@mthines/reaper-mcp 0.6.0 → 0.7.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +189 -34
- package/claude-agents/gain-stage.md +25 -8
- package/claude-agents/master.md +3 -0
- package/claude-agents/mix-analyzer.md +17 -8
- package/claude-agents/mix-engineer.md +56 -16
- package/knowledge/reference/common-mistakes.md +29 -1
- package/knowledge/reference/frequencies.md +15 -13
- package/knowledge/reference/metering.md +19 -0
- package/knowledge/reference/perceived-loudness.md +122 -0
- package/knowledge/workflows/gain-staging.md +20 -6
- package/main.js +723 -91
- package/package.json +6 -1
- package/reaper/mcp_bridge.lua +641 -44
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---
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## Category 7: Perceived Loudness Mistakes
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### 22. Balancing all tracks to the same meter level
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**Symptom**: Bass feels thin/absent; cymbals/vocals feel too loud; mix sounds "papery" with no weight despite good metering. The mixer set every track to -18 dBFS without accounting for psychoacoustic loudness perception.
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**Detection**:
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- All tracks read approximately the same RMS on meters
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- Bass instruments and vocal/cymbal tracks within 2 dB of each other on meters
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- Bass sounds much quieter than its meter reading suggests; cymbals/vocals pierce through
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**Fix**: Account for equal-loudness contours (ISO 226). The ear is 10-15 dB more sensitive at 2-5 kHz than at 100 Hz. Bass instruments should read 3-6 dB hotter than presence-range instruments on meters to sound balanced. Target: bass at -16 to -14 dBFS, vocals at -19 to -20 dBFS, cymbals at -20 to -22 dBFS. See `perceived-loudness.md` for full reference.
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---
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### 23. Treating a flat spectrum analyzer as "balanced"
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**Symptom**: Mix sounds harsh and presence-heavy despite a "flat" spectrum reading; listening fatigue within minutes.
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**Detection**:
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- Spectrum analyzer shows relatively flat response
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- But the mix sounds harsh, forward, or fatiguing
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- 2-5 kHz range is at the same level as bass range on analyzer
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**Fix**: A perceptually balanced mix shows a gentle downward slope on a spectrum analyzer, because the ear naturally amplifies the 2-5 kHz range. A truly "flat" spectrum will sound presence-heavy. Don't mix to a flat line — mix to what sounds balanced, which will show lower presence energy on the analyzer than bass energy.
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---
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## Summary Checklist (Quick Audit)
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The agent runs through this checklist when performing a mix analysis ("roast my mix"):
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- [ ] Gain staging:
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- [ ] Gain staging: perceived-loudness-aware targets (bass at -16 to -14, presence instruments at -19 to -20 dBFS)
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- [ ] Mix bus headroom: peaks at -6 to -3 dBFS before limiting
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- [ ] HPF applied to all non-bass instruments
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- [ ] Mud zone (250–500 Hz) checked and managed
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A cheat sheet for the agent: what lives where, what to cut, what to boost, and why. All values are starting points — trust measurements over tables.
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**Key principle**: The human ear does not hear all frequencies equally (see `perceived-loudness.md`). The ear is 10-15 dB more sensitive at 2-5 kHz than at 100 Hz. This means EQ moves in the presence range have outsized perceptual impact, while low-end moves require larger dB changes to be noticed.
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## Frequency Band Definitions
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| Band | Range | Sensory Description | Common Issues |
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| Ultra-sub | 20–40 Hz | Felt in chest; inaudible on most speakers | Rumble, mic handling noise — usually remove |
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| Sub | 40–60 Hz | Bass and kick fundamental; club system territory | Too much = boomy; too little = thin |
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| Bass | 60–120 Hz | Warmth, punch, weight | Mud if over-accumulated |
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| Upper bass | 120–250 Hz | Body of bass instruments; low-end of most other instruments | The "mud zone begins here" |
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| Low-mids | 250–500 Hz | MUD ZONE — where amateur mixes go wrong | Cut aggressively on non-bass instruments |
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| Mids | 500 Hz–1 kHz | Honk, nasality, the "telephone frequency" | Source of unpleasant boxiness |
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| Upper-mids | 1–2 kHz | Presence, forward bite | Nasal buildup on male vocals, guitars |
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| Presence | 2–5 kHz | The MOST SENSITIVE zone to human hearing | Harshness lives here —
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| Upper presence | 5–8 kHz | Sibilance, consonant clarity, definition | Over-boosting causes fatigue |
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| Brilliance | 8–12 kHz | Crispness, snap, transient sparkle | Can sound harsh if overdone |
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| Air | 12–20 kHz | Shimmer, openness, studio sound | Subtle — ±1–2 dB is audible here |
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| Band | Range | Sensory Description | Perceived Loudness (ISO 226) | Common Issues |
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|------|-------|-------------------|----------------------------|---------------|
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| Ultra-sub | 20–40 Hz | Felt in chest; inaudible on most speakers | **Very low** — needs huge dB to hear | Rumble, mic handling noise — usually remove |
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| Sub | 40–60 Hz | Bass and kick fundamental; club system territory | **Low** — requires +10-15 dB over 3 kHz to sound equal | Too much = boomy; too little = thin |
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| Bass | 60–120 Hz | Warmth, punch, weight | **Low** — requires +8-12 dB over 3 kHz | Mud if over-accumulated |
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| Upper bass | 120–250 Hz | Body of bass instruments; low-end of most other instruments | **Below average** — +5-8 dB to match 3 kHz | The "mud zone begins here" |
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| Low-mids | 250–500 Hz | MUD ZONE — where amateur mixes go wrong | **Slightly below** — +3-5 dB to match 3 kHz | Cut aggressively on non-bass instruments |
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| Mids | 500 Hz–1 kHz | Honk, nasality, the "telephone frequency" | **Near peak sensitivity** | Source of unpleasant boxiness |
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| Upper-mids | 1–2 kHz | Presence, forward bite | **Very sensitive** | Nasal buildup on male vocals, guitars |
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| Presence | 2–5 kHz | The MOST SENSITIVE zone to human hearing | **PEAK SENSITIVITY** — ear is loudest here | Harshness lives here — even +1 dB is very audible |
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| Upper presence | 5–8 kHz | Sibilance, consonant clarity, definition | **High sensitivity** — still louder than bass range | Over-boosting causes fatigue |
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| Brilliance | 8–12 kHz | Crispness, snap, transient sparkle | **Moderate** — sensitivity dropping off | Can sound harsh if overdone |
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| Air | 12–20 kHz | Shimmer, openness, studio sound | **Low** — sensitivity falls off steeply | Subtle — ±1–2 dB is audible here; fatigue risk with accumulation |
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## High-Pass Filter Reference (Where to HPF each instrument)
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| Limiter output | 1 dBTP headroom | -1.0 dBTP |
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| Final export | Compliant with platform | Per platform spec |
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## Perceived Loudness vs. Metered Loudness
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**Critical concept**: Meters measure electrical/digital signal level, not what the listener actually hears. The human ear is 10-15 dB more sensitive at 2-5 kHz (presence range) than at 100 Hz (bass range). This has direct implications for how you interpret meter readings. See `perceived-loudness.md` for full reference.
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### What This Means for Metering
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| Scenario | Meter Says | Listener Hears | Correct Action |
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|----------|-----------|---------------|----------------|
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| Bass and vocal at same RMS | "Equal volume" | Bass is much quieter | Bass should read 3-6 dB hotter on meters |
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| Hi-hat and kick at same peak | "Equal transients" | Hi-hat is much louder | Pull hi-hat fader down 3-5 dB |
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| "Flat" spectrum on analyzer | "Balanced mix" | Presence-heavy, harsh | A well-balanced mix has a gentle downward slope on the analyzer |
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| LUFS matches target | "Correct loudness" | Depends on spectral content | LUFS uses K-weighting which partially compensates, but per-track balance still needs perceptual awareness |
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### LUFS and K-Weighting
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LUFS measurements already incorporate some psychoacoustic compensation via K-weighting (a +4 dB shelf at ~1.7 kHz + a 100 Hz high-pass). This means LUFS is better than raw RMS for perceived loudness — but it's a broadband measure. It tells you the overall perceived loudness, NOT whether individual instruments within the mix are perceptually balanced against each other. Per-track balance decisions still require perceived loudness awareness.
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## Common Metering Mistakes
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| Mistake | Correct Practice |
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| Not accounting for intersample peaks | Always use a true peak limiter (ISP mode) |
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| Comparing short-term LUFS between songs | Compare integrated LUFS for an apples-to-apples comparison |
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| Ignoring crest factor | A mix with good integrated LUFS but low crest factor is over-compressed |
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| Setting all tracks to the same dBFS target | Account for perceived loudness — bass instruments need higher meter readings than presence-range instruments |
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| Treating a "flat" spectrum as balanced | The ear amplifies 2-5 kHz naturally; a flat spectrum sounds harsh. Expect a gentle downward slope from low to high |
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# Perceived Loudness Reference
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Human hearing does not perceive all frequencies equally. A bass note and a vocal at the same dB SPL will sound like very different volumes. This reference helps the agent compensate for psychoacoustic loudness perception when balancing a mix — optimizing for what the listener actually hears, not just what the meters show.
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## Equal-Loudness Contours (ISO 226:2003)
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Equal-loudness contours (historically "Fletcher-Munson curves") map the SPL required at each frequency to sound equally loud to the human ear. Key takeaways:
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| Frequency Range | Perceived Loudness at Same dB | Implication for Mixing |
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|----------------|------------------------------|----------------------|
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| 20-80 Hz (sub/bass) | Sounds **much quieter** than meter shows | Bass instruments need higher dB to feel balanced |
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| 80-250 Hz (upper bass) | Sounds **somewhat quieter** | Warmth region; needs modest boost over mids |
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| 250 Hz-1 kHz (mids) | Sounds **roughly accurate** to meter | Meters are fairly reliable here |
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| 1-5 kHz (presence) | Sounds **louder** than meter shows | Most sensitive hearing range — a little goes a long way |
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| 2-5 kHz (peak sensitivity) | Sounds **significantly louder** | The ear is 10-15 dB more sensitive here than at 100 Hz |
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| 5-8 kHz (sibilance) | Sounds **louder** | Sibilance cuts through even at low levels |
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| 8-20 kHz (air) | Sensitivity **drops off** | Needs more energy to be perceived, but fatigues quickly if excessive |
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### The Critical Insight
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At moderate listening levels (~70-85 dB SPL, typical mixing/monitoring level):
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- **3-4 kHz is ~10-15 dB more sensitive** than 100 Hz
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- **A snare drum** (energy at 200 Hz + 2-5 kHz) sounds louder than **a bass guitar** (energy at 60-250 Hz) even at the same RMS dB reading
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- **Vocals** (fundamental 100-400 Hz, formants at 1-5 kHz) naturally cut through a mix because their energy is in the ear's most sensitive band
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- **Kick drum sub** (40-80 Hz) needs significantly more energy than hi-hats (8-12 kHz) to feel "present" — but hi-hats fatigue faster
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## Perceived Loudness by Instrument
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Instruments ranked by how loud they **sound** relative to their **metered level**, from "sounds louder than meters suggest" to "sounds quieter":
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| Instrument | Dominant Frequency Range | Perceived vs. Metered | Mixing Compensation |
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|-----------|------------------------|----------------------|-------------------|
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| Vocals | 1-5 kHz (formants) | Sounds **louder** | Can sit 2-4 dB below other elements on meters and still cut through |
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| Snare drum | 200 Hz + 2-5 kHz (crack) | Sounds **louder** | Crack frequency is in the sensitive zone; don't over-boost |
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| Hi-hat / cymbals | 6-12 kHz | Sounds **moderately louder** | Small dB changes are very audible; mix lower than you think |
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| Acoustic guitar | 2-5 kHz (string attack) | Sounds **moderately louder** | Attack frequency carries; back off presence boosts |
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| Electric guitar | 1-4 kHz (midrange) | Sounds **about right** | Meter-reading is fairly reliable for perceived level |
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| Piano | 250 Hz-4 kHz (wide range) | Sounds **about right** | Depends on register; upper notes sound louder than lower |
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| Kick drum | 60-100 Hz (thump) | Sounds **quieter** | Needs 3-6 dB more than meters suggest for balanced feel |
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| Bass guitar | 60-250 Hz (fundamental) | Sounds **quieter** | Needs 2-5 dB more on meters than mid-range instruments |
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| 808 / sub bass | 30-80 Hz | Sounds **much quieter** | On small speakers, nearly inaudible; rely on harmonics (150-300 Hz) |
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| Pads / drones | Varies | Depends on spectral content | Low pads need more level; bright pads need less |
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## How to Apply This When Mixing
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### Balance by Perception, Not Meters
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When setting initial track balance:
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1. **Don't match RMS levels across all tracks** — this makes bass instruments too quiet and presence-range instruments too loud
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2. **Bass instruments should read 3-6 dB hotter** on meters than vocals/guitars to sound "even" in the mix
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3. **Vocals can sit 2-4 dB lower on meters** than the instrumental bed and still sound prominent due to presence-range sensitivity
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4. **Hi-hats and cymbals at -3 dB lower on meters** than you'd expect — they punch through perceptually
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5. **After setting meter levels, always verify with your ears** — meters are a starting point, perception is the target
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### Gain Staging Adjustments
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The standard -18 dBFS target is a good starting point, but perceived-loudness-aware gain staging considers the instrument's spectral content:
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| Instrument Category | Meter Target (RMS) | Rationale |
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| Sub/bass instruments | -16 to -14 dBFS | Higher on meters to compensate for lower perceived loudness |
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| Full-range instruments (piano, guitar) | -18 dBFS | Standard target; spectral content spans perceptual range |
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| Mid/presence instruments (vocals, snare) | -19 to -20 dBFS | Lower on meters; presence-range content sounds louder |
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| High-frequency instruments (cymbals, shakers) | -20 to -22 dBFS | Much lower on meters; high sensitivity frequencies carry easily |
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These are **starting points** — verify by ear and adjust for genre/arrangement context.
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### EQ Decisions Informed by Perception
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- **Boosting 2-5 kHz**: Even +1 dB is very audible here. Be conservative — the ear amplifies this range naturally.
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- **Cutting 200-400 Hz**: The ear is less sensitive here, so cuts may need to be larger (-3 to -6 dB) to make an audible difference.
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- **Boosting sub-bass (30-80 Hz)**: Large boosts (+4-6 dB) may be needed to feel present, but check on multiple speaker systems — headphones and club systems reproduce this range very differently.
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- **Air boosts (10-16 kHz)**: Sensitivity drops off, so +2-3 dB can sound subtle. But accumulated boosts across many tracks cause listening fatigue.
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### Compression and Dynamics
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- **Fast attack on presence-range instruments** (vocals, snare) tames perceived loudness spikes more effectively than on bass instruments
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- **Bass compression** with slower attack preserves the transient that helps the ear "locate" the note — critical since the fundamental is in a low-sensitivity range
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- **Sidechain filtering** on bus compressors: if the compressor is triggered by low-frequency content, it may pump on bass hits even though those hits don't sound that loud — use a sidechain HPF to make the compressor react to what the listener hears
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### Monitoring Level Matters
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Equal-loudness contours change shape at different SPL levels:
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- **Low monitoring levels** (~65 dB SPL): Bass and treble perception drops off dramatically. Mixes balanced at low volume tend to have too much bass and treble when played loud.
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- **Moderate levels** (~75-85 dB SPL): Best for critical balance decisions. The ear's response is most "flat" here.
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- **Loud levels** (~90+ dB SPL): Perception flattens further, but ear fatigue sets in quickly. Not reliable for balance.
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**Best practice**: Mix at a moderate, conversational level (~79 dB SPL is often cited). Check at low and high volumes occasionally, but make balance decisions at moderate levels.
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## Volume-Dependent Perception (The "Loudness Button" Effect)
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At lower playback volumes (casual listening, phone speakers):
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- Bass nearly disappears
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- Presence range dominates
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- The mix sounds "thin" compared to studio monitoring
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At higher playback volumes (club, concert):
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- Bass becomes overwhelming
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- Presence range can feel harsh
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- The mix sounds "boomy" compared to studio monitoring
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**Implication**: A well-balanced mix at moderate monitoring levels translates best across playback systems. Don't chase balance at extreme volumes.
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## Frequency Masking and Perceived Loudness
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Two instruments in the same frequency range don't just compete for spectral space — they mask each other's perceived loudness:
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- **Kick + bass** competing at 60-120 Hz: Neither sounds as loud as it would solo. Use sidechain compression or frequency separation (kick at 60 Hz, bass at 100 Hz) so each is perceived clearly.
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- **Vocals + guitars** competing at 1-4 kHz: Guitars mask vocal presence. Cut guitars 2-4 kHz or boost vocals there — a small EQ move has outsized perceptual impact because this is the sensitivity peak.
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- **Multiple instruments in the mud zone** (200-500 Hz): Cumulative energy in a low-sensitivity range creates "mud" — the ear can't separate the sources. HPF everything that doesn't need this range.
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## Quick Decision Guide
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| Situation | Wrong Approach | Perceived-Loudness-Aware Approach |
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|-----------|---------------|----------------------------------|
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| Bass feels too quiet | Boost bass until meters match vocals | Boost bass 3-5 dB above vocal meter reading; verify by ear |
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| Vocals feel buried | Boost vocal fader until it's the loudest meter | Check for 1-4 kHz masking from guitars/keys; small presence boost goes far |
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| Cymbals are harsh | They're not even that loud on meters! | Trust your ears — high-sensitivity frequencies are perceived louder. Pull fader down 2-3 dB |
|
|
120
|
+
| Mix sounds thin | Boost everything below 200 Hz | Boost bass instruments specifically; check monitoring level (low volume exaggerates thinness) |
|
|
121
|
+
| Mix sounds muddy | Cut all low-mids on every track | Focus cuts on instruments that don't need 200-500 Hz; the ear needs significant cuts here to notice |
|
|
122
|
+
| Snare cracks through | But the meter says it's only -20 dBFS! | Normal — snare crack is at 2-5 kHz (peak sensitivity). It sounds right at lower meter readings |
|
|
@@ -71,8 +71,11 @@ params:
|
|
|
71
71
|
|
|
72
72
|
Record: peak level (dBFS), RMS level (dBFS) for each track.
|
|
73
73
|
|
|
74
|
-
Target levels:
|
|
75
|
-
- **
|
|
74
|
+
Target levels (perceived-loudness-aware):
|
|
75
|
+
- **Sub/bass instruments**: -16 to -14 dBFS RMS (sounds quieter than metered)
|
|
76
|
+
- **Full-range instruments**: -18 dBFS RMS (±3 dB acceptable)
|
|
77
|
+
- **Presence-range instruments**: -19 to -20 dBFS RMS (sounds louder than metered)
|
|
78
|
+
- **High-frequency instruments**: -20 to -22 dBFS RMS
|
|
76
79
|
- **Peak**: -12 dBFS (not exceeding -6 dBFS)
|
|
77
80
|
|
|
78
81
|
If a track reads:
|
|
@@ -80,15 +83,25 @@ If a track reads:
|
|
|
80
83
|
- Average of -8 dBFS → needs gain reduction
|
|
81
84
|
- Peak of -3 dBFS → dangerously hot, reduce gain
|
|
82
85
|
|
|
83
|
-
### Step 5: Calculate gain adjustments
|
|
86
|
+
### Step 5: Calculate gain adjustments (perceived-loudness-aware)
|
|
87
|
+
|
|
88
|
+
Use instrument-appropriate targets rather than a flat -18 dBFS for all tracks. The human ear is 10-15 dB more sensitive at 2-5 kHz than at 100 Hz, so bass instruments need higher meter readings to sound perceptually balanced (see `knowledge/reference/perceived-loudness.md`):
|
|
89
|
+
|
|
90
|
+
| Instrument Category | Target RMS | Rationale |
|
|
91
|
+
|-------------------|-----------|-----------|
|
|
92
|
+
| Sub/bass (kick sub, bass, 808) | -16 to -14 dBFS | Low frequencies sound quieter than metered |
|
|
93
|
+
| Full-range (piano, guitar, strings) | -18 dBFS | Standard target; spans the perceptual range |
|
|
94
|
+
| Presence-range (vocals, snare, lead guitar) | -19 to -20 dBFS | 2-5 kHz content sounds louder than metered |
|
|
95
|
+
| High-frequency (cymbals, hi-hats, shakers) | -20 to -22 dBFS | Very sensitive frequency range |
|
|
84
96
|
|
|
85
97
|
For each track:
|
|
86
98
|
```
|
|
87
|
-
gain_adjustment_dB =
|
|
99
|
+
gain_adjustment_dB = target_dBFS - current_average_dBFS
|
|
88
100
|
```
|
|
89
101
|
|
|
90
|
-
Example:
|
|
91
|
-
Example:
|
|
102
|
+
Example: Bass averages -24 dBFS → target -15 → needs +9 dB
|
|
103
|
+
Example: Vocal averages -10 dBFS → target -19 → needs -9 dB
|
|
104
|
+
Example: Piano averages -24 dBFS → target -18 → needs +6 dB
|
|
92
105
|
|
|
93
106
|
Round to nearest 0.5 dB for practical purposes.
|
|
94
107
|
|
|
@@ -163,3 +176,4 @@ After completing gain staging:
|
|
|
163
176
|
- **Ignoring bus tracks**: A drum bus that's receiving 8 inputs at -18 dBFS each will be summing to a much higher level. The bus fader controls the drum bus output level — check and adjust it.
|
|
164
177
|
- **Single-moment readings**: Read meters over a representative 10+ second passage, not a single snapshot that may catch silence or a single loud peak.
|
|
165
178
|
- **Not checking after gain staging**: Always play the mix after staging to confirm balance feels correct. The numbers are targets, not rules — use ears to verify.
|
|
179
|
+
- **Setting all tracks to the same level**: A flat -18 dBFS on every track ignores psychoacoustic loudness perception. Bass instruments need higher readings; presence-range instruments need lower readings. See `knowledge/reference/perceived-loudness.md`.
|