@multiplayer-app/ai-agent-types 0.0.1-beta.2

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package/README.md ADDED
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+ # @multiplayer-app/ai-agent-types
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+
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+ Shared TypeScript contracts for Multiplayer AI agent clients, transports, and services.
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+
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+ ## Scripts
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+
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+ ```bash
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+ npm run build
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+ ```
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+
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+ Generates `dist/index.js` and `dist/index.d.ts` for downstream packages.
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+ export declare enum MessageRole {
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+ System = "system",
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+ User = "user",
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+ Assistant = "assistant",
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+ Tool = "tool",
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+ Reasoning = "reasoning",
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+ Error = "error"
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+ }
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+ export declare enum AgentAttachmentType {
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+ File = "file",
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+ Link = "link",
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+ Artifact = "artifact"
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+ }
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+ export declare enum AgentToolCallStatus {
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+ Pending = "pending",
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+ Running = "running",
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+ Succeeded = "succeeded",
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+ Failed = "failed"
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+ }
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+ export declare enum AgentProcessStatus {
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+ Queued = "queued",
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+ Running = "running",
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+ Paused = "paused",
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+ Error = "error",
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+ Complete = "complete"
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+ }
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+ export declare enum StreamChunkType {
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+ Message = "message",
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+ Reasoning = "reasoning",
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+ Tool = "tool",
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+ Artifact = "artifact",
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+ Error = "error",
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+ Chat = "chat"
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+ }
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+ export declare enum ChatType {
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+ Chat = "chat",
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+ Agent = "agent"
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+ }
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+ export declare enum AgentStatus {
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+ Processing = "processing",
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+ Streaming = "streaming",
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+ Finished = "finished",
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+ Aborted = "aborted",
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+ Error = "error"
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+ }
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+ export interface AgentAttachment {
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+ id: string;
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+ type: AgentAttachmentType;
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+ name: string;
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+ url?: string;
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+ mimeType?: string;
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+ metadata?: Record<string, unknown>;
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+ }
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+ export interface AgentMessage {
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+ id: string;
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+ chat: string;
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+ role: MessageRole;
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+ content: string;
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+ createdAt: string;
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+ reasoning?: string;
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+ toolCalls?: AgentToolCall[];
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+ attachments?: AgentAttachment[];
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+ annotations?: Record<string, unknown>;
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+ }
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+ export interface AgentToolCall {
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+ id: string;
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+ name: string;
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+ input: Record<string, unknown>;
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+ status: AgentToolCallStatus;
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+ output?: Record<string, unknown>;
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+ error?: string;
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+ requiresConfirmation?: boolean;
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+ }
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+ export interface AgentChat {
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+ id: string;
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+ title?: string;
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+ type?: ChatType;
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+ status?: AgentStatus;
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+ contextKey: string;
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+ model?: string;
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+ createdAt: string;
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+ updatedAt: string;
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+ metadata?: Record<string, unknown>;
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+ /**
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+ * Optional user identifier owning this chat. When omitted we treat it as "guest".
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+ */
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+ userId?: string;
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+ }
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+ /**
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+ * AgentChat with messages included. Used for frontend responses.
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+ */
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+ export type AgentChatResponse = AgentChat & {
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+ messages: AgentMessage[];
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+ };
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+ export interface AgentProcessSummary {
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+ id: string;
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+ status: AgentProcessStatus;
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+ label: string;
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+ createdAt: string;
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+ updatedAt: string;
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+ sandboxed?: boolean;
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+ sandboxId?: string;
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+ }
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+ export interface SendMessagePayload {
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+ chatId?: string;
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+ content: string;
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+ contextKey: string;
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+ attachments?: AgentAttachment[];
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+ metadata?: Record<string, unknown>;
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+ model?: string;
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+ temperature?: number;
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+ /**
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+ * Optional user identifier. When omitted we treat it as "guest".
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+ */
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+ userId?: string;
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+ }
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+ export interface StreamChunk {
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+ type: StreamChunkType;
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+ /**
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+ * Optional chat identifier for clients that need to associate
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+ * streamed chunks with a new chat before messages arrive.
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+ */
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+ chatId?: string;
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+ /**
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+ * Chat object sent when a new chat is created.
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+ * Used with StreamChunkType.Chat.
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+ */
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+ chat?: AgentChat;
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+ message?: AgentMessage;
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+ reasoning?: string;
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+ toolCall?: AgentToolCall;
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+ artifactId?: string;
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+ error?: string;
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+ done?: boolean;
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+ }
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+ export interface AgentArtifact {
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+ id: string;
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+ label: string;
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+ mimeType: string;
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+ content: string;
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+ createdAt: string;
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+ metadata?: Record<string, unknown>;
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+ }
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+ export interface AIModel {
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+ id: string;
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+ provider: string;
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+ label: string;
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+ description?: string;
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+ }
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+ export interface ModelOption {
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+ id: string;
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+ label: string;
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+ provider?: string;
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+ reasoning?: 'disabled' | 'concise' | 'deep';
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+ contexts?: string[];
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+ description?: string;
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+ }
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+ /**
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+ * Socket.IO event names for real-time notifications
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+ */
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+ export declare const SocketIOEvents: {
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+ readonly ChatNew: "chat:new";
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+ readonly MessageNew: "message:new";
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+ readonly ChatUpdate: "chat:update";
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+ };
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+ /**
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+ * Socket.IO configuration constants
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+ */
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+ export declare const SocketIOConfig: {
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+ readonly Path: "/socket.io";
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+ readonly UserRoomPrefix: "user:";
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+ readonly DefaultUserId: "guest";
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+ };
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+ //# sourceMappingURL=index.d.ts.map
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package/dist/index.js ADDED
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+ export var MessageRole;
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+ (function (MessageRole) {
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+ MessageRole["System"] = "system";
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+ MessageRole["User"] = "user";
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+ MessageRole["Assistant"] = "assistant";
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+ MessageRole["Tool"] = "tool";
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+ MessageRole["Reasoning"] = "reasoning";
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+ MessageRole["Error"] = "error";
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+ })(MessageRole || (MessageRole = {}));
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+ export var AgentAttachmentType;
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+ (function (AgentAttachmentType) {
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+ AgentAttachmentType["File"] = "file";
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+ AgentAttachmentType["Link"] = "link";
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+ AgentAttachmentType["Artifact"] = "artifact";
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+ })(AgentAttachmentType || (AgentAttachmentType = {}));
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+ export var AgentToolCallStatus;
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+ (function (AgentToolCallStatus) {
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+ AgentToolCallStatus["Pending"] = "pending";
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+ AgentToolCallStatus["Running"] = "running";
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+ AgentToolCallStatus["Succeeded"] = "succeeded";
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+ AgentToolCallStatus["Failed"] = "failed";
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+ })(AgentToolCallStatus || (AgentToolCallStatus = {}));
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+ export var AgentProcessStatus;
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+ (function (AgentProcessStatus) {
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+ AgentProcessStatus["Queued"] = "queued";
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+ AgentProcessStatus["Running"] = "running";
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+ AgentProcessStatus["Paused"] = "paused";
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+ AgentProcessStatus["Error"] = "error";
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+ AgentProcessStatus["Complete"] = "complete";
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+ })(AgentProcessStatus || (AgentProcessStatus = {}));
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+ export var StreamChunkType;
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+ (function (StreamChunkType) {
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+ StreamChunkType["Message"] = "message";
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+ StreamChunkType["Reasoning"] = "reasoning";
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+ StreamChunkType["Tool"] = "tool";
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+ StreamChunkType["Artifact"] = "artifact";
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+ StreamChunkType["Error"] = "error";
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+ StreamChunkType["Chat"] = "chat";
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+ })(StreamChunkType || (StreamChunkType = {}));
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+ export var ChatType;
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+ (function (ChatType) {
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+ ChatType["Chat"] = "chat";
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+ ChatType["Agent"] = "agent";
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+ })(ChatType || (ChatType = {}));
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+ export var AgentStatus;
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+ (function (AgentStatus) {
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+ AgentStatus["Processing"] = "processing";
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+ AgentStatus["Streaming"] = "streaming";
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+ AgentStatus["Finished"] = "finished";
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+ AgentStatus["Aborted"] = "aborted";
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+ AgentStatus["Error"] = "error";
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+ })(AgentStatus || (AgentStatus = {}));
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+ /**
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+ * Socket.IO event names for real-time notifications
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+ */
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+ export const SocketIOEvents = {
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+ ChatNew: 'chat:new',
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+ MessageNew: 'message:new',
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+ ChatUpdate: 'chat:update'
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+ };
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+ /**
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+ * Socket.IO configuration constants
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+ */
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+ export const SocketIOConfig = {
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+ Path: '/socket.io',
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+ UserRoomPrefix: 'user:',
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+ DefaultUserId: 'guest'
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+ };
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+ //# sourceMappingURL=index.js.map
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package/package.json ADDED
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+ {
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+ "name": "@multiplayer-app/ai-agent-types",
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+ "version": "0.0.1-beta.2",
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+ "description": "Shared TypeScript types for Multiplayer AI agent clients and services",
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+ "type": "module",
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+ "main": "dist/index.js",
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+ "types": "dist/index.d.ts",
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+ "files": [
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+ "dist",
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+ "README.md"
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+ ],
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+ "scripts": {
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+ "build": "tsc -p tsconfig.json"
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+ },
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+ "publishConfig": {
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+ "access": "public"
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+ },
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+ "license": "MIT",
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+ "devDependencies": {
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+ "typescript": "5.6.3"
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+ }
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+ }