@mulmoclaude/shapescript-plugin 2.7.1 → 2.8.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/vue.js CHANGED
@@ -1,5 +1,5 @@
1
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  import { a as e, h as t, n, o as r, r as i, s as a, t as o, v as s, y as c } from "./samples-CfppG9Bk.js";
2
- import { $ as l, A as u, An as d, B as f, C as p, Cn as m, D as h, Dn as g, E as _, En as v, F as y, Fn as b, G as x, Gt as S, H as C, Hn as w, In as T, J as E, Jt as D, K as O, Kt as k, L as A, Ln as j, M, Mn as ee, N as te, Nn as N, O as ne, On as re, Pn as P, Q as ie, Qt as ae, Rn as oe, S as F, Sn as I, T as se, Tn as ce, U as L, Un as le, V as ue, Vn as de, W as fe, X as pe, Xt as me, Y as R, Z as he, Zt as ge, _ as z, a as _e, an as ve, at as ye, b as be, bn as xe, cn as Se, ct as Ce, d as we, dn as Te, et as Ee, f as De, fn as Oe, g as B, gn as ke, h as Ae, ht as je, i as Me, in as Ne, it as V, j as Pe, jn as H, k as Fe, kn as Ie, l as Le, ln as U, mn as Re, mt as ze, nt as W, o as G, on as Be, ot as Ve, p as He, pn as Ue, q as K, qt as We, r as Ge, rn as Ke, rt as qe, s as Je, tt as Ye, u as Xe, un as Ze, ut as Qe, v as $e, vn as et, w as tt, wn as nt, x as rt, xn as it, y as at, yn as ot, z as st } from "./toThreeJS-MMc_OzvN.js";
2
+ import { $ as l, A as u, An as d, B as f, C as p, Cn as m, D as h, Dn as g, E as _, En as v, F as y, Fn as b, G as x, Gt as S, H as C, Hn as w, In as T, J as E, Jt as D, K as O, Kt as ee, L as k, Ln as A, M as j, Mn as te, N as ne, Nn as M, O as re, On as ie, Pn as N, Q as ae, Qt as oe, Rn as se, S as P, Sn as F, T as I, Tn as ce, U as L, Un as le, V as ue, Vn as de, W as fe, X as pe, Xt as me, Y as R, Z as he, Zt as ge, _ as z, a as _e, an as ve, at as ye, b as be, bn as xe, cn as Se, ct as Ce, d as we, dn as Te, et as Ee, f as De, fn as Oe, g as B, gn as ke, h as Ae, ht as je, i as Me, in as Ne, it as V, j as Pe, jn as H, k as Fe, kn as Ie, l as Le, ln as U, mn as Re, mt as ze, nt as W, o as G, on as Be, ot as Ve, p as He, pn as Ue, q as K, qt as We, r as Ge, rn as Ke, rt as qe, s as Je, tt as Ye, u as Xe, un as Ze, ut as Qe, v as $e, vn as et, w as tt, wn as nt, x as rt, xn as it, y as at, yn as ot, z as st } from "./toThreeJS-MMc_OzvN.js";
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  import { computed as q, createCommentVNode as ct, createElementBlock as lt, createElementVNode as J, createTextVNode as ut, defineComponent as dt, nextTick as ft, onMounted as pt, onUnmounted as mt, openBlock as ht, ref as gt, toDisplayString as Y, unref as X, vModelText as _t, watch as vt, withDirectives as yt } from "vue";
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  import { createUseT as bt, useRuntime as xt } from "gui-chat-protocol/vue";
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  //#region ../../../node_modules/three/build/three.module.js
@@ -281,7 +281,7 @@ var Z = {
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  normalmap: {
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  normalMap: { value: null },
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  normalMapTransform: { value: /*@__PURE__*/ new K() },
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- normalScale: { value: /*@__PURE__*/ new I(1, 1) }
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+ normalScale: { value: /*@__PURE__*/ new F(1, 1) }
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  },
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  displacementmap: {
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  displacementMap: { value: null },
@@ -432,7 +432,7 @@ var Z = {
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  sprite: {
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  diffuse: { value: /*@__PURE__*/ new B(16777215) },
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  opacity: { value: 1 },
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- center: { value: /*@__PURE__*/ new I(.5, .5) },
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+ center: { value: /*@__PURE__*/ new F(.5, .5) },
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  rotation: { value: 0 },
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  map: { value: null },
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  mapTransform: { value: /*@__PURE__*/ new K() },
@@ -655,7 +655,7 @@ wt.physical = {
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  clearcoatMapTransform: { value: /*@__PURE__*/ new K() },
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  clearcoatNormalMap: { value: null },
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  clearcoatNormalMapTransform: { value: /*@__PURE__*/ new K() },
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- clearcoatNormalScale: { value: /*@__PURE__*/ new I(1, 1) },
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+ clearcoatNormalScale: { value: /*@__PURE__*/ new F(1, 1) },
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  clearcoatRoughness: { value: 0 },
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  clearcoatRoughnessMap: { value: null },
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  clearcoatRoughnessMapTransform: { value: /*@__PURE__*/ new K() },
@@ -679,7 +679,7 @@ wt.physical = {
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  transmission: { value: 0 },
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  transmissionMap: { value: null },
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  transmissionMapTransform: { value: /*@__PURE__*/ new K() },
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- transmissionSamplerSize: { value: /*@__PURE__*/ new I() },
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+ transmissionSamplerSize: { value: /*@__PURE__*/ new F() },
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  transmissionSamplerMap: { value: null },
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  thickness: { value: 0 },
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  thicknessMap: { value: null },
@@ -692,7 +692,7 @@ wt.physical = {
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  specularIntensity: { value: 1 },
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  specularIntensityMap: { value: null },
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  specularIntensityMapTransform: { value: /*@__PURE__*/ new K() },
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- anisotropyVector: { value: /*@__PURE__*/ new I() },
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+ anisotropyVector: { value: /*@__PURE__*/ new F() },
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  anisotropyMap: { value: null },
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  anisotropyMapTransform: { value: /*@__PURE__*/ new K() }
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  }]),
@@ -725,7 +725,7 @@ function Ot(e, t, n, r, i, a) {
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  let i = p(n);
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  i && (i.isCubeTexture || i.mapping === 306) ? (l === void 0 && (l = new R(new we(1, 1, 1), new Be({
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  name: "BackgroundCubeMaterial",
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- uniforms: re(wt.backgroundCube.uniforms),
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+ uniforms: ie(wt.backgroundCube.uniforms),
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  vertexShader: wt.backgroundCube.vertexShader,
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  fragmentShader: wt.backgroundCube.fragmentShader,
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  side: 1,
@@ -739,7 +739,7 @@ function Ot(e, t, n, r, i, a) {
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  return this.uniforms.envMap.value;
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  } }), r.update(l)), l.material.uniforms.envMap.value = i, l.material.uniforms.backgroundBlurriness.value = n.backgroundBlurriness, l.material.uniforms.backgroundIntensity.value = n.backgroundIntensity, l.material.uniforms.backgroundRotation.value.setFromMatrix4(Et.makeRotationFromEuler(n.backgroundRotation)).transpose(), i.isCubeTexture && i.isRenderTargetTexture === !1 && l.material.uniforms.backgroundRotation.value.premultiply(Dt), l.material.toneMapped = z.getTransfer(i.colorSpace) !== Ne, (u !== i || d !== i.version || f !== e.toneMapping) && (l.material.needsUpdate = !0, u = i, d = i.version, f = e.toneMapping), l.layers.enableAll(), t.unshift(l, l.geometry, l.material, 0, 0, null)) : i && i.isTexture && (c === void 0 && (c = new R(new Ve(2, 2), new Be({
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  name: "BackgroundMaterial",
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- uniforms: re(wt.background.uniforms),
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+ uniforms: ie(wt.background.uniforms),
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  vertexShader: wt.background.vertexShader,
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  fragmentShader: wt.background.fragmentShader,
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  side: 0,
@@ -752,7 +752,7 @@ function Ot(e, t, n, r, i, a) {
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  } }), r.update(c)), c.material.uniforms.t2D.value = i, c.material.uniforms.backgroundIntensity.value = n.backgroundIntensity, c.material.toneMapped = z.getTransfer(i.colorSpace) !== Ne, i.matrixAutoUpdate === !0 && i.updateMatrix(), c.material.uniforms.uvTransform.value.copy(i.matrix), (u !== i || d !== i.version || f !== e.toneMapping) && (c.material.needsUpdate = !0, u = i, d = i.version, f = e.toneMapping), c.layers.enableAll(), t.unshift(c, c.geometry, c.material, 0, 0, null));
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  }
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  function g(t, r) {
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- t.getRGB(Tt, N(e)), n.buffers.color.setClear(Tt.r, Tt.g, Tt.b, r, a);
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+ t.getRGB(Tt, M(e)), n.buffers.color.setClear(Tt.r, Tt.g, Tt.b, r, a);
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  }
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  function _() {
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  l !== void 0 && (l.geometry.dispose(), l.material.dispose(), l = void 0), c !== void 0 && (c.geometry.dispose(), c.material.dispose(), c = void 0);
@@ -1015,9 +1015,9 @@ function jt(e, t, n, r) {
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  return t === "mediump" && e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.MEDIUM_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.MEDIUM_FLOAT).precision > 0 ? "mediump" : "lowp";
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  }
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  let l = n.precision === void 0 ? "highp" : n.precision, u = c(l);
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- u !== l && (j("WebGLRenderer:", l, "not supported, using", u, "instead."), l = u);
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+ u !== l && (A("WebGLRenderer:", l, "not supported, using", u, "instead."), l = u);
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  let d = n.logarithmicDepthBuffer === !0, f = n.reversedDepthBuffer === !0 && t.has("EXT_clip_control");
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- n.reversedDepthBuffer === !0 && f === !1 && j("WebGLRenderer: Unable to use reversed depth buffer due to missing EXT_clip_control extension. Fallback to default depth buffer.");
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+ n.reversedDepthBuffer === !0 && f === !1 && A("WebGLRenderer: Unable to use reversed depth buffer due to missing EXT_clip_control extension. Fallback to default depth buffer.");
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  let p = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS), m = e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS), h = e.getParameter(e.MAX_TEXTURE_SIZE), g = e.getParameter(e.MAX_CUBE_MAP_TEXTURE_SIZE), _ = e.getParameter(e.MAX_VERTEX_ATTRIBS), v = e.getParameter(e.MAX_VERTEX_UNIFORM_VECTORS), y = e.getParameter(e.MAX_VARYING_VECTORS), b = e.getParameter(e.MAX_FRAGMENT_UNIFORM_VECTORS), x = e.getParameter(e.MAX_SAMPLES), S = e.getParameter(e.SAMPLES);
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  return {
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  isWebGL2: !0,
@@ -1125,7 +1125,7 @@ var Nt = 4, Pt = 6, Ft = 20, It = 256, Lt = /*@__PURE__*/ new qe(), Rt = /*@__PU
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  magFilter: f,
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  minFilter: f,
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  generateMipmaps: !1,
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- type: A,
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+ type: k,
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  format: ze,
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  colorSpace: L,
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  depthBuffer: !1
@@ -1365,7 +1365,7 @@ var en = class extends v {
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  fragmentShader: "\n\n uniform sampler2D tEquirect;\n\n varying vec3 vWorldDirection;\n\n #include <common>\n\n void main() {\n\n vec3 direction = normalize( vWorldDirection );\n\n vec2 sampleUV = equirectUv( direction );\n\n gl_FragColor = texture2D( tEquirect, sampleUV );\n\n }\n "
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  }, r = new we(5, 5, 5), i = new Be({
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  name: "CubemapFromEquirect",
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- uniforms: re(n.uniforms),
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+ uniforms: ie(n.uniforms),
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  vertexShader: n.vertexShader,
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  fragmentShader: n.fragmentShader,
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  side: 1,
@@ -1465,7 +1465,7 @@ function nn(e) {
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  },
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  get: function(e) {
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  let t = n(e);
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- return t === null && oe("WebGLRenderer: " + e + " extension not supported."), t;
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+ return t === null && se("WebGLRenderer: " + e + " extension not supported."), t;
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  }
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  };
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  }
@@ -1601,7 +1601,7 @@ function sn(e, t, n) {
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  let m = o.attributes.position.count * f, h = 1;
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  m > t.maxTextureSize && (h = Math.ceil(m / t.maxTextureSize), m = t.maxTextureSize);
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  let g = new Float32Array(m * h * 4 * u), _ = new p(g, m, h, u);
1604
- _.type = M, _.needsUpdate = !0;
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+ _.type = j, _.needsUpdate = !0;
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  let v = f * 4;
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  for (let t = 0; t < u; t++) {
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  let r = s[t], o = c[t], u = l[t], d = m * h * 4 * t;
@@ -1613,7 +1613,7 @@ function sn(e, t, n) {
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  d = {
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  count: u,
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  texture: _,
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- size: new I(m, h)
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+ size: new F(m, h)
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  }, r.set(o, d);
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  function y() {
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  _.dispose(), r.delete(o), o.removeEventListener("dispose", y);
@@ -1708,11 +1708,11 @@ function un(e, t, n, r, i, a) {
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  y = e, b = y.length > 0 && y[0].isRenderPass === !0;
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  let t = o.width, n = o.height;
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  y.length > 0 && s === null && (s = new v(t, n, {
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- type: A,
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+ type: k,
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  depthBuffer: !1,
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  stencilBuffer: !1
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  }), c = new v(t, n, {
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- type: A,
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+ type: k,
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  depthBuffer: !1,
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  stencilBuffer: !1
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  }));
@@ -1748,7 +1748,7 @@ function un(e, t, n, r, i, a) {
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  o.dispose(), s !== null && s.dispose(), c !== null && c.dispose(), l.dispose(), u.dispose();
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  };
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  }
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- var dn = /*@__PURE__*/ new Ze(), fn = /*@__PURE__*/ new h(1, 1), pn = /*@__PURE__*/ new p(), mn = /*@__PURE__*/ new F(), hn = /*@__PURE__*/ new rt(), gn = [], _n = [], vn = /* @__PURE__ */ new Float32Array(16), yn = /* @__PURE__ */ new Float32Array(9), bn = /* @__PURE__ */ new Float32Array(4);
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+ var dn = /*@__PURE__*/ new Ze(), fn = /*@__PURE__*/ new h(1, 1), pn = /*@__PURE__*/ new p(), mn = /*@__PURE__*/ new P(), hn = /*@__PURE__*/ new rt(), gn = [], _n = [], vn = /* @__PURE__ */ new Float32Array(16), yn = /* @__PURE__ */ new Float32Array(9), bn = /* @__PURE__ */ new Float32Array(4);
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  function xn(e, t, n) {
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  let r = e[0];
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  if (r <= 0 || r > 0) return e;
@@ -2149,7 +2149,7 @@ function Cr(e) {
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  switch (z.getTransfer(e)) {
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  case fe: return [t, "LinearTransferOETF"];
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  case Ne: return [t, "sRGBTransferOETF"];
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- default: return j("WebGLProgram: Unsupported color space: ", e), [t, "LinearTransferOETF"];
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+ default: return A("WebGLProgram: Unsupported color space: ", e), [t, "LinearTransferOETF"];
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  }
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  }
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  function wr(e, t, n) {
@@ -2181,7 +2181,7 @@ var Er = {
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  };
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  function Dr(e, t) {
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  let n = Er[t];
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- return n === void 0 ? (j("WebGLProgram: Unsupported toneMapping:", t), "vec3 " + e + "( vec3 color ) { return LinearToneMapping( color ); }") : "vec3 " + e + "( vec3 color ) { return " + n + "ToneMapping( color ); }";
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+ return n === void 0 ? (A("WebGLProgram: Unsupported toneMapping:", t), "vec3 " + e + "( vec3 color ) { return LinearToneMapping( color ); }") : "vec3 " + e + "( vec3 color ) { return " + n + "ToneMapping( color ); }";
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  }
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  var Or = /*@__PURE__*/ new m();
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  function kr() {
@@ -2234,7 +2234,7 @@ function zr(e, t) {
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  let n = Z[t];
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  if (n === void 0) {
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  let e = Rr.get(t);
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- if (e !== void 0) n = Z[e], j("WebGLRenderer: Shader chunk \"%s\" has been deprecated. Use \"%s\" instead.", t, e);
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+ if (e !== void 0) n = Z[e], A("WebGLRenderer: Shader chunk \"%s\" has been deprecated. Use \"%s\" instead.", t, e);
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  else throw Error("THREE.WebGLProgram: Can not resolve #include <" + t + ">");
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  }
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  return Lr(n);
@@ -2560,7 +2560,7 @@ function $r(e, t, n, r) {
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  let e = wr(i, x, "vertex"), n = wr(i, S, "fragment");
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  H("WebGLProgram: Shader Error " + i.getError() + " - VALIDATE_STATUS " + i.getProgramParameter(h, i.VALIDATE_STATUS) + "\n\nMaterial Name: " + t.name + "\nMaterial Type: " + t.type + "\n\nProgram Info Log: " + o + "\n" + e + "\n" + n);
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  }
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- } else o === "" ? (s === "" || c === "") && (u = !1) : j("WebGLProgram: Program Info Log:", o);
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+ } else o === "" ? (s === "" || c === "") && (u = !1) : A("WebGLProgram: Program Info Log:", o);
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  u && (t.diagnostics = {
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  runnable: l,
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  programLog: o,
@@ -2652,20 +2652,20 @@ function ii(e, t, n, r, i, a) {
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  }
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  function h(i, o, l, u, h, g) {
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  let _ = u.fog, v = h.geometry, y = i.isMeshStandardMaterial || i.isMeshLambertMaterial || i.isMeshPhongMaterial ? u.environment : null, b = i.isMeshStandardMaterial || i.isMeshLambertMaterial && !i.envMap || i.isMeshPhongMaterial && !i.envMap, x = t.get(i.envMap || y, b), S = x && x.mapping === 306 ? x.image.height : null, C = p[i.type];
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- i.precision !== null && (f = r.getMaxPrecision(i.precision), f !== i.precision && j("WebGLProgram.getParameters:", i.precision, "not supported, using", f, "instead."));
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+ i.precision !== null && (f = r.getMaxPrecision(i.precision), f !== i.precision && A("WebGLProgram.getParameters:", i.precision, "not supported, using", f, "instead."));
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  let w = v.morphAttributes.position || v.morphAttributes.normal || v.morphAttributes.color, T = w === void 0 ? 0 : w.length, E = 0;
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  v.morphAttributes.position !== void 0 && (E = 1), v.morphAttributes.normal !== void 0 && (E = 2), v.morphAttributes.color !== void 0 && (E = 3);
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- let D, O, k, A;
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+ let D, O, ee, k;
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  if (C) {
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  let e = wt[C];
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  D = e.vertexShader, O = e.fragmentShader;
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  } else {
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  D = i.vertexShader, O = i.fragmentShader;
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  let e = s.getVertexShaderStage(i), t = s.getFragmentShaderStage(i);
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- s.update(i, e, t), k = e.id, A = t.id;
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+ s.update(i, e, t), ee = e.id, k = t.id;
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  }
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- let M = e.getRenderTarget(), ee = e.state.buffers.depth.getReversed(), te = h.isInstancedMesh === !0, N = h.isBatchedMesh === !0, ne = !!i.map, re = !!i.matcap, P = !!x, ie = !!i.aoMap, ae = !!i.lightMap, oe = !!i.bumpMap && i.wireframe === !1, F = !!i.normalMap, I = !!i.displacementMap, se = !!i.emissiveMap, ce = !!i.metalnessMap, L = !!i.roughnessMap, le = i.anisotropy > 0, ue = i.clearcoat > 0, de = i.dispersion > 0, fe = i.retroreflectivity > 0, pe = i.iridescence > 0, me = i.sheen > 0, R = i.transmission > 0, he = le && !!i.anisotropyMap, ge = ue && !!i.clearcoatMap, _e = ue && !!i.clearcoatNormalMap, ve = ue && !!i.clearcoatRoughnessMap, ye = pe && !!i.iridescenceMap, be = pe && !!i.iridescenceThicknessMap, xe = me && !!i.sheenColorMap, Se = me && !!i.sheenRoughnessMap, Ce = !!i.specularMap, we = !!i.specularColorMap, Te = !!i.specularIntensityMap, Ee = R && !!i.transmissionMap, De = R && !!i.thicknessMap, Oe = !!i.gradientMap, B = !!i.alphaMap, ke = i.alphaTest > 0, Ae = !!i.alphaHash, je = !!i.extensions, Me = 0;
2668
- i.toneMapped && (M === null || M.isXRRenderTarget === !0) && (Me = e.toneMapping);
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+ let j = e.getRenderTarget(), te = e.state.buffers.depth.getReversed(), ne = h.isInstancedMesh === !0, M = h.isBatchedMesh === !0, re = !!i.map, ie = !!i.matcap, N = !!x, ae = !!i.aoMap, oe = !!i.lightMap, se = !!i.bumpMap && i.wireframe === !1, P = !!i.normalMap, F = !!i.displacementMap, I = !!i.emissiveMap, ce = !!i.metalnessMap, L = !!i.roughnessMap, le = i.anisotropy > 0, ue = i.clearcoat > 0, de = i.dispersion > 0, fe = i.retroreflectivity > 0, pe = i.iridescence > 0, me = i.sheen > 0, R = i.transmission > 0, he = le && !!i.anisotropyMap, ge = ue && !!i.clearcoatMap, _e = ue && !!i.clearcoatNormalMap, ve = ue && !!i.clearcoatRoughnessMap, ye = pe && !!i.iridescenceMap, be = pe && !!i.iridescenceThicknessMap, xe = me && !!i.sheenColorMap, Se = me && !!i.sheenRoughnessMap, Ce = !!i.specularMap, we = !!i.specularColorMap, Te = !!i.specularIntensityMap, Ee = R && !!i.transmissionMap, De = R && !!i.thicknessMap, Oe = !!i.gradientMap, B = !!i.alphaMap, ke = i.alphaTest > 0, Ae = !!i.alphaHash, je = !!i.extensions, Me = 0;
2668
+ i.toneMapped && (j === null || j.isXRRenderTarget === !0) && (Me = e.toneMapping);
2669
2669
  let Ne = {
2670
2670
  shaderID: C,
2671
2671
  shaderType: i.type,
@@ -2673,32 +2673,32 @@ function ii(e, t, n, r, i, a) {
2673
2673
  vertexShader: D,
2674
2674
  fragmentShader: O,
2675
2675
  defines: i.defines,
2676
- customVertexShaderID: k,
2677
- customFragmentShaderID: A,
2676
+ customVertexShaderID: ee,
2677
+ customFragmentShaderID: k,
2678
2678
  isRawShaderMaterial: i.isRawShaderMaterial === !0,
2679
2679
  glslVersion: i.glslVersion,
2680
2680
  precision: f,
2681
- batching: N,
2682
- batchingColor: N && h._colorsTexture !== null,
2683
- instancing: te,
2684
- instancingColor: te && h.instanceColor !== null,
2685
- instancingMorph: te && h.morphTexture !== null,
2686
- outputColorSpace: M === null ? e.outputColorSpace : M.isXRRenderTarget === !0 ? M.texture.colorSpace : z.workingColorSpace,
2681
+ batching: M,
2682
+ batchingColor: M && h._colorsTexture !== null,
2683
+ instancing: ne,
2684
+ instancingColor: ne && h.instanceColor !== null,
2685
+ instancingMorph: ne && h.morphTexture !== null,
2686
+ outputColorSpace: j === null ? e.outputColorSpace : j.isXRRenderTarget === !0 ? j.texture.colorSpace : z.workingColorSpace,
2687
2687
  alphaToCoverage: !!i.alphaToCoverage,
2688
- map: ne,
2689
- matcap: re,
2690
- envMap: P,
2691
- envMapMode: P && x.mapping,
2688
+ map: re,
2689
+ matcap: ie,
2690
+ envMap: N,
2691
+ envMapMode: N && x.mapping,
2692
2692
  envMapCubeUVHeight: S,
2693
- aoMap: ie,
2694
- lightMap: ae,
2695
- bumpMap: oe,
2696
- normalMap: F,
2697
- displacementMap: I,
2698
- emissiveMap: se,
2699
- normalMapObjectSpace: F && i.normalMapType === 1,
2700
- normalMapTangentSpace: F && i.normalMapType === 0,
2701
- packedNormalMap: F && i.normalMapType === 0 && ri(i.normalMap.format),
2693
+ aoMap: ae,
2694
+ lightMap: oe,
2695
+ bumpMap: se,
2696
+ normalMap: P,
2697
+ displacementMap: F,
2698
+ emissiveMap: I,
2699
+ normalMapObjectSpace: P && i.normalMapType === 1,
2700
+ normalMapTangentSpace: P && i.normalMapType === 0,
2701
+ packedNormalMap: P && i.normalMapType === 0 && ri(i.normalMap.format),
2702
2702
  metalnessMap: ce,
2703
2703
  roughnessMap: L,
2704
2704
  anisotropy: le,
@@ -2727,13 +2727,13 @@ function ii(e, t, n, r, i, a) {
2727
2727
  alphaTest: ke,
2728
2728
  alphaHash: Ae,
2729
2729
  combine: i.combine,
2730
- mapUv: ne && m(i.map.channel),
2731
- aoMapUv: ie && m(i.aoMap.channel),
2732
- lightMapUv: ae && m(i.lightMap.channel),
2733
- bumpMapUv: oe && m(i.bumpMap.channel),
2734
- normalMapUv: F && m(i.normalMap.channel),
2735
- displacementMapUv: I && m(i.displacementMap.channel),
2736
- emissiveMapUv: se && m(i.emissiveMap.channel),
2730
+ mapUv: re && m(i.map.channel),
2731
+ aoMapUv: ae && m(i.aoMap.channel),
2732
+ lightMapUv: oe && m(i.lightMap.channel),
2733
+ bumpMapUv: se && m(i.bumpMap.channel),
2734
+ normalMapUv: P && m(i.normalMap.channel),
2735
+ displacementMapUv: F && m(i.displacementMap.channel),
2736
+ emissiveMapUv: I && m(i.emissiveMap.channel),
2737
2737
  metalnessMapUv: ce && m(i.metalnessMap.channel),
2738
2738
  roughnessMapUv: L && m(i.roughnessMap.channel),
2739
2739
  anisotropyMapUv: he && m(i.anisotropyMap.channel),
@@ -2750,18 +2750,18 @@ function ii(e, t, n, r, i, a) {
2750
2750
  transmissionMapUv: Ee && m(i.transmissionMap.channel),
2751
2751
  thicknessMapUv: De && m(i.thicknessMap.channel),
2752
2752
  alphaMapUv: B && m(i.alphaMap.channel),
2753
- vertexTangents: !!v.attributes.tangent && (F || le),
2753
+ vertexTangents: !!v.attributes.tangent && (P || le),
2754
2754
  vertexNormals: !!v.attributes.normal,
2755
2755
  vertexColors: i.vertexColors,
2756
2756
  vertexAlphas: i.vertexColors === !0 && !!v.attributes.color && v.attributes.color.itemSize === 4,
2757
- pointsUvs: h.isPoints === !0 && !!v.attributes.uv && (ne || B),
2757
+ pointsUvs: h.isPoints === !0 && !!v.attributes.uv && (re || B),
2758
2758
  fog: !!_,
2759
2759
  useFog: i.fog === !0,
2760
2760
  fogExp2: !!_ && _.isFogExp2,
2761
- flatShading: i.wireframe === !1 && (i.flatShading === !0 || v.attributes.normal === void 0 && F === !1 && (i.isMeshLambertMaterial || i.isMeshPhongMaterial || i.isMeshStandardMaterial || i.isMeshPhysicalMaterial)),
2761
+ flatShading: i.wireframe === !1 && (i.flatShading === !0 || v.attributes.normal === void 0 && P === !1 && (i.isMeshLambertMaterial || i.isMeshPhongMaterial || i.isMeshStandardMaterial || i.isMeshPhysicalMaterial)),
2762
2762
  sizeAttenuation: i.sizeAttenuation === !0,
2763
2763
  logarithmicDepthBuffer: d,
2764
- reversedDepthBuffer: ee,
2764
+ reversedDepthBuffer: te,
2765
2765
  skinning: h.isSkinnedMesh === !0,
2766
2766
  hasPositionAttribute: v.attributes.position !== void 0,
2767
2767
  morphTargets: v.morphAttributes.position !== void 0,
@@ -2789,8 +2789,8 @@ function ii(e, t, n, r, i, a) {
2789
2789
  shadowMapEnabled: e.shadowMap.enabled && l.length > 0,
2790
2790
  shadowMapType: e.shadowMap.type,
2791
2791
  toneMapping: Me,
2792
- decodeVideoTexture: ne && i.map.isVideoTexture === !0 && z.getTransfer(i.map.colorSpace) === "srgb",
2793
- decodeVideoTextureEmissive: se && i.emissiveMap.isVideoTexture === !0 && z.getTransfer(i.emissiveMap.colorSpace) === "srgb",
2792
+ decodeVideoTexture: re && i.map.isVideoTexture === !0 && z.getTransfer(i.map.colorSpace) === "srgb",
2793
+ decodeVideoTextureEmissive: I && i.emissiveMap.isVideoTexture === !0 && z.getTransfer(i.emissiveMap.colorSpace) === "srgb",
2794
2794
  premultipliedAlpha: i.premultipliedAlpha,
2795
2795
  doubleSided: i.side === 2,
2796
2796
  flipSided: i.side === 1,
@@ -2798,7 +2798,7 @@ function ii(e, t, n, r, i, a) {
2798
2798
  depthPacking: i.depthPacking || 0,
2799
2799
  index0AttributeName: i.index0AttributeName,
2800
2800
  extensionClipCullDistance: je && i.extensions.clipCullDistance === !0 && n.has("WEBGL_clip_cull_distance"),
2801
- extensionMultiDraw: (je && i.extensions.multiDraw === !0 || N) && n.has("WEBGL_multi_draw"),
2801
+ extensionMultiDraw: (je && i.extensions.multiDraw === !0 || M) && n.has("WEBGL_multi_draw"),
2802
2802
  rendererExtensionParallelShaderCompile: n.has("KHR_parallel_shader_compile"),
2803
2803
  customProgramCacheKey: i.customProgramCacheKey()
2804
2804
  };
@@ -3011,7 +3011,7 @@ function di() {
3011
3011
  shadowBias: 0,
3012
3012
  shadowNormalBias: 0,
3013
3013
  shadowRadius: 1,
3014
- shadowMapSize: new I()
3014
+ shadowMapSize: new F()
3015
3015
  };
3016
3016
  break;
3017
3017
  case "SpotLight":
@@ -3020,7 +3020,7 @@ function di() {
3020
3020
  shadowBias: 0,
3021
3021
  shadowNormalBias: 0,
3022
3022
  shadowRadius: 1,
3023
- shadowMapSize: new I()
3023
+ shadowMapSize: new F()
3024
3024
  };
3025
3025
  break;
3026
3026
  case "PointLight": n = {
@@ -3028,7 +3028,7 @@ function di() {
3028
3028
  shadowBias: 0,
3029
3029
  shadowNormalBias: 0,
3030
3030
  shadowRadius: 1,
3031
- shadowMapSize: new I(),
3031
+ shadowMapSize: new F(),
3032
3032
  shadowCameraNear: 1,
3033
3033
  shadowCameraFar: 1e3
3034
3034
  };
@@ -3246,7 +3246,7 @@ var _i = "void main() {\n gl_Position = vec4( position, 1.0 );\n}", vi = "unifor
3246
3246
  /*@__PURE__*/ new m(0, -1, 0)
3247
3247
  ], xi = /*@__PURE__*/ new E(), Si = /*@__PURE__*/ new m(), Ci = /*@__PURE__*/ new m();
3248
3248
  function wi(e, t, n) {
3249
- let r = new te(), i = new I(), a = new I(), o = new nt(), s = new he(), c = new ie(), l = {}, u = n.maxTextureSize, d = {
3249
+ let r = new ne(), i = new F(), a = new F(), o = new nt(), s = new he(), c = new ae(), l = {}, u = n.maxTextureSize, d = {
3250
3250
  0: 1,
3251
3251
  1: 0,
3252
3252
  2: 2
@@ -3254,7 +3254,7 @@ function wi(e, t, n) {
3254
3254
  defines: { VSM_SAMPLES: 8 },
3255
3255
  uniforms: {
3256
3256
  shadow_pass: { value: null },
3257
- resolution: { value: new I() },
3257
+ resolution: { value: new F() },
3258
3258
  radius: { value: 4 }
3259
3259
  },
3260
3260
  vertexShader: _i,
@@ -3278,7 +3278,7 @@ function wi(e, t, n) {
3278
3278
  let b = this.type;
3279
3279
  this.render = function(t, n, s) {
3280
3280
  if (y.enabled === !1 || y.autoUpdate === !1 && y.needsUpdate === !1 || t.length === 0) return;
3281
- this.type === 2 && (j("WebGLShadowMap: PCFSoftShadowMap has been removed. Using PCFShadowMap instead."), this.type = 1);
3281
+ this.type === 2 && (A("WebGLShadowMap: PCFSoftShadowMap has been removed. Using PCFShadowMap instead."), this.type = 1);
3282
3282
  let c = e.getRenderTarget(), l = e.getActiveCubeFace(), d = e.getActiveMipmapLevel(), p = e.state;
3283
3283
  p.setBlending(0), p.buffers.depth.getReversed() === !0 ? p.buffers.color.setClear(0, 0, 0, 0) : p.buffers.color.setClear(1, 1, 1, 1), p.buffers.depth.setTest(!0), p.setScissorTest(!1);
3284
3284
  let m = b !== this.type;
@@ -3288,7 +3288,7 @@ function wi(e, t, n) {
3288
3288
  for (let c = 0, l = t.length; c < l; c++) {
3289
3289
  let l = t[c], d = l.shadow;
3290
3290
  if (d === void 0) {
3291
- j("WebGLShadowMap:", l, "has no shadow.");
3291
+ A("WebGLShadowMap:", l, "has no shadow.");
3292
3292
  continue;
3293
3293
  }
3294
3294
  if (d.autoUpdate === !1 && d.needsUpdate === !1) continue;
@@ -3299,17 +3299,17 @@ function wi(e, t, n) {
3299
3299
  if (d.camera._reversedDepth = _, d.map === null || m === !0) {
3300
3300
  if (d.map !== null && (d.map.depthTexture !== null && (d.map.depthTexture.dispose(), d.map.depthTexture = null), d.map.dispose()), this.type === 3) {
3301
3301
  if (l.isPointLight) {
3302
- j("WebGLShadowMap: VSM shadow maps are not supported for PointLights. Use PCF or BasicShadowMap instead.");
3302
+ A("WebGLShadowMap: VSM shadow maps are not supported for PointLights. Use PCF or BasicShadowMap instead.");
3303
3303
  continue;
3304
3304
  }
3305
3305
  d.map = new v(i.x, i.y, {
3306
3306
  format: S,
3307
- type: A,
3307
+ type: k,
3308
3308
  minFilter: f,
3309
3309
  magFilter: f,
3310
3310
  generateMipmaps: !1
3311
- }), d.map.texture.name = l.name + ".shadowMap", d.map.depthTexture = new h(i.x, i.y, M), d.map.depthTexture.name = l.name + ".shadowMapDepth", d.map.depthTexture.format = se, d.map.depthTexture.compareFunction = null, d.map.depthTexture.minFilter = Ee, d.map.depthTexture.magFilter = Ee;
3312
- } else l.isPointLight ? (d.map = new en(i.x), d.map.depthTexture = new be(i.x, et)) : (d.map = new v(i.x, i.y), d.map.depthTexture = new h(i.x, i.y, et)), d.map.depthTexture.name = l.name + ".shadowMap", d.map.depthTexture.format = se, this.type === 1 ? (d.map.depthTexture.compareFunction = _ ? 518 : 515, d.map.depthTexture.minFilter = f, d.map.depthTexture.magFilter = f) : (d.map.depthTexture.compareFunction = null, d.map.depthTexture.minFilter = Ee, d.map.depthTexture.magFilter = Ee);
3311
+ }), d.map.texture.name = l.name + ".shadowMap", d.map.depthTexture = new h(i.x, i.y, j), d.map.depthTexture.name = l.name + ".shadowMapDepth", d.map.depthTexture.format = I, d.map.depthTexture.compareFunction = null, d.map.depthTexture.minFilter = Ee, d.map.depthTexture.magFilter = Ee;
3312
+ } else l.isPointLight ? (d.map = new en(i.x), d.map.depthTexture = new be(i.x, et)) : (d.map = new v(i.x, i.y), d.map.depthTexture = new h(i.x, i.y, et)), d.map.depthTexture.name = l.name + ".shadowMap", d.map.depthTexture.format = I, this.type === 1 ? (d.map.depthTexture.compareFunction = _ ? 518 : 515, d.map.depthTexture.minFilter = f, d.map.depthTexture.magFilter = f) : (d.map.depthTexture.compareFunction = null, d.map.depthTexture.minFilter = Ee, d.map.depthTexture.magFilter = Ee);
3313
3313
  d.camera.updateProjectionMatrix();
3314
3314
  }
3315
3315
  d.map.isWebGLCubeRenderTarget !== !0 && (d.map.width !== i.x || d.map.height !== i.y) && d.map.setSize(i.x, i.y);
@@ -3337,7 +3337,7 @@ function wi(e, t, n) {
3337
3337
  let a = t.update(_);
3338
3338
  p.defines.VSM_SAMPLES !== n.blurSamples && (p.defines.VSM_SAMPLES = n.blurSamples, m.defines.VSM_SAMPLES = n.blurSamples, p.needsUpdate = !0, m.needsUpdate = !0), n.mapPass === null ? n.mapPass = new v(i.x, i.y, {
3339
3339
  format: S,
3340
- type: A
3340
+ type: k
3341
3341
  }) : (n.mapPass.width !== n.map.width || n.mapPass.height !== n.map.height) && n.mapPass.setSize(n.map.width, n.map.height), p.uniforms.shadow_pass.value = n.map.depthTexture, p.uniforms.resolution.value.set(n.map.width, n.map.height), p.uniforms.radius.value = n.radius, e.setRenderTarget(n.mapPass), e.clear(), e.renderBufferDirect(r, null, a, p, _, null), m.uniforms.shadow_pass.value = n.mapPass.texture, m.uniforms.resolution.value.set(n.map.width, n.map.height), m.uniforms.radius.value = n.radius, e.setRenderTarget(n.map), e.clear(), e.renderBufferDirect(r, null, a, m, _, null);
3342
3342
  }
3343
3343
  function C(t, n, r, i) {
@@ -3424,7 +3424,7 @@ function Ti(e, t) {
3424
3424
  i !== t && !n && (e.depthMask(t), i = t);
3425
3425
  },
3426
3426
  setFunc: function(t) {
3427
- if (r && (t = ae[t]), a !== t) {
3427
+ if (r && (t = oe[t]), a !== t) {
3428
3428
  switch (t) {
3429
3429
  case 0:
3430
3430
  e.depthFunc(e.NEVER);
@@ -3492,17 +3492,17 @@ function Ti(e, t) {
3492
3492
  }
3493
3493
  };
3494
3494
  }
3495
- let a = new n(), o = new r(), s = new i(), c = /* @__PURE__ */ new WeakMap(), l = /* @__PURE__ */ new WeakMap(), u = {}, d = {}, f = {}, p = /* @__PURE__ */ new WeakMap(), m = [], h = null, g = !1, _ = null, v = null, y = null, b = null, x = null, S = null, C = null, w = new B(0, 0, 0), T = 0, E = !1, D = null, O = null, k = null, A = null, j = null, M = e.getParameter(e.MAX_COMBINED_TEXTURE_IMAGE_UNITS), ee = !1, te = 0, N = e.getParameter(e.VERSION);
3496
- N.indexOf("WebGL") === -1 ? N.indexOf("OpenGL ES") !== -1 && (te = parseFloat(/^OpenGL ES (\d)/.exec(N)[1]), ee = te >= 2) : (te = parseFloat(/^WebGL (\d)/.exec(N)[1]), ee = te >= 1);
3497
- let ne = null, re = {}, P = e.getParameter(e.SCISSOR_BOX), ie = e.getParameter(e.VIEWPORT), oe = new nt().fromArray(P), F = new nt().fromArray(ie);
3498
- function I(t, n, r, i) {
3495
+ let a = new n(), o = new r(), s = new i(), c = /* @__PURE__ */ new WeakMap(), l = /* @__PURE__ */ new WeakMap(), u = {}, d = {}, f = {}, p = /* @__PURE__ */ new WeakMap(), m = [], h = null, g = !1, _ = null, v = null, y = null, b = null, x = null, S = null, C = null, w = new B(0, 0, 0), T = 0, E = !1, D = null, O = null, ee = null, k = null, A = null, j = e.getParameter(e.MAX_COMBINED_TEXTURE_IMAGE_UNITS), te = !1, ne = 0, M = e.getParameter(e.VERSION);
3496
+ M.indexOf("WebGL") === -1 ? M.indexOf("OpenGL ES") !== -1 && (ne = parseFloat(/^OpenGL ES (\d)/.exec(M)[1]), te = ne >= 2) : (ne = parseFloat(/^WebGL (\d)/.exec(M)[1]), te = ne >= 1);
3497
+ let re = null, ie = {}, N = e.getParameter(e.SCISSOR_BOX), ae = e.getParameter(e.VIEWPORT), se = new nt().fromArray(N), P = new nt().fromArray(ae);
3498
+ function F(t, n, r, i) {
3499
3499
  let a = /* @__PURE__ */ new Uint8Array(4), o = e.createTexture();
3500
3500
  e.bindTexture(t, o), e.texParameteri(t, e.TEXTURE_MIN_FILTER, e.NEAREST), e.texParameteri(t, e.TEXTURE_MAG_FILTER, e.NEAREST);
3501
3501
  for (let o = 0; o < r; o++) t === e.TEXTURE_3D || t === e.TEXTURE_2D_ARRAY ? e.texImage3D(n, 0, e.RGBA, 1, 1, i, 0, e.RGBA, e.UNSIGNED_BYTE, a) : e.texImage2D(n + o, 0, e.RGBA, 1, 1, 0, e.RGBA, e.UNSIGNED_BYTE, a);
3502
3502
  return o;
3503
3503
  }
3504
- let se = {};
3505
- se[e.TEXTURE_2D] = I(e.TEXTURE_2D, e.TEXTURE_2D, 1), se[e.TEXTURE_CUBE_MAP] = I(e.TEXTURE_CUBE_MAP, e.TEXTURE_CUBE_MAP_POSITIVE_X, 6), se[e.TEXTURE_2D_ARRAY] = I(e.TEXTURE_2D_ARRAY, e.TEXTURE_2D_ARRAY, 1, 1), se[e.TEXTURE_3D] = I(e.TEXTURE_3D, e.TEXTURE_3D, 1, 1), a.setClear(0, 0, 0, 1), o.setClear(1), s.setClear(0), ce(e.DEPTH_TEST), o.setFunc(3), he(!1), ge(1), ce(e.CULL_FACE), me(0);
3504
+ let I = {};
3505
+ I[e.TEXTURE_2D] = F(e.TEXTURE_2D, e.TEXTURE_2D, 1), I[e.TEXTURE_CUBE_MAP] = F(e.TEXTURE_CUBE_MAP, e.TEXTURE_CUBE_MAP_POSITIVE_X, 6), I[e.TEXTURE_2D_ARRAY] = F(e.TEXTURE_2D_ARRAY, e.TEXTURE_2D_ARRAY, 1, 1), I[e.TEXTURE_3D] = F(e.TEXTURE_3D, e.TEXTURE_3D, 1, 1), a.setClear(0, 0, 0, 1), o.setClear(1), s.setClear(0), ce(e.DEPTH_TEST), o.setFunc(3), he(!1), ge(1), ce(e.CULL_FACE), me(0);
3506
3506
  function ce(t) {
3507
3507
  u[t] !== !0 && (e.enable(t), u[t] = !0);
3508
3508
  }
@@ -3607,27 +3607,27 @@ function Ti(e, t) {
3607
3607
  t === 0 ? L(e.CULL_FACE) : (ce(e.CULL_FACE), t !== O && (t === 1 ? e.cullFace(e.BACK) : t === 2 ? e.cullFace(e.FRONT) : e.cullFace(e.FRONT_AND_BACK))), O = t;
3608
3608
  }
3609
3609
  function z(t) {
3610
- t !== k && (ee && e.lineWidth(t), k = t);
3610
+ t !== ee && (te && e.lineWidth(t), ee = t);
3611
3611
  }
3612
3612
  function _e(t, n, r) {
3613
- t ? (ce(e.POLYGON_OFFSET_FILL), (A !== n || j !== r) && (A = n, j = r, o.getReversed() && (n = -n), e.polygonOffset(n, r))) : L(e.POLYGON_OFFSET_FILL);
3613
+ t ? (ce(e.POLYGON_OFFSET_FILL), (k !== n || A !== r) && (k = n, A = r, o.getReversed() && (n = -n), e.polygonOffset(n, r))) : L(e.POLYGON_OFFSET_FILL);
3614
3614
  }
3615
3615
  function ve(t) {
3616
3616
  t ? ce(e.SCISSOR_TEST) : L(e.SCISSOR_TEST);
3617
3617
  }
3618
3618
  function ye(t) {
3619
- t === void 0 && (t = e.TEXTURE0 + M - 1), ne !== t && (e.activeTexture(t), ne = t);
3619
+ t === void 0 && (t = e.TEXTURE0 + j - 1), re !== t && (e.activeTexture(t), re = t);
3620
3620
  }
3621
3621
  function be(t, n, r) {
3622
- r === void 0 && (r = ne === null ? e.TEXTURE0 + M - 1 : ne);
3623
- let i = re[r];
3622
+ r === void 0 && (r = re === null ? e.TEXTURE0 + j - 1 : re);
3623
+ let i = ie[r];
3624
3624
  i === void 0 && (i = {
3625
3625
  type: void 0,
3626
3626
  texture: void 0
3627
- }, re[r] = i), (i.type !== t || i.texture !== n) && (ne !== r && (e.activeTexture(r), ne = r), e.bindTexture(t, n || se[t]), i.type = t, i.texture = n);
3627
+ }, ie[r] = i), (i.type !== t || i.texture !== n) && (re !== r && (e.activeTexture(r), re = r), e.bindTexture(t, n || I[t]), i.type = t, i.texture = n);
3628
3628
  }
3629
3629
  function xe() {
3630
- let t = re[ne];
3630
+ let t = ie[re];
3631
3631
  t !== void 0 && t.type !== void 0 && (e.bindTexture(t.type, null), t.type = void 0, t.texture = void 0);
3632
3632
  }
3633
3633
  function Se() {
@@ -3707,10 +3707,10 @@ function Ti(e, t) {
3707
3707
  d[t] !== n && (e.pixelStorei(t, n), d[t] = n);
3708
3708
  }
3709
3709
  function V(t) {
3710
- oe.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w), oe.copy(t));
3710
+ se.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w), se.copy(t));
3711
3711
  }
3712
3712
  function Pe(t) {
3713
- F.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w), F.copy(t));
3713
+ P.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w), P.copy(t));
3714
3714
  }
3715
3715
  function Fe(t, n) {
3716
3716
  let r = l.get(n);
@@ -3723,7 +3723,7 @@ function Ti(e, t) {
3723
3723
  c.get(n) !== r && (e.uniformBlockBinding(n, r, t.__bindingPointIndex), c.set(n, r));
3724
3724
  }
3725
3725
  function Le() {
3726
- e.disable(e.BLEND), e.disable(e.CULL_FACE), e.disable(e.DEPTH_TEST), e.disable(e.POLYGON_OFFSET_FILL), e.disable(e.SCISSOR_TEST), e.disable(e.STENCIL_TEST), e.disable(e.SAMPLE_ALPHA_TO_COVERAGE), e.blendEquation(e.FUNC_ADD), e.blendFunc(e.ONE, e.ZERO), e.blendFuncSeparate(e.ONE, e.ZERO, e.ONE, e.ZERO), e.blendColor(0, 0, 0, 0), e.colorMask(!0, !0, !0, !0), e.clearColor(0, 0, 0, 0), e.depthMask(!0), e.depthFunc(e.LESS), o.setReversed(!1), e.clearDepth(1), e.stencilMask(4294967295), e.stencilFunc(e.ALWAYS, 0, 4294967295), e.stencilOp(e.KEEP, e.KEEP, e.KEEP), e.clearStencil(0), e.cullFace(e.BACK), e.frontFace(e.CCW), e.polygonOffset(0, 0), e.activeTexture(e.TEXTURE0), e.bindFramebuffer(e.FRAMEBUFFER, null), e.bindFramebuffer(e.DRAW_FRAMEBUFFER, null), e.bindFramebuffer(e.READ_FRAMEBUFFER, null), e.useProgram(null), e.lineWidth(1), e.scissor(0, 0, e.canvas.width, e.canvas.height), e.viewport(0, 0, e.canvas.width, e.canvas.height), e.pixelStorei(e.PACK_ALIGNMENT, 4), e.pixelStorei(e.UNPACK_ALIGNMENT, 4), e.pixelStorei(e.UNPACK_FLIP_Y_WEBGL, !1), e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL, !1), e.pixelStorei(e.UNPACK_COLORSPACE_CONVERSION_WEBGL, e.BROWSER_DEFAULT_WEBGL), e.pixelStorei(e.PACK_ROW_LENGTH, 0), e.pixelStorei(e.PACK_SKIP_PIXELS, 0), e.pixelStorei(e.PACK_SKIP_ROWS, 0), e.pixelStorei(e.UNPACK_ROW_LENGTH, 0), e.pixelStorei(e.UNPACK_IMAGE_HEIGHT, 0), e.pixelStorei(e.UNPACK_SKIP_PIXELS, 0), e.pixelStorei(e.UNPACK_SKIP_ROWS, 0), e.pixelStorei(e.UNPACK_SKIP_IMAGES, 0), u = {}, d = {}, ne = null, re = {}, f = {}, p = /* @__PURE__ */ new WeakMap(), m = [], h = null, g = !1, _ = null, v = null, y = null, b = null, x = null, S = null, C = null, w = new B(0, 0, 0), T = 0, E = !1, D = null, O = null, k = null, A = null, j = null, oe.set(0, 0, e.canvas.width, e.canvas.height), F.set(0, 0, e.canvas.width, e.canvas.height), a.reset(), o.reset(), s.reset();
3726
+ e.disable(e.BLEND), e.disable(e.CULL_FACE), e.disable(e.DEPTH_TEST), e.disable(e.POLYGON_OFFSET_FILL), e.disable(e.SCISSOR_TEST), e.disable(e.STENCIL_TEST), e.disable(e.SAMPLE_ALPHA_TO_COVERAGE), e.blendEquation(e.FUNC_ADD), e.blendFunc(e.ONE, e.ZERO), e.blendFuncSeparate(e.ONE, e.ZERO, e.ONE, e.ZERO), e.blendColor(0, 0, 0, 0), e.colorMask(!0, !0, !0, !0), e.clearColor(0, 0, 0, 0), e.depthMask(!0), e.depthFunc(e.LESS), o.setReversed(!1), e.clearDepth(1), e.stencilMask(4294967295), e.stencilFunc(e.ALWAYS, 0, 4294967295), e.stencilOp(e.KEEP, e.KEEP, e.KEEP), e.clearStencil(0), e.cullFace(e.BACK), e.frontFace(e.CCW), e.polygonOffset(0, 0), e.activeTexture(e.TEXTURE0), e.bindFramebuffer(e.FRAMEBUFFER, null), e.bindFramebuffer(e.DRAW_FRAMEBUFFER, null), e.bindFramebuffer(e.READ_FRAMEBUFFER, null), e.useProgram(null), e.lineWidth(1), e.scissor(0, 0, e.canvas.width, e.canvas.height), e.viewport(0, 0, e.canvas.width, e.canvas.height), e.pixelStorei(e.PACK_ALIGNMENT, 4), e.pixelStorei(e.UNPACK_ALIGNMENT, 4), e.pixelStorei(e.UNPACK_FLIP_Y_WEBGL, !1), e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL, !1), e.pixelStorei(e.UNPACK_COLORSPACE_CONVERSION_WEBGL, e.BROWSER_DEFAULT_WEBGL), e.pixelStorei(e.PACK_ROW_LENGTH, 0), e.pixelStorei(e.PACK_SKIP_PIXELS, 0), e.pixelStorei(e.PACK_SKIP_ROWS, 0), e.pixelStorei(e.UNPACK_ROW_LENGTH, 0), e.pixelStorei(e.UNPACK_IMAGE_HEIGHT, 0), e.pixelStorei(e.UNPACK_SKIP_PIXELS, 0), e.pixelStorei(e.UNPACK_SKIP_ROWS, 0), e.pixelStorei(e.UNPACK_SKIP_IMAGES, 0), u = {}, d = {}, re = null, ie = {}, f = {}, p = /* @__PURE__ */ new WeakMap(), m = [], h = null, g = !1, _ = null, v = null, y = null, b = null, x = null, S = null, C = null, w = new B(0, 0, 0), T = 0, E = !1, D = null, O = null, ee = null, k = null, A = null, se.set(0, 0, e.canvas.width, e.canvas.height), P.set(0, 0, e.canvas.width, e.canvas.height), a.reset(), o.reset(), s.reset();
3727
3727
  }
3728
3728
  return {
3729
3729
  buffers: {
@@ -3766,7 +3766,7 @@ function Ti(e, t) {
3766
3766
  };
3767
3767
  }
3768
3768
  function Ei(e, t, n, r, i, a, o) {
3769
- let s = t.has("WEBGL_multisampled_render_to_texture") ? t.get("WEBGL_multisampled_render_to_texture") : null, c = typeof navigator > "u" ? !1 : /OculusBrowser/g.test(navigator.userAgent), u = new I(), p = /* @__PURE__ */ new WeakMap(), m = /* @__PURE__ */ new Set(), h, g = /* @__PURE__ */ new WeakMap(), v = !1;
3769
+ let s = t.has("WEBGL_multisampled_render_to_texture") ? t.get("WEBGL_multisampled_render_to_texture") : null, c = typeof navigator > "u" ? !1 : /OculusBrowser/g.test(navigator.userAgent), u = new F(), p = /* @__PURE__ */ new WeakMap(), m = /* @__PURE__ */ new Set(), h, g = /* @__PURE__ */ new WeakMap(), v = !1;
3770
3770
  try {
3771
3771
  v = typeof OffscreenCanvas < "u" && new OffscreenCanvas(1, 1).getContext("2d") !== null;
3772
3772
  } catch {}
@@ -3780,9 +3780,9 @@ function Ei(e, t, n, r, i, a, o) {
3780
3780
  let n = Math.floor(r * i.width), a = Math.floor(r * i.height);
3781
3781
  h === void 0 && (h = y(n, a));
3782
3782
  let o = t ? y(n, a) : h;
3783
- return o.width = n, o.height = a, o.getContext("2d").drawImage(e, 0, 0, n, a), j("WebGLRenderer: Texture has been resized from (" + i.width + "x" + i.height + ") to (" + n + "x" + a + ")."), o;
3783
+ return o.width = n, o.height = a, o.getContext("2d").drawImage(e, 0, 0, n, a), A("WebGLRenderer: Texture has been resized from (" + i.width + "x" + i.height + ") to (" + n + "x" + a + ")."), o;
3784
3784
  }
3785
- return "data" in e && j("WebGLRenderer: Image in DataTexture is too big (" + i.width + "x" + i.height + ")."), e;
3785
+ return "data" in e && A("WebGLRenderer: Image in DataTexture is too big (" + i.width + "x" + i.height + ")."), e;
3786
3786
  }
3787
3787
  return e;
3788
3788
  }
@@ -3798,10 +3798,10 @@ function Ei(e, t, n, r, i, a, o) {
3798
3798
  function T(n, r, i, a, o, s = !1) {
3799
3799
  if (n !== null) {
3800
3800
  if (e[n] !== void 0) return e[n];
3801
- j("WebGLRenderer: Attempt to use non-existing WebGL internal format '" + n + "'");
3801
+ A("WebGLRenderer: Attempt to use non-existing WebGL internal format '" + n + "'");
3802
3802
  }
3803
3803
  let c;
3804
- a && (c = t.get("EXT_texture_norm16"), c || j("WebGLRenderer: Unable to use normalized textures without EXT_texture_norm16 extension"));
3804
+ a && (c = t.get("EXT_texture_norm16"), c || A("WebGLRenderer: Unable to use normalized textures without EXT_texture_norm16 extension"));
3805
3805
  let l = r;
3806
3806
  if (r === e.RED && (i === e.FLOAT && (l = e.R32F), i === e.HALF_FLOAT && (l = e.R16F), i === e.UNSIGNED_BYTE && (l = e.R8), i === e.UNSIGNED_SHORT && c && (l = c.R16_EXT), i === e.SHORT && c && (l = c.R16_SNORM_EXT)), r === e.RED_INTEGER && (i === e.UNSIGNED_BYTE && (l = e.R8UI), i === e.UNSIGNED_SHORT && (l = e.R16UI), i === e.UNSIGNED_INT && (l = e.R32UI), i === e.BYTE && (l = e.R8I), i === e.SHORT && (l = e.R16I), i === e.INT && (l = e.R32I)), r === e.RG && (i === e.FLOAT && (l = e.RG32F), i === e.HALF_FLOAT && (l = e.RG16F), i === e.UNSIGNED_BYTE && (l = e.RG8), i === e.UNSIGNED_SHORT && c && (l = c.RG16_EXT), i === e.SHORT && c && (l = c.RG16_SNORM_EXT)), r === e.RG_INTEGER && (i === e.UNSIGNED_BYTE && (l = e.RG8UI), i === e.UNSIGNED_SHORT && (l = e.RG16UI), i === e.UNSIGNED_INT && (l = e.RG32UI), i === e.BYTE && (l = e.RG8I), i === e.SHORT && (l = e.RG16I), i === e.INT && (l = e.RG32I)), r === e.RGB_INTEGER && (i === e.UNSIGNED_BYTE && (l = e.RGB8UI), i === e.UNSIGNED_SHORT && (l = e.RGB16UI), i === e.UNSIGNED_INT && (l = e.RGB32UI), i === e.BYTE && (l = e.RGB8I), i === e.SHORT && (l = e.RGB16I), i === e.INT && (l = e.RGB32I)), r === e.RGBA_INTEGER && (i === e.UNSIGNED_BYTE && (l = e.RGBA8UI), i === e.UNSIGNED_SHORT && (l = e.RGBA16UI), i === e.UNSIGNED_INT && (l = e.RGBA32UI), i === e.BYTE && (l = e.RGBA8I), i === e.SHORT && (l = e.RGBA16I), i === e.INT && (l = e.RGBA32I)), r === e.RGB && (i === e.UNSIGNED_SHORT && c && (l = c.RGB16_EXT), i === e.SHORT && c && (l = c.RGB16_SNORM_EXT), i === e.UNSIGNED_INT_5_9_9_9_REV && (l = e.RGB9_E5), i === e.UNSIGNED_INT_10F_11F_11F_REV && (l = e.R11F_G11F_B10F)), r === e.RGBA) {
3807
3807
  let t = s ? fe : z.getTransfer(o);
@@ -3811,36 +3811,36 @@ function Ei(e, t, n, r, i, a, o) {
3811
3811
  }
3812
3812
  function E(t, n) {
3813
3813
  let r;
3814
- return t ? n === null || n === 1014 || n === 1020 ? r = e.DEPTH24_STENCIL8 : n === 1015 ? r = e.DEPTH32F_STENCIL8 : n === 1012 && (r = e.DEPTH24_STENCIL8, j("DepthTexture: 16 bit depth attachment is not supported with stencil. Using 24-bit attachment.")) : n === null || n === 1014 || n === 1020 ? r = e.DEPTH_COMPONENT24 : n === 1015 ? r = e.DEPTH_COMPONENT32F : n === 1012 && (r = e.DEPTH_COMPONENT16), r;
3814
+ return t ? n === null || n === 1014 || n === 1020 ? r = e.DEPTH24_STENCIL8 : n === 1015 ? r = e.DEPTH32F_STENCIL8 : n === 1012 && (r = e.DEPTH24_STENCIL8, A("DepthTexture: 16 bit depth attachment is not supported with stencil. Using 24-bit attachment.")) : n === null || n === 1014 || n === 1020 ? r = e.DEPTH_COMPONENT24 : n === 1015 ? r = e.DEPTH_COMPONENT32F : n === 1012 && (r = e.DEPTH_COMPONENT16), r;
3815
3815
  }
3816
3816
  function D(e, t) {
3817
3817
  return x(e) === !0 || e.isFramebufferTexture && e.minFilter !== 1003 && e.minFilter !== 1006 ? Math.log2(Math.max(t.width, t.height)) + 1 : e.mipmaps !== void 0 && e.mipmaps.length > 0 ? e.mipmaps.length : e.isCompressedTexture && Array.isArray(e.image) ? t.mipmaps.length : 1;
3818
3818
  }
3819
3819
  function O(e) {
3820
3820
  let t = e.target;
3821
- t.removeEventListener("dispose", O), A(t), t.isVideoTexture && p.delete(t), t.isHTMLTexture && m.delete(t);
3821
+ t.removeEventListener("dispose", O), k(t), t.isVideoTexture && p.delete(t), t.isHTMLTexture && m.delete(t);
3822
3822
  }
3823
- function k(e) {
3823
+ function ee(e) {
3824
3824
  let t = e.target;
3825
- t.removeEventListener("dispose", k), te(t);
3825
+ t.removeEventListener("dispose", ee), ne(t);
3826
3826
  }
3827
- function A(e) {
3827
+ function k(e) {
3828
3828
  let t = r.get(e);
3829
3829
  if (t.__webglInit === void 0) return;
3830
3830
  let n = e.source, i = g.get(n);
3831
3831
  if (i) {
3832
3832
  let r = i[t.__cacheKey];
3833
- r.usedTimes--, r.usedTimes === 0 && M(e), Object.keys(i).length === 0 && g.delete(n);
3833
+ r.usedTimes--, r.usedTimes === 0 && j(e), Object.keys(i).length === 0 && g.delete(n);
3834
3834
  }
3835
3835
  r.remove(e);
3836
3836
  }
3837
- function M(t) {
3837
+ function j(t) {
3838
3838
  let n = r.get(t);
3839
3839
  e.deleteTexture(n.__webglTexture);
3840
3840
  let i = t.source, a = g.get(i);
3841
3841
  delete a[n.__cacheKey], o.memory.textures--;
3842
3842
  }
3843
- function te(t) {
3843
+ function ne(t) {
3844
3844
  let n = r.get(t);
3845
3845
  if (t.depthTexture && (t.depthTexture.dispose(), r.remove(t.depthTexture)), t.isWebGLCubeRenderTarget) for (let t = 0; t < 6; t++) {
3846
3846
  if (Array.isArray(n.__webglFramebuffer[t])) for (let r = 0; r < n.__webglFramebuffer[t].length; r++) e.deleteFramebuffer(n.__webglFramebuffer[t][r]);
@@ -3860,30 +3860,30 @@ function Ei(e, t, n, r, i, a, o) {
3860
3860
  }
3861
3861
  r.remove(t);
3862
3862
  }
3863
- let N = 0;
3864
- function ne() {
3865
- N = 0;
3866
- }
3863
+ let M = 0;
3867
3864
  function re() {
3868
- return N;
3869
- }
3870
- function P(e) {
3871
- N = e;
3865
+ M = 0;
3872
3866
  }
3873
3867
  function ie() {
3874
- let e = N;
3875
- return e >= i.maxTextures && j("WebGLTextures: Trying to use " + (e + 1) + " texture units while this GPU supports only " + i.maxTextures), N += 1, e;
3868
+ return M;
3869
+ }
3870
+ function N(e) {
3871
+ M = e;
3872
+ }
3873
+ function ae() {
3874
+ let e = M;
3875
+ return e >= i.maxTextures && A("WebGLTextures: Trying to use " + (e + 1) + " texture units while this GPU supports only " + i.maxTextures), M += 1, e;
3876
3876
  }
3877
- function ae(e) {
3877
+ function oe(e) {
3878
3878
  let t = [];
3879
3879
  return t.push(e.wrapS), t.push(e.wrapT), t.push(e.wrapR || 0), t.push(e.magFilter), t.push(e.minFilter), t.push(e.anisotropy), t.push(e.internalFormat), t.push(e.format), t.push(e.type), t.push(e.generateMipmaps), t.push(e.premultiplyAlpha), t.push(e.flipY), t.push(e.unpackAlignment), t.push(e.colorSpace), t.join();
3880
3880
  }
3881
- function oe(t, i) {
3881
+ function se(t, i) {
3882
3882
  let a = r.get(t);
3883
3883
  if (t.isVideoTexture && Me(t), t.isRenderTargetTexture === !1 && t.isExternalTexture !== !0 && t.version > 0 && a.__version !== t.version) {
3884
3884
  let e = t.image;
3885
- if (e === null) j("WebGLRenderer: Texture marked for update but no image data found.");
3886
- else if (e.complete === !1) j("WebGLRenderer: Texture marked for update but image is incomplete");
3885
+ if (e === null) A("WebGLRenderer: Texture marked for update but no image data found.");
3886
+ else if (e.complete === !1) A("WebGLRenderer: Texture marked for update but image is incomplete");
3887
3887
  else {
3888
3888
  _e(a, t, i);
3889
3889
  return;
@@ -3891,7 +3891,7 @@ function Ei(e, t, n, r, i, a, o) {
3891
3891
  } else t.isExternalTexture && (a.__webglTexture = t.sourceTexture ? t.sourceTexture : null);
3892
3892
  n.bindTexture(e.TEXTURE_2D, a.__webglTexture, e.TEXTURE0 + i);
3893
3893
  }
3894
- function F(t, i) {
3894
+ function P(t, i) {
3895
3895
  let a = r.get(t);
3896
3896
  if (t.isRenderTargetTexture === !1 && t.version > 0 && a.__version !== t.version) {
3897
3897
  _e(a, t, i);
@@ -3899,7 +3899,7 @@ function Ei(e, t, n, r, i, a, o) {
3899
3899
  }
3900
3900
  t.isExternalTexture && (a.__webglTexture = t.sourceTexture ? t.sourceTexture : null), n.bindTexture(e.TEXTURE_2D_ARRAY, a.__webglTexture, e.TEXTURE0 + i);
3901
3901
  }
3902
- function se(t, i) {
3902
+ function I(t, i) {
3903
3903
  let a = r.get(t);
3904
3904
  if (t.isRenderTargetTexture === !1 && t.version > 0 && a.__version !== t.version) {
3905
3905
  _e(a, t, i);
@@ -3937,7 +3937,7 @@ function Ei(e, t, n, r, i, a, o) {
3937
3937
  517: e.NOTEQUAL
3938
3938
  };
3939
3939
  function pe(n, a) {
3940
- if (a.type === 1015 && t.has("OES_texture_float_linear") === !1 && (a.magFilter === 1006 || a.magFilter === 1007 || a.magFilter === 1005 || a.magFilter === 1008 || a.minFilter === 1006 || a.minFilter === 1007 || a.minFilter === 1005 || a.minFilter === 1008) && j("WebGLRenderer: Unable to use linear filtering with floating point textures. OES_texture_float_linear not supported on this device."), e.texParameteri(n, e.TEXTURE_WRAP_S, L[a.wrapS]), e.texParameteri(n, e.TEXTURE_WRAP_T, L[a.wrapT]), (n === e.TEXTURE_3D || n === e.TEXTURE_2D_ARRAY) && e.texParameteri(n, e.TEXTURE_WRAP_R, L[a.wrapR]), e.texParameteri(n, e.TEXTURE_MAG_FILTER, le[a.magFilter]), e.texParameteri(n, e.TEXTURE_MIN_FILTER, le[a.minFilter]), a.compareFunction && (e.texParameteri(n, e.TEXTURE_COMPARE_MODE, e.COMPARE_REF_TO_TEXTURE), e.texParameteri(n, e.TEXTURE_COMPARE_FUNC, de[a.compareFunction])), t.has("EXT_texture_filter_anisotropic") === !0) {
3940
+ if (a.type === 1015 && t.has("OES_texture_float_linear") === !1 && (a.magFilter === 1006 || a.magFilter === 1007 || a.magFilter === 1005 || a.magFilter === 1008 || a.minFilter === 1006 || a.minFilter === 1007 || a.minFilter === 1005 || a.minFilter === 1008) && A("WebGLRenderer: Unable to use linear filtering with floating point textures. OES_texture_float_linear not supported on this device."), e.texParameteri(n, e.TEXTURE_WRAP_S, L[a.wrapS]), e.texParameteri(n, e.TEXTURE_WRAP_T, L[a.wrapT]), (n === e.TEXTURE_3D || n === e.TEXTURE_2D_ARRAY) && e.texParameteri(n, e.TEXTURE_WRAP_R, L[a.wrapR]), e.texParameteri(n, e.TEXTURE_MAG_FILTER, le[a.magFilter]), e.texParameteri(n, e.TEXTURE_MIN_FILTER, le[a.minFilter]), a.compareFunction && (e.texParameteri(n, e.TEXTURE_COMPARE_MODE, e.COMPARE_REF_TO_TEXTURE), e.texParameteri(n, e.TEXTURE_COMPARE_FUNC, de[a.compareFunction])), t.has("EXT_texture_filter_anisotropic") === !0) {
3941
3941
  if (a.magFilter === 1003 || a.minFilter !== 1005 && a.minFilter !== 1008 || a.type === 1015 && t.has("OES_texture_float_linear") === !1) return;
3942
3942
  if (a.anisotropy > 1 || r.get(a).__currentAnisotropy) {
3943
3943
  let o = t.get("EXT_texture_filter_anisotropic");
@@ -3950,14 +3950,14 @@ function Ei(e, t, n, r, i, a, o) {
3950
3950
  t.__webglInit === void 0 && (t.__webglInit = !0, n.addEventListener("dispose", O));
3951
3951
  let i = n.source, a = g.get(i);
3952
3952
  a === void 0 && (a = {}, g.set(i, a));
3953
- let s = ae(n);
3953
+ let s = oe(n);
3954
3954
  if (s !== t.__cacheKey) {
3955
3955
  a[s] === void 0 && (a[s] = {
3956
3956
  texture: e.createTexture(),
3957
3957
  usedTimes: 0
3958
3958
  }, o.memory.textures++, r = !0), a[s].usedTimes++;
3959
3959
  let i = a[t.__cacheKey];
3960
- i !== void 0 && (a[t.__cacheKey].usedTimes--, i.usedTimes === 0 && M(n)), t.__cacheKey = s, t.__webglTexture = a[s].texture;
3960
+ i !== void 0 && (a[t.__cacheKey].usedTimes--, i.usedTimes === 0 && j(n)), t.__cacheKey = s, t.__webglTexture = a[s].texture;
3961
3961
  }
3962
3962
  return r;
3963
3963
  }
@@ -4016,7 +4016,7 @@ function Ei(e, t, n, r, i, a, o) {
4016
4016
  if (v) {
4017
4017
  if (C) {
4018
4018
  if (o.layerUpdates.size > 0) {
4019
- let t = ee(h.width, h.height, o.format, o.type);
4019
+ let t = te(h.width, h.height, o.format, o.type);
4020
4020
  for (let a of o.layerUpdates) {
4021
4021
  let o = h.data.subarray(a * t / h.data.BYTES_PER_ELEMENT, (a + 1) * t / h.data.BYTES_PER_ELEMENT);
4022
4022
  n.compressedTexSubImage3D(e.TEXTURE_2D_ARRAY, i, 0, 0, a, h.width, h.height, 1, r, o);
@@ -4024,18 +4024,18 @@ function Ei(e, t, n, r, i, a, o) {
4024
4024
  } else n.compressedTexSubImage3D(e.TEXTURE_2D_ARRAY, i, 0, 0, 0, h.width, h.height, t.depth, r, h.data);
4025
4025
  }
4026
4026
  } else n.compressedTexImage3D(e.TEXTURE_2D_ARRAY, i, p, h.width, h.height, t.depth, 0, h.data, 0, 0);
4027
- } else j("WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()");
4027
+ } else A("WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()");
4028
4028
  } else v ? C && n.texSubImage3D(e.TEXTURE_2D_ARRAY, i, 0, 0, 0, h.width, h.height, t.depth, r, f, h.data) : n.texImage3D(e.TEXTURE_2D_ARRAY, i, p, h.width, h.height, t.depth, 0, r, f, h.data);
4029
4029
  o.layerUpdates.size > 0 && o.clearLayerUpdates();
4030
4030
  } else {
4031
4031
  v && y && n.texStorage2D(e.TEXTURE_2D, w, p, g[0].width, g[0].height);
4032
- for (let t = 0, i = g.length; t < i; t++) h = g[t], o.format === 1023 ? v ? C && n.texSubImage2D(e.TEXTURE_2D, t, 0, 0, h.width, h.height, r, f, h.data) : n.texImage2D(e.TEXTURE_2D, t, p, h.width, h.height, 0, r, f, h.data) : r === null ? j("WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()") : v ? C && n.compressedTexSubImage2D(e.TEXTURE_2D, t, 0, 0, h.width, h.height, r, h.data) : n.compressedTexImage2D(e.TEXTURE_2D, t, p, h.width, h.height, 0, h.data);
4032
+ for (let t = 0, i = g.length; t < i; t++) h = g[t], o.format === 1023 ? v ? C && n.texSubImage2D(e.TEXTURE_2D, t, 0, 0, h.width, h.height, r, f, h.data) : n.texImage2D(e.TEXTURE_2D, t, p, h.width, h.height, 0, r, f, h.data) : r === null ? A("WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()") : v ? C && n.compressedTexSubImage2D(e.TEXTURE_2D, t, 0, 0, h.width, h.height, r, h.data) : n.compressedTexImage2D(e.TEXTURE_2D, t, p, h.width, h.height, 0, h.data);
4033
4033
  }
4034
4034
  } else if (o.isDataArrayTexture) {
4035
4035
  if (v) {
4036
4036
  if (y && n.texStorage3D(e.TEXTURE_2D_ARRAY, w, p, t.width, t.height, t.depth), C) {
4037
4037
  if (o.layerUpdates.size > 0) {
4038
- let i = ee(t.width, t.height, o.format, o.type);
4038
+ let i = te(t.width, t.height, o.format, o.type);
4039
4039
  for (let a of o.layerUpdates) {
4040
4040
  let o = t.data.subarray(a * i / t.data.BYTES_PER_ELEMENT, (a + 1) * i / t.data.BYTES_PER_ELEMENT);
4041
4041
  n.texSubImage3D(e.TEXTURE_2D_ARRAY, 0, 0, 0, a, t.width, t.height, 1, r, f, o);
@@ -4108,7 +4108,7 @@ function Ei(e, t, n, r, i, a, o) {
4108
4108
  O = m[t].mipmaps;
4109
4109
  for (let r = 0; r < O.length; r++) {
4110
4110
  let i = O[r];
4111
- o.format === 1023 ? y ? w && n.texSubImage2D(e.TEXTURE_CUBE_MAP_POSITIVE_X + t, r, 0, 0, i.width, i.height, g, _, i.data) : n.texImage2D(e.TEXTURE_CUBE_MAP_POSITIVE_X + t, r, v, i.width, i.height, 0, g, _, i.data) : g === null ? j("WebGLRenderer: Attempt to load unsupported compressed texture format in .setTextureCube()") : y ? w && n.compressedTexSubImage2D(e.TEXTURE_CUBE_MAP_POSITIVE_X + t, r, 0, 0, i.width, i.height, g, i.data) : n.compressedTexImage2D(e.TEXTURE_CUBE_MAP_POSITIVE_X + t, r, v, i.width, i.height, 0, i.data);
4111
+ o.format === 1023 ? y ? w && n.texSubImage2D(e.TEXTURE_CUBE_MAP_POSITIVE_X + t, r, 0, 0, i.width, i.height, g, _, i.data) : n.texImage2D(e.TEXTURE_CUBE_MAP_POSITIVE_X + t, r, v, i.width, i.height, 0, g, _, i.data) : g === null ? A("WebGLRenderer: Attempt to load unsupported compressed texture format in .setTextureCube()") : y ? w && n.compressedTexSubImage2D(e.TEXTURE_CUBE_MAP_POSITIVE_X + t, r, 0, 0, i.width, i.height, g, i.data) : n.compressedTexImage2D(e.TEXTURE_CUBE_MAP_POSITIVE_X + t, r, v, i.width, i.height, 0, i.data);
4112
4112
  }
4113
4113
  }
4114
4114
  } else {
@@ -4167,7 +4167,7 @@ function Ei(e, t, n, r, i, a, o) {
4167
4167
  i.depthTexture.format === 1026 ? o = e.DEPTH_COMPONENT24 : i.depthTexture.format === 1027 && (o = e.DEPTH24_STENCIL8);
4168
4168
  for (let n = 0; n < 6; n++) e.texImage2D(e.TEXTURE_CUBE_MAP_POSITIVE_X + n, 0, o, i.width, i.height, 0, t, r, null);
4169
4169
  }
4170
- } else oe(i.depthTexture, 0);
4170
+ } else se(i.depthTexture, 0);
4171
4171
  let u = l.__webglTexture, d = ke(i), f = c ? e.TEXTURE_CUBE_MAP_POSITIVE_X + o : e.TEXTURE_2D, p = i.depthTexture.format === 1027 ? e.DEPTH_STENCIL_ATTACHMENT : e.DEPTH_ATTACHMENT;
4172
4172
  if (i.depthTexture.format === 1026) je(i) ? s.framebufferTexture2DMultisampleEXT(e.FRAMEBUFFER, p, f, u, 0, d) : e.framebufferTexture2D(e.FRAMEBUFFER, p, f, u, 0);
4173
4173
  else if (i.depthTexture.format === 1027) je(i) ? s.framebufferTexture2DMultisampleEXT(e.FRAMEBUFFER, p, f, u, 0, d) : e.framebufferTexture2D(e.FRAMEBUFFER, p, f, u, 0);
@@ -4214,7 +4214,7 @@ function Ei(e, t, n, r, i, a, o) {
4214
4214
  }
4215
4215
  function we(t) {
4216
4216
  let i = t.texture, s = r.get(t), c = r.get(i);
4217
- t.addEventListener("dispose", k);
4217
+ t.addEventListener("dispose", ee);
4218
4218
  let l = t.textures, u = t.isWebGLCubeRenderTarget === !0, d = l.length > 1;
4219
4219
  if (d || (c.__webglTexture === void 0 && (c.__webglTexture = e.createTexture()), c.__version = i.version, o.memory.textures++), u) {
4220
4220
  s.__webglFramebuffer = [];
@@ -4313,12 +4313,12 @@ function Ei(e, t, n, r, i, a, o) {
4313
4313
  }
4314
4314
  function Ne(e, t) {
4315
4315
  let n = e.colorSpace, r = e.format, i = e.type;
4316
- return e.isCompressedTexture === !0 || e.isVideoTexture === !0 || n !== "srgb-linear" && n !== "" && (z.getTransfer(n) === "srgb" ? (r !== 1023 || i !== 1009) && j("WebGLTextures: sRGB encoded textures have to use RGBAFormat and UnsignedByteType.") : H("WebGLTextures: Unsupported texture color space:", n)), t;
4316
+ return e.isCompressedTexture === !0 || e.isVideoTexture === !0 || n !== "srgb-linear" && n !== "" && (z.getTransfer(n) === "srgb" ? (r !== 1023 || i !== 1009) && A("WebGLTextures: sRGB encoded textures have to use RGBAFormat and UnsignedByteType.") : H("WebGLTextures: Unsupported texture color space:", n)), t;
4317
4317
  }
4318
4318
  function V(e) {
4319
4319
  return typeof HTMLImageElement < "u" && e instanceof HTMLImageElement ? (u.width = e.naturalWidth || e.width, u.height = e.naturalHeight || e.height) : typeof VideoFrame < "u" && e instanceof VideoFrame ? (u.width = e.displayWidth, u.height = e.displayHeight) : (u.width = e.width, u.height = e.height), u;
4320
4320
  }
4321
- this.allocateTextureUnit = ie, this.resetTextureUnits = ne, this.getTextureUnits = re, this.setTextureUnits = P, this.setTexture2D = oe, this.setTexture2DArray = F, this.setTexture3D = se, this.setTextureCube = ce, this.rebindTextures = Ce, this.setupRenderTarget = we, this.updateRenderTargetMipmap = Te, this.updateMultisampleRenderTarget = B, this.setupDepthRenderbuffer = Se, this.setupFrameBufferTexture = ye, this.useMultisampledRTT = je, this.isReversedDepthBuffer = function() {
4321
+ this.allocateTextureUnit = ae, this.resetTextureUnits = re, this.getTextureUnits = ie, this.setTextureUnits = N, this.setTexture2D = se, this.setTexture2DArray = P, this.setTexture3D = I, this.setTextureCube = ce, this.rebindTextures = Ce, this.setupRenderTarget = we, this.updateRenderTargetMipmap = Te, this.updateMultisampleRenderTarget = B, this.setupDepthRenderbuffer = Se, this.setupFrameBufferTexture = ye, this.useMultisampledRTT = je, this.isReversedDepthBuffer = function() {
4322
4322
  return n.buffers.depth.getReversed();
4323
4323
  };
4324
4324
  }
@@ -4451,11 +4451,11 @@ var Oi = "\nvoid main() {\n\n gl_Position = vec4( position, 1.0 );\n\n}", ki = "
4451
4451
  }, ji = class extends Fe {
4452
4452
  constructor(e, t) {
4453
4453
  super();
4454
- let n = this, r = null, i = 1, a = null, o = "local-floor", s = 1, c = null, l = null, d = null, f = null, p = null, y = null, b = typeof XRWebGLBinding < "u", x = new Ai(), S = {}, C = t.getContextAttributes(), w = null, T = null, E = [], D = [], O = new I(), k = null, A = null, M = new V();
4455
- M.viewport = new nt();
4456
- let ee = new V();
4457
- ee.viewport = new nt();
4458
- let te = [M, ee], N = new Xe(), ne = null, re = null;
4454
+ let n = this, r = null, i = 1, a = null, o = "local-floor", s = 1, c = null, l = null, d = null, f = null, p = null, y = null, b = typeof XRWebGLBinding < "u", x = new Ai(), S = {}, C = t.getContextAttributes(), w = null, T = null, E = [], D = [], O = new F(), ee = null, k = null, j = new V();
4455
+ j.viewport = new nt();
4456
+ let te = new V();
4457
+ te.viewport = new nt();
4458
+ let ne = [j, te], M = new Xe(), re = null, ie = null;
4459
4459
  this.cameraAutoUpdate = !0, this.enabled = !1, this.isPresenting = !1, this.getController = function(e) {
4460
4460
  let t = E[e];
4461
4461
  return t === void 0 && (t = new g(), E[e] = t), t.getTargetRaySpace();
@@ -4466,7 +4466,7 @@ var Oi = "\nvoid main() {\n\n gl_Position = vec4( position, 1.0 );\n\n}", ki = "
4466
4466
  let t = E[e];
4467
4467
  return t === void 0 && (t = new g(), E[e] = t), t.getHandSpace();
4468
4468
  };
4469
- function P(e) {
4469
+ function N(e) {
4470
4470
  let t = D.indexOf(e.inputSource);
4471
4471
  if (t === -1) return;
4472
4472
  let n = E[t];
@@ -4475,24 +4475,24 @@ var Oi = "\nvoid main() {\n\n gl_Position = vec4( position, 1.0 );\n\n}", ki = "
4475
4475
  data: e.inputSource
4476
4476
  }));
4477
4477
  }
4478
- function ie() {
4479
- r.removeEventListener("select", P), r.removeEventListener("selectstart", P), r.removeEventListener("selectend", P), r.removeEventListener("squeeze", P), r.removeEventListener("squeezestart", P), r.removeEventListener("squeezeend", P), r.removeEventListener("end", ie), r.removeEventListener("inputsourceschange", ae);
4478
+ function ae() {
4479
+ r.removeEventListener("select", N), r.removeEventListener("selectstart", N), r.removeEventListener("selectend", N), r.removeEventListener("squeeze", N), r.removeEventListener("squeezestart", N), r.removeEventListener("squeezeend", N), r.removeEventListener("end", ae), r.removeEventListener("inputsourceschange", oe);
4480
4480
  for (let e = 0; e < E.length; e++) {
4481
4481
  let t = D[e];
4482
4482
  t !== null && (D[e] = null, E[e].disconnect(t));
4483
4483
  }
4484
- ne = null, re = null, x.reset();
4484
+ re = null, ie = null, x.reset();
4485
4485
  for (let e in S) delete S[e];
4486
- if (e.setRenderTarget(w), p = null, f = null, d = null, r = null, T = null, fe.stop(), n.isPresenting = !1, e.setPixelRatio(k), e.setSize(O.width, O.height, !1), A !== null) {
4487
- let e = A.camera;
4488
- e.fov = A.fov, e.zoom = A.zoom, e.updateProjectionMatrix(), A = null;
4486
+ if (e.setRenderTarget(w), p = null, f = null, d = null, r = null, T = null, fe.stop(), n.isPresenting = !1, e.setPixelRatio(ee), e.setSize(O.width, O.height, !1), k !== null) {
4487
+ let e = k.camera;
4488
+ e.fov = k.fov, e.zoom = k.zoom, e.updateProjectionMatrix(), k = null;
4489
4489
  }
4490
4490
  n.dispatchEvent({ type: "sessionend" });
4491
4491
  }
4492
4492
  this.setFramebufferScaleFactor = function(e) {
4493
- i = e, n.isPresenting === !0 && j("WebXRManager: Cannot change framebuffer scale while presenting.");
4493
+ i = e, n.isPresenting === !0 && A("WebXRManager: Cannot change framebuffer scale while presenting.");
4494
4494
  }, this.setReferenceSpaceType = function(e) {
4495
- o = e, n.isPresenting === !0 && j("WebXRManager: Cannot change reference space type while presenting.");
4495
+ o = e, n.isPresenting === !0 && A("WebXRManager: Cannot change reference space type while presenting.");
4496
4496
  }, this.getReferenceSpace = function() {
4497
4497
  return c || a;
4498
4498
  }, this.setReferenceSpace = function(e) {
@@ -4507,9 +4507,9 @@ var Oi = "\nvoid main() {\n\n gl_Position = vec4( position, 1.0 );\n\n}", ki = "
4507
4507
  return r;
4508
4508
  }, this.setSession = async function(l) {
4509
4509
  if (r = l, r !== null) {
4510
- if (w = e.getRenderTarget(), r.addEventListener("select", P), r.addEventListener("selectstart", P), r.addEventListener("selectend", P), r.addEventListener("squeeze", P), r.addEventListener("squeezestart", P), r.addEventListener("squeezeend", P), r.addEventListener("end", ie), r.addEventListener("inputsourceschange", ae), C.xrCompatible !== !0 && await t.makeXRCompatible(), k = e.getPixelRatio(), e.getSize(O), b && "createProjectionLayer" in XRWebGLBinding.prototype) {
4510
+ if (w = e.getRenderTarget(), r.addEventListener("select", N), r.addEventListener("selectstart", N), r.addEventListener("selectend", N), r.addEventListener("squeeze", N), r.addEventListener("squeezestart", N), r.addEventListener("squeezeend", N), r.addEventListener("end", ae), r.addEventListener("inputsourceschange", oe), C.xrCompatible !== !0 && await t.makeXRCompatible(), ee = e.getPixelRatio(), e.getSize(O), b && "createProjectionLayer" in XRWebGLBinding.prototype) {
4511
4511
  let n = null, a = null, o = null;
4512
- C.depth && (o = C.stencil ? t.DEPTH24_STENCIL8 : t.DEPTH_COMPONENT24, n = C.stencil ? _ : se, a = C.stencil ? ke : et);
4512
+ C.depth && (o = C.stencil ? t.DEPTH24_STENCIL8 : t.DEPTH_COMPONENT24, n = C.stencil ? _ : I, a = C.stencil ? ke : et);
4513
4513
  let s = {
4514
4514
  colorFormat: t.RGBA8,
4515
4515
  depthFormat: o,
@@ -4553,7 +4553,7 @@ var Oi = "\nvoid main() {\n\n gl_Position = vec4( position, 1.0 );\n\n}", ki = "
4553
4553
  }, this.getDepthTexture = function() {
4554
4554
  return x.getDepthTexture();
4555
4555
  };
4556
- function ae(e) {
4556
+ function oe(e) {
4557
4557
  for (let t = 0; t < e.removed.length; t++) {
4558
4558
  let n = e.removed[t], r = D.indexOf(n);
4559
4559
  r >= 0 && (D[r] = null, E[r].disconnect(n));
@@ -4574,10 +4574,10 @@ var Oi = "\nvoid main() {\n\n gl_Position = vec4( position, 1.0 );\n\n}", ki = "
4574
4574
  i && i.connect(n);
4575
4575
  }
4576
4576
  }
4577
- let oe = new m(), F = new m();
4577
+ let se = new m(), P = new m();
4578
4578
  function ce(e, t, n) {
4579
- oe.setFromMatrixPosition(t.matrixWorld), F.setFromMatrixPosition(n.matrixWorld);
4580
- let r = oe.distanceTo(F), i = t.projectionMatrix.elements, a = n.projectionMatrix.elements, o = i[14] / (i[10] - 1), s = i[14] / (i[10] + 1), c = (i[9] + 1) / i[5], l = (i[9] - 1) / i[5], u = (i[8] - 1) / i[0], d = (a[8] + 1) / a[0], f = o * u, p = o * d, m = r / (-u + d), h = m * -u;
4579
+ se.setFromMatrixPosition(t.matrixWorld), P.setFromMatrixPosition(n.matrixWorld);
4580
+ let r = se.distanceTo(P), i = t.projectionMatrix.elements, a = n.projectionMatrix.elements, o = i[14] / (i[10] - 1), s = i[14] / (i[10] + 1), c = (i[9] + 1) / i[5], l = (i[9] - 1) / i[5], u = (i[8] - 1) / i[0], d = (a[8] + 1) / a[0], f = o * u, p = o * d, m = r / (-u + d), h = m * -u;
4581
4581
  if (t.matrixWorld.decompose(e.position, e.quaternion, e.scale), e.translateX(h), e.translateZ(m), e.matrixWorld.compose(e.position, e.quaternion, e.scale), e.matrixWorldInverse.copy(e.matrixWorld).invert(), i[10] === -1) e.projectionMatrix.copy(t.projectionMatrix), e.projectionMatrixInverse.copy(t.projectionMatrixInverse);
4582
4582
  else {
4583
4583
  let t = o + m, n = s + m, i = f - h, a = p + (r - h), u = c * s / n * t, d = l * s / n * t;
@@ -4590,24 +4590,24 @@ var Oi = "\nvoid main() {\n\n gl_Position = vec4( position, 1.0 );\n\n}", ki = "
4590
4590
  this.updateCamera = function(e) {
4591
4591
  if (r === null) return;
4592
4592
  let t = e.near, n = e.far;
4593
- x.texture !== null && (x.depthNear > 0 && (t = x.depthNear), x.depthFar > 0 && (n = x.depthFar)), N.near = ee.near = M.near = t, N.far = ee.far = M.far = n, (ne !== N.near || re !== N.far) && (r.updateRenderState({
4594
- depthNear: N.near,
4595
- depthFar: N.far
4596
- }), ne = N.near, re = N.far), N.layers.mask = e.layers.mask | 6, M.layers.mask = N.layers.mask & -5, ee.layers.mask = N.layers.mask & -3;
4597
- let i = e.parent, a = N.cameras;
4598
- L(N, i);
4593
+ x.texture !== null && (x.depthNear > 0 && (t = x.depthNear), x.depthFar > 0 && (n = x.depthFar)), M.near = te.near = j.near = t, M.far = te.far = j.far = n, (re !== M.near || ie !== M.far) && (r.updateRenderState({
4594
+ depthNear: M.near,
4595
+ depthFar: M.far
4596
+ }), re = M.near, ie = M.far), M.layers.mask = e.layers.mask | 6, j.layers.mask = M.layers.mask & -5, te.layers.mask = M.layers.mask & -3;
4597
+ let i = e.parent, a = M.cameras;
4598
+ L(M, i);
4599
4599
  for (let e = 0; e < a.length; e++) L(a[e], i);
4600
- a.length === 2 ? ce(N, M, ee) : N.projectionMatrix.copy(M.projectionMatrix), A === null && e.isPerspectiveCamera && (A = {
4600
+ a.length === 2 ? ce(M, j, te) : M.projectionMatrix.copy(j.projectionMatrix), k === null && e.isPerspectiveCamera && (k = {
4601
4601
  camera: e,
4602
4602
  fov: e.fov,
4603
4603
  zoom: e.zoom
4604
- }), le(e, N, i);
4604
+ }), le(e, M, i);
4605
4605
  };
4606
4606
  function le(e, t, n) {
4607
4607
  n === null ? e.matrix.copy(t.matrixWorld) : (e.matrix.copy(n.matrixWorld), e.matrix.invert(), e.matrix.multiply(t.matrixWorld)), e.matrix.decompose(e.position, e.quaternion, e.scale), e.updateMatrixWorld(!0), e.projectionMatrix.copy(t.projectionMatrix), e.projectionMatrixInverse.copy(t.projectionMatrixInverse), e.isPerspectiveCamera && (e.fov = Qe * 2 * Math.atan(1 / e.projectionMatrix.elements[5]), e.zoom = 1);
4608
4608
  }
4609
4609
  this.getCamera = function() {
4610
- return N;
4610
+ return M;
4611
4611
  }, this.getFoveation = function() {
4612
4612
  if (f !== null || p !== null) return s;
4613
4613
  }, this.setFoveation = function(e) {
@@ -4615,7 +4615,7 @@ var Oi = "\nvoid main() {\n\n gl_Position = vec4( position, 1.0 );\n\n}", ki = "
4615
4615
  }, this.hasDepthSensing = function() {
4616
4616
  return x.texture !== null;
4617
4617
  }, this.getDepthSensingMesh = function() {
4618
- return x.getMesh(N);
4618
+ return x.getMesh(M);
4619
4619
  }, this.getCameraTexture = function(e) {
4620
4620
  return S[e];
4621
4621
  };
@@ -4625,7 +4625,7 @@ var Oi = "\nvoid main() {\n\n gl_Position = vec4( position, 1.0 );\n\n}", ki = "
4625
4625
  let t = l.views;
4626
4626
  p !== null && (e.setRenderTargetFramebuffer(T, p.framebuffer), e.setRenderTarget(T));
4627
4627
  let i = !1;
4628
- t.length !== N.cameras.length && (N.cameras.length = 0, i = !0);
4628
+ t.length !== M.cameras.length && (M.cameras.length = 0, i = !0);
4629
4629
  for (let n = 0; n < t.length; n++) {
4630
4630
  let r = t[n], a = null;
4631
4631
  if (p !== null) a = p.getViewport(r);
@@ -4633,8 +4633,8 @@ var Oi = "\nvoid main() {\n\n gl_Position = vec4( position, 1.0 );\n\n}", ki = "
4633
4633
  let t = d.getViewSubImage(f, r);
4634
4634
  a = t.viewport, n === 0 && (e.setRenderTargetTextures(T, t.colorTexture, t.depthStencilTexture), e.setRenderTarget(T));
4635
4635
  }
4636
- let o = te[n];
4637
- o === void 0 && (o = new V(), o.layers.enable(n), o.viewport = new nt(), te[n] = o), o.matrix.fromArray(r.transform.matrix), o.matrix.decompose(o.position, o.quaternion, o.scale), o.projectionMatrix.fromArray(r.projectionMatrix), o.projectionMatrixInverse.copy(o.projectionMatrix).invert(), o.viewport.set(a.x, a.y, a.width, a.height), n === 0 && (N.matrix.copy(o.matrix), N.matrix.decompose(N.position, N.quaternion, N.scale)), i === !0 && N.cameras.push(o);
4636
+ let o = ne[n];
4637
+ o === void 0 && (o = new V(), o.layers.enable(n), o.viewport = new nt(), ne[n] = o), o.matrix.fromArray(r.transform.matrix), o.matrix.decompose(o.position, o.quaternion, o.scale), o.projectionMatrix.fromArray(r.projectionMatrix), o.projectionMatrixInverse.copy(o.projectionMatrix).invert(), o.viewport.set(a.x, a.y, a.width, a.height), n === 0 && (M.matrix.copy(o.matrix), M.matrix.decompose(M.position, M.quaternion, M.scale)), i === !0 && M.cameras.push(o);
4638
4638
  }
4639
4639
  let a = r.enabledFeatures;
4640
4640
  if (a && a.includes("depth-sensing") && r.depthUsage == "gpu-optimized" && b) {
@@ -4676,7 +4676,7 @@ function Pi(e, t) {
4676
4676
  e.matrixAutoUpdate === !0 && e.updateMatrix(), t.value.copy(e.matrix);
4677
4677
  }
4678
4678
  function r(t, n) {
4679
- n.color.getRGB(t.fogColor.value, N(e)), n.isFog ? (t.fogNear.value = n.near, t.fogFar.value = n.far) : n.isFogExp2 && (t.fogDensity.value = n.density);
4679
+ n.color.getRGB(t.fogColor.value, M(e)), n.isFog ? (t.fogNear.value = n.near, t.fogFar.value = n.far) : n.isFogExp2 && (t.fogDensity.value = n.density);
4680
4680
  }
4681
4681
  function i(e, t, n, r, i) {
4682
4682
  t.isNodeMaterial ? t.uniformsNeedUpdate = !1 : t.isMeshBasicMaterial ? a(e, t) : t.isMeshLambertMaterial ? (a(e, t), t.envMap && (e.envMapIntensity.value = t.envMapIntensity)) : t.isMeshToonMaterial ? (a(e, t), d(e, t)) : t.isMeshPhongMaterial ? (a(e, t), u(e, t), t.envMap && (e.envMapIntensity.value = t.envMapIntensity)) : t.isMeshStandardMaterial ? (a(e, t), f(e, t), t.isMeshPhysicalMaterial && p(e, t, i)) : t.isMeshMatcapMaterial ? (a(e, t), m(e, t)) : t.isMeshDepthMaterial ? a(e, t) : t.isMeshDistanceMaterial ? (a(e, t), h(e, t)) : t.isMeshNormalMaterial ? a(e, t) : t.isLineBasicMaterial ? (o(e, t), t.isLineDashedMaterial && s(e, t)) : t.isPointsMaterial ? c(e, t, n, r) : t.isSpriteMaterial ? l(e, t) : t.isShadowMaterial ? (e.color.value.copy(t.color), e.opacity.value = t.opacity) : t.isShaderMaterial && (t.uniformsNeedUpdate = !1);
@@ -4804,7 +4804,7 @@ function Fi(e, t, n, r) {
4804
4804
  boundary: 0,
4805
4805
  storage: 0
4806
4806
  };
4807
- return typeof e == "number" || typeof e == "boolean" ? (t.boundary = 4, t.storage = 4) : e.isVector2 ? (t.boundary = 8, t.storage = 8) : e.isVector3 || e.isColor ? (t.boundary = 16, t.storage = 12) : e.isVector4 ? (t.boundary = 16, t.storage = 16) : e.isMatrix3 ? (t.boundary = 48, t.storage = 48) : e.isMatrix4 ? (t.boundary = 64, t.storage = 64) : e.isTexture ? j("WebGLRenderer: Texture samplers can not be part of an uniforms group.") : ArrayBuffer.isView(e) ? (t.boundary = 16, t.storage = e.byteLength) : j("WebGLRenderer: Unsupported uniform value type.", e), t;
4807
+ return typeof e == "number" || typeof e == "boolean" ? (t.boundary = 4, t.storage = 4) : e.isVector2 ? (t.boundary = 8, t.storage = 8) : e.isVector3 || e.isColor ? (t.boundary = 16, t.storage = 12) : e.isVector4 ? (t.boundary = 16, t.storage = 16) : e.isMatrix3 ? (t.boundary = 48, t.storage = 48) : e.isMatrix4 ? (t.boundary = 64, t.storage = 64) : e.isTexture ? A("WebGLRenderer: Texture samplers can not be part of an uniforms group.") : ArrayBuffer.isView(e) ? (t.boundary = 16, t.storage = e.byteLength) : A("WebGLRenderer: Unsupported uniform value type.", e), t;
4808
4808
  }
4809
4809
  function v(t) {
4810
4810
  let n = t.target;
@@ -5337,7 +5337,7 @@ var Ii = new Uint16Array([
5337
5337
  1183
5338
5338
  ]), Li = null;
5339
5339
  function Ri() {
5340
- return Li === null && (Li = new tt(Ii, 16, 16, S, A), Li.name = "DFG_LUT", Li.minFilter = f, Li.magFilter = f, Li.wrapS = Ae, Li.wrapT = Ae, Li.generateMipmaps = !1, Li.needsUpdate = !0), Li;
5340
+ return Li === null && (Li = new tt(Ii, 16, 16, S, k), Li.name = "DFG_LUT", Li.minFilter = f, Li.magFilter = f, Li.wrapS = Ae, Li.wrapT = Ae, Li.generateMipmaps = !1, Li.needsUpdate = !0), Li;
5341
5341
  }
5342
5342
  var zi = class {
5343
5343
  constructor(e = {}) {
@@ -5350,7 +5350,7 @@ var zi = class {
5350
5350
  } else p = a;
5351
5351
  let h = f, g = /* @__PURE__ */ new Set([
5352
5352
  je,
5353
- k,
5353
+ ee,
5354
5354
  me
5355
5355
  ]), _ = /* @__PURE__ */ new Set([
5356
5356
  Re,
@@ -5365,9 +5365,9 @@ var zi = class {
5365
5365
  diagnostics: { keywords: !1 },
5366
5366
  onShaderError: null
5367
5367
  }, this.autoClear = !0, this.autoClearColor = !0, this.autoClearDepth = !0, this.autoClearStencil = !0, this.sortObjects = !0, this.clippingPlanes = [], this.localClippingEnabled = !1, this.toneMapping = 0, this.toneMappingExposure = 1, this.transmissionResolutionScale = 1;
5368
- let M = this, ee = !1, N = null, ne = null, re = null, ie = null;
5368
+ let j = this, te = !1, M = null, re = null, ie = null, ae = null;
5369
5369
  this._outputColorSpace = Ke;
5370
- let ae = 0, oe = 0, F = null, I = -1, se = null, L = new nt(), le = new nt(), de = null, fe = new B(0), pe = 0, R = t.width, he = t.height, ge = 1, _e = null, ve = null, ye = new nt(0, 0, R, he), be = new nt(0, 0, R, he), Se = !1, Ce = new te(), we = !1, Te = !1, Ee = new E(), De = new m(), Oe = new nt(), Ae = {
5370
+ let oe = 0, se = 0, P = null, F = -1, I = null, L = new nt(), le = new nt(), de = null, fe = new B(0), pe = 0, R = t.width, he = t.height, ge = 1, _e = null, ve = null, ye = new nt(0, 0, R, he), be = new nt(0, 0, R, he), Se = !1, Ce = new ne(), we = !1, Te = !1, Ee = new E(), De = new m(), Oe = new nt(), Ae = {
5371
5371
  background: null,
5372
5372
  fog: null,
5373
5373
  environment: null,
@@ -5375,7 +5375,7 @@ var zi = class {
5375
5375
  isScene: !0
5376
5376
  }, Me = !1;
5377
5377
  function Ne() {
5378
- return F === null ? ge : 1;
5378
+ return P === null ? ge : 1;
5379
5379
  }
5380
5380
  let V = n;
5381
5381
  function Pe(e, n) {
@@ -5402,10 +5402,10 @@ var zi = class {
5402
5402
  throw t.removeEventListener("webglcontextlost", ct, !1), t.removeEventListener("webglcontextrestored", lt, !1), t.removeEventListener("webglcontextcreationerror", J, !1), H("WebGLRenderer: " + e.message), e;
5403
5403
  }
5404
5404
  function st() {
5405
- Fe = new nn(V), Fe.init(), tt = new Di(V, Fe), Le = new jt(V, Fe, e, tt), U = new Ti(V, Fe), Le.reversedDepthBuffer && d && U.buffers.depth.setReversed(!0), ne = V.createFramebuffer(), re = V.createFramebuffer(), ie = V.createFramebuffer(), ze = new on(V), W = new ai(), G = new Ei(V, Fe, U, W, Le, tt, ze), Be = new tn(M), Ve = new Ct(V), rt = new kt(V, Ve), He = new rn(V, Ve, ze, rt), Ue = new cn(V, He, Ve, rt, ze), Ze = new sn(V, Le, G), Je = new Mt(W), K = new ii(M, Be, Fe, Le, rt, Je), We = new Pi(M, W), Ge = new li(), qe = new gi(Fe), Xe = new Ot(M, Be, U, Ue, p, s), Ye = new wi(M, Ue, Le), at = new Fi(V, ze, Le, U), Qe = new At(V, Fe, ze), $e = new an(V, Fe, ze), ze.programs = K.programs, M.capabilities = Le, M.extensions = Fe, M.properties = W, M.renderLists = Ge, M.shadowMap = Ye, M.state = U, M.info = ze;
5405
+ Fe = new nn(V), Fe.init(), tt = new Di(V, Fe), Le = new jt(V, Fe, e, tt), U = new Ti(V, Fe), Le.reversedDepthBuffer && d && U.buffers.depth.setReversed(!0), re = V.createFramebuffer(), ie = V.createFramebuffer(), ae = V.createFramebuffer(), ze = new on(V), W = new ai(), G = new Ei(V, Fe, U, W, Le, tt, ze), Be = new tn(j), Ve = new Ct(V), rt = new kt(V, Ve), He = new rn(V, Ve, ze, rt), Ue = new cn(V, He, Ve, rt, ze), Ze = new sn(V, Le, G), Je = new Mt(W), K = new ii(j, Be, Fe, Le, rt, Je), We = new Pi(j, W), Ge = new li(), qe = new gi(Fe), Xe = new Ot(j, Be, U, Ue, p, s), Ye = new wi(j, Ue, Le), at = new Fi(V, ze, Le, U), Qe = new At(V, Fe, ze), $e = new an(V, Fe, ze), ze.programs = K.programs, j.capabilities = Le, j.extensions = Fe, j.properties = W, j.renderLists = Ge, j.shadowMap = Ye, j.state = U, j.info = ze;
5406
5406
  }
5407
5407
  h !== 1009 && (O = new un(h, t.width, t.height, o, r, i));
5408
- let q = new ji(M, V);
5408
+ let q = new ji(j, V);
5409
5409
  this.xr = q, this.getContext = function() {
5410
5410
  return V;
5411
5411
  }, this.getContextAttributes = function() {
@@ -5424,7 +5424,7 @@ var zi = class {
5424
5424
  return e.set(R, he);
5425
5425
  }, this.setSize = function(e, n, r = !0) {
5426
5426
  if (q.isPresenting) {
5427
- j("WebGLRenderer: Can't change size while VR device is presenting.");
5427
+ A("WebGLRenderer: Can't change size while VR device is presenting.");
5428
5428
  return;
5429
5429
  }
5430
5430
  R = e, he = n, t.width = Math.floor(e * ge), t.height = Math.floor(n * ge), r === !0 && (t.style.width = e + "px", t.style.height = n + "px"), O !== null && O.setSize(t.width, t.height), this.setViewport(0, 0, e, n);
@@ -5439,7 +5439,7 @@ var zi = class {
5439
5439
  }
5440
5440
  if (e) {
5441
5441
  for (let t = 0; t < e.length; t++) if (e[t].isOutputPass === !0) {
5442
- j("WebGLRenderer: OutputPass is not needed in setEffects(). Tone mapping and color space conversion are applied automatically.");
5442
+ A("WebGLRenderer: OutputPass is not needed in setEffects(). Tone mapping and color space conversion are applied automatically.");
5443
5443
  break;
5444
5444
  }
5445
5445
  }
@@ -5474,12 +5474,12 @@ var zi = class {
5474
5474
  let r = 0;
5475
5475
  if (e) {
5476
5476
  let e = !1;
5477
- if (F !== null) {
5478
- let t = F.texture.format;
5477
+ if (P !== null) {
5478
+ let t = P.texture.format;
5479
5479
  e = g.has(t);
5480
5480
  }
5481
5481
  if (e) {
5482
- let e = F.texture.type, t = _.has(e), n = Xe.getClearColor(), r = Xe.getClearAlpha(), i = n.r, a = n.g, o = n.b;
5482
+ let e = P.texture.type, t = _.has(e), n = Xe.getClearColor(), r = Xe.getClearAlpha(), i = n.r, a = n.g, o = n.b;
5483
5483
  t ? (y[0] = i, y[1] = a, y[2] = o, y[3] = r, V.clearBufferuiv(V.COLOR, 0, y)) : (b[0] = i, b[1] = a, b[2] = o, b[3] = r, V.clearBufferiv(V.COLOR, 0, b));
5484
5484
  } else r |= V.COLOR_BUFFER_BIT;
5485
5485
  }
@@ -5491,15 +5491,15 @@ var zi = class {
5491
5491
  }, this.clearStencil = function() {
5492
5492
  this.clear(!1, !1, !0);
5493
5493
  }, this.setNodesHandler = function(e) {
5494
- e.setRenderer(this), N = e;
5494
+ e.setRenderer(this), M = e;
5495
5495
  }, this.dispose = function() {
5496
5496
  t.removeEventListener("webglcontextlost", ct, !1), t.removeEventListener("webglcontextrestored", lt, !1), t.removeEventListener("webglcontextcreationerror", J, !1), Xe.dispose(), Ge.dispose(), qe.dispose(), W.dispose(), Be.dispose(), Ue.dispose(), rt.dispose(), at.dispose(), K.dispose(), q.dispose(), q.removeEventListener("sessionstart", gt), q.removeEventListener("sessionend", Y), X.stop();
5497
5497
  };
5498
5498
  function ct(e) {
5499
- e.preventDefault(), P("WebGLRenderer: Context Lost."), ee = !0;
5499
+ e.preventDefault(), N("WebGLRenderer: Context Lost."), te = !0;
5500
5500
  }
5501
5501
  function lt() {
5502
- P("WebGLRenderer: Context Restored."), ee = !1;
5502
+ N("WebGLRenderer: Context Restored."), te = !1;
5503
5503
  let e = ze.autoReset, t = Ye.enabled, n = Ye.autoUpdate, r = Ye.needsUpdate, i = Ye.type;
5504
5504
  st(), ze.autoReset = e, Ye.enabled = t, Ye.autoUpdate = n, Ye.needsUpdate = r, Ye.type = i;
5505
5505
  }
@@ -5552,14 +5552,14 @@ var zi = class {
5552
5552
  } else g.render(f, m);
5553
5553
  };
5554
5554
  function pt(e, t, n, r) {
5555
- N !== null && e.isNodeMaterial && N.setObject(r, e), we === !0 && Je.setState(e, n, !1), e.transparent === !0 && e.side === 2 && e.forceSinglePass === !1 ? (e.side = 1, e.needsUpdate = !0, Z(e, t, r), e.side = 0, e.needsUpdate = !0, Z(e, t, r), e.side = 2) : Z(e, t, r);
5555
+ M !== null && e.isNodeMaterial && M.setObject(r, e), we === !0 && Je.setState(e, n, !1), e.transparent === !0 && e.side === 2 && e.forceSinglePass === !1 ? (e.side = 1, e.needsUpdate = !0, Z(e, t, r), e.side = 0, e.needsUpdate = !0, Z(e, t, r), e.side = 2) : Z(e, t, r);
5556
5556
  }
5557
5557
  this.compile = function(e, t, n = null) {
5558
- n === null && (n = e), N !== null && N.renderStart(e, t, n), C = qe.get(n), C.init(t), D.push(C), n.traverseVisible(function(e) {
5558
+ n === null && (n = e), M !== null && M.renderStart(e, t, n), C = qe.get(n), C.init(t), D.push(C), n.traverseVisible(function(e) {
5559
5559
  e.isLight && e.layers.test(t.layers) && (C.pushLight(e), e.castShadow && C.pushShadow(e));
5560
5560
  }), e !== n && e.traverseVisible(function(e) {
5561
5561
  e.isLight && e.layers.test(t.layers) && (C.pushLight(e), e.castShadow && C.pushShadow(e));
5562
- }), C.setupLights(), N !== null && N.updateLights(C.state.lightsArray), Te = this.localClippingEnabled, we = Je.init(this.clippingPlanes, Te), we === !0 && Je.setGlobalState(this.clippingPlanes, t), N !== null && Ye.render(C.state.shadowsArray, n, t);
5562
+ }), C.setupLights(), M !== null && M.updateLights(C.state.lightsArray), Te = this.localClippingEnabled, we = Je.init(this.clippingPlanes, Te), we === !0 && Je.setGlobalState(this.clippingPlanes, t), M !== null && Ye.render(C.state.shadowsArray, n, t);
5563
5563
  let r = /* @__PURE__ */ new Set();
5564
5564
  return e.traverse(function(e) {
5565
5565
  if (!(e.isMesh || e.isPoints || e.isLine || e.isSprite)) return;
@@ -5571,7 +5571,7 @@ var zi = class {
5571
5571
  }
5572
5572
  else pt(i, n, t, e), r.add(i);
5573
5573
  }
5574
- }), C = D.pop(), N !== null && N.renderEnd(), r;
5574
+ }), C = D.pop(), M !== null && M.renderEnd(), r;
5575
5575
  }, this.compileAsync = function(e, t, n = null) {
5576
5576
  let r = this.compile(e, t, n);
5577
5577
  return new Promise((t) => {
@@ -5606,14 +5606,14 @@ var zi = class {
5606
5606
  H("WebGLRenderer.render: camera is not an instance of THREE.Camera.");
5607
5607
  return;
5608
5608
  }
5609
- if (ee === !0) return;
5610
- N !== null && N.renderStart(e, t);
5611
- let n = q.enabled === !0 && q.isPresenting === !0, r = O !== null && (F === null || n) && O.begin(M, F);
5612
- if (e.matrixWorldAutoUpdate === !0 && e.updateMatrixWorld(), t.parent === null && t.matrixWorldAutoUpdate === !0 && t.updateMatrixWorld(), q.enabled === !0 && q.isPresenting === !0 && (O === null || O.isCompositing() === !1) && (q.cameraAutoUpdate === !0 && q.updateCamera(t), t = q.getCamera()), e.isScene === !0 && e.onBeforeRender(M, e, t, F), C = qe.get(e, D.length), C.init(t), C.state.textureUnits = G.getTextureUnits(), D.push(C), Ee.multiplyMatrices(t.projectionMatrix, t.matrixWorldInverse), Ce.setFromProjectionMatrix(Ee, ce, t.reversedDepth), Te = this.localClippingEnabled, we = Je.init(this.clippingPlanes, Te), S = Ge.get(e, w.length), S.init(), w.push(S), q.enabled === !0 && q.isPresenting === !0) {
5613
- let e = M.xr.getDepthSensingMesh();
5614
- e !== null && _t(e, t, -Infinity, M.sortObjects);
5609
+ if (te === !0) return;
5610
+ M !== null && M.renderStart(e, t);
5611
+ let n = q.enabled === !0 && q.isPresenting === !0, r = O !== null && (P === null || n) && O.begin(j, P);
5612
+ if (e.matrixWorldAutoUpdate === !0 && e.updateMatrixWorld(), t.parent === null && t.matrixWorldAutoUpdate === !0 && t.updateMatrixWorld(), q.enabled === !0 && q.isPresenting === !0 && (O === null || O.isCompositing() === !1) && (q.cameraAutoUpdate === !0 && q.updateCamera(t), t = q.getCamera()), e.isScene === !0 && e.onBeforeRender(j, e, t, P), C = qe.get(e, D.length), C.init(t), C.state.textureUnits = G.getTextureUnits(), D.push(C), Ee.multiplyMatrices(t.projectionMatrix, t.matrixWorldInverse), Ce.setFromProjectionMatrix(Ee, ce, t.reversedDepth), Te = this.localClippingEnabled, we = Je.init(this.clippingPlanes, Te), S = Ge.get(e, w.length), S.init(), w.push(S), q.enabled === !0 && q.isPresenting === !0) {
5613
+ let e = j.xr.getDepthSensingMesh();
5614
+ e !== null && _t(e, t, -Infinity, j.sortObjects);
5615
5615
  }
5616
- _t(e, t, 0, M.sortObjects), S.finish(), N !== null && N.updateLights(C.state.lightsArray), M.sortObjects === !0 && S.sort(_e, ve), Me = q.enabled === !1 || q.isPresenting === !1 || q.hasDepthSensing() === !1, Me && Xe.addToRenderList(S, e), this.info.render.frame++, this.info.autoReset === !0 && this.info.reset(), we === !0 && Je.beginShadows();
5616
+ _t(e, t, 0, j.sortObjects), S.finish(), M !== null && M.updateLights(C.state.lightsArray), j.sortObjects === !0 && S.sort(_e, ve), Me = q.enabled === !1 || q.isPresenting === !1 || q.hasDepthSensing() === !1, Me && Xe.addToRenderList(S, e), this.info.render.frame++, this.info.autoReset === !0 && this.info.reset(), we === !0 && Je.beginShadows();
5617
5617
  let i = C.state.shadowsArray;
5618
5618
  if (Ye.render(i, e, t), we === !0 && Je.endShadows(), (r && O.hasRenderPass()) === !1) {
5619
5619
  let n = S.opaque, r = S.transmissive;
@@ -5630,7 +5630,7 @@ var zi = class {
5630
5630
  }
5631
5631
  } else r.length > 0 && yt(n, r, e, t), Me && Xe.render(e), vt(S, e, t);
5632
5632
  }
5633
- F !== null && oe === 0 && (G.updateMultisampleRenderTarget(F), G.updateRenderTargetMipmap(F)), r && O.end(M), e.isScene === !0 && e.onAfterRender(M, e, t), rt.resetDefaultState(), I = -1, se = null, D.pop(), D.length > 0 ? (C = D[D.length - 1], G.setTextureUnits(C.state.textureUnits), we === !0 && Je.setGlobalState(M.clippingPlanes, C.state.camera)) : C = null, w.pop(), S = w.length > 0 ? w[w.length - 1] : null, N !== null && N.renderEnd();
5633
+ P !== null && se === 0 && (G.updateMultisampleRenderTarget(P), G.updateRenderTargetMipmap(P)), r && O.end(j), e.isScene === !0 && e.onAfterRender(j, e, t), rt.resetDefaultState(), F = -1, I = null, D.pop(), D.length > 0 ? (C = D[D.length - 1], G.setTextureUnits(C.state.textureUnits), we === !0 && Je.setGlobalState(j.clippingPlanes, C.state.camera)) : C = null, w.pop(), S = w.length > 0 ? w[w.length - 1] : null, M !== null && M.renderEnd();
5634
5634
  };
5635
5635
  function _t(e, t, n, r) {
5636
5636
  if (e.visible === !1) return;
@@ -5661,7 +5661,7 @@ var zi = class {
5661
5661
  }
5662
5662
  function vt(e, t, n, r) {
5663
5663
  let { opaque: i, transmissive: a, transparent: o } = e;
5664
- C.setupLightsView(n), we === !0 && Je.setGlobalState(M.clippingPlanes, n), r && U.viewport(L.copy(r)), i.length > 0 && bt(i, t, n), a.length > 0 && bt(a, t, n), o.length > 0 && bt(o, t, n), U.buffers.depth.setTest(!0), U.buffers.depth.setMask(!0), U.buffers.color.setMask(!0), U.setPolygonOffset(!1);
5664
+ C.setupLightsView(n), we === !0 && Je.setGlobalState(j.clippingPlanes, n), r && U.viewport(L.copy(r)), i.length > 0 && bt(i, t, n), a.length > 0 && bt(a, t, n), o.length > 0 && bt(o, t, n), U.buffers.depth.setTest(!0), U.buffers.depth.setMask(!0), U.buffers.color.setMask(!0), U.setPolygonOffset(!1);
5665
5665
  }
5666
5666
  function yt(e, t, n, r) {
5667
5667
  if ((n.isScene === !0 ? n.overrideMaterial : null) !== null) return;
@@ -5669,7 +5669,7 @@ var zi = class {
5669
5669
  let e = Fe.has("EXT_color_buffer_half_float") || Fe.has("EXT_color_buffer_float");
5670
5670
  C.state.transmissionRenderTarget[r.id] = new v(1, 1, {
5671
5671
  generateMipmaps: !0,
5672
- type: e ? A : Re,
5672
+ type: e ? k : Re,
5673
5673
  minFilter: ue,
5674
5674
  samples: Math.max(4, Le.samples),
5675
5675
  stencilBuffer: i,
@@ -5681,13 +5681,13 @@ var zi = class {
5681
5681
  });
5682
5682
  }
5683
5683
  let a = C.state.transmissionRenderTarget[r.id], o = r.viewport || L;
5684
- a.setSize(o.z * M.transmissionResolutionScale, o.w * M.transmissionResolutionScale);
5685
- let s = M.getRenderTarget(), c = M.getActiveCubeFace(), l = M.getActiveMipmapLevel();
5686
- M.setRenderTarget(a), M.getClearColor(fe), pe = M.getClearAlpha(), pe < 1 && M.setClearColor(16777215, .5), M.clear(), Me && Xe.render(n);
5687
- let u = M.toneMapping;
5688
- M.toneMapping = 0;
5684
+ a.setSize(o.z * j.transmissionResolutionScale, o.w * j.transmissionResolutionScale);
5685
+ let s = j.getRenderTarget(), c = j.getActiveCubeFace(), l = j.getActiveMipmapLevel();
5686
+ j.setRenderTarget(a), j.getClearColor(fe), pe = j.getClearAlpha(), pe < 1 && j.setClearColor(16777215, .5), j.clear(), Me && Xe.render(n);
5687
+ let u = j.toneMapping;
5688
+ j.toneMapping = 0;
5689
5689
  let d = r.viewport;
5690
- if (r.viewport !== void 0 && (r.viewport = void 0), C.setupLightsView(r), we === !0 && Je.setGlobalState(M.clippingPlanes, r), bt(e, n, r), G.updateMultisampleRenderTarget(a), G.updateRenderTargetMipmap(a), Fe.has("WEBGL_multisampled_render_to_texture") === !1) {
5690
+ if (r.viewport !== void 0 && (r.viewport = void 0), C.setupLightsView(r), we === !0 && Je.setGlobalState(j.clippingPlanes, r), bt(e, n, r), G.updateMultisampleRenderTarget(a), G.updateRenderTargetMipmap(a), Fe.has("WEBGL_multisampled_render_to_texture") === !1) {
5691
5691
  let e = !1;
5692
5692
  for (let i = 0, a = t.length; i < a; i++) {
5693
5693
  let { object: a, geometry: o, material: s, group: c } = t[i];
@@ -5698,7 +5698,7 @@ var zi = class {
5698
5698
  }
5699
5699
  e === !0 && (G.updateMultisampleRenderTarget(a), G.updateRenderTargetMipmap(a));
5700
5700
  }
5701
- M.setRenderTarget(s, c, l), M.setClearColor(fe, pe), d !== void 0 && (r.viewport = d), M.toneMapping = u;
5701
+ j.setRenderTarget(s, c, l), j.setClearColor(fe, pe), d !== void 0 && (r.viewport = d), j.toneMapping = u;
5702
5702
  }
5703
5703
  function bt(e, t, n) {
5704
5704
  let r = t.isScene === !0 ? t.overrideMaterial : null;
@@ -5708,7 +5708,7 @@ var zi = class {
5708
5708
  }
5709
5709
  }
5710
5710
  function xt(e, t, n, r, i, a) {
5711
- N !== null && i.isNodeMaterial && N.setObject(e, i), e.onBeforeRender(M, t, n, r, i, a), e.modelViewMatrix.multiplyMatrices(n.matrixWorldInverse, e.matrixWorld), e.normalMatrix.getNormalMatrix(e.modelViewMatrix), i.onBeforeRender(M, t, n, r, e, a), i.transparent === !0 && i.side === 2 && i.forceSinglePass === !1 ? (i.side = 1, i.needsUpdate = !0, M.renderBufferDirect(n, t, r, i, e, a), i.side = 0, i.needsUpdate = !0, M.renderBufferDirect(n, t, r, i, e, a), i.side = 2) : M.renderBufferDirect(n, t, r, i, e, a), e.onAfterRender(M, t, n, r, i, a);
5711
+ M !== null && i.isNodeMaterial && M.setObject(e, i), e.onBeforeRender(j, t, n, r, i, a), e.modelViewMatrix.multiplyMatrices(n.matrixWorldInverse, e.matrixWorld), e.normalMatrix.getNormalMatrix(e.modelViewMatrix), i.onBeforeRender(j, t, n, r, e, a), i.transparent === !0 && i.side === 2 && i.forceSinglePass === !1 ? (i.side = 1, i.needsUpdate = !0, j.renderBufferDirect(n, t, r, i, e, a), i.side = 0, i.needsUpdate = !0, j.renderBufferDirect(n, t, r, i, e, a), i.side = 2) : j.renderBufferDirect(n, t, r, i, e, a), e.onAfterRender(j, t, n, r, i, a);
5712
5712
  }
5713
5713
  function Z(e, t, n) {
5714
5714
  t.isScene !== !0 && (t = Ae);
@@ -5719,7 +5719,7 @@ var zi = class {
5719
5719
  let d = l.get(c);
5720
5720
  if (d !== void 0) {
5721
5721
  if (r.currentProgram === d && r.lightsStateVersion === o) return wt(e, s), d;
5722
- } else s.uniforms = K.getUniforms(e), N !== null && e.isNodeMaterial && N.build(e, n, s), e.onBeforeCompile(s, M), d = K.acquireProgram(s, c), l.set(c, d), r.uniforms = s.uniforms;
5722
+ } else s.uniforms = K.getUniforms(e), M !== null && e.isNodeMaterial && M.build(e, n, s), e.onBeforeCompile(s, j), d = K.acquireProgram(s, c), l.set(c, d), r.uniforms = s.uniforms;
5723
5723
  let f = r.uniforms;
5724
5724
  return (!e.isShaderMaterial && !e.isRawShaderMaterial || e.clipping === !0) && (f.clippingPlanes = Je.uniform), wt(e, s), r.needsLights = Nt(e), r.lightsStateVersion = o, r.needsLights && (f.ambientLightColor.value = i.state.ambient, f.lightProbe.value = i.state.probe, f.sunLights.value = i.state.sun, f.sunLightShadows.value = i.state.sunShadow, f.directionalLights.value = i.state.directional, f.directionalLightShadows.value = i.state.directionalShadow, f.spotLights.value = i.state.spot, f.spotLightShadows.value = i.state.spotShadow, f.rectAreaLights.value = i.state.rectArea, f.ltc_1.value = i.state.rectAreaLTC1, f.ltc_2.value = i.state.rectAreaLTC2, f.pointLights.value = i.state.point, f.pointLightShadows.value = i.state.pointShadow, f.hemisphereLights.value = i.state.hemi, f.sunShadowMatrix.value = i.state.sunShadowMatrix, f.sunShadowCascade.value = i.state.sunShadowCascade, f.directionalShadowMatrix.value = i.state.directionalShadowMatrix, f.spotLightMatrix.value = i.state.spotLightMatrix, f.spotLightMap.value = i.state.spotLightMap, f.pointShadowMatrix.value = i.state.pointShadowMatrix), r.lightProbeGrid = C.state.lightProbeGridArray.length > 0, r.currentProgram = d, r.uniformsList = null, d;
5725
5725
  }
@@ -5746,26 +5746,26 @@ var zi = class {
5746
5746
  }
5747
5747
  function Et(e, t, n, r, i) {
5748
5748
  t.isScene !== !0 && (t = Ae), G.resetTextureUnits();
5749
- let a = t.fog, o = r.isMeshStandardMaterial || r.isMeshLambertMaterial || r.isMeshPhongMaterial ? t.environment : null, s = F === null ? M.outputColorSpace : F.isXRRenderTarget === !0 ? F.texture.colorSpace : z.workingColorSpace, c = r.isMeshStandardMaterial || r.isMeshLambertMaterial && !r.envMap || r.isMeshPhongMaterial && !r.envMap, l = Be.get(r.envMap || o, c), u = r.vertexColors === !0 && !!n.attributes.color && n.attributes.color.itemSize === 4, d = !!n.attributes.tangent && (!!r.normalMap || r.anisotropy > 0), f = !!n.morphAttributes.position, p = !!n.morphAttributes.normal, m = !!n.morphAttributes.color, h = 0;
5750
- r.toneMapped && (F === null || F.isXRRenderTarget === !0) && (h = M.toneMapping);
5749
+ let a = t.fog, o = r.isMeshStandardMaterial || r.isMeshLambertMaterial || r.isMeshPhongMaterial ? t.environment : null, s = P === null ? j.outputColorSpace : P.isXRRenderTarget === !0 ? P.texture.colorSpace : z.workingColorSpace, c = r.isMeshStandardMaterial || r.isMeshLambertMaterial && !r.envMap || r.isMeshPhongMaterial && !r.envMap, l = Be.get(r.envMap || o, c), u = r.vertexColors === !0 && !!n.attributes.color && n.attributes.color.itemSize === 4, d = !!n.attributes.tangent && (!!r.normalMap || r.anisotropy > 0), f = !!n.morphAttributes.position, p = !!n.morphAttributes.normal, m = !!n.morphAttributes.color, h = 0;
5750
+ r.toneMapped && (P === null || P.isXRRenderTarget === !0) && (h = j.toneMapping);
5751
5751
  let g = n.morphAttributes.position || n.morphAttributes.normal || n.morphAttributes.color, _ = g === void 0 ? 0 : g.length, v = W.get(r), y = C.state.lights;
5752
- if (we === !0 && (Te === !0 || e !== se)) {
5753
- let t = e === se && r.id === I;
5752
+ if (we === !0 && (Te === !0 || e !== I)) {
5753
+ let t = e === I && r.id === F;
5754
5754
  Je.setState(r, e, t);
5755
5755
  }
5756
5756
  let b = !1;
5757
5757
  r.version === v.__version ? v.needsLights && v.lightsStateVersion !== y.state.version ? b = !0 : v.outputColorSpace === s ? i.isBatchedMesh && v.batching === !1 || !i.isBatchedMesh && v.batching === !0 || i.isBatchedMesh && v.batchingColor === !0 && i._colorsTexture === null || i.isBatchedMesh && v.batchingColor === !1 && i._colorsTexture !== null || i.isInstancedMesh && v.instancing === !1 || !i.isInstancedMesh && v.instancing === !0 || i.isSkinnedMesh && v.skinning === !1 || !i.isSkinnedMesh && v.skinning === !0 || i.isInstancedMesh && v.instancingColor === !0 && i.instanceColor === null || i.isInstancedMesh && v.instancingColor === !1 && i.instanceColor !== null || i.isInstancedMesh && v.instancingMorph === !0 && i.morphTexture === null || i.isInstancedMesh && v.instancingMorph === !1 && i.morphTexture !== null ? b = !0 : v.envMap === l ? r.fog === !0 && v.fog !== a || v.numClippingPlanes !== void 0 && (v.numClippingPlanes !== Je.numPlanes || v.numIntersection !== Je.numIntersection) ? b = !0 : v.vertexAlphas === u && v.vertexTangents === d && v.morphTargets === f && v.morphNormals === p && v.morphColors === m && v.toneMapping === h && v.morphTargetsCount === _ ? !!v.lightProbeGrid != C.state.lightProbeGridArray.length > 0 && (b = !0) : b = !0 : b = !0 : b = !0 : (b = !0, v.__version = r.version);
5758
5758
  let x = v.currentProgram;
5759
- b === !0 && (x = Z(r, t, i), N && r.isNodeMaterial && N.onUpdateProgram(r, x, v));
5759
+ b === !0 && (x = Z(r, t, i), M && r.isNodeMaterial && M.onUpdateProgram(r, x, v));
5760
5760
  let S = !1, w = !1, T = !1, E = x.getUniforms(), D = v.uniforms;
5761
- if (U.useProgram(x.program) && (S = !0, w = !0, T = !0), r.id !== I && (I = r.id, w = !0), v.needsLights) {
5761
+ if (U.useProgram(x.program) && (S = !0, w = !0, T = !0), r.id !== F && (F = r.id, w = !0), v.needsLights) {
5762
5762
  let e = Tt(C.state.lightProbeGridArray, i);
5763
5763
  v.lightProbeGrid !== e && (v.lightProbeGrid = e, w = !0);
5764
5764
  }
5765
- if (S || se !== e) {
5765
+ if (S || I !== e) {
5766
5766
  U.buffers.depth.getReversed() && e.reversedDepth !== !0 && (e._reversedDepth = !0, e.updateProjectionMatrix()), E.setValue(V, "projectionMatrix", e.projectionMatrix), E.setValue(V, "viewMatrix", e.matrixWorldInverse);
5767
5767
  let t = E.map.cameraPosition;
5768
- t !== void 0 && t.setValue(V, De.setFromMatrixPosition(e.matrixWorld)), Le.logarithmicDepthBuffer && E.setValue(V, "logDepthBufFC", 2 / (Math.log(e.far + 1) / Math.LN2)), (r.isMeshPhongMaterial || r.isMeshToonMaterial || r.isMeshLambertMaterial || r.isMeshBasicMaterial || r.isMeshStandardMaterial || r.isShaderMaterial) && E.setValue(V, "isOrthographic", e.isOrthographicCamera === !0), se !== e && (se = e, w = !0, T = !0);
5768
+ t !== void 0 && t.setValue(V, De.setFromMatrixPosition(e.matrixWorld)), Le.logarithmicDepthBuffer && E.setValue(V, "logDepthBufFC", 2 / (Math.log(e.far + 1) / Math.LN2)), (r.isMeshPhongMaterial || r.isMeshToonMaterial || r.isMeshLambertMaterial || r.isMeshBasicMaterial || r.isMeshStandardMaterial || r.isShaderMaterial) && E.setValue(V, "isOrthographic", e.isOrthographicCamera === !0), I !== e && (I = e, w = !0, T = !0);
5769
5769
  }
5770
5770
  if (v.needsLights && (y.state.sunShadowMap.length > 0 && E.setValue(V, "sunShadowMap", y.state.sunShadowMap, G), y.state.directionalShadowMap.length > 0 && E.setValue(V, "directionalShadowMap", y.state.directionalShadowMap, G), y.state.spotShadowMap.length > 0 && E.setValue(V, "spotShadowMap", y.state.spotShadowMap, G), y.state.pointShadowMap.length > 0 && E.setValue(V, "pointShadowMap", y.state.pointShadowMap, G)), i.isSkinnedMesh) {
5771
5771
  E.setOptional(V, i, "bindMatrix"), E.setOptional(V, i, "bindMatrixInverse");
@@ -5775,7 +5775,7 @@ var zi = class {
5775
5775
  i.isBatchedMesh && (E.setOptional(V, i, "batchingTexture"), E.setValue(V, "batchingTexture", i._matricesTexture, G), E.setOptional(V, i, "batchingIdTexture"), E.setValue(V, "batchingIdTexture", i._indirectTexture, G), E.setOptional(V, i, "batchingColorTexture"), i._colorsTexture !== null && E.setValue(V, "batchingColorTexture", i._colorsTexture, G));
5776
5776
  let O = n.morphAttributes;
5777
5777
  if ((O.position !== void 0 || O.normal !== void 0 || O.color !== void 0) && Ze.update(i, n, x), (w || v.receiveShadow !== i.receiveShadow) && (v.receiveShadow = i.receiveShadow, E.setValue(V, "receiveShadow", i.receiveShadow)), (r.isMeshStandardMaterial || r.isMeshLambertMaterial || r.isMeshPhongMaterial) && r.envMap === null && t.environment !== null && (D.envMapIntensity.value = t.environmentIntensity), D.dfgLUT !== void 0 && (D.dfgLUT.value = Ri()), w) {
5778
- if (E.setValue(V, "toneMappingExposure", M.toneMappingExposure), v.needsLights && Dt(D, T), a && r.fog === !0 && We.refreshFogUniforms(D, a), We.refreshMaterialUniforms(D, r, ge, he, C.state.transmissionRenderTarget[e.id]), v.needsLights && v.lightProbeGrid) {
5778
+ if (E.setValue(V, "toneMappingExposure", j.toneMappingExposure), v.needsLights && Dt(D, T), a && r.fog === !0 && We.refreshFogUniforms(D, a), We.refreshMaterialUniforms(D, r, ge, he, C.state.transmissionRenderTarget[e.id]), v.needsLights && v.lightProbeGrid) {
5779
5779
  let e = v.lightProbeGrid;
5780
5780
  D.probesSH.value = e.texture, D.probesMin.value.copy(e.boundingBox.min), D.probesMax.value.copy(e.boundingBox.max), D.probesResolution.value.copy(e.resolution);
5781
5781
  }
@@ -5797,11 +5797,11 @@ var zi = class {
5797
5797
  return e.isMeshLambertMaterial || e.isMeshToonMaterial || e.isMeshPhongMaterial || e.isMeshStandardMaterial || e.isShadowMaterial || e.isShaderMaterial && e.lights === !0;
5798
5798
  }
5799
5799
  this.getActiveCubeFace = function() {
5800
- return ae;
5801
- }, this.getActiveMipmapLevel = function() {
5802
5800
  return oe;
5801
+ }, this.getActiveMipmapLevel = function() {
5802
+ return se;
5803
5803
  }, this.getRenderTarget = function() {
5804
- return F;
5804
+ return P;
5805
5805
  }, this.setRenderTargetTextures = function(e, t, n) {
5806
5806
  let r = W.get(e);
5807
5807
  r.__autoAllocateDepthBuffer = e.resolveDepthBuffer === !1, r.__autoAllocateDepthBuffer === !1 && (r.__useRenderToTexture = !1), W.get(e.texture).__webglTexture = t, W.get(e.depthTexture).__webglTexture = r.__autoAllocateDepthBuffer ? void 0 : n, r.__hasExternalTextures = !0;
@@ -5809,12 +5809,12 @@ var zi = class {
5809
5809
  let n = W.get(e);
5810
5810
  n.__webglFramebuffer = t, n.__useDefaultFramebuffer = t === void 0;
5811
5811
  }, this.setRenderTarget = function(e, t = 0, n = 0) {
5812
- F = e, ae = t, oe = n;
5812
+ P = e, oe = t, se = n;
5813
5813
  let r = null, i = !1, a = !1;
5814
5814
  if (e) {
5815
5815
  let o = W.get(e);
5816
5816
  if (o.__useDefaultFramebuffer !== void 0) {
5817
- U.bindFramebuffer(V.FRAMEBUFFER, o.__webglFramebuffer), L.copy(e.viewport), le.copy(e.scissor), de = e.scissorTest, U.viewport(L), U.scissor(le), U.setScissorTest(de), I = -1;
5817
+ U.bindFramebuffer(V.FRAMEBUFFER, o.__webglFramebuffer), L.copy(e.viewport), le.copy(e.scissor), de = e.scissorTest, U.viewport(L), U.scissor(le), U.setScissorTest(de), F = -1;
5818
5818
  return;
5819
5819
  }
5820
5820
  if (o.__webglFramebuffer === void 0) G.setupRenderTarget(e);
@@ -5831,7 +5831,7 @@ var zi = class {
5831
5831
  let c = W.get(e).__webglFramebuffer;
5832
5832
  e.isWebGLCubeRenderTarget ? (r = Array.isArray(c[t]) ? c[t][n] : c[t], i = !0) : r = e.samples > 0 && G.useMultisampledRTT(e) === !1 ? W.get(e).__webglMultisampledFramebuffer : Array.isArray(c) ? c[n] : c, L.copy(e.viewport), le.copy(e.scissor), de = e.scissorTest;
5833
5833
  } else L.copy(ye).multiplyScalar(ge).floor(), le.copy(be).multiplyScalar(ge).floor(), de = Se;
5834
- if (n !== 0 && (r = ne), U.bindFramebuffer(V.FRAMEBUFFER, r) && U.drawBuffers(e, r), U.viewport(L), U.scissor(le), U.setScissorTest(de), i) {
5834
+ if (n !== 0 && (r = re), U.bindFramebuffer(V.FRAMEBUFFER, r) && U.drawBuffers(e, r), U.viewport(L), U.scissor(le), U.setScissorTest(de), i) {
5835
5835
  let r = W.get(e.texture);
5836
5836
  V.framebufferTexture2D(V.FRAMEBUFFER, V.COLOR_ATTACHMENT0, V.TEXTURE_CUBE_MAP_POSITIVE_X + t, r.__webglTexture, n);
5837
5837
  } else if (a) {
@@ -5844,7 +5844,7 @@ var zi = class {
5844
5844
  let t = W.get(e.texture);
5845
5845
  V.framebufferTexture2D(V.FRAMEBUFFER, V.COLOR_ATTACHMENT0, V.TEXTURE_2D, t.__webglTexture, n);
5846
5846
  }
5847
- I = -1;
5847
+ F = -1;
5848
5848
  };
5849
5849
  function Pt(e) {
5850
5850
  let t = W.get(e);
@@ -5872,7 +5872,7 @@ var zi = class {
5872
5872
  }
5873
5873
  t >= 0 && t <= e.width - r && n >= 0 && n <= e.height - i && V.readPixels(t, n, r, i, tt.convert(c), tt.convert(l), a);
5874
5874
  } finally {
5875
- let e = F === null ? null : W.get(F).__webglFramebuffer;
5875
+ let e = P === null ? null : W.get(P).__webglFramebuffer;
5876
5876
  U.bindFramebuffer(V.FRAMEBUFFER, e);
5877
5877
  }
5878
5878
  }
@@ -5889,7 +5889,7 @@ var zi = class {
5889
5889
  if (d.__typeReadable === !1) throw Error("THREE.WebGLRenderer.readRenderTargetPixelsAsync: renderTarget is not in UnsignedByteType or implementation defined type.");
5890
5890
  let f = V.createBuffer();
5891
5891
  V.bindBuffer(V.PIXEL_PACK_BUFFER, f), V.bufferData(V.PIXEL_PACK_BUFFER, a.byteLength, V.STREAM_READ), V.readPixels(t, n, r, i, tt.convert(l), tt.convert(u), 0), V.bindBuffer(V.PIXEL_PACK_BUFFER, null);
5892
- let p = F === null ? null : W.get(F).__webglFramebuffer;
5892
+ let p = P === null ? null : W.get(P).__webglFramebuffer;
5893
5893
  U.bindFramebuffer(V.FRAMEBUFFER, p);
5894
5894
  let m = V.fenceSync(V.SYNC_GPU_COMMANDS_COMPLETE, 0);
5895
5895
  return V.flush(), await T(V, m, 4), V.bindBuffer(V.PIXEL_PACK_BUFFER, f), V.getBufferSubData(V.PIXEL_PACK_BUFFER, 0, a), V.bindBuffer(V.PIXEL_PACK_BUFFER, null), V.deleteBuffer(f), V.deleteSync(m), a;
@@ -5919,7 +5919,7 @@ var zi = class {
5919
5919
  U.bindFramebuffer(V.READ_FRAMEBUFFER, null), U.bindFramebuffer(V.DRAW_FRAMEBUFFER, null);
5920
5920
  } else if (i !== 0 || e.isRenderTargetTexture || W.has(e)) {
5921
5921
  let n = W.get(e), r = W.get(t);
5922
- U.bindFramebuffer(V.READ_FRAMEBUFFER, re), U.bindFramebuffer(V.DRAW_FRAMEBUFFER, ie);
5922
+ U.bindFramebuffer(V.READ_FRAMEBUFFER, ie), U.bindFramebuffer(V.DRAW_FRAMEBUFFER, ae);
5923
5923
  for (let e = 0; e < c; e++) w ? V.framebufferTextureLayer(V.READ_FRAMEBUFFER, V.COLOR_ATTACHMENT0, n.__webglTexture, i, d + e) : V.framebufferTexture2D(V.READ_FRAMEBUFFER, V.COLOR_ATTACHMENT0, V.TEXTURE_2D, n.__webglTexture, i), T ? V.framebufferTextureLayer(V.DRAW_FRAMEBUFFER, V.COLOR_ATTACHMENT0, r.__webglTexture, a, m + e) : V.framebufferTexture2D(V.DRAW_FRAMEBUFFER, V.COLOR_ATTACHMENT0, V.TEXTURE_2D, r.__webglTexture, a), i === 0 ? T ? V.copyTexSubImage3D(v, a, f, p, m + e, l, u, o, s) : V.copyTexSubImage2D(v, a, f, p, l, u, o, s) : V.blitFramebuffer(l, u, o, s, f, p, o, s, V.COLOR_BUFFER_BIT, V.NEAREST);
5924
5924
  U.bindFramebuffer(V.READ_FRAMEBUFFER, null), U.bindFramebuffer(V.DRAW_FRAMEBUFFER, null);
5925
5925
  } else T ? e.isDataTexture || e.isData3DTexture ? V.texSubImage3D(v, a, f, p, m, o, s, c, g, _, h.data) : t.isCompressedArrayTexture ? V.compressedTexSubImage3D(v, a, f, p, m, o, s, c, g, h.data) : V.texSubImage3D(v, a, f, p, m, o, s, c, g, _, h) : e.isDataTexture ? V.texSubImage2D(V.TEXTURE_2D, a, f, p, o, s, g, _, h.data) : e.isCompressedTexture ? V.compressedTexSubImage2D(V.TEXTURE_2D, a, f, p, h.width, h.height, g, h.data) : V.texSubImage2D(V.TEXTURE_2D, a, f, p, o, s, g, _, h);
@@ -5929,7 +5929,7 @@ var zi = class {
5929
5929
  }, this.initTexture = function(e) {
5930
5930
  e.isCubeTexture ? G.setTextureCube(e, 0) : e.isData3DTexture ? G.setTexture3D(e, 0) : e.isDataArrayTexture || e.isCompressedArrayTexture ? G.setTexture2DArray(e, 0) : G.setTexture2D(e, 0), U.unbindTexture();
5931
5931
  }, this.resetState = function() {
5932
- ae = 0, oe = 0, F = null, U.reset(), rt.reset();
5932
+ oe = 0, se = 0, P = null, U.reset(), rt.reset();
5933
5933
  }, typeof __THREE_DEVTOOLS__ < "u" && __THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe", { detail: this }));
5934
5934
  }
5935
5935
  get coordinateSystem() {
@@ -5966,7 +5966,7 @@ var zi = class {
5966
5966
  }, this.touches = {
5967
5967
  ONE: U.ROTATE,
5968
5968
  TWO: U.DOLLY_PAN
5969
- }, this.target0 = this.target.clone(), this.position0 = this.object.position.clone(), this.zoom0 = this.object.zoom, this._cursorStyle = "auto", this._domElementKeyEvents = null, this._lastPosition = new m(), this._lastQuaternion = new Ce(), this._lastTargetPosition = new m(), this._quat = new Ce().setFromUnitVectors(e.up, new m(0, 1, 0)), this._quatInverse = this._quat.clone().invert(), this._spherical = new Se(), this._sphericalDelta = new Se(), this._scale = 1, this._panOffset = new m(), this._rotateStart = new I(), this._rotateEnd = new I(), this._rotateDelta = new I(), this._panStart = new I(), this._panEnd = new I(), this._panDelta = new I(), this._dollyStart = new I(), this._dollyEnd = new I(), this._dollyDelta = new I(), this._dollyDirection = new m(), this._mouse = new I(), this._performCursorZoom = !1, this._pointers = [], this._pointerPositions = {}, this._controlActive = !1, this._onPointerMove = Zi.bind(this), this._onPointerDown = Xi.bind(this), this._onPointerUp = Qi.bind(this), this._onContextMenu = aa.bind(this), this._onMouseWheel = ta.bind(this), this._onKeyDown = na.bind(this), this._onTouchStart = ra.bind(this), this._onTouchMove = ia.bind(this), this._onMouseDown = $i.bind(this), this._onMouseMove = ea.bind(this), this._interceptControlDown = oa.bind(this), this._interceptControlUp = sa.bind(this), this.domElement !== null && this.connect(this.domElement), this.update();
5969
+ }, this.target0 = this.target.clone(), this.position0 = this.object.position.clone(), this.zoom0 = this.object.zoom, this._cursorStyle = "auto", this._domElementKeyEvents = null, this._lastPosition = new m(), this._lastQuaternion = new Ce(), this._lastTargetPosition = new m(), this._quat = new Ce().setFromUnitVectors(e.up, new m(0, 1, 0)), this._quatInverse = this._quat.clone().invert(), this._spherical = new Se(), this._sphericalDelta = new Se(), this._scale = 1, this._panOffset = new m(), this._rotateStart = new F(), this._rotateEnd = new F(), this._rotateDelta = new F(), this._panStart = new F(), this._panEnd = new F(), this._panDelta = new F(), this._dollyStart = new F(), this._dollyEnd = new F(), this._dollyDelta = new F(), this._dollyDirection = new m(), this._mouse = new F(), this._performCursorZoom = !1, this._pointers = [], this._pointerPositions = {}, this._controlActive = !1, this._onPointerMove = Zi.bind(this), this._onPointerDown = Xi.bind(this), this._onPointerUp = Qi.bind(this), this._onContextMenu = aa.bind(this), this._onMouseWheel = ta.bind(this), this._onKeyDown = na.bind(this), this._onTouchStart = ra.bind(this), this._onTouchMove = ia.bind(this), this._onMouseDown = $i.bind(this), this._onMouseMove = ea.bind(this), this._interceptControlDown = oa.bind(this), this._interceptControlUp = sa.bind(this), this.domElement !== null && this.connect(this.domElement), this.update();
5970
5970
  }
5971
5971
  set cursorStyle(e) {
5972
5972
  this._cursorStyle = e, e === "grab" ? this.domElement.style.cursor = "grab" : this.domElement.style.cursor = "auto";
@@ -6209,7 +6209,7 @@ var zi = class {
6209
6209
  }
6210
6210
  _trackPointer(e) {
6211
6211
  let t = this._pointerPositions[e.pointerId];
6212
- t === void 0 && (t = new I(), this._pointerPositions[e.pointerId] = t), t.set(e.pageX, e.pageY);
6212
+ t === void 0 && (t = new F(), this._pointerPositions[e.pointerId] = t), t.set(e.pageX, e.pageY);
6213
6213
  }
6214
6214
  _getSecondPointerPosition(e) {
6215
6215
  let t = e.pointerId === this._pointers[0] ? this._pointers[1] : this._pointers[0];
@@ -6393,6 +6393,8 @@ var ca = bt({
6393
6393
  saveError: "Speichern fehlgeschlagen:",
6394
6394
  downloadUsdz: "USDZ herunterladen",
6395
6395
  exportError: "Export fehlgeschlagen:",
6396
+ copyScript: "Kopieren",
6397
+ copied: "Kopiert",
6396
6398
  sceneWarnings: "Nicht gerendert:",
6397
6399
  printOutput: "Ausgabe:"
6398
6400
  },
@@ -6408,6 +6410,8 @@ var ca = bt({
6408
6410
  saveError: "Save Failed:",
6409
6411
  downloadUsdz: "Download USDZ",
6410
6412
  exportError: "Export Failed:",
6413
+ copyScript: "Copy",
6414
+ copied: "Copied",
6411
6415
  sceneWarnings: "Not rendered:",
6412
6416
  printOutput: "Output:"
6413
6417
  },
@@ -6423,6 +6427,8 @@ var ca = bt({
6423
6427
  saveError: "Error al guardar:",
6424
6428
  downloadUsdz: "Descargar USDZ",
6425
6429
  exportError: "Error al exportar:",
6430
+ copyScript: "Copiar",
6431
+ copied: "Copiado",
6426
6432
  sceneWarnings: "No renderizado:",
6427
6433
  printOutput: "Salida:"
6428
6434
  },
@@ -6438,6 +6444,8 @@ var ca = bt({
6438
6444
  saveError: "Échec de l'enregistrement :",
6439
6445
  downloadUsdz: "Télécharger USDZ",
6440
6446
  exportError: "Échec de l'export :",
6447
+ copyScript: "Copier",
6448
+ copied: "Copié",
6441
6449
  sceneWarnings: "Non rendu :",
6442
6450
  printOutput: "Sortie :"
6443
6451
  },
@@ -6453,6 +6461,8 @@ var ca = bt({
6453
6461
  saveError: "保存に失敗しました:",
6454
6462
  downloadUsdz: "USDZ をダウンロード",
6455
6463
  exportError: "エクスポートに失敗しました:",
6464
+ copyScript: "コピー",
6465
+ copied: "コピーしました",
6456
6466
  sceneWarnings: "描画されないもの:",
6457
6467
  printOutput: "出力:"
6458
6468
  },
@@ -6468,6 +6478,8 @@ var ca = bt({
6468
6478
  saveError: "저장 실패:",
6469
6479
  downloadUsdz: "USDZ 다운로드",
6470
6480
  exportError: "내보내기 실패:",
6481
+ copyScript: "복사",
6482
+ copied: "복사됨",
6471
6483
  sceneWarnings: "렌더링되지 않음:",
6472
6484
  printOutput: "출력:"
6473
6485
  },
@@ -6483,6 +6495,8 @@ var ca = bt({
6483
6495
  saveError: "Falha ao salvar:",
6484
6496
  downloadUsdz: "Baixar USDZ",
6485
6497
  exportError: "Falha na exportação:",
6498
+ copyScript: "Copiar",
6499
+ copied: "Copiado",
6486
6500
  sceneWarnings: "Não renderizado:",
6487
6501
  printOutput: "Saída:"
6488
6502
  },
@@ -6498,33 +6512,35 @@ var ca = bt({
6498
6512
  saveError: "保存失败:",
6499
6513
  downloadUsdz: "下载 USDZ",
6500
6514
  exportError: "导出失败:",
6515
+ copyScript: "复制",
6516
+ copied: "已复制",
6501
6517
  sceneWarnings: "未渲染:",
6502
6518
  printOutput: "输出:"
6503
6519
  }
6504
6520
  }), la = {
6505
6521
  class: "present3d-container",
6506
6522
  "data-testid": "shapescript-view"
6507
- }, ua = { class: "header" }, da = { class: "controls" }, fa = { class: "material-icons" }, pa = { class: "material-icons" }, ma = ["disabled"], ha = {
6523
+ }, ua = { class: "header" }, da = { class: "controls" }, fa = { class: "material-icons" }, pa = { class: "material-icons" }, ma = { class: "material-icons" }, ha = ["disabled"], ga = {
6508
6524
  key: 0,
6509
6525
  class: "error",
6510
6526
  "data-testid": "shapescript-parse-error"
6511
- }, ga = {
6527
+ }, _a = {
6512
6528
  key: 1,
6513
6529
  class: "error",
6514
6530
  "data-testid": "shapescript-save-error"
6515
- }, _a = {
6531
+ }, va = {
6516
6532
  key: 2,
6517
6533
  class: "error",
6518
6534
  "data-testid": "shapescript-export-error"
6519
- }, va = {
6535
+ }, ya = {
6520
6536
  key: 3,
6521
6537
  class: "notice",
6522
6538
  "data-testid": "shapescript-warnings"
6523
- }, ya = {
6539
+ }, ba = {
6524
6540
  key: 4,
6525
6541
  class: "notice output",
6526
6542
  "data-testid": "shapescript-output"
6527
- }, ba = { class: "script-source" }, xa = ["aria-label"], Sa = ["disabled"], Ca = 1710618, wa = 6e4, Ta = /*@__PURE__*/ dt({
6543
+ }, xa = { class: "script-source" }, Sa = ["aria-label"], Ca = ["disabled"], wa = 1710618, Ta = 6e4, Ea = 1500, Da = /*@__PURE__*/ dt({
6528
6544
  __name: "View",
6529
6545
  props: { selectedResult: {} },
6530
6546
  emits: ["updateResult"],
@@ -6538,22 +6554,22 @@ var ca = bt({
6538
6554
  z: r
6539
6555
  } : null;
6540
6556
  }
6541
- let s = r, c = a, l = ca(), { dispatch: u } = xt(), d = gt(s.selectedResult.data?.script ?? ""), f = gt(null), p = gt(null), m = gt([]), h = gt([]), g = gt(null), _ = gt(null), v = gt(!1), b = 0, x = gt(!1), S = gt(!0), C = q(() => d.value !== s.selectedResult.data?.script), T = q(() => !v.value && !p.value && !C.value && !!s.selectedResult.data?.script), E, D, O, k, A, j, M = [], ee = null, te = null;
6557
+ let s = r, c = a, l = ca(), { dispatch: u } = xt(), d = gt(s.selectedResult.data?.script ?? ""), f = gt(null), p = gt(null), m = gt([]), h = gt([]), g = gt(null), _ = gt(null), v = gt(!1), b = gt(!1), x = null, S = !1, C = 0, T = gt(!1), E = gt(!0), D = q(() => d.value !== s.selectedResult.data?.script), O = q(() => !v.value && !p.value && !D.value && !!s.selectedResult.data?.script), ee, k, A, j, te, ne, M = [], ie = null, N = null;
6542
6558
  pt(() => {
6543
- re(), oe(), F(), ft(() => {
6544
- se();
6545
- }), N();
6559
+ oe(), I(), ce(), ft(() => {
6560
+ ue();
6561
+ }), ae();
6546
6562
  });
6547
- async function N() {
6563
+ async function ae() {
6548
6564
  let e = s.selectedResult.data?.filePath;
6549
6565
  if (!e) return;
6550
- let t = ++b;
6566
+ let t = ++C;
6551
6567
  try {
6552
6568
  let { script: n } = await u({
6553
6569
  kind: "loadShape",
6554
6570
  path: e
6555
6571
  }, w);
6556
- if (t !== b || n === s.selectedResult.data?.script) return;
6572
+ if (t !== C || n === s.selectedResult.data?.script) return;
6557
6573
  d.value = n, c("updateResult", {
6558
6574
  ...s.selectedResult,
6559
6575
  data: {
@@ -6564,101 +6580,101 @@ var ca = bt({
6564
6580
  } catch {}
6565
6581
  }
6566
6582
  mt(() => {
6567
- R();
6583
+ ye();
6568
6584
  }), vt(() => s.selectedResult.data?.script, () => {
6569
- oe();
6570
- }), vt(x, () => {
6571
- oe();
6572
- }), vt(S, (e) => {
6573
- j && (j.visible = e);
6585
+ I();
6586
+ }), vt(T, () => {
6587
+ I();
6588
+ }), vt(E, (e) => {
6589
+ ne && (ne.visible = e);
6574
6590
  });
6575
- function re() {
6591
+ function oe() {
6576
6592
  if (!f.value) return;
6577
- E = new ve(), E.background = new B(Ca);
6593
+ ee = new ve(), ee.background = new B(wa);
6578
6594
  let e = f.value.clientWidth, t = f.value.clientHeight;
6579
- D = new V(50, e / t, .1, 1e3), D.position.set(5, 5, 10), D.lookAt(0, 0, 0), O = new zi({ antialias: !0 }), O.setSize(e, t), O.setPixelRatio(window.devicePixelRatio), f.value.appendChild(O.domElement), k = new Yi(D, O.domElement), k.enableDamping = !0, k.dampingFactor = .05, k.addEventListener("change", L);
6595
+ k = new V(50, e / t, .1, 1e3), k.position.set(5, 5, 10), k.lookAt(0, 0, 0), A = new zi({ antialias: !0 }), A.setSize(e, t), A.setPixelRatio(window.devicePixelRatio), f.value.appendChild(A.domElement), j = new Yi(k, A.domElement), j.enableDamping = !0, j.dampingFactor = .05, j.addEventListener("change", fe);
6580
6596
  let n = new Le(16777215, .6);
6581
- E.add(n);
6582
- let r = new ne(16777215, .8);
6583
- r.position.set(10, 10, 10), E.add(r), j = new y(20, 20, 4473924, 2236962), j.visible = S.value, E.add(j), window.addEventListener("resize", P), te = new ResizeObserver(() => {
6584
- P();
6585
- }), te.observe(f.value);
6597
+ ee.add(n);
6598
+ let r = new re(16777215, .8);
6599
+ r.position.set(10, 10, 10), ee.add(r), ne = new y(20, 20, 4473924, 2236962), ne.visible = E.value, ee.add(ne), window.addEventListener("resize", se), N = new ResizeObserver(() => {
6600
+ se();
6601
+ }), N.observe(f.value);
6586
6602
  }
6587
- function P() {
6603
+ function se() {
6588
6604
  if (!f.value) return;
6589
6605
  let e = f.value.clientWidth, t = f.value.clientHeight;
6590
- D.aspect = e / t, D.updateProjectionMatrix(), O.setSize(e, t);
6606
+ k.aspect = e / t, k.updateProjectionMatrix(), A.setSize(e, t);
6591
6607
  }
6592
- function ie() {
6593
- M.forEach((e) => G(E, e)), M = [];
6608
+ function P() {
6609
+ M.forEach((e) => G(ee, e)), M = [];
6594
6610
  }
6595
- function ae(e) {
6596
- let t = Ge(Je(e), { wireframe: x.value });
6597
- E.add(t), M.push(t);
6611
+ function F(e) {
6612
+ let t = Ge(Je(e), { wireframe: T.value });
6613
+ ee.add(t), M.push(t);
6598
6614
  let n = Me(t);
6599
- m.value = n.warnings, h.value = n.logs, E.background = n.background ? new B(n.background[0], n.background[1], n.background[2]) : new B(Ca);
6615
+ m.value = n.warnings, h.value = n.logs, ee.background = n.background ? new B(n.background[0], n.background[1], n.background[2]) : new B(wa);
6600
6616
  }
6601
- function oe() {
6617
+ function I() {
6602
6618
  try {
6603
- ie(), m.value = [], h.value = [], E.background = new B(Ca);
6619
+ P(), m.value = [], h.value = [], ee.background = new B(wa);
6604
6620
  let e = s.selectedResult.data?.script;
6605
- e && ae(e), p.value = null;
6621
+ e && F(e), p.value = null;
6606
6622
  } catch (e) {
6607
6623
  p.value = e instanceof Error ? e.message : "Unknown error", console.error("ShapeScript parse error:", e);
6608
6624
  }
6609
6625
  }
6610
- function F() {
6611
- A = requestAnimationFrame(F), k.update(), O.render(E, D);
6626
+ function ce() {
6627
+ te = requestAnimationFrame(ce), j.update(), A.render(ee, k);
6612
6628
  }
6613
- function I() {
6614
- D.position.set(5, 5, 10), D.lookAt(0, 0, 0), k.reset();
6629
+ function L() {
6630
+ k.position.set(5, 5, 10), k.lookAt(0, 0, 0), j.reset();
6615
6631
  }
6616
- function se() {
6617
- if (!D || !k || !s.selectedResult?.viewState?.cameraState) return;
6632
+ function ue() {
6633
+ if (!k || !j || !s.selectedResult?.viewState?.cameraState) return;
6618
6634
  let e = s.selectedResult.viewState.cameraState, t = o(e.position);
6619
- t && D.position.set(t.x, t.y, t.z);
6635
+ t && k.position.set(t.x, t.y, t.z);
6620
6636
  let n = o(e.target);
6621
- n && k.target.set(n.x, n.y, n.z), D.updateProjectionMatrix(), k.update();
6637
+ n && j.target.set(n.x, n.y, n.z), k.updateProjectionMatrix(), j.update();
6622
6638
  }
6623
- function ce() {
6639
+ function de() {
6624
6640
  return {
6625
6641
  position: {
6626
- x: D.position.x,
6627
- y: D.position.y,
6628
- z: D.position.z
6642
+ x: k.position.x,
6643
+ y: k.position.y,
6644
+ z: k.position.z
6629
6645
  },
6630
6646
  target: {
6631
- x: k.target.x,
6632
- y: k.target.y,
6633
- z: k.target.z
6647
+ x: j.target.x,
6648
+ y: j.target.y,
6649
+ z: j.target.z
6634
6650
  }
6635
6651
  };
6636
6652
  }
6637
- function L() {
6638
- ee !== null && clearTimeout(ee), ee = window.setTimeout(() => {
6639
- ue();
6653
+ function fe() {
6654
+ ie !== null && clearTimeout(ie), ie = window.setTimeout(() => {
6655
+ pe();
6640
6656
  }, 500);
6641
6657
  }
6642
- function ue() {
6658
+ function pe() {
6643
6659
  let e = {
6644
6660
  ...s.selectedResult,
6645
6661
  viewState: {
6646
6662
  ...s.selectedResult.viewState,
6647
- cameraState: ce()
6663
+ cameraState: de()
6648
6664
  }
6649
6665
  };
6650
6666
  c("updateResult", e);
6651
6667
  }
6652
- function de(e, t) {
6668
+ function me(e, t) {
6653
6669
  let n = URL.createObjectURL(new Blob([e], { type: i })), r = document.createElement("a");
6654
- r.href = n, r.download = t, r.click(), window.setTimeout(() => URL.revokeObjectURL(n), wa);
6670
+ r.href = n, r.download = t, r.click(), window.setTimeout(() => URL.revokeObjectURL(n), Ta);
6655
6671
  }
6656
- async function fe() {
6672
+ async function R() {
6657
6673
  let r = s.selectedResult.data?.script;
6658
- if (r && T.value) {
6674
+ if (r && O.value) {
6659
6675
  v.value = !0, _.value = null;
6660
6676
  try {
6661
- de(await e(r), `${t(s.selectedResult.title)}${n}`);
6677
+ me(await e(r), `${t(s.selectedResult.title)}${n}`);
6662
6678
  } catch (e) {
6663
6679
  _.value = e instanceof Error ? e.message : String(e);
6664
6680
  } finally {
@@ -6666,19 +6682,29 @@ var ca = bt({
6666
6682
  }
6667
6683
  }
6668
6684
  }
6669
- function pe() {
6670
- x.value = !x.value;
6685
+ async function he() {
6686
+ try {
6687
+ await navigator.clipboard.writeText(d.value);
6688
+ } catch {
6689
+ return;
6690
+ }
6691
+ S || (b.value = !0, x !== null && clearTimeout(x), x = window.setTimeout(() => {
6692
+ b.value = !1, x = null;
6693
+ }, Ea));
6694
+ }
6695
+ function ge() {
6696
+ T.value = !T.value;
6671
6697
  }
6672
- function me() {
6673
- S.value = !S.value;
6698
+ function z() {
6699
+ E.value = !E.value;
6674
6700
  }
6675
- function R() {
6676
- ee !== null && clearTimeout(ee), M.forEach((e) => G(E, e)), M = [], A && cancelAnimationFrame(A), O && O.dispose(), k && (k.removeEventListener("change", L), k.dispose()), te && te.disconnect(), window.removeEventListener("resize", P);
6701
+ function ye() {
6702
+ S = !0, ie !== null && clearTimeout(ie), x !== null && clearTimeout(x), M.forEach((e) => G(ee, e)), M = [], te && cancelAnimationFrame(te), A && A.dispose(), j && (j.removeEventListener("change", fe), j.dispose()), N && N.disconnect(), window.removeEventListener("resize", se);
6677
6703
  }
6678
- function he() {
6679
- b++;
6704
+ function be() {
6705
+ C++;
6680
6706
  }
6681
- async function ge() {
6707
+ async function xe() {
6682
6708
  let e = d.value;
6683
6709
  try {
6684
6710
  _e(Ge(Je(e)));
@@ -6687,7 +6713,7 @@ var ca = bt({
6687
6713
  return;
6688
6714
  }
6689
6715
  p.value = null;
6690
- let t = s.selectedResult.data?.filePath, n = ++b;
6716
+ let t = s.selectedResult.data?.filePath, n = ++C;
6691
6717
  if (t) try {
6692
6718
  await u({
6693
6719
  kind: "saveShape",
@@ -6698,7 +6724,7 @@ var ca = bt({
6698
6724
  g.value = e instanceof Error ? e.message : String(e);
6699
6725
  return;
6700
6726
  }
6701
- if (n !== b) return;
6727
+ if (n !== C) return;
6702
6728
  g.value = null;
6703
6729
  let r = {
6704
6730
  ...s.selectedResult,
@@ -6713,65 +6739,70 @@ var ca = bt({
6713
6739
  e !== void 0 && (d.value = e);
6714
6740
  }), vt(() => s.selectedResult, () => {
6715
6741
  ft(() => {
6716
- se();
6742
+ ue();
6717
6743
  });
6718
6744
  }), (e, t) => (ht(), lt("div", la, [
6719
6745
  J("div", ua, [J("h1", null, Y(r.selectedResult.title || X(l).untitled), 1), J("div", da, [
6720
6746
  J("button", {
6721
6747
  class: "control-btn",
6722
- onClick: I
6748
+ onClick: L
6723
6749
  }, [t[1] ||= J("span", { class: "material-icons" }, "refresh", -1), ut(" " + Y(X(l).resetCamera), 1)]),
6724
6750
  J("button", {
6725
6751
  class: "control-btn",
6726
- onClick: pe
6727
- }, [J("span", fa, Y(x.value ? "grid_off" : "grid_on"), 1), ut(" " + Y(X(l).wireframe), 1)]),
6752
+ onClick: ge
6753
+ }, [J("span", fa, Y(T.value ? "grid_off" : "grid_on"), 1), ut(" " + Y(X(l).wireframe), 1)]),
6728
6754
  J("button", {
6729
6755
  class: "control-btn",
6730
- onClick: me
6731
- }, [J("span", pa, Y(S.value ? "visibility_off" : "visibility"), 1), ut(" " + Y(X(l).grid), 1)]),
6756
+ onClick: z
6757
+ }, [J("span", pa, Y(E.value ? "visibility_off" : "visibility"), 1), ut(" " + Y(X(l).grid), 1)]),
6732
6758
  J("button", {
6733
6759
  class: "control-btn",
6734
- disabled: !T.value,
6760
+ "data-testid": "shapescript-copy-script",
6761
+ onClick: he
6762
+ }, [J("span", ma, Y(b.value ? "check" : "content_copy"), 1), ut(" " + Y(b.value ? X(l).copied : X(l).copyScript), 1)]),
6763
+ J("button", {
6764
+ class: "control-btn",
6765
+ disabled: !O.value,
6735
6766
  "data-testid": "shapescript-download-usdz",
6736
- onClick: fe
6737
- }, [t[2] ||= J("span", { class: "material-icons" }, "download", -1), ut(" " + Y(X(l).downloadUsdz), 1)], 8, ma)
6767
+ onClick: R
6768
+ }, [t[2] ||= J("span", { class: "material-icons" }, "download", -1), ut(" " + Y(X(l).downloadUsdz), 1)], 8, ha)
6738
6769
  ])]),
6739
- p.value ? (ht(), lt("div", ha, [J("strong", null, Y(X(l).parseError), 1), ut(" " + Y(p.value), 1)])) : ct("", !0),
6740
- g.value ? (ht(), lt("div", ga, [J("strong", null, Y(X(l).saveError), 1), ut(" " + Y(g.value), 1)])) : ct("", !0),
6741
- _.value ? (ht(), lt("div", _a, [J("strong", null, Y(X(l).exportError), 1), ut(" " + Y(_.value), 1)])) : ct("", !0),
6742
- m.value.length ? (ht(), lt("div", va, [J("strong", null, Y(X(l).sceneWarnings), 1), ut(" " + Y(m.value.join(" · ")), 1)])) : ct("", !0),
6743
- h.value.length ? (ht(), lt("pre", ya, [J("strong", null, Y(X(l).printOutput), 1), ut(" " + Y(h.value.join("\n")), 1)])) : ct("", !0),
6770
+ p.value ? (ht(), lt("div", ga, [J("strong", null, Y(X(l).parseError), 1), ut(" " + Y(p.value), 1)])) : ct("", !0),
6771
+ g.value ? (ht(), lt("div", _a, [J("strong", null, Y(X(l).saveError), 1), ut(" " + Y(g.value), 1)])) : ct("", !0),
6772
+ _.value ? (ht(), lt("div", va, [J("strong", null, Y(X(l).exportError), 1), ut(" " + Y(_.value), 1)])) : ct("", !0),
6773
+ m.value.length ? (ht(), lt("div", ya, [J("strong", null, Y(X(l).sceneWarnings), 1), ut(" " + Y(m.value.join(" · ")), 1)])) : ct("", !0),
6774
+ h.value.length ? (ht(), lt("pre", ba, [J("strong", null, Y(X(l).printOutput), 1), ut(" " + Y(h.value.join("\n")), 1)])) : ct("", !0),
6744
6775
  J("div", {
6745
6776
  ref_key: "viewport",
6746
6777
  ref: f,
6747
6778
  class: "viewport",
6748
6779
  "data-testid": "shapescript-viewport"
6749
6780
  }, null, 512),
6750
- J("details", ba, [
6781
+ J("details", xa, [
6751
6782
  J("summary", null, Y(X(l).editSource), 1),
6752
6783
  yt(J("textarea", {
6753
6784
  "onUpdate:modelValue": t[0] ||= (e) => d.value = e,
6754
6785
  class: "script-editor",
6755
6786
  spellcheck: "false",
6756
6787
  "aria-label": X(l).scriptEditorLabel,
6757
- onInput: he
6758
- }, null, 40, xa), [[_t, d.value]]),
6788
+ onInput: be
6789
+ }, null, 40, Sa), [[_t, d.value]]),
6759
6790
  J("button", {
6760
6791
  class: "apply-btn",
6761
- disabled: !C.value,
6762
- onClick: ge
6763
- }, Y(X(l).applyChanges), 9, Sa)
6792
+ disabled: !D.value,
6793
+ onClick: xe
6794
+ }, Y(X(l).applyChanges), 9, Ca)
6764
6795
  ])
6765
6796
  ]));
6766
6797
  }
6767
- }), Ea = (e, t) => {
6798
+ }), Oa = (e, t) => {
6768
6799
  let n = e.__vccOpts || e;
6769
6800
  for (let [e, r] of t) n[e] = r;
6770
6801
  return n;
6771
- }, Da = /*#__PURE__*/ Ea(Ta, [["__scopeId", "data-v-792dc725"]]), Oa = {
6802
+ }, ka = /*#__PURE__*/ Oa(Da, [["__scopeId", "data-v-6a625e86"]]), Aa = {
6772
6803
  class: "preview-container",
6773
6804
  "data-testid": "shapescript-preview"
6774
- }, ka = { class: "preview-title" }, Aa = 2763322, ja = /*#__PURE__*/ Ea(/* @__PURE__ */ dt({
6805
+ }, ja = { class: "preview-title" }, Ma = 2763322, Na = /*#__PURE__*/ Oa(/* @__PURE__ */ dt({
6775
6806
  __name: "Preview",
6776
6807
  props: { result: {} },
6777
6808
  setup(e) {
@@ -6786,7 +6817,7 @@ var ca = bt({
6786
6817
  function u() {
6787
6818
  if (i.value) {
6788
6819
  try {
6789
- a = new ve(), a.background = new B(Aa);
6820
+ a = new ve(), a.background = new B(Ma);
6790
6821
  let e = i.value.clientWidth || 200, t = i.value.clientHeight || 150;
6791
6822
  o = new V(50, e / t, .1, 1e3), o.position.set(4, 4, 8), o.lookAt(0, 0, 0), s = new zi({
6792
6823
  antialias: !0,
@@ -6794,7 +6825,7 @@ var ca = bt({
6794
6825
  }), s.setSize(e, t), s.setPixelRatio(Math.min(window.devicePixelRatio, 2)), i.value.appendChild(s.domElement);
6795
6826
  let n = new Le(16777215, .6);
6796
6827
  a.add(n);
6797
- let r = new ne(16777215, .8);
6828
+ let r = new re(16777215, .8);
6798
6829
  r.position.set(5, 5, 5), a.add(r);
6799
6830
  } catch (e) {
6800
6831
  console.error("Preview render error:", e);
@@ -6812,11 +6843,11 @@ var ca = bt({
6812
6843
  if (!a) return;
6813
6844
  let e = t.result.data?.script;
6814
6845
  try {
6815
- if (G(a, l), l = null, a.background = new B(Aa), !e) return;
6846
+ if (G(a, l), l = null, a.background = new B(Ma), !e) return;
6816
6847
  let t = Je(e);
6817
6848
  l = Ge(t, { wireframe: !1 }), a.add(l);
6818
6849
  let { background: n } = Me(l);
6819
- a.background = n ? new B(n[0], n[1], n[2]) : new B(Aa);
6850
+ a.background = n ? new B(n[0], n[1], n[2]) : new B(Ma);
6820
6851
  } catch (e) {
6821
6852
  console.error("Preview reload error:", e);
6822
6853
  }
@@ -6824,13 +6855,13 @@ var ca = bt({
6824
6855
  function p() {
6825
6856
  c && cancelAnimationFrame(c), G(a, l), l = null, s && s.dispose();
6826
6857
  }
6827
- return (e, t) => (ht(), lt("div", Oa, [J("div", {
6858
+ return (e, t) => (ht(), lt("div", Aa, [J("div", {
6828
6859
  ref_key: "previewViewport",
6829
6860
  ref: i,
6830
6861
  class: "preview-viewport"
6831
- }, null, 512), J("div", ka, Y(r.value), 1)]));
6862
+ }, null, 512), J("div", ja, Y(r.value), 1)]));
6832
6863
  }
6833
- }), [["__scopeId", "data-v-6844181e"]]), Ma = `Use the ${c} tool to create interactive 3D visualizations when the user requests:
6864
+ }), [["__scopeId", "data-v-6844181e"]]), Pa = `Use the ${c} tool to create interactive 3D visualizations when the user requests:
6834
6865
  - 3D models or shapes
6835
6866
  - Mathematical visualizations (surfaces, functions, geometric patterns)
6836
6867
  - Molecular or atomic structures
@@ -6950,12 +6981,12 @@ functions may build shapes, and mesh { polygon { … } } with one point per line
6950
6981
  textures, cameras and lights are accepted but not drawn (the result reports them).
6951
6982
  If presentShapeScript returns an error diagnostic, correct the script and retry; no visualization was created.
6952
6983
 
6953
- Keep visualizations clear, well-organized, and use expressions and control flow.`, Na = {
6984
+ Keep visualizations clear, well-organized, and use expressions and control flow.`, Fa = {
6954
6985
  ...a,
6955
- viewComponent: Da,
6956
- previewComponent: ja,
6986
+ viewComponent: ka,
6987
+ previewComponent: Na,
6957
6988
  samples: o,
6958
- systemPrompt: Ma
6959
- }, Pa = { plugin: Na };
6989
+ systemPrompt: Pa
6990
+ }, Ia = { plugin: Fa };
6960
6991
  //#endregion
6961
- export { ja as Preview, Ma as SYSTEM_PROMPT, s as TOOL_DEFINITION, c as TOOL_NAME, Da as View, Ge as astToThreeJS, Pa as default, r as executePresentShapeScript, de as isShapeScriptDispatchArgs, Je as parseShapeScript, Na as plugin, a as pluginCore, w as readLoadShapeResult, le as readSaveShapeResult, o as samples };
6992
+ export { Na as Preview, Pa as SYSTEM_PROMPT, s as TOOL_DEFINITION, c as TOOL_NAME, ka as View, Ge as astToThreeJS, Ia as default, r as executePresentShapeScript, de as isShapeScriptDispatchArgs, Je as parseShapeScript, Fa as plugin, a as pluginCore, w as readLoadShapeResult, le as readSaveShapeResult, o as samples };