@nativescript/canvas-three 2.0.0-webgpu.25 → 2.0.0-webgpu.27

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (492) hide show
  1. package/package.json +2 -3
  2. package/three/src/Three.Legacy.d.ts +20 -0
  3. package/three/src/Three.WebGPU.d.ts +195 -0
  4. package/three/src/Three.d.ts +213 -0
  5. package/three/src/animation/AnimationAction.d.ts +86 -0
  6. package/three/src/animation/AnimationClip.d.ts +59 -0
  7. package/three/src/animation/AnimationMixer.d.ts +39 -0
  8. package/three/src/animation/AnimationObjectGroup.d.ts +17 -0
  9. package/three/src/animation/AnimationUtils.d.ts +60 -0
  10. package/three/src/animation/KeyframeTrack.d.ts +55 -0
  11. package/three/src/animation/PropertyBinding.d.ts +43 -0
  12. package/three/src/animation/PropertyMixer.d.ts +17 -0
  13. package/three/src/animation/tracks/BooleanKeyframeTrack.d.ts +10 -0
  14. package/three/src/animation/tracks/ColorKeyframeTrack.d.ts +11 -0
  15. package/three/src/animation/tracks/NumberKeyframeTrack.d.ts +11 -0
  16. package/three/src/animation/tracks/QuaternionKeyframeTrack.d.ts +11 -0
  17. package/three/src/animation/tracks/StringKeyframeTrack.d.ts +10 -0
  18. package/three/src/animation/tracks/VectorKeyframeTrack.d.ts +11 -0
  19. package/three/src/audio/Audio.d.ts +270 -0
  20. package/three/src/audio/AudioAnalyser.d.ts +58 -0
  21. package/three/src/audio/AudioContext.d.ts +19 -0
  22. package/three/src/audio/AudioListener.d.ts +96 -0
  23. package/three/src/audio/PositionalAudio.d.ts +101 -0
  24. package/three/src/cameras/ArrayCamera.d.ts +32 -0
  25. package/three/src/cameras/Camera.d.ts +74 -0
  26. package/three/src/cameras/CubeCamera.d.ts +68 -0
  27. package/three/src/cameras/OrthographicCamera.d.ts +174 -0
  28. package/three/src/cameras/PerspectiveCamera.d.ts +254 -0
  29. package/three/src/cameras/StereoCamera.d.ts +50 -0
  30. package/three/src/constants.d.ts +926 -0
  31. package/three/src/core/BufferAttribute.d.ts +637 -0
  32. package/three/src/core/BufferGeometry.d.ts +422 -0
  33. package/three/src/core/Clock.d.ts +72 -0
  34. package/three/src/core/EventDispatcher.d.ts +85 -0
  35. package/three/src/core/GLBufferAttribute.d.ts +121 -0
  36. package/three/src/core/InstancedBufferAttribute.d.ts +32 -0
  37. package/three/src/core/InstancedBufferGeometry.d.ts +37 -0
  38. package/three/src/core/InstancedInterleavedBuffer.d.ts +22 -0
  39. package/three/src/core/InterleavedBuffer.d.ts +162 -0
  40. package/three/src/core/InterleavedBufferAttribute.d.ts +201 -0
  41. package/three/src/core/Layers.d.ts +72 -0
  42. package/three/src/core/Object3D.d.ts +672 -0
  43. package/three/src/core/Raycaster.d.ts +207 -0
  44. package/three/src/core/RenderTarget.d.ts +96 -0
  45. package/three/src/core/Uniform.d.ts +38 -0
  46. package/three/src/core/UniformsGroup.d.ts +33 -0
  47. package/three/src/extras/DataUtils.d.ts +22 -0
  48. package/three/src/extras/Earcut.d.ts +15 -0
  49. package/three/src/extras/ImageUtils.d.ts +32 -0
  50. package/three/src/extras/PMREMGenerator.d.ts +82 -0
  51. package/three/src/extras/ShapeUtils.d.ts +25 -0
  52. package/three/src/extras/TextureUtils.d.ts +42 -0
  53. package/three/src/extras/core/Curve.d.ts +162 -0
  54. package/three/src/extras/core/CurvePath.d.ts +77 -0
  55. package/three/src/extras/core/Interpolations.d.ts +36 -0
  56. package/three/src/extras/core/Path.d.ts +166 -0
  57. package/three/src/extras/core/Shape.d.ts +86 -0
  58. package/three/src/extras/core/ShapePath.d.ts +98 -0
  59. package/three/src/extras/curves/ArcCurve.d.ts +41 -0
  60. package/three/src/extras/curves/CatmullRomCurve3.d.ts +77 -0
  61. package/three/src/extras/curves/CubicBezierCurve.d.ts +72 -0
  62. package/three/src/extras/curves/CubicBezierCurve3.d.ts +72 -0
  63. package/three/src/extras/curves/Curves.d.ts +10 -0
  64. package/three/src/extras/curves/EllipseCurve.d.ts +115 -0
  65. package/three/src/extras/curves/LineCurve.d.ts +42 -0
  66. package/three/src/extras/curves/LineCurve3.d.ts +42 -0
  67. package/three/src/extras/curves/QuadraticBezierCurve.d.ts +64 -0
  68. package/three/src/extras/curves/QuadraticBezierCurve3.d.ts +64 -0
  69. package/three/src/extras/curves/SplineCurve.d.ts +52 -0
  70. package/three/src/geometries/BoxGeometry.d.ts +59 -0
  71. package/three/src/geometries/CapsuleGeometry.d.ts +48 -0
  72. package/three/src/geometries/CircleGeometry.d.ts +51 -0
  73. package/three/src/geometries/ConeGeometry.d.ts +64 -0
  74. package/three/src/geometries/CylinderGeometry.d.ts +64 -0
  75. package/three/src/geometries/DodecahedronGeometry.d.ts +25 -0
  76. package/three/src/geometries/EdgesGeometry.d.ts +41 -0
  77. package/three/src/geometries/ExtrudeGeometry.d.ts +152 -0
  78. package/three/src/geometries/Geometries.d.ts +21 -0
  79. package/three/src/geometries/IcosahedronGeometry.d.ts +26 -0
  80. package/three/src/geometries/LatheGeometry.d.ts +55 -0
  81. package/three/src/geometries/OctahedronGeometry.d.ts +25 -0
  82. package/three/src/geometries/PlaneGeometry.d.ts +48 -0
  83. package/three/src/geometries/PolyhedronGeometry.d.ts +54 -0
  84. package/three/src/geometries/RingGeometry.d.ts +59 -0
  85. package/three/src/geometries/ShapeGeometry.d.ts +53 -0
  86. package/three/src/geometries/SphereGeometry.d.ts +67 -0
  87. package/three/src/geometries/TetrahedronGeometry.d.ts +25 -0
  88. package/three/src/geometries/TorusGeometry.d.ts +49 -0
  89. package/three/src/geometries/TorusKnotGeometry.d.ts +59 -0
  90. package/three/src/geometries/TubeGeometry.d.ts +86 -0
  91. package/three/src/geometries/WireframeGeometry.d.ts +40 -0
  92. package/three/src/helpers/ArrowHelper.d.ts +93 -0
  93. package/three/src/helpers/AxesHelper.d.ts +50 -0
  94. package/three/src/helpers/Box3Helper.d.ts +44 -0
  95. package/three/src/helpers/BoxHelper.d.ts +64 -0
  96. package/three/src/helpers/CameraHelper.d.ts +80 -0
  97. package/three/src/helpers/DirectionalLightHelper.d.ts +81 -0
  98. package/three/src/helpers/GridHelper.d.ts +47 -0
  99. package/three/src/helpers/HemisphereLightHelper.d.ts +72 -0
  100. package/three/src/helpers/PlaneHelper.d.ts +50 -0
  101. package/three/src/helpers/PointLightHelper.d.ts +73 -0
  102. package/three/src/helpers/PolarGridHelper.d.ts +55 -0
  103. package/three/src/helpers/SkeletonHelper.d.ts +78 -0
  104. package/three/src/helpers/SpotLightHelper.d.ts +77 -0
  105. package/three/src/lights/AmbientLight.d.ts +36 -0
  106. package/three/src/lights/DirectionalLight.d.ts +103 -0
  107. package/three/src/lights/DirectionalLightShadow.d.ts +73 -0
  108. package/three/src/lights/HemisphereLight.d.ts +61 -0
  109. package/three/src/lights/Light.d.ts +82 -0
  110. package/three/src/lights/LightProbe.d.ts +47 -0
  111. package/three/src/lights/LightShadow.d.ts +169 -0
  112. package/three/src/lights/PointLight.d.ts +102 -0
  113. package/three/src/lights/PointLightShadow.d.ts +22 -0
  114. package/three/src/lights/RectAreaLight.d.ts +82 -0
  115. package/three/src/lights/SpotLight.d.ts +164 -0
  116. package/three/src/lights/SpotLightShadow.d.ts +72 -0
  117. package/three/src/lights/webgpu/IESSpotLight.d.ts +6 -0
  118. package/three/src/loaders/AnimationLoader.d.ts +9 -0
  119. package/three/src/loaders/AudioLoader.d.ts +6 -0
  120. package/three/src/loaders/BufferGeometryLoader.d.ts +10 -0
  121. package/three/src/loaders/Cache.d.ts +21 -0
  122. package/three/src/loaders/CompressedTextureLoader.d.ts +14 -0
  123. package/three/src/loaders/CubeTextureLoader.d.ts +14 -0
  124. package/three/src/loaders/DataTextureLoader.d.ts +14 -0
  125. package/three/src/loaders/FileLoader.d.ts +19 -0
  126. package/three/src/loaders/ImageBitmapLoader.d.ts +22 -0
  127. package/three/src/loaders/ImageLoader.d.ts +17 -0
  128. package/three/src/loaders/Loader.d.ts +50 -0
  129. package/three/src/loaders/LoaderUtils.d.ts +10 -0
  130. package/three/src/loaders/LoadingManager.d.ts +69 -0
  131. package/three/src/loaders/MaterialLoader.d.ts +19 -0
  132. package/three/src/loaders/ObjectLoader.d.ts +35 -0
  133. package/three/src/loaders/TextureLoader.d.ts +18 -0
  134. package/three/src/materials/LineBasicMaterial.d.ts +60 -0
  135. package/three/src/materials/LineDashedMaterial.d.ts +40 -0
  136. package/three/src/materials/Material.d.ts +627 -0
  137. package/three/src/materials/Materials.d.ts +18 -0
  138. package/three/src/materials/MeshBasicMaterial.d.ts +139 -0
  139. package/three/src/materials/MeshDepthMaterial.d.ts +76 -0
  140. package/three/src/materials/MeshDistanceMaterial.d.ts +62 -0
  141. package/three/src/materials/MeshLambertMaterial.d.ts +204 -0
  142. package/three/src/materials/MeshMatcapMaterial.d.ts +117 -0
  143. package/three/src/materials/MeshNormalMaterial.d.ts +93 -0
  144. package/three/src/materials/MeshPhongMaterial.d.ts +228 -0
  145. package/three/src/materials/MeshPhysicalMaterial.d.ts +236 -0
  146. package/three/src/materials/MeshStandardMaterial.d.ts +218 -0
  147. package/three/src/materials/MeshToonMaterial.d.ts +178 -0
  148. package/three/src/materials/PointsMaterial.d.ts +61 -0
  149. package/three/src/materials/RawShaderMaterial.d.ts +14 -0
  150. package/three/src/materials/ShaderMaterial.d.ts +167 -0
  151. package/three/src/materials/ShadowMaterial.d.ts +39 -0
  152. package/three/src/materials/SpriteMaterial.d.ts +66 -0
  153. package/three/src/math/Box2.d.ts +48 -0
  154. package/three/src/math/Box3.d.ts +66 -0
  155. package/three/src/math/Color.d.ts +358 -0
  156. package/three/src/math/ColorManagement.d.ts +49 -0
  157. package/three/src/math/Cylindrical.d.ts +26 -0
  158. package/three/src/math/Euler.d.ts +50 -0
  159. package/three/src/math/Frustum.d.ts +30 -0
  160. package/three/src/math/Interpolant.d.ts +10 -0
  161. package/three/src/math/Line3.d.ts +29 -0
  162. package/three/src/math/MathUtils.d.ts +137 -0
  163. package/three/src/math/Matrix2.d.ts +53 -0
  164. package/three/src/math/Matrix3.d.ts +184 -0
  165. package/three/src/math/Matrix4.d.ts +284 -0
  166. package/three/src/math/Plane.d.ts +47 -0
  167. package/three/src/math/Quaternion.d.ts +188 -0
  168. package/three/src/math/Ray.d.ts +60 -0
  169. package/three/src/math/Sphere.d.ts +47 -0
  170. package/three/src/math/Spherical.d.ts +27 -0
  171. package/three/src/math/SphericalHarmonics3.d.ts +50 -0
  172. package/three/src/math/Triangle.d.ts +86 -0
  173. package/three/src/math/Vector2.d.ts +321 -0
  174. package/three/src/math/Vector3.d.ts +301 -0
  175. package/three/src/math/Vector4.d.ts +239 -0
  176. package/three/src/math/interpolants/CubicInterpolant.d.ts +7 -0
  177. package/three/src/math/interpolants/DiscreteInterpolant.d.ts +7 -0
  178. package/three/src/math/interpolants/LinearInterpolant.d.ts +7 -0
  179. package/three/src/math/interpolants/QuaternionLinearInterpolant.d.ts +7 -0
  180. package/three/src/nodes/Nodes.d.ts +421 -0
  181. package/three/src/nodes/accessors/AccessorsUtils.d.ts +9 -0
  182. package/three/src/nodes/accessors/BatchNode.d.ts +14 -0
  183. package/three/src/nodes/accessors/BitangentNode.d.ts +9 -0
  184. package/three/src/nodes/accessors/BufferAttributeNode.d.ts +53 -0
  185. package/three/src/nodes/accessors/BufferNode.d.ts +17 -0
  186. package/three/src/nodes/accessors/CameraNode.d.ts +15 -0
  187. package/three/src/nodes/accessors/ClippingNode.d.ts +16 -0
  188. package/three/src/nodes/accessors/CubeTextureNode.d.ts +34 -0
  189. package/three/src/nodes/accessors/InstanceNode.d.ts +13 -0
  190. package/three/src/nodes/accessors/MaterialNode.d.ts +130 -0
  191. package/three/src/nodes/accessors/MaterialReferenceNode.d.ts +13 -0
  192. package/three/src/nodes/accessors/ModelNode.d.ts +20 -0
  193. package/three/src/nodes/accessors/ModelViewProjectionNode.d.ts +8 -0
  194. package/three/src/nodes/accessors/NormalNode.d.ts +12 -0
  195. package/three/src/nodes/accessors/Object3DNode.d.ts +26 -0
  196. package/three/src/nodes/accessors/PointUVNode.d.ts +10 -0
  197. package/three/src/nodes/accessors/PositionNode.d.ts +9 -0
  198. package/three/src/nodes/accessors/ReferenceNode.d.ts +27 -0
  199. package/three/src/nodes/accessors/ReflectVectorNode.d.ts +9 -0
  200. package/three/src/nodes/accessors/RendererReferenceNode.d.ts +15 -0
  201. package/three/src/nodes/accessors/SkinningNode.d.ts +20 -0
  202. package/three/src/nodes/accessors/StorageBufferNode.d.ts +38 -0
  203. package/three/src/nodes/accessors/StorageTextureNode.d.ts +40 -0
  204. package/three/src/nodes/accessors/TangentNode.d.ts +12 -0
  205. package/three/src/nodes/accessors/Texture3DNode.d.ts +17 -0
  206. package/three/src/nodes/accessors/TextureBicubicNode.d.ts +18 -0
  207. package/three/src/nodes/accessors/TextureNode.d.ts +47 -0
  208. package/three/src/nodes/accessors/UVNode.d.ts +4 -0
  209. package/three/src/nodes/accessors/UniformsNode.d.ts +23 -0
  210. package/three/src/nodes/accessors/UserDataNode.d.ts +15 -0
  211. package/three/src/nodes/accessors/VertexColorNode.d.ts +12 -0
  212. package/three/src/nodes/code/CodeNode.d.ts +23 -0
  213. package/three/src/nodes/code/ExpressionNode.d.ts +9 -0
  214. package/three/src/nodes/code/FunctionCallNode.d.ts +25 -0
  215. package/three/src/nodes/code/FunctionNode.d.ts +39 -0
  216. package/three/src/nodes/core/AssignNode.d.ts +18 -0
  217. package/three/src/nodes/core/AttributeNode.d.ts +19 -0
  218. package/three/src/nodes/core/BypassNode.d.ts +18 -0
  219. package/three/src/nodes/core/CacheNode.d.ts +20 -0
  220. package/three/src/nodes/core/ConstNode.d.ts +9 -0
  221. package/three/src/nodes/core/ContextNode.d.ts +21 -0
  222. package/three/src/nodes/core/IndexNode.d.ts +20 -0
  223. package/three/src/nodes/core/InputNode.d.ts +15 -0
  224. package/three/src/nodes/core/LightingModel.d.ts +46 -0
  225. package/three/src/nodes/core/MRTNode.d.ts +19 -0
  226. package/three/src/nodes/core/Node.d.ts +114 -0
  227. package/three/src/nodes/core/NodeAttribute.d.ts +9 -0
  228. package/three/src/nodes/core/NodeBuilder.d.ts +143 -0
  229. package/three/src/nodes/core/NodeCache.d.ts +52 -0
  230. package/three/src/nodes/core/NodeCode.d.ts +4 -0
  231. package/three/src/nodes/core/NodeFrame.d.ts +34 -0
  232. package/three/src/nodes/core/NodeFunction.d.ts +13 -0
  233. package/three/src/nodes/core/NodeFunctionInput.d.ts +7 -0
  234. package/three/src/nodes/core/NodeKeywords.d.ts +17 -0
  235. package/three/src/nodes/core/NodeParser.d.ts +5 -0
  236. package/three/src/nodes/core/NodeUniform.d.ts +14 -0
  237. package/three/src/nodes/core/NodeUtils.d.ts +21 -0
  238. package/three/src/nodes/core/NodeVar.d.ts +7 -0
  239. package/three/src/nodes/core/NodeVarying.d.ts +7 -0
  240. package/three/src/nodes/core/OutputStructNode.d.ts +12 -0
  241. package/three/src/nodes/core/PropertyNode.d.ts +43 -0
  242. package/three/src/nodes/core/StackNode.d.ts +17 -0
  243. package/three/src/nodes/core/StructTypeNode.d.ts +8 -0
  244. package/three/src/nodes/core/TempNode.d.ts +10 -0
  245. package/three/src/nodes/core/UniformGroup.d.ts +7 -0
  246. package/three/src/nodes/core/UniformGroupNode.d.ts +21 -0
  247. package/three/src/nodes/core/UniformNode.d.ts +23 -0
  248. package/three/src/nodes/core/VarNode.d.ts +28 -0
  249. package/three/src/nodes/core/VaryingNode.d.ts +21 -0
  250. package/three/src/nodes/core/constants.d.ts +27 -0
  251. package/three/src/nodes/display/AfterImageNode.d.ts +25 -0
  252. package/three/src/nodes/display/AnamorphicNode.d.ts +31 -0
  253. package/three/src/nodes/display/BlendModeNode.d.ts +47 -0
  254. package/three/src/nodes/display/BloomNode.d.ts +35 -0
  255. package/three/src/nodes/display/ColorAdjustmentNode.d.ts +47 -0
  256. package/three/src/nodes/display/ColorSpaceNode.d.ts +35 -0
  257. package/three/src/nodes/display/DenoiseNode.d.ts +38 -0
  258. package/three/src/nodes/display/DepthOfFieldNode.d.ts +30 -0
  259. package/three/src/nodes/display/DotScreenNode.d.ts +27 -0
  260. package/three/src/nodes/display/FXAANode.d.ts +19 -0
  261. package/three/src/nodes/display/FilmNode.d.ts +25 -0
  262. package/three/src/nodes/display/FrontFacingNode.d.ts +10 -0
  263. package/three/src/nodes/display/GTAONode.d.ts +46 -0
  264. package/three/src/nodes/display/GaussianBlurNode.d.ts +31 -0
  265. package/three/src/nodes/display/Lut3DNode.d.ts +30 -0
  266. package/three/src/nodes/display/NormalMapNode.d.ts +21 -0
  267. package/three/src/nodes/display/PassNode.d.ts +62 -0
  268. package/three/src/nodes/display/PixelationPassNode.d.ts +67 -0
  269. package/three/src/nodes/display/PosterizeNode.d.ts +20 -0
  270. package/three/src/nodes/display/RGBShiftNode.d.ts +24 -0
  271. package/three/src/nodes/display/RenderOutputNode.d.ts +28 -0
  272. package/three/src/nodes/display/SobelOperatorNode.d.ts +17 -0
  273. package/three/src/nodes/display/ToneMappingNode.d.ts +33 -0
  274. package/three/src/nodes/display/TransitionNode.d.ts +41 -0
  275. package/three/src/nodes/display/ViewportDepthNode.d.ts +30 -0
  276. package/three/src/nodes/display/ViewportDepthTextureNode.d.ts +12 -0
  277. package/three/src/nodes/display/ViewportNode.d.ts +31 -0
  278. package/three/src/nodes/display/ViewportSharedTextureNode.d.ts +18 -0
  279. package/three/src/nodes/display/ViewportTextureNode.d.ts +33 -0
  280. package/three/src/nodes/fog/FogExp2Node.d.ts +18 -0
  281. package/three/src/nodes/fog/FogNode.d.ts +24 -0
  282. package/three/src/nodes/fog/FogRangeNode.d.ts +23 -0
  283. package/three/src/nodes/functions/BSDF/BRDF_GGX.d.ts +15 -0
  284. package/three/src/nodes/functions/BSDF/BRDF_Lambert.d.ts +7 -0
  285. package/three/src/nodes/functions/BSDF/BRDF_Sheen.d.ts +7 -0
  286. package/three/src/nodes/functions/BSDF/DFGApprox.d.ts +11 -0
  287. package/three/src/nodes/functions/BSDF/D_GGX.d.ts +10 -0
  288. package/three/src/nodes/functions/BSDF/D_GGX_Anisotropic.d.ts +10 -0
  289. package/three/src/nodes/functions/BSDF/F_Schlick.d.ts +7 -0
  290. package/three/src/nodes/functions/BSDF/LTC.d.ts +9 -0
  291. package/three/src/nodes/functions/BSDF/V_GGX_SmithCorrelated.d.ts +11 -0
  292. package/three/src/nodes/functions/BSDF/V_GGX_SmithCorrelated_Anisotropic.d.ts +16 -0
  293. package/three/src/nodes/functions/BasicLightingModel.d.ts +7 -0
  294. package/three/src/nodes/functions/PhongLightingModel.d.ts +7 -0
  295. package/three/src/nodes/functions/PhysicalLightingModel.d.ts +30 -0
  296. package/three/src/nodes/functions/ShadowMaskModel.d.ts +9 -0
  297. package/three/src/nodes/functions/ToonLightingModel.d.ts +4 -0
  298. package/three/src/nodes/functions/material/getGeometryRoughness.d.ts +6 -0
  299. package/three/src/nodes/functions/material/getRoughness.d.ts +7 -0
  300. package/three/src/nodes/geometry/RangeNode.d.ts +19 -0
  301. package/three/src/nodes/gpgpu/ComputeNode.d.ts +24 -0
  302. package/three/src/nodes/lighting/AONode.d.ts +8 -0
  303. package/three/src/nodes/lighting/AnalyticLightNode.d.ts +8 -0
  304. package/three/src/nodes/lighting/BasicEnvironmentNode.d.ts +10 -0
  305. package/three/src/nodes/lighting/BasicLightMapNode.d.ts +8 -0
  306. package/three/src/nodes/lighting/EnvironmentNode.d.ts +8 -0
  307. package/three/src/nodes/lighting/HemisphereLightNode.d.ts +13 -0
  308. package/three/src/nodes/lighting/IrradianceNode.d.ts +8 -0
  309. package/three/src/nodes/lighting/LightUtils.d.ts +9 -0
  310. package/three/src/nodes/lighting/LightingContextNode.d.ts +27 -0
  311. package/three/src/nodes/lighting/LightingNode.d.ts +7 -0
  312. package/three/src/nodes/lighting/LightsNode.d.ts +22 -0
  313. package/three/src/nodes/lighting/PointLightNode.d.ts +10 -0
  314. package/three/src/nodes/lighting/RectAreaLightNode.d.ts +21 -0
  315. package/three/src/nodes/lighting/SpotLightNode.d.ts +15 -0
  316. package/three/src/nodes/loaders/NodeLoader.d.ts +16 -0
  317. package/three/src/nodes/loaders/NodeMaterialLoader.d.ts +8 -0
  318. package/three/src/nodes/loaders/NodeObjectLoader.d.ts +10 -0
  319. package/three/src/nodes/materials/Line2NodeMaterial.d.ts +53 -0
  320. package/three/src/nodes/materials/LineBasicNodeMaterial.d.ts +22 -0
  321. package/three/src/nodes/materials/Materials.d.ts +15 -0
  322. package/three/src/nodes/materials/MeshBasicNodeMaterial.d.ts +36 -0
  323. package/three/src/nodes/materials/MeshMatcapNodeMaterial.d.ts +32 -0
  324. package/three/src/nodes/materials/MeshNormalNodeMaterial.d.ts +28 -0
  325. package/three/src/nodes/materials/MeshPhongNodeMaterial.d.ts +56 -0
  326. package/three/src/nodes/materials/MeshPhysicalNodeMaterial.d.ts +90 -0
  327. package/three/src/nodes/materials/MeshSSSNodeMaterial.d.ts +16 -0
  328. package/three/src/nodes/materials/MeshStandardNodeMaterial.d.ts +56 -0
  329. package/three/src/nodes/materials/MeshToonNodeMaterial.d.ts +42 -0
  330. package/three/src/nodes/materials/NodeMaterial.d.ts +124 -0
  331. package/three/src/nodes/materials/PointsNodeMaterial.d.ts +22 -0
  332. package/three/src/nodes/materials/ShadowNodeMaterial.d.ts +17 -0
  333. package/three/src/nodes/materials/SpriteNodeMaterial.d.ts +26 -0
  334. package/three/src/nodes/materials/VolumeNodeMaterial.d.ts +10 -0
  335. package/three/src/nodes/materialx/MaterialXNodes.d.ts +107 -0
  336. package/three/src/nodes/materialx/lib/mx_hsv.d.ts +6 -0
  337. package/three/src/nodes/materialx/lib/mx_noise.d.ts +359 -0
  338. package/three/src/nodes/materialx/lib/mx_transform_color.d.ts +4 -0
  339. package/three/src/nodes/math/CondNode.d.ts +22 -0
  340. package/three/src/nodes/math/HashNode.d.ts +16 -0
  341. package/three/src/nodes/math/MathNode.d.ts +273 -0
  342. package/three/src/nodes/math/MathUtils.d.ts +16 -0
  343. package/three/src/nodes/math/OperatorNode.d.ts +83 -0
  344. package/three/src/nodes/math/TriNoise3D.d.ts +12 -0
  345. package/three/src/nodes/pmrem/PMREMNode.d.ts +20 -0
  346. package/three/src/nodes/procedural/CheckerNode.d.ts +15 -0
  347. package/three/src/nodes/shadernode/ShaderNode.d.ts +273 -0
  348. package/three/src/nodes/utils/ArrayElementNode.d.ts +9 -0
  349. package/three/src/nodes/utils/ConvertNode.d.ts +7 -0
  350. package/three/src/nodes/utils/DiscardNode.d.ts +17 -0
  351. package/three/src/nodes/utils/EquirectUVNode.d.ts +8 -0
  352. package/three/src/nodes/utils/JoinNode.d.ts +10 -0
  353. package/three/src/nodes/utils/MatcapUVNode.d.ts +8 -0
  354. package/three/src/nodes/utils/MaxMipLevelNode.d.ts +14 -0
  355. package/three/src/nodes/utils/OscNode.d.ts +25 -0
  356. package/three/src/nodes/utils/PackingNode.d.ts +24 -0
  357. package/three/src/nodes/utils/RTTNode.d.ts +45 -0
  358. package/three/src/nodes/utils/ReflectorNode.d.ts +32 -0
  359. package/three/src/nodes/utils/RemapNode.d.ts +36 -0
  360. package/three/src/nodes/utils/RotateNode.d.ts +21 -0
  361. package/three/src/nodes/utils/RotateUVNode.d.ts +19 -0
  362. package/three/src/nodes/utils/SplitNode.d.ts +15 -0
  363. package/three/src/nodes/utils/SpriteSheetUVNode.d.ts +16 -0
  364. package/three/src/nodes/utils/StoargeArrayElementNode.d.ts +25 -0
  365. package/three/src/nodes/utils/TimerNode.d.ts +25 -0
  366. package/three/src/nodes/utils/TriplanarTexturesNode.d.ts +42 -0
  367. package/three/src/objects/BatchedMesh.d.ts +197 -0
  368. package/three/src/objects/Bone.d.ts +36 -0
  369. package/three/src/objects/Group.d.ts +43 -0
  370. package/three/src/objects/InstancedMesh.d.ts +179 -0
  371. package/three/src/objects/LOD.d.ts +104 -0
  372. package/three/src/objects/Line.d.ts +87 -0
  373. package/three/src/objects/LineLoop.d.ts +40 -0
  374. package/three/src/objects/LineSegments.d.ts +41 -0
  375. package/three/src/objects/Mesh.d.ts +94 -0
  376. package/three/src/objects/Points.d.ts +66 -0
  377. package/three/src/objects/Skeleton.d.ts +120 -0
  378. package/three/src/objects/SkinnedMesh.d.ts +160 -0
  379. package/three/src/objects/Sprite.d.ts +65 -0
  380. package/three/src/renderers/WebGL3DRenderTarget.d.ts +29 -0
  381. package/three/src/renderers/WebGLArrayRenderTarget.d.ts +29 -0
  382. package/three/src/renderers/WebGLCubeRenderTarget.d.ts +18 -0
  383. package/three/src/renderers/WebGLRenderTarget.d.ts +8 -0
  384. package/three/src/renderers/WebGLRenderer.d.ts +562 -0
  385. package/three/src/renderers/common/Animation.d.ts +13 -0
  386. package/three/src/renderers/common/Attributes.d.ts +22 -0
  387. package/three/src/renderers/common/Backend.d.ts +19 -0
  388. package/three/src/renderers/common/Background.d.ts +23 -0
  389. package/three/src/renderers/common/BindGroup.d.ts +9 -0
  390. package/three/src/renderers/common/Binding.d.ts +8 -0
  391. package/three/src/renderers/common/Bindings.d.ts +42 -0
  392. package/three/src/renderers/common/Buffer.d.ts +11 -0
  393. package/three/src/renderers/common/BufferUtils.d.ts +4 -0
  394. package/three/src/renderers/common/ChainMap.d.ts +9 -0
  395. package/three/src/renderers/common/ClippingContext.d.ts +23 -0
  396. package/three/src/renderers/common/Color4.d.ts +10 -0
  397. package/three/src/renderers/common/ComputePipeline.d.ts +8 -0
  398. package/three/src/renderers/common/Constants.d.ts +9 -0
  399. package/three/src/renderers/common/CubeRenderTarget.d.ts +10 -0
  400. package/three/src/renderers/common/DataMap.d.ts +20 -0
  401. package/three/src/renderers/common/Geometries.d.ts +31 -0
  402. package/three/src/renderers/common/Info.d.ts +34 -0
  403. package/three/src/renderers/common/Pipeline.d.ts +6 -0
  404. package/three/src/renderers/common/Pipelines.d.ts +68 -0
  405. package/three/src/renderers/common/PostProcessing.d.ts +21 -0
  406. package/three/src/renderers/common/ProgrammableStage.d.ts +15 -0
  407. package/three/src/renderers/common/QuadMesh.d.ts +14 -0
  408. package/three/src/renderers/common/RenderBundle.d.ts +9 -0
  409. package/three/src/renderers/common/RenderBundles.d.ts +11 -0
  410. package/three/src/renderers/common/RenderContext.d.ts +41 -0
  411. package/three/src/renderers/common/RenderContexts.d.ts +15 -0
  412. package/three/src/renderers/common/RenderList.d.ts +66 -0
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  415. package/three/src/renderers/common/RenderObjects.d.ts +62 -0
  416. package/three/src/renderers/common/RenderPipeline.d.ts +8 -0
  417. package/three/src/renderers/common/Renderer.d.ts +277 -0
  418. package/three/src/renderers/common/SampledTexture.d.ts +27 -0
  419. package/three/src/renderers/common/Sampler.d.ts +11 -0
  420. package/three/src/renderers/common/StorageBufferAttribute.d.ts +7 -0
  421. package/three/src/renderers/common/StorageInstancedBufferAttribute.d.ts +8 -0
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  427. package/three/src/renderers/common/extras/PMREMGenerator.d.ts +9 -0
  428. package/three/src/renderers/common/nodes/NodeBuilderState.d.ts +30 -0
  429. package/three/src/renderers/common/nodes/NodeSampledTexture.d.ts +29 -0
  430. package/three/src/renderers/common/nodes/NodeSampler.d.ts +12 -0
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  432. package/three/src/renderers/common/nodes/NodeUniformsGroup.d.ts +10 -0
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  437. package/three/src/renderers/shaders/UniformsUtils.d.ts +14 -0
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  439. package/three/src/renderers/webgl/WebGLBindingStates.d.ts +26 -0
  440. package/three/src/renderers/webgl/WebGLBufferRenderer.d.ts +21 -0
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  443. package/three/src/renderers/webgl/WebGLCubeMaps.d.ts +8 -0
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  449. package/three/src/renderers/webgl/WebGLLights.d.ts +49 -0
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  456. package/three/src/renderers/webgl/WebGLShadowMap.d.ts +38 -0
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  458. package/three/src/renderers/webgl/WebGLTextures.d.ts +30 -0
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  464. package/three/src/renderers/webgpu/WebGPURenderer.d.ts +10 -0
  465. package/three/src/renderers/webgpu/nodes/WGSLNodeBuilder.d.ts +125 -0
  466. package/three/src/renderers/webgpu/nodes/WGSLNodeFunction.d.ts +6 -0
  467. package/three/src/renderers/webgpu/nodes/WGSLNodeParser.d.ts +6 -0
  468. package/three/src/renderers/webgpu/utils/WebGPUConstants.d.ts +328 -0
  469. package/three/src/renderers/webxr/WebXRController.d.ts +63 -0
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  475. package/three/src/textures/CanvasTexture.d.ts +51 -0
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  487. package/three/src/textures/VideoTexture.d.ts +90 -0
  488. package/three/src/textures/types.d.ts +9 -0
  489. package/three/src/utils.d.ts +3 -0
  490. package/three/three.webgpu.d.ts +1 -0
  491. package/three.webgpu.d.ts +1 -0
  492. package/three.webgpu.js +0 -1
@@ -0,0 +1,124 @@
1
+ import { LineBasicMaterial } from "../../materials/LineBasicMaterial.js";
2
+ import { Material, MaterialParameters } from "../../materials/Material.js";
3
+ import { MeshBasicMaterial } from "../../materials/MeshBasicMaterial.js";
4
+ import { MeshMatcapMaterial } from "../../materials/MeshMatcapMaterial.js";
5
+ import { MeshNormalMaterial } from "../../materials/MeshNormalMaterial.js";
6
+ import { MeshPhongMaterial } from "../../materials/MeshPhongMaterial.js";
7
+ import { MeshPhysicalMaterial } from "../../materials/MeshPhysicalMaterial.js";
8
+ import { MeshStandardMaterial } from "../../materials/MeshStandardMaterial.js";
9
+ import { MeshToonMaterial } from "../../materials/MeshToonMaterial.js";
10
+ import { PointsMaterial } from "../../materials/PointsMaterial.js";
11
+ import { ShadowMaterial } from "../../materials/ShadowMaterial.js";
12
+ import { SpriteMaterial } from "../../materials/SpriteMaterial.js";
13
+ import ClippingNode from "../accessors/ClippingNode.js";
14
+ import LightingModel from "../core/LightingModel.js";
15
+ import MRTNode from "../core/MRTNode.js";
16
+ import Node from "../core/Node.js";
17
+ import NodeBuilder from "../core/NodeBuilder.js";
18
+ import LightsNode from "../lighting/LightsNode.js";
19
+ import LineBasicNodeMaterial from "./LineBasicNodeMaterial.js";
20
+ import MeshBasicNodeMaterial from "./MeshBasicNodeMaterial.js";
21
+ import MeshMatcapNodeMaterial from "./MeshMatcapNodeMaterial.js";
22
+ import MeshNormalNodeMaterial from "./MeshNormalNodeMaterial.js";
23
+ import MeshPhongNodeMaterial from "./MeshPhongNodeMaterial.js";
24
+ import MeshPhysicalNodeMaterial from "./MeshPhysicalNodeMaterial.js";
25
+ import MeshStandardNodeMaterial from "./MeshStandardNodeMaterial.js";
26
+ import MeshToonNodeMaterial from "./MeshToonNodeMaterial.js";
27
+ import PointsNodeMaterial from "./PointsNodeMaterial.js";
28
+ import ShadowNodeMaterial from "./ShadowNodeMaterial.js";
29
+ import SpriteNodeMaterial from "./SpriteNodeMaterial.js";
30
+
31
+ export interface NodeMaterialParameters extends MaterialParameters {
32
+ normals?: boolean | undefined;
33
+
34
+ colorSpaced?: boolean | undefined;
35
+
36
+ lightsNode?: LightsNode | null | undefined;
37
+ envNode?: Node | null | undefined;
38
+ aoNode?: Node | null | undefined;
39
+
40
+ colorNode?: Node | null | undefined;
41
+ normalNode?: Node | null | undefined;
42
+ opacityNode?: Node | null | undefined;
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+ backdropNode?: Node | null | undefined;
44
+ backdropAlphaNode?: Node | null | undefined;
45
+ alphaTestNode?: Node | null | undefined;
46
+
47
+ positionNode?: Node | null | undefined;
48
+
49
+ depthNode?: Node | null | undefined;
50
+ shadowNode?: Node | null | undefined;
51
+
52
+ outputNode?: Node | null | undefined;
53
+
54
+ fragmentNode?: Node | null | undefined;
55
+ vertexNode?: Node | null | undefined;
56
+ }
57
+
58
+ export default class NodeMaterial extends Material {
59
+ readonly isNodeMaterial: true;
60
+
61
+ fog: boolean;
62
+ lights: boolean;
63
+ normals: boolean;
64
+
65
+ lightsNode: LightsNode | null;
66
+ envNode: Node | null;
67
+ aoNode: Node | null;
68
+
69
+ colorNode: Node | null;
70
+ normalNode: Node | null;
71
+ opacityNode: Node | null;
72
+ backdropNode: Node | null;
73
+ backdropAlphaNode: Node | null;
74
+ alphaTestNode: Node | null;
75
+
76
+ positionNode: Node | null;
77
+
78
+ depthNode: Node | null;
79
+ shadowNode: Node | null;
80
+ shadowPositionNode: Node | null;
81
+
82
+ outputNode: Node | null;
83
+ mrtNode: MRTNode | null;
84
+
85
+ fragmentNode: Node | null;
86
+ vertexNode: Node | null;
87
+
88
+ constructor();
89
+
90
+ build(builder: NodeBuilder): void;
91
+ setup(builder: NodeBuilder): void;
92
+ setupClipping(builder: NodeBuilder): ClippingNode | null;
93
+ setupDepth(builder: NodeBuilder): void;
94
+ setupPosition(builder: NodeBuilder): Node;
95
+ setupDiffuseColor(builder: NodeBuilder): void;
96
+ setupVariants(builder: NodeBuilder): void;
97
+ setupNormal(builder: NodeBuilder): void;
98
+ setupEnvironment(builder: NodeBuilder): Node | null;
99
+ setupLightMap(builder: NodeBuilder): Node | null;
100
+ setupLights(builder: NodeBuilder): LightsNode;
101
+ setupOutgoingLight(): Node;
102
+ setupLightingModel(builder: NodeBuilder): LightingModel;
103
+ setupLighting(builder: NodeBuilder): Node;
104
+ setupOutput(builder: NodeBuilder, outputNode: Node): Node;
105
+
106
+ setDefaultValues(material: Material): void;
107
+
108
+ static fromMaterial(material: LineBasicMaterial): LineBasicNodeMaterial;
109
+ static fromMaterial(material: MeshBasicMaterial): MeshBasicNodeMaterial;
110
+ static fromMaterial(material: MeshMatcapMaterial): MeshMatcapNodeMaterial;
111
+ static fromMaterial(material: MeshNormalMaterial): MeshNormalNodeMaterial;
112
+ static fromMaterial(material: MeshPhongMaterial): MeshPhongNodeMaterial;
113
+ static fromMaterial(material: MeshPhysicalMaterial): MeshPhysicalNodeMaterial;
114
+ static fromMaterial(material: MeshStandardMaterial): MeshStandardNodeMaterial;
115
+ static fromMaterial(material: MeshToonMaterial): MeshToonNodeMaterial;
116
+ static fromMaterial(material: PointsMaterial): PointsNodeMaterial;
117
+ static fromMaterial(material: ShadowMaterial): ShadowNodeMaterial;
118
+ static fromMaterial(material: SpriteMaterial): SpriteNodeMaterial;
119
+ static fromMaterial(material: NodeMaterial): NodeMaterial;
120
+ static fromMaterial(material: Material): NodeMaterial;
121
+ }
122
+
123
+ export function addNodeMaterial(type: string, nodeMaterial: typeof NodeMaterial): void;
124
+ export function createNodeMaterialFromType(type: string): NodeMaterial;
@@ -0,0 +1,22 @@
1
+ import { PointsMaterialParameters } from "../../materials/PointsMaterial.js";
2
+ import { Color } from "../../math/Color.js";
3
+ import { Texture } from "../../textures/Texture.js";
4
+ import NodeMaterial, { NodeMaterialParameters } from "./NodeMaterial.js";
5
+
6
+ export interface PointsNodeMaterialParameters extends NodeMaterialParameters, PointsMaterialParameters {
7
+ }
8
+
9
+ export default class PointsNodeMaterial extends NodeMaterial {
10
+ readonly isPointsNodeMaterial: true;
11
+
12
+ // Properties from PointsMaterial
13
+ readonly isPointsMaterial: true;
14
+ color: Color;
15
+ map: Texture | null;
16
+ alphaMap: Texture | null;
17
+ size: number;
18
+ sizeAttenuation: boolean;
19
+ fog: boolean;
20
+
21
+ constructor(parameters?: PointsNodeMaterialParameters);
22
+ }
@@ -0,0 +1,17 @@
1
+ import { ShadowMaterialParameters } from "../../materials/ShadowMaterial.js";
2
+ import { Color } from "../../math/Color.js";
3
+ import NodeMaterial, { NodeMaterialParameters } from "./NodeMaterial.js";
4
+
5
+ export interface ShadowNodeMaterialParameters extends NodeMaterialParameters, ShadowMaterialParameters {
6
+ }
7
+
8
+ export default class ShadowNodeMaterial extends NodeMaterial {
9
+ readonly isShadowNodeMaterial: true;
10
+
11
+ // Properties from ShadowMaterial
12
+ readonly isShadowMaterial: true;
13
+ color: Color;
14
+ fog: boolean;
15
+
16
+ constructor(parameters?: ShadowNodeMaterialParameters);
17
+ }
@@ -0,0 +1,26 @@
1
+ import { SpriteMaterialParameters } from "../../materials/SpriteMaterial.js";
2
+ import { Color } from "../../math/Color.js";
3
+ import { Texture } from "../../textures/Texture.js";
4
+ import Node from "../core/Node.js";
5
+ import NodeMaterial, { NodeMaterialParameters } from "./NodeMaterial.js";
6
+
7
+ export interface SpriteNodeMaterialParameters extends NodeMaterialParameters, SpriteMaterialParameters {
8
+ }
9
+
10
+ export default class SpriteNodeMaterial extends NodeMaterial {
11
+ isSpriteNodeMaterial: true;
12
+
13
+ rotationNode: Node | null;
14
+ scaleNode: Node | null;
15
+
16
+ // Properties from SpriteMaterial
17
+ readonly isSpriteMaterial: true;
18
+ color: Color;
19
+ map: Texture | null;
20
+ alphaMap: Texture | null;
21
+ rotation: number;
22
+ sizeAttenuation: boolean;
23
+ fog: boolean;
24
+
25
+ constructor(parameters?: SpriteNodeMaterialParameters);
26
+ }
@@ -0,0 +1,10 @@
1
+ import Node from "../core/Node.js";
2
+ import NodeMaterial, { NodeMaterialParameters } from "./NodeMaterial.js";
3
+
4
+ export default class VolumeNodeMaterial extends NodeMaterial {
5
+ lights: boolean;
6
+ readonly isVolumeNodeMaterial: true;
7
+ testNode: Node | null;
8
+
9
+ constructor(parameters?: NodeMaterialParameters);
10
+ }
@@ -0,0 +1,107 @@
1
+ import Node from "../core/Node.js";
2
+ import MathNode from "../math/MathNode.js";
3
+ import { NodeRepresentation, ShaderNodeObject } from "../shadernode/ShaderNode.js";
4
+ import { mx_hsvtorgb, mx_rgbtohsv } from "./lib/mx_hsv.js";
5
+ import { mx_srgb_texture_to_lin_rec709 } from "./lib/mx_transform_color.js";
6
+
7
+ export function mx_aastep(threshold: NodeRepresentation, value: NodeRepresentation): ShaderNodeObject<MathNode>;
8
+
9
+ export function mx_ramplr(
10
+ valuel: NodeRepresentation,
11
+ valuer: NodeRepresentation,
12
+ texcoord?: NodeRepresentation,
13
+ ): ShaderNodeObject<MathNode>;
14
+ export function mx_ramptb(
15
+ valuet: NodeRepresentation,
16
+ valueb: NodeRepresentation,
17
+ texcoord?: NodeRepresentation,
18
+ ): ShaderNodeObject<MathNode>;
19
+
20
+ export function mx_splitlr(
21
+ valuel: NodeRepresentation,
22
+ valuer: NodeRepresentation,
23
+ center: NodeRepresentation,
24
+ texcoord?: NodeRepresentation,
25
+ ): ShaderNodeObject<MathNode>;
26
+ export function mx_splittb(
27
+ valuet: NodeRepresentation,
28
+ valueb: NodeRepresentation,
29
+ center: NodeRepresentation,
30
+ texcoord?: NodeRepresentation,
31
+ ): ShaderNodeObject<MathNode>;
32
+
33
+ export function mx_transform_uv(
34
+ uv_scale?: NodeRepresentation,
35
+ uv_offset?: NodeRepresentation,
36
+ uv_geo?: NodeRepresentation,
37
+ ): ShaderNodeObject<Node>;
38
+
39
+ export function mx_safepower(in1: NodeRepresentation, in2?: NodeRepresentation): ShaderNodeObject<Node>;
40
+
41
+ export function mx_contrast(
42
+ input: NodeRepresentation,
43
+ amount?: NodeRepresentation,
44
+ pivot?: NodeRepresentation,
45
+ ): ShaderNodeObject<Node>;
46
+
47
+ export function mx_noise_float(
48
+ texcoord?: NodeRepresentation,
49
+ amplitude?: NodeRepresentation,
50
+ pivot?: NodeRepresentation,
51
+ ): ShaderNodeObject<Node>;
52
+ export function mx_noise_vec3(
53
+ texcoord?: NodeRepresentation,
54
+ amplitude?: NodeRepresentation,
55
+ pivot?: NodeRepresentation,
56
+ ): ShaderNodeObject<Node>;
57
+ export function mx_noise_vec4(
58
+ texcoord?: NodeRepresentation,
59
+ amplitude?: NodeRepresentation,
60
+ pivot?: NodeRepresentation,
61
+ ): ShaderNodeObject<Node>;
62
+
63
+ export function mx_worley_noise_float(
64
+ texcoord?: NodeRepresentation,
65
+ jitter?: NodeRepresentation,
66
+ ): ShaderNodeObject<Node>;
67
+ export function mx_worley_noise_vec2(
68
+ texcoord?: NodeRepresentation,
69
+ jitter?: NodeRepresentation,
70
+ ): ShaderNodeObject<Node>;
71
+ export function mx_worley_noise_vec3(
72
+ texcoord?: NodeRepresentation,
73
+ jitter?: NodeRepresentation,
74
+ ): ShaderNodeObject<Node>;
75
+
76
+ export function mx_cell_noise_float(texcoord?: NodeRepresentation): ShaderNodeObject<Node>;
77
+
78
+ export function mx_fractal_noise_float(
79
+ position?: NodeRepresentation,
80
+ octaves?: NodeRepresentation,
81
+ lacunarity?: NodeRepresentation,
82
+ diminish?: NodeRepresentation,
83
+ amplitude?: NodeRepresentation,
84
+ ): ShaderNodeObject<Node>;
85
+ export function mx_fractal_noise_vec2(
86
+ position?: NodeRepresentation,
87
+ octaves?: NodeRepresentation,
88
+ lacunarity?: NodeRepresentation,
89
+ diminish?: NodeRepresentation,
90
+ amplitude?: NodeRepresentation,
91
+ ): ShaderNodeObject<Node>;
92
+ export function mx_fractal_noise_vec3(
93
+ position?: NodeRepresentation,
94
+ octaves?: NodeRepresentation,
95
+ lacunarity?: NodeRepresentation,
96
+ diminish?: NodeRepresentation,
97
+ amplitude?: NodeRepresentation,
98
+ ): ShaderNodeObject<Node>;
99
+ export function mx_fractal_noise_vec4(
100
+ position?: NodeRepresentation,
101
+ octaves?: NodeRepresentation,
102
+ lacunarity?: NodeRepresentation,
103
+ diminish?: NodeRepresentation,
104
+ amplitude?: NodeRepresentation,
105
+ ): ShaderNodeObject<Node>;
106
+
107
+ export { mx_hsvtorgb, mx_rgbtohsv, mx_srgb_texture_to_lin_rec709 };
@@ -0,0 +1,6 @@
1
+ import Node from "../../core/Node.js";
2
+ import { NodeRepresentation, ShaderNodeObject } from "../../shadernode/ShaderNode.js";
3
+
4
+ export const mx_hsvtorgb: (hsv_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
5
+
6
+ export const mx_rgbtohsv: (c_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
@@ -0,0 +1,359 @@
1
+ import Node from "../../core/Node.js";
2
+ import VarNode from "../../core/VarNode.js";
3
+ import { NodeRepresentation, ShaderNodeObject } from "../../shadernode/ShaderNode.js";
4
+
5
+ export const mx_select: (
6
+ b_immutable: NodeRepresentation,
7
+ t_immutable: NodeRepresentation,
8
+ f_immutable: NodeRepresentation,
9
+ ) => ShaderNodeObject<Node>;
10
+
11
+ export const mx_negate_if: (
12
+ val_immutable: NodeRepresentation,
13
+ b_immutable: NodeRepresentation,
14
+ ) => ShaderNodeObject<Node>;
15
+
16
+ export const mx_floor: (x_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
17
+
18
+ export const mx_floorfrac: (x_immutable: NodeRepresentation, i: ShaderNodeObject<VarNode>) => ShaderNodeObject<Node>;
19
+
20
+ export const mx_bilerp_0: (
21
+ v0_immutable: NodeRepresentation,
22
+ v1_immutable: NodeRepresentation,
23
+ v2_immutable: NodeRepresentation,
24
+ v3_immutable: NodeRepresentation,
25
+ s_immutable: NodeRepresentation,
26
+ t_immutable: NodeRepresentation,
27
+ ) => ShaderNodeObject<Node>;
28
+
29
+ export const mx_bilerp_1: (
30
+ v0_immutable: NodeRepresentation,
31
+ v1_immutable: NodeRepresentation,
32
+ v2_immutable: NodeRepresentation,
33
+ v3_immutable: NodeRepresentation,
34
+ s_immutable: NodeRepresentation,
35
+ t_immutable: NodeRepresentation,
36
+ ) => ShaderNodeObject<Node>;
37
+
38
+ export const mx_bilerp: (
39
+ v0_immutable: NodeRepresentation,
40
+ v1_immutable: NodeRepresentation,
41
+ v2_immutable: NodeRepresentation,
42
+ v3_immutable: NodeRepresentation,
43
+ s_immutable: NodeRepresentation,
44
+ t_immutable: NodeRepresentation,
45
+ ) => ShaderNodeObject<Node>;
46
+
47
+ export const mx_trilerp_0: (
48
+ v0_immutable: NodeRepresentation,
49
+ v1_immutable: NodeRepresentation,
50
+ v2_immutable: NodeRepresentation,
51
+ v3_immutable: NodeRepresentation,
52
+ v4_immutable: NodeRepresentation,
53
+ v5_immutable: NodeRepresentation,
54
+ v6_immutable: NodeRepresentation,
55
+ v7_immutable: NodeRepresentation,
56
+ s_immutable: NodeRepresentation,
57
+ t_immutable: NodeRepresentation,
58
+ r_immutable: NodeRepresentation,
59
+ ) => ShaderNodeObject<Node>;
60
+
61
+ export const mx_trilerp_1: (
62
+ v0_immutable: NodeRepresentation,
63
+ v1_immutable: NodeRepresentation,
64
+ v2_immutable: NodeRepresentation,
65
+ v3_immutable: NodeRepresentation,
66
+ v4_immutable: NodeRepresentation,
67
+ v5_immutable: NodeRepresentation,
68
+ v6_immutable: NodeRepresentation,
69
+ v7_immutable: NodeRepresentation,
70
+ s_immutable: NodeRepresentation,
71
+ t_immutable: NodeRepresentation,
72
+ r_immutable: NodeRepresentation,
73
+ ) => ShaderNodeObject<Node>;
74
+
75
+ export const mx_trilerp: (
76
+ v0_immutable: NodeRepresentation,
77
+ v1_immutable: NodeRepresentation,
78
+ v2_immutable: NodeRepresentation,
79
+ v3_immutable: NodeRepresentation,
80
+ v4_immutable: NodeRepresentation,
81
+ v5_immutable: NodeRepresentation,
82
+ v6_immutable: NodeRepresentation,
83
+ v7_immutable: NodeRepresentation,
84
+ s_immutable: NodeRepresentation,
85
+ t_immutable: NodeRepresentation,
86
+ r_immutable: NodeRepresentation,
87
+ ) => ShaderNodeObject<Node>;
88
+
89
+ export const mx_gradient_float_0: (
90
+ hash_immutable: NodeRepresentation,
91
+ x_immutable: NodeRepresentation,
92
+ y_immutable: NodeRepresentation,
93
+ ) => ShaderNodeObject<Node>;
94
+
95
+ export const mx_gradient_float_1: (
96
+ hash_immutable: NodeRepresentation,
97
+ x_immutable: NodeRepresentation,
98
+ y_immutable: NodeRepresentation,
99
+ z_immutable: NodeRepresentation,
100
+ ) => ShaderNodeObject<Node>;
101
+
102
+ export const mx_gradient_float: (
103
+ hash_immutable: NodeRepresentation,
104
+ x_immutable: NodeRepresentation,
105
+ y_immutable: NodeRepresentation,
106
+ z_immutable?: NodeRepresentation,
107
+ ) => ShaderNodeObject<Node>;
108
+
109
+ export const mx_gradient_vec3_0: (
110
+ hash_immutable: NodeRepresentation,
111
+ x_immutable: NodeRepresentation,
112
+ y_immutable: NodeRepresentation,
113
+ ) => ShaderNodeObject<Node>;
114
+
115
+ export const mx_gradient_vec3_1: (
116
+ hash_immutable: NodeRepresentation,
117
+ x_immutable: NodeRepresentation,
118
+ y_immutable: NodeRepresentation,
119
+ z_immutable: NodeRepresentation,
120
+ ) => ShaderNodeObject<Node>;
121
+
122
+ export const mx_gradient_vec3: (
123
+ hash_immutable: NodeRepresentation,
124
+ x_immutable: NodeRepresentation,
125
+ y_immutable: NodeRepresentation,
126
+ z_immutable?: NodeRepresentation,
127
+ ) => ShaderNodeObject<Node>;
128
+
129
+ export const mx_gradient_scale2d_0: (v_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
130
+
131
+ export const mx_gradient_scale3d_0: (v_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
132
+
133
+ export const mx_gradient_scale2d_1: (v_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
134
+
135
+ export const mx_gradient_scale2d: (v_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
136
+
137
+ export const mx_gradient_scale3d_1: (v_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
138
+
139
+ export const mx_gradient_scale3d: (v_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
140
+
141
+ export const mx_rotl32: (x_immutable: NodeRepresentation, k_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
142
+
143
+ export const mx_bjmix: (
144
+ a: ShaderNodeObject<VarNode>,
145
+ b: ShaderNodeObject<VarNode>,
146
+ c: ShaderNodeObject<VarNode>,
147
+ ) => ShaderNodeObject<Node>;
148
+
149
+ export const mx_bjfinal: (
150
+ a_immutable: NodeRepresentation,
151
+ b_immutable: NodeRepresentation,
152
+ c_immutable: NodeRepresentation,
153
+ ) => ShaderNodeObject<Node>;
154
+
155
+ export const mx_bits_to_01: (bits_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
156
+
157
+ export const mx_fade: (t_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
158
+
159
+ export const mx_hash_int_0: (x_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
160
+
161
+ export const mx_hash_int_1: (
162
+ x_immutable: NodeRepresentation,
163
+ y_immutable: NodeRepresentation,
164
+ ) => ShaderNodeObject<Node>;
165
+
166
+ export const mx_hash_int_2: (
167
+ x_immutable: NodeRepresentation,
168
+ y_immutable: NodeRepresentation,
169
+ z_immutable: NodeRepresentation,
170
+ ) => ShaderNodeObject<Node>;
171
+
172
+ export const mx_hash_int_3: (
173
+ x_immutable: NodeRepresentation,
174
+ y_immutable: NodeRepresentation,
175
+ z_immutable: NodeRepresentation,
176
+ xx_immutable: NodeRepresentation,
177
+ ) => ShaderNodeObject<Node>;
178
+
179
+ export const mx_hash_int_4: (
180
+ x_immutable: NodeRepresentation,
181
+ y_immutable: NodeRepresentation,
182
+ z_immutable: NodeRepresentation,
183
+ xx_immutable: NodeRepresentation,
184
+ yy_immutable: NodeRepresentation,
185
+ ) => ShaderNodeObject<Node>;
186
+
187
+ export const mx_hash_int: (
188
+ x_immutable: NodeRepresentation,
189
+ y_immutable?: NodeRepresentation,
190
+ z_immutable?: NodeRepresentation,
191
+ xx_immutable?: NodeRepresentation,
192
+ yy_immutable?: NodeRepresentation,
193
+ ) => ShaderNodeObject<Node>;
194
+
195
+ export const mx_hash_vec3_0: (
196
+ x_immutable: NodeRepresentation,
197
+ y_immutable: NodeRepresentation,
198
+ ) => ShaderNodeObject<Node>;
199
+
200
+ export const mx_hash_vec3_1: (
201
+ x_immutable: NodeRepresentation,
202
+ y_immutable: NodeRepresentation,
203
+ z_immutable: NodeRepresentation,
204
+ ) => ShaderNodeObject<Node>;
205
+
206
+ export const mx_hash_vec3: (
207
+ x_immutable: NodeRepresentation,
208
+ y_immutable: NodeRepresentation,
209
+ z_immutable?: NodeRepresentation,
210
+ ) => ShaderNodeObject<Node>;
211
+
212
+ export const mx_perlin_noise_float_0: (p_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
213
+
214
+ export const mx_perlin_noise_float_1: (p_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
215
+
216
+ export const mx_perlin_noise_float: (p_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
217
+
218
+ export const mx_perlin_noise_vec3_0: (p_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
219
+
220
+ export const mx_perlin_noise_vec3_1: (p_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
221
+
222
+ export const mx_perlin_noise_vec3: (p_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
223
+
224
+ export const mx_cell_noise_float_0: (p_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
225
+
226
+ export const mx_cell_noise_float_1: (p_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
227
+
228
+ export const mx_cell_noise_float_2: (p_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
229
+
230
+ export const mx_cell_noise_float_3: (p_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
231
+
232
+ export const mx_cell_noise_float: (p_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
233
+
234
+ export const mx_cell_noise_vec3_0: (p_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
235
+
236
+ export const mx_cell_noise_vec3_1: (p_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
237
+
238
+ export const mx_cell_noise_vec3_2: (p_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
239
+
240
+ export const mx_cell_noise_vec3_3: (p_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
241
+
242
+ export const mx_cell_noise_vec3: (p_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
243
+
244
+ export const mx_fractal_noise_float: (
245
+ p_immutable: NodeRepresentation,
246
+ octaves_immutable: NodeRepresentation,
247
+ lacunarity_immutable: NodeRepresentation,
248
+ diminish_immutable: NodeRepresentation,
249
+ ) => ShaderNodeObject<Node>;
250
+
251
+ export const mx_fractal_noise_vec3: (
252
+ p_immutable: NodeRepresentation,
253
+ octaves_immutable: NodeRepresentation,
254
+ lacunarity_immutable: NodeRepresentation,
255
+ diminish_immutable: NodeRepresentation,
256
+ ) => ShaderNodeObject<Node>;
257
+
258
+ export const mx_fractal_noise_vec2: (
259
+ p_immutable: NodeRepresentation,
260
+ octaves_immutable: NodeRepresentation,
261
+ lacunarity_immutable: NodeRepresentation,
262
+ diminish_immutable: NodeRepresentation,
263
+ ) => ShaderNodeObject<Node>;
264
+
265
+ export const mx_fractal_noise_vec4: (
266
+ p_immutable: NodeRepresentation,
267
+ octaves_immutable: NodeRepresentation,
268
+ lacunarity_immutable: NodeRepresentation,
269
+ diminish_immutable: NodeRepresentation,
270
+ ) => ShaderNodeObject<Node>;
271
+
272
+ export const mx_worley_distance_0: (
273
+ p_immutable: NodeRepresentation,
274
+ x_immutable: NodeRepresentation,
275
+ y_immutable: NodeRepresentation,
276
+ z_immutable: NodeRepresentation,
277
+ xoff_immutable: NodeRepresentation,
278
+ yoff_immutable: NodeRepresentation,
279
+ jitter_immutable: NodeRepresentation,
280
+ metric_immutable: NodeRepresentation,
281
+ ) => ShaderNodeObject<Node>;
282
+
283
+ export const mx_worley_distance_1: (
284
+ p_immutable: NodeRepresentation,
285
+ x_immutable: NodeRepresentation,
286
+ y_immutable: NodeRepresentation,
287
+ z_immutable: NodeRepresentation,
288
+ xoff_immutable: NodeRepresentation,
289
+ yoff_immutable: NodeRepresentation,
290
+ zoff_immutable: NodeRepresentation,
291
+ jitter_immutable: NodeRepresentation,
292
+ metric_immutable: NodeRepresentation,
293
+ ) => ShaderNodeObject<Node>;
294
+
295
+ export const mx_worley_distance: (
296
+ p_immutable: NodeRepresentation,
297
+ x_immutable: NodeRepresentation,
298
+ y_immutable: NodeRepresentation,
299
+ z_immutable: NodeRepresentation,
300
+ xoff_immutable: NodeRepresentation,
301
+ yoff_immutable: NodeRepresentation,
302
+ zoff_immutable: NodeRepresentation,
303
+ jitter_immutable: NodeRepresentation,
304
+ metric_immutable?: NodeRepresentation,
305
+ ) => ShaderNodeObject<Node>;
306
+
307
+ export const mx_worley_noise_float_0: (
308
+ p_immutable: NodeRepresentation,
309
+ jitter_immutable: NodeRepresentation,
310
+ metric_immutable: NodeRepresentation,
311
+ ) => ShaderNodeObject<Node>;
312
+
313
+ export const mx_worley_noise_vec2_0: (
314
+ p_immutable: NodeRepresentation,
315
+ jitter_immutable: NodeRepresentation,
316
+ metric_immutable: NodeRepresentation,
317
+ ) => ShaderNodeObject<Node>;
318
+
319
+ export const mx_worley_noise_vec3_0: (
320
+ p_immutable: NodeRepresentation,
321
+ jitter_immutable: NodeRepresentation,
322
+ metric_immutable: NodeRepresentation,
323
+ ) => ShaderNodeObject<Node>;
324
+
325
+ export const mx_worley_noise_float_1: (
326
+ p_immutable: NodeRepresentation,
327
+ jitter_immutable: NodeRepresentation,
328
+ metric_immutable: NodeRepresentation,
329
+ ) => ShaderNodeObject<Node>;
330
+
331
+ export const mx_worley_noise_float: (
332
+ p_immutable: NodeRepresentation,
333
+ jitter_immutable: NodeRepresentation,
334
+ metric_immutable: NodeRepresentation,
335
+ ) => ShaderNodeObject<Node>;
336
+
337
+ export const mx_worley_noise_vec2_1: (
338
+ p_immutable: NodeRepresentation,
339
+ jitter_immutable: NodeRepresentation,
340
+ metric_immutable: NodeRepresentation,
341
+ ) => ShaderNodeObject<Node>;
342
+
343
+ export const mx_worley_noise_vec2: (
344
+ p_immutable: NodeRepresentation,
345
+ jitter_immutable: NodeRepresentation,
346
+ metric_immutable: NodeRepresentation,
347
+ ) => ShaderNodeObject<Node>;
348
+
349
+ export const mx_worley_noise_vec3_1: (
350
+ p_immutable: NodeRepresentation,
351
+ jitter_immutable: NodeRepresentation,
352
+ metric_immutable: NodeRepresentation,
353
+ ) => ShaderNodeObject<Node>;
354
+
355
+ export const mx_worley_noise_vec3: (
356
+ p_immutable: NodeRepresentation,
357
+ jitter_immutable: NodeRepresentation,
358
+ metric_immutable: NodeRepresentation,
359
+ ) => ShaderNodeObject<Node>;
@@ -0,0 +1,4 @@
1
+ import Node from "../../core/Node.js";
2
+ import { NodeRepresentation, ShaderNodeObject } from "../../shadernode/ShaderNode.js";
3
+
4
+ export const mx_srgb_texture_to_lin_rec709: (color_immutable: NodeRepresentation) => ShaderNodeObject<Node>;