@myvillage/cli 1.0.4 → 1.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +1 -26
- package/package.json +1 -1
- package/src/index.js +0 -12
- package/src/utils/templates.js +1 -1
package/README.md
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# MyVillageOS CLI
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A command-line interface for MyVillage Project student developers to create
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A command-line interface for MyVillage Project student developers to create educational games built with Three.js for the M-UNI platform.
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## Installation
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@@ -22,9 +22,6 @@ myvillage create-game
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# 3. Develop your game
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cd my-game
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npm run dev
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# 4. Deploy to MyVillageOS
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myvillage deploy
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```
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## Commands
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myvillage create-game
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```
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### `myvillage deploy`
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Build and deploy your game to the MyVillageOS platform. Run this from inside a game project directory.
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```bash
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cd my-game
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myvillage deploy
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```
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You earn MVT tokens for each successful deployment.
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### `myvillage status`
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Check deployment status and analytics. If run inside a game project directory, shows status for that game. Otherwise, lists all your deployed games.
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```bash
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myvillage status
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```
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## Game Project Structure
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Games created with the CLI follow this structure:
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**"Authentication required" error:**
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Run `myvillage login` to authenticate before using other commands.
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**"Not a valid game project directory" error:**
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Make sure you're inside a game directory created with `myvillage create-game`. The `package.json` must contain a `myvillage` configuration block.
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**Browser doesn't open during login:**
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Copy the URL printed in the terminal and open it manually in your browser.
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package/package.json
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package/src/index.js
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import { loginCommand } from './commands/login.js';
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import { logoutCommand } from './commands/logout.js';
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import { createGameCommand } from './commands/create-game.js';
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import { deployCommand } from './commands/deploy.js';
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import { statusCommand } from './commands/status.js';
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const require = createRequire(import.meta.url);
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const pkg = require('../package.json');
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.description('Create a new game project with interactive wizard')
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.action(createGameCommand);
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program
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.command('deploy')
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.description('Deploy your game to MyVillageOS')
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.action(deployCommand);
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program
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.command('status')
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.description('Check deployment status and game analytics')
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.action(statusCommand);
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program.parse();
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}
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package/src/utils/templates.js
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@@ -40,7 +40,7 @@ export function createGameProject(targetDir, options) {
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writeFileSync(join(targetDir, 'vite.config.js'), generateViteConfig());
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writeFileSync(join(targetDir, '.gitignore'), generateGitignore());
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writeFileSync(join(targetDir, 'README.md'), generateReadme(name, description, type, ageGroup));
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writeFileSync(join(targetDir, '
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writeFileSync(join(targetDir, 'index.html'), generateIndexHtml(name));
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// Write base source files
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writeFileSync(join(targetDir, 'src/main.js'), generateMainJs(type));
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