@mstone6969/graph 0.0.0-stage → 0.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -0
- package/README.md +382 -2
- package/dist/GraphType.js +648 -0
- package/dist/catalog-4UP2YFNR.cjs +7 -0
- package/dist/catalog.js +40 -0
- package/dist/charts/bars/BandChart.js +103 -0
- package/dist/charts/bars/BarChart.js +155 -0
- package/dist/charts/bars/BarFrame.js +70 -0
- package/dist/charts/bars/BarRows.js +91 -0
- package/dist/charts/bars/BulletBar.js +184 -0
- package/dist/charts/bars/ButterflyChart.js +85 -0
- package/dist/charts/bars/DateBarChart.js +149 -0
- package/dist/charts/bars/DivergingBarChart.js +226 -0
- package/dist/charts/bars/DotPlot.js +167 -0
- package/dist/charts/bars/DumbbellChart.js +160 -0
- package/dist/charts/bars/ErrorBarColumn.js +147 -0
- package/dist/charts/bars/FacetedBarChart.js +179 -0
- package/dist/charts/bars/GroupedStackedBar.js +156 -0
- package/dist/charts/bars/HistogramBar.js +217 -0
- package/dist/charts/bars/IconlessRankBar.js +139 -0
- package/dist/charts/bars/LollipopChart.js +130 -0
- package/dist/charts/bars/MarimekkoBar.js +191 -0
- package/dist/charts/bars/MirrorChart.js +170 -0
- package/dist/charts/bars/ParetoBar.js +143 -0
- package/dist/charts/bars/PercentChangeBar.js +174 -0
- package/dist/charts/bars/PopulationPyramid.js +101 -0
- package/dist/charts/bars/ProgressBars.js +180 -0
- package/dist/charts/bars/RangeBarChart.js +197 -0
- package/dist/charts/bars/TripleBarOverlay.js +145 -0
- package/dist/charts/bars/WaterfallChart.js +214 -0
- package/dist/charts/bars/index.js +50 -0
- package/dist/charts/business/SparkBar.js +281 -0
- package/dist/charts/business/TornadoChart.js +436 -0
- package/dist/charts/business/index.js +5 -0
- package/dist/charts/comparison/BandValueChart.js +153 -0
- package/dist/charts/comparison/BarMeanChart.js +130 -0
- package/dist/charts/comparison/CycleChart.js +227 -0
- package/dist/charts/comparison/DeviationChart.js +137 -0
- package/dist/charts/comparison/EffectForestPlot.js +207 -0
- package/dist/charts/comparison/ErrorBarChart.js +134 -0
- package/dist/charts/comparison/FloatingBarChart.js +150 -0
- package/dist/charts/comparison/GaugeBarsComparison.js +196 -0
- package/dist/charts/comparison/IntervalChart.js +146 -0
- package/dist/charts/comparison/MeanLineChart.js +142 -0
- package/dist/charts/comparison/PairedBarChart.js +179 -0
- package/dist/charts/comparison/PanelChart.js +70 -0
- package/dist/charts/comparison/RadarLikeProfileChart.js +152 -0
- package/dist/charts/comparison/RangeDotChart.js +131 -0
- package/dist/charts/comparison/RankedDotChart.js +128 -0
- package/dist/charts/comparison/SlopeGraphRanked.js +195 -0
- package/dist/charts/comparison/SmallMultipleBars.js +134 -0
- package/dist/charts/comparison/SpanChart.js +118 -0
- package/dist/charts/comparison/TableLensChart.js +203 -0
- package/dist/charts/comparison/Tally.js +129 -0
- package/dist/charts/comparison/TrellisChart.js +158 -0
- package/dist/charts/comparison/index.js +43 -0
- package/dist/charts/comparison/settleMarks.js +9 -0
- package/dist/charts/demography/DemographyMarks.js +31 -0
- package/dist/charts/demography/LexisCells.js +143 -0
- package/dist/charts/demography/LexisDiagram.js +488 -0
- package/dist/charts/demography/Nomogram.js +447 -0
- package/dist/charts/demography/NomogramLaw.js +221 -0
- package/dist/charts/demography/NomogramScale.js +116 -0
- package/dist/charts/demography/NomogramSolver.js +73 -0
- package/dist/charts/demography/index.js +9 -0
- package/dist/charts/density/BinnedDotChart.js +109 -0
- package/dist/charts/density/ContourChart.js +112 -0
- package/dist/charts/density/ContourLabels.js +41 -0
- package/dist/charts/density/ConvexLayers.js +140 -0
- package/dist/charts/density/DelaunayMesh.js +186 -0
- package/dist/charts/density/DensityContourChart.js +107 -0
- package/dist/charts/density/DensityEnums.js +45 -0
- package/dist/charts/density/DensityScatter.js +118 -0
- package/dist/charts/density/DotDensityChart.js +250 -0
- package/dist/charts/density/DotLattice.js +74 -0
- package/dist/charts/density/FieldChart.js +58 -0
- package/dist/charts/density/FieldContours.js +56 -0
- package/dist/charts/density/FieldLevels.js +66 -0
- package/dist/charts/density/FilledContour.js +90 -0
- package/dist/charts/density/GeoFreeShadedSurface.js +108 -0
- package/dist/charts/density/GradientFieldChart.js +156 -0
- package/dist/charts/density/GridFieldChart.js +103 -0
- package/dist/charts/density/HexbinChart.js +128 -0
- package/dist/charts/density/IsolineChart.js +165 -0
- package/dist/charts/density/KernelDensity2D.js +193 -0
- package/dist/charts/density/KernelField.js +63 -0
- package/dist/charts/density/MarchingSquaresChart.js +203 -0
- package/dist/charts/density/PlaneGeometry.js +91 -0
- package/dist/charts/density/PointDensityChart.js +116 -0
- package/dist/charts/density/QuadtreeChart.js +147 -0
- package/dist/charts/density/RasterDensity.js +140 -0
- package/dist/charts/density/ShadeRaster.js +27 -0
- package/dist/charts/density/StippleDensity.js +121 -0
- package/dist/charts/density/SunflowerPlot.js +94 -0
- package/dist/charts/density/TileMapDensity.js +119 -0
- package/dist/charts/density/TwoDHistogram.js +231 -0
- package/dist/charts/density/VoronoiDiagram.js +124 -0
- package/dist/charts/density/index.js +57 -0
- package/dist/charts/distribution/AxisFrame.js +89 -0
- package/dist/charts/distribution/BackToBackHistogram.js +100 -0
- package/dist/charts/distribution/BarcodePlot.js +104 -0
- package/dist/charts/distribution/BeanPlot.js +92 -0
- package/dist/charts/distribution/BeeswarmChart.js +155 -0
- package/dist/charts/distribution/BinnedChart.js +51 -0
- package/dist/charts/distribution/BoxPlot.js +186 -0
- package/dist/charts/distribution/BoxenChart.js +96 -0
- package/dist/charts/distribution/CumulativeDistribution.js +122 -0
- package/dist/charts/distribution/DensityChart.js +143 -0
- package/dist/charts/distribution/DensityStrip.js +124 -0
- package/dist/charts/distribution/DistributionChart.js +187 -0
- package/dist/charts/distribution/DistributionSamples.js +11 -0
- package/dist/charts/distribution/DistributionStats.js +225 -0
- package/dist/charts/distribution/DotStackBase.js +65 -0
- package/dist/charts/distribution/Dotplot.js +77 -0
- package/dist/charts/distribution/FrequencyPolygon.js +132 -0
- package/dist/charts/distribution/HalfEyePlot.js +133 -0
- package/dist/charts/distribution/HistogramChart.js +146 -0
- package/dist/charts/distribution/KdeBand.js +56 -0
- package/dist/charts/distribution/LetterValueBase.js +51 -0
- package/dist/charts/distribution/LetterValuePlot.js +103 -0
- package/dist/charts/distribution/ParetoChart.js +248 -0
- package/dist/charts/distribution/QuantileDotplot.js +62 -0
- package/dist/charts/distribution/RaincloudChart.js +136 -0
- package/dist/charts/distribution/RidgeSlabs3DChart.js +169 -0
- package/dist/charts/distribution/RidgelineChart.js +154 -0
- package/dist/charts/distribution/SinaPlot.js +106 -0
- package/dist/charts/distribution/StemLeaf.js +249 -0
- package/dist/charts/distribution/StripPlot.js +113 -0
- package/dist/charts/distribution/Violin3DChart.js +135 -0
- package/dist/charts/distribution/ViolinChart.js +88 -0
- package/dist/charts/distribution/enums.js +299 -0
- package/dist/charts/distribution/index.js +53 -0
- package/dist/charts/earthscience/BaseflowSeparation.js +104 -0
- package/dist/charts/earthscience/EarthSample.js +79 -0
- package/dist/charts/earthscience/Hydrograph.js +442 -0
- package/dist/charts/earthscience/SimplexContours.js +94 -0
- package/dist/charts/earthscience/SimplexField.js +118 -0
- package/dist/charts/earthscience/TernaryContour.js +262 -0
- package/dist/charts/earthscience/index.js +6 -0
- package/dist/charts/engineering/BodePlot.js +211 -0
- package/dist/charts/engineering/ComplexMath.js +50 -0
- package/dist/charts/engineering/ConstellationDiagram.js +260 -0
- package/dist/charts/engineering/EngineeringChart.js +296 -0
- package/dist/charts/engineering/EyeDiagram.js +270 -0
- package/dist/charts/engineering/FatigueSNCurve.js +231 -0
- package/dist/charts/engineering/FrequencyResponseChart.js +46 -0
- package/dist/charts/engineering/GoodmanDiagram.js +250 -0
- package/dist/charts/engineering/HysteresisLoopChart.js +236 -0
- package/dist/charts/engineering/IVCurveChart.js +197 -0
- package/dist/charts/engineering/LoadLineChart.js +247 -0
- package/dist/charts/engineering/MohrCircle.js +256 -0
- package/dist/charts/engineering/MollierChart.js +235 -0
- package/dist/charts/engineering/MoodyDiagram.js +238 -0
- package/dist/charts/engineering/NicholsChart.js +190 -0
- package/dist/charts/engineering/NyquistHelix3D.js +149 -0
- package/dist/charts/engineering/NyquistPlot.js +201 -0
- package/dist/charts/engineering/PoleZeroPlot.js +124 -0
- package/dist/charts/engineering/PsychrometricChart.js +258 -0
- package/dist/charts/engineering/PumpCurveChart.js +310 -0
- package/dist/charts/engineering/RootLocusPlot.js +135 -0
- package/dist/charts/engineering/SParameterChart.js +214 -0
- package/dist/charts/engineering/SParameterData.js +69 -0
- package/dist/charts/engineering/SPlaneChart.js +71 -0
- package/dist/charts/engineering/SmithChart.js +259 -0
- package/dist/charts/engineering/SteamModel.js +154 -0
- package/dist/charts/engineering/StepResponseChart.js +201 -0
- package/dist/charts/engineering/StressStrainChart.js +243 -0
- package/dist/charts/engineering/ThermalProfileChart.js +255 -0
- package/dist/charts/engineering/TransferFunction.js +96 -0
- package/dist/charts/engineering/TransferSurface3D.js +208 -0
- package/dist/charts/engineering/index.js +53 -0
- package/dist/charts/financial/BollingerBands.js +123 -0
- package/dist/charts/financial/BrickChart.js +56 -0
- package/dist/charts/financial/Candlestick3D.js +157 -0
- package/dist/charts/financial/CandlestickChart.js +60 -0
- package/dist/charts/financial/DepthChart.js +255 -0
- package/dist/charts/financial/DrawdownChart.js +148 -0
- package/dist/charts/financial/DrawdownMath.js +51 -0
- package/dist/charts/financial/EquityBase.js +124 -0
- package/dist/charts/financial/EquityCurve.js +170 -0
- package/dist/charts/financial/FinanceInk.js +87 -0
- package/dist/charts/financial/FinanceMath.js +121 -0
- package/dist/charts/financial/HeikinAshiChart.js +58 -0
- package/dist/charts/financial/IchimokuCloud.js +112 -0
- package/dist/charts/financial/KagiChart.js +91 -0
- package/dist/charts/financial/LineBreakChart.js +52 -0
- package/dist/charts/financial/MACDChart.js +119 -0
- package/dist/charts/financial/MarketProfileChart.js +234 -0
- package/dist/charts/financial/OHLCChart.js +57 -0
- package/dist/charts/financial/OscillatorChart.js +56 -0
- package/dist/charts/financial/PayoffDiagram.js +288 -0
- package/dist/charts/financial/PointFigureChart.js +135 -0
- package/dist/charts/financial/PriceChart.js +168 -0
- package/dist/charts/financial/PriceMarks.js +64 -0
- package/dist/charts/financial/PriceTransforms.js +284 -0
- package/dist/charts/financial/ProjectionCone.js +134 -0
- package/dist/charts/financial/Quotes.js +74 -0
- package/dist/charts/financial/RSIChart.js +74 -0
- package/dist/charts/financial/RenkoChart.js +58 -0
- package/dist/charts/financial/ReturnCalendar.js +196 -0
- package/dist/charts/financial/SessionChart.js +194 -0
- package/dist/charts/financial/StochasticChart.js +77 -0
- package/dist/charts/financial/TpoProfile.js +172 -0
- package/dist/charts/financial/VolatilitySurface.js +197 -0
- package/dist/charts/financial/VolumeBars.js +160 -0
- package/dist/charts/financial/VolumeProfile.js +205 -0
- package/dist/charts/financial/YieldCurve.js +277 -0
- package/dist/charts/financial/financeEnums.js +269 -0
- package/dist/charts/financial/index.js +62 -0
- package/dist/charts/flow/AlluvialChart.js +129 -0
- package/dist/charts/flow/BumpFlow.js +212 -0
- package/dist/charts/flow/ChordFlow.js +262 -0
- package/dist/charts/flow/CircularSankey.js +239 -0
- package/dist/charts/flow/CohortFlow.js +333 -0
- package/dist/charts/flow/ConversionFlow.js +281 -0
- package/dist/charts/flow/DecisionTreeChart.js +332 -0
- package/dist/charts/flow/EnergyBalanceChart.js +287 -0
- package/dist/charts/flow/FlowChart.js +145 -0
- package/dist/charts/flow/FlowGraph.js +97 -0
- package/dist/charts/flow/FlowMapLess.js +229 -0
- package/dist/charts/flow/FlowNodeLinkChart.js +130 -0
- package/dist/charts/flow/FlowPathKit.js +114 -0
- package/dist/charts/flow/FlowSamples.js +109 -0
- package/dist/charts/flow/FlowTable.js +57 -0
- package/dist/charts/flow/LayeredLayout.js +106 -0
- package/dist/charts/flow/MarimekkoFlow.js +199 -0
- package/dist/charts/flow/MaxFlow.js +76 -0
- package/dist/charts/flow/NetworkFlowChart.js +204 -0
- package/dist/charts/flow/ParallelSets.js +120 -0
- package/dist/charts/flow/ProcessFlowChart.js +175 -0
- package/dist/charts/flow/RetentionFlow.js +242 -0
- package/dist/charts/flow/RibbonFlow.js +187 -0
- package/dist/charts/flow/SankeyChart.js +166 -0
- package/dist/charts/flow/StateTransitionChart.js +298 -0
- package/dist/charts/flow/StratumChart.js +184 -0
- package/dist/charts/flow/StreamFlow.js +174 -0
- package/dist/charts/flow/SwimFlowChart.js +191 -0
- package/dist/charts/flow/flowEnums.js +51 -0
- package/dist/charts/flow/index.js +51 -0
- package/dist/charts/genomics/CircosFrame.js +32 -0
- package/dist/charts/genomics/CircosPlot.js +319 -0
- package/dist/charts/genomics/GenomeAssembly.js +218 -0
- package/dist/charts/genomics/GenomeCytobands.js +157 -0
- package/dist/charts/genomics/GenomeIdeogram.js +422 -0
- package/dist/charts/genomics/GenomeSamples.js +478 -0
- package/dist/charts/genomics/GenomeStainScale.js +24 -0
- package/dist/charts/genomics/genomicsEnums.js +67 -0
- package/dist/charts/genomics/index.js +11 -0
- package/dist/charts/geoflows/ConnectionMap.js +137 -0
- package/dist/charts/geoflows/DensityFlowMap.js +184 -0
- package/dist/charts/geoflows/FlowGeometry.js +137 -0
- package/dist/charts/geoflows/FlowMap.js +104 -0
- package/dist/charts/geoflows/GeoBeeswarm.js +161 -0
- package/dist/charts/geoflows/GeoFlowChart.js +316 -0
- package/dist/charts/geoflows/GeoFlowFrame.js +97 -0
- package/dist/charts/geoflows/GeoFlowSample.js +252 -0
- package/dist/charts/geoflows/GeoLinkChart.js +155 -0
- package/dist/charts/geoflows/GeoPointChart.js +42 -0
- package/dist/charts/geoflows/GeoSankey.js +167 -0
- package/dist/charts/geoflows/GeoTrackChart.js +60 -0
- package/dist/charts/geoflows/GreatCircleArcMap.js +135 -0
- package/dist/charts/geoflows/HubSpokeMap.js +208 -0
- package/dist/charts/geoflows/IsochroneMap.js +198 -0
- package/dist/charts/geoflows/MeridianMap.js +161 -0
- package/dist/charts/geoflows/MigrationMap.js +228 -0
- package/dist/charts/geoflows/MinardFlowMap.js +158 -0
- package/dist/charts/geoflows/RingMap.js +173 -0
- package/dist/charts/geoflows/RouteMap.js +203 -0
- package/dist/charts/geoflows/SmallMultipleMaps.js +143 -0
- package/dist/charts/geoflows/SphericalVoronoi.js +125 -0
- package/dist/charts/geoflows/SpiderMap.js +184 -0
- package/dist/charts/geoflows/StormTrackMap.js +223 -0
- package/dist/charts/geoflows/TrajectoryMap.js +202 -0
- package/dist/charts/geoflows/VoronoiMap.js +123 -0
- package/dist/charts/geoflows/WindMap.js +293 -0
- package/dist/charts/geoflows/index.js +47 -0
- package/dist/charts/geomaps/BivariateChoropleth.js +117 -0
- package/dist/charts/geomaps/BubbleMap.js +115 -0
- package/dist/charts/geomaps/CartogramDorling.js +125 -0
- package/dist/charts/geomaps/ChoroplethBase.js +47 -0
- package/dist/charts/geomaps/ChoroplethMap.js +49 -0
- package/dist/charts/geomaps/ClippedGlobeMap.js +141 -0
- package/dist/charts/geomaps/ContourMap.js +97 -0
- package/dist/charts/geomaps/DotDensityMap.js +140 -0
- package/dist/charts/geomaps/DotMap.js +66 -0
- package/dist/charts/geomaps/DrillDownMap.js +132 -0
- package/dist/charts/geomaps/GeoChart.js +196 -0
- package/dist/charts/geomaps/GeoClasses.js +89 -0
- package/dist/charts/geomaps/GeoField.js +111 -0
- package/dist/charts/geomaps/GeoLand.js +29 -0
- package/dist/charts/geomaps/GeoLegend.js +56 -0
- package/dist/charts/geomaps/GeoProjection.js +159 -0
- package/dist/charts/geomaps/GeoSamples.js +139 -0
- package/dist/charts/geomaps/GeoViewport.js +148 -0
- package/dist/charts/geomaps/GraticuleMap.js +42 -0
- package/dist/charts/geomaps/HatchedChoropleth.js +110 -0
- package/dist/charts/geomaps/HeatMapGeo.js +114 -0
- package/dist/charts/geomaps/HexTileMap.js +96 -0
- package/dist/charts/geomaps/InsetMap.js +124 -0
- package/dist/charts/geomaps/LabelledMap.js +247 -0
- package/dist/charts/geomaps/NonContiguousCartogram.js +75 -0
- package/dist/charts/geomaps/PieChartMap.js +144 -0
- package/dist/charts/geomaps/PointDensityMap.js +109 -0
- package/dist/charts/geomaps/PointMap.js +93 -0
- package/dist/charts/geomaps/PrismLikeShadedMap.js +168 -0
- package/dist/charts/geomaps/ProportionalSymbolMap.js +144 -0
- package/dist/charts/geomaps/RegionMap.js +118 -0
- package/dist/charts/geomaps/RidgelineMap.js +109 -0
- package/dist/charts/geomaps/SlippyPointMap.js +128 -0
- package/dist/charts/geomaps/SlippyRegionMap.js +86 -0
- package/dist/charts/geomaps/SlippyView.js +134 -0
- package/dist/charts/geomaps/SpikeMap.js +103 -0
- package/dist/charts/geomaps/ThiessenMap.js +106 -0
- package/dist/charts/geomaps/TileGridMap.js +93 -0
- package/dist/charts/geomaps/TileMap.js +75 -0
- package/dist/charts/geomaps/TissotMap.js +90 -0
- package/dist/charts/geomaps/UsCountyMap.js +59 -0
- package/dist/charts/geomaps/UsMapBase.js +43 -0
- package/dist/charts/geomaps/UsStateMap.js +68 -0
- package/dist/charts/geomaps/index.js +74 -0
- package/dist/charts/hierarchy/AdjacencyChart.js +87 -0
- package/dist/charts/hierarchy/BalloonTree.js +136 -0
- package/dist/charts/hierarchy/CartesianTreeChart.js +125 -0
- package/dist/charts/hierarchy/CirclePackChart.js +92 -0
- package/dist/charts/hierarchy/CollapsibleTree.js +70 -0
- package/dist/charts/hierarchy/ConeTree3D.js +135 -0
- package/dist/charts/hierarchy/DecompositionTree.js +175 -0
- package/dist/charts/hierarchy/DendrogramChart.js +71 -0
- package/dist/charts/hierarchy/FishboneDiagram.js +138 -0
- package/dist/charts/hierarchy/FlameGraph.js +66 -0
- package/dist/charts/hierarchy/Hierarchy3DChart.js +27 -0
- package/dist/charts/hierarchy/HierarchyChart.js +83 -0
- package/dist/charts/hierarchy/IcicleChart.js +56 -0
- package/dist/charts/hierarchy/IcicleZoom.js +91 -0
- package/dist/charts/hierarchy/IndentedTreeChart.js +130 -0
- package/dist/charts/hierarchy/MindMap.js +143 -0
- package/dist/charts/hierarchy/NestedTreemap.js +121 -0
- package/dist/charts/hierarchy/OrgChart.js +240 -0
- package/dist/charts/hierarchy/PartitionChart.js +116 -0
- package/dist/charts/hierarchy/PhylogeneticTree.js +245 -0
- package/dist/charts/hierarchy/PolarFrame.js +35 -0
- package/dist/charts/hierarchy/RadialDendrogram.js +64 -0
- package/dist/charts/hierarchy/RadialTreeBase.js +95 -0
- package/dist/charts/hierarchy/RadialTreeChart.js +43 -0
- package/dist/charts/hierarchy/SpherePack3D.js +81 -0
- package/dist/charts/hierarchy/SunburstChart.js +126 -0
- package/dist/charts/hierarchy/SunburstTower3D.js +93 -0
- package/dist/charts/hierarchy/TidyTreeChart.js +42 -0
- package/dist/charts/hierarchy/TreeLinks.js +57 -0
- package/dist/charts/hierarchy/TreeModel.js +137 -0
- package/dist/charts/hierarchy/TreeNodeLinkChart.js +50 -0
- package/dist/charts/hierarchy/TreeSamples.js +51 -0
- package/dist/charts/hierarchy/TreeStyle.js +91 -0
- package/dist/charts/hierarchy/TreemapChart.js +104 -0
- package/dist/charts/hierarchy/TreemapSkyline3D.js +98 -0
- package/dist/charts/hierarchy/TreemapTiling.js +16 -0
- package/dist/charts/hierarchy/ZoomAdjacencyChart.js +18 -0
- package/dist/charts/hierarchy/hierarchyEnums.js +226 -0
- package/dist/charts/hierarchy/index.js +62 -0
- package/dist/charts/indicators/ActivityRings.js +139 -0
- package/dist/charts/indicators/BatteryChart.js +136 -0
- package/dist/charts/indicators/BulletChart.js +216 -0
- package/dist/charts/indicators/DeltaIndicator.js +254 -0
- package/dist/charts/indicators/DialChart.js +66 -0
- package/dist/charts/indicators/GaugeChart.js +170 -0
- package/dist/charts/indicators/HarveyBalls.js +182 -0
- package/dist/charts/indicators/IndicatorChart.js +293 -0
- package/dist/charts/indicators/IndicatorEnums.js +331 -0
- package/dist/charts/indicators/IndicatorSamples.js +18 -0
- package/dist/charts/indicators/KpiTile.js +249 -0
- package/dist/charts/indicators/LiquidFillGauge.js +180 -0
- package/dist/charts/indicators/MeterChart.js +244 -0
- package/dist/charts/indicators/ProgressRing.js +107 -0
- package/dist/charts/indicators/RadialProgress.js +114 -0
- package/dist/charts/indicators/RatingStars.js +257 -0
- package/dist/charts/indicators/ScoreCard.js +172 -0
- package/dist/charts/indicators/SegmentedGauge.js +133 -0
- package/dist/charts/indicators/SpeedometerChart.js +142 -0
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import { IsoAlgorithm } from "./volumeEnums.js";
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import { BufferGeometry, Float32BufferAttribute, Vector3 } from "three";
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import { edgeTable, triTable } from "three/addons/objects/MarchingCubes.js";
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// src/charts/threevolume/VolumeIsoSurface.ts
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var CORNERS = [
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];
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var EDGES = [
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[0, 1],
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[1, 2],
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[3, 2],
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[0, 3],
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];
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/** Extracts a level set from a `VolumeGrid` as a smooth-shaded `BufferGeometry`. */
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var VolumeIsoSurface = class {
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static geometry(grid, level, algorithm = IsoAlgorithm.MarchingCubes) {
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const points = algorithm === IsoAlgorithm.SurfaceNets ? this.nets(grid, level) : this.cubes(grid, level);
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return this.shade(grid, points);
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}
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/** Lorensen–Cline marching cubes: one triangle fan per sign-changing cell. Returns grid coordinates. */
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static cubes(grid, level) {
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const out = [];
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const edge = [];
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const { nx, ny, nz } = grid;
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for (let k = 0; k < nz - 1; k++) for (let j = 0; j < ny - 1; j++) for (let i = 0; i < nx - 1; i++) {
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const corner = CORNERS.map(([a, b, c]) => grid.at(i + a, j + b, k + c));
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let code = 0;
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corner.forEach((value, bit) => {
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if (value < level) code |= 1 << bit;
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});
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const bits = edgeTable[code];
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if (!bits) continue;
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EDGES.forEach(([a, b], e) => {
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if (!(bits & 1 << e)) return;
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const t = (level - corner[a]) / (corner[b] - corner[a] || 1);
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const [ax, ay, az] = CORNERS[a], [bx, by, bz] = CORNERS[b];
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edge[e] = [
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i + ax + (bx - ax) * t,
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j + ay + (by - ay) * t,
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k + az + (bz - az) * t
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];
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});
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for (let t = code << 4; triTable[t] !== -1; t += 3) out.push(...edge[triTable[t]], ...edge[triTable[t + 1]], ...edge[triTable[t + 2]]);
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}
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return out;
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}
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/** Naive surface nets: one vertex per sign-changing cell, one quad per crossed grid edge. Returns grid coordinates. */
|
|
95
|
+
static nets(grid, level) {
|
|
96
|
+
const { nx, ny, nz } = grid;
|
|
97
|
+
const vertex = /* @__PURE__ */ new Map();
|
|
98
|
+
const key = (i, j, k) => i + j * nx + k * nx * ny;
|
|
99
|
+
for (let k = 0; k < nz - 1; k++) for (let j = 0; j < ny - 1; j++) for (let i = 0; i < nx - 1; i++) {
|
|
100
|
+
const corner = CORNERS.map(([a, b, c]) => grid.at(i + a, j + b, k + c));
|
|
101
|
+
let x = 0, y = 0, z = 0, hits = 0;
|
|
102
|
+
for (const [a, b] of EDGES) {
|
|
103
|
+
if (corner[a] < level === corner[b] < level) continue;
|
|
104
|
+
const t = (level - corner[a]) / (corner[b] - corner[a] || 1);
|
|
105
|
+
x += CORNERS[a][0] + (CORNERS[b][0] - CORNERS[a][0]) * t;
|
|
106
|
+
y += CORNERS[a][1] + (CORNERS[b][1] - CORNERS[a][1]) * t;
|
|
107
|
+
z += CORNERS[a][2] + (CORNERS[b][2] - CORNERS[a][2]) * t;
|
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|
+
hits++;
|
|
109
|
+
}
|
|
110
|
+
if (hits) vertex.set(key(i, j, k), [
|
|
111
|
+
i + x / hits,
|
|
112
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+
j + y / hits,
|
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+
k + z / hits
|
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114
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+
]);
|
|
115
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+
}
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|
+
const out = [];
|
|
117
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+
const quad = (cells, flip) => {
|
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+
const [a, b, c, d] = cells.map((cell) => vertex.get(cell));
|
|
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|
+
if (!a || !b || !c || !d) return;
|
|
120
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+
out.push(...flip ? [
|
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...a,
|
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...c,
|
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...b,
|
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...b,
|
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...c,
|
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...d
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] : [
|
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...a,
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...b,
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...c,
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...b,
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...d,
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...c
|
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+
]);
|
|
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|
+
};
|
|
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+
for (let k = 1; k < nz - 1; k++) for (let j = 1; j < ny - 1; j++) for (let i = 1; i < nx - 1; i++) {
|
|
137
|
+
const here = grid.at(i, j, k) < level;
|
|
138
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+
if (here !== grid.at(i + 1, j, k) < level) quad([
|
|
139
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+
key(i, j - 1, k - 1),
|
|
140
|
+
key(i, j, k - 1),
|
|
141
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+
key(i, j - 1, k),
|
|
142
|
+
key(i, j, k)
|
|
143
|
+
], here);
|
|
144
|
+
if (here !== grid.at(i, j + 1, k) < level) quad([
|
|
145
|
+
key(i - 1, j, k - 1),
|
|
146
|
+
key(i - 1, j, k),
|
|
147
|
+
key(i, j, k - 1),
|
|
148
|
+
key(i, j, k)
|
|
149
|
+
], here);
|
|
150
|
+
if (here !== grid.at(i, j, k + 1) < level) quad([
|
|
151
|
+
key(i - 1, j - 1, k),
|
|
152
|
+
key(i, j - 1, k),
|
|
153
|
+
key(i - 1, j, k),
|
|
154
|
+
key(i, j, k)
|
|
155
|
+
], here);
|
|
156
|
+
}
|
|
157
|
+
return out;
|
|
158
|
+
}
|
|
159
|
+
/** Turns grid coordinates into world positions, with normals taken from the field gradient so facets vanish. */
|
|
160
|
+
static shade(grid, points) {
|
|
161
|
+
const positions = new Float32Array(points.length), normals = new Float32Array(points.length);
|
|
162
|
+
const normal = new Vector3();
|
|
163
|
+
for (let p = 0; p < points.length; p += 3) {
|
|
164
|
+
const x = points[p], y = points[p + 1], z = points[p + 2];
|
|
165
|
+
positions[p] = grid.worldAxis(0, x);
|
|
166
|
+
positions[p + 1] = grid.worldAxis(1, y);
|
|
167
|
+
positions[p + 2] = grid.worldAxis(2, z);
|
|
168
|
+
normal.set(grid.lerp(x - 1, y, z) - grid.lerp(x + 1, y, z), grid.lerp(x, y - 1, z) - grid.lerp(x, y + 1, z), grid.lerp(x, y, z - 1) - grid.lerp(x, y, z + 1)).normalize();
|
|
169
|
+
normal.toArray(normals, p);
|
|
170
|
+
}
|
|
171
|
+
const geometry = new BufferGeometry();
|
|
172
|
+
geometry.setAttribute("position", new Float32BufferAttribute(positions, 3));
|
|
173
|
+
geometry.setAttribute("normal", new Float32BufferAttribute(normals, 3));
|
|
174
|
+
return geometry;
|
|
175
|
+
}
|
|
176
|
+
};
|
|
177
|
+
export { VolumeIsoSurface };
|
|
@@ -0,0 +1,197 @@
|
|
|
1
|
+
import { ChartFamily, DataShape, Dimension } from "../../core/enums.js";
|
|
2
|
+
import { SampleData } from "../../data/SampleData.js";
|
|
3
|
+
import { RaycastMode, VolumeCut } from "./volumeEnums.js";
|
|
4
|
+
import { VolumeGridChart } from "./VolumeGridChart.js";
|
|
5
|
+
import { BoxGeometry, ClampToEdgeWrapping, Data3DTexture, DataTexture, LinearFilter, Mesh, RGBAFormat, RedFormat, ShaderMaterial, UnsignedByteType, Vector3 } from "three";
|
|
6
|
+
// src/charts/threevolume/VolumeRaycastChart.ts
|
|
7
|
+
var VERTEX = `
|
|
8
|
+
varying vec3 vPoint;
|
|
9
|
+
void main() {
|
|
10
|
+
vPoint = position;
|
|
11
|
+
gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);
|
|
12
|
+
}`;
|
|
13
|
+
var FRAGMENT = `
|
|
14
|
+
precision highp float;
|
|
15
|
+
precision highp sampler3D;
|
|
16
|
+
varying vec3 vPoint;
|
|
17
|
+
uniform sampler3D uVolume;
|
|
18
|
+
uniform sampler2D uRamp;
|
|
19
|
+
uniform vec3 uLow, uHigh, uHalf, uEye;
|
|
20
|
+
uniform int uMode, uSamples;
|
|
21
|
+
uniform float uFade;
|
|
22
|
+
|
|
23
|
+
float density(vec3 p) { return texture(uVolume, p / (2.0 * uHalf) + 0.5).r; }
|
|
24
|
+
vec3 gradient(vec3 p, float h) {
|
|
25
|
+
return vec3(density(p + vec3(h, 0, 0)) - density(p - vec3(h, 0, 0)), density(p + vec3(0, h, 0)) - density(p - vec3(0, h, 0)), density(p + vec3(0, 0, h)) - density(p - vec3(0, 0, h)));
|
|
26
|
+
}
|
|
27
|
+
void main() {
|
|
28
|
+
vec3 direction = normalize(vPoint - uEye);
|
|
29
|
+
vec3 a = (uLow - uEye) / direction, b = (uHigh - uEye) / direction;
|
|
30
|
+
vec3 near = min(a, b), far = max(a, b);
|
|
31
|
+
float enter = max(max(max(near.x, near.y), near.z), 0.0), leave = min(min(far.x, far.y), far.z);
|
|
32
|
+
if (leave <= enter) discard;
|
|
33
|
+
float step = 2.0 * sqrt(3.0) / float(uSamples);
|
|
34
|
+
float jitter = fract(sin(dot(gl_FragCoord.xy, vec2(12.9898, 78.233))) * 43758.5453);
|
|
35
|
+
vec4 sum = vec4(0.0);
|
|
36
|
+
float peak = 0.0, total = 0.0;
|
|
37
|
+
int hits = 0;
|
|
38
|
+
for (float t = enter + step * jitter; t < leave; t += step) {
|
|
39
|
+
vec3 p = uEye + direction * t;
|
|
40
|
+
float value = density(p);
|
|
41
|
+
if (uMode == 1) { peak = max(peak, value); continue; }
|
|
42
|
+
if (uMode == 2) { total += value; hits++; continue; }
|
|
43
|
+
if (uMode == 3) {
|
|
44
|
+
if (value < 0.42) continue;
|
|
45
|
+
vec3 n = normalize(-gradient(p, 0.02));
|
|
46
|
+
float light = 0.45 + 0.55 * max(dot(n, normalize(vec3(0.5, 0.8, 0.6))), 0.0) + 0.25 * max(dot(n, -direction), 0.0);
|
|
47
|
+
sum = vec4(texture(uRamp, vec2(value, 0.5)).rgb * light, 1.0);
|
|
48
|
+
break;
|
|
49
|
+
}
|
|
50
|
+
vec4 tint = texture(uRamp, vec2(value, 0.5));
|
|
51
|
+
float alpha = 1.0 - pow(1.0 - tint.a, step * 90.0);
|
|
52
|
+
sum.rgb += (1.0 - sum.a) * tint.rgb * alpha;
|
|
53
|
+
sum.a += (1.0 - sum.a) * alpha;
|
|
54
|
+
if (sum.a > 0.98) break;
|
|
55
|
+
}
|
|
56
|
+
if (uMode == 1) { vec4 tint = texture(uRamp, vec2(peak, 0.5)); sum = vec4(tint.rgb, smoothstep(0.03, 0.2, peak)); }
|
|
57
|
+
if (uMode == 2) { float mean = hits > 0 ? 3.0 * total / float(hits) : 0.0; vec4 tint = texture(uRamp, vec2(mean, 0.5)); sum = vec4(tint.rgb, smoothstep(0.02, 0.2, mean)); }
|
|
58
|
+
gl_FragColor = vec4(sum.rgb / max(sum.a, 1e-4), sum.a * uFade);
|
|
59
|
+
#include <colorspace_fragment>
|
|
60
|
+
}`;
|
|
61
|
+
/** GPU ray-marched volume: the true volume render, for dense scans and simulations where every voxel contributes. */
|
|
62
|
+
var VolumeRaycastChart = class extends VolumeGridChart {
|
|
63
|
+
static meta = {
|
|
64
|
+
id: "volume-raycast",
|
|
65
|
+
name: "Volume render",
|
|
66
|
+
family: ChartFamily.Volumetric,
|
|
67
|
+
dimension: Dimension.Three,
|
|
68
|
+
shape: DataShape.Volume,
|
|
69
|
+
description: "Ray-marches a 3D texture on the GPU in composite, maximum-intensity, mean or surface mode.",
|
|
70
|
+
tags: [
|
|
71
|
+
"ray marching",
|
|
72
|
+
"mip",
|
|
73
|
+
"direct volume rendering",
|
|
74
|
+
"ct",
|
|
75
|
+
"transfer function"
|
|
76
|
+
],
|
|
77
|
+
sample: (seed) => SampleData.volume(seed, 48),
|
|
78
|
+
variants: {
|
|
79
|
+
mode: Object.values(RaycastMode),
|
|
80
|
+
cut: Object.values(VolumeCut)
|
|
81
|
+
}
|
|
82
|
+
};
|
|
83
|
+
texture = null;
|
|
84
|
+
ramp = null;
|
|
85
|
+
defaults() {
|
|
86
|
+
return {
|
|
87
|
+
mode: RaycastMode.Composite,
|
|
88
|
+
cut: VolumeCut.None,
|
|
89
|
+
samples: 220
|
|
90
|
+
};
|
|
91
|
+
}
|
|
92
|
+
opacity(unit) {
|
|
93
|
+
const { mode } = this.options;
|
|
94
|
+
if (mode === RaycastMode.Surface) return unit < .42 ? 0 : 1;
|
|
95
|
+
if (mode === RaycastMode.Composite) return unit ** 2.6 * .55;
|
|
96
|
+
return mode === RaycastMode.Mean ? unit * .7 : unit;
|
|
97
|
+
}
|
|
98
|
+
upload(grid, ctx) {
|
|
99
|
+
this.texture?.dispose();
|
|
100
|
+
this.ramp?.dispose();
|
|
101
|
+
const bytes = new Uint8Array(grid.values.length);
|
|
102
|
+
grid.values.forEach((value, i) => {
|
|
103
|
+
bytes[i] = Math.round(grid.unit(value) * 255);
|
|
104
|
+
});
|
|
105
|
+
const texture = this.texture = new Data3DTexture(bytes, grid.nx, grid.ny, grid.nz);
|
|
106
|
+
texture.format = RedFormat;
|
|
107
|
+
texture.type = UnsignedByteType;
|
|
108
|
+
texture.minFilter = texture.magFilter = LinearFilter;
|
|
109
|
+
texture.wrapS = texture.wrapT = texture.wrapR = ClampToEdgeWrapping;
|
|
110
|
+
texture.unpackAlignment = 1;
|
|
111
|
+
texture.needsUpdate = true;
|
|
112
|
+
const tone = this.sequential(ctx, .12);
|
|
113
|
+
const pixels = /* @__PURE__ */ new Uint8Array(1024);
|
|
114
|
+
for (let i = 0; i < 256; i++) {
|
|
115
|
+
const color = tone(i / 255);
|
|
116
|
+
pixels.set([
|
|
117
|
+
color.r * 255,
|
|
118
|
+
color.g * 255,
|
|
119
|
+
color.b * 255,
|
|
120
|
+
this.opacity(i / 255) * 255
|
|
121
|
+
], i * 4);
|
|
122
|
+
}
|
|
123
|
+
const ramp = this.ramp = new DataTexture(pixels, 256, 1, RGBAFormat, UnsignedByteType);
|
|
124
|
+
ramp.minFilter = ramp.magFilter = LinearFilter;
|
|
125
|
+
ramp.needsUpdate = true;
|
|
126
|
+
}
|
|
127
|
+
/** Bounds kept after the cut, in world coordinates. */
|
|
128
|
+
bounds(half) {
|
|
129
|
+
const { cut } = this.options;
|
|
130
|
+
const high = new Vector3(...half);
|
|
131
|
+
if (cut === VolumeCut.HalfX) high.x = 0;
|
|
132
|
+
if (cut === VolumeCut.HalfZ) high.z = 0;
|
|
133
|
+
if (cut === VolumeCut.Octant) high.set(0, high.y, 0);
|
|
134
|
+
return [high.clone().set(-half[0], -half[1], -half[2]), high];
|
|
135
|
+
}
|
|
136
|
+
/** Small plot of the transfer function on the back wall: value along x, opacity up. */
|
|
137
|
+
transfer(ctx) {
|
|
138
|
+
const lines = [];
|
|
139
|
+
for (let i = 0; i < 48; i++) {
|
|
140
|
+
const at = (s) => [
|
|
141
|
+
.42 + s / 48 * .5,
|
|
142
|
+
.56 + this.opacity(s / 48) * .36,
|
|
143
|
+
-.992
|
|
144
|
+
];
|
|
145
|
+
lines.push(...at(i), ...at(i + 1));
|
|
146
|
+
}
|
|
147
|
+
ctx.root.add(this.segments(ctx, lines, ctx.theme.inkMuted));
|
|
148
|
+
}
|
|
149
|
+
build(ctx) {
|
|
150
|
+
const { mode, samples } = this.options;
|
|
151
|
+
const grid = this.grid;
|
|
152
|
+
this.volumeStage(ctx, grid);
|
|
153
|
+
this.transfer(ctx);
|
|
154
|
+
if (grid.nx < 2 || grid.ny < 2 || grid.nz < 2) return;
|
|
155
|
+
this.upload(grid, ctx);
|
|
156
|
+
const [low, high] = this.bounds(grid.half);
|
|
157
|
+
const size = high.clone().sub(low);
|
|
158
|
+
const box = new BoxGeometry(size.x, size.y, size.z).translate((low.x + high.x) / 2, (low.y + high.y) / 2, (low.z + high.z) / 2);
|
|
159
|
+
const uniforms = {
|
|
160
|
+
uVolume: { value: this.texture },
|
|
161
|
+
uRamp: { value: this.ramp },
|
|
162
|
+
uLow: { value: low },
|
|
163
|
+
uHigh: { value: high },
|
|
164
|
+
uHalf: { value: new Vector3(...grid.half) },
|
|
165
|
+
uEye: { value: new Vector3(0, 0, 5) },
|
|
166
|
+
uMode: { value: Object.values(RaycastMode).indexOf(mode) },
|
|
167
|
+
uSamples: { value: samples },
|
|
168
|
+
uFade: { value: 1 }
|
|
169
|
+
};
|
|
170
|
+
const material = new ShaderMaterial({
|
|
171
|
+
vertexShader: VERTEX,
|
|
172
|
+
fragmentShader: FRAGMENT,
|
|
173
|
+
uniforms,
|
|
174
|
+
transparent: true,
|
|
175
|
+
depthWrite: false
|
|
176
|
+
});
|
|
177
|
+
const mesh = new Mesh(box, material);
|
|
178
|
+
mesh.onBeforeRender = (_, __, camera) => {
|
|
179
|
+
uniforms.uEye.value.setFromMatrixPosition(camera.matrixWorld);
|
|
180
|
+
mesh.worldToLocal(uniforms.uEye.value);
|
|
181
|
+
};
|
|
182
|
+
ctx.root.add(mesh);
|
|
183
|
+
ctx.reveal((progress) => {
|
|
184
|
+
uniforms.uFade.value = progress;
|
|
185
|
+
});
|
|
186
|
+
ctx.pick(mesh, () => ({
|
|
187
|
+
title: "Volume",
|
|
188
|
+
rows: [["Mode", mode], ["Range", `${grid.min.toFixed(2)} to ${grid.max.toFixed(2)}`]]
|
|
189
|
+
}));
|
|
190
|
+
}
|
|
191
|
+
teardown() {
|
|
192
|
+
this.texture?.dispose();
|
|
193
|
+
this.ramp?.dispose();
|
|
194
|
+
super.teardown();
|
|
195
|
+
}
|
|
196
|
+
};
|
|
197
|
+
export { VolumeRaycastChart };
|
|
@@ -0,0 +1,136 @@
|
|
|
1
|
+
import { Chart3D } from "../../core/Chart3D.js";
|
|
2
|
+
import { scaleLinear } from "d3";
|
|
3
|
+
import { BufferGeometry, DataTexture, DoubleSide, Float32BufferAttribute, LineBasicMaterial, LineSegments, Mesh, MeshStandardMaterial, Object3D, PlaneGeometry, RGBAFormat, ShadowMaterial, UnsignedByteType } from "three";
|
|
4
|
+
// src/charts/threevolume/VolumeScene.ts
|
|
5
|
+
var GRID_STEPS = 4;
|
|
6
|
+
var clamp01 = (value) => Math.max(0, Math.min(1, value));
|
|
7
|
+
/** Shared stage for this module: recessive floor and back walls, axis labels, colour lookup tables and staggered instancing. */
|
|
8
|
+
var VolumeScene = class extends Chart3D {
|
|
9
|
+
static spot = null;
|
|
10
|
+
/** Soft-edged disc for `PointsMaterial.alphaMap`. */
|
|
11
|
+
static get roundSprite() {
|
|
12
|
+
if (this.spot) return this.spot;
|
|
13
|
+
const size = 32, pixels = /* @__PURE__ */ new Uint8Array(4096);
|
|
14
|
+
for (let y = 0; y < size; y++) for (let x = 0; x < size; x++) {
|
|
15
|
+
const edge = Math.hypot(x + .5 - size / 2, y + .5 - size / 2) / (size / 2);
|
|
16
|
+
pixels.set([
|
|
17
|
+
255,
|
|
18
|
+
255,
|
|
19
|
+
255,
|
|
20
|
+
Math.round(255 * clamp01((1 - edge) * 4))
|
|
21
|
+
], (x + y * size) * 4);
|
|
22
|
+
}
|
|
23
|
+
const texture = new DataTexture(pixels, size, size, RGBAFormat, UnsignedByteType);
|
|
24
|
+
texture.needsUpdate = true;
|
|
25
|
+
return this.spot = texture;
|
|
26
|
+
}
|
|
27
|
+
/** Floor, two back walls and tick labels. Everything stays within ±1. */
|
|
28
|
+
stage(ctx, axes = {}) {
|
|
29
|
+
const lines = [];
|
|
30
|
+
const at = (i) => -1 + 2 * i / GRID_STEPS;
|
|
31
|
+
for (let i = 0; i <= GRID_STEPS; i++) {
|
|
32
|
+
const v = at(i);
|
|
33
|
+
lines.push(v, -1, -1, v, -1, 1, -1, -1, v, 1, -1, v);
|
|
34
|
+
lines.push(v, -1, -1, v, 1, -1, -1, v, -1, 1, v, -1);
|
|
35
|
+
lines.push(-1, -1, v, -1, 1, v, -1, v, -1, -1, v, 1);
|
|
36
|
+
}
|
|
37
|
+
ctx.root.add(this.segments(ctx, lines, ctx.theme.grid));
|
|
38
|
+
const floor = new Mesh(new PlaneGeometry(2, 2), new ShadowMaterial({ opacity: .16 }));
|
|
39
|
+
floor.rotation.x = -Math.PI / 2;
|
|
40
|
+
floor.position.y = -.999;
|
|
41
|
+
floor.receiveShadow = true;
|
|
42
|
+
ctx.root.add(floor);
|
|
43
|
+
const place = (axis, spot, end) => {
|
|
44
|
+
if (axis?.name) ctx.label(axis.name, end, "secondary", 11);
|
|
45
|
+
if (!axis?.domain) return;
|
|
46
|
+
const scale = scaleLinear(axis.domain, axis.range ?? [-1, 1]);
|
|
47
|
+
for (const tick of scale.ticks(3)) ctx.label(String(tick), spot(scale(tick)), "muted", 10);
|
|
48
|
+
};
|
|
49
|
+
place(axes.x, (v) => [
|
|
50
|
+
v,
|
|
51
|
+
-1.06,
|
|
52
|
+
1.12
|
|
53
|
+
], [
|
|
54
|
+
0,
|
|
55
|
+
-1.12,
|
|
56
|
+
1.34
|
|
57
|
+
]);
|
|
58
|
+
place(axes.y, (v) => [
|
|
59
|
+
-1.1,
|
|
60
|
+
v,
|
|
61
|
+
1.1
|
|
62
|
+
], [
|
|
63
|
+
-1.24,
|
|
64
|
+
.98,
|
|
65
|
+
1.1
|
|
66
|
+
]);
|
|
67
|
+
place(axes.z, (v) => [
|
|
68
|
+
1.12,
|
|
69
|
+
-1.06,
|
|
70
|
+
v
|
|
71
|
+
], [
|
|
72
|
+
1.34,
|
|
73
|
+
-1.12,
|
|
74
|
+
0
|
|
75
|
+
]);
|
|
76
|
+
}
|
|
77
|
+
segments(ctx, positions, color, opacity = 1) {
|
|
78
|
+
const geometry = new BufferGeometry();
|
|
79
|
+
geometry.setAttribute("position", new Float32BufferAttribute(positions, 3));
|
|
80
|
+
return new LineSegments(geometry, new LineBasicMaterial({
|
|
81
|
+
color: ctx.color(color),
|
|
82
|
+
transparent: opacity < 1,
|
|
83
|
+
opacity
|
|
84
|
+
}));
|
|
85
|
+
}
|
|
86
|
+
/** Lit surface material, double-sided so cut-open meshes stay solid. */
|
|
87
|
+
surface(params = {}) {
|
|
88
|
+
return new MeshStandardMaterial({
|
|
89
|
+
roughness: .55,
|
|
90
|
+
metalness: .02,
|
|
91
|
+
side: DoubleSide,
|
|
92
|
+
...params
|
|
93
|
+
});
|
|
94
|
+
}
|
|
95
|
+
/** Sequential lookup: `t` in 0..1 maps above `low` so the smallest values stay visible on the surface. */
|
|
96
|
+
sequential(ctx, low = .22) {
|
|
97
|
+
const table = Array.from({ length: 256 }, (_, i) => ctx.color(ctx.palette.sequential(low + (1 - low) * (i / 255))));
|
|
98
|
+
return (t) => table[Math.round(clamp01(Number.isFinite(t) ? t : 0) * 255)];
|
|
99
|
+
}
|
|
100
|
+
/** Diverging lookup: `t` in -1..1 with neutral at zero. */
|
|
101
|
+
diverging(ctx) {
|
|
102
|
+
const table = Array.from({ length: 256 }, (_, i) => ctx.color(ctx.palette.diverging(i / 255 * 2 - 1)));
|
|
103
|
+
return (t) => table[Math.round((Math.max(-1, Math.min(1, Number.isFinite(t) ? t : 0)) + 1) * 127.5)];
|
|
104
|
+
}
|
|
105
|
+
/**
|
|
106
|
+
* Writes every instance through `place` and animates them in. `order` (0..1) staggers the entrance;
|
|
107
|
+
* bounds are dropped so instances scaled to zero at the start are not culled.
|
|
108
|
+
*/
|
|
109
|
+
populate(ctx, mesh, place, order) {
|
|
110
|
+
const dummy = new Object3D();
|
|
111
|
+
mesh.frustumCulled = false;
|
|
112
|
+
ctx.reveal((progress) => {
|
|
113
|
+
for (let i = 0; i < mesh.count; i++) {
|
|
114
|
+
dummy.position.set(0, 0, 0);
|
|
115
|
+
dummy.rotation.set(0, 0, 0);
|
|
116
|
+
dummy.scale.set(1, 1, 1);
|
|
117
|
+
place(i, dummy);
|
|
118
|
+
dummy.scale.multiplyScalar(clamp01(progress * 1.6 - (order?.(i) ?? 0) * .6));
|
|
119
|
+
dummy.updateMatrix();
|
|
120
|
+
mesh.setMatrixAt(i, dummy.matrix);
|
|
121
|
+
}
|
|
122
|
+
mesh.instanceMatrix.needsUpdate = true;
|
|
123
|
+
if (progress === 1) mesh.computeBoundingSphere();
|
|
124
|
+
}, 1.1);
|
|
125
|
+
}
|
|
126
|
+
/** Grows an object out of the middle of the stage. */
|
|
127
|
+
emerge(ctx, object) {
|
|
128
|
+
ctx.reveal((progress) => object.scale.setScalar(Math.max(.001, progress)), 1);
|
|
129
|
+
}
|
|
130
|
+
/** Lets indexed strands draw themselves on. */
|
|
131
|
+
drawOn(ctx, geometry, duration = 1.6) {
|
|
132
|
+
const total = geometry.index?.count ?? geometry.getAttribute("position").count;
|
|
133
|
+
ctx.reveal((progress) => geometry.setDrawRange(0, Math.floor(total * progress / 3) * 3), duration);
|
|
134
|
+
}
|
|
135
|
+
};
|
|
136
|
+
export { VolumeScene };
|
|
@@ -0,0 +1,39 @@
|
|
|
1
|
+
import { BufferGeometry, Color, Float32BufferAttribute } from "three";
|
|
2
|
+
// src/charts/threevolume/VolumeSheet.ts
|
|
3
|
+
/** Regular grid of vertices with per-vertex colour and alpha: a slice, a wall projection or a relief map. */
|
|
4
|
+
var VolumeSheet = class {
|
|
5
|
+
/** `vertex` receives u and v in 0..1 and fills `out`. */
|
|
6
|
+
static grid(columns, rows, vertex) {
|
|
7
|
+
const count = (columns + 1) * (rows + 1);
|
|
8
|
+
const position = new Float32Array(count * 3), color = new Float32Array(count * 4), index = [];
|
|
9
|
+
const out = {
|
|
10
|
+
x: 0,
|
|
11
|
+
y: 0,
|
|
12
|
+
z: 0,
|
|
13
|
+
color: new Color(),
|
|
14
|
+
alpha: 1
|
|
15
|
+
};
|
|
16
|
+
for (let r = 0, p = 0; r <= rows; r++) for (let c = 0; c <= columns; c++, p++) {
|
|
17
|
+
vertex(c / columns, r / rows, out);
|
|
18
|
+
position.set([
|
|
19
|
+
out.x,
|
|
20
|
+
out.y,
|
|
21
|
+
out.z
|
|
22
|
+
], p * 3);
|
|
23
|
+
color.set([
|
|
24
|
+
out.color.r,
|
|
25
|
+
out.color.g,
|
|
26
|
+
out.color.b,
|
|
27
|
+
out.alpha
|
|
28
|
+
], p * 4);
|
|
29
|
+
if (r < rows && c < columns) index.push(p, p + 1, p + columns + 1, p + 1, p + columns + 2, p + columns + 1);
|
|
30
|
+
}
|
|
31
|
+
const geometry = new BufferGeometry();
|
|
32
|
+
geometry.setAttribute("position", new Float32BufferAttribute(position, 3));
|
|
33
|
+
geometry.setAttribute("color", new Float32BufferAttribute(color, 4));
|
|
34
|
+
geometry.setIndex(index);
|
|
35
|
+
geometry.computeVertexNormals();
|
|
36
|
+
return geometry;
|
|
37
|
+
}
|
|
38
|
+
};
|
|
39
|
+
export { VolumeSheet };
|
|
@@ -0,0 +1,134 @@
|
|
|
1
|
+
import { ChartFamily, DataShape, Dimension } from "../../core/enums.js";
|
|
2
|
+
import { SampleData } from "../../data/SampleData.js";
|
|
3
|
+
import { SliceAnchor, SliceLayout } from "./volumeEnums.js";
|
|
4
|
+
import { VolumeGridChart } from "./VolumeGridChart.js";
|
|
5
|
+
import { VolumeSheet } from "./VolumeSheet.js";
|
|
6
|
+
import { Mesh, Vector3 } from "three";
|
|
7
|
+
// src/charts/threevolume/VolumeSlicesChart.ts
|
|
8
|
+
var AXES = [
|
|
9
|
+
new Vector3(1, 0, 0),
|
|
10
|
+
new Vector3(0, 1, 0),
|
|
11
|
+
new Vector3(0, 0, 1)
|
|
12
|
+
];
|
|
13
|
+
/** Heatmap planes through a volume: for reading exact values inside it, as radiologists read scan slices. */
|
|
14
|
+
var VolumeSlicesChart = class extends VolumeGridChart {
|
|
15
|
+
static meta = {
|
|
16
|
+
id: "volume-slices",
|
|
17
|
+
name: "Volume slices",
|
|
18
|
+
family: ChartFamily.Volumetric,
|
|
19
|
+
dimension: Dimension.Three,
|
|
20
|
+
shape: DataShape.Volume,
|
|
21
|
+
description: "Cuts planes through a scalar volume and colours each one by the value it passes through.",
|
|
22
|
+
tags: [
|
|
23
|
+
"slice",
|
|
24
|
+
"section",
|
|
25
|
+
"tomography",
|
|
26
|
+
"heatmap",
|
|
27
|
+
"mpr"
|
|
28
|
+
],
|
|
29
|
+
sample: (seed) => SampleData.volume(seed, 28),
|
|
30
|
+
variants: {
|
|
31
|
+
layout: Object.values(SliceLayout),
|
|
32
|
+
count: [
|
|
33
|
+
1,
|
|
34
|
+
3,
|
|
35
|
+
6
|
|
36
|
+
],
|
|
37
|
+
anchor: Object.values(SliceAnchor),
|
|
38
|
+
relief: [false, true]
|
|
39
|
+
},
|
|
40
|
+
valid: (values) => {
|
|
41
|
+
if (values.layout === SliceLayout.Orthogonal && values.count === 6) return false;
|
|
42
|
+
return values.anchor === SliceAnchor.Center || values.count === 1;
|
|
43
|
+
}
|
|
44
|
+
};
|
|
45
|
+
defaults() {
|
|
46
|
+
return {
|
|
47
|
+
layout: SliceLayout.Orthogonal,
|
|
48
|
+
count: 1,
|
|
49
|
+
anchor: SliceAnchor.Center,
|
|
50
|
+
relief: false,
|
|
51
|
+
resolution: 56
|
|
52
|
+
};
|
|
53
|
+
}
|
|
54
|
+
planes(grid) {
|
|
55
|
+
const { layout, count, anchor } = this.options;
|
|
56
|
+
const n = Math.max(1, Math.floor(count));
|
|
57
|
+
const peak = grid.peak();
|
|
58
|
+
const centre = anchor === SliceAnchor.Peak ? new Vector3(grid.worldAxis(0, peak[0]), grid.worldAxis(1, peak[1]), grid.worldAxis(2, peak[2])) : new Vector3();
|
|
59
|
+
const spread = (i) => n === 1 ? null : (i + .5) / n * 2 - 1;
|
|
60
|
+
const along = (axis, i) => {
|
|
61
|
+
const origin = new Vector3();
|
|
62
|
+
origin.setComponent(axis, spread(i) === null ? centre.getComponent(axis) : spread(i) * grid.half[axis]);
|
|
63
|
+
const [a, b] = [
|
|
64
|
+
0,
|
|
65
|
+
1,
|
|
66
|
+
2
|
|
67
|
+
].filter((other) => other !== axis);
|
|
68
|
+
return {
|
|
69
|
+
origin,
|
|
70
|
+
u: AXES[a].clone().multiplyScalar(grid.half[a]),
|
|
71
|
+
v: AXES[b].clone().multiplyScalar(grid.half[b]),
|
|
72
|
+
normal: AXES[axis].clone()
|
|
73
|
+
};
|
|
74
|
+
};
|
|
75
|
+
const each = Array.from({ length: n }, (_, i) => i);
|
|
76
|
+
if (layout === SliceLayout.Orthogonal) return [
|
|
77
|
+
0,
|
|
78
|
+
1,
|
|
79
|
+
2
|
|
80
|
+
].flatMap((axis) => each.map((i) => along(axis, i)));
|
|
81
|
+
if (layout === SliceLayout.StackX) return each.map((i) => along(0, i));
|
|
82
|
+
if (layout === SliceLayout.StackY) return each.map((i) => along(1, i));
|
|
83
|
+
if (layout === SliceLayout.StackZ) return each.map((i) => along(2, i));
|
|
84
|
+
const normal = new Vector3(1, 1, 1).normalize(), reach = Math.hypot(...grid.half);
|
|
85
|
+
const u = new Vector3(1, 0, -1).normalize().multiplyScalar(reach), v = new Vector3(-1, 2, -1).normalize().multiplyScalar(reach);
|
|
86
|
+
return each.map((i) => ({
|
|
87
|
+
origin: normal.clone().multiplyScalar(spread(i) === null ? centre.dot(normal) : spread(i) * reach * .62),
|
|
88
|
+
u,
|
|
89
|
+
v,
|
|
90
|
+
normal
|
|
91
|
+
}));
|
|
92
|
+
}
|
|
93
|
+
build(ctx) {
|
|
94
|
+
const { relief, resolution, layout } = this.options;
|
|
95
|
+
const grid = this.grid;
|
|
96
|
+
this.volumeStage(ctx, grid);
|
|
97
|
+
if (grid.empty) return;
|
|
98
|
+
const tone = this.sequential(ctx, 0);
|
|
99
|
+
const polar = grid.min < 0 && grid.max > 0;
|
|
100
|
+
const split = this.diverging(ctx);
|
|
101
|
+
const bound = Math.max(Math.abs(grid.min), Math.abs(grid.max));
|
|
102
|
+
const planes = this.planes(grid);
|
|
103
|
+
const stacked = planes.length > 3 || layout === SliceLayout.Oblique;
|
|
104
|
+
const lift = relief ? .22 : 0;
|
|
105
|
+
const point = new Vector3();
|
|
106
|
+
for (const plane of planes) {
|
|
107
|
+
const geometry = VolumeSheet.grid(resolution, resolution, (s, t, out) => {
|
|
108
|
+
point.copy(plane.origin).addScaledVector(plane.u, s * 2 - 1).addScaledVector(plane.v, t * 2 - 1);
|
|
109
|
+
const value = grid.sample(point.x, point.y, point.z);
|
|
110
|
+
const unit = value === null ? 0 : grid.unit(value);
|
|
111
|
+
point.addScaledVector(plane.normal, unit * lift);
|
|
112
|
+
out.x = point.x;
|
|
113
|
+
out.y = point.y;
|
|
114
|
+
out.z = point.z;
|
|
115
|
+
out.color.copy(polar ? split((value ?? 0) / bound) : tone(unit));
|
|
116
|
+
out.alpha = value === null ? 0 : stacked ? Math.min(1, .04 + unit * 1.5) : .25 + unit * 1.5;
|
|
117
|
+
});
|
|
118
|
+
const mesh = new Mesh(geometry, this.surface({
|
|
119
|
+
vertexColors: true,
|
|
120
|
+
transparent: true,
|
|
121
|
+
depthWrite: !stacked,
|
|
122
|
+
roughness: .9
|
|
123
|
+
}));
|
|
124
|
+
mesh.castShadow = !stacked;
|
|
125
|
+
ctx.pick(mesh, () => ({
|
|
126
|
+
title: "Slice",
|
|
127
|
+
rows: [["Offset", +plane.origin.dot(plane.normal).toFixed(3)]]
|
|
128
|
+
}));
|
|
129
|
+
ctx.reveal((progress) => mesh.scale.set(1, 1, 1).setScalar(.6 + .4 * progress), .8);
|
|
130
|
+
ctx.root.add(mesh);
|
|
131
|
+
}
|
|
132
|
+
}
|
|
133
|
+
};
|
|
134
|
+
export { VolumeSlicesChart };
|