@mtgame/core 0.1.88 → 0.1.89

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@@ -9759,20 +9759,21 @@
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  var _a$c;
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  var BasketballGameSubLogTypesLocalization = (_a$c = {},
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  // Shots
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- _a$c[exports.BasketballSubLogTypes.jump_shot] = 'Бросок в прыжке',
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- _a$c[exports.BasketballSubLogTypes.step_back_jump_shot] = 'Бросок в прыжке после степ-бэка',
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- _a$c[exports.BasketballSubLogTypes.floating_jump_shot] = 'Флоатер',
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- _a$c[exports.BasketballSubLogTypes.fade_away_jump_shot] = 'Бросок с отклонением',
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- _a$c[exports.BasketballSubLogTypes.pull_up_jump_shot] = 'Бросок в прыжке после фейка',
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- _a$c[exports.BasketballSubLogTypes.turnaround_jump_shot] = 'Бросок с разварота',
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+ _a$c[exports.BasketballSubLogTypes.jump_shot] = 'Джампшот',
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+ _a$c[exports.BasketballSubLogTypes.step_back_jump_shot] = 'Степ-бэк',
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+ _a$c[exports.BasketballSubLogTypes.floating_jump_shot] = 'Флоатинг',
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+ _a$c[exports.BasketballSubLogTypes.fade_away_jump_shot] = 'Фэйдавэй',
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+ _a$c[exports.BasketballSubLogTypes.pull_up_jump_shot] = 'Пуллап',
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+ _a$c[exports.BasketballSubLogTypes.turnaround_jump_shot] = 'Турнэраунд',
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  _a$c[exports.BasketballSubLogTypes.dunk] = 'Данк',
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- _a$c[exports.BasketballSubLogTypes.layup] = 'Лейап',
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- _a$c[exports.BasketballSubLogTypes.driving_layup] = 'Драйвинг лейап',
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- _a$c[exports.BasketballSubLogTypes.alley_oop] = 'С навеса',
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- _a$c[exports.BasketballSubLogTypes.hook_shot] = 'Крюк',
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+ _a$c[exports.BasketballSubLogTypes.layup] = 'Лэйап',
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+ _a$c[exports.BasketballSubLogTypes.driving_layup] = 'Драйвинг лэйап',
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+ _a$c[exports.BasketballSubLogTypes.alley_oop] = 'Алейуп',
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+ _a$c[exports.BasketballSubLogTypes.hook_shot] = 'Хукшот',
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  // foul
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  _a$c[exports.BasketballSubLogTypes.offensive_foul] = 'В нападении',
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  _a$c[exports.BasketballSubLogTypes.shot_foul] = 'При броксе',
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+ _a$c[exports.BasketballSubLogTypes.mutual_foul] = 'Обоюдный фол',
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  // Turnover
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  _a$c[exports.BasketballSubLogTypes.bad_pass] = 'Плохой пас',
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  _a$c[exports.BasketballSubLogTypes.ball_handling] = 'На ведении',
@@ -10749,6 +10750,7 @@
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  exports.VolleyballWorkHandLocalization = VolleyballWorkHandLocalization;
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  exports.WorkHandLocalization = WorkHandLocalization;
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  exports.addItemInArray = addItemInArray;
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+ exports.addItemsInArray = addItemsInArray;
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  exports.applyGameMediaFilters = applyGameMediaFilters;
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  exports.applyGamesFilters = applyGamesFilters;
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  exports.applyStatisticFilters = applyStatisticFilters;