@multiplayer-app/cli 2.0.0 → 2.0.2

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package/LICENSE ADDED
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+ MIT License
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+
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+ Copyright (c) 2024 Multiplayer Software, Inc.
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+
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+ Permission is hereby granted, free of charge, to any person obtaining a copy
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+ of this software and associated documentation files (the "Software"), to deal
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+ in the Software without restriction, including without limitation the rights
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+ to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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+ copies of the Software, and to permit persons to whom the Software is
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+ furnished to do so, subject to the following conditions:
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+
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+ The above copyright notice and this permission notice shall be included in all
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+ copies or substantial portions of the Software.
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+
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+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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+ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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+ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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+ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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+ SOFTWARE.
package/README.md CHANGED
@@ -1,77 +1,104 @@
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  # @multiplayer-app/debugging-agent
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- Multiplayer CLI — AI-powered debugging agent and release management tool.
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+ AI-powered debugging agent and release management CLI for [Multiplayer](https://multiplayer.app).
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  ## Install
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- ```
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+ ```sh
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  npm install -g @multiplayer-app/debugging-agent
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  ```
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- ## Usage
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+ ## Commands
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- ```
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- multiplayer [command] [options]
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- ```
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-
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- If no command is provided, the debugging agent starts in TUI mode.
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+ | Command | Description |
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+ |---------|-------------|
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+ | `multiplayer` | Start the debugging agent (TUI by default) |
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+ | `multiplayer releases create` | Register a release |
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+ | `multiplayer deployments create` | Register a deployment |
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+ | `multiplayer sourcemaps upload` | Upload sourcemap files |
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  ---
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  ## Debugging Agent
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- Automatically resolves issues using AI. Connects to the Multiplayer backend and processes incoming issues in real time.
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+ Connects to the Multiplayer backend and automatically resolves incoming issues using AI.
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- ```
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+ ```sh
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  multiplayer [options]
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  ```
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- Options can be provided as flags, environment variables, or a `.multiplayer/config` profile file.
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+ Options are resolved in this order: **CLI flag → environment variable config profile**.
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  | Flag | Env var | Description |
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  |------|---------|-------------|
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  | `--api-key <key>` | `MULTIPLAYER_API_KEY` | Multiplayer API key |
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  | `--dir <path>` | `MULTIPLAYER_DIR` | Project directory (must be a git repo) |
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  | `--model <name>` | `AI_MODEL` | AI model (e.g. `claude-sonnet-4-6`, `gpt-4o`) |
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- | `--model-key <key>` | `AI_API_KEY` | API key for the AI provider (not needed for Claude) |
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- | `--model-url <url>` | `AI_BASE_URL` | Optional base URL for OpenAI-compatible APIs |
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- | `--headless` | `MULTIPLAYER_HEADLESS=true` | Run without TUI, outputs structured JSON logs |
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- | `--profile <name>` | `MULTIPLAYER_PROFILE` | Config profile to use (default: `default`) |
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+ | `--model-key <key>` | `AI_API_KEY` | AI provider API key (not required for Claude models) |
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+ | `--model-url <url>` | `AI_BASE_URL` | Base URL for OpenAI-compatible APIs |
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+ | `--headless` | `MULTIPLAYER_HEADLESS=true` | Run without TUI outputs structured JSON logs |
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+ | `--profile <name>` | `MULTIPLAYER_PROFILE` | Config profile to load (default: `default`) |
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  | `--name <name>` | `MULTIPLAYER_AGENT_NAME` | Agent name (defaults to hostname) |
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- | `--max-concurrent <n>` | `MULTIPLAYER_MAX_CONCURRENT` | Max parallel issues (default: `2`) |
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+ | `--max-concurrent <n>` | `MULTIPLAYER_MAX_CONCURRENT` | Max issues resolved in parallel (default: `2`) |
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  | `--no-git-branch` | `MULTIPLAYER_NO_GIT_BRANCH=true` | Work in current branch — no worktree, no push |
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- | `--health-port <port>` | `MULTIPLAYER_HEALTH_PORT` | HTTP health check port (headless only) |
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+ | `--health-port <port>` | `MULTIPLAYER_HEALTH_PORT` | HTTP health check port (headless mode only) |
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  | `--url <url>` | `MULTIPLAYER_URL` | Multiplayer API base URL |
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  ### TUI mode (default)
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- ```
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+ An interactive terminal dashboard that shows active sessions and live logs.
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+
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+ ```sh
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  multiplayer --api-key <key> --dir /path/to/repo --model claude-sonnet-4-6
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  ```
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  ### Headless mode
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- ```
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+ Outputs newline-delimited JSON logs — suitable for CI, containers, and log aggregators.
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+
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+ ```sh
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  multiplayer --headless --api-key <key> --dir /path/to/repo --model claude-sonnet-4-6
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  ```
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+ In headless mode, `SIGTERM` waits for active sessions to finish before exiting; `SIGINT` exits immediately.
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+
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  ### Config profiles
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- Create a `.multiplayer/config` file in your project or home directory:
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+ Create a `.multiplayer/config` file in your project directory or home directory (`~/.multiplayer/config`). Uses INI format — the same as AWS credentials.
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  ```ini
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  [default]
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- api_key = <your-api-key>
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- dir = /path/to/repo
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- model = claude-sonnet-4-6
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+ api_key = <your-api-key>
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+ dir = /path/to/repo
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+ model = claude-sonnet-4-6
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  max_concurrent = 2
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+
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+ [staging]
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+ api_key = <staging-api-key>
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+ dir = /path/to/staging-repo
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+ model = gpt-4o
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+ model_key = <openai-api-key>
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  ```
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+ All supported profile keys:
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+
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+ | Key | Description |
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+ |-----|-------------|
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+ | `api_key` | Multiplayer API key |
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+ | `dir` | Project directory |
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+ | `model` | AI model name |
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+ | `model_key` | AI provider API key |
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+ | `model_url` | Base URL for OpenAI-compatible APIs |
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+ | `name` | Agent name |
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+ | `url` | Multiplayer API base URL |
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+ | `max_concurrent` | Max parallel issues |
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+ | `no_git_branch` | `true` to skip branch/worktree creation |
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+
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  ---
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  ## Releases
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- ```
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+ ```sh
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  multiplayer releases create [options]
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  ```
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  **Example:**
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- ```
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+ ```sh
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  multiplayer releases create \
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  --api-key $MULTIPLAYER_API_KEY \
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  --service my-service \
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  ## Deployments
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- ```
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+ ```sh
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  multiplayer deployments create [options]
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  ```
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  |------|---------|-------------|
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  | `--api-key <key>` | `MULTIPLAYER_API_KEY` | Multiplayer API key |
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  | `--service <name>` | `SERVICE_NAME` | Service name |
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- | `--release <version>` | `RELEASE` | Release version |
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+ | `--release <version>` | `VERSION` | Release version |
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  | `--environment <name>` | `ENVIRONMENT` | Environment name |
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  | `--base-url <url>` | `BASE_URL` | API base URL (optional) |
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  **Example:**
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- ```
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+ ```sh
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  multiplayer deployments create \
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  --api-key $MULTIPLAYER_API_KEY \
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  --service my-service \
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  ## Sourcemaps
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- ```
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+ ```sh
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  multiplayer sourcemaps upload <directories...> [options]
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  ```
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  **Example:**
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- ```
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+ ```sh
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  multiplayer sourcemaps upload ./dist ./build \
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  --api-key $MULTIPLAYER_API_KEY \
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  --service my-service \