@nadicodeai/design-system 12.1.75 → 12.1.77
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- package/DESIGN.md +1 -0
- package/package.json +1 -1
package/DESIGN.md
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@@ -545,6 +545,7 @@ An Agent is its orb, in every product; there is no other Agent picture. An orb i
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- **States.** Idle turns at its form's own pace and breathes. Working and thinking move with their cue, the ribbon around working and three dots above thinking, waiting holds, blocked makes one interrupted effort and stops, and done celebrates once and settles back into idle. A surface that only knows a machine checked in draws idle. No state draws a circle around the orb, and a label names the state wherever the exact state matters.
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- **Status and ambient.** An orb that stands for an Agent shows its real state. An orb in decorative artwork, such as a sign-in picture, takes ambient motion: its form moves at its own pace with no state pose or cue, and it claims no activity.
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- **Reduced motion.** Movement stops; a thinking or working orb breathes between full ink and 0.45 opacity so busy still reads as busy, and an ambient orb holds still.
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- **In a conversation.** Her states are the conversation's own: the orb in its header follows them, and every mark of her activity in the thread is her own orb in her real state, never another Agent's figure, a spinner, a ticker or a pulse. Her steps and tool calls hold still and say in words what they do or did, with a tool's kind as a decorative icon beside the words and no state of its own; a system wait inside the thread is the waiting line ("System activity"), the outcome of a step or a request is the `StatusBadge`, and a failed turn is the `MessageNotice`. Ruled by the owner on 11 October 2026: the Agent's states are the chat's default states, not random icons.
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Text sits beside an orb, never on it.
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