@my-swu/simulator-client 0.1.1 → 0.1.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (98) hide show
  1. package/README.md +1 -1
  2. package/dist/connection.js +2 -3
  3. package/dist/generated/index.d.ts +10 -0
  4. package/dist/generated/schemas.d.ts +1 -1
  5. package/dist/generated/schemas.js +659 -103
  6. package/dist/generated/types/admin-match-debug-bundle.d.ts +1 -0
  7. package/dist/generated/types/admin-match-debug-bundle.js +2 -0
  8. package/dist/generated/types/admin-match-list-response.d.ts +1 -0
  9. package/dist/generated/types/admin-match-list-response.js +2 -0
  10. package/dist/generated/types/admin-match-replay-response.d.ts +1 -0
  11. package/dist/generated/types/admin-match-replay-response.js +2 -0
  12. package/dist/generated/types/common.d.ts +182 -15
  13. package/dist/generated/types/create-match-history-replay-share-request.d.ts +1 -0
  14. package/dist/generated/types/create-match-history-replay-share-request.js +2 -0
  15. package/dist/generated/types/create-match-history-replay-share-response.d.ts +1 -0
  16. package/dist/generated/types/create-match-history-replay-share-response.js +2 -0
  17. package/dist/generated/types/format-event-response.d.ts +1 -1
  18. package/dist/generated/types/game-state.d.ts +1 -1
  19. package/dist/generated/types/get-match-response.d.ts +1 -1
  20. package/dist/generated/types/inactive-match-recovery-request.d.ts +1 -0
  21. package/dist/generated/types/inactive-match-recovery-request.js +2 -0
  22. package/dist/generated/types/inactive-match-recovery-response.d.ts +1 -0
  23. package/dist/generated/types/inactive-match-recovery-response.js +2 -0
  24. package/dist/generated/types/list-active-ai-matches-response.d.ts +1 -1
  25. package/dist/generated/types/lobby-access-response.d.ts +1 -1
  26. package/dist/generated/types/lobby-server-message.d.ts +1 -1
  27. package/dist/generated/types/match-access-recovery-request.d.ts +1 -0
  28. package/dist/generated/types/match-access-recovery-request.js +2 -0
  29. package/dist/generated/types/match-access-recovery-response.d.ts +1 -0
  30. package/dist/generated/types/match-access-recovery-response.js +2 -0
  31. package/dist/generated/types/match-access-response.d.ts +1 -1
  32. package/dist/generated/types/match-history-replay-response.d.ts +1 -1
  33. package/dist/generated/types/match-recovery-request.d.ts +1 -0
  34. package/dist/generated/types/match-recovery-request.js +2 -0
  35. package/dist/generated/types/match-recovery-response.d.ts +1 -0
  36. package/dist/generated/types/match-recovery-response.js +2 -0
  37. package/dist/generated/types/match-spectator-access-response.d.ts +1 -1
  38. package/dist/generated/types/rematch-match-response.d.ts +1 -1
  39. package/dist/generated/types/restore-history-response.d.ts +1 -1
  40. package/dist/generated/types/restore-match-save-response.d.ts +1 -1
  41. package/dist/generated/types/server-message.d.ts +1 -1
  42. package/dist/generated/types/shared-match-history-replay-response.d.ts +1 -0
  43. package/dist/generated/types/shared-match-history-replay-response.js +2 -0
  44. package/dist/generated/types/submit-match-deck-response.d.ts +1 -1
  45. package/dist/generated/types/tournament-room-access-response.d.ts +1 -1
  46. package/dist/generated/types/tournament-room-server-message.d.ts +1 -1
  47. package/dist/generated/types/undo-match-response.d.ts +1 -1
  48. package/dist/generated/version.d.ts +1 -1
  49. package/dist/generated/version.js +1 -1
  50. package/dist/index.d.ts +3 -3
  51. package/dist/internal/match-history.d.ts +5 -0
  52. package/dist/internal/match-history.js +8 -0
  53. package/dist/local/engine.d.ts +2 -0
  54. package/dist/local/server/http-router.js +10 -0
  55. package/dist/local/wasm-engine.d.ts +2 -0
  56. package/dist/local/wasm-engine.js +1 -0
  57. package/dist/local/worker-boot.d.ts +2 -0
  58. package/dist/local/worker-boot.js +1 -0
  59. package/dist/match-session/controller.d.ts +1 -0
  60. package/dist/match-session/controller.js +107 -18
  61. package/dist/match-session/heartbeat.d.ts +33 -0
  62. package/dist/match-session/heartbeat.js +70 -0
  63. package/dist/match-session/methods.d.ts +8 -0
  64. package/dist/match-session/session-state.d.ts +19 -1
  65. package/dist/match-session/types.d.ts +1 -1
  66. package/dist/match-session.d.ts +1 -1
  67. package/dist/resources/admin.d.ts +14 -1
  68. package/dist/resources/admin.js +21 -0
  69. package/dist/resources/lobby-types.d.ts +4 -4
  70. package/dist/resources/match-history.d.ts +14 -1
  71. package/dist/resources/match-history.js +16 -0
  72. package/dist/resources/match-types.d.ts +11 -2
  73. package/dist/resources/matches.js +10 -0
  74. package/dist/validators.d.ts +11 -1
  75. package/package.json +1 -1
  76. package/schema/add-lobby-ai-player-request.schema.json +7 -0
  77. package/schema/admin-match-debug-bundle.schema.json +48 -0
  78. package/schema/admin-match-list-response.schema.json +23 -0
  79. package/schema/admin-match-replay-response.schema.json +14 -0
  80. package/schema/common.schema.json +295 -27
  81. package/schema/create-limited-event-request.schema.json +2 -4
  82. package/schema/create-lobby-request.schema.json +4 -8
  83. package/schema/create-match-history-replay-share-request.schema.json +22 -0
  84. package/schema/create-match-history-replay-share-response.schema.json +15 -0
  85. package/schema/create-match-request.schema.json +2 -3
  86. package/schema/create-tournament-room-request.schema.json +4 -8
  87. package/schema/game-command.schema.json +22 -0
  88. package/schema/game-event.schema.json +8 -0
  89. package/schema/limited-event-preflight-response.schema.json +1 -3
  90. package/schema/manifest.json +11 -1
  91. package/schema/match-access-recovery-request.schema.json +17 -0
  92. package/schema/match-access-recovery-response.schema.json +36 -0
  93. package/schema/match-access-response.schema.json +1 -3
  94. package/schema/match-history-entry.schema.json +1 -3
  95. package/schema/match-recovery-request.schema.json +33 -0
  96. package/schema/match-recovery-response.schema.json +36 -0
  97. package/schema/route-manifest.json +92 -0
  98. package/schema/shared-match-history-replay-response.schema.json +14 -0
@@ -0,0 +1 @@
1
+ export type { AbilityTarget, AbilityWindow, ActionAbilitySource, ActionAbilityView, ActiveEffectDescriptionView, ActiveEffectView, AdminMatchDebugBundle, AdminMatchSummary, AiDifficulty, AiOpponentConfig, AiTrilogyFormatMode, AttachmentMode, AttackChoiceView, AttackTarget, AvailableAttackView, CaptureOptionsView, CaptureSelection, CapturedUnitView, CardArena, CardChoiceResourcePaymentOptionView, CardDrawSource, CardInstanceView, ConstructedFormat, CurrentAttackStateView, CurrentAttackView, DeckInput, DeckPlacement, DeckRegistrationView, DelayedEffectDescriptionView, DelayedEffectOrderChoiceView, DelayedEffectOrderOptionView, DelayedEffectTimingView, DelayedEffectView, DistributionAssignment, DistributionDamageKindView, DistributionItemView, DistributionTargetView, DistributionTokenKindView, DynamicPowerLimit, EffectCardScopeView, EffectDurationView, EffectResolutionDraftStepView, EffectResolutionDraftView, EffectRestrictionView, EffectSequenceOrder, EffectSequenceView, EffectSourceView, EffectTargetView, ExploitOptionsView, FormatSeatView, FormatSetupInput, GameEvent, GameState, GameTimerActiveClockView, GameTimerReserveView, GameTimerStateView, HiddenCardChoiceMode, HiddenZoneKind, HistorySection, HistoryStatus, InitiativeChoiceReason, InitiativeState, InstructedAttackView, LeaderActionView, LeaderDeployActionView, LeaderDeployCostView, LeaderDeployMode, LeaderDeployThresholdBonus, LeaderStateView, LimitedEventView, LimitedSideboardPoolView, MatchEndReason, MatchFormat, MatchHistoryDeckSummary, MatchHistoryPlayerSummary, MatchHistoryReplayArchive, MatchPhase, MatchResult, MatchSavePayload, MatchSaveSeat, MatchSeriesView, MatchStatus, MctsConfigOverride, ModeChoiceView, NamedCardEffectDescriptionView, NullableDistributionTokenKindView, NullableSeatView, PendingAbilityAspectChoiceView, PendingAbilityAttackChoiceView, PendingAbilityCardChoiceView, PendingAbilityFamily, PendingAbilityModeChoiceInputKind, PendingAbilityModeChoiceView, PendingAbilityNameChoiceView, PendingAbilityOrderAbilityView, PendingAbilityOrderChoiceView, PendingAbilityOrderGroupView, PendingAbilityView, PendingChoiceView, PendingDistributionView, PendingUndoRequest, PlayActionView, PlayCardSourceView, PlayCardZone, PlayerTargetPattern, PresenceFilter, PromptProvenanceView, PromptState, RejectedPlayView, RelationFilter, ResourceCardView, ResourcePaymentOptionView, Seat, SeatDirection, SeatOfferIntent, SeatState, SelectionScope, SeriesEndReason, SeriesGameRecord, SeriesResultView, SharedCounterState, SimulatorReportResponse, SmuggleActionView, SmuggleKind, TargetGroupPurpose, TargetSelectionGroup, TargetSelectionPlanView, TriggerWindowView, TurnPassSource, TwinSunsCounter, TwinSunsCountersView, UndoCancelReason, UndoRequestReason, UniquenessFilter, UnitAbilitySuppressionView, UnitCopiedCardEntry, UnitDefeatCause, UnitExtremum, UnitFilter, UnitStateView, UpgradeStateView, } from './common.js';
@@ -0,0 +1,2 @@
1
+ /* eslint-disable */
2
+ export {};
@@ -0,0 +1 @@
1
+ export type { AdminMatchListResponse, AdminMatchSummary, HistorySection, HistoryStatus, MatchFormat, MatchHistoryDeckSummary, MatchHistoryPlayerSummary, Seat, } from './common.js';
@@ -0,0 +1,2 @@
1
+ /* eslint-disable */
2
+ export {};
@@ -0,0 +1 @@
1
+ export type { AbilityTarget, AbilityWindow, ActionAbilitySource, ActionAbilityView, ActiveEffectDescriptionView, ActiveEffectView, AdminMatchReplayResponse, AttachmentMode, AttackChoiceView, AttackTarget, AvailableAttackView, CaptureOptionsView, CaptureSelection, CapturedUnitView, CardArena, CardChoiceResourcePaymentOptionView, CardDrawSource, CardInstanceView, ConstructedFormat, CurrentAttackStateView, CurrentAttackView, DeckInput, DeckPlacement, DeckRegistrationView, DelayedEffectDescriptionView, DelayedEffectOrderChoiceView, DelayedEffectOrderOptionView, DelayedEffectTimingView, DelayedEffectView, DistributionAssignment, DistributionDamageKindView, DistributionItemView, DistributionTargetView, DistributionTokenKindView, DynamicPowerLimit, EffectCardScopeView, EffectDurationView, EffectResolutionDraftStepView, EffectResolutionDraftView, EffectRestrictionView, EffectSequenceOrder, EffectSequenceView, EffectSourceView, EffectTargetView, ExploitOptionsView, FormatSeatView, GameEvent, GameState, GameTimerActiveClockView, GameTimerReserveView, GameTimerStateView, HiddenCardChoiceMode, HiddenZoneKind, InitiativeChoiceReason, InitiativeState, InstructedAttackView, LeaderActionView, LeaderDeployActionView, LeaderDeployCostView, LeaderDeployMode, LeaderDeployThresholdBonus, LeaderStateView, LimitedEventView, LimitedSideboardPoolView, MatchEndReason, MatchFormat, MatchHistoryReplayArchive, MatchPhase, MatchResult, MatchSeriesView, MatchStatus, ModeChoiceView, NamedCardEffectDescriptionView, NullableDistributionTokenKindView, NullableSeatView, PendingAbilityAspectChoiceView, PendingAbilityAttackChoiceView, PendingAbilityCardChoiceView, PendingAbilityFamily, PendingAbilityModeChoiceInputKind, PendingAbilityModeChoiceView, PendingAbilityNameChoiceView, PendingAbilityOrderAbilityView, PendingAbilityOrderChoiceView, PendingAbilityOrderGroupView, PendingAbilityView, PendingChoiceView, PendingDistributionView, PendingUndoRequest, PlayActionView, PlayCardSourceView, PlayCardZone, PlayerTargetPattern, PresenceFilter, PromptProvenanceView, PromptState, RejectedPlayView, RelationFilter, ResourceCardView, ResourcePaymentOptionView, Seat, SeatDirection, SeatOfferIntent, SeatState, SelectionScope, SeriesEndReason, SeriesGameRecord, SeriesResultView, SharedCounterState, SmuggleActionView, SmuggleKind, TargetGroupPurpose, TargetSelectionGroup, TargetSelectionPlanView, TriggerWindowView, TurnPassSource, TwinSunsCounter, TwinSunsCountersView, UndoCancelReason, UndoRequestReason, UniquenessFilter, UnitAbilitySuppressionView, UnitDefeatCause, UnitExtremum, UnitFilter, UnitStateView, UpgradeStateView, } from './common.js';
@@ -0,0 +1,2 @@
1
+ /* eslint-disable */
2
+ export {};
@@ -224,6 +224,10 @@ export interface ActiveEffectView {
224
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  targets: EffectTargetView[];
225
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  }
226
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  export interface AddLobbyAiPlayerRequest {
227
+ /**
228
+ * Signed app account proof required to create a server-controlled AI.
229
+ */
230
+ accountToken?: (string | null);
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  deck: DeckInput;
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  deckId?: (string | null);
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  deckSource?: (string | null);
@@ -233,6 +237,47 @@ export interface AddLobbyAiPlayerRequest {
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  playerToken: string;
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  trilogyFormatMode: AiTrilogyFormatMode;
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  }
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+ /**
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+ * Complete durable diagnostics for one match, excluding restore credentials.
242
+ */
243
+ export interface AdminMatchDebugBundle {
244
+ exportVersion: number;
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+ exportedAtMs: number;
246
+ game: AdminMatchSummary;
247
+ replay?: (MatchHistoryReplayArchive | null);
248
+ reports: SimulatorReportResponse[];
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+ save: MatchSavePayload;
250
+ }
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+ /**
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+ * Cursor-paginated durable match list for simulator administrators.
253
+ */
254
+ export interface AdminMatchListResponse {
255
+ games: AdminMatchSummary[];
256
+ nextCursor?: (string | null);
257
+ }
258
+ /**
259
+ * Completed replay archive returned to an authenticated simulator administrator.
260
+ */
261
+ export interface AdminMatchReplayResponse {
262
+ archive: MatchHistoryReplayArchive;
263
+ }
264
+ /**
265
+ * Compact durable match data safe for an administrator list view.
266
+ */
267
+ export interface AdminMatchSummary {
268
+ completedAtMs?: (number | null);
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+ createdAtMs: number;
270
+ format: MatchFormat;
271
+ historyId: string;
272
+ players: MatchHistoryPlayerSummary[];
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+ replayAvailable: boolean;
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+ result?: unknown;
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+ section: HistorySection;
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+ series: unknown;
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+ sourceMatchId: string;
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+ status: HistoryStatus;
279
+ updatedAtMs: number;
280
+ }
236
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  /**
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  * Public difficulty presets. Internal tuning (iteration counts, time
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  * budgets) lives in `crate::r#match::registry::ai_factory` so it can be
@@ -543,7 +588,7 @@ export interface CreateLimitedEventRequest {
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  /**
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  * Optional deterministic seed for generated boosters and draft leaders.
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  */
546
- seed?: (number | null);
591
+ seed?: (string | null);
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  /**
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  * Set code used for booster generation.
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  */
@@ -571,16 +616,32 @@ export interface CreateLobbyRequest {
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  /**
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  * Optional deterministic seed reused for limited duel matches.
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  */
574
- matchSeed?: (number | null);
619
+ matchSeed?: (string | null);
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  /**
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  * Optional deterministic seed for limited pack/leader generation.
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  */
578
- packSeed?: (number | null);
623
+ packSeed?: (string | null);
579
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  /**
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  * Whether the lobby should appear in public browsing surfaces.
581
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  */
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  visibility: LobbyVisibility;
583
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  }
629
+ /**
630
+ * Participant-authorized request to create one permanent replay-share link.
631
+ */
632
+ export interface CreateMatchHistoryReplayShareRequest {
633
+ identities: HistoryIdentityInput[];
634
+ /**
635
+ * Whether this capability may retrieve post-match private-zone views.
636
+ */
637
+ includeHiddenInformation: boolean;
638
+ }
639
+ /**
640
+ * Opaque capability returned after a participant creates a replay share.
641
+ */
642
+ export interface CreateMatchHistoryReplayShareResponse {
643
+ shareToken: string;
644
+ }
584
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  export interface CreateMatchRequest {
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  /**
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  * Explicit AI-driven seats. In a two-player match use seat Two; Twin
@@ -645,7 +706,7 @@ export interface CreateMatchRequest {
645
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  /**
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  * Optional deterministic match seed.
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  */
648
- seed?: (number | null);
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+ seed?: (string | null);
649
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  }
650
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  /**
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  * Request to create a simulator-owned ranked meta window.
@@ -679,11 +740,11 @@ export interface CreateTournamentRoomRequest {
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  /**
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  * Optional deterministic seed reused for every duel table match.
681
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  */
682
- matchSeed?: (number | null);
743
+ matchSeed?: (string | null);
683
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  /**
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  * Optional deterministic seed for limited pack/leader generation.
685
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  */
686
- packSeed?: (number | null);
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+ packSeed?: (string | null);
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  /**
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  * Enables the per-pick countdown with auto-pick on timeout (draft only).
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  */
@@ -876,6 +937,21 @@ export type DelayedEffectDescriptionView = ({
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  } | {
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  type: "triggeredFollowUp";
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  });
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+ /**
941
+ * Payload for [`PromptState::ChooseDelayedEffectOrder`].
942
+ */
943
+ export interface DelayedEffectOrderChoiceView {
944
+ chooser: Seat;
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+ options: DelayedEffectOrderOptionView[];
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+ }
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+ /**
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+ * One delayed effect a controller may resolve next.
949
+ */
950
+ export interface DelayedEffectOrderOptionView {
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+ label: string;
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+ occurrenceSequence: number;
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+ sourceCardId?: (number | null);
954
+ }
879
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  /**
880
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  * Public trigger point for a delayed effect.
881
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  */
@@ -1455,6 +1531,10 @@ export type GameCommand = (("deployLeader" | "takeInitiative" | "pass" | "conced
1455
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  chooseTriggeredAbilityPlayerOrder: {
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  firstSeat: Seat;
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  };
1534
+ } | {
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+ chooseDelayedEffectOrder: {
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+ occurrenceSequence: number;
1537
+ };
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  } | {
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  takeAvailableCounter: {
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  counter: TwinSunsCounter;
@@ -1550,6 +1630,11 @@ export type GameEvent = ("setupCompleted" | {
1550
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  } | {
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  unitDamaged: {
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  amount: number;
1633
+ /**
1634
+ * Whether this damage packet came from combat rather than an ability,
1635
+ * counter, cost, or indirect-damage effect.
1636
+ */
1637
+ isCombat?: boolean;
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  unitId: number;
1554
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  };
1555
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  } | {
@@ -1570,6 +1655,11 @@ export type GameEvent = ("setupCompleted" | {
1570
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  } | {
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  baseDamaged: {
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  amount: number;
1658
+ /**
1659
+ * Whether this damage packet came from combat rather than an ability,
1660
+ * counter, cost, or indirect-damage effect.
1661
+ */
1662
+ isCombat?: boolean;
1573
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  seat: Seat;
1574
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  };
1575
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  } | {
@@ -2024,15 +2114,18 @@ export type HistoryRestoreEligibility = ({
2024
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  /**
2025
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  * Why one history row cannot currently create a fresh live match.
2026
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  */
2027
- export type HistoryRestoreUnavailableReason = ("completedSeries" | "unsupportedSection" | "learnScenario" | "invalidAiTopology" | "incompatibleSaveVersion" | "invalidSave" | "policyRefreshPending");
2117
+ export type HistoryRestoreUnavailableReason = ("completedSeries" | "abandoned" | "unsupportedSection" | "learnScenario" | "invalidAiTopology" | "incompatibleSaveVersion" | "invalidSave" | "policyRefreshPending");
2028
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  /**
2029
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  * Simulator setup section that owns a match-history entry.
2030
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  */
2031
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  export type HistorySection = ("solo" | "multiplayer");
2032
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  /**
2033
2123
  * Durable history entry status.
2124
+ *
2125
+ * Lives here rather than the `server-protocol`-gated history module because
2126
+ * `MatchRuntimeRecord` embeds it in every build, including wasm and bench.
2034
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  */
2035
- export type HistoryStatus = ("saved" | "result");
2128
+ export type HistoryStatus = ("saved" | "result" | "abandoned");
2036
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  /**
2037
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  * Why this seat is choosing the player who begins with initiative.
2038
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  */
@@ -2401,7 +2494,7 @@ export interface LimitedEventPreflightResponse {
2401
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  /**
2402
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  * Deterministic seed used by successful creation after this check.
2403
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  */
2404
- seed: number;
2497
+ seed: string;
2405
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  }
2406
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  /**
2407
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  * Response body for limited event fetches and commands.
@@ -2891,12 +2984,12 @@ export interface LobbySnapshot {
2891
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  /**
2892
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  * Fixed match seed when configured.
2893
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  */
2894
- matchSeed?: (number | null);
2987
+ matchSeed?: (string | null);
2895
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  matchmaking?: (LobbyMatchmakingView | null);
2896
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  /**
2897
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  * Fixed limited pack/leader seed when configured.
2898
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  */
2899
- packSeed?: (number | null);
2992
+ packSeed?: (string | null);
2900
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  players: LobbyPlayerView[];
2901
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  requiredPlayerCount: number;
2902
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  spectators?: LobbySpectatorView[];
@@ -2957,12 +3050,34 @@ export interface MaintenanceStatus {
2957
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  */
2958
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  updatedAtMs?: (number | null);
2959
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  }
3053
+ /**
3054
+ * Ownership proof used to recover current access for one live Solo-versus-AI
3055
+ * match when browser-stored seat credentials are stale.
3056
+ */
3057
+ export interface MatchAccessRecoveryRequest {
3058
+ identities: HistoryIdentityInput[];
3059
+ }
3060
+ /**
3061
+ * Result of recovering current private access for a live Solo-versus-AI match.
3062
+ *
3063
+ * `Unavailable` deliberately combines unknown, unauthorized, inactive, and
3064
+ * ineligible matches so this endpoint cannot be used to probe match state.
3065
+ */
3066
+ export type MatchAccessRecoveryResponse = ({
3067
+ /**
3068
+ * Current private host capability for the existing live runtime.
3069
+ */
3070
+ access: MatchAccessResponse;
3071
+ kind: "recovered";
3072
+ } | {
3073
+ kind: "unavailable";
3074
+ });
2960
3075
  export interface MatchAccessResponse {
2961
3076
  matchId: string;
2962
3077
  /**
2963
3078
  * Resolved seed for a private solo-vs-AI match. Never projected in live state.
2964
3079
  */
2965
- replaySeed?: number;
3080
+ replaySeed?: string;
2966
3081
  seat: Seat;
2967
3082
  seatToken: string;
2968
3083
  snapshot: GameState;
@@ -3079,7 +3194,7 @@ export interface MatchHistoryEntry {
3079
3194
  restoreEligibility: HistoryRestoreEligibility;
3080
3195
  result?: unknown;
3081
3196
  section: HistorySection;
3082
- seed: number;
3197
+ seed: string;
3083
3198
  series: unknown;
3084
3199
  sourceMatchId: string;
3085
3200
  status: HistoryStatus;
@@ -3201,6 +3316,37 @@ export type MatchPhase = ("lobby" | "setup" | "action" | "regroup" | "completed"
3201
3316
  * read them in their own language.
3202
3317
  */
3203
3318
  export type MatchQuickPhrase = ("greetings" | "goodLuck" | "wellPlayed" | "thinking" | "oops" | "goodGame");
3319
+ /**
3320
+ * Request to restore an unfinished Solo-versus-AI match whose original live
3321
+ * runtime is no longer available.
3322
+ */
3323
+ export interface MatchRecoveryRequest {
3324
+ identities: HistoryIdentityInput[];
3325
+ /**
3326
+ * Stable browser-generated id that makes recovery retries idempotent.
3327
+ */
3328
+ restoreRequestId: string;
3329
+ section: HistorySection;
3330
+ /**
3331
+ * Id of the original runtime, never a public history id.
3332
+ */
3333
+ sourceMatchId: string;
3334
+ }
3335
+ /**
3336
+ * Result of looking up a lost-runtime recovery source.
3337
+ *
3338
+ * `Unavailable` intentionally combines unknown, unauthorized, live, and
3339
+ * ineligible sources so callers cannot probe match lifecycle metadata.
3340
+ */
3341
+ export type MatchRecoveryResponse = ({
3342
+ /**
3343
+ * Fresh host capability for the restored runtime.
3344
+ */
3345
+ access: MatchAccessResponse;
3346
+ kind: "restored";
3347
+ } | {
3348
+ kind: "unavailable";
3349
+ });
3204
3350
  export interface MatchResult {
3205
3351
  reason: MatchEndReason;
3206
3352
  winner?: (Seat | null);
@@ -3480,6 +3626,11 @@ export interface PendingAbilityAttackChoiceView {
3480
3626
  * Structural purpose of choosing an attacker through this specialized prompt.
3481
3627
  */
3482
3628
  purpose?: (TargetGroupPurpose | null);
3629
+ /**
3630
+ * Publicly revealed cards which caused this instructed attack. Omitted
3631
+ * for ordinary attacks and intentionally projected only to chooser.
3632
+ */
3633
+ revealedCardIds?: number[];
3483
3634
  sourceCardId: number;
3484
3635
  }
3485
3636
  export interface PendingAbilityCardChoiceView {
@@ -3494,6 +3645,10 @@ export interface PendingAbilityCardChoiceView {
3494
3645
  * Exact Credit counts accepted with current resource selection.
3495
3646
  */
3496
3647
  creditTokenCounts: number[];
3648
+ /**
3649
+ * Physical candidates whose card identities remain hidden from chooser.
3650
+ */
3651
+ hiddenCandidateCardInstanceIds?: number[];
3497
3652
  hiddenZone: HiddenZoneKind;
3498
3653
  hiddenZoneOwner: Seat;
3499
3654
  label: string;
@@ -3671,6 +3826,8 @@ export type PendingChoiceView = ((PendingAbilityCardChoiceView & {
3671
3826
  type: "distribution";
3672
3827
  }) | (PendingAbilityOrderChoiceView & {
3673
3828
  type: "order";
3829
+ }) | (DelayedEffectOrderChoiceView & {
3830
+ type: "delayedEffectOrder";
3674
3831
  }));
3675
3832
  export interface PendingDistributionView {
3676
3833
  abilityId: number;
@@ -3903,6 +4060,10 @@ export type PromptState = ("lobbyReady" | {
3903
4060
  chooseTriggeredAbilityPlayerOrder: {
3904
4061
  seat: Seat;
3905
4062
  };
4063
+ } | {
4064
+ chooseDelayedEffectOrder: {
4065
+ seat: Seat;
4066
+ };
3906
4067
  } | {
3907
4068
  regroupResource: {
3908
4069
  /**
@@ -4432,6 +4593,12 @@ export interface SharedCounterState {
4432
4593
  available: boolean;
4433
4594
  controller?: (Seat | null);
4434
4595
  }
4596
+ /**
4597
+ * Replay archive resolved from an opaque, publicly usable share capability.
4598
+ */
4599
+ export interface SharedMatchHistoryReplayResponse {
4600
+ archive: MatchHistoryReplayArchive;
4601
+ }
4435
4602
  /**
4436
4603
  * Admin status payload combining drain mode and live counters.
4437
4604
  */
@@ -4903,11 +5070,11 @@ export interface TournamentRoomSnapshot {
4903
5070
  /**
4904
5071
  * Fixed duel match seed when configured.
4905
5072
  */
4906
- matchSeed?: (number | null);
5073
+ matchSeed?: (string | null);
4907
5074
  /**
4908
5075
  * Fixed limited pack/leader seed when configured.
4909
5076
  */
4910
- packSeed?: (number | null);
5077
+ packSeed?: (string | null);
4911
5078
  players: TournamentRoomPlayerView[];
4912
5079
  requiredPlayerCount: number;
4913
5080
  roomId: string;
@@ -0,0 +1 @@
1
+ export type { CreateMatchHistoryReplayShareRequest, HistoryIdentityInput, } from './common.js';
@@ -0,0 +1,2 @@
1
+ /* eslint-disable */
2
+ export {};
@@ -0,0 +1 @@
1
+ export type { CreateMatchHistoryReplayShareResponse, } from './common.js';
@@ -0,0 +1,2 @@
1
+ /* eslint-disable */
2
+ export {};
@@ -1 +1 @@
1
- export type { AbilityTarget, AbilityWindow, ActionAbilitySource, ActionAbilityView, ActiveEffectDescriptionView, ActiveEffectView, AttachmentMode, AttackChoiceView, AttackTarget, AvailableAttackView, CaptureOptionsView, CaptureSelection, CapturedUnitView, CardArena, CardChoiceResourcePaymentOptionView, CardInstanceView, ConstructedFormat, CurrentAttackStateView, CurrentAttackView, DeckInput, DeckRegistrationView, DelayedEffectDescriptionView, DelayedEffectTimingView, DelayedEffectView, DistributionAssignment, DistributionDamageKindView, DistributionItemView, DistributionTargetView, DistributionTokenKindView, DynamicPowerLimit, EffectCardScopeView, EffectDurationView, EffectResolutionDraftStepView, EffectResolutionDraftView, EffectRestrictionView, EffectSequenceOrder, EffectSequenceView, EffectSourceView, EffectTargetView, ExploitOptionsView, FormatEventResponse, FormatSeatView, GameState, GameTimerActiveClockView, GameTimerReserveView, GameTimerStateView, HiddenCardChoiceMode, HiddenZoneKind, InitiativeChoiceReason, InitiativeState, InstructedAttackView, LeaderActionView, LeaderDeployActionView, LeaderDeployCostView, LeaderDeployMode, LeaderDeployThresholdBonus, LeaderStateView, LimitedEventView, LimitedSideboardPoolView, MatchEndReason, MatchFormat, MatchPhase, MatchResult, MatchSeriesView, MatchStatus, ModeChoiceView, NamedCardEffectDescriptionView, NullableDistributionTokenKindView, NullableSeatView, PendingAbilityAspectChoiceView, PendingAbilityAttackChoiceView, PendingAbilityCardChoiceView, PendingAbilityFamily, PendingAbilityModeChoiceInputKind, PendingAbilityModeChoiceView, PendingAbilityNameChoiceView, PendingAbilityOrderAbilityView, PendingAbilityOrderChoiceView, PendingAbilityOrderGroupView, PendingAbilityView, PendingChoiceView, PendingDistributionView, PendingUndoRequest, PlayActionView, PlayCardSourceView, PlayCardZone, PlayerTargetPattern, PresenceFilter, PromptProvenanceView, PromptState, RejectedPlayView, RelationFilter, ResourceCardView, ResourcePaymentOptionView, Seat, SeatDirection, SeatOfferIntent, SeatState, SelectionScope, SeriesEndReason, SeriesGameRecord, SeriesResultView, SharedCounterState, SmuggleActionView, SmuggleKind, TargetGroupPurpose, TargetSelectionGroup, TargetSelectionPlanView, TriggerWindowView, TwinSunsCounter, TwinSunsCountersView, UndoRequestReason, UniquenessFilter, UnitAbilitySuppressionView, UnitExtremum, UnitFilter, UnitStateView, UpgradeStateView, } from './common.js';
1
+ export type { AbilityTarget, AbilityWindow, ActionAbilitySource, ActionAbilityView, ActiveEffectDescriptionView, ActiveEffectView, AttachmentMode, AttackChoiceView, AttackTarget, AvailableAttackView, CaptureOptionsView, CaptureSelection, CapturedUnitView, CardArena, CardChoiceResourcePaymentOptionView, CardInstanceView, ConstructedFormat, CurrentAttackStateView, CurrentAttackView, DeckInput, DeckRegistrationView, DelayedEffectDescriptionView, DelayedEffectOrderChoiceView, DelayedEffectOrderOptionView, DelayedEffectTimingView, DelayedEffectView, DistributionAssignment, DistributionDamageKindView, DistributionItemView, DistributionTargetView, DistributionTokenKindView, DynamicPowerLimit, EffectCardScopeView, EffectDurationView, EffectResolutionDraftStepView, EffectResolutionDraftView, EffectRestrictionView, EffectSequenceOrder, EffectSequenceView, EffectSourceView, EffectTargetView, ExploitOptionsView, FormatEventResponse, FormatSeatView, GameState, GameTimerActiveClockView, GameTimerReserveView, GameTimerStateView, HiddenCardChoiceMode, HiddenZoneKind, InitiativeChoiceReason, InitiativeState, InstructedAttackView, LeaderActionView, LeaderDeployActionView, LeaderDeployCostView, LeaderDeployMode, LeaderDeployThresholdBonus, LeaderStateView, LimitedEventView, LimitedSideboardPoolView, MatchEndReason, MatchFormat, MatchPhase, MatchResult, MatchSeriesView, MatchStatus, ModeChoiceView, NamedCardEffectDescriptionView, NullableDistributionTokenKindView, NullableSeatView, PendingAbilityAspectChoiceView, PendingAbilityAttackChoiceView, PendingAbilityCardChoiceView, PendingAbilityFamily, PendingAbilityModeChoiceInputKind, PendingAbilityModeChoiceView, PendingAbilityNameChoiceView, PendingAbilityOrderAbilityView, PendingAbilityOrderChoiceView, PendingAbilityOrderGroupView, PendingAbilityView, PendingChoiceView, PendingDistributionView, PendingUndoRequest, PlayActionView, PlayCardSourceView, PlayCardZone, PlayerTargetPattern, PresenceFilter, PromptProvenanceView, PromptState, RejectedPlayView, RelationFilter, ResourceCardView, ResourcePaymentOptionView, Seat, SeatDirection, SeatOfferIntent, SeatState, SelectionScope, SeriesEndReason, SeriesGameRecord, SeriesResultView, SharedCounterState, SmuggleActionView, SmuggleKind, TargetGroupPurpose, TargetSelectionGroup, TargetSelectionPlanView, TriggerWindowView, TwinSunsCounter, TwinSunsCountersView, UndoRequestReason, UniquenessFilter, UnitAbilitySuppressionView, UnitExtremum, UnitFilter, UnitStateView, UpgradeStateView, } from './common.js';
@@ -1 +1 @@
1
- export type { AbilityTarget, AbilityWindow, ActionAbilitySource, ActionAbilityView, ActiveEffectDescriptionView, ActiveEffectView, AttachmentMode, AttackChoiceView, AttackTarget, AvailableAttackView, CaptureOptionsView, CaptureSelection, CapturedUnitView, CardArena, CardChoiceResourcePaymentOptionView, CardInstanceView, ConstructedFormat, CurrentAttackStateView, CurrentAttackView, DeckInput, DeckRegistrationView, DelayedEffectDescriptionView, DelayedEffectTimingView, DelayedEffectView, DistributionAssignment, DistributionDamageKindView, DistributionItemView, DistributionTargetView, DistributionTokenKindView, DynamicPowerLimit, EffectCardScopeView, EffectDurationView, EffectResolutionDraftStepView, EffectResolutionDraftView, EffectRestrictionView, EffectSequenceOrder, EffectSequenceView, EffectSourceView, EffectTargetView, ExploitOptionsView, FormatSeatView, GameState, GameTimerActiveClockView, GameTimerReserveView, GameTimerStateView, HiddenCardChoiceMode, HiddenZoneKind, InitiativeChoiceReason, InitiativeState, InstructedAttackView, LeaderActionView, LeaderDeployActionView, LeaderDeployCostView, LeaderDeployMode, LeaderDeployThresholdBonus, LeaderStateView, LimitedEventView, LimitedSideboardPoolView, MatchEndReason, MatchFormat, MatchPhase, MatchResult, MatchSeriesView, MatchStatus, ModeChoiceView, NamedCardEffectDescriptionView, NullableDistributionTokenKindView, NullableSeatView, PendingAbilityAspectChoiceView, PendingAbilityAttackChoiceView, PendingAbilityCardChoiceView, PendingAbilityFamily, PendingAbilityModeChoiceInputKind, PendingAbilityModeChoiceView, PendingAbilityNameChoiceView, PendingAbilityOrderAbilityView, PendingAbilityOrderChoiceView, PendingAbilityOrderGroupView, PendingAbilityView, PendingChoiceView, PendingDistributionView, PendingUndoRequest, PlayActionView, PlayCardSourceView, PlayCardZone, PlayerTargetPattern, PresenceFilter, PromptProvenanceView, PromptState, RejectedPlayView, RelationFilter, ResourceCardView, ResourcePaymentOptionView, Seat, SeatDirection, SeatOfferIntent, SeatState, SelectionScope, SeriesEndReason, SeriesGameRecord, SeriesResultView, SharedCounterState, SmuggleActionView, SmuggleKind, TargetGroupPurpose, TargetSelectionGroup, TargetSelectionPlanView, TriggerWindowView, TwinSunsCounter, TwinSunsCountersView, UndoRequestReason, UniquenessFilter, UnitAbilitySuppressionView, UnitExtremum, UnitFilter, UnitStateView, UpgradeStateView, } from './common.js';
1
+ export type { AbilityTarget, AbilityWindow, ActionAbilitySource, ActionAbilityView, ActiveEffectDescriptionView, ActiveEffectView, AttachmentMode, AttackChoiceView, AttackTarget, AvailableAttackView, CaptureOptionsView, CaptureSelection, CapturedUnitView, CardArena, CardChoiceResourcePaymentOptionView, CardInstanceView, ConstructedFormat, CurrentAttackStateView, CurrentAttackView, DeckInput, DeckRegistrationView, DelayedEffectDescriptionView, DelayedEffectOrderChoiceView, DelayedEffectOrderOptionView, DelayedEffectTimingView, DelayedEffectView, DistributionAssignment, DistributionDamageKindView, DistributionItemView, DistributionTargetView, DistributionTokenKindView, DynamicPowerLimit, EffectCardScopeView, EffectDurationView, EffectResolutionDraftStepView, EffectResolutionDraftView, EffectRestrictionView, EffectSequenceOrder, EffectSequenceView, EffectSourceView, EffectTargetView, ExploitOptionsView, FormatSeatView, GameState, GameTimerActiveClockView, GameTimerReserveView, GameTimerStateView, HiddenCardChoiceMode, HiddenZoneKind, InitiativeChoiceReason, InitiativeState, InstructedAttackView, LeaderActionView, LeaderDeployActionView, LeaderDeployCostView, LeaderDeployMode, LeaderDeployThresholdBonus, LeaderStateView, LimitedEventView, LimitedSideboardPoolView, MatchEndReason, MatchFormat, MatchPhase, MatchResult, MatchSeriesView, MatchStatus, ModeChoiceView, NamedCardEffectDescriptionView, NullableDistributionTokenKindView, NullableSeatView, PendingAbilityAspectChoiceView, PendingAbilityAttackChoiceView, PendingAbilityCardChoiceView, PendingAbilityFamily, PendingAbilityModeChoiceInputKind, PendingAbilityModeChoiceView, PendingAbilityNameChoiceView, PendingAbilityOrderAbilityView, PendingAbilityOrderChoiceView, PendingAbilityOrderGroupView, PendingAbilityView, PendingChoiceView, PendingDistributionView, PendingUndoRequest, PlayActionView, PlayCardSourceView, PlayCardZone, PlayerTargetPattern, PresenceFilter, PromptProvenanceView, PromptState, RejectedPlayView, RelationFilter, ResourceCardView, ResourcePaymentOptionView, Seat, SeatDirection, SeatOfferIntent, SeatState, SelectionScope, SeriesEndReason, SeriesGameRecord, SeriesResultView, SharedCounterState, SmuggleActionView, SmuggleKind, TargetGroupPurpose, TargetSelectionGroup, TargetSelectionPlanView, TriggerWindowView, TwinSunsCounter, TwinSunsCountersView, UndoRequestReason, UniquenessFilter, UnitAbilitySuppressionView, UnitExtremum, UnitFilter, UnitStateView, UpgradeStateView, } from './common.js';
@@ -1 +1 @@
1
- export type { AbilityTarget, AbilityWindow, ActionAbilitySource, ActionAbilityView, ActiveEffectDescriptionView, ActiveEffectView, AttachmentMode, AttackChoiceView, AttackTarget, AvailableAttackView, CaptureOptionsView, CaptureSelection, CapturedUnitView, CardArena, CardChoiceResourcePaymentOptionView, CardInstanceView, ConstructedFormat, CurrentAttackStateView, CurrentAttackView, DeckInput, DeckRegistrationView, DelayedEffectDescriptionView, DelayedEffectTimingView, DelayedEffectView, DistributionAssignment, DistributionDamageKindView, DistributionItemView, DistributionTargetView, DistributionTokenKindView, DynamicPowerLimit, EffectCardScopeView, EffectDurationView, EffectResolutionDraftStepView, EffectResolutionDraftView, EffectRestrictionView, EffectSequenceOrder, EffectSequenceView, EffectSourceView, EffectTargetView, ExploitOptionsView, FormatSeatView, GameState, GameTimerActiveClockView, GameTimerReserveView, GameTimerStateView, GetMatchResponse, HiddenCardChoiceMode, HiddenZoneKind, InitiativeChoiceReason, InitiativeState, InstructedAttackView, LeaderActionView, LeaderDeployActionView, LeaderDeployCostView, LeaderDeployMode, LeaderDeployThresholdBonus, LeaderStateView, LimitedEventView, LimitedSideboardPoolView, MatchEndReason, MatchFormat, MatchPhase, MatchResult, MatchSeriesView, MatchStatus, ModeChoiceView, NamedCardEffectDescriptionView, NullableDistributionTokenKindView, NullableSeatView, PendingAbilityAspectChoiceView, PendingAbilityAttackChoiceView, PendingAbilityCardChoiceView, PendingAbilityFamily, PendingAbilityModeChoiceInputKind, PendingAbilityModeChoiceView, PendingAbilityNameChoiceView, PendingAbilityOrderAbilityView, PendingAbilityOrderChoiceView, PendingAbilityOrderGroupView, PendingAbilityView, PendingChoiceView, PendingDistributionView, PendingUndoRequest, PlayActionView, PlayCardSourceView, PlayCardZone, PlayerTargetPattern, PresenceFilter, PromptProvenanceView, PromptState, RejectedPlayView, RelationFilter, ResourceCardView, ResourcePaymentOptionView, Seat, SeatDirection, SeatOfferIntent, SeatState, SelectionScope, SeriesEndReason, SeriesGameRecord, SeriesResultView, SharedCounterState, SmuggleActionView, SmuggleKind, TargetGroupPurpose, TargetSelectionGroup, TargetSelectionPlanView, TriggerWindowView, TwinSunsCounter, TwinSunsCountersView, UndoRequestReason, UniquenessFilter, UnitAbilitySuppressionView, UnitExtremum, UnitFilter, UnitStateView, UpgradeStateView, } from './common.js';
1
+ export type { AbilityTarget, AbilityWindow, ActionAbilitySource, ActionAbilityView, ActiveEffectDescriptionView, ActiveEffectView, AttachmentMode, AttackChoiceView, AttackTarget, AvailableAttackView, CaptureOptionsView, CaptureSelection, CapturedUnitView, CardArena, CardChoiceResourcePaymentOptionView, CardInstanceView, ConstructedFormat, CurrentAttackStateView, CurrentAttackView, DeckInput, DeckRegistrationView, DelayedEffectDescriptionView, DelayedEffectOrderChoiceView, DelayedEffectOrderOptionView, DelayedEffectTimingView, DelayedEffectView, DistributionAssignment, DistributionDamageKindView, DistributionItemView, DistributionTargetView, DistributionTokenKindView, DynamicPowerLimit, EffectCardScopeView, EffectDurationView, EffectResolutionDraftStepView, EffectResolutionDraftView, EffectRestrictionView, EffectSequenceOrder, EffectSequenceView, EffectSourceView, EffectTargetView, ExploitOptionsView, FormatSeatView, GameState, GameTimerActiveClockView, GameTimerReserveView, GameTimerStateView, GetMatchResponse, HiddenCardChoiceMode, HiddenZoneKind, InitiativeChoiceReason, InitiativeState, InstructedAttackView, LeaderActionView, LeaderDeployActionView, LeaderDeployCostView, LeaderDeployMode, LeaderDeployThresholdBonus, LeaderStateView, LimitedEventView, LimitedSideboardPoolView, MatchEndReason, MatchFormat, MatchPhase, MatchResult, MatchSeriesView, MatchStatus, ModeChoiceView, NamedCardEffectDescriptionView, NullableDistributionTokenKindView, NullableSeatView, PendingAbilityAspectChoiceView, PendingAbilityAttackChoiceView, PendingAbilityCardChoiceView, PendingAbilityFamily, PendingAbilityModeChoiceInputKind, PendingAbilityModeChoiceView, PendingAbilityNameChoiceView, PendingAbilityOrderAbilityView, PendingAbilityOrderChoiceView, PendingAbilityOrderGroupView, PendingAbilityView, PendingChoiceView, PendingDistributionView, PendingUndoRequest, PlayActionView, PlayCardSourceView, PlayCardZone, PlayerTargetPattern, PresenceFilter, PromptProvenanceView, PromptState, RejectedPlayView, RelationFilter, ResourceCardView, ResourcePaymentOptionView, Seat, SeatDirection, SeatOfferIntent, SeatState, SelectionScope, SeriesEndReason, SeriesGameRecord, SeriesResultView, SharedCounterState, SmuggleActionView, SmuggleKind, TargetGroupPurpose, TargetSelectionGroup, TargetSelectionPlanView, TriggerWindowView, TwinSunsCounter, TwinSunsCountersView, UndoRequestReason, UniquenessFilter, UnitAbilitySuppressionView, UnitExtremum, UnitFilter, UnitStateView, UpgradeStateView, } from './common.js';
@@ -0,0 +1 @@
1
+ export type { HistoryIdentityInput, HistorySection, InactiveMatchRecoveryRequest, } from './common.js';
@@ -0,0 +1,2 @@
1
+ /* eslint-disable */
2
+ export {};
@@ -0,0 +1 @@
1
+ export type { AbilityTarget, AbilityWindow, ActionAbilitySource, ActionAbilityView, ActiveEffectDescriptionView, ActiveEffectView, AttachmentMode, AttackChoiceView, AttackTarget, AvailableAttackView, CaptureOptionsView, CaptureSelection, CapturedUnitView, CardArena, CardChoiceResourcePaymentOptionView, CardInstanceView, ConstructedFormat, CurrentAttackStateView, CurrentAttackView, DeckInput, DeckRegistrationView, DelayedEffectDescriptionView, DelayedEffectOrderChoiceView, DelayedEffectOrderOptionView, DelayedEffectTimingView, DelayedEffectView, DistributionAssignment, DistributionDamageKindView, DistributionItemView, DistributionTargetView, DistributionTokenKindView, DynamicPowerLimit, EffectCardScopeView, EffectDurationView, EffectResolutionDraftStepView, EffectResolutionDraftView, EffectRestrictionView, EffectSequenceOrder, EffectSequenceView, EffectSourceView, EffectTargetView, ExploitOptionsView, FormatSeatView, GameState, GameTimerActiveClockView, GameTimerReserveView, GameTimerStateView, HiddenCardChoiceMode, HiddenZoneKind, InactiveMatchRecoveryResponse, InitiativeChoiceReason, InitiativeState, InstructedAttackView, LeaderActionView, LeaderDeployActionView, LeaderDeployCostView, LeaderDeployMode, LeaderDeployThresholdBonus, LeaderStateView, LimitedEventView, LimitedSideboardPoolView, MatchAccessResponse, MatchEndReason, MatchFormat, MatchPhase, MatchResult, MatchSeriesView, MatchStatus, ModeChoiceView, NamedCardEffectDescriptionView, NullableDistributionTokenKindView, NullableSeatView, PendingAbilityAspectChoiceView, PendingAbilityAttackChoiceView, PendingAbilityCardChoiceView, PendingAbilityFamily, PendingAbilityModeChoiceInputKind, PendingAbilityModeChoiceView, PendingAbilityNameChoiceView, PendingAbilityOrderAbilityView, PendingAbilityOrderChoiceView, PendingAbilityOrderGroupView, PendingAbilityView, PendingChoiceView, PendingDistributionView, PendingUndoRequest, PlayActionView, PlayCardSourceView, PlayCardZone, PlayerTargetPattern, PresenceFilter, PromptProvenanceView, PromptState, RejectedPlayView, RelationFilter, ResourceCardView, ResourcePaymentOptionView, Seat, SeatDirection, SeatOfferIntent, SeatState, SelectionScope, SeriesEndReason, SeriesGameRecord, SeriesResultView, SharedCounterState, SmuggleActionView, SmuggleKind, TargetGroupPurpose, TargetSelectionGroup, TargetSelectionPlanView, TriggerWindowView, TwinSunsCounter, TwinSunsCountersView, UndoRequestReason, UniquenessFilter, UnitAbilitySuppressionView, UnitExtremum, UnitFilter, UnitStateView, UpgradeStateView, } from './common.js';
@@ -0,0 +1,2 @@
1
+ /* eslint-disable */
2
+ export {};
@@ -1 +1 @@
1
- export type { AbilityTarget, AbilityWindow, ActionAbilitySource, ActionAbilityView, ActiveAiMatchRecoveryEntry, ActiveEffectDescriptionView, ActiveEffectView, AttachmentMode, AttackChoiceView, AttackTarget, AvailableAttackView, CaptureOptionsView, CaptureSelection, CapturedUnitView, CardArena, CardChoiceResourcePaymentOptionView, CardInstanceView, ConstructedFormat, CurrentAttackStateView, CurrentAttackView, DeckInput, DeckRegistrationView, DelayedEffectDescriptionView, DelayedEffectTimingView, DelayedEffectView, DistributionAssignment, DistributionDamageKindView, DistributionItemView, DistributionTargetView, DistributionTokenKindView, DynamicPowerLimit, EffectCardScopeView, EffectDurationView, EffectResolutionDraftStepView, EffectResolutionDraftView, EffectRestrictionView, EffectSequenceOrder, EffectSequenceView, EffectSourceView, EffectTargetView, ExploitOptionsView, FormatSeatView, GameState, GameTimerActiveClockView, GameTimerReserveView, GameTimerStateView, HiddenCardChoiceMode, HiddenZoneKind, InitiativeChoiceReason, InitiativeState, InstructedAttackView, LeaderActionView, LeaderDeployActionView, LeaderDeployCostView, LeaderDeployMode, LeaderDeployThresholdBonus, LeaderStateView, LimitedEventView, LimitedSideboardPoolView, ListActiveAiMatchesResponse, MatchAccessResponse, MatchEndReason, MatchFormat, MatchPhase, MatchResult, MatchSeriesView, MatchStatus, ModeChoiceView, NamedCardEffectDescriptionView, NullableDistributionTokenKindView, NullableSeatView, PendingAbilityAspectChoiceView, PendingAbilityAttackChoiceView, PendingAbilityCardChoiceView, PendingAbilityFamily, PendingAbilityModeChoiceInputKind, PendingAbilityModeChoiceView, PendingAbilityNameChoiceView, PendingAbilityOrderAbilityView, PendingAbilityOrderChoiceView, PendingAbilityOrderGroupView, PendingAbilityView, PendingChoiceView, PendingDistributionView, PendingUndoRequest, PlayActionView, PlayCardSourceView, PlayCardZone, PlayerTargetPattern, PresenceFilter, PromptProvenanceView, PromptState, RejectedPlayView, RelationFilter, ResourceCardView, ResourcePaymentOptionView, Seat, SeatDirection, SeatOfferIntent, SeatState, SelectionScope, SeriesEndReason, SeriesGameRecord, SeriesResultView, SharedCounterState, SmuggleActionView, SmuggleKind, TargetGroupPurpose, TargetSelectionGroup, TargetSelectionPlanView, TriggerWindowView, TwinSunsCounter, TwinSunsCountersView, UndoRequestReason, UniquenessFilter, UnitAbilitySuppressionView, UnitExtremum, UnitFilter, UnitStateView, UpgradeStateView, } from './common.js';
1
+ export type { AbilityTarget, AbilityWindow, ActionAbilitySource, ActionAbilityView, ActiveAiMatchRecoveryEntry, ActiveEffectDescriptionView, ActiveEffectView, AttachmentMode, AttackChoiceView, AttackTarget, AvailableAttackView, CaptureOptionsView, CaptureSelection, CapturedUnitView, CardArena, CardChoiceResourcePaymentOptionView, CardInstanceView, ConstructedFormat, CurrentAttackStateView, CurrentAttackView, DeckInput, DeckRegistrationView, DelayedEffectDescriptionView, DelayedEffectOrderChoiceView, DelayedEffectOrderOptionView, DelayedEffectTimingView, DelayedEffectView, DistributionAssignment, DistributionDamageKindView, DistributionItemView, DistributionTargetView, DistributionTokenKindView, DynamicPowerLimit, EffectCardScopeView, EffectDurationView, EffectResolutionDraftStepView, EffectResolutionDraftView, EffectRestrictionView, EffectSequenceOrder, EffectSequenceView, EffectSourceView, EffectTargetView, ExploitOptionsView, FormatSeatView, GameState, GameTimerActiveClockView, GameTimerReserveView, GameTimerStateView, HiddenCardChoiceMode, HiddenZoneKind, InitiativeChoiceReason, InitiativeState, InstructedAttackView, LeaderActionView, LeaderDeployActionView, LeaderDeployCostView, LeaderDeployMode, LeaderDeployThresholdBonus, LeaderStateView, LimitedEventView, LimitedSideboardPoolView, ListActiveAiMatchesResponse, MatchAccessResponse, MatchEndReason, MatchFormat, MatchPhase, MatchResult, MatchSeriesView, MatchStatus, ModeChoiceView, NamedCardEffectDescriptionView, NullableDistributionTokenKindView, NullableSeatView, PendingAbilityAspectChoiceView, PendingAbilityAttackChoiceView, PendingAbilityCardChoiceView, PendingAbilityFamily, PendingAbilityModeChoiceInputKind, PendingAbilityModeChoiceView, PendingAbilityNameChoiceView, PendingAbilityOrderAbilityView, PendingAbilityOrderChoiceView, PendingAbilityOrderGroupView, PendingAbilityView, PendingChoiceView, PendingDistributionView, PendingUndoRequest, PlayActionView, PlayCardSourceView, PlayCardZone, PlayerTargetPattern, PresenceFilter, PromptProvenanceView, PromptState, RejectedPlayView, RelationFilter, ResourceCardView, ResourcePaymentOptionView, Seat, SeatDirection, SeatOfferIntent, SeatState, SelectionScope, SeriesEndReason, SeriesGameRecord, SeriesResultView, SharedCounterState, SmuggleActionView, SmuggleKind, TargetGroupPurpose, TargetSelectionGroup, TargetSelectionPlanView, TriggerWindowView, TwinSunsCounter, TwinSunsCountersView, UndoRequestReason, UniquenessFilter, UnitAbilitySuppressionView, UnitExtremum, UnitFilter, UnitStateView, UpgradeStateView, } from './common.js';
@@ -1 +1 @@
1
- export type { AbilityTarget, AbilityWindow, ActionAbilitySource, ActionAbilityView, ActiveEffectDescriptionView, ActiveEffectView, AiDifficulty, AiTrilogyFormatMode, AttachmentMode, AttackChoiceView, AttackTarget, AvailableAttackView, CaptureOptionsView, CaptureSelection, CapturedUnitView, CardArena, CardChoiceResourcePaymentOptionView, CardInstanceView, ConstructedFormat, CurrentAttackStateView, CurrentAttackView, DeckInput, DeckRegistrationView, DelayedEffectDescriptionView, DelayedEffectTimingView, DelayedEffectView, DistributionAssignment, DistributionDamageKindView, DistributionItemView, DistributionTargetView, DistributionTokenKindView, DraftRoundConfig, DynamicPowerLimit, EffectCardScopeView, EffectDurationView, EffectResolutionDraftStepView, EffectResolutionDraftView, EffectRestrictionView, EffectSequenceOrder, EffectSequenceView, EffectSourceView, EffectTargetView, ExploitOptionsView, FormatSeatView, GameState, GameTimerActiveClockView, GameTimerReserveView, GameTimerStateView, HiddenCardChoiceMode, HiddenZoneKind, InitiativeChoiceReason, InitiativeState, InstructedAttackView, LeaderActionView, LeaderDeployActionView, LeaderDeployCostView, LeaderDeployMode, LeaderDeployThresholdBonus, LeaderStateView, LimitedCardSlot, LimitedCardTreatment, LimitedDeckSourceView, LimitedEventAccessResponse, LimitedEventKind, LimitedEventPhaseView, LimitedEventSeatView, LimitedEventSnapshot, LimitedEventView, LimitedEventViewerView, LimitedPackCardView, LimitedSideboardPoolView, LobbyAccessResponse, LobbyChatMessage, LobbyConfig, LobbyDeckPreview, LobbyDeckSetPreview, LobbyMatchmakingKind, LobbyMatchmakingView, LobbyMatchmakingView1, LobbyParticipantRole, LobbyPlayerController, LobbyPlayerView, LobbyPrivateAiPlayerView, LobbyPrivateView, LobbySnapshot, LobbySpectatorView, LobbyStartedAccess, LobbyStatus, LobbyVisibility, MatchAccessResponse, MatchEndReason, MatchFormat, MatchPhase, MatchResult, MatchSeriesView, MatchSpectatorAccessResponse, MatchStatus, ModeChoiceView, NamedCardEffectDescriptionView, NullableDistributionTokenKindView, NullableSeatView, PendingAbilityAspectChoiceView, PendingAbilityAttackChoiceView, PendingAbilityCardChoiceView, PendingAbilityFamily, PendingAbilityModeChoiceInputKind, PendingAbilityModeChoiceView, PendingAbilityNameChoiceView, PendingAbilityOrderAbilityView, PendingAbilityOrderChoiceView, PendingAbilityOrderGroupView, PendingAbilityView, PendingChoiceView, PendingDistributionView, PendingUndoRequest, PlayActionView, PlayCardSourceView, PlayCardZone, PlayerPresenceStatus, PlayerTargetPattern, PresenceFilter, PromptProvenanceView, PromptState, RankedMatchmakingView, RankedQueue, RejectedPlayView, RelationFilter, ResourceCardView, ResourcePaymentOptionView, RoomPlayerPresenceEvent, Seat, SeatDirection, SeatOfferIntent, SeatState, SelectionScope, SeriesEndReason, SeriesGameRecord, SeriesResultView, SharedCounterState, SmuggleActionView, SmuggleKind, TargetGroupPurpose, TargetSelectionGroup, TargetSelectionPlanView, TriggerWindowView, TwinSunsCounter, TwinSunsCountersView, UndoRequestReason, UniquenessFilter, UnitAbilitySuppressionView, UnitExtremum, UnitFilter, UnitStateView, UpgradeStateView, } from './common.js';
1
+ export type { AbilityTarget, AbilityWindow, ActionAbilitySource, ActionAbilityView, ActiveEffectDescriptionView, ActiveEffectView, AiDifficulty, AiTrilogyFormatMode, AttachmentMode, AttackChoiceView, AttackTarget, AvailableAttackView, CaptureOptionsView, CaptureSelection, CapturedUnitView, CardArena, CardChoiceResourcePaymentOptionView, CardInstanceView, ConstructedFormat, CurrentAttackStateView, CurrentAttackView, DeckInput, DeckRegistrationView, DelayedEffectDescriptionView, DelayedEffectOrderChoiceView, DelayedEffectOrderOptionView, DelayedEffectTimingView, DelayedEffectView, DistributionAssignment, DistributionDamageKindView, DistributionItemView, DistributionTargetView, DistributionTokenKindView, DraftRoundConfig, DynamicPowerLimit, EffectCardScopeView, EffectDurationView, EffectResolutionDraftStepView, EffectResolutionDraftView, EffectRestrictionView, EffectSequenceOrder, EffectSequenceView, EffectSourceView, EffectTargetView, ExploitOptionsView, FormatSeatView, GameState, GameTimerActiveClockView, GameTimerReserveView, GameTimerStateView, HiddenCardChoiceMode, HiddenZoneKind, InitiativeChoiceReason, InitiativeState, InstructedAttackView, LeaderActionView, LeaderDeployActionView, LeaderDeployCostView, LeaderDeployMode, LeaderDeployThresholdBonus, LeaderStateView, LimitedCardSlot, LimitedCardTreatment, LimitedDeckSourceView, LimitedEventAccessResponse, LimitedEventKind, LimitedEventPhaseView, LimitedEventSeatView, LimitedEventSnapshot, LimitedEventView, LimitedEventViewerView, LimitedPackCardView, LimitedSideboardPoolView, LobbyAccessResponse, LobbyChatMessage, LobbyConfig, LobbyDeckPreview, LobbyDeckSetPreview, LobbyMatchmakingKind, LobbyMatchmakingView, LobbyMatchmakingView1, LobbyParticipantRole, LobbyPlayerController, LobbyPlayerView, LobbyPrivateAiPlayerView, LobbyPrivateView, LobbySnapshot, LobbySpectatorView, LobbyStartedAccess, LobbyStatus, LobbyVisibility, MatchAccessResponse, MatchEndReason, MatchFormat, MatchPhase, MatchResult, MatchSeriesView, MatchSpectatorAccessResponse, MatchStatus, ModeChoiceView, NamedCardEffectDescriptionView, NullableDistributionTokenKindView, NullableSeatView, PendingAbilityAspectChoiceView, PendingAbilityAttackChoiceView, PendingAbilityCardChoiceView, PendingAbilityFamily, PendingAbilityModeChoiceInputKind, PendingAbilityModeChoiceView, PendingAbilityNameChoiceView, PendingAbilityOrderAbilityView, PendingAbilityOrderChoiceView, PendingAbilityOrderGroupView, PendingAbilityView, PendingChoiceView, PendingDistributionView, PendingUndoRequest, PlayActionView, PlayCardSourceView, PlayCardZone, PlayerPresenceStatus, PlayerTargetPattern, PresenceFilter, PromptProvenanceView, PromptState, RankedMatchmakingView, RankedQueue, RejectedPlayView, RelationFilter, ResourceCardView, ResourcePaymentOptionView, RoomPlayerPresenceEvent, Seat, SeatDirection, SeatOfferIntent, SeatState, SelectionScope, SeriesEndReason, SeriesGameRecord, SeriesResultView, SharedCounterState, SmuggleActionView, SmuggleKind, TargetGroupPurpose, TargetSelectionGroup, TargetSelectionPlanView, TriggerWindowView, TwinSunsCounter, TwinSunsCountersView, UndoRequestReason, UniquenessFilter, UnitAbilitySuppressionView, UnitExtremum, UnitFilter, UnitStateView, UpgradeStateView, } from './common.js';
@@ -1 +1 @@
1
- export type { AbilityTarget, AbilityWindow, ActionAbilitySource, ActionAbilityView, ActiveEffectDescriptionView, ActiveEffectView, AiDifficulty, AiTrilogyFormatMode, AttachmentMode, AttackChoiceView, AttackTarget, AvailableAttackView, CaptureOptionsView, CaptureSelection, CapturedUnitView, CardArena, CardChoiceResourcePaymentOptionView, CardInstanceView, ConstructedFormat, CurrentAttackStateView, CurrentAttackView, DeckInput, DeckRegistrationView, DelayedEffectDescriptionView, DelayedEffectTimingView, DelayedEffectView, DistributionAssignment, DistributionDamageKindView, DistributionItemView, DistributionTargetView, DistributionTokenKindView, DraftRoundConfig, DynamicPowerLimit, EffectCardScopeView, EffectDurationView, EffectResolutionDraftStepView, EffectResolutionDraftView, EffectRestrictionView, EffectSequenceOrder, EffectSequenceView, EffectSourceView, EffectTargetView, ErrorPayload, ExploitOptionsView, FormatSeatView, GameState, GameTimerActiveClockView, GameTimerReserveView, GameTimerStateView, HiddenCardChoiceMode, HiddenZoneKind, InitiativeChoiceReason, InitiativeState, InstructedAttackView, LeaderActionView, LeaderDeployActionView, LeaderDeployCostView, LeaderDeployMode, LeaderDeployThresholdBonus, LeaderStateView, LimitedCardSlot, LimitedCardTreatment, LimitedDeckSourceView, LimitedEventAccessResponse, LimitedEventKind, LimitedEventPhaseView, LimitedEventSeatView, LimitedEventSnapshot, LimitedEventView, LimitedEventViewerView, LimitedPackCardView, LimitedSideboardPoolView, LobbyAccessResponse, LobbyChatMessage, LobbyConfig, LobbyDeckPreview, LobbyDeckSetPreview, LobbyKickedPayload, LobbyMatchmakingKind, LobbyMatchmakingView, LobbyMatchmakingView1, LobbyParticipantRole, LobbyPlayerController, LobbyPlayerView, LobbyPrivateAiPlayerView, LobbyPrivateView, LobbyRemovalReason, LobbyServerMessage, LobbySnapshot, LobbySpectatorView, LobbyStartedAccess, LobbyStatus, LobbyVisibility, LobbyWelcomePayload, MatchAccessResponse, MatchEndReason, MatchFormat, MatchPhase, MatchResult, MatchSeriesView, MatchSpectatorAccessResponse, MatchStatus, ModeChoiceView, NamedCardEffectDescriptionView, NullableDistributionTokenKindView, NullableSeatView, PendingAbilityAspectChoiceView, PendingAbilityAttackChoiceView, PendingAbilityCardChoiceView, PendingAbilityFamily, PendingAbilityModeChoiceInputKind, PendingAbilityModeChoiceView, PendingAbilityNameChoiceView, PendingAbilityOrderAbilityView, PendingAbilityOrderChoiceView, PendingAbilityOrderGroupView, PendingAbilityView, PendingChoiceView, PendingDistributionView, PendingUndoRequest, PlayActionView, PlayCardSourceView, PlayCardZone, PlayerPresenceStatus, PlayerTargetPattern, PresenceFilter, PromptProvenanceView, PromptState, RankedMatchmakingView, RankedQueue, RejectedPlayView, RelationFilter, ResourceCardView, ResourcePaymentOptionView, RoomPlayerPresenceEvent, Seat, SeatDirection, SeatOfferIntent, SeatState, SelectionScope, SeriesEndReason, SeriesGameRecord, SeriesResultView, SharedCounterState, SmuggleActionView, SmuggleKind, TargetGroupPurpose, TargetSelectionGroup, TargetSelectionPlanView, TriggerWindowView, TwinSunsCounter, TwinSunsCountersView, UndoRequestReason, UniquenessFilter, UnitAbilitySuppressionView, UnitExtremum, UnitFilter, UnitStateView, UpgradeStateView, } from './common.js';
1
+ export type { AbilityTarget, AbilityWindow, ActionAbilitySource, ActionAbilityView, ActiveEffectDescriptionView, ActiveEffectView, AiDifficulty, AiTrilogyFormatMode, AttachmentMode, AttackChoiceView, AttackTarget, AvailableAttackView, CaptureOptionsView, CaptureSelection, CapturedUnitView, CardArena, CardChoiceResourcePaymentOptionView, CardInstanceView, ConstructedFormat, CurrentAttackStateView, CurrentAttackView, DeckInput, DeckRegistrationView, DelayedEffectDescriptionView, DelayedEffectOrderChoiceView, DelayedEffectOrderOptionView, DelayedEffectTimingView, DelayedEffectView, DistributionAssignment, DistributionDamageKindView, DistributionItemView, DistributionTargetView, DistributionTokenKindView, DraftRoundConfig, DynamicPowerLimit, EffectCardScopeView, EffectDurationView, EffectResolutionDraftStepView, EffectResolutionDraftView, EffectRestrictionView, EffectSequenceOrder, EffectSequenceView, EffectSourceView, EffectTargetView, ErrorPayload, ExploitOptionsView, FormatSeatView, GameState, GameTimerActiveClockView, GameTimerReserveView, GameTimerStateView, HiddenCardChoiceMode, HiddenZoneKind, InitiativeChoiceReason, InitiativeState, InstructedAttackView, LeaderActionView, LeaderDeployActionView, LeaderDeployCostView, LeaderDeployMode, LeaderDeployThresholdBonus, LeaderStateView, LimitedCardSlot, LimitedCardTreatment, LimitedDeckSourceView, LimitedEventAccessResponse, LimitedEventKind, LimitedEventPhaseView, LimitedEventSeatView, LimitedEventSnapshot, LimitedEventView, LimitedEventViewerView, LimitedPackCardView, LimitedSideboardPoolView, LobbyAccessResponse, LobbyChatMessage, LobbyConfig, LobbyDeckPreview, LobbyDeckSetPreview, LobbyKickedPayload, LobbyMatchmakingKind, LobbyMatchmakingView, LobbyMatchmakingView1, LobbyParticipantRole, LobbyPlayerController, LobbyPlayerView, LobbyPrivateAiPlayerView, LobbyPrivateView, LobbyRemovalReason, LobbyServerMessage, LobbySnapshot, LobbySpectatorView, LobbyStartedAccess, LobbyStatus, LobbyVisibility, LobbyWelcomePayload, MatchAccessResponse, MatchEndReason, MatchFormat, MatchPhase, MatchResult, MatchSeriesView, MatchSpectatorAccessResponse, MatchStatus, ModeChoiceView, NamedCardEffectDescriptionView, NullableDistributionTokenKindView, NullableSeatView, PendingAbilityAspectChoiceView, PendingAbilityAttackChoiceView, PendingAbilityCardChoiceView, PendingAbilityFamily, PendingAbilityModeChoiceInputKind, PendingAbilityModeChoiceView, PendingAbilityNameChoiceView, PendingAbilityOrderAbilityView, PendingAbilityOrderChoiceView, PendingAbilityOrderGroupView, PendingAbilityView, PendingChoiceView, PendingDistributionView, PendingUndoRequest, PlayActionView, PlayCardSourceView, PlayCardZone, PlayerPresenceStatus, PlayerTargetPattern, PresenceFilter, PromptProvenanceView, PromptState, RankedMatchmakingView, RankedQueue, RejectedPlayView, RelationFilter, ResourceCardView, ResourcePaymentOptionView, RoomPlayerPresenceEvent, Seat, SeatDirection, SeatOfferIntent, SeatState, SelectionScope, SeriesEndReason, SeriesGameRecord, SeriesResultView, SharedCounterState, SmuggleActionView, SmuggleKind, TargetGroupPurpose, TargetSelectionGroup, TargetSelectionPlanView, TriggerWindowView, TwinSunsCounter, TwinSunsCountersView, UndoRequestReason, UniquenessFilter, UnitAbilitySuppressionView, UnitExtremum, UnitFilter, UnitStateView, UpgradeStateView, } from './common.js';
@@ -0,0 +1 @@
1
+ export type { HistoryIdentityInput, MatchAccessRecoveryRequest, } from './common.js';
@@ -0,0 +1,2 @@
1
+ /* eslint-disable */
2
+ export {};
@@ -0,0 +1 @@
1
+ export type { AbilityTarget, AbilityWindow, ActionAbilitySource, ActionAbilityView, ActiveEffectDescriptionView, ActiveEffectView, AttachmentMode, AttackChoiceView, AttackTarget, AvailableAttackView, CaptureOptionsView, CaptureSelection, CapturedUnitView, CardArena, CardChoiceResourcePaymentOptionView, CardInstanceView, ConstructedFormat, CurrentAttackStateView, CurrentAttackView, DeckInput, DeckRegistrationView, DelayedEffectDescriptionView, DelayedEffectOrderChoiceView, DelayedEffectOrderOptionView, DelayedEffectTimingView, DelayedEffectView, DistributionAssignment, DistributionDamageKindView, DistributionItemView, DistributionTargetView, DistributionTokenKindView, DynamicPowerLimit, EffectCardScopeView, EffectDurationView, EffectResolutionDraftStepView, EffectResolutionDraftView, EffectRestrictionView, EffectSequenceOrder, EffectSequenceView, EffectSourceView, EffectTargetView, ExploitOptionsView, FormatSeatView, GameState, GameTimerActiveClockView, GameTimerReserveView, GameTimerStateView, HiddenCardChoiceMode, HiddenZoneKind, InitiativeChoiceReason, InitiativeState, InstructedAttackView, LeaderActionView, LeaderDeployActionView, LeaderDeployCostView, LeaderDeployMode, LeaderDeployThresholdBonus, LeaderStateView, LimitedEventView, LimitedSideboardPoolView, MatchAccessRecoveryResponse, MatchAccessResponse, MatchEndReason, MatchFormat, MatchPhase, MatchResult, MatchSeriesView, MatchStatus, ModeChoiceView, NamedCardEffectDescriptionView, NullableDistributionTokenKindView, NullableSeatView, PendingAbilityAspectChoiceView, PendingAbilityAttackChoiceView, PendingAbilityCardChoiceView, PendingAbilityFamily, PendingAbilityModeChoiceInputKind, PendingAbilityModeChoiceView, PendingAbilityNameChoiceView, PendingAbilityOrderAbilityView, PendingAbilityOrderChoiceView, PendingAbilityOrderGroupView, PendingAbilityView, PendingChoiceView, PendingDistributionView, PendingUndoRequest, PlayActionView, PlayCardSourceView, PlayCardZone, PlayerTargetPattern, PresenceFilter, PromptProvenanceView, PromptState, RejectedPlayView, RelationFilter, ResourceCardView, ResourcePaymentOptionView, Seat, SeatDirection, SeatOfferIntent, SeatState, SelectionScope, SeriesEndReason, SeriesGameRecord, SeriesResultView, SharedCounterState, SmuggleActionView, SmuggleKind, TargetGroupPurpose, TargetSelectionGroup, TargetSelectionPlanView, TriggerWindowView, TwinSunsCounter, TwinSunsCountersView, UndoRequestReason, UniquenessFilter, UnitAbilitySuppressionView, UnitExtremum, UnitFilter, UnitStateView, UpgradeStateView, } from './common.js';
@@ -0,0 +1,2 @@
1
+ /* eslint-disable */
2
+ export {};
@@ -1 +1 @@
1
- export type { AbilityTarget, AbilityWindow, ActionAbilitySource, ActionAbilityView, ActiveEffectDescriptionView, ActiveEffectView, AttachmentMode, AttackChoiceView, AttackTarget, AvailableAttackView, CaptureOptionsView, CaptureSelection, CapturedUnitView, CardArena, CardChoiceResourcePaymentOptionView, CardInstanceView, ConstructedFormat, CurrentAttackStateView, CurrentAttackView, DeckInput, DeckRegistrationView, DelayedEffectDescriptionView, DelayedEffectTimingView, DelayedEffectView, DistributionAssignment, DistributionDamageKindView, DistributionItemView, DistributionTargetView, DistributionTokenKindView, DynamicPowerLimit, EffectCardScopeView, EffectDurationView, EffectResolutionDraftStepView, EffectResolutionDraftView, EffectRestrictionView, EffectSequenceOrder, EffectSequenceView, EffectSourceView, EffectTargetView, ExploitOptionsView, FormatSeatView, GameState, GameTimerActiveClockView, GameTimerReserveView, GameTimerStateView, HiddenCardChoiceMode, HiddenZoneKind, InitiativeChoiceReason, InitiativeState, InstructedAttackView, LeaderActionView, LeaderDeployActionView, LeaderDeployCostView, LeaderDeployMode, LeaderDeployThresholdBonus, LeaderStateView, LimitedEventView, LimitedSideboardPoolView, MatchAccessResponse, MatchEndReason, MatchFormat, MatchPhase, MatchResult, MatchSeriesView, MatchStatus, ModeChoiceView, NamedCardEffectDescriptionView, NullableDistributionTokenKindView, NullableSeatView, PendingAbilityAspectChoiceView, PendingAbilityAttackChoiceView, PendingAbilityCardChoiceView, PendingAbilityFamily, PendingAbilityModeChoiceInputKind, PendingAbilityModeChoiceView, PendingAbilityNameChoiceView, PendingAbilityOrderAbilityView, PendingAbilityOrderChoiceView, PendingAbilityOrderGroupView, PendingAbilityView, PendingChoiceView, PendingDistributionView, PendingUndoRequest, PlayActionView, PlayCardSourceView, PlayCardZone, PlayerTargetPattern, PresenceFilter, PromptProvenanceView, PromptState, RejectedPlayView, RelationFilter, ResourceCardView, ResourcePaymentOptionView, Seat, SeatDirection, SeatOfferIntent, SeatState, SelectionScope, SeriesEndReason, SeriesGameRecord, SeriesResultView, SharedCounterState, SmuggleActionView, SmuggleKind, TargetGroupPurpose, TargetSelectionGroup, TargetSelectionPlanView, TriggerWindowView, TwinSunsCounter, TwinSunsCountersView, UndoRequestReason, UniquenessFilter, UnitAbilitySuppressionView, UnitExtremum, UnitFilter, UnitStateView, UpgradeStateView, } from './common.js';
1
+ export type { AbilityTarget, AbilityWindow, ActionAbilitySource, ActionAbilityView, ActiveEffectDescriptionView, ActiveEffectView, AttachmentMode, AttackChoiceView, AttackTarget, AvailableAttackView, CaptureOptionsView, CaptureSelection, CapturedUnitView, CardArena, CardChoiceResourcePaymentOptionView, CardInstanceView, ConstructedFormat, CurrentAttackStateView, CurrentAttackView, DeckInput, DeckRegistrationView, DelayedEffectDescriptionView, DelayedEffectOrderChoiceView, DelayedEffectOrderOptionView, DelayedEffectTimingView, DelayedEffectView, DistributionAssignment, DistributionDamageKindView, DistributionItemView, DistributionTargetView, DistributionTokenKindView, DynamicPowerLimit, EffectCardScopeView, EffectDurationView, EffectResolutionDraftStepView, EffectResolutionDraftView, EffectRestrictionView, EffectSequenceOrder, EffectSequenceView, EffectSourceView, EffectTargetView, ExploitOptionsView, FormatSeatView, GameState, GameTimerActiveClockView, GameTimerReserveView, GameTimerStateView, HiddenCardChoiceMode, HiddenZoneKind, InitiativeChoiceReason, InitiativeState, InstructedAttackView, LeaderActionView, LeaderDeployActionView, LeaderDeployCostView, LeaderDeployMode, LeaderDeployThresholdBonus, LeaderStateView, LimitedEventView, LimitedSideboardPoolView, MatchAccessResponse, MatchEndReason, MatchFormat, MatchPhase, MatchResult, MatchSeriesView, MatchStatus, ModeChoiceView, NamedCardEffectDescriptionView, NullableDistributionTokenKindView, NullableSeatView, PendingAbilityAspectChoiceView, PendingAbilityAttackChoiceView, PendingAbilityCardChoiceView, PendingAbilityFamily, PendingAbilityModeChoiceInputKind, PendingAbilityModeChoiceView, PendingAbilityNameChoiceView, PendingAbilityOrderAbilityView, PendingAbilityOrderChoiceView, PendingAbilityOrderGroupView, PendingAbilityView, PendingChoiceView, PendingDistributionView, PendingUndoRequest, PlayActionView, PlayCardSourceView, PlayCardZone, PlayerTargetPattern, PresenceFilter, PromptProvenanceView, PromptState, RejectedPlayView, RelationFilter, ResourceCardView, ResourcePaymentOptionView, Seat, SeatDirection, SeatOfferIntent, SeatState, SelectionScope, SeriesEndReason, SeriesGameRecord, SeriesResultView, SharedCounterState, SmuggleActionView, SmuggleKind, TargetGroupPurpose, TargetSelectionGroup, TargetSelectionPlanView, TriggerWindowView, TwinSunsCounter, TwinSunsCountersView, UndoRequestReason, UniquenessFilter, UnitAbilitySuppressionView, UnitExtremum, UnitFilter, UnitStateView, UpgradeStateView, } from './common.js';
@@ -1 +1 @@
1
- export type { AbilityTarget, AbilityWindow, ActionAbilitySource, ActionAbilityView, ActiveEffectDescriptionView, ActiveEffectView, AttachmentMode, AttackChoiceView, AttackTarget, AvailableAttackView, CaptureOptionsView, CaptureSelection, CapturedUnitView, CardArena, CardChoiceResourcePaymentOptionView, CardDrawSource, CardInstanceView, ConstructedFormat, CurrentAttackStateView, CurrentAttackView, DeckInput, DeckPlacement, DeckRegistrationView, DelayedEffectDescriptionView, DelayedEffectTimingView, DelayedEffectView, DistributionAssignment, DistributionDamageKindView, DistributionItemView, DistributionTargetView, DistributionTokenKindView, DynamicPowerLimit, EffectCardScopeView, EffectDurationView, EffectResolutionDraftStepView, EffectResolutionDraftView, EffectRestrictionView, EffectSequenceOrder, EffectSequenceView, EffectSourceView, EffectTargetView, ExploitOptionsView, FormatSeatView, GameEvent, GameState, GameTimerActiveClockView, GameTimerReserveView, GameTimerStateView, HiddenCardChoiceMode, HiddenZoneKind, InitiativeChoiceReason, InitiativeState, InstructedAttackView, LeaderActionView, LeaderDeployActionView, LeaderDeployCostView, LeaderDeployMode, LeaderDeployThresholdBonus, LeaderStateView, LimitedEventView, LimitedSideboardPoolView, MatchEndReason, MatchFormat, MatchHistoryReplayArchive, MatchHistoryReplayResponse, MatchPhase, MatchResult, MatchSeriesView, MatchStatus, ModeChoiceView, NamedCardEffectDescriptionView, NullableDistributionTokenKindView, NullableSeatView, PendingAbilityAspectChoiceView, PendingAbilityAttackChoiceView, PendingAbilityCardChoiceView, PendingAbilityFamily, PendingAbilityModeChoiceInputKind, PendingAbilityModeChoiceView, PendingAbilityNameChoiceView, PendingAbilityOrderAbilityView, PendingAbilityOrderChoiceView, PendingAbilityOrderGroupView, PendingAbilityView, PendingChoiceView, PendingDistributionView, PendingUndoRequest, PlayActionView, PlayCardSourceView, PlayCardZone, PlayerTargetPattern, PresenceFilter, PromptProvenanceView, PromptState, RejectedPlayView, RelationFilter, ResourceCardView, ResourcePaymentOptionView, Seat, SeatDirection, SeatOfferIntent, SeatState, SelectionScope, SeriesEndReason, SeriesGameRecord, SeriesResultView, SharedCounterState, SmuggleActionView, SmuggleKind, TargetGroupPurpose, TargetSelectionGroup, TargetSelectionPlanView, TriggerWindowView, TurnPassSource, TwinSunsCounter, TwinSunsCountersView, UndoCancelReason, UndoRequestReason, UniquenessFilter, UnitAbilitySuppressionView, UnitDefeatCause, UnitExtremum, UnitFilter, UnitStateView, UpgradeStateView, } from './common.js';
1
+ export type { AbilityTarget, AbilityWindow, ActionAbilitySource, ActionAbilityView, ActiveEffectDescriptionView, ActiveEffectView, AttachmentMode, AttackChoiceView, AttackTarget, AvailableAttackView, CaptureOptionsView, CaptureSelection, CapturedUnitView, CardArena, CardChoiceResourcePaymentOptionView, CardDrawSource, CardInstanceView, ConstructedFormat, CurrentAttackStateView, CurrentAttackView, DeckInput, DeckPlacement, DeckRegistrationView, DelayedEffectDescriptionView, DelayedEffectOrderChoiceView, DelayedEffectOrderOptionView, DelayedEffectTimingView, DelayedEffectView, DistributionAssignment, DistributionDamageKindView, DistributionItemView, DistributionTargetView, DistributionTokenKindView, DynamicPowerLimit, EffectCardScopeView, EffectDurationView, EffectResolutionDraftStepView, EffectResolutionDraftView, EffectRestrictionView, EffectSequenceOrder, EffectSequenceView, EffectSourceView, EffectTargetView, ExploitOptionsView, FormatSeatView, GameEvent, GameState, GameTimerActiveClockView, GameTimerReserveView, GameTimerStateView, HiddenCardChoiceMode, HiddenZoneKind, InitiativeChoiceReason, InitiativeState, InstructedAttackView, LeaderActionView, LeaderDeployActionView, LeaderDeployCostView, LeaderDeployMode, LeaderDeployThresholdBonus, LeaderStateView, LimitedEventView, LimitedSideboardPoolView, MatchEndReason, MatchFormat, MatchHistoryReplayArchive, MatchHistoryReplayResponse, MatchPhase, MatchResult, MatchSeriesView, MatchStatus, ModeChoiceView, NamedCardEffectDescriptionView, NullableDistributionTokenKindView, NullableSeatView, PendingAbilityAspectChoiceView, PendingAbilityAttackChoiceView, PendingAbilityCardChoiceView, PendingAbilityFamily, PendingAbilityModeChoiceInputKind, PendingAbilityModeChoiceView, PendingAbilityNameChoiceView, PendingAbilityOrderAbilityView, PendingAbilityOrderChoiceView, PendingAbilityOrderGroupView, PendingAbilityView, PendingChoiceView, PendingDistributionView, PendingUndoRequest, PlayActionView, PlayCardSourceView, PlayCardZone, PlayerTargetPattern, PresenceFilter, PromptProvenanceView, PromptState, RejectedPlayView, RelationFilter, ResourceCardView, ResourcePaymentOptionView, Seat, SeatDirection, SeatOfferIntent, SeatState, SelectionScope, SeriesEndReason, SeriesGameRecord, SeriesResultView, SharedCounterState, SmuggleActionView, SmuggleKind, TargetGroupPurpose, TargetSelectionGroup, TargetSelectionPlanView, TriggerWindowView, TurnPassSource, TwinSunsCounter, TwinSunsCountersView, UndoCancelReason, UndoRequestReason, UniquenessFilter, UnitAbilitySuppressionView, UnitDefeatCause, UnitExtremum, UnitFilter, UnitStateView, UpgradeStateView, } from './common.js';
@@ -0,0 +1 @@
1
+ export type { HistoryIdentityInput, HistorySection, MatchRecoveryRequest, } from './common.js';
@@ -0,0 +1,2 @@
1
+ /* eslint-disable */
2
+ export {};
@@ -0,0 +1 @@
1
+ export type { AbilityTarget, AbilityWindow, ActionAbilitySource, ActionAbilityView, ActiveEffectDescriptionView, ActiveEffectView, AttachmentMode, AttackChoiceView, AttackTarget, AvailableAttackView, CaptureOptionsView, CaptureSelection, CapturedUnitView, CardArena, CardChoiceResourcePaymentOptionView, CardInstanceView, ConstructedFormat, CurrentAttackStateView, CurrentAttackView, DeckInput, DeckRegistrationView, DelayedEffectDescriptionView, DelayedEffectOrderChoiceView, DelayedEffectOrderOptionView, DelayedEffectTimingView, DelayedEffectView, DistributionAssignment, DistributionDamageKindView, DistributionItemView, DistributionTargetView, DistributionTokenKindView, DynamicPowerLimit, EffectCardScopeView, EffectDurationView, EffectResolutionDraftStepView, EffectResolutionDraftView, EffectRestrictionView, EffectSequenceOrder, EffectSequenceView, EffectSourceView, EffectTargetView, ExploitOptionsView, FormatSeatView, GameState, GameTimerActiveClockView, GameTimerReserveView, GameTimerStateView, HiddenCardChoiceMode, HiddenZoneKind, InitiativeChoiceReason, InitiativeState, InstructedAttackView, LeaderActionView, LeaderDeployActionView, LeaderDeployCostView, LeaderDeployMode, LeaderDeployThresholdBonus, LeaderStateView, LimitedEventView, LimitedSideboardPoolView, MatchAccessResponse, MatchEndReason, MatchFormat, MatchPhase, MatchRecoveryResponse, MatchResult, MatchSeriesView, MatchStatus, ModeChoiceView, NamedCardEffectDescriptionView, NullableDistributionTokenKindView, NullableSeatView, PendingAbilityAspectChoiceView, PendingAbilityAttackChoiceView, PendingAbilityCardChoiceView, PendingAbilityFamily, PendingAbilityModeChoiceInputKind, PendingAbilityModeChoiceView, PendingAbilityNameChoiceView, PendingAbilityOrderAbilityView, PendingAbilityOrderChoiceView, PendingAbilityOrderGroupView, PendingAbilityView, PendingChoiceView, PendingDistributionView, PendingUndoRequest, PlayActionView, PlayCardSourceView, PlayCardZone, PlayerTargetPattern, PresenceFilter, PromptProvenanceView, PromptState, RejectedPlayView, RelationFilter, ResourceCardView, ResourcePaymentOptionView, Seat, SeatDirection, SeatOfferIntent, SeatState, SelectionScope, SeriesEndReason, SeriesGameRecord, SeriesResultView, SharedCounterState, SmuggleActionView, SmuggleKind, TargetGroupPurpose, TargetSelectionGroup, TargetSelectionPlanView, TriggerWindowView, TwinSunsCounter, TwinSunsCountersView, UndoRequestReason, UniquenessFilter, UnitAbilitySuppressionView, UnitExtremum, UnitFilter, UnitStateView, UpgradeStateView, } from './common.js';
@@ -0,0 +1,2 @@
1
+ /* eslint-disable */
2
+ export {};
@@ -1 +1 @@
1
- export type { AbilityTarget, AbilityWindow, ActionAbilitySource, ActionAbilityView, ActiveEffectDescriptionView, ActiveEffectView, AttachmentMode, AttackChoiceView, AttackTarget, AvailableAttackView, CaptureOptionsView, CaptureSelection, CapturedUnitView, CardArena, CardChoiceResourcePaymentOptionView, CardInstanceView, ConstructedFormat, CurrentAttackStateView, CurrentAttackView, DeckInput, DeckRegistrationView, DelayedEffectDescriptionView, DelayedEffectTimingView, DelayedEffectView, DistributionAssignment, DistributionDamageKindView, DistributionItemView, DistributionTargetView, DistributionTokenKindView, DynamicPowerLimit, EffectCardScopeView, EffectDurationView, EffectResolutionDraftStepView, EffectResolutionDraftView, EffectRestrictionView, EffectSequenceOrder, EffectSequenceView, EffectSourceView, EffectTargetView, ExploitOptionsView, FormatSeatView, GameState, GameTimerActiveClockView, GameTimerReserveView, GameTimerStateView, HiddenCardChoiceMode, HiddenZoneKind, InitiativeChoiceReason, InitiativeState, InstructedAttackView, LeaderActionView, LeaderDeployActionView, LeaderDeployCostView, LeaderDeployMode, LeaderDeployThresholdBonus, LeaderStateView, LimitedEventView, LimitedSideboardPoolView, MatchEndReason, MatchFormat, MatchPhase, MatchResult, MatchSeriesView, MatchSpectatorAccessResponse, MatchStatus, ModeChoiceView, NamedCardEffectDescriptionView, NullableDistributionTokenKindView, NullableSeatView, PendingAbilityAspectChoiceView, PendingAbilityAttackChoiceView, PendingAbilityCardChoiceView, PendingAbilityFamily, PendingAbilityModeChoiceInputKind, PendingAbilityModeChoiceView, PendingAbilityNameChoiceView, PendingAbilityOrderAbilityView, PendingAbilityOrderChoiceView, PendingAbilityOrderGroupView, PendingAbilityView, PendingChoiceView, PendingDistributionView, PendingUndoRequest, PlayActionView, PlayCardSourceView, PlayCardZone, PlayerTargetPattern, PresenceFilter, PromptProvenanceView, PromptState, RejectedPlayView, RelationFilter, ResourceCardView, ResourcePaymentOptionView, Seat, SeatDirection, SeatOfferIntent, SeatState, SelectionScope, SeriesEndReason, SeriesGameRecord, SeriesResultView, SharedCounterState, SmuggleActionView, SmuggleKind, TargetGroupPurpose, TargetSelectionGroup, TargetSelectionPlanView, TriggerWindowView, TwinSunsCounter, TwinSunsCountersView, UndoRequestReason, UniquenessFilter, UnitAbilitySuppressionView, UnitExtremum, UnitFilter, UnitStateView, UpgradeStateView, } from './common.js';
1
+ export type { AbilityTarget, AbilityWindow, ActionAbilitySource, ActionAbilityView, ActiveEffectDescriptionView, ActiveEffectView, AttachmentMode, AttackChoiceView, AttackTarget, AvailableAttackView, CaptureOptionsView, CaptureSelection, CapturedUnitView, CardArena, CardChoiceResourcePaymentOptionView, CardInstanceView, ConstructedFormat, CurrentAttackStateView, CurrentAttackView, DeckInput, DeckRegistrationView, DelayedEffectDescriptionView, DelayedEffectOrderChoiceView, DelayedEffectOrderOptionView, DelayedEffectTimingView, DelayedEffectView, DistributionAssignment, DistributionDamageKindView, DistributionItemView, DistributionTargetView, DistributionTokenKindView, DynamicPowerLimit, EffectCardScopeView, EffectDurationView, EffectResolutionDraftStepView, EffectResolutionDraftView, EffectRestrictionView, EffectSequenceOrder, EffectSequenceView, EffectSourceView, EffectTargetView, ExploitOptionsView, FormatSeatView, GameState, GameTimerActiveClockView, GameTimerReserveView, GameTimerStateView, HiddenCardChoiceMode, HiddenZoneKind, InitiativeChoiceReason, InitiativeState, InstructedAttackView, LeaderActionView, LeaderDeployActionView, LeaderDeployCostView, LeaderDeployMode, LeaderDeployThresholdBonus, LeaderStateView, LimitedEventView, LimitedSideboardPoolView, MatchEndReason, MatchFormat, MatchPhase, MatchResult, MatchSeriesView, MatchSpectatorAccessResponse, MatchStatus, ModeChoiceView, NamedCardEffectDescriptionView, NullableDistributionTokenKindView, NullableSeatView, PendingAbilityAspectChoiceView, PendingAbilityAttackChoiceView, PendingAbilityCardChoiceView, PendingAbilityFamily, PendingAbilityModeChoiceInputKind, PendingAbilityModeChoiceView, PendingAbilityNameChoiceView, PendingAbilityOrderAbilityView, PendingAbilityOrderChoiceView, PendingAbilityOrderGroupView, PendingAbilityView, PendingChoiceView, PendingDistributionView, PendingUndoRequest, PlayActionView, PlayCardSourceView, PlayCardZone, PlayerTargetPattern, PresenceFilter, PromptProvenanceView, PromptState, RejectedPlayView, RelationFilter, ResourceCardView, ResourcePaymentOptionView, Seat, SeatDirection, SeatOfferIntent, SeatState, SelectionScope, SeriesEndReason, SeriesGameRecord, SeriesResultView, SharedCounterState, SmuggleActionView, SmuggleKind, TargetGroupPurpose, TargetSelectionGroup, TargetSelectionPlanView, TriggerWindowView, TwinSunsCounter, TwinSunsCountersView, UndoRequestReason, UniquenessFilter, UnitAbilitySuppressionView, UnitExtremum, UnitFilter, UnitStateView, UpgradeStateView, } from './common.js';
@@ -1 +1 @@
1
- export type { AbilityTarget, AbilityWindow, ActionAbilitySource, ActionAbilityView, ActiveEffectDescriptionView, ActiveEffectView, AttachmentMode, AttackChoiceView, AttackTarget, AvailableAttackView, CaptureOptionsView, CaptureSelection, CapturedUnitView, CardArena, CardChoiceResourcePaymentOptionView, CardInstanceView, ConstructedFormat, CurrentAttackStateView, CurrentAttackView, DeckInput, DeckRegistrationView, DelayedEffectDescriptionView, DelayedEffectTimingView, DelayedEffectView, DistributionAssignment, DistributionDamageKindView, DistributionItemView, DistributionTargetView, DistributionTokenKindView, DynamicPowerLimit, EffectCardScopeView, EffectDurationView, EffectResolutionDraftStepView, EffectResolutionDraftView, EffectRestrictionView, EffectSequenceOrder, EffectSequenceView, EffectSourceView, EffectTargetView, ExploitOptionsView, FormatSeatView, GameState, GameTimerActiveClockView, GameTimerReserveView, GameTimerStateView, HiddenCardChoiceMode, HiddenZoneKind, InitiativeChoiceReason, InitiativeState, InstructedAttackView, LeaderActionView, LeaderDeployActionView, LeaderDeployCostView, LeaderDeployMode, LeaderDeployThresholdBonus, LeaderStateView, LimitedEventView, LimitedSideboardPoolView, MatchAccessResponse, MatchEndReason, MatchFormat, MatchPhase, MatchResult, MatchSeriesView, MatchStatus, ModeChoiceView, NamedCardEffectDescriptionView, NullableDistributionTokenKindView, NullableSeatView, PendingAbilityAspectChoiceView, PendingAbilityAttackChoiceView, PendingAbilityCardChoiceView, PendingAbilityFamily, PendingAbilityModeChoiceInputKind, PendingAbilityModeChoiceView, PendingAbilityNameChoiceView, PendingAbilityOrderAbilityView, PendingAbilityOrderChoiceView, PendingAbilityOrderGroupView, PendingAbilityView, PendingChoiceView, PendingDistributionView, PendingUndoRequest, PlayActionView, PlayCardSourceView, PlayCardZone, PlayerTargetPattern, PresenceFilter, PromptProvenanceView, PromptState, RejectedPlayView, RelationFilter, RematchMatchResponse, ResourceCardView, ResourcePaymentOptionView, Seat, SeatDirection, SeatOfferIntent, SeatState, SelectionScope, SeriesEndReason, SeriesGameRecord, SeriesResultView, SharedCounterState, SmuggleActionView, SmuggleKind, TargetGroupPurpose, TargetSelectionGroup, TargetSelectionPlanView, TriggerWindowView, TwinSunsCounter, TwinSunsCountersView, UndoRequestReason, UniquenessFilter, UnitAbilitySuppressionView, UnitExtremum, UnitFilter, UnitStateView, UpgradeStateView, } from './common.js';
1
+ export type { AbilityTarget, AbilityWindow, ActionAbilitySource, ActionAbilityView, ActiveEffectDescriptionView, ActiveEffectView, AttachmentMode, AttackChoiceView, AttackTarget, AvailableAttackView, CaptureOptionsView, CaptureSelection, CapturedUnitView, CardArena, CardChoiceResourcePaymentOptionView, CardInstanceView, ConstructedFormat, CurrentAttackStateView, CurrentAttackView, DeckInput, DeckRegistrationView, DelayedEffectDescriptionView, DelayedEffectOrderChoiceView, DelayedEffectOrderOptionView, DelayedEffectTimingView, DelayedEffectView, DistributionAssignment, DistributionDamageKindView, DistributionItemView, DistributionTargetView, DistributionTokenKindView, DynamicPowerLimit, EffectCardScopeView, EffectDurationView, EffectResolutionDraftStepView, EffectResolutionDraftView, EffectRestrictionView, EffectSequenceOrder, EffectSequenceView, EffectSourceView, EffectTargetView, ExploitOptionsView, FormatSeatView, GameState, GameTimerActiveClockView, GameTimerReserveView, GameTimerStateView, HiddenCardChoiceMode, HiddenZoneKind, InitiativeChoiceReason, InitiativeState, InstructedAttackView, LeaderActionView, LeaderDeployActionView, LeaderDeployCostView, LeaderDeployMode, LeaderDeployThresholdBonus, LeaderStateView, LimitedEventView, LimitedSideboardPoolView, MatchAccessResponse, MatchEndReason, MatchFormat, MatchPhase, MatchResult, MatchSeriesView, MatchStatus, ModeChoiceView, NamedCardEffectDescriptionView, NullableDistributionTokenKindView, NullableSeatView, PendingAbilityAspectChoiceView, PendingAbilityAttackChoiceView, PendingAbilityCardChoiceView, PendingAbilityFamily, PendingAbilityModeChoiceInputKind, PendingAbilityModeChoiceView, PendingAbilityNameChoiceView, PendingAbilityOrderAbilityView, PendingAbilityOrderChoiceView, PendingAbilityOrderGroupView, PendingAbilityView, PendingChoiceView, PendingDistributionView, PendingUndoRequest, PlayActionView, PlayCardSourceView, PlayCardZone, PlayerTargetPattern, PresenceFilter, PromptProvenanceView, PromptState, RejectedPlayView, RelationFilter, RematchMatchResponse, ResourceCardView, ResourcePaymentOptionView, Seat, SeatDirection, SeatOfferIntent, SeatState, SelectionScope, SeriesEndReason, SeriesGameRecord, SeriesResultView, SharedCounterState, SmuggleActionView, SmuggleKind, TargetGroupPurpose, TargetSelectionGroup, TargetSelectionPlanView, TriggerWindowView, TwinSunsCounter, TwinSunsCountersView, UndoRequestReason, UniquenessFilter, UnitAbilitySuppressionView, UnitExtremum, UnitFilter, UnitStateView, UpgradeStateView, } from './common.js';