@nativescript/canvas-three 2.0.0-webgpu.33 → 2.0.0-webgpu.35

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (496) hide show
  1. package/README.md +50 -19
  2. package/index.d.ts +1 -1
  3. package/index.js +2 -2
  4. package/index.js.map +1 -1
  5. package/package.json +3 -2
  6. package/three/src/Three.Legacy.d.ts +0 -20
  7. package/three/src/Three.WebGPU.d.ts +0 -180
  8. package/three/src/Three.d.ts +0 -189
  9. package/three/src/animation/AnimationAction.d.ts +0 -86
  10. package/three/src/animation/AnimationClip.d.ts +0 -50
  11. package/three/src/animation/AnimationMixer.d.ts +0 -35
  12. package/three/src/animation/AnimationObjectGroup.d.ts +0 -17
  13. package/three/src/animation/AnimationUtils.d.ts +0 -40
  14. package/three/src/animation/KeyframeTrack.d.ts +0 -55
  15. package/three/src/animation/PropertyBinding.d.ts +0 -43
  16. package/three/src/animation/PropertyMixer.d.ts +0 -17
  17. package/three/src/animation/tracks/BooleanKeyframeTrack.d.ts +0 -10
  18. package/three/src/animation/tracks/ColorKeyframeTrack.d.ts +0 -11
  19. package/three/src/animation/tracks/NumberKeyframeTrack.d.ts +0 -11
  20. package/three/src/animation/tracks/QuaternionKeyframeTrack.d.ts +0 -11
  21. package/three/src/animation/tracks/StringKeyframeTrack.d.ts +0 -10
  22. package/three/src/animation/tracks/VectorKeyframeTrack.d.ts +0 -11
  23. package/three/src/audio/Audio.d.ts +0 -270
  24. package/three/src/audio/AudioAnalyser.d.ts +0 -58
  25. package/three/src/audio/AudioContext.d.ts +0 -19
  26. package/three/src/audio/AudioListener.d.ts +0 -96
  27. package/three/src/audio/PositionalAudio.d.ts +0 -101
  28. package/three/src/cameras/ArrayCamera.d.ts +0 -32
  29. package/three/src/cameras/Camera.d.ts +0 -74
  30. package/three/src/cameras/CubeCamera.d.ts +0 -68
  31. package/three/src/cameras/OrthographicCamera.d.ts +0 -167
  32. package/three/src/cameras/PerspectiveCamera.d.ts +0 -254
  33. package/three/src/cameras/StereoCamera.d.ts +0 -50
  34. package/three/src/constants.d.ts +0 -802
  35. package/three/src/core/BufferAttribute.d.ts +0 -592
  36. package/three/src/core/BufferGeometry.d.ts +0 -417
  37. package/three/src/core/Clock.d.ts +0 -72
  38. package/three/src/core/EventDispatcher.d.ts +0 -74
  39. package/three/src/core/GLBufferAttribute.d.ts +0 -121
  40. package/three/src/core/InstancedBufferAttribute.d.ts +0 -32
  41. package/three/src/core/InstancedBufferGeometry.d.ts +0 -37
  42. package/three/src/core/InstancedInterleavedBuffer.d.ts +0 -22
  43. package/three/src/core/InterleavedBuffer.d.ts +0 -162
  44. package/three/src/core/InterleavedBufferAttribute.d.ts +0 -201
  45. package/three/src/core/Layers.d.ts +0 -72
  46. package/three/src/core/Object3D.d.ts +0 -644
  47. package/three/src/core/Raycaster.d.ts +0 -199
  48. package/three/src/core/RenderTarget.d.ts +0 -89
  49. package/three/src/core/Uniform.d.ts +0 -38
  50. package/three/src/core/UniformsGroup.d.ts +0 -33
  51. package/three/src/extras/DataUtils.d.ts +0 -22
  52. package/three/src/extras/Earcut.d.ts +0 -15
  53. package/three/src/extras/ImageUtils.d.ts +0 -30
  54. package/three/src/extras/PMREMGenerator.d.ts +0 -82
  55. package/three/src/extras/ShapeUtils.d.ts +0 -25
  56. package/three/src/extras/TextureUtils.d.ts +0 -37
  57. package/three/src/extras/core/Curve.d.ts +0 -162
  58. package/three/src/extras/core/CurvePath.d.ts +0 -77
  59. package/three/src/extras/core/Interpolations.d.ts +0 -36
  60. package/three/src/extras/core/Path.d.ts +0 -148
  61. package/three/src/extras/core/Shape.d.ts +0 -86
  62. package/three/src/extras/core/ShapePath.d.ts +0 -98
  63. package/three/src/extras/curves/ArcCurve.d.ts +0 -34
  64. package/three/src/extras/curves/CatmullRomCurve3.d.ts +0 -77
  65. package/three/src/extras/curves/CubicBezierCurve.d.ts +0 -72
  66. package/three/src/extras/curves/CubicBezierCurve3.d.ts +0 -72
  67. package/three/src/extras/curves/Curves.d.ts +0 -10
  68. package/three/src/extras/curves/EllipseCurve.d.ts +0 -106
  69. package/three/src/extras/curves/LineCurve.d.ts +0 -42
  70. package/three/src/extras/curves/LineCurve3.d.ts +0 -42
  71. package/three/src/extras/curves/QuadraticBezierCurve.d.ts +0 -64
  72. package/three/src/extras/curves/QuadraticBezierCurve3.d.ts +0 -64
  73. package/three/src/extras/curves/SplineCurve.d.ts +0 -52
  74. package/three/src/geometries/BoxGeometry.d.ts +0 -52
  75. package/three/src/geometries/CapsuleGeometry.d.ts +0 -48
  76. package/three/src/geometries/CircleGeometry.d.ts +0 -51
  77. package/three/src/geometries/ConeGeometry.d.ts +0 -56
  78. package/three/src/geometries/CylinderGeometry.d.ts +0 -55
  79. package/three/src/geometries/DodecahedronGeometry.d.ts +0 -25
  80. package/three/src/geometries/EdgesGeometry.d.ts +0 -41
  81. package/three/src/geometries/ExtrudeGeometry.d.ts +0 -139
  82. package/three/src/geometries/Geometries.d.ts +0 -21
  83. package/three/src/geometries/IcosahedronGeometry.d.ts +0 -26
  84. package/three/src/geometries/LatheGeometry.d.ts +0 -55
  85. package/three/src/geometries/OctahedronGeometry.d.ts +0 -25
  86. package/three/src/geometries/PlaneGeometry.d.ts +0 -48
  87. package/three/src/geometries/PolyhedronGeometry.d.ts +0 -54
  88. package/three/src/geometries/RingGeometry.d.ts +0 -52
  89. package/three/src/geometries/ShapeGeometry.d.ts +0 -53
  90. package/three/src/geometries/SphereGeometry.d.ts +0 -59
  91. package/three/src/geometries/TetrahedronGeometry.d.ts +0 -25
  92. package/three/src/geometries/TorusGeometry.d.ts +0 -49
  93. package/three/src/geometries/TorusKnotGeometry.d.ts +0 -52
  94. package/three/src/geometries/TubeGeometry.d.ts +0 -80
  95. package/three/src/geometries/WireframeGeometry.d.ts +0 -40
  96. package/three/src/helpers/ArrowHelper.d.ts +0 -86
  97. package/three/src/helpers/AxesHelper.d.ts +0 -50
  98. package/three/src/helpers/Box3Helper.d.ts +0 -44
  99. package/three/src/helpers/BoxHelper.d.ts +0 -64
  100. package/three/src/helpers/CameraHelper.d.ts +0 -80
  101. package/three/src/helpers/DirectionalLightHelper.d.ts +0 -81
  102. package/three/src/helpers/GridHelper.d.ts +0 -47
  103. package/three/src/helpers/HemisphereLightHelper.d.ts +0 -72
  104. package/three/src/helpers/PlaneHelper.d.ts +0 -50
  105. package/three/src/helpers/PointLightHelper.d.ts +0 -73
  106. package/three/src/helpers/PolarGridHelper.d.ts +0 -48
  107. package/three/src/helpers/SkeletonHelper.d.ts +0 -78
  108. package/three/src/helpers/SpotLightHelper.d.ts +0 -77
  109. package/three/src/lights/AmbientLight.d.ts +0 -36
  110. package/three/src/lights/DirectionalLight.d.ts +0 -103
  111. package/three/src/lights/DirectionalLightShadow.d.ts +0 -73
  112. package/three/src/lights/HemisphereLight.d.ts +0 -61
  113. package/three/src/lights/Light.d.ts +0 -82
  114. package/three/src/lights/LightProbe.d.ts +0 -47
  115. package/three/src/lights/LightShadow.d.ts +0 -169
  116. package/three/src/lights/PointLight.d.ts +0 -102
  117. package/three/src/lights/PointLightShadow.d.ts +0 -22
  118. package/three/src/lights/RectAreaLight.d.ts +0 -82
  119. package/three/src/lights/SpotLight.d.ts +0 -157
  120. package/three/src/lights/SpotLightShadow.d.ts +0 -72
  121. package/three/src/lights/webgpu/IESSpotLight.d.ts +0 -6
  122. package/three/src/loaders/AnimationLoader.d.ts +0 -9
  123. package/three/src/loaders/AudioLoader.d.ts +0 -6
  124. package/three/src/loaders/BufferGeometryLoader.d.ts +0 -10
  125. package/three/src/loaders/Cache.d.ts +0 -21
  126. package/three/src/loaders/CompressedTextureLoader.d.ts +0 -9
  127. package/three/src/loaders/CubeTextureLoader.d.ts +0 -9
  128. package/three/src/loaders/DataTextureLoader.d.ts +0 -9
  129. package/three/src/loaders/FileLoader.d.ts +0 -14
  130. package/three/src/loaders/ImageBitmapLoader.d.ts +0 -17
  131. package/three/src/loaders/ImageLoader.d.ts +0 -12
  132. package/three/src/loaders/Loader.d.ts +0 -45
  133. package/three/src/loaders/LoaderUtils.d.ts +0 -10
  134. package/three/src/loaders/LoadingManager.d.ts +0 -65
  135. package/three/src/loaders/MaterialLoader.d.ts +0 -19
  136. package/three/src/loaders/ObjectLoader.d.ts +0 -25
  137. package/three/src/loaders/TextureLoader.d.ts +0 -13
  138. package/three/src/materials/LineBasicMaterial.d.ts +0 -60
  139. package/three/src/materials/LineDashedMaterial.d.ts +0 -40
  140. package/three/src/materials/Material.d.ts +0 -608
  141. package/three/src/materials/Materials.d.ts +0 -18
  142. package/three/src/materials/MeshBasicMaterial.d.ts +0 -139
  143. package/three/src/materials/MeshDepthMaterial.d.ts +0 -76
  144. package/three/src/materials/MeshDistanceMaterial.d.ts +0 -62
  145. package/three/src/materials/MeshLambertMaterial.d.ts +0 -204
  146. package/three/src/materials/MeshMatcapMaterial.d.ts +0 -117
  147. package/three/src/materials/MeshNormalMaterial.d.ts +0 -93
  148. package/three/src/materials/MeshPhongMaterial.d.ts +0 -228
  149. package/three/src/materials/MeshPhysicalMaterial.d.ts +0 -236
  150. package/three/src/materials/MeshStandardMaterial.d.ts +0 -218
  151. package/three/src/materials/MeshToonMaterial.d.ts +0 -178
  152. package/three/src/materials/PointsMaterial.d.ts +0 -61
  153. package/three/src/materials/RawShaderMaterial.d.ts +0 -14
  154. package/three/src/materials/ShaderMaterial.d.ts +0 -175
  155. package/three/src/materials/ShadowMaterial.d.ts +0 -39
  156. package/three/src/materials/SpriteMaterial.d.ts +0 -66
  157. package/three/src/math/Box2.d.ts +0 -48
  158. package/three/src/math/Box3.d.ts +0 -66
  159. package/three/src/math/Color.d.ts +0 -358
  160. package/three/src/math/ColorManagement.d.ts +0 -37
  161. package/three/src/math/Cylindrical.d.ts +0 -26
  162. package/three/src/math/Euler.d.ts +0 -50
  163. package/three/src/math/Frustum.d.ts +0 -30
  164. package/three/src/math/Interpolant.d.ts +0 -10
  165. package/three/src/math/Line3.d.ts +0 -29
  166. package/three/src/math/MathUtils.d.ts +0 -131
  167. package/three/src/math/Matrix2.d.ts +0 -48
  168. package/three/src/math/Matrix3.d.ts +0 -154
  169. package/three/src/math/Matrix4.d.ts +0 -217
  170. package/three/src/math/Plane.d.ts +0 -47
  171. package/three/src/math/Quaternion.d.ts +0 -173
  172. package/three/src/math/Ray.d.ts +0 -55
  173. package/three/src/math/Sphere.d.ts +0 -47
  174. package/three/src/math/Spherical.d.ts +0 -27
  175. package/three/src/math/SphericalHarmonics3.d.ts +0 -50
  176. package/three/src/math/Triangle.d.ts +0 -54
  177. package/three/src/math/Vector2.d.ts +0 -321
  178. package/three/src/math/Vector3.d.ts +0 -301
  179. package/three/src/math/Vector4.d.ts +0 -239
  180. package/three/src/math/interpolants/CubicInterpolant.d.ts +0 -7
  181. package/three/src/math/interpolants/DiscreteInterpolant.d.ts +0 -7
  182. package/three/src/math/interpolants/LinearInterpolant.d.ts +0 -7
  183. package/three/src/math/interpolants/QuaternionLinearInterpolant.d.ts +0 -7
  184. package/three/src/nodes/Nodes.d.ts +0 -231
  185. package/three/src/nodes/accessors/AccessorsUtils.d.ts +0 -9
  186. package/three/src/nodes/accessors/BatchNode.d.ts +0 -14
  187. package/three/src/nodes/accessors/BitangentNode.d.ts +0 -9
  188. package/three/src/nodes/accessors/BufferAttributeNode.d.ts +0 -28
  189. package/three/src/nodes/accessors/BufferNode.d.ts +0 -13
  190. package/three/src/nodes/accessors/CameraNode.d.ts +0 -15
  191. package/three/src/nodes/accessors/ClippingNode.d.ts +0 -16
  192. package/three/src/nodes/accessors/CubeTextureNode.d.ts +0 -24
  193. package/three/src/nodes/accessors/InstanceNode.d.ts +0 -13
  194. package/three/src/nodes/accessors/MaterialNode.d.ts +0 -130
  195. package/three/src/nodes/accessors/MaterialReferenceNode.d.ts +0 -9
  196. package/three/src/nodes/accessors/ModelNode.d.ts +0 -20
  197. package/three/src/nodes/accessors/ModelViewProjectionNode.d.ts +0 -8
  198. package/three/src/nodes/accessors/NormalNode.d.ts +0 -12
  199. package/three/src/nodes/accessors/Object3DNode.d.ts +0 -26
  200. package/three/src/nodes/accessors/PointUVNode.d.ts +0 -10
  201. package/three/src/nodes/accessors/PositionNode.d.ts +0 -9
  202. package/three/src/nodes/accessors/ReferenceNode.d.ts +0 -22
  203. package/three/src/nodes/accessors/ReflectVectorNode.d.ts +0 -9
  204. package/three/src/nodes/accessors/RendererReferenceNode.d.ts +0 -11
  205. package/three/src/nodes/accessors/SkinningNode.d.ts +0 -20
  206. package/three/src/nodes/accessors/StorageBufferNode.d.ts +0 -26
  207. package/three/src/nodes/accessors/StorageTextureNode.d.ts +0 -28
  208. package/three/src/nodes/accessors/TangentNode.d.ts +0 -12
  209. package/three/src/nodes/accessors/Texture3DNode.d.ts +0 -13
  210. package/three/src/nodes/accessors/TextureBicubicNode.d.ts +0 -18
  211. package/three/src/nodes/accessors/TextureNode.d.ts +0 -37
  212. package/three/src/nodes/accessors/UVNode.d.ts +0 -4
  213. package/three/src/nodes/accessors/UniformsNode.d.ts +0 -23
  214. package/three/src/nodes/accessors/UserDataNode.d.ts +0 -11
  215. package/three/src/nodes/accessors/VertexColorNode.d.ts +0 -12
  216. package/three/src/nodes/code/CodeNode.d.ts +0 -23
  217. package/three/src/nodes/code/ExpressionNode.d.ts +0 -9
  218. package/three/src/nodes/code/FunctionCallNode.d.ts +0 -22
  219. package/three/src/nodes/code/FunctionNode.d.ts +0 -38
  220. package/three/src/nodes/core/AssignNode.d.ts +0 -18
  221. package/three/src/nodes/core/AttributeNode.d.ts +0 -15
  222. package/three/src/nodes/core/BypassNode.d.ts +0 -18
  223. package/three/src/nodes/core/CacheNode.d.ts +0 -20
  224. package/three/src/nodes/core/ConstNode.d.ts +0 -9
  225. package/three/src/nodes/core/ContextNode.d.ts +0 -21
  226. package/three/src/nodes/core/IndexNode.d.ts +0 -20
  227. package/three/src/nodes/core/InputNode.d.ts +0 -15
  228. package/three/src/nodes/core/LightingModel.d.ts +0 -46
  229. package/three/src/nodes/core/MRTNode.d.ts +0 -19
  230. package/three/src/nodes/core/Node.d.ts +0 -117
  231. package/three/src/nodes/core/NodeAttribute.d.ts +0 -9
  232. package/three/src/nodes/core/NodeBuilder.d.ts +0 -133
  233. package/three/src/nodes/core/NodeCache.d.ts +0 -49
  234. package/three/src/nodes/core/NodeCode.d.ts +0 -4
  235. package/three/src/nodes/core/NodeFrame.d.ts +0 -34
  236. package/three/src/nodes/core/NodeFunction.d.ts +0 -13
  237. package/three/src/nodes/core/NodeFunctionInput.d.ts +0 -7
  238. package/three/src/nodes/core/NodeKeywords.d.ts +0 -17
  239. package/three/src/nodes/core/NodeParser.d.ts +0 -5
  240. package/three/src/nodes/core/NodeUniform.d.ts +0 -14
  241. package/three/src/nodes/core/NodeUtils.d.ts +0 -18
  242. package/three/src/nodes/core/NodeVar.d.ts +0 -7
  243. package/three/src/nodes/core/NodeVarying.d.ts +0 -7
  244. package/three/src/nodes/core/OutputStructNode.d.ts +0 -12
  245. package/three/src/nodes/core/PropertyNode.d.ts +0 -43
  246. package/three/src/nodes/core/StackNode.d.ts +0 -17
  247. package/three/src/nodes/core/StructTypeNode.d.ts +0 -8
  248. package/three/src/nodes/core/TempNode.d.ts +0 -10
  249. package/three/src/nodes/core/UniformGroup.d.ts +0 -7
  250. package/three/src/nodes/core/UniformGroupNode.d.ts +0 -21
  251. package/three/src/nodes/core/UniformNode.d.ts +0 -20
  252. package/three/src/nodes/core/VarNode.d.ts +0 -28
  253. package/three/src/nodes/core/VaryingNode.d.ts +0 -21
  254. package/three/src/nodes/core/constants.d.ts +0 -27
  255. package/three/src/nodes/display/AfterImageNode.d.ts +0 -25
  256. package/three/src/nodes/display/AnamorphicNode.d.ts +0 -26
  257. package/three/src/nodes/display/BlendModeNode.d.ts +0 -43
  258. package/three/src/nodes/display/BloomNode.d.ts +0 -30
  259. package/three/src/nodes/display/ColorAdjustmentNode.d.ts +0 -35
  260. package/three/src/nodes/display/ColorSpaceNode.d.ts +0 -32
  261. package/three/src/nodes/display/DenoiseNode.d.ts +0 -32
  262. package/three/src/nodes/display/DepthOfFieldNode.d.ts +0 -24
  263. package/three/src/nodes/display/DotScreenNode.d.ts +0 -22
  264. package/three/src/nodes/display/FXAANode.d.ts +0 -19
  265. package/three/src/nodes/display/FilmNode.d.ts +0 -21
  266. package/three/src/nodes/display/FrontFacingNode.d.ts +0 -10
  267. package/three/src/nodes/display/GTAONode.d.ts +0 -42
  268. package/three/src/nodes/display/GaussianBlurNode.d.ts +0 -27
  269. package/three/src/nodes/display/Lut3DNode.d.ts +0 -25
  270. package/three/src/nodes/display/NormalMapNode.d.ts +0 -21
  271. package/three/src/nodes/display/PassNode.d.ts +0 -62
  272. package/three/src/nodes/display/PixelationPassNode.d.ts +0 -41
  273. package/three/src/nodes/display/PosterizeNode.d.ts +0 -17
  274. package/three/src/nodes/display/RGBShiftNode.d.ts +0 -24
  275. package/three/src/nodes/display/RenderOutputNode.d.ts +0 -24
  276. package/three/src/nodes/display/SobelOperatorNode.d.ts +0 -17
  277. package/three/src/nodes/display/ToneMappingNode.d.ts +0 -25
  278. package/three/src/nodes/display/TransitionNode.d.ts +0 -27
  279. package/three/src/nodes/display/ViewportDepthNode.d.ts +0 -28
  280. package/three/src/nodes/display/ViewportDepthTextureNode.d.ts +0 -9
  281. package/three/src/nodes/display/ViewportNode.d.ts +0 -25
  282. package/three/src/nodes/display/ViewportSharedTextureNode.d.ts +0 -15
  283. package/three/src/nodes/display/ViewportTextureNode.d.ts +0 -25
  284. package/three/src/nodes/fog/FogExp2Node.d.ts +0 -18
  285. package/three/src/nodes/fog/FogNode.d.ts +0 -21
  286. package/three/src/nodes/fog/FogRangeNode.d.ts +0 -19
  287. package/three/src/nodes/functions/BSDF/BRDF_GGX.d.ts +0 -7
  288. package/three/src/nodes/functions/BSDF/BRDF_Lambert.d.ts +0 -7
  289. package/three/src/nodes/functions/BSDF/BRDF_Sheen.d.ts +0 -7
  290. package/three/src/nodes/functions/BSDF/DFGApprox.d.ts +0 -11
  291. package/three/src/nodes/functions/BSDF/D_GGX.d.ts +0 -10
  292. package/three/src/nodes/functions/BSDF/D_GGX_Anisotropic.d.ts +0 -8
  293. package/three/src/nodes/functions/BSDF/F_Schlick.d.ts +0 -7
  294. package/three/src/nodes/functions/BSDF/LTC.d.ts +0 -7
  295. package/three/src/nodes/functions/BSDF/V_GGX_SmithCorrelated.d.ts +0 -7
  296. package/three/src/nodes/functions/BSDF/V_GGX_SmithCorrelated_Anisotropic.d.ts +0 -7
  297. package/three/src/nodes/functions/BasicLightingModel.d.ts +0 -7
  298. package/three/src/nodes/functions/PhongLightingModel.d.ts +0 -7
  299. package/three/src/nodes/functions/PhysicalLightingModel.d.ts +0 -23
  300. package/three/src/nodes/functions/ShadowMaskModel.d.ts +0 -9
  301. package/three/src/nodes/functions/ToonLightingModel.d.ts +0 -3
  302. package/three/src/nodes/functions/material/getGeometryRoughness.d.ts +0 -6
  303. package/three/src/nodes/functions/material/getRoughness.d.ts +0 -7
  304. package/three/src/nodes/geometry/RangeNode.d.ts +0 -19
  305. package/three/src/nodes/gpgpu/ComputeNode.d.ts +0 -20
  306. package/three/src/nodes/lighting/AONode.d.ts +0 -8
  307. package/three/src/nodes/lighting/AnalyticLightNode.d.ts +0 -8
  308. package/three/src/nodes/lighting/BasicEnvironmentNode.d.ts +0 -10
  309. package/three/src/nodes/lighting/BasicLightMapNode.d.ts +0 -8
  310. package/three/src/nodes/lighting/EnvironmentNode.d.ts +0 -8
  311. package/three/src/nodes/lighting/HemisphereLightNode.d.ts +0 -13
  312. package/three/src/nodes/lighting/IrradianceNode.d.ts +0 -8
  313. package/three/src/nodes/lighting/LightUtils.d.ts +0 -5
  314. package/three/src/nodes/lighting/LightingContextNode.d.ts +0 -22
  315. package/three/src/nodes/lighting/LightingNode.d.ts +0 -7
  316. package/three/src/nodes/lighting/LightsNode.d.ts +0 -19
  317. package/three/src/nodes/lighting/PointLightNode.d.ts +0 -10
  318. package/three/src/nodes/lighting/RectAreaLightNode.d.ts +0 -21
  319. package/three/src/nodes/lighting/SpotLightNode.d.ts +0 -15
  320. package/three/src/nodes/loaders/NodeLoader.d.ts +0 -16
  321. package/three/src/nodes/loaders/NodeMaterialLoader.d.ts +0 -8
  322. package/three/src/nodes/loaders/NodeObjectLoader.d.ts +0 -10
  323. package/three/src/nodes/materials/Line2NodeMaterial.d.ts +0 -53
  324. package/three/src/nodes/materials/LineBasicNodeMaterial.d.ts +0 -21
  325. package/three/src/nodes/materials/Materials.d.ts +0 -15
  326. package/three/src/nodes/materials/MeshBasicNodeMaterial.d.ts +0 -35
  327. package/three/src/nodes/materials/MeshMatcapNodeMaterial.d.ts +0 -31
  328. package/three/src/nodes/materials/MeshNormalNodeMaterial.d.ts +0 -27
  329. package/three/src/nodes/materials/MeshPhongNodeMaterial.d.ts +0 -55
  330. package/three/src/nodes/materials/MeshPhysicalNodeMaterial.d.ts +0 -87
  331. package/three/src/nodes/materials/MeshSSSNodeMaterial.d.ts +0 -16
  332. package/three/src/nodes/materials/MeshStandardNodeMaterial.d.ts +0 -55
  333. package/three/src/nodes/materials/MeshToonNodeMaterial.d.ts +0 -41
  334. package/three/src/nodes/materials/NodeMaterial.d.ts +0 -124
  335. package/three/src/nodes/materials/PointsNodeMaterial.d.ts +0 -21
  336. package/three/src/nodes/materials/ShadowNodeMaterial.d.ts +0 -16
  337. package/three/src/nodes/materials/SpriteNodeMaterial.d.ts +0 -25
  338. package/three/src/nodes/materials/VolumeNodeMaterial.d.ts +0 -10
  339. package/three/src/nodes/materialx/MaterialXNodes.d.ts +0 -36
  340. package/three/src/nodes/materialx/lib/mx_hsv.d.ts +0 -6
  341. package/three/src/nodes/materialx/lib/mx_noise.d.ts +0 -139
  342. package/three/src/nodes/materialx/lib/mx_transform_color.d.ts +0 -4
  343. package/three/src/nodes/math/CondNode.d.ts +0 -18
  344. package/three/src/nodes/math/HashNode.d.ts +0 -16
  345. package/three/src/nodes/math/MathNode.d.ts +0 -253
  346. package/three/src/nodes/math/MathUtils.d.ts +0 -16
  347. package/three/src/nodes/math/OperatorNode.d.ts +0 -61
  348. package/three/src/nodes/math/TriNoise3D.d.ts +0 -8
  349. package/three/src/nodes/pmrem/PMREMNode.d.ts +0 -16
  350. package/three/src/nodes/procedural/CheckerNode.d.ts +0 -15
  351. package/three/src/nodes/shadernode/ShaderNode.d.ts +0 -226
  352. package/three/src/nodes/utils/ArrayElementNode.d.ts +0 -9
  353. package/three/src/nodes/utils/ConvertNode.d.ts +0 -7
  354. package/three/src/nodes/utils/DiscardNode.d.ts +0 -17
  355. package/three/src/nodes/utils/EquirectUVNode.d.ts +0 -8
  356. package/three/src/nodes/utils/JoinNode.d.ts +0 -10
  357. package/three/src/nodes/utils/MatcapUVNode.d.ts +0 -8
  358. package/three/src/nodes/utils/MaxMipLevelNode.d.ts +0 -14
  359. package/three/src/nodes/utils/OscNode.d.ts +0 -21
  360. package/three/src/nodes/utils/PackingNode.d.ts +0 -24
  361. package/three/src/nodes/utils/RTTNode.d.ts +0 -40
  362. package/three/src/nodes/utils/ReflectorNode.d.ts +0 -32
  363. package/three/src/nodes/utils/RemapNode.d.ts +0 -24
  364. package/three/src/nodes/utils/RotateNode.d.ts +0 -18
  365. package/three/src/nodes/utils/RotateUVNode.d.ts +0 -19
  366. package/three/src/nodes/utils/SplitNode.d.ts +0 -15
  367. package/three/src/nodes/utils/SpriteSheetUVNode.d.ts +0 -12
  368. package/three/src/nodes/utils/StoargeArrayElementNode.d.ts +0 -22
  369. package/three/src/nodes/utils/TimerNode.d.ts +0 -21
  370. package/three/src/nodes/utils/TriplanarTexturesNode.d.ts +0 -25
  371. package/three/src/objects/BatchedMesh.d.ts +0 -193
  372. package/three/src/objects/Bone.d.ts +0 -36
  373. package/three/src/objects/Group.d.ts +0 -43
  374. package/three/src/objects/InstancedMesh.d.ts +0 -175
  375. package/three/src/objects/LOD.d.ts +0 -104
  376. package/three/src/objects/Line.d.ts +0 -83
  377. package/three/src/objects/LineLoop.d.ts +0 -36
  378. package/three/src/objects/LineSegments.d.ts +0 -37
  379. package/three/src/objects/Mesh.d.ts +0 -90
  380. package/three/src/objects/Points.d.ts +0 -62
  381. package/three/src/objects/Skeleton.d.ts +0 -120
  382. package/three/src/objects/SkinnedMesh.d.ts +0 -156
  383. package/three/src/objects/Sprite.d.ts +0 -65
  384. package/three/src/renderers/WebGL3DRenderTarget.d.ts +0 -29
  385. package/three/src/renderers/WebGLArrayRenderTarget.d.ts +0 -29
  386. package/three/src/renderers/WebGLCubeRenderTarget.d.ts +0 -18
  387. package/three/src/renderers/WebGLRenderTarget.d.ts +0 -8
  388. package/three/src/renderers/WebGLRenderer.d.ts +0 -516
  389. package/three/src/renderers/common/Animation.d.ts +0 -13
  390. package/three/src/renderers/common/Attributes.d.ts +0 -22
  391. package/three/src/renderers/common/Backend.d.ts +0 -19
  392. package/three/src/renderers/common/Background.d.ts +0 -23
  393. package/three/src/renderers/common/BindGroup.d.ts +0 -9
  394. package/three/src/renderers/common/Binding.d.ts +0 -8
  395. package/three/src/renderers/common/Bindings.d.ts +0 -35
  396. package/three/src/renderers/common/Buffer.d.ts +0 -11
  397. package/three/src/renderers/common/BufferUtils.d.ts +0 -4
  398. package/three/src/renderers/common/ChainMap.d.ts +0 -9
  399. package/three/src/renderers/common/ClippingContext.d.ts +0 -23
  400. package/three/src/renderers/common/Color4.d.ts +0 -10
  401. package/three/src/renderers/common/ComputePipeline.d.ts +0 -8
  402. package/three/src/renderers/common/Constants.d.ts +0 -9
  403. package/three/src/renderers/common/CubeRenderTarget.d.ts +0 -10
  404. package/three/src/renderers/common/DataMap.d.ts +0 -30
  405. package/three/src/renderers/common/Geometries.d.ts +0 -31
  406. package/three/src/renderers/common/Info.d.ts +0 -34
  407. package/three/src/renderers/common/Pipeline.d.ts +0 -6
  408. package/three/src/renderers/common/Pipelines.d.ts +0 -53
  409. package/three/src/renderers/common/PostProcessing.d.ts +0 -21
  410. package/three/src/renderers/common/ProgrammableStage.d.ts +0 -10
  411. package/three/src/renderers/common/QuadMesh.d.ts +0 -14
  412. package/three/src/renderers/common/RenderBundle.d.ts +0 -9
  413. package/three/src/renderers/common/RenderBundles.d.ts +0 -11
  414. package/three/src/renderers/common/RenderContext.d.ts +0 -41
  415. package/three/src/renderers/common/RenderContexts.d.ts +0 -15
  416. package/three/src/renderers/common/RenderList.d.ts +0 -42
  417. package/three/src/renderers/common/RenderLists.d.ts +0 -11
  418. package/three/src/renderers/common/RenderObject.d.ts +0 -61
  419. package/three/src/renderers/common/RenderObjects.d.ts +0 -31
  420. package/three/src/renderers/common/RenderPipeline.d.ts +0 -8
  421. package/three/src/renderers/common/Renderer.d.ts +0 -183
  422. package/three/src/renderers/common/SampledTexture.d.ts +0 -27
  423. package/three/src/renderers/common/Sampler.d.ts +0 -11
  424. package/three/src/renderers/common/StorageBufferAttribute.d.ts +0 -7
  425. package/three/src/renderers/common/StorageInstancedBufferAttribute.d.ts +0 -8
  426. package/three/src/renderers/common/StorageTexture.d.ts +0 -5
  427. package/three/src/renderers/common/Textures.d.ts +0 -67
  428. package/three/src/renderers/common/Uniform.d.ts +0 -45
  429. package/three/src/renderers/common/UniformBuffer.d.ts +0 -6
  430. package/three/src/renderers/common/UniformsGroup.d.ts +0 -23
  431. package/three/src/renderers/common/extras/PMREMGenerator.d.ts +0 -9
  432. package/three/src/renderers/common/nodes/NodeBuilderState.d.ts +0 -19
  433. package/three/src/renderers/common/nodes/NodeSampledTexture.d.ts +0 -24
  434. package/three/src/renderers/common/nodes/NodeSampler.d.ts +0 -12
  435. package/three/src/renderers/common/nodes/NodeUniform.d.ts +0 -45
  436. package/three/src/renderers/common/nodes/NodeUniformsGroup.d.ts +0 -10
  437. package/three/src/renderers/common/nodes/Nodes.d.ts +0 -98
  438. package/three/src/renderers/shaders/ShaderChunk.d.ts +0 -143
  439. package/three/src/renderers/shaders/ShaderLib.d.ts +0 -29
  440. package/three/src/renderers/shaders/UniformsLib.d.ts +0 -189
  441. package/three/src/renderers/shaders/UniformsUtils.d.ts +0 -14
  442. package/three/src/renderers/webgl/WebGLAttributes.d.ts +0 -21
  443. package/three/src/renderers/webgl/WebGLBindingStates.d.ts +0 -20
  444. package/three/src/renderers/webgl/WebGLBufferRenderer.d.ts +0 -12
  445. package/three/src/renderers/webgl/WebGLCapabilities.d.ts +0 -35
  446. package/three/src/renderers/webgl/WebGLClipping.d.ts +0 -26
  447. package/three/src/renderers/webgl/WebGLCubeMaps.d.ts +0 -8
  448. package/three/src/renderers/webgl/WebGLCubeUVMaps.d.ts +0 -9
  449. package/three/src/renderers/webgl/WebGLExtensions.d.ts +0 -7
  450. package/three/src/renderers/webgl/WebGLGeometries.d.ts +0 -13
  451. package/three/src/renderers/webgl/WebGLIndexedBufferRenderer.d.ts +0 -10
  452. package/three/src/renderers/webgl/WebGLInfo.d.ts +0 -39
  453. package/three/src/renderers/webgl/WebGLLights.d.ts +0 -49
  454. package/three/src/renderers/webgl/WebGLObjects.d.ts +0 -6
  455. package/three/src/renderers/webgl/WebGLProgram.d.ts +0 -30
  456. package/three/src/renderers/webgl/WebGLPrograms.d.ts +0 -218
  457. package/three/src/renderers/webgl/WebGLProperties.d.ts +0 -8
  458. package/three/src/renderers/webgl/WebGLRenderLists.d.ts +0 -52
  459. package/three/src/renderers/webgl/WebGLShader.d.ts +0 -1
  460. package/three/src/renderers/webgl/WebGLShadowMap.d.ts +0 -38
  461. package/three/src/renderers/webgl/WebGLState.d.ts +0 -71
  462. package/three/src/renderers/webgl/WebGLTextures.d.ts +0 -22
  463. package/three/src/renderers/webgl/WebGLUniforms.d.ts +0 -12
  464. package/three/src/renderers/webgl/WebGLUniformsGroups.d.ts +0 -17
  465. package/three/src/renderers/webgl/WebGLUtils.d.ts +0 -8
  466. package/three/src/renderers/webgl-fallback/WebGLBackend.d.ts +0 -14
  467. package/three/src/renderers/webgpu/WebGPUBackend.d.ts +0 -21
  468. package/three/src/renderers/webgpu/WebGPURenderer.d.ts +0 -10
  469. package/three/src/renderers/webgpu/nodes/WGSLNodeBuilder.d.ts +0 -75
  470. package/three/src/renderers/webgpu/nodes/WGSLNodeFunction.d.ts +0 -6
  471. package/three/src/renderers/webgpu/nodes/WGSLNodeParser.d.ts +0 -6
  472. package/three/src/renderers/webgpu/utils/WebGPUConstants.d.ts +0 -328
  473. package/three/src/renderers/webxr/WebXRController.d.ts +0 -63
  474. package/three/src/renderers/webxr/WebXRDepthSensing.d.ts +0 -22
  475. package/three/src/renderers/webxr/WebXRManager.d.ts +0 -87
  476. package/three/src/scenes/Fog.d.ts +0 -77
  477. package/three/src/scenes/FogExp2.d.ts +0 -66
  478. package/three/src/scenes/Scene.d.ts +0 -118
  479. package/three/src/textures/CanvasTexture.d.ts +0 -34
  480. package/three/src/textures/CompressedArrayTexture.d.ts +0 -61
  481. package/three/src/textures/CompressedCubeTexture.d.ts +0 -9
  482. package/three/src/textures/CompressedTexture.d.ts +0 -74
  483. package/three/src/textures/CubeTexture.d.ts +0 -82
  484. package/three/src/textures/Data3DTexture.d.ts +0 -96
  485. package/three/src/textures/DataArrayTexture.d.ts +0 -123
  486. package/three/src/textures/DataTexture.d.ts +0 -92
  487. package/three/src/textures/DepthTexture.d.ts +0 -85
  488. package/three/src/textures/FramebufferTexture.d.ts +0 -62
  489. package/three/src/textures/Source.d.ts +0 -75
  490. package/three/src/textures/Texture.d.ts +0 -445
  491. package/three/src/textures/VideoTexture.d.ts +0 -73
  492. package/three/src/textures/types.d.ts +0 -9
  493. package/three/src/utils.d.ts +0 -3
  494. package/three/three.webgpu.d.ts +0 -1
  495. package/three.webgpu.d.ts +0 -1
  496. package/three.webgpu.js +0 -63045
@@ -1,183 +0,0 @@
1
- import { Camera } from '../../cameras/Camera.js';
2
- import { ColorSpace, ShadowMapType, ToneMapping } from '../../constants.js';
3
- import { BufferAttribute } from '../../core/BufferAttribute.js';
4
- import { BufferGeometry, GeometryGroup } from '../../core/BufferGeometry.js';
5
- import { Object3D } from '../../core/Object3D.js';
6
- import { RenderTarget } from '../../core/RenderTarget.js';
7
- import { Material } from '../../materials/Material.js';
8
- import { Box2 } from '../../math/Box2.js';
9
- import { Color } from '../../math/Color.js';
10
- import { Plane } from '../../math/Plane.js';
11
- import { Vector2 } from '../../math/Vector2.js';
12
- import { Vector4 } from '../../math/Vector4.js';
13
- import { ComputeNode, LightsNode, MRTNode } from '../../nodes/Nodes.js';
14
- import { Scene } from '../../scenes/Scene.js';
15
- import { FramebufferTexture } from '../../textures/FramebufferTexture.js';
16
- import { Texture } from '../../textures/Texture.js';
17
- import Animation from './Animation.js';
18
- import Attributes from './Attributes.js';
19
- import Backend from './Backend.js';
20
- import Background from './Background.js';
21
- import Bindings from './Bindings.js';
22
- import Color4 from './Color4.js';
23
- import Geometries from './Geometries.js';
24
- import Info from './Info.js';
25
- import Nodes from './nodes/Nodes.js';
26
- import Pipelines from './Pipelines.js';
27
- import QuadMesh from './QuadMesh.js';
28
- import RenderBundle from './RenderBundle.js';
29
- import RenderBundles from './RenderBundles.js';
30
- import RenderContext from './RenderContext.js';
31
- import RenderContexts from './RenderContexts.js';
32
- import RenderList, { Bundle, RenderItem } from './RenderList.js';
33
- import RenderLists from './RenderLists.js';
34
- import RenderObjects from './RenderObjects.js';
35
- import Textures from './Textures.js';
36
- export interface RendererParameters {
37
- logarithmicDepthBuffer?: boolean | undefined;
38
- alpha?: boolean | undefined;
39
- antialias?: boolean | undefined;
40
- samples?: number | undefined;
41
- }
42
- declare class Renderer {
43
- readonly isRenderer: true;
44
- domElement: HTMLCanvasElement;
45
- backend: Backend;
46
- samples: number;
47
- autoClear: boolean;
48
- autoClearColor: boolean;
49
- autoClearDepth: boolean;
50
- autoClearStencil: boolean;
51
- alpha: boolean;
52
- logarithmicDepthBuffer: boolean;
53
- outputColorSpace: ColorSpace;
54
- toneMapping: ToneMapping;
55
- toneMappingExposure: number;
56
- sortObjects: boolean;
57
- depth: boolean;
58
- stencil: boolean;
59
- clippingPlanes: readonly Plane[];
60
- info: Info;
61
- _pixelRatio: number;
62
- _width: number;
63
- _height: number;
64
- _viewport: Vector4;
65
- _scissor: Vector4;
66
- _scissorTest: boolean;
67
- _attributes: Attributes | null;
68
- _geometries: Geometries | null;
69
- _nodes: Nodes | null;
70
- _animation: Animation | null;
71
- _bindings: Bindings | null;
72
- _objects: RenderObjects | null;
73
- _pipelines: Pipelines | null;
74
- _bundles: RenderBundles | null;
75
- _renderLists: RenderLists | null;
76
- _renderContexts: RenderContexts | null;
77
- _textures: Textures | null;
78
- _background: Background | null;
79
- _quad: QuadMesh;
80
- _currentRenderContext: RenderContext | null;
81
- _opaqueSort: ((a: RenderItem, b: RenderItem) => number) | null;
82
- _transparentSort: ((a: RenderItem, b: RenderItem) => number) | null;
83
- _frameBufferTarget: RenderTarget | null;
84
- _clearColor: Color4;
85
- _clearDepth: number;
86
- _clearStencil: number;
87
- _renderTarget: RenderTarget | null;
88
- _activeCubeFace: number;
89
- _activeMipmapLevel: number;
90
- _mrt: MRTNode | null;
91
- _renderObjectFunction: ((object: Object3D, scene: Scene, camera: Camera, geometry: BufferGeometry, material: Material, group: GeometryGroup, lightsNode: LightsNode) => void) | null;
92
- _currentRenderObjectFunction: ((object: Object3D, scene: Scene, camera: Camera, geometry: BufferGeometry, material: Material, group: GeometryGroup, lightsNode: LightsNode) => void) | null;
93
- _currentRenderBundle: RenderBundle | null;
94
- _handleObjectFunction: (object: Object3D, material: Material, scene: Scene, camera: Camera, lightsNode: LightsNode, group: GeometryGroup, passId?: string) => void;
95
- _initialized: boolean;
96
- _initPromise: Promise<void> | null;
97
- _compilationPromises: Promise<void>[] | null;
98
- transparent: boolean;
99
- opaque: boolean;
100
- shadowMap: {
101
- enabled: boolean;
102
- type: ShadowMapType | null;
103
- };
104
- xr: {
105
- enabled: boolean;
106
- };
107
- debug: {
108
- checkShaderErrors: boolean;
109
- onShaderError: ((gl: WebGL2RenderingContext, programGPU: WebGLProgram, glVertexShader: WebGLShader, glFragmentShader: WebGLShader) => void) | null;
110
- };
111
- localClippingEnabled?: boolean | undefined;
112
- constructor(backend: Backend, parameters?: RendererParameters);
113
- init(): Promise<void>;
114
- get coordinateSystem(): import('../../constants.js').CoordinateSystem;
115
- compileAsync(scene: Scene, camera: Camera, targetScene?: Scene | null): Promise<void>;
116
- renderAsync(scene: Scene, camera: Camera): Promise<void>;
117
- setMRT(mrt: MRTNode | null): this;
118
- getMRT(): MRTNode | null;
119
- _renderBundle(bundle: Bundle, sceneRef: Scene, lightsNode: LightsNode): void;
120
- render(scene: Scene, camera: Camera): Promise<void> | undefined;
121
- _getFrameBufferTarget(): RenderTarget<Texture> | null;
122
- _renderScene(scene: Scene, camera: Camera, useFrameBufferTarget?: boolean): RenderContext;
123
- getMaxAnisotropy(): number;
124
- getActiveCubeFace(): number;
125
- getActiveMipmapLevel(): number;
126
- setAnimationLoop(callback: ((time: DOMHighResTimeStamp, frame?: XRFrame) => void) | null): Promise<void>;
127
- getArrayBufferAsync(attribute: BufferAttribute): Promise<ArrayBuffer>;
128
- getContext(): void;
129
- getPixelRatio(): number;
130
- getDrawingBufferSize(target: Vector2): Vector2;
131
- getSize(target: Vector2): Vector2;
132
- setPixelRatio(value?: number): void;
133
- setDrawingBufferSize(width: number, height: number, pixelRatio: number): void;
134
- setSize(width: number, height: number, updateStyle?: boolean): void;
135
- setOpaqueSort(method: ((a: RenderItem, b: RenderItem) => number) | null): void;
136
- setTransparentSort(method: ((a: RenderItem, b: RenderItem) => number) | null): void;
137
- getScissor(target: Vector4): Vector4;
138
- setScissor(x: Vector4): void;
139
- setScissor(x: number, y: number, width: number, height: number): void;
140
- getScissorTest(): boolean;
141
- setScissorTest(boolean: boolean): void;
142
- getViewport(target: Vector4): Vector4;
143
- setViewport(x: Vector4): void;
144
- setViewport(x: number, y: number, width: number, height: number, minDepth?: number, maxDepth?: number): void;
145
- getClearColor(target: Color4): Color4;
146
- setClearColor(color: Color, alpha?: number): void;
147
- getClearAlpha(): number;
148
- setClearAlpha(alpha: number): void;
149
- getClearDepth(): number;
150
- setClearDepth(depth: number): void;
151
- getClearStencil(): number;
152
- setClearStencil(stencil: number): void;
153
- isOccluded(object: Object3D): boolean | null;
154
- clear(color?: boolean, depth?: boolean, stencil?: boolean): Promise<void> | undefined;
155
- clearColor(): Promise<void> | undefined;
156
- clearDepth(): Promise<void> | undefined;
157
- clearStencil(): Promise<void> | undefined;
158
- clearAsync(color?: boolean, depth?: boolean, stencil?: boolean): Promise<void>;
159
- clearColorAsync(): Promise<void>;
160
- clearDepthAsync(): Promise<void>;
161
- clearStencilAsync(): Promise<void>;
162
- get currentColorSpace(): ColorSpace;
163
- dispose(): void;
164
- setRenderTarget(renderTarget: RenderTarget | null, activeCubeFace?: number, activeMipmapLevel?: number): void;
165
- getRenderTarget(): RenderTarget<Texture> | null;
166
- setRenderObjectFunction(renderObjectFunction: ((object: Object3D, scene: Scene, camera: Camera, geometry: BufferGeometry, material: Material, group: GeometryGroup, lightsNode: LightsNode) => void) | null): void;
167
- getRenderObjectFunction(): ((object: Object3D, scene: Scene, camera: Camera, geometry: BufferGeometry, material: Material, group: GeometryGroup, lightsNode: LightsNode) => void) | null;
168
- computeAsync(computeNodes: ComputeNode | ComputeNode[]): Promise<void>;
169
- hasFeatureAsync(name: string): Promise<void>;
170
- hasFeature(name: string): false | void;
171
- copyFramebufferToTexture(framebufferTexture: FramebufferTexture): void;
172
- copyTextureToTexture(srcTexture: Texture, dstTexture: Texture, srcRegion?: Box2 | null, dstPosition?: Vector2 | null, level?: number): void;
173
- readRenderTargetPixelsAsync(renderTarget: RenderTarget, x: number, y: number, width: number, height: number, index?: number): Promise<import('../../core/BufferAttribute.js').TypedArray>;
174
- _projectObject(object: Object3D, camera: Camera, groupOrder: number, renderList: RenderList): void;
175
- _renderBundles(bundles: Bundle[], sceneRef: Scene, lightsNode: LightsNode): void;
176
- _renderObjects(renderList: RenderItem[], camera: Camera, scene: Scene, lightsNode: LightsNode): void;
177
- renderObject(object: Object3D, scene: Scene, camera: Camera, geometry: BufferGeometry, material: Material, group: GeometryGroup, lightsNode: LightsNode): void;
178
- _renderObjectDirect(object: Object3D, material: Material, scene: Scene, camera: Camera, lightsNode: LightsNode, group: GeometryGroup, passId?: string): void;
179
- _createObjectPipeline(object: Object3D, material: Material, scene: Scene, camera: Camera, lightsNode: LightsNode, group: GeometryGroup, passId?: string): void;
180
- get compute(): (computeNodes: ComputeNode | ComputeNode[]) => Promise<void>;
181
- get compile(): (scene: Scene, camera: Camera, targetScene?: Scene | null) => Promise<void>;
182
- }
183
- export default Renderer;
@@ -1,27 +0,0 @@
1
- import { Texture } from '../../textures/Texture.js';
2
- import Binding from './Binding.js';
3
-
4
- declare class SampledTexture extends Binding {
5
- id: number;
6
- texture: Texture | null;
7
- version: number;
8
- store: boolean;
9
- readonly isSampledTexture: true;
10
- constructor(name: string, texture: Texture | null);
11
- get needsBindingsUpdate(): boolean;
12
- update(): boolean;
13
- }
14
-
15
- declare class SampledArrayTexture extends SampledTexture {
16
- readonly isSampledArrayTexture: true;
17
- }
18
-
19
- declare class Sampled3DTexture extends SampledTexture {
20
- readonly isSampled3DTexture: true;
21
- }
22
-
23
- declare class SampledCubeTexture extends SampledTexture {
24
- readonly isSampledCubeTexture: true;
25
- }
26
-
27
- export { Sampled3DTexture, SampledArrayTexture, SampledCubeTexture, SampledTexture };
@@ -1,11 +0,0 @@
1
- import TextureNode from '../../nodes/accessors/TextureNode.js';
2
- import Binding from './Binding.js';
3
-
4
- declare class Sampler extends Binding {
5
- texture: TextureNode | null;
6
- version: number;
7
- readonly isSampler: true;
8
- constructor(name: string, texture: TextureNode | null);
9
- }
10
-
11
- export default Sampler;
@@ -1,7 +0,0 @@
1
- import { BufferAttribute, TypedArray } from '../../core/BufferAttribute.js';
2
-
3
- export default class StorageBufferAttribute extends BufferAttribute {
4
- readonly isStorageBufferAttribute: true;
5
-
6
- constructor(array: TypedArray, itemSize: number);
7
- }
@@ -1,8 +0,0 @@
1
- import { TypedArray } from '../../core/BufferAttribute.js';
2
- import { InstancedBufferAttribute } from '../../core/InstancedBufferAttribute.js';
3
-
4
- export default class StorageInstancedBufferAttribute extends InstancedBufferAttribute {
5
- readonly isStorageInstancedBufferAttribute: true;
6
-
7
- constructor(array: TypedArray | number, itemSize: number);
8
- }
@@ -1,5 +0,0 @@
1
- import { Texture } from '../../textures/Texture.js';
2
-
3
- export default class StorageTexture extends Texture {
4
- constructor(width?: number, height?: number);
5
- }
@@ -1,67 +0,0 @@
1
- import { RenderTarget } from '../../core/RenderTarget.js';
2
- import { Vector3 } from '../../math/Vector3.js';
3
- import { DepthTexture } from '../../textures/DepthTexture.js';
4
- import { Texture } from '../../textures/Texture.js';
5
- import Backend from './Backend.js';
6
- import DataMap from './DataMap.js';
7
- import Info from './Info.js';
8
- import Renderer from './Renderer.js';
9
- type SizeVector3Unitialized = Vector3 & {
10
- width?: number;
11
- height?: number;
12
- depth?: number;
13
- };
14
- type SizeVector3 = Vector3 & {
15
- width: number;
16
- height: number;
17
- depth: number;
18
- };
19
- interface RenderTargetData {
20
- depthTextureMips?: {
21
- [activeMipmapLevel: number]: DepthTexture;
22
- };
23
- width?: number;
24
- height?: number;
25
- textures?: Texture[];
26
- depthTexture?: DepthTexture;
27
- depth?: boolean;
28
- stencil?: boolean;
29
- renderTarget?: RenderTarget;
30
- sampleCount?: number;
31
- initialized?: boolean;
32
- }
33
- interface TextureData {
34
- initialized?: boolean;
35
- version?: number;
36
- isDefaultTexture?: boolean;
37
- }
38
- interface TextureOptions {
39
- width?: number;
40
- height?: number;
41
- depth?: number;
42
- needsMipmaps?: boolean;
43
- levels?: number;
44
- }
45
- declare class Textures extends DataMap<{
46
- renderTarget: {
47
- key: RenderTarget;
48
- value: RenderTargetData;
49
- };
50
- texture: {
51
- key: Texture;
52
- value: TextureData;
53
- };
54
- }> {
55
- renderer: Renderer;
56
- backend: Backend;
57
- info: Info;
58
- constructor(renderer: Renderer, backend: Backend, info: Info);
59
- updateRenderTarget(renderTarget: RenderTarget, activeMipmapLevel?: number): void;
60
- updateTexture(texture: Texture, options?: TextureOptions): void;
61
- getSize(texture: Texture, target?: SizeVector3Unitialized): SizeVector3;
62
- getMipLevels(texture: Texture, width: number, height: number): number;
63
- needsMipmaps(texture: Texture): boolean;
64
- isEnvironmentTexture(texture: Texture): boolean;
65
- _destroyTexture(texture: Texture): void;
66
- }
67
- export default Textures;
@@ -1,45 +0,0 @@
1
- import { Color } from '../../math/Color.js';
2
- import { Matrix3 } from '../../math/Matrix3.js';
3
- import { Matrix4 } from '../../math/Matrix4.js';
4
- import { Vector2 } from '../../math/Vector2.js';
5
- import { Vector3 } from '../../math/Vector3.js';
6
- import { Vector4 } from '../../math/Vector4.js';
7
- declare class Uniform<TValue> {
8
- name: string;
9
- value: TValue;
10
- boundary: number;
11
- itemSize: number;
12
- offset: number;
13
- constructor(name: string, value: TValue);
14
- setValue(value: TValue): void;
15
- getValue(): TValue;
16
- }
17
- declare class NumberUniform extends Uniform<number> {
18
- readonly isNumberUniform: true;
19
- constructor(name: string, value?: number);
20
- }
21
- declare class Vector2Uniform extends Uniform<Vector2> {
22
- readonly isVector2Uniform: true;
23
- constructor(name: string, value?: Vector2);
24
- }
25
- declare class Vector3Uniform extends Uniform<Vector3> {
26
- readonly isVector3Uniform: true;
27
- constructor(name: string, value?: Vector3);
28
- }
29
- declare class Vector4Uniform extends Uniform<Vector4> {
30
- readonly isVector4Uniform: true;
31
- constructor(name: string, value?: Vector4);
32
- }
33
- declare class ColorUniform extends Uniform<Color> {
34
- readonly isColorUniform: true;
35
- constructor(name: string, value?: Color);
36
- }
37
- declare class Matrix3Uniform extends Uniform<Matrix3> {
38
- readonly isMatrix3Uniform: true;
39
- constructor(name: string, value?: Matrix3);
40
- }
41
- declare class Matrix4Uniform extends Uniform<Matrix4> {
42
- readonly isMatrix4Uniform: true;
43
- constructor(name: string, value?: Matrix4);
44
- }
45
- export { ColorUniform, Matrix3Uniform, Matrix4Uniform, NumberUniform, Vector2Uniform, Vector3Uniform, Vector4Uniform };
@@ -1,6 +0,0 @@
1
- import Buffer from './Buffer.js';
2
- declare class UniformBuffer extends Buffer {
3
- readonly isUniformBuffer: true;
4
- constructor(name?: string, buffer?: null);
5
- }
6
- export default UniformBuffer;
@@ -1,23 +0,0 @@
1
- import { ColorNodeUniform, Matrix3NodeUniform, Matrix4NodeUniform, NodeUniformGPU, NumberNodeUniform, Vector2NodeUniform, Vector3NodeUniform, Vector4NodeUniform } from './nodes/NodeUniform.js';
2
- import UniformBuffer from './UniformBuffer.js';
3
- declare class UniformsGroup extends UniformBuffer {
4
- readonly isUniformsGroup: true;
5
- _values: number[] | null;
6
- uniforms: NodeUniformGPU[];
7
- constructor(name?: string);
8
- addUniform(uniform: NodeUniformGPU): this;
9
- removeUniform(uniform: NodeUniformGPU): this;
10
- get values(): number[];
11
- get buffer(): Float32Array;
12
- get byteLength(): number;
13
- update(): boolean;
14
- updateByType(uniform: NodeUniformGPU): boolean | undefined;
15
- updateNumber(uniform: NumberNodeUniform): boolean;
16
- updateVector2(uniform: Vector2NodeUniform): boolean;
17
- updateVector3(uniform: Vector3NodeUniform): boolean;
18
- updateVector4(uniform: Vector4NodeUniform): boolean;
19
- updateColor(uniform: ColorNodeUniform): boolean;
20
- updateMatrix3(uniform: Matrix3NodeUniform): boolean;
21
- updateMatrix4(uniform: Matrix4NodeUniform): boolean;
22
- }
23
- export default UniformsGroup;
@@ -1,9 +0,0 @@
1
- import { RenderTarget } from '../../../core/RenderTarget.js';
2
- import { Scene } from '../../../scenes/Scene.js';
3
- import Renderer from '../Renderer.js';
4
-
5
- export default class PMREMGenerator {
6
- constructor(renderer: Renderer);
7
-
8
- fromScene(scene: Scene, sigma?: number, near?: number, far?: number): RenderTarget;
9
- }
@@ -1,19 +0,0 @@
1
- import Node from '../../../nodes/core/Node.js';
2
- import NodeAttribute from '../../../nodes/core/NodeAttribute.js';
3
- import BindGroup from '../BindGroup.js';
4
- declare class NodeBuilderState {
5
- vertexShader: string | null;
6
- fragmentShader: string | null;
7
- computeShader: string | null;
8
- transforms: never[];
9
- nodeAttributes: NodeAttribute[];
10
- bindings: BindGroup[];
11
- updateNodes: Node[];
12
- updateBeforeNodes: Node[];
13
- updateAfterNodes: Node[];
14
- instanceBindGroups: boolean;
15
- usedTimes: number;
16
- constructor(vertexShader: string | null, fragmentShader: string | null, computeShader: string | null, nodeAttributes: NodeAttribute[], bindings: BindGroup[], updateNodes: Node[], updateBeforeNodes: Node[], updateAfterNodes: Node[], instanceBindGroups?: boolean, transforms?: never[]);
17
- createBindings(): BindGroup[];
18
- }
19
- export default NodeBuilderState;
@@ -1,24 +0,0 @@
1
- import TextureNode from '../../../nodes/accessors/TextureNode.js';
2
- import UniformGroupNode from '../../../nodes/core/UniformGroupNode.js';
3
- import { SampledTexture } from '../SampledTexture.js';
4
-
5
- type GPUStorageTextureAccess = 'read-only' | 'read-write' | 'write-only';
6
-
7
- declare class NodeSampledTexture extends SampledTexture {
8
- textureNode: TextureNode | undefined;
9
- groupNode: UniformGroupNode;
10
- access: 'read-write' | 'read-only' | 'write-only';
11
- constructor(name: string, textureNode: TextureNode | undefined, groupNode: UniformGroupNode, access: GPUStorageTextureAccess | null);
12
- get needsBindingsUpdate(): boolean;
13
- update(): boolean;
14
- }
15
-
16
- declare class NodeSampledCubeTexture extends NodeSampledTexture {
17
- readonly isSampledCubeTexture: true;
18
- }
19
-
20
- declare class NodeSampledTexture3D extends NodeSampledTexture {
21
- readonly isSampledTexture3D = true;
22
- }
23
-
24
- export { NodeSampledCubeTexture, NodeSampledTexture, NodeSampledTexture3D };
@@ -1,12 +0,0 @@
1
- import TextureNode from '../../../nodes/accessors/TextureNode.js';
2
- import UniformGroupNode from '../../../nodes/core/UniformGroupNode.js';
3
- import Sampler from '../Sampler.js';
4
-
5
- declare class NodeSampler extends Sampler {
6
- textureNode: TextureNode | undefined;
7
- groupNode: UniformGroupNode;
8
- constructor(name: string, textureNode: TextureNode | undefined, groupNode: UniformGroupNode);
9
- update(): void;
10
- }
11
-
12
- export default NodeSampler;
@@ -1,45 +0,0 @@
1
- import { Color } from '../../../math/Color.js';
2
- import { Matrix3 } from '../../../math/Matrix3.js';
3
- import { Matrix4 } from '../../../math/Matrix4.js';
4
- import { Vector2 } from '../../../math/Vector2.js';
5
- import { Vector3 } from '../../../math/Vector3.js';
6
- import { Vector4 } from '../../../math/Vector4.js';
7
- import NodeUniform from '../../../nodes/core/NodeUniform.js';
8
- import { ColorUniform, Matrix3Uniform, Matrix4Uniform, NumberUniform, Vector2Uniform, Vector3Uniform, Vector4Uniform } from '../Uniform.js';
9
- declare class NumberNodeUniform extends NumberUniform {
10
- nodeUniform: NodeUniform<number>;
11
- constructor(nodeUniform: NodeUniform<number>);
12
- getValue(): number;
13
- }
14
- declare class Vector2NodeUniform extends Vector2Uniform {
15
- nodeUniform: NodeUniform<Vector2>;
16
- constructor(nodeUniform: NodeUniform<Vector2>);
17
- getValue(): Vector2;
18
- }
19
- declare class Vector3NodeUniform extends Vector3Uniform {
20
- nodeUniform: NodeUniform<Vector3>;
21
- constructor(nodeUniform: NodeUniform<Vector3>);
22
- getValue(): Vector3;
23
- }
24
- declare class Vector4NodeUniform extends Vector4Uniform {
25
- nodeUniform: NodeUniform<Vector4>;
26
- constructor(nodeUniform: NodeUniform<Vector4>);
27
- getValue(): Vector4;
28
- }
29
- declare class ColorNodeUniform extends ColorUniform {
30
- nodeUniform: NodeUniform<Color>;
31
- constructor(nodeUniform: NodeUniform<Color>);
32
- getValue(): Color;
33
- }
34
- declare class Matrix3NodeUniform extends Matrix3Uniform {
35
- nodeUniform: NodeUniform<Matrix3>;
36
- constructor(nodeUniform: NodeUniform<Matrix3>);
37
- getValue(): Matrix3;
38
- }
39
- declare class Matrix4NodeUniform extends Matrix4Uniform {
40
- nodeUniform: NodeUniform<Matrix4>;
41
- constructor(nodeUniform: NodeUniform<Matrix4>);
42
- getValue(): Matrix4;
43
- }
44
- export { ColorNodeUniform, Matrix3NodeUniform, Matrix4NodeUniform, NumberNodeUniform, Vector2NodeUniform, Vector3NodeUniform, Vector4NodeUniform };
45
- export type NodeUniformGPU = NumberNodeUniform | Vector2NodeUniform | Vector3NodeUniform | Vector4NodeUniform | ColorNodeUniform | Matrix3NodeUniform | Matrix4NodeUniform;
@@ -1,10 +0,0 @@
1
- import { UniformGroupNode, UniformNode } from '../../../nodes/Nodes.js';
2
- import UniformsGroup from '../UniformsGroup.js';
3
- declare class NodeUniformsGroup extends UniformsGroup {
4
- id: number;
5
- groupNode: UniformGroupNode;
6
- readonly isNodeUniformsGroup: true;
7
- constructor(name: string, groupNode: UniformGroupNode);
8
- getNodes(): UniformNode<unknown>[];
9
- }
10
- export default NodeUniformsGroup;
@@ -1,98 +0,0 @@
1
- import { Camera } from '../../../cameras/Camera.js';
2
- import { Object3D } from '../../../core/Object3D.js';
3
- import { Material } from '../../../materials/Material.js';
4
- import { Color } from '../../../math/Color.js';
5
- import { ComputeNode, LightsNode, Node, NodeBuilder, NodeFrame, ShaderNodeObject, UniformGroupNode } from '../../../nodes/Nodes.js';
6
- import { Fog } from '../../../scenes/Fog.js';
7
- import { FogExp2 } from '../../../scenes/FogExp2.js';
8
- import { Scene } from '../../../scenes/Scene.js';
9
- import { CubeTexture } from '../../../textures/CubeTexture.js';
10
- import { Texture } from '../../../textures/Texture.js';
11
- import Backend from '../Backend.js';
12
- import ChainMap from '../ChainMap.js';
13
- import DataMap from '../DataMap.js';
14
- import Renderer from '../Renderer.js';
15
- import RenderObject from '../RenderObject.js';
16
- import NodeBuilderState from './NodeBuilderState.js';
17
- import NodeUniformsGroup from './NodeUniformsGroup.js';
18
- interface NodeUniformsGroupData {
19
- renderId?: number | undefined;
20
- frameId?: number | undefined;
21
- }
22
- interface RenderObjectData {
23
- nodeBuilderState?: NodeBuilderState | undefined;
24
- }
25
- interface ComputeNodeData {
26
- nodeBuilderState?: NodeBuilderState | undefined;
27
- }
28
- interface SceneData {
29
- background?: Color | Texture | CubeTexture | undefined;
30
- backgroundNode?: Node | undefined;
31
- fog?: Fog | FogExp2 | undefined;
32
- fogNode?: Node | undefined;
33
- environment?: Texture | undefined;
34
- environmentNode?: Node | undefined;
35
- }
36
- declare class Nodes extends DataMap<{
37
- nodeUniformsGroup: {
38
- key: NodeUniformsGroup;
39
- value: NodeUniformsGroupData;
40
- };
41
- renderObject: {
42
- key: RenderObject;
43
- value: RenderObjectData;
44
- };
45
- computeNode: {
46
- key: ComputeNode;
47
- value: ComputeNodeData;
48
- };
49
- scene: {
50
- key: Scene;
51
- value: SceneData;
52
- };
53
- }> {
54
- renderer: Renderer;
55
- backend: Backend;
56
- nodeFrame: NodeFrame;
57
- nodeBuilderCache: Map<string, NodeBuilderState>;
58
- callHashCache: ChainMap<
59
- readonly [Scene, LightsNode],
60
- {
61
- callId: number;
62
- cacheKey: string;
63
- }
64
- >;
65
- groupsData: ChainMap<
66
- readonly [UniformGroupNode, NodeUniformsGroup],
67
- {
68
- version?: number;
69
- }
70
- >;
71
- constructor(renderer: Renderer, backend: Backend);
72
- updateGroup(nodeUniformsGroup: NodeUniformsGroup): boolean;
73
- getForRenderCacheKey(renderObject: RenderObject): string;
74
- getForRender(renderObject: RenderObject): NodeBuilderState;
75
- delete(object: NodeUniformsGroup | RenderObject | ComputeNode | Scene): SceneData | RenderObjectData | NodeUniformsGroupData | ComputeNodeData;
76
- getForCompute(computeNode: ComputeNode): NodeBuilderState;
77
- _createNodeBuilderState(nodeBuilder: NodeBuilder): NodeBuilderState;
78
- getEnvironmentNode(scene: Scene): Node | null;
79
- getBackgroundNode(scene: Scene): Node | null;
80
- getFogNode(scene: Scene): Node | null;
81
- getCacheKey(scene: Scene, lightsNode: LightsNode): string;
82
- updateScene(scene: Scene): void;
83
- get isToneMappingState(): boolean;
84
- updateBackground(scene: Scene): void;
85
- updateFog(scene: Scene): void;
86
- updateEnvironment(scene: Scene): void;
87
- getNodeFrame(renderer?: Renderer, scene?: Scene | null, object?: Object3D | null, camera?: Camera | null, material?: Material | null): NodeFrame;
88
- getNodeFrameForRender(renderObject: RenderObject): NodeFrame;
89
- getOutputCacheKey(): string;
90
- hasOutputChange(outputTarget: Texture): boolean;
91
- getOutputNode(outputTexture: Texture): ShaderNodeObject<Node>;
92
- updateBefore(renderObject: RenderObject): void;
93
- updateAfter(renderObject: RenderObject): void;
94
- updateForCompute(computeNode: ComputeNode): void;
95
- updateForRender(renderObject: RenderObject): void;
96
- dispose(): void;
97
- }
98
- export default Nodes;