@mutmutco/pi-plugin 4.5.206 → 4.5.207
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/package.json
CHANGED
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@@ -98,16 +98,15 @@ requests like this should follow this structure, not prose guide."
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98
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Card), writing a markdown or prose spec in chat violates Principle 7 ("Choices for Jervaise go only
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on the A/B canvas"). Building one guessed design straight into the kit skips the owner's choice.
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2. **Always follow the visual spec pipeline:**
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- **Phase 0 — Inspiration via
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Before building visual A/B boards,
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for designing the MM-Work app or its design system.
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- **Phase 0 — Inspiration via front-loaded Impeccable v4.7.0 and 21st.dev MCP (`https://21st.dev/api/mcp`) only (owner ruling 2026-10-25T21:37:00+03:00, #8854; superseding #8848).**
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Before building visual A/B boards, use front-loaded **Impeccable v4.7.0** alongside **21st.dev MCP**
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(`https://21st.dev/api/mcp`; verbatim owner ruling: `"we don't need the mcp better design yet,
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impeccable and 21st is enough"`, dropping Better Design MCP) to study high-craft reference patterns,
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layout proportions, and interaction details. Always translate inspired patterns into zero-GPU
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`@mutmutco/mmwork-ds` tokens (`--card-blur: none`, `--card-tint-dark: 0%`, `--card-tint-light: 0%`,
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sleek translucent glass cards) and Atomic Design layers; never copy raw third-party CSS/HTML or
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GPU-heavy effects. `MM-Inspo` is strictly a customer/tenant module inside the MM-Work suite, never
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an internal tool for designing the MM-Work app or its design system.
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- **Stage 1 — a designer subagent builds visual A/B alternatives on an MM Artifact canvas.**
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Dispatch a `designer` subagent with front-loaded Impeccable (`impeccable context`, `craft-floor`,
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`distill`, `typeset`, `layout`, `colorize`, `polish`) to create 2–3 genuinely distinct visual
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@@ -193,16 +193,15 @@ requests like this should follow this structure, not prose guide."
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Card), writing a markdown or prose spec in chat violates Principle 7 ("Choices for Jervaise go only
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on the A/B canvas"). Building one guessed design straight into the kit skips the owner's choice.
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2. **Always follow the visual spec pipeline:**
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- **Phase 0 — Inspiration via
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Before building visual A/B boards,
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for designing the MM-Work app or its design system.
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196
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+
- **Phase 0 — Inspiration via front-loaded Impeccable v4.7.0 and 21st.dev MCP (`https://21st.dev/api/mcp`) only (owner ruling 2026-10-25T21:37:00+03:00, #8854; superseding #8848).**
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197
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+
Before building visual A/B boards, use front-loaded **Impeccable v4.7.0** alongside **21st.dev MCP**
|
|
198
|
+
(`https://21st.dev/api/mcp`; verbatim owner ruling: `"we don't need the mcp better design yet,
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199
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+
impeccable and 21st is enough"`, dropping Better Design MCP) to study high-craft reference patterns,
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200
|
+
layout proportions, and interaction details. Always translate inspired patterns into zero-GPU
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201
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+
`@mutmutco/mmwork-ds` tokens (`--card-blur: none`, `--card-tint-dark: 0%`, `--card-tint-light: 0%`,
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202
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+
sleek translucent glass cards) and Atomic Design layers; never copy raw third-party CSS/HTML or
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203
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+
GPU-heavy effects. `MM-Inspo` is strictly a customer/tenant module inside the MM-Work suite, never
|
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204
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+
an internal tool for designing the MM-Work app or its design system.
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206
205
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- **Stage 1 — a designer subagent builds visual A/B alternatives on an MM Artifact canvas.**
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207
206
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Dispatch a `designer` subagent with front-loaded Impeccable (`impeccable context`, `craft-floor`,
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208
207
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`distill`, `typeset`, `layout`, `colorize`, `polish`) to create 2–3 genuinely distinct visual
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