@msb235/blits 0.3.0 → 0.5.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +314 -0
- package/README.md +3 -2
- package/dist/bare.d.ts +29 -0
- package/dist/bare.js +105 -0
- package/dist/blend.d.ts +34 -0
- package/dist/blend.js +102 -0
- package/dist/book.d.ts +53 -0
- package/dist/book.js +218 -0
- package/dist/chain.d.ts +22 -0
- package/dist/chain.js +150 -0
- package/dist/channels.d.ts +2 -0
- package/dist/channels.js +3 -1
- package/dist/clock.d.ts +50 -3
- package/dist/clock.js +102 -9
- package/dist/clone.d.ts +7 -0
- package/dist/clone.js +57 -0
- package/dist/columns.d.ts +29 -0
- package/dist/columns.js +183 -0
- package/dist/crowd.d.ts +128 -0
- package/dist/crowd.js +354 -0
- package/dist/cue.d.ts +3 -0
- package/dist/cue.js +115 -0
- package/dist/due.d.ts +12 -0
- package/dist/due.js +93 -0
- package/dist/fade.d.ts +19 -0
- package/dist/fade.js +133 -0
- package/dist/fill.d.ts +42 -0
- package/dist/fill.js +381 -0
- package/dist/fold.d.ts +51 -0
- package/dist/fold.js +475 -0
- package/dist/gather.d.ts +24 -0
- package/dist/gather.js +186 -0
- package/dist/handle.d.ts +31 -0
- package/dist/handle.js +56 -0
- package/dist/held.d.ts +14 -0
- package/dist/held.js +117 -0
- package/dist/history.d.ts +22 -0
- package/dist/history.js +149 -0
- package/dist/hosts.d.ts +16 -0
- package/dist/hosts.js +178 -0
- package/dist/index.d.ts +1 -1
- package/dist/keyrows.d.ts +36 -0
- package/dist/keyrows.js +138 -0
- package/dist/lane.d.ts +210 -0
- package/dist/lane.js +187 -0
- package/dist/lanes.d.ts +143 -122
- package/dist/lanes.js +236 -742
- package/dist/locus.d.ts +40 -0
- package/dist/locus.js +89 -0
- package/dist/marks.d.ts +12 -0
- package/dist/marks.js +80 -0
- package/dist/meet.d.ts +16 -0
- package/dist/meet.js +113 -0
- package/dist/mixer.d.ts +244 -169
- package/dist/mixer.js +321 -1793
- package/dist/motion.d.ts +104 -19
- package/dist/motion.js +448 -180
- package/dist/move.d.ts +9 -0
- package/dist/move.js +190 -0
- package/dist/named.d.ts +12 -0
- package/dist/named.js +39 -0
- package/dist/numbers.d.ts +18 -6
- package/dist/numbers.js +59 -31
- package/dist/owed.d.ts +24 -0
- package/dist/owed.js +51 -0
- package/dist/owner.d.ts +43 -0
- package/dist/owner.js +117 -0
- package/dist/pace.d.ts +40 -0
- package/dist/pace.js +113 -0
- package/dist/patch.d.ts +51 -10
- package/dist/patch.js +140 -45
- package/dist/place.d.ts +20 -0
- package/dist/place.js +196 -0
- package/dist/project.d.ts +4 -0
- package/dist/project.js +233 -0
- package/dist/pull.d.ts +5 -0
- package/dist/pull.js +175 -0
- package/dist/qualify.d.ts +31 -0
- package/dist/qualify.js +345 -0
- package/dist/relink.d.ts +25 -0
- package/dist/relink.js +59 -0
- package/dist/rows.d.ts +33 -0
- package/dist/rows.js +282 -0
- package/dist/sample.d.ts +21 -0
- package/dist/sample.js +232 -0
- package/dist/signals.d.ts +12 -9
- package/dist/signals.js +8 -5
- package/dist/store.d.ts +10 -3
- package/dist/store.js +44 -9
- package/dist/strays.d.ts +21 -0
- package/dist/strays.js +84 -0
- package/dist/tweened.d.ts +11 -0
- package/dist/tweened.js +48 -0
- package/dist/types.d.ts +261 -42
- package/dist/unreached.d.ts +5 -0
- package/dist/unreached.js +24 -0
- package/dist/voice.d.ts +240 -0
- package/dist/voice.js +322 -0
- package/dist/weigh.d.ts +26 -0
- package/dist/weigh.js +89 -0
- package/docs/schema.html +151 -46
- package/package.json +5 -2
package/dist/motion.d.ts
CHANGED
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@@ -1,5 +1,5 @@
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import { type Curve } from './easing.js';
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-
import type { Easing, Patch } from './types.js';
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import type { Easing, MotionSpec, Patch } from './types.js';
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/**
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* A number, or one number per axis.
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*
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@@ -31,8 +31,23 @@ interface Change {
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to?: number[];
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v?: number[];
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}
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/**
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-
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/**
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* The mix playing a patch, asked with its voice's id: an owner and an id, where a pair of closures
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* cost two functions, their contexts and a weak reference per voice.
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*/
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export interface MotionOwner {
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/** The subject's voice time at the mix's latest frame; NaN where no frame of the voice met it. */
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frame(id: number, subject: unknown): number;
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/** Brings a subject the voice faded out back to it, so a change is not made for nothing. */
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revive(id: number, subject: unknown): void;
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}
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/**
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* What a mix keeping copies of a patch's stretches is told, with its id and the subject's number,
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* before one changes.
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*/
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export interface Watcher {
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stretchChanged(id: number, s: number): void;
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}
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/**
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* A patch whose motion is a closed form per subject, so it lands in the same place at any frame
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* rate, and whose changes mid-flight start from where the subject is and how fast it moves.
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@@ -55,54 +70,103 @@ export type Moving<I, O, V extends Value> = Patch<I, O, void> & {
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};
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interface Shape<I> {
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from: (subject: I) => number[];
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-
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/** How fast each axis starts moving, given where it starts: still unless the options say. */
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velocity: (subject: I, x: number[]) => number[];
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/** Where it heads when released from `x` at `v`, given where it was heading. */
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aim: (x: number[], v: number[], was: number[] | null, subject: I) => number[];
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/** `[form, settle, k1, k2, k3]`. */
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law: readonly number[];
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/** Whether a subject's value is a number rather than an array. */
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scalar: (subject: I) => boolean;
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/** Whether every subject's value is a number; undefined where that depends on the subject. */
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scalarEvery(): boolean | undefined;
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/** A tween's easing, which its law cannot hold; undefined, but present, on every other shape. */
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ease: Curve | undefined;
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/** A tween's seconds for a stretch the subject starts now; undefined, but present, on the rest. */
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ms: ((subject: I) => number) | undefined;
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/** The patch's kind and constants, as `Patch.motion` reports them. */
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spec(): MotionSpec;
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}
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/**
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* A motion patch's subjects: the stretch each is playing, in one flat array by a number the patch
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* gives it, with earlier stretches a read back may reach and changes not yet applied beside them.
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* The one copy, read by `at` and by a mix's lane alike.
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*
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* After the law, each subject's run of `stride` numbers is its release time, its flags,
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* `v0` and `to` per axis. A live sample reads this one buffer and nothing else the patch owns: at
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* After the law, each subject's run of `stride` numbers is its release time, its flags, a tween's
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* seconds for the stretch, then `x0`, `v0` and `to` per axis. A live sample reads this one buffer and nothing else the patch owns: at
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* 10k springs of one subject each, a buffer per field, a map lookup per sample and the law in an
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* object of its own took a call from 130 ns to 490.
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*/
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export declare class Motions<I> {
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private readonly shape;
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private readonly numbers;
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/** Numbers by subject once a second is numbered: till then the one subject is found by `numbers`. */
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private readonly slots;
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/** Axes per subject; -1 until the first subject sets it. */
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n: number;
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private cap;
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private stride;
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-
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/**
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* The law, then each subject's run; empty until the first subject, the law read from `shape`.
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* Read outside, at `bareAt`, and written only here.
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*/
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runs: Float64Array<ArrayBuffer>;
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/**
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* Where `sample` leaves a subject's position and velocity, per axis. Shared by every patch, so
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* read it before the next sample.
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*/
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xs: Float64Array<ArrayBuffer>;
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vs: Float64Array<ArrayBuffer>;
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private readonly pending;
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private readonly older;
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/**
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*
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*
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*
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* By subject number, changes not yet applied and earlier stretches a read back may reach: null
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* until a subject first has one, since many patches are never changed. Each starts with room for
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* one: an empty array written at 0 reserves 17, and most patches have one subject.
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*/
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private pending;
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private older;
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/**
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* The mix playing the patch and its voice's id, which an untimed change and a `read` with no time
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* ask for the latest frame. Set by the mix that cues the patch, and cleared when its voice retires.
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*/
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owner: MotionOwner | null;
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ownerId: number;
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/** Whether the channel it was cued on holds a number; undefined until it is cued. */
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private holdsNumber;
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private channel;
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/**
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* Records what the channel the patch is cued on holds, refusing a value of the other kind: at once
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* where every subject's value is one kind, else on the first sample of a subject whose value is not.
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*/
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cuedOn(channel: string, holdsNumber: boolean): void;
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private frame;
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constructor(shape: Shape<I>);
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/** The patch's number for `subject`, made with its first stretch on first ask. */
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slot(subject: I): number;
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/** The patch's number for `subject`, undefined where it has none. */
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private known;
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/** Forgets a subject, so a later ask starts it afresh from `from`. */
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release(subject: I): void;
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/**
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* Told, with `watchId`, whenever a subject's stretch or what is pending for it changes, so a mix
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* keeping a copy of it knows to read it again. Set by the mix, cleared when its voice retires. An
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* owner and an id, where a callback cost a closure and its context per patch.
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*/
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watcher: Watcher | null;
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watchId: number;
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/** The easing a tween's stretches follow; undefined for every other shape. */
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get ease(): Curve | undefined;
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/** The patch's kind and constants. */
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spec(): MotionSpec;
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/** A copy of the patch's law, `[form, settle, k1, k2, k3]`. */
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law(): Float64Array;
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/** Whether `law` holds this patch's law, number for number, as `Object.is` compares them. */
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hasLaw(law: Float64Array): boolean;
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/**
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* Copies subject `s`'s current stretch into `out` from `o` as its release time, its seconds, then
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* `x0`, `v0` and `to` per axis; false, copying nothing, while it has a change pending or an
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* earlier stretch kept, which only `sample` handles.
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*/
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stretchInto(s: number, out: Float64Array, o: number): boolean;
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/** Whether subject `s`'s value is a number rather than an array. */
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scalar(s: number): boolean;
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/** The value `at` hands the mix: the first axis for a number, a fresh array otherwise. */
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@@ -113,6 +177,21 @@ export declare class Motions<I> {
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* a projection's read applies the timed ones to a copy and commits nothing.
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*/
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sample(s: number, t: number, xo: Float64Array, vo: Float64Array): void;
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/**
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* Where subject `s`'s run starts in `runs` (its release time, then flags, seconds, `x0`, `v0`
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* and `to`) while it has nothing pending and no earlier stretch kept; -1 for any other.
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*/
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bareAt(s: number): number;
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/**
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* A live `sample` at `t` for a subject with nothing pending and no earlier stretch kept, true
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* then; false, writing nothing, for any other, which `quiet` and `sample` take instead.
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*/
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sampleBare(s: number, t: number, xo: Float64Array, vo: Float64Array): boolean;
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/**
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* Whether every subject has landed on its target at its voice time at the latest frame, as a
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* sample there would find; one with a change waiting has not. Commits nothing.
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*/
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landed(): boolean;
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/**
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* Whether a live `sample` at `t` would leave the subject's state as it is: nothing to stamp or
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* commit by then, and nothing older than `reading.horizon` to let go of.
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private peek;
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private check;
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private flag;
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forget(s: number): void;
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/** Where subject `s`'s run starts in `runs`. */
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base(s: number): number;
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private grow;
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private write;
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/** The stretch subject `s` is playing now, as an object. */
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@@ -151,9 +230,15 @@ export declare class Motions<I> {
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private prune;
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private evaluateSegment;
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private evaluate;
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/** A tween's stretch, `dt` seconds after release, kept out of `evaluate` so a spring's stays small. */
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private eased;
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}
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/**
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* A stretch `t` voice ms into it, released at `at` from `x0` moving at `v0` toward `to` (each read
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* from its offset), into `xo` and `vo`: the one copy of the closed forms, which `law` (a patch's
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* `[form, settle, k1, k2, k3]`, the head of a patch's buffer or a copy of it) picks between. A tween reads `ease` and
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* `ms`, the stretch's length, dividing in milliseconds so a boundary lands exactly; every other
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* form ignores them.
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*/
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export declare function closed(law: Float64Array, ease: Curve | undefined, n: number, at: number, ms: number, x0: ArrayLike<number>, x: number, v0: ArrayLike<number>, v: number, to: ArrayLike<number>, g: number, t: number, xo: Float64Array, vo: Float64Array): boolean;
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/** The state behind a `'motion'` patch, for an engine that reads it directly. */
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export declare function motionOf<I>(p: object): Motions<I> | undefined;
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interface Common<I, V extends Value> {
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@@ -217,8 +302,8 @@ export declare function tween<I, O, V extends Value = number>(writes: keyof O, o
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from: PerSubject<I, V>;
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/** Where each subject ends. */
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to: PerSubject<I, V>;
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/** How long a stretch takes, ms. */
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ms: number
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/** How long a stretch takes, ms: asked per subject each time one of its stretches starts. */
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ms: PerSubject<I, number>;
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/** The curve from `from` to `to`. Default `'ease'`, as CSS's. */
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ease?: Easing;
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}): Omit<Moving<I, O, V>, 'push'> & {
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