@n8n/utils 1.33.0 → 1.34.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.d.cts +2 -1
- package/dist/index.d.mts +2 -1
- package/dist/sublimeSearch.cjs +38 -28
- package/dist/sublimeSearch.cjs.map +1 -1
- package/dist/sublimeSearch.d.cts +1 -1
- package/dist/sublimeSearch.d.mts +1 -1
- package/dist/sublimeSearch.mjs +38 -28
- package/dist/sublimeSearch.mjs.map +1 -1
- package/dist/types.cjs +0 -0
- package/dist/types.d.cts +2 -0
- package/dist/types.d.mts +2 -0
- package/dist/types.mjs +1 -0
- package/dist/types2.d.cts +5 -0
- package/dist/types2.d.mts +5 -0
- package/package.json +6 -4
package/dist/index.d.cts
CHANGED
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@@ -13,4 +13,5 @@ import { n as truncateBeforeLast, t as truncate } from "./truncate.cjs";
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import { a as hasPlaceholderDeep, i as formatPlaceholderPath, n as extractPlaceholderLabels, o as isPlaceholderString, r as findPlaceholderDetails, s as isPlaceholderValue, t as PlaceholderDetail } from "./placeholder2.cjs";
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import { t as getJwtExpiry } from "./jwt2.cjs";
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import { t as scrubSecretsInText } from "./scrub-secrets2.cjs";
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import { t as DistributiveOmit } from "./types2.cjs";
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export { CallbackFn, DEFAULT_KEYS, DistributiveOmit, EventBus, PlaceholderDetail, assert, createEventBus, createEventQueue, extractPlaceholderLabels, findPlaceholderDetails, formatPlaceholderPath, generateNanoId, getJwtExpiry, hasPlaceholderDeep, isPlaceholderString, isPlaceholderValue, isWindowsFilePath, reRankSearchResults, retry, sanitizeFilename, scrubSecretsInText, smartDecimal, sortByProperty, sublimeSearch, truncate, truncateBeforeLast };
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package/dist/index.d.mts
CHANGED
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@@ -13,4 +13,5 @@ import { n as truncateBeforeLast, t as truncate } from "./truncate.mjs";
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import { a as hasPlaceholderDeep, i as formatPlaceholderPath, n as extractPlaceholderLabels, o as isPlaceholderString, r as findPlaceholderDetails, s as isPlaceholderValue, t as PlaceholderDetail } from "./placeholder2.mjs";
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import { t as getJwtExpiry } from "./jwt2.mjs";
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import { t as scrubSecretsInText } from "./scrub-secrets2.mjs";
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import { t as DistributiveOmit } from "./types2.mjs";
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export { CallbackFn, DEFAULT_KEYS, DistributiveOmit, EventBus, PlaceholderDetail, assert, createEventBus, createEventQueue, extractPlaceholderLabels, findPlaceholderDetails, formatPlaceholderPath, generateNanoId, getJwtExpiry, hasPlaceholderDeep, isPlaceholderString, isPlaceholderValue, isWindowsFilePath, reRankSearchResults, retry, sanitizeFilename, scrubSecretsInText, smartDecimal, sortByProperty, sublimeSearch, truncate, truncateBeforeLast };
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package/dist/sublimeSearch.cjs
CHANGED
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@@ -132,35 +132,45 @@ function getValue(obj, prop) {
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}
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return result;
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}
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function
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function scoreSearchValue(filter, value, weight) {
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if (!fuzzyMatchSimple(filter, value)) return void 0;
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const match = fuzzyMatch(filter, value);
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if (!match.matched) return void 0;
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return match.outScore * weight;
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}
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function sublimeSearch(filter, data, keys = DEFAULT_KEYS, limit) {
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const results = [];
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for (const item of data) {
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let itemMatchScore;
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for (const { key, weight } of keys) {
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const value = getValue(item, key);
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if (Array.isArray(value))
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weight
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weight
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if (Array.isArray(value)) for (const entry of value) {
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if (typeof entry !== "string") continue;
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const score = scoreSearchValue(filter, entry, weight);
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if (score !== void 0 && (itemMatchScore === void 0 || score > itemMatchScore)) itemMatchScore = score;
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}
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else if (typeof value === "string") {
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const score = scoreSearchValue(filter, value, weight);
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if (score !== void 0 && (itemMatchScore === void 0 || score > itemMatchScore)) itemMatchScore = score;
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}
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}
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if (itemMatchScore !== void 0) {
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const result = {
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score: itemMatchScore,
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item
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};
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if (limit === void 0 || results.length < limit) results.push(result);
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else {
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let lowestIndex = 0;
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let lowestScore = results[0].score;
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for (let i = 1; i < results.length; i++) if (results[i].score < lowestScore) {
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lowestIndex = i;
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lowestScore = results[i].score;
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}
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if (result.score > lowestScore) results[lowestIndex] = result;
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}
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}
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}
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results.sort((a, b) => {
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return b.score - a.score;
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});
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@@ -1 +1 @@
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{"version":3,"file":"sublimeSearch.cjs","names":["bestRecursiveMatches: number[]","recursiveMatches: number[]","values: Array<{ value: string; weight: number }>"],"sources":["../src/search/sublimeSearch.ts"],"sourcesContent":["/*\n * Constants and utility functions used for searching for node types in node creator component\n * based on https://github.com/forrestthewoods/lib_fts/blob/master/code/fts_fuzzy_match.js\n */\n\nconst SEQUENTIAL_BONUS = 60; // bonus for adjacent matches\nconst SEPARATOR_BONUS = 38; // bonus if match occurs after a separator\nconst CAMEL_BONUS = 30; // bonus if match is uppercase and prev is lower\nconst FIRST_LETTER_BONUS = 15; // bonus if the first letter is matched\n\nconst LEADING_LETTER_PENALTY = -20; // penalty applied for every letter in str before the first match\nconst MAX_LEADING_LETTER_PENALTY = -200; // maximum penalty for leading letters\nconst UNMATCHED_LETTER_PENALTY = -2.5;\n\nexport const DEFAULT_KEYS = [\n\t{ key: 'properties.displayName', weight: 1.3 },\n\t{ key: 'properties.codex.alias', weight: 1 },\n];\n\n/**\n * Returns true if each character in pattern is found sequentially within target\n * @param {*} pattern string\n * @param {*} target string\n */\nfunction fuzzyMatchSimple(pattern: string, target: string): boolean {\n\tlet patternIdx = 0;\n\tlet strIdx = 0;\n\n\twhile (patternIdx < pattern.length && strIdx < target.length) {\n\t\tconst patternChar = pattern.charAt(patternIdx).toLowerCase();\n\t\tconst targetChar = target.charAt(strIdx).toLowerCase();\n\t\tif (patternChar === targetChar) {\n\t\t\tpatternIdx++;\n\t\t}\n\t\t++strIdx;\n\t}\n\n\treturn pattern.length !== 0 && target.length !== 0 && patternIdx === pattern.length;\n}\n\nfunction fuzzyMatchRecursive(\n\tpattern: string,\n\ttarget: string,\n\tpatternCurIndex: number,\n\ttargetCurrIndex: number,\n\ttargetMatches: null | number[],\n\tmatches: number[],\n\tmaxMatches: number,\n\tnextMatch: number,\n\trecursionCount: number,\n\trecursionLimit: number,\n): { matched: boolean; outScore: number } {\n\tlet outScore = 0;\n\n\t// Return if recursion limit is reached.\n\tif (++recursionCount >= recursionLimit) {\n\t\treturn { matched: false, outScore };\n\t}\n\n\t// Return if we reached ends of strings.\n\tif (patternCurIndex === pattern.length || targetCurrIndex === target.length) {\n\t\treturn { matched: false, outScore };\n\t}\n\n\t// Recursion params\n\tlet recursiveMatch = false;\n\tlet bestRecursiveMatches: number[] = [];\n\tlet bestRecursiveScore = 0;\n\n\t// Loop through pattern and str looking for a match.\n\tlet firstMatch = true;\n\twhile (patternCurIndex < pattern.length && targetCurrIndex < target.length) {\n\t\t// Match found.\n\t\tif (pattern[patternCurIndex].toLowerCase() === target[targetCurrIndex].toLowerCase()) {\n\t\t\tif (nextMatch >= maxMatches) {\n\t\t\t\treturn { matched: false, outScore };\n\t\t\t}\n\n\t\t\tif (firstMatch && targetMatches) {\n\t\t\t\tmatches = [...targetMatches];\n\t\t\t\tfirstMatch = false;\n\t\t\t}\n\n\t\t\tconst recursiveMatches: number[] = [];\n\t\t\tconst recursiveResult = fuzzyMatchRecursive(\n\t\t\t\tpattern,\n\t\t\t\ttarget,\n\t\t\t\tpatternCurIndex,\n\t\t\t\ttargetCurrIndex + 1,\n\t\t\t\tmatches,\n\t\t\t\trecursiveMatches,\n\t\t\t\tmaxMatches,\n\t\t\t\tnextMatch,\n\t\t\t\trecursionCount,\n\t\t\t\trecursionLimit,\n\t\t\t);\n\n\t\t\tconst recursiveScore = recursiveResult.outScore;\n\t\t\tif (recursiveResult.matched) {\n\t\t\t\t// Pick best recursive score.\n\t\t\t\tif (!recursiveMatch || recursiveScore > bestRecursiveScore) {\n\t\t\t\t\tbestRecursiveMatches = [...recursiveMatches];\n\t\t\t\t\tbestRecursiveScore = recursiveScore;\n\t\t\t\t}\n\t\t\t\trecursiveMatch = true;\n\t\t\t}\n\n\t\t\tmatches[nextMatch++] = targetCurrIndex;\n\t\t\t++patternCurIndex;\n\t\t}\n\t\t++targetCurrIndex;\n\t}\n\n\tconst matched = patternCurIndex === pattern.length;\n\n\tif (matched) {\n\t\toutScore = 100;\n\n\t\t// Apply leading letter penalty (if not n8n-prefixed)\n\t\tif (!target.toLowerCase().startsWith('n8n')) {\n\t\t\tlet penalty = LEADING_LETTER_PENALTY * matches[0];\n\t\t\tpenalty = penalty < MAX_LEADING_LETTER_PENALTY ? MAX_LEADING_LETTER_PENALTY : penalty;\n\t\t\toutScore += penalty;\n\t\t}\n\n\t\t//Apply unmatched penalty\n\t\tconst unmatched = target.length - nextMatch;\n\t\toutScore += UNMATCHED_LETTER_PENALTY * unmatched;\n\n\t\t// Apply ordering bonuses\n\t\tfor (let i = 0; i < nextMatch; i++) {\n\t\t\tconst currIdx = matches[i];\n\n\t\t\tif (i > 0) {\n\t\t\t\tconst prevIdx = matches[i - 1];\n\t\t\t\tif (currIdx === prevIdx + 1) {\n\t\t\t\t\toutScore += SEQUENTIAL_BONUS;\n\t\t\t\t}\n\t\t\t}\n\n\t\t\t// Check for bonuses based on neighbor character value.\n\t\t\tif (currIdx > 0) {\n\t\t\t\t// Camel case\n\t\t\t\tconst neighbor = target[currIdx - 1];\n\t\t\t\tconst curr = target[currIdx];\n\t\t\t\tif (neighbor !== neighbor.toUpperCase() && curr !== curr.toLowerCase()) {\n\t\t\t\t\toutScore += CAMEL_BONUS;\n\t\t\t\t}\n\t\t\t\tconst isNeighbourSeparator = neighbor === '_' || neighbor === ' ';\n\t\t\t\tif (isNeighbourSeparator) {\n\t\t\t\t\toutScore += SEPARATOR_BONUS;\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\t// First letter\n\t\t\t\toutScore += FIRST_LETTER_BONUS;\n\t\t\t}\n\t\t}\n\n\t\t// Return best result\n\t\tif (recursiveMatch && (!matched || bestRecursiveScore > outScore)) {\n\t\t\t// Recursive score is better than \"this\"\n\t\t\tmatches = [...bestRecursiveMatches];\n\t\t\toutScore = bestRecursiveScore;\n\t\t\treturn { matched: true, outScore };\n\t\t} else if (matched) {\n\t\t\t// \"this\" score is better than recursive\n\t\t\treturn { matched: true, outScore };\n\t\t} else {\n\t\t\treturn { matched: false, outScore };\n\t\t}\n\t}\n\treturn { matched: false, outScore };\n}\n\n/**\n * Does a fuzzy search to find pattern inside a string.\n * @param {*} pattern string pattern to search for\n * @param {*} target string string which is being searched\n * @returns [boolean, number] a boolean which tells if pattern was\n * found or not and a search score\n */\nfunction fuzzyMatch(pattern: string, target: string): { matched: boolean; outScore: number } {\n\tconst recursionCount = 0;\n\tconst recursionLimit = 5;\n\tconst matches: number[] = [];\n\tconst maxMatches = 256;\n\n\treturn fuzzyMatchRecursive(\n\t\tpattern,\n\t\ttarget,\n\t\t0 /* patternCurIndex */,\n\t\t0 /* strCurrIndex */,\n\t\tnull /* srcMatces */,\n\t\tmatches,\n\t\tmaxMatches,\n\t\t0 /* nextMatch */,\n\t\trecursionCount,\n\t\trecursionLimit,\n\t);\n}\n\n// prop = 'key'\n// prop = 'key1.key2'\n// prop = ['key1', 'key2']\nfunction getValue<T extends object>(obj: T, prop: string): unknown {\n\tif (obj.hasOwnProperty(prop)) {\n\t\treturn obj[prop as keyof T];\n\t}\n\n\tconst segments = prop.split('.');\n\n\tlet result = obj;\n\tlet i = 0;\n\twhile (result && i < segments.length) {\n\t\tconst key = segments[i] as keyof T;\n\t\tresult = result[key] as T;\n\t\ti++;\n\t}\n\treturn result;\n}\n\nexport function sublimeSearch<T extends object>(\n\tfilter: string,\n\tdata: readonly T[],\n\tkeys: Array<{ key: string; weight: number }> = DEFAULT_KEYS,\n): Array<{ score: number; 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{"version":3,"file":"sublimeSearch.cjs","names":["bestRecursiveMatches: number[]","recursiveMatches: number[]","results: Array<{ score: number; item: T }>","itemMatchScore: number | undefined","result: { score: number; item: T }"],"sources":["../src/search/sublimeSearch.ts"],"sourcesContent":["/*\n * Constants and utility functions used for searching for node types in node creator component\n * based on https://github.com/forrestthewoods/lib_fts/blob/master/code/fts_fuzzy_match.js\n */\n\nconst SEQUENTIAL_BONUS = 60; // bonus for adjacent matches\nconst SEPARATOR_BONUS = 38; // bonus if match occurs after a separator\nconst CAMEL_BONUS = 30; // bonus if match is uppercase and prev is lower\nconst FIRST_LETTER_BONUS = 15; // bonus if the first letter is matched\n\nconst LEADING_LETTER_PENALTY = -20; // penalty applied for every letter in str before the first match\nconst MAX_LEADING_LETTER_PENALTY = -200; // maximum penalty for leading letters\nconst UNMATCHED_LETTER_PENALTY = -2.5;\n\nexport const DEFAULT_KEYS = [\n\t{ key: 'properties.displayName', weight: 1.3 },\n\t{ key: 'properties.codex.alias', weight: 1 },\n];\n\n/**\n * Returns true if each character in pattern is found sequentially within target\n * @param {*} pattern string\n * @param {*} target string\n */\nfunction fuzzyMatchSimple(pattern: string, target: string): boolean {\n\tlet patternIdx = 0;\n\tlet strIdx = 0;\n\n\twhile (patternIdx < pattern.length && strIdx < target.length) {\n\t\tconst patternChar = pattern.charAt(patternIdx).toLowerCase();\n\t\tconst targetChar = target.charAt(strIdx).toLowerCase();\n\t\tif (patternChar === targetChar) {\n\t\t\tpatternIdx++;\n\t\t}\n\t\t++strIdx;\n\t}\n\n\treturn pattern.length !== 0 && target.length !== 0 && patternIdx === pattern.length;\n}\n\nfunction fuzzyMatchRecursive(\n\tpattern: string,\n\ttarget: string,\n\tpatternCurIndex: number,\n\ttargetCurrIndex: number,\n\ttargetMatches: null | number[],\n\tmatches: number[],\n\tmaxMatches: number,\n\tnextMatch: number,\n\trecursionCount: number,\n\trecursionLimit: number,\n): { matched: boolean; outScore: number } {\n\tlet outScore = 0;\n\n\t// Return if recursion limit is reached.\n\tif (++recursionCount >= recursionLimit) {\n\t\treturn { matched: false, outScore };\n\t}\n\n\t// Return if we reached ends of strings.\n\tif (patternCurIndex === pattern.length || targetCurrIndex === target.length) {\n\t\treturn { matched: false, outScore };\n\t}\n\n\t// Recursion params\n\tlet recursiveMatch = false;\n\tlet bestRecursiveMatches: number[] = [];\n\tlet bestRecursiveScore = 0;\n\n\t// Loop through pattern and str looking for a match.\n\tlet firstMatch = true;\n\twhile (patternCurIndex < pattern.length && targetCurrIndex < target.length) {\n\t\t// Match found.\n\t\tif (pattern[patternCurIndex].toLowerCase() === target[targetCurrIndex].toLowerCase()) {\n\t\t\tif (nextMatch >= maxMatches) {\n\t\t\t\treturn { matched: false, outScore };\n\t\t\t}\n\n\t\t\tif (firstMatch && targetMatches) {\n\t\t\t\tmatches = [...targetMatches];\n\t\t\t\tfirstMatch = false;\n\t\t\t}\n\n\t\t\tconst recursiveMatches: number[] = [];\n\t\t\tconst recursiveResult = fuzzyMatchRecursive(\n\t\t\t\tpattern,\n\t\t\t\ttarget,\n\t\t\t\tpatternCurIndex,\n\t\t\t\ttargetCurrIndex + 1,\n\t\t\t\tmatches,\n\t\t\t\trecursiveMatches,\n\t\t\t\tmaxMatches,\n\t\t\t\tnextMatch,\n\t\t\t\trecursionCount,\n\t\t\t\trecursionLimit,\n\t\t\t);\n\n\t\t\tconst recursiveScore = recursiveResult.outScore;\n\t\t\tif (recursiveResult.matched) {\n\t\t\t\t// Pick best recursive score.\n\t\t\t\tif (!recursiveMatch || recursiveScore > bestRecursiveScore) {\n\t\t\t\t\tbestRecursiveMatches = [...recursiveMatches];\n\t\t\t\t\tbestRecursiveScore = recursiveScore;\n\t\t\t\t}\n\t\t\t\trecursiveMatch = true;\n\t\t\t}\n\n\t\t\tmatches[nextMatch++] = targetCurrIndex;\n\t\t\t++patternCurIndex;\n\t\t}\n\t\t++targetCurrIndex;\n\t}\n\n\tconst matched = patternCurIndex === pattern.length;\n\n\tif (matched) {\n\t\toutScore = 100;\n\n\t\t// Apply leading letter penalty (if not n8n-prefixed)\n\t\tif (!target.toLowerCase().startsWith('n8n')) {\n\t\t\tlet penalty = LEADING_LETTER_PENALTY * matches[0];\n\t\t\tpenalty = penalty < MAX_LEADING_LETTER_PENALTY ? MAX_LEADING_LETTER_PENALTY : penalty;\n\t\t\toutScore += penalty;\n\t\t}\n\n\t\t//Apply unmatched penalty\n\t\tconst unmatched = target.length - nextMatch;\n\t\toutScore += UNMATCHED_LETTER_PENALTY * unmatched;\n\n\t\t// Apply ordering bonuses\n\t\tfor (let i = 0; i < nextMatch; i++) {\n\t\t\tconst currIdx = matches[i];\n\n\t\t\tif (i > 0) {\n\t\t\t\tconst prevIdx = matches[i - 1];\n\t\t\t\tif (currIdx === prevIdx + 1) {\n\t\t\t\t\toutScore += SEQUENTIAL_BONUS;\n\t\t\t\t}\n\t\t\t}\n\n\t\t\t// Check for bonuses based on neighbor character value.\n\t\t\tif (currIdx > 0) {\n\t\t\t\t// Camel case\n\t\t\t\tconst neighbor = target[currIdx - 1];\n\t\t\t\tconst curr = target[currIdx];\n\t\t\t\tif (neighbor !== neighbor.toUpperCase() && curr !== curr.toLowerCase()) {\n\t\t\t\t\toutScore += CAMEL_BONUS;\n\t\t\t\t}\n\t\t\t\tconst isNeighbourSeparator = neighbor === '_' || neighbor === ' ';\n\t\t\t\tif (isNeighbourSeparator) {\n\t\t\t\t\toutScore += SEPARATOR_BONUS;\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\t// First letter\n\t\t\t\toutScore += FIRST_LETTER_BONUS;\n\t\t\t}\n\t\t}\n\n\t\t// Return best result\n\t\tif (recursiveMatch && (!matched || bestRecursiveScore > outScore)) {\n\t\t\t// Recursive score is better than \"this\"\n\t\t\tmatches = [...bestRecursiveMatches];\n\t\t\toutScore = bestRecursiveScore;\n\t\t\treturn { matched: true, outScore };\n\t\t} else if (matched) {\n\t\t\t// \"this\" score is better than recursive\n\t\t\treturn { matched: true, outScore };\n\t\t} else {\n\t\t\treturn { matched: false, outScore };\n\t\t}\n\t}\n\treturn { matched: false, outScore };\n}\n\n/**\n * Does a fuzzy search to find pattern inside a string.\n * @param {*} pattern string pattern to search for\n * @param {*} target string string which is being searched\n * @returns [boolean, number] a boolean which tells if pattern was\n * found or not and a search score\n */\nfunction fuzzyMatch(pattern: string, target: string): { matched: boolean; outScore: number } {\n\tconst recursionCount = 0;\n\tconst recursionLimit = 5;\n\tconst matches: number[] = [];\n\tconst maxMatches = 256;\n\n\treturn fuzzyMatchRecursive(\n\t\tpattern,\n\t\ttarget,\n\t\t0 /* patternCurIndex */,\n\t\t0 /* strCurrIndex */,\n\t\tnull /* srcMatces */,\n\t\tmatches,\n\t\tmaxMatches,\n\t\t0 /* nextMatch */,\n\t\trecursionCount,\n\t\trecursionLimit,\n\t);\n}\n\n// prop = 'key'\n// prop = 'key1.key2'\n// prop = ['key1', 'key2']\nfunction getValue<T extends object>(obj: T, prop: string): unknown {\n\tif (obj.hasOwnProperty(prop)) {\n\t\treturn obj[prop as keyof T];\n\t}\n\n\tconst segments = prop.split('.');\n\n\tlet result = obj;\n\tlet i = 0;\n\twhile (result && i < segments.length) {\n\t\tconst key = segments[i] as keyof T;\n\t\tresult = result[key] as T;\n\t\ti++;\n\t}\n\treturn result;\n}\n\nfunction scoreSearchValue(filter: string, value: string, weight: number): number | undefined {\n\tif (!fuzzyMatchSimple(filter, value)) return undefined;\n\n\tconst match = fuzzyMatch(filter, value);\n\tif (!match.matched) return undefined;\n\n\treturn match.outScore * weight;\n}\n\nexport function sublimeSearch<T extends object>(\n\tfilter: string,\n\tdata: readonly T[],\n\tkeys: Array<{ key: string; weight: number }> = DEFAULT_KEYS,\n\tlimit?: number,\n): Array<{ score: number; item: T }> {\n\tconst results: Array<{ score: number; item: T }> = [];\n\n\tfor (const item of data) {\n\t\tlet itemMatchScore: number | undefined;\n\n\t\tfor (const { key, weight } of keys) {\n\t\t\tconst value = getValue(item, key);\n\t\t\tif (Array.isArray(value)) {\n\t\t\t\tfor (const entry of value) {\n\t\t\t\t\tif (typeof entry !== 'string') continue;\n\n\t\t\t\t\tconst score = scoreSearchValue(filter, entry, weight);\n\t\t\t\t\tif (score !== undefined && (itemMatchScore === undefined || score > itemMatchScore)) {\n\t\t\t\t\t\titemMatchScore = score;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t} else if (typeof value === 'string') {\n\t\t\t\tconst score = scoreSearchValue(filter, value, weight);\n\t\t\t\tif (score !== undefined && (itemMatchScore === undefined || score > itemMatchScore)) {\n\t\t\t\t\titemMatchScore = score;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\tif (itemMatchScore !== undefined) {\n\t\t\tconst result: { score: number; 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package/dist/sublimeSearch.d.mts
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package/dist/sublimeSearch.mjs
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const match = fuzzyMatch(filter, value);
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function sublimeSearch(filter, data, keys = DEFAULT_KEYS, limit) {
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{"version":3,"file":"sublimeSearch.mjs","names":["bestRecursiveMatches: number[]","recursiveMatches: number[]","values: Array<{ value: string; weight: number }>"],"sources":["../src/search/sublimeSearch.ts"],"sourcesContent":["/*\n * Constants and utility functions used for searching for node types in node creator component\n * based on https://github.com/forrestthewoods/lib_fts/blob/master/code/fts_fuzzy_match.js\n */\n\nconst SEQUENTIAL_BONUS = 60; // bonus for adjacent matches\nconst SEPARATOR_BONUS = 38; // bonus if match occurs after a separator\nconst CAMEL_BONUS = 30; // bonus if match is uppercase and prev is lower\nconst FIRST_LETTER_BONUS = 15; // bonus if the first letter is matched\n\nconst LEADING_LETTER_PENALTY = -20; // penalty applied for every letter in str before the first match\nconst MAX_LEADING_LETTER_PENALTY = -200; // maximum penalty for leading letters\nconst UNMATCHED_LETTER_PENALTY = -2.5;\n\nexport const DEFAULT_KEYS = [\n\t{ key: 'properties.displayName', weight: 1.3 },\n\t{ key: 'properties.codex.alias', weight: 1 },\n];\n\n/**\n * Returns true if each character in pattern is found sequentially within target\n * @param {*} pattern string\n * @param {*} target string\n */\nfunction fuzzyMatchSimple(pattern: string, target: string): boolean {\n\tlet patternIdx = 0;\n\tlet strIdx = 0;\n\n\twhile (patternIdx < pattern.length && strIdx < target.length) {\n\t\tconst patternChar = pattern.charAt(patternIdx).toLowerCase();\n\t\tconst targetChar = target.charAt(strIdx).toLowerCase();\n\t\tif (patternChar === targetChar) {\n\t\t\tpatternIdx++;\n\t\t}\n\t\t++strIdx;\n\t}\n\n\treturn pattern.length !== 0 && target.length !== 0 && patternIdx === pattern.length;\n}\n\nfunction fuzzyMatchRecursive(\n\tpattern: string,\n\ttarget: string,\n\tpatternCurIndex: number,\n\ttargetCurrIndex: number,\n\ttargetMatches: null | number[],\n\tmatches: number[],\n\tmaxMatches: number,\n\tnextMatch: number,\n\trecursionCount: number,\n\trecursionLimit: number,\n): { matched: boolean; outScore: number } {\n\tlet outScore = 0;\n\n\t// Return if recursion limit is reached.\n\tif (++recursionCount >= recursionLimit) {\n\t\treturn { matched: false, outScore };\n\t}\n\n\t// Return if we reached ends of strings.\n\tif (patternCurIndex === pattern.length || targetCurrIndex === target.length) {\n\t\treturn { matched: false, outScore };\n\t}\n\n\t// Recursion params\n\tlet recursiveMatch = false;\n\tlet bestRecursiveMatches: number[] = [];\n\tlet bestRecursiveScore = 0;\n\n\t// Loop through pattern and str looking for a match.\n\tlet firstMatch = true;\n\twhile (patternCurIndex < pattern.length && targetCurrIndex < target.length) {\n\t\t// Match found.\n\t\tif (pattern[patternCurIndex].toLowerCase() === target[targetCurrIndex].toLowerCase()) {\n\t\t\tif (nextMatch >= maxMatches) {\n\t\t\t\treturn { matched: false, outScore };\n\t\t\t}\n\n\t\t\tif (firstMatch && targetMatches) {\n\t\t\t\tmatches = [...targetMatches];\n\t\t\t\tfirstMatch = false;\n\t\t\t}\n\n\t\t\tconst recursiveMatches: number[] = [];\n\t\t\tconst recursiveResult = fuzzyMatchRecursive(\n\t\t\t\tpattern,\n\t\t\t\ttarget,\n\t\t\t\tpatternCurIndex,\n\t\t\t\ttargetCurrIndex + 1,\n\t\t\t\tmatches,\n\t\t\t\trecursiveMatches,\n\t\t\t\tmaxMatches,\n\t\t\t\tnextMatch,\n\t\t\t\trecursionCount,\n\t\t\t\trecursionLimit,\n\t\t\t);\n\n\t\t\tconst recursiveScore = recursiveResult.outScore;\n\t\t\tif (recursiveResult.matched) {\n\t\t\t\t// Pick best recursive score.\n\t\t\t\tif (!recursiveMatch || recursiveScore > bestRecursiveScore) {\n\t\t\t\t\tbestRecursiveMatches = [...recursiveMatches];\n\t\t\t\t\tbestRecursiveScore = recursiveScore;\n\t\t\t\t}\n\t\t\t\trecursiveMatch = true;\n\t\t\t}\n\n\t\t\tmatches[nextMatch++] = targetCurrIndex;\n\t\t\t++patternCurIndex;\n\t\t}\n\t\t++targetCurrIndex;\n\t}\n\n\tconst matched = patternCurIndex === pattern.length;\n\n\tif (matched) {\n\t\toutScore = 100;\n\n\t\t// Apply leading letter penalty (if not n8n-prefixed)\n\t\tif (!target.toLowerCase().startsWith('n8n')) {\n\t\t\tlet penalty = LEADING_LETTER_PENALTY * matches[0];\n\t\t\tpenalty = penalty < MAX_LEADING_LETTER_PENALTY ? MAX_LEADING_LETTER_PENALTY : penalty;\n\t\t\toutScore += penalty;\n\t\t}\n\n\t\t//Apply unmatched penalty\n\t\tconst unmatched = target.length - nextMatch;\n\t\toutScore += UNMATCHED_LETTER_PENALTY * unmatched;\n\n\t\t// Apply ordering bonuses\n\t\tfor (let i = 0; i < nextMatch; i++) {\n\t\t\tconst currIdx = matches[i];\n\n\t\t\tif (i > 0) {\n\t\t\t\tconst prevIdx = matches[i - 1];\n\t\t\t\tif (currIdx === prevIdx + 1) {\n\t\t\t\t\toutScore += SEQUENTIAL_BONUS;\n\t\t\t\t}\n\t\t\t}\n\n\t\t\t// Check for bonuses based on neighbor character value.\n\t\t\tif (currIdx > 0) {\n\t\t\t\t// Camel case\n\t\t\t\tconst neighbor = target[currIdx - 1];\n\t\t\t\tconst curr = target[currIdx];\n\t\t\t\tif (neighbor !== neighbor.toUpperCase() && curr !== curr.toLowerCase()) {\n\t\t\t\t\toutScore += CAMEL_BONUS;\n\t\t\t\t}\n\t\t\t\tconst isNeighbourSeparator = neighbor === '_' || neighbor === ' ';\n\t\t\t\tif (isNeighbourSeparator) {\n\t\t\t\t\toutScore += SEPARATOR_BONUS;\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\t// First letter\n\t\t\t\toutScore += FIRST_LETTER_BONUS;\n\t\t\t}\n\t\t}\n\n\t\t// Return best result\n\t\tif (recursiveMatch && (!matched || bestRecursiveScore > outScore)) {\n\t\t\t// Recursive score is better than \"this\"\n\t\t\tmatches = [...bestRecursiveMatches];\n\t\t\toutScore = bestRecursiveScore;\n\t\t\treturn { matched: true, outScore };\n\t\t} else if (matched) {\n\t\t\t// \"this\" score is better than recursive\n\t\t\treturn { matched: true, outScore };\n\t\t} else {\n\t\t\treturn { matched: false, outScore };\n\t\t}\n\t}\n\treturn { matched: false, outScore };\n}\n\n/**\n * Does a fuzzy search to find pattern inside a string.\n * @param {*} pattern string pattern to search for\n * @param {*} target string string which is being searched\n * @returns [boolean, number] a boolean which tells if pattern was\n * found or not and a search score\n */\nfunction fuzzyMatch(pattern: string, target: string): { matched: boolean; 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{"version":3,"file":"sublimeSearch.mjs","names":["bestRecursiveMatches: number[]","recursiveMatches: number[]","results: Array<{ score: number; item: T }>","itemMatchScore: number | undefined","result: { score: number; item: T }"],"sources":["../src/search/sublimeSearch.ts"],"sourcesContent":["/*\n * Constants and utility functions used for searching for node types in node creator component\n * based on https://github.com/forrestthewoods/lib_fts/blob/master/code/fts_fuzzy_match.js\n */\n\nconst SEQUENTIAL_BONUS = 60; // bonus for adjacent matches\nconst SEPARATOR_BONUS = 38; // bonus if match occurs after a separator\nconst CAMEL_BONUS = 30; // bonus if match is uppercase and prev is lower\nconst FIRST_LETTER_BONUS = 15; // bonus if the first letter is matched\n\nconst LEADING_LETTER_PENALTY = -20; // penalty applied for every letter in str before the first match\nconst MAX_LEADING_LETTER_PENALTY = -200; // maximum penalty for leading letters\nconst UNMATCHED_LETTER_PENALTY = -2.5;\n\nexport const DEFAULT_KEYS = [\n\t{ key: 'properties.displayName', weight: 1.3 },\n\t{ key: 'properties.codex.alias', weight: 1 },\n];\n\n/**\n * Returns true if each character in pattern is found sequentially within target\n * @param {*} pattern string\n * @param {*} target string\n */\nfunction fuzzyMatchSimple(pattern: string, target: string): boolean {\n\tlet patternIdx = 0;\n\tlet strIdx = 0;\n\n\twhile (patternIdx < pattern.length && strIdx < target.length) {\n\t\tconst patternChar = pattern.charAt(patternIdx).toLowerCase();\n\t\tconst targetChar = target.charAt(strIdx).toLowerCase();\n\t\tif (patternChar === targetChar) {\n\t\t\tpatternIdx++;\n\t\t}\n\t\t++strIdx;\n\t}\n\n\treturn pattern.length !== 0 && target.length !== 0 && patternIdx === pattern.length;\n}\n\nfunction fuzzyMatchRecursive(\n\tpattern: string,\n\ttarget: string,\n\tpatternCurIndex: number,\n\ttargetCurrIndex: number,\n\ttargetMatches: null | number[],\n\tmatches: number[],\n\tmaxMatches: number,\n\tnextMatch: number,\n\trecursionCount: number,\n\trecursionLimit: number,\n): { matched: boolean; outScore: number } {\n\tlet outScore = 0;\n\n\t// Return if recursion limit is reached.\n\tif (++recursionCount >= recursionLimit) {\n\t\treturn { matched: false, outScore };\n\t}\n\n\t// Return if we reached ends of strings.\n\tif (patternCurIndex === pattern.length || targetCurrIndex === target.length) {\n\t\treturn { matched: false, outScore };\n\t}\n\n\t// Recursion params\n\tlet recursiveMatch = false;\n\tlet bestRecursiveMatches: number[] = [];\n\tlet bestRecursiveScore = 0;\n\n\t// Loop through pattern and str looking for a match.\n\tlet firstMatch = true;\n\twhile (patternCurIndex < pattern.length && targetCurrIndex < target.length) {\n\t\t// Match found.\n\t\tif (pattern[patternCurIndex].toLowerCase() === target[targetCurrIndex].toLowerCase()) {\n\t\t\tif (nextMatch >= maxMatches) {\n\t\t\t\treturn { matched: false, outScore };\n\t\t\t}\n\n\t\t\tif (firstMatch && targetMatches) {\n\t\t\t\tmatches = [...targetMatches];\n\t\t\t\tfirstMatch = false;\n\t\t\t}\n\n\t\t\tconst recursiveMatches: number[] = [];\n\t\t\tconst recursiveResult = fuzzyMatchRecursive(\n\t\t\t\tpattern,\n\t\t\t\ttarget,\n\t\t\t\tpatternCurIndex,\n\t\t\t\ttargetCurrIndex + 1,\n\t\t\t\tmatches,\n\t\t\t\trecursiveMatches,\n\t\t\t\tmaxMatches,\n\t\t\t\tnextMatch,\n\t\t\t\trecursionCount,\n\t\t\t\trecursionLimit,\n\t\t\t);\n\n\t\t\tconst recursiveScore = recursiveResult.outScore;\n\t\t\tif (recursiveResult.matched) {\n\t\t\t\t// Pick best recursive score.\n\t\t\t\tif (!recursiveMatch || recursiveScore > bestRecursiveScore) {\n\t\t\t\t\tbestRecursiveMatches = [...recursiveMatches];\n\t\t\t\t\tbestRecursiveScore = recursiveScore;\n\t\t\t\t}\n\t\t\t\trecursiveMatch = true;\n\t\t\t}\n\n\t\t\tmatches[nextMatch++] = targetCurrIndex;\n\t\t\t++patternCurIndex;\n\t\t}\n\t\t++targetCurrIndex;\n\t}\n\n\tconst matched = patternCurIndex === pattern.length;\n\n\tif (matched) {\n\t\toutScore = 100;\n\n\t\t// Apply leading letter penalty (if not n8n-prefixed)\n\t\tif (!target.toLowerCase().startsWith('n8n')) {\n\t\t\tlet penalty = LEADING_LETTER_PENALTY * matches[0];\n\t\t\tpenalty = penalty < MAX_LEADING_LETTER_PENALTY ? MAX_LEADING_LETTER_PENALTY : penalty;\n\t\t\toutScore += penalty;\n\t\t}\n\n\t\t//Apply unmatched penalty\n\t\tconst unmatched = target.length - nextMatch;\n\t\toutScore += UNMATCHED_LETTER_PENALTY * unmatched;\n\n\t\t// Apply ordering bonuses\n\t\tfor (let i = 0; i < nextMatch; i++) {\n\t\t\tconst currIdx = matches[i];\n\n\t\t\tif (i > 0) {\n\t\t\t\tconst prevIdx = matches[i - 1];\n\t\t\t\tif (currIdx === prevIdx + 1) {\n\t\t\t\t\toutScore += SEQUENTIAL_BONUS;\n\t\t\t\t}\n\t\t\t}\n\n\t\t\t// Check for bonuses based on neighbor character value.\n\t\t\tif (currIdx > 0) {\n\t\t\t\t// Camel case\n\t\t\t\tconst neighbor = target[currIdx - 1];\n\t\t\t\tconst curr = target[currIdx];\n\t\t\t\tif (neighbor !== neighbor.toUpperCase() && curr !== curr.toLowerCase()) {\n\t\t\t\t\toutScore += CAMEL_BONUS;\n\t\t\t\t}\n\t\t\t\tconst isNeighbourSeparator = neighbor === '_' || neighbor === ' ';\n\t\t\t\tif (isNeighbourSeparator) {\n\t\t\t\t\toutScore += SEPARATOR_BONUS;\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\t// First letter\n\t\t\t\toutScore += FIRST_LETTER_BONUS;\n\t\t\t}\n\t\t}\n\n\t\t// Return best result\n\t\tif (recursiveMatch && (!matched || bestRecursiveScore > outScore)) {\n\t\t\t// Recursive score is better than \"this\"\n\t\t\tmatches = [...bestRecursiveMatches];\n\t\t\toutScore = bestRecursiveScore;\n\t\t\treturn { matched: true, outScore };\n\t\t} else if (matched) {\n\t\t\t// \"this\" score is better than recursive\n\t\t\treturn { matched: true, outScore };\n\t\t} else {\n\t\t\treturn { matched: false, outScore };\n\t\t}\n\t}\n\treturn { matched: false, outScore };\n}\n\n/**\n * Does a fuzzy search to find pattern inside a string.\n * @param {*} pattern string pattern to search for\n * @param {*} target string string which is being searched\n * @returns [boolean, number] a boolean which tells if pattern was\n * found or not and a search score\n */\nfunction fuzzyMatch(pattern: string, target: string): { matched: boolean; outScore: number } {\n\tconst recursionCount = 0;\n\tconst recursionLimit = 5;\n\tconst matches: number[] = [];\n\tconst maxMatches = 256;\n\n\treturn fuzzyMatchRecursive(\n\t\tpattern,\n\t\ttarget,\n\t\t0 /* patternCurIndex */,\n\t\t0 /* strCurrIndex */,\n\t\tnull /* srcMatces */,\n\t\tmatches,\n\t\tmaxMatches,\n\t\t0 /* nextMatch */,\n\t\trecursionCount,\n\t\trecursionLimit,\n\t);\n}\n\n// prop = 'key'\n// prop = 'key1.key2'\n// prop = ['key1', 'key2']\nfunction getValue<T extends object>(obj: T, prop: string): unknown {\n\tif (obj.hasOwnProperty(prop)) {\n\t\treturn obj[prop as keyof T];\n\t}\n\n\tconst segments = prop.split('.');\n\n\tlet result = obj;\n\tlet i = 0;\n\twhile (result && i < segments.length) {\n\t\tconst key = segments[i] as keyof T;\n\t\tresult = result[key] as T;\n\t\ti++;\n\t}\n\treturn result;\n}\n\nfunction scoreSearchValue(filter: string, value: string, weight: number): number | undefined {\n\tif (!fuzzyMatchSimple(filter, value)) return undefined;\n\n\tconst match = fuzzyMatch(filter, value);\n\tif (!match.matched) return undefined;\n\n\treturn match.outScore * weight;\n}\n\nexport function sublimeSearch<T extends object>(\n\tfilter: string,\n\tdata: readonly T[],\n\tkeys: Array<{ key: string; weight: number }> = DEFAULT_KEYS,\n\tlimit?: number,\n): Array<{ score: number; item: T }> {\n\tconst results: Array<{ score: number; item: T }> = [];\n\n\tfor (const item of data) {\n\t\tlet itemMatchScore: number | undefined;\n\n\t\tfor (const { key, weight } of keys) {\n\t\t\tconst value = getValue(item, key);\n\t\t\tif (Array.isArray(value)) {\n\t\t\t\tfor (const entry of value) {\n\t\t\t\t\tif (typeof entry !== 'string') continue;\n\n\t\t\t\t\tconst score = scoreSearchValue(filter, entry, weight);\n\t\t\t\t\tif (score !== undefined && (itemMatchScore === undefined || score > itemMatchScore)) {\n\t\t\t\t\t\titemMatchScore = score;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t} else if (typeof value === 'string') {\n\t\t\t\tconst score = scoreSearchValue(filter, value, weight);\n\t\t\t\tif (score !== undefined && (itemMatchScore === undefined || score > itemMatchScore)) {\n\t\t\t\t\titemMatchScore = score;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\tif (itemMatchScore !== undefined) {\n\t\t\tconst result: { score: number; 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|
package/dist/types.cjs
ADDED
|
File without changes
|
package/dist/types.d.cts
ADDED
package/dist/types.d.mts
ADDED
package/dist/types.mjs
ADDED
|
@@ -0,0 +1 @@
|
|
|
1
|
+
export { };
|
package/package.json
CHANGED
|
@@ -1,7 +1,7 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "@n8n/utils",
|
|
3
3
|
"type": "module",
|
|
4
|
-
"version": "1.
|
|
4
|
+
"version": "1.34.0",
|
|
5
5
|
"files": [
|
|
6
6
|
"dist",
|
|
7
7
|
"LICENSE_EE.md",
|
|
@@ -29,7 +29,7 @@
|
|
|
29
29
|
},
|
|
30
30
|
"dependencies": {
|
|
31
31
|
"nanoid": "3.3.8",
|
|
32
|
-
"@n8n/constants": "0.
|
|
32
|
+
"@n8n/constants": "0.26.0"
|
|
33
33
|
},
|
|
34
34
|
"devDependencies": {
|
|
35
35
|
"@testing-library/jest-dom": "^6.6.3",
|
|
@@ -39,8 +39,8 @@
|
|
|
39
39
|
"vite": "^8.0.2",
|
|
40
40
|
"vitest": "^4.1.1",
|
|
41
41
|
"@n8n/eslint-config": "0.0.1",
|
|
42
|
-
"@n8n/
|
|
43
|
-
"@n8n/
|
|
42
|
+
"@n8n/typescript-config": "1.5.0",
|
|
43
|
+
"@n8n/vitest-config": "1.14.0"
|
|
44
44
|
},
|
|
45
45
|
"license": "SEE LICENSE IN LICENSE.md",
|
|
46
46
|
"homepage": "https://n8n.io",
|
|
@@ -53,8 +53,10 @@
|
|
|
53
53
|
"url": "git+https://github.com/n8n-io/n8n.git"
|
|
54
54
|
},
|
|
55
55
|
"scripts": {
|
|
56
|
+
"clean": "rimraf dist .turbo",
|
|
56
57
|
"dev": "tsdown --watch",
|
|
57
58
|
"build": "tsdown",
|
|
59
|
+
"build:unchecked": "pnpm run build",
|
|
58
60
|
"preview": "vite preview",
|
|
59
61
|
"typecheck": "tsc --noEmit",
|
|
60
62
|
"test": "vitest run",
|