@nativescript/canvas-three 2.0.0-webgpu.26 → 2.0.0-webgpu.28
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/package.json +1 -1
- package/three/src/Three.Legacy.d.ts +20 -0
- package/three/src/Three.WebGPU.d.ts +180 -0
- package/three/src/Three.d.ts +189 -0
- package/three/src/animation/AnimationAction.d.ts +86 -0
- package/three/src/animation/AnimationClip.d.ts +50 -0
- package/three/src/animation/AnimationMixer.d.ts +35 -0
- package/three/src/animation/AnimationObjectGroup.d.ts +17 -0
- package/three/src/animation/AnimationUtils.d.ts +40 -0
- package/three/src/animation/KeyframeTrack.d.ts +55 -0
- package/three/src/animation/PropertyBinding.d.ts +43 -0
- package/three/src/animation/PropertyMixer.d.ts +17 -0
- package/three/src/animation/tracks/BooleanKeyframeTrack.d.ts +10 -0
- package/three/src/animation/tracks/ColorKeyframeTrack.d.ts +11 -0
- package/three/src/animation/tracks/NumberKeyframeTrack.d.ts +11 -0
- package/three/src/animation/tracks/QuaternionKeyframeTrack.d.ts +11 -0
- package/three/src/animation/tracks/StringKeyframeTrack.d.ts +10 -0
- package/three/src/animation/tracks/VectorKeyframeTrack.d.ts +11 -0
- package/three/src/audio/Audio.d.ts +270 -0
- package/three/src/audio/AudioAnalyser.d.ts +58 -0
- package/three/src/audio/AudioContext.d.ts +19 -0
- package/three/src/audio/AudioListener.d.ts +96 -0
- package/three/src/audio/PositionalAudio.d.ts +101 -0
- package/three/src/cameras/ArrayCamera.d.ts +32 -0
- package/three/src/cameras/Camera.d.ts +74 -0
- package/three/src/cameras/CubeCamera.d.ts +68 -0
- package/three/src/cameras/OrthographicCamera.d.ts +167 -0
- package/three/src/cameras/PerspectiveCamera.d.ts +254 -0
- package/three/src/cameras/StereoCamera.d.ts +50 -0
- package/three/src/constants.d.ts +802 -0
- package/three/src/core/BufferAttribute.d.ts +592 -0
- package/three/src/core/BufferGeometry.d.ts +417 -0
- package/three/src/core/Clock.d.ts +72 -0
- package/three/src/core/EventDispatcher.d.ts +74 -0
- package/three/src/core/GLBufferAttribute.d.ts +121 -0
- package/three/src/core/InstancedBufferAttribute.d.ts +32 -0
- package/three/src/core/InstancedBufferGeometry.d.ts +37 -0
- package/three/src/core/InstancedInterleavedBuffer.d.ts +22 -0
- package/three/src/core/InterleavedBuffer.d.ts +162 -0
- package/three/src/core/InterleavedBufferAttribute.d.ts +201 -0
- package/three/src/core/Layers.d.ts +72 -0
- package/three/src/core/Object3D.d.ts +644 -0
- package/three/src/core/Raycaster.d.ts +199 -0
- package/three/src/core/RenderTarget.d.ts +89 -0
- package/three/src/core/Uniform.d.ts +38 -0
- package/three/src/core/UniformsGroup.d.ts +33 -0
- package/three/src/extras/DataUtils.d.ts +22 -0
- package/three/src/extras/Earcut.d.ts +15 -0
- package/three/src/extras/ImageUtils.d.ts +30 -0
- package/three/src/extras/PMREMGenerator.d.ts +82 -0
- package/three/src/extras/ShapeUtils.d.ts +25 -0
- package/three/src/extras/TextureUtils.d.ts +37 -0
- package/three/src/extras/core/Curve.d.ts +162 -0
- package/three/src/extras/core/CurvePath.d.ts +77 -0
- package/three/src/extras/core/Interpolations.d.ts +36 -0
- package/three/src/extras/core/Path.d.ts +148 -0
- package/three/src/extras/core/Shape.d.ts +86 -0
- package/three/src/extras/core/ShapePath.d.ts +98 -0
- package/three/src/extras/curves/ArcCurve.d.ts +34 -0
- package/three/src/extras/curves/CatmullRomCurve3.d.ts +77 -0
- package/three/src/extras/curves/CubicBezierCurve.d.ts +72 -0
- package/three/src/extras/curves/CubicBezierCurve3.d.ts +72 -0
- package/three/src/extras/curves/Curves.d.ts +10 -0
- package/three/src/extras/curves/EllipseCurve.d.ts +106 -0
- package/three/src/extras/curves/LineCurve.d.ts +42 -0
- package/three/src/extras/curves/LineCurve3.d.ts +42 -0
- package/three/src/extras/curves/QuadraticBezierCurve.d.ts +64 -0
- package/three/src/extras/curves/QuadraticBezierCurve3.d.ts +64 -0
- package/three/src/extras/curves/SplineCurve.d.ts +52 -0
- package/three/src/geometries/BoxGeometry.d.ts +52 -0
- package/three/src/geometries/CapsuleGeometry.d.ts +48 -0
- package/three/src/geometries/CircleGeometry.d.ts +51 -0
- package/three/src/geometries/ConeGeometry.d.ts +56 -0
- package/three/src/geometries/CylinderGeometry.d.ts +55 -0
- package/three/src/geometries/DodecahedronGeometry.d.ts +25 -0
- package/three/src/geometries/EdgesGeometry.d.ts +41 -0
- package/three/src/geometries/ExtrudeGeometry.d.ts +139 -0
- package/three/src/geometries/Geometries.d.ts +21 -0
- package/three/src/geometries/IcosahedronGeometry.d.ts +26 -0
- package/three/src/geometries/LatheGeometry.d.ts +55 -0
- package/three/src/geometries/OctahedronGeometry.d.ts +25 -0
- package/three/src/geometries/PlaneGeometry.d.ts +48 -0
- package/three/src/geometries/PolyhedronGeometry.d.ts +54 -0
- package/three/src/geometries/RingGeometry.d.ts +52 -0
- package/three/src/geometries/ShapeGeometry.d.ts +53 -0
- package/three/src/geometries/SphereGeometry.d.ts +59 -0
- package/three/src/geometries/TetrahedronGeometry.d.ts +25 -0
- package/three/src/geometries/TorusGeometry.d.ts +49 -0
- package/three/src/geometries/TorusKnotGeometry.d.ts +52 -0
- package/three/src/geometries/TubeGeometry.d.ts +80 -0
- package/three/src/geometries/WireframeGeometry.d.ts +40 -0
- package/three/src/helpers/ArrowHelper.d.ts +86 -0
- package/three/src/helpers/AxesHelper.d.ts +50 -0
- package/three/src/helpers/Box3Helper.d.ts +44 -0
- package/three/src/helpers/BoxHelper.d.ts +64 -0
- package/three/src/helpers/CameraHelper.d.ts +80 -0
- package/three/src/helpers/DirectionalLightHelper.d.ts +81 -0
- package/three/src/helpers/GridHelper.d.ts +47 -0
- package/three/src/helpers/HemisphereLightHelper.d.ts +72 -0
- package/three/src/helpers/PlaneHelper.d.ts +50 -0
- package/three/src/helpers/PointLightHelper.d.ts +73 -0
- package/three/src/helpers/PolarGridHelper.d.ts +48 -0
- package/three/src/helpers/SkeletonHelper.d.ts +78 -0
- package/three/src/helpers/SpotLightHelper.d.ts +77 -0
- package/three/src/lights/AmbientLight.d.ts +36 -0
- package/three/src/lights/DirectionalLight.d.ts +103 -0
- package/three/src/lights/DirectionalLightShadow.d.ts +73 -0
- package/three/src/lights/HemisphereLight.d.ts +61 -0
- package/three/src/lights/Light.d.ts +82 -0
- package/three/src/lights/LightProbe.d.ts +47 -0
- package/three/src/lights/LightShadow.d.ts +169 -0
- package/three/src/lights/PointLight.d.ts +102 -0
- package/three/src/lights/PointLightShadow.d.ts +22 -0
- package/three/src/lights/RectAreaLight.d.ts +82 -0
- package/three/src/lights/SpotLight.d.ts +157 -0
- package/three/src/lights/SpotLightShadow.d.ts +72 -0
- package/three/src/lights/webgpu/IESSpotLight.d.ts +6 -0
- package/three/src/loaders/AnimationLoader.d.ts +9 -0
- package/three/src/loaders/AudioLoader.d.ts +6 -0
- package/three/src/loaders/BufferGeometryLoader.d.ts +10 -0
- package/three/src/loaders/Cache.d.ts +21 -0
- package/three/src/loaders/CompressedTextureLoader.d.ts +9 -0
- package/three/src/loaders/CubeTextureLoader.d.ts +9 -0
- package/three/src/loaders/DataTextureLoader.d.ts +9 -0
- package/three/src/loaders/FileLoader.d.ts +14 -0
- package/three/src/loaders/ImageBitmapLoader.d.ts +17 -0
- package/three/src/loaders/ImageLoader.d.ts +12 -0
- package/three/src/loaders/Loader.d.ts +45 -0
- package/three/src/loaders/LoaderUtils.d.ts +10 -0
- package/three/src/loaders/LoadingManager.d.ts +65 -0
- package/three/src/loaders/MaterialLoader.d.ts +19 -0
- package/three/src/loaders/ObjectLoader.d.ts +25 -0
- package/three/src/loaders/TextureLoader.d.ts +13 -0
- package/three/src/materials/LineBasicMaterial.d.ts +60 -0
- package/three/src/materials/LineDashedMaterial.d.ts +40 -0
- package/three/src/materials/Material.d.ts +608 -0
- package/three/src/materials/Materials.d.ts +18 -0
- package/three/src/materials/MeshBasicMaterial.d.ts +139 -0
- package/three/src/materials/MeshDepthMaterial.d.ts +76 -0
- package/three/src/materials/MeshDistanceMaterial.d.ts +62 -0
- package/three/src/materials/MeshLambertMaterial.d.ts +204 -0
- package/three/src/materials/MeshMatcapMaterial.d.ts +117 -0
- package/three/src/materials/MeshNormalMaterial.d.ts +93 -0
- package/three/src/materials/MeshPhongMaterial.d.ts +228 -0
- package/three/src/materials/MeshPhysicalMaterial.d.ts +236 -0
- package/three/src/materials/MeshStandardMaterial.d.ts +218 -0
- package/three/src/materials/MeshToonMaterial.d.ts +178 -0
- package/three/src/materials/PointsMaterial.d.ts +61 -0
- package/three/src/materials/RawShaderMaterial.d.ts +14 -0
- package/three/src/materials/ShaderMaterial.d.ts +175 -0
- package/three/src/materials/ShadowMaterial.d.ts +39 -0
- package/three/src/materials/SpriteMaterial.d.ts +66 -0
- package/three/src/math/Box2.d.ts +48 -0
- package/three/src/math/Box3.d.ts +66 -0
- package/three/src/math/Color.d.ts +358 -0
- package/three/src/math/ColorManagement.d.ts +37 -0
- package/three/src/math/Cylindrical.d.ts +26 -0
- package/three/src/math/Euler.d.ts +50 -0
- package/three/src/math/Frustum.d.ts +30 -0
- package/three/src/math/Interpolant.d.ts +10 -0
- package/three/src/math/Line3.d.ts +29 -0
- package/three/src/math/MathUtils.d.ts +131 -0
- package/three/src/math/Matrix2.d.ts +48 -0
- package/three/src/math/Matrix3.d.ts +154 -0
- package/three/src/math/Matrix4.d.ts +217 -0
- package/three/src/math/Plane.d.ts +47 -0
- package/three/src/math/Quaternion.d.ts +173 -0
- package/three/src/math/Ray.d.ts +55 -0
- package/three/src/math/Sphere.d.ts +47 -0
- package/three/src/math/Spherical.d.ts +27 -0
- package/three/src/math/SphericalHarmonics3.d.ts +50 -0
- package/three/src/math/Triangle.d.ts +54 -0
- package/three/src/math/Vector2.d.ts +321 -0
- package/three/src/math/Vector3.d.ts +301 -0
- package/three/src/math/Vector4.d.ts +239 -0
- package/three/src/math/interpolants/CubicInterpolant.d.ts +7 -0
- package/three/src/math/interpolants/DiscreteInterpolant.d.ts +7 -0
- package/three/src/math/interpolants/LinearInterpolant.d.ts +7 -0
- package/three/src/math/interpolants/QuaternionLinearInterpolant.d.ts +7 -0
- package/three/src/nodes/Nodes.d.ts +231 -0
- package/three/src/nodes/accessors/AccessorsUtils.d.ts +9 -0
- package/three/src/nodes/accessors/BatchNode.d.ts +14 -0
- package/three/src/nodes/accessors/BitangentNode.d.ts +9 -0
- package/three/src/nodes/accessors/BufferAttributeNode.d.ts +28 -0
- package/three/src/nodes/accessors/BufferNode.d.ts +13 -0
- package/three/src/nodes/accessors/CameraNode.d.ts +15 -0
- package/three/src/nodes/accessors/ClippingNode.d.ts +16 -0
- package/three/src/nodes/accessors/CubeTextureNode.d.ts +24 -0
- package/three/src/nodes/accessors/InstanceNode.d.ts +13 -0
- package/three/src/nodes/accessors/MaterialNode.d.ts +130 -0
- package/three/src/nodes/accessors/MaterialReferenceNode.d.ts +9 -0
- package/three/src/nodes/accessors/ModelNode.d.ts +20 -0
- package/three/src/nodes/accessors/ModelViewProjectionNode.d.ts +8 -0
- package/three/src/nodes/accessors/NormalNode.d.ts +12 -0
- package/three/src/nodes/accessors/Object3DNode.d.ts +26 -0
- package/three/src/nodes/accessors/PointUVNode.d.ts +10 -0
- package/three/src/nodes/accessors/PositionNode.d.ts +9 -0
- package/three/src/nodes/accessors/ReferenceNode.d.ts +22 -0
- package/three/src/nodes/accessors/ReflectVectorNode.d.ts +9 -0
- package/three/src/nodes/accessors/RendererReferenceNode.d.ts +11 -0
- package/three/src/nodes/accessors/SkinningNode.d.ts +20 -0
- package/three/src/nodes/accessors/StorageBufferNode.d.ts +26 -0
- package/three/src/nodes/accessors/StorageTextureNode.d.ts +28 -0
- package/three/src/nodes/accessors/TangentNode.d.ts +12 -0
- package/three/src/nodes/accessors/Texture3DNode.d.ts +13 -0
- package/three/src/nodes/accessors/TextureBicubicNode.d.ts +18 -0
- package/three/src/nodes/accessors/TextureNode.d.ts +37 -0
- package/three/src/nodes/accessors/UVNode.d.ts +4 -0
- package/three/src/nodes/accessors/UniformsNode.d.ts +23 -0
- package/three/src/nodes/accessors/UserDataNode.d.ts +11 -0
- package/three/src/nodes/accessors/VertexColorNode.d.ts +12 -0
- package/three/src/nodes/code/CodeNode.d.ts +23 -0
- package/three/src/nodes/code/ExpressionNode.d.ts +9 -0
- package/three/src/nodes/code/FunctionCallNode.d.ts +22 -0
- package/three/src/nodes/code/FunctionNode.d.ts +38 -0
- package/three/src/nodes/core/AssignNode.d.ts +18 -0
- package/three/src/nodes/core/AttributeNode.d.ts +15 -0
- package/three/src/nodes/core/BypassNode.d.ts +18 -0
- package/three/src/nodes/core/CacheNode.d.ts +20 -0
- package/three/src/nodes/core/ConstNode.d.ts +9 -0
- package/three/src/nodes/core/ContextNode.d.ts +21 -0
- package/three/src/nodes/core/IndexNode.d.ts +20 -0
- package/three/src/nodes/core/InputNode.d.ts +15 -0
- package/three/src/nodes/core/LightingModel.d.ts +46 -0
- package/three/src/nodes/core/MRTNode.d.ts +19 -0
- package/three/src/nodes/core/Node.d.ts +117 -0
- package/three/src/nodes/core/NodeAttribute.d.ts +9 -0
- package/three/src/nodes/core/NodeBuilder.d.ts +133 -0
- package/three/src/nodes/core/NodeCache.d.ts +49 -0
- package/three/src/nodes/core/NodeCode.d.ts +4 -0
- package/three/src/nodes/core/NodeFrame.d.ts +34 -0
- package/three/src/nodes/core/NodeFunction.d.ts +13 -0
- package/three/src/nodes/core/NodeFunctionInput.d.ts +7 -0
- package/three/src/nodes/core/NodeKeywords.d.ts +17 -0
- package/three/src/nodes/core/NodeParser.d.ts +5 -0
- package/three/src/nodes/core/NodeUniform.d.ts +14 -0
- package/three/src/nodes/core/NodeUtils.d.ts +18 -0
- package/three/src/nodes/core/NodeVar.d.ts +7 -0
- package/three/src/nodes/core/NodeVarying.d.ts +7 -0
- package/three/src/nodes/core/OutputStructNode.d.ts +12 -0
- package/three/src/nodes/core/PropertyNode.d.ts +43 -0
- package/three/src/nodes/core/StackNode.d.ts +17 -0
- package/three/src/nodes/core/StructTypeNode.d.ts +8 -0
- package/three/src/nodes/core/TempNode.d.ts +10 -0
- package/three/src/nodes/core/UniformGroup.d.ts +7 -0
- package/three/src/nodes/core/UniformGroupNode.d.ts +21 -0
- package/three/src/nodes/core/UniformNode.d.ts +20 -0
- package/three/src/nodes/core/VarNode.d.ts +28 -0
- package/three/src/nodes/core/VaryingNode.d.ts +21 -0
- package/three/src/nodes/core/constants.d.ts +27 -0
- package/three/src/nodes/display/AfterImageNode.d.ts +25 -0
- package/three/src/nodes/display/AnamorphicNode.d.ts +26 -0
- package/three/src/nodes/display/BlendModeNode.d.ts +43 -0
- package/three/src/nodes/display/BloomNode.d.ts +30 -0
- package/three/src/nodes/display/ColorAdjustmentNode.d.ts +35 -0
- package/three/src/nodes/display/ColorSpaceNode.d.ts +32 -0
- package/three/src/nodes/display/DenoiseNode.d.ts +32 -0
- package/three/src/nodes/display/DepthOfFieldNode.d.ts +24 -0
- package/three/src/nodes/display/DotScreenNode.d.ts +22 -0
- package/three/src/nodes/display/FXAANode.d.ts +19 -0
- package/three/src/nodes/display/FilmNode.d.ts +21 -0
- package/three/src/nodes/display/FrontFacingNode.d.ts +10 -0
- package/three/src/nodes/display/GTAONode.d.ts +42 -0
- package/three/src/nodes/display/GaussianBlurNode.d.ts +27 -0
- package/three/src/nodes/display/Lut3DNode.d.ts +25 -0
- package/three/src/nodes/display/NormalMapNode.d.ts +21 -0
- package/three/src/nodes/display/PassNode.d.ts +62 -0
- package/three/src/nodes/display/PixelationPassNode.d.ts +41 -0
- package/three/src/nodes/display/PosterizeNode.d.ts +17 -0
- package/three/src/nodes/display/RGBShiftNode.d.ts +24 -0
- package/three/src/nodes/display/RenderOutputNode.d.ts +24 -0
- package/three/src/nodes/display/SobelOperatorNode.d.ts +17 -0
- package/three/src/nodes/display/ToneMappingNode.d.ts +25 -0
- package/three/src/nodes/display/TransitionNode.d.ts +27 -0
- package/three/src/nodes/display/ViewportDepthNode.d.ts +28 -0
- package/three/src/nodes/display/ViewportDepthTextureNode.d.ts +9 -0
- package/three/src/nodes/display/ViewportNode.d.ts +25 -0
- package/three/src/nodes/display/ViewportSharedTextureNode.d.ts +15 -0
- package/three/src/nodes/display/ViewportTextureNode.d.ts +25 -0
- package/three/src/nodes/fog/FogExp2Node.d.ts +18 -0
- package/three/src/nodes/fog/FogNode.d.ts +21 -0
- package/three/src/nodes/fog/FogRangeNode.d.ts +19 -0
- package/three/src/nodes/functions/BSDF/BRDF_GGX.d.ts +7 -0
- package/three/src/nodes/functions/BSDF/BRDF_Lambert.d.ts +7 -0
- package/three/src/nodes/functions/BSDF/BRDF_Sheen.d.ts +7 -0
- package/three/src/nodes/functions/BSDF/DFGApprox.d.ts +11 -0
- package/three/src/nodes/functions/BSDF/D_GGX.d.ts +10 -0
- package/three/src/nodes/functions/BSDF/D_GGX_Anisotropic.d.ts +8 -0
- package/three/src/nodes/functions/BSDF/F_Schlick.d.ts +7 -0
- package/three/src/nodes/functions/BSDF/LTC.d.ts +7 -0
- package/three/src/nodes/functions/BSDF/V_GGX_SmithCorrelated.d.ts +7 -0
- package/three/src/nodes/functions/BSDF/V_GGX_SmithCorrelated_Anisotropic.d.ts +7 -0
- package/three/src/nodes/functions/BasicLightingModel.d.ts +7 -0
- package/three/src/nodes/functions/PhongLightingModel.d.ts +7 -0
- package/three/src/nodes/functions/PhysicalLightingModel.d.ts +23 -0
- package/three/src/nodes/functions/ShadowMaskModel.d.ts +9 -0
- package/three/src/nodes/functions/ToonLightingModel.d.ts +3 -0
- package/three/src/nodes/functions/material/getGeometryRoughness.d.ts +6 -0
- package/three/src/nodes/functions/material/getRoughness.d.ts +7 -0
- package/three/src/nodes/geometry/RangeNode.d.ts +19 -0
- package/three/src/nodes/gpgpu/ComputeNode.d.ts +20 -0
- package/three/src/nodes/lighting/AONode.d.ts +8 -0
- package/three/src/nodes/lighting/AnalyticLightNode.d.ts +8 -0
- package/three/src/nodes/lighting/BasicEnvironmentNode.d.ts +10 -0
- package/three/src/nodes/lighting/BasicLightMapNode.d.ts +8 -0
- package/three/src/nodes/lighting/EnvironmentNode.d.ts +8 -0
- package/three/src/nodes/lighting/HemisphereLightNode.d.ts +13 -0
- package/three/src/nodes/lighting/IrradianceNode.d.ts +8 -0
- package/three/src/nodes/lighting/LightUtils.d.ts +5 -0
- package/three/src/nodes/lighting/LightingContextNode.d.ts +22 -0
- package/three/src/nodes/lighting/LightingNode.d.ts +7 -0
- package/three/src/nodes/lighting/LightsNode.d.ts +19 -0
- package/three/src/nodes/lighting/PointLightNode.d.ts +10 -0
- package/three/src/nodes/lighting/RectAreaLightNode.d.ts +21 -0
- package/three/src/nodes/lighting/SpotLightNode.d.ts +15 -0
- package/three/src/nodes/loaders/NodeLoader.d.ts +16 -0
- package/three/src/nodes/loaders/NodeMaterialLoader.d.ts +8 -0
- package/three/src/nodes/loaders/NodeObjectLoader.d.ts +10 -0
- package/three/src/nodes/materials/Line2NodeMaterial.d.ts +53 -0
- package/three/src/nodes/materials/LineBasicNodeMaterial.d.ts +21 -0
- package/three/src/nodes/materials/Materials.d.ts +15 -0
- package/three/src/nodes/materials/MeshBasicNodeMaterial.d.ts +35 -0
- package/three/src/nodes/materials/MeshMatcapNodeMaterial.d.ts +31 -0
- package/three/src/nodes/materials/MeshNormalNodeMaterial.d.ts +27 -0
- package/three/src/nodes/materials/MeshPhongNodeMaterial.d.ts +55 -0
- package/three/src/nodes/materials/MeshPhysicalNodeMaterial.d.ts +87 -0
- package/three/src/nodes/materials/MeshSSSNodeMaterial.d.ts +16 -0
- package/three/src/nodes/materials/MeshStandardNodeMaterial.d.ts +55 -0
- package/three/src/nodes/materials/MeshToonNodeMaterial.d.ts +41 -0
- package/three/src/nodes/materials/NodeMaterial.d.ts +124 -0
- package/three/src/nodes/materials/PointsNodeMaterial.d.ts +21 -0
- package/three/src/nodes/materials/ShadowNodeMaterial.d.ts +16 -0
- package/three/src/nodes/materials/SpriteNodeMaterial.d.ts +25 -0
- package/three/src/nodes/materials/VolumeNodeMaterial.d.ts +10 -0
- package/three/src/nodes/materialx/MaterialXNodes.d.ts +36 -0
- package/three/src/nodes/materialx/lib/mx_hsv.d.ts +6 -0
- package/three/src/nodes/materialx/lib/mx_noise.d.ts +139 -0
- package/three/src/nodes/materialx/lib/mx_transform_color.d.ts +4 -0
- package/three/src/nodes/math/CondNode.d.ts +18 -0
- package/three/src/nodes/math/HashNode.d.ts +16 -0
- package/three/src/nodes/math/MathNode.d.ts +253 -0
- package/three/src/nodes/math/MathUtils.d.ts +16 -0
- package/three/src/nodes/math/OperatorNode.d.ts +61 -0
- package/three/src/nodes/math/TriNoise3D.d.ts +8 -0
- package/three/src/nodes/pmrem/PMREMNode.d.ts +16 -0
- package/three/src/nodes/procedural/CheckerNode.d.ts +15 -0
- package/three/src/nodes/shadernode/ShaderNode.d.ts +226 -0
- package/three/src/nodes/utils/ArrayElementNode.d.ts +9 -0
- package/three/src/nodes/utils/ConvertNode.d.ts +7 -0
- package/three/src/nodes/utils/DiscardNode.d.ts +17 -0
- package/three/src/nodes/utils/EquirectUVNode.d.ts +8 -0
- package/three/src/nodes/utils/JoinNode.d.ts +10 -0
- package/three/src/nodes/utils/MatcapUVNode.d.ts +8 -0
- package/three/src/nodes/utils/MaxMipLevelNode.d.ts +14 -0
- package/three/src/nodes/utils/OscNode.d.ts +21 -0
- package/three/src/nodes/utils/PackingNode.d.ts +24 -0
- package/three/src/nodes/utils/RTTNode.d.ts +40 -0
- package/three/src/nodes/utils/ReflectorNode.d.ts +32 -0
- package/three/src/nodes/utils/RemapNode.d.ts +24 -0
- package/three/src/nodes/utils/RotateNode.d.ts +18 -0
- package/three/src/nodes/utils/RotateUVNode.d.ts +19 -0
- package/three/src/nodes/utils/SplitNode.d.ts +15 -0
- package/three/src/nodes/utils/SpriteSheetUVNode.d.ts +12 -0
- package/three/src/nodes/utils/StoargeArrayElementNode.d.ts +22 -0
- package/three/src/nodes/utils/TimerNode.d.ts +21 -0
- package/three/src/nodes/utils/TriplanarTexturesNode.d.ts +25 -0
- package/three/src/objects/BatchedMesh.d.ts +193 -0
- package/three/src/objects/Bone.d.ts +36 -0
- package/three/src/objects/Group.d.ts +43 -0
- package/three/src/objects/InstancedMesh.d.ts +175 -0
- package/three/src/objects/LOD.d.ts +104 -0
- package/three/src/objects/Line.d.ts +83 -0
- package/three/src/objects/LineLoop.d.ts +36 -0
- package/three/src/objects/LineSegments.d.ts +37 -0
- package/three/src/objects/Mesh.d.ts +90 -0
- package/three/src/objects/Points.d.ts +62 -0
- package/three/src/objects/Skeleton.d.ts +120 -0
- package/three/src/objects/SkinnedMesh.d.ts +156 -0
- package/three/src/objects/Sprite.d.ts +65 -0
- package/three/src/renderers/WebGL3DRenderTarget.d.ts +29 -0
- package/three/src/renderers/WebGLArrayRenderTarget.d.ts +29 -0
- package/three/src/renderers/WebGLCubeRenderTarget.d.ts +18 -0
- package/three/src/renderers/WebGLRenderTarget.d.ts +8 -0
- package/three/src/renderers/WebGLRenderer.d.ts +516 -0
- package/three/src/renderers/common/Animation.d.ts +13 -0
- package/three/src/renderers/common/Attributes.d.ts +22 -0
- package/three/src/renderers/common/Backend.d.ts +19 -0
- package/three/src/renderers/common/Background.d.ts +23 -0
- package/three/src/renderers/common/BindGroup.d.ts +9 -0
- package/three/src/renderers/common/Binding.d.ts +8 -0
- package/three/src/renderers/common/Bindings.d.ts +35 -0
- package/three/src/renderers/common/Buffer.d.ts +11 -0
- package/three/src/renderers/common/BufferUtils.d.ts +4 -0
- package/three/src/renderers/common/ChainMap.d.ts +9 -0
- package/three/src/renderers/common/ClippingContext.d.ts +23 -0
- package/three/src/renderers/common/Color4.d.ts +10 -0
- package/three/src/renderers/common/ComputePipeline.d.ts +8 -0
- package/three/src/renderers/common/Constants.d.ts +9 -0
- package/three/src/renderers/common/CubeRenderTarget.d.ts +10 -0
- package/three/src/renderers/common/DataMap.d.ts +30 -0
- package/three/src/renderers/common/Geometries.d.ts +31 -0
- package/three/src/renderers/common/Info.d.ts +34 -0
- package/three/src/renderers/common/Pipeline.d.ts +6 -0
- package/three/src/renderers/common/Pipelines.d.ts +53 -0
- package/three/src/renderers/common/PostProcessing.d.ts +21 -0
- package/three/src/renderers/common/ProgrammableStage.d.ts +10 -0
- package/three/src/renderers/common/QuadMesh.d.ts +14 -0
- package/three/src/renderers/common/RenderBundle.d.ts +9 -0
- package/three/src/renderers/common/RenderBundles.d.ts +11 -0
- package/three/src/renderers/common/RenderContext.d.ts +41 -0
- package/three/src/renderers/common/RenderContexts.d.ts +15 -0
- package/three/src/renderers/common/RenderList.d.ts +42 -0
- package/three/src/renderers/common/RenderLists.d.ts +11 -0
- package/three/src/renderers/common/RenderObject.d.ts +61 -0
- package/three/src/renderers/common/RenderObjects.d.ts +31 -0
- package/three/src/renderers/common/RenderPipeline.d.ts +8 -0
- package/three/src/renderers/common/Renderer.d.ts +183 -0
- package/three/src/renderers/common/SampledTexture.d.ts +27 -0
- package/three/src/renderers/common/Sampler.d.ts +11 -0
- package/three/src/renderers/common/StorageBufferAttribute.d.ts +7 -0
- package/three/src/renderers/common/StorageInstancedBufferAttribute.d.ts +8 -0
- package/three/src/renderers/common/StorageTexture.d.ts +5 -0
- package/three/src/renderers/common/Textures.d.ts +67 -0
- package/three/src/renderers/common/Uniform.d.ts +45 -0
- package/three/src/renderers/common/UniformBuffer.d.ts +6 -0
- package/three/src/renderers/common/UniformsGroup.d.ts +23 -0
- package/three/src/renderers/common/extras/PMREMGenerator.d.ts +9 -0
- package/three/src/renderers/common/nodes/NodeBuilderState.d.ts +19 -0
- package/three/src/renderers/common/nodes/NodeSampledTexture.d.ts +24 -0
- package/three/src/renderers/common/nodes/NodeSampler.d.ts +12 -0
- package/three/src/renderers/common/nodes/NodeUniform.d.ts +45 -0
- package/three/src/renderers/common/nodes/NodeUniformsGroup.d.ts +10 -0
- package/three/src/renderers/common/nodes/Nodes.d.ts +98 -0
- package/three/src/renderers/shaders/ShaderChunk.d.ts +143 -0
- package/three/src/renderers/shaders/ShaderLib.d.ts +29 -0
- package/three/src/renderers/shaders/UniformsLib.d.ts +189 -0
- package/three/src/renderers/shaders/UniformsUtils.d.ts +14 -0
- package/three/src/renderers/webgl/WebGLAttributes.d.ts +21 -0
- package/three/src/renderers/webgl/WebGLBindingStates.d.ts +20 -0
- package/three/src/renderers/webgl/WebGLBufferRenderer.d.ts +12 -0
- package/three/src/renderers/webgl/WebGLCapabilities.d.ts +35 -0
- package/three/src/renderers/webgl/WebGLClipping.d.ts +26 -0
- package/three/src/renderers/webgl/WebGLCubeMaps.d.ts +8 -0
- package/three/src/renderers/webgl/WebGLCubeUVMaps.d.ts +9 -0
- package/three/src/renderers/webgl/WebGLExtensions.d.ts +7 -0
- package/three/src/renderers/webgl/WebGLGeometries.d.ts +13 -0
- package/three/src/renderers/webgl/WebGLIndexedBufferRenderer.d.ts +10 -0
- package/three/src/renderers/webgl/WebGLInfo.d.ts +39 -0
- package/three/src/renderers/webgl/WebGLLights.d.ts +49 -0
- package/three/src/renderers/webgl/WebGLObjects.d.ts +6 -0
- package/three/src/renderers/webgl/WebGLProgram.d.ts +30 -0
- package/three/src/renderers/webgl/WebGLPrograms.d.ts +218 -0
- package/three/src/renderers/webgl/WebGLProperties.d.ts +8 -0
- package/three/src/renderers/webgl/WebGLRenderLists.d.ts +52 -0
- package/three/src/renderers/webgl/WebGLShader.d.ts +1 -0
- package/three/src/renderers/webgl/WebGLShadowMap.d.ts +38 -0
- package/three/src/renderers/webgl/WebGLState.d.ts +71 -0
- package/three/src/renderers/webgl/WebGLTextures.d.ts +22 -0
- package/three/src/renderers/webgl/WebGLUniforms.d.ts +12 -0
- package/three/src/renderers/webgl/WebGLUniformsGroups.d.ts +17 -0
- package/three/src/renderers/webgl/WebGLUtils.d.ts +8 -0
- package/three/src/renderers/webgl-fallback/WebGLBackend.d.ts +14 -0
- package/three/src/renderers/webgpu/WebGPUBackend.d.ts +21 -0
- package/three/src/renderers/webgpu/WebGPURenderer.d.ts +10 -0
- package/three/src/renderers/webgpu/nodes/WGSLNodeBuilder.d.ts +75 -0
- package/three/src/renderers/webgpu/nodes/WGSLNodeFunction.d.ts +6 -0
- package/three/src/renderers/webgpu/nodes/WGSLNodeParser.d.ts +6 -0
- package/three/src/renderers/webgpu/utils/WebGPUConstants.d.ts +328 -0
- package/three/src/renderers/webxr/WebXRController.d.ts +63 -0
- package/three/src/renderers/webxr/WebXRDepthSensing.d.ts +22 -0
- package/three/src/renderers/webxr/WebXRManager.d.ts +87 -0
- package/three/src/scenes/Fog.d.ts +77 -0
- package/three/src/scenes/FogExp2.d.ts +66 -0
- package/three/src/scenes/Scene.d.ts +118 -0
- package/three/src/textures/CanvasTexture.d.ts +34 -0
- package/three/src/textures/CompressedArrayTexture.d.ts +61 -0
- package/three/src/textures/CompressedCubeTexture.d.ts +9 -0
- package/three/src/textures/CompressedTexture.d.ts +74 -0
- package/three/src/textures/CubeTexture.d.ts +82 -0
- package/three/src/textures/Data3DTexture.d.ts +96 -0
- package/three/src/textures/DataArrayTexture.d.ts +123 -0
- package/three/src/textures/DataTexture.d.ts +92 -0
- package/three/src/textures/DepthTexture.d.ts +85 -0
- package/three/src/textures/FramebufferTexture.d.ts +62 -0
- package/three/src/textures/Source.d.ts +75 -0
- package/three/src/textures/Texture.d.ts +445 -0
- package/three/src/textures/VideoTexture.d.ts +73 -0
- package/three/src/textures/types.d.ts +9 -0
- package/three/src/utils.d.ts +3 -0
- package/three/three.webgpu.d.ts +1 -0
- package/three.webgpu.d.ts +1 -0
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import { Camera } from '../../cameras/Camera.js';
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import { ColorSpace, ShadowMapType, ToneMapping } from '../../constants.js';
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import { Box2 } from '../../math/Box2.js';
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import { Color } from '../../math/Color.js';
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import { Plane } from '../../math/Plane.js';
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import { Vector2 } from '../../math/Vector2.js';
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import { Vector4 } from '../../math/Vector4.js';
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import { ComputeNode, LightsNode, MRTNode } from '../../nodes/Nodes.js';
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import { Scene } from '../../scenes/Scene.js';
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import { Texture } from '../../textures/Texture.js';
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import Animation from './Animation.js';
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import Attributes from './Attributes.js';
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import Backend from './Backend.js';
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import Geometries from './Geometries.js';
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import RenderList, { Bundle, RenderItem } from './RenderList.js';
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export interface RendererParameters {
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logarithmicDepthBuffer?: boolean | undefined;
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alpha?: boolean | undefined;
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declare class Renderer {
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domElement: HTMLCanvasElement;
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outputColorSpace: ColorSpace;
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toneMappingExposure: number;
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depth: boolean;
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stencil: boolean;
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shadowMap: {
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xr: {
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debug: {
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checkShaderErrors: boolean;
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onShaderError: ((gl: WebGL2RenderingContext, programGPU: WebGLProgram, glVertexShader: WebGLShader, glFragmentShader: WebGLShader) => void) | null;
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};
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localClippingEnabled?: boolean | undefined;
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constructor(backend: Backend, parameters?: RendererParameters);
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init(): Promise<void>;
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get coordinateSystem(): import('../../constants.js').CoordinateSystem;
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compileAsync(scene: Scene, camera: Camera, targetScene?: Scene | null): Promise<void>;
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renderAsync(scene: Scene, camera: Camera): Promise<void>;
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setMRT(mrt: MRTNode | null): this;
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getMRT(): MRTNode | null;
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_renderBundle(bundle: Bundle, sceneRef: Scene, lightsNode: LightsNode): void;
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render(scene: Scene, camera: Camera): Promise<void> | undefined;
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_getFrameBufferTarget(): RenderTarget<Texture> | null;
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_renderScene(scene: Scene, camera: Camera, useFrameBufferTarget?: boolean): RenderContext;
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getMaxAnisotropy(): number;
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getActiveCubeFace(): number;
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getActiveMipmapLevel(): number;
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setAnimationLoop(callback: ((time: DOMHighResTimeStamp, frame?: XRFrame) => void) | null): Promise<void>;
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getArrayBufferAsync(attribute: BufferAttribute): Promise<ArrayBuffer>;
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getContext(): void;
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getPixelRatio(): number;
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getDrawingBufferSize(target: Vector2): Vector2;
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getSize(target: Vector2): Vector2;
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setPixelRatio(value?: number): void;
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setDrawingBufferSize(width: number, height: number, pixelRatio: number): void;
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setSize(width: number, height: number, updateStyle?: boolean): void;
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setOpaqueSort(method: ((a: RenderItem, b: RenderItem) => number) | null): void;
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setTransparentSort(method: ((a: RenderItem, b: RenderItem) => number) | null): void;
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getScissor(target: Vector4): Vector4;
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setScissor(x: Vector4): void;
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setScissor(x: number, y: number, width: number, height: number): void;
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getScissorTest(): boolean;
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setScissorTest(boolean: boolean): void;
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getViewport(target: Vector4): Vector4;
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setViewport(x: Vector4): void;
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setViewport(x: number, y: number, width: number, height: number, minDepth?: number, maxDepth?: number): void;
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getClearColor(target: Color4): Color4;
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setClearColor(color: Color, alpha?: number): void;
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getClearAlpha(): number;
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setClearAlpha(alpha: number): void;
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getClearDepth(): number;
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setClearDepth(depth: number): void;
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getClearStencil(): number;
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setClearStencil(stencil: number): void;
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isOccluded(object: Object3D): boolean | null;
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clear(color?: boolean, depth?: boolean, stencil?: boolean): Promise<void> | undefined;
|
|
155
|
+
clearColor(): Promise<void> | undefined;
|
|
156
|
+
clearDepth(): Promise<void> | undefined;
|
|
157
|
+
clearStencil(): Promise<void> | undefined;
|
|
158
|
+
clearAsync(color?: boolean, depth?: boolean, stencil?: boolean): Promise<void>;
|
|
159
|
+
clearColorAsync(): Promise<void>;
|
|
160
|
+
clearDepthAsync(): Promise<void>;
|
|
161
|
+
clearStencilAsync(): Promise<void>;
|
|
162
|
+
get currentColorSpace(): ColorSpace;
|
|
163
|
+
dispose(): void;
|
|
164
|
+
setRenderTarget(renderTarget: RenderTarget | null, activeCubeFace?: number, activeMipmapLevel?: number): void;
|
|
165
|
+
getRenderTarget(): RenderTarget<Texture> | null;
|
|
166
|
+
setRenderObjectFunction(renderObjectFunction: ((object: Object3D, scene: Scene, camera: Camera, geometry: BufferGeometry, material: Material, group: GeometryGroup, lightsNode: LightsNode) => void) | null): void;
|
|
167
|
+
getRenderObjectFunction(): ((object: Object3D, scene: Scene, camera: Camera, geometry: BufferGeometry, material: Material, group: GeometryGroup, lightsNode: LightsNode) => void) | null;
|
|
168
|
+
computeAsync(computeNodes: ComputeNode | ComputeNode[]): Promise<void>;
|
|
169
|
+
hasFeatureAsync(name: string): Promise<void>;
|
|
170
|
+
hasFeature(name: string): false | void;
|
|
171
|
+
copyFramebufferToTexture(framebufferTexture: FramebufferTexture): void;
|
|
172
|
+
copyTextureToTexture(srcTexture: Texture, dstTexture: Texture, srcRegion?: Box2 | null, dstPosition?: Vector2 | null, level?: number): void;
|
|
173
|
+
readRenderTargetPixelsAsync(renderTarget: RenderTarget, x: number, y: number, width: number, height: number, index?: number): Promise<import('../../core/BufferAttribute.js').TypedArray>;
|
|
174
|
+
_projectObject(object: Object3D, camera: Camera, groupOrder: number, renderList: RenderList): void;
|
|
175
|
+
_renderBundles(bundles: Bundle[], sceneRef: Scene, lightsNode: LightsNode): void;
|
|
176
|
+
_renderObjects(renderList: RenderItem[], camera: Camera, scene: Scene, lightsNode: LightsNode): void;
|
|
177
|
+
renderObject(object: Object3D, scene: Scene, camera: Camera, geometry: BufferGeometry, material: Material, group: GeometryGroup, lightsNode: LightsNode): void;
|
|
178
|
+
_renderObjectDirect(object: Object3D, material: Material, scene: Scene, camera: Camera, lightsNode: LightsNode, group: GeometryGroup, passId?: string): void;
|
|
179
|
+
_createObjectPipeline(object: Object3D, material: Material, scene: Scene, camera: Camera, lightsNode: LightsNode, group: GeometryGroup, passId?: string): void;
|
|
180
|
+
get compute(): (computeNodes: ComputeNode | ComputeNode[]) => Promise<void>;
|
|
181
|
+
get compile(): (scene: Scene, camera: Camera, targetScene?: Scene | null) => Promise<void>;
|
|
182
|
+
}
|
|
183
|
+
export default Renderer;
|
|
@@ -0,0 +1,27 @@
|
|
|
1
|
+
import { Texture } from '../../textures/Texture.js';
|
|
2
|
+
import Binding from './Binding.js';
|
|
3
|
+
|
|
4
|
+
declare class SampledTexture extends Binding {
|
|
5
|
+
id: number;
|
|
6
|
+
texture: Texture | null;
|
|
7
|
+
version: number;
|
|
8
|
+
store: boolean;
|
|
9
|
+
readonly isSampledTexture: true;
|
|
10
|
+
constructor(name: string, texture: Texture | null);
|
|
11
|
+
get needsBindingsUpdate(): boolean;
|
|
12
|
+
update(): boolean;
|
|
13
|
+
}
|
|
14
|
+
|
|
15
|
+
declare class SampledArrayTexture extends SampledTexture {
|
|
16
|
+
readonly isSampledArrayTexture: true;
|
|
17
|
+
}
|
|
18
|
+
|
|
19
|
+
declare class Sampled3DTexture extends SampledTexture {
|
|
20
|
+
readonly isSampled3DTexture: true;
|
|
21
|
+
}
|
|
22
|
+
|
|
23
|
+
declare class SampledCubeTexture extends SampledTexture {
|
|
24
|
+
readonly isSampledCubeTexture: true;
|
|
25
|
+
}
|
|
26
|
+
|
|
27
|
+
export { Sampled3DTexture, SampledArrayTexture, SampledCubeTexture, SampledTexture };
|
|
@@ -0,0 +1,11 @@
|
|
|
1
|
+
import TextureNode from '../../nodes/accessors/TextureNode.js';
|
|
2
|
+
import Binding from './Binding.js';
|
|
3
|
+
|
|
4
|
+
declare class Sampler extends Binding {
|
|
5
|
+
texture: TextureNode | null;
|
|
6
|
+
version: number;
|
|
7
|
+
readonly isSampler: true;
|
|
8
|
+
constructor(name: string, texture: TextureNode | null);
|
|
9
|
+
}
|
|
10
|
+
|
|
11
|
+
export default Sampler;
|
|
@@ -0,0 +1,8 @@
|
|
|
1
|
+
import { TypedArray } from '../../core/BufferAttribute.js';
|
|
2
|
+
import { InstancedBufferAttribute } from '../../core/InstancedBufferAttribute.js';
|
|
3
|
+
|
|
4
|
+
export default class StorageInstancedBufferAttribute extends InstancedBufferAttribute {
|
|
5
|
+
readonly isStorageInstancedBufferAttribute: true;
|
|
6
|
+
|
|
7
|
+
constructor(array: TypedArray | number, itemSize: number);
|
|
8
|
+
}
|
|
@@ -0,0 +1,67 @@
|
|
|
1
|
+
import { RenderTarget } from '../../core/RenderTarget.js';
|
|
2
|
+
import { Vector3 } from '../../math/Vector3.js';
|
|
3
|
+
import { DepthTexture } from '../../textures/DepthTexture.js';
|
|
4
|
+
import { Texture } from '../../textures/Texture.js';
|
|
5
|
+
import Backend from './Backend.js';
|
|
6
|
+
import DataMap from './DataMap.js';
|
|
7
|
+
import Info from './Info.js';
|
|
8
|
+
import Renderer from './Renderer.js';
|
|
9
|
+
type SizeVector3Unitialized = Vector3 & {
|
|
10
|
+
width?: number;
|
|
11
|
+
height?: number;
|
|
12
|
+
depth?: number;
|
|
13
|
+
};
|
|
14
|
+
type SizeVector3 = Vector3 & {
|
|
15
|
+
width: number;
|
|
16
|
+
height: number;
|
|
17
|
+
depth: number;
|
|
18
|
+
};
|
|
19
|
+
interface RenderTargetData {
|
|
20
|
+
depthTextureMips?: {
|
|
21
|
+
[activeMipmapLevel: number]: DepthTexture;
|
|
22
|
+
};
|
|
23
|
+
width?: number;
|
|
24
|
+
height?: number;
|
|
25
|
+
textures?: Texture[];
|
|
26
|
+
depthTexture?: DepthTexture;
|
|
27
|
+
depth?: boolean;
|
|
28
|
+
stencil?: boolean;
|
|
29
|
+
renderTarget?: RenderTarget;
|
|
30
|
+
sampleCount?: number;
|
|
31
|
+
initialized?: boolean;
|
|
32
|
+
}
|
|
33
|
+
interface TextureData {
|
|
34
|
+
initialized?: boolean;
|
|
35
|
+
version?: number;
|
|
36
|
+
isDefaultTexture?: boolean;
|
|
37
|
+
}
|
|
38
|
+
interface TextureOptions {
|
|
39
|
+
width?: number;
|
|
40
|
+
height?: number;
|
|
41
|
+
depth?: number;
|
|
42
|
+
needsMipmaps?: boolean;
|
|
43
|
+
levels?: number;
|
|
44
|
+
}
|
|
45
|
+
declare class Textures extends DataMap<{
|
|
46
|
+
renderTarget: {
|
|
47
|
+
key: RenderTarget;
|
|
48
|
+
value: RenderTargetData;
|
|
49
|
+
};
|
|
50
|
+
texture: {
|
|
51
|
+
key: Texture;
|
|
52
|
+
value: TextureData;
|
|
53
|
+
};
|
|
54
|
+
}> {
|
|
55
|
+
renderer: Renderer;
|
|
56
|
+
backend: Backend;
|
|
57
|
+
info: Info;
|
|
58
|
+
constructor(renderer: Renderer, backend: Backend, info: Info);
|
|
59
|
+
updateRenderTarget(renderTarget: RenderTarget, activeMipmapLevel?: number): void;
|
|
60
|
+
updateTexture(texture: Texture, options?: TextureOptions): void;
|
|
61
|
+
getSize(texture: Texture, target?: SizeVector3Unitialized): SizeVector3;
|
|
62
|
+
getMipLevels(texture: Texture, width: number, height: number): number;
|
|
63
|
+
needsMipmaps(texture: Texture): boolean;
|
|
64
|
+
isEnvironmentTexture(texture: Texture): boolean;
|
|
65
|
+
_destroyTexture(texture: Texture): void;
|
|
66
|
+
}
|
|
67
|
+
export default Textures;
|
|
@@ -0,0 +1,45 @@
|
|
|
1
|
+
import { Color } from '../../math/Color.js';
|
|
2
|
+
import { Matrix3 } from '../../math/Matrix3.js';
|
|
3
|
+
import { Matrix4 } from '../../math/Matrix4.js';
|
|
4
|
+
import { Vector2 } from '../../math/Vector2.js';
|
|
5
|
+
import { Vector3 } from '../../math/Vector3.js';
|
|
6
|
+
import { Vector4 } from '../../math/Vector4.js';
|
|
7
|
+
declare class Uniform<TValue> {
|
|
8
|
+
name: string;
|
|
9
|
+
value: TValue;
|
|
10
|
+
boundary: number;
|
|
11
|
+
itemSize: number;
|
|
12
|
+
offset: number;
|
|
13
|
+
constructor(name: string, value: TValue);
|
|
14
|
+
setValue(value: TValue): void;
|
|
15
|
+
getValue(): TValue;
|
|
16
|
+
}
|
|
17
|
+
declare class NumberUniform extends Uniform<number> {
|
|
18
|
+
readonly isNumberUniform: true;
|
|
19
|
+
constructor(name: string, value?: number);
|
|
20
|
+
}
|
|
21
|
+
declare class Vector2Uniform extends Uniform<Vector2> {
|
|
22
|
+
readonly isVector2Uniform: true;
|
|
23
|
+
constructor(name: string, value?: Vector2);
|
|
24
|
+
}
|
|
25
|
+
declare class Vector3Uniform extends Uniform<Vector3> {
|
|
26
|
+
readonly isVector3Uniform: true;
|
|
27
|
+
constructor(name: string, value?: Vector3);
|
|
28
|
+
}
|
|
29
|
+
declare class Vector4Uniform extends Uniform<Vector4> {
|
|
30
|
+
readonly isVector4Uniform: true;
|
|
31
|
+
constructor(name: string, value?: Vector4);
|
|
32
|
+
}
|
|
33
|
+
declare class ColorUniform extends Uniform<Color> {
|
|
34
|
+
readonly isColorUniform: true;
|
|
35
|
+
constructor(name: string, value?: Color);
|
|
36
|
+
}
|
|
37
|
+
declare class Matrix3Uniform extends Uniform<Matrix3> {
|
|
38
|
+
readonly isMatrix3Uniform: true;
|
|
39
|
+
constructor(name: string, value?: Matrix3);
|
|
40
|
+
}
|
|
41
|
+
declare class Matrix4Uniform extends Uniform<Matrix4> {
|
|
42
|
+
readonly isMatrix4Uniform: true;
|
|
43
|
+
constructor(name: string, value?: Matrix4);
|
|
44
|
+
}
|
|
45
|
+
export { ColorUniform, Matrix3Uniform, Matrix4Uniform, NumberUniform, Vector2Uniform, Vector3Uniform, Vector4Uniform };
|
|
@@ -0,0 +1,23 @@
|
|
|
1
|
+
import { ColorNodeUniform, Matrix3NodeUniform, Matrix4NodeUniform, NodeUniformGPU, NumberNodeUniform, Vector2NodeUniform, Vector3NodeUniform, Vector4NodeUniform } from './nodes/NodeUniform.js';
|
|
2
|
+
import UniformBuffer from './UniformBuffer.js';
|
|
3
|
+
declare class UniformsGroup extends UniformBuffer {
|
|
4
|
+
readonly isUniformsGroup: true;
|
|
5
|
+
_values: number[] | null;
|
|
6
|
+
uniforms: NodeUniformGPU[];
|
|
7
|
+
constructor(name?: string);
|
|
8
|
+
addUniform(uniform: NodeUniformGPU): this;
|
|
9
|
+
removeUniform(uniform: NodeUniformGPU): this;
|
|
10
|
+
get values(): number[];
|
|
11
|
+
get buffer(): Float32Array;
|
|
12
|
+
get byteLength(): number;
|
|
13
|
+
update(): boolean;
|
|
14
|
+
updateByType(uniform: NodeUniformGPU): boolean | undefined;
|
|
15
|
+
updateNumber(uniform: NumberNodeUniform): boolean;
|
|
16
|
+
updateVector2(uniform: Vector2NodeUniform): boolean;
|
|
17
|
+
updateVector3(uniform: Vector3NodeUniform): boolean;
|
|
18
|
+
updateVector4(uniform: Vector4NodeUniform): boolean;
|
|
19
|
+
updateColor(uniform: ColorNodeUniform): boolean;
|
|
20
|
+
updateMatrix3(uniform: Matrix3NodeUniform): boolean;
|
|
21
|
+
updateMatrix4(uniform: Matrix4NodeUniform): boolean;
|
|
22
|
+
}
|
|
23
|
+
export default UniformsGroup;
|
|
@@ -0,0 +1,9 @@
|
|
|
1
|
+
import { RenderTarget } from '../../../core/RenderTarget.js';
|
|
2
|
+
import { Scene } from '../../../scenes/Scene.js';
|
|
3
|
+
import Renderer from '../Renderer.js';
|
|
4
|
+
|
|
5
|
+
export default class PMREMGenerator {
|
|
6
|
+
constructor(renderer: Renderer);
|
|
7
|
+
|
|
8
|
+
fromScene(scene: Scene, sigma?: number, near?: number, far?: number): RenderTarget;
|
|
9
|
+
}
|
|
@@ -0,0 +1,19 @@
|
|
|
1
|
+
import Node from '../../../nodes/core/Node.js';
|
|
2
|
+
import NodeAttribute from '../../../nodes/core/NodeAttribute.js';
|
|
3
|
+
import BindGroup from '../BindGroup.js';
|
|
4
|
+
declare class NodeBuilderState {
|
|
5
|
+
vertexShader: string | null;
|
|
6
|
+
fragmentShader: string | null;
|
|
7
|
+
computeShader: string | null;
|
|
8
|
+
transforms: never[];
|
|
9
|
+
nodeAttributes: NodeAttribute[];
|
|
10
|
+
bindings: BindGroup[];
|
|
11
|
+
updateNodes: Node[];
|
|
12
|
+
updateBeforeNodes: Node[];
|
|
13
|
+
updateAfterNodes: Node[];
|
|
14
|
+
instanceBindGroups: boolean;
|
|
15
|
+
usedTimes: number;
|
|
16
|
+
constructor(vertexShader: string | null, fragmentShader: string | null, computeShader: string | null, nodeAttributes: NodeAttribute[], bindings: BindGroup[], updateNodes: Node[], updateBeforeNodes: Node[], updateAfterNodes: Node[], instanceBindGroups?: boolean, transforms?: never[]);
|
|
17
|
+
createBindings(): BindGroup[];
|
|
18
|
+
}
|
|
19
|
+
export default NodeBuilderState;
|
|
@@ -0,0 +1,24 @@
|
|
|
1
|
+
import TextureNode from '../../../nodes/accessors/TextureNode.js';
|
|
2
|
+
import UniformGroupNode from '../../../nodes/core/UniformGroupNode.js';
|
|
3
|
+
import { SampledTexture } from '../SampledTexture.js';
|
|
4
|
+
|
|
5
|
+
type GPUStorageTextureAccess = 'read-only' | 'read-write' | 'write-only';
|
|
6
|
+
|
|
7
|
+
declare class NodeSampledTexture extends SampledTexture {
|
|
8
|
+
textureNode: TextureNode | undefined;
|
|
9
|
+
groupNode: UniformGroupNode;
|
|
10
|
+
access: 'read-write' | 'read-only' | 'write-only';
|
|
11
|
+
constructor(name: string, textureNode: TextureNode | undefined, groupNode: UniformGroupNode, access: GPUStorageTextureAccess | null);
|
|
12
|
+
get needsBindingsUpdate(): boolean;
|
|
13
|
+
update(): boolean;
|
|
14
|
+
}
|
|
15
|
+
|
|
16
|
+
declare class NodeSampledCubeTexture extends NodeSampledTexture {
|
|
17
|
+
readonly isSampledCubeTexture: true;
|
|
18
|
+
}
|
|
19
|
+
|
|
20
|
+
declare class NodeSampledTexture3D extends NodeSampledTexture {
|
|
21
|
+
readonly isSampledTexture3D = true;
|
|
22
|
+
}
|
|
23
|
+
|
|
24
|
+
export { NodeSampledCubeTexture, NodeSampledTexture, NodeSampledTexture3D };
|
|
@@ -0,0 +1,12 @@
|
|
|
1
|
+
import TextureNode from '../../../nodes/accessors/TextureNode.js';
|
|
2
|
+
import UniformGroupNode from '../../../nodes/core/UniformGroupNode.js';
|
|
3
|
+
import Sampler from '../Sampler.js';
|
|
4
|
+
|
|
5
|
+
declare class NodeSampler extends Sampler {
|
|
6
|
+
textureNode: TextureNode | undefined;
|
|
7
|
+
groupNode: UniformGroupNode;
|
|
8
|
+
constructor(name: string, textureNode: TextureNode | undefined, groupNode: UniformGroupNode);
|
|
9
|
+
update(): void;
|
|
10
|
+
}
|
|
11
|
+
|
|
12
|
+
export default NodeSampler;
|
|
@@ -0,0 +1,45 @@
|
|
|
1
|
+
import { Color } from '../../../math/Color.js';
|
|
2
|
+
import { Matrix3 } from '../../../math/Matrix3.js';
|
|
3
|
+
import { Matrix4 } from '../../../math/Matrix4.js';
|
|
4
|
+
import { Vector2 } from '../../../math/Vector2.js';
|
|
5
|
+
import { Vector3 } from '../../../math/Vector3.js';
|
|
6
|
+
import { Vector4 } from '../../../math/Vector4.js';
|
|
7
|
+
import NodeUniform from '../../../nodes/core/NodeUniform.js';
|
|
8
|
+
import { ColorUniform, Matrix3Uniform, Matrix4Uniform, NumberUniform, Vector2Uniform, Vector3Uniform, Vector4Uniform } from '../Uniform.js';
|
|
9
|
+
declare class NumberNodeUniform extends NumberUniform {
|
|
10
|
+
nodeUniform: NodeUniform<number>;
|
|
11
|
+
constructor(nodeUniform: NodeUniform<number>);
|
|
12
|
+
getValue(): number;
|
|
13
|
+
}
|
|
14
|
+
declare class Vector2NodeUniform extends Vector2Uniform {
|
|
15
|
+
nodeUniform: NodeUniform<Vector2>;
|
|
16
|
+
constructor(nodeUniform: NodeUniform<Vector2>);
|
|
17
|
+
getValue(): Vector2;
|
|
18
|
+
}
|
|
19
|
+
declare class Vector3NodeUniform extends Vector3Uniform {
|
|
20
|
+
nodeUniform: NodeUniform<Vector3>;
|
|
21
|
+
constructor(nodeUniform: NodeUniform<Vector3>);
|
|
22
|
+
getValue(): Vector3;
|
|
23
|
+
}
|
|
24
|
+
declare class Vector4NodeUniform extends Vector4Uniform {
|
|
25
|
+
nodeUniform: NodeUniform<Vector4>;
|
|
26
|
+
constructor(nodeUniform: NodeUniform<Vector4>);
|
|
27
|
+
getValue(): Vector4;
|
|
28
|
+
}
|
|
29
|
+
declare class ColorNodeUniform extends ColorUniform {
|
|
30
|
+
nodeUniform: NodeUniform<Color>;
|
|
31
|
+
constructor(nodeUniform: NodeUniform<Color>);
|
|
32
|
+
getValue(): Color;
|
|
33
|
+
}
|
|
34
|
+
declare class Matrix3NodeUniform extends Matrix3Uniform {
|
|
35
|
+
nodeUniform: NodeUniform<Matrix3>;
|
|
36
|
+
constructor(nodeUniform: NodeUniform<Matrix3>);
|
|
37
|
+
getValue(): Matrix3;
|
|
38
|
+
}
|
|
39
|
+
declare class Matrix4NodeUniform extends Matrix4Uniform {
|
|
40
|
+
nodeUniform: NodeUniform<Matrix4>;
|
|
41
|
+
constructor(nodeUniform: NodeUniform<Matrix4>);
|
|
42
|
+
getValue(): Matrix4;
|
|
43
|
+
}
|
|
44
|
+
export { ColorNodeUniform, Matrix3NodeUniform, Matrix4NodeUniform, NumberNodeUniform, Vector2NodeUniform, Vector3NodeUniform, Vector4NodeUniform };
|
|
45
|
+
export type NodeUniformGPU = NumberNodeUniform | Vector2NodeUniform | Vector3NodeUniform | Vector4NodeUniform | ColorNodeUniform | Matrix3NodeUniform | Matrix4NodeUniform;
|
|
@@ -0,0 +1,10 @@
|
|
|
1
|
+
import { UniformGroupNode, UniformNode } from '../../../nodes/Nodes.js';
|
|
2
|
+
import UniformsGroup from '../UniformsGroup.js';
|
|
3
|
+
declare class NodeUniformsGroup extends UniformsGroup {
|
|
4
|
+
id: number;
|
|
5
|
+
groupNode: UniformGroupNode;
|
|
6
|
+
readonly isNodeUniformsGroup: true;
|
|
7
|
+
constructor(name: string, groupNode: UniformGroupNode);
|
|
8
|
+
getNodes(): UniformNode<unknown>[];
|
|
9
|
+
}
|
|
10
|
+
export default NodeUniformsGroup;
|
|
@@ -0,0 +1,98 @@
|
|
|
1
|
+
import { Camera } from '../../../cameras/Camera.js';
|
|
2
|
+
import { Object3D } from '../../../core/Object3D.js';
|
|
3
|
+
import { Material } from '../../../materials/Material.js';
|
|
4
|
+
import { Color } from '../../../math/Color.js';
|
|
5
|
+
import { ComputeNode, LightsNode, Node, NodeBuilder, NodeFrame, ShaderNodeObject, UniformGroupNode } from '../../../nodes/Nodes.js';
|
|
6
|
+
import { Fog } from '../../../scenes/Fog.js';
|
|
7
|
+
import { FogExp2 } from '../../../scenes/FogExp2.js';
|
|
8
|
+
import { Scene } from '../../../scenes/Scene.js';
|
|
9
|
+
import { CubeTexture } from '../../../textures/CubeTexture.js';
|
|
10
|
+
import { Texture } from '../../../textures/Texture.js';
|
|
11
|
+
import Backend from '../Backend.js';
|
|
12
|
+
import ChainMap from '../ChainMap.js';
|
|
13
|
+
import DataMap from '../DataMap.js';
|
|
14
|
+
import Renderer from '../Renderer.js';
|
|
15
|
+
import RenderObject from '../RenderObject.js';
|
|
16
|
+
import NodeBuilderState from './NodeBuilderState.js';
|
|
17
|
+
import NodeUniformsGroup from './NodeUniformsGroup.js';
|
|
18
|
+
interface NodeUniformsGroupData {
|
|
19
|
+
renderId?: number | undefined;
|
|
20
|
+
frameId?: number | undefined;
|
|
21
|
+
}
|
|
22
|
+
interface RenderObjectData {
|
|
23
|
+
nodeBuilderState?: NodeBuilderState | undefined;
|
|
24
|
+
}
|
|
25
|
+
interface ComputeNodeData {
|
|
26
|
+
nodeBuilderState?: NodeBuilderState | undefined;
|
|
27
|
+
}
|
|
28
|
+
interface SceneData {
|
|
29
|
+
background?: Color | Texture | CubeTexture | undefined;
|
|
30
|
+
backgroundNode?: Node | undefined;
|
|
31
|
+
fog?: Fog | FogExp2 | undefined;
|
|
32
|
+
fogNode?: Node | undefined;
|
|
33
|
+
environment?: Texture | undefined;
|
|
34
|
+
environmentNode?: Node | undefined;
|
|
35
|
+
}
|
|
36
|
+
declare class Nodes extends DataMap<{
|
|
37
|
+
nodeUniformsGroup: {
|
|
38
|
+
key: NodeUniformsGroup;
|
|
39
|
+
value: NodeUniformsGroupData;
|
|
40
|
+
};
|
|
41
|
+
renderObject: {
|
|
42
|
+
key: RenderObject;
|
|
43
|
+
value: RenderObjectData;
|
|
44
|
+
};
|
|
45
|
+
computeNode: {
|
|
46
|
+
key: ComputeNode;
|
|
47
|
+
value: ComputeNodeData;
|
|
48
|
+
};
|
|
49
|
+
scene: {
|
|
50
|
+
key: Scene;
|
|
51
|
+
value: SceneData;
|
|
52
|
+
};
|
|
53
|
+
}> {
|
|
54
|
+
renderer: Renderer;
|
|
55
|
+
backend: Backend;
|
|
56
|
+
nodeFrame: NodeFrame;
|
|
57
|
+
nodeBuilderCache: Map<string, NodeBuilderState>;
|
|
58
|
+
callHashCache: ChainMap<
|
|
59
|
+
readonly [Scene, LightsNode],
|
|
60
|
+
{
|
|
61
|
+
callId: number;
|
|
62
|
+
cacheKey: string;
|
|
63
|
+
}
|
|
64
|
+
>;
|
|
65
|
+
groupsData: ChainMap<
|
|
66
|
+
readonly [UniformGroupNode, NodeUniformsGroup],
|
|
67
|
+
{
|
|
68
|
+
version?: number;
|
|
69
|
+
}
|
|
70
|
+
>;
|
|
71
|
+
constructor(renderer: Renderer, backend: Backend);
|
|
72
|
+
updateGroup(nodeUniformsGroup: NodeUniformsGroup): boolean;
|
|
73
|
+
getForRenderCacheKey(renderObject: RenderObject): string;
|
|
74
|
+
getForRender(renderObject: RenderObject): NodeBuilderState;
|
|
75
|
+
delete(object: NodeUniformsGroup | RenderObject | ComputeNode | Scene): SceneData | RenderObjectData | NodeUniformsGroupData | ComputeNodeData;
|
|
76
|
+
getForCompute(computeNode: ComputeNode): NodeBuilderState;
|
|
77
|
+
_createNodeBuilderState(nodeBuilder: NodeBuilder): NodeBuilderState;
|
|
78
|
+
getEnvironmentNode(scene: Scene): Node | null;
|
|
79
|
+
getBackgroundNode(scene: Scene): Node | null;
|
|
80
|
+
getFogNode(scene: Scene): Node | null;
|
|
81
|
+
getCacheKey(scene: Scene, lightsNode: LightsNode): string;
|
|
82
|
+
updateScene(scene: Scene): void;
|
|
83
|
+
get isToneMappingState(): boolean;
|
|
84
|
+
updateBackground(scene: Scene): void;
|
|
85
|
+
updateFog(scene: Scene): void;
|
|
86
|
+
updateEnvironment(scene: Scene): void;
|
|
87
|
+
getNodeFrame(renderer?: Renderer, scene?: Scene | null, object?: Object3D | null, camera?: Camera | null, material?: Material | null): NodeFrame;
|
|
88
|
+
getNodeFrameForRender(renderObject: RenderObject): NodeFrame;
|
|
89
|
+
getOutputCacheKey(): string;
|
|
90
|
+
hasOutputChange(outputTarget: Texture): boolean;
|
|
91
|
+
getOutputNode(outputTexture: Texture): ShaderNodeObject<Node>;
|
|
92
|
+
updateBefore(renderObject: RenderObject): void;
|
|
93
|
+
updateAfter(renderObject: RenderObject): void;
|
|
94
|
+
updateForCompute(computeNode: ComputeNode): void;
|
|
95
|
+
updateForRender(renderObject: RenderObject): void;
|
|
96
|
+
dispose(): void;
|
|
97
|
+
}
|
|
98
|
+
export default Nodes;
|