@nativescript/canvas 2.0.0-alpha.0 → 2.0.0-alpha.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,3 +1,12 @@
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+ var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) {
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+ var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
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+ if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc);
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+ else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
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+ return c > 3 && r && Object.defineProperty(target, key, r), r;
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+ };
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+ var __metadata = (this && this.__metadata) || function (k, v) {
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+ if (typeof Reflect === "object" && typeof Reflect.metadata === "function") return Reflect.metadata(k, v);
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+ };
1
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  import { WebGLRenderingContextBase } from './common';
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  import { WebGLShader } from '../WebGLShader';
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  import { WebGLFramebuffer } from '../WebGLFramebuffer';
@@ -8,7 +17,7 @@ import { WebGLActiveInfo } from '../WebGLActiveInfo';
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  import { WebGLRenderbuffer } from '../WebGLRenderbuffer';
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  import { WebGLShaderPrecisionFormat } from '../WebGLShaderPrecisionFormat';
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  import { WebGLBuffer } from '../WebGLBuffer';
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- import { ImageSource, Screen } from '@nativescript/core';
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+ import { ImageSource, profile, Screen } from '@nativescript/core';
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  import { ANGLE_instanced_arrays, EXT_blend_minmax, EXT_color_buffer_half_float, EXT_disjoint_timer_query, EXT_shader_texture_lod, EXT_sRGB, EXT_texture_filter_anisotropic, OES_element_index_uint, OES_standard_derivatives, OES_texture_float, OES_texture_float_linear, OES_texture_half_float, OES_texture_half_float_linear, OES_vertex_array_object, WEBGL_color_buffer_float, WEBGL_compressed_texture_atc, WEBGL_compressed_texture_etc, WEBGL_compressed_texture_etc1, WEBGL_compressed_texture_pvrtc, WEBGL_compressed_texture_s3tc, WEBGL_depth_texture, WEBGL_draw_buffers, WEBGL_lose_context, } from '../WebGLExtensions';
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  import { ImageAsset } from '../../ImageAsset';
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  import { Canvas } from '../../Canvas';
@@ -18,7 +27,6 @@ let ctor;
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  export class WebGLRenderingContext extends WebGLRenderingContextBase {
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  constructor(context, contextOptions) {
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  super(context);
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- this._methodCache = new Map();
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  this._flipY = false;
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  if (contextOptions) {
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  const ctx = BigInt(context.getNativeContext().toString());
@@ -41,15 +49,6 @@ export class WebGLRenderingContext extends WebGLRenderingContextBase {
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  get drawingBufferWidth() {
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  return this.native.drawingBufferWidth;
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  }
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- _getMethod(name) {
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- const cached = this._methodCache.get(name);
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- if (cached === undefined) {
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- const ret = this.native[name];
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- this._methodCache.set(name, ret);
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- return ret;
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- }
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- return cached;
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- }
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  __toDataURL() {
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  const __toDataURL = this._getMethod('__toDataURL');
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  return __toDataURL(arguments[0], arguments[1]);
@@ -857,7 +856,7 @@ export class WebGLRenderingContext extends WebGLRenderingContextBase {
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  this._checkArgs('texImage2D', arguments);
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  const texImage2D = this._getMethod('texImage2D');
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  if (arguments.length === 9) {
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- texImage2D(target, level, internalformat, width, height, border, format, type, pixels);
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+ texImage2D(target, level, internalformat, width, height, border, format, type !== null && type !== void 0 ? type : internalformat, pixels);
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  }
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  else if (arguments.length === 6) {
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  if (border && typeof border.tagName === 'string' && (border.tagName === 'VID' || border.tagName === 'VIDEO') && border._video && typeof border._video.getCurrentFrame === 'function') {
@@ -1181,4 +1180,826 @@ WebGLRenderingContext.filter = 'both';
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  Helpers.initialize();
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  ctor = global.CanvasJSIModule.createWebGLContext;
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  })();
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+ __metadata("design:type", Function),
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+ __metadata("design:paramtypes", [Number]),
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+ __metadata("design:returntype", void 0)
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+ ], WebGLRenderingContext.prototype, "activeTexture", null);
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+ __decorate([
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+ __metadata("design:type", Function),
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+ __metadata("design:paramtypes", [WebGLProgram, WebGLShader]),
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+ __metadata("design:returntype", void 0)
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+ ], WebGLRenderingContext.prototype, "attachShader", null);
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+ __metadata("design:paramtypes", [WebGLProgram, Number, String]),
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+ __metadata("design:paramtypes", [Number, WebGLBuffer]),
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+ __metadata("design:paramtypes", [Number, WebGLFramebuffer]),
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+ __metadata("design:returntype", void 0)
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+ ], WebGLRenderingContext.prototype, "bindFramebuffer", null);
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+ __metadata("design:paramtypes", [Number, Number, Number, Number]),
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+ __metadata("design:paramtypes", [Object, Object, Object]),
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+ __metadata("design:returntype", void 0)
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+ __metadata("design:paramtypes", [Number, Number, Object]),
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+ __metadata("design:paramtypes", [Number, Number, Number, Number]),
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