@nativescript/canvas 2.0.0-alpha.49 → 2.0.0-alpha.50

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@nativescript/canvas",
3
- "version": "2.0.0-alpha.49",
3
+ "version": "2.0.0-alpha.50",
4
4
  "description": "DOM Canvas API for NativeScript",
5
5
  "main": "index",
6
6
  "typings": "index.d.ts",
@@ -8,32 +8,32 @@
8
8
  <key>DebugSymbolsPath</key>
9
9
  <string>dSYMs</string>
10
10
  <key>LibraryIdentifier</key>
11
- <string>ios-arm64_x86_64-simulator</string>
11
+ <string>ios-arm64</string>
12
12
  <key>LibraryPath</key>
13
13
  <string>CanvasNative.framework</string>
14
14
  <key>SupportedArchitectures</key>
15
15
  <array>
16
16
  <string>arm64</string>
17
- <string>x86_64</string>
18
17
  </array>
19
18
  <key>SupportedPlatform</key>
20
19
  <string>ios</string>
21
- <key>SupportedPlatformVariant</key>
22
- <string>simulator</string>
23
20
  </dict>
24
21
  <dict>
25
22
  <key>DebugSymbolsPath</key>
26
23
  <string>dSYMs</string>
27
24
  <key>LibraryIdentifier</key>
28
- <string>ios-arm64</string>
25
+ <string>ios-arm64_x86_64-simulator</string>
29
26
  <key>LibraryPath</key>
30
27
  <string>CanvasNative.framework</string>
31
28
  <key>SupportedArchitectures</key>
32
29
  <array>
33
30
  <string>arm64</string>
31
+ <string>x86_64</string>
34
32
  </array>
35
33
  <key>SupportedPlatform</key>
36
34
  <string>ios</string>
35
+ <key>SupportedPlatformVariant</key>
36
+ <string>simulator</string>
37
37
  </dict>
38
38
  </array>
39
39
  <key>CFBundlePackageType</key>
@@ -435,10 +435,10 @@ v8::CFunction WebGLRenderingContext::fast_delete_program_(
435
435
 
436
436
 
437
437
  v8::CFunction WebGLRenderingContext::fast_delete_renderbuffer_(
438
- v8::CFunction::Make(WebGLRenderingContext::FastDeleteFramebuffer));
438
+ v8::CFunction::Make(WebGLRenderingContext::FastDeleteRenderbuffer));
439
439
 
440
440
  v8::CFunction WebGLRenderingContext::fast_delete_shader_(
441
- v8::CFunction::Make(WebGLRenderingContext::FastDeleteFramebuffer));
441
+ v8::CFunction::Make(WebGLRenderingContext::FastDeleteShader));
442
442
 
443
443
  v8::CFunction WebGLRenderingContext::fast_delete_texture_(
444
444
  v8::CFunction::Make(WebGLRenderingContext::FastDeleteTexture));
@@ -450,6 +450,136 @@ v8::CFunction WebGLRenderingContext::fast_compile_shader_(
450
450
  v8::CFunction WebGLRenderingContext::fast_framebuffer_texture_2d_(
451
451
  v8::CFunction::Make(WebGLRenderingContext::FastFramebufferTexture2D));
452
452
 
453
+ v8::CFunction WebGLRenderingContext::fast_color_mask_(
454
+ v8::CFunction::Make(WebGLRenderingContext::FastColorMask));
455
+
456
+ v8::CFunction WebGLRenderingContext::fast_copy_tex_image_2d_(
457
+ v8::CFunction::Make(WebGLRenderingContext::FastCopyTexImage2D));
458
+
459
+ v8::CFunction WebGLRenderingContext::fast_copy_tex_sub_image_2d_(
460
+ v8::CFunction::Make(WebGLRenderingContext::FastCopyTexSubImage2D));
461
+
462
+ v8::CFunction WebGLRenderingContext::fast_cull_face_(
463
+ v8::CFunction::Make(WebGLRenderingContext::FastCullFace));
464
+
465
+ v8::CFunction WebGLRenderingContext::fast_depth_func_(
466
+ v8::CFunction::Make(WebGLRenderingContext::FastDepthFunc));
467
+
468
+ v8::CFunction WebGLRenderingContext::fast_depth_mask_(
469
+ v8::CFunction::Make(WebGLRenderingContext::FastDepthMask));
470
+
471
+ v8::CFunction WebGLRenderingContext::fast_depth_range_(
472
+ v8::CFunction::Make(WebGLRenderingContext::FastDepthRange));
473
+
474
+ v8::CFunction WebGLRenderingContext::fast_detach_shader_(
475
+ v8::CFunction::Make(WebGLRenderingContext::FastDetachShader));
476
+
477
+ v8::CFunction WebGLRenderingContext::fast_disable_vertex_attrib_array_(
478
+ v8::CFunction::Make(WebGLRenderingContext::FastDisableVertexAttribArray));
479
+
480
+ v8::CFunction WebGLRenderingContext::fast_finish_(
481
+ v8::CFunction::Make(WebGLRenderingContext::FastFinish));
482
+
483
+ v8::CFunction WebGLRenderingContext::fast_flush_(
484
+ v8::CFunction::Make(WebGLRenderingContext::FastFlush));
485
+
486
+ v8::CFunction WebGLRenderingContext::fast_framebuffer_renderbuffer_(
487
+ v8::CFunction::Make(WebGLRenderingContext::FastFramebufferRenderbuffer));
488
+
489
+
490
+ v8::CFunction WebGLRenderingContext::fast_front_face_(
491
+ v8::CFunction::Make(WebGLRenderingContext::FastFrontFace));
492
+
493
+ v8::CFunction WebGLRenderingContext::fast_generate_mipmap_(
494
+ v8::CFunction::Make(WebGLRenderingContext::FastGenerateMipmap));
495
+
496
+
497
+ v8::CFunction WebGLRenderingContext::fast_get_vertex_attrib_offset_(
498
+ v8::CFunction::Make(WebGLRenderingContext::FastGetVertexAttribOffset));
499
+
500
+ v8::CFunction WebGLRenderingContext::fast_hint_(
501
+ v8::CFunction::Make(WebGLRenderingContext::FastHint));
502
+
503
+ v8::CFunction WebGLRenderingContext::fast_is_buffer_(
504
+ v8::CFunction::Make(WebGLRenderingContext::FastIsBuffer));
505
+
506
+ v8::CFunction WebGLRenderingContext::fast_is_context_lost_(
507
+ v8::CFunction::Make(WebGLRenderingContext::FastIsContextLost));
508
+
509
+ v8::CFunction WebGLRenderingContext::fast_is_enabled_(
510
+ v8::CFunction::Make(WebGLRenderingContext::FastIsEnabled));
511
+
512
+ v8::CFunction WebGLRenderingContext::fast_is_framebuffer_(
513
+ v8::CFunction::Make(WebGLRenderingContext::FastIsFramebuffer));
514
+
515
+ v8::CFunction WebGLRenderingContext::fast_is_program_(
516
+ v8::CFunction::Make(WebGLRenderingContext::FastIsProgram));
517
+
518
+ v8::CFunction WebGLRenderingContext::fast_is_renderbuffer_(
519
+ v8::CFunction::Make(WebGLRenderingContext::FastIsRenderbuffer));
520
+
521
+ v8::CFunction WebGLRenderingContext::fast_is_shader_(
522
+ v8::CFunction::Make(WebGLRenderingContext::FastIsShader));
523
+
524
+ v8::CFunction WebGLRenderingContext::fast_is_texture_(
525
+ v8::CFunction::Make(WebGLRenderingContext::FastIsTexture));
526
+
527
+ v8::CFunction WebGLRenderingContext::fast_line_width_(
528
+ v8::CFunction::Make(WebGLRenderingContext::FastLineWidth));
529
+
530
+ v8::CFunction WebGLRenderingContext::fast_link_program_(
531
+ v8::CFunction::Make(WebGLRenderingContext::FastLinkProgram));
532
+
533
+ v8::CFunction WebGLRenderingContext::fast_pixel_storei_bool_(
534
+ v8::CFunction::Make(WebGLRenderingContext::FastPixelStoreiBool));
535
+
536
+
537
+ v8::CFunction WebGLRenderingContext::fast_pixel_storei_(
538
+ v8::CFunction::Make(WebGLRenderingContext::FastPixelStorei));
539
+
540
+
541
+ const v8::CFunction fast_pixel_storei_overloads_[] = {
542
+ WebGLRenderingContext::fast_pixel_storei_,
543
+ WebGLRenderingContext::fast_pixel_storei_bool_
544
+ };
545
+
546
+ v8::CFunction WebGLRenderingContext::fast_polygon_offset_(
547
+ v8::CFunction::Make(WebGLRenderingContext::FastPolygonOffset));
548
+
549
+ v8::CFunction WebGLRenderingContext::fast_renderbuffer_storage_(
550
+ v8::CFunction::Make(WebGLRenderingContext::FastRenderbufferStorage));
551
+
552
+ v8::CFunction WebGLRenderingContext::fast_sample_coverage_(
553
+ v8::CFunction::Make(WebGLRenderingContext::FastSampleCoverage));
554
+
555
+ v8::CFunction WebGLRenderingContext::fast_scissor_(
556
+ v8::CFunction::Make(WebGLRenderingContext::FastScissor));
557
+
558
+
559
+ v8::CFunction WebGLRenderingContext::fast_stencil_func_separate_(
560
+ v8::CFunction::Make(WebGLRenderingContext::FastStencilFuncSeparate));
561
+
562
+ v8::CFunction WebGLRenderingContext::fast_stencil_func_(
563
+ v8::CFunction::Make(WebGLRenderingContext::FastStencilFunc));
564
+
565
+ v8::CFunction WebGLRenderingContext::fast_stencil_mask_separate_(
566
+ v8::CFunction::Make(WebGLRenderingContext::FastStencilMaskSeparate));
567
+
568
+ v8::CFunction WebGLRenderingContext::fast_stencil_mask_(
569
+ v8::CFunction::Make(WebGLRenderingContext::FastStencilMask));
570
+
571
+ v8::CFunction WebGLRenderingContext::fast_stencil_op_separate_(
572
+ v8::CFunction::Make(WebGLRenderingContext::FastStencilOpSeparate));
573
+
574
+ v8::CFunction WebGLRenderingContext::fast_stencil_op_(
575
+ v8::CFunction::Make(WebGLRenderingContext::FastStencilOp));
576
+
577
+ v8::CFunction WebGLRenderingContext::fast_tex_parameterf_(
578
+ v8::CFunction::Make(WebGLRenderingContext::FastTexParameterf));
579
+
580
+ v8::CFunction WebGLRenderingContext::fast_tex_parameteri_(
581
+ v8::CFunction::Make(WebGLRenderingContext::FastTexParameteri));
582
+
453
583
 
454
584
  WebGLRenderingContext::WebGLRenderingContext(WebGLState *state)
455
585
  : WebGLRenderingContextBase(state, WebGLRenderingVersion::V1) {
@@ -6253,10 +6383,9 @@ WebGLRenderingContext::SetMethods(v8::Isolate *isolate, const v8::Local<v8::Obje
6253
6383
 
6254
6384
  SetFastMethod(isolate, tmpl, "clear", Clear, &fast_clear_, v8::Local<v8::Value>());
6255
6385
 
6256
- tmpl->Set(
6257
- ConvertToV8String(isolate, "colorMask"),
6258
- v8::FunctionTemplate::New(isolate, &ColorMask)
6259
- );
6386
+
6387
+ SetFastMethod(isolate, tmpl, "colorMask", ColorMask, &fast_color_mask_, v8::Local<v8::Value>());
6388
+
6260
6389
  tmpl->Set(
6261
6390
  ConvertToV8String(isolate, "commit"),
6262
6391
  v8::FunctionTemplate::New(isolate, &Commit)
@@ -6274,14 +6403,12 @@ WebGLRenderingContext::SetMethods(v8::Isolate *isolate, const v8::Local<v8::Obje
6274
6403
  ConvertToV8String(isolate, "compressedTexSubImage2D"),
6275
6404
  v8::FunctionTemplate::New(isolate, &CompressedTexSubImage2D)
6276
6405
  );
6277
- tmpl->Set(
6278
- ConvertToV8String(isolate, "copyTexImage2D"),
6279
- v8::FunctionTemplate::New(isolate, &CopyTexImage2D)
6280
- );
6281
- tmpl->Set(
6282
- ConvertToV8String(isolate, "copyTexSubImage2D"),
6283
- v8::FunctionTemplate::New(isolate, &CopyTexSubImage2D)
6284
- );
6406
+
6407
+ SetFastMethod(isolate, tmpl, "copyTexImage2D", CopyTexImage2D, &fast_copy_tex_image_2d_,
6408
+ v8::Local<v8::Value>());
6409
+
6410
+ SetFastMethod(isolate, tmpl, "copyTexSubImage2D", CopyTexSubImage2D,
6411
+ &fast_copy_tex_sub_image_2d_, v8::Local<v8::Value>());
6285
6412
 
6286
6413
  tmpl->Set(
6287
6414
  ConvertToV8String(isolate, "createBuffer"),
@@ -6313,12 +6440,8 @@ WebGLRenderingContext::SetMethods(v8::Isolate *isolate, const v8::Local<v8::Obje
6313
6440
  v8::FunctionTemplate::New(isolate, &CreateTexture)
6314
6441
  );
6315
6442
 
6316
-
6317
- tmpl->Set(
6318
- ConvertToV8String(isolate, "cullFace"),
6319
- v8::FunctionTemplate::New(isolate, &CullFace)
6320
- );
6321
-
6443
+ SetFastMethod(isolate, tmpl, "cullFace", CullFace, &fast_cull_face_,
6444
+ v8::Local<v8::Value>());
6322
6445
 
6323
6446
  SetFastMethod(isolate, tmpl, "deleteBuffer", DeleteBuffer, &fast_delete_buffer_,
6324
6447
  v8::Local<v8::Value>());
@@ -6338,31 +6461,21 @@ WebGLRenderingContext::SetMethods(v8::Isolate *isolate, const v8::Local<v8::Obje
6338
6461
  SetFastMethod(isolate, tmpl, "deleteTexture", DeleteTexture, &fast_delete_texture_,
6339
6462
  v8::Local<v8::Value>());
6340
6463
 
6464
+ SetFastMethod(isolate, tmpl, "depthFunc", DepthFunc, &fast_depth_func_,
6465
+ v8::Local<v8::Value>());
6341
6466
 
6342
- tmpl->Set(
6343
- ConvertToV8String(isolate, "depthFunc"),
6344
- v8::FunctionTemplate::New(isolate, &DepthFunc)
6345
- );
6346
-
6347
- tmpl->Set(
6348
- ConvertToV8String(isolate, "depthMask"),
6349
- v8::FunctionTemplate::New(isolate, &DepthMask)
6350
- );
6467
+ SetFastMethod(isolate, tmpl, "depthMask", DepthMask, &fast_depth_mask_,
6468
+ v8::Local<v8::Value>());
6351
6469
 
6352
- tmpl->Set(
6353
- ConvertToV8String(isolate, "depthRange"),
6354
- v8::FunctionTemplate::New(isolate, &DepthRange)
6355
- );
6470
+ SetFastMethod(isolate, tmpl, "depthRange", DepthRange, &fast_depth_range_,
6471
+ v8::Local<v8::Value>());
6356
6472
 
6357
- tmpl->Set(
6358
- ConvertToV8String(isolate, "detachShader"),
6359
- v8::FunctionTemplate::New(isolate, &DetachShader)
6360
- );
6473
+ SetFastMethod(isolate, tmpl, "detachShader", DetachShader, &fast_detach_shader_,
6474
+ v8::Local<v8::Value>());
6361
6475
 
6362
- tmpl->Set(
6363
- ConvertToV8String(isolate, "disableVertexAttribArray"),
6364
- v8::FunctionTemplate::New(isolate, &DisableVertexAttribArray)
6365
- );
6476
+ SetFastMethod(isolate, tmpl, "disableVertexAttribArray", DisableVertexAttribArray,
6477
+ &fast_disable_vertex_attrib_array_,
6478
+ v8::Local<v8::Value>());
6366
6479
 
6367
6480
  SetFastMethod(isolate, tmpl, "disable", Disable, &fast_disable_,
6368
6481
  v8::Local<v8::Value>());
@@ -6374,41 +6487,29 @@ WebGLRenderingContext::SetMethods(v8::Isolate *isolate, const v8::Local<v8::Obje
6374
6487
  SetFastMethod(isolate, tmpl, "drawElements", DrawElements, &fast_draw_elements_,
6375
6488
  v8::Local<v8::Value>());
6376
6489
 
6377
-
6378
6490
  SetFastMethod(isolate, tmpl, "enableVertexAttribArray", EnableVertexAttribArray,
6379
6491
  &fast_enable_vertex_attrib_array_, v8::Local<v8::Value>());
6380
6492
 
6381
6493
  SetFastMethod(isolate, tmpl, "enable", Enable, &fast_enable_, v8::Local<v8::Value>());
6382
6494
 
6383
- tmpl->Set(
6384
- ConvertToV8String(isolate, "finish"),
6385
- v8::FunctionTemplate::New(isolate, &Finish)
6386
- );
6495
+ SetFastMethod(isolate, tmpl, "finish", Finish, &fast_finish_, v8::Local<v8::Value>());
6387
6496
 
6388
- tmpl->Set(
6389
- ConvertToV8String(isolate, "flush"),
6390
- v8::FunctionTemplate::New(isolate, &Flush)
6391
- );
6392
-
6393
- tmpl->Set(
6394
- ConvertToV8String(isolate, "framebufferRenderbuffer"),
6395
- v8::FunctionTemplate::New(isolate, &FramebufferRenderbuffer)
6396
- );
6497
+ SetFastMethod(isolate, tmpl, "flush", Flush, &fast_flush_, v8::Local<v8::Value>());
6397
6498
 
6499
+ SetFastMethod(isolate, tmpl, "framebufferRenderbuffer", FramebufferRenderbuffer,
6500
+ &fast_framebuffer_renderbuffer_, v8::Local<v8::Value>());
6398
6501
 
6399
6502
  SetFastMethod(isolate, tmpl, "framebufferTexture2D", FramebufferTexture2D,
6400
6503
  &fast_framebuffer_texture_2d_, v8::Local<v8::Value>());
6401
6504
 
6402
6505
 
6403
- tmpl->Set(
6404
- ConvertToV8String(isolate, "frontFace"),
6405
- v8::FunctionTemplate::New(isolate, &FrontFace)
6406
- );
6506
+ SetFastMethod(isolate, tmpl, "frontFace", FrontFace,
6507
+ &fast_front_face_, v8::Local<v8::Value>());
6508
+
6509
+
6510
+ SetFastMethod(isolate, tmpl, "generateMipmap", GenerateMipmap,
6511
+ &fast_generate_mipmap_, v8::Local<v8::Value>());
6407
6512
 
6408
- tmpl->Set(
6409
- ConvertToV8String(isolate, "generateMipmap"),
6410
- v8::FunctionTemplate::New(isolate, &GenerateMipmap)
6411
- );
6412
6513
 
6413
6514
  tmpl->Set(
6414
6515
  ConvertToV8String(isolate, "getActiveAttrib"),
@@ -6521,10 +6622,8 @@ WebGLRenderingContext::SetMethods(v8::Isolate *isolate, const v8::Local<v8::Obje
6521
6622
  );
6522
6623
 
6523
6624
 
6524
- tmpl->Set(
6525
- ConvertToV8String(isolate, "getVertexAttribOffset"),
6526
- v8::FunctionTemplate::New(isolate, &GetVertexAttribOffset)
6527
- );
6625
+ SetFastMethod(isolate, tmpl, "getVertexAttribOffset", GetVertexAttribOffset,
6626
+ &fast_get_vertex_attrib_offset_, v8::Local<v8::Value>());
6528
6627
 
6529
6628
 
6530
6629
  tmpl->Set(
@@ -6532,135 +6631,92 @@ WebGLRenderingContext::SetMethods(v8::Isolate *isolate, const v8::Local<v8::Obje
6532
6631
  v8::FunctionTemplate::New(isolate, &GetVertexAttrib)
6533
6632
  );
6534
6633
 
6634
+ SetFastMethod(isolate, tmpl, "hint", Hint,
6635
+ &fast_hint_, v8::Local<v8::Value>());
6535
6636
 
6536
- tmpl->Set(
6537
- ConvertToV8String(isolate, "hint"),
6538
- v8::FunctionTemplate::New(isolate, &Hint)
6539
- );
6540
6637
 
6638
+ SetFastMethod(isolate, tmpl, "isBuffer", IsBuffer,
6639
+ &fast_is_buffer_, v8::Local<v8::Value>());
6541
6640
 
6542
- tmpl->Set(
6543
- ConvertToV8String(isolate, "isBuffer"),
6544
- v8::FunctionTemplate::New(isolate, &IsBuffer)
6545
- );
6546
6641
 
6642
+ SetFastMethod(isolate, tmpl, "isContextLost", IsContextLost,
6643
+ &fast_is_context_lost_, v8::Local<v8::Value>());
6547
6644
 
6548
- tmpl->Set(
6549
- ConvertToV8String(isolate, "isContextLost"),
6550
- v8::FunctionTemplate::New(isolate, &IsContextLost)
6551
- );
6552
6645
 
6646
+ SetFastMethod(isolate, tmpl, "isEnabled", IsEnabled,
6647
+ &fast_is_enabled_, v8::Local<v8::Value>());
6553
6648
 
6554
- tmpl->Set(
6555
- ConvertToV8String(isolate, "isEnabled"),
6556
- v8::FunctionTemplate::New(isolate, &IsEnabled)
6557
- );
6649
+ SetFastMethod(isolate, tmpl, "isFramebuffer", IsFramebuffer,
6650
+ &fast_is_framebuffer_, v8::Local<v8::Value>());
6558
6651
 
6559
- tmpl->Set(
6560
- ConvertToV8String(isolate, "isFramebuffer"),
6561
- v8::FunctionTemplate::New(isolate, &IsFramebuffer)
6562
- );
6563
-
6564
-
6565
- tmpl->Set(
6566
- ConvertToV8String(isolate, "isProgram"),
6567
- v8::FunctionTemplate::New(isolate, &IsProgram)
6568
- );
6652
+ SetFastMethod(isolate, tmpl, "isProgram", IsProgram,
6653
+ &fast_is_program_, v8::Local<v8::Value>());
6569
6654
 
6655
+ SetFastMethod(isolate, tmpl, "isRenderbuffer", IsRenderbuffer,
6656
+ &fast_is_renderbuffer_, v8::Local<v8::Value>());
6570
6657
 
6571
- tmpl->Set(
6572
- ConvertToV8String(isolate, "isRenderbuffer"),
6573
- v8::FunctionTemplate::New(isolate, &IsRenderbuffer)
6574
- );
6575
-
6576
- tmpl->Set(
6577
- ConvertToV8String(isolate, "isShader"),
6578
- v8::FunctionTemplate::New(isolate, &IsShader)
6579
- );
6658
+ SetFastMethod(isolate, tmpl, "isShader", IsShader,
6659
+ &fast_is_shader_, v8::Local<v8::Value>());
6580
6660
 
6581
6661
 
6582
- tmpl->Set(
6583
- ConvertToV8String(isolate, "isTexture"),
6584
- v8::FunctionTemplate::New(isolate, &IsTexture)
6585
- );
6662
+ SetFastMethod(isolate, tmpl, "isTexture", IsTexture,
6663
+ &fast_is_texture_, v8::Local<v8::Value>());
6586
6664
 
6665
+ SetFastMethod(isolate, tmpl, "lineWidth", LineWidth,
6666
+ &fast_line_width_, v8::Local<v8::Value>());
6587
6667
 
6588
- tmpl->Set(
6589
- ConvertToV8String(isolate, "lineWidth"),
6590
- v8::FunctionTemplate::New(isolate, &LineWidth)
6591
- );
6592
6668
 
6669
+ SetFastMethod(isolate, tmpl, "linkProgram", LinkProgram,
6670
+ &fast_link_program_, v8::Local<v8::Value>());
6593
6671
 
6594
- tmpl->Set(
6595
- ConvertToV8String(isolate, "linkProgram"),
6596
- v8::FunctionTemplate::New(isolate, &LinkProgram)
6597
- );
6672
+ SetFastMethodWithOverLoads(isolate, tmpl, "pixelStorei", PixelStorei,
6673
+ fast_pixel_storei_overloads_, v8::Local<v8::Value>());
6598
6674
 
6599
- tmpl->Set(
6600
- ConvertToV8String(isolate, "pixelStorei"),
6601
- v8::FunctionTemplate::New(isolate, &PixelStorei)
6602
- );
6675
+ SetFastMethod(isolate, tmpl, "polygonOffset", PolygonOffset,
6676
+ &fast_polygon_offset_, v8::Local<v8::Value>());
6603
6677
 
6604
- tmpl->Set(
6605
- ConvertToV8String(isolate, "polygonOffset"),
6606
- v8::FunctionTemplate::New(isolate, &PolygonOffset)
6607
- );
6608
6678
 
6609
6679
  tmpl->Set(
6610
6680
  ConvertToV8String(isolate, "readPixels"),
6611
6681
  v8::FunctionTemplate::New(isolate, &ReadPixels)
6612
6682
  );
6613
6683
 
6684
+ SetFastMethod(isolate, tmpl, "renderbufferStorage", RenderbufferStorage,
6685
+ &fast_renderbuffer_storage_, v8::Local<v8::Value>());
6614
6686
 
6615
- tmpl->Set(
6616
- ConvertToV8String(isolate, "renderbufferStorage"),
6617
- v8::FunctionTemplate::New(isolate, &RenderbufferStorage)
6618
- );
6619
6687
 
6620
- tmpl->Set(
6621
- ConvertToV8String(isolate, "sampleCoverage"),
6622
- v8::FunctionTemplate::New(isolate, &SampleCoverage)
6623
- );
6688
+ SetFastMethod(isolate, tmpl, "sampleCoverage", SampleCoverage,
6689
+ &fast_sample_coverage_, v8::Local<v8::Value>());
6690
+
6691
+ SetFastMethod(isolate, tmpl, "scissor", Scissor,
6692
+ &fast_scissor_, v8::Local<v8::Value>());
6624
6693
 
6625
- tmpl->Set(
6626
- ConvertToV8String(isolate, "scissor"),
6627
- v8::FunctionTemplate::New(isolate, &Scissor)
6628
- );
6629
6694
 
6630
6695
  tmpl->Set(
6631
6696
  ConvertToV8String(isolate, "shaderSource"),
6632
6697
  v8::FunctionTemplate::New(isolate, &ShaderSource)
6633
6698
  );
6634
6699
 
6635
- tmpl->Set(
6636
- ConvertToV8String(isolate, "stencilFuncSeparate"),
6637
- v8::FunctionTemplate::New(isolate, &StencilFuncSeparate)
6638
- );
6639
6700
 
6640
- tmpl->Set(
6641
- ConvertToV8String(isolate, "stencilFunc"),
6642
- v8::FunctionTemplate::New(isolate, &StencilFunc)
6643
- );
6701
+ SetFastMethod(isolate, tmpl, "stencilFuncSeparate", StencilFuncSeparate,
6702
+ &fast_stencil_func_separate_, v8::Local<v8::Value>());
6644
6703
 
6645
- tmpl->Set(
6646
- ConvertToV8String(isolate, "stencilMaskSeparate"),
6647
- v8::FunctionTemplate::New(isolate, &StencilMaskSeparate)
6648
- );
6704
+ SetFastMethod(isolate, tmpl, "stencilFunc", StencilFunc,
6705
+ &fast_stencil_func_, v8::Local<v8::Value>());
6649
6706
 
6650
- tmpl->Set(
6651
- ConvertToV8String(isolate, "stencilMask"),
6652
- v8::FunctionTemplate::New(isolate, &StencilMask)
6653
- );
6707
+ SetFastMethod(isolate, tmpl, "stencilMaskSeparate", StencilMaskSeparate,
6708
+ &fast_stencil_mask_separate_, v8::Local<v8::Value>());
6654
6709
 
6655
- tmpl->Set(
6656
- ConvertToV8String(isolate, "stencilOpSeparate"),
6657
- v8::FunctionTemplate::New(isolate, &StencilOpSeparate)
6658
- );
6710
+ SetFastMethod(isolate, tmpl, "stencilMask", StencilMask,
6711
+ &fast_stencil_mask_, v8::Local<v8::Value>());
6712
+
6713
+
6714
+ SetFastMethod(isolate, tmpl, "stencilOpSeparate", StencilOpSeparate,
6715
+ &fast_stencil_op_separate_, v8::Local<v8::Value>());
6659
6716
 
6660
- tmpl->Set(
6661
- ConvertToV8String(isolate, "stencilOp"),
6662
- v8::FunctionTemplate::New(isolate, &StencilOp)
6663
- );
6717
+
6718
+ SetFastMethod(isolate, tmpl, "stencilOp", StencilOp,
6719
+ &fast_stencil_op_, v8::Local<v8::Value>());
6664
6720
 
6665
6721
 
6666
6722
  tmpl->Set(
@@ -6669,16 +6725,13 @@ WebGLRenderingContext::SetMethods(v8::Isolate *isolate, const v8::Local<v8::Obje
6669
6725
  );
6670
6726
 
6671
6727
 
6672
- tmpl->Set(
6673
- ConvertToV8String(isolate, "texParameterf"),
6674
- v8::FunctionTemplate::New(isolate, &TexParameterf)
6675
- );
6728
+ SetFastMethod(isolate, tmpl, "texParameterf", TexParameterf,
6729
+ &fast_tex_parameterf_, v8::Local<v8::Value>());
6676
6730
 
6677
6731
 
6678
- tmpl->Set(
6679
- ConvertToV8String(isolate, "texParameteri"),
6680
- v8::FunctionTemplate::New(isolate, &TexParameteri)
6681
- );
6732
+ SetFastMethod(isolate, tmpl, "texParameteri", TexParameteri,
6733
+ &fast_tex_parameteri_, v8::Local<v8::Value>());
6734
+
6682
6735
 
6683
6736
  tmpl->Set(
6684
6737
  ConvertToV8String(isolate, "texSubImage2D"),