@my-swu/simulator-client 0.1.0 → 0.1.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/generated/schemas.js +563 -3
- package/dist/generated/types/common.d.ts +133 -0
- package/dist/generated/types/format-event-response.d.ts +1 -1
- package/dist/generated/types/game-state.d.ts +1 -1
- package/dist/generated/types/get-match-response.d.ts +1 -1
- package/dist/generated/types/list-active-ai-matches-response.d.ts +1 -1
- package/dist/generated/types/lobby-access-response.d.ts +1 -1
- package/dist/generated/types/lobby-server-message.d.ts +1 -1
- package/dist/generated/types/match-access-response.d.ts +1 -1
- package/dist/generated/types/match-history-replay-response.d.ts +1 -1
- package/dist/generated/types/match-spectator-access-response.d.ts +1 -1
- package/dist/generated/types/rematch-match-response.d.ts +1 -1
- package/dist/generated/types/restore-history-response.d.ts +1 -1
- package/dist/generated/types/restore-match-save-response.d.ts +1 -1
- package/dist/generated/types/server-message.d.ts +1 -1
- package/dist/generated/types/submit-match-deck-response.d.ts +1 -1
- package/dist/generated/types/tournament-room-access-response.d.ts +1 -1
- package/dist/generated/types/tournament-room-server-message.d.ts +1 -1
- package/dist/generated/types/undo-match-response.d.ts +1 -1
- package/dist/generated/version.d.ts +1 -1
- package/dist/generated/version.js +1 -1
- package/dist/index.d.ts +2 -2
- package/dist/internal/authenticated-socket-session.js +2 -2
- package/dist/internal/errors.d.ts +5 -0
- package/dist/internal/errors.js +4 -0
- package/dist/local/wasm-engine.d.ts +1 -0
- package/dist/local/worker-boot.d.ts +2 -0
- package/dist/local/worker-boot.js +1 -0
- package/dist/match-session/controller.js +53 -2
- package/dist/match-session/heartbeat.d.ts +33 -0
- package/dist/match-session/heartbeat.js +70 -0
- package/dist/match-session/session-state.d.ts +14 -0
- package/dist/match-session/types.d.ts +1 -1
- package/dist/match-session.d.ts +1 -1
- package/dist/resources/lobby-list-session.js +2 -2
- package/dist/resources/tournament-room-types.d.ts +2 -2
- package/dist/types.d.ts +1 -1
- package/dist/validators.d.ts +1 -1
- package/dist/validators.js +1 -1
- package/package.json +1 -1
- package/schema/common.schema.json +490 -2
- package/schema/game-command.schema.json +48 -0
- package/schema/game-event.schema.json +8 -0
- package/schema/game-state.schema.json +11 -0
- package/schema/health-response.schema.json +6 -1
- package/schema/manifest.json +1 -1
|
@@ -876,6 +876,21 @@ export type DelayedEffectDescriptionView = ({
|
|
|
876
876
|
} | {
|
|
877
877
|
type: "triggeredFollowUp";
|
|
878
878
|
});
|
|
879
|
+
/**
|
|
880
|
+
* Payload for [`PromptState::ChooseDelayedEffectOrder`].
|
|
881
|
+
*/
|
|
882
|
+
export interface DelayedEffectOrderChoiceView {
|
|
883
|
+
chooser: Seat;
|
|
884
|
+
options: DelayedEffectOrderOptionView[];
|
|
885
|
+
}
|
|
886
|
+
/**
|
|
887
|
+
* One delayed effect a controller may resolve next.
|
|
888
|
+
*/
|
|
889
|
+
export interface DelayedEffectOrderOptionView {
|
|
890
|
+
label: string;
|
|
891
|
+
occurrenceSequence: number;
|
|
892
|
+
sourceCardId?: (number | null);
|
|
893
|
+
}
|
|
879
894
|
/**
|
|
880
895
|
* Public trigger point for a delayed effect.
|
|
881
896
|
*/
|
|
@@ -976,6 +991,75 @@ export type EffectCardScopeView = (("card" | "unit" | "event" | "upgrade" | "plo
|
|
|
976
991
|
* Public lifetime category for an active effect.
|
|
977
992
|
*/
|
|
978
993
|
export type EffectDurationView = ("attack" | "phase" | "round" | "nextAction" | "whileSourceInPlay" | "persistent");
|
|
994
|
+
/**
|
|
995
|
+
* One selected draft answer. `step_id` remains stable across projection.
|
|
996
|
+
*/
|
|
997
|
+
export type EffectResolutionDraftStepView = ({
|
|
998
|
+
editable: boolean;
|
|
999
|
+
kind: "target";
|
|
1000
|
+
label: string;
|
|
1001
|
+
purpose: TargetGroupPurpose;
|
|
1002
|
+
selected: AbilityTarget[];
|
|
1003
|
+
stepId: string;
|
|
1004
|
+
} | {
|
|
1005
|
+
editable: boolean;
|
|
1006
|
+
kind: "amount";
|
|
1007
|
+
label: string;
|
|
1008
|
+
selected: number;
|
|
1009
|
+
stepId: string;
|
|
1010
|
+
} | {
|
|
1011
|
+
editable: boolean;
|
|
1012
|
+
kind: "modes";
|
|
1013
|
+
label: string;
|
|
1014
|
+
selected: number[];
|
|
1015
|
+
stepId: string;
|
|
1016
|
+
} | {
|
|
1017
|
+
editable: boolean;
|
|
1018
|
+
kind: "cards";
|
|
1019
|
+
label: string;
|
|
1020
|
+
selected: number[];
|
|
1021
|
+
stepId: string;
|
|
1022
|
+
} | {
|
|
1023
|
+
editable: boolean;
|
|
1024
|
+
kind: "name";
|
|
1025
|
+
label: string;
|
|
1026
|
+
selected: string;
|
|
1027
|
+
stepId: string;
|
|
1028
|
+
} | {
|
|
1029
|
+
editable: boolean;
|
|
1030
|
+
kind: "aspect";
|
|
1031
|
+
label: string;
|
|
1032
|
+
selected: string;
|
|
1033
|
+
stepId: string;
|
|
1034
|
+
} | {
|
|
1035
|
+
attackerId: number;
|
|
1036
|
+
editable: boolean;
|
|
1037
|
+
kind: "attack";
|
|
1038
|
+
label: string;
|
|
1039
|
+
stepId: string;
|
|
1040
|
+
target: AttackTarget;
|
|
1041
|
+
} | {
|
|
1042
|
+
editable: boolean;
|
|
1043
|
+
kind: "distribution";
|
|
1044
|
+
label: string;
|
|
1045
|
+
selected: DistributionAssignment[];
|
|
1046
|
+
stepId: string;
|
|
1047
|
+
});
|
|
1048
|
+
/**
|
|
1049
|
+
* Engine-owned answers collected for one uncommitted semantic effect.
|
|
1050
|
+
*/
|
|
1051
|
+
export interface EffectResolutionDraftView {
|
|
1052
|
+
abilityId: number;
|
|
1053
|
+
canDecline: boolean;
|
|
1054
|
+
id: number;
|
|
1055
|
+
locked: boolean;
|
|
1056
|
+
/**
|
|
1057
|
+
* Printed label of originating effect, retained for descendants.
|
|
1058
|
+
*/
|
|
1059
|
+
originLabel: string;
|
|
1060
|
+
sourceCardId: number;
|
|
1061
|
+
steps: EffectResolutionDraftStepView[];
|
|
1062
|
+
}
|
|
979
1063
|
/**
|
|
980
1064
|
* Public restriction category. Raw runtime filters remain engine-private.
|
|
981
1065
|
*/
|
|
@@ -1345,6 +1429,11 @@ export type GameCommand = (("deployLeader" | "takeInitiative" | "pass" | "conced
|
|
|
1345
1429
|
declineAbility: {
|
|
1346
1430
|
abilityId: number;
|
|
1347
1431
|
};
|
|
1432
|
+
} | {
|
|
1433
|
+
rewindEffectResolution: {
|
|
1434
|
+
draftId: number;
|
|
1435
|
+
stepId: string;
|
|
1436
|
+
};
|
|
1348
1437
|
} | {
|
|
1349
1438
|
chooseAbilityModes: {
|
|
1350
1439
|
abilityId: number;
|
|
@@ -1381,6 +1470,10 @@ export type GameCommand = (("deployLeader" | "takeInitiative" | "pass" | "conced
|
|
|
1381
1470
|
chooseTriggeredAbilityPlayerOrder: {
|
|
1382
1471
|
firstSeat: Seat;
|
|
1383
1472
|
};
|
|
1473
|
+
} | {
|
|
1474
|
+
chooseDelayedEffectOrder: {
|
|
1475
|
+
occurrenceSequence: number;
|
|
1476
|
+
};
|
|
1384
1477
|
} | {
|
|
1385
1478
|
takeAvailableCounter: {
|
|
1386
1479
|
counter: TwinSunsCounter;
|
|
@@ -1476,6 +1569,11 @@ export type GameEvent = ("setupCompleted" | {
|
|
|
1476
1569
|
} | {
|
|
1477
1570
|
unitDamaged: {
|
|
1478
1571
|
amount: number;
|
|
1572
|
+
/**
|
|
1573
|
+
* Whether this damage packet came from combat rather than an ability,
|
|
1574
|
+
* counter, cost, or indirect-damage effect.
|
|
1575
|
+
*/
|
|
1576
|
+
isCombat?: boolean;
|
|
1479
1577
|
unitId: number;
|
|
1480
1578
|
};
|
|
1481
1579
|
} | {
|
|
@@ -1496,6 +1594,11 @@ export type GameEvent = ("setupCompleted" | {
|
|
|
1496
1594
|
} | {
|
|
1497
1595
|
baseDamaged: {
|
|
1498
1596
|
amount: number;
|
|
1597
|
+
/**
|
|
1598
|
+
* Whether this damage packet came from combat rather than an ability,
|
|
1599
|
+
* counter, cost, or indirect-damage effect.
|
|
1600
|
+
*/
|
|
1601
|
+
isCombat?: boolean;
|
|
1499
1602
|
seat: Seat;
|
|
1500
1603
|
};
|
|
1501
1604
|
} | {
|
|
@@ -1799,6 +1902,10 @@ export interface GameState {
|
|
|
1799
1902
|
* Engine-authoritative outstanding public effects waiting on later timing.
|
|
1800
1903
|
*/
|
|
1801
1904
|
delayedEffects: DelayedEffectView[];
|
|
1905
|
+
/**
|
|
1906
|
+
* Viewer-owned effect inputs awaiting atomic commit.
|
|
1907
|
+
*/
|
|
1908
|
+
effectResolutionDraft?: (EffectResolutionDraftView | null);
|
|
1802
1909
|
eventsApplied: number;
|
|
1803
1910
|
/**
|
|
1804
1911
|
* Match format requested at creation time.
|
|
@@ -1914,6 +2021,10 @@ export interface GetMatchResponse {
|
|
|
1914
2021
|
snapshot: GameState;
|
|
1915
2022
|
}
|
|
1916
2023
|
export interface HealthResponse {
|
|
2024
|
+
/**
|
|
2025
|
+
* Exact source revision compiled into the running server.
|
|
2026
|
+
*/
|
|
2027
|
+
buildSha: string;
|
|
1917
2028
|
status: string;
|
|
1918
2029
|
}
|
|
1919
2030
|
export type HiddenCardChoiceMode = ("privateLook" | "publicReveal" | "discardSelection");
|
|
@@ -3412,6 +3523,10 @@ export interface PendingAbilityCardChoiceView {
|
|
|
3412
3523
|
* Exact Credit counts accepted with current resource selection.
|
|
3413
3524
|
*/
|
|
3414
3525
|
creditTokenCounts: number[];
|
|
3526
|
+
/**
|
|
3527
|
+
* Physical candidates whose card identities remain hidden from chooser.
|
|
3528
|
+
*/
|
|
3529
|
+
hiddenCandidateCardInstanceIds?: number[];
|
|
3415
3530
|
hiddenZone: HiddenZoneKind;
|
|
3416
3531
|
hiddenZoneOwner: Seat;
|
|
3417
3532
|
label: string;
|
|
@@ -3443,12 +3558,20 @@ export interface PendingAbilityCardChoiceView {
|
|
|
3443
3558
|
* must declare its family here rather than silently collapsing into another.
|
|
3444
3559
|
*/
|
|
3445
3560
|
export type PendingAbilityFamily = (("Shielded" | "Ambush" | "Plot" | "EffectPlot" | "Restore" | "Saboteur" | "UniqueRule" | "SetAttackCombatOrder" | "ChooseBountyCollector" | "PilotUpgradeDefeatReplacement" | "LeaderDeployCost" | "TriggeredContinuation" | "Triggered" | "Pending" | "Resume") | "EndlessLegionsContinue" | "StolenLandspeeder6111Bounty" | "GarSaxon7888ReturnAttachedUpgrades");
|
|
3561
|
+
/**
|
|
3562
|
+
* Specialized input rendered for a mode-choice payload.
|
|
3563
|
+
*/
|
|
3564
|
+
export type PendingAbilityModeChoiceInputKind = "amount";
|
|
3446
3565
|
export interface PendingAbilityModeChoiceView {
|
|
3447
3566
|
abilityId: number;
|
|
3448
3567
|
/**
|
|
3449
3568
|
* Whether this active choice may be declined through `declineAbility`.
|
|
3450
3569
|
*/
|
|
3451
3570
|
canDecline?: (boolean | null);
|
|
3571
|
+
/**
|
|
3572
|
+
* Specialized renderer requested by the engine, absent for ordinary modes.
|
|
3573
|
+
*/
|
|
3574
|
+
inputKind?: (PendingAbilityModeChoiceInputKind | null);
|
|
3452
3575
|
label: string;
|
|
3453
3576
|
max: number;
|
|
3454
3577
|
min: number;
|
|
@@ -3507,6 +3630,10 @@ export interface PendingAbilityView {
|
|
|
3507
3630
|
* Whether an optional ability can be explicitly accepted without input.
|
|
3508
3631
|
*/
|
|
3509
3632
|
canAcceptWithoutInput: boolean;
|
|
3633
|
+
/**
|
|
3634
|
+
* Product-level cancellation policy, independent from rules optionality.
|
|
3635
|
+
*/
|
|
3636
|
+
canDecline?: (boolean | null);
|
|
3510
3637
|
captureOptions?: (CaptureOptionsView | null);
|
|
3511
3638
|
/**
|
|
3512
3639
|
* Grant clause that authored this ability, mirrored from the granting
|
|
@@ -3577,6 +3704,8 @@ export type PendingChoiceView = ((PendingAbilityCardChoiceView & {
|
|
|
3577
3704
|
type: "distribution";
|
|
3578
3705
|
}) | (PendingAbilityOrderChoiceView & {
|
|
3579
3706
|
type: "order";
|
|
3707
|
+
}) | (DelayedEffectOrderChoiceView & {
|
|
3708
|
+
type: "delayedEffectOrder";
|
|
3580
3709
|
}));
|
|
3581
3710
|
export interface PendingDistributionView {
|
|
3582
3711
|
abilityId: number;
|
|
@@ -3809,6 +3938,10 @@ export type PromptState = ("lobbyReady" | {
|
|
|
3809
3938
|
chooseTriggeredAbilityPlayerOrder: {
|
|
3810
3939
|
seat: Seat;
|
|
3811
3940
|
};
|
|
3941
|
+
} | {
|
|
3942
|
+
chooseDelayedEffectOrder: {
|
|
3943
|
+
seat: Seat;
|
|
3944
|
+
};
|
|
3812
3945
|
} | {
|
|
3813
3946
|
regroupResource: {
|
|
3814
3947
|
/**
|
|
@@ -1 +1 @@
|
|
|
1
|
-
export type { AbilityTarget, AbilityWindow, ActionAbilitySource, ActionAbilityView, ActiveEffectDescriptionView, ActiveEffectView, AttachmentMode, AttackChoiceView, AttackTarget, AvailableAttackView, CaptureOptionsView, CaptureSelection, CapturedUnitView, CardArena, CardChoiceResourcePaymentOptionView, CardInstanceView, ConstructedFormat, CurrentAttackStateView, CurrentAttackView, DeckInput, DeckRegistrationView, DelayedEffectDescriptionView, DelayedEffectTimingView, DelayedEffectView, DistributionAssignment, DistributionDamageKindView, DistributionItemView, DistributionTargetView, DistributionTokenKindView, DynamicPowerLimit, EffectCardScopeView, EffectDurationView, EffectRestrictionView, EffectSequenceOrder, EffectSequenceView, EffectSourceView, EffectTargetView, ExploitOptionsView, FormatEventResponse, FormatSeatView, GameState, GameTimerActiveClockView, GameTimerReserveView, GameTimerStateView, HiddenCardChoiceMode, HiddenZoneKind, InitiativeChoiceReason, InitiativeState, InstructedAttackView, LeaderActionView, LeaderDeployActionView, LeaderDeployCostView, LeaderDeployMode, LeaderDeployThresholdBonus, LeaderStateView, LimitedEventView, LimitedSideboardPoolView, MatchEndReason, MatchFormat, MatchPhase, MatchResult, MatchSeriesView, MatchStatus, ModeChoiceView, NamedCardEffectDescriptionView, NullableDistributionTokenKindView, NullableSeatView, PendingAbilityAspectChoiceView, PendingAbilityAttackChoiceView, PendingAbilityCardChoiceView, PendingAbilityFamily, PendingAbilityModeChoiceView, PendingAbilityNameChoiceView, PendingAbilityOrderAbilityView, PendingAbilityOrderChoiceView, PendingAbilityOrderGroupView, PendingAbilityView, PendingChoiceView, PendingDistributionView, PendingUndoRequest, PlayActionView, PlayCardSourceView, PlayCardZone, PlayerTargetPattern, PresenceFilter, PromptProvenanceView, PromptState, RejectedPlayView, RelationFilter, ResourceCardView, ResourcePaymentOptionView, Seat, SeatDirection, SeatOfferIntent, SeatState, SelectionScope, SeriesEndReason, SeriesGameRecord, SeriesResultView, SharedCounterState, SmuggleActionView, SmuggleKind, TargetGroupPurpose, TargetSelectionGroup, TargetSelectionPlanView, TriggerWindowView, TwinSunsCounter, TwinSunsCountersView, UndoRequestReason, UniquenessFilter, UnitAbilitySuppressionView, UnitExtremum, UnitFilter, UnitStateView, UpgradeStateView, } from './common.js';
|
|
1
|
+
export type { AbilityTarget, AbilityWindow, ActionAbilitySource, ActionAbilityView, ActiveEffectDescriptionView, ActiveEffectView, AttachmentMode, AttackChoiceView, AttackTarget, AvailableAttackView, CaptureOptionsView, CaptureSelection, CapturedUnitView, CardArena, CardChoiceResourcePaymentOptionView, CardInstanceView, ConstructedFormat, CurrentAttackStateView, CurrentAttackView, DeckInput, DeckRegistrationView, DelayedEffectDescriptionView, DelayedEffectOrderChoiceView, DelayedEffectOrderOptionView, DelayedEffectTimingView, DelayedEffectView, DistributionAssignment, DistributionDamageKindView, DistributionItemView, DistributionTargetView, DistributionTokenKindView, DynamicPowerLimit, EffectCardScopeView, EffectDurationView, EffectResolutionDraftStepView, EffectResolutionDraftView, EffectRestrictionView, EffectSequenceOrder, EffectSequenceView, EffectSourceView, EffectTargetView, ExploitOptionsView, FormatEventResponse, FormatSeatView, GameState, GameTimerActiveClockView, GameTimerReserveView, GameTimerStateView, HiddenCardChoiceMode, HiddenZoneKind, InitiativeChoiceReason, InitiativeState, InstructedAttackView, LeaderActionView, LeaderDeployActionView, LeaderDeployCostView, LeaderDeployMode, LeaderDeployThresholdBonus, LeaderStateView, LimitedEventView, LimitedSideboardPoolView, MatchEndReason, MatchFormat, MatchPhase, MatchResult, MatchSeriesView, MatchStatus, ModeChoiceView, NamedCardEffectDescriptionView, NullableDistributionTokenKindView, NullableSeatView, PendingAbilityAspectChoiceView, PendingAbilityAttackChoiceView, PendingAbilityCardChoiceView, PendingAbilityFamily, PendingAbilityModeChoiceInputKind, PendingAbilityModeChoiceView, PendingAbilityNameChoiceView, PendingAbilityOrderAbilityView, PendingAbilityOrderChoiceView, PendingAbilityOrderGroupView, PendingAbilityView, PendingChoiceView, PendingDistributionView, PendingUndoRequest, PlayActionView, PlayCardSourceView, PlayCardZone, PlayerTargetPattern, PresenceFilter, PromptProvenanceView, PromptState, RejectedPlayView, RelationFilter, ResourceCardView, ResourcePaymentOptionView, Seat, SeatDirection, SeatOfferIntent, SeatState, SelectionScope, SeriesEndReason, SeriesGameRecord, SeriesResultView, SharedCounterState, SmuggleActionView, SmuggleKind, TargetGroupPurpose, TargetSelectionGroup, TargetSelectionPlanView, TriggerWindowView, TwinSunsCounter, TwinSunsCountersView, UndoRequestReason, UniquenessFilter, UnitAbilitySuppressionView, UnitExtremum, UnitFilter, UnitStateView, UpgradeStateView, } from './common.js';
|
|
@@ -1 +1 @@
|
|
|
1
|
-
export type { AbilityTarget, AbilityWindow, ActionAbilitySource, ActionAbilityView, ActiveEffectDescriptionView, ActiveEffectView, AttachmentMode, AttackChoiceView, AttackTarget, AvailableAttackView, CaptureOptionsView, CaptureSelection, CapturedUnitView, CardArena, CardChoiceResourcePaymentOptionView, CardInstanceView, ConstructedFormat, CurrentAttackStateView, CurrentAttackView, DeckInput, DeckRegistrationView, DelayedEffectDescriptionView, DelayedEffectTimingView, DelayedEffectView, DistributionAssignment, DistributionDamageKindView, DistributionItemView, DistributionTargetView, DistributionTokenKindView, DynamicPowerLimit, EffectCardScopeView, EffectDurationView, EffectRestrictionView, EffectSequenceOrder, EffectSequenceView, EffectSourceView, EffectTargetView, ExploitOptionsView, FormatSeatView, GameState, GameTimerActiveClockView, GameTimerReserveView, GameTimerStateView, HiddenCardChoiceMode, HiddenZoneKind, InitiativeChoiceReason, InitiativeState, InstructedAttackView, LeaderActionView, LeaderDeployActionView, LeaderDeployCostView, LeaderDeployMode, LeaderDeployThresholdBonus, LeaderStateView, LimitedEventView, LimitedSideboardPoolView, MatchEndReason, MatchFormat, MatchPhase, MatchResult, MatchSeriesView, MatchStatus, ModeChoiceView, NamedCardEffectDescriptionView, NullableDistributionTokenKindView, NullableSeatView, PendingAbilityAspectChoiceView, PendingAbilityAttackChoiceView, PendingAbilityCardChoiceView, PendingAbilityFamily, PendingAbilityModeChoiceView, PendingAbilityNameChoiceView, PendingAbilityOrderAbilityView, PendingAbilityOrderChoiceView, PendingAbilityOrderGroupView, PendingAbilityView, PendingChoiceView, PendingDistributionView, PendingUndoRequest, PlayActionView, PlayCardSourceView, PlayCardZone, PlayerTargetPattern, PresenceFilter, PromptProvenanceView, PromptState, RejectedPlayView, RelationFilter, ResourceCardView, ResourcePaymentOptionView, Seat, SeatDirection, SeatOfferIntent, SeatState, SelectionScope, SeriesEndReason, SeriesGameRecord, SeriesResultView, SharedCounterState, SmuggleActionView, SmuggleKind, TargetGroupPurpose, TargetSelectionGroup, TargetSelectionPlanView, TriggerWindowView, TwinSunsCounter, TwinSunsCountersView, UndoRequestReason, UniquenessFilter, UnitAbilitySuppressionView, UnitExtremum, UnitFilter, UnitStateView, UpgradeStateView, } from './common.js';
|
|
1
|
+
export type { AbilityTarget, AbilityWindow, ActionAbilitySource, ActionAbilityView, ActiveEffectDescriptionView, ActiveEffectView, AttachmentMode, AttackChoiceView, AttackTarget, AvailableAttackView, CaptureOptionsView, CaptureSelection, CapturedUnitView, CardArena, CardChoiceResourcePaymentOptionView, CardInstanceView, ConstructedFormat, CurrentAttackStateView, CurrentAttackView, DeckInput, DeckRegistrationView, DelayedEffectDescriptionView, DelayedEffectOrderChoiceView, DelayedEffectOrderOptionView, DelayedEffectTimingView, DelayedEffectView, DistributionAssignment, DistributionDamageKindView, DistributionItemView, DistributionTargetView, DistributionTokenKindView, DynamicPowerLimit, EffectCardScopeView, EffectDurationView, EffectResolutionDraftStepView, EffectResolutionDraftView, EffectRestrictionView, EffectSequenceOrder, EffectSequenceView, EffectSourceView, EffectTargetView, ExploitOptionsView, FormatSeatView, GameState, GameTimerActiveClockView, GameTimerReserveView, GameTimerStateView, HiddenCardChoiceMode, HiddenZoneKind, InitiativeChoiceReason, InitiativeState, InstructedAttackView, LeaderActionView, LeaderDeployActionView, LeaderDeployCostView, LeaderDeployMode, LeaderDeployThresholdBonus, LeaderStateView, LimitedEventView, LimitedSideboardPoolView, MatchEndReason, MatchFormat, MatchPhase, MatchResult, MatchSeriesView, MatchStatus, ModeChoiceView, NamedCardEffectDescriptionView, NullableDistributionTokenKindView, NullableSeatView, PendingAbilityAspectChoiceView, PendingAbilityAttackChoiceView, PendingAbilityCardChoiceView, PendingAbilityFamily, PendingAbilityModeChoiceInputKind, PendingAbilityModeChoiceView, PendingAbilityNameChoiceView, PendingAbilityOrderAbilityView, PendingAbilityOrderChoiceView, PendingAbilityOrderGroupView, PendingAbilityView, PendingChoiceView, PendingDistributionView, PendingUndoRequest, PlayActionView, PlayCardSourceView, PlayCardZone, PlayerTargetPattern, PresenceFilter, PromptProvenanceView, PromptState, RejectedPlayView, RelationFilter, ResourceCardView, ResourcePaymentOptionView, Seat, SeatDirection, SeatOfferIntent, SeatState, SelectionScope, SeriesEndReason, SeriesGameRecord, SeriesResultView, SharedCounterState, SmuggleActionView, SmuggleKind, TargetGroupPurpose, TargetSelectionGroup, TargetSelectionPlanView, TriggerWindowView, TwinSunsCounter, TwinSunsCountersView, UndoRequestReason, UniquenessFilter, UnitAbilitySuppressionView, UnitExtremum, UnitFilter, UnitStateView, UpgradeStateView, } from './common.js';
|
|
@@ -1 +1 @@
|
|
|
1
|
-
export type { AbilityTarget, AbilityWindow, ActionAbilitySource, ActionAbilityView, ActiveEffectDescriptionView, ActiveEffectView, AttachmentMode, AttackChoiceView, AttackTarget, AvailableAttackView, CaptureOptionsView, CaptureSelection, CapturedUnitView, CardArena, CardChoiceResourcePaymentOptionView, CardInstanceView, ConstructedFormat, CurrentAttackStateView, CurrentAttackView, DeckInput, DeckRegistrationView, DelayedEffectDescriptionView, DelayedEffectTimingView, DelayedEffectView, DistributionAssignment, DistributionDamageKindView, DistributionItemView, DistributionTargetView, DistributionTokenKindView, DynamicPowerLimit, EffectCardScopeView, EffectDurationView, EffectRestrictionView, EffectSequenceOrder, EffectSequenceView, EffectSourceView, EffectTargetView, ExploitOptionsView, FormatSeatView, GameState, GameTimerActiveClockView, GameTimerReserveView, GameTimerStateView, GetMatchResponse, HiddenCardChoiceMode, HiddenZoneKind, InitiativeChoiceReason, InitiativeState, InstructedAttackView, LeaderActionView, LeaderDeployActionView, LeaderDeployCostView, LeaderDeployMode, LeaderDeployThresholdBonus, LeaderStateView, LimitedEventView, LimitedSideboardPoolView, MatchEndReason, MatchFormat, MatchPhase, MatchResult, MatchSeriesView, MatchStatus, ModeChoiceView, NamedCardEffectDescriptionView, NullableDistributionTokenKindView, NullableSeatView, PendingAbilityAspectChoiceView, PendingAbilityAttackChoiceView, PendingAbilityCardChoiceView, PendingAbilityFamily, PendingAbilityModeChoiceView, PendingAbilityNameChoiceView, PendingAbilityOrderAbilityView, PendingAbilityOrderChoiceView, PendingAbilityOrderGroupView, PendingAbilityView, PendingChoiceView, PendingDistributionView, PendingUndoRequest, PlayActionView, PlayCardSourceView, PlayCardZone, PlayerTargetPattern, PresenceFilter, PromptProvenanceView, PromptState, RejectedPlayView, RelationFilter, ResourceCardView, ResourcePaymentOptionView, Seat, SeatDirection, SeatOfferIntent, SeatState, SelectionScope, SeriesEndReason, SeriesGameRecord, SeriesResultView, SharedCounterState, SmuggleActionView, SmuggleKind, TargetGroupPurpose, TargetSelectionGroup, TargetSelectionPlanView, TriggerWindowView, TwinSunsCounter, TwinSunsCountersView, UndoRequestReason, UniquenessFilter, UnitAbilitySuppressionView, UnitExtremum, UnitFilter, UnitStateView, UpgradeStateView, } from './common.js';
|
|
1
|
+
export type { AbilityTarget, AbilityWindow, ActionAbilitySource, ActionAbilityView, ActiveEffectDescriptionView, ActiveEffectView, AttachmentMode, AttackChoiceView, AttackTarget, AvailableAttackView, CaptureOptionsView, CaptureSelection, CapturedUnitView, CardArena, CardChoiceResourcePaymentOptionView, CardInstanceView, ConstructedFormat, CurrentAttackStateView, CurrentAttackView, DeckInput, DeckRegistrationView, DelayedEffectDescriptionView, DelayedEffectOrderChoiceView, DelayedEffectOrderOptionView, DelayedEffectTimingView, DelayedEffectView, DistributionAssignment, DistributionDamageKindView, DistributionItemView, DistributionTargetView, DistributionTokenKindView, DynamicPowerLimit, EffectCardScopeView, EffectDurationView, EffectResolutionDraftStepView, EffectResolutionDraftView, EffectRestrictionView, EffectSequenceOrder, EffectSequenceView, EffectSourceView, EffectTargetView, ExploitOptionsView, FormatSeatView, GameState, GameTimerActiveClockView, GameTimerReserveView, GameTimerStateView, GetMatchResponse, HiddenCardChoiceMode, HiddenZoneKind, InitiativeChoiceReason, InitiativeState, InstructedAttackView, LeaderActionView, LeaderDeployActionView, LeaderDeployCostView, LeaderDeployMode, LeaderDeployThresholdBonus, LeaderStateView, LimitedEventView, LimitedSideboardPoolView, MatchEndReason, MatchFormat, MatchPhase, MatchResult, MatchSeriesView, MatchStatus, ModeChoiceView, NamedCardEffectDescriptionView, NullableDistributionTokenKindView, NullableSeatView, PendingAbilityAspectChoiceView, PendingAbilityAttackChoiceView, PendingAbilityCardChoiceView, PendingAbilityFamily, PendingAbilityModeChoiceInputKind, PendingAbilityModeChoiceView, PendingAbilityNameChoiceView, PendingAbilityOrderAbilityView, PendingAbilityOrderChoiceView, PendingAbilityOrderGroupView, PendingAbilityView, PendingChoiceView, PendingDistributionView, PendingUndoRequest, PlayActionView, PlayCardSourceView, PlayCardZone, PlayerTargetPattern, PresenceFilter, PromptProvenanceView, PromptState, RejectedPlayView, RelationFilter, ResourceCardView, ResourcePaymentOptionView, Seat, SeatDirection, SeatOfferIntent, SeatState, SelectionScope, SeriesEndReason, SeriesGameRecord, SeriesResultView, SharedCounterState, SmuggleActionView, SmuggleKind, TargetGroupPurpose, TargetSelectionGroup, TargetSelectionPlanView, TriggerWindowView, TwinSunsCounter, TwinSunsCountersView, UndoRequestReason, UniquenessFilter, UnitAbilitySuppressionView, UnitExtremum, UnitFilter, UnitStateView, UpgradeStateView, } from './common.js';
|
|
@@ -1 +1 @@
|
|
|
1
|
-
export type { AbilityTarget, AbilityWindow, ActionAbilitySource, ActionAbilityView, ActiveAiMatchRecoveryEntry, ActiveEffectDescriptionView, ActiveEffectView, AttachmentMode, AttackChoiceView, AttackTarget, AvailableAttackView, CaptureOptionsView, CaptureSelection, CapturedUnitView, CardArena, CardChoiceResourcePaymentOptionView, CardInstanceView, ConstructedFormat, CurrentAttackStateView, CurrentAttackView, DeckInput, DeckRegistrationView, DelayedEffectDescriptionView, DelayedEffectTimingView, DelayedEffectView, DistributionAssignment, DistributionDamageKindView, DistributionItemView, DistributionTargetView, DistributionTokenKindView, DynamicPowerLimit, EffectCardScopeView, EffectDurationView, EffectRestrictionView, EffectSequenceOrder, EffectSequenceView, EffectSourceView, EffectTargetView, ExploitOptionsView, FormatSeatView, GameState, GameTimerActiveClockView, GameTimerReserveView, GameTimerStateView, HiddenCardChoiceMode, HiddenZoneKind, InitiativeChoiceReason, InitiativeState, InstructedAttackView, LeaderActionView, LeaderDeployActionView, LeaderDeployCostView, LeaderDeployMode, LeaderDeployThresholdBonus, LeaderStateView, LimitedEventView, LimitedSideboardPoolView, ListActiveAiMatchesResponse, MatchAccessResponse, MatchEndReason, MatchFormat, MatchPhase, MatchResult, MatchSeriesView, MatchStatus, ModeChoiceView, NamedCardEffectDescriptionView, NullableDistributionTokenKindView, NullableSeatView, PendingAbilityAspectChoiceView, PendingAbilityAttackChoiceView, PendingAbilityCardChoiceView, PendingAbilityFamily, PendingAbilityModeChoiceView, PendingAbilityNameChoiceView, PendingAbilityOrderAbilityView, PendingAbilityOrderChoiceView, PendingAbilityOrderGroupView, PendingAbilityView, PendingChoiceView, PendingDistributionView, PendingUndoRequest, PlayActionView, PlayCardSourceView, PlayCardZone, PlayerTargetPattern, PresenceFilter, PromptProvenanceView, PromptState, RejectedPlayView, RelationFilter, ResourceCardView, ResourcePaymentOptionView, Seat, SeatDirection, SeatOfferIntent, SeatState, SelectionScope, SeriesEndReason, SeriesGameRecord, SeriesResultView, SharedCounterState, SmuggleActionView, SmuggleKind, TargetGroupPurpose, TargetSelectionGroup, TargetSelectionPlanView, TriggerWindowView, TwinSunsCounter, TwinSunsCountersView, UndoRequestReason, UniquenessFilter, UnitAbilitySuppressionView, UnitExtremum, UnitFilter, UnitStateView, UpgradeStateView, } from './common.js';
|
|
1
|
+
export type { AbilityTarget, AbilityWindow, ActionAbilitySource, ActionAbilityView, ActiveAiMatchRecoveryEntry, ActiveEffectDescriptionView, ActiveEffectView, AttachmentMode, AttackChoiceView, AttackTarget, AvailableAttackView, CaptureOptionsView, CaptureSelection, CapturedUnitView, CardArena, CardChoiceResourcePaymentOptionView, CardInstanceView, ConstructedFormat, CurrentAttackStateView, CurrentAttackView, DeckInput, DeckRegistrationView, DelayedEffectDescriptionView, DelayedEffectOrderChoiceView, DelayedEffectOrderOptionView, DelayedEffectTimingView, DelayedEffectView, DistributionAssignment, DistributionDamageKindView, DistributionItemView, DistributionTargetView, DistributionTokenKindView, DynamicPowerLimit, EffectCardScopeView, EffectDurationView, EffectResolutionDraftStepView, EffectResolutionDraftView, EffectRestrictionView, EffectSequenceOrder, EffectSequenceView, EffectSourceView, EffectTargetView, ExploitOptionsView, FormatSeatView, GameState, GameTimerActiveClockView, GameTimerReserveView, GameTimerStateView, HiddenCardChoiceMode, HiddenZoneKind, InitiativeChoiceReason, InitiativeState, InstructedAttackView, LeaderActionView, LeaderDeployActionView, LeaderDeployCostView, LeaderDeployMode, LeaderDeployThresholdBonus, LeaderStateView, LimitedEventView, LimitedSideboardPoolView, ListActiveAiMatchesResponse, MatchAccessResponse, MatchEndReason, MatchFormat, MatchPhase, MatchResult, MatchSeriesView, MatchStatus, ModeChoiceView, NamedCardEffectDescriptionView, NullableDistributionTokenKindView, NullableSeatView, PendingAbilityAspectChoiceView, PendingAbilityAttackChoiceView, PendingAbilityCardChoiceView, PendingAbilityFamily, PendingAbilityModeChoiceInputKind, PendingAbilityModeChoiceView, PendingAbilityNameChoiceView, PendingAbilityOrderAbilityView, PendingAbilityOrderChoiceView, PendingAbilityOrderGroupView, PendingAbilityView, PendingChoiceView, PendingDistributionView, PendingUndoRequest, PlayActionView, PlayCardSourceView, PlayCardZone, PlayerTargetPattern, PresenceFilter, PromptProvenanceView, PromptState, RejectedPlayView, RelationFilter, ResourceCardView, ResourcePaymentOptionView, Seat, SeatDirection, SeatOfferIntent, SeatState, SelectionScope, SeriesEndReason, SeriesGameRecord, SeriesResultView, SharedCounterState, SmuggleActionView, SmuggleKind, TargetGroupPurpose, TargetSelectionGroup, TargetSelectionPlanView, TriggerWindowView, TwinSunsCounter, TwinSunsCountersView, UndoRequestReason, UniquenessFilter, UnitAbilitySuppressionView, UnitExtremum, UnitFilter, UnitStateView, UpgradeStateView, } from './common.js';
|
|
@@ -1 +1 @@
|
|
|
1
|
-
export type { AbilityTarget, AbilityWindow, ActionAbilitySource, ActionAbilityView, ActiveEffectDescriptionView, ActiveEffectView, AiDifficulty, AiTrilogyFormatMode, AttachmentMode, AttackChoiceView, AttackTarget, AvailableAttackView, CaptureOptionsView, CaptureSelection, CapturedUnitView, CardArena, CardChoiceResourcePaymentOptionView, CardInstanceView, ConstructedFormat, CurrentAttackStateView, CurrentAttackView, DeckInput, DeckRegistrationView, DelayedEffectDescriptionView, DelayedEffectTimingView, DelayedEffectView, DistributionAssignment, DistributionDamageKindView, DistributionItemView, DistributionTargetView, DistributionTokenKindView, DraftRoundConfig, DynamicPowerLimit, EffectCardScopeView, EffectDurationView, EffectRestrictionView, EffectSequenceOrder, EffectSequenceView, EffectSourceView, EffectTargetView, ExploitOptionsView, FormatSeatView, GameState, GameTimerActiveClockView, GameTimerReserveView, GameTimerStateView, HiddenCardChoiceMode, HiddenZoneKind, InitiativeChoiceReason, InitiativeState, InstructedAttackView, LeaderActionView, LeaderDeployActionView, LeaderDeployCostView, LeaderDeployMode, LeaderDeployThresholdBonus, LeaderStateView, LimitedCardSlot, LimitedCardTreatment, LimitedDeckSourceView, LimitedEventAccessResponse, LimitedEventKind, LimitedEventPhaseView, LimitedEventSeatView, LimitedEventSnapshot, LimitedEventView, LimitedEventViewerView, LimitedPackCardView, LimitedSideboardPoolView, LobbyAccessResponse, LobbyChatMessage, LobbyConfig, LobbyDeckPreview, LobbyDeckSetPreview, LobbyMatchmakingKind, LobbyMatchmakingView, LobbyMatchmakingView1, LobbyParticipantRole, LobbyPlayerController, LobbyPlayerView, LobbyPrivateAiPlayerView, LobbyPrivateView, LobbySnapshot, LobbySpectatorView, LobbyStartedAccess, LobbyStatus, LobbyVisibility, MatchAccessResponse, MatchEndReason, MatchFormat, MatchPhase, MatchResult, MatchSeriesView, MatchSpectatorAccessResponse, MatchStatus, ModeChoiceView, NamedCardEffectDescriptionView, NullableDistributionTokenKindView, NullableSeatView, PendingAbilityAspectChoiceView, PendingAbilityAttackChoiceView, PendingAbilityCardChoiceView, PendingAbilityFamily, PendingAbilityModeChoiceView, PendingAbilityNameChoiceView, PendingAbilityOrderAbilityView, PendingAbilityOrderChoiceView, PendingAbilityOrderGroupView, PendingAbilityView, PendingChoiceView, PendingDistributionView, PendingUndoRequest, PlayActionView, PlayCardSourceView, PlayCardZone, PlayerPresenceStatus, PlayerTargetPattern, PresenceFilter, PromptProvenanceView, PromptState, RankedMatchmakingView, RankedQueue, RejectedPlayView, RelationFilter, ResourceCardView, ResourcePaymentOptionView, RoomPlayerPresenceEvent, Seat, SeatDirection, SeatOfferIntent, SeatState, SelectionScope, SeriesEndReason, SeriesGameRecord, SeriesResultView, SharedCounterState, SmuggleActionView, SmuggleKind, TargetGroupPurpose, TargetSelectionGroup, TargetSelectionPlanView, TriggerWindowView, TwinSunsCounter, TwinSunsCountersView, UndoRequestReason, UniquenessFilter, UnitAbilitySuppressionView, UnitExtremum, UnitFilter, UnitStateView, UpgradeStateView, } from './common.js';
|
|
1
|
+
export type { AbilityTarget, AbilityWindow, ActionAbilitySource, ActionAbilityView, ActiveEffectDescriptionView, ActiveEffectView, AiDifficulty, AiTrilogyFormatMode, AttachmentMode, AttackChoiceView, AttackTarget, AvailableAttackView, CaptureOptionsView, CaptureSelection, CapturedUnitView, CardArena, CardChoiceResourcePaymentOptionView, CardInstanceView, ConstructedFormat, CurrentAttackStateView, CurrentAttackView, DeckInput, DeckRegistrationView, DelayedEffectDescriptionView, DelayedEffectOrderChoiceView, DelayedEffectOrderOptionView, DelayedEffectTimingView, DelayedEffectView, DistributionAssignment, DistributionDamageKindView, DistributionItemView, DistributionTargetView, DistributionTokenKindView, DraftRoundConfig, DynamicPowerLimit, EffectCardScopeView, EffectDurationView, EffectResolutionDraftStepView, EffectResolutionDraftView, EffectRestrictionView, EffectSequenceOrder, EffectSequenceView, EffectSourceView, EffectTargetView, ExploitOptionsView, FormatSeatView, GameState, GameTimerActiveClockView, GameTimerReserveView, GameTimerStateView, HiddenCardChoiceMode, HiddenZoneKind, InitiativeChoiceReason, InitiativeState, InstructedAttackView, LeaderActionView, LeaderDeployActionView, LeaderDeployCostView, LeaderDeployMode, LeaderDeployThresholdBonus, LeaderStateView, LimitedCardSlot, LimitedCardTreatment, LimitedDeckSourceView, LimitedEventAccessResponse, LimitedEventKind, LimitedEventPhaseView, LimitedEventSeatView, LimitedEventSnapshot, LimitedEventView, LimitedEventViewerView, LimitedPackCardView, LimitedSideboardPoolView, LobbyAccessResponse, LobbyChatMessage, LobbyConfig, LobbyDeckPreview, LobbyDeckSetPreview, LobbyMatchmakingKind, LobbyMatchmakingView, LobbyMatchmakingView1, LobbyParticipantRole, LobbyPlayerController, LobbyPlayerView, LobbyPrivateAiPlayerView, LobbyPrivateView, LobbySnapshot, LobbySpectatorView, LobbyStartedAccess, LobbyStatus, LobbyVisibility, MatchAccessResponse, MatchEndReason, MatchFormat, MatchPhase, MatchResult, MatchSeriesView, MatchSpectatorAccessResponse, MatchStatus, ModeChoiceView, NamedCardEffectDescriptionView, NullableDistributionTokenKindView, NullableSeatView, PendingAbilityAspectChoiceView, PendingAbilityAttackChoiceView, PendingAbilityCardChoiceView, PendingAbilityFamily, PendingAbilityModeChoiceInputKind, PendingAbilityModeChoiceView, PendingAbilityNameChoiceView, PendingAbilityOrderAbilityView, PendingAbilityOrderChoiceView, PendingAbilityOrderGroupView, PendingAbilityView, PendingChoiceView, PendingDistributionView, PendingUndoRequest, PlayActionView, PlayCardSourceView, PlayCardZone, PlayerPresenceStatus, PlayerTargetPattern, PresenceFilter, PromptProvenanceView, PromptState, RankedMatchmakingView, RankedQueue, RejectedPlayView, RelationFilter, ResourceCardView, ResourcePaymentOptionView, RoomPlayerPresenceEvent, Seat, SeatDirection, SeatOfferIntent, SeatState, SelectionScope, SeriesEndReason, SeriesGameRecord, SeriesResultView, SharedCounterState, SmuggleActionView, SmuggleKind, TargetGroupPurpose, TargetSelectionGroup, TargetSelectionPlanView, TriggerWindowView, TwinSunsCounter, TwinSunsCountersView, UndoRequestReason, UniquenessFilter, UnitAbilitySuppressionView, UnitExtremum, UnitFilter, UnitStateView, UpgradeStateView, } from './common.js';
|
|
@@ -1 +1 @@
|
|
|
1
|
-
export type { AbilityTarget, AbilityWindow, ActionAbilitySource, ActionAbilityView, ActiveEffectDescriptionView, ActiveEffectView, AiDifficulty, AiTrilogyFormatMode, AttachmentMode, AttackChoiceView, AttackTarget, AvailableAttackView, CaptureOptionsView, CaptureSelection, CapturedUnitView, CardArena, CardChoiceResourcePaymentOptionView, CardInstanceView, ConstructedFormat, CurrentAttackStateView, CurrentAttackView, DeckInput, DeckRegistrationView, DelayedEffectDescriptionView, DelayedEffectTimingView, DelayedEffectView, DistributionAssignment, DistributionDamageKindView, DistributionItemView, DistributionTargetView, DistributionTokenKindView, DraftRoundConfig, DynamicPowerLimit, EffectCardScopeView, EffectDurationView, EffectRestrictionView, EffectSequenceOrder, EffectSequenceView, EffectSourceView, EffectTargetView, ErrorPayload, ExploitOptionsView, FormatSeatView, GameState, GameTimerActiveClockView, GameTimerReserveView, GameTimerStateView, HiddenCardChoiceMode, HiddenZoneKind, InitiativeChoiceReason, InitiativeState, InstructedAttackView, LeaderActionView, LeaderDeployActionView, LeaderDeployCostView, LeaderDeployMode, LeaderDeployThresholdBonus, LeaderStateView, LimitedCardSlot, LimitedCardTreatment, LimitedDeckSourceView, LimitedEventAccessResponse, LimitedEventKind, LimitedEventPhaseView, LimitedEventSeatView, LimitedEventSnapshot, LimitedEventView, LimitedEventViewerView, LimitedPackCardView, LimitedSideboardPoolView, LobbyAccessResponse, LobbyChatMessage, LobbyConfig, LobbyDeckPreview, LobbyDeckSetPreview, LobbyKickedPayload, LobbyMatchmakingKind, LobbyMatchmakingView, LobbyMatchmakingView1, LobbyParticipantRole, LobbyPlayerController, LobbyPlayerView, LobbyPrivateAiPlayerView, LobbyPrivateView, LobbyRemovalReason, LobbyServerMessage, LobbySnapshot, LobbySpectatorView, LobbyStartedAccess, LobbyStatus, LobbyVisibility, LobbyWelcomePayload, MatchAccessResponse, MatchEndReason, MatchFormat, MatchPhase, MatchResult, MatchSeriesView, MatchSpectatorAccessResponse, MatchStatus, ModeChoiceView, NamedCardEffectDescriptionView, NullableDistributionTokenKindView, NullableSeatView, PendingAbilityAspectChoiceView, PendingAbilityAttackChoiceView, PendingAbilityCardChoiceView, PendingAbilityFamily, PendingAbilityModeChoiceView, PendingAbilityNameChoiceView, PendingAbilityOrderAbilityView, PendingAbilityOrderChoiceView, PendingAbilityOrderGroupView, PendingAbilityView, PendingChoiceView, PendingDistributionView, PendingUndoRequest, PlayActionView, PlayCardSourceView, PlayCardZone, PlayerPresenceStatus, PlayerTargetPattern, PresenceFilter, PromptProvenanceView, PromptState, RankedMatchmakingView, RankedQueue, RejectedPlayView, RelationFilter, ResourceCardView, ResourcePaymentOptionView, RoomPlayerPresenceEvent, Seat, SeatDirection, SeatOfferIntent, SeatState, SelectionScope, SeriesEndReason, SeriesGameRecord, SeriesResultView, SharedCounterState, SmuggleActionView, SmuggleKind, TargetGroupPurpose, TargetSelectionGroup, TargetSelectionPlanView, TriggerWindowView, TwinSunsCounter, TwinSunsCountersView, UndoRequestReason, UniquenessFilter, UnitAbilitySuppressionView, UnitExtremum, UnitFilter, UnitStateView, UpgradeStateView, } from './common.js';
|
|
1
|
+
export type { AbilityTarget, AbilityWindow, ActionAbilitySource, ActionAbilityView, ActiveEffectDescriptionView, ActiveEffectView, AiDifficulty, AiTrilogyFormatMode, AttachmentMode, AttackChoiceView, AttackTarget, AvailableAttackView, CaptureOptionsView, CaptureSelection, CapturedUnitView, CardArena, CardChoiceResourcePaymentOptionView, CardInstanceView, ConstructedFormat, CurrentAttackStateView, CurrentAttackView, DeckInput, DeckRegistrationView, DelayedEffectDescriptionView, DelayedEffectOrderChoiceView, DelayedEffectOrderOptionView, DelayedEffectTimingView, DelayedEffectView, DistributionAssignment, DistributionDamageKindView, DistributionItemView, DistributionTargetView, DistributionTokenKindView, DraftRoundConfig, DynamicPowerLimit, EffectCardScopeView, EffectDurationView, EffectResolutionDraftStepView, EffectResolutionDraftView, EffectRestrictionView, EffectSequenceOrder, EffectSequenceView, EffectSourceView, EffectTargetView, ErrorPayload, ExploitOptionsView, FormatSeatView, GameState, GameTimerActiveClockView, GameTimerReserveView, GameTimerStateView, HiddenCardChoiceMode, HiddenZoneKind, InitiativeChoiceReason, InitiativeState, InstructedAttackView, LeaderActionView, LeaderDeployActionView, LeaderDeployCostView, LeaderDeployMode, LeaderDeployThresholdBonus, LeaderStateView, LimitedCardSlot, LimitedCardTreatment, LimitedDeckSourceView, LimitedEventAccessResponse, LimitedEventKind, LimitedEventPhaseView, LimitedEventSeatView, LimitedEventSnapshot, LimitedEventView, LimitedEventViewerView, LimitedPackCardView, LimitedSideboardPoolView, LobbyAccessResponse, LobbyChatMessage, LobbyConfig, LobbyDeckPreview, LobbyDeckSetPreview, LobbyKickedPayload, LobbyMatchmakingKind, LobbyMatchmakingView, LobbyMatchmakingView1, LobbyParticipantRole, LobbyPlayerController, LobbyPlayerView, LobbyPrivateAiPlayerView, LobbyPrivateView, LobbyRemovalReason, LobbyServerMessage, LobbySnapshot, LobbySpectatorView, LobbyStartedAccess, LobbyStatus, LobbyVisibility, LobbyWelcomePayload, MatchAccessResponse, MatchEndReason, MatchFormat, MatchPhase, MatchResult, MatchSeriesView, MatchSpectatorAccessResponse, MatchStatus, ModeChoiceView, NamedCardEffectDescriptionView, NullableDistributionTokenKindView, NullableSeatView, PendingAbilityAspectChoiceView, PendingAbilityAttackChoiceView, PendingAbilityCardChoiceView, PendingAbilityFamily, PendingAbilityModeChoiceInputKind, PendingAbilityModeChoiceView, PendingAbilityNameChoiceView, PendingAbilityOrderAbilityView, PendingAbilityOrderChoiceView, PendingAbilityOrderGroupView, PendingAbilityView, PendingChoiceView, PendingDistributionView, PendingUndoRequest, PlayActionView, PlayCardSourceView, PlayCardZone, PlayerPresenceStatus, PlayerTargetPattern, PresenceFilter, PromptProvenanceView, PromptState, RankedMatchmakingView, RankedQueue, RejectedPlayView, RelationFilter, ResourceCardView, ResourcePaymentOptionView, RoomPlayerPresenceEvent, Seat, SeatDirection, SeatOfferIntent, SeatState, SelectionScope, SeriesEndReason, SeriesGameRecord, SeriesResultView, SharedCounterState, SmuggleActionView, SmuggleKind, TargetGroupPurpose, TargetSelectionGroup, TargetSelectionPlanView, TriggerWindowView, TwinSunsCounter, TwinSunsCountersView, UndoRequestReason, UniquenessFilter, UnitAbilitySuppressionView, UnitExtremum, UnitFilter, UnitStateView, UpgradeStateView, } from './common.js';
|
|
@@ -1 +1 @@
|
|
|
1
|
-
export type { AbilityTarget, AbilityWindow, ActionAbilitySource, ActionAbilityView, ActiveEffectDescriptionView, ActiveEffectView, AttachmentMode, AttackChoiceView, AttackTarget, AvailableAttackView, CaptureOptionsView, CaptureSelection, CapturedUnitView, CardArena, CardChoiceResourcePaymentOptionView, CardInstanceView, ConstructedFormat, CurrentAttackStateView, CurrentAttackView, DeckInput, DeckRegistrationView, DelayedEffectDescriptionView, DelayedEffectTimingView, DelayedEffectView, DistributionAssignment, DistributionDamageKindView, DistributionItemView, DistributionTargetView, DistributionTokenKindView, DynamicPowerLimit, EffectCardScopeView, EffectDurationView, EffectRestrictionView, EffectSequenceOrder, EffectSequenceView, EffectSourceView, EffectTargetView, ExploitOptionsView, FormatSeatView, GameState, GameTimerActiveClockView, GameTimerReserveView, GameTimerStateView, HiddenCardChoiceMode, HiddenZoneKind, InitiativeChoiceReason, InitiativeState, InstructedAttackView, LeaderActionView, LeaderDeployActionView, LeaderDeployCostView, LeaderDeployMode, LeaderDeployThresholdBonus, LeaderStateView, LimitedEventView, LimitedSideboardPoolView, MatchAccessResponse, MatchEndReason, MatchFormat, MatchPhase, MatchResult, MatchSeriesView, MatchStatus, ModeChoiceView, NamedCardEffectDescriptionView, NullableDistributionTokenKindView, NullableSeatView, PendingAbilityAspectChoiceView, PendingAbilityAttackChoiceView, PendingAbilityCardChoiceView, PendingAbilityFamily, PendingAbilityModeChoiceView, PendingAbilityNameChoiceView, PendingAbilityOrderAbilityView, PendingAbilityOrderChoiceView, PendingAbilityOrderGroupView, PendingAbilityView, PendingChoiceView, PendingDistributionView, PendingUndoRequest, PlayActionView, PlayCardSourceView, PlayCardZone, PlayerTargetPattern, PresenceFilter, PromptProvenanceView, PromptState, RejectedPlayView, RelationFilter, ResourceCardView, ResourcePaymentOptionView, Seat, SeatDirection, SeatOfferIntent, SeatState, SelectionScope, SeriesEndReason, SeriesGameRecord, SeriesResultView, SharedCounterState, SmuggleActionView, SmuggleKind, TargetGroupPurpose, TargetSelectionGroup, TargetSelectionPlanView, TriggerWindowView, TwinSunsCounter, TwinSunsCountersView, UndoRequestReason, UniquenessFilter, UnitAbilitySuppressionView, UnitExtremum, UnitFilter, UnitStateView, UpgradeStateView, } from './common.js';
|
|
1
|
+
export type { AbilityTarget, AbilityWindow, ActionAbilitySource, ActionAbilityView, ActiveEffectDescriptionView, ActiveEffectView, AttachmentMode, AttackChoiceView, AttackTarget, AvailableAttackView, CaptureOptionsView, CaptureSelection, CapturedUnitView, CardArena, CardChoiceResourcePaymentOptionView, CardInstanceView, ConstructedFormat, CurrentAttackStateView, CurrentAttackView, DeckInput, DeckRegistrationView, DelayedEffectDescriptionView, DelayedEffectOrderChoiceView, DelayedEffectOrderOptionView, DelayedEffectTimingView, DelayedEffectView, DistributionAssignment, DistributionDamageKindView, DistributionItemView, DistributionTargetView, DistributionTokenKindView, DynamicPowerLimit, EffectCardScopeView, EffectDurationView, EffectResolutionDraftStepView, EffectResolutionDraftView, EffectRestrictionView, EffectSequenceOrder, EffectSequenceView, EffectSourceView, EffectTargetView, ExploitOptionsView, FormatSeatView, GameState, GameTimerActiveClockView, GameTimerReserveView, GameTimerStateView, HiddenCardChoiceMode, HiddenZoneKind, InitiativeChoiceReason, InitiativeState, InstructedAttackView, LeaderActionView, LeaderDeployActionView, LeaderDeployCostView, LeaderDeployMode, LeaderDeployThresholdBonus, LeaderStateView, LimitedEventView, LimitedSideboardPoolView, MatchAccessResponse, MatchEndReason, MatchFormat, MatchPhase, MatchResult, MatchSeriesView, MatchStatus, ModeChoiceView, NamedCardEffectDescriptionView, NullableDistributionTokenKindView, NullableSeatView, PendingAbilityAspectChoiceView, PendingAbilityAttackChoiceView, PendingAbilityCardChoiceView, PendingAbilityFamily, PendingAbilityModeChoiceInputKind, PendingAbilityModeChoiceView, PendingAbilityNameChoiceView, PendingAbilityOrderAbilityView, PendingAbilityOrderChoiceView, PendingAbilityOrderGroupView, PendingAbilityView, PendingChoiceView, PendingDistributionView, PendingUndoRequest, PlayActionView, PlayCardSourceView, PlayCardZone, PlayerTargetPattern, PresenceFilter, PromptProvenanceView, PromptState, RejectedPlayView, RelationFilter, ResourceCardView, ResourcePaymentOptionView, Seat, SeatDirection, SeatOfferIntent, SeatState, SelectionScope, SeriesEndReason, SeriesGameRecord, SeriesResultView, SharedCounterState, SmuggleActionView, SmuggleKind, TargetGroupPurpose, TargetSelectionGroup, TargetSelectionPlanView, TriggerWindowView, TwinSunsCounter, TwinSunsCountersView, UndoRequestReason, UniquenessFilter, UnitAbilitySuppressionView, UnitExtremum, UnitFilter, UnitStateView, UpgradeStateView, } from './common.js';
|
|
@@ -1 +1 @@
|
|
|
1
|
-
export type { AbilityTarget, AbilityWindow, ActionAbilitySource, ActionAbilityView, ActiveEffectDescriptionView, ActiveEffectView, AttachmentMode, AttackChoiceView, AttackTarget, AvailableAttackView, CaptureOptionsView, CaptureSelection, CapturedUnitView, CardArena, CardChoiceResourcePaymentOptionView, CardDrawSource, CardInstanceView, ConstructedFormat, CurrentAttackStateView, CurrentAttackView, DeckInput, DeckPlacement, DeckRegistrationView, DelayedEffectDescriptionView, DelayedEffectTimingView, DelayedEffectView, DistributionAssignment, DistributionDamageKindView, DistributionItemView, DistributionTargetView, DistributionTokenKindView, DynamicPowerLimit, EffectCardScopeView, EffectDurationView, EffectRestrictionView, EffectSequenceOrder, EffectSequenceView, EffectSourceView, EffectTargetView, ExploitOptionsView, FormatSeatView, GameEvent, GameState, GameTimerActiveClockView, GameTimerReserveView, GameTimerStateView, HiddenCardChoiceMode, HiddenZoneKind, InitiativeChoiceReason, InitiativeState, InstructedAttackView, LeaderActionView, LeaderDeployActionView, LeaderDeployCostView, LeaderDeployMode, LeaderDeployThresholdBonus, LeaderStateView, LimitedEventView, LimitedSideboardPoolView, MatchEndReason, MatchFormat, MatchHistoryReplayArchive, MatchHistoryReplayResponse, MatchPhase, MatchResult, MatchSeriesView, MatchStatus, ModeChoiceView, NamedCardEffectDescriptionView, NullableDistributionTokenKindView, NullableSeatView, PendingAbilityAspectChoiceView, PendingAbilityAttackChoiceView, PendingAbilityCardChoiceView, PendingAbilityFamily, PendingAbilityModeChoiceView, PendingAbilityNameChoiceView, PendingAbilityOrderAbilityView, PendingAbilityOrderChoiceView, PendingAbilityOrderGroupView, PendingAbilityView, PendingChoiceView, PendingDistributionView, PendingUndoRequest, PlayActionView, PlayCardSourceView, PlayCardZone, PlayerTargetPattern, PresenceFilter, PromptProvenanceView, PromptState, RejectedPlayView, RelationFilter, ResourceCardView, ResourcePaymentOptionView, Seat, SeatDirection, SeatOfferIntent, SeatState, SelectionScope, SeriesEndReason, SeriesGameRecord, SeriesResultView, SharedCounterState, SmuggleActionView, SmuggleKind, TargetGroupPurpose, TargetSelectionGroup, TargetSelectionPlanView, TriggerWindowView, TurnPassSource, TwinSunsCounter, TwinSunsCountersView, UndoCancelReason, UndoRequestReason, UniquenessFilter, UnitAbilitySuppressionView, UnitDefeatCause, UnitExtremum, UnitFilter, UnitStateView, UpgradeStateView, } from './common.js';
|
|
1
|
+
export type { AbilityTarget, AbilityWindow, ActionAbilitySource, ActionAbilityView, ActiveEffectDescriptionView, ActiveEffectView, AttachmentMode, AttackChoiceView, AttackTarget, AvailableAttackView, CaptureOptionsView, CaptureSelection, CapturedUnitView, CardArena, CardChoiceResourcePaymentOptionView, CardDrawSource, CardInstanceView, ConstructedFormat, CurrentAttackStateView, CurrentAttackView, DeckInput, DeckPlacement, DeckRegistrationView, DelayedEffectDescriptionView, DelayedEffectOrderChoiceView, DelayedEffectOrderOptionView, DelayedEffectTimingView, DelayedEffectView, DistributionAssignment, DistributionDamageKindView, DistributionItemView, DistributionTargetView, DistributionTokenKindView, DynamicPowerLimit, EffectCardScopeView, EffectDurationView, EffectResolutionDraftStepView, EffectResolutionDraftView, EffectRestrictionView, EffectSequenceOrder, EffectSequenceView, EffectSourceView, EffectTargetView, ExploitOptionsView, FormatSeatView, GameEvent, GameState, GameTimerActiveClockView, GameTimerReserveView, GameTimerStateView, HiddenCardChoiceMode, HiddenZoneKind, InitiativeChoiceReason, InitiativeState, InstructedAttackView, LeaderActionView, LeaderDeployActionView, LeaderDeployCostView, LeaderDeployMode, LeaderDeployThresholdBonus, LeaderStateView, LimitedEventView, LimitedSideboardPoolView, MatchEndReason, MatchFormat, MatchHistoryReplayArchive, MatchHistoryReplayResponse, MatchPhase, MatchResult, MatchSeriesView, MatchStatus, ModeChoiceView, NamedCardEffectDescriptionView, NullableDistributionTokenKindView, NullableSeatView, PendingAbilityAspectChoiceView, PendingAbilityAttackChoiceView, PendingAbilityCardChoiceView, PendingAbilityFamily, PendingAbilityModeChoiceInputKind, PendingAbilityModeChoiceView, PendingAbilityNameChoiceView, PendingAbilityOrderAbilityView, PendingAbilityOrderChoiceView, PendingAbilityOrderGroupView, PendingAbilityView, PendingChoiceView, PendingDistributionView, PendingUndoRequest, PlayActionView, PlayCardSourceView, PlayCardZone, PlayerTargetPattern, PresenceFilter, PromptProvenanceView, PromptState, RejectedPlayView, RelationFilter, ResourceCardView, ResourcePaymentOptionView, Seat, SeatDirection, SeatOfferIntent, SeatState, SelectionScope, SeriesEndReason, SeriesGameRecord, SeriesResultView, SharedCounterState, SmuggleActionView, SmuggleKind, TargetGroupPurpose, TargetSelectionGroup, TargetSelectionPlanView, TriggerWindowView, TurnPassSource, TwinSunsCounter, TwinSunsCountersView, UndoCancelReason, UndoRequestReason, UniquenessFilter, UnitAbilitySuppressionView, UnitDefeatCause, UnitExtremum, UnitFilter, UnitStateView, UpgradeStateView, } from './common.js';
|
|
@@ -1 +1 @@
|
|
|
1
|
-
export type { AbilityTarget, AbilityWindow, ActionAbilitySource, ActionAbilityView, ActiveEffectDescriptionView, ActiveEffectView, AttachmentMode, AttackChoiceView, AttackTarget, AvailableAttackView, CaptureOptionsView, CaptureSelection, CapturedUnitView, CardArena, CardChoiceResourcePaymentOptionView, CardInstanceView, ConstructedFormat, CurrentAttackStateView, CurrentAttackView, DeckInput, DeckRegistrationView, DelayedEffectDescriptionView, DelayedEffectTimingView, DelayedEffectView, DistributionAssignment, DistributionDamageKindView, DistributionItemView, DistributionTargetView, DistributionTokenKindView, DynamicPowerLimit, EffectCardScopeView, EffectDurationView, EffectRestrictionView, EffectSequenceOrder, EffectSequenceView, EffectSourceView, EffectTargetView, ExploitOptionsView, FormatSeatView, GameState, GameTimerActiveClockView, GameTimerReserveView, GameTimerStateView, HiddenCardChoiceMode, HiddenZoneKind, InitiativeChoiceReason, InitiativeState, InstructedAttackView, LeaderActionView, LeaderDeployActionView, LeaderDeployCostView, LeaderDeployMode, LeaderDeployThresholdBonus, LeaderStateView, LimitedEventView, LimitedSideboardPoolView, MatchEndReason, MatchFormat, MatchPhase, MatchResult, MatchSeriesView, MatchSpectatorAccessResponse, MatchStatus, ModeChoiceView, NamedCardEffectDescriptionView, NullableDistributionTokenKindView, NullableSeatView, PendingAbilityAspectChoiceView, PendingAbilityAttackChoiceView, PendingAbilityCardChoiceView, PendingAbilityFamily, PendingAbilityModeChoiceView, PendingAbilityNameChoiceView, PendingAbilityOrderAbilityView, PendingAbilityOrderChoiceView, PendingAbilityOrderGroupView, PendingAbilityView, PendingChoiceView, PendingDistributionView, PendingUndoRequest, PlayActionView, PlayCardSourceView, PlayCardZone, PlayerTargetPattern, PresenceFilter, PromptProvenanceView, PromptState, RejectedPlayView, RelationFilter, ResourceCardView, ResourcePaymentOptionView, Seat, SeatDirection, SeatOfferIntent, SeatState, SelectionScope, SeriesEndReason, SeriesGameRecord, SeriesResultView, SharedCounterState, SmuggleActionView, SmuggleKind, TargetGroupPurpose, TargetSelectionGroup, TargetSelectionPlanView, TriggerWindowView, TwinSunsCounter, TwinSunsCountersView, UndoRequestReason, UniquenessFilter, UnitAbilitySuppressionView, UnitExtremum, UnitFilter, UnitStateView, UpgradeStateView, } from './common.js';
|
|
1
|
+
export type { AbilityTarget, AbilityWindow, ActionAbilitySource, ActionAbilityView, ActiveEffectDescriptionView, ActiveEffectView, AttachmentMode, AttackChoiceView, AttackTarget, AvailableAttackView, CaptureOptionsView, CaptureSelection, CapturedUnitView, CardArena, CardChoiceResourcePaymentOptionView, CardInstanceView, ConstructedFormat, CurrentAttackStateView, CurrentAttackView, DeckInput, DeckRegistrationView, DelayedEffectDescriptionView, DelayedEffectOrderChoiceView, DelayedEffectOrderOptionView, DelayedEffectTimingView, DelayedEffectView, DistributionAssignment, DistributionDamageKindView, DistributionItemView, DistributionTargetView, DistributionTokenKindView, DynamicPowerLimit, EffectCardScopeView, EffectDurationView, EffectResolutionDraftStepView, EffectResolutionDraftView, EffectRestrictionView, EffectSequenceOrder, EffectSequenceView, EffectSourceView, EffectTargetView, ExploitOptionsView, FormatSeatView, GameState, GameTimerActiveClockView, GameTimerReserveView, GameTimerStateView, HiddenCardChoiceMode, HiddenZoneKind, InitiativeChoiceReason, InitiativeState, InstructedAttackView, LeaderActionView, LeaderDeployActionView, LeaderDeployCostView, LeaderDeployMode, LeaderDeployThresholdBonus, LeaderStateView, LimitedEventView, LimitedSideboardPoolView, MatchEndReason, MatchFormat, MatchPhase, MatchResult, MatchSeriesView, MatchSpectatorAccessResponse, MatchStatus, ModeChoiceView, NamedCardEffectDescriptionView, NullableDistributionTokenKindView, NullableSeatView, PendingAbilityAspectChoiceView, PendingAbilityAttackChoiceView, PendingAbilityCardChoiceView, PendingAbilityFamily, PendingAbilityModeChoiceInputKind, PendingAbilityModeChoiceView, PendingAbilityNameChoiceView, PendingAbilityOrderAbilityView, PendingAbilityOrderChoiceView, PendingAbilityOrderGroupView, PendingAbilityView, PendingChoiceView, PendingDistributionView, PendingUndoRequest, PlayActionView, PlayCardSourceView, PlayCardZone, PlayerTargetPattern, PresenceFilter, PromptProvenanceView, PromptState, RejectedPlayView, RelationFilter, ResourceCardView, ResourcePaymentOptionView, Seat, SeatDirection, SeatOfferIntent, SeatState, SelectionScope, SeriesEndReason, SeriesGameRecord, SeriesResultView, SharedCounterState, SmuggleActionView, SmuggleKind, TargetGroupPurpose, TargetSelectionGroup, TargetSelectionPlanView, TriggerWindowView, TwinSunsCounter, TwinSunsCountersView, UndoRequestReason, UniquenessFilter, UnitAbilitySuppressionView, UnitExtremum, UnitFilter, UnitStateView, UpgradeStateView, } from './common.js';
|
|
@@ -1 +1 @@
|
|
|
1
|
-
export type { AbilityTarget, AbilityWindow, ActionAbilitySource, ActionAbilityView, ActiveEffectDescriptionView, ActiveEffectView, AttachmentMode, AttackChoiceView, AttackTarget, AvailableAttackView, CaptureOptionsView, CaptureSelection, CapturedUnitView, CardArena, CardChoiceResourcePaymentOptionView, CardInstanceView, ConstructedFormat, CurrentAttackStateView, CurrentAttackView, DeckInput, DeckRegistrationView, DelayedEffectDescriptionView, DelayedEffectTimingView, DelayedEffectView, DistributionAssignment, DistributionDamageKindView, DistributionItemView, DistributionTargetView, DistributionTokenKindView, DynamicPowerLimit, EffectCardScopeView, EffectDurationView, EffectRestrictionView, EffectSequenceOrder, EffectSequenceView, EffectSourceView, EffectTargetView, ExploitOptionsView, FormatSeatView, GameState, GameTimerActiveClockView, GameTimerReserveView, GameTimerStateView, HiddenCardChoiceMode, HiddenZoneKind, InitiativeChoiceReason, InitiativeState, InstructedAttackView, LeaderActionView, LeaderDeployActionView, LeaderDeployCostView, LeaderDeployMode, LeaderDeployThresholdBonus, LeaderStateView, LimitedEventView, LimitedSideboardPoolView, MatchAccessResponse, MatchEndReason, MatchFormat, MatchPhase, MatchResult, MatchSeriesView, MatchStatus, ModeChoiceView, NamedCardEffectDescriptionView, NullableDistributionTokenKindView, NullableSeatView, PendingAbilityAspectChoiceView, PendingAbilityAttackChoiceView, PendingAbilityCardChoiceView, PendingAbilityFamily, PendingAbilityModeChoiceView, PendingAbilityNameChoiceView, PendingAbilityOrderAbilityView, PendingAbilityOrderChoiceView, PendingAbilityOrderGroupView, PendingAbilityView, PendingChoiceView, PendingDistributionView, PendingUndoRequest, PlayActionView, PlayCardSourceView, PlayCardZone, PlayerTargetPattern, PresenceFilter, PromptProvenanceView, PromptState, RejectedPlayView, RelationFilter, RematchMatchResponse, ResourceCardView, ResourcePaymentOptionView, Seat, SeatDirection, SeatOfferIntent, SeatState, SelectionScope, SeriesEndReason, SeriesGameRecord, SeriesResultView, SharedCounterState, SmuggleActionView, SmuggleKind, TargetGroupPurpose, TargetSelectionGroup, TargetSelectionPlanView, TriggerWindowView, TwinSunsCounter, TwinSunsCountersView, UndoRequestReason, UniquenessFilter, UnitAbilitySuppressionView, UnitExtremum, UnitFilter, UnitStateView, UpgradeStateView, } from './common.js';
|
|
1
|
+
export type { AbilityTarget, AbilityWindow, ActionAbilitySource, ActionAbilityView, ActiveEffectDescriptionView, ActiveEffectView, AttachmentMode, AttackChoiceView, AttackTarget, AvailableAttackView, CaptureOptionsView, CaptureSelection, CapturedUnitView, CardArena, CardChoiceResourcePaymentOptionView, CardInstanceView, ConstructedFormat, CurrentAttackStateView, CurrentAttackView, DeckInput, DeckRegistrationView, DelayedEffectDescriptionView, DelayedEffectOrderChoiceView, DelayedEffectOrderOptionView, DelayedEffectTimingView, DelayedEffectView, DistributionAssignment, DistributionDamageKindView, DistributionItemView, DistributionTargetView, DistributionTokenKindView, DynamicPowerLimit, EffectCardScopeView, EffectDurationView, EffectResolutionDraftStepView, EffectResolutionDraftView, EffectRestrictionView, EffectSequenceOrder, EffectSequenceView, EffectSourceView, EffectTargetView, ExploitOptionsView, FormatSeatView, GameState, GameTimerActiveClockView, GameTimerReserveView, GameTimerStateView, HiddenCardChoiceMode, HiddenZoneKind, InitiativeChoiceReason, InitiativeState, InstructedAttackView, LeaderActionView, LeaderDeployActionView, LeaderDeployCostView, LeaderDeployMode, LeaderDeployThresholdBonus, LeaderStateView, LimitedEventView, LimitedSideboardPoolView, MatchAccessResponse, MatchEndReason, MatchFormat, MatchPhase, MatchResult, MatchSeriesView, MatchStatus, ModeChoiceView, NamedCardEffectDescriptionView, NullableDistributionTokenKindView, NullableSeatView, PendingAbilityAspectChoiceView, PendingAbilityAttackChoiceView, PendingAbilityCardChoiceView, PendingAbilityFamily, PendingAbilityModeChoiceInputKind, PendingAbilityModeChoiceView, PendingAbilityNameChoiceView, PendingAbilityOrderAbilityView, PendingAbilityOrderChoiceView, PendingAbilityOrderGroupView, PendingAbilityView, PendingChoiceView, PendingDistributionView, PendingUndoRequest, PlayActionView, PlayCardSourceView, PlayCardZone, PlayerTargetPattern, PresenceFilter, PromptProvenanceView, PromptState, RejectedPlayView, RelationFilter, RematchMatchResponse, ResourceCardView, ResourcePaymentOptionView, Seat, SeatDirection, SeatOfferIntent, SeatState, SelectionScope, SeriesEndReason, SeriesGameRecord, SeriesResultView, SharedCounterState, SmuggleActionView, SmuggleKind, TargetGroupPurpose, TargetSelectionGroup, TargetSelectionPlanView, TriggerWindowView, TwinSunsCounter, TwinSunsCountersView, UndoRequestReason, UniquenessFilter, UnitAbilitySuppressionView, UnitExtremum, UnitFilter, UnitStateView, UpgradeStateView, } from './common.js';
|
|
@@ -1 +1 @@
|
|
|
1
|
-
export type { AbilityTarget, AbilityWindow, ActionAbilitySource, ActionAbilityView, ActiveEffectDescriptionView, ActiveEffectView, AttachmentMode, AttackChoiceView, AttackTarget, AvailableAttackView, CaptureOptionsView, CaptureSelection, CapturedUnitView, CardArena, CardChoiceResourcePaymentOptionView, CardInstanceView, ConstructedFormat, CurrentAttackStateView, CurrentAttackView, DeckInput, DeckRegistrationView, DelayedEffectDescriptionView, DelayedEffectTimingView, DelayedEffectView, DistributionAssignment, DistributionDamageKindView, DistributionItemView, DistributionTargetView, DistributionTokenKindView, DynamicPowerLimit, EffectCardScopeView, EffectDurationView, EffectRestrictionView, EffectSequenceOrder, EffectSequenceView, EffectSourceView, EffectTargetView, ExploitOptionsView, FormatSeatView, GameState, GameTimerActiveClockView, GameTimerReserveView, GameTimerStateView, HiddenCardChoiceMode, HiddenZoneKind, InitiativeChoiceReason, InitiativeState, InstructedAttackView, LeaderActionView, LeaderDeployActionView, LeaderDeployCostView, LeaderDeployMode, LeaderDeployThresholdBonus, LeaderStateView, LimitedEventView, LimitedSideboardPoolView, MatchAccessResponse, MatchEndReason, MatchFormat, MatchPhase, MatchResult, MatchSeriesView, MatchStatus, ModeChoiceView, NamedCardEffectDescriptionView, NullableDistributionTokenKindView, NullableSeatView, PendingAbilityAspectChoiceView, PendingAbilityAttackChoiceView, PendingAbilityCardChoiceView, PendingAbilityFamily, PendingAbilityModeChoiceView, PendingAbilityNameChoiceView, PendingAbilityOrderAbilityView, PendingAbilityOrderChoiceView, PendingAbilityOrderGroupView, PendingAbilityView, PendingChoiceView, PendingDistributionView, PendingUndoRequest, PlayActionView, PlayCardSourceView, PlayCardZone, PlayerTargetPattern, PresenceFilter, PromptProvenanceView, PromptState, RejectedPlayView, RelationFilter, ResourceCardView, ResourcePaymentOptionView, RestoreHistoryResponse, Seat, SeatDirection, SeatOfferIntent, SeatState, SelectionScope, SeriesEndReason, SeriesGameRecord, SeriesResultView, SharedCounterState, SmuggleActionView, SmuggleKind, TargetGroupPurpose, TargetSelectionGroup, TargetSelectionPlanView, TriggerWindowView, TwinSunsCounter, TwinSunsCountersView, UndoRequestReason, UniquenessFilter, UnitAbilitySuppressionView, UnitExtremum, UnitFilter, UnitStateView, UpgradeStateView, } from './common.js';
|
|
1
|
+
export type { AbilityTarget, AbilityWindow, ActionAbilitySource, ActionAbilityView, ActiveEffectDescriptionView, ActiveEffectView, AttachmentMode, AttackChoiceView, AttackTarget, AvailableAttackView, CaptureOptionsView, CaptureSelection, CapturedUnitView, CardArena, CardChoiceResourcePaymentOptionView, CardInstanceView, ConstructedFormat, CurrentAttackStateView, CurrentAttackView, DeckInput, DeckRegistrationView, DelayedEffectDescriptionView, DelayedEffectOrderChoiceView, DelayedEffectOrderOptionView, DelayedEffectTimingView, DelayedEffectView, DistributionAssignment, DistributionDamageKindView, DistributionItemView, DistributionTargetView, DistributionTokenKindView, DynamicPowerLimit, EffectCardScopeView, EffectDurationView, EffectResolutionDraftStepView, EffectResolutionDraftView, EffectRestrictionView, EffectSequenceOrder, EffectSequenceView, EffectSourceView, EffectTargetView, ExploitOptionsView, FormatSeatView, GameState, GameTimerActiveClockView, GameTimerReserveView, GameTimerStateView, HiddenCardChoiceMode, HiddenZoneKind, InitiativeChoiceReason, InitiativeState, InstructedAttackView, LeaderActionView, LeaderDeployActionView, LeaderDeployCostView, LeaderDeployMode, LeaderDeployThresholdBonus, LeaderStateView, LimitedEventView, LimitedSideboardPoolView, MatchAccessResponse, MatchEndReason, MatchFormat, MatchPhase, MatchResult, MatchSeriesView, MatchStatus, ModeChoiceView, NamedCardEffectDescriptionView, NullableDistributionTokenKindView, NullableSeatView, PendingAbilityAspectChoiceView, PendingAbilityAttackChoiceView, PendingAbilityCardChoiceView, PendingAbilityFamily, PendingAbilityModeChoiceInputKind, PendingAbilityModeChoiceView, PendingAbilityNameChoiceView, PendingAbilityOrderAbilityView, PendingAbilityOrderChoiceView, PendingAbilityOrderGroupView, PendingAbilityView, PendingChoiceView, PendingDistributionView, PendingUndoRequest, PlayActionView, PlayCardSourceView, PlayCardZone, PlayerTargetPattern, PresenceFilter, PromptProvenanceView, PromptState, RejectedPlayView, RelationFilter, ResourceCardView, ResourcePaymentOptionView, RestoreHistoryResponse, Seat, SeatDirection, SeatOfferIntent, SeatState, SelectionScope, SeriesEndReason, SeriesGameRecord, SeriesResultView, SharedCounterState, SmuggleActionView, SmuggleKind, TargetGroupPurpose, TargetSelectionGroup, TargetSelectionPlanView, TriggerWindowView, TwinSunsCounter, TwinSunsCountersView, UndoRequestReason, UniquenessFilter, UnitAbilitySuppressionView, UnitExtremum, UnitFilter, UnitStateView, UpgradeStateView, } from './common.js';
|
|
@@ -1 +1 @@
|
|
|
1
|
-
export type { AbilityTarget, AbilityWindow, ActionAbilitySource, ActionAbilityView, ActiveEffectDescriptionView, ActiveEffectView, AttachmentMode, AttackChoiceView, AttackTarget, AvailableAttackView, CaptureOptionsView, CaptureSelection, CapturedUnitView, CardArena, CardChoiceResourcePaymentOptionView, CardInstanceView, ConstructedFormat, CurrentAttackStateView, CurrentAttackView, DeckInput, DeckRegistrationView, DelayedEffectDescriptionView, DelayedEffectTimingView, DelayedEffectView, DistributionAssignment, DistributionDamageKindView, DistributionItemView, DistributionTargetView, DistributionTokenKindView, DynamicPowerLimit, EffectCardScopeView, EffectDurationView, EffectRestrictionView, EffectSequenceOrder, EffectSequenceView, EffectSourceView, EffectTargetView, ExploitOptionsView, FormatSeatView, GameState, GameTimerActiveClockView, GameTimerReserveView, GameTimerStateView, HiddenCardChoiceMode, HiddenZoneKind, InitiativeChoiceReason, InitiativeState, InstructedAttackView, LeaderActionView, LeaderDeployActionView, LeaderDeployCostView, LeaderDeployMode, LeaderDeployThresholdBonus, LeaderStateView, LimitedEventView, LimitedSideboardPoolView, MatchAccessResponse, MatchEndReason, MatchFormat, MatchPhase, MatchResult, MatchSeriesView, MatchStatus, ModeChoiceView, NamedCardEffectDescriptionView, NullableDistributionTokenKindView, NullableSeatView, PendingAbilityAspectChoiceView, PendingAbilityAttackChoiceView, PendingAbilityCardChoiceView, PendingAbilityFamily, PendingAbilityModeChoiceView, PendingAbilityNameChoiceView, PendingAbilityOrderAbilityView, PendingAbilityOrderChoiceView, PendingAbilityOrderGroupView, PendingAbilityView, PendingChoiceView, PendingDistributionView, PendingUndoRequest, PlayActionView, PlayCardSourceView, PlayCardZone, PlayerTargetPattern, PresenceFilter, PromptProvenanceView, PromptState, RejectedPlayView, RelationFilter, ResourceCardView, ResourcePaymentOptionView, RestoreMatchSaveResponse, Seat, SeatDirection, SeatOfferIntent, SeatState, SelectionScope, SeriesEndReason, SeriesGameRecord, SeriesResultView, SharedCounterState, SmuggleActionView, SmuggleKind, TargetGroupPurpose, TargetSelectionGroup, TargetSelectionPlanView, TriggerWindowView, TwinSunsCounter, TwinSunsCountersView, UndoRequestReason, UniquenessFilter, UnitAbilitySuppressionView, UnitExtremum, UnitFilter, UnitStateView, UpgradeStateView, } from './common.js';
|
|
1
|
+
export type { AbilityTarget, AbilityWindow, ActionAbilitySource, ActionAbilityView, ActiveEffectDescriptionView, ActiveEffectView, AttachmentMode, AttackChoiceView, AttackTarget, AvailableAttackView, CaptureOptionsView, CaptureSelection, CapturedUnitView, CardArena, CardChoiceResourcePaymentOptionView, CardInstanceView, ConstructedFormat, CurrentAttackStateView, CurrentAttackView, DeckInput, DeckRegistrationView, DelayedEffectDescriptionView, DelayedEffectOrderChoiceView, DelayedEffectOrderOptionView, DelayedEffectTimingView, DelayedEffectView, DistributionAssignment, DistributionDamageKindView, DistributionItemView, DistributionTargetView, DistributionTokenKindView, DynamicPowerLimit, EffectCardScopeView, EffectDurationView, EffectResolutionDraftStepView, EffectResolutionDraftView, EffectRestrictionView, EffectSequenceOrder, EffectSequenceView, EffectSourceView, EffectTargetView, ExploitOptionsView, FormatSeatView, GameState, GameTimerActiveClockView, GameTimerReserveView, GameTimerStateView, HiddenCardChoiceMode, HiddenZoneKind, InitiativeChoiceReason, InitiativeState, InstructedAttackView, LeaderActionView, LeaderDeployActionView, LeaderDeployCostView, LeaderDeployMode, LeaderDeployThresholdBonus, LeaderStateView, LimitedEventView, LimitedSideboardPoolView, MatchAccessResponse, MatchEndReason, MatchFormat, MatchPhase, MatchResult, MatchSeriesView, MatchStatus, ModeChoiceView, NamedCardEffectDescriptionView, NullableDistributionTokenKindView, NullableSeatView, PendingAbilityAspectChoiceView, PendingAbilityAttackChoiceView, PendingAbilityCardChoiceView, PendingAbilityFamily, PendingAbilityModeChoiceInputKind, PendingAbilityModeChoiceView, PendingAbilityNameChoiceView, PendingAbilityOrderAbilityView, PendingAbilityOrderChoiceView, PendingAbilityOrderGroupView, PendingAbilityView, PendingChoiceView, PendingDistributionView, PendingUndoRequest, PlayActionView, PlayCardSourceView, PlayCardZone, PlayerTargetPattern, PresenceFilter, PromptProvenanceView, PromptState, RejectedPlayView, RelationFilter, ResourceCardView, ResourcePaymentOptionView, RestoreMatchSaveResponse, Seat, SeatDirection, SeatOfferIntent, SeatState, SelectionScope, SeriesEndReason, SeriesGameRecord, SeriesResultView, SharedCounterState, SmuggleActionView, SmuggleKind, TargetGroupPurpose, TargetSelectionGroup, TargetSelectionPlanView, TriggerWindowView, TwinSunsCounter, TwinSunsCountersView, UndoRequestReason, UniquenessFilter, UnitAbilitySuppressionView, UnitExtremum, UnitFilter, UnitStateView, UpgradeStateView, } from './common.js';
|
|
@@ -1 +1 @@
|
|
|
1
|
-
export type { AbilityTarget, AbilityWindow, ActionAbilitySource, ActionAbilityView, ActiveEffectDescriptionView, ActiveEffectView, AiSeatStatusPayload, AiStatusPayload, AiTrilogyFormatMode, AttachmentMode, AttackChoiceView, AttackTarget, AvailableAttackView, CaptureOptionsView, CaptureSelection, CapturedUnitView, CardArena, CardChoiceResourcePaymentOptionView, CardDrawSource, CardInstanceView, CardInteractionCue, CardInteractionCueKind, CardInteractionCueState, CardInteractionDragOffset, ConstructedFormat, CurrentAttackStateView, CurrentAttackView, DeckInput, DeckPlacement, DeckRegistrationView, DelayedEffectDescriptionView, DelayedEffectTimingView, DelayedEffectView, DistributionAssignment, DistributionDamageKindView, DistributionItemView, DistributionTargetView, DistributionTokenKindView, DynamicPowerLimit, EffectCardScopeView, EffectDurationView, EffectRestrictionView, EffectSequenceOrder, EffectSequenceView, EffectSourceView, EffectTargetView, ErrorPayload, ExploitOptionsView, FormatSeatView, GameEvent, GameState, GameTimerActiveClockView, GameTimerReserveView, GameTimerStateView, HiddenCardChoiceMode, HiddenZoneKind, InitiativeChoiceReason, InitiativeState, InstructedAttackView, LeaderActionView, LeaderDeployActionView, LeaderDeployCostView, LeaderDeployMode, LeaderDeployThresholdBonus, LeaderStateView, LimitedEventView, LimitedSideboardPoolView, MatchChatMessage, MatchConnectionRole, MatchEndReason, MatchFormat, MatchHistoryFeedEntry, MatchHistoryFeedEntry1, MatchHistorySnapshot, MatchPhase, MatchQuickPhrase, MatchResult, MatchSeriesView, MatchStatus, ModeChoiceView, NamedCardEffectDescriptionView, NullableDistributionTokenKindView, NullableSeatView, PendingAbilityAspectChoiceView, PendingAbilityAttackChoiceView, PendingAbilityCardChoiceView, PendingAbilityFamily, PendingAbilityModeChoiceView, PendingAbilityNameChoiceView, PendingAbilityOrderAbilityView, PendingAbilityOrderChoiceView, PendingAbilityOrderGroupView, PendingAbilityView, PendingChoiceView, PendingDistributionView, PendingUndoRequest, PlayActionView, PlayCardSourceView, PlayCardZone, PlayerPresenceStatus, PlayerTargetPattern, PresenceFilter, PromptProvenanceView, PromptState, RejectedPlayView, RelationFilter, ResourceCardView, ResourcePaymentOptionView, Seat, SeatDirection, SeatOfferIntent, SeatState, SelectionScope, SeriesEndReason, SeriesGameRecord, SeriesResultView, ServerMessage, SharedCounterState, SmuggleActionView, SmuggleKind, TargetGroupPurpose, TargetSelectionGroup, TargetSelectionPlanView, TriggerWindowView, TurnPassSource, TwinSunsCounter, TwinSunsCountersView, UndoCancelReason, UndoRequestReason, UniquenessFilter, UnitAbilitySuppressionView, UnitDefeatCause, UnitExtremum, UnitFilter, UnitStateView, UpgradeStateView, WelcomePayload, } from './common.js';
|
|
1
|
+
export type { AbilityTarget, AbilityWindow, ActionAbilitySource, ActionAbilityView, ActiveEffectDescriptionView, ActiveEffectView, AiSeatStatusPayload, AiStatusPayload, AiTrilogyFormatMode, AttachmentMode, AttackChoiceView, AttackTarget, AvailableAttackView, CaptureOptionsView, CaptureSelection, CapturedUnitView, CardArena, CardChoiceResourcePaymentOptionView, CardDrawSource, CardInstanceView, CardInteractionCue, CardInteractionCueKind, CardInteractionCueState, CardInteractionDragOffset, ConstructedFormat, CurrentAttackStateView, CurrentAttackView, DeckInput, DeckPlacement, DeckRegistrationView, DelayedEffectDescriptionView, DelayedEffectOrderChoiceView, DelayedEffectOrderOptionView, DelayedEffectTimingView, DelayedEffectView, DistributionAssignment, DistributionDamageKindView, DistributionItemView, DistributionTargetView, DistributionTokenKindView, DynamicPowerLimit, EffectCardScopeView, EffectDurationView, EffectResolutionDraftStepView, EffectResolutionDraftView, EffectRestrictionView, EffectSequenceOrder, EffectSequenceView, EffectSourceView, EffectTargetView, ErrorPayload, ExploitOptionsView, FormatSeatView, GameEvent, GameState, GameTimerActiveClockView, GameTimerReserveView, GameTimerStateView, HiddenCardChoiceMode, HiddenZoneKind, InitiativeChoiceReason, InitiativeState, InstructedAttackView, LeaderActionView, LeaderDeployActionView, LeaderDeployCostView, LeaderDeployMode, LeaderDeployThresholdBonus, LeaderStateView, LimitedEventView, LimitedSideboardPoolView, MatchChatMessage, MatchConnectionRole, MatchEndReason, MatchFormat, MatchHistoryFeedEntry, MatchHistoryFeedEntry1, MatchHistorySnapshot, MatchPhase, MatchQuickPhrase, MatchResult, MatchSeriesView, MatchStatus, ModeChoiceView, NamedCardEffectDescriptionView, NullableDistributionTokenKindView, NullableSeatView, PendingAbilityAspectChoiceView, PendingAbilityAttackChoiceView, PendingAbilityCardChoiceView, PendingAbilityFamily, PendingAbilityModeChoiceInputKind, PendingAbilityModeChoiceView, PendingAbilityNameChoiceView, PendingAbilityOrderAbilityView, PendingAbilityOrderChoiceView, PendingAbilityOrderGroupView, PendingAbilityView, PendingChoiceView, PendingDistributionView, PendingUndoRequest, PlayActionView, PlayCardSourceView, PlayCardZone, PlayerPresenceStatus, PlayerTargetPattern, PresenceFilter, PromptProvenanceView, PromptState, RejectedPlayView, RelationFilter, ResourceCardView, ResourcePaymentOptionView, Seat, SeatDirection, SeatOfferIntent, SeatState, SelectionScope, SeriesEndReason, SeriesGameRecord, SeriesResultView, ServerMessage, SharedCounterState, SmuggleActionView, SmuggleKind, TargetGroupPurpose, TargetSelectionGroup, TargetSelectionPlanView, TriggerWindowView, TurnPassSource, TwinSunsCounter, TwinSunsCountersView, UndoCancelReason, UndoRequestReason, UniquenessFilter, UnitAbilitySuppressionView, UnitDefeatCause, UnitExtremum, UnitFilter, UnitStateView, UpgradeStateView, WelcomePayload, } from './common.js';
|
|
@@ -1 +1 @@
|
|
|
1
|
-
export type { AbilityTarget, AbilityWindow, ActionAbilitySource, ActionAbilityView, ActiveEffectDescriptionView, ActiveEffectView, AttachmentMode, AttackChoiceView, AttackTarget, AvailableAttackView, CaptureOptionsView, CaptureSelection, CapturedUnitView, CardArena, CardChoiceResourcePaymentOptionView, CardInstanceView, ConstructedFormat, CurrentAttackStateView, CurrentAttackView, DeckInput, DeckRegistrationView, DelayedEffectDescriptionView, DelayedEffectTimingView, DelayedEffectView, DistributionAssignment, DistributionDamageKindView, DistributionItemView, DistributionTargetView, DistributionTokenKindView, DynamicPowerLimit, EffectCardScopeView, EffectDurationView, EffectRestrictionView, EffectSequenceOrder, EffectSequenceView, EffectSourceView, EffectTargetView, ExploitOptionsView, FormatSeatView, GameState, GameTimerActiveClockView, GameTimerReserveView, GameTimerStateView, HiddenCardChoiceMode, HiddenZoneKind, InitiativeChoiceReason, InitiativeState, InstructedAttackView, LeaderActionView, LeaderDeployActionView, LeaderDeployCostView, LeaderDeployMode, LeaderDeployThresholdBonus, LeaderStateView, LimitedEventView, LimitedSideboardPoolView, MatchEndReason, MatchFormat, MatchPhase, MatchResult, MatchSeriesView, MatchStatus, ModeChoiceView, NamedCardEffectDescriptionView, NullableDistributionTokenKindView, NullableSeatView, PendingAbilityAspectChoiceView, PendingAbilityAttackChoiceView, PendingAbilityCardChoiceView, PendingAbilityFamily, PendingAbilityModeChoiceView, PendingAbilityNameChoiceView, PendingAbilityOrderAbilityView, PendingAbilityOrderChoiceView, PendingAbilityOrderGroupView, PendingAbilityView, PendingChoiceView, PendingDistributionView, PendingUndoRequest, PlayActionView, PlayCardSourceView, PlayCardZone, PlayerTargetPattern, PresenceFilter, PromptProvenanceView, PromptState, RejectedPlayView, RelationFilter, ResourceCardView, ResourcePaymentOptionView, Seat, SeatDirection, SeatOfferIntent, SeatState, SelectionScope, SeriesEndReason, SeriesGameRecord, SeriesResultView, SharedCounterState, SmuggleActionView, SmuggleKind, SubmitMatchDeckResponse, TargetGroupPurpose, TargetSelectionGroup, TargetSelectionPlanView, TriggerWindowView, TwinSunsCounter, TwinSunsCountersView, UndoRequestReason, UniquenessFilter, UnitAbilitySuppressionView, UnitExtremum, UnitFilter, UnitStateView, UpgradeStateView, } from './common.js';
|
|
1
|
+
export type { AbilityTarget, AbilityWindow, ActionAbilitySource, ActionAbilityView, ActiveEffectDescriptionView, ActiveEffectView, AttachmentMode, AttackChoiceView, AttackTarget, AvailableAttackView, CaptureOptionsView, CaptureSelection, CapturedUnitView, CardArena, CardChoiceResourcePaymentOptionView, CardInstanceView, ConstructedFormat, CurrentAttackStateView, CurrentAttackView, DeckInput, DeckRegistrationView, DelayedEffectDescriptionView, DelayedEffectOrderChoiceView, DelayedEffectOrderOptionView, DelayedEffectTimingView, DelayedEffectView, DistributionAssignment, DistributionDamageKindView, DistributionItemView, DistributionTargetView, DistributionTokenKindView, DynamicPowerLimit, EffectCardScopeView, EffectDurationView, EffectResolutionDraftStepView, EffectResolutionDraftView, EffectRestrictionView, EffectSequenceOrder, EffectSequenceView, EffectSourceView, EffectTargetView, ExploitOptionsView, FormatSeatView, GameState, GameTimerActiveClockView, GameTimerReserveView, GameTimerStateView, HiddenCardChoiceMode, HiddenZoneKind, InitiativeChoiceReason, InitiativeState, InstructedAttackView, LeaderActionView, LeaderDeployActionView, LeaderDeployCostView, LeaderDeployMode, LeaderDeployThresholdBonus, LeaderStateView, LimitedEventView, LimitedSideboardPoolView, MatchEndReason, MatchFormat, MatchPhase, MatchResult, MatchSeriesView, MatchStatus, ModeChoiceView, NamedCardEffectDescriptionView, NullableDistributionTokenKindView, NullableSeatView, PendingAbilityAspectChoiceView, PendingAbilityAttackChoiceView, PendingAbilityCardChoiceView, PendingAbilityFamily, PendingAbilityModeChoiceInputKind, PendingAbilityModeChoiceView, PendingAbilityNameChoiceView, PendingAbilityOrderAbilityView, PendingAbilityOrderChoiceView, PendingAbilityOrderGroupView, PendingAbilityView, PendingChoiceView, PendingDistributionView, PendingUndoRequest, PlayActionView, PlayCardSourceView, PlayCardZone, PlayerTargetPattern, PresenceFilter, PromptProvenanceView, PromptState, RejectedPlayView, RelationFilter, ResourceCardView, ResourcePaymentOptionView, Seat, SeatDirection, SeatOfferIntent, SeatState, SelectionScope, SeriesEndReason, SeriesGameRecord, SeriesResultView, SharedCounterState, SmuggleActionView, SmuggleKind, SubmitMatchDeckResponse, TargetGroupPurpose, TargetSelectionGroup, TargetSelectionPlanView, TriggerWindowView, TwinSunsCounter, TwinSunsCountersView, UndoRequestReason, UniquenessFilter, UnitAbilitySuppressionView, UnitExtremum, UnitFilter, UnitStateView, UpgradeStateView, } from './common.js';
|
|
@@ -1 +1 @@
|
|
|
1
|
-
export type { AbilityTarget, AbilityWindow, ActionAbilitySource, ActionAbilityView, ActiveEffectDescriptionView, ActiveEffectView, AttachmentMode, AttackChoiceView, AttackTarget, AvailableAttackView, CaptureOptionsView, CaptureSelection, CapturedUnitView, CardArena, CardChoiceResourcePaymentOptionView, CardInstanceView, ConstructedFormat, CurrentAttackStateView, CurrentAttackView, DeckInput, DeckRegistrationView, DelayedEffectDescriptionView, DelayedEffectTimingView, DelayedEffectView, DistributionAssignment, DistributionDamageKindView, DistributionItemView, DistributionTargetView, DistributionTokenKindView, DraftRoundConfig, DynamicPowerLimit, EffectCardScopeView, EffectDurationView, EffectRestrictionView, EffectSequenceOrder, EffectSequenceView, EffectSourceView, EffectTargetView, ExploitOptionsView, FormatSeatView, GameState, GameTimerActiveClockView, GameTimerReserveView, GameTimerStateView, HiddenCardChoiceMode, HiddenZoneKind, InitiativeChoiceReason, InitiativeState, InstructedAttackView, LeaderActionView, LeaderDeployActionView, LeaderDeployCostView, LeaderDeployMode, LeaderDeployThresholdBonus, LeaderStateView, LimitedCardSlot, LimitedCardTreatment, LimitedDeckSourceView, LimitedEventAccessResponse, LimitedEventKind, LimitedEventPhaseView, LimitedEventSeatView, LimitedEventSnapshot, LimitedEventView, LimitedEventViewerView, LimitedPackCardView, LimitedSideboardPoolView, LobbyChatMessage, LobbyDeckPreview, LobbyDeckSetPreview, LobbyVisibility, MatchAccessResponse, MatchEndReason, MatchFormat, MatchPhase, MatchResult, MatchSeriesView, MatchStatus, ModeChoiceView, NamedCardEffectDescriptionView, NullableDistributionTokenKindView, NullableSeatView, PendingAbilityAspectChoiceView, PendingAbilityAttackChoiceView, PendingAbilityCardChoiceView, PendingAbilityFamily, PendingAbilityModeChoiceView, PendingAbilityNameChoiceView, PendingAbilityOrderAbilityView, PendingAbilityOrderChoiceView, PendingAbilityOrderGroupView, PendingAbilityView, PendingChoiceView, PendingDistributionView, PendingUndoRequest, PlayActionView, PlayCardSourceView, PlayCardZone, PlayerPresenceStatus, PlayerTargetPattern, PresenceFilter, PromptProvenanceView, PromptState, RejectedPlayView, RelationFilter, ResourceCardView, ResourcePaymentOptionView, RoomPlayerPresenceEvent, Seat, SeatDirection, SeatOfferIntent, SeatState, SelectionScope, SeriesEndReason, SeriesGameRecord, SeriesResultView, SharedCounterState, SmuggleActionView, SmuggleKind, TargetGroupPurpose, TargetSelectionGroup, TargetSelectionPlanView, TournamentRoomAccessResponse, TournamentRoomPlayerView, TournamentRoomPrivateView, TournamentRoomSnapshot, TournamentRoomStatus, TournamentTableStatus, TournamentTableView, TriggerWindowView, TwinSunsCounter, TwinSunsCountersView, UndoRequestReason, UniquenessFilter, UnitAbilitySuppressionView, UnitExtremum, UnitFilter, UnitStateView, UpgradeStateView, } from './common.js';
|
|
1
|
+
export type { AbilityTarget, AbilityWindow, ActionAbilitySource, ActionAbilityView, ActiveEffectDescriptionView, ActiveEffectView, AttachmentMode, AttackChoiceView, AttackTarget, AvailableAttackView, CaptureOptionsView, CaptureSelection, CapturedUnitView, CardArena, CardChoiceResourcePaymentOptionView, CardInstanceView, ConstructedFormat, CurrentAttackStateView, CurrentAttackView, DeckInput, DeckRegistrationView, DelayedEffectDescriptionView, DelayedEffectOrderChoiceView, DelayedEffectOrderOptionView, DelayedEffectTimingView, DelayedEffectView, DistributionAssignment, DistributionDamageKindView, DistributionItemView, DistributionTargetView, DistributionTokenKindView, DraftRoundConfig, DynamicPowerLimit, EffectCardScopeView, EffectDurationView, EffectResolutionDraftStepView, EffectResolutionDraftView, EffectRestrictionView, EffectSequenceOrder, EffectSequenceView, EffectSourceView, EffectTargetView, ExploitOptionsView, FormatSeatView, GameState, GameTimerActiveClockView, GameTimerReserveView, GameTimerStateView, HiddenCardChoiceMode, HiddenZoneKind, InitiativeChoiceReason, InitiativeState, InstructedAttackView, LeaderActionView, LeaderDeployActionView, LeaderDeployCostView, LeaderDeployMode, LeaderDeployThresholdBonus, LeaderStateView, LimitedCardSlot, LimitedCardTreatment, LimitedDeckSourceView, LimitedEventAccessResponse, LimitedEventKind, LimitedEventPhaseView, LimitedEventSeatView, LimitedEventSnapshot, LimitedEventView, LimitedEventViewerView, LimitedPackCardView, LimitedSideboardPoolView, LobbyChatMessage, LobbyDeckPreview, LobbyDeckSetPreview, LobbyVisibility, MatchAccessResponse, MatchEndReason, MatchFormat, MatchPhase, MatchResult, MatchSeriesView, MatchStatus, ModeChoiceView, NamedCardEffectDescriptionView, NullableDistributionTokenKindView, NullableSeatView, PendingAbilityAspectChoiceView, PendingAbilityAttackChoiceView, PendingAbilityCardChoiceView, PendingAbilityFamily, PendingAbilityModeChoiceInputKind, PendingAbilityModeChoiceView, PendingAbilityNameChoiceView, PendingAbilityOrderAbilityView, PendingAbilityOrderChoiceView, PendingAbilityOrderGroupView, PendingAbilityView, PendingChoiceView, PendingDistributionView, PendingUndoRequest, PlayActionView, PlayCardSourceView, PlayCardZone, PlayerPresenceStatus, PlayerTargetPattern, PresenceFilter, PromptProvenanceView, PromptState, RejectedPlayView, RelationFilter, ResourceCardView, ResourcePaymentOptionView, RoomPlayerPresenceEvent, Seat, SeatDirection, SeatOfferIntent, SeatState, SelectionScope, SeriesEndReason, SeriesGameRecord, SeriesResultView, SharedCounterState, SmuggleActionView, SmuggleKind, TargetGroupPurpose, TargetSelectionGroup, TargetSelectionPlanView, TournamentRoomAccessResponse, TournamentRoomPlayerView, TournamentRoomPrivateView, TournamentRoomSnapshot, TournamentRoomStatus, TournamentTableStatus, TournamentTableView, TriggerWindowView, TwinSunsCounter, TwinSunsCountersView, UndoRequestReason, UniquenessFilter, UnitAbilitySuppressionView, UnitExtremum, UnitFilter, UnitStateView, UpgradeStateView, } from './common.js';
|
|
@@ -1 +1 @@
|
|
|
1
|
-
export type { AbilityTarget, AbilityWindow, ActionAbilitySource, ActionAbilityView, ActiveEffectDescriptionView, ActiveEffectView, AttachmentMode, AttackChoiceView, AttackTarget, AvailableAttackView, CaptureOptionsView, CaptureSelection, CapturedUnitView, CardArena, CardChoiceResourcePaymentOptionView, CardInstanceView, ConstructedFormat, CurrentAttackStateView, CurrentAttackView, DeckInput, DeckRegistrationView, DelayedEffectDescriptionView, DelayedEffectTimingView, DelayedEffectView, DistributionAssignment, DistributionDamageKindView, DistributionItemView, DistributionTargetView, DistributionTokenKindView, DraftRoundConfig, DynamicPowerLimit, EffectCardScopeView, EffectDurationView, EffectRestrictionView, EffectSequenceOrder, EffectSequenceView, EffectSourceView, EffectTargetView, ErrorPayload, ExploitOptionsView, FormatSeatView, GameState, GameTimerActiveClockView, GameTimerReserveView, GameTimerStateView, HiddenCardChoiceMode, HiddenZoneKind, InitiativeChoiceReason, InitiativeState, InstructedAttackView, LeaderActionView, LeaderDeployActionView, LeaderDeployCostView, LeaderDeployMode, LeaderDeployThresholdBonus, LeaderStateView, LimitedCardSlot, LimitedCardTreatment, LimitedDeckSourceView, LimitedEventKind, LimitedEventPhaseView, LimitedEventSeatView, LimitedEventSnapshot, LimitedEventView, LimitedEventViewerView, LimitedPackCardView, LimitedSideboardPoolView, LobbyChatMessage, LobbyDeckPreview, LobbyDeckSetPreview, LobbyVisibility, MatchAccessResponse, MatchEndReason, MatchFormat, MatchPhase, MatchResult, MatchSeriesView, MatchStatus, ModeChoiceView, NamedCardEffectDescriptionView, NullableDistributionTokenKindView, NullableSeatView, PendingAbilityAspectChoiceView, PendingAbilityAttackChoiceView, PendingAbilityCardChoiceView, PendingAbilityFamily, PendingAbilityModeChoiceView, PendingAbilityNameChoiceView, PendingAbilityOrderAbilityView, PendingAbilityOrderChoiceView, PendingAbilityOrderGroupView, PendingAbilityView, PendingChoiceView, PendingDistributionView, PendingUndoRequest, PlayActionView, PlayCardSourceView, PlayCardZone, PlayerPresenceStatus, PlayerTargetPattern, PresenceFilter, PromptProvenanceView, PromptState, RejectedPlayView, RelationFilter, ResourceCardView, ResourcePaymentOptionView, RoomPlayerPresenceEvent, Seat, SeatDirection, SeatOfferIntent, SeatState, SelectionScope, SeriesEndReason, SeriesGameRecord, SeriesResultView, SharedCounterState, SmuggleActionView, SmuggleKind, TargetGroupPurpose, TargetSelectionGroup, TargetSelectionPlanView, TournamentRoomMatchReadyPayload, TournamentRoomPlayerView, TournamentRoomServerMessage, TournamentRoomSnapshot, TournamentRoomStatus, TournamentRoomWelcomePayload, TournamentTableStatus, TournamentTableView, TriggerWindowView, TwinSunsCounter, TwinSunsCountersView, UndoRequestReason, UniquenessFilter, UnitAbilitySuppressionView, UnitExtremum, UnitFilter, UnitStateView, UpgradeStateView, } from './common.js';
|
|
1
|
+
export type { AbilityTarget, AbilityWindow, ActionAbilitySource, ActionAbilityView, ActiveEffectDescriptionView, ActiveEffectView, AttachmentMode, AttackChoiceView, AttackTarget, AvailableAttackView, CaptureOptionsView, CaptureSelection, CapturedUnitView, CardArena, CardChoiceResourcePaymentOptionView, CardInstanceView, ConstructedFormat, CurrentAttackStateView, CurrentAttackView, DeckInput, DeckRegistrationView, DelayedEffectDescriptionView, DelayedEffectOrderChoiceView, DelayedEffectOrderOptionView, DelayedEffectTimingView, DelayedEffectView, DistributionAssignment, DistributionDamageKindView, DistributionItemView, DistributionTargetView, DistributionTokenKindView, DraftRoundConfig, DynamicPowerLimit, EffectCardScopeView, EffectDurationView, EffectResolutionDraftStepView, EffectResolutionDraftView, EffectRestrictionView, EffectSequenceOrder, EffectSequenceView, EffectSourceView, EffectTargetView, ErrorPayload, ExploitOptionsView, FormatSeatView, GameState, GameTimerActiveClockView, GameTimerReserveView, GameTimerStateView, HiddenCardChoiceMode, HiddenZoneKind, InitiativeChoiceReason, InitiativeState, InstructedAttackView, LeaderActionView, LeaderDeployActionView, LeaderDeployCostView, LeaderDeployMode, LeaderDeployThresholdBonus, LeaderStateView, LimitedCardSlot, LimitedCardTreatment, LimitedDeckSourceView, LimitedEventKind, LimitedEventPhaseView, LimitedEventSeatView, LimitedEventSnapshot, LimitedEventView, LimitedEventViewerView, LimitedPackCardView, LimitedSideboardPoolView, LobbyChatMessage, LobbyDeckPreview, LobbyDeckSetPreview, LobbyVisibility, MatchAccessResponse, MatchEndReason, MatchFormat, MatchPhase, MatchResult, MatchSeriesView, MatchStatus, ModeChoiceView, NamedCardEffectDescriptionView, NullableDistributionTokenKindView, NullableSeatView, PendingAbilityAspectChoiceView, PendingAbilityAttackChoiceView, PendingAbilityCardChoiceView, PendingAbilityFamily, PendingAbilityModeChoiceInputKind, PendingAbilityModeChoiceView, PendingAbilityNameChoiceView, PendingAbilityOrderAbilityView, PendingAbilityOrderChoiceView, PendingAbilityOrderGroupView, PendingAbilityView, PendingChoiceView, PendingDistributionView, PendingUndoRequest, PlayActionView, PlayCardSourceView, PlayCardZone, PlayerPresenceStatus, PlayerTargetPattern, PresenceFilter, PromptProvenanceView, PromptState, RejectedPlayView, RelationFilter, ResourceCardView, ResourcePaymentOptionView, RoomPlayerPresenceEvent, Seat, SeatDirection, SeatOfferIntent, SeatState, SelectionScope, SeriesEndReason, SeriesGameRecord, SeriesResultView, SharedCounterState, SmuggleActionView, SmuggleKind, TargetGroupPurpose, TargetSelectionGroup, TargetSelectionPlanView, TournamentRoomMatchReadyPayload, TournamentRoomPlayerView, TournamentRoomServerMessage, TournamentRoomSnapshot, TournamentRoomStatus, TournamentRoomWelcomePayload, TournamentTableStatus, TournamentTableView, TriggerWindowView, TwinSunsCounter, TwinSunsCountersView, UndoRequestReason, UniquenessFilter, UnitAbilitySuppressionView, UnitExtremum, UnitFilter, UnitStateView, UpgradeStateView, } from './common.js';
|
|
@@ -1 +1 @@
|
|
|
1
|
-
export type { AbilityTarget, AbilityWindow, ActionAbilitySource, ActionAbilityView, ActiveEffectDescriptionView, ActiveEffectView, AttachmentMode, AttackChoiceView, AttackTarget, AvailableAttackView, CaptureOptionsView, CaptureSelection, CapturedUnitView, CardArena, CardChoiceResourcePaymentOptionView, CardInstanceView, ConstructedFormat, CurrentAttackStateView, CurrentAttackView, DeckInput, DeckRegistrationView, DelayedEffectDescriptionView, DelayedEffectTimingView, DelayedEffectView, DistributionAssignment, DistributionDamageKindView, DistributionItemView, DistributionTargetView, DistributionTokenKindView, DynamicPowerLimit, EffectCardScopeView, EffectDurationView, EffectRestrictionView, EffectSequenceOrder, EffectSequenceView, EffectSourceView, EffectTargetView, ExploitOptionsView, FormatSeatView, GameState, GameTimerActiveClockView, GameTimerReserveView, GameTimerStateView, HiddenCardChoiceMode, HiddenZoneKind, InitiativeChoiceReason, InitiativeState, InstructedAttackView, LeaderActionView, LeaderDeployActionView, LeaderDeployCostView, LeaderDeployMode, LeaderDeployThresholdBonus, LeaderStateView, LimitedEventView, LimitedSideboardPoolView, MatchEndReason, MatchFormat, MatchPhase, MatchResult, MatchSeriesView, MatchStatus, ModeChoiceView, NamedCardEffectDescriptionView, NullableDistributionTokenKindView, NullableSeatView, PendingAbilityAspectChoiceView, PendingAbilityAttackChoiceView, PendingAbilityCardChoiceView, PendingAbilityFamily, PendingAbilityModeChoiceView, PendingAbilityNameChoiceView, PendingAbilityOrderAbilityView, PendingAbilityOrderChoiceView, PendingAbilityOrderGroupView, PendingAbilityView, PendingChoiceView, PendingDistributionView, PendingUndoRequest, PlayActionView, PlayCardSourceView, PlayCardZone, PlayerTargetPattern, PresenceFilter, PromptProvenanceView, PromptState, RejectedPlayView, RelationFilter, ResourceCardView, ResourcePaymentOptionView, Seat, SeatDirection, SeatOfferIntent, SeatState, SelectionScope, SeriesEndReason, SeriesGameRecord, SeriesResultView, SharedCounterState, SmuggleActionView, SmuggleKind, TargetGroupPurpose, TargetSelectionGroup, TargetSelectionPlanView, TriggerWindowView, TwinSunsCounter, TwinSunsCountersView, UndoMatchResponse, UndoRequestReason, UniquenessFilter, UnitAbilitySuppressionView, UnitExtremum, UnitFilter, UnitStateView, UpgradeStateView, } from './common.js';
|
|
1
|
+
export type { AbilityTarget, AbilityWindow, ActionAbilitySource, ActionAbilityView, ActiveEffectDescriptionView, ActiveEffectView, AttachmentMode, AttackChoiceView, AttackTarget, AvailableAttackView, CaptureOptionsView, CaptureSelection, CapturedUnitView, CardArena, CardChoiceResourcePaymentOptionView, CardInstanceView, ConstructedFormat, CurrentAttackStateView, CurrentAttackView, DeckInput, DeckRegistrationView, DelayedEffectDescriptionView, DelayedEffectOrderChoiceView, DelayedEffectOrderOptionView, DelayedEffectTimingView, DelayedEffectView, DistributionAssignment, DistributionDamageKindView, DistributionItemView, DistributionTargetView, DistributionTokenKindView, DynamicPowerLimit, EffectCardScopeView, EffectDurationView, EffectResolutionDraftStepView, EffectResolutionDraftView, EffectRestrictionView, EffectSequenceOrder, EffectSequenceView, EffectSourceView, EffectTargetView, ExploitOptionsView, FormatSeatView, GameState, GameTimerActiveClockView, GameTimerReserveView, GameTimerStateView, HiddenCardChoiceMode, HiddenZoneKind, InitiativeChoiceReason, InitiativeState, InstructedAttackView, LeaderActionView, LeaderDeployActionView, LeaderDeployCostView, LeaderDeployMode, LeaderDeployThresholdBonus, LeaderStateView, LimitedEventView, LimitedSideboardPoolView, MatchEndReason, MatchFormat, MatchPhase, MatchResult, MatchSeriesView, MatchStatus, ModeChoiceView, NamedCardEffectDescriptionView, NullableDistributionTokenKindView, NullableSeatView, PendingAbilityAspectChoiceView, PendingAbilityAttackChoiceView, PendingAbilityCardChoiceView, PendingAbilityFamily, PendingAbilityModeChoiceInputKind, PendingAbilityModeChoiceView, PendingAbilityNameChoiceView, PendingAbilityOrderAbilityView, PendingAbilityOrderChoiceView, PendingAbilityOrderGroupView, PendingAbilityView, PendingChoiceView, PendingDistributionView, PendingUndoRequest, PlayActionView, PlayCardSourceView, PlayCardZone, PlayerTargetPattern, PresenceFilter, PromptProvenanceView, PromptState, RejectedPlayView, RelationFilter, ResourceCardView, ResourcePaymentOptionView, Seat, SeatDirection, SeatOfferIntent, SeatState, SelectionScope, SeriesEndReason, SeriesGameRecord, SeriesResultView, SharedCounterState, SmuggleActionView, SmuggleKind, TargetGroupPurpose, TargetSelectionGroup, TargetSelectionPlanView, TriggerWindowView, TwinSunsCounter, TwinSunsCountersView, UndoMatchResponse, UndoRequestReason, UniquenessFilter, UnitAbilitySuppressionView, UnitExtremum, UnitFilter, UnitStateView, UpgradeStateView, } from './common.js';
|
|
@@ -13,4 +13,4 @@
|
|
|
13
13
|
*
|
|
14
14
|
* @see https://simulator-sdk.my-swu.com/guide/versioning
|
|
15
15
|
*/
|
|
16
|
-
export declare const schemaVersion: "
|
|
16
|
+
export declare const schemaVersion: "ab26122fba623256a421399b458338eb67af059d2240ba7b1594c6116d6fc030";
|
|
@@ -13,4 +13,4 @@
|
|
|
13
13
|
*
|
|
14
14
|
* @see https://simulator-sdk.my-swu.com/guide/versioning
|
|
15
15
|
*/
|
|
16
|
-
export const schemaVersion = "
|
|
16
|
+
export const schemaVersion = "ab26122fba623256a421399b458338eb67af059d2240ba7b1594c6116d6fc030";
|
package/dist/index.d.ts
CHANGED
|
@@ -31,9 +31,9 @@ export type { MatchHistoryResource, MatchHistoryReplayInput, MatchHistoryRestore
|
|
|
31
31
|
export type { MatchAccess, MatchAccessInput, MatchConnectionAccessInput, MatchReference, MatchSpectatorAccess, MatchSpectatorAccessInput, MatchesResource, } from './resources/matches.js';
|
|
32
32
|
export type { SessionResource } from './resources/session.js';
|
|
33
33
|
export type { SystemResource } from './resources/system.js';
|
|
34
|
-
export type { MatchSeat, MatchSession, MatchSessionAccess, MatchSessionAutoReconnectOptions, MatchSessionAutoReconnectPolicy, MatchSessionConnectOptions, MatchSessionEvents, MatchSessionOptions, MatchSessionReconnectState, MatchSessionSnapshotPredicate, MatchSessionState, MatchSessionWaitOptions, } from './match-session.js';
|
|
34
|
+
export type { MatchSeat, MatchSession, MatchSessionAccess, MatchSessionAutoReconnectOptions, MatchSessionAutoReconnectPolicy, MatchSessionConnectOptions, MatchSessionEvents, MatchSessionHeartbeatOptions, MatchSessionHeartbeatPolicy, MatchSessionOptions, MatchSessionReconnectState, MatchSessionSnapshotPredicate, MatchSessionState, MatchSessionWaitOptions, } from './match-session.js';
|
|
35
35
|
export type { ConnectionState, PongPayload } from './session.js';
|
|
36
36
|
export { createSchemaValidator, parseSchema } from './validators.js';
|
|
37
37
|
export type { SchemaTypeMap } from './validators.js';
|
|
38
38
|
export type { SchemaValidator } from './validators/validator.js';
|
|
39
|
-
export type { AbilityTarget, AbilityWindow, ActionAbilitySource, ActionAbilityView, ActiveAiMatchLimitScope, ActiveAiMatchRecoveryEntry, ActiveEffectDescriptionView, ActiveEffectView, AiDifficulty, AiOpponentConfig, AiSeatStatusPayload, AiTrilogyFormatMode, AspectCount, AttachmentMode, AttackChoiceView, AttackTarget, AvailableAttackView, CapturedUnitView, CaptureOptionsView, CaptureSelection, CardArena, CardChoiceResourcePaymentOptionView, CardDrawSource, CardInstanceView, CardReferenceMatchView, CloseTournamentRoomActiveMatches, ConstructedFormat, CurrentAttackStateView, CurrentAttackView, DeckRegistrationView, DelayedEffectDescriptionView, DelayedEffectTimingView, DelayedEffectView, DistributionAssignment, DistributionDamageKindView, DistributionItemView, DistributionTargetView, DistributionTokenKindView, DraftRoundConfig, DynamicPowerLimit, EffectCardScopeView, EffectDurationView, EffectRestrictionView, EffectSourceView, EffectTargetView, ExploitOptionsView, FormatSeatView, FormatSetupInput, GameTimerActiveClockView, GameTimerReserveView, GameTimerStateView, HiddenCardChoiceMode, HiddenZoneKind, InitiativeChoiceReason, InitiativeState, InstructedAttackView, LeaderActionView, LeaderDeployActionView, LeaderDeployCostView, LeaderDeployMode, LeaderDeployThresholdBonus, LeaderStateView, LimitedCardSlot, LimitedCardTreatment, LimitedDeckSourceView, LimitedEventKind, LimitedEventPhaseView, LimitedEventPreflightIssue, LimitedEventSeatView, LimitedEventView, LimitedEventViewerView, LimitedPackCardView, LobbyWelcomePayload, MaintenanceStatus, MatchEndReason, MatchFormat, MatchHistoryDeckSummary, MatchPhase, MatchResult, MatchSaveSeat, MatchScenarioInput, MatchSeriesView, MatchStatus, MctsConfigOverride, ModeChoiceView, NamedCardEffectDescriptionView, PendingAbilityAspectChoiceView, PendingAbilityAttackChoiceView, PendingAbilityCardChoiceView, PendingAbilityFamily, PendingAbilityModeChoiceView, PendingAbilityNameChoiceView, PendingAbilityOrderAbilityView, PendingAbilityOrderChoiceView, PendingAbilityOrderGroupView, PendingAbilityView, PendingChoiceView, PendingDistributionView, PendingUndoRequest, PlayActionView, PlayCardSourceView, PlayCardZone, PlayerTargetPattern, PresenceFilter, PromptShape, PromptState, RejectedPlayView, RelationFilter, ResourceCardView, ResourcePaymentOptionView, Seat, SeatDirection, SeatOfferIntent, SeatState, SelectionScope, SeriesEndReason, SeriesGameRecord, SeriesResultView, SharedCounterState, SimulatorRuntimeStats, SmuggleActionView, SmuggleKind, TargetGroupPurpose, TargetSelectionGroup, TargetSelectionPlanView, TournamentRoomMatchReadyPayload, TournamentRoomPlayerView, TournamentRoomPrivateView, TournamentRoomStatus, TournamentRoomWelcomePayload, TournamentTableStatus, TournamentTableView, TriggerWindowView, TurnPassSource, TwinSunsCounter, TwinSunsCountersView, UndoRequestReason, UniquenessFilter, UnitAbilitySuppressionView, UnitCopiedCardEntry, UnitDefeatCause, UnitExtremum, UnitFilter, UnitStateView, UpgradeStateView, } from './types.js';
|
|
39
|
+
export type { AbilityTarget, AbilityWindow, ActionAbilitySource, ActionAbilityView, ActiveAiMatchLimitScope, ActiveAiMatchRecoveryEntry, ActiveEffectDescriptionView, ActiveEffectView, AiDifficulty, AiOpponentConfig, AiSeatStatusPayload, AiTrilogyFormatMode, AspectCount, AttachmentMode, AttackChoiceView, AttackTarget, AvailableAttackView, CapturedUnitView, CaptureOptionsView, CaptureSelection, CardArena, CardChoiceResourcePaymentOptionView, CardDrawSource, CardInstanceView, CardReferenceMatchView, CloseTournamentRoomActiveMatches, ConstructedFormat, CurrentAttackStateView, CurrentAttackView, DeckRegistrationView, DelayedEffectDescriptionView, DelayedEffectTimingView, DelayedEffectView, DistributionAssignment, DistributionDamageKindView, DistributionItemView, DistributionTargetView, DistributionTokenKindView, DraftRoundConfig, DynamicPowerLimit, EffectCardScopeView, EffectDurationView, EffectResolutionDraftStepView, EffectResolutionDraftView, EffectRestrictionView, EffectSourceView, EffectTargetView, ExploitOptionsView, FormatSeatView, FormatSetupInput, GameTimerActiveClockView, GameTimerReserveView, GameTimerStateView, HiddenCardChoiceMode, HiddenZoneKind, InitiativeChoiceReason, InitiativeState, InstructedAttackView, LeaderActionView, LeaderDeployActionView, LeaderDeployCostView, LeaderDeployMode, LeaderDeployThresholdBonus, LeaderStateView, LimitedCardSlot, LimitedCardTreatment, LimitedDeckSourceView, LimitedEventKind, LimitedEventPhaseView, LimitedEventPreflightIssue, LimitedEventSeatView, LimitedEventView, LimitedEventViewerView, LimitedPackCardView, LobbyWelcomePayload, MaintenanceStatus, MatchEndReason, MatchFormat, MatchHistoryDeckSummary, MatchPhase, MatchResult, MatchSaveSeat, MatchScenarioInput, MatchSeriesView, MatchStatus, MctsConfigOverride, ModeChoiceView, NamedCardEffectDescriptionView, PendingAbilityAspectChoiceView, PendingAbilityAttackChoiceView, PendingAbilityCardChoiceView, PendingAbilityFamily, PendingAbilityModeChoiceView, PendingAbilityNameChoiceView, PendingAbilityOrderAbilityView, PendingAbilityOrderChoiceView, PendingAbilityOrderGroupView, PendingAbilityView, PendingChoiceView, PendingDistributionView, PendingUndoRequest, PlayActionView, PlayCardSourceView, PlayCardZone, PlayerTargetPattern, PresenceFilter, PromptShape, PromptState, RejectedPlayView, RelationFilter, ResourceCardView, ResourcePaymentOptionView, Seat, SeatDirection, SeatOfferIntent, SeatState, SelectionScope, SeriesEndReason, SeriesGameRecord, SeriesResultView, SharedCounterState, SimulatorRuntimeStats, SmuggleActionView, SmuggleKind, TargetGroupPurpose, TargetSelectionGroup, TargetSelectionPlanView, TournamentRoomMatchReadyPayload, TournamentRoomPlayerView, TournamentRoomPrivateView, TournamentRoomStatus, TournamentRoomWelcomePayload, TournamentTableStatus, TournamentTableView, TriggerWindowView, TurnPassSource, TwinSunsCounter, TwinSunsCountersView, UndoRequestReason, UniquenessFilter, UnitAbilitySuppressionView, UnitCopiedCardEntry, UnitDefeatCause, UnitExtremum, UnitFilter, UnitStateView, UpgradeStateView, } from './types.js';
|
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
import { TypedEmitter } from './emitter.js';
|
|
2
2
|
import { websocketCloseInfo } from './websocket-event.js';
|
|
3
|
-
import { SIMULATOR_REJECTION_CLOSE_CODE } from './errors.js';
|
|
3
|
+
import { formatErrorMessages, SIMULATOR_REJECTION_CLOSE_CODE, } from './errors.js';
|
|
4
4
|
import { DEFAULT_ERROR_HISTORY_LIMIT } from './limits.js';
|
|
5
5
|
import { decodeSocketFrame } from './socket-frame.js';
|
|
6
6
|
import { playerTokenProtocols } from '../connection/url.js';
|
|
@@ -41,7 +41,7 @@ export class AuthenticatedSocketSessionController {
|
|
|
41
41
|
return this.#connectionState;
|
|
42
42
|
}
|
|
43
43
|
get errorMessages() {
|
|
44
|
-
return this.#errors
|
|
44
|
+
return formatErrorMessages(this.#errors);
|
|
45
45
|
}
|
|
46
46
|
get errors() {
|
|
47
47
|
return [...this.#errors];
|
|
@@ -46,6 +46,11 @@ export interface EngineHttpErrorOptions {
|
|
|
46
46
|
*/
|
|
47
47
|
url?: string | undefined;
|
|
48
48
|
}
|
|
49
|
+
/** Formats structured SDK errors for session-level display and diagnostics. */
|
|
50
|
+
export declare function formatErrorMessages(errors: readonly {
|
|
51
|
+
code: string;
|
|
52
|
+
message: string;
|
|
53
|
+
}[]): readonly string[];
|
|
49
54
|
/**
|
|
50
55
|
* Close code the simulator server uses to refuse a socket after completing
|
|
51
56
|
* the WebSocket upgrade.
|
package/dist/internal/errors.js
CHANGED
|
@@ -1,3 +1,7 @@
|
|
|
1
|
+
/** Formats structured SDK errors for session-level display and diagnostics. */
|
|
2
|
+
export function formatErrorMessages(errors) {
|
|
3
|
+
return errors.map(error => `${error.code} - ${error.message}`);
|
|
4
|
+
}
|
|
1
5
|
/**
|
|
2
6
|
* Close code the simulator server uses to refuse a socket after completing
|
|
3
7
|
* the WebSocket upgrade.
|
|
@@ -9,6 +9,7 @@ import type { LocalSimulatorEngine } from './engine.js';
|
|
|
9
9
|
export interface SwuWasmModule {
|
|
10
10
|
install_card_catalog: (bytes: Uint8Array) => void;
|
|
11
11
|
apply_catalog_sync: (catalogSyncJson: string) => void;
|
|
12
|
+
setLocalAiSearchTimeUnlimited: (enabled: boolean) => void;
|
|
12
13
|
cards_get: (idsJson: string) => string;
|
|
13
14
|
limited_events_preflight: (requestJson: string) => string;
|
|
14
15
|
offline_difficulties: () => string;
|
|
@@ -10,6 +10,8 @@ import type { WorkerLike } from './protocol.js';
|
|
|
10
10
|
export interface LocalEngineWorkerBootOptions {
|
|
11
11
|
/** The worker global scope. */
|
|
12
12
|
port: WorkerLike;
|
|
13
|
+
/** Removes the MCTS wall-clock deadline for development workers only. */
|
|
14
|
+
localAiSearchTimeUnlimited?: boolean;
|
|
13
15
|
}
|
|
14
16
|
/**
|
|
15
17
|
* Attaches the buffering listener and boots the engine on the `init` frame.
|
|
@@ -28,6 +28,7 @@ export function bootLocalEngineWorker(options) {
|
|
|
28
28
|
})
|
|
29
29
|
.then((wasmModule) => {
|
|
30
30
|
scope.removeEventListener('message', bufferListener);
|
|
31
|
+
wasmModule.setLocalAiSearchTimeUnlimited(options.localAiSearchTimeUnlimited === true);
|
|
31
32
|
createLocalEngineServer({ engine: createWasmEngine(wasmModule), port });
|
|
32
33
|
for (const bufferedEvent of buffered.splice(0)) {
|
|
33
34
|
scope.dispatchEvent(new MessageEvent('message', { data: bufferedEvent.data }));
|