@mulsense/xnew 0.1.9 → 0.1.10
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +46 -46
- package/dist/types/audio/loader.d.ts +6 -2
- package/dist/types/basics/Event.d.ts +4 -3
- package/dist/types/basics/Touch.d.ts +9 -8
- package/dist/types/core/time.d.ts +6 -2
- package/dist/types/core/unit.d.ts +37 -7
- package/dist/types/core/xnew.d.ts +11 -11
- package/dist/types/index.d.ts +2 -4
- package/dist/xnew.d.ts +39 -41
- package/dist/xnew.js +296 -293
- package/dist/xnew.mjs +296 -293
- package/package.json +78 -78
- package/dist/addons/xmatter.d.ts +0 -6
- package/dist/addons/xmatter.js +0 -43
- package/dist/addons/xmatter.mjs +0 -38
- package/dist/addons/xpixi.d.ts +0 -10
- package/dist/addons/xpixi.js +0 -99
- package/dist/addons/xpixi.mjs +0 -75
- package/dist/addons/xrapier2d.d.ts +0 -6
- package/dist/addons/xrapier2d.js +0 -69
- package/dist/addons/xrapier2d.mjs +0 -64
- package/dist/addons/xthree.d.ts +0 -9
- package/dist/addons/xthree.js +0 -77
- package/dist/addons/xthree.mjs +0 -53
- package/dist/types/basics/Block.d.ts +0 -24
- package/dist/types/basics/Bullet.d.ts +0 -7
- package/dist/types/basics/ControlPanel.d.ts +0 -7
- package/dist/types/basics/Navigation.d.ts +0 -1
- package/dist/types/basics/Panel.d.ts +0 -6
- package/dist/types/basics/Popup.d.ts +0 -8
- package/dist/types/basics/TabView.d.ts +0 -18
- package/dist/types/basics/Tabs.d.ts +0 -8
- package/dist/types/basics/Transition.d.ts +0 -17
- package/dist/types/basics/WorkSpace.d.ts +0 -16
- package/dist/types/core/util.d.ts +0 -1
- package/dist/types/xnew.d.ts +0 -8
package/README.md
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# xnew
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`xnew` is a JavaScript / TypeScript library for component-oriented programming,
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providing a flexible architecture well-suited for applications with dynamic scenes and games.
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[**Visit the xnew website**](https://mulsense.github.io/xnew)
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<div>
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<img src="website/static/img/introduction.svg" width="500" alt="xnew introduction" />
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</div>
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## Setup
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### Via CDN
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Include the following script in your HTML file:
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```html
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<script src="https://unpkg.com/@mulsense/xnew@0.1.x/dist/xnew.js"></script>
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```
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### Via CDN (ESM)
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Use the ES module version with an import map:
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```html
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<script type="importmap">
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{
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"imports": {
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"@mulsense/xnew": "https://unpkg.com/@mulsense/xnew@0.1.x/dist/xnew.mjs"
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}
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}
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</script>
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<script type="module">
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import xnew from '@mulsense/xnew';
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// Your code here
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</script>
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```
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### Via npm
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Install `xnew` using npm:
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```bash
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npm install @mulsense/xnew@0.1.x
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```
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Then import it in your JavaScript file:
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```js
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import xnew from '@mulsense/xnew';
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```
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# xnew
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`xnew` is a JavaScript / TypeScript library for component-oriented programming,
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providing a flexible architecture well-suited for applications with dynamic scenes and games.
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[**Visit the xnew website**](https://mulsense.github.io/xnew)
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<div>
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<img src="website/static/img/introduction.svg" width="500" alt="xnew introduction" />
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</div>
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## Setup
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### Via CDN
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Include the following script in your HTML file:
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```html
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<script src="https://unpkg.com/@mulsense/xnew@0.1.x/dist/xnew.js"></script>
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```
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### Via CDN (ESM)
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Use the ES module version with an import map:
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```html
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<script type="importmap">
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{
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"imports": {
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"@mulsense/xnew": "https://unpkg.com/@mulsense/xnew@0.1.x/dist/xnew.mjs"
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}
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}
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</script>
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<script type="module">
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import xnew from '@mulsense/xnew';
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// Your code here
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</script>
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```
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### Via npm
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Install `xnew` using npm:
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```bash
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npm install @mulsense/xnew@0.1.x
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```
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Then import it in your JavaScript file:
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```js
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import xnew from '@mulsense/xnew';
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```
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@@ -1,12 +1,16 @@
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import { AudioNodeMap } from './audio';
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export declare function load(path: string): AudioFile;
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declare class AudioFile {
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data: any;
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startTime: number | null;
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-
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amp: GainNode;
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nodes: AudioNodeMap;
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constructor(path: string);
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isReady(): boolean;
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get promise(): Promise<void>;
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set volume(value: number);
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get volume(): number;
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set loop(value: boolean);
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get loop(): boolean;
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play(offset?: number): void;
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pause(): number | undefined;
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}
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import {
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export declare function ResizeEvent(
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export declare function
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import { Unit } from '../core/unit';
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export declare function ResizeEvent(resize: Unit): void;
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export declare function KeyboardEvent(unit: Unit): void;
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export declare function PointerEvent(unit: Unit): void;
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strokeWidth?: number | undefined;
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strokeLinejoin?: string | undefined;
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}): void;
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export declare function
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size?: number
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export declare function DirectionalPad(self: xnew.Unit, { size, diagonal, fill, fillOpacity, stroke, strokeOpacity, strokeWidth, strokeLinejoin }?: {
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size?: number;
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diagonal?: boolean;
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fill?: string;
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fillOpacity?: number;
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stroke?: string;
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strokeOpacity?: number;
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strokeWidth?: number;
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strokeLinejoin?: string;
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}): void;
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export declare function TouchButton(self: xnew.Unit, { size, fill, fillOpacity, stroke, strokeOpacity, strokeWidth, strokeLinejoin }?: {
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size?: number | undefined;
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export declare class Timer {
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private timeout;
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private transition;
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private
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private interval;
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private loop;
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private easing;
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private id;
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private time;
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private offset;
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private status;
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private visibilitychange;
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private ticker;
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constructor(
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constructor(transition: Function | null, timeout: Function | null, interval?: number, { loop, easing }?: {
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loop?: boolean;
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easing?: string;
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});
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clear(): void;
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elapsed(): number;
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start(): void;
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defines: Record<string, any>;
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systems: Record<string, Function[]>;
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}
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export declare class UnitPromise {
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private promise;
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constructor(promise: Promise<any>);
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then(callback: Function): UnitPromise;
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catch(callback: Function): UnitPromise;
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finally(callback: Function): UnitPromise;
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}
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export declare class Unit {
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[key: string]: any;
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_: UnitInternal;
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static subon(unit: Unit, target: UnitElement | Window | Document, type: string, listener: Function, options?: boolean | AddEventListenerOptions): void;
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static suboff(unit: Unit, target: UnitElement | Window | Document | null, type?: string, listener?: Function): void;
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}
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export declare class UnitPromise {
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private promise;
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constructor(promise: Promise<any>);
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then(callback: Function): UnitPromise;
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catch(callback: Function): UnitPromise;
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finally(callback: Function): UnitPromise;
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}
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export declare class UnitTimer {
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private unit;
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private stack;
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constructor({ transition, timeout, interval, easing, loop }: {
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transition?: Function;
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timeout?: Function;
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interval: number;
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easing?: string;
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loop?: boolean;
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});
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clear(): void;
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timeout(timeout: Function, interval?: number): this;
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transition(transition: Function, interval?: number, easing?: string): this;
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static execute(timer: UnitTimer, { transition, timeout, interval, easing, loop }: {
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transition?: Function;
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timeout?: Function;
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interval: number;
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easing?: string;
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loop?: boolean;
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}): void;
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static next(timer: UnitTimer): void;
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static Component(unit: Unit, { snapshot, transition, timeout, interval, loop, easing }: {
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snapshot: Snapshot;
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transition?: Function;
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timeout?: Function;
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interval?: number;
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loop?: boolean;
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easing?: string;
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}): void;
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}
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export {};
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find(component: Function): Unit[];
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/**
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* Executes a callback once after a delay, managed by component lifecycle
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* @param
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* @param
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* @param timeout - Function to execute after Interval
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* @param interval - Interval duration in milliseconds
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* @returns Object with clear() method to cancel the timeout
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* @example
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* const timer = xnew.timeout(() => console.log('Delayed'), 1000)
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* // Cancel if needed: timer.clear()
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*/
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timeout(
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timeout(timeout: Function, interval?: number): any;
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/**
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* Executes a callback repeatedly at specified intervals, managed by component lifecycle
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* @param
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* @param
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* @param timeout - Function to execute at each interval
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* @param interval - Interval duration in milliseconds
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* @returns Object with clear() method to stop the interval
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* @example
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* const timer = xnew.interval(() => console.log('Tick'), 1000)
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* // Stop when needed: timer.clear()
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*/
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interval(
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interval(timeout: Function, interval: number): any;
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/**
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* Creates a transition animation with easing, executing callback with progress values
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* @param callback - Function called with progress value (0.0 to 1.0)
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* @param easing - Easing function: 'linear', 'ease', 'ease-in', 'ease-out', 'ease-in-out' (default: 'linear')
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* @returns Object with clear() and next() methods for controlling transitions
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* @example
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* xnew.transition(
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* element.style.opacity =
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* }, 500, 'ease-out').
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* element.style.transform = `scale(${
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* xnew.transition(p => {
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* element.style.opacity = p
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* }, 500, 'ease-out').transition(p => {
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* element.style.transform = `scale(${p})`
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* }, 300)
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*/
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transition(
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transition(transition: Function, interval?: number, easing?: string): any;
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/**
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* Creates an event listener manager for a target element with automatic cleanup
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* @param target - Element, Window, or Document to attach listeners to
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package/dist/types/index.d.ts
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import { xnew as base } from './core/xnew';
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import { Unit } from './core/unit';
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import {
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import { PointerEvent } from './basics/
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import { KeyboardEvent } from './basics/KeyboardEvent';
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import { AccordionFrame, AccordionHeader, AccordionBullet, AccordionContent } from './basics/Accordion';
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import { ResizeEvent, PointerEvent, KeyboardEvent } from './basics/Event';
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import { Screen } from './basics/Screen';
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import { InputFrame } from './basics/Input';
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import { ModalFrame, ModalContent } from './basics/Modal';
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import { TabFrame, TabButton, TabContent } from './basics/Tab';
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import { AccordionFrame, AccordionHeader, AccordionBullet, AccordionContent } from './basics/Accordion';
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import { DragFrame, DragTarget } from './basics/Drag';
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import { AnalogStick, DirectionalPad } from './basics/Controller';
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import { audio } from './audio/audio';
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package/dist/xnew.d.ts
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defines: Record<string, any>;
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}
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declare class UnitPromise {
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private promise;
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constructor(promise: Promise<any>);
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then(callback: Function): UnitPromise;
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catch(callback: Function): UnitPromise;
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}
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static subon(unit: Unit, target: UnitElement | Window | Document, type: string, listener: Function, options?: boolean | AddEventListenerOptions): void;
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static suboff(unit: Unit, target: UnitElement | Window | Document | null, type?: string, listener?: Function): void;
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}
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declare class UnitPromise {
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private promise;
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constructor(promise: Promise<any>);
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then(callback: Function): UnitPromise;
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catch(callback: Function): UnitPromise;
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finally(callback: Function): UnitPromise;
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}
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interface CreateUnit {
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find(component: Function): Unit[];
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timeout(
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timeout(timeout: Function, interval?: number): any;
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* @example
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* const timer = xnew.interval(() => console.log('Tick'), 1000)
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interval(
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interval(timeout: Function, interval: number): any;
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* @param easing - Easing function: 'linear', 'ease', 'ease-in', 'ease-out', 'ease-in-out' (default: 'linear')
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* @example
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* }, 500, 'ease-out').
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* }, 500, 'ease-out').transition(p => {
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* }, 300)
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*/
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transition(
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+
transition(transition: Function, interval?: number, easing?: string): any;
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/**
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* @param target - Element, Window, or Document to attach listeners to
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|
@@ -283,11 +283,29 @@ declare const xnew$1: CreateUnit & {
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capture(execute: (unit: Unit) => boolean | void): void;
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};
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declare function
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|
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|
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|
+
declare function AccordionFrame(frame: Unit, { open, duration, easing }?: {
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+
open?: boolean;
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|
+
duration?: number;
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|
+
easing?: string;
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|
290
|
+
}): {
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|
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|
+
toggle(): void;
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|
+
open(): void;
|
|
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|
+
close(): void;
|
|
294
|
+
};
|
|
295
|
+
declare function AccordionHeader(header: Unit, {}?: {}): void;
|
|
296
|
+
declare function AccordionBullet(bullet: Unit, { type }?: {
|
|
297
|
+
type?: string;
|
|
298
|
+
}): void;
|
|
299
|
+
declare function AccordionContent(content: Unit, {}?: {}): {
|
|
300
|
+
transition({ element, rate }: {
|
|
301
|
+
element: HTMLElement;
|
|
302
|
+
rate: number;
|
|
303
|
+
}): void;
|
|
304
|
+
};
|
|
289
305
|
|
|
306
|
+
declare function ResizeEvent(resize: Unit): void;
|
|
290
307
|
declare function KeyboardEvent(unit: Unit): void;
|
|
308
|
+
declare function PointerEvent(unit: Unit): void;
|
|
291
309
|
|
|
292
310
|
declare function Screen(screen: Unit, { width, height, fit }?: {
|
|
293
311
|
width?: number | undefined;
|
|
@@ -339,26 +357,6 @@ declare function TabContent(content: Unit, { key }?: {
|
|
|
339
357
|
}): void;
|
|
340
358
|
};
|
|
341
359
|
|
|
342
|
-
declare function AccordionFrame(frame: Unit, { open, duration, easing }?: {
|
|
343
|
-
open?: boolean;
|
|
344
|
-
duration?: number;
|
|
345
|
-
easing?: string;
|
|
346
|
-
}): {
|
|
347
|
-
toggle(): void;
|
|
348
|
-
open(): void;
|
|
349
|
-
close(): void;
|
|
350
|
-
};
|
|
351
|
-
declare function AccordionHeader(header: Unit, {}?: {}): void;
|
|
352
|
-
declare function AccordionBullet(bullet: Unit, { type }?: {
|
|
353
|
-
type?: string;
|
|
354
|
-
}): void;
|
|
355
|
-
declare function AccordionContent(content: Unit, {}?: {}): {
|
|
356
|
-
transition({ element, rate }: {
|
|
357
|
-
element: HTMLElement;
|
|
358
|
-
rate: number;
|
|
359
|
-
}): void;
|
|
360
|
-
};
|
|
361
|
-
|
|
362
360
|
declare function DragFrame(frame: Unit, { x, y }?: {
|
|
363
361
|
x?: number;
|
|
364
362
|
y?: number;
|