@nasa-terra/components 0.0.174 → 0.0.176

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Files changed (2034) hide show
  1. package/README.md +5 -5
  2. package/cdn/apis/cmr.api.d.ts +55 -0
  3. package/cdn/apis/gesdisc.api.d.ts +17 -0
  4. package/cdn/apis/types/cmr/umm-c.d.ts +795 -0
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@@ -0,0 +1,1985 @@
1
+ import {
2
+ DEFAULT_MAX_ZOOM,
3
+ DEFAULT_TILE_SIZE,
4
+ EventType_default,
5
+ Event_default,
6
+ METERS_PER_UNIT,
7
+ Source_default,
8
+ Target_default,
9
+ abstract,
10
+ apply,
11
+ assert,
12
+ boundingExtent,
13
+ ceil,
14
+ clamp,
15
+ containsCoordinate,
16
+ createCanvasContext2D,
17
+ createEmpty,
18
+ createOrUpdate,
19
+ createTransformFromCoordinateTransform,
20
+ easeIn,
21
+ extend2 as extend,
22
+ extendCoordinate,
23
+ floor,
24
+ forEachCorner,
25
+ get,
26
+ getArea,
27
+ getBottomLeft,
28
+ getBottomRight,
29
+ getCenter,
30
+ getCorner,
31
+ getHeight,
32
+ getPointResolution,
33
+ getTopLeft,
34
+ getTopRight,
35
+ getTransform,
36
+ getUid,
37
+ getWidth,
38
+ intersects,
39
+ intersectsLinearRing,
40
+ isSorted,
41
+ linearFindNearest,
42
+ modulo,
43
+ releaseCanvas,
44
+ scale3 as scale,
45
+ solveLinearSystem,
46
+ toSize,
47
+ transform
48
+ } from "./chunk.RCPXD7AS.js";
49
+ import {
50
+ init_buffer,
51
+ init_dirname,
52
+ init_process
53
+ } from "./chunk.ZEOVK2FE.js";
54
+
55
+ // node_modules/ol/tilegrid/TileGrid.js
56
+ init_dirname();
57
+ init_buffer();
58
+ init_process();
59
+
60
+ // node_modules/ol/TileRange.js
61
+ init_dirname();
62
+ init_buffer();
63
+ init_process();
64
+ var TileRange = class {
65
+ /**
66
+ * @param {number} minX Minimum X.
67
+ * @param {number} maxX Maximum X.
68
+ * @param {number} minY Minimum Y.
69
+ * @param {number} maxY Maximum Y.
70
+ */
71
+ constructor(minX, maxX, minY, maxY) {
72
+ this.minX = minX;
73
+ this.maxX = maxX;
74
+ this.minY = minY;
75
+ this.maxY = maxY;
76
+ }
77
+ /**
78
+ * @param {import("./tilecoord.js").TileCoord} tileCoord Tile coordinate.
79
+ * @return {boolean} Contains tile coordinate.
80
+ */
81
+ contains(tileCoord) {
82
+ return this.containsXY(tileCoord[1], tileCoord[2]);
83
+ }
84
+ /**
85
+ * @param {TileRange} tileRange Tile range.
86
+ * @return {boolean} Contains.
87
+ */
88
+ containsTileRange(tileRange) {
89
+ return this.minX <= tileRange.minX && tileRange.maxX <= this.maxX && this.minY <= tileRange.minY && tileRange.maxY <= this.maxY;
90
+ }
91
+ /**
92
+ * @param {number} x Tile coordinate x.
93
+ * @param {number} y Tile coordinate y.
94
+ * @return {boolean} Contains coordinate.
95
+ */
96
+ containsXY(x, y) {
97
+ return this.minX <= x && x <= this.maxX && this.minY <= y && y <= this.maxY;
98
+ }
99
+ /**
100
+ * @param {TileRange} tileRange Tile range.
101
+ * @return {boolean} Equals.
102
+ */
103
+ equals(tileRange) {
104
+ return this.minX == tileRange.minX && this.minY == tileRange.minY && this.maxX == tileRange.maxX && this.maxY == tileRange.maxY;
105
+ }
106
+ /**
107
+ * @param {TileRange} tileRange Tile range.
108
+ */
109
+ extend(tileRange) {
110
+ if (tileRange.minX < this.minX) {
111
+ this.minX = tileRange.minX;
112
+ }
113
+ if (tileRange.maxX > this.maxX) {
114
+ this.maxX = tileRange.maxX;
115
+ }
116
+ if (tileRange.minY < this.minY) {
117
+ this.minY = tileRange.minY;
118
+ }
119
+ if (tileRange.maxY > this.maxY) {
120
+ this.maxY = tileRange.maxY;
121
+ }
122
+ }
123
+ /**
124
+ * @return {number} Height.
125
+ */
126
+ getHeight() {
127
+ return this.maxY - this.minY + 1;
128
+ }
129
+ /**
130
+ * @return {import("./size.js").Size} Size.
131
+ */
132
+ getSize() {
133
+ return [this.getWidth(), this.getHeight()];
134
+ }
135
+ /**
136
+ * @return {number} Width.
137
+ */
138
+ getWidth() {
139
+ return this.maxX - this.minX + 1;
140
+ }
141
+ /**
142
+ * @param {TileRange} tileRange Tile range.
143
+ * @return {boolean} Intersects.
144
+ */
145
+ intersects(tileRange) {
146
+ return this.minX <= tileRange.maxX && this.maxX >= tileRange.minX && this.minY <= tileRange.maxY && this.maxY >= tileRange.minY;
147
+ }
148
+ };
149
+ function createOrUpdate2(minX, maxX, minY, maxY, tileRange) {
150
+ if (tileRange !== void 0) {
151
+ tileRange.minX = minX;
152
+ tileRange.maxX = maxX;
153
+ tileRange.minY = minY;
154
+ tileRange.maxY = maxY;
155
+ return tileRange;
156
+ }
157
+ return new TileRange(minX, maxX, minY, maxY);
158
+ }
159
+ var TileRange_default = TileRange;
160
+
161
+ // node_modules/ol/tilecoord.js
162
+ init_dirname();
163
+ init_buffer();
164
+ init_process();
165
+ function createOrUpdate3(z, x, y, tileCoord) {
166
+ if (tileCoord !== void 0) {
167
+ tileCoord[0] = z;
168
+ tileCoord[1] = x;
169
+ tileCoord[2] = y;
170
+ return tileCoord;
171
+ }
172
+ return [z, x, y];
173
+ }
174
+ function getKeyZXY(z, x, y) {
175
+ return z + "/" + x + "/" + y;
176
+ }
177
+ function getKey(tileCoord) {
178
+ return getKeyZXY(tileCoord[0], tileCoord[1], tileCoord[2]);
179
+ }
180
+ function getCacheKey(source, sourceKey, z, x, y) {
181
+ return `${getUid(source)},${sourceKey},${getKeyZXY(z, x, y)}`;
182
+ }
183
+ function hash(tileCoord) {
184
+ return hashZXY(tileCoord[0], tileCoord[1], tileCoord[2]);
185
+ }
186
+ function hashZXY(z, x, y) {
187
+ return (x << z) + y;
188
+ }
189
+ function withinExtentAndZ(tileCoord, tileGrid) {
190
+ const z = tileCoord[0];
191
+ const x = tileCoord[1];
192
+ const y = tileCoord[2];
193
+ if (tileGrid.getMinZoom() > z || z > tileGrid.getMaxZoom()) {
194
+ return false;
195
+ }
196
+ const tileRange = tileGrid.getFullTileRange(z);
197
+ if (!tileRange) {
198
+ return true;
199
+ }
200
+ return tileRange.containsXY(x, y);
201
+ }
202
+
203
+ // node_modules/ol/tilegrid/TileGrid.js
204
+ var tmpTileCoord = [0, 0, 0];
205
+ var DECIMALS = 5;
206
+ var TileGrid = class {
207
+ /**
208
+ * @param {Options} options Tile grid options.
209
+ */
210
+ constructor(options) {
211
+ this.minZoom = options.minZoom !== void 0 ? options.minZoom : 0;
212
+ this.resolutions_ = options.resolutions;
213
+ assert(
214
+ isSorted(
215
+ this.resolutions_,
216
+ /**
217
+ * @param {number} a First resolution
218
+ * @param {number} b Second resolution
219
+ * @return {number} Comparison result
220
+ */
221
+ (a, b) => b - a,
222
+ true
223
+ ),
224
+ "`resolutions` must be sorted in descending order"
225
+ );
226
+ let zoomFactor;
227
+ if (!options.origins) {
228
+ for (let i = 0, ii = this.resolutions_.length - 1; i < ii; ++i) {
229
+ if (!zoomFactor) {
230
+ zoomFactor = this.resolutions_[i] / this.resolutions_[i + 1];
231
+ } else {
232
+ if (this.resolutions_[i] / this.resolutions_[i + 1] !== zoomFactor) {
233
+ zoomFactor = void 0;
234
+ break;
235
+ }
236
+ }
237
+ }
238
+ }
239
+ this.zoomFactor_ = zoomFactor;
240
+ this.maxZoom = this.resolutions_.length - 1;
241
+ this.origin_ = options.origin !== void 0 ? options.origin : null;
242
+ this.origins_ = null;
243
+ if (options.origins !== void 0) {
244
+ this.origins_ = options.origins;
245
+ assert(
246
+ this.origins_.length == this.resolutions_.length,
247
+ "Number of `origins` and `resolutions` must be equal"
248
+ );
249
+ }
250
+ const extent = options.extent;
251
+ if (extent !== void 0 && !this.origin_ && !this.origins_) {
252
+ this.origin_ = getTopLeft(extent);
253
+ }
254
+ assert(
255
+ !this.origin_ && this.origins_ || this.origin_ && !this.origins_,
256
+ "Either `origin` or `origins` must be configured, never both"
257
+ );
258
+ this.tileSizes_ = null;
259
+ if (options.tileSizes !== void 0) {
260
+ this.tileSizes_ = options.tileSizes;
261
+ assert(
262
+ this.tileSizes_.length == this.resolutions_.length,
263
+ "Number of `tileSizes` and `resolutions` must be equal"
264
+ );
265
+ }
266
+ this.tileSize_ = options.tileSize !== void 0 ? options.tileSize : !this.tileSizes_ ? DEFAULT_TILE_SIZE : null;
267
+ assert(
268
+ !this.tileSize_ && this.tileSizes_ || this.tileSize_ && !this.tileSizes_,
269
+ "Either `tileSize` or `tileSizes` must be configured, never both"
270
+ );
271
+ this.extent_ = extent !== void 0 ? extent : null;
272
+ this.fullTileRanges_ = null;
273
+ this.tmpSize_ = [0, 0];
274
+ this.tmpExtent_ = [0, 0, 0, 0];
275
+ if (options.sizes !== void 0) {
276
+ this.fullTileRanges_ = options.sizes.map((size, z) => {
277
+ const tileRange = new TileRange_default(
278
+ Math.min(0, size[0]),
279
+ Math.max(size[0] - 1, -1),
280
+ Math.min(0, size[1]),
281
+ Math.max(size[1] - 1, -1)
282
+ );
283
+ if (extent) {
284
+ const restrictedTileRange = this.getTileRangeForExtentAndZ(extent, z);
285
+ tileRange.minX = Math.max(restrictedTileRange.minX, tileRange.minX);
286
+ tileRange.maxX = Math.min(restrictedTileRange.maxX, tileRange.maxX);
287
+ tileRange.minY = Math.max(restrictedTileRange.minY, tileRange.minY);
288
+ tileRange.maxY = Math.min(restrictedTileRange.maxY, tileRange.maxY);
289
+ }
290
+ return tileRange;
291
+ });
292
+ } else if (extent) {
293
+ this.calculateTileRanges_(extent);
294
+ }
295
+ }
296
+ /**
297
+ * Call a function with each tile coordinate for a given extent and zoom level.
298
+ *
299
+ * @param {import("../extent.js").Extent} extent Extent.
300
+ * @param {number} zoom Integer zoom level.
301
+ * @param {function(import("../tilecoord.js").TileCoord): void} callback Function called with each tile coordinate.
302
+ * @api
303
+ */
304
+ forEachTileCoord(extent, zoom, callback) {
305
+ const tileRange = this.getTileRangeForExtentAndZ(extent, zoom);
306
+ for (let i = tileRange.minX, ii = tileRange.maxX; i <= ii; ++i) {
307
+ for (let j = tileRange.minY, jj = tileRange.maxY; j <= jj; ++j) {
308
+ callback([zoom, i, j]);
309
+ }
310
+ }
311
+ }
312
+ /**
313
+ * @param {import("../tilecoord.js").TileCoord} tileCoord Tile coordinate.
314
+ * @param {function(number, import("../TileRange.js").default): boolean} callback Callback.
315
+ * @param {import("../TileRange.js").default} [tempTileRange] Temporary import("../TileRange.js").default object.
316
+ * @param {import("../extent.js").Extent} [tempExtent] Temporary import("../extent.js").Extent object.
317
+ * @return {boolean} Callback succeeded.
318
+ */
319
+ forEachTileCoordParentTileRange(tileCoord, callback, tempTileRange, tempExtent) {
320
+ let tileRange, x, y;
321
+ let tileCoordExtent = null;
322
+ let z = tileCoord[0] - 1;
323
+ if (this.zoomFactor_ === 2) {
324
+ x = tileCoord[1];
325
+ y = tileCoord[2];
326
+ } else {
327
+ tileCoordExtent = this.getTileCoordExtent(tileCoord, tempExtent);
328
+ }
329
+ while (z >= this.minZoom) {
330
+ if (x !== void 0 && y !== void 0) {
331
+ x = Math.floor(x / 2);
332
+ y = Math.floor(y / 2);
333
+ tileRange = createOrUpdate2(x, x, y, y, tempTileRange);
334
+ } else {
335
+ tileRange = this.getTileRangeForExtentAndZ(
336
+ tileCoordExtent,
337
+ z,
338
+ tempTileRange
339
+ );
340
+ }
341
+ if (callback(z, tileRange)) {
342
+ return true;
343
+ }
344
+ --z;
345
+ }
346
+ return false;
347
+ }
348
+ /**
349
+ * Get the extent for this tile grid, if it was configured.
350
+ * @return {import("../extent.js").Extent} Extent.
351
+ * @api
352
+ */
353
+ getExtent() {
354
+ return this.extent_;
355
+ }
356
+ /**
357
+ * Get the maximum zoom level for the grid.
358
+ * @return {number} Max zoom.
359
+ * @api
360
+ */
361
+ getMaxZoom() {
362
+ return this.maxZoom;
363
+ }
364
+ /**
365
+ * Get the minimum zoom level for the grid.
366
+ * @return {number} Min zoom.
367
+ * @api
368
+ */
369
+ getMinZoom() {
370
+ return this.minZoom;
371
+ }
372
+ /**
373
+ * Get the origin for the grid at the given zoom level.
374
+ * @param {number} z Integer zoom level.
375
+ * @return {import("../coordinate.js").Coordinate} Origin.
376
+ * @api
377
+ */
378
+ getOrigin(z) {
379
+ if (this.origin_) {
380
+ return this.origin_;
381
+ }
382
+ return this.origins_[z];
383
+ }
384
+ /**
385
+ * Get the list of origins for the grid.
386
+ * @return {Array<import("../coordinate.js").Coordinate>|null} Origin.
387
+ */
388
+ getOrigins() {
389
+ return this.origins_;
390
+ }
391
+ /**
392
+ * Get the resolution for the given zoom level.
393
+ * @param {number} z Integer zoom level.
394
+ * @return {number} Resolution.
395
+ * @api
396
+ */
397
+ getResolution(z) {
398
+ return this.resolutions_[z];
399
+ }
400
+ /**
401
+ * Get the list of resolutions for the tile grid.
402
+ * @return {Array<number>} Resolutions.
403
+ * @api
404
+ */
405
+ getResolutions() {
406
+ return this.resolutions_;
407
+ }
408
+ /**
409
+ * @param {import("../tilecoord.js").TileCoord} tileCoord Tile coordinate.
410
+ * @param {import("../TileRange.js").default} [tempTileRange] Temporary import("../TileRange.js").default object.
411
+ * @param {import("../extent.js").Extent} [tempExtent] Temporary import("../extent.js").Extent object.
412
+ * @return {import("../TileRange.js").default|null} Tile range.
413
+ */
414
+ getTileCoordChildTileRange(tileCoord, tempTileRange, tempExtent) {
415
+ if (tileCoord[0] < this.maxZoom) {
416
+ if (this.zoomFactor_ === 2) {
417
+ const minX = tileCoord[1] * 2;
418
+ const minY = tileCoord[2] * 2;
419
+ return createOrUpdate2(
420
+ minX,
421
+ minX + 1,
422
+ minY,
423
+ minY + 1,
424
+ tempTileRange
425
+ );
426
+ }
427
+ const tileCoordExtent = this.getTileCoordExtent(
428
+ tileCoord,
429
+ tempExtent || this.tmpExtent_
430
+ );
431
+ return this.getTileRangeForExtentAndZ(
432
+ tileCoordExtent,
433
+ tileCoord[0] + 1,
434
+ tempTileRange
435
+ );
436
+ }
437
+ return null;
438
+ }
439
+ /**
440
+ * @param {import("../tilecoord.js").TileCoord} tileCoord Tile coordinate.
441
+ * @param {number} z Integer zoom level.
442
+ * @param {import("../TileRange.js").default} [tempTileRange] Temporary import("../TileRange.js").default object.
443
+ * @return {import("../TileRange.js").default|null} Tile range.
444
+ */
445
+ getTileRangeForTileCoordAndZ(tileCoord, z, tempTileRange) {
446
+ if (z > this.maxZoom || z < this.minZoom) {
447
+ return null;
448
+ }
449
+ const tileCoordZ = tileCoord[0];
450
+ const tileCoordX = tileCoord[1];
451
+ const tileCoordY = tileCoord[2];
452
+ if (z === tileCoordZ) {
453
+ return createOrUpdate2(
454
+ tileCoordX,
455
+ tileCoordY,
456
+ tileCoordX,
457
+ tileCoordY,
458
+ tempTileRange
459
+ );
460
+ }
461
+ if (this.zoomFactor_) {
462
+ const factor = Math.pow(this.zoomFactor_, z - tileCoordZ);
463
+ const minX = Math.floor(tileCoordX * factor);
464
+ const minY = Math.floor(tileCoordY * factor);
465
+ if (z < tileCoordZ) {
466
+ return createOrUpdate2(minX, minX, minY, minY, tempTileRange);
467
+ }
468
+ const maxX = Math.floor(factor * (tileCoordX + 1)) - 1;
469
+ const maxY = Math.floor(factor * (tileCoordY + 1)) - 1;
470
+ return createOrUpdate2(minX, maxX, minY, maxY, tempTileRange);
471
+ }
472
+ const tileCoordExtent = this.getTileCoordExtent(tileCoord, this.tmpExtent_);
473
+ return this.getTileRangeForExtentAndZ(tileCoordExtent, z, tempTileRange);
474
+ }
475
+ /**
476
+ * Get a tile range for the given extent and integer zoom level.
477
+ * @param {import("../extent.js").Extent} extent Extent.
478
+ * @param {number} z Integer zoom level.
479
+ * @param {import("../TileRange.js").default} [tempTileRange] Temporary tile range object.
480
+ * @return {import("../TileRange.js").default} Tile range.
481
+ */
482
+ getTileRangeForExtentAndZ(extent, z, tempTileRange) {
483
+ this.getTileCoordForXYAndZ_(extent[0], extent[3], z, false, tmpTileCoord);
484
+ const minX = tmpTileCoord[1];
485
+ const minY = tmpTileCoord[2];
486
+ this.getTileCoordForXYAndZ_(extent[2], extent[1], z, true, tmpTileCoord);
487
+ const maxX = tmpTileCoord[1];
488
+ const maxY = tmpTileCoord[2];
489
+ return createOrUpdate2(minX, maxX, minY, maxY, tempTileRange);
490
+ }
491
+ /**
492
+ * @param {import("../tilecoord.js").TileCoord} tileCoord Tile coordinate.
493
+ * @return {import("../coordinate.js").Coordinate} Tile center.
494
+ */
495
+ getTileCoordCenter(tileCoord) {
496
+ const origin = this.getOrigin(tileCoord[0]);
497
+ const resolution = this.getResolution(tileCoord[0]);
498
+ const tileSize = toSize(this.getTileSize(tileCoord[0]), this.tmpSize_);
499
+ return [
500
+ origin[0] + (tileCoord[1] + 0.5) * tileSize[0] * resolution,
501
+ origin[1] - (tileCoord[2] + 0.5) * tileSize[1] * resolution
502
+ ];
503
+ }
504
+ /**
505
+ * Get the extent of a tile coordinate.
506
+ *
507
+ * @param {import("../tilecoord.js").TileCoord} tileCoord Tile coordinate.
508
+ * @param {import("../extent.js").Extent} [tempExtent] Temporary extent object.
509
+ * @return {import("../extent.js").Extent} Extent.
510
+ * @api
511
+ */
512
+ getTileCoordExtent(tileCoord, tempExtent) {
513
+ const origin = this.getOrigin(tileCoord[0]);
514
+ const resolution = this.getResolution(tileCoord[0]);
515
+ const tileSize = toSize(this.getTileSize(tileCoord[0]), this.tmpSize_);
516
+ const minX = origin[0] + tileCoord[1] * tileSize[0] * resolution;
517
+ const minY = origin[1] - (tileCoord[2] + 1) * tileSize[1] * resolution;
518
+ const maxX = minX + tileSize[0] * resolution;
519
+ const maxY = minY + tileSize[1] * resolution;
520
+ return createOrUpdate(minX, minY, maxX, maxY, tempExtent);
521
+ }
522
+ /**
523
+ * Get the tile coordinate for the given map coordinate and resolution. This
524
+ * method considers that coordinates that intersect tile boundaries should be
525
+ * assigned the higher tile coordinate.
526
+ *
527
+ * @param {import("../coordinate.js").Coordinate} coordinate Coordinate.
528
+ * @param {number} resolution Resolution.
529
+ * @param {import("../tilecoord.js").TileCoord} [opt_tileCoord] Destination import("../tilecoord.js").TileCoord object.
530
+ * @return {import("../tilecoord.js").TileCoord} Tile coordinate.
531
+ * @api
532
+ */
533
+ getTileCoordForCoordAndResolution(coordinate, resolution, opt_tileCoord) {
534
+ return this.getTileCoordForXYAndResolution_(
535
+ coordinate[0],
536
+ coordinate[1],
537
+ resolution,
538
+ false,
539
+ opt_tileCoord
540
+ );
541
+ }
542
+ /**
543
+ * Note that this method should not be called for resolutions that correspond
544
+ * to an integer zoom level. Instead call the `getTileCoordForXYAndZ_` method.
545
+ * @param {number} x X.
546
+ * @param {number} y Y.
547
+ * @param {number} resolution Resolution (for a non-integer zoom level).
548
+ * @param {boolean} reverseIntersectionPolicy Instead of letting edge
549
+ * intersections go to the higher tile coordinate, let edge intersections
550
+ * go to the lower tile coordinate.
551
+ * @param {import("../tilecoord.js").TileCoord} [opt_tileCoord] Temporary import("../tilecoord.js").TileCoord object.
552
+ * @return {import("../tilecoord.js").TileCoord} Tile coordinate.
553
+ * @private
554
+ */
555
+ getTileCoordForXYAndResolution_(x, y, resolution, reverseIntersectionPolicy, opt_tileCoord) {
556
+ const z = this.getZForResolution(resolution);
557
+ const scale3 = resolution / this.getResolution(z);
558
+ const origin = this.getOrigin(z);
559
+ const tileSize = toSize(this.getTileSize(z), this.tmpSize_);
560
+ let tileCoordX = scale3 * (x - origin[0]) / resolution / tileSize[0];
561
+ let tileCoordY = scale3 * (origin[1] - y) / resolution / tileSize[1];
562
+ if (reverseIntersectionPolicy) {
563
+ tileCoordX = ceil(tileCoordX, DECIMALS) - 1;
564
+ tileCoordY = ceil(tileCoordY, DECIMALS) - 1;
565
+ } else {
566
+ tileCoordX = floor(tileCoordX, DECIMALS);
567
+ tileCoordY = floor(tileCoordY, DECIMALS);
568
+ }
569
+ return createOrUpdate3(z, tileCoordX, tileCoordY, opt_tileCoord);
570
+ }
571
+ /**
572
+ * Although there is repetition between this method and `getTileCoordForXYAndResolution_`,
573
+ * they should have separate implementations. This method is for integer zoom
574
+ * levels. The other method should only be called for resolutions corresponding
575
+ * to non-integer zoom levels.
576
+ * @param {number} x Map x coordinate.
577
+ * @param {number} y Map y coordinate.
578
+ * @param {number} z Integer zoom level.
579
+ * @param {boolean} reverseIntersectionPolicy Instead of letting edge
580
+ * intersections go to the higher tile coordinate, let edge intersections
581
+ * go to the lower tile coordinate.
582
+ * @param {import("../tilecoord.js").TileCoord} [opt_tileCoord] Temporary import("../tilecoord.js").TileCoord object.
583
+ * @return {import("../tilecoord.js").TileCoord} Tile coordinate.
584
+ * @private
585
+ */
586
+ getTileCoordForXYAndZ_(x, y, z, reverseIntersectionPolicy, opt_tileCoord) {
587
+ const origin = this.getOrigin(z);
588
+ const resolution = this.getResolution(z);
589
+ const tileSize = toSize(this.getTileSize(z), this.tmpSize_);
590
+ let tileCoordX = (x - origin[0]) / resolution / tileSize[0];
591
+ let tileCoordY = (origin[1] - y) / resolution / tileSize[1];
592
+ if (reverseIntersectionPolicy) {
593
+ tileCoordX = ceil(tileCoordX, DECIMALS) - 1;
594
+ tileCoordY = ceil(tileCoordY, DECIMALS) - 1;
595
+ } else {
596
+ tileCoordX = floor(tileCoordX, DECIMALS);
597
+ tileCoordY = floor(tileCoordY, DECIMALS);
598
+ }
599
+ return createOrUpdate3(z, tileCoordX, tileCoordY, opt_tileCoord);
600
+ }
601
+ /**
602
+ * Get a tile coordinate given a map coordinate and zoom level.
603
+ * @param {import("../coordinate.js").Coordinate} coordinate Coordinate.
604
+ * @param {number} z Integer zoom level, e.g. the result of a `getZForResolution()` method call
605
+ * @param {import("../tilecoord.js").TileCoord} [opt_tileCoord] Destination import("../tilecoord.js").TileCoord object.
606
+ * @return {import("../tilecoord.js").TileCoord} Tile coordinate.
607
+ * @api
608
+ */
609
+ getTileCoordForCoordAndZ(coordinate, z, opt_tileCoord) {
610
+ return this.getTileCoordForXYAndZ_(
611
+ coordinate[0],
612
+ coordinate[1],
613
+ z,
614
+ false,
615
+ opt_tileCoord
616
+ );
617
+ }
618
+ /**
619
+ * @param {import("../tilecoord.js").TileCoord} tileCoord Tile coordinate.
620
+ * @return {number} Tile resolution.
621
+ */
622
+ getTileCoordResolution(tileCoord) {
623
+ return this.resolutions_[tileCoord[0]];
624
+ }
625
+ /**
626
+ * Get the tile size for a zoom level. The type of the return value matches the
627
+ * `tileSize` or `tileSizes` that the tile grid was configured with. To always
628
+ * get an {@link import("../size.js").Size}, run the result through {@link module:ol/size.toSize}.
629
+ * @param {number} z Z.
630
+ * @return {number|import("../size.js").Size} Tile size.
631
+ * @api
632
+ */
633
+ getTileSize(z) {
634
+ if (this.tileSize_) {
635
+ return this.tileSize_;
636
+ }
637
+ return this.tileSizes_[z];
638
+ }
639
+ /**
640
+ * @param {number} z Zoom level.
641
+ * @return {import("../TileRange.js").default|null} Extent tile range for the specified zoom level.
642
+ */
643
+ getFullTileRange(z) {
644
+ if (!this.fullTileRanges_) {
645
+ return this.extent_ ? this.getTileRangeForExtentAndZ(this.extent_, z) : null;
646
+ }
647
+ return this.fullTileRanges_[z];
648
+ }
649
+ /**
650
+ * @param {number} resolution Resolution.
651
+ * @param {number|import("../array.js").NearestDirectionFunction} [opt_direction]
652
+ * If 0, the nearest resolution will be used.
653
+ * If 1, the nearest higher resolution (lower Z) will be used. If -1, the
654
+ * nearest lower resolution (higher Z) will be used. Default is 0.
655
+ * Use a {@link module:ol/array~NearestDirectionFunction} for more precise control.
656
+ *
657
+ * For example to change tile Z at the midpoint of zoom levels
658
+ * ```js
659
+ * function(value, high, low) {
660
+ * return value - low * Math.sqrt(high / low);
661
+ * }
662
+ * ```
663
+ * @return {number} Z.
664
+ * @api
665
+ */
666
+ getZForResolution(resolution, opt_direction) {
667
+ const z = linearFindNearest(
668
+ this.resolutions_,
669
+ resolution,
670
+ opt_direction || 0
671
+ );
672
+ return clamp(z, this.minZoom, this.maxZoom);
673
+ }
674
+ /**
675
+ * The tile with the provided tile coordinate intersects the given viewport.
676
+ * @param {import('../tilecoord.js').TileCoord} tileCoord Tile coordinate.
677
+ * @param {Array<number>} viewport Viewport as returned from {@link module:ol/extent.getRotatedViewport}.
678
+ * @return {boolean} The tile with the provided tile coordinate intersects the given viewport.
679
+ */
680
+ tileCoordIntersectsViewport(tileCoord, viewport) {
681
+ return intersectsLinearRing(
682
+ viewport,
683
+ 0,
684
+ viewport.length,
685
+ 2,
686
+ this.getTileCoordExtent(tileCoord)
687
+ );
688
+ }
689
+ /**
690
+ * @param {!import("../extent.js").Extent} extent Extent for this tile grid.
691
+ * @private
692
+ */
693
+ calculateTileRanges_(extent) {
694
+ const length = this.resolutions_.length;
695
+ const fullTileRanges = new Array(length);
696
+ for (let z = this.minZoom; z < length; ++z) {
697
+ fullTileRanges[z] = this.getTileRangeForExtentAndZ(extent, z);
698
+ }
699
+ this.fullTileRanges_ = fullTileRanges;
700
+ }
701
+ };
702
+ var TileGrid_default = TileGrid;
703
+
704
+ // node_modules/ol/TileState.js
705
+ init_dirname();
706
+ init_buffer();
707
+ init_process();
708
+ var TileState_default = {
709
+ IDLE: 0,
710
+ LOADING: 1,
711
+ LOADED: 2,
712
+ /**
713
+ * Indicates that tile loading failed
714
+ * @type {number}
715
+ */
716
+ ERROR: 3,
717
+ EMPTY: 4
718
+ };
719
+
720
+ // node_modules/ol/Tile.js
721
+ init_dirname();
722
+ init_buffer();
723
+ init_process();
724
+ var Tile = class extends Target_default {
725
+ /**
726
+ * @param {import("./tilecoord.js").TileCoord} tileCoord Tile coordinate.
727
+ * @param {import("./TileState.js").default} state State.
728
+ * @param {Options} [options] Tile options.
729
+ */
730
+ constructor(tileCoord, state, options) {
731
+ super();
732
+ options = options ? options : {};
733
+ this.tileCoord = tileCoord;
734
+ this.state = state;
735
+ this.key = "";
736
+ this.transition_ = options.transition === void 0 ? 250 : options.transition;
737
+ this.transitionStarts_ = {};
738
+ this.interpolate = !!options.interpolate;
739
+ }
740
+ /**
741
+ * @protected
742
+ */
743
+ changed() {
744
+ this.dispatchEvent(EventType_default.CHANGE);
745
+ }
746
+ /**
747
+ * Called by the tile cache when the tile is removed from the cache due to expiry
748
+ */
749
+ release() {
750
+ this.setState(TileState_default.EMPTY);
751
+ }
752
+ /**
753
+ * @return {string} Key.
754
+ */
755
+ getKey() {
756
+ return this.key + "/" + this.tileCoord;
757
+ }
758
+ /**
759
+ * Get the tile coordinate for this tile.
760
+ * @return {import("./tilecoord.js").TileCoord} The tile coordinate.
761
+ * @api
762
+ */
763
+ getTileCoord() {
764
+ return this.tileCoord;
765
+ }
766
+ /**
767
+ * @return {import("./TileState.js").default} State.
768
+ */
769
+ getState() {
770
+ return this.state;
771
+ }
772
+ /**
773
+ * Sets the state of this tile. If you write your own {@link module:ol/Tile~LoadFunction tileLoadFunction} ,
774
+ * it is important to set the state correctly to {@link module:ol/TileState~ERROR}
775
+ * when the tile cannot be loaded. Otherwise the tile cannot be removed from
776
+ * the tile queue and will block other requests.
777
+ * @param {import("./TileState.js").default} state State.
778
+ * @api
779
+ */
780
+ setState(state) {
781
+ if (this.state === TileState_default.EMPTY) {
782
+ return;
783
+ }
784
+ if (this.state !== TileState_default.ERROR && this.state > state) {
785
+ throw new Error("Tile load sequence violation");
786
+ }
787
+ this.state = state;
788
+ this.changed();
789
+ }
790
+ /**
791
+ * Load the image or retry if loading previously failed.
792
+ * Loading is taken care of by the tile queue, and calling this method is
793
+ * only needed for preloading or for reloading in case of an error.
794
+ * @abstract
795
+ * @api
796
+ */
797
+ load() {
798
+ abstract();
799
+ }
800
+ /**
801
+ * Get the alpha value for rendering.
802
+ * @param {string} id An id for the renderer.
803
+ * @param {number} time The render frame time.
804
+ * @return {number} A number between 0 and 1.
805
+ */
806
+ getAlpha(id, time) {
807
+ if (!this.transition_) {
808
+ return 1;
809
+ }
810
+ let start = this.transitionStarts_[id];
811
+ if (!start) {
812
+ start = time;
813
+ this.transitionStarts_[id] = start;
814
+ } else if (start === -1) {
815
+ return 1;
816
+ }
817
+ const delta = time - start + 1e3 / 60;
818
+ if (delta >= this.transition_) {
819
+ return 1;
820
+ }
821
+ return easeIn(delta / this.transition_);
822
+ }
823
+ /**
824
+ * Determine if a tile is in an alpha transition. A tile is considered in
825
+ * transition if tile.getAlpha() has not yet been called or has been called
826
+ * and returned 1.
827
+ * @param {string} id An id for the renderer.
828
+ * @return {boolean} The tile is in transition.
829
+ */
830
+ inTransition(id) {
831
+ if (!this.transition_) {
832
+ return false;
833
+ }
834
+ return this.transitionStarts_[id] !== -1;
835
+ }
836
+ /**
837
+ * Mark a transition as complete.
838
+ * @param {string} id An id for the renderer.
839
+ */
840
+ endTransition(id) {
841
+ if (this.transition_) {
842
+ this.transitionStarts_[id] = -1;
843
+ }
844
+ }
845
+ /**
846
+ * @override
847
+ */
848
+ disposeInternal() {
849
+ this.release();
850
+ super.disposeInternal();
851
+ }
852
+ };
853
+ var Tile_default = Tile;
854
+
855
+ // node_modules/ol/DataTile.js
856
+ init_dirname();
857
+ init_buffer();
858
+ init_process();
859
+ function asImageLike(data) {
860
+ return data instanceof Image || data instanceof HTMLCanvasElement || data instanceof HTMLVideoElement || data instanceof ImageBitmap ? data : null;
861
+ }
862
+ function asArrayLike(data) {
863
+ return data instanceof Uint8Array || data instanceof Uint8ClampedArray || data instanceof Float32Array || data instanceof DataView ? data : null;
864
+ }
865
+ var disposedError = new Error("disposed");
866
+ var sharedContext = null;
867
+ function toArray(image) {
868
+ if (!sharedContext) {
869
+ sharedContext = createCanvasContext2D(
870
+ image.width,
871
+ image.height,
872
+ void 0,
873
+ { willReadFrequently: true }
874
+ );
875
+ }
876
+ const canvas = sharedContext.canvas;
877
+ const width = image.width;
878
+ if (canvas.width !== width) {
879
+ canvas.width = width;
880
+ }
881
+ const height = image.height;
882
+ if (canvas.height !== height) {
883
+ canvas.height = height;
884
+ }
885
+ sharedContext.clearRect(0, 0, width, height);
886
+ sharedContext.drawImage(image, 0, 0);
887
+ return sharedContext.getImageData(0, 0, width, height).data;
888
+ }
889
+ var defaultSize = [256, 256];
890
+ var DataTile = class extends Tile_default {
891
+ /**
892
+ * @param {Options} options Tile options.
893
+ */
894
+ constructor(options) {
895
+ const state = TileState_default.IDLE;
896
+ super(options.tileCoord, state, {
897
+ transition: options.transition,
898
+ interpolate: options.interpolate
899
+ });
900
+ this.loader_ = options.loader;
901
+ this.data_ = null;
902
+ this.error_ = null;
903
+ this.size_ = options.size || null;
904
+ this.controller_ = options.controller || null;
905
+ }
906
+ /**
907
+ * Get the tile size.
908
+ * @return {import('./size.js').Size} Tile size.
909
+ */
910
+ getSize() {
911
+ if (this.size_) {
912
+ return this.size_;
913
+ }
914
+ const imageData = asImageLike(this.data_);
915
+ if (imageData) {
916
+ return [imageData.width, imageData.height];
917
+ }
918
+ return defaultSize;
919
+ }
920
+ /**
921
+ * Get the data for the tile.
922
+ * @return {Data} Tile data.
923
+ * @api
924
+ */
925
+ getData() {
926
+ return this.data_;
927
+ }
928
+ /**
929
+ * Get any loading error.
930
+ * @return {Error} Loading error.
931
+ * @api
932
+ */
933
+ getError() {
934
+ return this.error_;
935
+ }
936
+ /**
937
+ * Load the tile data.
938
+ * @api
939
+ * @override
940
+ */
941
+ load() {
942
+ if (this.state !== TileState_default.IDLE && this.state !== TileState_default.ERROR) {
943
+ return;
944
+ }
945
+ this.state = TileState_default.LOADING;
946
+ this.changed();
947
+ const self = this;
948
+ this.loader_().then(function(data) {
949
+ self.data_ = data;
950
+ self.state = TileState_default.LOADED;
951
+ self.changed();
952
+ }).catch(function(error) {
953
+ self.error_ = error;
954
+ self.state = TileState_default.ERROR;
955
+ self.changed();
956
+ });
957
+ }
958
+ /**
959
+ * Clean up.
960
+ * @override
961
+ */
962
+ disposeInternal() {
963
+ if (this.controller_) {
964
+ this.controller_.abort(disposedError);
965
+ this.controller_ = null;
966
+ }
967
+ super.disposeInternal();
968
+ }
969
+ };
970
+ var DataTile_default = DataTile;
971
+
972
+ // node_modules/ol/tilegrid.js
973
+ init_dirname();
974
+ init_buffer();
975
+ init_process();
976
+ function getForProjection(projection) {
977
+ let tileGrid = projection.getDefaultTileGrid();
978
+ if (!tileGrid) {
979
+ tileGrid = createForProjection(projection);
980
+ projection.setDefaultTileGrid(tileGrid);
981
+ }
982
+ return tileGrid;
983
+ }
984
+ function wrapX(tileGrid, tileCoord, projection) {
985
+ const z = tileCoord[0];
986
+ const center = tileGrid.getTileCoordCenter(tileCoord);
987
+ const projectionExtent = extentFromProjection(projection);
988
+ if (!containsCoordinate(projectionExtent, center)) {
989
+ const worldWidth = getWidth(projectionExtent);
990
+ const worldsAway = Math.ceil(
991
+ (projectionExtent[0] - center[0]) / worldWidth
992
+ );
993
+ center[0] += worldWidth * worldsAway;
994
+ return tileGrid.getTileCoordForCoordAndZ(center, z);
995
+ }
996
+ return tileCoord;
997
+ }
998
+ function createForExtent(extent, maxZoom, tileSize, corner) {
999
+ corner = corner !== void 0 ? corner : "top-left";
1000
+ const resolutions = resolutionsFromExtent(extent, maxZoom, tileSize);
1001
+ return new TileGrid_default({
1002
+ extent,
1003
+ origin: getCorner(extent, corner),
1004
+ resolutions,
1005
+ tileSize
1006
+ });
1007
+ }
1008
+ function createXYZ(options) {
1009
+ const xyzOptions = options || {};
1010
+ const extent = xyzOptions.extent || get("EPSG:3857").getExtent();
1011
+ const gridOptions = {
1012
+ extent,
1013
+ minZoom: xyzOptions.minZoom,
1014
+ tileSize: xyzOptions.tileSize,
1015
+ resolutions: resolutionsFromExtent(
1016
+ extent,
1017
+ xyzOptions.maxZoom,
1018
+ xyzOptions.tileSize,
1019
+ xyzOptions.maxResolution
1020
+ )
1021
+ };
1022
+ return new TileGrid_default(gridOptions);
1023
+ }
1024
+ function resolutionsFromExtent(extent, maxZoom, tileSize, maxResolution) {
1025
+ maxZoom = maxZoom !== void 0 ? maxZoom : DEFAULT_MAX_ZOOM;
1026
+ tileSize = toSize(tileSize !== void 0 ? tileSize : DEFAULT_TILE_SIZE);
1027
+ const height = getHeight(extent);
1028
+ const width = getWidth(extent);
1029
+ maxResolution = maxResolution > 0 ? maxResolution : Math.max(width / tileSize[0], height / tileSize[1]);
1030
+ const length = maxZoom + 1;
1031
+ const resolutions = new Array(length);
1032
+ for (let z = 0; z < length; ++z) {
1033
+ resolutions[z] = maxResolution / Math.pow(2, z);
1034
+ }
1035
+ return resolutions;
1036
+ }
1037
+ function createForProjection(projection, maxZoom, tileSize, corner) {
1038
+ const extent = extentFromProjection(projection);
1039
+ return createForExtent(extent, maxZoom, tileSize, corner);
1040
+ }
1041
+ function extentFromProjection(projection) {
1042
+ projection = get(projection);
1043
+ let extent = projection.getExtent();
1044
+ if (!extent) {
1045
+ const half = 180 * METERS_PER_UNIT.degrees / projection.getMetersPerUnit();
1046
+ extent = createOrUpdate(-half, -half, half, half);
1047
+ }
1048
+ return extent;
1049
+ }
1050
+
1051
+ // node_modules/ol/source/Tile.js
1052
+ init_dirname();
1053
+ init_buffer();
1054
+ init_process();
1055
+ var TileSource = class extends Source_default {
1056
+ /**
1057
+ * @param {Options} options SourceTile source options.
1058
+ */
1059
+ constructor(options) {
1060
+ super({
1061
+ attributions: options.attributions,
1062
+ attributionsCollapsible: options.attributionsCollapsible,
1063
+ projection: options.projection,
1064
+ state: options.state,
1065
+ wrapX: options.wrapX,
1066
+ interpolate: options.interpolate
1067
+ });
1068
+ this.on;
1069
+ this.once;
1070
+ this.un;
1071
+ this.tilePixelRatio_ = options.tilePixelRatio !== void 0 ? options.tilePixelRatio : 1;
1072
+ this.tileGrid = options.tileGrid !== void 0 ? options.tileGrid : null;
1073
+ const tileSize = [256, 256];
1074
+ if (this.tileGrid) {
1075
+ toSize(this.tileGrid.getTileSize(this.tileGrid.getMinZoom()), tileSize);
1076
+ }
1077
+ this.tmpSize = [0, 0];
1078
+ this.key_ = options.key || getUid(this);
1079
+ this.tileOptions = {
1080
+ transition: options.transition,
1081
+ interpolate: options.interpolate
1082
+ };
1083
+ this.zDirection = options.zDirection ? options.zDirection : 0;
1084
+ }
1085
+ /**
1086
+ * @param {import("../proj/Projection.js").default} projection Projection.
1087
+ * @return {number} Gutter.
1088
+ */
1089
+ getGutterForProjection(projection) {
1090
+ return 0;
1091
+ }
1092
+ /**
1093
+ * Return the key to be used for all tiles in the source.
1094
+ * @return {string} The key for all tiles.
1095
+ */
1096
+ getKey() {
1097
+ return this.key_;
1098
+ }
1099
+ /**
1100
+ * Set the value to be used as the key for all tiles in the source.
1101
+ * @param {string} key The key for tiles.
1102
+ * @protected
1103
+ */
1104
+ setKey(key) {
1105
+ if (this.key_ !== key) {
1106
+ this.key_ = key;
1107
+ this.changed();
1108
+ }
1109
+ }
1110
+ /**
1111
+ * @param {import("../proj/Projection").default} [projection] Projection.
1112
+ * @return {Array<number>|null} Resolutions.
1113
+ * @override
1114
+ */
1115
+ getResolutions(projection) {
1116
+ const tileGrid = projection ? this.getTileGridForProjection(projection) : this.tileGrid;
1117
+ if (!tileGrid) {
1118
+ return null;
1119
+ }
1120
+ return tileGrid.getResolutions();
1121
+ }
1122
+ /**
1123
+ * @abstract
1124
+ * @param {number} z Tile coordinate z.
1125
+ * @param {number} x Tile coordinate x.
1126
+ * @param {number} y Tile coordinate y.
1127
+ * @param {number} pixelRatio Pixel ratio.
1128
+ * @param {import("../proj/Projection.js").default} projection Projection.
1129
+ * @param {import("../structs/LRUCache.js").default<import("../Tile.js").default>} [tileCache] Tile cache.
1130
+ * @return {TileType|null} Tile.
1131
+ */
1132
+ getTile(z, x, y, pixelRatio, projection, tileCache) {
1133
+ return abstract();
1134
+ }
1135
+ /**
1136
+ * Return the tile grid of the tile source.
1137
+ * @return {import("../tilegrid/TileGrid.js").default|null} Tile grid.
1138
+ * @api
1139
+ */
1140
+ getTileGrid() {
1141
+ return this.tileGrid;
1142
+ }
1143
+ /**
1144
+ * @param {import("../proj/Projection.js").default} projection Projection.
1145
+ * @return {!import("../tilegrid/TileGrid.js").default} Tile grid.
1146
+ */
1147
+ getTileGridForProjection(projection) {
1148
+ if (!this.tileGrid) {
1149
+ return getForProjection(projection);
1150
+ }
1151
+ return this.tileGrid;
1152
+ }
1153
+ /**
1154
+ * Get the tile pixel ratio for this source. Subclasses may override this
1155
+ * method, which is meant to return a supported pixel ratio that matches the
1156
+ * provided `pixelRatio` as close as possible.
1157
+ * @param {number} pixelRatio Pixel ratio.
1158
+ * @return {number} Tile pixel ratio.
1159
+ */
1160
+ getTilePixelRatio(pixelRatio) {
1161
+ return this.tilePixelRatio_;
1162
+ }
1163
+ /**
1164
+ * @param {number} z Z.
1165
+ * @param {number} pixelRatio Pixel ratio.
1166
+ * @param {import("../proj/Projection.js").default} projection Projection.
1167
+ * @return {import("../size.js").Size} Tile size.
1168
+ */
1169
+ getTilePixelSize(z, pixelRatio, projection) {
1170
+ const tileGrid = this.getTileGridForProjection(projection);
1171
+ const tilePixelRatio = this.getTilePixelRatio(pixelRatio);
1172
+ const tileSize = toSize(tileGrid.getTileSize(z), this.tmpSize);
1173
+ if (tilePixelRatio == 1) {
1174
+ return tileSize;
1175
+ }
1176
+ return scale(tileSize, tilePixelRatio, this.tmpSize);
1177
+ }
1178
+ /**
1179
+ * Returns a tile coordinate wrapped around the x-axis. When the tile coordinate
1180
+ * is outside the resolution and extent range of the tile grid, `null` will be
1181
+ * returned.
1182
+ * @param {import("../tilecoord.js").TileCoord} tileCoord Tile coordinate.
1183
+ * @param {import("../proj/Projection.js").default} [projection] Projection.
1184
+ * @return {import("../tilecoord.js").TileCoord} Tile coordinate to be passed to the tileUrlFunction or
1185
+ * null if no tile URL should be created for the passed `tileCoord`.
1186
+ */
1187
+ getTileCoordForTileUrlFunction(tileCoord, projection) {
1188
+ const gridProjection = projection !== void 0 ? projection : this.getProjection();
1189
+ const tileGrid = projection !== void 0 ? this.getTileGridForProjection(gridProjection) : this.tileGrid || this.getTileGridForProjection(gridProjection);
1190
+ if (this.getWrapX() && gridProjection.isGlobal()) {
1191
+ tileCoord = wrapX(tileGrid, tileCoord, gridProjection);
1192
+ }
1193
+ return withinExtentAndZ(tileCoord, tileGrid) ? tileCoord : null;
1194
+ }
1195
+ /**
1196
+ * Remove all cached reprojected tiles from the source. The next render cycle will create new tiles.
1197
+ * @api
1198
+ */
1199
+ clear() {
1200
+ }
1201
+ /**
1202
+ * @override
1203
+ */
1204
+ refresh() {
1205
+ this.clear();
1206
+ super.refresh();
1207
+ }
1208
+ };
1209
+ var TileSourceEvent = class extends Event_default {
1210
+ /**
1211
+ * @param {string} type Type.
1212
+ * @param {import("../Tile.js").default} tile The tile.
1213
+ */
1214
+ constructor(type, tile) {
1215
+ super(type);
1216
+ this.tile = tile;
1217
+ }
1218
+ };
1219
+ var Tile_default2 = TileSource;
1220
+
1221
+ // node_modules/ol/source/TileEventType.js
1222
+ init_dirname();
1223
+ init_buffer();
1224
+ init_process();
1225
+ var TileEventType_default = {
1226
+ /**
1227
+ * Triggered when a tile starts loading.
1228
+ * @event module:ol/source/Tile.TileSourceEvent#tileloadstart
1229
+ * @api
1230
+ */
1231
+ TILELOADSTART: "tileloadstart",
1232
+ /**
1233
+ * Triggered when a tile finishes loading, either when its data is loaded,
1234
+ * or when loading was aborted because the tile is no longer needed.
1235
+ * @event module:ol/source/Tile.TileSourceEvent#tileloadend
1236
+ * @api
1237
+ */
1238
+ TILELOADEND: "tileloadend",
1239
+ /**
1240
+ * Triggered if tile loading results in an error. Note that this is not the
1241
+ * right place to re-fetch tiles. See {@link module:ol/ImageTile~ImageTile#load}
1242
+ * for details.
1243
+ * @event module:ol/source/Tile.TileSourceEvent#tileloaderror
1244
+ * @api
1245
+ */
1246
+ TILELOADERROR: "tileloaderror"
1247
+ };
1248
+
1249
+ // node_modules/ol/vec/mat4.js
1250
+ init_dirname();
1251
+ init_buffer();
1252
+ init_process();
1253
+ function create() {
1254
+ return [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1];
1255
+ }
1256
+ function fromTransform(mat4, transform2) {
1257
+ mat4[0] = transform2[0];
1258
+ mat4[1] = transform2[1];
1259
+ mat4[4] = transform2[2];
1260
+ mat4[5] = transform2[3];
1261
+ mat4[12] = transform2[4];
1262
+ mat4[13] = transform2[5];
1263
+ return mat4;
1264
+ }
1265
+ function orthographic(left, right, bottom, top, near, far, out) {
1266
+ out = out != null ? out : create();
1267
+ const lr = 1 / (left - right), bt = 1 / (bottom - top), nf = 1 / (near - far);
1268
+ out[0] = -2 * lr;
1269
+ out[1] = 0;
1270
+ out[2] = 0;
1271
+ out[3] = 0;
1272
+ out[4] = 0;
1273
+ out[5] = -2 * bt;
1274
+ out[6] = 0;
1275
+ out[7] = 0;
1276
+ out[8] = 0;
1277
+ out[9] = 0;
1278
+ out[10] = 2 * nf;
1279
+ out[11] = 0;
1280
+ out[12] = (left + right) * lr;
1281
+ out[13] = (top + bottom) * bt;
1282
+ out[14] = (far + near) * nf;
1283
+ out[15] = 1;
1284
+ return out;
1285
+ }
1286
+ function scale2(m, x, y, z, out) {
1287
+ out = out != null ? out : create();
1288
+ out[0] = m[0] * x;
1289
+ out[1] = m[1] * x;
1290
+ out[2] = m[2] * x;
1291
+ out[3] = m[3] * x;
1292
+ out[4] = m[4] * y;
1293
+ out[5] = m[5] * y;
1294
+ out[6] = m[6] * y;
1295
+ out[7] = m[7] * y;
1296
+ out[8] = m[8] * z;
1297
+ out[9] = m[9] * z;
1298
+ out[10] = m[10] * z;
1299
+ out[11] = m[11] * z;
1300
+ out[12] = m[12];
1301
+ out[13] = m[13];
1302
+ out[14] = m[14];
1303
+ out[15] = m[15];
1304
+ return out;
1305
+ }
1306
+ function translate(m, x, y, z, out) {
1307
+ out = out != null ? out : create();
1308
+ let a00, a01, a02, a03, a10, a11, a12, a13, a20, a21, a22, a23;
1309
+ if (m === out) {
1310
+ out[12] = m[0] * x + m[4] * y + m[8] * z + m[12];
1311
+ out[13] = m[1] * x + m[5] * y + m[9] * z + m[13];
1312
+ out[14] = m[2] * x + m[6] * y + m[10] * z + m[14];
1313
+ out[15] = m[3] * x + m[7] * y + m[11] * z + m[15];
1314
+ } else {
1315
+ a00 = m[0];
1316
+ a01 = m[1];
1317
+ a02 = m[2];
1318
+ a03 = m[3];
1319
+ a10 = m[4];
1320
+ a11 = m[5];
1321
+ a12 = m[6];
1322
+ a13 = m[7];
1323
+ a20 = m[8];
1324
+ a21 = m[9];
1325
+ a22 = m[10];
1326
+ a23 = m[11];
1327
+ out[0] = a00;
1328
+ out[1] = a01;
1329
+ out[2] = a02;
1330
+ out[3] = a03;
1331
+ out[4] = a10;
1332
+ out[5] = a11;
1333
+ out[6] = a12;
1334
+ out[7] = a13;
1335
+ out[8] = a20;
1336
+ out[9] = a21;
1337
+ out[10] = a22;
1338
+ out[11] = a23;
1339
+ out[12] = a00 * x + a10 * y + a20 * z + m[12];
1340
+ out[13] = a01 * x + a11 * y + a21 * z + m[13];
1341
+ out[14] = a02 * x + a12 * y + a22 * z + m[14];
1342
+ out[15] = a03 * x + a13 * y + a23 * z + m[15];
1343
+ }
1344
+ return out;
1345
+ }
1346
+ function translation(x, y, z, out) {
1347
+ out = out != null ? out : create();
1348
+ out[0] = 1;
1349
+ out[1] = 0;
1350
+ out[2] = 0;
1351
+ out[3] = 0;
1352
+ out[4] = 0;
1353
+ out[5] = 1;
1354
+ out[6] = 0;
1355
+ out[7] = 0;
1356
+ out[8] = 0;
1357
+ out[9] = 0;
1358
+ out[10] = 1;
1359
+ out[11] = 0;
1360
+ out[12] = x;
1361
+ out[13] = y;
1362
+ out[14] = z;
1363
+ out[15] = 1;
1364
+ return out;
1365
+ }
1366
+
1367
+ // node_modules/ol/reproj.js
1368
+ init_dirname();
1369
+ init_buffer();
1370
+ init_process();
1371
+ var brokenDiagonalRendering_;
1372
+ var canvasPool = [];
1373
+ function drawTestTriangle(ctx, u1, v1, u2, v2) {
1374
+ ctx.beginPath();
1375
+ ctx.moveTo(0, 0);
1376
+ ctx.lineTo(u1, v1);
1377
+ ctx.lineTo(u2, v2);
1378
+ ctx.closePath();
1379
+ ctx.save();
1380
+ ctx.clip();
1381
+ ctx.fillRect(0, 0, Math.max(u1, u2) + 1, Math.max(v1, v2));
1382
+ ctx.restore();
1383
+ }
1384
+ function verifyBrokenDiagonalRendering(data, offset) {
1385
+ return Math.abs(data[offset * 4] - 210) > 2 || Math.abs(data[offset * 4 + 3] - 0.75 * 255) > 2;
1386
+ }
1387
+ function isBrokenDiagonalRendering() {
1388
+ if (brokenDiagonalRendering_ === void 0) {
1389
+ const ctx = createCanvasContext2D(6, 6, canvasPool);
1390
+ ctx.globalCompositeOperation = "lighter";
1391
+ ctx.fillStyle = "rgba(210, 0, 0, 0.75)";
1392
+ drawTestTriangle(ctx, 4, 5, 4, 0);
1393
+ drawTestTriangle(ctx, 4, 5, 0, 5);
1394
+ const data = ctx.getImageData(0, 0, 3, 3).data;
1395
+ brokenDiagonalRendering_ = verifyBrokenDiagonalRendering(data, 0) || verifyBrokenDiagonalRendering(data, 4) || verifyBrokenDiagonalRendering(data, 8);
1396
+ releaseCanvas(ctx);
1397
+ canvasPool.push(ctx.canvas);
1398
+ }
1399
+ return brokenDiagonalRendering_;
1400
+ }
1401
+ function calculateSourceResolution(sourceProj, targetProj, targetCenter, targetResolution) {
1402
+ const sourceCenter = transform(targetCenter, targetProj, sourceProj);
1403
+ let sourceResolution = getPointResolution(
1404
+ targetProj,
1405
+ targetResolution,
1406
+ targetCenter
1407
+ );
1408
+ const targetMetersPerUnit = targetProj.getMetersPerUnit();
1409
+ if (targetMetersPerUnit !== void 0) {
1410
+ sourceResolution *= targetMetersPerUnit;
1411
+ }
1412
+ const sourceMetersPerUnit = sourceProj.getMetersPerUnit();
1413
+ if (sourceMetersPerUnit !== void 0) {
1414
+ sourceResolution /= sourceMetersPerUnit;
1415
+ }
1416
+ const sourceExtent = sourceProj.getExtent();
1417
+ if (!sourceExtent || containsCoordinate(sourceExtent, sourceCenter)) {
1418
+ const compensationFactor = getPointResolution(sourceProj, sourceResolution, sourceCenter) / sourceResolution;
1419
+ if (isFinite(compensationFactor) && compensationFactor > 0) {
1420
+ sourceResolution /= compensationFactor;
1421
+ }
1422
+ }
1423
+ return sourceResolution;
1424
+ }
1425
+ function calculateSourceExtentResolution(sourceProj, targetProj, targetExtent, targetResolution) {
1426
+ const targetCenter = getCenter(targetExtent);
1427
+ let sourceResolution = calculateSourceResolution(
1428
+ sourceProj,
1429
+ targetProj,
1430
+ targetCenter,
1431
+ targetResolution
1432
+ );
1433
+ if (!isFinite(sourceResolution) || sourceResolution <= 0) {
1434
+ forEachCorner(targetExtent, function(corner) {
1435
+ sourceResolution = calculateSourceResolution(
1436
+ sourceProj,
1437
+ targetProj,
1438
+ corner,
1439
+ targetResolution
1440
+ );
1441
+ return isFinite(sourceResolution) && sourceResolution > 0;
1442
+ });
1443
+ }
1444
+ return sourceResolution;
1445
+ }
1446
+ function render(width, height, pixelRatio, sourceResolution, sourceExtent, targetResolution, targetExtent, triangulation, sources, gutter, renderEdges, interpolate, drawSingle, clipExtent) {
1447
+ const context = createCanvasContext2D(
1448
+ Math.round(pixelRatio * width),
1449
+ Math.round(pixelRatio * height),
1450
+ canvasPool
1451
+ );
1452
+ if (!interpolate) {
1453
+ context.imageSmoothingEnabled = false;
1454
+ }
1455
+ if (sources.length === 0) {
1456
+ return context.canvas;
1457
+ }
1458
+ context.scale(pixelRatio, pixelRatio);
1459
+ function pixelRound(value) {
1460
+ return Math.round(value * pixelRatio) / pixelRatio;
1461
+ }
1462
+ context.globalCompositeOperation = "lighter";
1463
+ const sourceDataExtent = createEmpty();
1464
+ sources.forEach(function(src, i, arr) {
1465
+ extend(sourceDataExtent, src.extent);
1466
+ });
1467
+ let stitchContext;
1468
+ const stitchScale = pixelRatio / sourceResolution;
1469
+ const inverseScale = (interpolate ? 1 : 1 + Math.pow(2, -24)) / stitchScale;
1470
+ if (!drawSingle || sources.length !== 1 || gutter !== 0) {
1471
+ stitchContext = createCanvasContext2D(
1472
+ Math.round(getWidth(sourceDataExtent) * stitchScale),
1473
+ Math.round(getHeight(sourceDataExtent) * stitchScale),
1474
+ canvasPool
1475
+ );
1476
+ if (!interpolate) {
1477
+ stitchContext.imageSmoothingEnabled = false;
1478
+ }
1479
+ if (sourceExtent && clipExtent) {
1480
+ const xPos = (sourceExtent[0] - sourceDataExtent[0]) * stitchScale;
1481
+ const yPos = -(sourceExtent[3] - sourceDataExtent[3]) * stitchScale;
1482
+ const width2 = getWidth(sourceExtent) * stitchScale;
1483
+ const height2 = getHeight(sourceExtent) * stitchScale;
1484
+ stitchContext.rect(xPos, yPos, width2, height2);
1485
+ stitchContext.clip();
1486
+ }
1487
+ sources.forEach(function(src, i, arr) {
1488
+ if (src.image.width > 0 && src.image.height > 0) {
1489
+ if (src.clipExtent) {
1490
+ stitchContext.save();
1491
+ const xPos2 = (src.clipExtent[0] - sourceDataExtent[0]) * stitchScale;
1492
+ const yPos2 = -(src.clipExtent[3] - sourceDataExtent[3]) * stitchScale;
1493
+ const width2 = getWidth(src.clipExtent) * stitchScale;
1494
+ const height2 = getHeight(src.clipExtent) * stitchScale;
1495
+ stitchContext.rect(
1496
+ interpolate ? xPos2 : Math.round(xPos2),
1497
+ interpolate ? yPos2 : Math.round(yPos2),
1498
+ interpolate ? width2 : Math.round(xPos2 + width2) - Math.round(xPos2),
1499
+ interpolate ? height2 : Math.round(yPos2 + height2) - Math.round(yPos2)
1500
+ );
1501
+ stitchContext.clip();
1502
+ }
1503
+ const xPos = (src.extent[0] - sourceDataExtent[0]) * stitchScale;
1504
+ const yPos = -(src.extent[3] - sourceDataExtent[3]) * stitchScale;
1505
+ const srcWidth = getWidth(src.extent) * stitchScale;
1506
+ const srcHeight = getHeight(src.extent) * stitchScale;
1507
+ stitchContext.drawImage(
1508
+ src.image,
1509
+ gutter,
1510
+ gutter,
1511
+ src.image.width - 2 * gutter,
1512
+ src.image.height - 2 * gutter,
1513
+ interpolate ? xPos : Math.round(xPos),
1514
+ interpolate ? yPos : Math.round(yPos),
1515
+ interpolate ? srcWidth : Math.round(xPos + srcWidth) - Math.round(xPos),
1516
+ interpolate ? srcHeight : Math.round(yPos + srcHeight) - Math.round(yPos)
1517
+ );
1518
+ if (src.clipExtent) {
1519
+ stitchContext.restore();
1520
+ }
1521
+ }
1522
+ });
1523
+ }
1524
+ const targetTopLeft = getTopLeft(targetExtent);
1525
+ triangulation.getTriangles().forEach(function(triangle, i, arr) {
1526
+ const source = triangle.source;
1527
+ const target = triangle.target;
1528
+ let x0 = source[0][0], y0 = source[0][1];
1529
+ let x1 = source[1][0], y1 = source[1][1];
1530
+ let x2 = source[2][0], y2 = source[2][1];
1531
+ const u0 = pixelRound((target[0][0] - targetTopLeft[0]) / targetResolution);
1532
+ const v0 = pixelRound(
1533
+ -(target[0][1] - targetTopLeft[1]) / targetResolution
1534
+ );
1535
+ const u1 = pixelRound((target[1][0] - targetTopLeft[0]) / targetResolution);
1536
+ const v1 = pixelRound(
1537
+ -(target[1][1] - targetTopLeft[1]) / targetResolution
1538
+ );
1539
+ const u2 = pixelRound((target[2][0] - targetTopLeft[0]) / targetResolution);
1540
+ const v2 = pixelRound(
1541
+ -(target[2][1] - targetTopLeft[1]) / targetResolution
1542
+ );
1543
+ const sourceNumericalShiftX = x0;
1544
+ const sourceNumericalShiftY = y0;
1545
+ x0 = 0;
1546
+ y0 = 0;
1547
+ x1 -= sourceNumericalShiftX;
1548
+ y1 -= sourceNumericalShiftY;
1549
+ x2 -= sourceNumericalShiftX;
1550
+ y2 -= sourceNumericalShiftY;
1551
+ const augmentedMatrix = [
1552
+ [x1, y1, 0, 0, u1 - u0],
1553
+ [x2, y2, 0, 0, u2 - u0],
1554
+ [0, 0, x1, y1, v1 - v0],
1555
+ [0, 0, x2, y2, v2 - v0]
1556
+ ];
1557
+ const affineCoefs = solveLinearSystem(augmentedMatrix);
1558
+ if (!affineCoefs) {
1559
+ return;
1560
+ }
1561
+ context.save();
1562
+ context.beginPath();
1563
+ if (isBrokenDiagonalRendering() || !interpolate) {
1564
+ context.moveTo(u1, v1);
1565
+ const steps = 4;
1566
+ const ud = u0 - u1;
1567
+ const vd = v0 - v1;
1568
+ for (let step = 0; step < steps; step++) {
1569
+ context.lineTo(
1570
+ u1 + pixelRound((step + 1) * ud / steps),
1571
+ v1 + pixelRound(step * vd / (steps - 1))
1572
+ );
1573
+ if (step != steps - 1) {
1574
+ context.lineTo(
1575
+ u1 + pixelRound((step + 1) * ud / steps),
1576
+ v1 + pixelRound((step + 1) * vd / (steps - 1))
1577
+ );
1578
+ }
1579
+ }
1580
+ context.lineTo(u2, v2);
1581
+ } else {
1582
+ context.moveTo(u1, v1);
1583
+ context.lineTo(u0, v0);
1584
+ context.lineTo(u2, v2);
1585
+ }
1586
+ context.clip();
1587
+ context.transform(
1588
+ affineCoefs[0],
1589
+ affineCoefs[2],
1590
+ affineCoefs[1],
1591
+ affineCoefs[3],
1592
+ u0,
1593
+ v0
1594
+ );
1595
+ context.translate(
1596
+ sourceDataExtent[0] - sourceNumericalShiftX,
1597
+ sourceDataExtent[3] - sourceNumericalShiftY
1598
+ );
1599
+ let image;
1600
+ if (stitchContext) {
1601
+ image = stitchContext.canvas;
1602
+ context.scale(inverseScale, -inverseScale);
1603
+ } else {
1604
+ const source2 = sources[0];
1605
+ const extent = source2.extent;
1606
+ image = source2.image;
1607
+ context.scale(
1608
+ getWidth(extent) / image.width,
1609
+ -getHeight(extent) / image.height
1610
+ );
1611
+ }
1612
+ context.drawImage(image, 0, 0);
1613
+ context.restore();
1614
+ });
1615
+ if (stitchContext) {
1616
+ releaseCanvas(stitchContext);
1617
+ canvasPool.push(stitchContext.canvas);
1618
+ }
1619
+ if (renderEdges) {
1620
+ context.save();
1621
+ context.globalCompositeOperation = "source-over";
1622
+ context.strokeStyle = "black";
1623
+ context.lineWidth = 1;
1624
+ triangulation.getTriangles().forEach(function(triangle, i, arr) {
1625
+ const target = triangle.target;
1626
+ const u0 = (target[0][0] - targetTopLeft[0]) / targetResolution;
1627
+ const v0 = -(target[0][1] - targetTopLeft[1]) / targetResolution;
1628
+ const u1 = (target[1][0] - targetTopLeft[0]) / targetResolution;
1629
+ const v1 = -(target[1][1] - targetTopLeft[1]) / targetResolution;
1630
+ const u2 = (target[2][0] - targetTopLeft[0]) / targetResolution;
1631
+ const v2 = -(target[2][1] - targetTopLeft[1]) / targetResolution;
1632
+ context.beginPath();
1633
+ context.moveTo(u1, v1);
1634
+ context.lineTo(u0, v0);
1635
+ context.lineTo(u2, v2);
1636
+ context.closePath();
1637
+ context.stroke();
1638
+ });
1639
+ context.restore();
1640
+ }
1641
+ return context.canvas;
1642
+ }
1643
+
1644
+ // node_modules/ol/reproj/Triangulation.js
1645
+ init_dirname();
1646
+ init_buffer();
1647
+ init_process();
1648
+ var MAX_SUBDIVISION = 10;
1649
+ var MAX_TRIANGLE_WIDTH = 0.25;
1650
+ var Triangulation = class {
1651
+ /**
1652
+ * @param {import("../proj/Projection.js").default} sourceProj Source projection.
1653
+ * @param {import("../proj/Projection.js").default} targetProj Target projection.
1654
+ * @param {import("../extent.js").Extent} targetExtent Target extent to triangulate.
1655
+ * @param {import("../extent.js").Extent} maxSourceExtent Maximal source extent that can be used.
1656
+ * @param {number} errorThreshold Acceptable error (in source units).
1657
+ * @param {?number} destinationResolution The (optional) resolution of the destination.
1658
+ * @param {import("../transform.js").Transform} [sourceMatrix] Source transform matrix.
1659
+ */
1660
+ constructor(sourceProj, targetProj, targetExtent, maxSourceExtent, errorThreshold, destinationResolution, sourceMatrix) {
1661
+ this.sourceProj_ = sourceProj;
1662
+ this.targetProj_ = targetProj;
1663
+ let transformInvCache = {};
1664
+ const transformInv = sourceMatrix ? createTransformFromCoordinateTransform(
1665
+ (input) => apply(
1666
+ sourceMatrix,
1667
+ transform(input, this.targetProj_, this.sourceProj_)
1668
+ )
1669
+ ) : getTransform(this.targetProj_, this.sourceProj_);
1670
+ this.transformInv_ = function(c) {
1671
+ const key = c[0] + "/" + c[1];
1672
+ if (!transformInvCache[key]) {
1673
+ transformInvCache[key] = transformInv(c);
1674
+ }
1675
+ return transformInvCache[key];
1676
+ };
1677
+ this.maxSourceExtent_ = maxSourceExtent;
1678
+ this.errorThresholdSquared_ = errorThreshold * errorThreshold;
1679
+ this.triangles_ = [];
1680
+ this.wrapsXInSource_ = false;
1681
+ this.canWrapXInSource_ = this.sourceProj_.canWrapX() && !!maxSourceExtent && !!this.sourceProj_.getExtent() && getWidth(maxSourceExtent) >= getWidth(this.sourceProj_.getExtent());
1682
+ this.sourceWorldWidth_ = this.sourceProj_.getExtent() ? getWidth(this.sourceProj_.getExtent()) : null;
1683
+ this.targetWorldWidth_ = this.targetProj_.getExtent() ? getWidth(this.targetProj_.getExtent()) : null;
1684
+ const destinationTopLeft = getTopLeft(targetExtent);
1685
+ const destinationTopRight = getTopRight(targetExtent);
1686
+ const destinationBottomRight = getBottomRight(targetExtent);
1687
+ const destinationBottomLeft = getBottomLeft(targetExtent);
1688
+ const sourceTopLeft = this.transformInv_(destinationTopLeft);
1689
+ const sourceTopRight = this.transformInv_(destinationTopRight);
1690
+ const sourceBottomRight = this.transformInv_(destinationBottomRight);
1691
+ const sourceBottomLeft = this.transformInv_(destinationBottomLeft);
1692
+ const maxSubdivision = MAX_SUBDIVISION + (destinationResolution ? Math.max(
1693
+ 0,
1694
+ Math.ceil(
1695
+ Math.log2(
1696
+ getArea(targetExtent) / (destinationResolution * destinationResolution * 256 * 256)
1697
+ )
1698
+ )
1699
+ ) : 0);
1700
+ this.addQuad_(
1701
+ destinationTopLeft,
1702
+ destinationTopRight,
1703
+ destinationBottomRight,
1704
+ destinationBottomLeft,
1705
+ sourceTopLeft,
1706
+ sourceTopRight,
1707
+ sourceBottomRight,
1708
+ sourceBottomLeft,
1709
+ maxSubdivision
1710
+ );
1711
+ if (this.wrapsXInSource_) {
1712
+ let leftBound = Infinity;
1713
+ this.triangles_.forEach(function(triangle, i, arr) {
1714
+ leftBound = Math.min(
1715
+ leftBound,
1716
+ triangle.source[0][0],
1717
+ triangle.source[1][0],
1718
+ triangle.source[2][0]
1719
+ );
1720
+ });
1721
+ this.triangles_.forEach((triangle) => {
1722
+ if (Math.max(
1723
+ triangle.source[0][0],
1724
+ triangle.source[1][0],
1725
+ triangle.source[2][0]
1726
+ ) - leftBound > this.sourceWorldWidth_ / 2) {
1727
+ const newTriangle = [
1728
+ [triangle.source[0][0], triangle.source[0][1]],
1729
+ [triangle.source[1][0], triangle.source[1][1]],
1730
+ [triangle.source[2][0], triangle.source[2][1]]
1731
+ ];
1732
+ if (newTriangle[0][0] - leftBound > this.sourceWorldWidth_ / 2) {
1733
+ newTriangle[0][0] -= this.sourceWorldWidth_;
1734
+ }
1735
+ if (newTriangle[1][0] - leftBound > this.sourceWorldWidth_ / 2) {
1736
+ newTriangle[1][0] -= this.sourceWorldWidth_;
1737
+ }
1738
+ if (newTriangle[2][0] - leftBound > this.sourceWorldWidth_ / 2) {
1739
+ newTriangle[2][0] -= this.sourceWorldWidth_;
1740
+ }
1741
+ const minX = Math.min(
1742
+ newTriangle[0][0],
1743
+ newTriangle[1][0],
1744
+ newTriangle[2][0]
1745
+ );
1746
+ const maxX = Math.max(
1747
+ newTriangle[0][0],
1748
+ newTriangle[1][0],
1749
+ newTriangle[2][0]
1750
+ );
1751
+ if (maxX - minX < this.sourceWorldWidth_ / 2) {
1752
+ triangle.source = newTriangle;
1753
+ }
1754
+ }
1755
+ });
1756
+ }
1757
+ transformInvCache = {};
1758
+ }
1759
+ /**
1760
+ * Adds triangle to the triangulation.
1761
+ * @param {import("../coordinate.js").Coordinate} a The target a coordinate.
1762
+ * @param {import("../coordinate.js").Coordinate} b The target b coordinate.
1763
+ * @param {import("../coordinate.js").Coordinate} c The target c coordinate.
1764
+ * @param {import("../coordinate.js").Coordinate} aSrc The source a coordinate.
1765
+ * @param {import("../coordinate.js").Coordinate} bSrc The source b coordinate.
1766
+ * @param {import("../coordinate.js").Coordinate} cSrc The source c coordinate.
1767
+ * @private
1768
+ */
1769
+ addTriangle_(a, b, c, aSrc, bSrc, cSrc) {
1770
+ this.triangles_.push({
1771
+ source: [aSrc, bSrc, cSrc],
1772
+ target: [a, b, c]
1773
+ });
1774
+ }
1775
+ /**
1776
+ * Adds quad (points in clock-wise order) to the triangulation
1777
+ * (and reprojects the vertices) if valid.
1778
+ * Performs quad subdivision if needed to increase precision.
1779
+ *
1780
+ * @param {import("../coordinate.js").Coordinate} a The target a coordinate.
1781
+ * @param {import("../coordinate.js").Coordinate} b The target b coordinate.
1782
+ * @param {import("../coordinate.js").Coordinate} c The target c coordinate.
1783
+ * @param {import("../coordinate.js").Coordinate} d The target d coordinate.
1784
+ * @param {import("../coordinate.js").Coordinate} aSrc The source a coordinate.
1785
+ * @param {import("../coordinate.js").Coordinate} bSrc The source b coordinate.
1786
+ * @param {import("../coordinate.js").Coordinate} cSrc The source c coordinate.
1787
+ * @param {import("../coordinate.js").Coordinate} dSrc The source d coordinate.
1788
+ * @param {number} maxSubdivision Maximal allowed subdivision of the quad.
1789
+ * @private
1790
+ */
1791
+ addQuad_(a, b, c, d, aSrc, bSrc, cSrc, dSrc, maxSubdivision) {
1792
+ const sourceQuadExtent = boundingExtent([aSrc, bSrc, cSrc, dSrc]);
1793
+ const sourceCoverageX = this.sourceWorldWidth_ ? getWidth(sourceQuadExtent) / this.sourceWorldWidth_ : null;
1794
+ const sourceWorldWidth = (
1795
+ /** @type {number} */
1796
+ this.sourceWorldWidth_
1797
+ );
1798
+ const wrapsX = this.sourceProj_.canWrapX() && sourceCoverageX > 0.5 && sourceCoverageX < 1;
1799
+ let needsSubdivision = false;
1800
+ if (maxSubdivision > 0) {
1801
+ if (this.targetProj_.isGlobal() && this.targetWorldWidth_) {
1802
+ const targetQuadExtent = boundingExtent([a, b, c, d]);
1803
+ const targetCoverageX = getWidth(targetQuadExtent) / this.targetWorldWidth_;
1804
+ needsSubdivision = targetCoverageX > MAX_TRIANGLE_WIDTH || needsSubdivision;
1805
+ }
1806
+ if (!wrapsX && this.sourceProj_.isGlobal() && sourceCoverageX) {
1807
+ needsSubdivision = sourceCoverageX > MAX_TRIANGLE_WIDTH || needsSubdivision;
1808
+ }
1809
+ }
1810
+ if (!needsSubdivision && this.maxSourceExtent_) {
1811
+ if (isFinite(sourceQuadExtent[0]) && isFinite(sourceQuadExtent[1]) && isFinite(sourceQuadExtent[2]) && isFinite(sourceQuadExtent[3])) {
1812
+ if (!intersects(sourceQuadExtent, this.maxSourceExtent_)) {
1813
+ return;
1814
+ }
1815
+ }
1816
+ }
1817
+ let isNotFinite = 0;
1818
+ if (!needsSubdivision) {
1819
+ if (!isFinite(aSrc[0]) || !isFinite(aSrc[1]) || !isFinite(bSrc[0]) || !isFinite(bSrc[1]) || !isFinite(cSrc[0]) || !isFinite(cSrc[1]) || !isFinite(dSrc[0]) || !isFinite(dSrc[1])) {
1820
+ if (maxSubdivision > 0) {
1821
+ needsSubdivision = true;
1822
+ } else {
1823
+ isNotFinite = (!isFinite(aSrc[0]) || !isFinite(aSrc[1]) ? 8 : 0) + (!isFinite(bSrc[0]) || !isFinite(bSrc[1]) ? 4 : 0) + (!isFinite(cSrc[0]) || !isFinite(cSrc[1]) ? 2 : 0) + (!isFinite(dSrc[0]) || !isFinite(dSrc[1]) ? 1 : 0);
1824
+ if (isNotFinite != 1 && isNotFinite != 2 && isNotFinite != 4 && isNotFinite != 8) {
1825
+ return;
1826
+ }
1827
+ }
1828
+ }
1829
+ }
1830
+ if (maxSubdivision > 0) {
1831
+ if (!needsSubdivision) {
1832
+ const center = [(a[0] + c[0]) / 2, (a[1] + c[1]) / 2];
1833
+ const centerSrc = this.transformInv_(center);
1834
+ let dx;
1835
+ if (wrapsX) {
1836
+ const centerSrcEstimX = (modulo(aSrc[0], sourceWorldWidth) + modulo(cSrc[0], sourceWorldWidth)) / 2;
1837
+ dx = centerSrcEstimX - modulo(centerSrc[0], sourceWorldWidth);
1838
+ } else {
1839
+ dx = (aSrc[0] + cSrc[0]) / 2 - centerSrc[0];
1840
+ }
1841
+ const dy = (aSrc[1] + cSrc[1]) / 2 - centerSrc[1];
1842
+ const centerSrcErrorSquared = dx * dx + dy * dy;
1843
+ needsSubdivision = centerSrcErrorSquared > this.errorThresholdSquared_;
1844
+ }
1845
+ if (needsSubdivision) {
1846
+ if (Math.abs(a[0] - c[0]) <= Math.abs(a[1] - c[1])) {
1847
+ const bc = [(b[0] + c[0]) / 2, (b[1] + c[1]) / 2];
1848
+ const bcSrc = this.transformInv_(bc);
1849
+ const da = [(d[0] + a[0]) / 2, (d[1] + a[1]) / 2];
1850
+ const daSrc = this.transformInv_(da);
1851
+ this.addQuad_(
1852
+ a,
1853
+ b,
1854
+ bc,
1855
+ da,
1856
+ aSrc,
1857
+ bSrc,
1858
+ bcSrc,
1859
+ daSrc,
1860
+ maxSubdivision - 1
1861
+ );
1862
+ this.addQuad_(
1863
+ da,
1864
+ bc,
1865
+ c,
1866
+ d,
1867
+ daSrc,
1868
+ bcSrc,
1869
+ cSrc,
1870
+ dSrc,
1871
+ maxSubdivision - 1
1872
+ );
1873
+ } else {
1874
+ const ab = [(a[0] + b[0]) / 2, (a[1] + b[1]) / 2];
1875
+ const abSrc = this.transformInv_(ab);
1876
+ const cd = [(c[0] + d[0]) / 2, (c[1] + d[1]) / 2];
1877
+ const cdSrc = this.transformInv_(cd);
1878
+ this.addQuad_(
1879
+ a,
1880
+ ab,
1881
+ cd,
1882
+ d,
1883
+ aSrc,
1884
+ abSrc,
1885
+ cdSrc,
1886
+ dSrc,
1887
+ maxSubdivision - 1
1888
+ );
1889
+ this.addQuad_(
1890
+ ab,
1891
+ b,
1892
+ c,
1893
+ cd,
1894
+ abSrc,
1895
+ bSrc,
1896
+ cSrc,
1897
+ cdSrc,
1898
+ maxSubdivision - 1
1899
+ );
1900
+ }
1901
+ return;
1902
+ }
1903
+ }
1904
+ if (wrapsX) {
1905
+ if (!this.canWrapXInSource_) {
1906
+ return;
1907
+ }
1908
+ this.wrapsXInSource_ = true;
1909
+ }
1910
+ if ((isNotFinite & 11) == 0) {
1911
+ this.addTriangle_(a, c, d, aSrc, cSrc, dSrc);
1912
+ }
1913
+ if ((isNotFinite & 14) == 0) {
1914
+ this.addTriangle_(a, c, b, aSrc, cSrc, bSrc);
1915
+ }
1916
+ if (isNotFinite) {
1917
+ if ((isNotFinite & 13) == 0) {
1918
+ this.addTriangle_(b, d, a, bSrc, dSrc, aSrc);
1919
+ }
1920
+ if ((isNotFinite & 7) == 0) {
1921
+ this.addTriangle_(b, d, c, bSrc, dSrc, cSrc);
1922
+ }
1923
+ }
1924
+ }
1925
+ /**
1926
+ * Calculates extent of the `source` coordinates from all the triangles.
1927
+ *
1928
+ * @return {import("../extent.js").Extent} Calculated extent.
1929
+ */
1930
+ calculateSourceExtent() {
1931
+ const extent = createEmpty();
1932
+ this.triangles_.forEach(function(triangle, i, arr) {
1933
+ const src = triangle.source;
1934
+ extendCoordinate(extent, src[0]);
1935
+ extendCoordinate(extent, src[1]);
1936
+ extendCoordinate(extent, src[2]);
1937
+ });
1938
+ return extent;
1939
+ }
1940
+ /**
1941
+ * @return {Array<Triangle>} Array of the calculated triangles.
1942
+ */
1943
+ getTriangles() {
1944
+ return this.triangles_;
1945
+ }
1946
+ };
1947
+ var Triangulation_default = Triangulation;
1948
+
1949
+ // node_modules/ol/reproj/common.js
1950
+ init_dirname();
1951
+ init_buffer();
1952
+ init_process();
1953
+ var ERROR_THRESHOLD = 0.5;
1954
+
1955
+ export {
1956
+ TileState_default,
1957
+ Tile_default,
1958
+ TileRange_default,
1959
+ create,
1960
+ fromTransform,
1961
+ orthographic,
1962
+ scale2 as scale,
1963
+ translate,
1964
+ translation,
1965
+ asImageLike,
1966
+ asArrayLike,
1967
+ toArray,
1968
+ DataTile_default,
1969
+ canvasPool,
1970
+ calculateSourceExtentResolution,
1971
+ render,
1972
+ Triangulation_default,
1973
+ ERROR_THRESHOLD,
1974
+ createOrUpdate3 as createOrUpdate,
1975
+ getKey,
1976
+ getCacheKey,
1977
+ hash,
1978
+ TileGrid_default,
1979
+ getForProjection,
1980
+ createXYZ,
1981
+ extentFromProjection,
1982
+ TileSourceEvent,
1983
+ Tile_default2,
1984
+ TileEventType_default
1985
+ };