@nativescript/canvas 2.0.0-alpha.22 → 2.0.0-alpha.24

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (64) hide show
  1. package/Canvas/common.d.ts +199 -25
  2. package/Canvas/common.js +624 -489
  3. package/Canvas/common.js.map +1 -1
  4. package/Canvas/index.android.js +19 -9
  5. package/Canvas/index.android.js.map +1 -1
  6. package/Canvas/index.ios.js +13 -12
  7. package/Canvas/index.ios.js.map +1 -1
  8. package/Canvas2D/CanvasRenderingContext2D/index.d.ts +0 -1
  9. package/Canvas2D/CanvasRenderingContext2D/index.js +9 -121
  10. package/Canvas2D/CanvasRenderingContext2D/index.js.map +1 -1
  11. package/WebGL/WebGLExtensions/index.d.ts +4 -3
  12. package/WebGL/WebGLExtensions/index.js +10 -3
  13. package/WebGL/WebGLExtensions/index.js.map +1 -1
  14. package/WebGL/WebGLRenderingContext/index.d.ts +15 -15
  15. package/WebGL/WebGLRenderingContext/index.js +15 -277
  16. package/WebGL/WebGLRenderingContext/index.js.map +1 -1
  17. package/WebGL2/WebGL2RenderingContext/index.js +0 -86
  18. package/WebGL2/WebGL2RenderingContext/index.js.map +1 -1
  19. package/package.json +1 -1
  20. package/platforms/android/canvas-release.aar +0 -0
  21. package/platforms/ios/CanvasNative.xcframework/Info.plist +5 -5
  22. package/platforms/ios/CanvasNative.xcframework/ios-arm64/CanvasNative.framework/CanvasNative +0 -0
  23. package/platforms/ios/CanvasNative.xcframework/ios-arm64/CanvasNative.framework/Headers/CanvasNative-Swift.h +2 -0
  24. package/platforms/ios/CanvasNative.xcframework/ios-arm64/CanvasNative.framework/Modules/CanvasNative.swiftmodule/Project/arm64-apple-ios.swiftsourceinfo +0 -0
  25. package/platforms/ios/CanvasNative.xcframework/ios-arm64/CanvasNative.framework/Modules/CanvasNative.swiftmodule/arm64-apple-ios.abi.json +1035 -83
  26. package/platforms/ios/CanvasNative.xcframework/ios-arm64/CanvasNative.framework/Modules/CanvasNative.swiftmodule/arm64-apple-ios.private.swiftinterface +2 -0
  27. package/platforms/ios/CanvasNative.xcframework/ios-arm64/CanvasNative.framework/Modules/CanvasNative.swiftmodule/arm64-apple-ios.swiftinterface +2 -0
  28. package/platforms/ios/CanvasNative.xcframework/ios-arm64/dSYMs/CanvasNative.framework.dSYM/Contents/Resources/DWARF/CanvasNative +0 -0
  29. package/platforms/ios/CanvasNative.xcframework/ios-arm64_x86_64-simulator/CanvasNative.framework/CanvasNative +0 -0
  30. package/platforms/ios/CanvasNative.xcframework/ios-arm64_x86_64-simulator/CanvasNative.framework/Headers/CanvasNative-Swift.h +4 -0
  31. package/platforms/ios/CanvasNative.xcframework/ios-arm64_x86_64-simulator/CanvasNative.framework/Modules/CanvasNative.swiftmodule/Project/arm64-apple-ios-simulator.swiftsourceinfo +0 -0
  32. package/platforms/ios/CanvasNative.xcframework/ios-arm64_x86_64-simulator/CanvasNative.framework/Modules/CanvasNative.swiftmodule/Project/x86_64-apple-ios-simulator.swiftsourceinfo +0 -0
  33. package/platforms/ios/CanvasNative.xcframework/ios-arm64_x86_64-simulator/CanvasNative.framework/Modules/CanvasNative.swiftmodule/arm64-apple-ios-simulator.abi.json +1035 -83
  34. package/platforms/ios/CanvasNative.xcframework/ios-arm64_x86_64-simulator/CanvasNative.framework/Modules/CanvasNative.swiftmodule/arm64-apple-ios-simulator.private.swiftinterface +2 -0
  35. package/platforms/ios/CanvasNative.xcframework/ios-arm64_x86_64-simulator/CanvasNative.framework/Modules/CanvasNative.swiftmodule/arm64-apple-ios-simulator.swiftinterface +2 -0
  36. package/platforms/ios/CanvasNative.xcframework/ios-arm64_x86_64-simulator/CanvasNative.framework/Modules/CanvasNative.swiftmodule/x86_64-apple-ios-simulator.abi.json +1035 -83
  37. package/platforms/ios/CanvasNative.xcframework/ios-arm64_x86_64-simulator/CanvasNative.framework/Modules/CanvasNative.swiftmodule/x86_64-apple-ios-simulator.private.swiftinterface +2 -0
  38. package/platforms/ios/CanvasNative.xcframework/ios-arm64_x86_64-simulator/CanvasNative.framework/Modules/CanvasNative.swiftmodule/x86_64-apple-ios-simulator.swiftinterface +2 -0
  39. package/platforms/ios/CanvasNative.xcframework/ios-arm64_x86_64-simulator/CanvasNative.framework/_CodeSignature/CodeResources +22 -22
  40. package/platforms/ios/CanvasNative.xcframework/ios-arm64_x86_64-simulator/dSYMs/CanvasNative.framework.dSYM/Contents/Resources/DWARF/CanvasNative +0 -0
  41. package/platforms/ios/src/cpp/ImageAssetImpl.cpp +4 -4
  42. package/platforms/ios/src/cpp/webgl/WebGLActiveInfoImpl.cpp +0 -2
  43. package/platforms/ios/src/cpp/webgl/WebGLRenderingContext.cpp +643 -624
  44. package/platforms/ios/src/cpp/webgl/extensions/ANGLE_instanced_arraysImpl.cpp +14 -14
  45. package/platforms/ios/src/cpp/webgl/extensions/EXT_blend_minmaxImpl.cpp +2 -2
  46. package/platforms/ios/src/cpp/webgl/extensions/EXT_color_buffer_half_floatImpl.cpp +4 -4
  47. package/platforms/ios/src/cpp/webgl/extensions/EXT_disjoint_timer_queryImpl.cpp +58 -71
  48. package/platforms/ios/src/cpp/webgl/extensions/EXT_sRGBImpl.h +4 -4
  49. package/platforms/ios/src/cpp/webgl/extensions/EXT_texture_filter_anisotropicImpl.h +2 -2
  50. package/platforms/ios/src/cpp/webgl/extensions/OES_element_index_uintImpl.h +1 -1
  51. package/platforms/ios/src/cpp/webgl/extensions/OES_standard_derivativesImpl.h +1 -1
  52. package/platforms/ios/src/cpp/webgl/extensions/OES_texture_half_floatImpl.h +1 -1
  53. package/platforms/ios/src/cpp/webgl/extensions/OES_vertex_array_objectImpl.h +1 -1
  54. package/platforms/ios/src/cpp/webgl/extensions/WEBGL_color_buffer_floatImpl.h +4 -4
  55. package/platforms/ios/src/cpp/webgl/extensions/WEBGL_compressed_texture_atcImpl.h +3 -3
  56. package/platforms/ios/src/cpp/webgl/extensions/WEBGL_compressed_texture_etc1Impl.h +1 -1
  57. package/platforms/ios/src/cpp/webgl/extensions/WEBGL_compressed_texture_etcImpl.h +10 -10
  58. package/platforms/ios/src/cpp/webgl/extensions/WEBGL_compressed_texture_pvrtcImpl.h +4 -4
  59. package/platforms/ios/src/cpp/webgl/extensions/WEBGL_compressed_texture_s3tcImpl.h +4 -4
  60. package/platforms/ios/src/cpp/webgl/extensions/WEBGL_compressed_texture_s3tc_srgbImpl.h +4 -4
  61. package/platforms/ios/src/cpp/webgl/extensions/WEBGL_depth_textureImpl.h +1 -1
  62. package/platforms/ios/src/cpp/webgl/extensions/WEBGL_draw_buffersImpl.cpp +5 -13
  63. package/platforms/ios/src/cpp/webgl/extensions/WEBGL_draw_buffersImpl.h +40 -39
  64. package/platforms/ios/src/cpp/webgl2/WebGL2RenderingContext.cpp +695 -690
@@ -122,12 +122,12 @@ v8::Local<v8::Value> WebGLRenderingContext::GetParameterInternal(v8::Isolate *is
122
122
  value == 0) {
123
123
  return scope.Escape(v8::Null(isolate));
124
124
  }
125
- return scope.Escape(v8::Number::New(isolate, (double) value));
125
+ return scope.Escape(v8::Integer::New(isolate, value));
126
126
  }
127
127
  case (uint32_t) GLConstants::UNPACK_COLORSPACE_CONVERSION_WEBGL:
128
- return scope.Escape(v8::Number::New(isolate,
129
- (double) canvas_native_webgl_state_get_unpack_colorspace_conversion_webgl(
130
- this->GetState())));
128
+ return scope.Escape(v8::Integer::New(isolate,
129
+ canvas_native_webgl_state_get_unpack_colorspace_conversion_webgl(
130
+ this->GetState())));
131
131
  case GL_ALIASED_LINE_WIDTH_RANGE:
132
132
  case GL_ALIASED_POINT_SIZE_RANGE:
133
133
  case GL_BLEND_COLOR:
@@ -307,7 +307,7 @@ void WebGLRenderingContext::ActiveTexture(const v8::FunctionCallbackInfo<v8::Val
307
307
 
308
308
  auto isolate = args.GetIsolate();
309
309
  auto context = isolate->GetCurrentContext();
310
- auto texture = (uint32_t) args[0]->NumberValue(context).ToChecked();
310
+ auto texture = args[0]->Uint32Value(context).ToChecked();
311
311
  canvas_native_webgl_active_texture(texture,
312
312
  ptr->GetState());
313
313
  }
@@ -322,32 +322,33 @@ void WebGLRenderingContext::AttachShader(const v8::FunctionCallbackInfo<v8::Valu
322
322
 
323
323
  auto programValue = args[0];
324
324
  auto shaderValue = args[1];
325
- if (programValue->IsObject() && shaderValue->IsObject()) {
326
- WebGLProgram *program = nullptr;
327
- WebGLShader *shader = nullptr;
328
- if (GetNativeType(isolate, programValue.As<v8::Object>()) == NativeType::WebGLProgram) {
329
- program = WebGLProgram::GetPointer(programValue.As<v8::Object>());
330
- }
331
325
 
332
- if (GetNativeType(isolate, shaderValue.As<v8::Object>()) == NativeType::WebGLShader) {
333
- shader = WebGLShader::GetPointer(shaderValue.As<v8::Object>());
334
- }
326
+ auto programType = GetNativeType(isolate, programValue);
327
+ auto shaderType = GetNativeType(isolate, shaderValue);
335
328
 
336
- if (program == nullptr) {
337
- return;
338
- }
329
+ WebGLProgram *program = nullptr;
330
+ WebGLShader *shader = nullptr;
331
+ if (programType == NativeType::WebGLProgram) {
332
+ program = WebGLProgram::GetPointer(programValue.As<v8::Object>());
333
+ }
339
334
 
340
- if (shader == nullptr) {
341
- return;
342
- }
335
+ if (shaderType == NativeType::WebGLShader) {
336
+ shader = WebGLShader::GetPointer(shaderValue.As<v8::Object>());
337
+ }
343
338
 
344
- canvas_native_webgl_attach_shader(
345
- program->GetProgram(),
346
- shader->GetShader(),
347
- ptr->GetState()
348
- );
339
+ if (program == nullptr) {
340
+ return;
341
+ }
349
342
 
343
+ if (shader == nullptr) {
344
+ return;
350
345
  }
346
+
347
+ canvas_native_webgl_attach_shader(
348
+ program->GetProgram(),
349
+ shader->GetShader(),
350
+ ptr->GetState()
351
+ );
351
352
  }
352
353
 
353
354
  void WebGLRenderingContext::BindAttribLocation(const v8::FunctionCallbackInfo<v8::Value> &args) {
@@ -361,11 +362,10 @@ void WebGLRenderingContext::BindAttribLocation(const v8::FunctionCallbackInfo<v8
361
362
 
362
363
  auto programValue = args[0];
363
364
  auto type = GetNativeType(isolate, programValue);
364
- if (type == NativeType::WebGLProgram && args[1]->IsNumber() &&
365
- args[2]->IsString()) {
365
+ if (type == NativeType::WebGLProgram) {
366
366
  auto program = WebGLProgram::GetPointer(programValue.As<v8::Object>());
367
367
 
368
- auto index = (uint32_t) args[1]->NumberValue(context).ToChecked();
368
+ auto index = args[1]->Uint32Value(context).ToChecked();
369
369
  auto name = ConvertFromV8String(isolate, args[2]);
370
370
  canvas_native_webgl_bind_attrib_location(
371
371
  program->GetProgram(),
@@ -386,31 +386,29 @@ void WebGLRenderingContext::BindBuffer(const v8::FunctionCallbackInfo<v8::Value>
386
386
  auto isolate = args.GetIsolate();
387
387
  auto context = isolate->GetCurrentContext();
388
388
 
389
- if (args[0]->IsNumber()) {
390
- auto target = (uint32_t) args[0]->NumberValue(context).ToChecked();
391
- if (!args[1]->IsNull() &&
392
- args[1]->IsObject()) {
393
- auto type = GetNativeType(isolate, args[1].As<v8::Object>());
394
- if (type == NativeType::WebGLBuffer) {
395
- auto buffer = WebGLBuffer::GetPointer(args[1].As<v8::Object>());
396
- if (buffer ==
397
- nullptr) { return; }
398
- canvas_native_webgl_bind_buffer(
399
- target,
400
- buffer->GetBuffer(),
401
- ptr->GetState()
402
- );
403
- }
404
-
405
- } else {
406
- // unbind
407
- // check for null or undefined ?
389
+ auto target = args[0]->Uint32Value(context).ToChecked();
390
+ if (!args[1]->IsNull() &&
391
+ args[1]->IsObject()) {
392
+ auto type = GetNativeType(isolate, args[1].As<v8::Object>());
393
+ if (type == NativeType::WebGLBuffer) {
394
+ auto buffer = WebGLBuffer::GetPointer(args[1].As<v8::Object>());
395
+ if (buffer ==
396
+ nullptr) { return; }
408
397
  canvas_native_webgl_bind_buffer(
409
398
  target,
410
- 0,
399
+ buffer->GetBuffer(),
411
400
  ptr->GetState()
412
401
  );
413
402
  }
403
+
404
+ } else {
405
+ // unbind
406
+ // check for null or undefined ?
407
+ canvas_native_webgl_bind_buffer(
408
+ target,
409
+ 0,
410
+ ptr->GetState()
411
+ );
414
412
  }
415
413
  }
416
414
 
@@ -424,9 +422,9 @@ void WebGLRenderingContext::BindFramebuffer(const v8::FunctionCallbackInfo<v8::V
424
422
  auto context = isolate->GetCurrentContext();
425
423
 
426
424
  if (args[0]->IsNumber()) {
427
- auto target = (uint32_t) args[0]->NumberValue(context).ToChecked();
425
+ auto target = args[0]->Uint32Value(context).ToChecked();
428
426
  if (args[1]->IsObject()) {
429
- auto type = GetNativeType(isolate, args[1].As<v8::Object>());
427
+ auto type = GetNativeType(isolate, args[1]);
430
428
  if (type == NativeType::WebGLFramebuffer) {
431
429
  auto framebuffer = WebGLFramebuffer::GetPointer(args[1].As<v8::Object>());
432
430
  canvas_native_webgl_bind_frame_buffer(
@@ -456,28 +454,26 @@ void WebGLRenderingContext::BindRenderbuffer(const v8::FunctionCallbackInfo<v8::
456
454
  auto isolate = args.GetIsolate();
457
455
  auto context = isolate->GetCurrentContext();
458
456
 
459
- if (args[0]->IsNumber()) {
460
- auto target = (uint32_t) args[0]->NumberValue(context).ToChecked();
461
- if (args[1]->IsObject()) {
462
- auto type = GetNativeType(isolate, args[1].As<v8::Object>());
463
- if (type == NativeType::WebGLRenderbuffer) {
464
- auto renderbuffer = WebGLRenderbuffer::GetPointer(args[1].As<v8::Object>());
457
+ auto target = args[0]->Uint32Value(context).ToChecked();
458
+ if (args[1]->IsObject()) {
459
+ auto type = GetNativeType(isolate, args[1].As<v8::Object>());
460
+ if (type == NativeType::WebGLRenderbuffer) {
461
+ auto renderbuffer = WebGLRenderbuffer::GetPointer(args[1].As<v8::Object>());
465
462
 
466
- if (renderbuffer ==
467
- nullptr) { return; }
468
- canvas_native_webgl_bind_render_buffer(
469
- target,
470
- renderbuffer->GetRenderBuffer(),
471
- ptr->GetState()
472
- );
473
- }
474
- } else {
463
+ if (renderbuffer ==
464
+ nullptr) { return; }
475
465
  canvas_native_webgl_bind_render_buffer(
476
466
  target,
477
- 0,
467
+ renderbuffer->GetRenderBuffer(),
478
468
  ptr->GetState()
479
469
  );
480
470
  }
471
+ } else {
472
+ canvas_native_webgl_bind_render_buffer(
473
+ target,
474
+ 0,
475
+ ptr->GetState()
476
+ );
481
477
  }
482
478
  }
483
479
 
@@ -490,25 +486,23 @@ void WebGLRenderingContext::BindTexture(const v8::FunctionCallbackInfo<v8::Value
490
486
  auto isolate = args.GetIsolate();
491
487
  auto context = isolate->GetCurrentContext();
492
488
 
493
- if (args[0]->IsNumber()) {
494
- auto target = (uint32_t) args[0]->NumberValue(context).ToChecked();
495
- if (args[1]->IsObject()) {
496
- auto type = GetNativeType(isolate, args[1].As<v8::Object>());
497
- if (type == NativeType::WebGLTexture) {
498
- auto texture = WebGLTexture::GetPointer(args[1].As<v8::Object>());
499
- canvas_native_webgl_bind_texture(
500
- target,
501
- texture->GetTexture(),
502
- ptr->GetState()
503
- );
504
- }
505
- } else {
489
+ auto target = args[0]->Uint32Value(context).ToChecked();
490
+ if (args[1]->IsObject()) {
491
+ auto type = GetNativeType(isolate, args[1].As<v8::Object>());
492
+ if (type == NativeType::WebGLTexture) {
493
+ auto texture = WebGLTexture::GetPointer(args[1].As<v8::Object>());
506
494
  canvas_native_webgl_bind_texture(
507
495
  target,
508
- 0,
496
+ texture->GetTexture(),
509
497
  ptr->GetState()
510
498
  );
511
499
  }
500
+ } else {
501
+ canvas_native_webgl_bind_texture(
502
+ target,
503
+ 0,
504
+ ptr->GetState()
505
+ );
512
506
  }
513
507
  }
514
508
 
@@ -544,8 +538,8 @@ void WebGLRenderingContext::BlendEquationSeparate(const v8::FunctionCallbackInfo
544
538
  auto isolate = args.GetIsolate();
545
539
  auto context = isolate->GetCurrentContext();
546
540
 
547
- auto modeRGB = (uint32_t) args[0]->NumberValue(context).ToChecked();
548
- auto modeAlpha = (uint32_t) args[1]->NumberValue(context).ToChecked();
541
+ auto modeRGB = args[0]->Uint32Value(context).ToChecked();
542
+ auto modeAlpha = args[1]->Uint32Value(context).ToChecked();
549
543
 
550
544
  canvas_native_webgl_blend_equation_separate(
551
545
  modeRGB,
@@ -563,7 +557,7 @@ void WebGLRenderingContext::BlendEquation(const v8::FunctionCallbackInfo<v8::Val
563
557
  auto isolate = args.GetIsolate();
564
558
  auto context = isolate->GetCurrentContext();
565
559
 
566
- auto mode = (uint32_t) args[0]->NumberValue(context).ToChecked();
560
+ auto mode = args[0]->Uint32Value(context).ToChecked();
567
561
  canvas_native_webgl_blend_equation(
568
562
  mode,
569
563
  ptr->GetState()
@@ -579,10 +573,10 @@ void WebGLRenderingContext::BlendFuncSeparate(const v8::FunctionCallbackInfo<v8:
579
573
  auto isolate = args.GetIsolate();
580
574
  auto context = isolate->GetCurrentContext();
581
575
 
582
- auto srcRGB = (uint32_t) args[0]->NumberValue(context).ToChecked();
583
- auto dstRGB = (uint32_t) args[1]->NumberValue(context).ToChecked();
584
- auto srcAlpha = (uint32_t) args[2]->NumberValue(context).ToChecked();
585
- auto dstAlpha = (uint32_t) args[3]->NumberValue(context).ToChecked();
576
+ auto srcRGB = args[0]->Uint32Value(context).ToChecked();
577
+ auto dstRGB = args[1]->Uint32Value(context).ToChecked();
578
+ auto srcAlpha = args[2]->Uint32Value(context).ToChecked();
579
+ auto dstAlpha = args[3]->Uint32Value(context).ToChecked();
586
580
 
587
581
  canvas_native_webgl_blend_func_separate(
588
582
  srcRGB,
@@ -602,8 +596,8 @@ void WebGLRenderingContext::BlendFunc(const v8::FunctionCallbackInfo<v8::Value>
602
596
  auto isolate = args.GetIsolate();
603
597
  auto context = isolate->GetCurrentContext();
604
598
 
605
- auto sfactor = (uint32_t) args[0]->NumberValue(context).ToChecked();
606
- auto dfactor = (uint32_t) args[1]->NumberValue(context).ToChecked();
599
+ auto sfactor = args[0]->Uint32Value(context).ToChecked();
600
+ auto dfactor = args[1]->Uint32Value(context).ToChecked();
607
601
 
608
602
  canvas_native_webgl_blend_func(
609
603
  sfactor,
@@ -624,8 +618,8 @@ void WebGLRenderingContext::BufferData(const v8::FunctionCallbackInfo<v8::Value>
624
618
  auto count = args.Length();
625
619
 
626
620
  if (count == 2) {
627
- auto target = (uint32_t) args[0]->NumberValue(context).ToChecked();
628
- auto usage = (uint32_t) args[1]->NumberValue(context).ToChecked();
621
+ auto target = args[0]->Uint32Value(context).ToChecked();
622
+ auto usage = args[1]->Uint32Value(context).ToChecked();
629
623
 
630
624
  canvas_native_webgl_buffer_data_none(
631
625
  target,
@@ -634,9 +628,9 @@ void WebGLRenderingContext::BufferData(const v8::FunctionCallbackInfo<v8::Value>
634
628
  ptr->GetState()
635
629
  );
636
630
  } else if (count == 3) {
637
- auto target = (uint32_t) args[0]->NumberValue(context).ToChecked();
631
+ auto target = args[0]->Uint32Value(context).ToChecked();
638
632
 
639
- auto usage = (uint32_t) args[2]->NumberValue(context).ToChecked();
633
+ auto usage = args[2]->Uint32Value(context).ToChecked();
640
634
 
641
635
  if (args[1]->IsObject()) {
642
636
 
@@ -730,7 +724,7 @@ void WebGLRenderingContext::BufferSubData(const v8::FunctionCallbackInfo<v8::Val
730
724
  auto count = args.Length();
731
725
 
732
726
  if (count == 2) {
733
- auto target = (uint32_t) args[0]->NumberValue(context).ToChecked();
727
+ auto target = args[0]->Uint32Value(context).ToChecked();
734
728
  auto offset = args[1]->NumberValue(context).ToChecked();
735
729
 
736
730
  canvas_native_webgl_buffer_sub_data_none(
@@ -739,7 +733,7 @@ void WebGLRenderingContext::BufferSubData(const v8::FunctionCallbackInfo<v8::Val
739
733
  ptr->GetState()
740
734
  );
741
735
  } else if (count == 3) {
742
- auto target = (uint32_t) args[0]->NumberValue(context).ToChecked();
736
+ auto target = args[0]->Uint32Value(context).ToChecked();
743
737
  auto offset = args[1]->NumberValue(context).ToChecked();
744
738
 
745
739
  if (args[2]->IsObject()) {
@@ -793,14 +787,14 @@ WebGLRenderingContext::CheckFramebufferStatus(const v8::FunctionCallbackInfo<v8:
793
787
  auto count = args.Length();
794
788
 
795
789
  if (args[0]->IsNumber()) {
796
- auto target = (uint32_t) args[0]->NumberValue(context).ToChecked();
790
+ auto target = args[0]->Uint32Value(context).ToChecked();
797
791
 
798
792
  auto ret = canvas_native_webgl_check_frame_buffer_status(
799
793
  target,
800
794
  ptr->GetState()
801
795
  );
802
796
 
803
- args.GetReturnValue().Set((int32_t) ret);
797
+ args.GetReturnValue().Set(ret);
804
798
  return;
805
799
  }
806
800
 
@@ -856,7 +850,7 @@ void WebGLRenderingContext::ClearStencil(const v8::FunctionCallbackInfo<v8::Valu
856
850
  auto isolate = args.GetIsolate();
857
851
  auto context = isolate->GetCurrentContext();
858
852
 
859
- auto stencil = (int32_t) args[0]->NumberValue(context).ToChecked();
853
+ auto stencil = args[0]->Int32Value(context).ToChecked();
860
854
  canvas_native_webgl_clear_stencil(
861
855
  stencil,
862
856
  ptr->GetState()
@@ -872,7 +866,7 @@ void WebGLRenderingContext::Clear(const v8::FunctionCallbackInfo<v8::Value> &arg
872
866
  auto isolate = args.GetIsolate();
873
867
  auto context = isolate->GetCurrentContext();
874
868
 
875
- auto mask = (uint32_t) args[0]->NumberValue(context).ToChecked();
869
+ auto mask = args[0]->Uint32Value(context).ToChecked();
876
870
 
877
871
  canvas_native_webgl_clear(
878
872
  mask,
@@ -938,12 +932,12 @@ void WebGLRenderingContext::CompressedTexImage2D(const v8::FunctionCallbackInfo<
938
932
  auto count = args.Length();
939
933
 
940
934
  if (count == 6) {
941
- auto target = (uint32_t) args[0]->NumberValue(context).ToChecked();
942
- auto level = (int32_t) args[1]->NumberValue(context).ToChecked();
943
- auto internalformat = (uint32_t) args[2]->NumberValue(context).ToChecked();
944
- auto width = (int32_t) args[3]->NumberValue(context).ToChecked();
945
- auto height = (int32_t) args[4]->NumberValue(context).ToChecked();
946
- auto border = (int32_t) args[5]->NumberValue(context).ToChecked();
935
+ auto target = args[0]->Uint32Value(context).ToChecked();
936
+ auto level = args[1]->Int32Value(context).ToChecked();
937
+ auto internalformat = args[2]->Uint32Value(context).ToChecked();
938
+ auto width = args[3]->Int32Value(context).ToChecked();
939
+ auto height = args[4]->Int32Value(context).ToChecked();
940
+ auto border = args[5]->Int32Value(context).ToChecked();
947
941
 
948
942
  canvas_native_webgl_compressed_tex_image2d_none(
949
943
  target,
@@ -955,12 +949,12 @@ void WebGLRenderingContext::CompressedTexImage2D(const v8::FunctionCallbackInfo<
955
949
  ptr->GetState()
956
950
  );
957
951
  } else if (count > 6) {
958
- auto target = (uint32_t) args[0]->NumberValue(context).ToChecked();
959
- auto level = (int32_t) args[1]->NumberValue(context).ToChecked();
960
- auto internalformat = (uint32_t) args[2]->NumberValue(context).ToChecked();
961
- auto width = (int32_t) args[3]->NumberValue(context).ToChecked();
962
- auto height = (int32_t) args[4]->NumberValue(context).ToChecked();
963
- auto border = (int32_t) args[5]->NumberValue(context).ToChecked();
952
+ auto target = args[0]->Uint32Value(context).ToChecked();
953
+ auto level = args[1]->Int32Value(context).ToChecked();
954
+ auto internalformat = args[2]->Uint32Value(context).ToChecked();
955
+ auto width = args[3]->Int32Value(context).ToChecked();
956
+ auto height = args[4]->Int32Value(context).ToChecked();
957
+ auto border = args[5]->Int32Value(context).ToChecked();
964
958
  auto pixels = args[6];
965
959
  if (pixels->IsObject()) {
966
960
  if (pixels->IsArrayBufferView()) {
@@ -1015,13 +1009,13 @@ WebGLRenderingContext::CompressedTexSubImage2D(const v8::FunctionCallbackInfo<v8
1015
1009
  auto isolate = args.GetIsolate();
1016
1010
  auto context = isolate->GetCurrentContext();
1017
1011
 
1018
- auto target = (uint32_t) args[0]->NumberValue(context).ToChecked();
1019
- auto level = (int32_t) args[1]->NumberValue(context).ToChecked();
1020
- auto xoffset = (int32_t) args[2]->NumberValue(context).ToChecked();
1021
- auto yoffset = (int32_t) args[3]->NumberValue(context).ToChecked();
1022
- auto width = (int32_t) args[4]->NumberValue(context).ToChecked();
1023
- auto height = (int32_t) args[5]->NumberValue(context).ToChecked();
1024
- auto format = (uint32_t) args[6]->NumberValue(context).ToChecked();
1012
+ auto target = args[0]->Uint32Value(context).ToChecked();
1013
+ auto level = args[1]->Int32Value(context).ToChecked();
1014
+ auto xoffset = args[2]->Int32Value(context).ToChecked();
1015
+ auto yoffset = args[3]->Int32Value(context).ToChecked();
1016
+ auto width = args[4]->Int32Value(context).ToChecked();
1017
+ auto height = args[5]->Int32Value(context).ToChecked();
1018
+ auto format = args[6]->Uint32Value(context).ToChecked();
1025
1019
  if (args[7]->IsObject()) {
1026
1020
  auto pixels = args[7];
1027
1021
  if (pixels->IsArrayBufferView()) {
@@ -1076,14 +1070,14 @@ void WebGLRenderingContext::CopyTexImage2D(const v8::FunctionCallbackInfo<v8::Va
1076
1070
  auto count = args.Length();
1077
1071
 
1078
1072
 
1079
- auto target = (uint32_t) args[0]->NumberValue(context).ToChecked();
1080
- auto level = (int32_t) args[1]->NumberValue(context).ToChecked();
1081
- auto internalformat = (uint32_t) args[2]->NumberValue(context).ToChecked();
1082
- auto x = (int32_t) args[3]->NumberValue(context).ToChecked();
1083
- auto y = (int32_t) args[4]->NumberValue(context).ToChecked();
1084
- auto width = (int32_t) args[5]->NumberValue(context).ToChecked();
1085
- auto height = (int32_t) args[6]->NumberValue(context).ToChecked();
1086
- auto border = (int32_t) args[7]->NumberValue(context).ToChecked();
1073
+ auto target = args[0]->Uint32Value(context).ToChecked();
1074
+ auto level = args[1]->Int32Value(context).ToChecked();
1075
+ auto internalformat = args[2]->Uint32Value(context).ToChecked();
1076
+ auto x = args[3]->Int32Value(context).ToChecked();
1077
+ auto y = args[4]->Int32Value(context).ToChecked();
1078
+ auto width = args[5]->Int32Value(context).ToChecked();
1079
+ auto height = args[6]->Int32Value(context).ToChecked();
1080
+ auto border = args[7]->Int32Value(context).ToChecked();
1087
1081
 
1088
1082
  canvas_native_webgl_copy_tex_image2d(
1089
1083
  target,
@@ -1111,14 +1105,14 @@ void WebGLRenderingContext::CopyTexSubImage2D(const v8::FunctionCallbackInfo<v8:
1111
1105
  auto count = args.Length();
1112
1106
 
1113
1107
 
1114
- auto target = (uint32_t) args[0]->NumberValue(context).ToChecked();
1115
- auto level = (int32_t) args[1]->NumberValue(context).ToChecked();
1116
- auto xoffset = (int32_t) args[2]->NumberValue(context).ToChecked();
1117
- auto yoffset = (int32_t) args[3]->NumberValue(context).ToChecked();
1118
- auto x = (int32_t) args[4]->NumberValue(context).ToChecked();
1119
- auto y = (int32_t) args[5]->NumberValue(context).ToChecked();
1120
- auto width = (int32_t) args[6]->NumberValue(context).ToChecked();
1121
- auto height = (int32_t) args[7]->NumberValue(context).ToChecked();
1108
+ auto target = args[0]->Uint32Value(context).ToChecked();
1109
+ auto level = args[1]->Int32Value(context).ToChecked();
1110
+ auto xoffset = args[2]->Int32Value(context).ToChecked();
1111
+ auto yoffset = args[3]->Int32Value(context).ToChecked();
1112
+ auto x = args[4]->Int32Value(context).ToChecked();
1113
+ auto y = args[5]->Int32Value(context).ToChecked();
1114
+ auto width = args[6]->Int32Value(context).ToChecked();
1115
+ auto height = args[7]->Int32Value(context).ToChecked();
1122
1116
 
1123
1117
  canvas_native_webgl_copy_tex_sub_image2d(
1124
1118
  target,
@@ -1243,7 +1237,7 @@ void WebGLRenderingContext::CreateShader(const v8::FunctionCallbackInfo<v8::Valu
1243
1237
  return;
1244
1238
  }
1245
1239
 
1246
- auto type = (uint32_t) args[0]->NumberValue(context).ToChecked();
1240
+ auto type = args[0]->Uint32Value(context).ToChecked();
1247
1241
  auto shader = canvas_native_webgl_create_shader(
1248
1242
  type, ptr->GetState());
1249
1243
  if (shader != 0) {
@@ -1290,7 +1284,7 @@ void WebGLRenderingContext::CullFace(const v8::FunctionCallbackInfo<v8::Value> &
1290
1284
  auto context = isolate->GetCurrentContext();
1291
1285
 
1292
1286
 
1293
- auto mode = (uint32_t) args[0]->NumberValue(context).ToChecked();
1287
+ auto mode = args[0]->Uint32Value(context).ToChecked();
1294
1288
 
1295
1289
  canvas_native_webgl_cull_face(
1296
1290
  mode,
@@ -1454,7 +1448,7 @@ void WebGLRenderingContext::DepthFunc(const v8::FunctionCallbackInfo<v8::Value>
1454
1448
 
1455
1449
  auto value = args[0];
1456
1450
 
1457
- auto func = (uint32_t) value->NumberValue(context).ToChecked();
1451
+ auto func = value->Uint32Value(context).ToChecked();
1458
1452
 
1459
1453
  canvas_native_webgl_depth_func(
1460
1454
  func,
@@ -1470,9 +1464,7 @@ void WebGLRenderingContext::DepthMask(const v8::FunctionCallbackInfo<v8::Value>
1470
1464
 
1471
1465
  auto isolate = args.GetIsolate();
1472
1466
 
1473
- auto value = args[0];
1474
-
1475
- auto mask = value->BooleanValue(isolate);
1467
+ auto mask = args[0]->BooleanValue(isolate);
1476
1468
 
1477
1469
  canvas_native_webgl_depth_mask(
1478
1470
  mask,
@@ -1543,7 +1535,7 @@ WebGLRenderingContext::DisableVertexAttribArray(const v8::FunctionCallbackInfo<v
1543
1535
  auto context = isolate->GetCurrentContext();
1544
1536
 
1545
1537
 
1546
- auto index = (uint32_t) args[0]->NumberValue(context).ToChecked();
1538
+ auto index = args[0]->Uint32Value(context).ToChecked();
1547
1539
 
1548
1540
  canvas_native_webgl_disable_vertex_attrib_array(
1549
1541
  index,
@@ -1560,7 +1552,7 @@ void WebGLRenderingContext::Disable(const v8::FunctionCallbackInfo<v8::Value> &a
1560
1552
  auto isolate = args.GetIsolate();
1561
1553
  auto context = isolate->GetCurrentContext();
1562
1554
 
1563
- auto cap = (uint32_t) args[0]->NumberValue(context).ToChecked();
1555
+ auto cap = args[0]->Uint32Value(context).ToChecked();
1564
1556
 
1565
1557
  canvas_native_webgl_disable(
1566
1558
  cap,
@@ -1577,9 +1569,9 @@ void WebGLRenderingContext::DrawArrays(const v8::FunctionCallbackInfo<v8::Value>
1577
1569
  auto isolate = args.GetIsolate();
1578
1570
  auto context = isolate->GetCurrentContext();
1579
1571
 
1580
- auto mode = (uint32_t) args[0]->NumberValue(context).ToChecked();
1581
- auto first = (int32_t) args[1]->NumberValue(context).ToChecked();
1582
- auto count = (int32_t) args[2]->NumberValue(context).ToChecked();
1572
+ auto mode = args[0]->Uint32Value(context).ToChecked();
1573
+ auto first = args[1]->Int32Value(context).ToChecked();
1574
+ auto count = args[2]->Int32Value(context).ToChecked();
1583
1575
 
1584
1576
  canvas_native_webgl_draw_arrays(
1585
1577
  mode,
@@ -1600,9 +1592,9 @@ void WebGLRenderingContext::DrawElements(const v8::FunctionCallbackInfo<v8::Valu
1600
1592
  auto context = isolate->GetCurrentContext();
1601
1593
 
1602
1594
 
1603
- auto mode = (uint32_t) args[0]->NumberValue(context).ToChecked();
1604
- auto count = (int32_t) args[1]->NumberValue(context).ToChecked();
1605
- auto type = (uint32_t) args[2]->NumberValue(context).ToChecked();
1595
+ auto mode = args[0]->Uint32Value(context).ToChecked();
1596
+ auto count = args[1]->Int32Value(context).ToChecked();
1597
+ auto type = args[2]->Int32Value(context).ToChecked();
1606
1598
  auto offset = args[3]->NumberValue(context).ToChecked();
1607
1599
 
1608
1600
  canvas_native_webgl_draw_elements(
@@ -1625,7 +1617,7 @@ WebGLRenderingContext::EnableVertexAttribArray(const v8::FunctionCallbackInfo<v8
1625
1617
  auto isolate = args.GetIsolate();
1626
1618
  auto context = isolate->GetCurrentContext();
1627
1619
 
1628
- auto index = (uint32_t) args[0]->NumberValue(context).ToChecked();
1620
+ auto index = args[0]->Uint32Value(context).ToChecked();
1629
1621
 
1630
1622
  canvas_native_webgl_enable_vertex_attrib_array(
1631
1623
  index,
@@ -1642,7 +1634,7 @@ void WebGLRenderingContext::Enable(const v8::FunctionCallbackInfo<v8::Value> &ar
1642
1634
  auto isolate = args.GetIsolate();
1643
1635
  auto context = isolate->GetCurrentContext();
1644
1636
 
1645
- auto cap = (uint32_t) args[0]->NumberValue(context).ToChecked();
1637
+ auto cap = args[0]->Uint32Value(context).ToChecked();
1646
1638
 
1647
1639
  canvas_native_webgl_enable(
1648
1640
  cap,
@@ -1682,9 +1674,9 @@ WebGLRenderingContext::FramebufferRenderbuffer(const v8::FunctionCallbackInfo<v8
1682
1674
  auto isolate = args.GetIsolate();
1683
1675
  auto context = isolate->GetCurrentContext();
1684
1676
 
1685
- auto target = (uint32_t) args[0]->NumberValue(context).ToChecked();
1686
- auto attachment = (uint32_t) args[1]->NumberValue(context).ToChecked();
1687
- auto renderbuffertarget = (uint32_t) args[2]->NumberValue(context).ToChecked();
1677
+ auto target = args[0]->Uint32Value(context).ToChecked();
1678
+ auto attachment = args[1]->Uint32Value(context).ToChecked();
1679
+ auto renderbuffertarget = args[2]->Uint32Value(context).ToChecked();
1688
1680
  auto renderbufferValue = args[3];
1689
1681
  auto type = GetNativeType(isolate, renderbufferValue);
1690
1682
  if (type == NativeType::WebGLRenderbuffer) {
@@ -1710,10 +1702,10 @@ void WebGLRenderingContext::FramebufferTexture2D(const v8::FunctionCallbackInfo<
1710
1702
  auto isolate = args.GetIsolate();
1711
1703
  auto context = isolate->GetCurrentContext();
1712
1704
 
1713
- auto target = (uint32_t) args[0]->NumberValue(context).ToChecked();
1714
- auto attachment = (uint32_t) args[1]->NumberValue(context).ToChecked();
1715
- auto textarget = (uint32_t) args[2]->NumberValue(context).ToChecked();
1716
- auto level = (int32_t) args[4]->NumberValue(context).ToChecked();
1705
+ auto target = args[0]->Uint32Value(context).ToChecked();
1706
+ auto attachment = args[1]->Uint32Value(context).ToChecked();
1707
+ auto textarget = args[2]->Uint32Value(context).ToChecked();
1708
+ auto level = args[4]->Int32Value(context).ToChecked();
1717
1709
  auto textureValue = args[3];
1718
1710
  auto type = GetNativeType(isolate, textureValue);
1719
1711
  if (type == NativeType::WebGLTexture) {
@@ -1740,7 +1732,7 @@ void WebGLRenderingContext::FrontFace(const v8::FunctionCallbackInfo<v8::Value>
1740
1732
  auto isolate = args.GetIsolate();
1741
1733
  auto context = isolate->GetCurrentContext();
1742
1734
 
1743
- auto mode = (uint32_t) args[0]->NumberValue(context).ToChecked();
1735
+ auto mode = args[0]->Uint32Value(context).ToChecked();
1744
1736
 
1745
1737
  canvas_native_webgl_front_face(
1746
1738
  mode,
@@ -1757,7 +1749,7 @@ void WebGLRenderingContext::GenerateMipmap(const v8::FunctionCallbackInfo<v8::Va
1757
1749
  auto isolate = args.GetIsolate();
1758
1750
  auto context = isolate->GetCurrentContext();
1759
1751
 
1760
- auto target = (uint32_t) args[0]->NumberValue(context).ToChecked();
1752
+ auto target = args[0]->Uint32Value(context).ToChecked();
1761
1753
 
1762
1754
  canvas_native_webgl_generate_mipmap(
1763
1755
  target,
@@ -1777,7 +1769,7 @@ void WebGLRenderingContext::GetActiveAttrib(const v8::FunctionCallbackInfo<v8::V
1777
1769
  auto programValue = args[0];
1778
1770
  auto type = GetNativeType(isolate, programValue);
1779
1771
  if (type == NativeType::WebGLProgram) {
1780
- auto index = (int32_t) args[1]->NumberValue(context).ToChecked();
1772
+ auto index = args[1]->Int32Value(context).ToChecked();
1781
1773
  auto program = WebGLProgram::GetPointer(programValue.As<v8::Object>());
1782
1774
  if (program != nullptr) {
1783
1775
  auto info = canvas_native_webgl_get_active_attrib(
@@ -1808,7 +1800,7 @@ void WebGLRenderingContext::GetActiveUniform(const v8::FunctionCallbackInfo<v8::
1808
1800
  auto programValue = args[0];
1809
1801
  auto type = GetNativeType(isolate, programValue);
1810
1802
  if (type == NativeType::WebGLProgram) {
1811
- auto index = (int32_t) args[1]->NumberValue(
1803
+ auto index = args[1]->Int32Value(
1812
1804
  context).ToChecked();
1813
1805
  auto program = WebGLProgram::GetPointer(programValue.As<v8::Object>());
1814
1806
  if (program != nullptr) {
@@ -1906,9 +1898,9 @@ void WebGLRenderingContext::GetBufferParameter(const v8::FunctionCallbackInfo<v8
1906
1898
  auto isolate = args.GetIsolate();
1907
1899
  auto context = isolate->GetCurrentContext();
1908
1900
 
1909
- auto target = (uint32_t) args[0]->NumberValue(
1901
+ auto target = args[0]->Uint32Value(
1910
1902
  context).ToChecked();
1911
- auto pname = (uint32_t) args[1]->NumberValue(
1903
+ auto pname = args[1]->Uint32Value(
1912
1904
  context).ToChecked();
1913
1905
 
1914
1906
  auto param = canvas_native_webgl_get_buffer_parameter(
@@ -2014,7 +2006,7 @@ void WebGLRenderingContext::GetError(const v8::FunctionCallbackInfo<v8::Value> &
2014
2006
  auto ret = canvas_native_webgl_get_error(
2015
2007
  ptr->GetState());
2016
2008
 
2017
- args.GetReturnValue().Set((int32_t) ret);
2009
+ args.GetReturnValue().Set(ret);
2018
2010
 
2019
2011
  }
2020
2012
 
@@ -2265,11 +2257,11 @@ void WebGLRenderingContext::GetFramebufferAttachmentParameter(
2265
2257
  auto isolate = args.GetIsolate();
2266
2258
  auto context = isolate->GetCurrentContext();
2267
2259
 
2268
- auto target = (uint32_t) args[0]->NumberValue(
2260
+ auto target = args[0]->Uint32Value(
2269
2261
  context).ToChecked();
2270
- auto attachment = (uint32_t) args[1]->NumberValue(
2262
+ auto attachment = args[1]->Uint32Value(
2271
2263
  context).ToChecked();
2272
- auto pname = (uint32_t) args[2]->NumberValue(
2264
+ auto pname = args[2]->Uint32Value(
2273
2265
  context).ToChecked();
2274
2266
  auto ret = canvas_native_webgl_get_framebuffer_attachment_parameter(
2275
2267
  target,
@@ -2327,7 +2319,7 @@ void WebGLRenderingContext::GetParameter(const v8::FunctionCallbackInfo<v8::Valu
2327
2319
  auto isolate = args.GetIsolate();
2328
2320
  auto context = isolate->GetCurrentContext();
2329
2321
 
2330
- auto pname = (uint32_t) args[0]->NumberValue(
2322
+ auto pname = args[0]->Uint32Value(
2331
2323
  context).ToChecked();
2332
2324
  auto result = canvas_native_webgl_get_parameter(
2333
2325
  pname,
@@ -2386,7 +2378,7 @@ void WebGLRenderingContext::GetProgramParameter(const v8::FunctionCallbackInfo<v
2386
2378
 
2387
2379
  auto programValue = args[0];
2388
2380
  auto type = GetNativeType(isolate, programValue);
2389
- auto pname = (uint32_t) args[1]->NumberValue(
2381
+ auto pname = args[1]->Uint32Value(
2390
2382
  context).ToChecked();
2391
2383
  if (type == NativeType::WebGLProgram) {
2392
2384
  auto program = WebGLProgram::GetPointer(programValue.As<v8::Object>());
@@ -2439,9 +2431,9 @@ WebGLRenderingContext::GetRenderbufferParameter(const v8::FunctionCallbackInfo<v
2439
2431
  auto context = isolate->GetCurrentContext();
2440
2432
 
2441
2433
  if (args.Length() > 1) {
2442
- auto target = (uint32_t) args[0]->NumberValue(
2434
+ auto target = args[0]->Uint32Value(
2443
2435
  context).ToChecked();
2444
- auto pname = (uint32_t) args[1]->NumberValue(
2436
+ auto pname = args[1]->Uint32Value(
2445
2437
  context).ToChecked();
2446
2438
  auto ret = canvas_native_webgl_get_renderbuffer_parameter(
2447
2439
  target,
@@ -2502,7 +2494,7 @@ void WebGLRenderingContext::GetShaderParameter(const v8::FunctionCallbackInfo<v8
2502
2494
 
2503
2495
  auto value = args[0];
2504
2496
  auto type = GetNativeType(isolate, value);
2505
- auto pname = (uint32_t) args[1]->NumberValue(
2497
+ auto pname = args[1]->Uint32Value(
2506
2498
  context).ToChecked();
2507
2499
  if (type == NativeType::WebGLShader) {
2508
2500
  auto shader = WebGLShader::GetPointer(value.As<v8::Object>());
@@ -2556,9 +2548,9 @@ WebGLRenderingContext::GetShaderPrecisionFormat(const v8::FunctionCallbackInfo<v
2556
2548
  auto isolate = args.GetIsolate();
2557
2549
  auto context = isolate->GetCurrentContext();
2558
2550
 
2559
- auto shaderType = (uint32_t) args[0]->NumberValue(
2551
+ auto shaderType = args[0]->Uint32Value(
2560
2552
  context).ToChecked();
2561
- auto precisionType = (uint32_t) args[1]->NumberValue(
2553
+ auto precisionType = args[1]->Uint32Value(
2562
2554
  context).ToChecked();
2563
2555
  auto ret = canvas_native_webgl_get_shader_precision_format(
2564
2556
  shaderType,
@@ -2665,9 +2657,9 @@ WebGLRenderingContext::GetTexParameter(const v8::FunctionCallbackInfo<v8::Value>
2665
2657
  auto isolate = args.GetIsolate();
2666
2658
  auto context = isolate->GetCurrentContext();
2667
2659
 
2668
- auto target = (uint32_t) args[0]->NumberValue(
2660
+ auto target = args[0]->Uint32Value(
2669
2661
  context).ToChecked();
2670
- auto pname = (uint32_t) args[1]->NumberValue(
2662
+ auto pname = args[1]->Uint32Value(
2671
2663
  context).ToChecked();
2672
2664
  auto ret = canvas_native_webgl_get_tex_parameter(
2673
2665
  target,
@@ -2918,9 +2910,9 @@ WebGLRenderingContext::GetVertexAttribOffset(const v8::FunctionCallbackInfo<v8::
2918
2910
  auto isolate = args.GetIsolate();
2919
2911
  auto context = isolate->GetCurrentContext();
2920
2912
 
2921
- auto index = (uint32_t) args[0]->NumberValue(
2913
+ auto index = args[0]->Uint32Value(
2922
2914
  context).ToChecked();
2923
- auto pname = (uint32_t) args[1]->NumberValue(
2915
+ auto pname = args[1]->Uint32Value(
2924
2916
  context).ToChecked();
2925
2917
  auto ret = canvas_native_webgl_get_vertex_attrib_offset(
2926
2918
  index,
@@ -2941,9 +2933,9 @@ WebGLRenderingContext::GetVertexAttrib(const v8::FunctionCallbackInfo<v8::Value>
2941
2933
  auto context = isolate->GetCurrentContext();
2942
2934
 
2943
2935
 
2944
- auto index = (uint32_t) args[0]->NumberValue(
2936
+ auto index = args[0]->Uint32Value(
2945
2937
  context).ToChecked();
2946
- auto pname = (uint32_t) args[1]->NumberValue(
2938
+ auto pname = args[1]->Uint32Value(
2947
2939
  context).ToChecked();
2948
2940
  auto ret = canvas_native_webgl_get_vertex_attrib(
2949
2941
  index,
@@ -3006,9 +2998,9 @@ WebGLRenderingContext::Hint(const v8::FunctionCallbackInfo<v8::Value> &args) {
3006
2998
  auto isolate = args.GetIsolate();
3007
2999
  auto context = isolate->GetCurrentContext();
3008
3000
 
3009
- auto target = (uint32_t) args[0]->NumberValue(
3001
+ auto target = args[0]->Uint32Value(
3010
3002
  context).ToChecked();
3011
- auto mode = (uint32_t) args[1]->NumberValue(
3003
+ auto mode = args[1]->Uint32Value(
3012
3004
  context).ToChecked();
3013
3005
  canvas_native_webgl_hint(target,
3014
3006
  mode,
@@ -3067,7 +3059,7 @@ WebGLRenderingContext::IsEnabled(const v8::FunctionCallbackInfo<v8::Value> &args
3067
3059
  auto isolate = args.GetIsolate();
3068
3060
  auto context = isolate->GetCurrentContext();
3069
3061
 
3070
- auto cap = (uint32_t) args[0]->NumberValue(
3062
+ auto cap = args[0]->Uint32Value(
3071
3063
  context).ToChecked();
3072
3064
  auto ret = canvas_native_webgl_is_enabled(
3073
3065
  cap, ptr->GetState());
@@ -3259,7 +3251,7 @@ WebGLRenderingContext::PixelStorei(const v8::FunctionCallbackInfo<v8::Value> &ar
3259
3251
  auto isolate = args.GetIsolate();
3260
3252
  auto context = isolate->GetCurrentContext();
3261
3253
 
3262
- auto pname = (uint32_t) args[0]->NumberValue(
3254
+ auto pname = args[0]->Uint32Value(
3263
3255
  context).ToChecked();
3264
3256
  if (args[1]->IsBoolean()) {
3265
3257
  auto param = args[1]->BooleanValue(isolate);
@@ -3269,7 +3261,7 @@ WebGLRenderingContext::PixelStorei(const v8::FunctionCallbackInfo<v8::Value> &ar
3269
3261
  ptr->GetState()
3270
3262
  );
3271
3263
  } else {
3272
- auto param = (int32_t) args[1]->NumberValue(
3264
+ auto param = args[1]->Int32Value(
3273
3265
  context).ToChecked();
3274
3266
  canvas_native_webgl_pixel_storei(
3275
3267
  pname,
@@ -3312,17 +3304,17 @@ WebGLRenderingContext::ReadPixels(const v8::FunctionCallbackInfo<v8::Value> &arg
3312
3304
  auto context = isolate->GetCurrentContext();
3313
3305
 
3314
3306
 
3315
- auto x = (int32_t) args[0]->NumberValue(
3307
+ auto x = args[0]->Int32Value(
3316
3308
  context).ToChecked();
3317
- auto y = (int32_t) args[1]->NumberValue(
3309
+ auto y = args[1]->Int32Value(
3318
3310
  context).ToChecked();
3319
- auto width = (int32_t) args[2]->NumberValue(
3311
+ auto width = args[2]->Int32Value(
3320
3312
  context).ToChecked();
3321
- auto height = (int32_t) args[3]->NumberValue(
3313
+ auto height = args[3]->Int32Value(
3322
3314
  context).ToChecked();
3323
- auto format = (uint32_t) args[4]->NumberValue(
3315
+ auto format = args[4]->Uint32Value(
3324
3316
  context).ToChecked();
3325
- auto type = (uint32_t) args[5]->NumberValue(
3317
+ auto type = args[5]->Uint32Value(
3326
3318
  context).ToChecked();
3327
3319
 
3328
3320
  auto pixels = args[6];
@@ -3380,13 +3372,13 @@ WebGLRenderingContext::RenderbufferStorage(const v8::FunctionCallbackInfo<v8::Va
3380
3372
  auto isolate = args.GetIsolate();
3381
3373
  auto context = isolate->GetCurrentContext();
3382
3374
 
3383
- auto target = (uint32_t) args[0]->NumberValue(
3375
+ auto target = args[0]->Uint32Value(
3384
3376
  context).ToChecked();
3385
- auto internalFormat = (uint32_t) args[1]->NumberValue(
3377
+ auto internalFormat = args[1]->Uint32Value(
3386
3378
  context).ToChecked();
3387
- auto width = (int32_t) args[2]->NumberValue(
3379
+ auto width = args[2]->Int32Value(
3388
3380
  context).ToChecked();
3389
- auto height = (int32_t) args[3]->NumberValue(
3381
+ auto height = args[3]->Int32Value(
3390
3382
  context).ToChecked();
3391
3383
  canvas_native_webgl_renderbuffer_storage(
3392
3384
  target,
@@ -3429,13 +3421,13 @@ WebGLRenderingContext::Scissor(const v8::FunctionCallbackInfo<v8::Value> &args)
3429
3421
  auto isolate = args.GetIsolate();
3430
3422
  auto context = isolate->GetCurrentContext();
3431
3423
 
3432
- auto x = (int32_t) args[0]->NumberValue(
3424
+ auto x = args[0]->Int32Value(
3433
3425
  context).ToChecked();
3434
- auto y = (int32_t) args[1]->NumberValue(
3426
+ auto y = args[1]->Int32Value(
3435
3427
  context).ToChecked();
3436
- auto width = (int32_t) args[2]->NumberValue(
3428
+ auto width = args[2]->Int32Value(
3437
3429
  context).ToChecked();
3438
- auto height = (int32_t) args[3]->NumberValue(
3430
+ auto height = args[3]->Int32Value(
3439
3431
  context).ToChecked();
3440
3432
  canvas_native_webgl_scissor(
3441
3433
  x,
@@ -3459,7 +3451,7 @@ WebGLRenderingContext::ShaderSource(const v8::FunctionCallbackInfo<v8::Value> &a
3459
3451
  auto value = args[0];
3460
3452
  auto type = GetNativeType(isolate, value);
3461
3453
  auto sourceValue = args[1];
3462
- if (type == NativeType::WebGLShader && sourceValue->IsString()) {
3454
+ if (type == NativeType::WebGLShader) {
3463
3455
  auto shader = WebGLShader::GetPointer(value.As<v8::Object>());
3464
3456
  auto source = ConvertFromV8String(isolate, sourceValue);
3465
3457
  if (shader != nullptr) {
@@ -3482,13 +3474,13 @@ WebGLRenderingContext::StencilFuncSeparate(const v8::FunctionCallbackInfo<v8::Va
3482
3474
  auto isolate = args.GetIsolate();
3483
3475
  auto context = isolate->GetCurrentContext();
3484
3476
 
3485
- auto face = (uint32_t) args[0]->NumberValue(
3477
+ auto face = args[0]->Uint32Value(
3486
3478
  context).ToChecked();
3487
- auto func = (uint32_t) args[1]->NumberValue(
3479
+ auto func = args[1]->Uint32Value(
3488
3480
  context).ToChecked();
3489
- auto ref = (int32_t) args[2]->NumberValue(
3481
+ auto ref = args[2]->Int32Value(
3490
3482
  context).ToChecked();
3491
- auto mask = (uint32_t) args[3]->NumberValue(
3483
+ auto mask = args[3]->Uint32Value(
3492
3484
  context).ToChecked();
3493
3485
  canvas_native_webgl_stencil_func_separate(
3494
3486
  face,
@@ -3510,11 +3502,11 @@ WebGLRenderingContext::StencilFunc(const v8::FunctionCallbackInfo<v8::Value> &ar
3510
3502
  auto isolate = args.GetIsolate();
3511
3503
  auto context = isolate->GetCurrentContext();
3512
3504
 
3513
- auto func = (uint32_t) args[0]->NumberValue(
3505
+ auto func = args[0]->Uint32Value(
3514
3506
  context).ToChecked();
3515
- auto ref = (int32_t) args[1]->NumberValue(
3507
+ auto ref = args[1]->Int32Value(
3516
3508
  context).ToChecked();
3517
- auto mask = (uint32_t) args[2]->NumberValue(
3509
+ auto mask = args[2]->Uint32Value(
3518
3510
  context).ToChecked();
3519
3511
  canvas_native_webgl_stencil_func(
3520
3512
  func,
@@ -3535,9 +3527,9 @@ WebGLRenderingContext::StencilMaskSeparate(const v8::FunctionCallbackInfo<v8::Va
3535
3527
  auto isolate = args.GetIsolate();
3536
3528
  auto context = isolate->GetCurrentContext();
3537
3529
 
3538
- auto face = (uint32_t) args[0]->NumberValue(
3530
+ auto face = args[0]->Uint32Value(
3539
3531
  context).ToChecked();
3540
- auto mask = (uint32_t) args[1]->NumberValue(
3532
+ auto mask = args[1]->Uint32Value(
3541
3533
  context).ToChecked();
3542
3534
  canvas_native_webgl_stencil_mask_separate(
3543
3535
  face,
@@ -3557,7 +3549,7 @@ WebGLRenderingContext::StencilMask(const v8::FunctionCallbackInfo<v8::Value> &ar
3557
3549
  auto isolate = args.GetIsolate();
3558
3550
  auto context = isolate->GetCurrentContext();
3559
3551
 
3560
- auto mask = (uint32_t) args[0]->NumberValue(
3552
+ auto mask = args[0]->Uint32Value(
3561
3553
  context).ToChecked();
3562
3554
  canvas_native_webgl_stencil_mask(
3563
3555
  mask,
@@ -3577,13 +3569,13 @@ WebGLRenderingContext::StencilOpSeparate(const v8::FunctionCallbackInfo<v8::Valu
3577
3569
  auto context = isolate->GetCurrentContext();
3578
3570
 
3579
3571
 
3580
- auto face = (uint32_t) args[0]->NumberValue(
3572
+ auto face = args[0]->Uint32Value(
3581
3573
  context).ToChecked();
3582
- auto fail = (uint32_t) args[1]->NumberValue(
3574
+ auto fail = args[1]->Uint32Value(
3583
3575
  context).ToChecked();
3584
- auto zfail = (uint32_t) args[2]->NumberValue(
3576
+ auto zfail = args[2]->Uint32Value(
3585
3577
  context).ToChecked();
3586
- auto zpass = (uint32_t) args[3]->NumberValue(
3578
+ auto zpass = args[3]->Uint32Value(
3587
3579
  context).ToChecked();
3588
3580
  canvas_native_webgl_stencil_op_separate(
3589
3581
  face,
@@ -3605,11 +3597,11 @@ WebGLRenderingContext::StencilOp(const v8::FunctionCallbackInfo<v8::Value> &args
3605
3597
  auto isolate = args.GetIsolate();
3606
3598
  auto context = isolate->GetCurrentContext();
3607
3599
 
3608
- auto fail = (uint32_t) args[0]->NumberValue(
3600
+ auto fail = args[0]->Uint32Value(
3609
3601
  context).ToChecked();
3610
- auto zfail = (uint32_t) args[1]->NumberValue(
3602
+ auto zfail = args[1]->Uint32Value(
3611
3603
  context).ToChecked();
3612
- auto zpass = (uint32_t) args[2]->NumberValue(
3604
+ auto zpass = args[2]->Uint32Value(
3613
3605
  context).ToChecked();
3614
3606
  canvas_native_webgl_stencil_op(
3615
3607
  fail,
@@ -3636,15 +3628,15 @@ WebGLRenderingContext::TexImage2D(const v8::FunctionCallbackInfo<v8::Value> &arg
3636
3628
  // TODO tidy
3637
3629
 
3638
3630
  if (count == 5) {
3639
- auto target = (int32_t) args[0]->NumberValue(
3631
+ auto target = args[0]->Int32Value(
3640
3632
  context).ToChecked();
3641
- auto level = (int32_t) args[1]->NumberValue(
3633
+ auto level = args[1]->Int32Value(
3642
3634
  context).ToChecked();
3643
- auto internalformat = (int32_t) args[2]->NumberValue(
3635
+ auto internalformat = args[2]->Int32Value(
3644
3636
  context).ToChecked();
3645
- auto format = (int32_t) args[3]->NumberValue(
3637
+ auto format = args[3]->Int32Value(
3646
3638
  context).ToChecked();
3647
- auto type = (int32_t) args[4]->NumberValue(
3639
+ auto type = args[4]->Int32Value(
3648
3640
  context).ToChecked();
3649
3641
 
3650
3642
  canvas_native_webgl_tex_image2d_image_none(
@@ -3657,15 +3649,15 @@ WebGLRenderingContext::TexImage2D(const v8::FunctionCallbackInfo<v8::Value> &arg
3657
3649
  );
3658
3650
 
3659
3651
  } else if (count == 6) {
3660
- auto target = (int32_t) args[0]->NumberValue(
3652
+ auto target = args[0]->Int32Value(
3661
3653
  context).ToChecked();
3662
- auto level = (int32_t) args[1]->NumberValue(
3654
+ auto level = args[1]->Int32Value(
3663
3655
  context).ToChecked();
3664
- auto internalformat = (int32_t) args[2]->NumberValue(
3656
+ auto internalformat = args[2]->Int32Value(
3665
3657
  context).ToChecked();
3666
- auto format = (int32_t) args[3]->NumberValue(
3658
+ auto format = args[3]->Int32Value(
3667
3659
  context).ToChecked();
3668
- auto type = (int32_t) args[4]->NumberValue(
3660
+ auto type = args[4]->Int32Value(
3669
3661
  context).ToChecked();
3670
3662
 
3671
3663
  auto pixels = args[5];
@@ -3746,21 +3738,21 @@ WebGLRenderingContext::TexImage2D(const v8::FunctionCallbackInfo<v8::Value> &arg
3746
3738
  break;
3747
3739
  }
3748
3740
  } else if (count == 8) {
3749
- auto target = (int32_t) args[0]->NumberValue(
3741
+ auto target = args[0]->Int32Value(
3750
3742
  context).ToChecked();
3751
- auto level = (int32_t) args[1]->NumberValue(
3743
+ auto level = args[1]->Int32Value(
3752
3744
  context).ToChecked();
3753
- auto internalformat = (int32_t) args[2]->NumberValue(
3745
+ auto internalformat = args[2]->Int32Value(
3754
3746
  context).ToChecked();
3755
- auto width = (int32_t) args[3]->NumberValue(
3747
+ auto width = args[3]->Int32Value(
3756
3748
  context).ToChecked();
3757
- auto height = (int32_t) args[4]->NumberValue(
3749
+ auto height = args[4]->Int32Value(
3758
3750
  context).ToChecked();
3759
- auto border = (int32_t) args[5]->NumberValue(
3751
+ auto border = args[5]->Int32Value(
3760
3752
  context).ToChecked();
3761
- auto format = (int32_t) args[6]->NumberValue(
3753
+ auto format = args[6]->Int32Value(
3762
3754
  context).ToChecked();
3763
- auto type = (int32_t) args[7]->NumberValue(
3755
+ auto type = args[7]->Int32Value(
3764
3756
  context).ToChecked();
3765
3757
  canvas_native_webgl_tex_image2d_none(
3766
3758
  target,
@@ -3774,21 +3766,21 @@ WebGLRenderingContext::TexImage2D(const v8::FunctionCallbackInfo<v8::Value> &arg
3774
3766
  ptr->GetState()
3775
3767
  );
3776
3768
  } else if (count == 9) {
3777
- auto target = (int32_t) args[0]->NumberValue(
3769
+ auto target = args[0]->Int32Value(
3778
3770
  context).ToChecked();
3779
- auto level = (int32_t) args[1]->NumberValue(
3771
+ auto level = args[1]->Int32Value(
3780
3772
  context).ToChecked();
3781
- auto internalformat = (int32_t) args[2]->NumberValue(
3773
+ auto internalformat = args[2]->Int32Value(
3782
3774
  context).ToChecked();
3783
- auto width = (int32_t) args[3]->NumberValue(
3775
+ auto width = args[3]->Int32Value(
3784
3776
  context).ToChecked();
3785
- auto height = (int32_t) args[4]->NumberValue(
3777
+ auto height = args[4]->Int32Value(
3786
3778
  context).ToChecked();
3787
- auto border = (int32_t) args[5]->NumberValue(
3779
+ auto border = args[5]->Int32Value(
3788
3780
  context).ToChecked();
3789
- auto format = (int32_t) args[6]->NumberValue(
3781
+ auto format = args[6]->Int32Value(
3790
3782
  context).ToChecked();
3791
- auto type = (int32_t) args[7]->NumberValue(
3783
+ auto type = args[7]->Int32Value(
3792
3784
  context).ToChecked();
3793
3785
 
3794
3786
 
@@ -3863,9 +3855,9 @@ WebGLRenderingContext::TexParameterf(const v8::FunctionCallbackInfo<v8::Value> &
3863
3855
  auto isolate = args.GetIsolate();
3864
3856
  auto context = isolate->GetCurrentContext();
3865
3857
 
3866
- auto target = (uint32_t) args[0]->NumberValue(
3858
+ auto target = args[0]->Uint32Value(
3867
3859
  context).ToChecked();
3868
- auto pname = (uint32_t) args[1]->NumberValue(
3860
+ auto pname = args[1]->Uint32Value(
3869
3861
  context).ToChecked();
3870
3862
  auto param = args[2]->NumberValue(
3871
3863
  context).ToChecked();
@@ -3888,11 +3880,11 @@ WebGLRenderingContext::TexParameteri(const v8::FunctionCallbackInfo<v8::Value> &
3888
3880
  auto isolate = args.GetIsolate();
3889
3881
  auto context = isolate->GetCurrentContext();
3890
3882
 
3891
- auto target = (uint32_t) args[0]->NumberValue(
3883
+ auto target = args[0]->Uint32Value(
3892
3884
  context).ToChecked();
3893
- auto pname = (uint32_t) args[1]->NumberValue(
3885
+ auto pname = args[1]->Uint32Value(
3894
3886
  context).ToChecked();
3895
- auto param = (int32_t) args[2]->NumberValue(
3887
+ auto param = args[2]->Int32Value(
3896
3888
  context).ToChecked();
3897
3889
  canvas_native_webgl_tex_parameteri(
3898
3890
  target,
@@ -3915,17 +3907,17 @@ WebGLRenderingContext::TexSubImage2D(const v8::FunctionCallbackInfo<v8::Value> &
3915
3907
 
3916
3908
  auto count = args.Length();
3917
3909
  if (count == 7) {
3918
- auto target = (uint32_t) args[0]->NumberValue(
3910
+ auto target = args[0]->Uint32Value(
3919
3911
  context).ToChecked();
3920
- auto level = (int32_t) args[1]->NumberValue(
3912
+ auto level = args[1]->Int32Value(
3921
3913
  context).ToChecked();
3922
- auto xoffset = (int32_t) args[2]->NumberValue(
3914
+ auto xoffset = args[2]->Int32Value(
3923
3915
  context).ToChecked();
3924
- auto yoffset = (int32_t) args[3]->NumberValue(
3916
+ auto yoffset = args[3]->Int32Value(
3925
3917
  context).ToChecked();
3926
- auto format = (uint32_t) args[4]->NumberValue(
3918
+ auto format = args[4]->Uint32Value(
3927
3919
  context).ToChecked();
3928
- auto type = (int32_t) args[5]->NumberValue(
3920
+ auto type = args[5]->Int32Value(
3929
3921
  context).ToChecked();
3930
3922
 
3931
3923
 
@@ -4006,21 +3998,21 @@ WebGLRenderingContext::TexSubImage2D(const v8::FunctionCallbackInfo<v8::Value> &
4006
3998
  }
4007
3999
 
4008
4000
  } else if (count == 9) {
4009
- auto target = (uint32_t) args[0]->NumberValue(
4001
+ auto target = args[0]->Uint32Value(
4010
4002
  context).ToChecked();
4011
- auto level = (int32_t) args[1]->NumberValue(
4003
+ auto level = args[1]->Int32Value(
4012
4004
  context).ToChecked();
4013
- auto xoffset = (int32_t) args[2]->NumberValue(
4005
+ auto xoffset = args[2]->Int32Value(
4014
4006
  context).ToChecked();
4015
- auto yoffset = (int32_t) args[3]->NumberValue(
4007
+ auto yoffset = args[3]->Int32Value(
4016
4008
  context).ToChecked();
4017
- auto width = (int32_t) args[4]->NumberValue(
4009
+ auto width = args[4]->Int32Value(
4018
4010
  context).ToChecked();
4019
- auto height = (int32_t) args[5]->NumberValue(
4011
+ auto height = args[5]->Int32Value(
4020
4012
  context).ToChecked();
4021
- auto format = (uint32_t) args[6]->NumberValue(
4013
+ auto format = args[6]->Uint32Value(
4022
4014
  context).ToChecked();
4023
- auto type = (int32_t) args[7]->NumberValue(
4015
+ auto type = args[7]->Int32Value(
4024
4016
  context).ToChecked();
4025
4017
 
4026
4018
  auto pixels = args[8];
@@ -4083,7 +4075,7 @@ WebGLRenderingContext::VertexAttrib1f(const v8::FunctionCallbackInfo<v8::Value>
4083
4075
  auto isolate = args.GetIsolate();
4084
4076
  auto context = isolate->GetCurrentContext();
4085
4077
 
4086
- auto index = (uint32_t) args[0]->NumberValue(
4078
+ auto index = args[0]->Uint32Value(
4087
4079
  context).ToChecked();
4088
4080
  auto v0 = static_cast<float>(args[1]->NumberValue(
4089
4081
  context).ToChecked());
@@ -4102,7 +4094,7 @@ WebGLRenderingContext::VertexAttrib2f(const v8::FunctionCallbackInfo<v8::Value>
4102
4094
  auto isolate = args.GetIsolate();
4103
4095
  auto context = isolate->GetCurrentContext();
4104
4096
 
4105
- auto index = (uint32_t) args[0]->NumberValue(
4097
+ auto index = args[0]->Uint32Value(
4106
4098
  context).ToChecked();
4107
4099
  auto v0 = static_cast<float>(args[1]->NumberValue(
4108
4100
  context).ToChecked());
@@ -4124,7 +4116,7 @@ WebGLRenderingContext::VertexAttrib3f(const v8::FunctionCallbackInfo<v8::Value>
4124
4116
  auto isolate = args.GetIsolate();
4125
4117
  auto context = isolate->GetCurrentContext();
4126
4118
 
4127
- auto index = (uint32_t) args[0]->NumberValue(
4119
+ auto index = args[0]->Uint32Value(
4128
4120
  context).ToChecked();
4129
4121
  auto v0 = static_cast<float>(args[1]->NumberValue(
4130
4122
  context).ToChecked());
@@ -4148,7 +4140,7 @@ WebGLRenderingContext::VertexAttrib4f(const v8::FunctionCallbackInfo<v8::Value>
4148
4140
  auto isolate = args.GetIsolate();
4149
4141
  auto context = isolate->GetCurrentContext();
4150
4142
 
4151
- auto index = (uint32_t) args[0]->NumberValue(
4143
+ auto index = args[0]->Uint32Value(
4152
4144
  context).ToChecked();
4153
4145
  auto v0 = static_cast<float>(args[1]->NumberValue(
4154
4146
  context).ToChecked());
@@ -4174,7 +4166,7 @@ WebGLRenderingContext::VertexAttrib1fv(const v8::FunctionCallbackInfo<v8::Value>
4174
4166
  auto isolate = args.GetIsolate();
4175
4167
  auto context = isolate->GetCurrentContext();
4176
4168
 
4177
- auto index = (uint32_t) args[0]->NumberValue(
4169
+ auto index = args[0]->Uint32Value(
4178
4170
  context).ToChecked();
4179
4171
 
4180
4172
  auto value = args[1];
@@ -4204,7 +4196,7 @@ WebGLRenderingContext::VertexAttrib2fv(const v8::FunctionCallbackInfo<v8::Value>
4204
4196
  auto isolate = args.GetIsolate();
4205
4197
  auto context = isolate->GetCurrentContext();
4206
4198
 
4207
- auto index = (uint32_t) args[0]->NumberValue(
4199
+ auto index = args[0]->Uint32Value(
4208
4200
  context).ToChecked();
4209
4201
 
4210
4202
  auto value = args[1];
@@ -4234,7 +4226,7 @@ WebGLRenderingContext::VertexAttrib3fv(const v8::FunctionCallbackInfo<v8::Value>
4234
4226
  auto isolate = args.GetIsolate();
4235
4227
  auto context = isolate->GetCurrentContext();
4236
4228
 
4237
- auto index = (uint32_t) args[0]->NumberValue(
4229
+ auto index = args[0]->Uint32Value(
4238
4230
  context).ToChecked();
4239
4231
 
4240
4232
  auto value = args[1];
@@ -4264,7 +4256,7 @@ WebGLRenderingContext::VertexAttrib4fv(const v8::FunctionCallbackInfo<v8::Value>
4264
4256
  auto isolate = args.GetIsolate();
4265
4257
  auto context = isolate->GetCurrentContext();
4266
4258
 
4267
- auto index = (uint32_t) args[0]->NumberValue(
4259
+ auto index = args[0]->Uint32Value(
4268
4260
  context).ToChecked();
4269
4261
 
4270
4262
  auto value = args[1];
@@ -4294,14 +4286,14 @@ WebGLRenderingContext::VertexAttribPointer(const v8::FunctionCallbackInfo<v8::Va
4294
4286
  auto isolate = args.GetIsolate();
4295
4287
  auto context = isolate->GetCurrentContext();
4296
4288
 
4297
- auto index = (uint32_t) args[0]->NumberValue(
4289
+ auto index = args[0]->Uint32Value(
4298
4290
  context).ToChecked();
4299
- auto size = (int32_t) args[1]->NumberValue(
4291
+ auto size = args[1]->Int32Value(
4300
4292
  context).ToChecked();
4301
- auto type = (uint32_t) args[2]->NumberValue(
4293
+ auto type = args[2]->Uint32Value(
4302
4294
  context).ToChecked();
4303
4295
  auto normalized = args[3]->BooleanValue(isolate);
4304
- auto stride = (int32_t) args[4]->NumberValue(
4296
+ auto stride = args[4]->Int32Value(
4305
4297
  context).ToChecked();
4306
4298
  auto offset = static_cast<ssize_t>(args[5]->NumberValue(
4307
4299
  context).ToChecked());
@@ -4662,12 +4654,12 @@ WebGLRenderingContext::Uniform1i(const v8::FunctionCallbackInfo<v8::Value> &args
4662
4654
 
4663
4655
  auto value = args[0];
4664
4656
  auto location = WebGLUniformLocation::GetPointer(value.As<v8::Object>());
4665
- auto v0 = args[1]->NumberValue(
4657
+ auto v0 = args[1]->Int32Value(
4666
4658
  context).ToChecked();
4667
4659
  if (location != nullptr) {
4668
4660
  canvas_native_webgl_uniform1i(
4669
4661
  location->GetUniformLocation(),
4670
- static_cast<int32_t>(v0),
4662
+ v0,
4671
4663
  ptr->GetState()
4672
4664
  );
4673
4665
  }
@@ -4685,15 +4677,15 @@ WebGLRenderingContext::Uniform2i(const v8::FunctionCallbackInfo<v8::Value> &args
4685
4677
 
4686
4678
  auto value = args[0];
4687
4679
  auto location = WebGLUniformLocation::GetPointer(value.As<v8::Object>());
4688
- auto v0 = args[1]->NumberValue(
4680
+ auto v0 = args[1]->Int32Value(
4689
4681
  context).ToChecked();
4690
- auto v1 = args[2]->NumberValue(
4682
+ auto v1 = args[2]->Int32Value(
4691
4683
  context).ToChecked();
4692
4684
  if (location != nullptr) {
4693
4685
  canvas_native_webgl_uniform2i(
4694
4686
  location->GetUniformLocation(),
4695
- static_cast<int32_t>(v0),
4696
- static_cast<int32_t>(v1),
4687
+ v0,
4688
+ v1,
4697
4689
  ptr->GetState()
4698
4690
  );
4699
4691
  }
@@ -4711,18 +4703,18 @@ WebGLRenderingContext::Uniform3i(const v8::FunctionCallbackInfo<v8::Value> &args
4711
4703
 
4712
4704
  auto value = args[0];
4713
4705
  auto location = WebGLUniformLocation::GetPointer(value.As<v8::Object>());
4714
- auto v0 = args[1]->NumberValue(
4706
+ auto v0 = args[1]->Int32Value(
4715
4707
  context).ToChecked();
4716
- auto v1 = args[2]->NumberValue(
4708
+ auto v1 = args[2]->Int32Value(
4717
4709
  context).ToChecked();
4718
- auto v2 = args[3]->NumberValue(
4710
+ auto v2 = args[3]->Int32Value(
4719
4711
  context).ToChecked();
4720
4712
  if (location != nullptr) {
4721
4713
  canvas_native_webgl_uniform3i(
4722
4714
  location->GetUniformLocation(),
4723
- static_cast<int32_t>(v0),
4724
- static_cast<int32_t>(v1),
4725
- static_cast<int32_t>(v2),
4715
+ v0,
4716
+ v1,
4717
+ v2,
4726
4718
  ptr->GetState()
4727
4719
  );
4728
4720
  }
@@ -4740,21 +4732,21 @@ WebGLRenderingContext::Uniform4i(const v8::FunctionCallbackInfo<v8::Value> &args
4740
4732
 
4741
4733
  auto value = args[0];
4742
4734
  auto location = WebGLUniformLocation::GetPointer(value.As<v8::Object>());
4743
- auto v0 = args[1]->NumberValue(
4735
+ auto v0 = args[1]->Int32Value(
4744
4736
  context).ToChecked();
4745
- auto v1 = args[2]->NumberValue(
4737
+ auto v1 = args[2]->Int32Value(
4746
4738
  context).ToChecked();
4747
- auto v2 = args[3]->NumberValue(
4739
+ auto v2 = args[3]->Int32Value(
4748
4740
  context).ToChecked();
4749
- auto v3 = args[4]->NumberValue(
4741
+ auto v3 = args[4]->Int32Value(
4750
4742
  context).ToChecked();
4751
4743
  if (location != nullptr) {
4752
4744
  canvas_native_webgl_uniform4i(
4753
4745
  location->GetUniformLocation(),
4754
- static_cast<int32_t>(v0),
4755
- static_cast<int32_t>(v1),
4756
- static_cast<int32_t>(v2),
4757
- static_cast<int32_t>(v3),
4746
+ v0,
4747
+ v1,
4748
+ v2,
4749
+ v3,
4758
4750
  ptr->GetState()
4759
4751
  );
4760
4752
  }
@@ -5223,13 +5215,13 @@ WebGLRenderingContext::Viewport(const v8::FunctionCallbackInfo<v8::Value> &args)
5223
5215
  auto isolate = args.GetIsolate();
5224
5216
  auto context = isolate->GetCurrentContext();
5225
5217
 
5226
- auto x = (int32_t) args[0]->NumberValue(
5218
+ auto x = args[0]->Int32Value(
5227
5219
  context).ToChecked();
5228
- auto y = (int32_t) args[1]->NumberValue(
5220
+ auto y = args[1]->Int32Value(
5229
5221
  context).ToChecked();
5230
- auto width = (int32_t) args[2]->NumberValue(
5222
+ auto width = args[2]->Int32Value(
5231
5223
  context).ToChecked();
5232
- auto height = (int32_t) args[3]->NumberValue(
5224
+ auto height = args[3]->Int32Value(
5233
5225
  context).ToChecked();
5234
5226
  canvas_native_webgl_viewport(x, y,
5235
5227
  width,
@@ -5272,446 +5264,473 @@ WebGLRenderingContext::__ToDataURL(const v8::FunctionCallbackInfo<v8::Value> &ar
5272
5264
 
5273
5265
  void WebGLRenderingContext::SetConstants(v8::Isolate *isolate,
5274
5266
  const v8::Local<v8::ObjectTemplate> &tmpl) {
5275
- tmpl->Set(isolate, "DEPTH_BUFFER_BIT", v8::Uint32::New(isolate, 0x00000100));
5267
+ tmpl->Set(isolate, "DEPTH_BUFFER_BIT", v8::Integer::NewFromUnsigned(isolate, 0x00000100));
5276
5268
 
5277
- tmpl->Set(isolate, "STENCIL_BUFFER_BIT", v8::Uint32::New(isolate, 0x00000400));
5269
+ tmpl->Set(isolate, "STENCIL_BUFFER_BIT", v8::Integer::NewFromUnsigned(isolate, 0x00000400));
5278
5270
 
5279
- tmpl->Set(isolate, "COLOR_BUFFER_BIT", v8::Uint32::New(isolate, 0x00004000));
5271
+ tmpl->Set(isolate, "COLOR_BUFFER_BIT", v8::Integer::NewFromUnsigned(isolate, 0x00004000));
5280
5272
 
5281
- tmpl->Set(isolate, "POINTS", v8::Uint32::New(isolate, 0x0000));
5273
+ tmpl->Set(isolate, "POINTS", v8::Integer::NewFromUnsigned(isolate, 0x0000));
5282
5274
 
5283
- tmpl->Set(isolate, "LINES", v8::Uint32::New(isolate, 0x0001));
5275
+ tmpl->Set(isolate, "LINES", v8::Integer::NewFromUnsigned(isolate, 0x0001));
5284
5276
 
5285
- tmpl->Set(isolate, "LINE_LOOP", v8::Uint32::New(isolate, 0x0002));
5277
+ tmpl->Set(isolate, "LINE_LOOP", v8::Integer::NewFromUnsigned(isolate, 0x0002));
5286
5278
 
5287
- tmpl->Set(isolate, "LINE_STRIP", v8::Uint32::New(isolate, 0x0003));
5279
+ tmpl->Set(isolate, "LINE_STRIP", v8::Integer::NewFromUnsigned(isolate, 0x0003));
5288
5280
 
5289
- tmpl->Set(isolate, "TRIANGLES", v8::Uint32::New(isolate, 0x0004));
5281
+ tmpl->Set(isolate, "TRIANGLES", v8::Integer::NewFromUnsigned(isolate, 0x0004));
5290
5282
 
5291
- tmpl->Set(isolate, "TRIANGLE_STRIP", v8::Uint32::New(isolate, 0x0005));
5283
+ tmpl->Set(isolate, "TRIANGLE_STRIP", v8::Integer::NewFromUnsigned(isolate, 0x0005));
5292
5284
 
5293
- tmpl->Set(isolate, "TRIANGLE_FAN", v8::Uint32::New(isolate, 0x0006));
5285
+ tmpl->Set(isolate, "TRIANGLE_FAN", v8::Integer::NewFromUnsigned(isolate, 0x0006));
5294
5286
 
5295
- tmpl->Set(isolate, "ZERO", v8::Uint32::New(isolate, 0));
5287
+ tmpl->Set(isolate, "ZERO", v8::Integer::NewFromUnsigned(isolate, 0));
5296
5288
 
5297
- tmpl->Set(isolate, "ONE", v8::Uint32::New(isolate, 1));
5289
+ tmpl->Set(isolate, "ONE", v8::Integer::NewFromUnsigned(isolate, 1));
5298
5290
 
5299
- tmpl->Set(isolate, "SRC_COLOR", v8::Uint32::New(isolate, 0x0300));
5291
+ tmpl->Set(isolate, "SRC_COLOR", v8::Integer::NewFromUnsigned(isolate, 0x0300));
5300
5292
 
5301
- tmpl->Set(isolate, "ONE_MINUS_SRC_COLOR", v8::Uint32::New(isolate, 0x0301));
5293
+ tmpl->Set(isolate, "ONE_MINUS_SRC_COLOR", v8::Integer::NewFromUnsigned(isolate, 0x0301));
5302
5294
 
5303
- tmpl->Set(isolate, "SRC_ALPHA", v8::Uint32::New(isolate, 0x0302));
5295
+ tmpl->Set(isolate, "SRC_ALPHA", v8::Integer::NewFromUnsigned(isolate, 0x0302));
5304
5296
 
5305
- tmpl->Set(isolate, "ONE_MINUS_SRC_ALPHA", v8::Uint32::New(isolate, 0x0303));
5297
+ tmpl->Set(isolate, "ONE_MINUS_SRC_ALPHA", v8::Integer::NewFromUnsigned(isolate, 0x0303));
5306
5298
 
5307
- tmpl->Set(isolate, "DST_ALPHA", v8::Uint32::New(isolate, 0x0304));
5299
+ tmpl->Set(isolate, "DST_ALPHA", v8::Integer::NewFromUnsigned(isolate, 0x0304));
5308
5300
 
5309
- tmpl->Set(isolate, "ONE_MINUS_DST_ALPHA", v8::Uint32::New(isolate, 0x0305));
5301
+ tmpl->Set(isolate, "ONE_MINUS_DST_ALPHA", v8::Integer::NewFromUnsigned(isolate, 0x0305));
5310
5302
 
5311
- tmpl->Set(isolate, "DST_COLOR", v8::Uint32::New(isolate, 0x0306));
5303
+ tmpl->Set(isolate, "DST_COLOR", v8::Integer::NewFromUnsigned(isolate, 0x0306));
5312
5304
 
5313
- tmpl->Set(isolate, "ONE_MINUS_DST_COLOR", v8::Uint32::New(isolate, 0x0307));
5305
+ tmpl->Set(isolate, "ONE_MINUS_DST_COLOR", v8::Integer::NewFromUnsigned(isolate, 0x0307));
5314
5306
 
5315
- tmpl->Set(isolate, "SRC_ALPHA_SATURATE", v8::Uint32::New(isolate, 0x0308));
5307
+ tmpl->Set(isolate, "SRC_ALPHA_SATURATE", v8::Integer::NewFromUnsigned(isolate, 0x0308));
5316
5308
 
5317
5309
 
5318
- tmpl->Set(isolate, "CONSTANT_COLOR", v8::Uint32::New(isolate, 0x8001));
5319
- tmpl->Set(isolate, "ONE_MINUS_CONSTANT_COLOR", v8::Uint32::New(isolate, 0x8002));
5320
- tmpl->Set(isolate, "CONSTANT_ALPHA", v8::Uint32::New(isolate, 0x8003));
5321
- tmpl->Set(isolate, "ONE_MINUS_CONSTANT_ALPHA", v8::Uint32::New(isolate, 0x8004));
5310
+ tmpl->Set(isolate, "CONSTANT_COLOR", v8::Integer::NewFromUnsigned(isolate, 0x8001));
5311
+ tmpl->Set(isolate, "ONE_MINUS_CONSTANT_COLOR", v8::Integer::NewFromUnsigned(isolate, 0x8002));
5312
+ tmpl->Set(isolate, "CONSTANT_ALPHA", v8::Integer::NewFromUnsigned(isolate, 0x8003));
5313
+ tmpl->Set(isolate, "ONE_MINUS_CONSTANT_ALPHA", v8::Integer::NewFromUnsigned(isolate, 0x8004));
5322
5314
 
5323
5315
 
5324
5316
  /* Blending equations */
5325
5317
 
5326
- tmpl->Set(isolate, "FUNC_ADD", v8::Uint32::New(isolate, 0x8006));
5327
- tmpl->Set(isolate, "FUNC_SUBTRACT", v8::Uint32::New(isolate, 0x800A));
5328
- tmpl->Set(isolate, "FUNC_REVERSE_SUBTRACT", v8::Uint32::New(isolate, 0x800B));
5329
- tmpl->Set(isolate, "BLEND_EQUATION", v8::Uint32::New(isolate, 0x8009));
5330
- tmpl->Set(isolate, "BLEND_EQUATION_RGB", v8::Uint32::New(isolate, 0x8009));
5331
- tmpl->Set(isolate, "BLEND_EQUATION_ALPHA", v8::Uint32::New(isolate, 0x883D));
5332
-
5333
-
5334
- tmpl->Set(isolate, "BLEND_DST_RGB", v8::Uint32::New(isolate, 0x80C8));
5335
- tmpl->Set(isolate, "BLEND_SRC_RGB", v8::Uint32::New(isolate, 0x80C9));
5336
- tmpl->Set(isolate, "BLEND_DST_ALPHA", v8::Uint32::New(isolate, 0x80CA));
5337
-
5338
-
5339
- tmpl->Set(isolate, "BLEND_SRC_ALPHA", v8::Uint32::New(isolate, 0x80CB));
5340
- tmpl->Set(isolate, "BLEND_COLOR", v8::Uint32::New(isolate, 0x8005));
5341
- tmpl->Set(isolate, "ARRAY_BUFFER_BINDING", v8::Uint32::New(isolate, 0x8894));
5342
-
5343
-
5344
- tmpl->Set(isolate, "ELEMENT_ARRAY_BUFFER_BINDING", v8::Uint32::New(isolate, 0x8895));
5345
- tmpl->Set(isolate, "LINE_WIDTH", v8::Uint32::New(isolate, 0x0B21));
5346
- tmpl->Set(isolate, "ALIASED_POINT_SIZE_RANGE", v8::Uint32::New(isolate, 0x846D));
5347
-
5348
- tmpl->Set(isolate, "ALIASED_LINE_WIDTH_RANGE", v8::Uint32::New(isolate, 0x846E));
5349
- tmpl->Set(isolate, "CULL_FACE_MODE", v8::Uint32::New(isolate, 0x0B45));
5350
- tmpl->Set(isolate, "FRONT_FACE", v8::Uint32::New(isolate, 0x0B46));
5351
-
5352
- tmpl->Set(isolate, "DEPTH_RANGE", v8::Uint32::New(isolate, 0x0B70));
5353
- tmpl->Set(isolate, "DEPTH_WRITEMASK", v8::Uint32::New(isolate, 0x0B72));
5354
- tmpl->Set(isolate, "DEPTH_CLEAR_VALUE", v8::Uint32::New(isolate, 0x0B73));
5355
-
5356
- tmpl->Set(isolate, "DEPTH_FUNC", v8::Uint32::New(isolate, 0x0B74));
5357
- tmpl->Set(isolate, "STENCIL_CLEAR_VALUE", v8::Uint32::New(isolate, 0x0B91));
5358
- tmpl->Set(isolate, "STENCIL_FUNC", v8::Uint32::New(isolate, 0x0B92));
5359
-
5360
- tmpl->Set(isolate, "STENCIL_FAIL", v8::Uint32::New(isolate, 0x0B94));
5361
- tmpl->Set(isolate, "STENCIL_PASS_DEPTH_FAIL", v8::Uint32::New(isolate, 0x0B95));
5362
- tmpl->Set(isolate, "STENCIL_PASS_DEPTH_PASS", v8::Uint32::New(isolate, 0x0B96));
5363
-
5364
- tmpl->Set(isolate, "STENCIL_REF", v8::Uint32::New(isolate, 0x0B97));
5365
- tmpl->Set(isolate, "STENCIL_VALUE_MASK", v8::Uint32::New(isolate, 0x0B93));
5366
- tmpl->Set(isolate, "STENCIL_WRITEMASK", v8::Uint32::New(isolate, 0x0B98));
5367
-
5368
- tmpl->Set(isolate, "STENCIL_BACK_FUNC", v8::Uint32::New(isolate, 0x8800));
5369
- tmpl->Set(isolate, "STENCIL_BACK_FAIL", v8::Uint32::New(isolate, 0x8801));
5370
- tmpl->Set(isolate, "STENCIL_BACK_PASS_DEPTH_FAIL", v8::Uint32::New(isolate, 0x8802));
5371
-
5372
- tmpl->Set(isolate, "STENCIL_BACK_PASS_DEPTH_PASS", v8::Uint32::New(isolate, 0x8803));
5373
- tmpl->Set(isolate, "STENCIL_BACK_REF", v8::Uint32::New(isolate, 0x8CA3));
5374
- tmpl->Set(isolate, "STENCIL_BACK_VALUE_MASK", v8::Uint32::New(isolate, 0x8CA4));
5375
- tmpl->Set(isolate, "STENCIL_BACK_WRITEMASK", v8::Uint32::New(isolate, 0x8CA5));
5376
-
5377
- tmpl->Set(isolate, "VIEWPORT", v8::Uint32::New(isolate, 0x0BA2));
5378
- tmpl->Set(isolate, "SCISSOR_BOX", v8::Uint32::New(isolate, 0x0C10));
5379
- tmpl->Set(isolate, "COLOR_CLEAR_VALUE", v8::Uint32::New(isolate, 0x0C22));
5380
- tmpl->Set(isolate, "COLOR_WRITEMASK", v8::Uint32::New(isolate, 0x0C23));
5381
-
5382
- tmpl->Set(isolate, "UNPACK_ALIGNMENT", v8::Uint32::New(isolate, 0x0CF5));
5383
- tmpl->Set(isolate, "PACK_ALIGNMENT", v8::Uint32::New(isolate, 0x0D05));
5384
- tmpl->Set(isolate, "MAX_TEXTURE_SIZE", v8::Uint32::New(isolate, 0x0D33));
5385
-
5386
-
5387
- tmpl->Set(isolate, "MAX_VIEWPORT_DIMS", v8::Uint32::New(isolate, 0x0D3A));
5388
- tmpl->Set(isolate, "SUBPIXEL_BITS", v8::Uint32::New(isolate, 0x0D50));
5389
-
5390
- tmpl->Set(isolate, "RED_BITS", v8::Uint32::New(isolate, 0x0D52));
5391
- tmpl->Set(isolate, "GREEN_BITS", v8::Uint32::New(isolate, 0x0D53));
5392
- tmpl->Set(isolate, "BLUE_BITS", v8::Uint32::New(isolate, 0x0D54));
5393
- tmpl->Set(isolate, "ALPHA_BITS", v8::Uint32::New(isolate, 0x0D55));
5394
-
5395
- tmpl->Set(isolate, "STENCIL_BITS", v8::Uint32::New(isolate, 0x0D57));
5396
- tmpl->Set(isolate, "POLYGON_OFFSET_UNITS", v8::Uint32::New(isolate, 0x2A00));
5397
- tmpl->Set(isolate, "POLYGON_OFFSET_FACTOR", v8::Uint32::New(isolate, 0x8038));
5398
-
5399
- tmpl->Set(isolate, "TEXTURE_BINDING_2D", v8::Uint32::New(isolate, 0x8069));
5400
- tmpl->Set(isolate, "SAMPLE_BUFFERS", v8::Uint32::New(isolate, 0x80A8));
5401
- tmpl->Set(isolate, "SAMPLES", v8::Uint32::New(isolate, 0x80A9));
5402
- tmpl->Set(isolate, "SAMPLE_COVERAGE_VALUE", v8::Uint32::New(isolate, 0x80AA));
5403
-
5404
- tmpl->Set(isolate, "SAMPLE_COVERAGE_INVERT", v8::Uint32::New(isolate, 0x80AB));
5405
- tmpl->Set(isolate, "COMPRESSED_TEXTURE_FORMATS", v8::Uint32::New(isolate, 0x86A3));
5406
- tmpl->Set(isolate, "VENDOR", v8::Uint32::New(isolate, 0x1F00));
5407
- tmpl->Set(isolate, "RENDERER", v8::Uint32::New(isolate, 0x1F01));
5408
-
5409
- tmpl->Set(isolate, "VERSION", v8::Uint32::New(isolate, 0x1F02));
5410
- tmpl->Set(isolate, "IMPLEMENTATION_COLOR_READ_TYPE", v8::Uint32::New(isolate, 0x8B9A));
5411
- tmpl->Set(isolate, "IMPLEMENTATION_COLOR_READ_FORMAT", v8::Uint32::New(isolate, 0x8B9B));
5412
- tmpl->Set(isolate, "BROWSER_DEFAULT_WEBGL", v8::Uint32::New(isolate, 0x9244));
5413
-
5414
- tmpl->Set(isolate, "STATIC_DRAW", v8::Uint32::New(isolate, 0x88E4));
5415
- tmpl->Set(isolate, "STREAM_DRAW", v8::Uint32::New(isolate, 0x88E0));
5416
- tmpl->Set(isolate, "DYNAMIC_DRAW", v8::Uint32::New(isolate, 0x88E8));
5417
- tmpl->Set(isolate, "ARRAY_BUFFER", v8::Uint32::New(isolate, 0x8892));
5418
-
5419
- tmpl->Set(isolate, "ELEMENT_ARRAY_BUFFER", v8::Uint32::New(isolate, 0x8893));
5420
- tmpl->Set(isolate, "BUFFER_SIZE", v8::Uint32::New(isolate, 0x8764));
5421
- tmpl->Set(isolate, "BUFFER_USAGE", v8::Uint32::New(isolate, 0x8765));
5422
- tmpl->Set(isolate, "CURRENT_VERTEX_ATTRIB", v8::Uint32::New(isolate, 0x8626));
5423
-
5424
-
5425
- tmpl->Set(isolate, "VERTEX_ATTRIB_ARRAY_ENABLED", v8::Uint32::New(isolate, 0x8622));
5426
- tmpl->Set(isolate, "VERTEX_ATTRIB_ARRAY_SIZE", v8::Uint32::New(isolate, 0x8623));
5427
- tmpl->Set(isolate, "VERTEX_ATTRIB_ARRAY_STRIDE", v8::Uint32::New(isolate, 0x8624));
5428
- tmpl->Set(isolate, "VERTEX_ATTRIB_ARRAY_TYPE", v8::Uint32::New(isolate, 0x8625));
5429
- tmpl->Set(isolate, "VERTEX_ATTRIB_ARRAY_NORMALIZED", v8::Uint32::New(isolate, 0x886A));
5430
- tmpl->Set(isolate, "VERTEX_ATTRIB_ARRAY_POINTER", v8::Uint32::New(isolate, 0x8645));
5431
- tmpl->Set(isolate, "VERTEX_ATTRIB_ARRAY_BUFFER_BINDING", v8::Uint32::New(isolate, 0x889F));
5432
-
5433
- tmpl->Set(isolate, "CULL_FACE", v8::Uint32::New(isolate, 0x0B44));
5434
- tmpl->Set(isolate, "FRONT", v8::Uint32::New(isolate, 0x0404));
5435
- tmpl->Set(isolate, "BACK", v8::Uint32::New(isolate, 0x0405));
5436
- tmpl->Set(isolate, "FRONT_AND_BACK", v8::Uint32::New(isolate, 0x0408));
5318
+ tmpl->Set(isolate, "FUNC_ADD", v8::Integer::NewFromUnsigned(isolate, 0x8006));
5319
+ tmpl->Set(isolate, "FUNC_SUBTRACT", v8::Integer::NewFromUnsigned(isolate, 0x800A));
5320
+ tmpl->Set(isolate, "FUNC_REVERSE_SUBTRACT", v8::Integer::NewFromUnsigned(isolate, 0x800B));
5321
+ tmpl->Set(isolate, "BLEND_EQUATION", v8::Integer::NewFromUnsigned(isolate, 0x8009));
5322
+ tmpl->Set(isolate, "BLEND_EQUATION_RGB", v8::Integer::NewFromUnsigned(isolate, 0x8009));
5323
+ tmpl->Set(isolate, "BLEND_EQUATION_ALPHA", v8::Integer::NewFromUnsigned(isolate, 0x883D));
5437
5324
 
5438
- tmpl->Set(isolate, "BLEND", v8::Uint32::New(isolate, 0x0BE2));
5439
- tmpl->Set(isolate, "DEPTH_TEST", v8::Uint32::New(isolate, 0x0B71));
5440
- tmpl->Set(isolate, "DITHER", v8::Uint32::New(isolate, 0x0BD0));
5441
- tmpl->Set(isolate, "POLYGON_OFFSET_FILL", v8::Uint32::New(isolate, 0x8037));
5442
5325
 
5443
- tmpl->Set(isolate, "SAMPLE_ALPHA_TO_COVERAGE", v8::Uint32::New(isolate, 0x809E));
5444
- tmpl->Set(isolate, "SAMPLE_COVERAGE", v8::Uint32::New(isolate, 0x80A0));
5445
- tmpl->Set(isolate, "SCISSOR_TEST", v8::Uint32::New(isolate, 0x0C11));
5446
- tmpl->Set(isolate, "STENCIL_TEST", v8::Uint32::New(isolate, 0x0B90));
5326
+ tmpl->Set(isolate, "BLEND_DST_RGB", v8::Integer::NewFromUnsigned(isolate, 0x80C8));
5327
+ tmpl->Set(isolate, "BLEND_SRC_RGB", v8::Integer::NewFromUnsigned(isolate, 0x80C9));
5328
+ tmpl->Set(isolate, "BLEND_DST_ALPHA", v8::Integer::NewFromUnsigned(isolate, 0x80CA));
5329
+
5330
+
5331
+ tmpl->Set(isolate, "BLEND_SRC_ALPHA", v8::Integer::NewFromUnsigned(isolate, 0x80CB));
5332
+ tmpl->Set(isolate, "BLEND_COLOR", v8::Integer::NewFromUnsigned(isolate, 0x8005));
5333
+ tmpl->Set(isolate, "ARRAY_BUFFER_BINDING", v8::Integer::NewFromUnsigned(isolate, 0x8894));
5334
+
5335
+
5336
+ tmpl->Set(isolate, "ELEMENT_ARRAY_BUFFER_BINDING",
5337
+ v8::Integer::NewFromUnsigned(isolate, 0x8895));
5338
+ tmpl->Set(isolate, "LINE_WIDTH", v8::Integer::NewFromUnsigned(isolate, 0x0B21));
5339
+ tmpl->Set(isolate, "ALIASED_POINT_SIZE_RANGE", v8::Integer::NewFromUnsigned(isolate, 0x846D));
5340
+
5341
+ tmpl->Set(isolate, "ALIASED_LINE_WIDTH_RANGE", v8::Integer::NewFromUnsigned(isolate, 0x846E));
5342
+ tmpl->Set(isolate, "CULL_FACE_MODE", v8::Integer::NewFromUnsigned(isolate, 0x0B45));
5343
+ tmpl->Set(isolate, "FRONT_FACE", v8::Integer::NewFromUnsigned(isolate, 0x0B46));
5344
+
5345
+ tmpl->Set(isolate, "DEPTH_RANGE", v8::Integer::NewFromUnsigned(isolate, 0x0B70));
5346
+ tmpl->Set(isolate, "DEPTH_WRITEMASK", v8::Integer::NewFromUnsigned(isolate, 0x0B72));
5347
+ tmpl->Set(isolate, "DEPTH_CLEAR_VALUE", v8::Integer::NewFromUnsigned(isolate, 0x0B73));
5348
+
5349
+ tmpl->Set(isolate, "DEPTH_FUNC", v8::Integer::NewFromUnsigned(isolate, 0x0B74));
5350
+ tmpl->Set(isolate, "STENCIL_CLEAR_VALUE", v8::Integer::NewFromUnsigned(isolate, 0x0B91));
5351
+ tmpl->Set(isolate, "STENCIL_FUNC", v8::Integer::NewFromUnsigned(isolate, 0x0B92));
5352
+
5353
+ tmpl->Set(isolate, "STENCIL_FAIL", v8::Integer::NewFromUnsigned(isolate, 0x0B94));
5354
+ tmpl->Set(isolate, "STENCIL_PASS_DEPTH_FAIL", v8::Integer::NewFromUnsigned(isolate, 0x0B95));
5355
+ tmpl->Set(isolate, "STENCIL_PASS_DEPTH_PASS", v8::Integer::NewFromUnsigned(isolate, 0x0B96));
5356
+
5357
+ tmpl->Set(isolate, "STENCIL_REF", v8::Integer::NewFromUnsigned(isolate, 0x0B97));
5358
+ tmpl->Set(isolate, "STENCIL_VALUE_MASK", v8::Integer::NewFromUnsigned(isolate, 0x0B93));
5359
+ tmpl->Set(isolate, "STENCIL_WRITEMASK", v8::Integer::NewFromUnsigned(isolate, 0x0B98));
5360
+
5361
+ tmpl->Set(isolate, "STENCIL_BACK_FUNC", v8::Integer::NewFromUnsigned(isolate, 0x8800));
5362
+ tmpl->Set(isolate, "STENCIL_BACK_FAIL", v8::Integer::NewFromUnsigned(isolate, 0x8801));
5363
+ tmpl->Set(isolate, "STENCIL_BACK_PASS_DEPTH_FAIL",
5364
+ v8::Integer::NewFromUnsigned(isolate, 0x8802));
5365
+
5366
+ tmpl->Set(isolate, "STENCIL_BACK_PASS_DEPTH_PASS",
5367
+ v8::Integer::NewFromUnsigned(isolate, 0x8803));
5368
+ tmpl->Set(isolate, "STENCIL_BACK_REF", v8::Integer::NewFromUnsigned(isolate, 0x8CA3));
5369
+ tmpl->Set(isolate, "STENCIL_BACK_VALUE_MASK", v8::Integer::NewFromUnsigned(isolate, 0x8CA4));
5370
+ tmpl->Set(isolate, "STENCIL_BACK_WRITEMASK", v8::Integer::NewFromUnsigned(isolate, 0x8CA5));
5371
+
5372
+ tmpl->Set(isolate, "VIEWPORT", v8::Integer::NewFromUnsigned(isolate, 0x0BA2));
5373
+ tmpl->Set(isolate, "SCISSOR_BOX", v8::Integer::NewFromUnsigned(isolate, 0x0C10));
5374
+ tmpl->Set(isolate, "COLOR_CLEAR_VALUE", v8::Integer::NewFromUnsigned(isolate, 0x0C22));
5375
+ tmpl->Set(isolate, "COLOR_WRITEMASK", v8::Integer::NewFromUnsigned(isolate, 0x0C23));
5376
+
5377
+ tmpl->Set(isolate, "UNPACK_ALIGNMENT", v8::Integer::NewFromUnsigned(isolate, 0x0CF5));
5378
+ tmpl->Set(isolate, "PACK_ALIGNMENT", v8::Integer::NewFromUnsigned(isolate, 0x0D05));
5379
+ tmpl->Set(isolate, "MAX_TEXTURE_SIZE", v8::Integer::NewFromUnsigned(isolate, 0x0D33));
5380
+
5381
+
5382
+ tmpl->Set(isolate, "MAX_VIEWPORT_DIMS", v8::Integer::NewFromUnsigned(isolate, 0x0D3A));
5383
+ tmpl->Set(isolate, "SUBPIXEL_BITS", v8::Integer::NewFromUnsigned(isolate, 0x0D50));
5384
+
5385
+ tmpl->Set(isolate, "RED_BITS", v8::Integer::NewFromUnsigned(isolate, 0x0D52));
5386
+ tmpl->Set(isolate, "GREEN_BITS", v8::Integer::NewFromUnsigned(isolate, 0x0D53));
5387
+ tmpl->Set(isolate, "BLUE_BITS", v8::Integer::NewFromUnsigned(isolate, 0x0D54));
5388
+ tmpl->Set(isolate, "ALPHA_BITS", v8::Integer::NewFromUnsigned(isolate, 0x0D55));
5389
+
5390
+ tmpl->Set(isolate, "STENCIL_BITS", v8::Integer::NewFromUnsigned(isolate, 0x0D57));
5391
+ tmpl->Set(isolate, "POLYGON_OFFSET_UNITS", v8::Integer::NewFromUnsigned(isolate, 0x2A00));
5392
+ tmpl->Set(isolate, "POLYGON_OFFSET_FACTOR", v8::Integer::NewFromUnsigned(isolate, 0x8038));
5393
+
5394
+ tmpl->Set(isolate, "TEXTURE_BINDING_2D", v8::Integer::NewFromUnsigned(isolate, 0x8069));
5395
+ tmpl->Set(isolate, "SAMPLE_BUFFERS", v8::Integer::NewFromUnsigned(isolate, 0x80A8));
5396
+ tmpl->Set(isolate, "SAMPLES", v8::Integer::NewFromUnsigned(isolate, 0x80A9));
5397
+ tmpl->Set(isolate, "SAMPLE_COVERAGE_VALUE", v8::Integer::NewFromUnsigned(isolate, 0x80AA));
5398
+
5399
+ tmpl->Set(isolate, "SAMPLE_COVERAGE_INVERT", v8::Integer::NewFromUnsigned(isolate, 0x80AB));
5400
+ tmpl->Set(isolate, "COMPRESSED_TEXTURE_FORMATS", v8::Integer::NewFromUnsigned(isolate, 0x86A3));
5401
+ tmpl->Set(isolate, "VENDOR", v8::Integer::NewFromUnsigned(isolate, 0x1F00));
5402
+ tmpl->Set(isolate, "RENDERER", v8::Integer::NewFromUnsigned(isolate, 0x1F01));
5403
+
5404
+ tmpl->Set(isolate, "VERSION", v8::Integer::NewFromUnsigned(isolate, 0x1F02));
5405
+ tmpl->Set(isolate, "IMPLEMENTATION_COLOR_READ_TYPE",
5406
+ v8::Integer::NewFromUnsigned(isolate, 0x8B9A));
5407
+ tmpl->Set(isolate, "IMPLEMENTATION_COLOR_READ_FORMAT",
5408
+ v8::Integer::NewFromUnsigned(isolate, 0x8B9B));
5409
+ tmpl->Set(isolate, "BROWSER_DEFAULT_WEBGL", v8::Integer::NewFromUnsigned(isolate, 0x9244));
5410
+
5411
+ tmpl->Set(isolate, "STATIC_DRAW", v8::Integer::NewFromUnsigned(isolate, 0x88E4));
5412
+ tmpl->Set(isolate, "STREAM_DRAW", v8::Integer::NewFromUnsigned(isolate, 0x88E0));
5413
+ tmpl->Set(isolate, "DYNAMIC_DRAW", v8::Integer::NewFromUnsigned(isolate, 0x88E8));
5414
+ tmpl->Set(isolate, "ARRAY_BUFFER", v8::Integer::NewFromUnsigned(isolate, 0x8892));
5415
+
5416
+ tmpl->Set(isolate, "ELEMENT_ARRAY_BUFFER", v8::Integer::NewFromUnsigned(isolate, 0x8893));
5417
+ tmpl->Set(isolate, "BUFFER_SIZE", v8::Integer::NewFromUnsigned(isolate, 0x8764));
5418
+ tmpl->Set(isolate, "BUFFER_USAGE", v8::Integer::NewFromUnsigned(isolate, 0x8765));
5419
+ tmpl->Set(isolate, "CURRENT_VERTEX_ATTRIB", v8::Integer::NewFromUnsigned(isolate, 0x8626));
5420
+
5421
+
5422
+ tmpl->Set(isolate, "VERTEX_ATTRIB_ARRAY_ENABLED",
5423
+ v8::Integer::NewFromUnsigned(isolate, 0x8622));
5424
+ tmpl->Set(isolate, "VERTEX_ATTRIB_ARRAY_SIZE", v8::Integer::NewFromUnsigned(isolate, 0x8623));
5425
+ tmpl->Set(isolate, "VERTEX_ATTRIB_ARRAY_STRIDE", v8::Integer::NewFromUnsigned(isolate, 0x8624));
5426
+ tmpl->Set(isolate, "VERTEX_ATTRIB_ARRAY_TYPE", v8::Integer::NewFromUnsigned(isolate, 0x8625));
5427
+ tmpl->Set(isolate, "VERTEX_ATTRIB_ARRAY_NORMALIZED",
5428
+ v8::Integer::NewFromUnsigned(isolate, 0x886A));
5429
+ tmpl->Set(isolate, "VERTEX_ATTRIB_ARRAY_POINTER",
5430
+ v8::Integer::NewFromUnsigned(isolate, 0x8645));
5431
+ tmpl->Set(isolate, "VERTEX_ATTRIB_ARRAY_BUFFER_BINDING",
5432
+ v8::Integer::NewFromUnsigned(isolate, 0x889F));
5433
+
5434
+ tmpl->Set(isolate, "CULL_FACE", v8::Integer::NewFromUnsigned(isolate, 0x0B44));
5435
+ tmpl->Set(isolate, "FRONT", v8::Integer::NewFromUnsigned(isolate, 0x0404));
5436
+ tmpl->Set(isolate, "BACK", v8::Integer::NewFromUnsigned(isolate, 0x0405));
5437
+ tmpl->Set(isolate, "FRONT_AND_BACK", v8::Integer::NewFromUnsigned(isolate, 0x0408));
5438
+
5439
+ tmpl->Set(isolate, "BLEND", v8::Integer::NewFromUnsigned(isolate, 0x0BE2));
5440
+ tmpl->Set(isolate, "DEPTH_TEST", v8::Integer::NewFromUnsigned(isolate, 0x0B71));
5441
+ tmpl->Set(isolate, "DITHER", v8::Integer::NewFromUnsigned(isolate, 0x0BD0));
5442
+ tmpl->Set(isolate, "POLYGON_OFFSET_FILL", v8::Integer::NewFromUnsigned(isolate, 0x8037));
5443
+
5444
+ tmpl->Set(isolate, "SAMPLE_ALPHA_TO_COVERAGE", v8::Integer::NewFromUnsigned(isolate, 0x809E));
5445
+ tmpl->Set(isolate, "SAMPLE_COVERAGE", v8::Integer::NewFromUnsigned(isolate, 0x80A0));
5446
+ tmpl->Set(isolate, "SCISSOR_TEST", v8::Integer::NewFromUnsigned(isolate, 0x0C11));
5447
+ tmpl->Set(isolate, "STENCIL_TEST", v8::Integer::NewFromUnsigned(isolate, 0x0B90));
5447
5448
 
5448
5449
 
5449
5450
  /* Errors */
5450
5451
 
5451
- tmpl->Set(isolate, "NO_ERROR", v8::Uint32::New(isolate, 0));
5452
- tmpl->Set(isolate, "INVALID_ENUM", v8::Uint32::New(isolate, 0x0500));
5453
- tmpl->Set(isolate, "INVALID_VALUE", v8::Uint32::New(isolate, 0x0501));
5454
- tmpl->Set(isolate, "INVALID_OPERATION", v8::Uint32::New(isolate, 0x0502));
5452
+ tmpl->Set(isolate, "NO_ERROR", v8::Integer::NewFromUnsigned(isolate, 0));
5453
+ tmpl->Set(isolate, "INVALID_ENUM", v8::Integer::NewFromUnsigned(isolate, 0x0500));
5454
+ tmpl->Set(isolate, "INVALID_VALUE", v8::Integer::NewFromUnsigned(isolate, 0x0501));
5455
+ tmpl->Set(isolate, "INVALID_OPERATION", v8::Integer::NewFromUnsigned(isolate, 0x0502));
5455
5456
 
5456
- tmpl->Set(isolate, "OUT_OF_MEMORY", v8::Uint32::New(isolate, 0x0505));
5457
- tmpl->Set(isolate, "CONTEXT_LOST_WEBGL", v8::Uint32::New(isolate, 0x9242));
5458
- tmpl->Set(isolate, "CW", v8::Uint32::New(isolate, 0x0900));
5459
- tmpl->Set(isolate, "CCW", v8::Uint32::New(isolate, 0x0901));
5457
+ tmpl->Set(isolate, "OUT_OF_MEMORY", v8::Integer::NewFromUnsigned(isolate, 0x0505));
5458
+ tmpl->Set(isolate, "CONTEXT_LOST_WEBGL", v8::Integer::NewFromUnsigned(isolate, 0x9242));
5459
+ tmpl->Set(isolate, "CW", v8::Integer::NewFromUnsigned(isolate, 0x0900));
5460
+ tmpl->Set(isolate, "CCW", v8::Integer::NewFromUnsigned(isolate, 0x0901));
5460
5461
 
5461
- tmpl->Set(isolate, "DONT_CARE", v8::Uint32::New(isolate, 0x1100));
5462
- tmpl->Set(isolate, "FASTEST", v8::Uint32::New(isolate, 0x1101));
5463
- tmpl->Set(isolate, "NICEST", v8::Uint32::New(isolate, 0x1102));
5464
- tmpl->Set(isolate, "GENERATE_MIPMAP_HINT", v8::Uint32::New(isolate, 0x8192));
5462
+ tmpl->Set(isolate, "DONT_CARE", v8::Integer::NewFromUnsigned(isolate, 0x1100));
5463
+ tmpl->Set(isolate, "FASTEST", v8::Integer::NewFromUnsigned(isolate, 0x1101));
5464
+ tmpl->Set(isolate, "NICEST", v8::Integer::NewFromUnsigned(isolate, 0x1102));
5465
+ tmpl->Set(isolate, "GENERATE_MIPMAP_HINT", v8::Integer::NewFromUnsigned(isolate, 0x8192));
5465
5466
 
5466
- tmpl->Set(isolate, "BYTE", v8::Uint32::New(isolate, 0x1400));
5467
- tmpl->Set(isolate, "UNSIGNED_BYTE", v8::Uint32::New(isolate, 0x1401));
5468
- tmpl->Set(isolate, "SHORT", v8::Uint32::New(isolate, 0x1402));
5469
- tmpl->Set(isolate, "UNSIGNED_SHORT", v8::Uint32::New(isolate, 0x1403));
5467
+ tmpl->Set(isolate, "BYTE", v8::Integer::NewFromUnsigned(isolate, 0x1400));
5468
+ tmpl->Set(isolate, "UNSIGNED_BYTE", v8::Integer::NewFromUnsigned(isolate, 0x1401));
5469
+ tmpl->Set(isolate, "SHORT", v8::Integer::NewFromUnsigned(isolate, 0x1402));
5470
+ tmpl->Set(isolate, "UNSIGNED_SHORT", v8::Integer::NewFromUnsigned(isolate, 0x1403));
5470
5471
 
5471
- tmpl->Set(isolate, "BYTE", v8::Uint32::New(isolate, 0x1400));
5472
- tmpl->Set(isolate, "UNSIGNED_BYTE", v8::Uint32::New(isolate, 0x1401));
5473
- tmpl->Set(isolate, "SHORT", v8::Uint32::New(isolate, 0x1402));
5474
- tmpl->Set(isolate, "UNSIGNED_SHORT", v8::Uint32::New(isolate, 0x1403));
5472
+ tmpl->Set(isolate, "BYTE", v8::Integer::NewFromUnsigned(isolate, 0x1400));
5473
+ tmpl->Set(isolate, "UNSIGNED_BYTE", v8::Integer::NewFromUnsigned(isolate, 0x1401));
5474
+ tmpl->Set(isolate, "SHORT", v8::Integer::NewFromUnsigned(isolate, 0x1402));
5475
+ tmpl->Set(isolate, "UNSIGNED_SHORT", v8::Integer::NewFromUnsigned(isolate, 0x1403));
5475
5476
 
5476
- tmpl->Set(isolate, "INT", v8::Uint32::New(isolate, 0x1404));
5477
- tmpl->Set(isolate, "UNSIGNED_INT", v8::Uint32::New(isolate, 0x1405));
5478
- tmpl->Set(isolate, "FLOAT", v8::Uint32::New(isolate, 0x1406));
5479
- tmpl->Set(isolate, "DEPTH_COMPONENT", v8::Uint32::New(isolate, 0x1902));
5477
+ tmpl->Set(isolate, "INT", v8::Integer::NewFromUnsigned(isolate, 0x1404));
5478
+ tmpl->Set(isolate, "UNSIGNED_INT", v8::Integer::NewFromUnsigned(isolate, 0x1405));
5479
+ tmpl->Set(isolate, "FLOAT", v8::Integer::NewFromUnsigned(isolate, 0x1406));
5480
+ tmpl->Set(isolate, "DEPTH_COMPONENT", v8::Integer::NewFromUnsigned(isolate, 0x1902));
5480
5481
 
5481
- tmpl->Set(isolate, "ALPHA", v8::Uint32::New(isolate, 0x1906));
5482
- tmpl->Set(isolate, "RGB", v8::Uint32::New(isolate, 0x1907));
5482
+ tmpl->Set(isolate, "ALPHA", v8::Integer::NewFromUnsigned(isolate, 0x1906));
5483
+ tmpl->Set(isolate, "RGB", v8::Integer::NewFromUnsigned(isolate, 0x1907));
5483
5484
 
5484
5485
  /* Clearing buffers */
5485
5486
 
5486
- tmpl->Set(isolate, "RGBA", v8::Uint32::New(isolate, 0x1908));
5487
- tmpl->Set(isolate, "LUMINANCE", v8::Uint32::New(isolate, 0x1909));
5488
- tmpl->Set(isolate, "LUMINANCE_ALPHA", v8::Uint32::New(isolate, 0x190A));
5487
+ tmpl->Set(isolate, "RGBA", v8::Integer::NewFromUnsigned(isolate, 0x1908));
5488
+ tmpl->Set(isolate, "LUMINANCE", v8::Integer::NewFromUnsigned(isolate, 0x1909));
5489
+ tmpl->Set(isolate, "LUMINANCE_ALPHA", v8::Integer::NewFromUnsigned(isolate, 0x190A));
5489
5490
 
5490
5491
  /* Clearing buffers */
5491
5492
 
5492
5493
  /* Rendering primitives */
5493
5494
 
5494
- tmpl->Set(isolate, "UNSIGNED_SHORT_4_4_4_4", v8::Uint32::New(isolate, 0x8033));
5495
- tmpl->Set(isolate, "UNSIGNED_SHORT_5_5_5_1", v8::Uint32::New(isolate, 0x8034));
5496
- tmpl->Set(isolate, "UNSIGNED_SHORT_5_6_5", v8::Uint32::New(isolate, 0x8363));
5497
- tmpl->Set(isolate, "FRAGMENT_SHADER", v8::Uint32::New(isolate, 0x8B30));
5498
- tmpl->Set(isolate, "VERTEX_SHADER", v8::Uint32::New(isolate, 0x8B31));
5499
- tmpl->Set(isolate, "COMPILE_STATUS", v8::Uint32::New(isolate, 0x8B81));
5500
- tmpl->Set(isolate, "DELETE_STATUS", v8::Uint32::New(isolate, 0x8B80));
5495
+ tmpl->Set(isolate, "UNSIGNED_SHORT_4_4_4_4", v8::Integer::NewFromUnsigned(isolate, 0x8033));
5496
+ tmpl->Set(isolate, "UNSIGNED_SHORT_5_5_5_1", v8::Integer::NewFromUnsigned(isolate, 0x8034));
5497
+ tmpl->Set(isolate, "UNSIGNED_SHORT_5_6_5", v8::Integer::NewFromUnsigned(isolate, 0x8363));
5498
+ tmpl->Set(isolate, "FRAGMENT_SHADER", v8::Integer::NewFromUnsigned(isolate, 0x8B30));
5499
+ tmpl->Set(isolate, "VERTEX_SHADER", v8::Integer::NewFromUnsigned(isolate, 0x8B31));
5500
+ tmpl->Set(isolate, "COMPILE_STATUS", v8::Integer::NewFromUnsigned(isolate, 0x8B81));
5501
+ tmpl->Set(isolate, "DELETE_STATUS", v8::Integer::NewFromUnsigned(isolate, 0x8B80));
5501
5502
 
5502
5503
  /* Rendering primitives */
5503
5504
 
5504
5505
  /* Blending modes */
5505
5506
 
5506
- tmpl->Set(isolate, "LINK_STATUS", v8::Uint32::New(isolate, 0x8B82));
5507
- tmpl->Set(isolate, "VALIDATE_STATUS", v8::Uint32::New(isolate, 0x8B83));
5508
- tmpl->Set(isolate, "ATTACHED_SHADERS", v8::Uint32::New(isolate, 0x8B85));
5509
- tmpl->Set(isolate, "ACTIVE_ATTRIBUTES", v8::Uint32::New(isolate, 0x8B89));
5510
- tmpl->Set(isolate, "ACTIVE_UNIFORMS", v8::Uint32::New(isolate, 0x8B86));
5511
- tmpl->Set(isolate, "MAX_VERTEX_ATTRIBS", v8::Uint32::New(isolate, 0x8869));
5512
- tmpl->Set(isolate, "MAX_VERTEX_UNIFORM_VECTORS", v8::Uint32::New(isolate, 0x8DFB));
5513
- tmpl->Set(isolate, "MAX_VARYING_VECTORS", v8::Uint32::New(isolate, 0x8DFC));
5514
- tmpl->Set(isolate, "MAX_COMBINED_TEXTURE_IMAGE_UNITS", v8::Uint32::New(isolate, 0x8B4D));
5515
- tmpl->Set(isolate, "MAX_VERTEX_TEXTURE_IMAGE_UNITS", v8::Uint32::New(isolate, 0x8B4C));
5516
- tmpl->Set(isolate, "MAX_TEXTURE_IMAGE_UNITS", v8::Uint32::New(isolate, 0x8872));
5517
- tmpl->Set(isolate, "MAX_FRAGMENT_UNIFORM_VECTORS", v8::Uint32::New(isolate, 0x8DFD));
5518
- tmpl->Set(isolate, "SHADER_TYPE", v8::Uint32::New(isolate, 0x8B4F));
5519
- tmpl->Set(isolate, "SHADING_LANGUAGE_VERSION", v8::Uint32::New(isolate, 0x8B8C));
5520
- tmpl->Set(isolate, "CURRENT_PROGRAM", v8::Uint32::New(isolate, 0x8B8D));
5507
+ tmpl->Set(isolate, "LINK_STATUS", v8::Integer::NewFromUnsigned(isolate, 0x8B82));
5508
+ tmpl->Set(isolate, "VALIDATE_STATUS", v8::Integer::NewFromUnsigned(isolate, 0x8B83));
5509
+ tmpl->Set(isolate, "ATTACHED_SHADERS", v8::Integer::NewFromUnsigned(isolate, 0x8B85));
5510
+ tmpl->Set(isolate, "ACTIVE_ATTRIBUTES", v8::Integer::NewFromUnsigned(isolate, 0x8B89));
5511
+ tmpl->Set(isolate, "ACTIVE_UNIFORMS", v8::Integer::NewFromUnsigned(isolate, 0x8B86));
5512
+ tmpl->Set(isolate, "MAX_VERTEX_ATTRIBS", v8::Integer::NewFromUnsigned(isolate, 0x8869));
5513
+ tmpl->Set(isolate, "MAX_VERTEX_UNIFORM_VECTORS", v8::Integer::NewFromUnsigned(isolate, 0x8DFB));
5514
+ tmpl->Set(isolate, "MAX_VARYING_VECTORS", v8::Integer::NewFromUnsigned(isolate, 0x8DFC));
5515
+ tmpl->Set(isolate, "MAX_COMBINED_TEXTURE_IMAGE_UNITS",
5516
+ v8::Integer::NewFromUnsigned(isolate, 0x8B4D));
5517
+ tmpl->Set(isolate, "MAX_VERTEX_TEXTURE_IMAGE_UNITS",
5518
+ v8::Integer::NewFromUnsigned(isolate, 0x8B4C));
5519
+ tmpl->Set(isolate, "MAX_TEXTURE_IMAGE_UNITS", v8::Integer::NewFromUnsigned(isolate, 0x8872));
5520
+ tmpl->Set(isolate, "MAX_FRAGMENT_UNIFORM_VECTORS",
5521
+ v8::Integer::NewFromUnsigned(isolate, 0x8DFD));
5522
+ tmpl->Set(isolate, "SHADER_TYPE", v8::Integer::NewFromUnsigned(isolate, 0x8B4F));
5523
+ tmpl->Set(isolate, "SHADING_LANGUAGE_VERSION", v8::Integer::NewFromUnsigned(isolate, 0x8B8C));
5524
+ tmpl->Set(isolate, "CURRENT_PROGRAM", v8::Integer::NewFromUnsigned(isolate, 0x8B8D));
5521
5525
 
5522
5526
  /* Blending modes */
5523
5527
 
5524
- tmpl->Set(isolate, "NEVER", v8::Uint32::New(isolate, 0x0200));
5525
- tmpl->Set(isolate, "LESS", v8::Uint32::New(isolate, 0x0201));
5526
- tmpl->Set(isolate, "EQUAL", v8::Uint32::New(isolate, 0x0202));
5528
+ tmpl->Set(isolate, "NEVER", v8::Integer::NewFromUnsigned(isolate, 0x0200));
5529
+ tmpl->Set(isolate, "LESS", v8::Integer::NewFromUnsigned(isolate, 0x0201));
5530
+ tmpl->Set(isolate, "EQUAL", v8::Integer::NewFromUnsigned(isolate, 0x0202));
5527
5531
 
5528
5532
  /* Blending equations */
5529
5533
 
5530
5534
  /* Getting GL parameter information */
5531
5535
 
5532
- tmpl->Set(isolate, "LEQUAL", v8::Uint32::New(isolate, 0x0203));
5533
- tmpl->Set(isolate, "GREATER", v8::Uint32::New(isolate, 0x0204));
5534
- tmpl->Set(isolate, "NOTEQUAL", v8::Uint32::New(isolate, 0x0205));
5535
- tmpl->Set(isolate, "GEQUAL", v8::Uint32::New(isolate, 0x0206));
5536
- tmpl->Set(isolate, "ALWAYS", v8::Uint32::New(isolate, 0x0207));
5537
- tmpl->Set(isolate, "KEEP", v8::Uint32::New(isolate, 0x1E00));
5538
- tmpl->Set(isolate, "REPLACE", v8::Uint32::New(isolate, 0x1E01));
5539
- tmpl->Set(isolate, "INCR", v8::Uint32::New(isolate, 0x1E02));
5540
- tmpl->Set(isolate, "DECR", v8::Uint32::New(isolate, 0x1E03));
5541
- tmpl->Set(isolate, "INVERT", v8::Uint32::New(isolate, 0x150A));
5542
- tmpl->Set(isolate, "INCR_WRAP", v8::Uint32::New(isolate, 0x8507));
5543
- tmpl->Set(isolate, "DECR_WRAP", v8::Uint32::New(isolate, 0x8508));
5544
- tmpl->Set(isolate, "NEAREST", v8::Uint32::New(isolate, 0x2600));
5545
- tmpl->Set(isolate, "LINEAR", v8::Uint32::New(isolate, 0x2601));
5546
- tmpl->Set(isolate, "NEAREST_MIPMAP_NEAREST", v8::Uint32::New(isolate, 0x2700));
5547
- tmpl->Set(isolate, "LINEAR_MIPMAP_NEAREST", v8::Uint32::New(isolate, 0x2701));
5548
- tmpl->Set(isolate, "NEAREST_MIPMAP_LINEAR", v8::Uint32::New(isolate, 0x2702));
5549
- tmpl->Set(isolate, "LINEAR_MIPMAP_LINEAR", v8::Uint32::New(isolate, 0x2703));
5550
- tmpl->Set(isolate, "TEXTURE_MAG_FILTER", v8::Uint32::New(isolate, 0x2800));
5551
- tmpl->Set(isolate, "TEXTURE_MIN_FILTER", v8::Uint32::New(isolate, 0x2801));
5552
- tmpl->Set(isolate, "TEXTURE_WRAP_S", v8::Uint32::New(isolate, 0x2802));
5553
- tmpl->Set(isolate, "TEXTURE_WRAP_T", v8::Uint32::New(isolate, 0x2803));
5554
- tmpl->Set(isolate, "TEXTURE_2D", v8::Uint32::New(isolate, 0x0DE1));
5555
- tmpl->Set(isolate, "TEXTURE", v8::Uint32::New(isolate, 0x1702));
5556
- tmpl->Set(isolate, "TEXTURE_CUBE_MAP", v8::Uint32::New(isolate, 0x8513));
5557
- tmpl->Set(isolate, "TEXTURE_BINDING_CUBE_MAP", v8::Uint32::New(isolate, 0x8514));
5558
- tmpl->Set(isolate, "TEXTURE_CUBE_MAP_POSITIVE_X", v8::Uint32::New(isolate, 0x8515));
5559
- tmpl->Set(isolate, "TEXTURE_CUBE_MAP_NEGATIVE_X", v8::Uint32::New(isolate, 0x8516));
5560
- tmpl->Set(isolate, "TEXTURE_CUBE_MAP_POSITIVE_Y", v8::Uint32::New(isolate, 0x8517));
5561
- tmpl->Set(isolate, "TEXTURE_CUBE_MAP_NEGATIVE_Y", v8::Uint32::New(isolate, 0x8518));
5562
- tmpl->Set(isolate, "TEXTURE_CUBE_MAP_POSITIVE_Z", v8::Uint32::New(isolate, 0x8519));
5563
- tmpl->Set(isolate, "TEXTURE_CUBE_MAP_NEGATIVE_Z", v8::Uint32::New(isolate, 0x851A));
5564
- tmpl->Set(isolate, "MAX_CUBE_MAP_TEXTURE_SIZE", v8::Uint32::New(isolate, 0x851C));
5565
- tmpl->Set(isolate, "TEXTURE0", v8::Uint32::New(isolate, 0x84C0));
5566
- tmpl->Set(isolate, "TEXTURE1", v8::Uint32::New(isolate, 0x84C1));
5567
- tmpl->Set(isolate, "TEXTURE2", v8::Uint32::New(isolate, 0x84C2));
5568
- tmpl->Set(isolate, "TEXTURE3", v8::Uint32::New(isolate, 0x84C3));
5569
- tmpl->Set(isolate, "TEXTURE4", v8::Uint32::New(isolate, 0x84C4));
5570
- tmpl->Set(isolate, "TEXTURE5", v8::Uint32::New(isolate, 0x84C5));
5571
- tmpl->Set(isolate, "TEXTURE6", v8::Uint32::New(isolate, 0x84C6));
5572
- tmpl->Set(isolate, "TEXTURE7", v8::Uint32::New(isolate, 0x84C7));
5573
- tmpl->Set(isolate, "TEXTURE8", v8::Uint32::New(isolate, 0x84C8));
5574
- tmpl->Set(isolate, "TEXTURE9", v8::Uint32::New(isolate, 0x84C9));
5575
- tmpl->Set(isolate, "TEXTURE10", v8::Uint32::New(isolate, 0x84CA));
5576
- tmpl->Set(isolate, "TEXTURE11", v8::Uint32::New(isolate, 0x84CB));
5577
- tmpl->Set(isolate, "TEXTURE12", v8::Uint32::New(isolate, 0x84CC));
5578
- tmpl->Set(isolate, "TEXTURE13", v8::Uint32::New(isolate, 0x84CD));
5579
- tmpl->Set(isolate, "TEXTURE14", v8::Uint32::New(isolate, 0x84CE));
5580
- tmpl->Set(isolate, "TEXTURE15", v8::Uint32::New(isolate, 0x84CF));
5581
- tmpl->Set(isolate, "TEXTURE16", v8::Uint32::New(isolate, 0x84D0));
5582
- tmpl->Set(isolate, "TEXTURE17", v8::Uint32::New(isolate, 0x84D1));
5583
- tmpl->Set(isolate, "TEXTURE18", v8::Uint32::New(isolate, 0x84D2));
5584
- tmpl->Set(isolate, "TEXTURE19", v8::Uint32::New(isolate, 0x84D3));
5585
- tmpl->Set(isolate, "TEXTURE20", v8::Uint32::New(isolate, 0x84D4));
5586
- tmpl->Set(isolate, "TEXTURE21", v8::Uint32::New(isolate, 0x84D5));
5587
- tmpl->Set(isolate, "TEXTURE22", v8::Uint32::New(isolate, 0x84D6));
5588
- tmpl->Set(isolate, "TEXTURE23", v8::Uint32::New(isolate, 0x84D7));
5589
- tmpl->Set(isolate, "TEXTURE24", v8::Uint32::New(isolate, 0x84D8));
5590
- tmpl->Set(isolate, "TEXTURE25", v8::Uint32::New(isolate, 0x84D9));
5591
- tmpl->Set(isolate, "TEXTURE26", v8::Uint32::New(isolate, 0x84DA));
5592
- tmpl->Set(isolate, "TEXTURE27", v8::Uint32::New(isolate, 0x84DB));
5593
- tmpl->Set(isolate, "TEXTURE28", v8::Uint32::New(isolate, 0x84DC));
5594
- tmpl->Set(isolate, "TEXTURE29", v8::Uint32::New(isolate, 0x84DD));
5536
+ tmpl->Set(isolate, "LEQUAL", v8::Integer::NewFromUnsigned(isolate, 0x0203));
5537
+ tmpl->Set(isolate, "GREATER", v8::Integer::NewFromUnsigned(isolate, 0x0204));
5538
+ tmpl->Set(isolate, "NOTEQUAL", v8::Integer::NewFromUnsigned(isolate, 0x0205));
5539
+ tmpl->Set(isolate, "GEQUAL", v8::Integer::NewFromUnsigned(isolate, 0x0206));
5540
+ tmpl->Set(isolate, "ALWAYS", v8::Integer::NewFromUnsigned(isolate, 0x0207));
5541
+ tmpl->Set(isolate, "KEEP", v8::Integer::NewFromUnsigned(isolate, 0x1E00));
5542
+ tmpl->Set(isolate, "REPLACE", v8::Integer::NewFromUnsigned(isolate, 0x1E01));
5543
+ tmpl->Set(isolate, "INCR", v8::Integer::NewFromUnsigned(isolate, 0x1E02));
5544
+ tmpl->Set(isolate, "DECR", v8::Integer::NewFromUnsigned(isolate, 0x1E03));
5545
+ tmpl->Set(isolate, "INVERT", v8::Integer::NewFromUnsigned(isolate, 0x150A));
5546
+ tmpl->Set(isolate, "INCR_WRAP", v8::Integer::NewFromUnsigned(isolate, 0x8507));
5547
+ tmpl->Set(isolate, "DECR_WRAP", v8::Integer::NewFromUnsigned(isolate, 0x8508));
5548
+ tmpl->Set(isolate, "NEAREST", v8::Integer::NewFromUnsigned(isolate, 0x2600));
5549
+ tmpl->Set(isolate, "LINEAR", v8::Integer::NewFromUnsigned(isolate, 0x2601));
5550
+ tmpl->Set(isolate, "NEAREST_MIPMAP_NEAREST", v8::Integer::NewFromUnsigned(isolate, 0x2700));
5551
+ tmpl->Set(isolate, "LINEAR_MIPMAP_NEAREST", v8::Integer::NewFromUnsigned(isolate, 0x2701));
5552
+ tmpl->Set(isolate, "NEAREST_MIPMAP_LINEAR", v8::Integer::NewFromUnsigned(isolate, 0x2702));
5553
+ tmpl->Set(isolate, "LINEAR_MIPMAP_LINEAR", v8::Integer::NewFromUnsigned(isolate, 0x2703));
5554
+ tmpl->Set(isolate, "TEXTURE_MAG_FILTER", v8::Integer::NewFromUnsigned(isolate, 0x2800));
5555
+ tmpl->Set(isolate, "TEXTURE_MIN_FILTER", v8::Integer::NewFromUnsigned(isolate, 0x2801));
5556
+ tmpl->Set(isolate, "TEXTURE_WRAP_S", v8::Integer::NewFromUnsigned(isolate, 0x2802));
5557
+ tmpl->Set(isolate, "TEXTURE_WRAP_T", v8::Integer::NewFromUnsigned(isolate, 0x2803));
5558
+ tmpl->Set(isolate, "TEXTURE_2D", v8::Integer::NewFromUnsigned(isolate, 0x0DE1));
5559
+ tmpl->Set(isolate, "TEXTURE", v8::Integer::NewFromUnsigned(isolate, 0x1702));
5560
+ tmpl->Set(isolate, "TEXTURE_CUBE_MAP", v8::Integer::NewFromUnsigned(isolate, 0x8513));
5561
+ tmpl->Set(isolate, "TEXTURE_BINDING_CUBE_MAP", v8::Integer::NewFromUnsigned(isolate, 0x8514));
5562
+ tmpl->Set(isolate, "TEXTURE_CUBE_MAP_POSITIVE_X",
5563
+ v8::Integer::NewFromUnsigned(isolate, 0x8515));
5564
+ tmpl->Set(isolate, "TEXTURE_CUBE_MAP_NEGATIVE_X",
5565
+ v8::Integer::NewFromUnsigned(isolate, 0x8516));
5566
+ tmpl->Set(isolate, "TEXTURE_CUBE_MAP_POSITIVE_Y",
5567
+ v8::Integer::NewFromUnsigned(isolate, 0x8517));
5568
+ tmpl->Set(isolate, "TEXTURE_CUBE_MAP_NEGATIVE_Y",
5569
+ v8::Integer::NewFromUnsigned(isolate, 0x8518));
5570
+ tmpl->Set(isolate, "TEXTURE_CUBE_MAP_POSITIVE_Z",
5571
+ v8::Integer::NewFromUnsigned(isolate, 0x8519));
5572
+ tmpl->Set(isolate, "TEXTURE_CUBE_MAP_NEGATIVE_Z",
5573
+ v8::Integer::NewFromUnsigned(isolate, 0x851A));
5574
+ tmpl->Set(isolate, "MAX_CUBE_MAP_TEXTURE_SIZE", v8::Integer::NewFromUnsigned(isolate, 0x851C));
5575
+ tmpl->Set(isolate, "TEXTURE0", v8::Integer::NewFromUnsigned(isolate, 0x84C0));
5576
+ tmpl->Set(isolate, "TEXTURE1", v8::Integer::NewFromUnsigned(isolate, 0x84C1));
5577
+ tmpl->Set(isolate, "TEXTURE2", v8::Integer::NewFromUnsigned(isolate, 0x84C2));
5578
+ tmpl->Set(isolate, "TEXTURE3", v8::Integer::NewFromUnsigned(isolate, 0x84C3));
5579
+ tmpl->Set(isolate, "TEXTURE4", v8::Integer::NewFromUnsigned(isolate, 0x84C4));
5580
+ tmpl->Set(isolate, "TEXTURE5", v8::Integer::NewFromUnsigned(isolate, 0x84C5));
5581
+ tmpl->Set(isolate, "TEXTURE6", v8::Integer::NewFromUnsigned(isolate, 0x84C6));
5582
+ tmpl->Set(isolate, "TEXTURE7", v8::Integer::NewFromUnsigned(isolate, 0x84C7));
5583
+ tmpl->Set(isolate, "TEXTURE8", v8::Integer::NewFromUnsigned(isolate, 0x84C8));
5584
+ tmpl->Set(isolate, "TEXTURE9", v8::Integer::NewFromUnsigned(isolate, 0x84C9));
5585
+ tmpl->Set(isolate, "TEXTURE10", v8::Integer::NewFromUnsigned(isolate, 0x84CA));
5586
+ tmpl->Set(isolate, "TEXTURE11", v8::Integer::NewFromUnsigned(isolate, 0x84CB));
5587
+ tmpl->Set(isolate, "TEXTURE12", v8::Integer::NewFromUnsigned(isolate, 0x84CC));
5588
+ tmpl->Set(isolate, "TEXTURE13", v8::Integer::NewFromUnsigned(isolate, 0x84CD));
5589
+ tmpl->Set(isolate, "TEXTURE14", v8::Integer::NewFromUnsigned(isolate, 0x84CE));
5590
+ tmpl->Set(isolate, "TEXTURE15", v8::Integer::NewFromUnsigned(isolate, 0x84CF));
5591
+ tmpl->Set(isolate, "TEXTURE16", v8::Integer::NewFromUnsigned(isolate, 0x84D0));
5592
+ tmpl->Set(isolate, "TEXTURE17", v8::Integer::NewFromUnsigned(isolate, 0x84D1));
5593
+ tmpl->Set(isolate, "TEXTURE18", v8::Integer::NewFromUnsigned(isolate, 0x84D2));
5594
+ tmpl->Set(isolate, "TEXTURE19", v8::Integer::NewFromUnsigned(isolate, 0x84D3));
5595
+ tmpl->Set(isolate, "TEXTURE20", v8::Integer::NewFromUnsigned(isolate, 0x84D4));
5596
+ tmpl->Set(isolate, "TEXTURE21", v8::Integer::NewFromUnsigned(isolate, 0x84D5));
5597
+ tmpl->Set(isolate, "TEXTURE22", v8::Integer::NewFromUnsigned(isolate, 0x84D6));
5598
+ tmpl->Set(isolate, "TEXTURE23", v8::Integer::NewFromUnsigned(isolate, 0x84D7));
5599
+ tmpl->Set(isolate, "TEXTURE24", v8::Integer::NewFromUnsigned(isolate, 0x84D8));
5600
+ tmpl->Set(isolate, "TEXTURE25", v8::Integer::NewFromUnsigned(isolate, 0x84D9));
5601
+ tmpl->Set(isolate, "TEXTURE26", v8::Integer::NewFromUnsigned(isolate, 0x84DA));
5602
+ tmpl->Set(isolate, "TEXTURE27", v8::Integer::NewFromUnsigned(isolate, 0x84DB));
5603
+ tmpl->Set(isolate, "TEXTURE28", v8::Integer::NewFromUnsigned(isolate, 0x84DC));
5604
+ tmpl->Set(isolate, "TEXTURE29", v8::Integer::NewFromUnsigned(isolate, 0x84DD));
5595
5605
 
5596
5606
  /* Getting GL parameter information */
5597
5607
 
5598
5608
  /* Buffers */
5599
5609
 
5600
- tmpl->Set(isolate, "TEXTURE30", v8::Uint32::New(isolate, 0x84DE));
5601
- tmpl->Set(isolate, "TEXTURE31", v8::Uint32::New(isolate, 0x84DF));
5602
- tmpl->Set(isolate, "ACTIVE_TEXTURE", v8::Uint32::New(isolate, 0x84E0));
5603
- tmpl->Set(isolate, "REPEAT", v8::Uint32::New(isolate, 0x2901));
5604
- tmpl->Set(isolate, "CLAMP_TO_EDGE", v8::Uint32::New(isolate, 0x812F));
5605
- tmpl->Set(isolate, "MIRRORED_REPEAT", v8::Uint32::New(isolate, 0x8370));
5606
- tmpl->Set(isolate, "FLOAT_VEC2", v8::Uint32::New(isolate, 0x8B50));
5610
+ tmpl->Set(isolate, "TEXTURE30", v8::Integer::NewFromUnsigned(isolate, 0x84DE));
5611
+ tmpl->Set(isolate, "TEXTURE31", v8::Integer::NewFromUnsigned(isolate, 0x84DF));
5612
+ tmpl->Set(isolate, "ACTIVE_TEXTURE", v8::Integer::NewFromUnsigned(isolate, 0x84E0));
5613
+ tmpl->Set(isolate, "REPEAT", v8::Integer::NewFromUnsigned(isolate, 0x2901));
5614
+ tmpl->Set(isolate, "CLAMP_TO_EDGE", v8::Integer::NewFromUnsigned(isolate, 0x812F));
5615
+ tmpl->Set(isolate, "MIRRORED_REPEAT", v8::Integer::NewFromUnsigned(isolate, 0x8370));
5616
+ tmpl->Set(isolate, "FLOAT_VEC2", v8::Integer::NewFromUnsigned(isolate, 0x8B50));
5607
5617
 
5608
5618
  /* Buffers */
5609
5619
 
5610
5620
  /* Vertex attributes */
5611
5621
 
5612
- tmpl->Set(isolate, "FLOAT_VEC3", v8::Uint32::New(isolate, 0x8B51));
5613
- tmpl->Set(isolate, "FLOAT_VEC4", v8::Uint32::New(isolate, 0x8B52));
5614
- tmpl->Set(isolate, "INT_VEC2", v8::Uint32::New(isolate, 0x8B53));
5615
- tmpl->Set(isolate, "INT_VEC3", v8::Uint32::New(isolate, 0x8B54));
5616
- tmpl->Set(isolate, "INT_VEC4", v8::Uint32::New(isolate, 0x8B55));
5617
- tmpl->Set(isolate, "BOOL", v8::Uint32::New(isolate, 0x8B56));
5618
- tmpl->Set(isolate, "BOOL_VEC2", v8::Uint32::New(isolate, 0x8B57));
5619
- tmpl->Set(isolate, "BOOL_VEC3", v8::Uint32::New(isolate, 0x8B58));
5622
+ tmpl->Set(isolate, "FLOAT_VEC3", v8::Integer::NewFromUnsigned(isolate, 0x8B51));
5623
+ tmpl->Set(isolate, "FLOAT_VEC4", v8::Integer::NewFromUnsigned(isolate, 0x8B52));
5624
+ tmpl->Set(isolate, "INT_VEC2", v8::Integer::NewFromUnsigned(isolate, 0x8B53));
5625
+ tmpl->Set(isolate, "INT_VEC3", v8::Integer::NewFromUnsigned(isolate, 0x8B54));
5626
+ tmpl->Set(isolate, "INT_VEC4", v8::Integer::NewFromUnsigned(isolate, 0x8B55));
5627
+ tmpl->Set(isolate, "BOOL", v8::Integer::NewFromUnsigned(isolate, 0x8B56));
5628
+ tmpl->Set(isolate, "BOOL_VEC2", v8::Integer::NewFromUnsigned(isolate, 0x8B57));
5629
+ tmpl->Set(isolate, "BOOL_VEC3", v8::Integer::NewFromUnsigned(isolate, 0x8B58));
5620
5630
 
5621
5631
  /* Vertex attributes */
5622
5632
 
5623
5633
  /* Culling */
5624
5634
 
5625
- tmpl->Set(isolate, "BOOL_VEC4", v8::Uint32::New(isolate, 0x8B59));
5626
- tmpl->Set(isolate, "FLOAT_MAT2", v8::Uint32::New(isolate, 0x8B5A));
5627
- tmpl->Set(isolate, "FLOAT_MAT3", v8::Uint32::New(isolate, 0x8B5B));
5628
- tmpl->Set(isolate, "FLOAT_MAT4", v8::Uint32::New(isolate, 0x8B5C));
5635
+ tmpl->Set(isolate, "BOOL_VEC4", v8::Integer::NewFromUnsigned(isolate, 0x8B59));
5636
+ tmpl->Set(isolate, "FLOAT_MAT2", v8::Integer::NewFromUnsigned(isolate, 0x8B5A));
5637
+ tmpl->Set(isolate, "FLOAT_MAT3", v8::Integer::NewFromUnsigned(isolate, 0x8B5B));
5638
+ tmpl->Set(isolate, "FLOAT_MAT4", v8::Integer::NewFromUnsigned(isolate, 0x8B5C));
5629
5639
 
5630
5640
  /* Culling */
5631
5641
 
5632
5642
  /* Enabling and disabling */
5633
5643
 
5634
- tmpl->Set(isolate, "SAMPLER_2D", v8::Uint32::New(isolate, 0x8B5E));
5635
- tmpl->Set(isolate, "SAMPLER_CUBE", v8::Uint32::New(isolate, 0x8B60));
5636
- tmpl->Set(isolate, "LOW_FLOAT", v8::Uint32::New(isolate, 0x8DF0));
5637
- tmpl->Set(isolate, "MEDIUM_FLOAT", v8::Uint32::New(isolate, 0x8DF1));
5638
- tmpl->Set(isolate, "HIGH_FLOAT", v8::Uint32::New(isolate, 0x8DF2));
5639
- tmpl->Set(isolate, "LOW_INT", v8::Uint32::New(isolate, 0x8DF3));
5640
- tmpl->Set(isolate, "MEDIUM_INT", v8::Uint32::New(isolate, 0x8DF4));
5641
- tmpl->Set(isolate, "HIGH_INT", v8::Uint32::New(isolate, 0x8DF5));
5644
+ tmpl->Set(isolate, "SAMPLER_2D", v8::Integer::NewFromUnsigned(isolate, 0x8B5E));
5645
+ tmpl->Set(isolate, "SAMPLER_CUBE", v8::Integer::NewFromUnsigned(isolate, 0x8B60));
5646
+ tmpl->Set(isolate, "LOW_FLOAT", v8::Integer::NewFromUnsigned(isolate, 0x8DF0));
5647
+ tmpl->Set(isolate, "MEDIUM_FLOAT", v8::Integer::NewFromUnsigned(isolate, 0x8DF1));
5648
+ tmpl->Set(isolate, "HIGH_FLOAT", v8::Integer::NewFromUnsigned(isolate, 0x8DF2));
5649
+ tmpl->Set(isolate, "LOW_INT", v8::Integer::NewFromUnsigned(isolate, 0x8DF3));
5650
+ tmpl->Set(isolate, "MEDIUM_INT", v8::Integer::NewFromUnsigned(isolate, 0x8DF4));
5651
+ tmpl->Set(isolate, "HIGH_INT", v8::Integer::NewFromUnsigned(isolate, 0x8DF5));
5642
5652
 
5643
5653
  /* Enabling and disabling */
5644
5654
 
5645
- tmpl->Set(isolate, "FRAMEBUFFER", v8::Uint32::New(isolate, 0x8D40));
5646
- tmpl->Set(isolate, "RENDERBUFFER", v8::Uint32::New(isolate, 0x8D41));
5647
- tmpl->Set(isolate, "RGBA4", v8::Uint32::New(isolate, 0x8056));
5648
- tmpl->Set(isolate, "RGB5_A1", v8::Uint32::New(isolate, 0x8057));
5649
- tmpl->Set(isolate, "RGB565", v8::Uint32::New(isolate, 0x8D62));
5650
- tmpl->Set(isolate, "DEPTH_COMPONENT16", v8::Uint32::New(isolate, 0x81A5));
5651
- tmpl->Set(isolate, "STENCIL_INDEX8", v8::Uint32::New(isolate, 0x8D48));
5655
+ tmpl->Set(isolate, "FRAMEBUFFER", v8::Integer::NewFromUnsigned(isolate, 0x8D40));
5656
+ tmpl->Set(isolate, "RENDERBUFFER", v8::Integer::NewFromUnsigned(isolate, 0x8D41));
5657
+ tmpl->Set(isolate, "RGBA4", v8::Integer::NewFromUnsigned(isolate, 0x8056));
5658
+ tmpl->Set(isolate, "RGB5_A1", v8::Integer::NewFromUnsigned(isolate, 0x8057));
5659
+ tmpl->Set(isolate, "RGB565", v8::Integer::NewFromUnsigned(isolate, 0x8D62));
5660
+ tmpl->Set(isolate, "DEPTH_COMPONENT16", v8::Integer::NewFromUnsigned(isolate, 0x81A5));
5661
+ tmpl->Set(isolate, "STENCIL_INDEX8", v8::Integer::NewFromUnsigned(isolate, 0x8D48));
5652
5662
 
5653
5663
  /* Errors */
5654
5664
 
5655
5665
  /* Front face directions */
5656
5666
 
5657
- tmpl->Set(isolate, "DEPTH_STENCIL", v8::Uint32::New(isolate, 0x84F9));
5658
- tmpl->Set(isolate, "RENDERBUFFER_WIDTH", v8::Uint32::New(isolate, 0x8D42));
5667
+ tmpl->Set(isolate, "DEPTH_STENCIL", v8::Integer::NewFromUnsigned(isolate, 0x84F9));
5668
+ tmpl->Set(isolate, "RENDERBUFFER_WIDTH", v8::Integer::NewFromUnsigned(isolate, 0x8D42));
5659
5669
 
5660
5670
  /* Front face directions */
5661
5671
 
5662
5672
  /* Hints */
5663
5673
 
5664
- tmpl->Set(isolate, "RENDERBUFFER_HEIGHT", v8::Uint32::New(isolate, 0x8D43));
5665
- tmpl->Set(isolate, "RENDERBUFFER_INTERNAL_FORMAT", v8::Uint32::New(isolate, 0x8D44));
5666
- tmpl->Set(isolate, "RENDERBUFFER_RED_SIZE", v8::Uint32::New(isolate, 0x8D50));
5667
- tmpl->Set(isolate, "RENDERBUFFER_GREEN_SIZE", v8::Uint32::New(isolate, 0x8D51));
5674
+ tmpl->Set(isolate, "RENDERBUFFER_HEIGHT", v8::Integer::NewFromUnsigned(isolate, 0x8D43));
5675
+ tmpl->Set(isolate, "RENDERBUFFER_INTERNAL_FORMAT",
5676
+ v8::Integer::NewFromUnsigned(isolate, 0x8D44));
5677
+ tmpl->Set(isolate, "RENDERBUFFER_RED_SIZE", v8::Integer::NewFromUnsigned(isolate, 0x8D50));
5678
+ tmpl->Set(isolate, "RENDERBUFFER_GREEN_SIZE", v8::Integer::NewFromUnsigned(isolate, 0x8D51));
5668
5679
 
5669
5680
  /* Hints */
5670
5681
 
5671
5682
  /* Data types */
5672
5683
 
5673
- tmpl->Set(isolate, "RENDERBUFFER_BLUE_SIZE", v8::Uint32::New(isolate, 0x8D52));
5674
- tmpl->Set(isolate, "RENDERBUFFER_ALPHA_SIZE", v8::Uint32::New(isolate, 0x8D53));
5675
- tmpl->Set(isolate, "RENDERBUFFER_DEPTH_SIZE", v8::Uint32::New(isolate, 0x8D54));
5676
- tmpl->Set(isolate, "RENDERBUFFER_STENCIL_SIZE", v8::Uint32::New(isolate, 0x8D55));
5677
- tmpl->Set(isolate, "FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE", v8::Uint32::New(isolate, 0x8CD0));
5678
- tmpl->Set(isolate, "FRAMEBUFFER_ATTACHMENT_OBJECT_NAME", v8::Uint32::New(isolate, 0x8CD1));
5679
- tmpl->Set(isolate, "FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL", v8::Uint32::New(isolate, 0x8CD2));
5684
+ tmpl->Set(isolate, "RENDERBUFFER_BLUE_SIZE", v8::Integer::NewFromUnsigned(isolate, 0x8D52));
5685
+ tmpl->Set(isolate, "RENDERBUFFER_ALPHA_SIZE", v8::Integer::NewFromUnsigned(isolate, 0x8D53));
5686
+ tmpl->Set(isolate, "RENDERBUFFER_DEPTH_SIZE", v8::Integer::NewFromUnsigned(isolate, 0x8D54));
5687
+ tmpl->Set(isolate, "RENDERBUFFER_STENCIL_SIZE", v8::Integer::NewFromUnsigned(isolate, 0x8D55));
5688
+ tmpl->Set(isolate, "FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE",
5689
+ v8::Integer::NewFromUnsigned(isolate, 0x8CD0));
5690
+ tmpl->Set(isolate, "FRAMEBUFFER_ATTACHMENT_OBJECT_NAME",
5691
+ v8::Integer::NewFromUnsigned(isolate, 0x8CD1));
5692
+ tmpl->Set(isolate, "FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL",
5693
+ v8::Integer::NewFromUnsigned(isolate, 0x8CD2));
5680
5694
 
5681
5695
  /* Data types */
5682
5696
 
5683
5697
  /* Pixel formats */
5684
5698
 
5685
5699
  tmpl->Set(isolate, "FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE",
5686
- v8::Uint32::New(isolate, 0x8CD3));
5687
- tmpl->Set(isolate, "COLOR_ATTACHMENT0", v8::Uint32::New(isolate, 0x8CE0));
5688
- tmpl->Set(isolate, "DEPTH_ATTACHMENT", v8::Uint32::New(isolate, 0x8D00));
5689
- tmpl->Set(isolate, "STENCIL_ATTACHMENT", v8::Uint32::New(isolate, 0x8D20));
5690
- tmpl->Set(isolate, "DEPTH_STENCIL_ATTACHMENT", v8::Uint32::New(isolate, 0x821A));
5691
- tmpl->Set(isolate, "NONE", v8::Uint32::New(isolate, 0));
5700
+ v8::Integer::NewFromUnsigned(isolate, 0x8CD3));
5701
+ tmpl->Set(isolate, "COLOR_ATTACHMENT0", v8::Integer::NewFromUnsigned(isolate, 0x8CE0));
5702
+ tmpl->Set(isolate, "DEPTH_ATTACHMENT", v8::Integer::NewFromUnsigned(isolate, 0x8D00));
5703
+ tmpl->Set(isolate, "STENCIL_ATTACHMENT", v8::Integer::NewFromUnsigned(isolate, 0x8D20));
5704
+ tmpl->Set(isolate, "DEPTH_STENCIL_ATTACHMENT", v8::Integer::NewFromUnsigned(isolate, 0x821A));
5705
+ tmpl->Set(isolate, "NONE", v8::Integer::NewFromUnsigned(isolate, 0));
5692
5706
 
5693
5707
  /* Pixel formats */
5694
5708
 
5695
5709
  /* Pixel types */
5696
5710
 
5697
- tmpl->Set(isolate, "FRAMEBUFFER_COMPLETE", v8::Uint32::New(isolate, 0x8CD5));
5698
- tmpl->Set(isolate, "FRAMEBUFFER_INCOMPLETE_ATTACHMENT", v8::Uint32::New(isolate, 0x8CD6));
5711
+ tmpl->Set(isolate, "FRAMEBUFFER_COMPLETE", v8::Integer::NewFromUnsigned(isolate, 0x8CD5));
5712
+ tmpl->Set(isolate, "FRAMEBUFFER_INCOMPLETE_ATTACHMENT",
5713
+ v8::Integer::NewFromUnsigned(isolate, 0x8CD6));
5699
5714
  tmpl->Set(isolate, "FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT",
5700
- v8::Uint32::New(isolate, 0x8CD7));
5715
+ v8::Integer::NewFromUnsigned(isolate, 0x8CD7));
5701
5716
 
5702
5717
  /* Pixel types */
5703
5718
 
5704
5719
  /* Shaders */
5705
5720
 
5706
- tmpl->Set(isolate, "FRAMEBUFFER_INCOMPLETE_DIMENSIONS", v8::Uint32::New(isolate, 0x8CD9));
5707
- tmpl->Set(isolate, "FRAMEBUFFER_UNSUPPORTED", v8::Uint32::New(isolate, 0x8CDD));
5708
- tmpl->Set(isolate, "FRAMEBUFFER_BINDING", v8::Uint32::New(isolate, 0x8CA6));
5709
- tmpl->Set(isolate, "RENDERBUFFER_BINDING", v8::Uint32::New(isolate, 0x8CA7));
5710
- tmpl->Set(isolate, "MAX_RENDERBUFFER_SIZE", v8::Uint32::New(isolate, 0x84E8));
5711
- tmpl->Set(isolate, "INVALID_FRAMEBUFFER_OPERATION", v8::Uint32::New(isolate, 0x0506));
5712
- tmpl->Set(isolate, "UNPACK_FLIP_Y_WEBGL", v8::Uint32::New(isolate, 0x9240));
5713
- tmpl->Set(isolate, "UNPACK_PREMULTIPLY_ALPHA_WEBGL", v8::Uint32::New(isolate, 0x9241));
5714
- tmpl->Set(isolate, "UNPACK_COLORSPACE_CONVERSION_WEBGL", v8::Uint32::New(isolate, 0x9243));
5721
+ tmpl->Set(isolate, "FRAMEBUFFER_INCOMPLETE_DIMENSIONS",
5722
+ v8::Integer::NewFromUnsigned(isolate, 0x8CD9));
5723
+ tmpl->Set(isolate, "FRAMEBUFFER_UNSUPPORTED", v8::Integer::NewFromUnsigned(isolate, 0x8CDD));
5724
+ tmpl->Set(isolate, "FRAMEBUFFER_BINDING", v8::Integer::NewFromUnsigned(isolate, 0x8CA6));
5725
+ tmpl->Set(isolate, "RENDERBUFFER_BINDING", v8::Integer::NewFromUnsigned(isolate, 0x8CA7));
5726
+ tmpl->Set(isolate, "MAX_RENDERBUFFER_SIZE", v8::Integer::NewFromUnsigned(isolate, 0x84E8));
5727
+ tmpl->Set(isolate, "INVALID_FRAMEBUFFER_OPERATION",
5728
+ v8::Integer::NewFromUnsigned(isolate, 0x0506));
5729
+ tmpl->Set(isolate, "UNPACK_FLIP_Y_WEBGL", v8::Integer::NewFromUnsigned(isolate, 0x9240));
5730
+ tmpl->Set(isolate, "UNPACK_PREMULTIPLY_ALPHA_WEBGL",
5731
+ v8::Integer::NewFromUnsigned(isolate, 0x9241));
5732
+ tmpl->Set(isolate, "UNPACK_COLORSPACE_CONVERSION_WEBGL",
5733
+ v8::Integer::NewFromUnsigned(isolate, 0x9243));
5715
5734
  }
5716
5735
 
5717
5736
  void WebGLRenderingContext::SetProps(v8::Isolate *isolate,