@nativescript/canvas-three 2.0.0-webgpu.25 → 2.0.0-webgpu.27
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/package.json +2 -3
- package/three/src/Three.Legacy.d.ts +20 -0
- package/three/src/Three.WebGPU.d.ts +195 -0
- package/three/src/Three.d.ts +213 -0
- package/three/src/animation/AnimationAction.d.ts +86 -0
- package/three/src/animation/AnimationClip.d.ts +59 -0
- package/three/src/animation/AnimationMixer.d.ts +39 -0
- package/three/src/animation/AnimationObjectGroup.d.ts +17 -0
- package/three/src/animation/AnimationUtils.d.ts +60 -0
- package/three/src/animation/KeyframeTrack.d.ts +55 -0
- package/three/src/animation/PropertyBinding.d.ts +43 -0
- package/three/src/animation/PropertyMixer.d.ts +17 -0
- package/three/src/animation/tracks/BooleanKeyframeTrack.d.ts +10 -0
- package/three/src/animation/tracks/ColorKeyframeTrack.d.ts +11 -0
- package/three/src/animation/tracks/NumberKeyframeTrack.d.ts +11 -0
- package/three/src/animation/tracks/QuaternionKeyframeTrack.d.ts +11 -0
- package/three/src/animation/tracks/StringKeyframeTrack.d.ts +10 -0
- package/three/src/animation/tracks/VectorKeyframeTrack.d.ts +11 -0
- package/three/src/audio/Audio.d.ts +270 -0
- package/three/src/audio/AudioAnalyser.d.ts +58 -0
- package/three/src/audio/AudioContext.d.ts +19 -0
- package/three/src/audio/AudioListener.d.ts +96 -0
- package/three/src/audio/PositionalAudio.d.ts +101 -0
- package/three/src/cameras/ArrayCamera.d.ts +32 -0
- package/three/src/cameras/Camera.d.ts +74 -0
- package/three/src/cameras/CubeCamera.d.ts +68 -0
- package/three/src/cameras/OrthographicCamera.d.ts +174 -0
- package/three/src/cameras/PerspectiveCamera.d.ts +254 -0
- package/three/src/cameras/StereoCamera.d.ts +50 -0
- package/three/src/constants.d.ts +926 -0
- package/three/src/core/BufferAttribute.d.ts +637 -0
- package/three/src/core/BufferGeometry.d.ts +422 -0
- package/three/src/core/Clock.d.ts +72 -0
- package/three/src/core/EventDispatcher.d.ts +85 -0
- package/three/src/core/GLBufferAttribute.d.ts +121 -0
- package/three/src/core/InstancedBufferAttribute.d.ts +32 -0
- package/three/src/core/InstancedBufferGeometry.d.ts +37 -0
- package/three/src/core/InstancedInterleavedBuffer.d.ts +22 -0
- package/three/src/core/InterleavedBuffer.d.ts +162 -0
- package/three/src/core/InterleavedBufferAttribute.d.ts +201 -0
- package/three/src/core/Layers.d.ts +72 -0
- package/three/src/core/Object3D.d.ts +672 -0
- package/three/src/core/Raycaster.d.ts +207 -0
- package/three/src/core/RenderTarget.d.ts +96 -0
- package/three/src/core/Uniform.d.ts +38 -0
- package/three/src/core/UniformsGroup.d.ts +33 -0
- package/three/src/extras/DataUtils.d.ts +22 -0
- package/three/src/extras/Earcut.d.ts +15 -0
- package/three/src/extras/ImageUtils.d.ts +32 -0
- package/three/src/extras/PMREMGenerator.d.ts +82 -0
- package/three/src/extras/ShapeUtils.d.ts +25 -0
- package/three/src/extras/TextureUtils.d.ts +42 -0
- package/three/src/extras/core/Curve.d.ts +162 -0
- package/three/src/extras/core/CurvePath.d.ts +77 -0
- package/three/src/extras/core/Interpolations.d.ts +36 -0
- package/three/src/extras/core/Path.d.ts +166 -0
- package/three/src/extras/core/Shape.d.ts +86 -0
- package/three/src/extras/core/ShapePath.d.ts +98 -0
- package/three/src/extras/curves/ArcCurve.d.ts +41 -0
- package/three/src/extras/curves/CatmullRomCurve3.d.ts +77 -0
- package/three/src/extras/curves/CubicBezierCurve.d.ts +72 -0
- package/three/src/extras/curves/CubicBezierCurve3.d.ts +72 -0
- package/three/src/extras/curves/Curves.d.ts +10 -0
- package/three/src/extras/curves/EllipseCurve.d.ts +115 -0
- package/three/src/extras/curves/LineCurve.d.ts +42 -0
- package/three/src/extras/curves/LineCurve3.d.ts +42 -0
- package/three/src/extras/curves/QuadraticBezierCurve.d.ts +64 -0
- package/three/src/extras/curves/QuadraticBezierCurve3.d.ts +64 -0
- package/three/src/extras/curves/SplineCurve.d.ts +52 -0
- package/three/src/geometries/BoxGeometry.d.ts +59 -0
- package/three/src/geometries/CapsuleGeometry.d.ts +48 -0
- package/three/src/geometries/CircleGeometry.d.ts +51 -0
- package/three/src/geometries/ConeGeometry.d.ts +64 -0
- package/three/src/geometries/CylinderGeometry.d.ts +64 -0
- package/three/src/geometries/DodecahedronGeometry.d.ts +25 -0
- package/three/src/geometries/EdgesGeometry.d.ts +41 -0
- package/three/src/geometries/ExtrudeGeometry.d.ts +152 -0
- package/three/src/geometries/Geometries.d.ts +21 -0
- package/three/src/geometries/IcosahedronGeometry.d.ts +26 -0
- package/three/src/geometries/LatheGeometry.d.ts +55 -0
- package/three/src/geometries/OctahedronGeometry.d.ts +25 -0
- package/three/src/geometries/PlaneGeometry.d.ts +48 -0
- package/three/src/geometries/PolyhedronGeometry.d.ts +54 -0
- package/three/src/geometries/RingGeometry.d.ts +59 -0
- package/three/src/geometries/ShapeGeometry.d.ts +53 -0
- package/three/src/geometries/SphereGeometry.d.ts +67 -0
- package/three/src/geometries/TetrahedronGeometry.d.ts +25 -0
- package/three/src/geometries/TorusGeometry.d.ts +49 -0
- package/three/src/geometries/TorusKnotGeometry.d.ts +59 -0
- package/three/src/geometries/TubeGeometry.d.ts +86 -0
- package/three/src/geometries/WireframeGeometry.d.ts +40 -0
- package/three/src/helpers/ArrowHelper.d.ts +93 -0
- package/three/src/helpers/AxesHelper.d.ts +50 -0
- package/three/src/helpers/Box3Helper.d.ts +44 -0
- package/three/src/helpers/BoxHelper.d.ts +64 -0
- package/three/src/helpers/CameraHelper.d.ts +80 -0
- package/three/src/helpers/DirectionalLightHelper.d.ts +81 -0
- package/three/src/helpers/GridHelper.d.ts +47 -0
- package/three/src/helpers/HemisphereLightHelper.d.ts +72 -0
- package/three/src/helpers/PlaneHelper.d.ts +50 -0
- package/three/src/helpers/PointLightHelper.d.ts +73 -0
- package/three/src/helpers/PolarGridHelper.d.ts +55 -0
- package/three/src/helpers/SkeletonHelper.d.ts +78 -0
- package/three/src/helpers/SpotLightHelper.d.ts +77 -0
- package/three/src/lights/AmbientLight.d.ts +36 -0
- package/three/src/lights/DirectionalLight.d.ts +103 -0
- package/three/src/lights/DirectionalLightShadow.d.ts +73 -0
- package/three/src/lights/HemisphereLight.d.ts +61 -0
- package/three/src/lights/Light.d.ts +82 -0
- package/three/src/lights/LightProbe.d.ts +47 -0
- package/three/src/lights/LightShadow.d.ts +169 -0
- package/three/src/lights/PointLight.d.ts +102 -0
- package/three/src/lights/PointLightShadow.d.ts +22 -0
- package/three/src/lights/RectAreaLight.d.ts +82 -0
- package/three/src/lights/SpotLight.d.ts +164 -0
- package/three/src/lights/SpotLightShadow.d.ts +72 -0
- package/three/src/lights/webgpu/IESSpotLight.d.ts +6 -0
- package/three/src/loaders/AnimationLoader.d.ts +9 -0
- package/three/src/loaders/AudioLoader.d.ts +6 -0
- package/three/src/loaders/BufferGeometryLoader.d.ts +10 -0
- package/three/src/loaders/Cache.d.ts +21 -0
- package/three/src/loaders/CompressedTextureLoader.d.ts +14 -0
- package/three/src/loaders/CubeTextureLoader.d.ts +14 -0
- package/three/src/loaders/DataTextureLoader.d.ts +14 -0
- package/three/src/loaders/FileLoader.d.ts +19 -0
- package/three/src/loaders/ImageBitmapLoader.d.ts +22 -0
- package/three/src/loaders/ImageLoader.d.ts +17 -0
- package/three/src/loaders/Loader.d.ts +50 -0
- package/three/src/loaders/LoaderUtils.d.ts +10 -0
- package/three/src/loaders/LoadingManager.d.ts +69 -0
- package/three/src/loaders/MaterialLoader.d.ts +19 -0
- package/three/src/loaders/ObjectLoader.d.ts +35 -0
- package/three/src/loaders/TextureLoader.d.ts +18 -0
- package/three/src/materials/LineBasicMaterial.d.ts +60 -0
- package/three/src/materials/LineDashedMaterial.d.ts +40 -0
- package/three/src/materials/Material.d.ts +627 -0
- package/three/src/materials/Materials.d.ts +18 -0
- package/three/src/materials/MeshBasicMaterial.d.ts +139 -0
- package/three/src/materials/MeshDepthMaterial.d.ts +76 -0
- package/three/src/materials/MeshDistanceMaterial.d.ts +62 -0
- package/three/src/materials/MeshLambertMaterial.d.ts +204 -0
- package/three/src/materials/MeshMatcapMaterial.d.ts +117 -0
- package/three/src/materials/MeshNormalMaterial.d.ts +93 -0
- package/three/src/materials/MeshPhongMaterial.d.ts +228 -0
- package/three/src/materials/MeshPhysicalMaterial.d.ts +236 -0
- package/three/src/materials/MeshStandardMaterial.d.ts +218 -0
- package/three/src/materials/MeshToonMaterial.d.ts +178 -0
- package/three/src/materials/PointsMaterial.d.ts +61 -0
- package/three/src/materials/RawShaderMaterial.d.ts +14 -0
- package/three/src/materials/ShaderMaterial.d.ts +167 -0
- package/three/src/materials/ShadowMaterial.d.ts +39 -0
- package/three/src/materials/SpriteMaterial.d.ts +66 -0
- package/three/src/math/Box2.d.ts +48 -0
- package/three/src/math/Box3.d.ts +66 -0
- package/three/src/math/Color.d.ts +358 -0
- package/three/src/math/ColorManagement.d.ts +49 -0
- package/three/src/math/Cylindrical.d.ts +26 -0
- package/three/src/math/Euler.d.ts +50 -0
- package/three/src/math/Frustum.d.ts +30 -0
- package/three/src/math/Interpolant.d.ts +10 -0
- package/three/src/math/Line3.d.ts +29 -0
- package/three/src/math/MathUtils.d.ts +137 -0
- package/three/src/math/Matrix2.d.ts +53 -0
- package/three/src/math/Matrix3.d.ts +184 -0
- package/three/src/math/Matrix4.d.ts +284 -0
- package/three/src/math/Plane.d.ts +47 -0
- package/three/src/math/Quaternion.d.ts +188 -0
- package/three/src/math/Ray.d.ts +60 -0
- package/three/src/math/Sphere.d.ts +47 -0
- package/three/src/math/Spherical.d.ts +27 -0
- package/three/src/math/SphericalHarmonics3.d.ts +50 -0
- package/three/src/math/Triangle.d.ts +86 -0
- package/three/src/math/Vector2.d.ts +321 -0
- package/three/src/math/Vector3.d.ts +301 -0
- package/three/src/math/Vector4.d.ts +239 -0
- package/three/src/math/interpolants/CubicInterpolant.d.ts +7 -0
- package/three/src/math/interpolants/DiscreteInterpolant.d.ts +7 -0
- package/three/src/math/interpolants/LinearInterpolant.d.ts +7 -0
- package/three/src/math/interpolants/QuaternionLinearInterpolant.d.ts +7 -0
- package/three/src/nodes/Nodes.d.ts +421 -0
- package/three/src/nodes/accessors/AccessorsUtils.d.ts +9 -0
- package/three/src/nodes/accessors/BatchNode.d.ts +14 -0
- package/three/src/nodes/accessors/BitangentNode.d.ts +9 -0
- package/three/src/nodes/accessors/BufferAttributeNode.d.ts +53 -0
- package/three/src/nodes/accessors/BufferNode.d.ts +17 -0
- package/three/src/nodes/accessors/CameraNode.d.ts +15 -0
- package/three/src/nodes/accessors/ClippingNode.d.ts +16 -0
- package/three/src/nodes/accessors/CubeTextureNode.d.ts +34 -0
- package/three/src/nodes/accessors/InstanceNode.d.ts +13 -0
- package/three/src/nodes/accessors/MaterialNode.d.ts +130 -0
- package/three/src/nodes/accessors/MaterialReferenceNode.d.ts +13 -0
- package/three/src/nodes/accessors/ModelNode.d.ts +20 -0
- package/three/src/nodes/accessors/ModelViewProjectionNode.d.ts +8 -0
- package/three/src/nodes/accessors/NormalNode.d.ts +12 -0
- package/three/src/nodes/accessors/Object3DNode.d.ts +26 -0
- package/three/src/nodes/accessors/PointUVNode.d.ts +10 -0
- package/three/src/nodes/accessors/PositionNode.d.ts +9 -0
- package/three/src/nodes/accessors/ReferenceNode.d.ts +27 -0
- package/three/src/nodes/accessors/ReflectVectorNode.d.ts +9 -0
- package/three/src/nodes/accessors/RendererReferenceNode.d.ts +15 -0
- package/three/src/nodes/accessors/SkinningNode.d.ts +20 -0
- package/three/src/nodes/accessors/StorageBufferNode.d.ts +38 -0
- package/three/src/nodes/accessors/StorageTextureNode.d.ts +40 -0
- package/three/src/nodes/accessors/TangentNode.d.ts +12 -0
- package/three/src/nodes/accessors/Texture3DNode.d.ts +17 -0
- package/three/src/nodes/accessors/TextureBicubicNode.d.ts +18 -0
- package/three/src/nodes/accessors/TextureNode.d.ts +47 -0
- package/three/src/nodes/accessors/UVNode.d.ts +4 -0
- package/three/src/nodes/accessors/UniformsNode.d.ts +23 -0
- package/three/src/nodes/accessors/UserDataNode.d.ts +15 -0
- package/three/src/nodes/accessors/VertexColorNode.d.ts +12 -0
- package/three/src/nodes/code/CodeNode.d.ts +23 -0
- package/three/src/nodes/code/ExpressionNode.d.ts +9 -0
- package/three/src/nodes/code/FunctionCallNode.d.ts +25 -0
- package/three/src/nodes/code/FunctionNode.d.ts +39 -0
- package/three/src/nodes/core/AssignNode.d.ts +18 -0
- package/three/src/nodes/core/AttributeNode.d.ts +19 -0
- package/three/src/nodes/core/BypassNode.d.ts +18 -0
- package/three/src/nodes/core/CacheNode.d.ts +20 -0
- package/three/src/nodes/core/ConstNode.d.ts +9 -0
- package/three/src/nodes/core/ContextNode.d.ts +21 -0
- package/three/src/nodes/core/IndexNode.d.ts +20 -0
- package/three/src/nodes/core/InputNode.d.ts +15 -0
- package/three/src/nodes/core/LightingModel.d.ts +46 -0
- package/three/src/nodes/core/MRTNode.d.ts +19 -0
- package/three/src/nodes/core/Node.d.ts +114 -0
- package/three/src/nodes/core/NodeAttribute.d.ts +9 -0
- package/three/src/nodes/core/NodeBuilder.d.ts +143 -0
- package/three/src/nodes/core/NodeCache.d.ts +52 -0
- package/three/src/nodes/core/NodeCode.d.ts +4 -0
- package/three/src/nodes/core/NodeFrame.d.ts +34 -0
- package/three/src/nodes/core/NodeFunction.d.ts +13 -0
- package/three/src/nodes/core/NodeFunctionInput.d.ts +7 -0
- package/three/src/nodes/core/NodeKeywords.d.ts +17 -0
- package/three/src/nodes/core/NodeParser.d.ts +5 -0
- package/three/src/nodes/core/NodeUniform.d.ts +14 -0
- package/three/src/nodes/core/NodeUtils.d.ts +21 -0
- package/three/src/nodes/core/NodeVar.d.ts +7 -0
- package/three/src/nodes/core/NodeVarying.d.ts +7 -0
- package/three/src/nodes/core/OutputStructNode.d.ts +12 -0
- package/three/src/nodes/core/PropertyNode.d.ts +43 -0
- package/three/src/nodes/core/StackNode.d.ts +17 -0
- package/three/src/nodes/core/StructTypeNode.d.ts +8 -0
- package/three/src/nodes/core/TempNode.d.ts +10 -0
- package/three/src/nodes/core/UniformGroup.d.ts +7 -0
- package/three/src/nodes/core/UniformGroupNode.d.ts +21 -0
- package/three/src/nodes/core/UniformNode.d.ts +23 -0
- package/three/src/nodes/core/VarNode.d.ts +28 -0
- package/three/src/nodes/core/VaryingNode.d.ts +21 -0
- package/three/src/nodes/core/constants.d.ts +27 -0
- package/three/src/nodes/display/AfterImageNode.d.ts +25 -0
- package/three/src/nodes/display/AnamorphicNode.d.ts +31 -0
- package/three/src/nodes/display/BlendModeNode.d.ts +47 -0
- package/three/src/nodes/display/BloomNode.d.ts +35 -0
- package/three/src/nodes/display/ColorAdjustmentNode.d.ts +47 -0
- package/three/src/nodes/display/ColorSpaceNode.d.ts +35 -0
- package/three/src/nodes/display/DenoiseNode.d.ts +38 -0
- package/three/src/nodes/display/DepthOfFieldNode.d.ts +30 -0
- package/three/src/nodes/display/DotScreenNode.d.ts +27 -0
- package/three/src/nodes/display/FXAANode.d.ts +19 -0
- package/three/src/nodes/display/FilmNode.d.ts +25 -0
- package/three/src/nodes/display/FrontFacingNode.d.ts +10 -0
- package/three/src/nodes/display/GTAONode.d.ts +46 -0
- package/three/src/nodes/display/GaussianBlurNode.d.ts +31 -0
- package/three/src/nodes/display/Lut3DNode.d.ts +30 -0
- package/three/src/nodes/display/NormalMapNode.d.ts +21 -0
- package/three/src/nodes/display/PassNode.d.ts +62 -0
- package/three/src/nodes/display/PixelationPassNode.d.ts +67 -0
- package/three/src/nodes/display/PosterizeNode.d.ts +20 -0
- package/three/src/nodes/display/RGBShiftNode.d.ts +24 -0
- package/three/src/nodes/display/RenderOutputNode.d.ts +28 -0
- package/three/src/nodes/display/SobelOperatorNode.d.ts +17 -0
- package/three/src/nodes/display/ToneMappingNode.d.ts +33 -0
- package/three/src/nodes/display/TransitionNode.d.ts +41 -0
- package/three/src/nodes/display/ViewportDepthNode.d.ts +30 -0
- package/three/src/nodes/display/ViewportDepthTextureNode.d.ts +12 -0
- package/three/src/nodes/display/ViewportNode.d.ts +31 -0
- package/three/src/nodes/display/ViewportSharedTextureNode.d.ts +18 -0
- package/three/src/nodes/display/ViewportTextureNode.d.ts +33 -0
- package/three/src/nodes/fog/FogExp2Node.d.ts +18 -0
- package/three/src/nodes/fog/FogNode.d.ts +24 -0
- package/three/src/nodes/fog/FogRangeNode.d.ts +23 -0
- package/three/src/nodes/functions/BSDF/BRDF_GGX.d.ts +15 -0
- package/three/src/nodes/functions/BSDF/BRDF_Lambert.d.ts +7 -0
- package/three/src/nodes/functions/BSDF/BRDF_Sheen.d.ts +7 -0
- package/three/src/nodes/functions/BSDF/DFGApprox.d.ts +11 -0
- package/three/src/nodes/functions/BSDF/D_GGX.d.ts +10 -0
- package/three/src/nodes/functions/BSDF/D_GGX_Anisotropic.d.ts +10 -0
- package/three/src/nodes/functions/BSDF/F_Schlick.d.ts +7 -0
- package/three/src/nodes/functions/BSDF/LTC.d.ts +9 -0
- package/three/src/nodes/functions/BSDF/V_GGX_SmithCorrelated.d.ts +11 -0
- package/three/src/nodes/functions/BSDF/V_GGX_SmithCorrelated_Anisotropic.d.ts +16 -0
- package/three/src/nodes/functions/BasicLightingModel.d.ts +7 -0
- package/three/src/nodes/functions/PhongLightingModel.d.ts +7 -0
- package/three/src/nodes/functions/PhysicalLightingModel.d.ts +30 -0
- package/three/src/nodes/functions/ShadowMaskModel.d.ts +9 -0
- package/three/src/nodes/functions/ToonLightingModel.d.ts +4 -0
- package/three/src/nodes/functions/material/getGeometryRoughness.d.ts +6 -0
- package/three/src/nodes/functions/material/getRoughness.d.ts +7 -0
- package/three/src/nodes/geometry/RangeNode.d.ts +19 -0
- package/three/src/nodes/gpgpu/ComputeNode.d.ts +24 -0
- package/three/src/nodes/lighting/AONode.d.ts +8 -0
- package/three/src/nodes/lighting/AnalyticLightNode.d.ts +8 -0
- package/three/src/nodes/lighting/BasicEnvironmentNode.d.ts +10 -0
- package/three/src/nodes/lighting/BasicLightMapNode.d.ts +8 -0
- package/three/src/nodes/lighting/EnvironmentNode.d.ts +8 -0
- package/three/src/nodes/lighting/HemisphereLightNode.d.ts +13 -0
- package/three/src/nodes/lighting/IrradianceNode.d.ts +8 -0
- package/three/src/nodes/lighting/LightUtils.d.ts +9 -0
- package/three/src/nodes/lighting/LightingContextNode.d.ts +27 -0
- package/three/src/nodes/lighting/LightingNode.d.ts +7 -0
- package/three/src/nodes/lighting/LightsNode.d.ts +22 -0
- package/three/src/nodes/lighting/PointLightNode.d.ts +10 -0
- package/three/src/nodes/lighting/RectAreaLightNode.d.ts +21 -0
- package/three/src/nodes/lighting/SpotLightNode.d.ts +15 -0
- package/three/src/nodes/loaders/NodeLoader.d.ts +16 -0
- package/three/src/nodes/loaders/NodeMaterialLoader.d.ts +8 -0
- package/three/src/nodes/loaders/NodeObjectLoader.d.ts +10 -0
- package/three/src/nodes/materials/Line2NodeMaterial.d.ts +53 -0
- package/three/src/nodes/materials/LineBasicNodeMaterial.d.ts +22 -0
- package/three/src/nodes/materials/Materials.d.ts +15 -0
- package/three/src/nodes/materials/MeshBasicNodeMaterial.d.ts +36 -0
- package/three/src/nodes/materials/MeshMatcapNodeMaterial.d.ts +32 -0
- package/three/src/nodes/materials/MeshNormalNodeMaterial.d.ts +28 -0
- package/three/src/nodes/materials/MeshPhongNodeMaterial.d.ts +56 -0
- package/three/src/nodes/materials/MeshPhysicalNodeMaterial.d.ts +90 -0
- package/three/src/nodes/materials/MeshSSSNodeMaterial.d.ts +16 -0
- package/three/src/nodes/materials/MeshStandardNodeMaterial.d.ts +56 -0
- package/three/src/nodes/materials/MeshToonNodeMaterial.d.ts +42 -0
- package/three/src/nodes/materials/NodeMaterial.d.ts +124 -0
- package/three/src/nodes/materials/PointsNodeMaterial.d.ts +22 -0
- package/three/src/nodes/materials/ShadowNodeMaterial.d.ts +17 -0
- package/three/src/nodes/materials/SpriteNodeMaterial.d.ts +26 -0
- package/three/src/nodes/materials/VolumeNodeMaterial.d.ts +10 -0
- package/three/src/nodes/materialx/MaterialXNodes.d.ts +107 -0
- package/three/src/nodes/materialx/lib/mx_hsv.d.ts +6 -0
- package/three/src/nodes/materialx/lib/mx_noise.d.ts +359 -0
- package/three/src/nodes/materialx/lib/mx_transform_color.d.ts +4 -0
- package/three/src/nodes/math/CondNode.d.ts +22 -0
- package/three/src/nodes/math/HashNode.d.ts +16 -0
- package/three/src/nodes/math/MathNode.d.ts +273 -0
- package/three/src/nodes/math/MathUtils.d.ts +16 -0
- package/three/src/nodes/math/OperatorNode.d.ts +83 -0
- package/three/src/nodes/math/TriNoise3D.d.ts +12 -0
- package/three/src/nodes/pmrem/PMREMNode.d.ts +20 -0
- package/three/src/nodes/procedural/CheckerNode.d.ts +15 -0
- package/three/src/nodes/shadernode/ShaderNode.d.ts +273 -0
- package/three/src/nodes/utils/ArrayElementNode.d.ts +9 -0
- package/three/src/nodes/utils/ConvertNode.d.ts +7 -0
- package/three/src/nodes/utils/DiscardNode.d.ts +17 -0
- package/three/src/nodes/utils/EquirectUVNode.d.ts +8 -0
- package/three/src/nodes/utils/JoinNode.d.ts +10 -0
- package/three/src/nodes/utils/MatcapUVNode.d.ts +8 -0
- package/three/src/nodes/utils/MaxMipLevelNode.d.ts +14 -0
- package/three/src/nodes/utils/OscNode.d.ts +25 -0
- package/three/src/nodes/utils/PackingNode.d.ts +24 -0
- package/three/src/nodes/utils/RTTNode.d.ts +45 -0
- package/three/src/nodes/utils/ReflectorNode.d.ts +32 -0
- package/three/src/nodes/utils/RemapNode.d.ts +36 -0
- package/three/src/nodes/utils/RotateNode.d.ts +21 -0
- package/three/src/nodes/utils/RotateUVNode.d.ts +19 -0
- package/three/src/nodes/utils/SplitNode.d.ts +15 -0
- package/three/src/nodes/utils/SpriteSheetUVNode.d.ts +16 -0
- package/three/src/nodes/utils/StoargeArrayElementNode.d.ts +25 -0
- package/three/src/nodes/utils/TimerNode.d.ts +25 -0
- package/three/src/nodes/utils/TriplanarTexturesNode.d.ts +42 -0
- package/three/src/objects/BatchedMesh.d.ts +197 -0
- package/three/src/objects/Bone.d.ts +36 -0
- package/three/src/objects/Group.d.ts +43 -0
- package/three/src/objects/InstancedMesh.d.ts +179 -0
- package/three/src/objects/LOD.d.ts +104 -0
- package/three/src/objects/Line.d.ts +87 -0
- package/three/src/objects/LineLoop.d.ts +40 -0
- package/three/src/objects/LineSegments.d.ts +41 -0
- package/three/src/objects/Mesh.d.ts +94 -0
- package/three/src/objects/Points.d.ts +66 -0
- package/three/src/objects/Skeleton.d.ts +120 -0
- package/three/src/objects/SkinnedMesh.d.ts +160 -0
- package/three/src/objects/Sprite.d.ts +65 -0
- package/three/src/renderers/WebGL3DRenderTarget.d.ts +29 -0
- package/three/src/renderers/WebGLArrayRenderTarget.d.ts +29 -0
- package/three/src/renderers/WebGLCubeRenderTarget.d.ts +18 -0
- package/three/src/renderers/WebGLRenderTarget.d.ts +8 -0
- package/three/src/renderers/WebGLRenderer.d.ts +562 -0
- package/three/src/renderers/common/Animation.d.ts +13 -0
- package/three/src/renderers/common/Attributes.d.ts +22 -0
- package/three/src/renderers/common/Backend.d.ts +19 -0
- package/three/src/renderers/common/Background.d.ts +23 -0
- package/three/src/renderers/common/BindGroup.d.ts +9 -0
- package/three/src/renderers/common/Binding.d.ts +8 -0
- package/three/src/renderers/common/Bindings.d.ts +42 -0
- package/three/src/renderers/common/Buffer.d.ts +11 -0
- package/three/src/renderers/common/BufferUtils.d.ts +4 -0
- package/three/src/renderers/common/ChainMap.d.ts +9 -0
- package/three/src/renderers/common/ClippingContext.d.ts +23 -0
- package/three/src/renderers/common/Color4.d.ts +10 -0
- package/three/src/renderers/common/ComputePipeline.d.ts +8 -0
- package/three/src/renderers/common/Constants.d.ts +9 -0
- package/three/src/renderers/common/CubeRenderTarget.d.ts +10 -0
- package/three/src/renderers/common/DataMap.d.ts +20 -0
- package/three/src/renderers/common/Geometries.d.ts +31 -0
- package/three/src/renderers/common/Info.d.ts +34 -0
- package/three/src/renderers/common/Pipeline.d.ts +6 -0
- package/three/src/renderers/common/Pipelines.d.ts +68 -0
- package/three/src/renderers/common/PostProcessing.d.ts +21 -0
- package/three/src/renderers/common/ProgrammableStage.d.ts +15 -0
- package/three/src/renderers/common/QuadMesh.d.ts +14 -0
- package/three/src/renderers/common/RenderBundle.d.ts +9 -0
- package/three/src/renderers/common/RenderBundles.d.ts +11 -0
- package/three/src/renderers/common/RenderContext.d.ts +41 -0
- package/three/src/renderers/common/RenderContexts.d.ts +15 -0
- package/three/src/renderers/common/RenderList.d.ts +66 -0
- package/three/src/renderers/common/RenderLists.d.ts +11 -0
- package/three/src/renderers/common/RenderObject.d.ts +76 -0
- package/three/src/renderers/common/RenderObjects.d.ts +62 -0
- package/three/src/renderers/common/RenderPipeline.d.ts +8 -0
- package/three/src/renderers/common/Renderer.d.ts +277 -0
- package/three/src/renderers/common/SampledTexture.d.ts +27 -0
- package/three/src/renderers/common/Sampler.d.ts +11 -0
- package/three/src/renderers/common/StorageBufferAttribute.d.ts +7 -0
- package/three/src/renderers/common/StorageInstancedBufferAttribute.d.ts +8 -0
- package/three/src/renderers/common/StorageTexture.d.ts +5 -0
- package/three/src/renderers/common/Textures.d.ts +67 -0
- package/three/src/renderers/common/Uniform.d.ts +45 -0
- package/three/src/renderers/common/UniformBuffer.d.ts +6 -0
- package/three/src/renderers/common/UniformsGroup.d.ts +32 -0
- package/three/src/renderers/common/extras/PMREMGenerator.d.ts +9 -0
- package/three/src/renderers/common/nodes/NodeBuilderState.d.ts +30 -0
- package/three/src/renderers/common/nodes/NodeSampledTexture.d.ts +29 -0
- package/three/src/renderers/common/nodes/NodeSampler.d.ts +12 -0
- package/three/src/renderers/common/nodes/NodeUniform.d.ts +68 -0
- package/three/src/renderers/common/nodes/NodeUniformsGroup.d.ts +10 -0
- package/three/src/renderers/common/nodes/Nodes.d.ts +108 -0
- package/three/src/renderers/shaders/ShaderChunk.d.ts +143 -0
- package/three/src/renderers/shaders/ShaderLib.d.ts +29 -0
- package/three/src/renderers/shaders/UniformsLib.d.ts +189 -0
- package/three/src/renderers/shaders/UniformsUtils.d.ts +14 -0
- package/three/src/renderers/webgl/WebGLAttributes.d.ts +21 -0
- package/three/src/renderers/webgl/WebGLBindingStates.d.ts +26 -0
- package/three/src/renderers/webgl/WebGLBufferRenderer.d.ts +21 -0
- package/three/src/renderers/webgl/WebGLCapabilities.d.ts +35 -0
- package/three/src/renderers/webgl/WebGLClipping.d.ts +26 -0
- package/three/src/renderers/webgl/WebGLCubeMaps.d.ts +8 -0
- package/three/src/renderers/webgl/WebGLCubeUVMaps.d.ts +9 -0
- package/three/src/renderers/webgl/WebGLExtensions.d.ts +7 -0
- package/three/src/renderers/webgl/WebGLGeometries.d.ts +13 -0
- package/three/src/renderers/webgl/WebGLIndexedBufferRenderer.d.ts +15 -0
- package/three/src/renderers/webgl/WebGLInfo.d.ts +39 -0
- package/three/src/renderers/webgl/WebGLLights.d.ts +49 -0
- package/three/src/renderers/webgl/WebGLObjects.d.ts +6 -0
- package/three/src/renderers/webgl/WebGLProgram.d.ts +30 -0
- package/three/src/renderers/webgl/WebGLPrograms.d.ts +239 -0
- package/three/src/renderers/webgl/WebGLProperties.d.ts +8 -0
- package/three/src/renderers/webgl/WebGLRenderLists.d.ts +66 -0
- package/three/src/renderers/webgl/WebGLShader.d.ts +1 -0
- package/three/src/renderers/webgl/WebGLShadowMap.d.ts +38 -0
- package/three/src/renderers/webgl/WebGLState.d.ts +116 -0
- package/three/src/renderers/webgl/WebGLTextures.d.ts +30 -0
- package/three/src/renderers/webgl/WebGLUniforms.d.ts +12 -0
- package/three/src/renderers/webgl/WebGLUniformsGroups.d.ts +17 -0
- package/three/src/renderers/webgl/WebGLUtils.d.ts +11 -0
- package/three/src/renderers/webgl-fallback/WebGLBackend.d.ts +14 -0
- package/three/src/renderers/webgpu/WebGPUBackend.d.ts +21 -0
- package/three/src/renderers/webgpu/WebGPURenderer.d.ts +10 -0
- package/three/src/renderers/webgpu/nodes/WGSLNodeBuilder.d.ts +125 -0
- package/three/src/renderers/webgpu/nodes/WGSLNodeFunction.d.ts +6 -0
- package/three/src/renderers/webgpu/nodes/WGSLNodeParser.d.ts +6 -0
- package/three/src/renderers/webgpu/utils/WebGPUConstants.d.ts +328 -0
- package/three/src/renderers/webxr/WebXRController.d.ts +63 -0
- package/three/src/renderers/webxr/WebXRDepthSensing.d.ts +22 -0
- package/three/src/renderers/webxr/WebXRManager.d.ts +87 -0
- package/three/src/scenes/Fog.d.ts +77 -0
- package/three/src/scenes/FogExp2.d.ts +66 -0
- package/three/src/scenes/Scene.d.ts +118 -0
- package/three/src/textures/CanvasTexture.d.ts +51 -0
- package/three/src/textures/CompressedArrayTexture.d.ts +68 -0
- package/three/src/textures/CompressedCubeTexture.d.ts +13 -0
- package/three/src/textures/CompressedTexture.d.ts +95 -0
- package/three/src/textures/CubeTexture.d.ts +90 -0
- package/three/src/textures/Data3DTexture.d.ts +96 -0
- package/three/src/textures/DataArrayTexture.d.ts +123 -0
- package/three/src/textures/DataTexture.d.ts +113 -0
- package/three/src/textures/DepthTexture.d.ts +104 -0
- package/three/src/textures/FramebufferTexture.d.ts +62 -0
- package/three/src/textures/Source.d.ts +75 -0
- package/three/src/textures/Texture.d.ts +477 -0
- package/three/src/textures/VideoTexture.d.ts +90 -0
- package/three/src/textures/types.d.ts +9 -0
- package/three/src/utils.d.ts +3 -0
- package/three/three.webgpu.d.ts +1 -0
- package/three.webgpu.d.ts +1 -0
- package/three.webgpu.js +0 -1
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import { LineBasicMaterial } from "../../materials/LineBasicMaterial.js";
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import { SpriteMaterial } from "../../materials/SpriteMaterial.js";
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import ClippingNode from "../accessors/ClippingNode.js";
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import MeshNormalNodeMaterial from "./MeshNormalNodeMaterial.js";
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export interface NodeMaterialParameters extends MaterialParameters {
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normals?: boolean | undefined;
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colorSpaced?: boolean | undefined;
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lightsNode?: LightsNode | null | undefined;
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envNode?: Node | null | undefined;
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aoNode?: Node | null | undefined;
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colorNode?: Node | null | undefined;
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normalNode?: Node | null | undefined;
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opacityNode?: Node | null | undefined;
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backdropNode?: Node | null | undefined;
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positionNode?: Node | null | undefined;
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outputNode?: Node | null | undefined;
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fragmentNode?: Node | null | undefined;
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vertexNode?: Node | null | undefined;
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}
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export default class NodeMaterial extends Material {
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fog: boolean;
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lights: boolean;
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lightsNode: LightsNode | null;
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envNode: Node | null;
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aoNode: Node | null;
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colorNode: Node | null;
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normalNode: Node | null;
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opacityNode: Node | null;
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backdropNode: Node | null;
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positionNode: Node | null;
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depthNode: Node | null;
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outputNode: Node | null;
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fragmentNode: Node | null;
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constructor();
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build(builder: NodeBuilder): void;
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setup(builder: NodeBuilder): void;
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setupClipping(builder: NodeBuilder): ClippingNode | null;
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setupDepth(builder: NodeBuilder): void;
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setupPosition(builder: NodeBuilder): Node;
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setupDiffuseColor(builder: NodeBuilder): void;
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setupVariants(builder: NodeBuilder): void;
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setupNormal(builder: NodeBuilder): void;
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setupEnvironment(builder: NodeBuilder): Node | null;
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setupLightMap(builder: NodeBuilder): Node | null;
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setupLights(builder: NodeBuilder): LightsNode;
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setupOutgoingLight(): Node;
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setupLightingModel(builder: NodeBuilder): LightingModel;
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setupLighting(builder: NodeBuilder): Node;
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setupOutput(builder: NodeBuilder, outputNode: Node): Node;
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setDefaultValues(material: Material): void;
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static fromMaterial(material: LineBasicMaterial): LineBasicNodeMaterial;
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static fromMaterial(material: MeshBasicMaterial): MeshBasicNodeMaterial;
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static fromMaterial(material: MeshMatcapMaterial): MeshMatcapNodeMaterial;
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static fromMaterial(material: MeshNormalMaterial): MeshNormalNodeMaterial;
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static fromMaterial(material: MeshPhongMaterial): MeshPhongNodeMaterial;
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static fromMaterial(material: MeshPhysicalMaterial): MeshPhysicalNodeMaterial;
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static fromMaterial(material: MeshStandardMaterial): MeshStandardNodeMaterial;
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static fromMaterial(material: MeshToonMaterial): MeshToonNodeMaterial;
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static fromMaterial(material: PointsMaterial): PointsNodeMaterial;
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static fromMaterial(material: ShadowMaterial): ShadowNodeMaterial;
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static fromMaterial(material: SpriteMaterial): SpriteNodeMaterial;
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static fromMaterial(material: NodeMaterial): NodeMaterial;
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static fromMaterial(material: Material): NodeMaterial;
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}
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export function addNodeMaterial(type: string, nodeMaterial: typeof NodeMaterial): void;
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export function createNodeMaterialFromType(type: string): NodeMaterial;
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import { PointsMaterialParameters } from "../../materials/PointsMaterial.js";
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import { Texture } from "../../textures/Texture.js";
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import NodeMaterial, { NodeMaterialParameters } from "./NodeMaterial.js";
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export interface PointsNodeMaterialParameters extends NodeMaterialParameters, PointsMaterialParameters {
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}
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export default class PointsNodeMaterial extends NodeMaterial {
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readonly isPointsNodeMaterial: true;
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// Properties from PointsMaterial
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readonly isPointsMaterial: true;
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color: Color;
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map: Texture | null;
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alphaMap: Texture | null;
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size: number;
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constructor(parameters?: PointsNodeMaterialParameters);
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}
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import { ShadowMaterialParameters } from "../../materials/ShadowMaterial.js";
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import { Color } from "../../math/Color.js";
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import NodeMaterial, { NodeMaterialParameters } from "./NodeMaterial.js";
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export interface ShadowNodeMaterialParameters extends NodeMaterialParameters, ShadowMaterialParameters {
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}
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export default class ShadowNodeMaterial extends NodeMaterial {
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readonly isShadowNodeMaterial: true;
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// Properties from ShadowMaterial
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readonly isShadowMaterial: true;
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color: Color;
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constructor(parameters?: ShadowNodeMaterialParameters);
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}
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import { SpriteMaterialParameters } from "../../materials/SpriteMaterial.js";
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import { Color } from "../../math/Color.js";
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import { Texture } from "../../textures/Texture.js";
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import Node from "../core/Node.js";
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import NodeMaterial, { NodeMaterialParameters } from "./NodeMaterial.js";
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export interface SpriteNodeMaterialParameters extends NodeMaterialParameters, SpriteMaterialParameters {
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}
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export default class SpriteNodeMaterial extends NodeMaterial {
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isSpriteNodeMaterial: true;
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rotationNode: Node | null;
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scaleNode: Node | null;
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// Properties from SpriteMaterial
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readonly isSpriteMaterial: true;
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color: Color;
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map: Texture | null;
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alphaMap: Texture | null;
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rotation: number;
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sizeAttenuation: boolean;
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fog: boolean;
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constructor(parameters?: SpriteNodeMaterialParameters);
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}
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@@ -0,0 +1,10 @@
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import Node from "../core/Node.js";
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import NodeMaterial, { NodeMaterialParameters } from "./NodeMaterial.js";
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export default class VolumeNodeMaterial extends NodeMaterial {
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lights: boolean;
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readonly isVolumeNodeMaterial: true;
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testNode: Node | null;
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constructor(parameters?: NodeMaterialParameters);
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}
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@@ -0,0 +1,107 @@
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import Node from "../core/Node.js";
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import MathNode from "../math/MathNode.js";
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import { NodeRepresentation, ShaderNodeObject } from "../shadernode/ShaderNode.js";
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import { mx_hsvtorgb, mx_rgbtohsv } from "./lib/mx_hsv.js";
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import { mx_srgb_texture_to_lin_rec709 } from "./lib/mx_transform_color.js";
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export function mx_aastep(threshold: NodeRepresentation, value: NodeRepresentation): ShaderNodeObject<MathNode>;
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export function mx_ramplr(
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valuel: NodeRepresentation,
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valuer: NodeRepresentation,
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texcoord?: NodeRepresentation,
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): ShaderNodeObject<MathNode>;
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export function mx_ramptb(
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valuet: NodeRepresentation,
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valueb: NodeRepresentation,
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texcoord?: NodeRepresentation,
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): ShaderNodeObject<MathNode>;
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export function mx_splitlr(
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valuel: NodeRepresentation,
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valuer: NodeRepresentation,
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center: NodeRepresentation,
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texcoord?: NodeRepresentation,
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): ShaderNodeObject<MathNode>;
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export function mx_splittb(
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valuet: NodeRepresentation,
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valueb: NodeRepresentation,
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center: NodeRepresentation,
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texcoord?: NodeRepresentation,
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): ShaderNodeObject<MathNode>;
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+
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export function mx_transform_uv(
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uv_scale?: NodeRepresentation,
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uv_offset?: NodeRepresentation,
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uv_geo?: NodeRepresentation,
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|
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): ShaderNodeObject<Node>;
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+
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export function mx_safepower(in1: NodeRepresentation, in2?: NodeRepresentation): ShaderNodeObject<Node>;
|
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|
+
|
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|
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export function mx_contrast(
|
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|
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input: NodeRepresentation,
|
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|
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amount?: NodeRepresentation,
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|
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pivot?: NodeRepresentation,
|
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|
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): ShaderNodeObject<Node>;
|
|
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|
+
|
|
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|
+
export function mx_noise_float(
|
|
48
|
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texcoord?: NodeRepresentation,
|
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49
|
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amplitude?: NodeRepresentation,
|
|
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|
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pivot?: NodeRepresentation,
|
|
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|
+
): ShaderNodeObject<Node>;
|
|
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|
+
export function mx_noise_vec3(
|
|
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|
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texcoord?: NodeRepresentation,
|
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|
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amplitude?: NodeRepresentation,
|
|
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|
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pivot?: NodeRepresentation,
|
|
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|
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): ShaderNodeObject<Node>;
|
|
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|
+
export function mx_noise_vec4(
|
|
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|
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texcoord?: NodeRepresentation,
|
|
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|
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amplitude?: NodeRepresentation,
|
|
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|
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pivot?: NodeRepresentation,
|
|
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|
+
): ShaderNodeObject<Node>;
|
|
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|
+
|
|
63
|
+
export function mx_worley_noise_float(
|
|
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|
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texcoord?: NodeRepresentation,
|
|
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|
+
jitter?: NodeRepresentation,
|
|
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|
+
): ShaderNodeObject<Node>;
|
|
67
|
+
export function mx_worley_noise_vec2(
|
|
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|
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texcoord?: NodeRepresentation,
|
|
69
|
+
jitter?: NodeRepresentation,
|
|
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|
+
): ShaderNodeObject<Node>;
|
|
71
|
+
export function mx_worley_noise_vec3(
|
|
72
|
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texcoord?: NodeRepresentation,
|
|
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|
+
jitter?: NodeRepresentation,
|
|
74
|
+
): ShaderNodeObject<Node>;
|
|
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|
+
|
|
76
|
+
export function mx_cell_noise_float(texcoord?: NodeRepresentation): ShaderNodeObject<Node>;
|
|
77
|
+
|
|
78
|
+
export function mx_fractal_noise_float(
|
|
79
|
+
position?: NodeRepresentation,
|
|
80
|
+
octaves?: NodeRepresentation,
|
|
81
|
+
lacunarity?: NodeRepresentation,
|
|
82
|
+
diminish?: NodeRepresentation,
|
|
83
|
+
amplitude?: NodeRepresentation,
|
|
84
|
+
): ShaderNodeObject<Node>;
|
|
85
|
+
export function mx_fractal_noise_vec2(
|
|
86
|
+
position?: NodeRepresentation,
|
|
87
|
+
octaves?: NodeRepresentation,
|
|
88
|
+
lacunarity?: NodeRepresentation,
|
|
89
|
+
diminish?: NodeRepresentation,
|
|
90
|
+
amplitude?: NodeRepresentation,
|
|
91
|
+
): ShaderNodeObject<Node>;
|
|
92
|
+
export function mx_fractal_noise_vec3(
|
|
93
|
+
position?: NodeRepresentation,
|
|
94
|
+
octaves?: NodeRepresentation,
|
|
95
|
+
lacunarity?: NodeRepresentation,
|
|
96
|
+
diminish?: NodeRepresentation,
|
|
97
|
+
amplitude?: NodeRepresentation,
|
|
98
|
+
): ShaderNodeObject<Node>;
|
|
99
|
+
export function mx_fractal_noise_vec4(
|
|
100
|
+
position?: NodeRepresentation,
|
|
101
|
+
octaves?: NodeRepresentation,
|
|
102
|
+
lacunarity?: NodeRepresentation,
|
|
103
|
+
diminish?: NodeRepresentation,
|
|
104
|
+
amplitude?: NodeRepresentation,
|
|
105
|
+
): ShaderNodeObject<Node>;
|
|
106
|
+
|
|
107
|
+
export { mx_hsvtorgb, mx_rgbtohsv, mx_srgb_texture_to_lin_rec709 };
|
|
@@ -0,0 +1,6 @@
|
|
|
1
|
+
import Node from "../../core/Node.js";
|
|
2
|
+
import { NodeRepresentation, ShaderNodeObject } from "../../shadernode/ShaderNode.js";
|
|
3
|
+
|
|
4
|
+
export const mx_hsvtorgb: (hsv_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
|
|
5
|
+
|
|
6
|
+
export const mx_rgbtohsv: (c_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
|
|
@@ -0,0 +1,359 @@
|
|
|
1
|
+
import Node from "../../core/Node.js";
|
|
2
|
+
import VarNode from "../../core/VarNode.js";
|
|
3
|
+
import { NodeRepresentation, ShaderNodeObject } from "../../shadernode/ShaderNode.js";
|
|
4
|
+
|
|
5
|
+
export const mx_select: (
|
|
6
|
+
b_immutable: NodeRepresentation,
|
|
7
|
+
t_immutable: NodeRepresentation,
|
|
8
|
+
f_immutable: NodeRepresentation,
|
|
9
|
+
) => ShaderNodeObject<Node>;
|
|
10
|
+
|
|
11
|
+
export const mx_negate_if: (
|
|
12
|
+
val_immutable: NodeRepresentation,
|
|
13
|
+
b_immutable: NodeRepresentation,
|
|
14
|
+
) => ShaderNodeObject<Node>;
|
|
15
|
+
|
|
16
|
+
export const mx_floor: (x_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
|
|
17
|
+
|
|
18
|
+
export const mx_floorfrac: (x_immutable: NodeRepresentation, i: ShaderNodeObject<VarNode>) => ShaderNodeObject<Node>;
|
|
19
|
+
|
|
20
|
+
export const mx_bilerp_0: (
|
|
21
|
+
v0_immutable: NodeRepresentation,
|
|
22
|
+
v1_immutable: NodeRepresentation,
|
|
23
|
+
v2_immutable: NodeRepresentation,
|
|
24
|
+
v3_immutable: NodeRepresentation,
|
|
25
|
+
s_immutable: NodeRepresentation,
|
|
26
|
+
t_immutable: NodeRepresentation,
|
|
27
|
+
) => ShaderNodeObject<Node>;
|
|
28
|
+
|
|
29
|
+
export const mx_bilerp_1: (
|
|
30
|
+
v0_immutable: NodeRepresentation,
|
|
31
|
+
v1_immutable: NodeRepresentation,
|
|
32
|
+
v2_immutable: NodeRepresentation,
|
|
33
|
+
v3_immutable: NodeRepresentation,
|
|
34
|
+
s_immutable: NodeRepresentation,
|
|
35
|
+
t_immutable: NodeRepresentation,
|
|
36
|
+
) => ShaderNodeObject<Node>;
|
|
37
|
+
|
|
38
|
+
export const mx_bilerp: (
|
|
39
|
+
v0_immutable: NodeRepresentation,
|
|
40
|
+
v1_immutable: NodeRepresentation,
|
|
41
|
+
v2_immutable: NodeRepresentation,
|
|
42
|
+
v3_immutable: NodeRepresentation,
|
|
43
|
+
s_immutable: NodeRepresentation,
|
|
44
|
+
t_immutable: NodeRepresentation,
|
|
45
|
+
) => ShaderNodeObject<Node>;
|
|
46
|
+
|
|
47
|
+
export const mx_trilerp_0: (
|
|
48
|
+
v0_immutable: NodeRepresentation,
|
|
49
|
+
v1_immutable: NodeRepresentation,
|
|
50
|
+
v2_immutable: NodeRepresentation,
|
|
51
|
+
v3_immutable: NodeRepresentation,
|
|
52
|
+
v4_immutable: NodeRepresentation,
|
|
53
|
+
v5_immutable: NodeRepresentation,
|
|
54
|
+
v6_immutable: NodeRepresentation,
|
|
55
|
+
v7_immutable: NodeRepresentation,
|
|
56
|
+
s_immutable: NodeRepresentation,
|
|
57
|
+
t_immutable: NodeRepresentation,
|
|
58
|
+
r_immutable: NodeRepresentation,
|
|
59
|
+
) => ShaderNodeObject<Node>;
|
|
60
|
+
|
|
61
|
+
export const mx_trilerp_1: (
|
|
62
|
+
v0_immutable: NodeRepresentation,
|
|
63
|
+
v1_immutable: NodeRepresentation,
|
|
64
|
+
v2_immutable: NodeRepresentation,
|
|
65
|
+
v3_immutable: NodeRepresentation,
|
|
66
|
+
v4_immutable: NodeRepresentation,
|
|
67
|
+
v5_immutable: NodeRepresentation,
|
|
68
|
+
v6_immutable: NodeRepresentation,
|
|
69
|
+
v7_immutable: NodeRepresentation,
|
|
70
|
+
s_immutable: NodeRepresentation,
|
|
71
|
+
t_immutable: NodeRepresentation,
|
|
72
|
+
r_immutable: NodeRepresentation,
|
|
73
|
+
) => ShaderNodeObject<Node>;
|
|
74
|
+
|
|
75
|
+
export const mx_trilerp: (
|
|
76
|
+
v0_immutable: NodeRepresentation,
|
|
77
|
+
v1_immutable: NodeRepresentation,
|
|
78
|
+
v2_immutable: NodeRepresentation,
|
|
79
|
+
v3_immutable: NodeRepresentation,
|
|
80
|
+
v4_immutable: NodeRepresentation,
|
|
81
|
+
v5_immutable: NodeRepresentation,
|
|
82
|
+
v6_immutable: NodeRepresentation,
|
|
83
|
+
v7_immutable: NodeRepresentation,
|
|
84
|
+
s_immutable: NodeRepresentation,
|
|
85
|
+
t_immutable: NodeRepresentation,
|
|
86
|
+
r_immutable: NodeRepresentation,
|
|
87
|
+
) => ShaderNodeObject<Node>;
|
|
88
|
+
|
|
89
|
+
export const mx_gradient_float_0: (
|
|
90
|
+
hash_immutable: NodeRepresentation,
|
|
91
|
+
x_immutable: NodeRepresentation,
|
|
92
|
+
y_immutable: NodeRepresentation,
|
|
93
|
+
) => ShaderNodeObject<Node>;
|
|
94
|
+
|
|
95
|
+
export const mx_gradient_float_1: (
|
|
96
|
+
hash_immutable: NodeRepresentation,
|
|
97
|
+
x_immutable: NodeRepresentation,
|
|
98
|
+
y_immutable: NodeRepresentation,
|
|
99
|
+
z_immutable: NodeRepresentation,
|
|
100
|
+
) => ShaderNodeObject<Node>;
|
|
101
|
+
|
|
102
|
+
export const mx_gradient_float: (
|
|
103
|
+
hash_immutable: NodeRepresentation,
|
|
104
|
+
x_immutable: NodeRepresentation,
|
|
105
|
+
y_immutable: NodeRepresentation,
|
|
106
|
+
z_immutable?: NodeRepresentation,
|
|
107
|
+
) => ShaderNodeObject<Node>;
|
|
108
|
+
|
|
109
|
+
export const mx_gradient_vec3_0: (
|
|
110
|
+
hash_immutable: NodeRepresentation,
|
|
111
|
+
x_immutable: NodeRepresentation,
|
|
112
|
+
y_immutable: NodeRepresentation,
|
|
113
|
+
) => ShaderNodeObject<Node>;
|
|
114
|
+
|
|
115
|
+
export const mx_gradient_vec3_1: (
|
|
116
|
+
hash_immutable: NodeRepresentation,
|
|
117
|
+
x_immutable: NodeRepresentation,
|
|
118
|
+
y_immutable: NodeRepresentation,
|
|
119
|
+
z_immutable: NodeRepresentation,
|
|
120
|
+
) => ShaderNodeObject<Node>;
|
|
121
|
+
|
|
122
|
+
export const mx_gradient_vec3: (
|
|
123
|
+
hash_immutable: NodeRepresentation,
|
|
124
|
+
x_immutable: NodeRepresentation,
|
|
125
|
+
y_immutable: NodeRepresentation,
|
|
126
|
+
z_immutable?: NodeRepresentation,
|
|
127
|
+
) => ShaderNodeObject<Node>;
|
|
128
|
+
|
|
129
|
+
export const mx_gradient_scale2d_0: (v_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
|
|
130
|
+
|
|
131
|
+
export const mx_gradient_scale3d_0: (v_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
|
|
132
|
+
|
|
133
|
+
export const mx_gradient_scale2d_1: (v_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
|
|
134
|
+
|
|
135
|
+
export const mx_gradient_scale2d: (v_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
|
|
136
|
+
|
|
137
|
+
export const mx_gradient_scale3d_1: (v_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
|
|
138
|
+
|
|
139
|
+
export const mx_gradient_scale3d: (v_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
|
|
140
|
+
|
|
141
|
+
export const mx_rotl32: (x_immutable: NodeRepresentation, k_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
|
|
142
|
+
|
|
143
|
+
export const mx_bjmix: (
|
|
144
|
+
a: ShaderNodeObject<VarNode>,
|
|
145
|
+
b: ShaderNodeObject<VarNode>,
|
|
146
|
+
c: ShaderNodeObject<VarNode>,
|
|
147
|
+
) => ShaderNodeObject<Node>;
|
|
148
|
+
|
|
149
|
+
export const mx_bjfinal: (
|
|
150
|
+
a_immutable: NodeRepresentation,
|
|
151
|
+
b_immutable: NodeRepresentation,
|
|
152
|
+
c_immutable: NodeRepresentation,
|
|
153
|
+
) => ShaderNodeObject<Node>;
|
|
154
|
+
|
|
155
|
+
export const mx_bits_to_01: (bits_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
|
|
156
|
+
|
|
157
|
+
export const mx_fade: (t_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
|
|
158
|
+
|
|
159
|
+
export const mx_hash_int_0: (x_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
|
|
160
|
+
|
|
161
|
+
export const mx_hash_int_1: (
|
|
162
|
+
x_immutable: NodeRepresentation,
|
|
163
|
+
y_immutable: NodeRepresentation,
|
|
164
|
+
) => ShaderNodeObject<Node>;
|
|
165
|
+
|
|
166
|
+
export const mx_hash_int_2: (
|
|
167
|
+
x_immutable: NodeRepresentation,
|
|
168
|
+
y_immutable: NodeRepresentation,
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) => ShaderNodeObject<Node>;
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export const mx_hash_int_3: (
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x_immutable: NodeRepresentation,
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y_immutable: NodeRepresentation,
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z_immutable: NodeRepresentation,
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) => ShaderNodeObject<Node>;
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export const mx_hash_int_4: (
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x_immutable: NodeRepresentation,
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y_immutable: NodeRepresentation,
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z_immutable: NodeRepresentation,
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xx_immutable: NodeRepresentation,
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yy_immutable: NodeRepresentation,
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) => ShaderNodeObject<Node>;
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export const mx_hash_int: (
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x_immutable: NodeRepresentation,
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y_immutable?: NodeRepresentation,
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z_immutable?: NodeRepresentation,
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xx_immutable?: NodeRepresentation,
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yy_immutable?: NodeRepresentation,
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) => ShaderNodeObject<Node>;
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export const mx_hash_vec3_0: (
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x_immutable: NodeRepresentation,
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y_immutable: NodeRepresentation,
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) => ShaderNodeObject<Node>;
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export const mx_hash_vec3_1: (
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x_immutable: NodeRepresentation,
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y_immutable: NodeRepresentation,
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z_immutable: NodeRepresentation,
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) => ShaderNodeObject<Node>;
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export const mx_hash_vec3: (
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x_immutable: NodeRepresentation,
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y_immutable: NodeRepresentation,
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z_immutable?: NodeRepresentation,
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) => ShaderNodeObject<Node>;
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export const mx_perlin_noise_float_0: (p_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
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export const mx_perlin_noise_float_1: (p_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
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export const mx_perlin_noise_float: (p_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
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export const mx_perlin_noise_vec3_0: (p_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
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+
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export const mx_perlin_noise_vec3_1: (p_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
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export const mx_perlin_noise_vec3: (p_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
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export const mx_cell_noise_float_0: (p_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
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export const mx_cell_noise_float_1: (p_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
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export const mx_cell_noise_float_2: (p_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
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+
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export const mx_cell_noise_float_3: (p_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
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+
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232
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export const mx_cell_noise_float: (p_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
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+
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234
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export const mx_cell_noise_vec3_0: (p_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
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+
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+
export const mx_cell_noise_vec3_1: (p_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
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237
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+
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238
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+
export const mx_cell_noise_vec3_2: (p_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
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+
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240
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+
export const mx_cell_noise_vec3_3: (p_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
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241
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+
|
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242
|
+
export const mx_cell_noise_vec3: (p_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
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243
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+
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244
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+
export const mx_fractal_noise_float: (
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245
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+
p_immutable: NodeRepresentation,
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246
|
+
octaves_immutable: NodeRepresentation,
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247
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+
lacunarity_immutable: NodeRepresentation,
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248
|
+
diminish_immutable: NodeRepresentation,
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|
249
|
+
) => ShaderNodeObject<Node>;
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250
|
+
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251
|
+
export const mx_fractal_noise_vec3: (
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|
252
|
+
p_immutable: NodeRepresentation,
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253
|
+
octaves_immutable: NodeRepresentation,
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254
|
+
lacunarity_immutable: NodeRepresentation,
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255
|
+
diminish_immutable: NodeRepresentation,
|
|
256
|
+
) => ShaderNodeObject<Node>;
|
|
257
|
+
|
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258
|
+
export const mx_fractal_noise_vec2: (
|
|
259
|
+
p_immutable: NodeRepresentation,
|
|
260
|
+
octaves_immutable: NodeRepresentation,
|
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261
|
+
lacunarity_immutable: NodeRepresentation,
|
|
262
|
+
diminish_immutable: NodeRepresentation,
|
|
263
|
+
) => ShaderNodeObject<Node>;
|
|
264
|
+
|
|
265
|
+
export const mx_fractal_noise_vec4: (
|
|
266
|
+
p_immutable: NodeRepresentation,
|
|
267
|
+
octaves_immutable: NodeRepresentation,
|
|
268
|
+
lacunarity_immutable: NodeRepresentation,
|
|
269
|
+
diminish_immutable: NodeRepresentation,
|
|
270
|
+
) => ShaderNodeObject<Node>;
|
|
271
|
+
|
|
272
|
+
export const mx_worley_distance_0: (
|
|
273
|
+
p_immutable: NodeRepresentation,
|
|
274
|
+
x_immutable: NodeRepresentation,
|
|
275
|
+
y_immutable: NodeRepresentation,
|
|
276
|
+
z_immutable: NodeRepresentation,
|
|
277
|
+
xoff_immutable: NodeRepresentation,
|
|
278
|
+
yoff_immutable: NodeRepresentation,
|
|
279
|
+
jitter_immutable: NodeRepresentation,
|
|
280
|
+
metric_immutable: NodeRepresentation,
|
|
281
|
+
) => ShaderNodeObject<Node>;
|
|
282
|
+
|
|
283
|
+
export const mx_worley_distance_1: (
|
|
284
|
+
p_immutable: NodeRepresentation,
|
|
285
|
+
x_immutable: NodeRepresentation,
|
|
286
|
+
y_immutable: NodeRepresentation,
|
|
287
|
+
z_immutable: NodeRepresentation,
|
|
288
|
+
xoff_immutable: NodeRepresentation,
|
|
289
|
+
yoff_immutable: NodeRepresentation,
|
|
290
|
+
zoff_immutable: NodeRepresentation,
|
|
291
|
+
jitter_immutable: NodeRepresentation,
|
|
292
|
+
metric_immutable: NodeRepresentation,
|
|
293
|
+
) => ShaderNodeObject<Node>;
|
|
294
|
+
|
|
295
|
+
export const mx_worley_distance: (
|
|
296
|
+
p_immutable: NodeRepresentation,
|
|
297
|
+
x_immutable: NodeRepresentation,
|
|
298
|
+
y_immutable: NodeRepresentation,
|
|
299
|
+
z_immutable: NodeRepresentation,
|
|
300
|
+
xoff_immutable: NodeRepresentation,
|
|
301
|
+
yoff_immutable: NodeRepresentation,
|
|
302
|
+
zoff_immutable: NodeRepresentation,
|
|
303
|
+
jitter_immutable: NodeRepresentation,
|
|
304
|
+
metric_immutable?: NodeRepresentation,
|
|
305
|
+
) => ShaderNodeObject<Node>;
|
|
306
|
+
|
|
307
|
+
export const mx_worley_noise_float_0: (
|
|
308
|
+
p_immutable: NodeRepresentation,
|
|
309
|
+
jitter_immutable: NodeRepresentation,
|
|
310
|
+
metric_immutable: NodeRepresentation,
|
|
311
|
+
) => ShaderNodeObject<Node>;
|
|
312
|
+
|
|
313
|
+
export const mx_worley_noise_vec2_0: (
|
|
314
|
+
p_immutable: NodeRepresentation,
|
|
315
|
+
jitter_immutable: NodeRepresentation,
|
|
316
|
+
metric_immutable: NodeRepresentation,
|
|
317
|
+
) => ShaderNodeObject<Node>;
|
|
318
|
+
|
|
319
|
+
export const mx_worley_noise_vec3_0: (
|
|
320
|
+
p_immutable: NodeRepresentation,
|
|
321
|
+
jitter_immutable: NodeRepresentation,
|
|
322
|
+
metric_immutable: NodeRepresentation,
|
|
323
|
+
) => ShaderNodeObject<Node>;
|
|
324
|
+
|
|
325
|
+
export const mx_worley_noise_float_1: (
|
|
326
|
+
p_immutable: NodeRepresentation,
|
|
327
|
+
jitter_immutable: NodeRepresentation,
|
|
328
|
+
metric_immutable: NodeRepresentation,
|
|
329
|
+
) => ShaderNodeObject<Node>;
|
|
330
|
+
|
|
331
|
+
export const mx_worley_noise_float: (
|
|
332
|
+
p_immutable: NodeRepresentation,
|
|
333
|
+
jitter_immutable: NodeRepresentation,
|
|
334
|
+
metric_immutable: NodeRepresentation,
|
|
335
|
+
) => ShaderNodeObject<Node>;
|
|
336
|
+
|
|
337
|
+
export const mx_worley_noise_vec2_1: (
|
|
338
|
+
p_immutable: NodeRepresentation,
|
|
339
|
+
jitter_immutable: NodeRepresentation,
|
|
340
|
+
metric_immutable: NodeRepresentation,
|
|
341
|
+
) => ShaderNodeObject<Node>;
|
|
342
|
+
|
|
343
|
+
export const mx_worley_noise_vec2: (
|
|
344
|
+
p_immutable: NodeRepresentation,
|
|
345
|
+
jitter_immutable: NodeRepresentation,
|
|
346
|
+
metric_immutable: NodeRepresentation,
|
|
347
|
+
) => ShaderNodeObject<Node>;
|
|
348
|
+
|
|
349
|
+
export const mx_worley_noise_vec3_1: (
|
|
350
|
+
p_immutable: NodeRepresentation,
|
|
351
|
+
jitter_immutable: NodeRepresentation,
|
|
352
|
+
metric_immutable: NodeRepresentation,
|
|
353
|
+
) => ShaderNodeObject<Node>;
|
|
354
|
+
|
|
355
|
+
export const mx_worley_noise_vec3: (
|
|
356
|
+
p_immutable: NodeRepresentation,
|
|
357
|
+
jitter_immutable: NodeRepresentation,
|
|
358
|
+
metric_immutable: NodeRepresentation,
|
|
359
|
+
) => ShaderNodeObject<Node>;
|