@nanmicoder/dsh-agent-teams 0.1.5 → 0.1.7

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/lib/client.js.map CHANGED
@@ -1 +1 @@
1
- {"version":3,"file":"client.js","names":["css","css","IconBranchOutline16","IconChevronRightOutline14","StateDot","_Fragment","IconCloseOutline16"],"sources":["client/activity-model.js","client/artwork.js","client/AgentTeamsCard.js","client/ActivityPanel.js","client/agent-teams-card-definition.js","client/index.js"],"sourcesContent":["/** Pure relationship projections used by the AgentTeams activity panel. */\n/**\n * Whether an expanded activity panel still belongs to the current session.\n *\n * The panel is mounted through a body portal, so React does not remount it\n * when the conversation route changes. Ownership keeps an expanded panel\n * from leaking onto the new-session screen (or another conversation) while\n * its local open state is being reset.\n */\nexport function activityPanelExpandedForSession(open, owner, current) {\n return open && owner !== undefined && owner === current;\n}\n/**\n * Resolve the task whose dependency chain should be highlighted.\n *\n * A pinned task is an explicit user choice. Keyboard focus takes precedence\n * over delayed pointer intent so an older hover timer cannot steal the active\n * chain from someone navigating the task map with the keyboard.\n */\nexport function dependencyFocusTaskId(pinnedTaskId, keyboardTaskId, hoverTaskId) {\n return pinnedTaskId ?? keyboardTaskId ?? hoverTaskId;\n}\n/** Group tasks by their precomputed dependency depth. */\nexport function taskStages(tasks) {\n const byDepth = new Map();\n for (const task of tasks) {\n const depth = Number.isFinite(task.depth) ? Math.max(0, Math.floor(task.depth)) : 0;\n const stage = byDepth.get(depth) ?? [];\n stage.push(task);\n byDepth.set(depth, stage);\n }\n return [...byDepth.entries()]\n .sort(([left], [right]) => left - right)\n .map(([depth, stageTasks]) => ({\n depth,\n tasks: stageTasks.slice().sort((left, right) => left.id.localeCompare(right.id, 'en', { numeric: true })),\n }));\n}\n/**\n * Return the complete upstream/downstream chain around one task.\n *\n * Traversal uses both dependency directions and remains cycle-safe, so the UI\n * can highlight every handoff related to the focused task even if malformed\n * durable data contains a cycle.\n */\nexport function relatedTaskIds(taskId, tasks) {\n const byId = new Map(tasks.map((task) => [task.id, task]));\n if (!byId.has(taskId))\n return new Set();\n const dependents = new Map();\n for (const task of tasks) {\n for (const dependency of task.dependencies) {\n const targets = dependents.get(dependency) ?? [];\n targets.push(task.id);\n dependents.set(dependency, targets);\n }\n }\n const related = new Set();\n const upstreamSeen = new Set();\n const downstreamSeen = new Set();\n const visitUpstream = (id) => {\n if (upstreamSeen.has(id))\n return;\n upstreamSeen.add(id);\n related.add(id);\n for (const dependency of byId.get(id)?.dependencies ?? [])\n visitUpstream(dependency);\n };\n const visitDownstream = (id) => {\n if (downstreamSeen.has(id))\n return;\n downstreamSeen.add(id);\n related.add(id);\n for (const dependent of dependents.get(id) ?? [])\n visitDownstream(dependent);\n };\n visitUpstream(taskId);\n visitDownstream(taskId);\n return related;\n}\n","/**\n * Shared whale artwork lookup for the activity panel and the conversation\n * card: role keywords map to the packaged role images; the captain always\n * uses the lead whale.\n * @module dsh-agent-teams/client/artwork\n */\n/** Artwork route prefix served by the plugin host half. */\nexport const ART_BASE = '/plugins/dsh-agent-teams/assets/';\n/** Whale role artwork per role keyword. */\nconst ROLE_ART = [\n [/resear|analys|investig|explor|data|study|研究|分析|数据|调查|探索|调研/, 'researcher.png'],\n [/engineer|dev\\b|server|backend|\\bapi\\b|runtime|watcher|contract|工程|后端|服务|接口|开发|代码|编程/, 'engineer.png'],\n [/\\bqa\\b|test|verif|quality|测试|质量/, 'qa-engineer.png'],\n [/design|\\bui\\b|\\bux\\b|front|theme|accessib|设计|前端|主题/, 'designer.png'],\n [/secur|audit|risk|threat|review|安全|审计|审查|风险/, 'security-reviewer.png'],\n [/docs|writer|product|spec|coordin|撰写|文案|写作|文档|协调/, 'docs-coordinator.png'],\n [/release|\\bbuild\\b|deploy|\\bops\\b|\\bci\\b|ship|发布|构建|部署/, 'engineer.png'],\n];\n/** Captain artwork (always the lead whale). */\nexport const LEAD_ART = `${ART_BASE}team-lead.png`;\n/** Status action artwork per member activity. */\nexport const ACTION_ART = {\n working: `${ART_BASE}action-working.png`,\n idle: `${ART_BASE}action-sleeping.png`,\n unknown: `${ART_BASE}action-thinking.png`,\n};\n/**\n * Member artwork URL, or null when no role matches (initial-letter fallback).\n * @param name - the member's display name.\n * @param role - the member's role text.\n * @returns the artwork URL, or null when unmatched.\n */\nexport function memberArtUrl(name, role) {\n const identity = `${name} ${role}`.toLowerCase();\n for (const [pattern, art] of ROLE_ART) {\n if (pattern.test(identity))\n return `${ART_BASE}${art}`;\n }\n return null;\n}\n","import { jsx as _jsx, jsxs as _jsxs } from \"react/jsx-runtime\";\n/**\n * AgentTeams conversation card: the lightweight in-conversation summary for\n * one team — the captain's whale avatar and name, the member roster as\n * clickable whale avatars (opening the member's subagent transcript), and\n * an \"activity panel\" button that re-activates the top-right floater.\n *\n * The floater and this card share the `agent-teams:open-panel` window event\n * so the card can summon the panel even after it was closed (or when an old\n * session is re-opened for review).\n * @module dsh-agent-teams/client/card\n */\nimport { useEffect, useMemo, useState } from 'react';\nimport { LEAD_ART, memberArtUrl } from \"./artwork.js\";\nimport css from './AgentTeamsCard.module.css';\n/** Window event name the floater listens for to open itself. */\nexport const OPEN_PANEL_EVENT = 'agent-teams:open-panel';\n/** Re-activate the top-right activity panel, carrying this team's summary\n * so the panel can show it even when the team no longer exists on disk\n * (historical session review). */\nfunction openActivityPanel(data) {\n window.dispatchEvent(new CustomEvent(OPEN_PANEL_EVENT, {\n detail: {\n teamId: data.teamId,\n captainSessionId: data.captainSessionId,\n teamName: data.teamName,\n members: data.members,\n },\n }));\n}\n/** Render one durable team as a compact conversation card. */\nexport function AgentTeamsCard({ node, openSession, currentSessionId }) {\n const data = node.data;\n const owner = data.captainSessionId || currentSessionId() || '';\n const [snapshot, setSnapshot] = useState();\n useEffect(() => {\n let cancelled = false;\n const tick = async () => {\n for (const url of ['/plugins/dsh-agent-teams/state', '/plugins/dsh-agent-teams/state?archived=1']) {\n try {\n const response = await fetch(url, { cache: 'no-store' });\n if (!response.ok)\n continue;\n const body = (await response.json());\n const found = Array.isArray(body.teams)\n ? body.teams.find((team) => team.teamId === data.teamId && (owner === '' || team.captainSessionId === owner))\n : undefined;\n if (found !== undefined) {\n if (!cancelled)\n setSnapshot(found);\n return;\n }\n }\n catch {\n // Host restarting; retry on the next poll.\n }\n }\n };\n void tick();\n const timer = setInterval(() => { void tick(); }, 1500);\n return () => {\n cancelled = true;\n clearInterval(timer);\n };\n }, [data.teamId, owner]);\n const resolved = useMemo(() => ({\n ...data,\n captainSessionId: snapshot?.captainSessionId ?? owner,\n teamName: snapshot?.name ?? data.teamName,\n members: snapshot?.members.map((member) => ({ id: member.id, name: member.name, role: member.role })) ?? data.members,\n }), [data, owner, snapshot]);\n return (_jsxs(\"section\", { className: css.root, \"data-agent-teams-card\": true, \"data-team-id\": resolved.teamId, children: [_jsxs(\"header\", { className: css.head, children: [_jsx(\"img\", { className: css.leadAvatar, src: LEAD_ART, alt: \"\", \"aria-hidden\": true }), _jsx(\"span\", { className: css.teamName, title: resolved.teamName, children: resolved.teamName }), _jsxs(\"span\", { className: css.memberCount, children: [resolved.members.length, \" \\u540D\\u6210\\u5458\"] }), _jsx(\"button\", { type: \"button\", className: css.panelButton, onClick: () => { openActivityPanel(resolved); }, \"aria-label\": \"\\u6253\\u5F00\\u6D3B\\u52A8\\u9762\\u677F\", title: \"\\u6253\\u5F00\\u6D3B\\u52A8\\u9762\\u677F\", children: \"\\u6D3B\\u52A8\\u9762\\u677F\" })] }), resolved.members.length > 0 && (_jsx(\"div\", { className: css.members, children: resolved.members.map((member) => (_jsxs(\"button\", { type: \"button\", className: css.member, onClick: () => { if (member.id !== '')\n openSession(member.id); }, title: member.role === '' ? member.name : `${member.name} · ${member.role}`, children: [memberArtUrl(member.name, member.role) !== null ? (_jsx(\"img\", { className: css.memberArt, src: memberArtUrl(member.name, member.role) ?? '', alt: \"\", \"aria-hidden\": true })) : (_jsx(\"span\", { className: css.memberInitial, children: member.name.trim().slice(0, 1).toUpperCase() || '?' })), _jsx(\"span\", { className: css.memberName, children: member.name })] }, member.id))) }))] }));\n}\n","import { jsx as _jsx, jsxs as _jsxs, Fragment as _Fragment } from \"react/jsx-runtime\";\n/**\n * AgentTeams activity panel: the top-right floater monitoring every team.\n *\n * Modeled on the Claude Code desktop SessionActivityPanel: a fixed glass\n * panel at the top-right corner. On wide viewports it cooperatively makes the\n * conversation column yield space; narrow viewports keep overlay mode. It\n * polls the host `/plugins/dsh-agent-teams/state` route for\n * server-side snapshots (durable files + live subagent activity), with a\n * collapsed badge that auto-expands once when activity appears. Archived\n * teams stay available for the owning conversation after live work ends.\n *\n * The floater mounts through a body portal (no top-right slot exists in the\n * web shell); it is not a conversation node — the in-conversation panel was\n * removed in favor of this always-available monitor.\n * @module dsh-agent-teams/client/activity\n */\nimport { useEffect, useLayoutEffect, useMemo, useRef, useState, useSyncExternalStore } from 'react';\nimport { IconBranchOutline16, IconChevronRightOutline14, IconCloseOutline16, StateDot, } from '@deepseek-ai/dsh-client-ui-primitives';\nimport { activityPanelExpandedForSession, dependencyFocusTaskId, relatedTaskIds, taskStages, } from \"./activity-model.js\";\nimport { ACTION_ART, LEAD_ART, memberArtUrl } from \"./artwork.js\";\nimport { OPEN_PANEL_EVENT } from \"./AgentTeamsCard.js\";\nimport css from './ActivityPanel.module.css';\n/** Poll cadence for the host snapshot route. */\nconst POLL_MS = 1000;\n/** Grace before the panel collapses once no team remains. */\nconst AUTOCLOSE_GRACE_MS = 2000;\n/**\n * Page-settle window after mount: activity restored on page load only shows\n * the collapsed badge, so the panel never yanks the conversation column\n * right after load. New activity after this window auto-expands as usual.\n */\nconst AUTO_OPEN_SETTLE_MS = 4000;\n/** Host route serving team snapshots. */\nconst STATE_URL = '/plugins/dsh-agent-teams/state';\n/** Root marker shared with the panel CSS while the portal is expanded. */\nconst PANEL_OPEN_ATTRIBUTE = 'data-agent-teams-panel-open';\n/** Initial-letter fallback for unmatched roles. */\nfunction memberInitial(name) {\n return name.trim().slice(0, 1).toUpperCase() || '?';\n}\nfunction stableHash(value) {\n let hash = 0;\n for (let index = 0; index < value.length; index += 1) {\n hash = ((hash << 5) - hash + value.charCodeAt(index)) | 0;\n }\n return Math.abs(hash);\n}\nconst ACCENTS = [\n 'var(--dsw-alias-state-business-primary)',\n 'var(--dsw-alias-state-success)',\n 'var(--dsw-alias-state-danger)',\n 'var(--dsw-alias-state-warning)',\n 'var(--dsw-alias-label-tertiary)',\n];\nfunction accentOf(id) {\n return ACCENTS[stableHash(id) % ACCENTS.length] ?? ACCENTS[0];\n}\n/** Badge text follows the raw task status (finer than the 4 visual states):\n * claimed/pending/failed/cancelled keep their own labels and colors. */\nconst TASK_STATUS_LABEL = {\n pending: '待领取',\n claimed: '已认领',\n in_progress: '进行中',\n completed: '已完成',\n failed: '失败',\n cancelled: '已取消',\n};\nfunction taskStatusLabel(status) {\n return TASK_STATUS_LABEL[status] ?? status;\n}\n/** Badge/bar coloring key: visual state, widened for terminal statuses. */\nfunction taskTone(state, status) {\n if (status === 'failed')\n return 'failed';\n if (status === 'cancelled')\n return 'cancelled';\n return state;\n}\n/** Collapsed badge: an always-visible corner pill while any team exists. */\nfunction CollapsedBadge({ count, busy, onClick }) {\n return (_jsxs(\"button\", { type: \"button\", className: css.badge, \"data-busy\": busy, onClick: onClick, \"aria-label\": `AgentTeams 活动,${count} 个团队`, children: [_jsx(\"span\", { className: css.badgeDot, \"data-busy\": busy, \"aria-hidden\": true }), _jsx(\"span\", { className: css.badgeCount, children: count })] }));\n}\nfunction memberDotState(member, tasks) {\n const owned = tasks.filter((task) => task.assignee === member.name);\n if (member.activity === 'working')\n return 'ongoing';\n if (owned.some((task) => task.status === 'failed'))\n return 'error';\n if (owned.length > 0 && owned.every((task) => task.status === 'completed'))\n return 'done';\n return 'warning';\n}\nfunction memberStateLabel(member, tasks) {\n const owned = tasks.filter((task) => task.assignee === member.name);\n if (member.activity === 'working')\n return '工作中';\n if (owned.some((task) => task.status === 'failed'))\n return '有失败';\n if (owned.some((task) => task.state === 'blocked'))\n return '等待';\n if (owned.length > 0 && owned.every((task) => task.status === 'completed'))\n return '已交付';\n if (owned.length > 0)\n return '待执行';\n return '待派工';\n}\nfunction memberStatusText(member, tasks) {\n const owned = tasks.filter((task) => task.assignee === member.name);\n const current = owned.find((task) => task.id === member.currentTask);\n const blocked = owned.find((task) => task.state === 'blocked');\n if (member.activity === 'working' && current !== undefined)\n return `正在执行 ${current.id}`;\n if (member.activity === 'working')\n return '正在处理已派任务';\n if (blocked !== undefined) {\n const dependency = tasks.find((task) => blocked.dependencies.includes(task.id) && task.state !== 'completed');\n if (dependency !== undefined)\n return `等待 ${dependency.id} · ${dependency.assignee || '待认领'}`;\n return '等待前置任务';\n }\n if (member.total === 0)\n return '等待队长派工';\n if (member.done === member.total)\n return '任务已交付';\n return member.activity === 'idle' ? '待继续执行' : '状态未知';\n}\nfunction dependencyLabel(task, tasks) {\n return task.dependencies.map((id) => {\n const dependency = tasks.find((candidate) => candidate.id === id);\n return dependency?.assignee ? `${id}·${dependency.assignee}` : id;\n }).join('、');\n}\nfunction TaskNode({ task, tasks, focused, dimmed, pinned, onPin, onHover, onFocusChange }) {\n const tone = taskTone(task.state, task.status);\n return (_jsxs(\"button\", { type: \"button\", className: css.taskNode, \"data-task-id\": task.id, \"data-state\": tone, \"data-focused\": focused, \"data-dimmed\": dimmed, \"aria-pressed\": pinned, title: `${task.id} · ${task.subject}(悬停高亮依赖链 · 点击固定)`, onClick: () => { onPin(task.id); }, onMouseEnter: () => { onHover(task.id); }, onMouseLeave: () => { onHover(null); }, onFocus: () => { onFocusChange(task.id); }, onBlur: () => { onFocusChange(null); }, children: [_jsxs(\"span\", { className: css.taskNodeHead, children: [_jsx(\"span\", { className: css.taskId, children: task.id }), _jsx(\"span\", { className: css.taskBadge, \"data-state\": tone, children: taskStatusLabel(task.status) })] }), _jsx(\"span\", { className: css.taskSubject, children: task.subject }), _jsxs(\"span\", { className: css.taskRoute, children: [_jsx(\"span\", { className: css.taskOwner, children: task.assignee || '待认领' }), task.dependencies.length === 0\n ? _jsx(\"span\", { className: css.taskStart, children: \"\\u8D77\\u70B9\" })\n : _jsxs(\"span\", { className: css.taskDeps, children: [\"\\u4F9D\\u8D56 \", dependencyLabel(task, tasks)] })] })] }));\n}\nfunction DependencyMap({ tasks }) {\n const [hoverTaskId, setHoverTaskId] = useState(null);\n const [keyboardTaskId, setKeyboardTaskId] = useState(null);\n const [pinnedTaskId, setPinnedTaskId] = useState(null);\n const hoverTimer = useRef(null);\n const focusedTaskId = dependencyFocusTaskId(pinnedTaskId, keyboardTaskId, hoverTaskId);\n const stages = useMemo(() => taskStages(tasks), [tasks]);\n const related = useMemo(() => focusedTaskId === null ? null : relatedTaskIds(focusedTaskId, tasks), [focusedTaskId, tasks]);\n const scheduleHover = (id) => {\n if (hoverTimer.current !== null) {\n clearTimeout(hoverTimer.current);\n hoverTimer.current = null;\n }\n if (id === null) {\n setHoverTaskId(null);\n return;\n }\n hoverTimer.current = setTimeout(() => {\n hoverTimer.current = null;\n setHoverTaskId(id);\n }, 180);\n };\n useEffect(() => () => {\n if (hoverTimer.current !== null)\n clearTimeout(hoverTimer.current);\n }, []);\n useEffect(() => {\n const onKeyDown = (event) => {\n if (event.key === 'Escape')\n setPinnedTaskId(null);\n };\n window.addEventListener('keydown', onKeyDown);\n return () => { window.removeEventListener('keydown', onKeyDown); };\n }, []);\n if (tasks.length === 0)\n return null;\n return (_jsxs(\"section\", { className: css.dependencySection, \"aria-label\": \"\\u4EFB\\u52A1\\u4F9D\\u8D56\\u94FE\", \"data-dependency-map\": true, children: [_jsxs(\"header\", { className: css.sectionHead, children: [_jsxs(\"span\", { className: css.sectionTitle, children: [_jsx(IconBranchOutline16, {}), \" \\u4EFB\\u52A1\\u4F9D\\u8D56\"] }), _jsx(\"span\", { className: css.sectionHint, children: pinnedTaskId === null ? '悬停高亮依赖链 · 点击固定' : `${pinnedTaskId} 已固定 · Esc 取消` })] }), _jsx(\"div\", { className: css.stageFlow, children: stages.map((stage, index) => (_jsxs(\"div\", { className: css.stageGroup, \"data-depth\": stage.depth, children: [index > 0 && (_jsxs(\"span\", { className: css.stageConnector, \"aria-hidden\": true, children: [_jsx(\"span\", { className: css.stageLine }), _jsx(IconChevronRightOutline14, {})] })), _jsxs(\"div\", { className: css.stageColumn, children: [_jsxs(\"span\", { className: css.stageLabel, children: [stage.depth === 0 ? '起点' : `依赖层 ${stage.depth}`, _jsx(\"span\", { children: stage.tasks.length })] }), _jsx(\"div\", { className: css.stageTasks, children: stage.tasks.map((task) => (_jsx(TaskNode, { task: task, tasks: tasks, focused: related?.has(task.id) ?? false, dimmed: related !== null && !related.has(task.id), pinned: pinnedTaskId === task.id, onPin: (id) => { setPinnedTaskId((current) => current === id ? null : id); }, onHover: scheduleHover, onFocusChange: setKeyboardTaskId }, task.id))) })] })] }, stage.depth))) })] }));\n}\nfunction TeamSection({ team, onNavigate, historic = false }) {\n const busyCount = team.members.filter((member) => member.activity === 'working').length;\n const assignedCount = team.tasks.filter((task) => task.assignee !== '').length;\n const completedCount = team.tasks.filter((task) => task.status === 'completed').length;\n const allCompleted = team.tasks.length > 0 && completedCount === team.tasks.length;\n const unclaimed = team.tasks.filter((task) => {\n if (task.status === 'completed' || task.status === 'failed' || task.status === 'cancelled')\n return false;\n if (task.assignee === '')\n return true;\n return !team.members.some((member) => member.name === task.assignee);\n });\n return (_jsxs(\"section\", { className: css.team, \"data-team-id\": team.teamId, children: [_jsxs(\"header\", { className: css.teamHead, children: [_jsx(\"span\", { className: css.teamName, title: team.name, children: team.name }), historic && _jsx(\"span\", { className: css.historicPill, children: \"\\u5DF2\\u7ED3\\u675F\" }), _jsxs(\"span\", { className: css.teamStats, children: [_jsxs(\"span\", { \"data-stat\": \"members\", children: [team.members.length, \" \\u6210\\u5458\"] }), _jsxs(\"span\", { \"data-stat\": \"tasks\", children: [completedCount, \"/\", team.tasks.length, \" \\u5B8C\\u6210\"] }), _jsxs(\"span\", { \"data-stat\": \"messages\", children: [team.messageCount, \" \\u6D88\\u606F\"] })] })] }), _jsxs(\"section\", { className: css.delegationSection, \"aria-label\": \"\\u961F\\u957F\\u6D3E\\u5DE5\\u5173\\u7CFB\", \"data-delegation-map\": true, children: [_jsxs(\"div\", { className: css.captainNode, children: [_jsx(\"span\", { className: css.captainAvatar, children: _jsx(\"img\", { className: css.leadAvatar, src: LEAD_ART, alt: \"\", \"aria-hidden\": true }) }), _jsxs(\"span\", { className: css.captainInfo, children: [_jsxs(\"span\", { className: css.captainLine, children: [_jsx(\"span\", { className: css.captainName, children: \"\\u961F\\u957F\" }), _jsx(\"span\", { className: css.captainRole, children: \"\\u62C6\\u89E3 \\u00B7 \\u6D3E\\u53D1 \\u00B7 \\u6C47\\u603B\" })] }), _jsxs(\"span\", { className: css.captainSummary, children: [\"\\u5DF2\\u6D3E\\u53D1 \", assignedCount, \" \\u9879\\u4EFB\\u52A1\\u7ED9 \", team.members.length, \" \\u540D\\u6210\\u5458\"] })] }), _jsxs(\"span\", { className: css.captainState, \"data-busy\": busyCount > 0, children: [_jsx(StateDot, { state: busyCount > 0 ? 'ongoing' : allCompleted ? 'done' : 'warning' }), busyCount > 0 ? `${busyCount} 人执行中` : allCompleted ? '已收齐' : '等待回报'] })] }), _jsxs(\"div\", { className: css.delegationTree, children: [team.members.length === 0 && _jsx(\"span\", { className: css.emptyHint, children: \"\\u6682\\u65E0\\u6210\\u5458\\uFF0C\\u7B49\\u5F85\\u961F\\u957F\\u7EC4\\u5EFA\\u56E2\\u961F\" }), team.members.map((member) => {\n const owned = team.tasks.filter((task) => task.assignee === member.name);\n return (_jsxs(\"div\", { className: css.memberBlock, \"data-activity\": member.activity, children: [_jsx(\"span\", { className: css.memberBranch, \"aria-hidden\": true, children: _jsx(\"span\", {}) }), _jsxs(\"button\", { type: \"button\", className: css.memberRow, \"data-activity\": member.activity, onClick: () => { if (member.id !== '')\n onNavigate(member.id); }, children: [_jsxs(\"span\", { className: css.memberAvatar, \"data-unread\": member.unread > 0, children: [memberArtUrl(member.name, member.role) !== null ? (_jsx(\"img\", { className: css.memberArt, src: memberArtUrl(member.name, member.role) ?? '', alt: \"\", \"aria-hidden\": true })) : (_jsx(\"span\", { className: css.memberInitial, style: { background: accentOf(member.id) }, children: memberInitial(member.name) })), _jsx(\"img\", { className: css.stateArt, \"data-activity\": member.activity, src: ACTION_ART[member.activity], alt: \"\", \"aria-hidden\": true })] }), _jsxs(\"span\", { className: css.memberInfo, children: [_jsxs(\"span\", { className: css.memberLine, children: [_jsx(\"span\", { className: css.memberName, children: member.name }), member.role !== '' && _jsx(\"span\", { className: css.memberRole, children: member.role }), _jsxs(\"span\", { className: css.memberState, \"data-activity\": member.activity, children: [_jsx(StateDot, { state: memberDotState(member, team.tasks) }), memberStateLabel(member, team.tasks)] })] }), _jsx(\"span\", { className: css.memberStatusLine, children: memberStatusText(member, team.tasks) })] }), _jsxs(\"span\", { className: css.memberCount, children: [member.done, \"/\", member.total] })] }), _jsxs(\"div\", { className: css.assignmentLine, children: [_jsx(\"span\", { className: css.assignmentLabel, children: \"\\u961F\\u957F\\u6D3E\\u53D1\" }), _jsx(\"span\", { className: css.assignmentTasks, children: owned.length === 0\n ? _jsx(\"span\", { className: css.taskEmpty, children: \"\\u6682\\u65E0\\u4EFB\\u52A1\" })\n : owned.map((task) => (_jsx(\"span\", { className: css.assignmentChip, \"data-state\": taskTone(task.state, task.status), title: task.subject, children: task.id }, task.id))) }), member.unread > 0 && _jsxs(\"span\", { className: css.unreadPill, children: [member.unread, \" \\u6761\\u6D88\\u606F\"] })] })] }, member.id));\n })] })] }), _jsx(DependencyMap, { tasks: team.tasks }), unclaimed.length > 0 && (_jsxs(\"section\", { className: css.unclaimed, \"aria-label\": \"\\u5F85\\u8BA4\\u9886\\u4EFB\\u52A1\", children: [_jsx(\"span\", { className: css.unclaimedTitle, children: \"\\u5F85\\u961F\\u957F\\u8BA4\\u9886\\u6216\\u6539\\u6D3E\" }), _jsx(\"span\", { className: css.assignmentTasks, children: unclaimed.map((task) => (_jsxs(\"span\", { className: css.assignmentChip, \"data-state\": taskTone(task.state, task.status), title: task.subject, children: [task.id, \" \\u00B7 \", task.assignee || '未分配'] }, task.id))) })] })), team.captainInbox.length > 0 && (_jsxs(\"section\", { className: css.inbox, \"aria-label\": \"\\u6210\\u5458\\u56DE\\u62A5\\u961F\\u957F\", children: [_jsxs(\"header\", { className: css.sectionHead, children: [_jsx(\"span\", { className: css.sectionTitle, children: \"\\u6210\\u5458\\u56DE\\u62A5\" }), _jsx(\"span\", { className: css.sectionHint, children: \"\\u6D41\\u5411\\u961F\\u957F\" })] }), team.captainInbox.slice(-2).map((message, index) => (_jsxs(\"div\", { className: css.inboxRow, children: [_jsxs(\"span\", { className: css.inboxRoute, children: [message.from, _jsx(IconChevronRightOutline14, {}), \"\\u961F\\u957F\"] }), _jsx(\"span\", { className: css.inboxContent, title: message.content, children: message.content })] }, index)))] }))] }));\n}\n/** The top-right activity floater. Teams follow the current session: live\n * snapshots and historic card summaries are only shown while their captain\n * session is the one currently open. */\nexport function ActivityPanel({ sessionsList, openSession }) {\n // Navigating to a member's subagent transcript is an explicit departure:\n // hide the floater immediately instead of waiting out the autocollapse\n // grace, so the panel never lingers over the member session.\n const navigateToSession = (id) => {\n setOpen(false);\n setWasActive(false);\n openSession(id);\n };\n const [teams, setTeams] = useState([]);\n const [archivedTeams, setArchivedTeams] = useState([]);\n const [open, setOpen] = useState(false);\n const [openOwner, setOpenOwner] = useState();\n const [autoOpened, setAutoOpened] = useState(false);\n const [wasActive, setWasActive] = useState(false);\n const [historic, setHistoric] = useState(new Map());\n const current = useSyncExternalStore(sessionsList.subscribe, sessionsList.getSnapshot).current;\n const currentRef = useRef(current);\n useEffect(() => { currentRef.current = current; }, [current]);\n const mountedAtRef = useRef(performance.now());\n const expanded = activityPanelExpandedForSession(open, openOwner, current);\n // This portal survives conversation route changes. Gate expansion by its\n // owning session during render, then clear stale state before paint. This\n // removes the old panel immediately instead of waiting for the no-team\n // autoclose grace period on the destination page.\n useLayoutEffect(() => {\n if (openOwner === undefined || openOwner === current)\n return;\n setOpen(false);\n setOpenOwner(undefined);\n setWasActive(false);\n setAutoOpened(false);\n }, [current, openOwner]);\n // The activity panel is a body portal, so announce its open state on body.\n // CSS can then make the conversation column yield space without knowing the\n // host shell's hashed module class names. Narrow viewports keep overlay mode.\n useLayoutEffect(() => {\n const root = document.documentElement;\n if (expanded)\n root.setAttribute(PANEL_OPEN_ATTRIBUTE, '');\n else\n root.removeAttribute(PANEL_OPEN_ATTRIBUTE);\n return () => { root.removeAttribute(PANEL_OPEN_ATTRIBUTE); };\n }, [expanded]);\n useEffect(() => {\n let cancelled = false;\n let inFlight = false;\n const tick = async () => {\n if (inFlight || cancelled)\n return;\n inFlight = true;\n try {\n const [liveResponse, archivedResponse] = await Promise.all([\n fetch(STATE_URL, { cache: 'no-store' }),\n fetch(`${STATE_URL}?archived=1`, { cache: 'no-store' }),\n ]);\n if (liveResponse.ok) {\n const body = (await liveResponse.json());\n if (!cancelled && Array.isArray(body.teams))\n setTeams(body.teams);\n }\n if (archivedResponse.ok) {\n const body = (await archivedResponse.json());\n if (!cancelled && Array.isArray(body.teams))\n setArchivedTeams(body.teams);\n }\n }\n catch {\n // Host restarting; keep the last snapshot.\n }\n finally {\n inFlight = false;\n }\n };\n void tick();\n const timer = setInterval(() => { void tick(); }, POLL_MS);\n return () => {\n cancelled = true;\n clearInterval(timer);\n };\n }, []);\n useEffect(() => {\n const onOpenPanel = (event) => {\n const activeSession = currentRef.current;\n if (activeSession === undefined)\n return;\n setOpenOwner(activeSession);\n setOpen(true);\n const detail = event.detail;\n if (detail?.teamId !== undefined) {\n // A card from a log that predates captainSessionId belongs to the\n // session that activated it (the current one at injection time).\n const owner = detail.captainSessionId !== '' ? detail.captainSessionId : currentRef.current ?? '';\n const teamKey = `${owner}:${detail.teamId}`;\n setHistoric((previous) => {\n const next = new Map(previous);\n next.set(teamKey, { data: detail, owner });\n return next;\n });\n }\n };\n window.addEventListener(OPEN_PANEL_EVENT, onOpenPanel);\n return () => {\n window.removeEventListener(OPEN_PANEL_EVENT, onOpenPanel);\n };\n }, []);\n // Teams follow the current session: live snapshots and historic card\n // summaries are visible only while their captain session is current.\n const visibleTeams = useMemo(\n // No current session (initial load): show nothing until one is picked,\n // so cross-session teams never leak into the floater.\n () => (current === undefined ? [] : teams.filter((team) => team.captainSessionId === current)), [teams, current]);\n const visibleHistoric = useMemo(() => (current === undefined ? [] : [...historic.values()].filter(({ data, owner }) => owner === current && !teams.some((live) => live.captainSessionId === current && live.teamId === data.teamId) && !archivedTeams.some((archived) => archived.captainSessionId === current && archived.teamId === data.teamId))), [historic, current, teams, archivedTeams]);\n const visibleArchived = useMemo(() => (current === undefined ? [] : archivedTeams.filter((team) => team.captainSessionId === current && !teams.some((live) => live.captainSessionId === current && live.teamId === team.teamId))), [archivedTeams, current, teams]);\n const visibleCount = visibleTeams.length + visibleArchived.length + visibleHistoric.length;\n useEffect(() => {\n if (visibleCount > 0) {\n setWasActive(true);\n // Auto-expand only after the page-settle window: opening (and its\n // main-column yield) right after load reads as a whole-page flicker.\n const settled = performance.now() - mountedAtRef.current >= AUTO_OPEN_SETTLE_MS;\n if (!autoOpened && settled) {\n setOpenOwner(current);\n setOpen(true);\n setAutoOpened(true);\n }\n return;\n }\n if (!wasActive)\n return;\n const timer = setTimeout(() => {\n setOpen(false);\n setOpenOwner(undefined);\n setWasActive(false);\n // Re-arm auto-expand: a later activity (new team, new session) may\n // open the panel on its own again.\n setAutoOpened(false);\n }, AUTOCLOSE_GRACE_MS);\n return () => { clearTimeout(timer); };\n }, [visibleCount, autoOpened, wasActive]);\n const busy = useMemo(() => visibleTeams.some((team) => team.members.some((member) => member.activity === 'working')), [visibleTeams]);\n const hasTeams = visibleCount > 0;\n if (!hasTeams && !expanded)\n return null;\n return (_jsxs(_Fragment, { children: [!expanded && (_jsx(CollapsedBadge, { count: visibleCount, busy: busy, onClick: () => {\n if (current === undefined)\n return;\n setOpenOwner(current);\n setOpen(true);\n } })), expanded && (_jsxs(\"aside\", { className: css.panel, \"data-agent-teams-activity\": true, children: [_jsxs(\"header\", { className: css.panelHead, children: [_jsxs(\"span\", { className: css.panelTitle, children: [\"AgentTeams \\u6D3B\\u52A8\", _jsx(\"span\", { className: css.panelDot, \"data-busy\": busy, \"aria-hidden\": true })] }), _jsx(\"button\", { type: \"button\", className: css.closeButton, onClick: () => {\n setOpen(false);\n setOpenOwner(undefined);\n }, \"aria-label\": \"\\u5173\\u95ED\", children: _jsx(IconCloseOutline16, {}) })] }), _jsx(\"div\", { className: css.teams, children: visibleCount === 0\n ? _jsx(\"span\", { className: css.emptyHint, children: \"\\u6682\\u65E0\\u56E2\\u961F\\u6D3B\\u52A8\" })\n : (_jsxs(_Fragment, { children: [visibleTeams.map((team) => (_jsx(TeamSection, { team: team, onNavigate: navigateToSession }, team.teamId))), visibleArchived.map((team) => (_jsx(\"div\", { \"data-team-id\": team.teamId, \"data-historic\": true, className: css.archivedWrap, children: _jsx(TeamSection, { team: team, onNavigate: navigateToSession, historic: true }) }, `${team.captainSessionId}:${team.teamId}`))), visibleHistoric.map(({ data: team, owner }) => {\n const teamKey = `${owner}:${team.teamId}`;\n return (_jsxs(\"section\", { className: css.team, \"data-team-id\": team.teamId, \"data-historic\": true, children: [_jsxs(\"header\", { className: css.teamHead, children: [_jsxs(\"span\", { className: css.teamName, title: team.teamName, children: [_jsx(\"img\", { className: css.leadAvatar, src: LEAD_ART, alt: \"\", \"aria-hidden\": true }), \" \", team.teamName] }), _jsx(\"span\", { className: css.historicPill, children: \"\\u5DF2\\u7ED3\\u675F\" })] }), _jsx(\"div\", { className: css.members, children: team.members.map((member) => (_jsxs(\"button\", { type: \"button\", className: css.memberRow, \"data-activity\": \"idle\", onClick: () => { if (member.id !== '')\n navigateToSession(member.id); }, children: [_jsx(\"span\", { className: css.memberAvatar, children: memberArtUrl(member.name, member.role) !== null ? (_jsx(\"img\", { className: css.memberArt, src: memberArtUrl(member.name, member.role) ?? '', alt: \"\", \"aria-hidden\": true })) : (_jsx(\"span\", { className: css.memberInitial, style: { background: accentOf(member.id) }, children: memberInitial(member.name) })) }), _jsx(\"span\", { className: css.memberInfo, children: _jsxs(\"span\", { className: css.memberLine, children: [_jsx(\"span\", { className: css.memberName, children: member.name }), member.role !== '' && _jsx(\"span\", { className: css.memberRole, children: member.role })] }) })] }, member.id))) })] }, teamKey));\n })] })) })] }))] }));\n}\n","/**\n * AgentTeams conversation card: a lightweight in-conversation summary shown\n * when a team is created — the captain's name, the member roster with whale\n * avatars, and an entry point that re-activates the top-right activity\n * panel (useful after the floater was closed, or when re-opening an old\n * session for review).\n *\n * The fold anchors to the Harness's durable `tool/call` + `tool/result`\n * records for `agent_teams_create`. Those are first-party session events, so\n * the card survives restarts without writing an out-of-repo event type.\n * @module dsh-agent-teams/client/card\n */\n/** Parse the only create-call fields the historic card owns. */\nexport function parseAgentTeamsCreateArgs(value) {\n try {\n const parsed = JSON.parse(value);\n if (typeof parsed !== 'object' || parsed === null || !('name' in parsed) || typeof parsed.name !== 'string') {\n return undefined;\n }\n const name = parsed.name.trim();\n if (name === '')\n return undefined;\n const cleaned = name.toLowerCase().replace(/[^a-z0-9]+/g, '-').replace(/^-+|-+$/g, '');\n return { teamId: cleaned === '' ? 'team' : cleaned, name };\n }\n catch {\n return undefined;\n }\n}\n/** Durable first-party tool events folded into one keyed Chat node. */\nexport const agentTeamsCardDefinition = {\n kind: 'agent-teams',\n target: 'chat',\n match: (event) => {\n if (event.type === 'tool/call' && event.data.name === 'agent_teams_create') {\n return parseAgentTeamsCreateArgs(event.data.arguments) === undefined\n ? null\n : { id: String(event.data.callId), role: 'start' };\n }\n if (event.type === 'tool/result' && event.data.message.source.kind === 'tool') {\n return { id: String(event.data.message.source.callId), role: 'update' };\n }\n return null;\n },\n start: (_context, match) => {\n if (match.event.type !== 'tool/call') {\n throw new Error('agent-teams card start requires agent_teams_create tool/call');\n }\n const parsed = parseAgentTeamsCreateArgs(match.event.data.arguments);\n if (parsed === undefined)\n throw new Error('agent-teams card start requires valid create arguments');\n return { ...parsed, accepted: false };\n },\n update: (context, match) => {\n if (match.event.type !== 'tool/result')\n return context.state;\n const failed = match.event.data.error !== undefined\n || match.event.data.message.content.some((block) => block.type === 'tool-result' && block.isError === true);\n if (failed)\n return context.state;\n return { ...context.state, accepted: true };\n },\n buildViewNode: (context) => {\n if (context.start === undefined)\n return null;\n const state = context.state;\n if (!state.accepted)\n return null;\n return {\n key: context.key,\n kind: 'agent-teams',\n id: context.id,\n target: 'chat',\n anchorSeq: context.start.event.seq,\n location: context.start.location,\n visibility: 'visible',\n data: {\n teamId: state.teamId,\n captainSessionId: '',\n teamName: state.name,\n members: [],\n },\n };\n },\n};\n","import { jsx as _jsx } from \"react/jsx-runtime\";\nimport { createRoot } from 'react-dom/client';\nimport { ActivityPanel } from \"./ActivityPanel.js\";\nimport { AgentTeamsCard } from \"./AgentTeamsCard.js\";\nimport { agentTeamsCardDefinition } from \"./agent-teams-card-definition.js\";\n/** Required services: conversation nodes, slots, and sessions navigation. */\nexport const inject = ['conversationEvents', 'slots', 'sessions'];\n/**\n * Mount the floater through a body portal (the web shell has no top-right\n * slot) and register the in-conversation team card, whose \"activity panel\"\n * button re-activates the floater via a window event — the recovery path\n * for a closed floater or a re-opened session.\n */\nexport function apply(ctx) {\n const host = document.createElement('div');\n host.dataset.agentTeamsHost = '';\n document.body.appendChild(host);\n const root = createRoot(host);\n root.render(_jsx(ActivityPanel, { sessionsList: ctx.sessions.list, openSession: (id) => { ctx.sessions.open(id); } }));\n ctx.effect(() => () => {\n root.unmount();\n host.remove();\n }, 'agent-teams: activity panel');\n ctx.conversationEvents.register(agentTeamsCardDefinition);\n ctx.slots.inject('conversation.chat.node', () => ctx.slots.register({\n name: 'conversation.chat.node',\n key: 'agent-teams',\n inject: () => ({\n openSession: (id) => { ctx.sessions.open(id); },\n currentSessionId: () => ctx.sessions.list.getSnapshot().current,\n }),\n }, AgentTeamsCard));\n}\n"],"mappings":";;;;;;;;;;;;;;;;;;;;EASA,SAAgB,gCAAgC,MAAM,OAAO,SAAS;GAClE,OAAO,QAAQ,UAAU,KAAA,KAAa,UAAU;EACpD;;;;;;;;EAQA,SAAgB,sBAAsB,cAAc,gBAAgB,aAAa;GAC7E,OAAO,gBAAgB,kBAAkB;EAC7C;;EAEA,SAAgB,WAAW,OAAO;GAC9B,MAAM,0BAAU,IAAI,IAAI;GACxB,KAAK,MAAM,QAAQ,OAAO;IACtB,MAAM,QAAQ,OAAO,SAAS,KAAK,KAAK,IAAI,KAAK,IAAI,GAAG,KAAK,MAAM,KAAK,KAAK,CAAC,IAAI;IAClF,MAAM,QAAQ,QAAQ,IAAI,KAAK,KAAK,CAAC;IACrC,MAAM,KAAK,IAAI;IACf,QAAQ,IAAI,OAAO,KAAK;GAC5B;GACA,OAAO,CAAC,GAAG,QAAQ,QAAQ,CAAC,CAAC,CACxB,MAAM,CAAC,OAAO,CAAC,WAAW,OAAO,KAAK,CAAC,CACvC,KAAK,CAAC,OAAO,iBAAiB;IAC/B;IACA,OAAO,WAAW,MAAM,CAAC,CAAC,MAAM,MAAM,UAAU,KAAK,GAAG,cAAc,MAAM,IAAI,MAAM,EAAE,SAAS,KAAK,CAAC,CAAC;GAC5G,EAAE;EACN;;;;;;;;EAQA,SAAgB,eAAe,QAAQ,OAAO;GAC1C,MAAM,OAAO,IAAI,IAAI,MAAM,KAAK,SAAS,CAAC,KAAK,IAAI,IAAI,CAAC,CAAC;GACzD,IAAI,CAAC,KAAK,IAAI,MAAM,GAChB,uBAAO,IAAI,IAAI;GACnB,MAAM,6BAAa,IAAI,IAAI;GAC3B,KAAK,MAAM,QAAQ,OACf,KAAK,MAAM,cAAc,KAAK,cAAc;IACxC,MAAM,UAAU,WAAW,IAAI,UAAU,KAAK,CAAC;IAC/C,QAAQ,KAAK,KAAK,EAAE;IACpB,WAAW,IAAI,YAAY,OAAO;GACtC;GAEJ,MAAM,0BAAU,IAAI,IAAI;GACxB,MAAM,+BAAe,IAAI,IAAI;GAC7B,MAAM,iCAAiB,IAAI,IAAI;GAC/B,MAAM,iBAAiB,OAAO;IAC1B,IAAI,aAAa,IAAI,EAAE,GACnB;IACJ,aAAa,IAAI,EAAE;IACnB,QAAQ,IAAI,EAAE;IACd,KAAK,MAAM,cAAc,KAAK,IAAI,EAAE,CAAC,EAAE,gBAAgB,CAAC,GACpD,cAAc,UAAU;GAChC;GACA,MAAM,mBAAmB,OAAO;IAC5B,IAAI,eAAe,IAAI,EAAE,GACrB;IACJ,eAAe,IAAI,EAAE;IACrB,QAAQ,IAAI,EAAE;IACd,KAAK,MAAM,aAAa,WAAW,IAAI,EAAE,KAAK,CAAC,GAC3C,gBAAgB,SAAS;GACjC;GACA,cAAc,MAAM;GACpB,gBAAgB,MAAM;GACtB,OAAO;EACX;;;;;;;;;;ECxEA,MAAa,WAAW;;EAExB,MAAM,WAAW;GACb,CAAC,8DAA8D,gBAAgB;GAC/E,CAAC,uFAAuF,cAAc;GACtG,CAAC,mCAAmC,iBAAiB;GACrD,CAAC,sDAAsD,cAAc;GACrE,CAAC,8CAA8C,uBAAuB;GACtE,CAAC,mDAAmD,sBAAsB;GAC1E,CAAC,yDAAyD,cAAc;EAC5E;;EAEA,MAAa,WAAW,GAAG,SAAS;;EAEpC,MAAa,aAAa;GACtB,SAAS,GAAG,SAAS;GACrB,MAAM,GAAG,SAAS;GAClB,SAAS,GAAG,SAAS;EACzB;;;;;;;EAOA,SAAgB,aAAa,MAAM,MAAM;GACrC,MAAM,WAAW,GAAG,KAAK,GAAG,OAAO,YAAY;GAC/C,KAAK,MAAM,CAAC,SAAS,QAAQ,UACzB,IAAI,QAAQ,KAAK,QAAQ,GACrB,OAAO,GAAG,WAAW;GAE7B,OAAO;EACX;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;ECvBA,MAAa,mBAAmB;;;;EAIhC,SAAS,kBAAkB,MAAM;GAC7B,OAAO,cAAc,IAAI,YAAY,kBAAkB,EACnD,QAAQ;IACJ,QAAQ,KAAK;IACb,kBAAkB,KAAK;IACvB,UAAU,KAAK;IACf,SAAS,KAAK;GAClB,EACJ,CAAC,CAAC;EACN;;EAEA,SAAgB,eAAe,EAAE,MAAM,aAAa,oBAAoB;GACpE,MAAM,OAAO,KAAK;GAClB,MAAM,QAAQ,KAAK,oBAAoB,iBAAiB,KAAK;GAC7D,MAAM,CAAC,UAAU,gBAAA,GAAA,MAAA,SAAA,CAAwB;GACzC,CAAA,GAAA,MAAA,UAAA,OAAgB;IACZ,IAAI,YAAY;IAChB,MAAM,OAAO,YAAY;KACrB,KAAK,MAAM,OAAO,CAAC,kCAAkC,2CAA2C,GAC5F,IAAI;MACA,MAAM,WAAW,MAAM,MAAM,KAAK,EAAE,OAAO,WAAW,CAAC;MACvD,IAAI,CAAC,SAAS,IACV;MACJ,MAAM,OAAQ,MAAM,SAAS,KAAK;MAClC,MAAM,QAAQ,MAAM,QAAQ,KAAK,KAAK,IAChC,KAAK,MAAM,MAAM,SAAS,KAAK,WAAW,KAAK,WAAW,UAAU,MAAM,KAAK,qBAAqB,MAAM,IAC1G,KAAA;MACN,IAAI,UAAU,KAAA,GAAW;OACrB,IAAI,CAAC,WACD,YAAY,KAAK;OACrB;MACJ;KACJ,QACM,CAEN;IAER;IACA,KAAU;IACV,MAAM,QAAQ,kBAAkB;KAAE,KAAU;IAAG,GAAG,IAAI;IACtD,aAAa;KACT,YAAY;KACZ,cAAc,KAAK;IACvB;GACJ,GAAG,CAAC,KAAK,QAAQ,KAAK,CAAC;GACvB,MAAM,YAAA,GAAA,MAAA,QAAA,QAA0B;IAC5B,GAAG;IACH,kBAAkB,UAAU,oBAAoB;IAChD,UAAU,UAAU,QAAQ,KAAK;IACjC,SAAS,UAAU,QAAQ,KAAK,YAAY;KAAE,IAAI,OAAO;KAAI,MAAM,OAAO;KAAM,MAAM,OAAO;IAAK,EAAE,KAAK,KAAK;GAClH,IAAI;IAAC;IAAM;IAAO;GAAQ,CAAC;GAC3B,QAAA,GAAA,kBAAA,KAAA,CAAc,WAAW;IAAE,WAAWA,kCAAI;IAAM,yBAAyB;IAAM,gBAAgB,SAAS;IAAQ,UAAU,EAAA,GAAA,kBAAA,KAAA,CAAO,UAAU;KAAE,WAAWA,kCAAI;KAAM,UAAU;iCAAM,OAAO;OAAE,WAAWA,kCAAI;OAAY,KAAK;OAAU,KAAK;OAAI,eAAe;MAAK,CAAC;iCAAQ,QAAQ;OAAE,WAAWA,kCAAI;OAAU,OAAO,SAAS;OAAU,UAAU,SAAS;MAAS,CAAC;kCAAS,QAAQ;OAAE,WAAWA,kCAAI;OAAa,UAAU,CAAC,SAAS,QAAQ,QAAQ,MAAqB;MAAE,CAAC;iCAAQ,UAAU;OAAE,MAAM;OAAU,WAAWA,kCAAI;OAAa,eAAe;QAAE,kBAAkB,QAAQ;OAAG;OAAG,cAAc;OAAwC,OAAO;OAAwC,UAAU;MAA2B,CAAC;KAAC;IAAE,CAAC,GAAG,SAAS,QAAQ,SAAS,MAAA,GAAA,kBAAA,IAAA,CAAW,OAAO;KAAE,WAAWA,kCAAI;KAAS,UAAU,SAAS,QAAQ,KAAK,YAAA,GAAA,kBAAA,KAAA,CAAkB,UAAU;MAAE,MAAM;MAAU,WAAWA,kCAAI;MAAQ,eAAe;OAAE,IAAI,OAAO,OAAO,IAC74B,YAAY,OAAO,EAAE;MAAG;MAAG,OAAO,OAAO,SAAS,KAAK,OAAO,OAAO,GAAG,OAAO,KAAK,KAAK,OAAO;MAAQ,UAAU,CAAC,aAAa,OAAO,MAAM,OAAO,IAAI,MAAM,QAAA,GAAA,kBAAA,IAAA,CAAa,OAAO;OAAE,WAAWA,kCAAI;OAAW,KAAK,aAAa,OAAO,MAAM,OAAO,IAAI,KAAK;OAAI,KAAK;OAAI,eAAe;MAAK,CAAC,KAAA,GAAA,kBAAA,IAAA,CAAW,QAAQ;OAAE,WAAWA,kCAAI;OAAe,UAAU,OAAO,KAAK,KAAK,CAAC,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC,YAAY,KAAK;MAAI,CAAC,IAAA,GAAA,kBAAA,IAAA,CAAS,QAAQ;OAAE,WAAWA,kCAAI;OAAY,UAAU,OAAO;MAAK,CAAC,CAAC;KAAE,GAAG,OAAO,EAAE,CAAE;IAAE,CAAC,CAAE;GAAE,CAAC;EACvgB;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;ECjDA,MAAM,UAAU;;EAEhB,MAAM,qBAAqB;;;;;;EAM3B,MAAM,sBAAsB;;EAE5B,MAAM,YAAY;;EAElB,MAAM,uBAAuB;;EAE7B,SAAS,cAAc,MAAM;GACzB,OAAO,KAAK,KAAK,CAAC,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC,YAAY,KAAK;EACpD;EACA,SAAS,WAAW,OAAO;GACvB,IAAI,OAAO;GACX,KAAK,IAAI,QAAQ,GAAG,QAAQ,MAAM,QAAQ,SAAS,GAC/C,QAAS,QAAQ,KAAK,OAAO,MAAM,WAAW,KAAK,IAAK;GAE5D,OAAO,KAAK,IAAI,IAAI;EACxB;EACA,MAAM,UAAU;GACZ;GACA;GACA;GACA;GACA;EACJ;EACA,SAAS,SAAS,IAAI;GAClB,OAAO,QAAQ,WAAW,EAAE,IAAI,QAAQ,WAAW,QAAQ;EAC/D;;;EAGA,MAAM,oBAAoB;GACtB,SAAS;GACT,SAAS;GACT,aAAa;GACb,WAAW;GACX,QAAQ;GACR,WAAW;EACf;EACA,SAAS,gBAAgB,QAAQ;GAC7B,OAAO,kBAAkB,WAAW;EACxC;;EAEA,SAAS,SAAS,OAAO,QAAQ;GAC7B,IAAI,WAAW,UACX,OAAO;GACX,IAAI,WAAW,aACX,OAAO;GACX,OAAO;EACX;;EAEA,SAAS,eAAe,EAAE,OAAO,MAAM,WAAW;GAC9C,QAAA,GAAA,kBAAA,KAAA,CAAc,UAAU;IAAE,MAAM;IAAU,WAAWC,iCAAI;IAAO,aAAa;IAAe;IAAS,cAAc,iBAAiB,MAAM;IAAO,UAAU,EAAA,GAAA,kBAAA,IAAA,CAAM,QAAQ;KAAE,WAAWA,iCAAI;KAAU,aAAa;KAAM,eAAe;IAAK,CAAC,IAAA,GAAA,kBAAA,IAAA,CAAQ,QAAQ;KAAE,WAAWA,iCAAI;KAAY,UAAU;IAAM,CAAC,CAAC;GAAE,CAAC;EAClT;EACA,SAAS,eAAe,QAAQ,OAAO;GACnC,MAAM,QAAQ,MAAM,QAAQ,SAAS,KAAK,aAAa,OAAO,IAAI;GAClE,IAAI,OAAO,aAAa,WACpB,OAAO;GACX,IAAI,MAAM,MAAM,SAAS,KAAK,WAAW,QAAQ,GAC7C,OAAO;GACX,IAAI,MAAM,SAAS,KAAK,MAAM,OAAO,SAAS,KAAK,WAAW,WAAW,GACrE,OAAO;GACX,OAAO;EACX;EACA,SAAS,iBAAiB,QAAQ,OAAO;GACrC,MAAM,QAAQ,MAAM,QAAQ,SAAS,KAAK,aAAa,OAAO,IAAI;GAClE,IAAI,OAAO,aAAa,WACpB,OAAO;GACX,IAAI,MAAM,MAAM,SAAS,KAAK,WAAW,QAAQ,GAC7C,OAAO;GACX,IAAI,MAAM,MAAM,SAAS,KAAK,UAAU,SAAS,GAC7C,OAAO;GACX,IAAI,MAAM,SAAS,KAAK,MAAM,OAAO,SAAS,KAAK,WAAW,WAAW,GACrE,OAAO;GACX,IAAI,MAAM,SAAS,GACf,OAAO;GACX,OAAO;EACX;EACA,SAAS,iBAAiB,QAAQ,OAAO;GACrC,MAAM,QAAQ,MAAM,QAAQ,SAAS,KAAK,aAAa,OAAO,IAAI;GAClE,MAAM,UAAU,MAAM,MAAM,SAAS,KAAK,OAAO,OAAO,WAAW;GACnE,MAAM,UAAU,MAAM,MAAM,SAAS,KAAK,UAAU,SAAS;GAC7D,IAAI,OAAO,aAAa,aAAa,YAAY,KAAA,GAC7C,OAAO,QAAQ,QAAQ;GAC3B,IAAI,OAAO,aAAa,WACpB,OAAO;GACX,IAAI,YAAY,KAAA,GAAW;IACvB,MAAM,aAAa,MAAM,MAAM,SAAS,QAAQ,aAAa,SAAS,KAAK,EAAE,KAAK,KAAK,UAAU,WAAW;IAC5G,IAAI,eAAe,KAAA,GACf,OAAO,MAAM,WAAW,GAAG,KAAK,WAAW,YAAY;IAC3D,OAAO;GACX;GACA,IAAI,OAAO,UAAU,GACjB,OAAO;GACX,IAAI,OAAO,SAAS,OAAO,OACvB,OAAO;GACX,OAAO,OAAO,aAAa,SAAS,UAAU;EAClD;EACA,SAAS,gBAAgB,MAAM,OAAO;GAClC,OAAO,KAAK,aAAa,KAAK,OAAO;IACjC,MAAM,aAAa,MAAM,MAAM,cAAc,UAAU,OAAO,EAAE;IAChE,OAAO,YAAY,WAAW,GAAG,GAAG,GAAG,WAAW,aAAa;GACnE,CAAC,CAAC,CAAC,KAAK,GAAG;EACf;EACA,SAAS,SAAS,EAAE,MAAM,OAAO,SAAS,QAAQ,QAAQ,OAAO,SAAS,iBAAiB;GACvF,MAAM,OAAO,SAAS,KAAK,OAAO,KAAK,MAAM;GAC7C,QAAA,GAAA,kBAAA,KAAA,CAAc,UAAU;IAAE,MAAM;IAAU,WAAWA,iCAAI;IAAU,gBAAgB,KAAK;IAAI,cAAc;IAAM,gBAAgB;IAAS,eAAe;IAAQ,gBAAgB;IAAQ,OAAO,GAAG,KAAK,GAAG,KAAK,KAAK,QAAQ;IAAmB,eAAe;KAAE,MAAM,KAAK,EAAE;IAAG;IAAG,oBAAoB;KAAE,QAAQ,KAAK,EAAE;IAAG;IAAG,oBAAoB;KAAE,QAAQ,IAAI;IAAG;IAAG,eAAe;KAAE,cAAc,KAAK,EAAE;IAAG;IAAG,cAAc;KAAE,cAAc,IAAI;IAAG;IAAG,UAAU;iCAAO,QAAQ;MAAE,WAAWA,iCAAI;MAAc,UAAU,EAAA,GAAA,kBAAA,IAAA,CAAM,QAAQ;OAAE,WAAWA,iCAAI;OAAQ,UAAU,KAAK;MAAG,CAAC,IAAA,GAAA,kBAAA,IAAA,CAAQ,QAAQ;OAAE,WAAWA,iCAAI;OAAW,cAAc;OAAM,UAAU,gBAAgB,KAAK,MAAM;MAAE,CAAC,CAAC;KAAE,CAAC;gCAAQ,QAAQ;MAAE,WAAWA,iCAAI;MAAa,UAAU,KAAK;KAAQ,CAAC;iCAAS,QAAQ;MAAE,WAAWA,iCAAI;MAAW,UAAU,EAAA,GAAA,kBAAA,IAAA,CAAM,QAAQ;OAAE,WAAWA,iCAAI;OAAW,UAAU,KAAK,YAAY;MAAM,CAAC,GAAG,KAAK,aAAa,WAAW,KAAA,GAAA,kBAAA,IAAA,CACh3B,QAAQ;OAAE,WAAWA,iCAAI;OAAW,UAAU;MAAe,CAAC,KAAA,GAAA,kBAAA,KAAA,CAC7D,QAAQ;OAAE,WAAWA,iCAAI;OAAU,UAAU,CAAC,OAAiB,gBAAgB,MAAM,KAAK,CAAC;MAAE,CAAC,CAAC;KAAE,CAAC;IAAC;GAAE,CAAC;EACtI;EACA,SAAS,cAAc,EAAE,SAAS;GAC9B,MAAM,CAAC,aAAa,mBAAA,GAAA,MAAA,SAAA,CAA2B,IAAI;GACnD,MAAM,CAAC,gBAAgB,sBAAA,GAAA,MAAA,SAAA,CAA8B,IAAI;GACzD,MAAM,CAAC,cAAc,oBAAA,GAAA,MAAA,SAAA,CAA4B,IAAI;GACrD,MAAM,cAAA,GAAA,MAAA,OAAA,CAAoB,IAAI;GAC9B,MAAM,gBAAgB,sBAAsB,cAAc,gBAAgB,WAAW;GACrF,MAAM,UAAA,GAAA,MAAA,QAAA,OAAuB,WAAW,KAAK,GAAG,CAAC,KAAK,CAAC;GACvD,MAAM,WAAA,GAAA,MAAA,QAAA,OAAwB,kBAAkB,OAAO,OAAO,eAAe,eAAe,KAAK,GAAG,CAAC,eAAe,KAAK,CAAC;GAC1H,MAAM,iBAAiB,OAAO;IAC1B,IAAI,WAAW,YAAY,MAAM;KAC7B,aAAa,WAAW,OAAO;KAC/B,WAAW,UAAU;IACzB;IACA,IAAI,OAAO,MAAM;KACb,eAAe,IAAI;KACnB;IACJ;IACA,WAAW,UAAU,iBAAiB;KAClC,WAAW,UAAU;KACrB,eAAe,EAAE;IACrB,GAAG,GAAG;GACV;GACA,CAAA,GAAA,MAAA,UAAA,aAAsB;IAClB,IAAI,WAAW,YAAY,MACvB,aAAa,WAAW,OAAO;GACvC,GAAG,CAAC,CAAC;GACL,CAAA,GAAA,MAAA,UAAA,OAAgB;IACZ,MAAM,aAAa,UAAU;KACzB,IAAI,MAAM,QAAQ,UACd,gBAAgB,IAAI;IAC5B;IACA,OAAO,iBAAiB,WAAW,SAAS;IAC5C,aAAa;KAAE,OAAO,oBAAoB,WAAW,SAAS;IAAG;GACrE,GAAG,CAAC,CAAC;GACL,IAAI,MAAM,WAAW,GACjB,OAAO;GACX,QAAA,GAAA,kBAAA,KAAA,CAAc,WAAW;IAAE,WAAWA,iCAAI;IAAmB,cAAc;IAAkC,uBAAuB;IAAM,UAAU,EAAA,GAAA,kBAAA,KAAA,CAAO,UAAU;KAAE,WAAWA,iCAAI;KAAa,UAAU,EAAA,GAAA,kBAAA,KAAA,CAAO,QAAQ;MAAE,WAAWA,iCAAI;MAAc,UAAU,EAAA,GAAA,kBAAA,IAAA,CAAMC,sCAAAA,qBAAqB,CAAC,CAAC,GAAG,OAA2B;KAAE,CAAC,IAAA,GAAA,kBAAA,IAAA,CAAQ,QAAQ;MAAE,WAAWD,iCAAI;MAAa,UAAU,iBAAiB,OAAO,mBAAmB,GAAG,aAAa;KAAe,CAAC,CAAC;IAAE,CAAC,IAAA,GAAA,kBAAA,IAAA,CAAQ,OAAO;KAAE,WAAWA,iCAAI;KAAW,UAAU,OAAO,KAAK,OAAO,WAAA,GAAA,kBAAA,KAAA,CAAiB,OAAO;MAAE,WAAWA,iCAAI;MAAY,cAAc,MAAM;MAAO,UAAU,CAAC,QAAQ,MAAA,GAAA,kBAAA,KAAA,CAAY,QAAQ;OAAE,WAAWA,iCAAI;OAAgB,eAAe;OAAM,UAAU,EAAA,GAAA,kBAAA,IAAA,CAAM,QAAQ,EAAE,WAAWA,iCAAI,UAAU,CAAC,IAAA,GAAA,kBAAA,IAAA,CAAQE,sCAAAA,2BAA2B,CAAC,CAAC,CAAC;MAAE,CAAC,IAAA,GAAA,kBAAA,KAAA,CAAU,OAAO;OAAE,WAAWF,iCAAI;OAAa,UAAU,EAAA,GAAA,kBAAA,KAAA,CAAO,QAAQ;QAAE,WAAWA,iCAAI;QAAY,UAAU,CAAC,MAAM,UAAU,IAAI,OAAO,OAAO,MAAM,UAAA,GAAA,kBAAA,IAAA,CAAc,QAAQ,EAAE,UAAU,MAAM,MAAM,OAAO,CAAC,CAAC;OAAE,CAAC,IAAA,GAAA,kBAAA,IAAA,CAAQ,OAAO;QAAE,WAAWA,iCAAI;QAAY,UAAU,MAAM,MAAM,KAAK,UAAA,GAAA,kBAAA,IAAA,CAAe,UAAU;SAAQ;SAAa;SAAO,SAAS,SAAS,IAAI,KAAK,EAAE,KAAK;SAAO,QAAQ,YAAY,QAAQ,CAAC,QAAQ,IAAI,KAAK,EAAE;SAAG,QAAQ,iBAAiB,KAAK;SAAI,QAAQ,OAAO;UAAE,iBAAiB,YAAY,YAAY,KAAK,OAAO,EAAE;SAAG;SAAG,SAAS;SAAe,eAAe;QAAkB,GAAG,KAAK,EAAE,CAAE;OAAE,CAAC,CAAC;MAAE,CAAC,CAAC;KAAE,GAAG,MAAM,KAAK,CAAE;IAAE,CAAC,CAAC;GAAE,CAAC;EACh6C;EACA,SAAS,YAAY,EAAE,MAAM,YAAY,WAAW,SAAS;GACzD,MAAM,YAAY,KAAK,QAAQ,QAAQ,WAAW,OAAO,aAAa,SAAS,CAAC,CAAC;GACjF,MAAM,gBAAgB,KAAK,MAAM,QAAQ,SAAS,KAAK,aAAa,EAAE,CAAC,CAAC;GACxE,MAAM,iBAAiB,KAAK,MAAM,QAAQ,SAAS,KAAK,WAAW,WAAW,CAAC,CAAC;GAChF,MAAM,eAAe,KAAK,MAAM,SAAS,KAAK,mBAAmB,KAAK,MAAM;GAC5E,MAAM,YAAY,KAAK,MAAM,QAAQ,SAAS;IAC1C,IAAI,KAAK,WAAW,eAAe,KAAK,WAAW,YAAY,KAAK,WAAW,aAC3E,OAAO;IACX,IAAI,KAAK,aAAa,IAClB,OAAO;IACX,OAAO,CAAC,KAAK,QAAQ,MAAM,WAAW,OAAO,SAAS,KAAK,QAAQ;GACvE,CAAC;GACD,QAAA,GAAA,kBAAA,KAAA,CAAc,WAAW;IAAE,WAAWA,iCAAI;IAAM,gBAAgB,KAAK;IAAQ,UAAU;iCAAO,UAAU;MAAE,WAAWA,iCAAI;MAAU,UAAU;kCAAM,QAAQ;QAAE,WAAWA,iCAAI;QAAU,OAAO,KAAK;QAAM,UAAU,KAAK;OAAK,CAAC;OAAG,aAAA,GAAA,kBAAA,IAAA,CAAiB,QAAQ;QAAE,WAAWA,iCAAI;QAAc,UAAU;OAAqB,CAAC;mCAAS,QAAQ;QAAE,WAAWA,iCAAI;QAAW,UAAU;qCAAO,QAAQ;UAAE,aAAa;UAAW,UAAU,CAAC,KAAK,QAAQ,QAAQ,KAAe;SAAE,CAAC;qCAAS,QAAQ;UAAE,aAAa;UAAS,UAAU;WAAC;WAAgB;WAAK,KAAK,MAAM;WAAQ;UAAe;SAAE,CAAC;qCAAS,QAAQ;UAAE,aAAa;UAAY,UAAU,CAAC,KAAK,cAAc,KAAe;SAAE,CAAC;QAAC;OAAE,CAAC;MAAC;KAAE,CAAC;iCAAS,WAAW;MAAE,WAAWA,iCAAI;MAAmB,cAAc;MAAwC,uBAAuB;MAAM,UAAU,EAAA,GAAA,kBAAA,KAAA,CAAO,OAAO;OAAE,WAAWA,iCAAI;OAAa,UAAU;mCAAM,QAAQ;SAAE,WAAWA,iCAAI;SAAe,WAAA,GAAA,kBAAA,IAAA,CAAe,OAAO;UAAE,WAAWA,iCAAI;UAAY,KAAK;UAAU,KAAK;UAAI,eAAe;SAAK,CAAC;QAAE,CAAC;oCAAS,QAAQ;SAAE,WAAWA,iCAAI;SAAa,UAAU,EAAA,GAAA,kBAAA,KAAA,CAAO,QAAQ;UAAE,WAAWA,iCAAI;UAAa,UAAU,EAAA,GAAA,kBAAA,IAAA,CAAM,QAAQ;WAAE,WAAWA,iCAAI;WAAa,UAAU;UAAe,CAAC,IAAA,GAAA,kBAAA,IAAA,CAAQ,QAAQ;WAAE,WAAWA,iCAAI;WAAa,UAAU;UAAuD,CAAC,CAAC;SAAE,CAAC,IAAA,GAAA,kBAAA,KAAA,CAAS,QAAQ;UAAE,WAAWA,iCAAI;UAAgB,UAAU;WAAC;WAAuB;WAAe;WAA8B,KAAK,QAAQ;WAAQ;UAAqB;SAAE,CAAC,CAAC;QAAE,CAAC;oCAAS,QAAQ;SAAE,WAAWA,iCAAI;SAAc,aAAa,YAAY;SAAG,UAAU,EAAA,GAAA,kBAAA,IAAA,CAAMG,sCAAAA,UAAU,EAAE,OAAO,YAAY,IAAI,YAAY,eAAe,SAAS,UAAU,CAAC,GAAG,YAAY,IAAI,GAAG,UAAU,SAAS,eAAe,QAAQ,MAAM;QAAE,CAAC;OAAC;MAAE,CAAC,IAAA,GAAA,kBAAA,KAAA,CAAS,OAAO;OAAE,WAAWH,iCAAI;OAAgB,UAAU,CAAC,KAAK,QAAQ,WAAW,MAAA,GAAA,kBAAA,IAAA,CAAU,QAAQ;QAAE,WAAWA,iCAAI;QAAW,UAAU;OAAiF,CAAC,GAAG,KAAK,QAAQ,KAAK,WAAW;QACj7D,MAAM,QAAQ,KAAK,MAAM,QAAQ,SAAS,KAAK,aAAa,OAAO,IAAI;QACvE,QAAA,GAAA,kBAAA,KAAA,CAAc,OAAO;SAAE,WAAWA,iCAAI;SAAa,iBAAiB,OAAO;SAAU,UAAU;qCAAM,QAAQ;WAAE,WAAWA,iCAAI;WAAc,eAAe;WAAM,WAAA,GAAA,kBAAA,IAAA,CAAe,QAAQ,CAAC,CAAC;UAAE,CAAC;sCAAS,UAAU;WAAE,MAAM;WAAU,WAAWA,iCAAI;WAAW,iBAAiB,OAAO;WAAU,eAAe;YAAE,IAAI,OAAO,OAAO,IACjT,WAAW,OAAO,EAAE;WAAG;WAAG,UAAU;wCAAO,QAAQ;aAAE,WAAWA,iCAAI;aAAc,eAAe,OAAO,SAAS;aAAG,UAAU,CAAC,aAAa,OAAO,MAAM,OAAO,IAAI,MAAM,QAAA,GAAA,kBAAA,IAAA,CAAa,OAAO;cAAE,WAAWA,iCAAI;cAAW,KAAK,aAAa,OAAO,MAAM,OAAO,IAAI,KAAK;cAAI,KAAK;cAAI,eAAe;aAAK,CAAC,KAAA,GAAA,kBAAA,IAAA,CAAW,QAAQ;cAAE,WAAWA,iCAAI;cAAe,OAAO,EAAE,YAAY,SAAS,OAAO,EAAE,EAAE;cAAG,UAAU,cAAc,OAAO,IAAI;aAAE,CAAC,IAAA,GAAA,kBAAA,IAAA,CAAS,OAAO;cAAE,WAAWA,iCAAI;cAAU,iBAAiB,OAAO;cAAU,KAAK,WAAW,OAAO;cAAW,KAAK;cAAI,eAAe;aAAK,CAAC,CAAC;YAAE,CAAC;wCAAS,QAAQ;aAAE,WAAWA,iCAAI;aAAY,UAAU,EAAA,GAAA,kBAAA,KAAA,CAAO,QAAQ;cAAE,WAAWA,iCAAI;cAAY,UAAU;0CAAM,QAAQ;gBAAE,WAAWA,iCAAI;gBAAY,UAAU,OAAO;eAAK,CAAC;eAAG,OAAO,SAAS,OAAA,GAAA,kBAAA,IAAA,CAAW,QAAQ;gBAAE,WAAWA,iCAAI;gBAAY,UAAU,OAAO;eAAK,CAAC;2CAAS,QAAQ;gBAAE,WAAWA,iCAAI;gBAAa,iBAAiB,OAAO;gBAAU,UAAU,EAAA,GAAA,kBAAA,IAAA,CAAMG,sCAAAA,UAAU,EAAE,OAAO,eAAe,QAAQ,KAAK,KAAK,EAAE,CAAC,GAAG,iBAAiB,QAAQ,KAAK,KAAK,CAAC;eAAE,CAAC;cAAC;aAAE,CAAC,IAAA,GAAA,kBAAA,IAAA,CAAQ,QAAQ;cAAE,WAAWH,iCAAI;cAAkB,UAAU,iBAAiB,QAAQ,KAAK,KAAK;aAAE,CAAC,CAAC;YAAE,CAAC;wCAAS,QAAQ;aAAE,WAAWA,iCAAI;aAAa,UAAU;cAAC,OAAO;cAAM;cAAK,OAAO;aAAK;YAAE,CAAC;WAAC;UAAE,CAAC;sCAAS,OAAO;WAAE,WAAWA,iCAAI;WAAgB,UAAU;uCAAM,QAAQ;aAAE,WAAWA,iCAAI;aAAiB,UAAU;YAA2B,CAAC;uCAAQ,QAAQ;aAAE,WAAWA,iCAAI;aAAiB,UAAU,MAAM,WAAW,KAAA,GAAA,kBAAA,IAAA,CACt6C,QAAQ;cAAE,WAAWA,iCAAI;cAAW,UAAU;aAA2B,CAAC,IAC/E,MAAM,KAAK,UAAA,GAAA,kBAAA,IAAA,CAAe,QAAQ;cAAE,WAAWA,iCAAI;cAAgB,cAAc,SAAS,KAAK,OAAO,KAAK,MAAM;cAAG,OAAO,KAAK;cAAS,UAAU,KAAK;aAAG,GAAG,KAAK,EAAE,CAAE;YAAE,CAAC;YAAG,OAAO,SAAS,MAAA,GAAA,kBAAA,KAAA,CAAW,QAAQ;aAAE,WAAWA,iCAAI;aAAY,UAAU,CAAC,OAAO,QAAQ,MAAqB;YAAE,CAAC;WAAC;UAAE,CAAC;SAAC;QAAE,GAAG,OAAO,EAAE;OAChV,CAAC,CAAC;MAAE,CAAC,CAAC;KAAE,CAAC;gCAAQ,eAAe,EAAE,OAAO,KAAK,MAAM,CAAC;KAAG,UAAU,SAAS,MAAA,GAAA,kBAAA,KAAA,CAAY,WAAW;MAAE,WAAWA,iCAAI;MAAW,cAAc;MAAkC,UAAU,EAAA,GAAA,kBAAA,IAAA,CAAM,QAAQ;OAAE,WAAWA,iCAAI;OAAgB,UAAU;MAAmD,CAAC,IAAA,GAAA,kBAAA,IAAA,CAAQ,QAAQ;OAAE,WAAWA,iCAAI;OAAiB,UAAU,UAAU,KAAK,UAAA,GAAA,kBAAA,KAAA,CAAgB,QAAQ;QAAE,WAAWA,iCAAI;QAAgB,cAAc,SAAS,KAAK,OAAO,KAAK,MAAM;QAAG,OAAO,KAAK;QAAS,UAAU;SAAC,KAAK;SAAI;SAAY,KAAK,YAAY;QAAK;OAAE,GAAG,KAAK,EAAE,CAAE;MAAE,CAAC,CAAC;KAAE,CAAC;KAAI,KAAK,aAAa,SAAS,MAAA,GAAA,kBAAA,KAAA,CAAY,WAAW;MAAE,WAAWA,iCAAI;MAAO,cAAc;MAAwC,UAAU,EAAA,GAAA,kBAAA,KAAA,CAAO,UAAU;OAAE,WAAWA,iCAAI;OAAa,UAAU,EAAA,GAAA,kBAAA,IAAA,CAAM,QAAQ;QAAE,WAAWA,iCAAI;QAAc,UAAU;OAA2B,CAAC,IAAA,GAAA,kBAAA,IAAA,CAAQ,QAAQ;QAAE,WAAWA,iCAAI;QAAa,UAAU;OAA2B,CAAC,CAAC;MAAE,CAAC,GAAG,KAAK,aAAa,MAAM,EAAE,CAAC,CAAC,KAAK,SAAS,WAAA,GAAA,kBAAA,KAAA,CAAiB,OAAO;OAAE,WAAWA,iCAAI;OAAU,UAAU,EAAA,GAAA,kBAAA,KAAA,CAAO,QAAQ;QAAE,WAAWA,iCAAI;QAAY,UAAU;SAAC,QAAQ;oCAAWE,sCAAAA,2BAA2B,CAAC,CAAC;SAAG;QAAc;OAAE,CAAC,IAAA,GAAA,kBAAA,IAAA,CAAQ,QAAQ;QAAE,WAAWF,iCAAI;QAAc,OAAO,QAAQ;QAAS,UAAU,QAAQ;OAAQ,CAAC,CAAC;MAAE,GAAG,KAAK,CAAE,CAAC;KAAE,CAAC;IAAE;GAAE,CAAC;EACryC;;;;EAIA,SAAgB,cAAc,EAAE,cAAc,eAAe;GAIzD,MAAM,qBAAqB,OAAO;IAC9B,QAAQ,KAAK;IACb,aAAa,KAAK;IAClB,YAAY,EAAE;GAClB;GACA,MAAM,CAAC,OAAO,aAAA,GAAA,MAAA,SAAA,CAAqB,CAAC,CAAC;GACrC,MAAM,CAAC,eAAe,qBAAA,GAAA,MAAA,SAAA,CAA6B,CAAC,CAAC;GACrD,MAAM,CAAC,MAAM,YAAA,GAAA,MAAA,SAAA,CAAoB,KAAK;GACtC,MAAM,CAAC,WAAW,iBAAA,GAAA,MAAA,SAAA,CAAyB;GAC3C,MAAM,CAAC,YAAY,kBAAA,GAAA,MAAA,SAAA,CAA0B,KAAK;GAClD,MAAM,CAAC,WAAW,iBAAA,GAAA,MAAA,SAAA,CAAyB,KAAK;GAChD,MAAM,CAAC,UAAU,gBAAA,GAAA,MAAA,SAAA,iBAAwB,IAAI,IAAI,CAAC;GAClD,MAAM,WAAA,GAAA,MAAA,qBAAA,CAA+B,aAAa,WAAW,aAAa,WAAW,CAAC,CAAC;GACvF,MAAM,cAAA,GAAA,MAAA,OAAA,CAAoB,OAAO;GACjC,CAAA,GAAA,MAAA,UAAA,OAAgB;IAAE,WAAW,UAAU;GAAS,GAAG,CAAC,OAAO,CAAC;GAC5D,MAAM,gBAAA,GAAA,MAAA,OAAA,CAAsB,YAAY,IAAI,CAAC;GAC7C,MAAM,WAAW,gCAAgC,MAAM,WAAW,OAAO;GAKzE,CAAA,GAAA,MAAA,gBAAA,OAAsB;IAClB,IAAI,cAAc,KAAA,KAAa,cAAc,SACzC;IACJ,QAAQ,KAAK;IACb,aAAa,KAAA,CAAS;IACtB,aAAa,KAAK;IAClB,cAAc,KAAK;GACvB,GAAG,CAAC,SAAS,SAAS,CAAC;GAIvB,CAAA,GAAA,MAAA,gBAAA,OAAsB;IAClB,MAAM,OAAO,SAAS;IACtB,IAAI,UACA,KAAK,aAAa,sBAAsB,EAAE;SAE1C,KAAK,gBAAgB,oBAAoB;IAC7C,aAAa;KAAE,KAAK,gBAAgB,oBAAoB;IAAG;GAC/D,GAAG,CAAC,QAAQ,CAAC;GACb,CAAA,GAAA,MAAA,UAAA,OAAgB;IACZ,IAAI,YAAY;IAChB,IAAI,WAAW;IACf,MAAM,OAAO,YAAY;KACrB,IAAI,YAAY,WACZ;KACJ,WAAW;KACX,IAAI;MACA,MAAM,CAAC,cAAc,oBAAoB,MAAM,QAAQ,IAAI,CACvD,MAAM,WAAW,EAAE,OAAO,WAAW,CAAC,GACtC,MAAM,GAAG,UAAU,cAAc,EAAE,OAAO,WAAW,CAAC,CAC1D,CAAC;MACD,IAAI,aAAa,IAAI;OACjB,MAAM,OAAQ,MAAM,aAAa,KAAK;OACtC,IAAI,CAAC,aAAa,MAAM,QAAQ,KAAK,KAAK,GACtC,SAAS,KAAK,KAAK;MAC3B;MACA,IAAI,iBAAiB,IAAI;OACrB,MAAM,OAAQ,MAAM,iBAAiB,KAAK;OAC1C,IAAI,CAAC,aAAa,MAAM,QAAQ,KAAK,KAAK,GACtC,iBAAiB,KAAK,KAAK;MACnC;KACJ,QACM,CAEN,UACQ;MACJ,WAAW;KACf;IACJ;IACA,KAAU;IACV,MAAM,QAAQ,kBAAkB;KAAE,KAAU;IAAG,GAAG,OAAO;IACzD,aAAa;KACT,YAAY;KACZ,cAAc,KAAK;IACvB;GACJ,GAAG,CAAC,CAAC;GACL,CAAA,GAAA,MAAA,UAAA,OAAgB;IACZ,MAAM,eAAe,UAAU;KAC3B,MAAM,gBAAgB,WAAW;KACjC,IAAI,kBAAkB,KAAA,GAClB;KACJ,aAAa,aAAa;KAC1B,QAAQ,IAAI;KACZ,MAAM,SAAS,MAAM;KACrB,IAAI,QAAQ,WAAW,KAAA,GAAW;MAG9B,MAAM,QAAQ,OAAO,qBAAqB,KAAK,OAAO,mBAAmB,WAAW,WAAW;MAC/F,MAAM,UAAU,GAAG,MAAM,GAAG,OAAO;MACnC,aAAa,aAAa;OACtB,MAAM,OAAO,IAAI,IAAI,QAAQ;OAC7B,KAAK,IAAI,SAAS;QAAE,MAAM;QAAQ;OAAM,CAAC;OACzC,OAAO;MACX,CAAC;KACL;IACJ;IACA,OAAO,iBAAiB,kBAAkB,WAAW;IACrD,aAAa;KACT,OAAO,oBAAoB,kBAAkB,WAAW;IAC5D;GACJ,GAAG,CAAC,CAAC;GAGL,MAAM,gBAAA,GAAA,MAAA,QAAA,OAGC,YAAY,KAAA,IAAY,CAAC,IAAI,MAAM,QAAQ,SAAS,KAAK,qBAAqB,OAAO,GAAI,CAAC,OAAO,OAAO,CAAC;GAChH,MAAM,mBAAA,GAAA,MAAA,QAAA,OAAiC,YAAY,KAAA,IAAY,CAAC,IAAI,CAAC,GAAG,SAAS,OAAO,CAAC,CAAC,CAAC,QAAQ,EAAE,MAAM,YAAY,UAAU,WAAW,CAAC,MAAM,MAAM,SAAS,KAAK,qBAAqB,WAAW,KAAK,WAAW,KAAK,MAAM,KAAK,CAAC,cAAc,MAAM,aAAa,SAAS,qBAAqB,WAAW,SAAS,WAAW,KAAK,MAAM,CAAC,GAAI;IAAC;IAAU;IAAS;IAAO;GAAa,CAAC;GAC/X,MAAM,mBAAA,GAAA,MAAA,QAAA,OAAiC,YAAY,KAAA,IAAY,CAAC,IAAI,cAAc,QAAQ,SAAS,KAAK,qBAAqB,WAAW,CAAC,MAAM,MAAM,SAAS,KAAK,qBAAqB,WAAW,KAAK,WAAW,KAAK,MAAM,CAAC,GAAI;IAAC;IAAe;IAAS;GAAK,CAAC;GAClQ,MAAM,eAAe,aAAa,SAAS,gBAAgB,SAAS,gBAAgB;GACpF,CAAA,GAAA,MAAA,UAAA,OAAgB;IACZ,IAAI,eAAe,GAAG;KAClB,aAAa,IAAI;KAGjB,MAAM,UAAU,YAAY,IAAI,IAAI,aAAa,WAAW;KAC5D,IAAI,CAAC,cAAc,SAAS;MACxB,aAAa,OAAO;MACpB,QAAQ,IAAI;MACZ,cAAc,IAAI;KACtB;KACA;IACJ;IACA,IAAI,CAAC,WACD;IACJ,MAAM,QAAQ,iBAAiB;KAC3B,QAAQ,KAAK;KACb,aAAa,KAAA,CAAS;KACtB,aAAa,KAAK;KAGlB,cAAc,KAAK;IACvB,GAAG,kBAAkB;IACrB,aAAa;KAAE,aAAa,KAAK;IAAG;GACxC,GAAG;IAAC;IAAc;IAAY;GAAS,CAAC;GACxC,MAAM,QAAA,GAAA,MAAA,QAAA,OAAqB,aAAa,MAAM,SAAS,KAAK,QAAQ,MAAM,WAAW,OAAO,aAAa,SAAS,CAAC,GAAG,CAAC,YAAY,CAAC;GAEpI,IAAI,EADa,eAAe,MACf,CAAC,UACd,OAAO;GACX,QAAA,GAAA,kBAAA,KAAA,CAAcI,kBAAAA,UAAW,EAAE,UAAU,CAAC,CAAC,aAAA,GAAA,kBAAA,IAAA,CAAkB,gBAAgB;IAAE,OAAO;IAAoB;IAAM,eAAe;KAC3G,IAAI,YAAY,KAAA,GACZ;KACJ,aAAa,OAAO;KACpB,QAAQ,IAAI;IAChB;GAAE,CAAC,GAAI,aAAA,GAAA,kBAAA,KAAA,CAAmB,SAAS;IAAE,WAAWJ,iCAAI;IAAO,6BAA6B;IAAM,UAAU,EAAA,GAAA,kBAAA,KAAA,CAAO,UAAU;KAAE,WAAWA,iCAAI;KAAW,UAAU,EAAA,GAAA,kBAAA,KAAA,CAAO,QAAQ;MAAE,WAAWA,iCAAI;MAAY,UAAU,CAAC,kBAAA,GAAA,kBAAA,IAAA,CAAgC,QAAQ;OAAE,WAAWA,iCAAI;OAAU,aAAa;OAAM,eAAe;MAAK,CAAC,CAAC;KAAE,CAAC,IAAA,GAAA,kBAAA,IAAA,CAAQ,UAAU;MAAE,MAAM;MAAU,WAAWA,iCAAI;MAAa,eAAe;OAChY,QAAQ,KAAK;OACb,aAAa,KAAA,CAAS;MAC1B;MAAG,cAAc;MAAgB,WAAA,GAAA,kBAAA,IAAA,CAAeK,sCAAAA,oBAAoB,CAAC,CAAC;KAAE,CAAC,CAAC;IAAE,CAAC,IAAA,GAAA,kBAAA,IAAA,CAAQ,OAAO;KAAE,WAAWL,iCAAI;KAAO,UAAU,iBAAiB,KAAA,GAAA,kBAAA,IAAA,CAC5I,QAAQ;MAAE,WAAWA,iCAAI;MAAW,UAAU;KAAuC,CAAC,KAAA,GAAA,kBAAA,KAAA,CACpFI,kBAAAA,UAAW,EAAE,UAAU;MAAC,aAAa,KAAK,UAAA,GAAA,kBAAA,IAAA,CAAe,aAAa;OAAQ;OAAM,YAAY;MAAkB,GAAG,KAAK,MAAM,CAAE;MAAG,gBAAgB,KAAK,UAAA,GAAA,kBAAA,IAAA,CAAe,OAAO;OAAE,gBAAgB,KAAK;OAAQ,iBAAiB;OAAM,WAAWJ,iCAAI;OAAc,WAAA,GAAA,kBAAA,IAAA,CAAe,aAAa;QAAQ;QAAM,YAAY;QAAmB,UAAU;OAAK,CAAC;MAAE,GAAG,GAAG,KAAK,iBAAiB,GAAG,KAAK,QAAQ,CAAE;MAAG,gBAAgB,KAAK,EAAE,MAAM,MAAM,YAAY;OAC3b,MAAM,UAAU,GAAG,MAAM,GAAG,KAAK;OACjC,QAAA,GAAA,kBAAA,KAAA,CAAc,WAAW;QAAE,WAAWA,iCAAI;QAAM,gBAAgB,KAAK;QAAQ,iBAAiB;QAAM,UAAU,EAAA,GAAA,kBAAA,KAAA,CAAO,UAAU;SAAE,WAAWA,iCAAI;SAAU,UAAU,EAAA,GAAA,kBAAA,KAAA,CAAO,QAAQ;UAAE,WAAWA,iCAAI;UAAU,OAAO,KAAK;UAAU,UAAU;sCAAM,OAAO;YAAE,WAAWA,iCAAI;YAAY,KAAK;YAAU,KAAK;YAAI,eAAe;WAAK,CAAC;WAAG;WAAK,KAAK;UAAQ;SAAE,CAAC,IAAA,GAAA,kBAAA,IAAA,CAAQ,QAAQ;UAAE,WAAWA,iCAAI;UAAc,UAAU;SAAqB,CAAC,CAAC;QAAE,CAAC,IAAA,GAAA,kBAAA,IAAA,CAAQ,OAAO;SAAE,WAAWA,iCAAI;SAAS,UAAU,KAAK,QAAQ,KAAK,YAAA,GAAA,kBAAA,KAAA,CAAkB,UAAU;UAAE,MAAM;UAAU,WAAWA,iCAAI;UAAW,iBAAiB;UAAQ,eAAe;WAAE,IAAI,OAAO,OAAO,IACrmB,kBAAkB,OAAO,EAAE;UAAG;UAAG,UAAU,EAAA,GAAA,kBAAA,IAAA,CAAM,QAAQ;WAAE,WAAWA,iCAAI;WAAc,UAAU,aAAa,OAAO,MAAM,OAAO,IAAI,MAAM,QAAA,GAAA,kBAAA,IAAA,CAAa,OAAO;YAAE,WAAWA,iCAAI;YAAW,KAAK,aAAa,OAAO,MAAM,OAAO,IAAI,KAAK;YAAI,KAAK;YAAI,eAAe;WAAK,CAAC,KAAA,GAAA,kBAAA,IAAA,CAAW,QAAQ;YAAE,WAAWA,iCAAI;YAAe,OAAO,EAAE,YAAY,SAAS,OAAO,EAAE,EAAE;YAAG,UAAU,cAAc,OAAO,IAAI;WAAE,CAAC;UAAG,CAAC,IAAA,GAAA,kBAAA,IAAA,CAAQ,QAAQ;WAAE,WAAWA,iCAAI;WAAY,WAAA,GAAA,kBAAA,KAAA,CAAgB,QAAQ;YAAE,WAAWA,iCAAI;YAAY,UAAU,EAAA,GAAA,kBAAA,IAAA,CAAM,QAAQ;aAAE,WAAWA,iCAAI;aAAY,UAAU,OAAO;YAAK,CAAC,GAAG,OAAO,SAAS,OAAA,GAAA,kBAAA,IAAA,CAAW,QAAQ;aAAE,WAAWA,iCAAI;aAAY,UAAU,OAAO;YAAK,CAAC,CAAC;WAAE,CAAC;UAAE,CAAC,CAAC;SAAE,GAAG,OAAO,EAAE,CAAE;QAAE,CAAC,CAAC;OAAE,GAAG,OAAO;MAC/tB,CAAC;KAAC,EAAE,CAAC;IAAG,CAAC,CAAC;GAAE,CAAC,CAAE,EAAE,CAAC;EACtD;;;;;;;;;;;;;;;;EC1VA,SAAgB,0BAA0B,OAAO;GAC7C,IAAI;IACA,MAAM,SAAS,KAAK,MAAM,KAAK;IAC/B,IAAI,OAAO,WAAW,YAAY,WAAW,QAAQ,EAAE,UAAU,WAAW,OAAO,OAAO,SAAS,UAC/F;IAEJ,MAAM,OAAO,OAAO,KAAK,KAAK;IAC9B,IAAI,SAAS,IACT,OAAO,KAAA;IACX,MAAM,UAAU,KAAK,YAAY,CAAC,CAAC,QAAQ,eAAe,GAAG,CAAC,CAAC,QAAQ,YAAY,EAAE;IACrF,OAAO;KAAE,QAAQ,YAAY,KAAK,SAAS;KAAS;IAAK;GAC7D,QACM;IACF;GACJ;EACJ;;EAEA,MAAa,2BAA2B;GACpC,MAAM;GACN,QAAQ;GACR,QAAQ,UAAU;IACd,IAAI,MAAM,SAAS,eAAe,MAAM,KAAK,SAAS,sBAClD,OAAO,0BAA0B,MAAM,KAAK,SAAS,MAAM,KAAA,IACrD,OACA;KAAE,IAAI,OAAO,MAAM,KAAK,MAAM;KAAG,MAAM;IAAQ;IAEzD,IAAI,MAAM,SAAS,iBAAiB,MAAM,KAAK,QAAQ,OAAO,SAAS,QACnE,OAAO;KAAE,IAAI,OAAO,MAAM,KAAK,QAAQ,OAAO,MAAM;KAAG,MAAM;IAAS;IAE1E,OAAO;GACX;GACA,QAAQ,UAAU,UAAU;IACxB,IAAI,MAAM,MAAM,SAAS,aACrB,MAAM,IAAI,MAAM,8DAA8D;IAElF,MAAM,SAAS,0BAA0B,MAAM,MAAM,KAAK,SAAS;IACnE,IAAI,WAAW,KAAA,GACX,MAAM,IAAI,MAAM,wDAAwD;IAC5E,OAAO;KAAE,GAAG;KAAQ,UAAU;IAAM;GACxC;GACA,SAAS,SAAS,UAAU;IACxB,IAAI,MAAM,MAAM,SAAS,eACrB,OAAO,QAAQ;IAGnB,IAFe,MAAM,MAAM,KAAK,UAAU,KAAA,KACnC,MAAM,MAAM,KAAK,QAAQ,QAAQ,MAAM,UAAU,MAAM,SAAS,iBAAiB,MAAM,YAAY,IAAI,GAE1G,OAAO,QAAQ;IACnB,OAAO;KAAE,GAAG,QAAQ;KAAO,UAAU;IAAK;GAC9C;GACA,gBAAgB,YAAY;IACxB,IAAI,QAAQ,UAAU,KAAA,GAClB,OAAO;IACX,MAAM,QAAQ,QAAQ;IACtB,IAAI,CAAC,MAAM,UACP,OAAO;IACX,OAAO;KACH,KAAK,QAAQ;KACb,MAAM;KACN,IAAI,QAAQ;KACZ,QAAQ;KACR,WAAW,QAAQ,MAAM,MAAM;KAC/B,UAAU,QAAQ,MAAM;KACxB,YAAY;KACZ,MAAM;MACF,QAAQ,MAAM;MACd,kBAAkB;MAClB,UAAU,MAAM;MAChB,SAAS,CAAC;KACd;IACJ;GACJ;EACJ;;;;EC9EA,MAAa,SAAS;GAAC;GAAsB;GAAS;EAAU;;;;;;;EAOhE,SAAgB,MAAM,KAAK;GACvB,MAAM,OAAO,SAAS,cAAc,KAAK;GACzC,KAAK,QAAQ,iBAAiB;GAC9B,SAAS,KAAK,YAAY,IAAI;GAC9B,MAAM,QAAA,GAAA,iBAAA,WAAA,CAAkB,IAAI;GAC5B,KAAK,QAAA,GAAA,kBAAA,IAAA,CAAY,eAAe;IAAE,cAAc,IAAI,SAAS;IAAM,cAAc,OAAO;KAAE,IAAI,SAAS,KAAK,EAAE;IAAG;GAAE,CAAC,CAAC;GACrH,IAAI,mBAAmB;IACnB,KAAK,QAAQ;IACb,KAAK,OAAO;GAChB,GAAG,6BAA6B;GAChC,IAAI,mBAAmB,SAAS,wBAAwB;GACxD,IAAI,MAAM,OAAO,gCAAgC,IAAI,MAAM,SAAS;IAChE,MAAM;IACN,KAAK;IACL,eAAe;KACX,cAAc,OAAO;MAAE,IAAI,SAAS,KAAK,EAAE;KAAG;KAC9C,wBAAwB,IAAI,SAAS,KAAK,YAAY,CAAC,CAAC;IAC5D;GACJ,GAAG,cAAc,CAAC;EACtB"}
1
+ {"version":3,"file":"client.js","names":["css","css","IconBranchOutline16","_Fragment","IconCloseOutline16"],"sources":["client/activity-model.js","client/artwork.js","client/AgentTeamsCard.js","client/ActivityPanel.js","client/agent-teams-card-definition.js","client/index.js"],"sourcesContent":["/** Pure relationship projections used by the AgentTeams activity panel. */\n/** Reference-panel geometry: narrow nodes with enough room for curved edges. */\nexport const COMPACT_DAG_NODE_WIDTH = 92;\nexport const COMPACT_DAG_NODE_HEIGHT = 30;\nexport const COMPACT_DAG_COLUMN_GAP = 26;\nexport const COMPACT_DAG_ROW_GAP = 8;\n/** Use a fill-width grid when the task graph has no real dependency edges. */\nexport function usesParallelTaskGrid(tasks) {\n if (tasks.length === 0)\n return false;\n const taskIds = new Set(tasks.map((task) => task.id));\n return tasks.every((task) => task.dependencies.every((dependency) => !taskIds.has(dependency)));\n}\n/**\n * Whether an expanded activity panel still belongs to the current session.\n *\n * The panel is mounted through a body portal, so React does not remount it\n * when the conversation route changes. Ownership keeps an expanded panel\n * from leaking onto the new-session screen (or another conversation) while\n * its local open state is being reset.\n */\nexport function activityPanelExpandedForSession(open, owner, current) {\n return open && owner !== undefined && owner === current;\n}\n/**\n * Resolve the task whose dependency chain should be highlighted.\n *\n * A pinned task is an explicit user choice. Keyboard focus takes precedence\n * over delayed pointer intent so an older hover timer cannot steal the active\n * chain from someone navigating the task map with the keyboard.\n */\nexport function dependencyFocusTaskId(pinnedTaskId, keyboardTaskId, hoverTaskId) {\n return pinnedTaskId ?? keyboardTaskId ?? hoverTaskId;\n}\n/** Group tasks by their precomputed dependency depth. */\nexport function taskStages(tasks) {\n const byDepth = new Map();\n for (const task of tasks) {\n const depth = Number.isFinite(task.depth) ? Math.max(0, Math.floor(task.depth)) : 0;\n const stage = byDepth.get(depth) ?? [];\n stage.push(task);\n byDepth.set(depth, stage);\n }\n return [...byDepth.entries()]\n .sort(([left], [right]) => left - right)\n .map(([depth, stageTasks]) => ({\n depth,\n tasks: stageTasks.slice().sort((left, right) => left.id.localeCompare(right.id, 'en', { numeric: true })),\n }));\n}\n/**\n * Lay tasks out as the reference panel's compact left-to-right DAG.\n *\n * Columns are dependency-depth stages. Rows are stable task-id order within\n * each stage. Edges use cubic curves so fan-in remains readable without\n * turning every task into a large card.\n */\nexport function compactDagLayout(tasks) {\n const stages = taskStages(tasks);\n const positions = new Map();\n const nodes = [];\n for (const [column, stage] of stages.entries()) {\n for (const [row, task] of stage.tasks.entries()) {\n const x = column * (COMPACT_DAG_NODE_WIDTH + COMPACT_DAG_COLUMN_GAP);\n const y = row * (COMPACT_DAG_NODE_HEIGHT + COMPACT_DAG_ROW_GAP);\n positions.set(task.id, { x, y });\n nodes.push({ task, x, y });\n }\n }\n const edges = [];\n for (const task of tasks) {\n const target = positions.get(task.id);\n if (target === undefined)\n continue;\n for (const dependency of task.dependencies) {\n const source = positions.get(dependency);\n if (source === undefined)\n continue;\n const x1 = source.x + COMPACT_DAG_NODE_WIDTH;\n const y1 = source.y + COMPACT_DAG_NODE_HEIGHT / 2;\n const x2 = target.x;\n const y2 = target.y + COMPACT_DAG_NODE_HEIGHT / 2;\n edges.push({\n from: dependency,\n to: task.id,\n path: `M${x1} ${y1}C${x1 + 14} ${y1},${x2 - 14} ${y2},${x2} ${y2}`,\n });\n }\n }\n const rows = Math.max(1, ...stages.map((stage) => stage.tasks.length));\n return {\n width: stages.length === 0\n ? 0\n : stages.length * COMPACT_DAG_NODE_WIDTH + (stages.length - 1) * COMPACT_DAG_COLUMN_GAP,\n height: stages.length === 0\n ? 0\n : rows * COMPACT_DAG_NODE_HEIGHT + (rows - 1) * COMPACT_DAG_ROW_GAP,\n nodes,\n edges,\n };\n}\n/**\n * Return the complete upstream/downstream chain around one task.\n *\n * Traversal uses both dependency directions and remains cycle-safe, so the UI\n * can highlight every handoff related to the focused task even if malformed\n * durable data contains a cycle.\n */\nexport function relatedTaskIds(taskId, tasks) {\n const byId = new Map(tasks.map((task) => [task.id, task]));\n if (!byId.has(taskId))\n return new Set();\n const dependents = new Map();\n for (const task of tasks) {\n for (const dependency of task.dependencies) {\n const targets = dependents.get(dependency) ?? [];\n targets.push(task.id);\n dependents.set(dependency, targets);\n }\n }\n const related = new Set();\n const upstreamSeen = new Set();\n const downstreamSeen = new Set();\n const visitUpstream = (id) => {\n if (upstreamSeen.has(id))\n return;\n upstreamSeen.add(id);\n related.add(id);\n for (const dependency of byId.get(id)?.dependencies ?? [])\n visitUpstream(dependency);\n };\n const visitDownstream = (id) => {\n if (downstreamSeen.has(id))\n return;\n downstreamSeen.add(id);\n related.add(id);\n for (const dependent of dependents.get(id) ?? [])\n visitDownstream(dependent);\n };\n visitUpstream(taskId);\n visitDownstream(taskId);\n return related;\n}\n","/**\n * Shared whale artwork lookup for the activity panel and the conversation\n * card: role keywords map to the packaged role images; the captain always\n * uses the lead whale.\n * @module dsh-agent-teams/client/artwork\n */\n/** Artwork route prefix served by the plugin host half. */\nexport const ART_BASE = '/plugins/dsh-agent-teams/assets/';\n/** Whale role artwork per role keyword. */\nconst ROLE_ART = [\n [/resear|analys|investig|explor|data|study|研究|分析|数据|调查|探索|调研/, 'researcher.png'],\n [/engineer|dev\\b|server|backend|\\bapi\\b|runtime|watcher|contract|工程|后端|服务|接口|开发|代码|编程/, 'engineer.png'],\n [/\\bqa\\b|test|verif|quality|测试|质量/, 'qa-engineer.png'],\n [/design|\\bui\\b|\\bux\\b|front|theme|accessib|设计|前端|主题/, 'designer.png'],\n [/secur|audit|risk|threat|review|安全|审计|审查|风险/, 'security-reviewer.png'],\n [/docs|writer|product|spec|coordin|撰写|文案|写作|文档|协调/, 'docs-coordinator.png'],\n [/release|\\bbuild\\b|deploy|\\bops\\b|\\bci\\b|ship|发布|构建|部署/, 'engineer.png'],\n];\n/** Captain artwork (always the lead whale). */\nexport const LEAD_ART = `${ART_BASE}team-lead.png`;\n/** Status action artwork per member activity. */\nexport const ACTION_ART = {\n working: `${ART_BASE}action-working.png`,\n idle: `${ART_BASE}action-sleeping.png`,\n unknown: `${ART_BASE}action-thinking.png`,\n};\n/**\n * Member artwork URL, or null when no role matches (initial-letter fallback).\n * @param name - the member's display name.\n * @param role - the member's role text.\n * @returns the artwork URL, or null when unmatched.\n */\nexport function memberArtUrl(name, role) {\n const identity = `${name} ${role}`.toLowerCase();\n for (const [pattern, art] of ROLE_ART) {\n if (pattern.test(identity))\n return `${ART_BASE}${art}`;\n }\n return null;\n}\n","import { jsx as _jsx, jsxs as _jsxs } from \"react/jsx-runtime\";\n/**\n * AgentTeams conversation card: the lightweight in-conversation summary for\n * one team — the captain's whale avatar and name, the member roster as\n * clickable whale avatars (opening the member's subagent transcript), and\n * an \"activity panel\" button that re-activates the top-right floater.\n *\n * The floater and this card share the `agent-teams:open-panel` window event\n * so the card can summon the panel even after it was closed (or when an old\n * session is re-opened for review).\n * @module dsh-agent-teams/client/card\n */\nimport { useEffect, useMemo, useState } from 'react';\nimport { LEAD_ART, memberArtUrl } from \"./artwork.js\";\nimport css from './AgentTeamsCard.module.css';\n/** Window event name the floater listens for to open itself. */\nexport const OPEN_PANEL_EVENT = 'agent-teams:open-panel';\n/** Re-activate the top-right activity panel, carrying this team's summary\n * so the panel can show it even when the team no longer exists on disk\n * (historical session review). */\nfunction openActivityPanel(data) {\n window.dispatchEvent(new CustomEvent(OPEN_PANEL_EVENT, {\n detail: {\n teamId: data.teamId,\n captainSessionId: data.captainSessionId,\n teamName: data.teamName,\n members: data.members,\n },\n }));\n}\n/** Render one durable team as a compact conversation card. */\nexport function AgentTeamsCard({ node, openSession, currentSessionId }) {\n const data = node.data;\n const owner = data.captainSessionId || currentSessionId() || '';\n const [snapshot, setSnapshot] = useState();\n useEffect(() => {\n let cancelled = false;\n const tick = async () => {\n for (const url of ['/plugins/dsh-agent-teams/state', '/plugins/dsh-agent-teams/state?archived=1']) {\n try {\n const response = await fetch(url, { cache: 'no-store' });\n if (!response.ok)\n continue;\n const body = (await response.json());\n const found = Array.isArray(body.teams)\n ? body.teams.find((team) => team.teamId === data.teamId && (owner === '' || team.captainSessionId === owner))\n : undefined;\n if (found !== undefined) {\n if (!cancelled)\n setSnapshot(found);\n return;\n }\n }\n catch {\n // Host restarting; retry on the next poll.\n }\n }\n };\n void tick();\n const timer = setInterval(() => { void tick(); }, 1500);\n return () => {\n cancelled = true;\n clearInterval(timer);\n };\n }, [data.teamId, owner]);\n const resolved = useMemo(() => ({\n ...data,\n captainSessionId: snapshot?.captainSessionId ?? owner,\n teamName: snapshot?.name ?? data.teamName,\n members: snapshot?.members.map((member) => ({ id: member.id, name: member.name, role: member.role })) ?? data.members,\n }), [data, owner, snapshot]);\n return (_jsxs(\"section\", { className: css.root, \"data-agent-teams-card\": true, \"data-team-id\": resolved.teamId, children: [_jsxs(\"header\", { className: css.head, children: [_jsx(\"img\", { className: css.leadAvatar, src: LEAD_ART, alt: \"\", \"aria-hidden\": true }), _jsx(\"span\", { className: css.teamName, title: resolved.teamName, children: resolved.teamName }), _jsxs(\"span\", { className: css.memberCount, children: [resolved.members.length, \" \\u540D\\u6210\\u5458\"] }), _jsx(\"button\", { type: \"button\", className: css.panelButton, onClick: () => { openActivityPanel(resolved); }, \"aria-label\": \"\\u6253\\u5F00\\u6D3B\\u52A8\\u9762\\u677F\", title: \"\\u6253\\u5F00\\u6D3B\\u52A8\\u9762\\u677F\", children: \"\\u6D3B\\u52A8\\u9762\\u677F\" })] }), resolved.members.length > 0 && (_jsx(\"div\", { className: css.members, children: resolved.members.map((member) => (_jsxs(\"button\", { type: \"button\", className: css.member, onClick: () => { if (member.id !== '')\n openSession(member.id); }, title: member.role === '' ? member.name : `${member.name} · ${member.role}`, children: [memberArtUrl(member.name, member.role) !== null ? (_jsx(\"img\", { className: css.memberArt, src: memberArtUrl(member.name, member.role) ?? '', alt: \"\", \"aria-hidden\": true })) : (_jsx(\"span\", { className: css.memberInitial, children: member.name.trim().slice(0, 1).toUpperCase() || '?' })), _jsx(\"span\", { className: css.memberName, children: member.name })] }, member.id))) }))] }));\n}\n","import { jsx as _jsx, jsxs as _jsxs, Fragment as _Fragment } from \"react/jsx-runtime\";\n/**\n * AgentTeams activity panel: the top-right floater monitoring every team.\n *\n * Modeled on the Claude Code desktop SessionActivityPanel: a fixed glass\n * panel at the top-right corner. On wide viewports it cooperatively makes the\n * conversation column yield space; narrow viewports keep overlay mode. It\n * polls the host `/plugins/dsh-agent-teams/state` route for\n * server-side snapshots (durable files + live subagent activity), with a\n * collapsed badge that auto-expands once when activity appears. Archived\n * teams stay available for the owning conversation after live work ends.\n *\n * The floater mounts through a body portal (no top-right slot exists in the\n * web shell); it is not a conversation node — the in-conversation panel was\n * removed in favor of this always-available monitor.\n * @module dsh-agent-teams/client/activity\n */\nimport { useEffect, useLayoutEffect, useMemo, useRef, useState, useSyncExternalStore } from 'react';\nimport { IconBranchOutline16, IconCloseOutline16, } from '@deepseek-ai/dsh-client-ui-primitives';\nimport { activityPanelExpandedForSession, compactDagLayout, COMPACT_DAG_NODE_HEIGHT, COMPACT_DAG_NODE_WIDTH, dependencyFocusTaskId, relatedTaskIds, usesParallelTaskGrid, } from \"./activity-model.js\";\nimport { ACTION_ART, LEAD_ART, memberArtUrl } from \"./artwork.js\";\nimport { OPEN_PANEL_EVENT } from \"./AgentTeamsCard.js\";\nimport css from './ActivityPanel.module.css';\n/** Poll cadence for the host snapshot route. */\nconst POLL_MS = 1000;\n/** Grace before the panel collapses once no team remains. */\nconst AUTOCLOSE_GRACE_MS = 2000;\n/**\n * Page-settle window after mount: activity restored on page load only shows\n * the collapsed badge, so the panel never yanks the conversation column\n * right after load. New activity after this window auto-expands as usual.\n */\nconst AUTO_OPEN_SETTLE_MS = 4000;\n/** Host route serving team snapshots. */\nconst STATE_URL = '/plugins/dsh-agent-teams/state';\n/** Root marker shared with the panel CSS while the portal is expanded. */\nconst PANEL_OPEN_ATTRIBUTE = 'data-agent-teams-panel-open';\n/** Initial-letter fallback for unmatched roles. */\nfunction memberInitial(name) {\n return name.trim().slice(0, 1).toUpperCase() || '?';\n}\nfunction stableHash(value) {\n let hash = 0;\n for (let index = 0; index < value.length; index += 1) {\n hash = ((hash << 5) - hash + value.charCodeAt(index)) | 0;\n }\n return Math.abs(hash);\n}\nconst ACCENTS = [\n 'var(--dsw-alias-state-business-primary)',\n 'var(--dsw-alias-state-success)',\n 'var(--dsw-alias-state-danger)',\n 'var(--dsw-alias-state-warning)',\n 'var(--dsw-alias-label-tertiary)',\n];\nfunction accentOf(id) {\n return ACCENTS[stableHash(id) % ACCENTS.length] ?? ACCENTS[0];\n}\n/** Badge text follows the raw task status (finer than the 4 visual states):\n * claimed/pending/failed/cancelled keep their own labels and colors. */\nconst TASK_STATUS_LABEL = {\n pending: '待领取',\n claimed: '已认领',\n in_progress: '进行中',\n completed: '已完成',\n failed: '失败',\n cancelled: '已取消',\n};\nfunction taskStatusLabel(status) {\n return TASK_STATUS_LABEL[status] ?? status;\n}\n/** Badge/bar coloring key: visual state, widened for terminal statuses. */\nfunction taskTone(state, status) {\n if (status === 'failed')\n return 'failed';\n if (status === 'cancelled')\n return 'cancelled';\n return state;\n}\nfunction Chevron({ open }) {\n return (_jsx(\"svg\", { className: css.chevron, \"data-open\": open, width: \"9\", height: \"9\", viewBox: \"0 0 10 10\", fill: \"none\", stroke: \"currentColor\", strokeWidth: \"1.5\", strokeLinecap: \"round\", \"aria-hidden\": true, children: _jsx(\"path\", { d: \"M3.5 2l3 3-3 3\" }) }));\n}\nfunction WorkGlyph({ active }) {\n return (_jsx(\"svg\", { className: css.workGlyph, \"data-active\": active, width: \"11\", height: \"11\", viewBox: \"0 0 11 11\", fill: \"currentColor\", \"aria-hidden\": true, children: [[0, 0], [4.2, 0], [8.4, 0], [0, 4.2], [4.2, 4.2], [8.4, 4.2]].map(([x, y], index) => (_jsx(\"rect\", { x: x, y: y, width: \"2.6\", height: \"2.6\", rx: \".6\", style: { animationDelay: `${index * 0.15}s` } }, `${x}:${y}`))) }));\n}\n/** Collapsed badge: an always-visible corner pill while any team exists. */\nfunction CollapsedBadge({ count, busy, onClick }) {\n return (_jsxs(\"button\", { type: \"button\", className: css.badge, \"data-busy\": busy, onClick: onClick, \"aria-label\": `AgentTeams 活动,${count} 个团队`, children: [_jsx(\"span\", { className: css.badgeDot, \"data-busy\": busy, \"aria-hidden\": true }), _jsx(\"span\", { className: css.badgeCount, children: count })] }));\n}\nfunction memberStateLabel(member, tasks, historic) {\n const owned = tasks.filter((task) => task.assignee === member.name);\n if (member.activity === 'working')\n return '工作中';\n if (owned.some((task) => task.status === 'failed'))\n return '有失败';\n if (owned.some((task) => task.state === 'blocked'))\n return '等待';\n if (owned.length > 0 && owned.every((task) => task.status === 'completed'))\n return '已交付';\n if (member.status === 'removed')\n return historic ? '已离队' : '已移除';\n if (owned.length > 0)\n return '待执行';\n return '待派工';\n}\nfunction memberStatusText(member, tasks) {\n const owned = tasks.filter((task) => task.assignee === member.name);\n const current = owned.find((task) => task.id === member.currentTask);\n const blocked = owned.find((task) => task.state === 'blocked');\n if (member.activity === 'working' && current !== undefined)\n return `正在执行 ${current.id}`;\n if (member.activity === 'working')\n return '正在处理已派任务';\n if (blocked !== undefined) {\n const dependency = tasks.find((task) => blocked.dependencies.includes(task.id) && task.state !== 'completed');\n if (dependency !== undefined)\n return `等待 ${dependency.id} · ${dependency.assignee || '待认领'}`;\n return '等待前置任务';\n }\n if (member.total === 0)\n return '等待队长派工';\n if (member.done === member.total)\n return '任务已交付';\n return member.activity === 'idle' ? '待继续执行' : '状态未知';\n}\nfunction compactTaskLabel(subject) {\n const withoutVerb = subject.replace(/^开发\\s*/u, '').replace(/^\\d+[-_.、\\s]*/u, '');\n const head = withoutVerb.split(/[((·::]/u)[0]?.trim() ?? withoutVerb;\n return head.length > 18 ? `${head.slice(0, 17)}…` : head;\n}\nfunction taskSummary(team) {\n const completed = team.tasks.filter((task) => task.status === 'completed');\n const running = team.tasks.filter((task) => task.state === 'running');\n const blocked = team.tasks.filter((task) => task.state === 'blocked');\n const ready = team.tasks.filter((task) => task.state === 'open' && task.status !== 'completed');\n if (team.tasks.length === 0)\n return '等待队长拆解任务';\n if (completed.length === team.tasks.length)\n return `全部 ${completed.length} 项任务已交付`;\n if (blocked.length > 0 && running.length > 0) {\n return `${blocked.slice(0, 3).map((task) => task.id).join('、')}${blocked.length > 3 ? ` 等 ${blocked.length} 项` : ''} 等待前置,其余已开工`;\n }\n if (running.length > 0)\n return `${running.map((task) => task.id).join('、')} 正在执行`;\n if (ready.length > 0)\n return `${ready.map((task) => task.id).join('、')} 已就绪待开工`;\n if (blocked.length > 0)\n return `${blocked.map((task) => task.id).join('、')} 等待前置`;\n return '等待下一轮调度';\n}\nfunction ProgressOverview({ team }) {\n const running = team.tasks.filter((task) => task.state === 'running').length;\n const blocked = team.tasks.filter((task) => task.state === 'blocked').length;\n const completed = team.tasks.filter((task) => task.status === 'completed').length;\n const summaryTone = blocked > 0 ? 'warning' : completed === team.tasks.length && team.tasks.length > 0 ? 'completed' : 'running';\n return (_jsxs(\"section\", { className: css.progressOverview, \"aria-label\": \"\\u56E2\\u961F\\u603B\\u8FDB\\u5EA6\", \"data-progress-summary\": true, children: [_jsx(\"span\", { className: css.progressTitle, children: \"\\u603B\\u8FDB\\u5EA6\" }), team.tasks.length > 0 ? (_jsx(\"span\", { className: css.progressSegments, \"aria-hidden\": true, children: team.tasks.map((task) => _jsx(\"span\", { \"data-state\": taskTone(task.state, task.status) }, task.id)) })) : _jsx(\"span\", { className: css.progressEmpty }), _jsxs(\"span\", { className: css.progressLegend, children: [_jsxs(\"span\", { \"data-state\": \"running\", children: [\"\\u25A0 \\u8FDB\\u884C\\u4E2D \", running] }), _jsxs(\"span\", { \"data-state\": \"blocked\", children: [\"\\u25A0 \\u7B49\\u5F85\\u4F9D\\u8D56 \", blocked] }), _jsxs(\"span\", { \"data-state\": \"completed\", children: [\"\\u25A0 \\u5DF2\\u4EA4\\u4ED8 \", completed] })] }), _jsxs(\"span\", { className: css.progressSummary, \"data-state\": summaryTone, children: [_jsx(\"span\", { className: css.progressSummaryDot }), _jsx(\"span\", { children: taskSummary(team) })] })] }));\n}\nfunction DependencyMap({ tasks }) {\n const [open, setOpen] = useState(true);\n const [hoverTaskId, setHoverTaskId] = useState(null);\n const [keyboardTaskId, setKeyboardTaskId] = useState(null);\n const [pinnedTaskId, setPinnedTaskId] = useState(null);\n const hoverTimer = useRef(null);\n const focusedTaskId = dependencyFocusTaskId(pinnedTaskId, keyboardTaskId, hoverTaskId);\n const layout = useMemo(() => compactDagLayout(tasks), [tasks]);\n const parallel = useMemo(() => usesParallelTaskGrid(tasks), [tasks]);\n const related = useMemo(() => focusedTaskId === null ? null : relatedTaskIds(focusedTaskId, tasks), [focusedTaskId, tasks]);\n const scheduleHover = (id) => {\n if (hoverTimer.current !== null) {\n clearTimeout(hoverTimer.current);\n hoverTimer.current = null;\n }\n if (id === null) {\n setHoverTaskId(null);\n return;\n }\n hoverTimer.current = setTimeout(() => {\n hoverTimer.current = null;\n setHoverTaskId(id);\n }, 180);\n };\n useEffect(() => () => {\n if (hoverTimer.current !== null)\n clearTimeout(hoverTimer.current);\n }, []);\n useEffect(() => {\n const onKeyDown = (event) => {\n if (event.key === 'Escape')\n setPinnedTaskId(null);\n };\n window.addEventListener('keydown', onKeyDown);\n return () => { window.removeEventListener('keydown', onKeyDown); };\n }, []);\n if (tasks.length === 0)\n return null;\n const fallbackTask = tasks.find((task) => task.state === 'blocked')\n ?? tasks.find((task) => task.state === 'running')\n ?? tasks[0];\n const detailTask = tasks.find((task) => task.id === focusedTaskId) ?? fallbackTask;\n const waitingOn = detailTask.dependencies.filter((dependency) => (tasks.find((task) => task.id === dependency)?.status !== 'completed'));\n const dependents = tasks.filter((task) => task.dependencies.includes(detailTask.id));\n return (_jsxs(\"section\", { className: css.dependencySection, \"aria-label\": \"\\u4EFB\\u52A1\\u4F9D\\u8D56\\u94FE\", \"data-dependency-map\": true, children: [_jsxs(\"header\", { className: css.sectionHead, children: [_jsxs(\"button\", { type: \"button\", className: css.sectionToggleTitle, onClick: () => { setOpen((current) => !current); }, \"aria-expanded\": open, children: [_jsx(Chevron, { open: open }), _jsx(IconBranchOutline16, {}), \" \", parallel ? '并行任务' : '任务依赖'] }), _jsx(\"span\", { className: css.sectionHint, children: pinnedTaskId === null\n ? parallel ? '无前后依赖 · 点击查看详情' : '悬停高亮依赖链 · 点击固定'\n : `${pinnedTaskId} 已固定 · Esc 取消` })] }), open && (_jsxs(_Fragment, { children: [_jsx(\"div\", { className: css.dagViewport, children: _jsxs(\"div\", { className: css.dagCanvas, \"data-layout\": parallel ? 'parallel' : 'dependency', style: parallel ? undefined : { width: layout.width, height: layout.height }, children: [!parallel && _jsx(\"svg\", { className: css.dagEdges, width: layout.width, height: layout.height, \"aria-hidden\": true, children: layout.edges.map((edge) => {\n const active = related !== null && related.has(edge.from) && related.has(edge.to);\n return _jsx(\"path\", { d: edge.path, \"data-active\": active, \"data-dimmed\": related !== null && !active }, `${edge.from}:${edge.to}`);\n }) }), layout.nodes.map(({ task, x, y }) => (_jsxs(\"button\", { type: \"button\", className: css.dagNode, style: parallel\n ? { height: COMPACT_DAG_NODE_HEIGHT }\n : { left: x, top: y, width: COMPACT_DAG_NODE_WIDTH, height: COMPACT_DAG_NODE_HEIGHT }, \"data-task-id\": task.id, \"data-state\": taskTone(task.state, task.status), \"data-focused\": related?.has(task.id) ?? false, \"data-dimmed\": related !== null && !related.has(task.id), \"aria-pressed\": pinnedTaskId === task.id, title: `${task.id} · ${task.subject}`, onClick: () => { setPinnedTaskId((current) => current === task.id ? null : task.id); }, onMouseEnter: () => { scheduleHover(task.id); }, onMouseLeave: () => { scheduleHover(null); }, onFocus: () => { setKeyboardTaskId(task.id); }, onBlur: () => { setKeyboardTaskId(null); }, children: [_jsxs(\"span\", { className: css.dagNodeHead, children: [_jsx(\"span\", { className: css.dagNodeDot }), task.id] }), _jsx(\"span\", { className: css.dagNodeLabel, children: compactTaskLabel(task.subject) }), task.state === 'running' && (_jsx(\"span\", { className: css.dagRunningState, \"aria-label\": \"\\u8FD0\\u884C\\u4E2D\", children: _jsx(WorkGlyph, { active: true }) }))] }, task.id)))] }) }), _jsxs(\"section\", { className: css.taskDetail, \"data-task-detail\": detailTask.id, children: [_jsxs(\"span\", { className: css.taskDetailHead, children: [_jsx(\"span\", { className: css.taskDetailId, children: detailTask.id }), _jsx(\"span\", { className: css.taskDetailSubject, title: detailTask.subject, children: detailTask.subject.replace(/^开发\\s*/u, '') }), _jsx(\"span\", { className: css.taskDetailBadge, \"data-state\": taskTone(detailTask.state, detailTask.status), children: taskStatusLabel(detailTask.status) })] }), _jsxs(\"span\", { className: css.taskDetailLine, children: [detailTask.assignee || '待认领', \" \\u00B7 \", detailTask.status === 'completed'\n ? '已完成并交付'\n : detailTask.dependencies.length === 0\n ? '无前置,可立即开工'\n : waitingOn.length === 0\n ? '前置已就绪,可开工'\n : `等待 ${waitingOn.join('、')}`] }), _jsx(\"span\", { className: css.taskDetailMeta, children: dependents.length === 0 ? '无下游任务' : `完成后解锁 ${dependents.map((task) => task.id).join('、')}` })] })] }))] }));\n}\nfunction TeamSection({ team, onNavigate, historic = false }) {\n const [membersOpen, setMembersOpen] = useState(true);\n const busyCount = team.members.filter((member) => member.activity === 'working').length;\n const assignedCount = team.tasks.filter((task) => task.assignee !== '').length;\n const completedCount = team.tasks.filter((task) => task.status === 'completed').length;\n const allCompleted = team.tasks.length > 0 && completedCount === team.tasks.length;\n return (_jsxs(\"section\", { className: css.team, \"data-team-id\": team.teamId, children: [_jsxs(\"header\", { className: css.teamHead, children: [_jsx(\"span\", { className: css.teamName, title: team.name, children: team.name }), historic && _jsx(\"span\", { className: css.historicPill, children: \"\\u5DF2\\u7ED3\\u675F\" }), _jsxs(\"span\", { className: css.teamStats, children: [_jsxs(\"span\", { \"data-stat\": \"members\", children: [team.members.length, \" \\u6210\\u5458\"] }), _jsxs(\"span\", { \"data-stat\": \"tasks\", children: [completedCount, \"/\", team.tasks.length, \" \\u5B8C\\u6210\"] }), _jsxs(\"span\", { \"data-stat\": \"messages\", children: [team.messageCount, \" \\u6D88\\u606F\"] })] })] }), _jsxs(\"section\", { className: css.delegationSection, \"aria-label\": \"\\u961F\\u957F\\u6D3E\\u5DE5\\u5173\\u7CFB\", \"data-delegation-map\": true, children: [_jsxs(\"div\", { className: css.captainNode, children: [_jsx(\"span\", { className: css.captainAvatar, children: _jsx(\"img\", { className: css.leadAvatar, src: LEAD_ART, alt: \"\", \"aria-hidden\": true }) }), _jsxs(\"span\", { className: css.captainInfo, children: [_jsxs(\"span\", { className: css.captainLine, children: [_jsx(\"span\", { className: css.captainName, children: \"\\u961F\\u957F\" }), _jsx(\"span\", { className: css.captainRole, children: \"\\u62C6\\u89E3 \\u00B7 \\u6D3E\\u53D1 \\u00B7 \\u6C47\\u603B\" })] }), _jsxs(\"span\", { className: css.captainSummary, children: [\"\\u5DF2\\u6D3E\\u53D1 \", assignedCount, \" \\u9879\\u4EFB\\u52A1\\u7ED9 \", team.members.length, \" \\u540D\\u6210\\u5458\"] })] }), _jsxs(\"span\", { className: css.captainState, \"data-busy\": busyCount > 0, children: [_jsx(WorkGlyph, { active: busyCount > 0 }), busyCount > 0 ? `${busyCount} 人执行中` : allCompleted ? '已收齐' : '等待回报'] })] }), _jsx(ProgressOverview, { team: team }), _jsxs(\"button\", { type: \"button\", className: css.membersToggle, onClick: () => { setMembersOpen((current) => !current); }, \"aria-expanded\": membersOpen, \"data-members-toggle\": true, children: [_jsxs(\"span\", { children: [_jsx(Chevron, { open: membersOpen }), \"\\u6210\\u5458 \", team.members.length] }), _jsx(\"span\", { children: membersOpen ? '收起' : '展开' })] }), membersOpen && _jsxs(\"div\", { className: css.delegationTree, children: [team.members.length === 0 && _jsx(\"span\", { className: css.emptyHint, children: \"\\u6682\\u65E0\\u6210\\u5458\\uFF0C\\u7B49\\u5F85\\u961F\\u957F\\u7EC4\\u5EFA\\u56E2\\u961F\" }), team.members.map((member) => {\n const owned = team.tasks.filter((task) => task.assignee === member.name);\n return (_jsxs(\"div\", { className: css.memberBlock, \"data-activity\": member.activity, children: [_jsx(\"span\", { className: css.memberBranch, \"aria-hidden\": true, children: _jsx(\"span\", {}) }), _jsxs(\"button\", { type: \"button\", className: css.memberRow, \"data-activity\": member.activity, onClick: () => { if (member.id !== '')\n onNavigate(member.id); }, children: [_jsxs(\"span\", { className: css.memberAvatar, \"data-unread\": member.unread > 0, children: [memberArtUrl(member.name, member.role) !== null ? (_jsx(\"img\", { className: css.memberArt, src: memberArtUrl(member.name, member.role) ?? '', alt: \"\", \"aria-hidden\": true })) : (_jsx(\"span\", { className: css.memberInitial, style: { background: accentOf(member.id) }, children: memberInitial(member.name) })), _jsx(\"img\", { className: css.stateArt, \"data-activity\": member.activity, src: ACTION_ART[member.activity], alt: \"\", \"aria-hidden\": true })] }), _jsxs(\"span\", { className: css.memberInfo, children: [_jsxs(\"span\", { className: css.memberLine, children: [_jsx(\"span\", { className: css.memberName, children: member.name }), member.role !== '' && _jsx(\"span\", { className: css.memberRole, children: member.role }), _jsxs(\"span\", { className: css.memberState, \"data-activity\": member.activity, children: [_jsx(WorkGlyph, { active: member.activity === 'working' }), memberStateLabel(member, team.tasks, historic)] })] }), _jsx(\"span\", { className: css.memberStatusLine, children: memberStatusText(member, team.tasks) })] }), _jsxs(\"span\", { className: css.memberCount, children: [member.done, \"/\", member.total] })] }), _jsxs(\"div\", { className: css.assignmentLine, children: [_jsx(\"span\", { className: css.assignmentLabel, children: \"\\u961F\\u957F\\u6D3E\\u53D1\" }), _jsx(\"span\", { className: css.assignmentTasks, children: owned.length === 0\n ? _jsx(\"span\", { className: css.taskEmpty, children: \"\\u6682\\u65E0\\u4EFB\\u52A1\" })\n : owned.map((task) => (_jsx(\"span\", { className: css.assignmentChip, \"data-state\": taskTone(task.state, task.status), title: task.subject, children: task.id }, task.id))) })] })] }, member.id));\n })] })] }), _jsx(DependencyMap, { tasks: team.tasks })] }));\n}\n/** Legacy conversation cards may outlive their host archive. Project their\n * durable roster through the same rebuilt panel instead of a second UI. */\nfunction historicCardTeam(data, owner) {\n return {\n workspace: '',\n teamId: data.teamId,\n name: data.teamName,\n captainSessionId: data.captainSessionId || owner,\n members: data.members.map((member) => ({\n ...member,\n status: 'removed',\n activity: 'idle',\n progress: 0,\n done: 0,\n total: 0,\n currentTask: '',\n unread: 0,\n })),\n tasks: [],\n messageCount: 0,\n captainInbox: [],\n };\n}\n/** The top-right activity floater. Teams follow the current session: live\n * snapshots and historic card summaries are only shown while their captain\n * session is the one currently open. */\nexport function ActivityPanel({ sessionsList, openSession }) {\n // Navigating to a member's subagent transcript is an explicit departure:\n // hide the floater immediately instead of waiting out the autocollapse\n // grace, so the panel never lingers over the member session.\n const navigateToSession = (id) => {\n setOpen(false);\n setWasActive(false);\n openSession(id);\n };\n const [teams, setTeams] = useState([]);\n const [archivedTeams, setArchivedTeams] = useState([]);\n const [open, setOpen] = useState(false);\n const [openOwner, setOpenOwner] = useState();\n const [autoOpened, setAutoOpened] = useState(false);\n const [wasActive, setWasActive] = useState(false);\n const [historic, setHistoric] = useState(new Map());\n const current = useSyncExternalStore(sessionsList.subscribe, sessionsList.getSnapshot).current;\n const currentRef = useRef(current);\n useEffect(() => { currentRef.current = current; }, [current]);\n const mountedAtRef = useRef(performance.now());\n const expanded = activityPanelExpandedForSession(open, openOwner, current);\n // This portal survives conversation route changes. Gate expansion by its\n // owning session during render, then clear stale state before paint. This\n // removes the old panel immediately instead of waiting for the no-team\n // autoclose grace period on the destination page.\n useLayoutEffect(() => {\n if (openOwner === undefined || openOwner === current)\n return;\n setOpen(false);\n setOpenOwner(undefined);\n setWasActive(false);\n setAutoOpened(false);\n }, [current, openOwner]);\n // The activity panel is a body portal, so announce its open state on body.\n // CSS can then make the conversation column yield space without knowing the\n // host shell's hashed module class names. Narrow viewports keep overlay mode.\n useLayoutEffect(() => {\n const root = document.documentElement;\n if (expanded)\n root.setAttribute(PANEL_OPEN_ATTRIBUTE, '');\n else\n root.removeAttribute(PANEL_OPEN_ATTRIBUTE);\n return () => { root.removeAttribute(PANEL_OPEN_ATTRIBUTE); };\n }, [expanded]);\n useEffect(() => {\n let cancelled = false;\n let inFlight = false;\n const tick = async () => {\n if (inFlight || cancelled)\n return;\n inFlight = true;\n try {\n const [liveResponse, archivedResponse] = await Promise.all([\n fetch(STATE_URL, { cache: 'no-store' }),\n fetch(`${STATE_URL}?archived=1`, { cache: 'no-store' }),\n ]);\n if (liveResponse.ok) {\n const body = (await liveResponse.json());\n if (!cancelled && Array.isArray(body.teams))\n setTeams(body.teams);\n }\n if (archivedResponse.ok) {\n const body = (await archivedResponse.json());\n if (!cancelled && Array.isArray(body.teams))\n setArchivedTeams(body.teams);\n }\n }\n catch {\n // Host restarting; keep the last snapshot.\n }\n finally {\n inFlight = false;\n }\n };\n void tick();\n const timer = setInterval(() => { void tick(); }, POLL_MS);\n return () => {\n cancelled = true;\n clearInterval(timer);\n };\n }, []);\n useEffect(() => {\n const onOpenPanel = (event) => {\n const activeSession = currentRef.current;\n if (activeSession === undefined)\n return;\n setOpenOwner(activeSession);\n setOpen(true);\n const detail = event.detail;\n if (detail?.teamId !== undefined) {\n // A card from a log that predates captainSessionId belongs to the\n // session that activated it (the current one at injection time).\n const owner = detail.captainSessionId !== '' ? detail.captainSessionId : currentRef.current ?? '';\n const teamKey = `${owner}:${detail.teamId}`;\n setHistoric((previous) => {\n const next = new Map(previous);\n next.set(teamKey, { data: detail, owner });\n return next;\n });\n }\n };\n window.addEventListener(OPEN_PANEL_EVENT, onOpenPanel);\n return () => {\n window.removeEventListener(OPEN_PANEL_EVENT, onOpenPanel);\n };\n }, []);\n // Teams follow the current session: live snapshots and historic card\n // summaries are visible only while their captain session is current.\n const visibleTeams = useMemo(\n // No current session (initial load): show nothing until one is picked,\n // so cross-session teams never leak into the floater.\n () => (current === undefined ? [] : teams.filter((team) => team.captainSessionId === current)), [teams, current]);\n const visibleHistoric = useMemo(() => (current === undefined ? [] : [...historic.values()].filter(({ data, owner }) => owner === current && !teams.some((live) => live.captainSessionId === current && live.teamId === data.teamId) && !archivedTeams.some((archived) => archived.captainSessionId === current && archived.teamId === data.teamId))), [historic, current, teams, archivedTeams]);\n const visibleArchived = useMemo(() => (current === undefined ? [] : archivedTeams.filter((team) => team.captainSessionId === current && !teams.some((live) => live.captainSessionId === current && live.teamId === team.teamId))), [archivedTeams, current, teams]);\n const visibleCount = visibleTeams.length + visibleArchived.length + visibleHistoric.length;\n useEffect(() => {\n if (visibleCount > 0) {\n setWasActive(true);\n // Auto-expand only after the page-settle window: opening (and its\n // main-column yield) right after load reads as a whole-page flicker.\n const settled = performance.now() - mountedAtRef.current >= AUTO_OPEN_SETTLE_MS;\n if (!autoOpened && settled) {\n setOpenOwner(current);\n setOpen(true);\n setAutoOpened(true);\n }\n return;\n }\n if (!wasActive)\n return;\n const timer = setTimeout(() => {\n setOpen(false);\n setOpenOwner(undefined);\n setWasActive(false);\n // Re-arm auto-expand: a later activity (new team, new session) may\n // open the panel on its own again.\n setAutoOpened(false);\n }, AUTOCLOSE_GRACE_MS);\n return () => { clearTimeout(timer); };\n }, [visibleCount, autoOpened, wasActive]);\n const busy = useMemo(() => visibleTeams.some((team) => team.members.some((member) => member.activity === 'working')), [visibleTeams]);\n const hasTeams = visibleCount > 0;\n if (!hasTeams && !expanded)\n return null;\n return (_jsxs(_Fragment, { children: [!expanded && (_jsx(CollapsedBadge, { count: visibleCount, busy: busy, onClick: () => {\n if (current === undefined)\n return;\n setOpenOwner(current);\n setOpen(true);\n } })), expanded && (_jsxs(\"aside\", { className: css.panel, \"data-agent-teams-activity\": true, children: [_jsxs(\"header\", { className: css.panelHead, children: [_jsxs(\"span\", { className: css.panelTitle, children: [\"AgentTeams \\u6D3B\\u52A8\", _jsx(\"span\", { className: css.panelDot, \"data-busy\": busy, \"aria-hidden\": true })] }), _jsx(\"button\", { type: \"button\", className: css.closeButton, onClick: () => {\n setOpen(false);\n setOpenOwner(undefined);\n }, \"aria-label\": \"\\u5173\\u95ED\", children: _jsx(IconCloseOutline16, {}) })] }), _jsx(\"div\", { className: css.teams, children: visibleCount === 0\n ? _jsx(\"span\", { className: css.emptyHint, children: \"\\u6682\\u65E0\\u56E2\\u961F\\u6D3B\\u52A8\" })\n : (_jsxs(_Fragment, { children: [visibleTeams.map((team) => (_jsx(TeamSection, { team: team, onNavigate: navigateToSession }, team.teamId))), visibleArchived.map((team) => (_jsx(\"div\", { \"data-team-id\": team.teamId, \"data-historic\": true, className: css.archivedWrap, children: _jsx(TeamSection, { team: team, onNavigate: navigateToSession, historic: true }) }, `${team.captainSessionId}:${team.teamId}`))), visibleHistoric.map(({ data: team, owner }) => {\n const teamKey = `${owner}:${team.teamId}`;\n return (_jsx(TeamSection, { team: historicCardTeam(team, owner), onNavigate: navigateToSession, historic: true }, teamKey));\n })] })) })] }))] }));\n}\n","/**\n * AgentTeams conversation card: a lightweight in-conversation summary shown\n * when a team is created — the captain's name, the member roster with whale\n * avatars, and an entry point that re-activates the top-right activity\n * panel (useful after the floater was closed, or when re-opening an old\n * session for review).\n *\n * The fold anchors to the Harness's durable `tool/call` + `tool/result`\n * records for `agent_teams_create`. Those are first-party session events, so\n * the card survives restarts without writing an out-of-repo event type.\n * @module dsh-agent-teams/client/card\n */\n/** Parse the only create-call fields the historic card owns. */\nexport function parseAgentTeamsCreateArgs(value) {\n try {\n const parsed = JSON.parse(value);\n if (typeof parsed !== 'object' || parsed === null || !('name' in parsed) || typeof parsed.name !== 'string') {\n return undefined;\n }\n const name = parsed.name.trim();\n if (name === '')\n return undefined;\n const cleaned = name.toLowerCase().replace(/[^a-z0-9]+/g, '-').replace(/^-+|-+$/g, '');\n return { teamId: cleaned === '' ? 'team' : cleaned, name };\n }\n catch {\n return undefined;\n }\n}\n/** Durable first-party tool events folded into one keyed Chat node. */\nexport const agentTeamsCardDefinition = {\n kind: 'agent-teams',\n target: 'chat',\n match: (event) => {\n if (event.type === 'tool/call' && event.data.name === 'agent_teams_create') {\n return parseAgentTeamsCreateArgs(event.data.arguments) === undefined\n ? null\n : { id: String(event.data.callId), role: 'start' };\n }\n if (event.type === 'tool/result' && event.data.message.source.kind === 'tool') {\n return { id: String(event.data.message.source.callId), role: 'update' };\n }\n return null;\n },\n start: (_context, match) => {\n if (match.event.type !== 'tool/call') {\n throw new Error('agent-teams card start requires agent_teams_create tool/call');\n }\n const parsed = parseAgentTeamsCreateArgs(match.event.data.arguments);\n if (parsed === undefined)\n throw new Error('agent-teams card start requires valid create arguments');\n return { ...parsed, accepted: false };\n },\n update: (context, match) => {\n if (match.event.type !== 'tool/result')\n return context.state;\n const failed = match.event.data.error !== undefined\n || match.event.data.message.content.some((block) => block.type === 'tool-result' && block.isError === true);\n if (failed)\n return context.state;\n return { ...context.state, accepted: true };\n },\n buildViewNode: (context) => {\n if (context.start === undefined)\n return null;\n const state = context.state;\n if (!state.accepted)\n return null;\n return {\n key: context.key,\n kind: 'agent-teams',\n id: context.id,\n target: 'chat',\n anchorSeq: context.start.event.seq,\n location: context.start.location,\n visibility: 'visible',\n data: {\n teamId: state.teamId,\n captainSessionId: '',\n teamName: state.name,\n members: [],\n },\n };\n },\n};\n","import { jsx as _jsx } from \"react/jsx-runtime\";\nimport { createRoot } from 'react-dom/client';\nimport { ActivityPanel } from \"./ActivityPanel.js\";\nimport { AgentTeamsCard } from \"./AgentTeamsCard.js\";\nimport { agentTeamsCardDefinition } from \"./agent-teams-card-definition.js\";\n/** Required services: conversation nodes, slots, and sessions navigation. */\nexport const inject = ['conversationEvents', 'slots', 'sessions'];\n/**\n * Mount the floater through a body portal (the web shell has no top-right\n * slot) and register the in-conversation team card, whose \"activity panel\"\n * button re-activates the floater via a window event — the recovery path\n * for a closed floater or a re-opened session.\n */\nexport function apply(ctx) {\n const host = document.createElement('div');\n host.dataset.agentTeamsHost = '';\n document.body.appendChild(host);\n const root = createRoot(host);\n root.render(_jsx(ActivityPanel, { sessionsList: ctx.sessions.list, openSession: (id) => { ctx.sessions.open(id); } }));\n ctx.effect(() => () => {\n root.unmount();\n host.remove();\n }, 'agent-teams: activity panel');\n ctx.conversationEvents.register(agentTeamsCardDefinition);\n ctx.slots.inject('conversation.chat.node', () => ctx.slots.register({\n name: 'conversation.chat.node',\n key: 'agent-teams',\n inject: () => ({\n openSession: (id) => { ctx.sessions.open(id); },\n currentSessionId: () => ctx.sessions.list.getSnapshot().current,\n }),\n }, AgentTeamsCard));\n}\n"],"mappings":";;;;;;;;;;;EAOA,SAAgB,qBAAqB,OAAO;GACxC,IAAI,MAAM,WAAW,GACjB,OAAO;GACX,MAAM,UAAU,IAAI,IAAI,MAAM,KAAK,SAAS,KAAK,EAAE,CAAC;GACpD,OAAO,MAAM,OAAO,SAAS,KAAK,aAAa,OAAO,eAAe,CAAC,QAAQ,IAAI,UAAU,CAAC,CAAC;EAClG;;;;;;;;;EASA,SAAgB,gCAAgC,MAAM,OAAO,SAAS;GAClE,OAAO,QAAQ,UAAU,KAAA,KAAa,UAAU;EACpD;;;;;;;;EAQA,SAAgB,sBAAsB,cAAc,gBAAgB,aAAa;GAC7E,OAAO,gBAAgB,kBAAkB;EAC7C;;EAEA,SAAgB,WAAW,OAAO;GAC9B,MAAM,0BAAU,IAAI,IAAI;GACxB,KAAK,MAAM,QAAQ,OAAO;IACtB,MAAM,QAAQ,OAAO,SAAS,KAAK,KAAK,IAAI,KAAK,IAAI,GAAG,KAAK,MAAM,KAAK,KAAK,CAAC,IAAI;IAClF,MAAM,QAAQ,QAAQ,IAAI,KAAK,KAAK,CAAC;IACrC,MAAM,KAAK,IAAI;IACf,QAAQ,IAAI,OAAO,KAAK;GAC5B;GACA,OAAO,CAAC,GAAG,QAAQ,QAAQ,CAAC,CAAC,CACxB,MAAM,CAAC,OAAO,CAAC,WAAW,OAAO,KAAK,CAAC,CACvC,KAAK,CAAC,OAAO,iBAAiB;IAC/B;IACA,OAAO,WAAW,MAAM,CAAC,CAAC,MAAM,MAAM,UAAU,KAAK,GAAG,cAAc,MAAM,IAAI,MAAM,EAAE,SAAS,KAAK,CAAC,CAAC;GAC5G,EAAE;EACN;;;;;;;;EAQA,SAAgB,iBAAiB,OAAO;GACpC,MAAM,SAAS,WAAW,KAAK;GAC/B,MAAM,4BAAY,IAAI,IAAI;GAC1B,MAAM,QAAQ,CAAC;GACf,KAAK,MAAM,CAAC,QAAQ,UAAU,OAAO,QAAQ,GACzC,KAAK,MAAM,CAAC,KAAK,SAAS,MAAM,MAAM,QAAQ,GAAG;IAC7C,MAAM,IAAI,SAAU;IACpB,MAAM,IAAI,MAAO;IACjB,UAAU,IAAI,KAAK,IAAI;KAAE;KAAG;IAAE,CAAC;IAC/B,MAAM,KAAK;KAAE;KAAM;KAAG;IAAE,CAAC;GAC7B;GAEJ,MAAM,QAAQ,CAAC;GACf,KAAK,MAAM,QAAQ,OAAO;IACtB,MAAM,SAAS,UAAU,IAAI,KAAK,EAAE;IACpC,IAAI,WAAW,KAAA,GACX;IACJ,KAAK,MAAM,cAAc,KAAK,cAAc;KACxC,MAAM,SAAS,UAAU,IAAI,UAAU;KACvC,IAAI,WAAW,KAAA,GACX;KACJ,MAAM,KAAK,OAAO,IAAA;KAClB,MAAM,KAAK,OAAO,IAAA,KAA8B;KAChD,MAAM,KAAK,OAAO;KAClB,MAAM,KAAK,OAAO,IAAA,KAA8B;KAChD,MAAM,KAAK;MACP,MAAM;MACN,IAAI,KAAK;MACT,MAAM,IAAI,GAAG,GAAG,GAAG,GAAG,KAAK,GAAG,GAAG,GAAG,GAAG,KAAK,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG;KAClE,CAAC;IACL;GACJ;GACA,MAAM,OAAO,KAAK,IAAI,GAAG,GAAG,OAAO,KAAK,UAAU,MAAM,MAAM,MAAM,CAAC;GACrE,OAAO;IACH,OAAO,OAAO,WAAW,IACnB,IACA,OAAO,SAAA,MAAmC,OAAO,SAAS,KAAA;IAChE,QAAQ,OAAO,WAAW,IACpB,IACA,OAAA,MAAkC,OAAO,KAAA;IAC/C;IACA;GACJ;EACJ;;;;;;;;EAQA,SAAgB,eAAe,QAAQ,OAAO;GAC1C,MAAM,OAAO,IAAI,IAAI,MAAM,KAAK,SAAS,CAAC,KAAK,IAAI,IAAI,CAAC,CAAC;GACzD,IAAI,CAAC,KAAK,IAAI,MAAM,GAChB,uBAAO,IAAI,IAAI;GACnB,MAAM,6BAAa,IAAI,IAAI;GAC3B,KAAK,MAAM,QAAQ,OACf,KAAK,MAAM,cAAc,KAAK,cAAc;IACxC,MAAM,UAAU,WAAW,IAAI,UAAU,KAAK,CAAC;IAC/C,QAAQ,KAAK,KAAK,EAAE;IACpB,WAAW,IAAI,YAAY,OAAO;GACtC;GAEJ,MAAM,0BAAU,IAAI,IAAI;GACxB,MAAM,+BAAe,IAAI,IAAI;GAC7B,MAAM,iCAAiB,IAAI,IAAI;GAC/B,MAAM,iBAAiB,OAAO;IAC1B,IAAI,aAAa,IAAI,EAAE,GACnB;IACJ,aAAa,IAAI,EAAE;IACnB,QAAQ,IAAI,EAAE;IACd,KAAK,MAAM,cAAc,KAAK,IAAI,EAAE,CAAC,EAAE,gBAAgB,CAAC,GACpD,cAAc,UAAU;GAChC;GACA,MAAM,mBAAmB,OAAO;IAC5B,IAAI,eAAe,IAAI,EAAE,GACrB;IACJ,eAAe,IAAI,EAAE;IACrB,QAAQ,IAAI,EAAE;IACd,KAAK,MAAM,aAAa,WAAW,IAAI,EAAE,KAAK,CAAC,GAC3C,gBAAgB,SAAS;GACjC;GACA,cAAc,MAAM;GACpB,gBAAgB,MAAM;GACtB,OAAO;EACX;;;;;;;;;;ECvIA,MAAa,WAAW;;EAExB,MAAM,WAAW;GACb,CAAC,8DAA8D,gBAAgB;GAC/E,CAAC,uFAAuF,cAAc;GACtG,CAAC,mCAAmC,iBAAiB;GACrD,CAAC,sDAAsD,cAAc;GACrE,CAAC,8CAA8C,uBAAuB;GACtE,CAAC,mDAAmD,sBAAsB;GAC1E,CAAC,yDAAyD,cAAc;EAC5E;;EAEA,MAAa,WAAW,GAAG,SAAS;;EAEpC,MAAa,aAAa;GACtB,SAAS,GAAG,SAAS;GACrB,MAAM,GAAG,SAAS;GAClB,SAAS,GAAG,SAAS;EACzB;;;;;;;EAOA,SAAgB,aAAa,MAAM,MAAM;GACrC,MAAM,WAAW,GAAG,KAAK,GAAG,OAAO,YAAY;GAC/C,KAAK,MAAM,CAAC,SAAS,QAAQ,UACzB,IAAI,QAAQ,KAAK,QAAQ,GACrB,OAAO,GAAG,WAAW;GAE7B,OAAO;EACX;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;ECvBA,MAAa,mBAAmB;;;;EAIhC,SAAS,kBAAkB,MAAM;GAC7B,OAAO,cAAc,IAAI,YAAY,kBAAkB,EACnD,QAAQ;IACJ,QAAQ,KAAK;IACb,kBAAkB,KAAK;IACvB,UAAU,KAAK;IACf,SAAS,KAAK;GAClB,EACJ,CAAC,CAAC;EACN;;EAEA,SAAgB,eAAe,EAAE,MAAM,aAAa,oBAAoB;GACpE,MAAM,OAAO,KAAK;GAClB,MAAM,QAAQ,KAAK,oBAAoB,iBAAiB,KAAK;GAC7D,MAAM,CAAC,UAAU,gBAAA,GAAA,MAAA,SAAA,CAAwB;GACzC,CAAA,GAAA,MAAA,UAAA,OAAgB;IACZ,IAAI,YAAY;IAChB,MAAM,OAAO,YAAY;KACrB,KAAK,MAAM,OAAO,CAAC,kCAAkC,2CAA2C,GAC5F,IAAI;MACA,MAAM,WAAW,MAAM,MAAM,KAAK,EAAE,OAAO,WAAW,CAAC;MACvD,IAAI,CAAC,SAAS,IACV;MACJ,MAAM,OAAQ,MAAM,SAAS,KAAK;MAClC,MAAM,QAAQ,MAAM,QAAQ,KAAK,KAAK,IAChC,KAAK,MAAM,MAAM,SAAS,KAAK,WAAW,KAAK,WAAW,UAAU,MAAM,KAAK,qBAAqB,MAAM,IAC1G,KAAA;MACN,IAAI,UAAU,KAAA,GAAW;OACrB,IAAI,CAAC,WACD,YAAY,KAAK;OACrB;MACJ;KACJ,QACM,CAEN;IAER;IACA,KAAU;IACV,MAAM,QAAQ,kBAAkB;KAAE,KAAU;IAAG,GAAG,IAAI;IACtD,aAAa;KACT,YAAY;KACZ,cAAc,KAAK;IACvB;GACJ,GAAG,CAAC,KAAK,QAAQ,KAAK,CAAC;GACvB,MAAM,YAAA,GAAA,MAAA,QAAA,QAA0B;IAC5B,GAAG;IACH,kBAAkB,UAAU,oBAAoB;IAChD,UAAU,UAAU,QAAQ,KAAK;IACjC,SAAS,UAAU,QAAQ,KAAK,YAAY;KAAE,IAAI,OAAO;KAAI,MAAM,OAAO;KAAM,MAAM,OAAO;IAAK,EAAE,KAAK,KAAK;GAClH,IAAI;IAAC;IAAM;IAAO;GAAQ,CAAC;GAC3B,QAAA,GAAA,kBAAA,KAAA,CAAc,WAAW;IAAE,WAAWA,kCAAI;IAAM,yBAAyB;IAAM,gBAAgB,SAAS;IAAQ,UAAU,EAAA,GAAA,kBAAA,KAAA,CAAO,UAAU;KAAE,WAAWA,kCAAI;KAAM,UAAU;iCAAM,OAAO;OAAE,WAAWA,kCAAI;OAAY,KAAK;OAAU,KAAK;OAAI,eAAe;MAAK,CAAC;iCAAQ,QAAQ;OAAE,WAAWA,kCAAI;OAAU,OAAO,SAAS;OAAU,UAAU,SAAS;MAAS,CAAC;kCAAS,QAAQ;OAAE,WAAWA,kCAAI;OAAa,UAAU,CAAC,SAAS,QAAQ,QAAQ,MAAqB;MAAE,CAAC;iCAAQ,UAAU;OAAE,MAAM;OAAU,WAAWA,kCAAI;OAAa,eAAe;QAAE,kBAAkB,QAAQ;OAAG;OAAG,cAAc;OAAwC,OAAO;OAAwC,UAAU;MAA2B,CAAC;KAAC;IAAE,CAAC,GAAG,SAAS,QAAQ,SAAS,MAAA,GAAA,kBAAA,IAAA,CAAW,OAAO;KAAE,WAAWA,kCAAI;KAAS,UAAU,SAAS,QAAQ,KAAK,YAAA,GAAA,kBAAA,KAAA,CAAkB,UAAU;MAAE,MAAM;MAAU,WAAWA,kCAAI;MAAQ,eAAe;OAAE,IAAI,OAAO,OAAO,IAC74B,YAAY,OAAO,EAAE;MAAG;MAAG,OAAO,OAAO,SAAS,KAAK,OAAO,OAAO,GAAG,OAAO,KAAK,KAAK,OAAO;MAAQ,UAAU,CAAC,aAAa,OAAO,MAAM,OAAO,IAAI,MAAM,QAAA,GAAA,kBAAA,IAAA,CAAa,OAAO;OAAE,WAAWA,kCAAI;OAAW,KAAK,aAAa,OAAO,MAAM,OAAO,IAAI,KAAK;OAAI,KAAK;OAAI,eAAe;MAAK,CAAC,KAAA,GAAA,kBAAA,IAAA,CAAW,QAAQ;OAAE,WAAWA,kCAAI;OAAe,UAAU,OAAO,KAAK,KAAK,CAAC,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC,YAAY,KAAK;MAAI,CAAC,IAAA,GAAA,kBAAA,IAAA,CAAS,QAAQ;OAAE,WAAWA,kCAAI;OAAY,UAAU,OAAO;MAAK,CAAC,CAAC;KAAE,GAAG,OAAO,EAAE,CAAE;IAAE,CAAC,CAAE;GAAE,CAAC;EACvgB;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;ECjDA,MAAM,UAAU;;EAEhB,MAAM,qBAAqB;;;;;;EAM3B,MAAM,sBAAsB;;EAE5B,MAAM,YAAY;;EAElB,MAAM,uBAAuB;;EAE7B,SAAS,cAAc,MAAM;GACzB,OAAO,KAAK,KAAK,CAAC,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC,YAAY,KAAK;EACpD;EACA,SAAS,WAAW,OAAO;GACvB,IAAI,OAAO;GACX,KAAK,IAAI,QAAQ,GAAG,QAAQ,MAAM,QAAQ,SAAS,GAC/C,QAAS,QAAQ,KAAK,OAAO,MAAM,WAAW,KAAK,IAAK;GAE5D,OAAO,KAAK,IAAI,IAAI;EACxB;EACA,MAAM,UAAU;GACZ;GACA;GACA;GACA;GACA;EACJ;EACA,SAAS,SAAS,IAAI;GAClB,OAAO,QAAQ,WAAW,EAAE,IAAI,QAAQ,WAAW,QAAQ;EAC/D;;;EAGA,MAAM,oBAAoB;GACtB,SAAS;GACT,SAAS;GACT,aAAa;GACb,WAAW;GACX,QAAQ;GACR,WAAW;EACf;EACA,SAAS,gBAAgB,QAAQ;GAC7B,OAAO,kBAAkB,WAAW;EACxC;;EAEA,SAAS,SAAS,OAAO,QAAQ;GAC7B,IAAI,WAAW,UACX,OAAO;GACX,IAAI,WAAW,aACX,OAAO;GACX,OAAO;EACX;EACA,SAAS,QAAQ,EAAE,QAAQ;GACvB,QAAA,GAAA,kBAAA,IAAA,CAAa,OAAO;IAAE,WAAWC,iCAAI;IAAS,aAAa;IAAM,OAAO;IAAK,QAAQ;IAAK,SAAS;IAAa,MAAM;IAAQ,QAAQ;IAAgB,aAAa;IAAO,eAAe;IAAS,eAAe;IAAM,WAAA,GAAA,kBAAA,IAAA,CAAe,QAAQ,EAAE,GAAG,iBAAiB,CAAC;GAAE,CAAC;EAC5Q;EACA,SAAS,UAAU,EAAE,UAAU;GAC3B,QAAA,GAAA,kBAAA,IAAA,CAAa,OAAO;IAAE,WAAWA,iCAAI;IAAW,eAAe;IAAQ,OAAO;IAAM,QAAQ;IAAM,SAAS;IAAa,MAAM;IAAgB,eAAe;IAAM,UAAU;KAAC,CAAC,GAAG,CAAC;KAAG,CAAC,KAAK,CAAC;KAAG,CAAC,KAAK,CAAC;KAAG,CAAC,GAAG,GAAG;KAAG,CAAC,KAAK,GAAG;KAAG,CAAC,KAAK,GAAG;IAAC,CAAC,CAAC,KAAK,CAAC,GAAG,IAAI,WAAA,GAAA,kBAAA,IAAA,CAAgB,QAAQ;KAAK;KAAM;KAAG,OAAO;KAAO,QAAQ;KAAO,IAAI;KAAM,OAAO,EAAE,gBAAgB,GAAG,QAAQ,IAAK,GAAG;IAAE,GAAG,GAAG,EAAE,GAAG,GAAG,CAAE;GAAE,CAAC;EAC3Y;;EAEA,SAAS,eAAe,EAAE,OAAO,MAAM,WAAW;GAC9C,QAAA,GAAA,kBAAA,KAAA,CAAc,UAAU;IAAE,MAAM;IAAU,WAAWA,iCAAI;IAAO,aAAa;IAAe;IAAS,cAAc,iBAAiB,MAAM;IAAO,UAAU,EAAA,GAAA,kBAAA,IAAA,CAAM,QAAQ;KAAE,WAAWA,iCAAI;KAAU,aAAa;KAAM,eAAe;IAAK,CAAC,IAAA,GAAA,kBAAA,IAAA,CAAQ,QAAQ;KAAE,WAAWA,iCAAI;KAAY,UAAU;IAAM,CAAC,CAAC;GAAE,CAAC;EAClT;EACA,SAAS,iBAAiB,QAAQ,OAAO,UAAU;GAC/C,MAAM,QAAQ,MAAM,QAAQ,SAAS,KAAK,aAAa,OAAO,IAAI;GAClE,IAAI,OAAO,aAAa,WACpB,OAAO;GACX,IAAI,MAAM,MAAM,SAAS,KAAK,WAAW,QAAQ,GAC7C,OAAO;GACX,IAAI,MAAM,MAAM,SAAS,KAAK,UAAU,SAAS,GAC7C,OAAO;GACX,IAAI,MAAM,SAAS,KAAK,MAAM,OAAO,SAAS,KAAK,WAAW,WAAW,GACrE,OAAO;GACX,IAAI,OAAO,WAAW,WAClB,OAAO,WAAW,QAAQ;GAC9B,IAAI,MAAM,SAAS,GACf,OAAO;GACX,OAAO;EACX;EACA,SAAS,iBAAiB,QAAQ,OAAO;GACrC,MAAM,QAAQ,MAAM,QAAQ,SAAS,KAAK,aAAa,OAAO,IAAI;GAClE,MAAM,UAAU,MAAM,MAAM,SAAS,KAAK,OAAO,OAAO,WAAW;GACnE,MAAM,UAAU,MAAM,MAAM,SAAS,KAAK,UAAU,SAAS;GAC7D,IAAI,OAAO,aAAa,aAAa,YAAY,KAAA,GAC7C,OAAO,QAAQ,QAAQ;GAC3B,IAAI,OAAO,aAAa,WACpB,OAAO;GACX,IAAI,YAAY,KAAA,GAAW;IACvB,MAAM,aAAa,MAAM,MAAM,SAAS,QAAQ,aAAa,SAAS,KAAK,EAAE,KAAK,KAAK,UAAU,WAAW;IAC5G,IAAI,eAAe,KAAA,GACf,OAAO,MAAM,WAAW,GAAG,KAAK,WAAW,YAAY;IAC3D,OAAO;GACX;GACA,IAAI,OAAO,UAAU,GACjB,OAAO;GACX,IAAI,OAAO,SAAS,OAAO,OACvB,OAAO;GACX,OAAO,OAAO,aAAa,SAAS,UAAU;EAClD;EACA,SAAS,iBAAiB,SAAS;GAC/B,MAAM,cAAc,QAAQ,QAAQ,WAAW,EAAE,CAAC,CAAC,QAAQ,kBAAkB,EAAE;GAC/E,MAAM,OAAO,YAAY,MAAM,UAAU,CAAC,CAAC,EAAE,EAAE,KAAK,KAAK;GACzD,OAAO,KAAK,SAAS,KAAK,GAAG,KAAK,MAAM,GAAG,EAAE,EAAE,KAAK;EACxD;EACA,SAAS,YAAY,MAAM;GACvB,MAAM,YAAY,KAAK,MAAM,QAAQ,SAAS,KAAK,WAAW,WAAW;GACzE,MAAM,UAAU,KAAK,MAAM,QAAQ,SAAS,KAAK,UAAU,SAAS;GACpE,MAAM,UAAU,KAAK,MAAM,QAAQ,SAAS,KAAK,UAAU,SAAS;GACpE,MAAM,QAAQ,KAAK,MAAM,QAAQ,SAAS,KAAK,UAAU,UAAU,KAAK,WAAW,WAAW;GAC9F,IAAI,KAAK,MAAM,WAAW,GACtB,OAAO;GACX,IAAI,UAAU,WAAW,KAAK,MAAM,QAChC,OAAO,MAAM,UAAU,OAAO;GAClC,IAAI,QAAQ,SAAS,KAAK,QAAQ,SAAS,GACvC,OAAO,GAAG,QAAQ,MAAM,GAAG,CAAC,CAAC,CAAC,KAAK,SAAS,KAAK,EAAE,CAAC,CAAC,KAAK,GAAG,IAAI,QAAQ,SAAS,IAAI,MAAM,QAAQ,OAAO,MAAM,GAAG;GAExH,IAAI,QAAQ,SAAS,GACjB,OAAO,GAAG,QAAQ,KAAK,SAAS,KAAK,EAAE,CAAC,CAAC,KAAK,GAAG,EAAE;GACvD,IAAI,MAAM,SAAS,GACf,OAAO,GAAG,MAAM,KAAK,SAAS,KAAK,EAAE,CAAC,CAAC,KAAK,GAAG,EAAE;GACrD,IAAI,QAAQ,SAAS,GACjB,OAAO,GAAG,QAAQ,KAAK,SAAS,KAAK,EAAE,CAAC,CAAC,KAAK,GAAG,EAAE;GACvD,OAAO;EACX;EACA,SAAS,iBAAiB,EAAE,QAAQ;GAChC,MAAM,UAAU,KAAK,MAAM,QAAQ,SAAS,KAAK,UAAU,SAAS,CAAC,CAAC;GACtE,MAAM,UAAU,KAAK,MAAM,QAAQ,SAAS,KAAK,UAAU,SAAS,CAAC,CAAC;GACtE,MAAM,YAAY,KAAK,MAAM,QAAQ,SAAS,KAAK,WAAW,WAAW,CAAC,CAAC;GAC3E,MAAM,cAAc,UAAU,IAAI,YAAY,cAAc,KAAK,MAAM,UAAU,KAAK,MAAM,SAAS,IAAI,cAAc;GACvH,QAAA,GAAA,kBAAA,KAAA,CAAc,WAAW;IAAE,WAAWA,iCAAI;IAAkB,cAAc;IAAkC,yBAAyB;IAAM,UAAU;gCAAM,QAAQ;MAAE,WAAWA,iCAAI;MAAe,UAAU;KAAqB,CAAC;KAAG,KAAK,MAAM,SAAS,KAAA,GAAA,kBAAA,IAAA,CAAU,QAAQ;MAAE,WAAWA,iCAAI;MAAkB,eAAe;MAAM,UAAU,KAAK,MAAM,KAAK,UAAA,GAAA,kBAAA,IAAA,CAAc,QAAQ,EAAE,cAAc,SAAS,KAAK,OAAO,KAAK,MAAM,EAAE,GAAG,KAAK,EAAE,CAAC;KAAE,CAAC,KAAA,GAAA,kBAAA,IAAA,CAAU,QAAQ,EAAE,WAAWA,iCAAI,cAAc,CAAC;iCAAS,QAAQ;MAAE,WAAWA,iCAAI;MAAgB,UAAU;mCAAO,QAAQ;QAAE,cAAc;QAAW,UAAU,CAAC,UAA8B,OAAO;OAAE,CAAC;mCAAS,QAAQ;QAAE,cAAc;QAAW,UAAU,CAAC,WAAoC,OAAO;OAAE,CAAC;mCAAS,QAAQ;QAAE,cAAc;QAAa,UAAU,CAAC,UAA8B,SAAS;OAAE,CAAC;MAAC;KAAE,CAAC;iCAAS,QAAQ;MAAE,WAAWA,iCAAI;MAAiB,cAAc;MAAa,UAAU,EAAA,GAAA,kBAAA,IAAA,CAAM,QAAQ,EAAE,WAAWA,iCAAI,mBAAmB,CAAC,IAAA,GAAA,kBAAA,IAAA,CAAQ,QAAQ,EAAE,UAAU,YAAY,IAAI,EAAE,CAAC,CAAC;KAAE,CAAC;IAAC;GAAE,CAAC;EACjhC;EACA,SAAS,cAAc,EAAE,SAAS;GAC9B,MAAM,CAAC,MAAM,YAAA,GAAA,MAAA,SAAA,CAAoB,IAAI;GACrC,MAAM,CAAC,aAAa,mBAAA,GAAA,MAAA,SAAA,CAA2B,IAAI;GACnD,MAAM,CAAC,gBAAgB,sBAAA,GAAA,MAAA,SAAA,CAA8B,IAAI;GACzD,MAAM,CAAC,cAAc,oBAAA,GAAA,MAAA,SAAA,CAA4B,IAAI;GACrD,MAAM,cAAA,GAAA,MAAA,OAAA,CAAoB,IAAI;GAC9B,MAAM,gBAAgB,sBAAsB,cAAc,gBAAgB,WAAW;GACrF,MAAM,UAAA,GAAA,MAAA,QAAA,OAAuB,iBAAiB,KAAK,GAAG,CAAC,KAAK,CAAC;GAC7D,MAAM,YAAA,GAAA,MAAA,QAAA,OAAyB,qBAAqB,KAAK,GAAG,CAAC,KAAK,CAAC;GACnE,MAAM,WAAA,GAAA,MAAA,QAAA,OAAwB,kBAAkB,OAAO,OAAO,eAAe,eAAe,KAAK,GAAG,CAAC,eAAe,KAAK,CAAC;GAC1H,MAAM,iBAAiB,OAAO;IAC1B,IAAI,WAAW,YAAY,MAAM;KAC7B,aAAa,WAAW,OAAO;KAC/B,WAAW,UAAU;IACzB;IACA,IAAI,OAAO,MAAM;KACb,eAAe,IAAI;KACnB;IACJ;IACA,WAAW,UAAU,iBAAiB;KAClC,WAAW,UAAU;KACrB,eAAe,EAAE;IACrB,GAAG,GAAG;GACV;GACA,CAAA,GAAA,MAAA,UAAA,aAAsB;IAClB,IAAI,WAAW,YAAY,MACvB,aAAa,WAAW,OAAO;GACvC,GAAG,CAAC,CAAC;GACL,CAAA,GAAA,MAAA,UAAA,OAAgB;IACZ,MAAM,aAAa,UAAU;KACzB,IAAI,MAAM,QAAQ,UACd,gBAAgB,IAAI;IAC5B;IACA,OAAO,iBAAiB,WAAW,SAAS;IAC5C,aAAa;KAAE,OAAO,oBAAoB,WAAW,SAAS;IAAG;GACrE,GAAG,CAAC,CAAC;GACL,IAAI,MAAM,WAAW,GACjB,OAAO;GACX,MAAM,eAAe,MAAM,MAAM,SAAS,KAAK,UAAU,SAAS,KAC3D,MAAM,MAAM,SAAS,KAAK,UAAU,SAAS,KAC7C,MAAM;GACb,MAAM,aAAa,MAAM,MAAM,SAAS,KAAK,OAAO,aAAa,KAAK;GACtE,MAAM,YAAY,WAAW,aAAa,QAAQ,eAAgB,MAAM,MAAM,SAAS,KAAK,OAAO,UAAU,CAAC,EAAE,WAAW,WAAY;GACvI,MAAM,aAAa,MAAM,QAAQ,SAAS,KAAK,aAAa,SAAS,WAAW,EAAE,CAAC;GACnF,QAAA,GAAA,kBAAA,KAAA,CAAc,WAAW;IAAE,WAAWA,iCAAI;IAAmB,cAAc;IAAkC,uBAAuB;IAAM,UAAU,EAAA,GAAA,kBAAA,KAAA,CAAO,UAAU;KAAE,WAAWA,iCAAI;KAAa,UAAU,EAAA,GAAA,kBAAA,KAAA,CAAO,UAAU;MAAE,MAAM;MAAU,WAAWA,iCAAI;MAAoB,eAAe;OAAE,SAAS,YAAY,CAAC,OAAO;MAAG;MAAG,iBAAiB;MAAM,UAAU;kCAAM,SAAS,EAAQ,KAAK,CAAC;kCAAQC,sCAAAA,qBAAqB,CAAC,CAAC;OAAG;OAAK,WAAW,SAAS;MAAM;KAAE,CAAC,IAAA,GAAA,kBAAA,IAAA,CAAQ,QAAQ;MAAE,WAAWD,iCAAI;MAAa,UAAU,iBAAiB,OACxf,WAAW,mBAAmB,mBAC9B,GAAG,aAAa;KAAe,CAAC,CAAC;IAAE,CAAC,GAAG,SAAA,GAAA,kBAAA,KAAA,CAAeE,kBAAAA,UAAW,EAAE,UAAU,EAAA,GAAA,kBAAA,IAAA,CAAM,OAAO;KAAE,WAAWF,iCAAI;KAAa,WAAA,GAAA,kBAAA,KAAA,CAAgB,OAAO;MAAE,WAAWA,iCAAI;MAAW,eAAe,WAAW,aAAa;MAAc,OAAO,WAAW,KAAA,IAAY;OAAE,OAAO,OAAO;OAAO,QAAQ,OAAO;MAAO;MAAG,UAAU,CAAC,CAAC,aAAA,GAAA,kBAAA,IAAA,CAAiB,OAAO;OAAE,WAAWA,iCAAI;OAAU,OAAO,OAAO;OAAO,QAAQ,OAAO;OAAQ,eAAe;OAAM,UAAU,OAAO,MAAM,KAAK,SAAS;QACzc,MAAM,SAAS,YAAY,QAAQ,QAAQ,IAAI,KAAK,IAAI,KAAK,QAAQ,IAAI,KAAK,EAAE;QAChF,QAAA,GAAA,kBAAA,IAAA,CAAY,QAAQ;SAAE,GAAG,KAAK;SAAM,eAAe;SAAQ,eAAe,YAAY,QAAQ,CAAC;QAAO,GAAG,GAAG,KAAK,KAAK,GAAG,KAAK,IAAI;OACtI,CAAC;MAAE,CAAC,GAAG,OAAO,MAAM,KAAK,EAAE,MAAM,GAAG,SAAA,GAAA,kBAAA,KAAA,CAAe,UAAU;OAAE,MAAM;OAAU,WAAWA,iCAAI;OAAS,OAAO,WACxG,EAAE,QAAA,GAAgC,IAClC;QAAE,MAAM;QAAG,KAAK;QAAG,OAAA;QAA+B,QAAA;OAAgC;OAAG,gBAAgB,KAAK;OAAI,cAAc,SAAS,KAAK,OAAO,KAAK,MAAM;OAAG,gBAAgB,SAAS,IAAI,KAAK,EAAE,KAAK;OAAO,eAAe,YAAY,QAAQ,CAAC,QAAQ,IAAI,KAAK,EAAE;OAAG,gBAAgB,iBAAiB,KAAK;OAAI,OAAO,GAAG,KAAK,GAAG,KAAK,KAAK;OAAW,eAAe;QAAE,iBAAiB,YAAY,YAAY,KAAK,KAAK,OAAO,KAAK,EAAE;OAAG;OAAG,oBAAoB;QAAE,cAAc,KAAK,EAAE;OAAG;OAAG,oBAAoB;QAAE,cAAc,IAAI;OAAG;OAAG,eAAe;QAAE,kBAAkB,KAAK,EAAE;OAAG;OAAG,cAAc;QAAE,kBAAkB,IAAI;OAAG;OAAG,UAAU;oCAAO,QAAQ;SAAE,WAAWA,iCAAI;SAAa,UAAU,EAAA,GAAA,kBAAA,IAAA,CAAM,QAAQ,EAAE,WAAWA,iCAAI,WAAW,CAAC,GAAG,KAAK,EAAE;QAAE,CAAC;mCAAQ,QAAQ;SAAE,WAAWA,iCAAI;SAAc,UAAU,iBAAiB,KAAK,OAAO;QAAE,CAAC;QAAG,KAAK,UAAU,cAAA,GAAA,kBAAA,IAAA,CAAmB,QAAQ;SAAE,WAAWA,iCAAI;SAAiB,cAAc;SAAsB,WAAA,GAAA,kBAAA,IAAA,CAAe,WAAW,EAAE,QAAQ,KAAK,CAAC;QAAE,CAAC;OAAE;MAAE,GAAG,KAAK,EAAE,CAAE,CAAC;KAAE,CAAC;IAAE,CAAC,IAAA,GAAA,kBAAA,KAAA,CAAS,WAAW;KAAE,WAAWA,iCAAI;KAAY,oBAAoB,WAAW;KAAI,UAAU;kCAAO,QAAQ;OAAE,WAAWA,iCAAI;OAAgB,UAAU;mCAAM,QAAQ;SAAE,WAAWA,iCAAI;SAAc,UAAU,WAAW;QAAG,CAAC;mCAAQ,QAAQ;SAAE,WAAWA,iCAAI;SAAmB,OAAO,WAAW;SAAS,UAAU,WAAW,QAAQ,QAAQ,WAAW,EAAE;QAAE,CAAC;mCAAQ,QAAQ;SAAE,WAAWA,iCAAI;SAAiB,cAAc,SAAS,WAAW,OAAO,WAAW,MAAM;SAAG,UAAU,gBAAgB,WAAW,MAAM;QAAE,CAAC;OAAC;MAAE,CAAC;kCAAS,QAAQ;OAAE,WAAWA,iCAAI;OAAgB,UAAU;QAAC,WAAW,YAAY;QAAO;QAAY,WAAW,WAAW,cACtnD,WACA,WAAW,aAAa,WAAW,IAC/B,cACA,UAAU,WAAW,IACjB,cACA,MAAM,UAAU,KAAK,GAAG;OAAG;MAAE,CAAC;iCAAQ,QAAQ;OAAE,WAAWA,iCAAI;OAAgB,UAAU,WAAW,WAAW,IAAI,UAAU,SAAS,WAAW,KAAK,SAAS,KAAK,EAAE,CAAC,CAAC,KAAK,GAAG;MAAI,CAAC;KAAC;IAAE,CAAC,CAAC,EAAE,CAAC,CAAE;GAAE,CAAC;EACpP;EACA,SAAS,YAAY,EAAE,MAAM,YAAY,WAAW,SAAS;GACzD,MAAM,CAAC,aAAa,mBAAA,GAAA,MAAA,SAAA,CAA2B,IAAI;GACnD,MAAM,YAAY,KAAK,QAAQ,QAAQ,WAAW,OAAO,aAAa,SAAS,CAAC,CAAC;GACjF,MAAM,gBAAgB,KAAK,MAAM,QAAQ,SAAS,KAAK,aAAa,EAAE,CAAC,CAAC;GACxE,MAAM,iBAAiB,KAAK,MAAM,QAAQ,SAAS,KAAK,WAAW,WAAW,CAAC,CAAC;GAChF,MAAM,eAAe,KAAK,MAAM,SAAS,KAAK,mBAAmB,KAAK,MAAM;GAC5E,QAAA,GAAA,kBAAA,KAAA,CAAc,WAAW;IAAE,WAAWA,iCAAI;IAAM,gBAAgB,KAAK;IAAQ,UAAU;iCAAO,UAAU;MAAE,WAAWA,iCAAI;MAAU,UAAU;kCAAM,QAAQ;QAAE,WAAWA,iCAAI;QAAU,OAAO,KAAK;QAAM,UAAU,KAAK;OAAK,CAAC;OAAG,aAAA,GAAA,kBAAA,IAAA,CAAiB,QAAQ;QAAE,WAAWA,iCAAI;QAAc,UAAU;OAAqB,CAAC;mCAAS,QAAQ;QAAE,WAAWA,iCAAI;QAAW,UAAU;qCAAO,QAAQ;UAAE,aAAa;UAAW,UAAU,CAAC,KAAK,QAAQ,QAAQ,KAAe;SAAE,CAAC;qCAAS,QAAQ;UAAE,aAAa;UAAS,UAAU;WAAC;WAAgB;WAAK,KAAK,MAAM;WAAQ;UAAe;SAAE,CAAC;qCAAS,QAAQ;UAAE,aAAa;UAAY,UAAU,CAAC,KAAK,cAAc,KAAe;SAAE,CAAC;QAAC;OAAE,CAAC;MAAC;KAAE,CAAC;iCAAS,WAAW;MAAE,WAAWA,iCAAI;MAAmB,cAAc;MAAwC,uBAAuB;MAAM,UAAU;mCAAO,OAAO;QAAE,WAAWA,iCAAI;QAAa,UAAU;oCAAM,QAAQ;UAAE,WAAWA,iCAAI;UAAe,WAAA,GAAA,kBAAA,IAAA,CAAe,OAAO;WAAE,WAAWA,iCAAI;WAAY,KAAK;WAAU,KAAK;WAAI,eAAe;UAAK,CAAC;SAAE,CAAC;qCAAS,QAAQ;UAAE,WAAWA,iCAAI;UAAa,UAAU,EAAA,GAAA,kBAAA,KAAA,CAAO,QAAQ;WAAE,WAAWA,iCAAI;WAAa,UAAU,EAAA,GAAA,kBAAA,IAAA,CAAM,QAAQ;YAAE,WAAWA,iCAAI;YAAa,UAAU;WAAe,CAAC,IAAA,GAAA,kBAAA,IAAA,CAAQ,QAAQ;YAAE,WAAWA,iCAAI;YAAa,UAAU;WAAuD,CAAC,CAAC;UAAE,CAAC,IAAA,GAAA,kBAAA,KAAA,CAAS,QAAQ;WAAE,WAAWA,iCAAI;WAAgB,UAAU;YAAC;YAAuB;YAAe;YAA8B,KAAK,QAAQ;YAAQ;WAAqB;UAAE,CAAC,CAAC;SAAE,CAAC;qCAAS,QAAQ;UAAE,WAAWA,iCAAI;UAAc,aAAa,YAAY;UAAG,UAAU,EAAA,GAAA,kBAAA,IAAA,CAAM,WAAW,EAAE,QAAQ,YAAY,EAAE,CAAC,GAAG,YAAY,IAAI,GAAG,UAAU,SAAS,eAAe,QAAQ,MAAM;SAAE,CAAC;QAAC;OAAE,CAAC;kCAAQ,kBAAkB,EAAQ,KAAK,CAAC;mCAAS,UAAU;QAAE,MAAM;QAAU,WAAWA,iCAAI;QAAe,eAAe;SAAE,gBAAgB,YAAY,CAAC,OAAO;QAAG;QAAG,iBAAiB;QAAa,uBAAuB;QAAM,UAAU,EAAA,GAAA,kBAAA,KAAA,CAAO,QAAQ,EAAE,UAAU;oCAAM,SAAS,EAAE,MAAM,YAAY,CAAC;SAAG;SAAiB,KAAK,QAAQ;QAAM,EAAE,CAAC,IAAA,GAAA,kBAAA,IAAA,CAAQ,QAAQ,EAAE,UAAU,cAAc,OAAO,KAAK,CAAC,CAAC;OAAE,CAAC;OAAG,gBAAA,GAAA,kBAAA,KAAA,CAAqB,OAAO;QAAE,WAAWA,iCAAI;QAAgB,UAAU,CAAC,KAAK,QAAQ,WAAW,MAAA,GAAA,kBAAA,IAAA,CAAU,QAAQ;SAAE,WAAWA,iCAAI;SAAW,UAAU;QAAiF,CAAC,GAAG,KAAK,QAAQ,KAAK,WAAW;SACjyE,MAAM,QAAQ,KAAK,MAAM,QAAQ,SAAS,KAAK,aAAa,OAAO,IAAI;SACvE,QAAA,GAAA,kBAAA,KAAA,CAAc,OAAO;UAAE,WAAWA,iCAAI;UAAa,iBAAiB,OAAO;UAAU,UAAU;sCAAM,QAAQ;YAAE,WAAWA,iCAAI;YAAc,eAAe;YAAM,WAAA,GAAA,kBAAA,IAAA,CAAe,QAAQ,CAAC,CAAC;WAAE,CAAC;uCAAS,UAAU;YAAE,MAAM;YAAU,WAAWA,iCAAI;YAAW,iBAAiB,OAAO;YAAU,eAAe;aAAE,IAAI,OAAO,OAAO,IACjT,WAAW,OAAO,EAAE;YAAG;YAAG,UAAU;yCAAO,QAAQ;cAAE,WAAWA,iCAAI;cAAc,eAAe,OAAO,SAAS;cAAG,UAAU,CAAC,aAAa,OAAO,MAAM,OAAO,IAAI,MAAM,QAAA,GAAA,kBAAA,IAAA,CAAa,OAAO;eAAE,WAAWA,iCAAI;eAAW,KAAK,aAAa,OAAO,MAAM,OAAO,IAAI,KAAK;eAAI,KAAK;eAAI,eAAe;cAAK,CAAC,KAAA,GAAA,kBAAA,IAAA,CAAW,QAAQ;eAAE,WAAWA,iCAAI;eAAe,OAAO,EAAE,YAAY,SAAS,OAAO,EAAE,EAAE;eAAG,UAAU,cAAc,OAAO,IAAI;cAAE,CAAC,IAAA,GAAA,kBAAA,IAAA,CAAS,OAAO;eAAE,WAAWA,iCAAI;eAAU,iBAAiB,OAAO;eAAU,KAAK,WAAW,OAAO;eAAW,KAAK;eAAI,eAAe;cAAK,CAAC,CAAC;aAAE,CAAC;yCAAS,QAAQ;cAAE,WAAWA,iCAAI;cAAY,UAAU,EAAA,GAAA,kBAAA,KAAA,CAAO,QAAQ;eAAE,WAAWA,iCAAI;eAAY,UAAU;2CAAM,QAAQ;iBAAE,WAAWA,iCAAI;iBAAY,UAAU,OAAO;gBAAK,CAAC;gBAAG,OAAO,SAAS,OAAA,GAAA,kBAAA,IAAA,CAAW,QAAQ;iBAAE,WAAWA,iCAAI;iBAAY,UAAU,OAAO;gBAAK,CAAC;4CAAS,QAAQ;iBAAE,WAAWA,iCAAI;iBAAa,iBAAiB,OAAO;iBAAU,UAAU,EAAA,GAAA,kBAAA,IAAA,CAAM,WAAW,EAAE,QAAQ,OAAO,aAAa,UAAU,CAAC,GAAG,iBAAiB,QAAQ,KAAK,OAAO,QAAQ,CAAC;gBAAE,CAAC;eAAC;cAAE,CAAC,IAAA,GAAA,kBAAA,IAAA,CAAQ,QAAQ;eAAE,WAAWA,iCAAI;eAAkB,UAAU,iBAAiB,QAAQ,KAAK,KAAK;cAAE,CAAC,CAAC;aAAE,CAAC;yCAAS,QAAQ;cAAE,WAAWA,iCAAI;cAAa,UAAU;eAAC,OAAO;eAAM;eAAK,OAAO;cAAK;aAAE,CAAC;YAAC;WAAE,CAAC;uCAAS,OAAO;YAAE,WAAWA,iCAAI;YAAgB,UAAU,EAAA,GAAA,kBAAA,IAAA,CAAM,QAAQ;aAAE,WAAWA,iCAAI;aAAiB,UAAU;YAA2B,CAAC,IAAA,GAAA,kBAAA,IAAA,CAAQ,QAAQ;aAAE,WAAWA,iCAAI;aAAiB,UAAU,MAAM,WAAW,KAAA,GAAA,kBAAA,IAAA,CAC76C,QAAQ;cAAE,WAAWA,iCAAI;cAAW,UAAU;aAA2B,CAAC,IAC/E,MAAM,KAAK,UAAA,GAAA,kBAAA,IAAA,CAAe,QAAQ;cAAE,WAAWA,iCAAI;cAAgB,cAAc,SAAS,KAAK,OAAO,KAAK,MAAM;cAAG,OAAO,KAAK;cAAS,UAAU,KAAK;aAAG,GAAG,KAAK,EAAE,CAAE;YAAE,CAAC,CAAC;WAAE,CAAC;UAAC;SAAE,GAAG,OAAO,EAAE;QAC3N,CAAC,CAAC;OAAE,CAAC;MAAC;KAAE,CAAC;gCAAQ,eAAe,EAAE,OAAO,KAAK,MAAM,CAAC;IAAC;GAAE,CAAC;EACrF;;;EAGA,SAAS,iBAAiB,MAAM,OAAO;GACnC,OAAO;IACH,WAAW;IACX,QAAQ,KAAK;IACb,MAAM,KAAK;IACX,kBAAkB,KAAK,oBAAoB;IAC3C,SAAS,KAAK,QAAQ,KAAK,YAAY;KACnC,GAAG;KACH,QAAQ;KACR,UAAU;KACV,UAAU;KACV,MAAM;KACN,OAAO;KACP,aAAa;KACb,QAAQ;IACZ,EAAE;IACF,OAAO,CAAC;IACR,cAAc;IACd,cAAc,CAAC;GACnB;EACJ;;;;EAIA,SAAgB,cAAc,EAAE,cAAc,eAAe;GAIzD,MAAM,qBAAqB,OAAO;IAC9B,QAAQ,KAAK;IACb,aAAa,KAAK;IAClB,YAAY,EAAE;GAClB;GACA,MAAM,CAAC,OAAO,aAAA,GAAA,MAAA,SAAA,CAAqB,CAAC,CAAC;GACrC,MAAM,CAAC,eAAe,qBAAA,GAAA,MAAA,SAAA,CAA6B,CAAC,CAAC;GACrD,MAAM,CAAC,MAAM,YAAA,GAAA,MAAA,SAAA,CAAoB,KAAK;GACtC,MAAM,CAAC,WAAW,iBAAA,GAAA,MAAA,SAAA,CAAyB;GAC3C,MAAM,CAAC,YAAY,kBAAA,GAAA,MAAA,SAAA,CAA0B,KAAK;GAClD,MAAM,CAAC,WAAW,iBAAA,GAAA,MAAA,SAAA,CAAyB,KAAK;GAChD,MAAM,CAAC,UAAU,gBAAA,GAAA,MAAA,SAAA,iBAAwB,IAAI,IAAI,CAAC;GAClD,MAAM,WAAA,GAAA,MAAA,qBAAA,CAA+B,aAAa,WAAW,aAAa,WAAW,CAAC,CAAC;GACvF,MAAM,cAAA,GAAA,MAAA,OAAA,CAAoB,OAAO;GACjC,CAAA,GAAA,MAAA,UAAA,OAAgB;IAAE,WAAW,UAAU;GAAS,GAAG,CAAC,OAAO,CAAC;GAC5D,MAAM,gBAAA,GAAA,MAAA,OAAA,CAAsB,YAAY,IAAI,CAAC;GAC7C,MAAM,WAAW,gCAAgC,MAAM,WAAW,OAAO;GAKzE,CAAA,GAAA,MAAA,gBAAA,OAAsB;IAClB,IAAI,cAAc,KAAA,KAAa,cAAc,SACzC;IACJ,QAAQ,KAAK;IACb,aAAa,KAAA,CAAS;IACtB,aAAa,KAAK;IAClB,cAAc,KAAK;GACvB,GAAG,CAAC,SAAS,SAAS,CAAC;GAIvB,CAAA,GAAA,MAAA,gBAAA,OAAsB;IAClB,MAAM,OAAO,SAAS;IACtB,IAAI,UACA,KAAK,aAAa,sBAAsB,EAAE;SAE1C,KAAK,gBAAgB,oBAAoB;IAC7C,aAAa;KAAE,KAAK,gBAAgB,oBAAoB;IAAG;GAC/D,GAAG,CAAC,QAAQ,CAAC;GACb,CAAA,GAAA,MAAA,UAAA,OAAgB;IACZ,IAAI,YAAY;IAChB,IAAI,WAAW;IACf,MAAM,OAAO,YAAY;KACrB,IAAI,YAAY,WACZ;KACJ,WAAW;KACX,IAAI;MACA,MAAM,CAAC,cAAc,oBAAoB,MAAM,QAAQ,IAAI,CACvD,MAAM,WAAW,EAAE,OAAO,WAAW,CAAC,GACtC,MAAM,GAAG,UAAU,cAAc,EAAE,OAAO,WAAW,CAAC,CAC1D,CAAC;MACD,IAAI,aAAa,IAAI;OACjB,MAAM,OAAQ,MAAM,aAAa,KAAK;OACtC,IAAI,CAAC,aAAa,MAAM,QAAQ,KAAK,KAAK,GACtC,SAAS,KAAK,KAAK;MAC3B;MACA,IAAI,iBAAiB,IAAI;OACrB,MAAM,OAAQ,MAAM,iBAAiB,KAAK;OAC1C,IAAI,CAAC,aAAa,MAAM,QAAQ,KAAK,KAAK,GACtC,iBAAiB,KAAK,KAAK;MACnC;KACJ,QACM,CAEN,UACQ;MACJ,WAAW;KACf;IACJ;IACA,KAAU;IACV,MAAM,QAAQ,kBAAkB;KAAE,KAAU;IAAG,GAAG,OAAO;IACzD,aAAa;KACT,YAAY;KACZ,cAAc,KAAK;IACvB;GACJ,GAAG,CAAC,CAAC;GACL,CAAA,GAAA,MAAA,UAAA,OAAgB;IACZ,MAAM,eAAe,UAAU;KAC3B,MAAM,gBAAgB,WAAW;KACjC,IAAI,kBAAkB,KAAA,GAClB;KACJ,aAAa,aAAa;KAC1B,QAAQ,IAAI;KACZ,MAAM,SAAS,MAAM;KACrB,IAAI,QAAQ,WAAW,KAAA,GAAW;MAG9B,MAAM,QAAQ,OAAO,qBAAqB,KAAK,OAAO,mBAAmB,WAAW,WAAW;MAC/F,MAAM,UAAU,GAAG,MAAM,GAAG,OAAO;MACnC,aAAa,aAAa;OACtB,MAAM,OAAO,IAAI,IAAI,QAAQ;OAC7B,KAAK,IAAI,SAAS;QAAE,MAAM;QAAQ;OAAM,CAAC;OACzC,OAAO;MACX,CAAC;KACL;IACJ;IACA,OAAO,iBAAiB,kBAAkB,WAAW;IACrD,aAAa;KACT,OAAO,oBAAoB,kBAAkB,WAAW;IAC5D;GACJ,GAAG,CAAC,CAAC;GAGL,MAAM,gBAAA,GAAA,MAAA,QAAA,OAGC,YAAY,KAAA,IAAY,CAAC,IAAI,MAAM,QAAQ,SAAS,KAAK,qBAAqB,OAAO,GAAI,CAAC,OAAO,OAAO,CAAC;GAChH,MAAM,mBAAA,GAAA,MAAA,QAAA,OAAiC,YAAY,KAAA,IAAY,CAAC,IAAI,CAAC,GAAG,SAAS,OAAO,CAAC,CAAC,CAAC,QAAQ,EAAE,MAAM,YAAY,UAAU,WAAW,CAAC,MAAM,MAAM,SAAS,KAAK,qBAAqB,WAAW,KAAK,WAAW,KAAK,MAAM,KAAK,CAAC,cAAc,MAAM,aAAa,SAAS,qBAAqB,WAAW,SAAS,WAAW,KAAK,MAAM,CAAC,GAAI;IAAC;IAAU;IAAS;IAAO;GAAa,CAAC;GAC/X,MAAM,mBAAA,GAAA,MAAA,QAAA,OAAiC,YAAY,KAAA,IAAY,CAAC,IAAI,cAAc,QAAQ,SAAS,KAAK,qBAAqB,WAAW,CAAC,MAAM,MAAM,SAAS,KAAK,qBAAqB,WAAW,KAAK,WAAW,KAAK,MAAM,CAAC,GAAI;IAAC;IAAe;IAAS;GAAK,CAAC;GAClQ,MAAM,eAAe,aAAa,SAAS,gBAAgB,SAAS,gBAAgB;GACpF,CAAA,GAAA,MAAA,UAAA,OAAgB;IACZ,IAAI,eAAe,GAAG;KAClB,aAAa,IAAI;KAGjB,MAAM,UAAU,YAAY,IAAI,IAAI,aAAa,WAAW;KAC5D,IAAI,CAAC,cAAc,SAAS;MACxB,aAAa,OAAO;MACpB,QAAQ,IAAI;MACZ,cAAc,IAAI;KACtB;KACA;IACJ;IACA,IAAI,CAAC,WACD;IACJ,MAAM,QAAQ,iBAAiB;KAC3B,QAAQ,KAAK;KACb,aAAa,KAAA,CAAS;KACtB,aAAa,KAAK;KAGlB,cAAc,KAAK;IACvB,GAAG,kBAAkB;IACrB,aAAa;KAAE,aAAa,KAAK;IAAG;GACxC,GAAG;IAAC;IAAc;IAAY;GAAS,CAAC;GACxC,MAAM,QAAA,GAAA,MAAA,QAAA,OAAqB,aAAa,MAAM,SAAS,KAAK,QAAQ,MAAM,WAAW,OAAO,aAAa,SAAS,CAAC,GAAG,CAAC,YAAY,CAAC;GAEpI,IAAI,EADa,eAAe,MACf,CAAC,UACd,OAAO;GACX,QAAA,GAAA,kBAAA,KAAA,CAAcE,kBAAAA,UAAW,EAAE,UAAU,CAAC,CAAC,aAAA,GAAA,kBAAA,IAAA,CAAkB,gBAAgB;IAAE,OAAO;IAAoB;IAAM,eAAe;KAC3G,IAAI,YAAY,KAAA,GACZ;KACJ,aAAa,OAAO;KACpB,QAAQ,IAAI;IAChB;GAAE,CAAC,GAAI,aAAA,GAAA,kBAAA,KAAA,CAAmB,SAAS;IAAE,WAAWF,iCAAI;IAAO,6BAA6B;IAAM,UAAU,EAAA,GAAA,kBAAA,KAAA,CAAO,UAAU;KAAE,WAAWA,iCAAI;KAAW,UAAU,EAAA,GAAA,kBAAA,KAAA,CAAO,QAAQ;MAAE,WAAWA,iCAAI;MAAY,UAAU,CAAC,kBAAA,GAAA,kBAAA,IAAA,CAAgC,QAAQ;OAAE,WAAWA,iCAAI;OAAU,aAAa;OAAM,eAAe;MAAK,CAAC,CAAC;KAAE,CAAC,IAAA,GAAA,kBAAA,IAAA,CAAQ,UAAU;MAAE,MAAM;MAAU,WAAWA,iCAAI;MAAa,eAAe;OAChY,QAAQ,KAAK;OACb,aAAa,KAAA,CAAS;MAC1B;MAAG,cAAc;MAAgB,WAAA,GAAA,kBAAA,IAAA,CAAeG,sCAAAA,oBAAoB,CAAC,CAAC;KAAE,CAAC,CAAC;IAAE,CAAC,IAAA,GAAA,kBAAA,IAAA,CAAQ,OAAO;KAAE,WAAWH,iCAAI;KAAO,UAAU,iBAAiB,KAAA,GAAA,kBAAA,IAAA,CAC5I,QAAQ;MAAE,WAAWA,iCAAI;MAAW,UAAU;KAAuC,CAAC,KAAA,GAAA,kBAAA,KAAA,CACpFE,kBAAAA,UAAW,EAAE,UAAU;MAAC,aAAa,KAAK,UAAA,GAAA,kBAAA,IAAA,CAAe,aAAa;OAAQ;OAAM,YAAY;MAAkB,GAAG,KAAK,MAAM,CAAE;MAAG,gBAAgB,KAAK,UAAA,GAAA,kBAAA,IAAA,CAAe,OAAO;OAAE,gBAAgB,KAAK;OAAQ,iBAAiB;OAAM,WAAWF,iCAAI;OAAc,WAAA,GAAA,kBAAA,IAAA,CAAe,aAAa;QAAQ;QAAM,YAAY;QAAmB,UAAU;OAAK,CAAC;MAAE,GAAG,GAAG,KAAK,iBAAiB,GAAG,KAAK,QAAQ,CAAE;MAAG,gBAAgB,KAAK,EAAE,MAAM,MAAM,YAAY;OAC3b,MAAM,UAAU,GAAG,MAAM,GAAG,KAAK;OACjC,QAAA,GAAA,kBAAA,IAAA,CAAa,aAAa;QAAE,MAAM,iBAAiB,MAAM,KAAK;QAAG,YAAY;QAAmB,UAAU;OAAK,GAAG,OAAO;MAC7H,CAAC;KAAC,EAAE,CAAC;IAAG,CAAC,CAAC;GAAE,CAAC,CAAE,EAAE,CAAC;EACtD;;;;;;;;;;;;;;;;ECjZA,SAAgB,0BAA0B,OAAO;GAC7C,IAAI;IACA,MAAM,SAAS,KAAK,MAAM,KAAK;IAC/B,IAAI,OAAO,WAAW,YAAY,WAAW,QAAQ,EAAE,UAAU,WAAW,OAAO,OAAO,SAAS,UAC/F;IAEJ,MAAM,OAAO,OAAO,KAAK,KAAK;IAC9B,IAAI,SAAS,IACT,OAAO,KAAA;IACX,MAAM,UAAU,KAAK,YAAY,CAAC,CAAC,QAAQ,eAAe,GAAG,CAAC,CAAC,QAAQ,YAAY,EAAE;IACrF,OAAO;KAAE,QAAQ,YAAY,KAAK,SAAS;KAAS;IAAK;GAC7D,QACM;IACF;GACJ;EACJ;;EAEA,MAAa,2BAA2B;GACpC,MAAM;GACN,QAAQ;GACR,QAAQ,UAAU;IACd,IAAI,MAAM,SAAS,eAAe,MAAM,KAAK,SAAS,sBAClD,OAAO,0BAA0B,MAAM,KAAK,SAAS,MAAM,KAAA,IACrD,OACA;KAAE,IAAI,OAAO,MAAM,KAAK,MAAM;KAAG,MAAM;IAAQ;IAEzD,IAAI,MAAM,SAAS,iBAAiB,MAAM,KAAK,QAAQ,OAAO,SAAS,QACnE,OAAO;KAAE,IAAI,OAAO,MAAM,KAAK,QAAQ,OAAO,MAAM;KAAG,MAAM;IAAS;IAE1E,OAAO;GACX;GACA,QAAQ,UAAU,UAAU;IACxB,IAAI,MAAM,MAAM,SAAS,aACrB,MAAM,IAAI,MAAM,8DAA8D;IAElF,MAAM,SAAS,0BAA0B,MAAM,MAAM,KAAK,SAAS;IACnE,IAAI,WAAW,KAAA,GACX,MAAM,IAAI,MAAM,wDAAwD;IAC5E,OAAO;KAAE,GAAG;KAAQ,UAAU;IAAM;GACxC;GACA,SAAS,SAAS,UAAU;IACxB,IAAI,MAAM,MAAM,SAAS,eACrB,OAAO,QAAQ;IAGnB,IAFe,MAAM,MAAM,KAAK,UAAU,KAAA,KACnC,MAAM,MAAM,KAAK,QAAQ,QAAQ,MAAM,UAAU,MAAM,SAAS,iBAAiB,MAAM,YAAY,IAAI,GAE1G,OAAO,QAAQ;IACnB,OAAO;KAAE,GAAG,QAAQ;KAAO,UAAU;IAAK;GAC9C;GACA,gBAAgB,YAAY;IACxB,IAAI,QAAQ,UAAU,KAAA,GAClB,OAAO;IACX,MAAM,QAAQ,QAAQ;IACtB,IAAI,CAAC,MAAM,UACP,OAAO;IACX,OAAO;KACH,KAAK,QAAQ;KACb,MAAM;KACN,IAAI,QAAQ;KACZ,QAAQ;KACR,WAAW,QAAQ,MAAM,MAAM;KAC/B,UAAU,QAAQ,MAAM;KACxB,YAAY;KACZ,MAAM;MACF,QAAQ,MAAM;MACd,kBAAkB;MAClB,UAAU,MAAM;MAChB,SAAS,CAAC;KACd;IACJ;GACJ;EACJ;;;;EC9EA,MAAa,SAAS;GAAC;GAAsB;GAAS;EAAU;;;;;;;EAOhE,SAAgB,MAAM,KAAK;GACvB,MAAM,OAAO,SAAS,cAAc,KAAK;GACzC,KAAK,QAAQ,iBAAiB;GAC9B,SAAS,KAAK,YAAY,IAAI;GAC9B,MAAM,QAAA,GAAA,iBAAA,WAAA,CAAkB,IAAI;GAC5B,KAAK,QAAA,GAAA,kBAAA,IAAA,CAAY,eAAe;IAAE,cAAc,IAAI,SAAS;IAAM,cAAc,OAAO;KAAE,IAAI,SAAS,KAAK,EAAE;IAAG;GAAE,CAAC,CAAC;GACrH,IAAI,mBAAmB;IACnB,KAAK,QAAQ;IACb,KAAK,OAAO;GAChB,GAAG,6BAA6B;GAChC,IAAI,mBAAmB,SAAS,wBAAwB;GACxD,IAAI,MAAM,OAAO,gCAAgC,IAAI,MAAM,SAAS;IAChE,MAAM;IACN,KAAK;IACL,eAAe;KACX,cAAc,OAAO;MAAE,IAAI,SAAS,KAAK,EAAE;KAAG;KAC9C,wBAAwB,IAAI,SAAS,KAAK,YAAY,CAAC,CAAC;IAC5D;GACJ,GAAG,cAAc,CAAC;EACtB"}
package/lib/index.js CHANGED
@@ -40,11 +40,12 @@ export const Config = z.object({
40
40
  function usageSectionText(toolNames) {
41
41
  return `When the user asks to run something with AgentTeams (e.g. "use AgentTeams to do X"), you are the captain of a multi-agent team. Follow this protocol:
42
42
  1. Call agent_teams_create with a team name and the goal as description. You become the captain and may lead one team at a time.
43
- 2. Call agent_teams_add_member once per role the goal needs (researcher, engineer, reviewer, ...). Members are durable subagents: they wait for your messages, then work a full turn. By default each member snapshots your current provider, model, and reasoning effort. Never ask the user to choose these per member; only pass provider/model when the user explicitly requests a different route for that role.
44
- 3. Break the goal into tasks with agent_teams_create_task; wire dependencies between tasks (a task is claimable only when its dependencies are completed). Assign each task to a member when it fits a role.
45
- 4. Dispatch work: claim each assigned task (agent_teams_claim_task with assignee) and wake the member with agent_teams_send_message naming its task id and instructions. One task per message keeps turns focused.
46
- 5. Poll agent_teams_status until members are idle; relay member-to-member messages (agent_teams_send_message with from=<sender>) and collect completed tasks' outputs. If a member reports a blocker, reassign the task or adjust the plan.
47
- 6. Present the team's results to the user, then agent_teams_delete the team unless the user wants to keep working with it.
43
+ 2. Call agent_teams_add_member once per role the goal needs (researcher, engineer, reviewer, ...). Members are durable subagents: they wait for your messages, then work a full turn. By default a member on your current provider/model snapshots your current reasoning effort; a member routed to a different provider or model automatically uses that target model's default effort. Never ask the user to choose these per member; only pass provider/model when the user explicitly requests a different route for that role, and reasoning_effort only when the user explicitly requests a particular effort ("default" explicitly selects the target model's default).
44
+ 3. Break the goal into tasks with agent_teams_create_task and wire dependencies. Assign role-specific work when useful; unassigned ready work belongs to the shared pool. The scheduler automatically claims one ready task for each truly idle member and wakes it, including across later rounds.
45
+ 4. Lead by delegation: monitor with agent_teams_status, send guidance with agent_teams_send_message, and let idle teammates execute ready work. Do not duplicate a teammate's work merely because its turn is slow.
46
+ 5. If work is blocked, stale, or needs takeover, always call agent_teams_reassign_task first. Reassign to another idle member, or use assignee=captain before doing it yourself. Reassignment revokes the old attempt and waits for that member to quiesce, preventing late results from overwriting the new attempt.
47
+ 6. Tasks carry attempt_id capabilities. Members must use the current attempt_id for updates; stale-attempt errors mean ownership changed. Poll status until every required task is terminal and every member is idle/ready.
48
+ 7. Present the team's results to the user, then agent_teams_delete the team unless the user wants to keep working with it.
48
49
 
49
50
  Tools: ${toolNames}`;
50
51
  }
@@ -66,6 +67,7 @@ export function apply(ctx, config) {
66
67
  'agent_teams_add_member',
67
68
  'agent_teams_remove_member',
68
69
  'agent_teams_create_task',
70
+ 'agent_teams_reassign_task',
69
71
  'agent_teams_claim_task',
70
72
  'agent_teams_update_task',
71
73
  'agent_teams_send_message',
package/lib/members.js CHANGED
@@ -13,15 +13,16 @@
13
13
  */
14
14
  import { installModelSelection } from '@deepseek-ai/dsh-agent';
15
15
  // Declaration merge only: makes ctx.subagents visible.
16
- import { foldSubagentDescriptor } from '@deepseek-ai/dsh-subagent';
16
+ import { foldSubagentDescriptor, SubagentError } from '@deepseek-ai/dsh-subagent';
17
17
  import { ReasoningEffortId } from '@deepseek-ai/dsh-llm';
18
18
  import { join } from 'node:path';
19
- import { readTeamSync } from "./state.js";
19
+ import { readRetiredMemberIds, readTeamSync } from "./state.js";
20
20
  /** Captain-only AgentTeams tools hidden from newly spawned members. */
21
21
  const MEMBER_DENIED_TOOLS = [
22
22
  'agent_teams_create',
23
23
  'agent_teams_add_member',
24
24
  'agent_teams_remove_member',
25
+ 'agent_teams_reassign_task',
25
26
  'agent_teams_create_task',
26
27
  'agent_teams_delete',
27
28
  ];
@@ -63,15 +64,18 @@ function modelSelection(selection) {
63
64
  }
64
65
  /**
65
66
  * Resolve one member's complete model selection. Ordinary members snapshot the
66
- * captain's current request route and reasoning effort. An explicit member
67
- * provider/model or plugin-level model replaces only that route; the current
68
- * captain effort remains the inherited policy and is validated against the
69
- * target model before a child is created.
67
+ * captain's current request route and reasoning effort. When provider or model
68
+ * changes, effort is intentionally omitted so the target model materializes
69
+ * its own default instead of receiving an adapter-owned id from another route.
70
+ * An explicit effort overrides either policy; the sentinel "default" also
71
+ * selects the target model's default. The final effort is validated against
72
+ * the target model before a child is created.
70
73
  */
71
74
  export async function resolveMemberLlmSelection(ctx, captain, request, signal) {
72
75
  const explicitProvider = request.provider?.trim();
73
76
  const explicitModel = request.model?.trim();
74
77
  const defaultModel = request.defaultModel?.trim();
78
+ const explicitEffort = request.reasoningEffort?.trim();
75
79
  if (request.provider !== undefined && explicitProvider === '') {
76
80
  throw new Error('member LLM provider must not be empty');
77
81
  }
@@ -81,21 +85,38 @@ export async function resolveMemberLlmSelection(ctx, captain, request, signal) {
81
85
  if (request.defaultModel !== undefined && defaultModel === '') {
82
86
  throw new Error('configured memberModel must not be empty');
83
87
  }
88
+ if (request.reasoningEffort !== undefined && explicitEffort === '') {
89
+ throw new Error('member reasoning effort must not be empty');
90
+ }
84
91
  if (explicitProvider !== undefined && explicitModel === undefined) {
85
92
  throw new Error('an explicit member LLM provider requires an explicit member model');
86
93
  }
87
94
  const current = captain.session.requestHeader()?.config;
88
- const provider = explicitProvider ?? current?.provider ?? captain.options.provider;
89
- const model = explicitModel ?? defaultModel ?? current?.model ?? captain.options.model;
95
+ const currentProvider = current?.provider ?? captain.options.provider;
96
+ const currentModel = current?.model ?? captain.options.model;
97
+ const provider = explicitProvider ?? currentProvider;
98
+ const model = explicitModel ?? defaultModel ?? currentModel;
90
99
  if (provider === undefined || model === undefined) {
91
100
  throw new Error('cannot resolve the member LLM route from the current captain session');
92
101
  }
102
+ // Effort ids belong to one exact provider/model capability. Preserve the
103
+ // captain's effort only on the same route; a changed route must resolve its
104
+ // own default. Explicit effort still wins, while "default" forces that
105
+ // target-default behavior even when the route did not change.
106
+ const sameRoute = provider === currentProvider && model === currentModel;
107
+ const reasoningEffort = explicitEffort === undefined
108
+ ? sameRoute
109
+ ? current?.reasoningEffort
110
+ : undefined
111
+ : explicitEffort === 'default'
112
+ ? undefined
113
+ : ReasoningEffortId(explicitEffort);
93
114
  const resolved = await ctx.llm.resolveCallConfig({
94
115
  provider,
95
116
  model,
96
- ...current?.reasoningEffort === undefined
117
+ ...reasoningEffort === undefined
97
118
  ? {}
98
- : { reasoningEffort: current.reasoningEffort },
119
+ : { reasoningEffort },
99
120
  }, signal);
100
121
  return {
101
122
  provider: resolved.provider,
@@ -187,12 +208,13 @@ Team context:
187
208
  - The captain and your teammates reach you through messages. Each message you receive is a new turn: act on it and end your turn with a concise reply.
188
209
 
189
210
  Working rules:
190
- 1. When the captain assigns you a task, call agent_teams_claim_task with the task id to claim it, then agent_teams_update_task (status=in_progress) once you start working.
211
+ 1. When you receive a task assignment, call agent_teams_claim_task with the task id. Keep the returned attempt_id: include it in every agent_teams_update_task call for that execution attempt. Then mark the task in_progress.
191
212
  2. Work thoroughly with your available tools; do not cut corners.
192
- 3. When finished, call agent_teams_update_task with status=completed and a concise \`output\` summarizing what you did and the key results.
213
+ 3. When finished, call agent_teams_update_task with the same attempt_id, status=completed, and a concise \`output\` summarizing what you did and the key results. A stale-attempt rejection means the captain reassigned or took over the task; stop touching that task and wait for new work.
193
214
  4. Send a short report to the captain with agent_teams_send_message (to=captain) when you complete a task or hit a blocker.
194
215
  5. To ask a teammate something, use agent_teams_send_message with to=<teammate name>; the message lands in their mailbox and wakes them directly — teammates talk to each other without the captain in the loop. The same applies to the captain (to=captain).
195
- 6. You are a worker: do not create or delete teams, and do not add or remove members that is the captain's job.`;
216
+ 6. After your turn becomes idle, the shared task scheduler may assign your next ready task automatically. Never claim a second task while you still own unfinished work.
217
+ 7. You are a worker: do not create or delete teams, reassign tasks, or add/remove members — that is the captain's job.`;
196
218
  }
197
219
  /**
198
220
  * The initial user message delivered when the member is created.
@@ -296,10 +318,69 @@ export function interruptMember(ctx, captain, childId) {
296
318
  ctx.logger.warn(`agent-teams: interrupt of member ${childId} failed: ${String(error)}`);
297
319
  }
298
320
  }
321
+ /** Resolve one live parent's workspace-scoped retirement index. */
322
+ async function retiredForParent(ctx, parentId, stateDir) {
323
+ const parent = ctx.agents.get(parentId);
324
+ return parent === undefined
325
+ ? new Set()
326
+ : readRetiredMemberIds(join(parent.session.header.cwd ?? process.cwd(), stateDir));
327
+ }
328
+ /**
329
+ * Install the missing per-child retirement boundary above Harness rc.6.
330
+ *
331
+ * Upstream `interrupt()` deliberately preserves continuable sessions and the
332
+ * upstream seam exposes no targeted forget/retire method. The durable
333
+ * AgentTeams index therefore guards all three public continuation boundaries:
334
+ * retired rows disappear from `list_agents` (children and descendants), and a
335
+ * direct `followup()` is rejected before it can cold-resume the member. Exact
336
+ * ids keep unrelated subagents untouched; transcripts remain in persistence
337
+ * for archived-team review.
338
+ */
339
+ export function installRetiredMemberGuard(ctx, stateDir) {
340
+ const runtime = ctx.subagents;
341
+ ctx.effect(() => {
342
+ const listChildren = runtime.listChildren;
343
+ const listDescendants = runtime.listDescendants;
344
+ const followup = runtime.followup;
345
+ const guardedChildren = async (parentId, signal) => {
346
+ const [entries, retired] = await Promise.all([
347
+ listChildren.call(runtime, parentId, signal),
348
+ retiredForParent(ctx, parentId, stateDir),
349
+ ]);
350
+ return entries.filter(entry => !retired.has(entry.id));
351
+ };
352
+ const guardedDescendants = async (rootId, signal) => {
353
+ const [entries, retired] = await Promise.all([
354
+ listDescendants.call(runtime, rootId, signal),
355
+ retiredForParent(ctx, rootId, stateDir),
356
+ ]);
357
+ return entries.filter(entry => !retired.has(entry.id));
358
+ };
359
+ const guardedFollowup = async (parent, childId, content, options) => {
360
+ const retired = await readRetiredMemberIds(join(parent.session.header.cwd ?? process.cwd(), stateDir));
361
+ if (retired.has(childId)) {
362
+ throw new SubagentError(`AgentTeams member "${childId}" was retired and cannot be resumed`, 'NOT_RESUMABLE');
363
+ }
364
+ return followup.call(runtime, parent, childId, content, options);
365
+ };
366
+ runtime.listChildren = guardedChildren;
367
+ runtime.listDescendants = guardedDescendants;
368
+ runtime.followup = guardedFollowup;
369
+ return () => {
370
+ if (runtime.listChildren === guardedChildren)
371
+ runtime.listChildren = listChildren;
372
+ if (runtime.listDescendants === guardedDescendants)
373
+ runtime.listDescendants = listDescendants;
374
+ if (runtime.followup === guardedFollowup)
375
+ runtime.followup = followup;
376
+ };
377
+ }, 'agent-teams: retired member guard');
378
+ }
299
379
  /**
300
- * Snapshot each direct continuable child's activity under the captain's
301
- * session, keyed by child session id. A member that is currently running its
302
- * turn reports `running`; an idle member reports `inactive`.
380
+ * Snapshot each direct continuable child's real driver activity under the
381
+ * captain's session. `listChildren().activity` is only session residency, so
382
+ * live children are refined through the Agent registry exactly like Harness's
383
+ * shipped `list_agents` tool.
303
384
  * @param ctx - the plugin context (injects `subagents`).
304
385
  * @param captainSessionId - the captain's session id.
305
386
  * @returns child id → activity, missing entries are unknown children.
@@ -308,8 +389,10 @@ export async function memberActivity(ctx, captainSessionId) {
308
389
  const entries = await ctx.subagents.listChildren(brandedSessionId(captainSessionId));
309
390
  const activity = new Map();
310
391
  for (const entry of entries) {
311
- if (entry.kind === 'child')
312
- activity.set(entry.id, entry.activity);
392
+ if (entry.kind !== 'child')
393
+ continue;
394
+ const live = ctx.agents.get(entry.id);
395
+ activity.set(entry.id, live === undefined ? 'ready' : live.status);
313
396
  }
314
397
  return activity;
315
398
  }