@motir/design-system 0.1.3 → 0.2.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -49,8 +49,9 @@ import { TypeId } from '../../theme/typography.js';
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  * base entry too.
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  * • TYPE (`type`) — ISOLATED, same mechanism plus a base `[data-type='motir']`
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  * block. That axis ships no descendant rules, so the tokens are all of it.
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- * • SHAPE (`styleId`, the token block) — ISOLATED. A `[data-style]` block sets
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- * plain custom properties on the wrapper and they inherit down the subtree.
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+ * • SHAPE (`styleId`, the token block) — ISOLATED. Every style, including the
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+ * Tier-0 `warm-editorial` base, has a `[data-style]` block that sets plain
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+ * custom properties on the wrapper; they inherit down only that subtree.
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  * • MATERIAL (`styleId`, the descendant layer) — ISOLATED by the SCOPING
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  * LIMIT, since MOTIR-3997. The layer used to ship as descendant rules
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  * (`[data-style='X'] [data-surface=…]`, `[data-style='X'] body`, …), and a
@@ -64,11 +65,7 @@ import { TypeId } from '../../theme/typography.js';
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  * matrix measures 121 / 121. See
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  * `docs/decisions/scoped-preview-isolation.md` for the measurement, the two
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  * rejected candidates and what the mechanism costs.
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- * Two things that follow, and neither is a claim about who consumes this
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- * component today: do NOT add a `[data-style='warm-editorial']` base block
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- * as a remedy — the base ships no material layer, and such a block only
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- * makes a resolved-TOKEN assertion pass on a tile that still paints as the
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- * ancestor. And the mechanism is structural, not automatic: a material rule
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+ * The mechanism is structural, not automatic: a material rule
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  * authored as a plain descendant crosses the boundary exactly as these did,
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  * which is what `tests/theme/styleRegistry.test.ts`'s 69-rule ratchet
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  * exists to catch.
@@ -1 +1 @@
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- 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{ clsx, type ClassValue } from 'clsx';\nimport { twMerge } from 'tailwind-merge';\n\n/**\n * Merge Tailwind class names without conflicts.\n *\n * `clsx` handles conditional inclusion (booleans, undefineds, arrays);\n * `twMerge` resolves conflicting Tailwind classes (later wins, e.g.\n * `px-2 px-4` → `px-4`). Together they are the de facto standard for\n * composing Tailwind classes in React components.\n *\n * @example\n * cn('px-2 py-1', isActive && 'bg-primary', className)\n */\nexport function cn(...inputs: ClassValue[]): string {\n return twMerge(clsx(inputs));\n}\n","import { forwardRef, type HTMLAttributes } from 'react';\nimport { cva, type VariantProps } from 'class-variance-authority';\nimport { cn } from '../../utils/cn';\n\n/**\n * Spinner — pure CSS rotation indicator.\n *\n * Three sizes; works standalone or inside a Button's loading state.\n *\n * @example\n * <Spinner size=\"md\" />\n * <Spinner size=\"sm\" aria-label=\"Loading\" />\n */\nconst spinnerVariants = cva(\n 'inline-block animate-spin rounded-full border-current border-t-transparent',\n {\n variants: {\n size: {\n sm: 'h-4 w-4 border-[1.5px]',\n md: 'h-5 w-5 border-2',\n lg: 'h-8 w-8 border-[3px]',\n },\n },\n defaultVariants: { size: 'md' },\n },\n);\n\nexport interface SpinnerProps\n extends Omit<HTMLAttributes<HTMLSpanElement>, 'role'>, VariantProps<typeof spinnerVariants> {}\n\nexport const Spinner = forwardRef<HTMLSpanElement, SpinnerProps>(function Spinner(\n { className, size, ...rest },\n ref,\n) {\n return (\n <span\n ref={ref}\n role=\"status\"\n aria-label={rest['aria-label'] ?? 'Loading'}\n className={cn(spinnerVariants({ size }), className)}\n {...rest}\n />\n );\n});\n","import { forwardRef, type ButtonHTMLAttributes, type ReactNode } from 'react';\nimport { cva, type VariantProps } from 'class-variance-authority';\nimport { Spinner } from './Spinner';\nimport { cn } from '../../utils/cn';\n\n/**\n * Button — primary interactive primitive.\n *\n * Variants × sizes × states. The `loading` state shows an inline Spinner\n * and disables the button. Use semantic Tailwind token classes; never\n * hardcode colors. Shape responds to `data-style` via\n * `--radius-btn` (rectangles in default, pills in `soft`).\n *\n * @example\n * <Button variant=\"primary\" size=\"md\">Save</Button>\n * <Button variant=\"ghost\" leftIcon={<Plus />} loading>Saving…</Button>\n */\n// Exported so a Next `<Link>` can render AS a styled button (an anchor styled\n// with the button variants — keeps real-link semantics for navigation) without\n// nesting a <button> inside an <a>. Used by the /ready empty state's \"View all\n// issues\" link (Subtask 7.0.6).\nexport const buttonVariants = cva(\n cn(\n // Base layout\n 'inline-flex items-center justify-center gap-2',\n // Typography\n 'font-sans text-sm font-medium leading-none',\n // Shape — semantic tokens that flip with the active style\n 'rounded-(--radius-btn)',\n // Interaction\n 'transition-[transform,background-color,border-color,color] duration-(--transition-duration)',\n 'active:scale-(--active-scale)',\n 'focus-visible:outline-none focus-visible:ring-2 focus-visible:ring-(--focus-ring-color) focus-visible:ring-offset-2 focus-visible:ring-offset-background',\n 'disabled:pointer-events-none disabled:opacity-50',\n ),\n {\n variants: {\n variant: {\n primary: 'bg-(--el-accent) text-(--el-accent-text) hover:opacity-90',\n secondary:\n 'bg-transparent text-(--el-text) border border-(--el-button-border) hover:bg-(--el-surface)',\n ghost: 'bg-transparent text-(--el-text) hover:bg-(--el-surface)',\n danger: 'bg-(--el-danger) text-(--el-danger-text) hover:opacity-90',\n },\n size: {\n sm: 'h-(--height-btn-sm) px-3 text-xs',\n md: 'h-(--height-btn-md) px-(--spacing-btn-x)',\n lg: 'h-(--height-btn-lg) px-6 text-base',\n },\n },\n defaultVariants: {\n variant: 'primary',\n size: 'md',\n },\n },\n);\n\nexport interface ButtonProps\n extends ButtonHTMLAttributes<HTMLButtonElement>, VariantProps<typeof buttonVariants> {\n /** Shows inline Spinner + disables interaction. */\n loading?: boolean;\n /** Icon rendered before the label. */\n leftIcon?: ReactNode;\n /** Icon rendered after the label. */\n rightIcon?: ReactNode;\n}\n\nexport const Button = forwardRef<HTMLButtonElement, ButtonProps>(function Button(\n { variant, size, loading, leftIcon, rightIcon, disabled, className, children, ...rest },\n ref,\n) {\n return (\n <button\n ref={ref}\n type=\"button\"\n // `data-variant` is the hook the 3D / Immersive style uses to give FILLED\n // buttons physical thickness (a solid palette-derived base edge) + a\n // press-DOWN (7.3.39). Inert under every other style.\n data-variant={variant ?? 'primary'}\n className={cn(buttonVariants({ variant, size }), className)}\n disabled={disabled || loading}\n aria-busy={loading || undefined}\n {...rest}\n >\n {loading ? (\n <Spinner size={size === 'lg' ? 'md' : 'sm'} aria-hidden />\n ) : leftIcon ? (\n <span aria-hidden className=\"inline-flex\">\n {leftIcon}\n </span>\n ) : null}\n <span>{children}</span>\n {!loading && rightIcon ? (\n <span aria-hidden className=\"inline-flex\">\n {rightIcon}\n </span>\n ) : null}\n </button>\n );\n});\n","import { forwardRef, type HTMLAttributes, type ReactNode } from 'react';\nimport { cva, type VariantProps } from 'class-variance-authority';\nimport { cn } from '../../utils/cn';\n\n/**\n * Card — content container with optional header/footer slots and tint variants.\n *\n * Compose with `header` / `footer` props for the common pattern, or just\n * pass children for a bare card. `clickable` makes the whole card a button\n * (use `onClick` + Enter/Space; pass `href` to render as `<a>` instead).\n *\n * Tint variants use the pastel feature tints from the palette\n * (peach/rose/mint/lavender/sky/yellow) — apply sparingly, never to\n * page-level surfaces.\n *\n * @example\n * <Card header={<h3>Title</h3>}>Body content</Card>\n * <Card tint=\"lavender\" clickable onClick={open}>Pastel card</Card>\n * <Card tint=\"mint\"><a href=\"/x\">Link wrapper</a></Card>\n */\nconst cardVariants = cva(\n cn(\n 'rounded-(--radius-card) border border-(--el-border)',\n 'p-(--spacing-card-padding)',\n 'transition-shadow duration-(--transition-duration)',\n ),\n {\n variants: {\n tint: {\n none: 'bg-(--el-card)',\n peach: 'bg-(--el-tint-peach) border-transparent',\n rose: 'bg-(--el-tint-rose) border-transparent',\n mint: 'bg-(--el-tint-mint) border-transparent',\n lavender: 'bg-(--el-tint-lavender) border-transparent',\n sky: 'bg-(--el-tint-sky) border-transparent',\n yellow: 'bg-(--el-tint-yellow) border-transparent',\n },\n clickable: {\n true: 'cursor-pointer hover:shadow-(--shadow-card) focus-visible:outline-none focus-visible:ring-2 focus-visible:ring-(--focus-ring-color) focus-visible:ring-offset-2 focus-visible:ring-offset-background',\n false: '',\n },\n },\n defaultVariants: { tint: 'none', clickable: false },\n },\n);\n\nexport interface CardProps\n extends Omit<HTMLAttributes<HTMLDivElement>, 'children'>, VariantProps<typeof cardVariants> {\n header?: ReactNode;\n footer?: ReactNode;\n children?: ReactNode;\n}\n\nexport const Card = forwardRef<HTMLDivElement, CardProps>(function Card(\n { tint, clickable, header, footer, className, children, ...rest },\n ref,\n) {\n return (\n <div\n ref={ref}\n className={cn(cardVariants({ tint, clickable }), className)}\n // `data-tilt` is the hook the 3D / Immersive style's pointer-parallax\n // engine (ImmersiveTilt, 7.3.39) uses to tip this tile toward the cursor.\n // Inert for every other style + under reduced motion; harmless otherwise.\n data-tilt=\"\"\n // `data-surface` is the hook a surface-MATERIAL style (e.g. glassmorphism)\n // uses to frost this panel — see globals.css's material layer. Only the\n // default (untinted) card opts in; a pastel-tint feature card keeps its\n // opaque tint, never a frosted overlay that would wash the hue out.\n {...(tint && tint !== 'none' ? {} : { 'data-surface': 'card' })}\n {...(clickable ? { tabIndex: 0, role: 'button' } : {})}\n {...rest}\n >\n {/* `data-tilt-layer` lifts the slot onto a translateZ plane under the 3D /\n Immersive style (7.3.39) so it PARALLAXES above the card face as the\n card tilts — `front` (the header/title pops most), `back` (the footer\n sits nearer the face). Inert under every other style + reduced motion.\n The body stays on the face so arbitrary content never renders on a\n skewed Z-plane. */}\n {header ? (\n <div data-tilt-layer=\"front\" className=\"mb-(--spacing-md)\">\n {header}\n </div>\n ) : null}\n <div>{children}</div>\n {footer ? (\n <div\n data-tilt-layer=\"back\"\n className=\"border-(--el-border) mt-(--spacing-md) border-t pt-(--spacing-md)\"\n >\n {footer}\n </div>\n ) : null}\n </div>\n );\n});\n","import { forwardRef, type HTMLAttributes } from 'react';\nimport { cva, type VariantProps } from 'class-variance-authority';\nimport { cn } from '../../utils/cn';\n\n/**\n * Pill — compact status or severity label. Pure span, no interaction.\n *\n * Variant axes (use exactly one):\n * - `status`: planned | in-progress | implemented | done — Motir's Subtask\n * lifecycle states. The first three are per-CATEGORY tones; `implemented` is\n * the one PER-STATUS tone (MOTIR-3103), because it shares a category with\n * In Progress / Planning / In Review and must not share their chip.\n * - `severity`: info | success | warning | danger — semantic UI states.\n * - `priority`: highest | high | medium | low | lowest — work-item priority, a\n * 5-step diverging ramp (`--el-priority-*` hue tinted over the surface, plus a\n * redundant direction icon). The single source of truth is `PRIORITY_META`.\n * - `memberRole`: admin | member | viewer | custom — a project membership role\n * (Story 6.4), one hued tint per role. (Named `memberRole`, not `role`, so\n * it can't collide with the DOM `role` ARIA attribute on the span.)\n * - `orgRole`: owner | admin | member — an ORGANIZATION role (Story 6.10),\n * sitting above the workspace `memberRole`. owner → lavender (the highest,\n * brand-purple tier), admin → sky, member → mint — per the org-admin design.\n * - `tone`: neutral — a non-semantic chip (counts, metadata). Dark text on a\n * neutral surface. `private` — the epic-level-privacy \"Not public\" badge\n * (Story 6.14 · design epic-privacy panels 1/2/6b): lavender tint + charcoal\n * text, the same AA-safe recipe as `status=\"planned\"` / `memberRole=\"admin\"`.\n *\n * All tones use adaptive dark/light text (`--color-charcoal`) on a hued tint,\n * so every variant clears WCAG AA contrast in both light and dark modes\n * (the hue lives in the background, not the text — PRODECT_FINDINGS #35).\n *\n * Always uses `--radius-badge` for fully rounded ends regardless of display style.\n *\n * @example\n * <Pill status=\"in-progress\">In progress</Pill>\n * <Pill severity=\"danger\">Validation failed</Pill>\n * <Pill tone=\"neutral\">3 members</Pill>\n */\nconst pillVariants = cva(\n cn(\n 'inline-flex items-center gap-1',\n 'rounded-(--radius-badge)',\n 'px-(--spacing-chip-x) py-(--spacing-chip-y)',\n 'font-sans text-xs font-medium',\n 'border',\n ),\n {\n variants: {\n // All colored tones carry the semantic hue in the TINT BACKGROUND and use\n // adaptive dark/light TEXT (`--color-charcoal`: #37352f light, #e5e5e5\n // dark) — the same pattern `planned` always used. The previous saturated\n // hue-on-tint TEXT failed WCAG AA (≈2.5–3.8:1 light, 3.2–4.0:1 dark);\n // charcoal-on-tint clears ~10:1 in both modes (PRODECT_FINDINGS #35).\n status: {\n planned: 'bg-(--el-tint-lavender) text-(--el-text-strong) border-transparent',\n 'in-progress': 'bg-(--el-tint-sky) text-(--el-text-strong) border-transparent',\n // BUILT, waiting on checks (MOTIR-3103). The first PER-STATUS tone on\n // this axis — the other three are per-CATEGORY, and `implemented` sits in\n // the same `in_progress` category as In Progress, Planning and In Review,\n // so without its own tone four statuses render one chip.\n //\n // It uses the recipe theme.css's own `--el-status-*` header prescribes —\n // \"a status CHIP bg = color-mix(var(--el-status-X) 14%, var(--el-surface))\n // with --el-text-strong\" — which is the same dilution the `priority`\n // variant below already renders. The hue is not spent by any other\n // status in any palette (measured at ΔE2000 >= 10 across all ten by\n // tests/theme/statusHueSeparation.test.ts), and the chip additionally\n // carries a GLYPH, because a 14% tint is a subtle mark by construction\n // and finding #35 forbids resting a state on colour alone.\n implemented:\n 'bg-[color-mix(in_srgb,var(--el-status-implemented)_14%,var(--el-surface))] text-(--el-text-strong) border-transparent',\n done: 'bg-(--el-tint-mint) text-(--el-text-strong) border-transparent',\n },\n severity: {\n info: 'bg-(--el-tint-sky) text-(--el-text-strong) border-transparent',\n success: 'bg-(--el-tint-mint) text-(--el-text-strong) border-transparent',\n warning: 'bg-(--el-tint-peach) text-(--el-text-strong) border-transparent',\n danger: 'bg-(--el-tint-rose) text-(--el-text-strong) border-transparent',\n },\n // Priority chips (MOTIR-1273 · 1266.2) — a 5-step diverging ramp keyed off\n // the `--el-priority-*` hues, un-collapsing `medium` and `lowest` (both\n // were `tone=\"neutral\"` grey). Each hue is diluted to a 14% tint over\n // `--el-surface` so charcoal `--el-text-strong` clears AA in both themes\n // (the hue lives in the background — finding #35); the redundant direction\n // icon (PRIORITY_META) is the non-colour cue. `medium` (slate) and\n // `lowest` (stone) resolve to two distinct greys in every palette.\n priority: {\n highest:\n 'bg-[color-mix(in_srgb,var(--el-priority-highest)_14%,var(--el-surface))] text-(--el-text-strong) border-transparent',\n high: 'bg-[color-mix(in_srgb,var(--el-priority-high)_14%,var(--el-surface))] text-(--el-text-strong) border-transparent',\n medium:\n 'bg-[color-mix(in_srgb,var(--el-priority-medium)_14%,var(--el-surface))] text-(--el-text-strong) border-transparent',\n low: 'bg-[color-mix(in_srgb,var(--el-priority-low)_14%,var(--el-surface))] text-(--el-text-strong) border-transparent',\n lowest:\n 'bg-[color-mix(in_srgb,var(--el-priority-lowest)_14%,var(--el-surface))] text-(--el-text-strong) border-transparent',\n },\n // Project membership roles (Story 6.4 · design/projects access-members):\n // admin → lavender, member → sky, viewer → mint — the hue in the tint,\n // charcoal text (AA-safe, finding #35), same recipe as `status`. Routed\n // through the DEDICATED `--el-role-*` tokens (MOTIR-1274 · 1266.3) so a\n // palette can tune roles apart from the other --el-tint-* meanings; each\n // defaults to its prior tint (zero visual change).\n // `custom` (MOTIR-2257 · MOTIR-2485) is a project's OWN role, which has no\n // enum value — it takes the next free tint slot (peach) because this\n // surface had already spent lavender / sky / mint on the built-ins, so a\n // custom chip in any of those would read as one of them. The KIND is\n // carried in WORDS by the chip's accessible name; nothing rests on the hue.\n memberRole: {\n admin: 'bg-(--el-role-admin) text-(--el-text-strong) border-transparent',\n member: 'bg-(--el-role-member) text-(--el-text-strong) border-transparent',\n viewer: 'bg-(--el-role-viewer) text-(--el-text-strong) border-transparent',\n custom: 'bg-(--el-role-custom) text-(--el-text-strong) border-transparent',\n },\n // Organization roles (Story 6.10 · design/org-admin): owner → lavender\n // (the highest, brand-purple tier), admin → sky, member → mint — the hue\n // in the tint, charcoal text (AA-safe, finding #35), same recipe as above.\n // Dedicated `--el-org-role-*` tokens (MOTIR-1274 · 1266.3); zero change.\n orgRole: {\n owner: 'bg-(--el-org-role-owner) text-(--el-text-strong) border-transparent',\n admin: 'bg-(--el-org-role-admin) text-(--el-text-strong) border-transparent',\n member: 'bg-(--el-org-role-member) text-(--el-text-strong) border-transparent',\n },\n tone: {\n neutral: 'bg-(--el-chip-bg) text-(--el-text-secondary) border-(--el-chip-border)',\n // Epic-level privacy \"Not public\" badge (Story 6.14 · design\n // epic-privacy panels 1/2/6b) — lavender tint, charcoal text, the same\n // AA-safe recipe as `status=\"planned\"` / `memberRole=\"admin\"` (≈9.7:1).\n // Dedicated `--el-privacy-private` token (MOTIR-1274 · 1266.3); the\n // matching `--el-privacy-public` is defined ahead of a \"public\" badge.\n private: 'bg-(--el-privacy-private) text-(--el-text-strong) border-transparent',\n // Inactive \"Archived\" badge (MOTIR-1276 · 1266.5) — a QUIET muted fill\n // with slate ink, not a hued tint: archived is an inactive state, not a\n // severity. Dedicated `--el-archived-pill-*` tokens so a palette can tune\n // the inactive badge apart from the neutral chip; AA-safe (slate on muted\n // clears AA both themes).\n archived: 'bg-(--el-archived-pill-bg) text-(--el-archived-pill-text) border-transparent',\n },\n },\n defaultVariants: {},\n },\n);\n\nexport interface PillProps\n extends HTMLAttributes<HTMLSpanElement>, VariantProps<typeof pillVariants> {}\n\nexport const Pill = forwardRef<HTMLSpanElement, PillProps>(function Pill(\n { status, severity, priority, memberRole, orgRole, tone, className, children, ...rest },\n ref,\n) {\n return (\n <span\n ref={ref}\n className={cn(\n pillVariants({ status, severity, priority, memberRole, orgRole, tone }),\n className,\n )}\n {...rest}\n >\n {children}\n </span>\n );\n});\n","import type { ReactNode } from 'react';\nimport { BookOpen, Search, SlidersHorizontal } from 'lucide-react';\nimport { cn } from '../../utils/cn';\nimport { buttonVariants } from '../ui/Button';\nimport { Card } from '../ui/Card';\nimport { Pill } from '../ui/Pill';\nimport type { StyleId } from '../../theme/styles';\nimport type { PaletteId } from '../../theme/palettes';\nimport type { TypeId } from '../../theme/typography';\n\n/**\n * StyleVignette — the LIVE preview specimen that makes a design axis's FEEL\n * legible (Subtask 7.3.37 / MOTIR-1050).\n *\n * The fix for \"I only see typography change\": instead of a token-swatch table,\n * this is a composed, realistic MINI-SURFACE — a nav rail, a work-item card, a\n * search input, a button row, and a floating modal — rendered LIVE under a\n * style's shape/feel tokens + component overrides (and, independently, a palette\n * and a type pairing). Switching any axis re-shapes / re-skins / re-types the\n * whole vignette, so the user sees the product's feel, not a colour chip.\n *\n * ── Two modes ────────────────────────────────────────────────────────────\n * • LIVE (no axis props) — the wrapper sets NO `data-*` axis attribute, so it\n * INHERITS the active theme from `<html>` (driven by `theme-context`). Use\n * this for the appearance-settings preview and the design-step showcase: the\n * vignette re-renders automatically as the global selection changes.\n * • SCOPED (any of `styleId` / `palette` / `type`) — the wrapper carries that\n * axis attribute, so the globals.css axis block recomputes the tokens for\n * this subtree ONLY. Use this for the onboarding Style gallery (one vignette\n * per style) and the Palette step (one style re-rendered under each palette).\n *\n * Built on the `app/tokens/page.tsx` specimen pattern: real `--el-*` colour\n * tokens + element-semantic shape tokens + the `data-surface` material hooks, so\n * surface-material styles (glassmorphism's frosted glass, cybercore's glow grid)\n * apply exactly as they do in the shipped app. NEVER a Tier-0 `--color-*` or a\n * raw `rounded-*`/`p-*`/`h-*` (the colour + shape token rules in CLAUDE.md).\n *\n * ⚠️ WHAT A SCOPED VIGNETTE IS AND IS NOT ISOLATED FROM (rewritten, MOTIR-3933).\n * This paragraph used to describe the nested-base leak and then discharge it\n * with \"in the real consumers this never bites\". That was a claim about the\n * consumer set at the time of writing, recorded as though it were a property of\n * the component — and it is what let a public page ship ten identical palette\n * previews. The consumer set grew. Measured, not assumed:\n *\n * • COLOUR (`palette`) — ISOLATED. The wrapper carries `data-appearance-scope`\n * alongside the axis attribute, which re-emits the Tier-3 `--el-*` layer\n * onto this element so it reads the `--color-*` this subtree overrides\n * rather than the ones `:root` declared. theme.css states that requirement\n * at the declaration site; this component did not honour it, and without it\n * a scoped palette changed nothing the vignette paints with. The base\n * `motir` entry now has its own block, and every per-palette dark block has\n * a descendant arm, so a scoped tile is correct in BOTH themes and for the\n * base entry too.\n * • TYPE (`type`) — ISOLATED, same mechanism plus a base `[data-type='motir']`\n * block. That axis ships no descendant rules, so the tokens are all of it.\n * • SHAPE (`styleId`, the token block) — ISOLATED. A `[data-style]` block sets\n * plain custom properties on the wrapper and they inherit down the subtree.\n * • MATERIAL (`styleId`, the descendant layer) — ISOLATED by the SCOPING\n * LIMIT, since MOTIR-3997. The layer used to ship as descendant rules\n * (`[data-style='X'] [data-surface=…]`, `[data-style='X'] body`, …), and a\n * descendant combinator does not stop at a nested `data-style`: under an\n * active `glassmorphism` only 1 of 11 scoped tiles wore its own material,\n * under `aurora` 2 of 11, 64 of 121 over the full matrix. All 69 rules now\n * ship as `@scope ([data-style='X']) to ([data-style]) { … }`, where\n * `to (…)` is a scoping LIMIT — THIS component's `data-style` wrapper is\n * what an ancestor style's scope stops at, so \"the nearest `[data-style]`\n * ancestor wins\" is structural rather than a per-rule opt-out. The full\n * matrix measures 121 / 121. See\n * `docs/decisions/scoped-preview-isolation.md` for the measurement, the two\n * rejected candidates and what the mechanism costs.\n * Two things that follow, and neither is a claim about who consumes this\n * component today: do NOT add a `[data-style='warm-editorial']` base block\n * as a remedy — the base ships no material layer, and such a block only\n * makes a resolved-TOKEN assertion pass on a tile that still paints as the\n * ancestor. And the mechanism is structural, not automatic: a material rule\n * authored as a plain descendant crosses the boundary exactly as these did,\n * which is what `tests/theme/styleRegistry.test.ts`'s 69-rule ratchet\n * exists to catch.\n */\n\nexport interface StyleVignetteProps {\n /** Scope the vignette to a specific style; omit to inherit the active style. */\n styleId?: StyleId;\n /** Scope the vignette to a specific palette; omit to inherit the active palette. */\n palette?: PaletteId;\n /** Scope the vignette to a specific type pairing; omit to inherit the active type. */\n type?: TypeId;\n /**\n * Accessible name for the preview region. The vignette is decorative chrome,\n * so it is announced as a single labelled image rather than a pile of\n * read-out controls.\n */\n label?: string;\n className?: string;\n}\n\n/** A muted progress bar; `accent` tints it with the active accent. */\nfunction Bar({ accent, widthPct }: { accent?: boolean; widthPct: number }) {\n return (\n <div className=\"h-[6px] w-full overflow-hidden rounded-(--radius-badge) bg-(--el-muted)\">\n <div\n className={cn(\n 'h-full rounded-(--radius-badge)',\n accent ? 'bg-(--el-accent)' : 'bg-(--el-border-strong)',\n )}\n style={{ width: `${widthPct}%` }}\n />\n </div>\n );\n}\n\n/** One row of the work-item card's mini list — a status dot + label + chip. */\nfunction ListRow({ dotVar, label, chip }: { dotVar: string; label: string; chip: string }) {\n return (\n <div className=\"flex items-center gap-2 text-[11px] text-(--el-text-secondary)\">\n <span\n className=\"size-2 shrink-0 rounded-full\"\n style={{ background: `var(${dotVar})` }}\n aria-hidden\n />\n <span className=\"truncate\">{label}</span>\n <span className=\"ml-auto shrink-0 rounded-(--radius-badge) bg-(--el-surface) px-(--spacing-chip-x) py-(--spacing-chip-y) text-[9px] font-medium text-(--el-text-secondary)\">\n {chip}\n </span>\n </div>\n );\n}\n\nexport function StyleVignette({ styleId, palette, type, label, className }: StyleVignetteProps) {\n // Only emit an axis attribute when the caller pins it; an omitted axis stays\n // inherited (LIVE mode), which is how the appearance preview follows the\n // global selection without re-implementing the theme context.\n const axisAttrs: Record<string, string> = {};\n if (styleId) axisAttrs['data-style'] = styleId;\n if (palette) axisAttrs['data-palette'] = palette;\n if (type) axisAttrs['data-type'] = type;\n // SCOPED mode only. `data-appearance-scope` re-emits the Tier-3 `--el-*`\n // layer onto this element, which is what makes the axis attributes above\n // actually change what the subtree paints with: `--el-*` reference\n // `--color-*` and `var()` resolves at the DECLARING element, so without it a\n // nested `data-palette` overrides Tier-0 that nothing here reads.\n //\n // ⚠️ NOT in LIVE mode. With no axis prop the vignette is meant to FOLLOW the\n // global selection, and re-emitting the layer locally would pin the subtree\n // to whatever `--color-*` resolved at mount — the exact opposite of what the\n // appearance preview mounts it for.\n if (Object.keys(axisAttrs).length > 0) axisAttrs['data-appearance-scope'] = '';\n\n return (\n <div\n {...axisAttrs}\n role=\"img\"\n aria-label={label ?? 'Design style preview'}\n className={cn(\n 'style-vignette relative isolate overflow-hidden',\n 'rounded-(--radius-card) border border-(--el-border) bg-(--el-surface)',\n 'shadow-(--shadow-subtle)',\n className,\n )}\n >\n {/* Material canvas: transparent for flat styles; the glassmorphism gradient\n / cybercore grid is painted here via the descendant rules in\n globals.css (a preview can't lean on the body-scoped canvas). */}\n <span className=\"sv-canvas pointer-events-none absolute inset-0 -z-10\" aria-hidden />\n\n <div className=\"flex flex-col gap-3 p-3\">\n {/* NAV — a compact rail; data-surface lets a material style frost it. */}\n <div\n data-surface=\"sidebar\"\n className=\"flex items-center gap-2 rounded-(--radius-control) bg-(--el-sidebar-bg) px-3 py-2\"\n >\n <span className=\"size-2.5 rounded-full bg-(--el-accent)\" aria-hidden />\n <span className=\"font-serif text-[12px] font-semibold text-(--el-text)\">Acme</span>\n <span className=\"ml-2 rounded-(--radius-control) bg-(--el-accent) px-2 py-[3px] text-[10px] font-medium text-(--el-accent-text)\">\n Board\n </span>\n <span className=\"text-[10px] text-(--el-text-secondary)\">Backlog</span>\n <span className=\"text-[10px] text-(--el-text-secondary)\">Reports</span>\n <span className=\"ml-auto size-5 rounded-full bg-(--el-muted)\" aria-hidden />\n </div>\n\n <div className=\"grid grid-cols-[1.4fr_1fr] gap-3\">\n {/* WORK-ITEM CARD — the centrepiece: type hue + serif title + status. */}\n <Card className=\"flex flex-col gap-2 !p-3\">\n <div className=\"flex items-center gap-2\">\n {/* A decorative story-type icon in its `--el-type-story` hue. The\n package can't depend on motir-core's domain `IssueTypeIcon`\n (which maps work-item kinds → glyphs), so the vignette inlines\n the same glyph + hue directly — pixel-identical, boundary-clean. */}\n <BookOpen className=\"size-4 text-(--el-type-story)\" aria-hidden />\n <span className=\"truncate font-serif text-[13px] font-semibold text-(--el-text)\">\n Ship the billing flow\n </span>\n <Pill status=\"in-progress\" className=\"ml-auto !text-[9px]\">\n In progress\n </Pill>\n </div>\n <div className=\"flex flex-col gap-1.5\">\n <ListRow dotVar=\"--el-success\" label=\"Invoice schema\" chip=\"Done\" />\n <ListRow dotVar=\"--el-warning\" label=\"Dunning emails\" chip=\"Review\" />\n <ListRow dotVar=\"--el-info\" label=\"Stripe webhook\" chip=\"To do\" />\n </div>\n <div className=\"mt-0.5 flex flex-col gap-1.5\">\n <Bar accent widthPct={66} />\n <Bar widthPct={38} />\n </div>\n </Card>\n\n {/* MODAL — a floating dialog panel; modal radius + elevation + scrim. */}\n <div className=\"relative\">\n <span\n className=\"pointer-events-none absolute -inset-1 rounded-(--radius-card) bg-black/10\"\n aria-hidden\n />\n <div\n data-surface=\"modal\"\n className=\"relative flex flex-col gap-2 rounded-(--radius-modal) border border-(--el-border) bg-(--el-page-bg) p-3 shadow-(--shadow-modal)\"\n >\n <span className=\"font-serif text-[12px] font-semibold text-(--el-text)\">\n New invoice\n </span>\n <Bar widthPct={100} />\n <Bar widthPct={72} />\n <div className=\"mt-1 flex gap-2\">\n <span\n className={cn(\n buttonVariants({ variant: 'primary', size: 'sm' }),\n '!h-7 !px-3 !text-[10px]',\n )}\n >\n Create\n </span>\n <span\n className={cn(\n buttonVariants({ variant: 'ghost', size: 'sm' }),\n '!h-7 !px-3 !text-[10px]',\n )}\n >\n Cancel\n </span>\n </div>\n </div>\n </div>\n </div>\n\n {/* INPUT — a search field; data-surface lets a material style fill it. */}\n <div\n data-surface=\"input\"\n className=\"flex h-(--height-input) items-center gap-2 rounded-(--radius-input) border border-(--el-border-strong) bg-(--el-page-bg) px-(--spacing-input-x) text-[11px] text-(--el-text-secondary)\"\n >\n <Search className=\"size-3.5\" aria-hidden />\n <span>Search work items…</span>\n </div>\n\n {/* BUTTON ROW — primary + ghost, exact Button silhouettes (non-interactive). */}\n <div className=\"flex gap-2\">\n <span className={cn(buttonVariants({ variant: 'primary', size: 'sm' }), '!text-[11px]')}>\n New work item\n </span>\n <span className={cn(buttonVariants({ variant: 'ghost', size: 'sm' }), '!text-[11px]')}>\n <SlidersHorizontal className=\"size-3.5\" aria-hidden />\n Filter\n </span>\n </div>\n </div>\n </div>\n );\n}\n\nexport default StyleVignette as (props: StyleVignetteProps) => ReactNode;\n"]}
1
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{ clsx, type ClassValue } from 'clsx';\nimport { twMerge } from 'tailwind-merge';\n\n/**\n * Merge Tailwind class names without conflicts.\n *\n * `clsx` handles conditional inclusion (booleans, undefineds, arrays);\n * `twMerge` resolves conflicting Tailwind classes (later wins, e.g.\n * `px-2 px-4` → `px-4`). 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Used by the /ready empty state's \"View all\n// issues\" link (Subtask 7.0.6).\nexport const buttonVariants = cva(\n cn(\n // Base layout\n 'inline-flex items-center justify-center gap-2',\n // Typography\n 'font-sans text-sm font-medium leading-none',\n // Shape — semantic tokens that flip with the active style\n 'rounded-(--radius-btn)',\n // Interaction\n 'transition-[transform,background-color,border-color,color] duration-(--transition-duration)',\n 'active:scale-(--active-scale)',\n 'focus-visible:outline-none focus-visible:ring-2 focus-visible:ring-(--focus-ring-color) focus-visible:ring-offset-2 focus-visible:ring-offset-background',\n 'disabled:pointer-events-none disabled:opacity-50',\n ),\n {\n variants: {\n variant: {\n primary: 'bg-(--el-accent) text-(--el-accent-text) hover:opacity-90',\n secondary:\n 'bg-transparent text-(--el-text) border border-(--el-button-border) hover:bg-(--el-surface)',\n ghost: 'bg-transparent text-(--el-text) hover:bg-(--el-surface)',\n danger: 'bg-(--el-danger) text-(--el-danger-text) hover:opacity-90',\n },\n size: {\n sm: 'h-(--height-btn-sm) px-3 text-xs',\n md: 'h-(--height-btn-md) px-(--spacing-btn-x)',\n lg: 'h-(--height-btn-lg) px-6 text-base',\n },\n },\n defaultVariants: {\n variant: 'primary',\n size: 'md',\n },\n },\n);\n\nexport interface ButtonProps\n extends ButtonHTMLAttributes<HTMLButtonElement>, VariantProps<typeof buttonVariants> {\n /** Shows inline Spinner + disables interaction. */\n loading?: boolean;\n /** Icon rendered before the label. */\n leftIcon?: ReactNode;\n /** Icon rendered after the label. */\n rightIcon?: ReactNode;\n}\n\nexport const Button = forwardRef<HTMLButtonElement, ButtonProps>(function Button(\n { variant, size, loading, leftIcon, rightIcon, disabled, className, children, ...rest },\n ref,\n) {\n return (\n <button\n ref={ref}\n type=\"button\"\n // `data-variant` is the hook the 3D / Immersive style uses to give FILLED\n // buttons physical thickness (a solid palette-derived base edge) + a\n // press-DOWN (7.3.39). Inert under every other style.\n data-variant={variant ?? 'primary'}\n className={cn(buttonVariants({ variant, size }), className)}\n disabled={disabled || loading}\n aria-busy={loading || undefined}\n {...rest}\n >\n {loading ? (\n <Spinner size={size === 'lg' ? 'md' : 'sm'} aria-hidden />\n ) : leftIcon ? (\n <span aria-hidden className=\"inline-flex\">\n {leftIcon}\n </span>\n ) : null}\n <span>{children}</span>\n {!loading && rightIcon ? (\n <span aria-hidden className=\"inline-flex\">\n {rightIcon}\n </span>\n ) : null}\n </button>\n );\n});\n","import { forwardRef, type HTMLAttributes, type ReactNode } from 'react';\nimport { cva, type VariantProps } from 'class-variance-authority';\nimport { cn } from '../../utils/cn';\n\n/**\n * Card — content container with optional header/footer slots and tint variants.\n *\n * Compose with `header` / `footer` props for the common pattern, or just\n * pass children for a bare card. `clickable` makes the whole card a button\n * (use `onClick` + Enter/Space; pass `href` to render as `<a>` instead).\n *\n * Tint variants use the pastel feature tints from the palette\n * (peach/rose/mint/lavender/sky/yellow) — apply sparingly, never to\n * page-level surfaces.\n *\n * @example\n * <Card header={<h3>Title</h3>}>Body content</Card>\n * <Card tint=\"lavender\" clickable onClick={open}>Pastel card</Card>\n * <Card tint=\"mint\"><a href=\"/x\">Link wrapper</a></Card>\n */\nconst cardVariants = cva(\n cn(\n 'rounded-(--radius-card) border border-(--el-border)',\n 'p-(--spacing-card-padding)',\n 'transition-shadow duration-(--transition-duration)',\n ),\n {\n variants: {\n tint: {\n none: 'bg-(--el-card)',\n peach: 'bg-(--el-tint-peach) border-transparent',\n rose: 'bg-(--el-tint-rose) border-transparent',\n mint: 'bg-(--el-tint-mint) border-transparent',\n lavender: 'bg-(--el-tint-lavender) border-transparent',\n sky: 'bg-(--el-tint-sky) border-transparent',\n yellow: 'bg-(--el-tint-yellow) border-transparent',\n },\n clickable: {\n true: 'cursor-pointer hover:shadow-(--shadow-card) focus-visible:outline-none focus-visible:ring-2 focus-visible:ring-(--focus-ring-color) focus-visible:ring-offset-2 focus-visible:ring-offset-background',\n false: '',\n },\n },\n defaultVariants: { tint: 'none', clickable: false },\n },\n);\n\nexport interface CardProps\n extends Omit<HTMLAttributes<HTMLDivElement>, 'children'>, VariantProps<typeof cardVariants> {\n header?: ReactNode;\n footer?: ReactNode;\n children?: ReactNode;\n}\n\nexport const Card = forwardRef<HTMLDivElement, CardProps>(function Card(\n { tint, clickable, header, footer, className, children, ...rest },\n ref,\n) {\n return (\n <div\n ref={ref}\n className={cn(cardVariants({ tint, clickable }), className)}\n // `data-tilt` is the hook the 3D / Immersive style's pointer-parallax\n // engine (ImmersiveTilt, 7.3.39) uses to tip this tile toward the cursor.\n // Inert for every other style + under reduced motion; harmless otherwise.\n data-tilt=\"\"\n // `data-surface` is the hook a surface-MATERIAL style (e.g. glassmorphism)\n // uses to frost this panel — see globals.css's material layer. Only the\n // default (untinted) card opts in; a pastel-tint feature card keeps its\n // opaque tint, never a frosted overlay that would wash the hue out.\n {...(tint && tint !== 'none' ? {} : { 'data-surface': 'card' })}\n {...(clickable ? { tabIndex: 0, role: 'button' } : {})}\n {...rest}\n >\n {/* `data-tilt-layer` lifts the slot onto a translateZ plane under the 3D /\n Immersive style (7.3.39) so it PARALLAXES above the card face as the\n card tilts — `front` (the header/title pops most), `back` (the footer\n sits nearer the face). Inert under every other style + reduced motion.\n The body stays on the face so arbitrary content never renders on a\n skewed Z-plane. */}\n {header ? (\n <div data-tilt-layer=\"front\" className=\"mb-(--spacing-md)\">\n {header}\n </div>\n ) : null}\n <div>{children}</div>\n {footer ? (\n <div\n data-tilt-layer=\"back\"\n className=\"border-(--el-border) mt-(--spacing-md) border-t pt-(--spacing-md)\"\n >\n {footer}\n </div>\n ) : null}\n </div>\n );\n});\n","import { forwardRef, type HTMLAttributes } from 'react';\nimport { cva, type VariantProps } from 'class-variance-authority';\nimport { cn } from '../../utils/cn';\n\n/**\n * Pill — compact status or severity label. Pure span, no interaction.\n *\n * Variant axes (use exactly one):\n * - `status`: planned | in-progress | implemented | done — Motir's Subtask\n * lifecycle states. The first three are per-CATEGORY tones; `implemented` is\n * the one PER-STATUS tone (MOTIR-3103), because it shares a category with\n * In Progress / Planning / In Review and must not share their chip.\n * - `severity`: info | success | warning | danger — semantic UI states.\n * - `priority`: highest | high | medium | low | lowest — work-item priority, a\n * 5-step diverging ramp (`--el-priority-*` hue tinted over the surface, plus a\n * redundant direction icon). The single source of truth is `PRIORITY_META`.\n * - `memberRole`: admin | member | viewer | custom — a project membership role\n * (Story 6.4), one hued tint per role. (Named `memberRole`, not `role`, so\n * it can't collide with the DOM `role` ARIA attribute on the span.)\n * - `orgRole`: owner | admin | member — an ORGANIZATION role (Story 6.10),\n * sitting above the workspace `memberRole`. owner → lavender (the highest,\n * brand-purple tier), admin → sky, member → mint — per the org-admin design.\n * - `tone`: neutral — a non-semantic chip (counts, metadata). Dark text on a\n * neutral surface. `private` — the epic-level-privacy \"Not public\" badge\n * (Story 6.14 · design epic-privacy panels 1/2/6b): lavender tint + charcoal\n * text, the same AA-safe recipe as `status=\"planned\"` / `memberRole=\"admin\"`.\n *\n * All tones use adaptive dark/light text (`--color-charcoal`) on a hued tint,\n * so every variant clears WCAG AA contrast in both light and dark modes\n * (the hue lives in the background, not the text — PRODECT_FINDINGS #35).\n *\n * Always uses `--radius-badge` for fully rounded ends regardless of display style.\n *\n * @example\n * <Pill status=\"in-progress\">In progress</Pill>\n * <Pill severity=\"danger\">Validation failed</Pill>\n * <Pill tone=\"neutral\">3 members</Pill>\n */\nconst pillVariants = cva(\n cn(\n 'inline-flex items-center gap-1',\n 'rounded-(--radius-badge)',\n 'px-(--spacing-chip-x) py-(--spacing-chip-y)',\n 'font-sans text-xs font-medium',\n 'border',\n ),\n {\n variants: {\n // All colored tones carry the semantic hue in the TINT BACKGROUND and use\n // adaptive dark/light TEXT (`--color-charcoal`: #37352f light, #e5e5e5\n // dark) — the same pattern `planned` always used. The previous saturated\n // hue-on-tint TEXT failed WCAG AA (≈2.5–3.8:1 light, 3.2–4.0:1 dark);\n // charcoal-on-tint clears ~10:1 in both modes (PRODECT_FINDINGS #35).\n status: {\n planned: 'bg-(--el-tint-lavender) text-(--el-text-strong) border-transparent',\n 'in-progress': 'bg-(--el-tint-sky) text-(--el-text-strong) border-transparent',\n // BUILT, waiting on checks (MOTIR-3103). The first PER-STATUS tone on\n // this axis — the other three are per-CATEGORY, and `implemented` sits in\n // the same `in_progress` category as In Progress, Planning and In Review,\n // so without its own tone four statuses render one chip.\n //\n // It uses the recipe theme.css's own `--el-status-*` header prescribes —\n // \"a status CHIP bg = color-mix(var(--el-status-X) 14%, var(--el-surface))\n // with --el-text-strong\" — which is the same dilution the `priority`\n // variant below already renders. The hue is not spent by any other\n // status in any palette (measured at ΔE2000 >= 10 across all ten by\n // tests/theme/statusHueSeparation.test.ts), and the chip additionally\n // carries a GLYPH, because a 14% tint is a subtle mark by construction\n // and finding #35 forbids resting a state on colour alone.\n implemented:\n 'bg-[color-mix(in_srgb,var(--el-status-implemented)_14%,var(--el-surface))] text-(--el-text-strong) border-transparent',\n done: 'bg-(--el-tint-mint) text-(--el-text-strong) border-transparent',\n },\n severity: {\n info: 'bg-(--el-tint-sky) text-(--el-text-strong) border-transparent',\n success: 'bg-(--el-tint-mint) text-(--el-text-strong) border-transparent',\n warning: 'bg-(--el-tint-peach) text-(--el-text-strong) border-transparent',\n danger: 'bg-(--el-tint-rose) text-(--el-text-strong) border-transparent',\n },\n // Priority chips (MOTIR-1273 · 1266.2) — a 5-step diverging ramp keyed off\n // the `--el-priority-*` hues, un-collapsing `medium` and `lowest` (both\n // were `tone=\"neutral\"` grey). Each hue is diluted to a 14% tint over\n // `--el-surface` so charcoal `--el-text-strong` clears AA in both themes\n // (the hue lives in the background — finding #35); the redundant direction\n // icon (PRIORITY_META) is the non-colour cue. `medium` (slate) and\n // `lowest` (stone) resolve to two distinct greys in every palette.\n priority: {\n highest:\n 'bg-[color-mix(in_srgb,var(--el-priority-highest)_14%,var(--el-surface))] text-(--el-text-strong) border-transparent',\n high: 'bg-[color-mix(in_srgb,var(--el-priority-high)_14%,var(--el-surface))] text-(--el-text-strong) border-transparent',\n medium:\n 'bg-[color-mix(in_srgb,var(--el-priority-medium)_14%,var(--el-surface))] text-(--el-text-strong) border-transparent',\n low: 'bg-[color-mix(in_srgb,var(--el-priority-low)_14%,var(--el-surface))] text-(--el-text-strong) border-transparent',\n lowest:\n 'bg-[color-mix(in_srgb,var(--el-priority-lowest)_14%,var(--el-surface))] text-(--el-text-strong) border-transparent',\n },\n // Project membership roles (Story 6.4 · design/projects access-members):\n // admin → lavender, member → sky, viewer → mint — the hue in the tint,\n // charcoal text (AA-safe, finding #35), same recipe as `status`. Routed\n // through the DEDICATED `--el-role-*` tokens (MOTIR-1274 · 1266.3) so a\n // palette can tune roles apart from the other --el-tint-* meanings; each\n // defaults to its prior tint (zero visual change).\n // `custom` (MOTIR-2257 · MOTIR-2485) is a project's OWN role, which has no\n // enum value — it takes the next free tint slot (peach) because this\n // surface had already spent lavender / sky / mint on the built-ins, so a\n // custom chip in any of those would read as one of them. The KIND is\n // carried in WORDS by the chip's accessible name; nothing rests on the hue.\n memberRole: {\n admin: 'bg-(--el-role-admin) text-(--el-text-strong) border-transparent',\n member: 'bg-(--el-role-member) text-(--el-text-strong) border-transparent',\n viewer: 'bg-(--el-role-viewer) text-(--el-text-strong) border-transparent',\n custom: 'bg-(--el-role-custom) text-(--el-text-strong) border-transparent',\n },\n // Organization roles (Story 6.10 · design/org-admin): owner → lavender\n // (the highest, brand-purple tier), admin → sky, member → mint — the hue\n // in the tint, charcoal text (AA-safe, finding #35), same recipe as above.\n // Dedicated `--el-org-role-*` tokens (MOTIR-1274 · 1266.3); zero change.\n orgRole: {\n owner: 'bg-(--el-org-role-owner) text-(--el-text-strong) border-transparent',\n admin: 'bg-(--el-org-role-admin) text-(--el-text-strong) border-transparent',\n member: 'bg-(--el-org-role-member) text-(--el-text-strong) border-transparent',\n },\n tone: {\n neutral: 'bg-(--el-chip-bg) text-(--el-text-secondary) border-(--el-chip-border)',\n // Epic-level privacy \"Not public\" badge (Story 6.14 · design\n // epic-privacy panels 1/2/6b) — lavender tint, charcoal text, the same\n // AA-safe recipe as `status=\"planned\"` / `memberRole=\"admin\"` (≈9.7:1).\n // Dedicated `--el-privacy-private` token (MOTIR-1274 · 1266.3); the\n // matching `--el-privacy-public` is defined ahead of a \"public\" badge.\n private: 'bg-(--el-privacy-private) text-(--el-text-strong) border-transparent',\n // Inactive \"Archived\" badge (MOTIR-1276 · 1266.5) — a QUIET muted fill\n // with slate ink, not a hued tint: archived is an inactive state, not a\n // severity. Dedicated `--el-archived-pill-*` tokens so a palette can tune\n // the inactive badge apart from the neutral chip; AA-safe (slate on muted\n // clears AA both themes).\n archived: 'bg-(--el-archived-pill-bg) text-(--el-archived-pill-text) border-transparent',\n },\n },\n defaultVariants: {},\n },\n);\n\nexport interface PillProps\n extends HTMLAttributes<HTMLSpanElement>, VariantProps<typeof pillVariants> {}\n\nexport const Pill = forwardRef<HTMLSpanElement, PillProps>(function Pill(\n { status, severity, priority, memberRole, orgRole, tone, className, children, ...rest },\n ref,\n) {\n return (\n <span\n ref={ref}\n className={cn(\n pillVariants({ status, severity, priority, memberRole, orgRole, tone }),\n className,\n )}\n {...rest}\n >\n {children}\n </span>\n );\n});\n","import type { ReactNode } from 'react';\nimport { BookOpen, Search, SlidersHorizontal } from 'lucide-react';\nimport { cn } from '../../utils/cn';\nimport { buttonVariants } from '../ui/Button';\nimport { Card } from '../ui/Card';\nimport { Pill } from '../ui/Pill';\nimport type { StyleId } from '../../theme/styles';\nimport type { PaletteId } from '../../theme/palettes';\nimport type { TypeId } from '../../theme/typography';\n\n/**\n * StyleVignette — the LIVE preview specimen that makes a design axis's FEEL\n * legible (Subtask 7.3.37 / MOTIR-1050).\n *\n * The fix for \"I only see typography change\": instead of a token-swatch table,\n * this is a composed, realistic MINI-SURFACE — a nav rail, a work-item card, a\n * search input, a button row, and a floating modal — rendered LIVE under a\n * style's shape/feel tokens + component overrides (and, independently, a palette\n * and a type pairing). Switching any axis re-shapes / re-skins / re-types the\n * whole vignette, so the user sees the product's feel, not a colour chip.\n *\n * ── Two modes ────────────────────────────────────────────────────────────\n * • LIVE (no axis props) — the wrapper sets NO `data-*` axis attribute, so it\n * INHERITS the active theme from `<html>` (driven by `theme-context`). Use\n * this for the appearance-settings preview and the design-step showcase: the\n * vignette re-renders automatically as the global selection changes.\n * • SCOPED (any of `styleId` / `palette` / `type`) — the wrapper carries that\n * axis attribute, so the globals.css axis block recomputes the tokens for\n * this subtree ONLY. Use this for the onboarding Style gallery (one vignette\n * per style) and the Palette step (one style re-rendered under each palette).\n *\n * Built on the `app/tokens/page.tsx` specimen pattern: real `--el-*` colour\n * tokens + element-semantic shape tokens + the `data-surface` material hooks, so\n * surface-material styles (glassmorphism's frosted glass, cybercore's glow grid)\n * apply exactly as they do in the shipped app. NEVER a Tier-0 `--color-*` or a\n * raw `rounded-*`/`p-*`/`h-*` (the colour + shape token rules in CLAUDE.md).\n *\n * ⚠️ WHAT A SCOPED VIGNETTE IS AND IS NOT ISOLATED FROM (rewritten, MOTIR-3933).\n * This paragraph used to describe the nested-base leak and then discharge it\n * with \"in the real consumers this never bites\". That was a claim about the\n * consumer set at the time of writing, recorded as though it were a property of\n * the component — and it is what let a public page ship ten identical palette\n * previews. The consumer set grew. Measured, not assumed:\n *\n * • COLOUR (`palette`) — ISOLATED. The wrapper carries `data-appearance-scope`\n * alongside the axis attribute, which re-emits the Tier-3 `--el-*` layer\n * onto this element so it reads the `--color-*` this subtree overrides\n * rather than the ones `:root` declared. theme.css states that requirement\n * at the declaration site; this component did not honour it, and without it\n * a scoped palette changed nothing the vignette paints with. The base\n * `motir` entry now has its own block, and every per-palette dark block has\n * a descendant arm, so a scoped tile is correct in BOTH themes and for the\n * base entry too.\n * • TYPE (`type`) — ISOLATED, same mechanism plus a base `[data-type='motir']`\n * block. That axis ships no descendant rules, so the tokens are all of it.\n * • SHAPE (`styleId`, the token block) — ISOLATED. Every style, including the\n * Tier-0 `warm-editorial` base, has a `[data-style]` block that sets plain\n * custom properties on the wrapper; they inherit down only that subtree.\n * • MATERIAL (`styleId`, the descendant layer) — ISOLATED by the SCOPING\n * LIMIT, since MOTIR-3997. The layer used to ship as descendant rules\n * (`[data-style='X'] [data-surface=…]`, `[data-style='X'] body`, …), and a\n * descendant combinator does not stop at a nested `data-style`: under an\n * active `glassmorphism` only 1 of 11 scoped tiles wore its own material,\n * under `aurora` 2 of 11, 64 of 121 over the full matrix. All 69 rules now\n * ship as `@scope ([data-style='X']) to ([data-style]) { … }`, where\n * `to (…)` is a scoping LIMIT — THIS component's `data-style` wrapper is\n * what an ancestor style's scope stops at, so \"the nearest `[data-style]`\n * ancestor wins\" is structural rather than a per-rule opt-out. The full\n * matrix measures 121 / 121. See\n * `docs/decisions/scoped-preview-isolation.md` for the measurement, the two\n * rejected candidates and what the mechanism costs.\n * The mechanism is structural, not automatic: a material rule\n * authored as a plain descendant crosses the boundary exactly as these did,\n * which is what `tests/theme/styleRegistry.test.ts`'s 69-rule ratchet\n * exists to catch.\n */\n\nexport interface StyleVignetteProps {\n /** Scope the vignette to a specific style; omit to inherit the active style. */\n styleId?: StyleId;\n /** Scope the vignette to a specific palette; omit to inherit the active palette. */\n palette?: PaletteId;\n /** Scope the vignette to a specific type pairing; omit to inherit the active type. */\n type?: TypeId;\n /**\n * Accessible name for the preview region. The vignette is decorative chrome,\n * so it is announced as a single labelled image rather than a pile of\n * read-out controls.\n */\n label?: string;\n className?: string;\n}\n\n/** A muted progress bar; `accent` tints it with the active accent. */\nfunction Bar({ accent, widthPct }: { accent?: boolean; widthPct: number }) {\n return (\n <div className=\"h-[6px] w-full overflow-hidden rounded-(--radius-badge) bg-(--el-muted)\">\n <div\n className={cn(\n 'h-full rounded-(--radius-badge)',\n accent ? 'bg-(--el-accent)' : 'bg-(--el-border-strong)',\n )}\n style={{ width: `${widthPct}%` }}\n />\n </div>\n );\n}\n\n/** One row of the work-item card's mini list — a status dot + label + chip. */\nfunction ListRow({ dotVar, label, chip }: { dotVar: string; label: string; chip: string }) {\n return (\n <div className=\"flex items-center gap-2 text-[11px] text-(--el-text-secondary)\">\n <span\n className=\"size-2 shrink-0 rounded-full\"\n style={{ background: `var(${dotVar})` }}\n aria-hidden\n />\n <span className=\"truncate\">{label}</span>\n <span className=\"ml-auto shrink-0 rounded-(--radius-badge) bg-(--el-surface) px-(--spacing-chip-x) py-(--spacing-chip-y) text-[9px] font-medium text-(--el-text-secondary)\">\n {chip}\n </span>\n </div>\n );\n}\n\nexport function StyleVignette({ styleId, palette, type, label, className }: StyleVignetteProps) {\n // Only emit an axis attribute when the caller pins it; an omitted axis stays\n // inherited (LIVE mode), which is how the appearance preview follows the\n // global selection without re-implementing the theme context.\n const axisAttrs: Record<string, string> = {};\n if (styleId) axisAttrs['data-style'] = styleId;\n if (palette) axisAttrs['data-palette'] = palette;\n if (type) axisAttrs['data-type'] = type;\n // SCOPED mode only. `data-appearance-scope` re-emits the Tier-3 `--el-*`\n // layer onto this element, which is what makes the axis attributes above\n // actually change what the subtree paints with: `--el-*` reference\n // `--color-*` and `var()` resolves at the DECLARING element, so without it a\n // nested `data-palette` overrides Tier-0 that nothing here reads.\n //\n // ⚠️ NOT in LIVE mode. With no axis prop the vignette is meant to FOLLOW the\n // global selection, and re-emitting the layer locally would pin the subtree\n // to whatever `--color-*` resolved at mount — the exact opposite of what the\n // appearance preview mounts it for.\n if (Object.keys(axisAttrs).length > 0) axisAttrs['data-appearance-scope'] = '';\n\n return (\n <div\n {...axisAttrs}\n role=\"img\"\n aria-label={label ?? 'Design style preview'}\n className={cn(\n 'style-vignette relative isolate overflow-hidden',\n 'rounded-(--radius-card) border border-(--el-border) bg-(--el-surface)',\n 'shadow-(--shadow-subtle)',\n className,\n )}\n >\n {/* Material canvas: transparent for flat styles; the glassmorphism gradient\n / cybercore grid is painted here via the descendant rules in\n globals.css (a preview can't lean on the body-scoped canvas). */}\n <span className=\"sv-canvas pointer-events-none absolute inset-0 -z-10\" aria-hidden />\n\n <div className=\"flex flex-col gap-3 p-3\">\n {/* NAV — a compact rail; data-surface lets a material style frost it. */}\n <div\n data-surface=\"sidebar\"\n className=\"flex items-center gap-2 rounded-(--radius-control) bg-(--el-sidebar-bg) px-3 py-2\"\n >\n <span className=\"size-2.5 rounded-full bg-(--el-accent)\" aria-hidden />\n <span className=\"font-serif text-[12px] font-semibold text-(--el-text)\">Acme</span>\n <span className=\"ml-2 rounded-(--radius-control) bg-(--el-accent) px-2 py-[3px] text-[10px] font-medium text-(--el-accent-text)\">\n Board\n </span>\n <span className=\"text-[10px] text-(--el-text-secondary)\">Backlog</span>\n <span className=\"text-[10px] text-(--el-text-secondary)\">Reports</span>\n <span className=\"ml-auto size-5 rounded-full bg-(--el-muted)\" aria-hidden />\n </div>\n\n <div className=\"grid grid-cols-[1.4fr_1fr] gap-3\">\n {/* WORK-ITEM CARD — the centrepiece: type hue + serif title + status. */}\n <Card className=\"flex flex-col gap-2 !p-3\">\n <div className=\"flex items-center gap-2\">\n {/* A decorative story-type icon in its `--el-type-story` hue. The\n package can't depend on motir-core's domain `IssueTypeIcon`\n (which maps work-item kinds → glyphs), so the vignette inlines\n the same glyph + hue directly — pixel-identical, boundary-clean. */}\n <BookOpen className=\"size-4 text-(--el-type-story)\" aria-hidden />\n <span className=\"truncate font-serif text-[13px] font-semibold text-(--el-text)\">\n Ship the billing flow\n </span>\n <Pill status=\"in-progress\" className=\"ml-auto !text-[9px]\">\n In progress\n </Pill>\n </div>\n <div className=\"flex flex-col gap-1.5\">\n <ListRow dotVar=\"--el-success\" label=\"Invoice schema\" chip=\"Done\" />\n <ListRow dotVar=\"--el-warning\" label=\"Dunning emails\" chip=\"Review\" />\n <ListRow dotVar=\"--el-info\" label=\"Stripe webhook\" chip=\"To do\" />\n </div>\n <div className=\"mt-0.5 flex flex-col gap-1.5\">\n <Bar accent widthPct={66} />\n <Bar widthPct={38} />\n </div>\n </Card>\n\n {/* MODAL — a floating dialog panel; modal radius + elevation + scrim. */}\n <div className=\"relative\">\n <span\n className=\"pointer-events-none absolute -inset-1 rounded-(--radius-card) bg-black/10\"\n aria-hidden\n />\n <div\n data-surface=\"modal\"\n className=\"relative flex flex-col gap-2 rounded-(--radius-modal) border border-(--el-border) bg-(--el-page-bg) p-3 shadow-(--shadow-modal)\"\n >\n <span className=\"font-serif text-[12px] font-semibold text-(--el-text)\">\n New invoice\n </span>\n <Bar widthPct={100} />\n <Bar widthPct={72} />\n <div className=\"mt-1 flex gap-2\">\n <span\n className={cn(\n buttonVariants({ variant: 'primary', size: 'sm' }),\n '!h-7 !px-3 !text-[10px]',\n )}\n >\n Create\n </span>\n <span\n className={cn(\n buttonVariants({ variant: 'ghost', size: 'sm' }),\n '!h-7 !px-3 !text-[10px]',\n )}\n >\n Cancel\n </span>\n </div>\n </div>\n </div>\n </div>\n\n {/* INPUT — a search field; data-surface lets a material style fill it. */}\n <div\n data-surface=\"input\"\n className=\"flex h-(--height-input) items-center gap-2 rounded-(--radius-input) border border-(--el-border-strong) bg-(--el-page-bg) px-(--spacing-input-x) text-[11px] text-(--el-text-secondary)\"\n >\n <Search className=\"size-3.5\" aria-hidden />\n <span>Search work items…</span>\n </div>\n\n {/* BUTTON ROW — primary + ghost, exact Button silhouettes (non-interactive). */}\n <div className=\"flex gap-2\">\n <span className={cn(buttonVariants({ variant: 'primary', size: 'sm' }), '!text-[11px]')}>\n New work item\n </span>\n <span className={cn(buttonVariants({ variant: 'ghost', size: 'sm' }), '!text-[11px]')}>\n <SlidersHorizontal className=\"size-3.5\" aria-hidden />\n Filter\n </span>\n </div>\n </div>\n </div>\n );\n}\n\nexport default StyleVignette as (props: StyleVignetteProps) => ReactNode;\n"]}
@@ -33,7 +33,14 @@ var PopoverContent = forwardRef(function PopoverContent2({
33
33
  overflowVisible ? "overflow-visible" : "overflow-hidden",
34
34
  "shadow-(--shadow-elevated) border border-(--el-border)",
35
35
  "focus:outline-none",
36
- "data-[state=open]:animate-in data-[state=closed]:animate-out fade-in-0 fade-out-0",
36
+ // NO entry/exit animation utilities here. Overlay motion is the
37
+ // THEME's, declared per style in `theme.css` against the
38
+ // `data-surface="popover"` hook above and gated behind
39
+ // `prefers-reduced-motion` — see the `immersive-menu-open` block.
40
+ // `animate-in` / `fade-in-0` are a Tailwind PLUGIN's vocabulary this
41
+ // repository has never installed, so they generated nothing
42
+ // (MOTIR-4889); `tests/theme/no-inert-animation-utilities.test.ts`
43
+ // keeps them out.
37
44
  className
38
45
  ),
39
46
  style: { width: typeof width === "number" ? `${width}px` : width, ...style },
@@ -1 +1 @@
1
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Together they are the de facto standard for\n * composing Tailwind classes in React components.\n *\n * @example\n * cn('px-2 py-1', isActive && 'bg-primary', className)\n */\nexport function cn(...inputs: ClassValue[]): string {\n return twMerge(clsx(inputs));\n}\n","'use client';\n\nimport { forwardRef, type ComponentPropsWithoutRef, type ReactNode } from 'react';\nimport * as RadixPopover from '@radix-ui/react-popover';\nimport { cn } from '../../utils/cn';\n\n/**\n * Popover — anchored, click-outside-dismissable, focus-managed floating\n * panel wrapping @radix-ui/react-popover.\n *\n * Same shape as Modal.tsx (Radix-wrapped, controlled open state). Unlike\n * Modal, the content is anchored to a trigger rather than centered, and\n * there is no overlay — clicking outside dismisses. Use it for menus and\n * dropdowns where the panel holds free-form content (the workspace\n * switcher's section header + membership rows, the user menu).\n *\n * Portal + border + shadow match Modal so the two primitives feel\n * consistent. No new tokens — reuses --radius-card, --shadow-elevated,\n * --color-hairline.\n *\n * @example\n * <Popover open={open} onOpenChange={setOpen}>\n * <Popover.Trigger asChild>\n * <Button variant=\"ghost\" rightIcon={<ChevronDown />}>Menu</Button>\n * </Popover.Trigger>\n * <Popover.Content align=\"start\">{items}</Popover.Content>\n * </Popover>\n */\nexport interface PopoverProps {\n open?: boolean;\n onOpenChange?: (open: boolean) => void;\n modal?: boolean;\n children: ReactNode;\n}\n\nfunction PopoverRoot({ open, onOpenChange, modal, children }: PopoverProps) {\n return (\n <RadixPopover.Root open={open} onOpenChange={onOpenChange} modal={modal}>\n {children}\n </RadixPopover.Root>\n );\n}\n\nexport interface PopoverContentProps extends ComponentPropsWithoutRef<typeof RadixPopover.Content> {\n /** Panel width; defaults to the 320px the switcher mockup pins. */\n width?: number | string;\n /**\n * Drop the panel's `overflow-hidden` so a child anchored dropdown — e.g. a\n * `Combobox` listbox — can render past the panel's edge instead of being\n * clipped by it. Set this whenever the popover hosts a `Combobox` (or any\n * other absolutely-positioned floating child) whose menu can grow taller\n * than the popover's content-sized height — a real-product Jira-style\n * dropdown-inside-popover (mark-duplicate target, promote sprint picker)\n * always escapes its anchor (`bug-combobox-menu-clipped-inside-popover`).\n *\n * Safe because the popover's own padding (`p-2`, `p-3`) keeps children off\n * the rounded corners, so the corners stay clean without overflow clipping;\n * and the Combobox menu stays in the popover's DOM subtree so non-modal\n * Radix Popover does not treat its clicks as outside-dismissals.\n *\n * Leave unset for popovers that hold only static rows (the workspace\n * switcher, the user menu) — the default `overflow-hidden` is fine and\n * cheaper to reason about.\n */\n overflowVisible?: boolean;\n}\n\nconst PopoverContent = forwardRef<\n React.ElementRef<typeof RadixPopover.Content>,\n PopoverContentProps\n>(function PopoverContent(\n {\n className,\n align = 'start',\n sideOffset = 8,\n width = 320,\n style,\n children,\n overflowVisible = false,\n ...rest\n },\n ref,\n) {\n return (\n <RadixPopover.Portal>\n <RadixPopover.Content\n ref={ref}\n align={align}\n sideOffset={sideOffset}\n // `data-surface` lets a surface-material style (glassmorphism) frost\n // the floating panel — see globals.css's material layer.\n data-surface=\"popover\"\n className={cn(\n 'z-50 rounded-(--radius-card) bg-(--el-page-bg)',\n overflowVisible ? 'overflow-visible' : 'overflow-hidden',\n 'shadow-(--shadow-elevated) border border-(--el-border)',\n 'focus:outline-none',\n 'data-[state=open]:animate-in data-[state=closed]:animate-out fade-in-0 fade-out-0',\n className,\n )}\n style={{ width: typeof width === 'number' ? `${width}px` : width, ...style }}\n {...rest}\n >\n {children}\n </RadixPopover.Content>\n </RadixPopover.Portal>\n );\n});\n\nconst PopoverTrigger = RadixPopover.Trigger;\nconst PopoverClose = RadixPopover.Close;\nconst PopoverAnchor = RadixPopover.Anchor;\n\nexport const Popover = Object.assign(PopoverRoot, {\n Trigger: PopoverTrigger,\n Content: PopoverContent,\n Close: PopoverClose,\n Anchor: PopoverAnchor,\n});\n"]}
1
+ {"version":3,"sources":["../../../src/utils/cn.ts","../../../src/components/ui/Popover.tsx"],"names":["PopoverContent"],"mappings":";;;;;;AAcO,SAAS,MAAM,MAAA,EAA8B;AAClD,EAAA,OAAO,OAAA,CAAQ,IAAA,CAAK,MAAM,CAAC,CAAA;AAC7B;ACmBA,SAAS,YAAY,EAAE,IAAA,EAAM,YAAA,EAAc,KAAA,EAAO,UAAS,EAAiB;AAC1E,EAAA,2BACgB,YAAA,CAAA,IAAA,EAAb,EAAkB,IAAA,EAAY,YAAA,EAA4B,OACxD,QAAA,EACH,CAAA;AAEJ;AA0BA,IAAM,cAAA,GAAiB,UAAA,CAGrB,SAASA,eAAAA,CACT;AAAA,EACE,SAAA;AAAA,EACA,KAAA,GAAQ,OAAA;AAAA,EACR,UAAA,GAAa,CAAA;AAAA,EACb,KAAA,GAAQ,GAAA;AAAA,EACR,KAAA;AAAA,EACA,QAAA;AAAA,EACA,eAAA,GAAkB,KAAA;AAAA,EAClB,GAAG;AACL,CAAA,EACA,GAAA,EACA;AACA,EAAA,uBACE,GAAA,CAAc,qBAAb,EACC,QAAA,kBAAA,GAAA;AAAA,IAAc,YAAA,CAAA,OAAA;AAAA,IAAb;AAAA,MACC,GAAA;AAAA,MACA,KAAA;AAAA,MACA,UAAA;AAAA,MAGA,cAAA,EAAa,SAAA;AAAA,MACb,SAAA,EAAW,EAAA;AAAA,QACT,gDAAA;AAAA,QACA,kBAAkB,kBAAA,GAAqB,iBAAA;AAAA,QACvC,wDAAA;AAAA,QACA,oBAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,QASA;AAAA,OACF;AAAA,MACA,KAAA,EAAO,EAAE,KAAA,EAAO,OAAO,KAAA,KAAU,QAAA,GAAW,CAAA,EAAG,KAAK,CAAA,EAAA,CAAA,GAAO,KAAA,EAAO,GAAG,KAAA,EAAM;AAAA,MAC1E,GAAG,IAAA;AAAA,MAEH;AAAA;AAAA,GACH,EACF,CAAA;AAEJ,CAAC,CAAA;AAED,IAAM,cAAA,GAA8B,YAAA,CAAA,OAAA;AACpC,IAAM,YAAA,GAA4B,YAAA,CAAA,KAAA;AAClC,IAAM,aAAA,GAA6B,YAAA,CAAA,MAAA;AAE5B,IAAM,OAAA,GAAU,MAAA,CAAO,MAAA,CAAO,WAAA,EAAa;AAAA,EAChD,OAAA,EAAS,cAAA;AAAA,EACT,OAAA,EAAS,cAAA;AAAA,EACT,KAAA,EAAO,YAAA;AAAA,EACP,MAAA,EAAQ;AACV,CAAC","file":"Popover.js","sourcesContent":["import { clsx, type ClassValue } from 'clsx';\nimport { twMerge } from 'tailwind-merge';\n\n/**\n * Merge Tailwind class names without conflicts.\n *\n * `clsx` handles conditional inclusion (booleans, undefineds, arrays);\n * `twMerge` resolves conflicting Tailwind classes (later wins, e.g.\n * `px-2 px-4` → `px-4`). Together they are the de facto standard for\n * composing Tailwind classes in React components.\n *\n * @example\n * cn('px-2 py-1', isActive && 'bg-primary', className)\n */\nexport function cn(...inputs: ClassValue[]): string {\n return twMerge(clsx(inputs));\n}\n","'use client';\n\nimport { forwardRef, type ComponentPropsWithoutRef, type ReactNode } from 'react';\nimport * as RadixPopover from '@radix-ui/react-popover';\nimport { cn } from '../../utils/cn';\n\n/**\n * Popover — anchored, click-outside-dismissable, focus-managed floating\n * panel wrapping @radix-ui/react-popover.\n *\n * Same shape as Modal.tsx (Radix-wrapped, controlled open state). Unlike\n * Modal, the content is anchored to a trigger rather than centered, and\n * there is no overlay — clicking outside dismisses. Use it for menus and\n * dropdowns where the panel holds free-form content (the workspace\n * switcher's section header + membership rows, the user menu).\n *\n * Portal + border + shadow match Modal so the two primitives feel\n * consistent. No new tokens — reuses --radius-card, --shadow-elevated,\n * --color-hairline.\n *\n * @example\n * <Popover open={open} onOpenChange={setOpen}>\n * <Popover.Trigger asChild>\n * <Button variant=\"ghost\" rightIcon={<ChevronDown />}>Menu</Button>\n * </Popover.Trigger>\n * <Popover.Content align=\"start\">{items}</Popover.Content>\n * </Popover>\n */\nexport interface PopoverProps {\n open?: boolean;\n onOpenChange?: (open: boolean) => void;\n modal?: boolean;\n children: ReactNode;\n}\n\nfunction PopoverRoot({ open, onOpenChange, modal, children }: PopoverProps) {\n return (\n <RadixPopover.Root open={open} onOpenChange={onOpenChange} modal={modal}>\n {children}\n </RadixPopover.Root>\n );\n}\n\nexport interface PopoverContentProps extends ComponentPropsWithoutRef<typeof RadixPopover.Content> {\n /** Panel width; defaults to the 320px the switcher mockup pins. */\n width?: number | string;\n /**\n * Drop the panel's `overflow-hidden` so a child anchored dropdown — e.g. a\n * `Combobox` listbox — can render past the panel's edge instead of being\n * clipped by it. Set this whenever the popover hosts a `Combobox` (or any\n * other absolutely-positioned floating child) whose menu can grow taller\n * than the popover's content-sized height — a real-product Jira-style\n * dropdown-inside-popover (mark-duplicate target, promote sprint picker)\n * always escapes its anchor (`bug-combobox-menu-clipped-inside-popover`).\n *\n * Safe because the popover's own padding (`p-2`, `p-3`) keeps children off\n * the rounded corners, so the corners stay clean without overflow clipping;\n * and the Combobox menu stays in the popover's DOM subtree so non-modal\n * Radix Popover does not treat its clicks as outside-dismissals.\n *\n * Leave unset for popovers that hold only static rows (the workspace\n * switcher, the user menu) — the default `overflow-hidden` is fine and\n * cheaper to reason about.\n */\n overflowVisible?: boolean;\n}\n\nconst PopoverContent = forwardRef<\n React.ElementRef<typeof RadixPopover.Content>,\n PopoverContentProps\n>(function PopoverContent(\n {\n className,\n align = 'start',\n sideOffset = 8,\n width = 320,\n style,\n children,\n overflowVisible = false,\n ...rest\n },\n ref,\n) {\n return (\n <RadixPopover.Portal>\n <RadixPopover.Content\n ref={ref}\n align={align}\n sideOffset={sideOffset}\n // `data-surface` lets a surface-material style (glassmorphism) frost\n // the floating panel — see globals.css's material layer.\n data-surface=\"popover\"\n className={cn(\n 'z-50 rounded-(--radius-card) bg-(--el-page-bg)',\n overflowVisible ? 'overflow-visible' : 'overflow-hidden',\n 'shadow-(--shadow-elevated) border border-(--el-border)',\n 'focus:outline-none',\n // NO entry/exit animation utilities here. Overlay motion is the\n // THEME's, declared per style in `theme.css` against the\n // `data-surface=\"popover\"` hook above and gated behind\n // `prefers-reduced-motion` — see the `immersive-menu-open` block.\n // `animate-in` / `fade-in-0` are a Tailwind PLUGIN's vocabulary this\n // repository has never installed, so they generated nothing\n // (MOTIR-4889); `tests/theme/no-inert-animation-utilities.test.ts`\n // keeps them out.\n className,\n )}\n style={{ width: typeof width === 'number' ? `${width}px` : width, ...style }}\n {...rest}\n >\n {children}\n </RadixPopover.Content>\n </RadixPopover.Portal>\n );\n});\n\nconst PopoverTrigger = RadixPopover.Trigger;\nconst PopoverClose = RadixPopover.Close;\nconst PopoverAnchor = RadixPopover.Anchor;\n\nexport const Popover = Object.assign(PopoverRoot, {\n Trigger: PopoverTrigger,\n Content: PopoverContent,\n Close: PopoverClose,\n Anchor: PopoverAnchor,\n});\n"]}
@@ -16,8 +16,6 @@ var toastVariants = cva(
16
16
  "rounded-(--radius-card) border bg-(--el-page-bg)",
17
17
  "px-(--spacing-md) py-(--spacing-sm)",
18
18
  "shadow-(--shadow-elevated)",
19
- "data-[state=open]:animate-in data-[state=closed]:animate-out",
20
- "data-[state=open]:fade-in-0 data-[state=closed]:fade-out-80",
21
19
  "data-[swipe=move]:translate-x-(--radix-toast-swipe-move-x)",
22
20
  "data-[swipe=cancel]:translate-x-0 data-[swipe=end]:translate-x-(--radix-toast-swipe-end-x)",
23
21
  "data-[swipe=cancel]:transition-transform data-[swipe=end]:transition-transform"
@@ -1 +1 @@
1
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Together they are the de facto standard for\n * composing Tailwind classes in React components.\n *\n * @example\n * cn('px-2 py-1', isActive && 'bg-primary', className)\n */\nexport function cn(...inputs: ClassValue[]): string {\n return twMerge(clsx(inputs));\n}\n","'use client';\n\nimport { createContext, useCallback, useContext, useMemo, useState, type ReactNode } from 'react';\nimport * as RadixToast from '@radix-ui/react-toast';\nimport { AlertCircle, CheckCircle2, Info, X, XCircle } from 'lucide-react';\nimport { cva, type VariantProps } from 'class-variance-authority';\nimport { cn } from '../../utils/cn';\n\n/**\n * Toast — transient notification with stacking, auto-dismiss, hover-to-pause.\n *\n * Wrap the app in `<ToastProvider>` once. 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Defaults to `'Close'`.\n * i18n is the consuming app's concern (the package carries no `next-intl`\n * dependency), so a localized app passes the translated string — motir-core\n * wires it from its `common.close`.\n */\n closeLabel?: string;\n}) {\n const [toasts, setToasts] = useState<ToastItem[]>([]);\n\n const toast = useCallback<ToastContextValue['toast']>(\n ({ variant = 'info', title, description, action }) => {\n const id = crypto.randomUUID();\n setToasts((prev) => [...prev, { id, variant, title, description, action }]);\n },\n [],\n );\n\n const remove = useCallback((id: string) => {\n setToasts((prev) => prev.filter((t) => t.id !== id));\n }, []);\n\n const value = useMemo(() => ({ toast }), [toast]);\n\n return (\n <ToastContext.Provider value={value}>\n <RadixToast.Provider swipeDirection=\"right\" duration={5000}>\n {children}\n {toasts.map((t) => {\n const Icon = ICONS[t.variant];\n return (\n <RadixToast.Root\n key={t.id}\n className={toastVariants({ variant: t.variant })}\n onOpenChange={(open) => {\n if (!open) remove(t.id);\n }}\n >\n <span aria-hidden className=\"mt-0.5 inline-flex\">\n <Icon className=\"h-4 w-4\" style={{ color: ICON_COLOR_VAR[t.variant] }} />\n </span>\n <div className=\"flex-1\">\n <RadixToast.Title className=\"font-sans text-sm font-medium text-(--el-text)\">\n {t.title}\n </RadixToast.Title>\n {t.description ? (\n <RadixToast.Description className=\"text-(--el-text-muted) mt-0.5 font-sans text-xs\">\n {t.description}\n </RadixToast.Description>\n ) : null}\n </div>\n {t.action ? (\n <RadixToast.Action\n altText={t.action.label}\n onClick={t.action.onClick}\n className=\"shrink-0 self-center rounded-(--radius-control) px-(--spacing-control-x) py-(--spacing-control-y) font-sans text-xs font-semibold text-(--el-link) hover:bg-(--el-surface) focus-visible:outline-none focus-visible:ring-2 focus-visible:ring-(--focus-ring-color)\"\n >\n {t.action.label}\n </RadixToast.Action>\n ) : null}\n <RadixToast.Close\n aria-label={closeLabel}\n className=\"text-(--el-text-muted) hover:text-(--el-text) rounded-(--radius-control) p-(--spacing-icon-btn) transition-colors focus-visible:outline-none focus-visible:ring-2 focus-visible:ring-(--focus-ring-color)\"\n >\n <X className=\"h-3.5 w-3.5\" />\n </RadixToast.Close>\n </RadixToast.Root>\n );\n })}\n <RadixToast.Viewport className=\"fixed bottom-0 right-0 z-50 m-4 flex w-96 max-w-[100vw] flex-col gap-2 outline-none\" />\n </RadixToast.Provider>\n </ToastContext.Provider>\n );\n}\n\n// A no-op fallback for components rendered outside a ToastProvider — a unit test\n// or a surface mounted without the shell. The production root layout always\n// mounts the provider, so this only ever spares a deeply-embedded control (the\n// 2.8.4 ⋯ menu inside a board card / list row) from a hard provider dependency;\n// a stray toast outside the shell silently no-ops rather than crashing render.\nconst NO_OP_TOAST: ToastContextValue = { toast: () => {} };\n\nexport function useToast(): ToastContextValue {\n return useContext(ToastContext) ?? NO_OP_TOAST;\n}\n"]}
@@ -26,7 +26,6 @@ function Tooltip({
26
26
  "bg-(--el-tooltip-bg) text-(--el-tooltip-text)",
27
27
  "px-(--spacing-tooltip-x) py-(--spacing-tooltip-y) font-sans text-xs",
28
28
  "shadow-(--shadow-elevated)",
29
- "data-[state=delayed-open]:animate-in data-[state=closed]:animate-out fade-in-0 fade-out-0",
30
29
  className
31
30
  ),
32
31
  children: [
@@ -1 +1 @@
1
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1
+ {"version":3,"sources":["../../../src/utils/cn.ts","../../../src/components/ui/Tooltip.tsx"],"names":[],"mappings":";;;;;AAcO,SAAS,MAAM,MAAA,EAA8B;AAClD,EAAA,OAAO,OAAA,CAAQ,IAAA,CAAK,MAAM,CAAC,CAAA;AAC7B;ACUO,SAAS,OAAA,CAAQ;AAAA,EACtB,OAAA;AAAA,EACA,QAAA;AAAA,EACA,IAAA,GAAO,KAAA;AAAA,EACP,OAAA,GAAU,GAAA;AAAA,EACV;AACF,CAAA,EAAiB;AACf,EAAA,2BACgB,YAAA,CAAA,QAAA,EAAb,EAAsB,eAAe,OAAA,EACpC,QAAA,kBAAA,IAAA,CAAc,mBAAb,EACC,QAAA,EAAA;AAAA,oBAAA,GAAA,CAAc,YAAA,CAAA,OAAA,EAAb,EAAqB,OAAA,EAAO,IAAA,EAAE,QAAA,EAAS,CAAA;AAAA,oBACxC,GAAA,CAAc,qBAAb,EACC,QAAA,kBAAA,IAAA;AAAA,MAAc,YAAA,CAAA,OAAA;AAAA,MAAb;AAAA,QACC,IAAA;AAAA,QACA,UAAA,EAAY,CAAA;AAAA,QACZ,SAAA,EAAW,EAAA;AAAA,UACT,6CAAA;AAAA,UACA,+CAAA;AAAA,UACA,qEAAA;AAAA,UACA,4BAAA;AAAA,UACA;AAAA,SACF;AAAA,QAEC,QAAA,EAAA;AAAA,UAAA,OAAA;AAAA,0BACD,GAAA,CAAc,YAAA,CAAA,KAAA,EAAb,EAAmB,SAAA,EAAU,wBAAA,EAAyB;AAAA;AAAA;AAAA,KACzD,EACF;AAAA,GAAA,EACF,CAAA,EACF,CAAA;AAEJ","file":"Tooltip.js","sourcesContent":["import { clsx, type ClassValue } from 'clsx';\nimport { twMerge } from 'tailwind-merge';\n\n/**\n * Merge Tailwind class names without conflicts.\n *\n * `clsx` handles conditional inclusion (booleans, undefineds, arrays);\n * `twMerge` resolves conflicting Tailwind classes (later wins, e.g.\n * `px-2 px-4` → `px-4`). Together they are the de facto standard for\n * composing Tailwind classes in React components.\n *\n * @example\n * cn('px-2 py-1', isActive && 'bg-primary', className)\n */\nexport function cn(...inputs: ClassValue[]): string {\n return twMerge(clsx(inputs));\n}\n","'use client';\n\nimport { type ReactNode } from 'react';\nimport * as RadixTooltip from '@radix-ui/react-tooltip';\nimport { cn } from '../../utils/cn';\n\n/**\n * Tooltip — Radix-wrapped popover that appears on hover + focus.\n *\n * Requires a single TooltipProvider near the app root for delay coordination.\n * For simple use, the default delay (700ms) is fine.\n *\n * @example\n * <Tooltip content=\"Send message\">\n * <Button variant=\"ghost\"><Send /></Button>\n * </Tooltip>\n */\nexport interface TooltipProps {\n content: ReactNode;\n children: ReactNode;\n side?: 'top' | 'right' | 'bottom' | 'left';\n /** Delay before opening, in ms. Default 700 (Radix default). */\n delayMs?: number;\n className?: string;\n}\n\nexport function Tooltip({\n content,\n children,\n side = 'top',\n delayMs = 700,\n className,\n}: TooltipProps) {\n return (\n <RadixTooltip.Provider delayDuration={delayMs}>\n <RadixTooltip.Root>\n <RadixTooltip.Trigger asChild>{children}</RadixTooltip.Trigger>\n <RadixTooltip.Portal>\n <RadixTooltip.Content\n side={side}\n sideOffset={6}\n className={cn(\n 'z-50 select-none rounded-(--radius-control)',\n 'bg-(--el-tooltip-bg) text-(--el-tooltip-text)',\n 'px-(--spacing-tooltip-x) py-(--spacing-tooltip-y) font-sans text-xs',\n 'shadow-(--shadow-elevated)',\n className,\n )}\n >\n {content}\n <RadixTooltip.Arrow className=\"fill-(--el-tooltip-bg)\" />\n </RadixTooltip.Content>\n </RadixTooltip.Portal>\n </RadixTooltip.Root>\n </RadixTooltip.Provider>\n );\n}\n"]}