@napi-rs/cli 3.8.2 → 3.8.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +7 -4
- package/dist/cli.js +527 -25
- package/dist/index.cjs +527 -25
- package/dist/index.d.cts +1 -1
- package/dist/index.d.ts +1 -1
- package/dist/index.js +527 -25
- package/docs/wasi.md +14 -0
- package/package.json +2 -2
- package/src/api/__tests__/__snapshots__/templates.spec.ts.md +795 -18
- package/src/api/__tests__/__snapshots__/templates.spec.ts.snap +0 -0
- package/src/api/__tests__/pre-publish.spec.ts +36 -1
- package/src/api/__tests__/templates.spec.ts +133 -1
- package/src/api/pre-publish.ts +18 -12
- package/src/api/templates/load-wasi-template.ts +546 -17
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@@ -8,9 +8,16 @@ let __napiInstance
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let __emnapiContextDestroyed = false
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let __emnapiContextDestroyPromise
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let __emnapiWasmEnvCleanupPrepared = false
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let __emnapiWasmEnvCleanupRan = false
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let __emnapiWasmEnvCleanupDrained = false
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let __emnapiWasmEnvCleanupDrainPromise
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let __wasiDisposed = false
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let __wasiDisposePromise
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let __completeWasiDisposal = function() {}
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// Overridden by loader flavors that have a last-resort reclaim for a rollback
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// that stopped short of destroying the context. See
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// \`__rollbackWasiInitialization\`.
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let __retainWasiRollbackForRetry = function() {}
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function __isThenable(value) {
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return (
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@@ -81,10 +88,168 @@ function __prepareWasmEnvCleanup() {
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const prepare = __napiInstance?.exports?.napi_prepare_wasm_env_cleanup
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if (typeof prepare === 'function') {
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prepare()
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__emnapiWasmEnvCleanupRan = true
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}
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__emnapiWasmEnvCleanupPrepared = true
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}
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// Mirror the primitive @emnapi/core schedules its threadsafe-function dispatch
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// on, so the drain turns below interleave with that dispatch instead of racing
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// ahead of it on a faster queue.
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const __scheduleMacrotask = (function () {
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if (typeof setImmediate === 'function') {
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return function (callback) {
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setImmediate(callback)
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}
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}
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const __MessageChannel = globalThis.MessageChannel
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if (typeof __MessageChannel === 'function') {
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return function (callback) {
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const channel = new __MessageChannel()
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channel.port1.onmessage = function () {
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channel.port1.onmessage = null
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try {
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channel.port1.close()
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} catch {}
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try {
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channel.port2.close()
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} catch {}
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callback()
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}
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channel.port2.postMessage(null)
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}
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}
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return function (callback) {
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setTimeout(callback, 0)
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}
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})()
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// Turns to wait for while the addon still reports queued settlements. Reaching
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// zero is the only success. A counter still nonzero at this bound rejects the
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// disposal as retryable (\`ERR_NAPI_WASI_CLEANUP_PENDING\`) rather than
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// destroying the context over a still-queued settlement — the wait stays
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// bounded either way.
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const __WASM_ENV_CLEANUP_DRAIN_TURNS = 128
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// Without \`napi_wasm_env_cleanup_pending\` the queue is not observable. Fall
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// back to the number of turns @emnapi/core needs to coalesce and dispatch a
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// call made on this thread (two), plus a margin.
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const __WASM_ENV_CLEANUP_BLIND_DRAIN_TURNS = 4
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/**
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* \`napi_prepare_wasm_env_cleanup\` only *queues* the promise settlements of the
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* tasks it cancelled: \`napi_call_threadsafe_function\` appends to the
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* threadsafe-function queue, and @emnapi/core dispatches that queue from a
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* macrotask — two coalescing turns later, even for a call made on this very
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* thread. \`Context.destroy()\` then runs the threadsafe function's cleanup hook,
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* which drains the queue with a null env and *discards* whatever is still in it.
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*
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* So destroying without yielding first strands exactly the promises the barrier
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* exists to settle. Yield real event-loop turns until the addon reports the
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* queue empty; microtask checkpoints cannot help, no number of them lets a
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* macrotask run.
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*
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* Returns nothing when there is nothing to wait for, which keeps disposal
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* synchronous in the common case.
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*
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* The "already drained" flag is set only once a wait has actually finished.
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* Scheduling a macrotask can fail — a host-provided or patched \`setImmediate\`
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* that throws is enough — and a disposal that rejects stays retryable, so
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* marking the drain complete up front would make the retry skip it and destroy
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* the context with the barrier's settlements still queued.
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*
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* A wait that runs out of turns with the counter still nonzero rejects with
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* \`ERR_NAPI_WASI_CLEANUP_PENDING\` for the same reason: at that point
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* "finished" is indistinguishable from the stranding above, and destroying
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* would discard the very settlement the wait was for. The rejection leaves the
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* flag unset and disposal retryable.
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*/
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function __drainWasmEnvCleanup() {
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if (__emnapiWasmEnvCleanupDrained || !__emnapiWasmEnvCleanupRan) {
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return
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}
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if (__emnapiWasmEnvCleanupDrainPromise) {
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return __emnapiWasmEnvCleanupDrainPromise
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}
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const pending = __napiInstance?.exports?.napi_wasm_env_cleanup_pending
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const observable = typeof pending === 'function'
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if (observable) {
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let queued
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try {
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queued = pending()
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} catch {
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__emnapiWasmEnvCleanupDrained = true
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return
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}
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if (!queued) {
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__emnapiWasmEnvCleanupDrained = true
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return
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}
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}
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const limit = observable
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? __WASM_ENV_CLEANUP_DRAIN_TURNS
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: __WASM_ENV_CLEANUP_BLIND_DRAIN_TURNS
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const drainPromise = (async () => {
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let queued = 0
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for (let turn = 0; turn < limit; turn++) {
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await new Promise((resolve) => {
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__scheduleMacrotask(resolve)
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})
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if (!observable) {
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continue
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}
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try {
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queued = pending()
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} catch {
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return
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}
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if (!queued) {
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return
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}
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}
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if (!observable) {
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// Blind wait: without \`napi_wasm_env_cleanup_pending\` the bound IS the
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// contract — there is nothing to consult, so finishing the turns is
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// finishing the drain.
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return
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}
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// The counter is still nonzero after every turn the bound allows. The wait
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// stays bounded — but claiming success here would be indistinguishable from
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// the stranding this drain exists to prevent: disposal would go on to
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// destroy the context, whose cleanup hook discards the still-queued
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// settlement with a null env, and the promise it was for hangs forever.
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// Reject instead, as a retryable cleanup failure: the drained flag stays
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// unset, dispose() (and the rollback) decline to destroy, and a later
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// dispose() runs the drain again — by which time the queue has usually been
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// delivered. A counter that is somehow stuck nonzero therefore costs each
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// attempt at most another bounded wait and a rejection, never a stranded
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// promise; the process-exit teardown still reclaims the context.
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const drainError = new Error(
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'the wasm environment still reports ' +
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queued +
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' queued settlement(s) after ' +
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limit +
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' event-loop turns; the context was not destroyed - retry dispose() to wait for the queue again',
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)
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drainError.code = 'ERR_NAPI_WASI_CLEANUP_PENDING'
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throw drainError
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})().then(
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(value) => {
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// Set only when the wait actually finished AND the queue was seen empty
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// (or is unobservable): a drain that timed out with settlements still
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// queued rejects above and must stay repeatable.
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__emnapiWasmEnvCleanupDrained = true
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__emnapiWasmEnvCleanupDrainPromise = undefined
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return value
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},
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(error) => {
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__emnapiWasmEnvCleanupDrainPromise = undefined
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throw error
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},
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)
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__emnapiWasmEnvCleanupDrainPromise = drainPromise
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return drainPromise
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}
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function __destroyEmnapiContext() {
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if (__emnapiContextDestroyed || __emnapiContext === undefined) {
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__emnapiContextDestroyed = true
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@@ -162,7 +327,7 @@ function __finishWasiDisposal() {
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return __completeWasiDisposal()
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}
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function
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function __continueWasiDisposal() {
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const destroyResult = __destroyEmnapiContext()
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if (__isThenable(destroyResult)) {
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return Promise.resolve(destroyResult).then(__finishWasiDisposal)
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@@ -170,6 +335,18 @@ function __startWasiDisposal() {
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return __finishWasiDisposal()
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}
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function __startWasiDisposal() {
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// Run the pre-teardown barrier, then let the settlements it queued actually
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// reach JavaScript, and only then destroy the environment. Doing these two
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// back to back is what strands them.
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__prepareWasmEnvCleanup()
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const drainResult = __drainWasmEnvCleanup()
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if (__isThenable(drainResult)) {
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return Promise.resolve(drainResult).then(__continueWasiDisposal)
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}
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return __continueWasiDisposal()
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}
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/**
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* Disposes this generated WASI binding.
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*
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@@ -241,8 +418,7 @@ function __finishWasiInitializationRollback(cleanupErrors) {
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return cleanupErrors
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}
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function
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const cleanupErrors = []
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function __destroyContextForWasiRollback(cleanupErrors) {
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let destroyResult
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try {
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destroyResult = __destroyEmnapiContext()
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@@ -259,6 +435,83 @@ function __rollbackWasiInitialization() {
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}
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return __finishWasiInitializationRollback(cleanupErrors)
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}
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/**
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* Leaves a rollback that could not reach the queued settlements undestroyed, and
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* hands it to whatever this flavor has that can still reclaim it.
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*/
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function __retainFailedWasiRollback(cleanupErrors) {
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try {
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__retainWasiRollbackForRetry()
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} catch (cleanupError) {
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cleanupErrors.push(cleanupError)
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}
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return cleanupErrors
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}
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/**
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* Initialization can fail *after* registration has already run, and registration
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* runs with a live environment: a module-init hook can start async work and then
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* return an error, and the promise it created may already have escaped into
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* JavaScript. The barrier cancels that work and *queues* the settlement, so this
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* path needs the same drain the ordinary disposal does — destroying without
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* yielding discards the queue with a null env and strands the promise.
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*
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* Stays synchronous when nothing is queued, which covers every failure before
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* \`beforeInit\`: there is no instance to run the barrier on, so nothing to drain.
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*
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* A barrier or drain that did *not* finish stops the rollback short of
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* destroying, which is what \`dispose()\` already does — a rejected drain there
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* never reaches \`__continueWasiDisposal\`. Destroying anyway is the worse of the
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* two trades, and not because of what it saves:
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*
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* - It cannot deliver the settlements. \`Context.destroy()\` runs the
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* threadsafe function's cleanup hook, which drains the queue with a null env
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* and discards it, so a promise that already escaped into JavaScript hangs
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* forever with nothing left that could ever settle it.
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* - It saves less than it looks. \`Context.destroy()\` stops JavaScript calls
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* and runs cleanup hooks; it does not free the wasm instance or its Memory,
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* which this module's scope holds either way. What stopping short retains is
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* the emnapi context's bookkeeping and its un-run cleanup hooks.
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* - Retry is not theoretical. A rollback that records a cleanup error is
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* already kept in the process-wide registry above, so re-\`require()\`ing this
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* file replays it instead of re-instantiating — and the \`6e15de6f\` flag fix
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* means the replay drains again rather than skipping it. Destroying first is
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* what makes that retained record useless.
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*
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* The residual cost is honest: the CJS flavor hands the context to its
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* \`process.on('exit')\` teardown, so a process that never retries still reclaims
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* it on the way out. The ESM browser flavor has no equivalent — a module that
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* throws while evaluating is permanently errored, so re-importing rethrows
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* without re-running this file — and there the context stays until the realm
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* goes away. That is the deliberate choice: a hung promise is a silent liveness
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* bug with no upper bound, while the retained bookkeeping is bounded by the page.
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*/
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function __rollbackWasiInitialization() {
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const cleanupErrors = []
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let drainResult
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let settlementsUnreached = false
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try {
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__prepareWasmEnvCleanup()
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drainResult = __drainWasmEnvCleanup()
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} catch (cleanupError) {
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cleanupErrors.push(cleanupError)
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settlementsUnreached = true
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}
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if (__isThenable(drainResult)) {
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return Promise.resolve(drainResult).then(
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() => __destroyContextForWasiRollback(cleanupErrors),
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(cleanupError) => {
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cleanupErrors.push(cleanupError)
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return __retainFailedWasiRollback(cleanupErrors)
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},
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)
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}
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|
510
|
+
if (settlementsUnreached) {
|
|
511
|
+
return __retainFailedWasiRollback(cleanupErrors)
|
|
512
|
+
}
|
|
513
|
+
return __destroyContextForWasiRollback(cleanupErrors)
|
|
514
|
+
}
|
|
262
515
|
`
|
|
263
516
|
|
|
264
517
|
export const createWasiBrowserBinding = (
|
|
@@ -271,6 +524,10 @@ export const createWasiBrowserBinding = (
|
|
|
271
524
|
errorEvent = false,
|
|
272
525
|
threads = true,
|
|
273
526
|
) => {
|
|
527
|
+
// Threaded builds always get a pre-created worker pool (see
|
|
528
|
+
// `reuseWorkerOption` below), and pool pre-creation is asynchronous, so
|
|
529
|
+
// they always initialize asynchronously.
|
|
530
|
+
const effectiveAsyncInit = asyncInit || threads
|
|
274
531
|
const fsImport = fs
|
|
275
532
|
? buffer
|
|
276
533
|
? `import { memfs, Buffer } from '@napi-rs/wasm-runtime/fs'`
|
|
@@ -317,17 +574,55 @@ const __wasi = new __WASI({
|
|
|
317
574
|
const emnapiInjectBuffer = buffer
|
|
318
575
|
? ' __emnapiContext.features.Buffer = Buffer\n'
|
|
319
576
|
: ''
|
|
320
|
-
const emnapiInstantiateImport =
|
|
577
|
+
const emnapiInstantiateImport = effectiveAsyncInit
|
|
321
578
|
? `instantiateNapiModule as __emnapiInstantiateNapiModule`
|
|
322
579
|
: `instantiateNapiModuleSync as __emnapiInstantiateNapiModuleSync`
|
|
323
|
-
const emnapiInstantiateCall =
|
|
580
|
+
const emnapiInstantiateCall = effectiveAsyncInit
|
|
324
581
|
? `await __emnapiInstantiateNapiModule`
|
|
325
582
|
: `__emnapiInstantiateNapiModuleSync`
|
|
583
|
+
// The `reuseWorker` pool is what lets addon Rust code spawn threads while
|
|
584
|
+
// the calling thread is blocked inside the wasm call: a browser cannot
|
|
585
|
+
// start a worker until the blocking thread returns to its event loop, so
|
|
586
|
+
// a thread spawned mid-call can never boot and the caller deadlocks
|
|
587
|
+
// waiting for it. With a pre-created pool, spawning is only a message to
|
|
588
|
+
// an already-running worker.
|
|
589
|
+
//
|
|
590
|
+
// Its size comes from `navigator.hardwareConcurrency` at runtime (logical
|
|
591
|
+
// cores, floored at 2, with a fallback for privacy-fuzzed or missing
|
|
592
|
+
// values): a constant undersizes both ends of the range — big desktops
|
|
593
|
+
// leave parallelism on the table, and a fuzzed "2 cores" would
|
|
594
|
+
// oversubscribe.
|
|
595
|
+
//
|
|
596
|
+
// The reuse pool is sized as `__asyncWorkPoolSize + __workerPoolSize`
|
|
597
|
+
// because emnapi's async-work pool draws its workers from the SAME reuse
|
|
598
|
+
// pool: the async reservation must be included or async-work
|
|
599
|
+
// initialization can starve the reuse pool before addon threads spawn.
|
|
600
|
+
//
|
|
601
|
+
// `strict` is deliberately NOT set. Review suggested it so exhaustion
|
|
602
|
+
// errors instead of allocating a fresh worker, but it breaks
|
|
603
|
+
// spawn-and-return workloads (e.g. `testWorkers` in examples/napi, which
|
|
604
|
+
// spawns workers and joins them on a helper thread): at exhaustion their
|
|
605
|
+
// `std::thread::spawn` panics on EAGAIN. Without `strict` the fallback
|
|
606
|
+
// allocates a fresh worker, which boots normally once the spawning
|
|
607
|
+
// parent returns to its event loop — and for joins inside a blocked
|
|
608
|
+
// call, the pre-created pool is what those calls draw from anyway.
|
|
609
|
+
const workerPoolSizeBinding = threads
|
|
610
|
+
? `const __asyncWorkPoolSize = 4
|
|
611
|
+
const __workerPoolSize = Math.max(
|
|
612
|
+
2,
|
|
613
|
+
globalThis.navigator?.hardwareConcurrency ?? 4,
|
|
614
|
+
)
|
|
615
|
+
|
|
616
|
+
`
|
|
617
|
+
: ''
|
|
618
|
+
const reuseWorkerOption = threads
|
|
619
|
+
? ` reuseWorker: { size: __asyncWorkPoolSize + __workerPoolSize },\n`
|
|
620
|
+
: ''
|
|
326
621
|
const workerRuntimeImport = threads
|
|
327
622
|
? ` createOnMessage as __wasmCreateOnMessageForFsProxy,\n`
|
|
328
623
|
: ''
|
|
329
624
|
const memoryName = threads ? '__sharedMemory' : '__wasmMemory'
|
|
330
|
-
const asyncWorkPoolOption = ` asyncWorkPoolSize: ${threads ?
|
|
625
|
+
const asyncWorkPoolOption = ` asyncWorkPoolSize: ${threads ? '__asyncWorkPoolSize' : 0},
|
|
331
626
|
`
|
|
332
627
|
// Every build links a "basic" emnapi archive without the C async-work and
|
|
333
628
|
// threadsafe-function implementations (the `emnapi-napi-rs(-mt)` archives shipped by the emnapi package), so the
|
|
@@ -380,7 +675,7 @@ const ${memoryName} = new WebAssembly.Memory({
|
|
|
380
675
|
maximum: ${maximumMemory},
|
|
381
676
|
${threads ? ' shared: true,\n' : ''}\
|
|
382
677
|
})
|
|
383
|
-
|
|
678
|
+
${workerPoolSizeBinding}\
|
|
384
679
|
let __emnapiContext
|
|
385
680
|
${emnapiContextLifecycle}
|
|
386
681
|
let __wasiModule
|
|
@@ -397,6 +692,7 @@ try {
|
|
|
397
692
|
} = ${emnapiInstantiateCall}(__wasmFile, {
|
|
398
693
|
context: __emnapiContext,
|
|
399
694
|
${asyncWorkPoolOption}\
|
|
695
|
+
${reuseWorkerOption}\
|
|
400
696
|
${emnapiPluginOption}\
|
|
401
697
|
wasi: __wasi,
|
|
402
698
|
${workerOption}\
|
|
@@ -591,6 +887,129 @@ function __attachCleanupError(__error, __cleanupError) {
|
|
|
591
887
|
} catch {}
|
|
592
888
|
}
|
|
593
889
|
|
|
890
|
+
// Mirror the primitive @emnapi/core schedules its threadsafe-function dispatch
|
|
891
|
+
// on, so the drain turns below interleave with that dispatch instead of racing
|
|
892
|
+
// ahead of it on a faster queue.
|
|
893
|
+
const __scheduleMacrotask = (function () {
|
|
894
|
+
if (typeof setImmediate === 'function') {
|
|
895
|
+
return function (__callback) {
|
|
896
|
+
setImmediate(__callback)
|
|
897
|
+
}
|
|
898
|
+
}
|
|
899
|
+
const __MessageChannel = globalThis.MessageChannel
|
|
900
|
+
if (typeof __MessageChannel === 'function') {
|
|
901
|
+
return function (__callback) {
|
|
902
|
+
const __channel = new __MessageChannel()
|
|
903
|
+
__channel.port1.onmessage = function () {
|
|
904
|
+
__channel.port1.onmessage = null
|
|
905
|
+
try {
|
|
906
|
+
__channel.port1.close()
|
|
907
|
+
} catch {}
|
|
908
|
+
try {
|
|
909
|
+
__channel.port2.close()
|
|
910
|
+
} catch {}
|
|
911
|
+
__callback()
|
|
912
|
+
}
|
|
913
|
+
__channel.port2.postMessage(null)
|
|
914
|
+
}
|
|
915
|
+
}
|
|
916
|
+
return function (__callback) {
|
|
917
|
+
setTimeout(__callback, 0)
|
|
918
|
+
}
|
|
919
|
+
})()
|
|
920
|
+
|
|
921
|
+
// Turns to wait for while the addon still reports queued settlements. Reaching
|
|
922
|
+
// zero is the only success. A counter still nonzero at this bound rejects the
|
|
923
|
+
// disposal as retryable (\`ERR_NAPI_WASI_CLEANUP_PENDING\`) rather than
|
|
924
|
+
// destroying the context over a still-queued settlement — the wait stays
|
|
925
|
+
// bounded either way.
|
|
926
|
+
const __WASM_ENV_CLEANUP_DRAIN_TURNS = 128
|
|
927
|
+
// Without \`napi_wasm_env_cleanup_pending\` the queue is not observable. Fall
|
|
928
|
+
// back to the number of turns @emnapi/core needs to coalesce and dispatch a
|
|
929
|
+
// call made on this thread (two), plus a margin.
|
|
930
|
+
const __WASM_ENV_CLEANUP_BLIND_DRAIN_TURNS = 4
|
|
931
|
+
|
|
932
|
+
/**
|
|
933
|
+
* \`napi_prepare_wasm_env_cleanup\` only *queues* the promise settlements of the
|
|
934
|
+
* tasks it cancelled: \`napi_call_threadsafe_function\` appends to the
|
|
935
|
+
* threadsafe-function queue, and @emnapi/core dispatches that queue from a
|
|
936
|
+
* macrotask — two coalescing turns later, even for a call made on this very
|
|
937
|
+
* thread. \`Context.destroy()\` then runs the threadsafe function's cleanup hook,
|
|
938
|
+
* which drains the queue with a null env and *discards* whatever is still in it.
|
|
939
|
+
*
|
|
940
|
+
* So destroying without yielding first strands exactly the promises the barrier
|
|
941
|
+
* exists to settle. Yield real event-loop turns until the addon reports the
|
|
942
|
+
* queue empty; microtask checkpoints cannot help, no number of them lets a
|
|
943
|
+
* macrotask run.
|
|
944
|
+
*
|
|
945
|
+
* Returns nothing when there is nothing to wait for, which keeps disposal
|
|
946
|
+
* synchronous in the common case.
|
|
947
|
+
*/
|
|
948
|
+
function __drainWasmEnvCleanup(__instance) {
|
|
949
|
+
const __pending = __instance?.exports.napi_wasm_env_cleanup_pending
|
|
950
|
+
const __observable = typeof __pending === 'function'
|
|
951
|
+
if (__observable) {
|
|
952
|
+
let __queued
|
|
953
|
+
try {
|
|
954
|
+
__queued = __pending()
|
|
955
|
+
} catch {
|
|
956
|
+
return
|
|
957
|
+
}
|
|
958
|
+
if (!__queued) {
|
|
959
|
+
return
|
|
960
|
+
}
|
|
961
|
+
}
|
|
962
|
+
const __limit = __observable
|
|
963
|
+
? __WASM_ENV_CLEANUP_DRAIN_TURNS
|
|
964
|
+
: __WASM_ENV_CLEANUP_BLIND_DRAIN_TURNS
|
|
965
|
+
return (async () => {
|
|
966
|
+
let __queued = 0
|
|
967
|
+
for (let __turn = 0; __turn < __limit; __turn++) {
|
|
968
|
+
await new Promise((resolve) => {
|
|
969
|
+
__scheduleMacrotask(resolve)
|
|
970
|
+
})
|
|
971
|
+
if (!__observable) {
|
|
972
|
+
continue
|
|
973
|
+
}
|
|
974
|
+
try {
|
|
975
|
+
__queued = __pending()
|
|
976
|
+
} catch {
|
|
977
|
+
return
|
|
978
|
+
}
|
|
979
|
+
if (!__queued) {
|
|
980
|
+
return
|
|
981
|
+
}
|
|
982
|
+
}
|
|
983
|
+
if (!__observable) {
|
|
984
|
+
// Blind wait: without \`napi_wasm_env_cleanup_pending\` the bound IS the
|
|
985
|
+
// contract — there is nothing to consult, so finishing the turns is
|
|
986
|
+
// finishing the drain.
|
|
987
|
+
return
|
|
988
|
+
}
|
|
989
|
+
// The counter is still nonzero after every turn the bound allows. The wait
|
|
990
|
+
// stays bounded — but claiming success here would be indistinguishable from
|
|
991
|
+
// the stranding this drain exists to prevent: disposal would go on to
|
|
992
|
+
// destroy the context, whose cleanup hook discards the still-queued
|
|
993
|
+
// settlement with a null env, and the promise it was for hangs forever.
|
|
994
|
+
// Reject instead, as a retryable cleanup failure: \`__prepareForDisposal\`
|
|
995
|
+
// leaves its drained flag unset, dispose() (and the instantiation-failure
|
|
996
|
+
// path) decline to destroy, and a later dispose() runs the drain again — by
|
|
997
|
+
// which time the queue has usually been delivered. A counter that is
|
|
998
|
+
// somehow stuck nonzero therefore costs each attempt at most another
|
|
999
|
+
// bounded wait and a rejection, never a stranded promise; the managed
|
|
1000
|
+
// beforeExit destroyer still reclaims the context.
|
|
1001
|
+
const __drainError = new Error(
|
|
1002
|
+
'the wasm environment still reports ' +
|
|
1003
|
+
__queued +
|
|
1004
|
+
' queued settlement(s) after ' +
|
|
1005
|
+
__limit +
|
|
1006
|
+
' event-loop turns; the context was not destroyed - retry dispose() to wait for the queue again',
|
|
1007
|
+
)
|
|
1008
|
+
__drainError.code = 'ERR_NAPI_WASI_CLEANUP_PENDING'
|
|
1009
|
+
throw __drainError
|
|
1010
|
+
})()
|
|
1011
|
+
}
|
|
1012
|
+
|
|
594
1013
|
function __createLifecycleReentryError(__operation) {
|
|
595
1014
|
const __error = new Error(
|
|
596
1015
|
__operation +
|
|
@@ -995,6 +1414,64 @@ async function __createInstance(
|
|
|
995
1414
|
let __destroyOwnedContext
|
|
996
1415
|
let __destroyManagedOwnedContext
|
|
997
1416
|
let __napiInstance
|
|
1417
|
+
let __wasmEnvCleanupRan = false
|
|
1418
|
+
let __wasmEnvCleanupPrepared = false
|
|
1419
|
+
let __wasmEnvCleanupDrained = false
|
|
1420
|
+
let __wasmEnvCleanupDrainPromise
|
|
1421
|
+
const __prepareEnvCleanup = () => {
|
|
1422
|
+
if (__wasmEnvCleanupPrepared) {
|
|
1423
|
+
return
|
|
1424
|
+
}
|
|
1425
|
+
const __prepareWasmEnvCleanup =
|
|
1426
|
+
__napiInstance?.exports.napi_prepare_wasm_env_cleanup
|
|
1427
|
+
if (typeof __prepareWasmEnvCleanup === 'function') {
|
|
1428
|
+
__prepareWasmEnvCleanup()
|
|
1429
|
+
__wasmEnvCleanupRan = true
|
|
1430
|
+
}
|
|
1431
|
+
__wasmEnvCleanupPrepared = true
|
|
1432
|
+
}
|
|
1433
|
+
// The barrier + settlement drain, hoisted out of the context destroyer so the
|
|
1434
|
+
// drain can yield without widening the destroyer's reentry window. Both
|
|
1435
|
+
// yielding paths run it — dispose() and the initialization-failure rollback.
|
|
1436
|
+
// The destroyer still runs the barrier itself (idempotently) for the one path
|
|
1437
|
+
// that cannot yield: managed beforeExit cleanup of an instance whose rollback
|
|
1438
|
+
// is being retried.
|
|
1439
|
+
//
|
|
1440
|
+
// "Drained" is recorded only once a wait has actually finished. Scheduling a
|
|
1441
|
+
// macrotask can fail — a host-provided or patched \`setImmediate\` that throws
|
|
1442
|
+
// is enough — and dispose() stays retryable after it rejects, so marking the
|
|
1443
|
+
// drain complete up front would make the retry skip it and destroy the context
|
|
1444
|
+
// with the barrier's settlements still queued.
|
|
1445
|
+
const __prepareForDisposal = () => {
|
|
1446
|
+
if (__wasmEnvCleanupDrained) {
|
|
1447
|
+
return
|
|
1448
|
+
}
|
|
1449
|
+
if (__wasmEnvCleanupDrainPromise) {
|
|
1450
|
+
return __wasmEnvCleanupDrainPromise
|
|
1451
|
+
}
|
|
1452
|
+
__prepareEnvCleanup()
|
|
1453
|
+
if (!__wasmEnvCleanupRan) {
|
|
1454
|
+
return
|
|
1455
|
+
}
|
|
1456
|
+
const __drained = __drainWasmEnvCleanup(__napiInstance)
|
|
1457
|
+
if (!__drained || typeof __drained.then !== 'function') {
|
|
1458
|
+
__wasmEnvCleanupDrained = true
|
|
1459
|
+
return
|
|
1460
|
+
}
|
|
1461
|
+
const __tracked = __drained.then(
|
|
1462
|
+
(__value) => {
|
|
1463
|
+
__wasmEnvCleanupDrained = true
|
|
1464
|
+
__wasmEnvCleanupDrainPromise = undefined
|
|
1465
|
+
return __value
|
|
1466
|
+
},
|
|
1467
|
+
(__error) => {
|
|
1468
|
+
__wasmEnvCleanupDrainPromise = undefined
|
|
1469
|
+
throw __error
|
|
1470
|
+
},
|
|
1471
|
+
)
|
|
1472
|
+
__wasmEnvCleanupDrainPromise = __tracked
|
|
1473
|
+
return __tracked
|
|
1474
|
+
}
|
|
998
1475
|
const __destroyBeforeExit = __beforeExitDestroy
|
|
999
1476
|
? async () => {
|
|
1000
1477
|
if (__lifecycleState === 'failed') {
|
|
@@ -1020,13 +1497,7 @@ async function __createInstance(
|
|
|
1020
1497
|
destroy,
|
|
1021
1498
|
destroyForModuleLifecycle,
|
|
1022
1499
|
registerCleanup: __registerCleanup,
|
|
1023
|
-
} = await __createManagedEmnapiContext(
|
|
1024
|
-
const __prepareWasmEnvCleanup =
|
|
1025
|
-
__napiInstance?.exports.napi_prepare_wasm_env_cleanup
|
|
1026
|
-
if (typeof __prepareWasmEnvCleanup === 'function') {
|
|
1027
|
-
__prepareWasmEnvCleanup()
|
|
1028
|
-
}
|
|
1029
|
-
})
|
|
1500
|
+
} = await __createManagedEmnapiContext(__prepareEnvCleanup)
|
|
1030
1501
|
__destroyEmnapiContext = destroy
|
|
1031
1502
|
__destroyOwnedContext = () => __destroyEmnapiContext()
|
|
1032
1503
|
__destroyManagedOwnedContext = destroyForModuleLifecycle
|
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@@ -1072,6 +1543,13 @@ ${emnapiInjectBuffer}\
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1072
1543
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if (__lifecycleState !== 'failed') {
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1073
1544
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__lifecycleState = 'disposal'
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1074
1545
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}
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1546
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+
// Settle what the barrier cancelled before the environment stops
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1547
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+
// accepting JavaScript calls. Undefined unless something is queued, so
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1548
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+
// an idle disposal is not delayed by a single turn.
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1549
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+
const __drained = __prepareForDisposal()
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1550
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+
if (__drained) {
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1551
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+
await __drained
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1552
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+
}
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1075
1553
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return __beforeExitDestroy
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1076
1554
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? __destroyManagedOwnedContext()
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1077
1555
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: __destroyOwnedContext()
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@@ -1079,6 +1557,23 @@ ${emnapiInjectBuffer}\
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1079
1557
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}
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1080
1558
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} catch (error) {
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1081
1559
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__lifecycleState = 'failed'
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1560
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+
// Instantiation can fail *after* registration has run, and registration runs
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1561
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+
// with a live environment: a module-init hook can start async work and then
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1562
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+
// return an error, and the promise it created may already have escaped into
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1563
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+
// JavaScript. Settle what the barrier cancels before the context is
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1564
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+
// destroyed, exactly like dispose() does; destroying without yielding
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1565
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+
// discards the queue with a null env. Undefined unless something is queued,
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1566
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+
// so a failure before beforeInit costs no extra turn.
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1567
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+
let __settlementsUnreached = false
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1568
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+
try {
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1569
|
+
const __drained = __prepareForDisposal()
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1570
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+
if (__drained) {
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1571
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+
await __drained
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1572
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+
}
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1573
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+
} catch (drainError) {
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1574
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+
__attachCleanupError(error, drainError)
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1575
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+
__settlementsUnreached = true
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1576
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+
}
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1082
1577
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let __registrationError
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1083
1578
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let __registrationFailed = false
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1084
1579
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if (!__beforeExitDestroy) {
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@@ -1092,6 +1587,25 @@ ${emnapiInjectBuffer}\
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1092
1587
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__registrationFailed = true
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1093
1588
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}
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1094
1589
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}
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1590
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+
if (__settlementsUnreached) {
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1591
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+
// The barrier or the drain did not finish, so the settlements it queued
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1592
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+
// are still in the threadsafe-function queue. Destroying now runs the
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1593
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+
// cleanup hook that drains that queue with a null env and discards it,
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1594
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+
// stranding a promise that already escaped into JavaScript — with nothing
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1595
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+
// left that could ever settle it. dispose() refuses to destroy for exactly
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1596
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+
// this reason (a rejected drain there never reaches the destroy), so this
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1597
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+
// path refuses too.
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1598
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+
//
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1599
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+
// Nothing leaks. The registration just above — and, for the singleton, the
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1600
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+
// one made before instantiation — leaves this context in
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1601
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+
// \`__managedEmnapiContextDestroyers\`, so beforeExit destroys it and
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1602
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+
// dispose() can retry it. Only the destruction is deferred, and the turns
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1603
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+
// that pass in the meantime are exactly what the queue needed.
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1604
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+
try {
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1605
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+
__registerManagedBeforeExitListener()
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1606
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+
} catch {}
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1607
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+
throw error
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1608
|
+
}
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1095
1609
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try {
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1096
1610
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await __destroyManagedOwnedContext()
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1097
1611
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} catch (disposeError) {
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@@ -1646,10 +2160,18 @@ function __removeWasiExitListener() {
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1646
2160
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1647
2161
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function __disposeWasiBindingAtExit() {
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1648
2162
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__wasiExitListenerRegistered = false
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2163
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+
// An 'exit' handler cannot yield, so it cannot wait for queued promise
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2164
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+
// settlements the way __startWasiDisposal does — the process is leaving and
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2165
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+
// those promises have no observer left anyway. Run the synchronous teardown
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2166
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+
// directly. Every step is idempotent, which also makes this the synchronous
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2167
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+
// finish for a disposal that is still waiting for its drain.
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1649
2168
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try {
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1650
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-
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1651
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-
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1652
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-
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2169
|
+
__destroyEmnapiContext()
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2170
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+
} catch {}
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2171
|
+
try {
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2172
|
+
const workerResult = __terminateWasiWorkers()
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2173
|
+
if (__isThenable(workerResult)) {
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2174
|
+
void Promise.resolve(workerResult).catch(() => {})
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1653
2175
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}
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1654
2176
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} catch {}
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1655
2177
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}
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@@ -1665,6 +2187,13 @@ function __registerWasiExitListener() {
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1665
2187
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}
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1666
2188
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1667
2189
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__completeWasiDisposal = __removeWasiExitListener
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|
2190
|
+
// A rollback that could not reach the queued settlements keeps the context so
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2191
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+
// the registry replay above can retry it. Nothing forces that replay to happen,
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2192
|
+
// so hand the context to the same synchronous teardown a successful load uses:
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2193
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+
// a process that exits without ever retrying still runs the cleanup hooks. The
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2194
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+
// handler cannot yield, so it does not settle anything — but by then the process
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2195
|
+
// is leaving and those promises have no observer left anyway.
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2196
|
+
__retainWasiRollbackForRetry = __registerWasiExitListener
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1668
2197
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1669
2198
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function __captureEmnapiAutoDestroyListener() {
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1670
2199
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if (
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