@nativescript/canvas 2.0.0-alpha.22 → 2.0.0-alpha.23
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/package.json +1 -1
- package/platforms/android/canvas-release.aar +0 -0
- package/platforms/ios/src/cpp/ImageAssetImpl.cpp +4 -4
- package/platforms/ios/src/cpp/webgl/WebGLActiveInfoImpl.cpp +0 -2
- package/platforms/ios/src/cpp/webgl/WebGLRenderingContext.cpp +643 -624
- package/platforms/ios/src/cpp/webgl/extensions/ANGLE_instanced_arraysImpl.cpp +14 -14
- package/platforms/ios/src/cpp/webgl/extensions/EXT_blend_minmaxImpl.cpp +2 -2
- package/platforms/ios/src/cpp/webgl/extensions/EXT_color_buffer_half_floatImpl.cpp +4 -4
- package/platforms/ios/src/cpp/webgl/extensions/EXT_disjoint_timer_queryImpl.cpp +58 -71
- package/platforms/ios/src/cpp/webgl/extensions/EXT_sRGBImpl.h +4 -4
- package/platforms/ios/src/cpp/webgl/extensions/EXT_texture_filter_anisotropicImpl.h +2 -2
- package/platforms/ios/src/cpp/webgl/extensions/OES_element_index_uintImpl.h +1 -1
- package/platforms/ios/src/cpp/webgl/extensions/OES_standard_derivativesImpl.h +1 -1
- package/platforms/ios/src/cpp/webgl/extensions/OES_texture_half_floatImpl.h +1 -1
- package/platforms/ios/src/cpp/webgl/extensions/OES_vertex_array_objectImpl.h +1 -1
- package/platforms/ios/src/cpp/webgl/extensions/WEBGL_color_buffer_floatImpl.h +4 -4
- package/platforms/ios/src/cpp/webgl/extensions/WEBGL_compressed_texture_atcImpl.h +3 -3
- package/platforms/ios/src/cpp/webgl/extensions/WEBGL_compressed_texture_etc1Impl.h +1 -1
- package/platforms/ios/src/cpp/webgl/extensions/WEBGL_compressed_texture_etcImpl.h +10 -10
- package/platforms/ios/src/cpp/webgl/extensions/WEBGL_compressed_texture_pvrtcImpl.h +4 -4
- package/platforms/ios/src/cpp/webgl/extensions/WEBGL_compressed_texture_s3tcImpl.h +4 -4
- package/platforms/ios/src/cpp/webgl/extensions/WEBGL_compressed_texture_s3tc_srgbImpl.h +4 -4
- package/platforms/ios/src/cpp/webgl/extensions/WEBGL_depth_textureImpl.h +1 -1
- package/platforms/ios/src/cpp/webgl/extensions/WEBGL_draw_buffersImpl.cpp +5 -13
- package/platforms/ios/src/cpp/webgl/extensions/WEBGL_draw_buffersImpl.h +40 -39
- package/platforms/ios/src/cpp/webgl2/WebGL2RenderingContext.cpp +695 -690
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@@ -5,7 +5,7 @@
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#include "ANGLE_instanced_arraysImpl.h"
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#include "Caches.h"
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ANGLE_instanced_arraysImpl::ANGLE_instanced_arraysImpl(ANGLE_instanced_arrays *
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ANGLE_instanced_arraysImpl::ANGLE_instanced_arraysImpl(ANGLE_instanced_arrays *arrays)
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: arrays_(arrays) {}
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ANGLE_instanced_arraysImpl *
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@@ -26,10 +26,10 @@ void ANGLE_instanced_arraysImpl::DrawArraysInstancedANGLE(
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auto isolate = args.GetIsolate();
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auto context = isolate->GetCurrentContext();
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auto mode =
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auto first =
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auto count_ =
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auto primcount =
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auto mode = args[0]->Uint32Value(context).ToChecked();
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auto first = args[1]->Int32Value(context).ToChecked();
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auto count_ = args[2]->Int32Value(context).ToChecked();
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auto primcount = args[3]->Int32Value(context).ToChecked();
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canvas_native_webgl_angle_instanced_arrays_draw_arrays_instanced_angle(
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mode,
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@@ -49,11 +49,11 @@ void ANGLE_instanced_arraysImpl::DrawElementsInstancedANGLE(
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auto isolate = args.GetIsolate();
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auto context = isolate->GetCurrentContext();
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auto mode =
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auto count_ =
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auto type =
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auto offset =
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auto primcount =
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auto mode = args[0]->Uint32Value(context).ToChecked();
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auto count_ = args[1]->Int32Value(context).ToChecked();
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auto type = args[2]->Uint32Value(context).ToChecked();
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auto offset = args[3]->Int32Value(context).ToChecked();
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auto primcount = args[4]->Int32Value(context).ToChecked();
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canvas_native_webgl_angle_instanced_arrays_draw_elements_instanced_angle(
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mode,
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count_,
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@@ -73,8 +73,8 @@ void ANGLE_instanced_arraysImpl::VertexAttribDivisorANGLE(
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auto isolate = args.GetIsolate();
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auto context = isolate->GetCurrentContext();
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auto index =
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auto divisor =
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auto index = args[0]->Uint32Value(context).ToChecked();
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auto divisor = args[1]->Uint32Value(context).ToChecked();
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canvas_native_webgl_angle_instanced_arrays_vertex_attrib_divisor_angle(
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index,
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divisor,
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@@ -98,7 +98,7 @@ v8::Local<v8::FunctionTemplate> ANGLE_instanced_arraysImpl::GetCtor(v8::Isolate
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tmpl->SetInternalFieldCount(1);
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tmpl->Set(ConvertToV8String(isolate, "VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE"),
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v8::
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v8::Integer::NewFromUnsigned(isolate, 0x88FE));
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tmpl->Set(ConvertToV8String(isolate, "ext_name"),
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ConvertToV8String(isolate, "ANGLE_instanced_arrays"));
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@@ -121,6 +121,6 @@ v8::Local<v8::FunctionTemplate> ANGLE_instanced_arraysImpl::GetCtor(v8::Isolate
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return ctorTmpl;
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}
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ANGLE_instanced_arrays*
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ANGLE_instanced_arrays *ANGLE_instanced_arraysImpl::GetArrays() {
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return this->arrays_;
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}
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tmpl->SetInternalFieldCount(1);
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tmpl->Set(ConvertToV8String(isolate, "MIN_EXT"),
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v8::
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v8::Integer::NewFromUnsigned(isolate, 0x8007));
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tmpl->Set(ConvertToV8String(isolate, "MAX_EXT"),
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v8::
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v8::Integer::NewFromUnsigned(isolate, 0x8008));
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tmpl->Set(ConvertToV8String(isolate, "ext_name"),
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ConvertToV8String(isolate, "EXT_blend_minmax"));
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tmpl->SetInternalFieldCount(1);
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tmpl->Set(ConvertToV8String(isolate, "RGBA16F_EXT"),
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v8::
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v8::Integer::NewFromUnsigned(isolate, 0x881A));
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tmpl->Set(ConvertToV8String(isolate, "RGB16F_EXT"),
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v8::
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v8::Integer::NewFromUnsigned(isolate, 0x881B));
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tmpl->Set(ConvertToV8String(isolate, "FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT"),
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v8::
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v8::Integer::NewFromUnsigned(isolate, 0x8211));
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tmpl->Set(ConvertToV8String(isolate, "UNSIGNED_NORMALIZED_EXT"),
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v8::
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v8::Integer::NewFromUnsigned(isolate, 0x8C17));
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tmpl->Set(ConvertToV8String(isolate, "ext_name"),
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ConvertToV8String(isolate, "EXT_color_buffer_half_float"));
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#include "Caches.h"
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EXT_disjoint_timer_queryImpl::EXT_disjoint_timer_queryImpl(
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EXT_disjoint_timer_query *query) : query_(query) {}
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v8::Local<v8::FunctionTemplate> EXT_disjoint_timer_queryImpl::GetCtor(v8::Isolate *isolate) {
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tmpl->SetInternalFieldCount(1);
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tmpl->Set(ConvertToV8String(isolate, "QUERY_COUNTER_BITS_EXT"),
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v8::
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v8::Integer::NewFromUnsigned(isolate, 0x8864));
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tmpl->Set(ConvertToV8String(isolate, "CURRENT_QUERY_EXT"),
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v8::Integer::NewFromUnsigned(isolate, 0x8865));
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tmpl->Set(ConvertToV8String(isolate, "QUERY_RESULT_EXT"),
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v8::
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v8::Integer::NewFromUnsigned(isolate, 0x8866));
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tmpl->Set(ConvertToV8String(isolate, "QUERY_RESULT_AVAILABLE_EXT"),
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v8::Integer::NewFromUnsigned(isolate, 0x8867));
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tmpl->Set(ConvertToV8String(isolate, "TIME_ELAPSED_EXT"),
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v8::Integer::NewFromUnsigned(isolate, 0x88BF));
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tmpl->Set(ConvertToV8String(isolate, "TIMESTAMP_EXT"),
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v8::Integer::NewFromUnsigned(isolate, 0x8E28));
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tmpl->Set(ConvertToV8String(isolate, "GPU_DISJOINT_EXT"),
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v8::Integer::NewFromUnsigned(isolate, 0x8FBB));
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tmpl->Set(ConvertToV8String(isolate, "createQueryExt"),
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}
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auto isolate = args.GetIsolate();
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auto value = args[0];
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ptr->GetQuery());
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}
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auto type = GetNativeType(isolate, value);
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if (type == NativeType::WebGLQuery) {
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auto query = WebGLQuery::GetPointer(value.As<v8::Object>());
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if (query ==
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nullptr) { return; }
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canvas_native_webgl_ext_disjoint_timer_query_delete_query_ext(
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query->GetQuery(),
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ptr->GetQuery());
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}
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}
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void EXT_disjoint_timer_queryImpl::IsQueryExt(
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}
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auto type = GetNativeType(isolate, value.As<v8::Object>());
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if (type == NativeType::WebGLQuery) {
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auto query = WebGLQuery::GetPointer(value.As<v8::Object>());
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if (query != nullptr) {
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auto ret = canvas_native_webgl_ext_disjoint_timer_query_is_query_ext(
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ptr->GetQuery());
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args.GetReturnValue().Set(ret);
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}
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}
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if (type == NativeType::WebGLQuery) {
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auto query = WebGLQuery::GetPointer(value.As<v8::Object>());
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if (query != nullptr) {
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auto ret = canvas_native_webgl_ext_disjoint_timer_query_is_query_ext(
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query->GetQuery(),
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ptr->GetQuery());
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args.GetReturnValue().Set(ret);
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}
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auto query = WebGLQuery::GetPointer(queryValue.As<v8::Object>());
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auto target = targetValue->Uint32Value(context).ToChecked();
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auto type = GetNativeType(isolate, queryValue);
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if (type == NativeType::WebGLQuery) {
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auto query = WebGLQuery::GetPointer(queryValue.As<v8::Object>());
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canvas_native_webgl_ext_disjoint_timer_query_end_query_ext(
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void EXT_disjoint_timer_queryImpl::QueryCounterExt(
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auto query = WebGLQuery::GetPointer(queryValue.As<v8::Object>());
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if (type == NativeType::WebGLQuery) {
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auto query = WebGLQuery::GetPointer(queryValue.As<v8::Object>());
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canvas_native_webgl_ext_disjoint_timer_query_query_counter_ext(
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auto target =
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auto pname =
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auto target = args[0]->Uint32Value(context).ToChecked();
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auto pname =
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query->GetQuery(),
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pname,
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ptr->GetQuery()
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);
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// GL_QUERY_RESULT_AVAILABLE_EXT
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if (pname == 0x8867) {
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args.GetReturnValue().Set(canvas_native_webgl_result_get_i32(
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ret));
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canvas_native_webgl_WebGLResult_destroy(ret);
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}
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auto pname =
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query->GetQuery(),
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@@ -318,6 +305,6 @@ void EXT_disjoint_timer_queryImpl::GetQueryParameterExt(
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}
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EXT_disjoint_timer_query*
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EXT_disjoint_timer_query *EXT_disjoint_timer_queryImpl::GetQuery() {
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return this->query_;
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}
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tmpl->SetInternalFieldCount(1);
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tmpl->Set(ConvertToV8String(isolate, "SRGB_EXT"),
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v8::Integer::NewFromUnsigned(isolate, GL_SRGB_EXT));
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v8::Integer::NewFromUnsigned(isolate, GL_SRGB_ALPHA_EXT));
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tmpl->Set(ConvertToV8String(isolate, "SRGB8_ALPHA8_EXT"),
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v8::Integer::NewFromUnsigned(isolate, GL_SRGB8_ALPHA8_EXT));
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tmpl->Set(ConvertToV8String(isolate, "FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT"),
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v8::Integer::NewFromUnsigned(isolate, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT));
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tmpl->Set(ConvertToV8String(isolate, "ext_name"), ConvertToV8String(isolate, "EXT_sRGB"));
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@@ -26,9 +26,9 @@ public:
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tmpl->SetInternalFieldCount(1);
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tmpl->Set(ConvertToV8String(isolate, "MAX_TEXTURE_MAX_ANISOTROPY_EXT"),
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v8::
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v8::Integer::NewFromUnsigned(isolate, GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT));
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tmpl->Set(ConvertToV8String(isolate, "TEXTURE_MAX_ANISOTROPY_EXT"),
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v8::
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+
v8::Integer::NewFromUnsigned(isolate, GL_TEXTURE_MAX_ANISOTROPY_EXT));
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tmpl->Set(ConvertToV8String(isolate, "ext_name"),
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ConvertToV8String(isolate, "EXT_texture_filter_anisotropic"));
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@@ -27,7 +27,7 @@ public:
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tmpl->SetInternalFieldCount(1);
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tmpl->Set(ConvertToV8String(isolate, "UNSIGNED_INT"),
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v8::
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+
v8::Integer::NewFromUnsigned(isolate, GL_UNSIGNED_INT));
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tmpl->Set(ConvertToV8String(isolate, "ext_name"),
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ConvertToV8String(isolate, "OES_element_index_uint"));
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@@ -26,7 +26,7 @@ public:
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auto tmpl = ctorTmpl->InstanceTemplate();
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tmpl->SetInternalFieldCount(1);
|
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tmpl->Set(ConvertToV8String(isolate, "FRAGMENT_SHADER_DERIVATIVE_HINT_OES"),
|
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-
v8::
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+
v8::Integer::NewFromUnsigned(isolate, GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES));
|
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tmpl->Set(ConvertToV8String(isolate, "ext_name"),
|
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ConvertToV8String(isolate, "OES_standard_derivatives"));
|
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cache->OES_standard_derivativesTmpl =
|
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@@ -26,7 +26,7 @@ public:
|
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26
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auto tmpl = ctorTmpl->InstanceTemplate();
|
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tmpl->SetInternalFieldCount(1);
|
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28
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tmpl->Set(ConvertToV8String(isolate, "ext_name"), ConvertToV8String(isolate, "OES_texture_half_float"));
|
|
29
|
-
tmpl->Set(ConvertToV8String(isolate, "HALF_FLOAT_OES"), v8::
|
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29
|
+
tmpl->Set(ConvertToV8String(isolate, "HALF_FLOAT_OES"), v8::Integer::New(isolate, GL_HALF_FLOAT_OES));
|
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cache->OES_texture_half_floatTmpl =
|
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std::make_unique<v8::Persistent<v8::FunctionTemplate>>(isolate, ctorTmpl);
|
|
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32
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return ctorTmpl;
|
|
@@ -33,7 +33,7 @@ public:
|
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tmpl->Set(ConvertToV8String(isolate, "ext_name"),
|
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ConvertToV8String(isolate, "OES_vertex_array_object"));
|
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tmpl->Set(ConvertToV8String(isolate, "VERTEX_ARRAY_BINDING_OES"),
|
|
36
|
-
v8::
|
|
36
|
+
v8::Integer::NewFromUnsigned(isolate, GL_VERTEX_ARRAY_BINDING_OES));
|
|
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tmpl->Set(ConvertToV8String(isolate, "createVertexArrayOES"),
|
|
38
38
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v8::FunctionTemplate::New(isolate, &CreateVertexArrayOES));
|
|
39
39
|
tmpl->Set(ConvertToV8String(isolate, "deleteVertexArrayOES"),
|
|
@@ -29,13 +29,13 @@ public:
|
|
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29
29
|
ConvertToV8String(isolate, "WEBGL_color_buffer_float"));
|
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30
30
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31
31
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tmpl->Set(ConvertToV8String(isolate, "RGBA32F_EXT"),
|
|
32
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-
v8::
|
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32
|
+
v8::Integer::NewFromUnsigned(isolate, GL_RGBA32F_EXT));
|
|
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33
|
tmpl->Set(ConvertToV8String(isolate, "RGB32F_EXT"),
|
|
34
|
-
v8::
|
|
34
|
+
v8::Integer::NewFromUnsigned(isolate, GL_RGB32F_EXT));
|
|
35
35
|
tmpl->Set(ConvertToV8String(isolate, "FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT"),
|
|
36
|
-
v8::
|
|
36
|
+
v8::Integer::NewFromUnsigned(isolate, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT));
|
|
37
37
|
tmpl->Set(ConvertToV8String(isolate, "UNSIGNED_NORMALIZED_EXT"),
|
|
38
|
-
v8::
|
|
38
|
+
v8::Integer::NewFromUnsigned(isolate, GL_UNSIGNED_NORMALIZED_EXT));
|
|
39
39
|
cache->WEBGL_color_buffer_floatTmpl =
|
|
40
40
|
std::make_unique<v8::Persistent<v8::FunctionTemplate>>(isolate, ctorTmpl);
|
|
41
41
|
return ctorTmpl;
|
|
@@ -28,11 +28,11 @@ public:
|
|
|
28
28
|
tmpl->Set(ConvertToV8String(isolate, "ext_name"),
|
|
29
29
|
ConvertToV8String(isolate, "WEBGL_compressed_texture_atc"));
|
|
30
30
|
tmpl->Set(ConvertToV8String(isolate, "COMPRESSED_RGB_ATC_WEBGL"),
|
|
31
|
-
v8::
|
|
31
|
+
v8::Integer::NewFromUnsigned(isolate, GL_ATC_RGB_AMD));
|
|
32
32
|
tmpl->Set(ConvertToV8String(isolate, "COMPRESSED_RGBA_ATC_EXPLICIT_ALPHA_WEBGL"),
|
|
33
|
-
v8::
|
|
33
|
+
v8::Integer::NewFromUnsigned(isolate, GL_ATC_RGBA_EXPLICIT_ALPHA_AMD));
|
|
34
34
|
tmpl->Set(ConvertToV8String(isolate, "COMPRESSED_RGBA_ATC_INTERPOLATED_ALPHA_WEBGL"),
|
|
35
|
-
v8::
|
|
35
|
+
v8::Integer::NewFromUnsigned(isolate, GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD));
|
|
36
36
|
|
|
37
37
|
cache->WEBGL_compressed_texture_atcTmpl =
|
|
38
38
|
std::make_unique<v8::Persistent<v8::FunctionTemplate>>(isolate, ctorTmpl);
|
|
@@ -30,7 +30,7 @@ public:
|
|
|
30
30
|
tmpl->Set(ConvertToV8String(isolate, "ext_name"),
|
|
31
31
|
ConvertToV8String(isolate, "WEBGL_compressed_texture_etc1"));
|
|
32
32
|
tmpl->Set(ConvertToV8String(isolate, "COMPRESSED_RGB_ETC1_WEBGL"),
|
|
33
|
-
v8::
|
|
33
|
+
v8::Integer::NewFromUnsigned(isolate, GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG));
|
|
34
34
|
|
|
35
35
|
cache->WEBGL_compressed_texture_etc1Tmpl =
|
|
36
36
|
std::make_unique<v8::Persistent<v8::FunctionTemplate>>(isolate, ctorTmpl);
|
|
@@ -27,34 +27,34 @@ public:
|
|
|
27
27
|
tmpl->SetInternalFieldCount(1);
|
|
28
28
|
|
|
29
29
|
tmpl->Set(ConvertToV8String(isolate, "COMPRESSED_R11_EAC"),
|
|
30
|
-
v8::
|
|
30
|
+
v8::Integer::NewFromUnsigned(isolate, GL_COMPRESSED_R11_EAC));
|
|
31
31
|
|
|
32
32
|
tmpl->Set(ConvertToV8String(isolate, "COMPRESSED_SIGNED_R11_EAC"),
|
|
33
|
-
v8::
|
|
33
|
+
v8::Integer::NewFromUnsigned(isolate, GL_COMPRESSED_SIGNED_R11_EAC));
|
|
34
34
|
|
|
35
35
|
tmpl->Set(ConvertToV8String(isolate, "COMPRESSED_RG11_EAC"),
|
|
36
|
-
v8::
|
|
36
|
+
v8::Integer::NewFromUnsigned(isolate, GL_COMPRESSED_RG11_EAC));
|
|
37
37
|
|
|
38
38
|
tmpl->Set(ConvertToV8String(isolate, "COMPRESSED_SIGNED_RG11_EAC"),
|
|
39
|
-
v8::
|
|
39
|
+
v8::Integer::NewFromUnsigned(isolate, GL_COMPRESSED_SIGNED_RG11_EAC));
|
|
40
40
|
|
|
41
41
|
tmpl->Set(ConvertToV8String(isolate, "COMPRESSED_RGB8_ETC2"),
|
|
42
|
-
v8::
|
|
42
|
+
v8::Integer::NewFromUnsigned(isolate, GL_COMPRESSED_RGB8_ETC2));
|
|
43
43
|
|
|
44
44
|
tmpl->Set(ConvertToV8String(isolate, "COMPRESSED_RGBA8_ETC2_EAC"),
|
|
45
|
-
v8::
|
|
45
|
+
v8::Integer::NewFromUnsigned(isolate, GL_COMPRESSED_RGBA8_ETC2_EAC));
|
|
46
46
|
|
|
47
47
|
tmpl->Set(ConvertToV8String(isolate, "COMPRESSED_SRGB8_ETC2"),
|
|
48
|
-
v8::
|
|
48
|
+
v8::Integer::NewFromUnsigned(isolate, GL_COMPRESSED_SRGB8_ETC2));
|
|
49
49
|
|
|
50
50
|
tmpl->Set(ConvertToV8String(isolate, "COMPRESSED_SRGB8_ALPHA8_ETC2_EAC"),
|
|
51
|
-
v8::
|
|
51
|
+
v8::Integer::NewFromUnsigned(isolate, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC));
|
|
52
52
|
|
|
53
53
|
tmpl->Set(ConvertToV8String(isolate, "COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2"),
|
|
54
|
-
v8::
|
|
54
|
+
v8::Integer::NewFromUnsigned(isolate, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2));
|
|
55
55
|
|
|
56
56
|
tmpl->Set(ConvertToV8String(isolate, "COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2"),
|
|
57
|
-
v8::
|
|
57
|
+
v8::Integer::NewFromUnsigned(isolate, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2));
|
|
58
58
|
|
|
59
59
|
tmpl->Set(ConvertToV8String(isolate, "ext_name"),
|
|
60
60
|
ConvertToV8String(isolate, "WEBGL_compressed_texture_etc"));
|
|
@@ -28,16 +28,16 @@ public:
|
|
|
28
28
|
tmpl->SetInternalFieldCount(1);
|
|
29
29
|
|
|
30
30
|
tmpl->Set(ConvertToV8String(isolate, "COMPRESSED_RGB_PVRTC_4BPPV1_IMG"),
|
|
31
|
-
v8::
|
|
31
|
+
v8::Integer::NewFromUnsigned(isolate, GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG));
|
|
32
32
|
|
|
33
33
|
tmpl->Set(ConvertToV8String(isolate, "COMPRESSED_RGBA_PVRTC_4BPPV1_IMG"),
|
|
34
|
-
v8::
|
|
34
|
+
v8::Integer::NewFromUnsigned(isolate, GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG));
|
|
35
35
|
|
|
36
36
|
tmpl->Set(ConvertToV8String(isolate, "COMPRESSED_RGB_PVRTC_2BPPV1_IMG"),
|
|
37
|
-
v8::
|
|
37
|
+
v8::Integer::NewFromUnsigned(isolate, GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG));
|
|
38
38
|
|
|
39
39
|
tmpl->Set(ConvertToV8String(isolate, "COMPRESSED_RGBA_PVRTC_2BPPV1_IMG"),
|
|
40
|
-
v8::
|
|
40
|
+
v8::Integer::NewFromUnsigned(isolate, GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG));
|
|
41
41
|
|
|
42
42
|
tmpl->Set(ConvertToV8String(isolate, "ext_name"),
|
|
43
43
|
ConvertToV8String(isolate, "WEBGL_compressed_texture_pvrtc"));
|
|
@@ -27,13 +27,13 @@ public:
|
|
|
27
27
|
tmpl->SetInternalFieldCount(1);
|
|
28
28
|
|
|
29
29
|
tmpl->Set(ConvertToV8String(isolate, "COMPRESSED_RGB_S3TC_DXT1_EXT"),
|
|
30
|
-
v8::
|
|
30
|
+
v8::Integer::NewFromUnsigned(isolate, GL_COMPRESSED_RGB_S3TC_DXT1_EXT));
|
|
31
31
|
tmpl->Set(ConvertToV8String(isolate, "COMPRESSED_RGBA_S3TC_DXT1_EXT"),
|
|
32
|
-
v8::
|
|
32
|
+
v8::Integer::NewFromUnsigned(isolate, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT));
|
|
33
33
|
tmpl->Set(ConvertToV8String(isolate, "COMPRESSED_RGBA_S3TC_DXT3_EXT"),
|
|
34
|
-
v8::
|
|
34
|
+
v8::Integer::NewFromUnsigned(isolate, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT));
|
|
35
35
|
tmpl->Set(ConvertToV8String(isolate, "COMPRESSED_RGBA_S3TC_DXT5_EXT"),
|
|
36
|
-
v8::
|
|
36
|
+
v8::Integer::NewFromUnsigned(isolate, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT));
|
|
37
37
|
|
|
38
38
|
tmpl->Set(ConvertToV8String(isolate, "ext_name"),
|
|
39
39
|
ConvertToV8String(isolate, "WEBGL_compressed_texture_s3tc"));
|
|
@@ -27,16 +27,16 @@ public:
|
|
|
27
27
|
tmpl->SetInternalFieldCount(1);
|
|
28
28
|
|
|
29
29
|
tmpl->Set(ConvertToV8String(isolate, "COMPRESSED_SRGB_S3TC_DXT1_EXT"),
|
|
30
|
-
v8::
|
|
30
|
+
v8::Integer::NewFromUnsigned(isolate, GL_COMPRESSED_SRGB_S3TC_DXT1_EXT));
|
|
31
31
|
|
|
32
32
|
tmpl->Set(ConvertToV8String(isolate, "COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT"),
|
|
33
|
-
v8::
|
|
33
|
+
v8::Integer::NewFromUnsigned(isolate, GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT));
|
|
34
34
|
|
|
35
35
|
tmpl->Set(ConvertToV8String(isolate, "COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT"),
|
|
36
|
-
v8::
|
|
36
|
+
v8::Integer::NewFromUnsigned(isolate, GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT));
|
|
37
37
|
|
|
38
38
|
tmpl->Set(ConvertToV8String(isolate, "COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT"),
|
|
39
|
-
v8::
|
|
39
|
+
v8::Integer::NewFromUnsigned(isolate, GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT));
|
|
40
40
|
|
|
41
41
|
tmpl->Set(ConvertToV8String(isolate, "ext_name"),
|
|
42
42
|
ConvertToV8String(isolate, "WEBGL_compressed_texture_s3tc_srgb"));
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@@ -27,7 +27,7 @@ public:
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27
27
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auto tmpl = ctorTmpl->InstanceTemplate();
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28
28
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tmpl->SetInternalFieldCount(1);
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29
29
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30
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-
tmpl->Set(ConvertToV8String(isolate, "UNSIGNED_INT_24_8_WEBGL"), v8::
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30
|
+
tmpl->Set(ConvertToV8String(isolate, "UNSIGNED_INT_24_8_WEBGL"), v8::Integer::NewFromUnsigned(isolate, 0x84FA));
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31
31
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32
32
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tmpl->Set(ConvertToV8String(isolate, "ext_name"),
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33
33
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ConvertToV8String(isolate, "WEBGL_depth_texture"));
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@@ -4,12 +4,12 @@
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4
4
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5
5
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#include "WEBGL_draw_buffersImpl.h"
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6
6
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7
|
-
WEBGL_draw_buffersImpl::WEBGL_draw_buffersImpl(WEBGL_draw_buffers*
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7
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+
WEBGL_draw_buffersImpl::WEBGL_draw_buffersImpl(WEBGL_draw_buffers *buffers) : buffers_(buffers) {
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8
8
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9
9
|
}
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|
10
10
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|
11
11
|
void WEBGL_draw_buffersImpl::DrawBuffersWEBGL(
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|
12
|
-
const v8::FunctionCallbackInfo
|
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12
|
+
const v8::FunctionCallbackInfo<v8::Value> &args) {
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13
13
|
WEBGL_draw_buffersImpl *ptr = GetPointer(args.This());
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14
14
|
if (ptr == nullptr) {
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|
15
15
|
return;
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@@ -25,18 +25,10 @@ void WEBGL_draw_buffersImpl::DrawBuffersWEBGL(
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|
25
25
|
buf.reserve(len);
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|
26
26
|
for (int j = 0; j < len; ++j) {
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|
27
27
|
auto item = buffers->Get(context, j).ToLocalChecked();
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28
|
-
|
|
29
|
-
// todo verify
|
|
30
|
-
buf.push_back(0);
|
|
31
|
-
} else {
|
|
32
|
-
buf.push_back(
|
|
33
|
-
(uint32_t) item->NumberValue(context).ToChecked());
|
|
34
|
-
}
|
|
35
|
-
|
|
28
|
+
buf.push_back(item->Uint32Value(context).ToChecked());
|
|
36
29
|
}
|
|
37
|
-
|
|
38
|
-
|
|
39
|
-
canvas_native_webgl_draw_buffers_draw_buffers_webgl(buf.data(), buf.size(),ptr->GetDrawBuffers());
|
|
30
|
+
canvas_native_webgl_draw_buffers_draw_buffers_webgl(buf.data(), buf.size(),
|
|
31
|
+
ptr->GetDrawBuffers());
|
|
40
32
|
|
|
41
33
|
}
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|
42
34
|
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