@motir/design-system 0.1.0

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Files changed (107) hide show
  1. package/README.md +126 -0
  2. package/dist/appearance.d.ts +47 -0
  3. package/dist/appearance.js +3 -0
  4. package/dist/appearance.js.map +1 -0
  5. package/dist/components/theme/AppearancePickers.d.ts +97 -0
  6. package/dist/components/theme/AppearancePickers.js +542 -0
  7. package/dist/components/theme/AppearancePickers.js.map +1 -0
  8. package/dist/components/theme/HandDrawnFilter.d.ts +23 -0
  9. package/dist/components/theme/HandDrawnFilter.js +41 -0
  10. package/dist/components/theme/HandDrawnFilter.js.map +1 -0
  11. package/dist/components/theme/ImmersiveTilt.d.ts +3 -0
  12. package/dist/components/theme/ImmersiveTilt.js +113 -0
  13. package/dist/components/theme/ImmersiveTilt.js.map +1 -0
  14. package/dist/components/theme/StyleVignette.d.ts +60 -0
  15. package/dist/components/theme/StyleVignette.js +382 -0
  16. package/dist/components/theme/StyleVignette.js.map +1 -0
  17. package/dist/components/ui/Button.d.ts +32 -0
  18. package/dist/components/ui/Button.js +92 -0
  19. package/dist/components/ui/Button.js.map +1 -0
  20. package/dist/components/ui/Card.d.ts +33 -0
  21. package/dist/components/ui/Card.js +64 -0
  22. package/dist/components/ui/Card.js.map +1 -0
  23. package/dist/components/ui/ColorSwatchPicker.d.ts +19 -0
  24. package/dist/components/ui/ColorSwatchPicker.js +71 -0
  25. package/dist/components/ui/ColorSwatchPicker.js.map +1 -0
  26. package/dist/components/ui/Combobox.d.ts +84 -0
  27. package/dist/components/ui/Combobox.js +374 -0
  28. package/dist/components/ui/Combobox.js.map +1 -0
  29. package/dist/components/ui/EmptyState.d.ts +38 -0
  30. package/dist/components/ui/EmptyState.js +73 -0
  31. package/dist/components/ui/EmptyState.js.map +1 -0
  32. package/dist/components/ui/ErrorState.d.ts +43 -0
  33. package/dist/components/ui/ErrorState.js +169 -0
  34. package/dist/components/ui/ErrorState.js.map +1 -0
  35. package/dist/components/ui/FormField.d.ts +31 -0
  36. package/dist/components/ui/FormField.js +43 -0
  37. package/dist/components/ui/FormField.js.map +1 -0
  38. package/dist/components/ui/Input.d.ts +29 -0
  39. package/dist/components/ui/Input.js +105 -0
  40. package/dist/components/ui/Input.js.map +1 -0
  41. package/dist/components/ui/Modal.d.ts +84 -0
  42. package/dist/components/ui/Modal.js +153 -0
  43. package/dist/components/ui/Modal.js.map +1 -0
  44. package/dist/components/ui/MultiSelectPicker.d.ts +73 -0
  45. package/dist/components/ui/MultiSelectPicker.js +358 -0
  46. package/dist/components/ui/MultiSelectPicker.js.map +1 -0
  47. package/dist/components/ui/Pill.d.ts +49 -0
  48. package/dist/components/ui/Pill.js +107 -0
  49. package/dist/components/ui/Pill.js.map +1 -0
  50. package/dist/components/ui/Popover.d.ts +65 -0
  51. package/dist/components/ui/Popover.js +57 -0
  52. package/dist/components/ui/Popover.js.map +1 -0
  53. package/dist/components/ui/SectionLabel.d.ts +28 -0
  54. package/dist/components/ui/SectionLabel.js +27 -0
  55. package/dist/components/ui/SectionLabel.js.map +1 -0
  56. package/dist/components/ui/Segmented.d.ts +30 -0
  57. package/dist/components/ui/Segmented.js +65 -0
  58. package/dist/components/ui/Segmented.js.map +1 -0
  59. package/dist/components/ui/Spinner.d.ts +22 -0
  60. package/dist/components/ui/Spinner.js +39 -0
  61. package/dist/components/ui/Spinner.js.map +1 -0
  62. package/dist/components/ui/Switch.d.ts +34 -0
  63. package/dist/components/ui/Switch.js +50 -0
  64. package/dist/components/ui/Switch.js.map +1 -0
  65. package/dist/components/ui/Textarea.d.ts +19 -0
  66. package/dist/components/ui/Textarea.js +72 -0
  67. package/dist/components/ui/Textarea.js.map +1 -0
  68. package/dist/components/ui/Toast.d.ts +45 -0
  69. package/dist/components/ui/Toast.js +116 -0
  70. package/dist/components/ui/Toast.js.map +1 -0
  71. package/dist/components/ui/Tooltip.d.ts +25 -0
  72. package/dist/components/ui/Tooltip.js +43 -0
  73. package/dist/components/ui/Tooltip.js.map +1 -0
  74. package/dist/contexts/theme-context.d.ts +95 -0
  75. package/dist/contexts/theme-context.js +561 -0
  76. package/dist/contexts/theme-context.js.map +1 -0
  77. package/dist/index.d.ts +41 -0
  78. package/dist/index.js +67 -0
  79. package/dist/specimen/TokensSpecimen.d.ts +13 -0
  80. package/dist/specimen/TokensSpecimen.js +1090 -0
  81. package/dist/specimen/TokensSpecimen.js.map +1 -0
  82. package/dist/theme/appearance-resolution.d.ts +59 -0
  83. package/dist/theme/appearance-resolution.js +379 -0
  84. package/dist/theme/appearance-resolution.js.map +1 -0
  85. package/dist/theme/init-script.d.ts +48 -0
  86. package/dist/theme/init-script.js +391 -0
  87. package/dist/theme/init-script.js.map +1 -0
  88. package/dist/theme/palettes.d.ts +146 -0
  89. package/dist/theme/palettes.js +85 -0
  90. package/dist/theme/palettes.js.map +1 -0
  91. package/dist/theme/styles.d.ts +351 -0
  92. package/dist/theme/styles.js +264 -0
  93. package/dist/theme/styles.js.map +1 -0
  94. package/dist/theme/tilt.d.ts +41 -0
  95. package/dist/theme/tilt.js +18 -0
  96. package/dist/theme/tilt.js.map +1 -0
  97. package/dist/theme/types.d.ts +61 -0
  98. package/dist/theme/types.js +234 -0
  99. package/dist/theme/types.js.map +1 -0
  100. package/dist/theme/typography.d.ts +144 -0
  101. package/dist/theme/typography.js +57 -0
  102. package/dist/theme/typography.js.map +1 -0
  103. package/dist/utils/cn.d.ts +16 -0
  104. package/dist/utils/cn.js +11 -0
  105. package/dist/utils/cn.js.map +1 -0
  106. package/package.json +60 -0
  107. package/theme.css +3924 -0
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* The Motir TYPOGRAPHY LIBRARY — the named-pairing registry (Subtask 7.3.53).\n *\n * A \"type pairing\" is a named TYPOGRAPHY scheme the whole UI can swap to at\n * runtime — the THIRD design axis, completing the token decomposition\n * (Colour `data-palette` · Type `data-type` · Shape/feel `data-style`). It is\n * deliberately INDEPENDENT of the other two: a pairing decides which TYPEFACES\n * the product wears (the headline / body / mono role mapping); it never touches\n * a hue (palette axis) or a radius (style axis).\n *\n * ── The three-axis runtime contract ─────────────────────────────────────\n * data-type=\"<type-id>\" — THIS axis. A `[data-type='<id>']` block in\n * app/globals.css re-points the `--font-*`\n * role tokens (sans / serif / mono) — and ONLY\n * font tokens, never colour or shape.\n * data-palette=\"<palette-id>\" — the INDEPENDENT colour axis (`--el-*`).\n * data-style=\"<style-id>\" — the INDEPENDENT shape/feel axis.\n *\n * The shared `--font-size-*` SCALE stays common across pairings — sizes are\n * layout, not brand; a pairing remaps the FACES, not the type scale.\n *\n * ── A style declares a DEFAULT pairing (overridable) ────────────────────\n * Typography used to be BUNDLED into the style axis: `swiss-minimal-flat`,\n * `neo-brutalism` and `cybercore-y2k` each re-pointed `--font-serif` inside\n * their own `[data-style]` block. That is now a disjointness violation (two\n * axes setting `--font-*`). The fix: each style declares a `defaultTypeId`\n * (see ./styles.ts) — the pairing applied when the user has NOT pinned an\n * explicit type — and the per-style font overrides move here, as pairings.\n * So out-of-the-box looks are UNCHANGED; the new freedom is that type is now\n * independently overridable (e.g. Swiss shape + a serif pairing).\n *\n * ── v1 — the base faces only (no new payload) ───────────────────────────\n * v1 registered three pairings built from the THREE already-loaded next/font\n * faces (Inter · Source Serif 4 · JetBrains Mono) — so they add ZERO font\n * payload and carry NO new-typeface design decision:\n * - `motir` — the base: editorial serif headlines over a sans body.\n * - `motir-sans` — all-sans (Inter headlines); reproduces the Swiss look.\n * - `motir-mono` — mono THROUGHOUT (headlines + body/UI); a code-native UI.\n * `motir` is the base — like the `motir` palette / `warm-editorial` style it\n * needs NO `[data-type]` override block; the base `--font-*` tokens already are\n * it.\n *\n * ── New-typeface pairings (Grotesk / Editorial / Mono-Technical, 7.3.54–56) ──\n * Each adds a real type-design decision and loads its own next/font face(s),\n * re-pointing a role in its own `[data-type]` block:\n * - `grotesk` (7.3.54) — Space Grotesk THROUGHOUT (headlines + body/UI).\n * - `editorial` (7.3.55) — Fraunces display-serif headlines over the Inter\n * body; a magazine, considered pairing (one new face — Inter + JetBrains reused).\n * Body STAYS Inter — a display serif is unreadable as UI, so this pairing\n * re-types headlines only (the legibility exception to whole-UI re-typing).\n * - `mono-technical` (7.3.56) — IBM Plex Mono THROUGHOUT (headlines + body/UI +\n * meta); a precise, developer-grade UI (one new face — Inter reused for nothing\n * now, kept as the ultimate fallback).\n *\n * ── Whole-UI re-typing (Yue, 2026-06-19) ────────────────────────────────\n * A type pairing re-types the WHOLE app, chrome included (nav, header, buttons),\n * not just headlines: a pairing whose signature face reads as a UI sans/mono\n * (`grotesk`, `motir-mono`, `mono-technical`) ALSO re-points the body/UI role\n * (`--font-sans`) in its `[data-type]` block. The display-serif `editorial` and\n * the all-Inter `motir` / `motir-sans` keep the Inter body for legibility.\n * Each later \"Type: …\" subtask ADDS its entry here + a `[data-type]` block (its\n * face loaded in `app/layout.tsx`) + its `docs/typography/<id>.md`.\n */\n\n/** A registered, runtime-selectable type pairing. */\nexport interface TypographyDefinition {\n /** The `data-type` attribute value. Stable; used as the localStorage value. */\n id: string;\n /** Display name shown in the gallery / `/tokens` toggle. */\n name: string;\n /** One-line characterization of the typographic feel. */\n tagline: string;\n /** The headline / body / mono face mapping (credit / what it loads). */\n faces: string;\n /**\n * Repo-relative path to this pairing's doc — the type-role reference a later\n * getdesign-style swap or the `/tokens` composer reads. Every registered\n * pairing maps to exactly one.\n */\n designDoc: string;\n}\n\n/**\n * The registry. Insertion order is the gallery order. Each non-base `id`\n * matches a `[data-type='<id>']` block in app/globals.css (`motir` is the base,\n * so its block is the Tier-0 `--font-*` defaults — no override block needed).\n */\nexport const TYPE_REGISTRY = {\n motir: {\n id: 'motir',\n name: 'Motir',\n tagline: 'Editorial serif headlines over a clean sans body — the house pairing.',\n faces: 'Source Serif 4 headlines · Inter body · JetBrains Mono meta.',\n designDoc: 'docs/typography/motir.md',\n },\n 'motir-sans': {\n id: 'motir-sans',\n name: 'Motir Sans',\n tagline: 'All-sans — Inter for headlines and body; structural, no serif.',\n faces: 'Inter headlines + body · JetBrains Mono meta.',\n designDoc: 'docs/typography/motir-sans.md',\n },\n 'motir-mono': {\n id: 'motir-mono',\n name: 'Motir Mono',\n tagline: 'Monospace throughout — a code-native UI, headlines, body and all.',\n faces: 'JetBrains Mono headlines + body/UI + meta.',\n designDoc: 'docs/typography/motir-mono.md',\n },\n grotesk: {\n id: 'grotesk',\n name: 'Grotesk',\n tagline: 'Geometric neo-grotesque across the whole UI — tight, confident, product-y.',\n faces: 'Space Grotesk headlines + body/UI · JetBrains Mono meta.',\n designDoc: 'docs/typography/grotesk.md',\n },\n editorial: {\n id: 'editorial',\n name: 'Editorial',\n tagline: 'A characterful display serif over a humanist sans — magazine, considered.',\n faces: 'Fraunces display headlines · Inter body · JetBrains Mono meta.',\n designDoc: 'docs/typography/editorial.md',\n },\n 'mono-technical': {\n id: 'mono-technical',\n name: 'Mono-Technical',\n tagline: 'IBM Plex Mono throughout — a precise, developer-grade UI.',\n faces: 'IBM Plex Mono headlines + body/UI + meta/code.',\n designDoc: 'docs/typography/mono-technical.md',\n },\n} satisfies Record<string, TypographyDefinition>;\n\n/** The id of every registered pairing — `data-type` value space. */\nexport type TypeId = keyof typeof TYPE_REGISTRY;\n\n/** All registered pairing ids, in gallery order. */\nexport const TYPE_IDS = Object.keys(TYPE_REGISTRY) as TypeId[];\n\n/**\n * The default pairing a fresh install / unset preference resolves to when the\n * active style declares none. Motir is the house pairing and the Tier-0 base.\n */\nexport const DEFAULT_TYPE_ID: TypeId = 'motir';\n\n/** Narrowing guard — is an arbitrary string a registered pairing id? */\nexport function isTypeId(value: unknown): value is TypeId {\n return typeof value === 'string' && Object.prototype.hasOwnProperty.call(TYPE_REGISTRY, value);\n}\n\n/** Resolve a (possibly stale / unknown) value to a valid pairing definition. */\nexport function resolveType(value: unknown): TypographyDefinition {\n return TYPE_REGISTRY[isTypeId(value) ? value : DEFAULT_TYPE_ID];\n}\n","/**\n * The Motir STYLE LIBRARY — the named-aesthetic registry (Subtask 7.3.32).\n *\n * A \"style\" is a named, end-to-end AESTHETIC the whole UI can swap to at\n * runtime — the foundation the onboarding design wizard (7.3.27) and the\n * `/tokens` composer (7.3.30) build on. It is the SHAPE/feel axis, and it is\n * deliberately INDEPENDENT of the COLOR axis (`data-palette` — see below): a\n * style decides how the product FEELS (silhouette, stroke, elevation, surface\n * treatment, density, motion, typography, component silhouettes); a palette\n * decides what colours it WEARS. Picking a style never changes a hue, and\n * picking a palette never changes a radius.\n *\n * ── The two-axis runtime contract ───────────────────────────────────────\n * data-style=\"<style-id>\" — THIS axis. Layers per-style shape/feel\n * tokens (+ component-variant overrides) over\n * the Tier-0 base scale in app/globals.css.\n * data-palette=\"<palette-id>\" — the INDEPENDENT colour axis (re-skins the\n * `--el-*` layer). Orthogonal to data-style.\n * data-theme=\"light|dark\" — the light/dark base within a palette.\n *\n * A `[data-style='…']` TOKEN block in globals.css MUST override ONLY shape/feel\n * tokens (radius / spacing / shadow / sizing / transition / type) — NEVER a\n * `--color-*` or `--el-*` colour token. That is the palette axis's job, and\n * keeping the two disjoint is what makes \"style × palette\" a true product of\n * two independent choices rather than 2×N hand-tuned combinations.\n *\n * A SURFACE-MATERIAL style (glassmorphism, 7.3.35; later cybercore, aurora,\n * neumorphism …) owns a richer surface — translucency, a gradient canvas,\n * frosted backdrop-blur — that the token block cannot express. It adds a\n * palette-DERIVED MATERIAL LAYER: style-scoped component rules\n * (`[data-style='id'] [data-surface='…'] { … }`) whose colour comes ONLY from\n * `color-mix()`/`var(--color-*|--el-*)` over the ACTIVE palette, never a raw\n * hue — so the two axes stay disjoint (a palette swap re-tints the material; a\n * style swap leaves hues untouched). Surfaces opt in via the `data-surface`\n * hook the shared primitives emit. Both rules are enforced by\n * tests/theme/styleRegistry.test.ts.\n *\n * ── Why a style is MORE than a token swap ───────────────────────────────\n * The feel-bearing DIMENSIONS below are the axes a pure token swap ignores:\n * two styles can share the Tier-0 scale yet feel utterly different because\n * their silhouette, elevation philosophy, surface treatment, and component\n * silhouettes diverge. The registry names those dimensions so each style (and\n * its DESIGN.md) is authored against the same rubric.\n *\n * This module is the schema + the registration of the styles. Each \"Style: …\"\n * subtask (7.3.33–7.3.42) ADDS its entry here, ships a `[data-style='<id>']`\n * token block in globals.css (plus, for a surface-material style, the\n * palette-derived material layer above), and authors its `docs/styles/<id>.md`\n * DESIGN.md.\n */\n\nimport { DEFAULT_TYPE_ID, type TypeId } from './typography';\n\n/**\n * The feel-bearing axes a named style controls. A token-only swap reaches the\n * first few; the rest (surface treatment, motion, typography, component\n * silhouettes) are what give a style its identity and must be authored, not\n * derived. The order here is the canonical presentation order (the `/tokens`\n * page + each style's DESIGN.md walk them in this sequence).\n */\nexport const STYLE_DIMENSIONS = [\n {\n key: 'silhouette',\n label: 'Shape / silhouette',\n description:\n 'Corner-radius personality — sober rectangles vs. soft pills vs. hard right angles.',\n },\n {\n key: 'stroke',\n label: 'Border / stroke',\n description: 'Hairline vs. heavy outline; whether structure is drawn with borders at all.',\n },\n {\n key: 'elevation',\n label: 'Elevation philosophy',\n description: 'How depth is expressed — soft diffuse shadows, hard offset shadows, or flat.',\n },\n {\n key: 'surface',\n label: 'Surface / background treatment',\n description:\n 'Opaque cards vs. translucent glass vs. tinted washes — the material of a surface.',\n },\n {\n key: 'density',\n label: 'Density rhythm',\n description: 'Padding/sizing cadence — compact and efficient vs. roomy and relaxed.',\n },\n {\n key: 'motion',\n label: 'Motion',\n description: 'Transition speed and easing — snappy, gentle, or springy.',\n },\n {\n key: 'typography',\n label: 'Typography',\n description:\n \"The style's DEFAULT type pairing — type is the independent `data-type` axis now (see ./typography.ts + `defaultTypeId`); this describes the pairing the style ships with: editorial serif, all-sans, or mono headlines.\",\n },\n {\n key: 'components',\n label: 'Component silhouettes',\n description:\n 'Per-component shape overrides beyond tokens (e.g. a pill button vs. a square one).',\n },\n] as const;\n\nexport type StyleDimensionKey = (typeof STYLE_DIMENSIONS)[number]['key'];\n\n/** A registered, runtime-selectable style. */\nexport interface StyleDefinition {\n /** The `data-style` attribute value. Stable; used as the localStorage value. */\n id: string;\n /** Display name shown in the gallery / `/tokens` toggle. */\n name: string;\n /** One-line characterization of the feel. */\n tagline: string;\n /** Where the look is drawn from (credit / mood anchor). */\n inspiration: string;\n /** One line per feel-bearing dimension — the authored rubric for this style. */\n dimensions: Record<StyleDimensionKey, string>;\n /**\n * Repo-relative path to this style's DESIGN.md — the doc the `/tokens` page\n * composes (and a later getdesign-style swap reads). Every registered style\n * maps to exactly one.\n */\n designDoc: string;\n /**\n * The type pairing (`data-type`, see ./typography.ts) this style applies when\n * the user has NOT pinned an explicit type — the style's curated default,\n * overridable. Type is its own axis now; this is how a style keeps its\n * out-of-the-box typographic feel (e.g. swiss → `motir-sans`, neo-brutalism /\n * cybercore-y2k → `motir-mono`) without owning `--font-*` in its own block.\n */\n defaultTypeId: TypeId;\n}\n\n/**\n * The registry. Insertion order is the gallery order. Each `id` matches a\n * `[data-style='<id>']` block in app/globals.css (Warm Editorial is the base,\n * so its block is the Tier-0 defaults — no override block needed).\n */\nexport const STYLE_REGISTRY = {\n 'warm-editorial': {\n id: 'warm-editorial',\n name: 'Warm Editorial',\n tagline: 'Thoughtful, warm, technical-but-not-cold, slightly editorial.',\n inspiration: \"Notion's warm palette + Source Serif headlines over Inter body.\",\n designDoc: 'docs/styles/warm-editorial.md',\n defaultTypeId: 'motir',\n dimensions: {\n silhouette: 'Sober rectangles — 8px buttons, 12px cards. Restrained, document-like.',\n stroke: 'Hairline borders (1px warm-grey); structure drawn quietly, never heavy.',\n elevation: 'Modest, low-spread shadows; surfaces sit close to the page.',\n surface: 'Opaque cream surfaces over a white canvas; pastel tints for feature cards only.',\n density: 'Comfortable default rhythm — 18×10 button padding, 24px card padding.',\n motion: 'Brisk 150ms ease; understated, gets out of the way.',\n typography: 'Source Serif 4 editorial headlines + Inter body + JetBrains Mono meta.',\n components:\n 'Rectangular buttons/inputs, hairline-bordered cards, badge pills for status only.',\n },\n },\n 'soft-playful': {\n id: 'soft-playful',\n name: 'Soft / Playful',\n tagline: 'More energy — rounded, generous, gently animated.',\n inspiration: \"Figma's pill-shape language (50px pills, roomy spacing).\",\n designDoc: 'docs/styles/soft-playful.md',\n defaultTypeId: 'motir',\n dimensions: {\n silhouette: 'Pill buttons (fully rounded) and large 24px card/input radii. Friendly, bubbly.',\n stroke: 'Same hairline borders as the base; identity comes from radius, not stroke weight.',\n elevation: 'Softer, more diffused shadows — surfaces float a touch more.',\n surface: 'Opaque, like the base — colour stays the palette axis; only the shape softens.',\n density: 'Roomier — 20×12 button padding, 28px card padding, taller controls.',\n motion: 'Gentler 200ms ease and a slightly deeper press scale for a springy feel.',\n typography: 'Inherits the base type pairing; the personality is in shape, not type.',\n components: 'Pill buttons, heavily-rounded inputs/cards/modals, rounder small affordances.',\n },\n },\n 'swiss-minimal-flat': {\n id: 'swiss-minimal-flat',\n name: 'Swiss / Minimal-Flat',\n tagline: 'International-typographic, structural, calm — flat, sharp, gridded.',\n inspiration: 'Swiss International Typographic Style — Müller-Brockmann grids, flat surfaces.',\n designDoc: 'docs/styles/swiss-minimal-flat.md',\n defaultTypeId: 'motir-sans',\n dimensions: {\n silhouette:\n 'Sharp near-square corners (2px) on every surface — hard right angles, structural.',\n stroke:\n 'Hairline borders do ALL the structural work; with elevation removed, the 1px rule is the only divider.',\n elevation:\n 'Flat — every shadow is removed (none). Depth comes from borders + whitespace, not lift.',\n surface:\n 'Opaque, untinted panels delineated by hairline rules; no floating, no glass, no wash.',\n density:\n 'Tight, gridded controls (crisp 16×9 buttons, 34px control height) with generous 28px card whitespace.',\n motion:\n 'Minimal — fast 100ms transitions and NO press-scale (calm, mechanical, never springy).',\n typography:\n 'Restrained neo-grotesque sans throughout — headlines drop the editorial serif for Inter, tight and strong.',\n components:\n 'Square buttons/inputs/cards/modals, rectangular (non-pill) status chips, flat hairline-ruled surfaces.',\n },\n },\n 'neo-brutalism': {\n id: 'neo-brutalism',\n name: 'Neo-Brutalism',\n tagline: 'Raw, punchy, utilitarian — 0px corners, thick borders, hard-offset shadows.',\n inspiration:\n 'Neo-brutalist web design — Gumroad / Figma-community brutalism: blocky, unpolished, loud.',\n designDoc: 'docs/styles/neo-brutalism.md',\n defaultTypeId: 'motir-mono',\n dimensions: {\n silhouette:\n 'Zero radius — hard 0px corners on EVERY surface (buttons, cards, inputs, modals, status chips). Blocky and uncompromising.',\n stroke:\n 'Heavy solid 2px outlines do the structural work — borders are LOUD, not hairline (the defining neo-brutalist move, applied via a style-scoped component-variant block).',\n elevation:\n 'Hard-offset drop shadows with ZERO blur (e.g. 4px 4px 0 0) — a solid block of shadow, never a soft lift; the chunky frame, not diffusion.',\n surface:\n 'Opaque, flat, untinted panels framed by the thick border + the hard shadow; no glass, no wash, no gradient.',\n density:\n 'Tight, utilitarian controls (16×10 buttons, 36px control height) with compact 20px card padding — no wasted space.',\n motion:\n 'Snappy and mechanical — near-instant 60ms transitions and NO press-scale; the UI reacts, it does not animate.',\n typography:\n 'Raw monospace headlines — the editorial serif is re-pointed at the JetBrains Mono stack, against the Inter grotesk body.',\n components:\n 'Square buttons/inputs/cards/modals, rectangular (non-pill) status chips, thick-bordered surfaces with hard-offset shadows.',\n },\n },\n glassmorphism: {\n id: 'glassmorphism',\n name: 'Glassmorphism',\n tagline: 'Translucent frosted glass floating over a soft, vibrant gradient.',\n inspiration:\n \"Apple's visionOS / macOS Big Sur 'frosted glass' material — backdrop-blur over depth.\",\n designDoc: 'docs/styles/glassmorphism.md',\n defaultTypeId: 'motir',\n dimensions: {\n silhouette:\n 'Soft, rounded glass tiles — 12px buttons/inputs, 18px cards, 22px modals. Friendly, never sharp.',\n stroke:\n 'Light 1px hairlines at reduced opacity — a glass edge catching light, not a structural rule.',\n elevation:\n 'Layered, diffuse, low-opacity shadows — panels float as hovering frosted sheets above the canvas.',\n surface:\n 'The identity axis: translucent frosted panels (backdrop-blur) over a soft palette-derived gradient canvas — material, not opaque.',\n density:\n 'Comfortable, a touch roomy — 20×11 buttons, 26px card padding, 38px controls; glass tiles want air.',\n motion:\n 'Gentle, smooth — 220ms ease and a light press-scale; glass slides into place, it never snaps.',\n typography:\n 'Inherits the base editorial type pairing; the personality is in the material, not the type.',\n components:\n 'Rounded frosted cards / popovers / modals / sidebar / inputs (the data-surface material layer), pill status chips.',\n },\n },\n 'cybercore-y2k': {\n id: 'cybercore-y2k',\n name: 'Cybercore / Y2K',\n tagline: 'Neon-on-dark retro-tech — glowing HUD panels, a tech grid, mono headlines.',\n inspiration:\n 'Y2K / cyberpunk HUDs — neon-on-dark terminals, Tron grids, glowing edges, monospace displays.',\n designDoc: 'docs/styles/cybercore-y2k.md',\n defaultTypeId: 'motir-mono',\n dimensions: {\n silhouette:\n 'Hard terminal-frame corners (sharp 2–4px) — chiseled HUD panels, not soft cards.',\n stroke:\n 'Structure drawn by a lit edge — a 1px glow-ring (currentColor halo) on every surface, not a heavier border.',\n elevation:\n 'Neon GLOW instead of drop-shadow — surfaces emit an outward currentColor halo, lit rather than lifted.',\n surface:\n 'A faint tech grid (scanline/grid texture) washes the canvas behind opaque HUD panels.',\n density:\n 'Tight, technical HUD rhythm — compact controls (18×9 buttons, 34px control height) over snug 20px card padding.',\n motion: 'Snappy and electric — very fast 90ms transitions with a crisp press-scale.',\n typography:\n 'Mono/display headlines — the serif headline face is swapped to JetBrains Mono for a terminal read; body stays sans.',\n components:\n 'Sharp glow-ringed panels, mono headings, rectangular chips; the lit edge replaces the drop shadow everywhere.',\n },\n },\n aurora: {\n id: 'aurora',\n name: 'Aurora',\n tagline: 'Soft, drifting aurora light behind fluid, gently-glowing surfaces.',\n inspiration:\n 'The northern lights — slow ribbons of colour over a night sky — and the soft animated-gradient \"aurora\" hero look (Stripe / Vercel ambient gradients).',\n designDoc: 'docs/styles/aurora.md',\n defaultTypeId: 'motir',\n dimensions: {\n silhouette:\n 'Fluid, soft corners — 14px buttons/inputs, 20px cards, 26px modals. Organic and rounded, a touch softer than glass.',\n stroke:\n 'Quiet 1px hairlines; structure is implied by the gentle glow and elevation, never drawn by a heavy rule.',\n elevation:\n 'A soft neutral lift PLUS a gentle palette-derived COLOUR glow halo — surfaces feel lit from within, never hard-edged.',\n surface:\n 'The identity axis: opaque fluid surfaces floating over a slowly-DRIFTING, animated aurora gradient canvas (palette-derived ribbons).',\n density:\n 'Comfortable and roomy — 20×11 buttons, 26px card padding, 38px controls; the light wants space to breathe.',\n motion:\n 'Smooth and slow — 260ms eased transitions, a faint press-scale, and a 28s ambient drift of the aurora canvas (stilled under prefers-reduced-motion).',\n typography:\n 'Inherits the base editorial pairing (Source Serif headlines + Inter body); the personality is in the moving light, not the type.',\n components:\n 'Fluid, gently-glowing cards / popovers / modals / sidebar (the data-surface material layer); pill status chips.',\n },\n },\n '3d-immersive': {\n id: '3d-immersive',\n name: '3D / Immersive',\n tagline: 'Depth and perspective — dimensional cards floating over the page.',\n inspiration:\n 'Spatial / depth UI — visionOS spatial layers, Stripe-era layered cards, soft real-world light.',\n designDoc: 'docs/styles/3d-immersive.md',\n defaultTypeId: 'motir',\n dimensions: {\n silhouette:\n 'Generously rounded dimensional tiles — 14px buttons/inputs, 20px cards, 28px modals. Soft, tactile, never sharp.',\n stroke:\n 'Borders nearly vanish (a faint hairline) — structure is read from depth + shadow, not an outline.',\n elevation:\n 'The identity axis: deep multi-layer shadows float every surface off the canvas, and on tilt a card becomes a TRUE 3D object — perspective + preserve-3d + per-slot translateZ planes (header pops forward, footer behind) parallax under a cursor-tracked glare. Not a flat-plane tilt.',\n surface:\n 'A palette-derived immersive background atmosphere on every page, with opaque dimensional panels (cards, tables, board columns, widgets) floating above it on deep resting shadows — depth (not tint or glass) is the material; nothing sits flat.',\n density:\n 'Roomy and immersive — 22×12 buttons, 28px card padding, 40px controls; depth wants air around each tile.',\n motion:\n 'The standard \"3D card\" pointer-parallax — tiles tip toward the cursor (rotateX/rotateY over a perspective) via the ImmersiveTilt engine, lifting as they turn; reduced-motion-gated, settling flat on leave.',\n typography:\n 'Inherits the base editorial type pairing; the personality is in depth + light, not the type.',\n components:\n 'Rounded cards / board cards / modals that tilt toward the pointer with layered parallax; PHYSICAL buttons with real thickness (a solid base edge) that press DOWN on click; each board column floats as its own card. Nothing is flat.',\n },\n },\n neumorphism: {\n id: 'neumorphism',\n name: 'Neumorphism',\n tagline: 'Soft extruded surfaces that swell out of a single monochrome field.',\n inspiration:\n 'Neumorphism / soft-UI — Dribbble-era \"soft shadow\" interfaces where panels are pressed OUT of (or INTO) one continuous surface by a paired light + dark shadow.',\n designDoc: 'docs/styles/neumorphism.md',\n defaultTypeId: 'motir',\n dimensions: {\n silhouette:\n 'Soft, generously rounded pebbles — 12px buttons/inputs, 18px cards, 22px modals. Tactile and friendly, the rounding that lets a shadow wrap a surface.',\n stroke:\n 'Borders nearly vanish — a faint hairline kept ONLY as the accessibility fallback (see below); structure is read from the paired soft shadow, not an outline.',\n elevation:\n 'The identity axis: a DUAL soft shadow — a light highlight top-left + a palette-derived dark shadow bottom-right — extrudes each surface OUT of the canvas (raised), while inputs and pressed controls invert it to an INSET well (pressed in). Depth is a soft swell, never a hard drop.',\n surface:\n 'Monochrome and continuous: the page canvas and every panel share ONE opaque palette surface, so a card looks moulded out of the background rather than placed on top of it — the soft-UI \"single material\" look. Opaque (text AA preserved), with the depth carried entirely by the shadows.',\n density:\n 'Comfortable and roomy — 20×11 buttons, 26px card padding, 38px controls; the soft shadows need air around each surface to read as extruded.',\n motion:\n 'Gentle — 200ms ease and a soft press-scale; nothing snaps, matching the moulded surfaces (form fields rest as concave inset wells, panels swell out raised).',\n typography:\n 'Inherits the base editorial type pairing; the personality is in the moulded surfaces, not the type.',\n components:\n 'Raised, soft-shadowed cards / popovers / modals / sidebar (the data-surface material layer); concave inset inputs; pill status chips. Every surface swells from or sinks into the one field.',\n },\n },\n 'hand-drawn-indie': {\n id: 'hand-drawn-indie',\n name: 'Hand-Drawn / Indie',\n tagline:\n 'Sketchy and friendly — rough hand-inked edges, wonky corners, soft offset shadows, a playful bounce.',\n inspiration:\n 'Indie / zine + hand-drawn web design — Excalidraw’s rough hand-sketched strokes and doodled notebook UIs: warm, imperfect, human.',\n designDoc: 'docs/styles/hand-drawn-indie.md',\n defaultTypeId: 'editorial',\n dimensions: {\n silhouette:\n 'Wonky hand-drawn corners — every surface gets a strongly asymmetric multi-value radius (one corner near-sharp, the opposite generously round, no two alike) so cards/buttons/inputs read as DRAWN boxes, never machined rectangles.',\n stroke:\n 'Genuinely ROUGH, wavy ink edges — a turbulence-displacement filter (Excalidraw / rough.js style) warps each outline into a hand-inked wobble, drawn on a content-safe pseudo-border so the lines are sketchy but the text stays crisp.',\n elevation:\n 'Soft, hand-placed offset shadows — a gentle blurred drop nudged down-right (a doodled shadow), friendly and low; never a hard brutalist block nor a flat removal.',\n surface:\n 'Opaque, warm, paper-like panels — colour stays the palette axis; the personality is in the rough wavy outline + the soft shadow, not a tint or a wash.',\n density:\n 'Roomy and relaxed — generous 20×12 buttons, 26px card padding, taller 38px controls; the hand-drawn feel wants air, like margins round a sketch.',\n motion:\n 'Springy and playful — gentle 200ms transitions with a bouncy hover lift (1.02) and a deeper press squish (0.97); the UI has a friendly wobble.',\n typography:\n 'Ships the Editorial pairing (Fraunces display headlines + Inter body) — the warmest, most characterful registered face, its soft optical wonk echoing the hand-drawn shapes; an actual marker/script face is a future data-type addition.',\n components:\n 'Wonky-cornered buttons/inputs/cards/modals, irregular (non-pill) status chips, rough wavy-ink-bordered surfaces with soft hand-placed shadows.',\n },\n },\n retrofuturism: {\n id: 'retrofuturism',\n name: 'Retrofuturism',\n tagline: 'Chrome, gradient sweeps and a synthwave horizon — 70s/80s sci-fi.',\n inspiration:\n 'Retrofuturism / Outrun — 70s–80s sci-fi: chrome lettering, synthwave sunset gradients, airbrushed sci-fi paperbacks, and wide geometric display type.',\n designDoc: 'docs/styles/retrofuturism.md',\n defaultTypeId: 'grotesk',\n dimensions: {\n silhouette:\n 'Streamlined chrome capsules — fully-rounded pill buttons + chips, 16px cards, 22px modals. Aerodynamic 70s/80s curves, never sharp.',\n stroke:\n 'A lit chrome edge — a bright inset highlight + a dark base line over a faint hairline, reading as a polished metal rim rather than a drawn border.',\n elevation:\n 'Chrome bevels + a diagonal SPECULAR streak + a palette-derived glow — a bright top highlight fading to a dark base with a swept light-bar across each panel, so surfaces read as polished reflective metal, not flat cards.',\n surface:\n 'The identity axis: a synthwave SKY + a bright HORIZON GLOW band + a receding neon perspective GRID floor (all palette-derived) behind chrome-bevelled, specular-streaked surfaces. Dark-first — the neon horizon + grid read strongest on a dark palette.',\n density:\n 'Confident and roomy — 22×11 chrome-capsule buttons, 24px card padding, 38px controls; the chrome wants room to catch the light.',\n motion:\n 'Smooth and gliding — 200ms eased transitions and a confident press-scale; the synthwave horizon + grid are a STATIC backdrop (no motion to distract the work surface).',\n typography:\n 'Wide geometric grotesque display (the `grotesk` type pairing) — the retro-futurist sci-fi headline read; body stays a legible sans.',\n components:\n 'Chrome-capsule buttons with a metallic glint, specular-streaked bevelled cards / popovers / modals / sidebar / inputs (the data-surface material layer), pill status chips — a synthwave horizon + neon grid behind it all.',\n },\n },\n} satisfies Record<string, StyleDefinition>;\n\n/** The id of every registered style — `data-style` value space. */\nexport type StyleId = keyof typeof STYLE_REGISTRY;\n\n/** All registered style ids, in gallery order. */\nexport const STYLE_IDS = Object.keys(STYLE_REGISTRY) as StyleId[];\n\n/**\n * The default style a fresh install / unset preference resolves to. Warm\n * Editorial is Motir's house style and the Tier-0 base.\n */\nexport const DEFAULT_STYLE_ID: StyleId = 'warm-editorial';\n\n/** Narrowing guard — is an arbitrary string a registered style id? */\nexport function isStyleId(value: unknown): value is StyleId {\n return typeof value === 'string' && Object.prototype.hasOwnProperty.call(STYLE_REGISTRY, value);\n}\n\n/** Resolve a (possibly stale / unknown) value to a valid style definition. */\nexport function resolveStyle(value: unknown): StyleDefinition {\n return STYLE_REGISTRY[isStyleId(value) ? value : DEFAULT_STYLE_ID];\n}\n\n/**\n * styleId → its `defaultTypeId` — the type pairing applied when the user has\n * not pinned an explicit `data-type`. Baked into the FOUC init script (so the\n * pre-hydration pass can resolve the right type for the active style) and used\n * by the theme context's effective-type derivation. `resolveType` (the\n * registry) supplies the ultimate fallback, so every value here is a real id.\n */\nexport const STYLE_DEFAULT_TYPE: Record<StyleId, TypeId> = Object.fromEntries(\n STYLE_IDS.map((id) => [id, STYLE_REGISTRY[id].defaultTypeId]),\n) as Record<StyleId, TypeId>;\n\n/** The default type for a (possibly unknown) style value — the fallback chain. */\nexport function defaultTypeForStyle(styleValue: unknown): TypeId {\n return isStyleId(styleValue) ? STYLE_REGISTRY[styleValue].defaultTypeId : DEFAULT_TYPE_ID;\n}\n","/**\n * The Motir PALETTE LIBRARY — the named-colour registry (Subtask 7.3.48).\n *\n * A \"palette\" is a named COLOUR scheme the whole UI can swap to at runtime —\n * the second half of the two-axis contract the style schema (7.3.32) wrote but\n * did not implement. It is the COLOUR/hue axis, and it is deliberately\n * INDEPENDENT of the SHAPE axis (`data-style` — see ./styles.ts): a palette\n * decides what colours the product WEARS (surfaces, ink, accent, tints,\n * semantic hues); a style decides how it FEELS (silhouette, elevation,\n * density, motion). Picking a palette never changes a radius, and picking a\n * style never changes a hue.\n *\n * ── The two-axis runtime contract ───────────────────────────────────────\n * data-palette=\"<palette-id>\" — THIS axis. Layers per-palette `--el-*`\n * element-token overrides over the Tier-3\n * base in app/globals.css.\n * data-style=\"<style-id>\" — the INDEPENDENT shape/feel axis.\n * data-theme=\"light|dark\" — the light/dark base WITHIN a palette\n * (`--color-*`); orthogonal to the palette.\n *\n * A `[data-palette='…']` block in globals.css MUST override ONLY `--el-*`\n * element colour tokens — NEVER a shape/feel token (radius / spacing / shadow\n * / sizing / motion / type). That is the style axis's job, and keeping the two\n * disjoint is what makes \"style × palette\" a true product of two independent\n * choices rather than N×M hand-tuned combinations.\n *\n * ── v1 — Motir's own palette ─────────────────────────────────────────────\n * v1 ships exactly ONE registered palette: **Motir** — the warm, Notion-warm\n * scheme the product already wears (cream surfaces, charcoal ink, purple\n * primary, pastel feature tints). It is the Tier-0/Tier-3 BASE, so — exactly\n * like the `warm-editorial` base style — it needs NO `[data-palette]` override\n * block; the base `--el-*` tokens already are it. (Per Yue, 2026-06-17: \"use\n * Motir's colour palette for the v1.\") Each later \"Palette: …\" subtask ADDS its\n * entry here, ships a `[data-palette='<id>']` block in globals.css overriding\n * the `--el-*` layer, and authors its `docs/palettes/<id>.md` doc — exactly the\n * shape the per-style subtasks (7.3.33+) follow on the other axis.\n */\n\n/** A registered, runtime-selectable colour palette. */\nexport interface PaletteDefinition {\n /** The `data-palette` attribute value. Stable; used as the localStorage value. */\n id: string;\n /** Display name shown in the gallery / `/tokens` toggle. */\n name: string;\n /** One-line characterization of the colour mood. */\n tagline: string;\n /** Where the colours are drawn from (credit / mood anchor). */\n inspiration: string;\n /**\n * Repo-relative path to this palette's doc — the colour-role reference a\n * later getdesign-style swap or the `/tokens` composer reads. Every\n * registered palette maps to exactly one.\n */\n designDoc: string;\n}\n\n/**\n * The registry. Insertion order is the gallery order. Each `id` matches a\n * `[data-palette='<id>']` block in app/globals.css (Motir is the base, so its\n * block is the Tier-3 defaults — no override block needed).\n */\nexport const PALETTE_REGISTRY = {\n motir: {\n id: 'motir',\n name: 'Motir',\n tagline: 'Warm and editorial — cream surfaces, charcoal ink, a purple primary, pastel tints.',\n inspiration: \"Notion's warm marketing palette — the product's house colours.\",\n designDoc: 'docs/palettes/motir.md',\n },\n cobalt: {\n id: 'cobalt',\n name: 'Cobalt',\n tagline:\n 'Cool and institutional — slate-cool surfaces, a confident cobalt primary, cooled tints.',\n inspiration:\n \"Coinbase's clean institutional blue + IBM's structured blue, on Radix Blue/Indigo/Slate scales.\",\n designDoc: 'docs/palettes/cobalt.md',\n },\n graphite: {\n id: 'graphite',\n name: 'Graphite',\n tagline:\n 'Stark and editorial — cool greyscale surfaces + ink, an ink CTA, a single restrained cool-blue accent.',\n inspiration:\n \"Vercel's black-and-white precision + Linear's ultra-minimal, on Radix Slate/Blue scales.\",\n designDoc: 'docs/palettes/graphite.md',\n },\n evergreen: {\n id: 'evergreen',\n name: 'Evergreen',\n tagline:\n 'Fresh and technical — an emerald primary over cooled forest neutrals, a green-leaning UI.',\n inspiration:\n 'getdesign.md — Supabase (dark emerald) / Spotify (vibrant green) / MongoDB (spring green), on Radix green/jade ramps.',\n designDoc: 'docs/palettes/evergreen.md',\n },\n spectrum: {\n id: 'spectrum',\n name: 'Spectrum',\n tagline:\n 'Vibrant and playful — crisp cool surfaces, a bright violet primary, a candy-bright multi-hue accent & tint set.',\n inspiration:\n \"Figma's vibrant multi-colour brand + Airtable's colourful, friendly palette, on Radix Violet/Iris/Pink/Blue scales.\",\n designDoc: 'docs/palettes/spectrum.md',\n },\n amber: {\n id: 'amber',\n name: 'Amber',\n tagline:\n 'Warm and electric — Binance trading-floor gold over the exchange’s graphite near-blacks; dark labels on the gold.',\n inspiration:\n 'Binance — its whole documented palette: the bold gold #F0B90B/#FCD535 over cool graphite trading-floor blacks (#0B0E11/#1E2329) + greys, with the buy-green/sell-red semantics.',\n designDoc: 'docs/palettes/amber.md',\n },\n sienna: {\n id: 'sienna',\n name: 'Sienna',\n tagline:\n 'Warm and vivid — Mistral flame-orange over the Mediterranean warm-cream surfaces; dark labels on the flame.',\n inspiration:\n 'Mistral AI — its whole documented palette (getdesign.md/mistral.ai): the flame #fa520f + Block-gradient + Sunshine ambers over Warm-Ivory cream surfaces (#fffaeb) and Mistral-Black ink.',\n designDoc: 'docs/palettes/sienna.md',\n },\n garnet: {\n id: 'garnet',\n name: 'Garnet',\n tagline:\n 'Rich and bold — Pinterest Pushpin red over the brand’s neutral greys; white labels on the red.',\n inspiration:\n 'Pinterest — its whole documented palette: Pushpin red #E60023/#BD081C over Cod-Gray ink (#111111) and neutral greys (#767676/#EFEFEF), with Gestalt “Skycicle” blue links.',\n designDoc: 'docs/palettes/garnet.md',\n },\n citrine: {\n id: 'citrine',\n name: 'Citrine',\n tagline:\n 'Bright and collaborative — Miro’s Sunglow yellow over the whiteboard greys, with the Miro action-blue accent.',\n inspiration:\n 'Miro — its whole Mirotone palette (every value a documented Mirotone step): Sunglow yellow #FFD02F (primary) + the action-blue #3859FF over the gray ramp + Stratos ink #050038, with the green/red semantic ramps.',\n designDoc: 'docs/palettes/citrine.md',\n },\n candy: {\n id: 'candy',\n name: 'Candy',\n tagline:\n 'Sweet and playful — a light bubblegum-pink primary over candy-paper pinks, with a full pastel-candy rainbow.',\n inspiration:\n 'A candy concept grounded entirely in documented Radix Colors scales (every value a Radix step): Pink primary + Mauve neutrals + a Sky/Jade/Violet/Amber/Crimson candy rainbow; Glossier Pink #F5DADF as the pastel-pink mood reference.',\n designDoc: 'docs/palettes/candy.md',\n },\n} satisfies Record<string, PaletteDefinition>;\n\n/** The id of every registered palette — `data-palette` value space. */\nexport type PaletteId = keyof typeof PALETTE_REGISTRY;\n\n/** All registered palette ids, in gallery order. */\nexport const PALETTE_IDS = Object.keys(PALETTE_REGISTRY) as PaletteId[];\n\n/**\n * The default palette a fresh install / unset preference resolves to. Motir is\n * the house palette and the Tier-3 base.\n */\nexport const DEFAULT_PALETTE_ID: PaletteId = 'motir';\n\n/** Narrowing guard — is an arbitrary string a registered palette id? */\nexport function isPaletteId(value: unknown): value is PaletteId {\n return typeof value === 'string' && Object.prototype.hasOwnProperty.call(PALETTE_REGISTRY, value);\n}\n\n/** Resolve a (possibly stale / unknown) value to a valid palette definition. */\nexport function resolvePalette(value: unknown): PaletteDefinition {\n return PALETTE_REGISTRY[isPaletteId(value) ? value : DEFAULT_PALETTE_ID];\n}\n","/**\n * Theme types for Motir's THREE-axis design system.\n *\n * Axis 1 — COLOR (`data-theme` light/dark base · `data-palette` full\n * `--el-*` palette swap — the colour axis)\n * Axis 2 — STYLE (`data-style` — a named aesthetic controlling shape /\n * silhouette / elevation / surface / density / motion /\n * component silhouettes)\n * Axis 3 — TYPE (`data-type` — a named pairing controlling the `--font-*`\n * role mapping; a style declares a default pairing, overridable)\n *\n * The three axes are INDEPENDENT: a style never touches a hue or a face, a\n * palette never touches a radius, a type pairing never touches colour or shape.\n * The registries live in `./styles.ts`, `./palettes.ts`, `./typography.ts`.\n *\n * Architecture mirrors dooooWeb. See docs/DESIGN.md for the rationale.\n */\n\nimport { DEFAULT_STYLE_ID, type StyleId } from './styles';\nimport { DEFAULT_PALETTE_ID, type PaletteId } from './palettes';\nimport { DEFAULT_TYPE_ID, type TypeId } from './typography';\n\n/** Tier 1 — light/dark base. `system` follows OS preference at runtime. */\nexport type ThemePattern = 'system' | 'light' | 'dark';\n\n/** Resolved pattern (what data-theme is set to after `system` resolves). */\nexport type ResolvedThemePattern = 'light' | 'dark';\n\n/**\n * Axis 2 — the active named style (`data-style`). The value space + the\n * registry of every style live in `./styles.ts`; this re-export keeps\n * `lib/theme/*` the single import surface for theme consumers.\n */\nexport type { StyleId } from './styles';\n\n/**\n * Axis 1 (colour) — the active named palette (`data-palette`). The value space\n * + the registry of every palette live in `./palettes.ts`; re-exported here so\n * `lib/theme/*` stays the single import surface for theme consumers.\n */\nexport type { PaletteId } from './palettes';\n\n/**\n * Axis 3 — the active named type pairing (`data-type`). The value space + the\n * registry live in `./typography.ts`; re-exported here so `lib/theme/*` stays\n * the single import surface for theme consumers.\n */\nexport type { TypeId } from './typography';\n\n/** Storage keys for persisting user preferences. */\nexport const THEME_STORAGE_KEYS = {\n pattern: 'motir.theme.pattern',\n style: 'motir.theme.style',\n palette: 'motir.theme.palette',\n type: 'motir.theme.type',\n} as const;\n\n/**\n * Sensible defaults if localStorage is empty. Note `type` is the GLOBAL fallback\n * only — when no explicit type is pinned, the active STYLE's `defaultTypeId`\n * wins (see `STYLE_DEFAULT_TYPE` / the theme context); this is the floor under\n * an unknown style.\n */\nexport const THEME_DEFAULTS = {\n pattern: 'system' as ThemePattern,\n style: DEFAULT_STYLE_ID as StyleId,\n palette: DEFAULT_PALETTE_ID as PaletteId,\n type: DEFAULT_TYPE_ID as TypeId,\n} as const;\n\n/**\n * Narrowing guard — is an arbitrary value a valid `pattern` axis id? The\n * colour / style / type axes each ship `isXId` in their registry file; the\n * pattern axis is a fixed three-value union, so its guard lives here next to\n * the type. Mirrors `isStyleId` / `isPaletteId` / `isTypeId`.\n */\nexport function isThemePattern(value: unknown): value is ThemePattern {\n return value === 'system' || value === 'light' || value === 'dark';\n}\n\n/**\n * Resolve a (possibly stale / unknown / null) value to a valid `pattern`,\n * falling back to `THEME_DEFAULTS.pattern`. The pattern-axis analogue of\n * `resolveStyle` / `resolvePalette` / `resolveType`.\n */\nexport function resolvePattern(value: unknown): ThemePattern {\n return isThemePattern(value) ? value : THEME_DEFAULTS.pattern;\n}\n","'use client';\n\nimport {\n createContext,\n useCallback,\n useContext,\n useEffect,\n useMemo,\n useRef,\n useState,\n useSyncExternalStore,\n type ReactNode,\n} from 'react';\nimport {\n THEME_DEFAULTS,\n THEME_STORAGE_KEYS,\n type ResolvedThemePattern,\n type ThemePattern,\n} from '../theme/types';\nimport { DEFAULT_STYLE_ID, isStyleId, resolveStyle, type StyleId } from '../theme/styles';\nimport { DEFAULT_PALETTE_ID, isPaletteId, type PaletteId } from '../theme/palettes';\nimport { isTypeId, type TypeId } from '../theme/typography';\nimport type { AppearancePreferenceDto, AppliedAppearanceDto } from '../appearance';\n\n/**\n * Theme context for Motir's three-axis design system (style · palette · type),\n * plus the light/dark pattern.\n *\n * `pattern` is what the user picked (system | light | dark).\n * `resolvedPattern` is what's currently applied (light | dark) — these\n * differ when pattern='system' and the OS preference resolves to one or\n * the other.\n *\n * State is persisted to localStorage and re-applied to <html>'s\n * data-attributes on every change. The init script in app/layout.tsx\n * does the same work BEFORE React hydrates to avoid FOUC; this provider\n * keeps the attributes in sync after hydration.\n *\n * Implementation note: this uses lazy `useState` initializers and\n * `useSyncExternalStore` rather than `useEffect`+`setState`, per the\n * React 19 / react-hooks/set-state-in-effect rule. Setting state inside\n * effects causes cascading renders; subscribing to external systems\n * (localStorage, matchMedia) via the right primitives avoids that.\n */\ninterface ThemeContextValue {\n pattern: ThemePattern;\n resolvedPattern: ResolvedThemePattern;\n /** The active named style (`data-style`) — Axis 2, independent of palette. */\n styleId: StyleId;\n /** The active named palette (`data-palette`) — Axis 1 (colour), independent of style. */\n palette: PaletteId;\n /**\n * The EFFECTIVE type pairing (`data-type`) — Axis 3. Either the user's pinned\n * choice, or (when unpinned) the active style's `defaultTypeId`. Independent\n * of palette + style.\n */\n type: TypeId;\n setPattern: (pattern: ThemePattern) => void;\n setStyleId: (styleId: StyleId) => void;\n setPalette: (palette: PaletteId) => void;\n /** Pin an explicit type pairing (overrides the style's default until cleared). */\n setType: (type: TypeId) => void;\n /**\n * Cross-device sync status (Subtask 7.3.62). `'idle'` while nothing has\n * failed; `'error'` when the LAST attempt to persist a change to the account\n * failed (a 401 / write failure) — the local switch still applied (it's in\n * localStorage), so this only drives a quiet \"couldn't sync\" affordance. Always\n * `'idle'` for an anonymous visitor, who never syncs. Clears back to `'idle'`\n * on the next successful sync.\n */\n syncState: AppearanceSyncState;\n}\n\n/** The cross-device sync status surfaced to the Appearance pane (7.3.62). */\nexport type AppearanceSyncState = 'idle' | 'error';\n\n/** The axes a single PATCH carries — the setters only ever send valid ids. */\ntype AppearanceSyncPatch = Partial<Record<'pattern' | 'styleId' | 'paletteId' | 'typeId', string>>;\n\n/** How long rapid toggles of the SAME axis coalesce before one write fires. */\nconst SYNC_DEBOUNCE_MS = 250;\n\nconst ThemeContext = createContext<ThemeContextValue | null>(null);\n\n/** Lazily read a localStorage key. Returns null on SSR or if the key isn't set. */\nfunction readStorage<T extends string>(key: string, fallback: T): T {\n if (typeof window === 'undefined') return fallback;\n try {\n return (window.localStorage.getItem(key) as T | null) ?? fallback;\n } catch {\n return fallback;\n }\n}\n\n/**\n * `useSyncExternalStore` subscription to the prefers-color-scheme media\n * query. Returns 'dark' or 'light' based on the OS preference.\n *\n * Server snapshot returns 'light' (a stable default — the FOUC init\n * script will apply the real value before hydration completes).\n */\nfunction subscribeColorScheme(callback: () => void): () => void {\n if (typeof window === 'undefined') return () => {};\n const mql = window.matchMedia('(prefers-color-scheme: dark)');\n mql.addEventListener('change', callback);\n return () => mql.removeEventListener('change', callback);\n}\n\nfunction getColorSchemeSnapshot(): ResolvedThemePattern {\n if (typeof window === 'undefined') return 'light';\n return window.matchMedia('(prefers-color-scheme: dark)').matches ? 'dark' : 'light';\n}\n\nfunction getColorSchemeServerSnapshot(): ResolvedThemePattern {\n return 'light';\n}\n\nexport function ThemeProvider({\n children,\n initialPreference = null,\n signedIn = false,\n}: {\n children: ReactNode;\n /**\n * The signed-in user's APPLIED appearance, resolved server-side (Subtask\n * 7.3.61). When present it SEEDS this island's state — the page-state\n * contract: a client island must be GIVEN the server value, not left to\n * re-read localStorage (which `useState` would do only at mount, ignoring the\n * authoritative server pref and risking a flash from a stale value synced on\n * another device). `null` (anonymous) keeps the original localStorage path.\n */\n initialPreference?: AppliedAppearanceDto | null;\n /**\n * Whether a user is signed in (Subtask 7.3.62). Only then does an axis change\n * also PERSIST to the account via `/api/appearance-preference` (cross-device\n * sync). Anonymous visitors keep the localStorage-only path and never fire a\n * write — so they never hit a 401 or see a \"couldn't sync\" affordance. This is\n * a SEPARATE signal from `initialPreference`: a signed-in user who has pinned\n * nothing yet has `initialPreference === null` but must still sync their first\n * pick (a row is created on the first PATCH).\n */\n signedIn?: boolean;\n}) {\n // Lazy initializers — run once on first render. Seed from the server\n // preference when signed in (authoritative, cross-device); otherwise read\n // localStorage synchronously without an effect.\n const [pattern, setPatternState] = useState<ThemePattern>(() =>\n initialPreference\n ? initialPreference.pattern\n : readStorage<ThemePattern>(THEME_STORAGE_KEYS.pattern, THEME_DEFAULTS.pattern),\n );\n const [styleId, setStyleIdState] = useState<StyleId>(() => {\n if (initialPreference) {\n return isStyleId(initialPreference.styleId) ? initialPreference.styleId : DEFAULT_STYLE_ID;\n }\n // A stale / unknown stored value (e.g. a pre-7.3.32 `default`/`soft`\n // display-style leftover) resolves to the default, never a dead id.\n const stored = readStorage<string>(THEME_STORAGE_KEYS.style, THEME_DEFAULTS.style);\n return isStyleId(stored) ? stored : DEFAULT_STYLE_ID;\n });\n const [palette, setPaletteState] = useState<PaletteId>(() => {\n if (initialPreference) {\n return isPaletteId(initialPreference.paletteId)\n ? initialPreference.paletteId\n : DEFAULT_PALETTE_ID;\n }\n // A stale / unknown stored value resolves to the default, never a dead id.\n const stored = readStorage<string>(THEME_STORAGE_KEYS.palette, THEME_DEFAULTS.palette);\n return isPaletteId(stored) ? stored : DEFAULT_PALETTE_ID;\n });\n // The user's PINNED type choice, or `null` = \"follow the active style's\n // default pairing\". Only a valid stored id pins; anything else (unset/stale)\n // falls through to the style default below.\n const [typeChoice, setTypeChoiceState] = useState<TypeId | null>(() => {\n if (initialPreference) {\n // The server pref carries the EFFECTIVE type + whether it was pinned: an\n // unpinned user must stay `null` so they keep following the style default.\n return initialPreference.typePinned && isTypeId(initialPreference.typeId)\n ? initialPreference.typeId\n : null;\n }\n const stored = readStorage<string>(THEME_STORAGE_KEYS.type, '');\n return isTypeId(stored) ? stored : null;\n });\n\n // Subscribe to OS color-scheme changes. Only consulted when pattern='system'.\n const osColorScheme = useSyncExternalStore(\n subscribeColorScheme,\n getColorSchemeSnapshot,\n getColorSchemeServerSnapshot,\n );\n\n const resolvedPattern: ResolvedThemePattern = pattern === 'system' ? osColorScheme : pattern;\n\n // Effective type (Axis 3): a pinned choice wins; otherwise FOLLOW the active\n // style's default pairing — so switching style (while unpinned) re-points type\n // to that style's curated default, and an explicit pick sticks across styles.\n const type: TypeId = typeChoice ?? resolveStyle(styleId).defaultTypeId;\n\n // Sync data-theme to <html>. This IS an effect (synchronizing with an\n // external system — the DOM), but the effect body only writes to the DOM,\n // not back to React state. That's the correct effect shape.\n useEffect(() => {\n document.documentElement.setAttribute('data-theme', resolvedPattern);\n }, [resolvedPattern]);\n\n useEffect(() => {\n document.documentElement.setAttribute('data-style', styleId);\n }, [styleId]);\n\n useEffect(() => {\n document.documentElement.setAttribute('data-palette', palette);\n }, [palette]);\n\n useEffect(() => {\n document.documentElement.setAttribute('data-type', type);\n }, [type]);\n\n // ── Cross-device sync (Subtask 7.3.62) ────────────────────────────────────\n // A signed-in user's axis change is OPTIMISTIC: the setter flips the live UI +\n // localStorage instantly (below), then queues a debounced PATCH to\n // `/api/appearance-preference`. The write is reconciled from its 200 body, and\n // a failure (401 / network / server) degrades quietly — the local switch is\n // never lost (localStorage holds it) — surfacing `syncState: 'error'` for the\n // pane's affordance. Anonymous visitors never sync (the localStorage-only path).\n const [syncState, setSyncState] = useState<AppearanceSyncState>('idle');\n // Monotonic per-flush counter — the seq-guard that stops an older response from\n // clobbering a newer choice (the WatchControl `fetchSeq` idiom; the\n // E2E-authoritative-signal contract). Only the latest flush may reconcile / set\n // the affordance.\n const syncSeqRef = useRef(0);\n // Axes changed since the last flush, coalesced so rapid toggles send one write.\n const pendingPatchRef = useRef<AppearanceSyncPatch>({});\n const debounceRef = useRef<ReturnType<typeof setTimeout> | null>(null);\n\n // Reconcile ONLY the axes this flush actually sent, from the resolved 200 body\n // — never the untouched axes (the per-axis DTO resolves an unpinned `typeId` to\n // the GLOBAL default, which would wrongly pin a follow-the-style user if applied\n // off a different axis's write). The raw state setters skip the localStorage /\n // re-PATCH side effects; for the valid ids the setters send, this is a no-op\n // confirmation, but it adopts any value the server normalised.\n const reconcile = useCallback((sent: AppearanceSyncPatch, resolved: AppearancePreferenceDto) => {\n if ('pattern' in sent) setPatternState(resolved.pattern);\n if ('styleId' in sent && isStyleId(resolved.styleId)) setStyleIdState(resolved.styleId);\n if ('paletteId' in sent && isPaletteId(resolved.paletteId)) setPaletteState(resolved.paletteId);\n if ('typeId' in sent && isTypeId(resolved.typeId)) setTypeChoiceState(resolved.typeId);\n }, []);\n\n const flushSync = useCallback(() => {\n debounceRef.current = null;\n const patch = pendingPatchRef.current;\n pendingPatchRef.current = {};\n if (Object.keys(patch).length === 0) return;\n\n const seq = ++syncSeqRef.current;\n fetch('/api/appearance-preference', {\n method: 'PATCH',\n headers: { 'Content-Type': 'application/json' },\n body: JSON.stringify(patch),\n })\n .then(async (res) => {\n if (!res.ok) throw new Error(`appearance sync failed: ${res.status}`);\n const body = (await res.json()) as { preference: AppearancePreferenceDto };\n // Drop a response superseded by a newer flush — it must not clobber the\n // newer choice nor flip the affordance.\n if (seq !== syncSeqRef.current) return;\n reconcile(patch, body.preference);\n setSyncState('idle');\n })\n .catch(() => {\n if (seq !== syncSeqRef.current) return;\n // Keep the optimistic local value (localStorage holds it); surface the\n // quiet \"couldn't sync\" affordance without blocking the live switch.\n setSyncState('error');\n });\n }, [reconcile]);\n\n // Merge an axis change into the pending patch and (re)arm the debounce. A\n // no-op for anonymous visitors — they never write to the account.\n const queueSync = useCallback(\n (patch: AppearanceSyncPatch) => {\n if (!signedIn) return;\n pendingPatchRef.current = { ...pendingPatchRef.current, ...patch };\n if (debounceRef.current) clearTimeout(debounceRef.current);\n debounceRef.current = setTimeout(flushSync, SYNC_DEBOUNCE_MS);\n },\n [signedIn, flushSync],\n );\n\n // Flush any pending write on unmount so a just-made choice isn't dropped.\n useEffect(() => {\n return () => {\n if (debounceRef.current) {\n clearTimeout(debounceRef.current);\n flushSync();\n }\n };\n }, [flushSync]);\n\n const setPattern = useCallback(\n (next: ThemePattern) => {\n setPatternState(next);\n try {\n window.localStorage.setItem(THEME_STORAGE_KEYS.pattern, next);\n } catch {\n // localStorage unavailable — accept that the choice won't persist.\n }\n queueSync({ pattern: next });\n },\n [queueSync],\n );\n\n const setStyleId = useCallback(\n (next: StyleId) => {\n setStyleIdState(next);\n try {\n window.localStorage.setItem(THEME_STORAGE_KEYS.style, next);\n } catch {\n // localStorage unavailable — accept that the choice won't persist.\n }\n queueSync({ styleId: next });\n },\n [queueSync],\n );\n\n const setPalette = useCallback(\n (next: PaletteId) => {\n setPaletteState(next);\n try {\n window.localStorage.setItem(THEME_STORAGE_KEYS.palette, next);\n } catch {\n // localStorage unavailable — accept that the choice won't persist.\n }\n queueSync({ paletteId: next });\n },\n [queueSync],\n );\n\n const setType = useCallback(\n (next: TypeId) => {\n setTypeChoiceState(next);\n try {\n window.localStorage.setItem(THEME_STORAGE_KEYS.type, next);\n } catch {\n // localStorage unavailable — accept that the choice won't persist.\n }\n queueSync({ typeId: next });\n },\n [queueSync],\n );\n\n const value = useMemo<ThemeContextValue>(\n () => ({\n pattern,\n resolvedPattern,\n styleId,\n palette,\n type,\n setPattern,\n setStyleId,\n setPalette,\n setType,\n syncState,\n }),\n [\n pattern,\n resolvedPattern,\n styleId,\n palette,\n type,\n setPattern,\n setStyleId,\n setPalette,\n setType,\n syncState,\n ],\n );\n\n return <ThemeContext.Provider value={value}>{children}</ThemeContext.Provider>;\n}\n\nexport function useTheme(): ThemeContextValue {\n const ctx = useContext(ThemeContext);\n if (!ctx) {\n throw new Error('useTheme must be used inside <ThemeProvider>');\n }\n return ctx;\n}\n\n/**\n * Non-throwing variant of {@link useTheme}. Returns `null` when no\n * `<ThemeProvider>` is mounted instead of throwing.\n *\n * Use this in low-level primitives that must also render outside the authed\n * shell — e.g. the `MarkdownEditor` (Subtask 2.3.5) reads `resolvedPattern`\n * to drive the underlying editor's `data-color-mode`, but it's also exercised\n * on the public `/tokens` specimen and in component tests where wrapping every\n * render in a provider would be noise. Callers fall back to a sensible default\n * (`'light'`).\n */\nexport function useOptionalTheme(): ThemeContextValue | null {\n return useContext(ThemeContext);\n}\n","import { clsx, type ClassValue } from 'clsx';\nimport { twMerge } from 'tailwind-merge';\n\n/**\n * Merge Tailwind class names without conflicts.\n *\n * `clsx` handles conditional inclusion (booleans, undefineds, arrays);\n * `twMerge` resolves conflicting Tailwind classes (later wins, e.g.\n * `px-2 px-4` → `px-4`). Together they are the de facto standard for\n * composing Tailwind classes in React components.\n *\n * @example\n * cn('px-2 py-1', isActive && 'bg-primary', className)\n */\nexport function cn(...inputs: ClassValue[]): string {\n return twMerge(clsx(inputs));\n}\n","import { forwardRef, type HTMLAttributes } from 'react';\nimport { cva, type VariantProps } from 'class-variance-authority';\nimport { cn } from '../../utils/cn';\n\n/**\n * Spinner — pure CSS rotation indicator.\n *\n * Three sizes; works standalone or inside a Button's loading state.\n *\n * @example\n * <Spinner size=\"md\" />\n * <Spinner size=\"sm\" aria-label=\"Loading\" />\n */\nconst spinnerVariants = cva(\n 'inline-block animate-spin rounded-full border-current border-t-transparent',\n {\n variants: {\n size: {\n sm: 'h-4 w-4 border-[1.5px]',\n md: 'h-5 w-5 border-2',\n lg: 'h-8 w-8 border-[3px]',\n },\n },\n defaultVariants: { size: 'md' },\n },\n);\n\nexport interface SpinnerProps\n extends Omit<HTMLAttributes<HTMLSpanElement>, 'role'>, VariantProps<typeof spinnerVariants> {}\n\nexport const Spinner = forwardRef<HTMLSpanElement, SpinnerProps>(function Spinner(\n { className, size, ...rest },\n ref,\n) {\n return (\n <span\n ref={ref}\n role=\"status\"\n aria-label={rest['aria-label'] ?? 'Loading'}\n className={cn(spinnerVariants({ size }), className)}\n {...rest}\n />\n );\n});\n","import { forwardRef, type ButtonHTMLAttributes, type ReactNode } from 'react';\nimport { cva, type VariantProps } from 'class-variance-authority';\nimport { Spinner } from './Spinner';\nimport { cn } from '../../utils/cn';\n\n/**\n * Button — primary interactive primitive.\n *\n * Variants × sizes × states. The `loading` state shows an inline Spinner\n * and disables the button. Use semantic Tailwind token classes; never\n * hardcode colors. Shape responds to `data-style` via\n * `--radius-btn` (rectangles in default, pills in `soft`).\n *\n * @example\n * <Button variant=\"primary\" size=\"md\">Save</Button>\n * <Button variant=\"ghost\" leftIcon={<Plus />} loading>Saving…</Button>\n */\n// Exported so a Next `<Link>` can render AS a styled button (an anchor styled\n// with the button variants — keeps real-link semantics for navigation) without\n// nesting a <button> inside an <a>. Used by the /ready empty state's \"View all\n// issues\" link (Subtask 7.0.6).\nexport const buttonVariants = cva(\n cn(\n // Base layout\n 'inline-flex items-center justify-center gap-2',\n // Typography\n 'font-sans text-sm font-medium leading-none',\n // Shape — semantic tokens that flip with the active style\n 'rounded-(--radius-btn)',\n // Interaction\n 'transition-[transform,background-color,border-color,color] duration-(--transition-duration)',\n 'active:scale-(--active-scale)',\n 'focus-visible:outline-none focus-visible:ring-2 focus-visible:ring-(--focus-ring-color) focus-visible:ring-offset-2 focus-visible:ring-offset-background',\n 'disabled:pointer-events-none disabled:opacity-50',\n ),\n {\n variants: {\n variant: {\n primary: 'bg-(--el-accent) text-(--el-accent-text) hover:opacity-90',\n secondary:\n 'bg-transparent text-(--el-text) border border-(--el-button-border) hover:bg-(--el-surface)',\n ghost: 'bg-transparent text-(--el-text) hover:bg-(--el-surface)',\n danger: 'bg-(--el-danger) text-(--el-danger-text) hover:opacity-90',\n },\n size: {\n sm: 'h-(--height-btn-sm) px-3 text-xs',\n md: 'h-(--height-btn-md) px-(--spacing-btn-x)',\n lg: 'h-(--height-btn-lg) px-6 text-base',\n },\n },\n defaultVariants: {\n variant: 'primary',\n size: 'md',\n },\n },\n);\n\nexport interface ButtonProps\n extends ButtonHTMLAttributes<HTMLButtonElement>, VariantProps<typeof buttonVariants> {\n /** Shows inline Spinner + disables interaction. */\n loading?: boolean;\n /** Icon rendered before the label. */\n leftIcon?: ReactNode;\n /** Icon rendered after the label. */\n rightIcon?: ReactNode;\n}\n\nexport const Button = forwardRef<HTMLButtonElement, ButtonProps>(function Button(\n { variant, size, loading, leftIcon, rightIcon, disabled, className, children, ...rest },\n ref,\n) {\n return (\n <button\n ref={ref}\n type=\"button\"\n // `data-variant` is the hook the 3D / Immersive style uses to give FILLED\n // buttons physical thickness (a solid palette-derived base edge) + a\n // press-DOWN (7.3.39). Inert under every other style.\n data-variant={variant ?? 'primary'}\n className={cn(buttonVariants({ variant, size }), className)}\n disabled={disabled || loading}\n aria-busy={loading || undefined}\n {...rest}\n >\n {loading ? (\n <Spinner size={size === 'lg' ? 'md' : 'sm'} aria-hidden />\n ) : leftIcon ? (\n <span aria-hidden className=\"inline-flex\">\n {leftIcon}\n </span>\n ) : null}\n <span>{children}</span>\n {!loading && rightIcon ? (\n <span aria-hidden className=\"inline-flex\">\n {rightIcon}\n </span>\n ) : null}\n </button>\n );\n});\n","import { forwardRef, type HTMLAttributes, type ReactNode } from 'react';\nimport { cva, type VariantProps } from 'class-variance-authority';\nimport { cn } from '../../utils/cn';\n\n/**\n * Card — content container with optional header/footer slots and tint variants.\n *\n * Compose with `header` / `footer` props for the common pattern, or just\n * pass children for a bare card. `clickable` makes the whole card a button\n * (use `onClick` + Enter/Space; pass `href` to render as `<a>` instead).\n *\n * Tint variants use the pastel feature tints from the palette\n * (peach/rose/mint/lavender/sky/yellow) — apply sparingly, never to\n * page-level surfaces.\n *\n * @example\n * <Card header={<h3>Title</h3>}>Body content</Card>\n * <Card tint=\"lavender\" clickable onClick={open}>Pastel card</Card>\n * <Card tint=\"mint\"><a href=\"/x\">Link wrapper</a></Card>\n */\nconst cardVariants = cva(\n cn(\n 'rounded-(--radius-card) border border-(--el-border)',\n 'p-(--spacing-card-padding)',\n 'transition-shadow duration-(--transition-duration)',\n ),\n {\n variants: {\n tint: {\n none: 'bg-(--el-card)',\n peach: 'bg-(--el-tint-peach) border-transparent',\n rose: 'bg-(--el-tint-rose) border-transparent',\n mint: 'bg-(--el-tint-mint) border-transparent',\n lavender: 'bg-(--el-tint-lavender) border-transparent',\n sky: 'bg-(--el-tint-sky) border-transparent',\n yellow: 'bg-(--el-tint-yellow) border-transparent',\n },\n clickable: {\n true: 'cursor-pointer hover:shadow-(--shadow-card) focus-visible:outline-none focus-visible:ring-2 focus-visible:ring-(--focus-ring-color) focus-visible:ring-offset-2 focus-visible:ring-offset-background',\n false: '',\n },\n },\n defaultVariants: { tint: 'none', clickable: false },\n },\n);\n\nexport interface CardProps\n extends Omit<HTMLAttributes<HTMLDivElement>, 'children'>, VariantProps<typeof cardVariants> {\n header?: ReactNode;\n footer?: ReactNode;\n children?: ReactNode;\n}\n\nexport const Card = forwardRef<HTMLDivElement, CardProps>(function Card(\n { tint, clickable, header, footer, className, children, ...rest },\n ref,\n) {\n return (\n <div\n ref={ref}\n className={cn(cardVariants({ tint, clickable }), className)}\n // `data-tilt` is the hook the 3D / Immersive style's pointer-parallax\n // engine (ImmersiveTilt, 7.3.39) uses to tip this tile toward the cursor.\n // Inert for every other style + under reduced motion; harmless otherwise.\n data-tilt=\"\"\n // `data-surface` is the hook a surface-MATERIAL style (e.g. glassmorphism)\n // uses to frost this panel — see globals.css's material layer. Only the\n // default (untinted) card opts in; a pastel-tint feature card keeps its\n // opaque tint, never a frosted overlay that would wash the hue out.\n {...(tint && tint !== 'none' ? {} : { 'data-surface': 'card' })}\n {...(clickable ? { tabIndex: 0, role: 'button' } : {})}\n {...rest}\n >\n {/* `data-tilt-layer` lifts the slot onto a translateZ plane under the 3D /\n Immersive style (7.3.39) so it PARALLAXES above the card face as the\n card tilts — `front` (the header/title pops most), `back` (the footer\n sits nearer the face). Inert under every other style + reduced motion.\n The body stays on the face so arbitrary content never renders on a\n skewed Z-plane. */}\n {header ? (\n <div data-tilt-layer=\"front\" className=\"mb-(--spacing-md)\">\n {header}\n </div>\n ) : null}\n <div>{children}</div>\n {footer ? (\n <div\n data-tilt-layer=\"back\"\n className=\"border-(--el-border) mt-(--spacing-md) border-t pt-(--spacing-md)\"\n >\n {footer}\n </div>\n ) : null}\n </div>\n );\n});\n","import { type ReactNode } from 'react';\nimport { cn } from '../../utils/cn';\n\n/**\n * Internal layout wrapper shared by Input and Textarea — handles the\n * label / control / helper-or-error stack pattern. Not exported from\n * the design system; consumers compose <Input> and <Textarea> directly.\n */\nexport interface FormFieldProps {\n /** Visible label rendered above the control. */\n label?: string;\n /** Error message — overrides helperText when present. Sets aria-invalid. */\n error?: string;\n /**\n * How the error message renders: the default `text` is the quiet danger\n * line; `box` is the rose-tint inline-error box (hue in the background,\n * strong text — finding #35), the 2.4.9 grammar inline editors use.\n */\n errorVariant?: 'text' | 'box';\n /** Helper text rendered below the control. */\n helperText?: string;\n /** id of the control element — used to associate label + describedby. */\n htmlFor: string;\n className?: string;\n children: ReactNode;\n}\n\nexport function FormField({\n label,\n error,\n errorVariant = 'text',\n helperText,\n htmlFor,\n className,\n children,\n}: FormFieldProps) {\n const describedById = error ? `${htmlFor}-error` : helperText ? `${htmlFor}-helper` : undefined;\n return (\n <div className={cn('flex flex-col gap-1.5', className)}>\n {label ? (\n <label htmlFor={htmlFor} className=\"font-sans text-sm font-medium text-(--el-text)\">\n {label}\n </label>\n ) : null}\n {children}\n {error ? (\n <p\n id={describedById}\n role=\"alert\"\n className={cn(\n 'font-sans text-xs',\n errorVariant === 'box' &&\n 'bg-(--el-danger-surface) text-(--el-danger-surface-text) rounded-(--radius-control) px-(--spacing-tooltip-x) py-(--spacing-tooltip-y)',\n )}\n style={errorVariant === 'box' ? undefined : { color: 'var(--el-danger)' }}\n >\n {error}\n </p>\n ) : helperText ? (\n <p id={describedById} className=\"text-(--el-text-helper) font-sans text-xs\">\n {helperText}\n </p>\n ) : null}\n </div>\n );\n}\n\n/** Returns the aria-describedby id that consumers should pass to the control. */\nexport function describedById(\n htmlFor: string,\n error: string | undefined,\n helperText: string | undefined,\n): string | undefined {\n return error ? `${htmlFor}-error` : helperText ? `${htmlFor}-helper` : undefined;\n}\n","import { forwardRef, useId, type InputHTMLAttributes, type ReactNode } from 'react';\nimport { FormField, describedById } from './FormField';\nimport { cn } from '../../utils/cn';\n\n/**\n * Input — single-line text field with optional label, helper text, error\n * state, and addon slots (e.g. icons or labels).\n *\n * Note: `addonStart`/`addonEnd` are used instead of `prefix`/`suffix` because\n * `prefix` is a reserved HTML attribute on <input> (string-typed) and would\n * collide with our ReactNode prop.\n *\n * @example\n * <Input label=\"Email\" type=\"email\" helperText=\"We'll never share it\" />\n * <Input label=\"Domain\" addonStart={<Globe />} addonEnd=\".motir.dev\" />\n */\nexport interface InputProps extends Omit<InputHTMLAttributes<HTMLInputElement>, 'prefix'> {\n label?: string;\n error?: string;\n /** Error presentation — `text` (default) or the rose-tint `box` (see FormField). */\n errorVariant?: 'text' | 'box';\n helperText?: string;\n /** Rendered inside the input box on the left. */\n addonStart?: ReactNode;\n /** Rendered inside the input box on the right. */\n addonEnd?: ReactNode;\n}\n\nexport const Input = forwardRef<HTMLInputElement, InputProps>(function Input(\n {\n label,\n error,\n errorVariant,\n helperText,\n addonStart,\n addonEnd,\n id,\n className,\n disabled,\n ...rest\n },\n ref,\n) {\n const autoId = useId();\n const inputId = id ?? autoId;\n const describedBy = describedById(inputId, error, helperText);\n const hasError = Boolean(error);\n return (\n <FormField\n label={label}\n error={error}\n errorVariant={errorVariant}\n helperText={helperText}\n htmlFor={inputId}\n >\n <div\n // `data-surface` lets a surface-material style (glassmorphism) give the\n // control a translucent fill — see globals.css's material layer.\n data-surface=\"input\"\n className={cn(\n 'flex h-(--height-input) w-full items-center gap-2 rounded-(--radius-input) border bg-(--el-page-bg)',\n 'px-(--spacing-input-x)',\n 'transition-colors',\n 'focus-within:ring-2 focus-within:ring-(--focus-ring-color) focus-within:ring-offset-2 focus-within:ring-offset-background',\n hasError ? 'border-(--el-danger)' : 'border-(--el-input-border)',\n disabled && 'cursor-not-allowed opacity-50',\n )}\n >\n {addonStart ? (\n <span aria-hidden className=\"text-(--el-icon-field) inline-flex\">\n {addonStart}\n </span>\n ) : null}\n <input\n ref={ref}\n id={inputId}\n aria-invalid={hasError || undefined}\n aria-describedby={describedBy}\n disabled={disabled}\n className={cn(\n 'flex-1 bg-transparent font-sans text-sm text-(--el-text) outline-none placeholder:text-(--el-text-muted)',\n 'disabled:cursor-not-allowed',\n className,\n )}\n {...rest}\n />\n {addonEnd ? (\n <span aria-hidden className=\"text-(--el-icon-field) inline-flex\">\n {addonEnd}\n </span>\n ) : null}\n </div>\n </FormField>\n );\n});\n","import { forwardRef, type HTMLAttributes } from 'react';\nimport { cva, type VariantProps } from 'class-variance-authority';\nimport { cn } from '../../utils/cn';\n\n/**\n * Pill — compact status or severity label. Pure span, no interaction.\n *\n * Variant axes (use exactly one):\n * - `status`: planned | in-progress | done — Motir's Subtask lifecycle states.\n * - `severity`: info | success | warning | danger — semantic UI states.\n * - `priority`: highest | high | medium | low | lowest — work-item priority, a\n * 5-step diverging ramp (`--el-priority-*` hue tinted over the surface, plus a\n * redundant direction icon). The single source of truth is `PRIORITY_META`.\n * - `memberRole`: admin | member | viewer — a project membership role\n * (Story 6.4), one hued tint per role. (Named `memberRole`, not `role`, so\n * it can't collide with the DOM `role` ARIA attribute on the span.)\n * - `orgRole`: owner | admin | member — an ORGANIZATION role (Story 6.10),\n * sitting above the workspace `memberRole`. owner → lavender (the highest,\n * brand-purple tier), admin → sky, member → mint — per the org-admin design.\n * - `tone`: neutral — a non-semantic chip (counts, metadata). Dark text on a\n * neutral surface. `private` — the epic-level-privacy \"Not public\" badge\n * (Story 6.14 · design epic-privacy panels 1/2/6b): lavender tint + charcoal\n * text, the same AA-safe recipe as `status=\"planned\"` / `memberRole=\"admin\"`.\n *\n * All tones use adaptive dark/light text (`--color-charcoal`) on a hued tint,\n * so every variant clears WCAG AA contrast in both light and dark modes\n * (the hue lives in the background, not the text — PRODECT_FINDINGS #35).\n *\n * Always uses `--radius-badge` for fully rounded ends regardless of display style.\n *\n * @example\n * <Pill status=\"in-progress\">In progress</Pill>\n * <Pill severity=\"danger\">Validation failed</Pill>\n * <Pill tone=\"neutral\">3 members</Pill>\n */\nconst pillVariants = cva(\n cn(\n 'inline-flex items-center gap-1',\n 'rounded-(--radius-badge)',\n 'px-(--spacing-chip-x) py-(--spacing-chip-y)',\n 'font-sans text-xs font-medium',\n 'border',\n ),\n {\n variants: {\n // All colored tones carry the semantic hue in the TINT BACKGROUND and use\n // adaptive dark/light TEXT (`--color-charcoal`: #37352f light, #e5e5e5\n // dark) — the same pattern `planned` always used. The previous saturated\n // hue-on-tint TEXT failed WCAG AA (≈2.5–3.8:1 light, 3.2–4.0:1 dark);\n // charcoal-on-tint clears ~10:1 in both modes (PRODECT_FINDINGS #35).\n status: {\n planned: 'bg-(--el-tint-lavender) text-(--el-text-strong) border-transparent',\n 'in-progress': 'bg-(--el-tint-sky) text-(--el-text-strong) border-transparent',\n done: 'bg-(--el-tint-mint) text-(--el-text-strong) border-transparent',\n },\n severity: {\n info: 'bg-(--el-tint-sky) text-(--el-text-strong) border-transparent',\n success: 'bg-(--el-tint-mint) text-(--el-text-strong) border-transparent',\n warning: 'bg-(--el-tint-peach) text-(--el-text-strong) border-transparent',\n danger: 'bg-(--el-tint-rose) text-(--el-text-strong) border-transparent',\n },\n // Priority chips (MOTIR-1273 · 1266.2) — a 5-step diverging ramp keyed off\n // the `--el-priority-*` hues, un-collapsing `medium` and `lowest` (both\n // were `tone=\"neutral\"` grey). Each hue is diluted to a 14% tint over\n // `--el-surface` so charcoal `--el-text-strong` clears AA in both themes\n // (the hue lives in the background — finding #35); the redundant direction\n // icon (PRIORITY_META) is the non-colour cue. `medium` (slate) and\n // `lowest` (stone) resolve to two distinct greys in every palette.\n priority: {\n highest:\n 'bg-[color-mix(in_srgb,var(--el-priority-highest)_14%,var(--el-surface))] text-(--el-text-strong) border-transparent',\n high: 'bg-[color-mix(in_srgb,var(--el-priority-high)_14%,var(--el-surface))] text-(--el-text-strong) border-transparent',\n medium:\n 'bg-[color-mix(in_srgb,var(--el-priority-medium)_14%,var(--el-surface))] text-(--el-text-strong) border-transparent',\n low: 'bg-[color-mix(in_srgb,var(--el-priority-low)_14%,var(--el-surface))] text-(--el-text-strong) border-transparent',\n lowest:\n 'bg-[color-mix(in_srgb,var(--el-priority-lowest)_14%,var(--el-surface))] text-(--el-text-strong) border-transparent',\n },\n // Project membership roles (Story 6.4 · design/projects access-members):\n // admin → lavender, member → sky, viewer → mint — the hue in the tint,\n // charcoal text (AA-safe, finding #35), same recipe as `status`. Routed\n // through the DEDICATED `--el-role-*` tokens (MOTIR-1274 · 1266.3) so a\n // palette can tune roles apart from the other --el-tint-* meanings; each\n // defaults to its prior tint (zero visual change).\n memberRole: {\n admin: 'bg-(--el-role-admin) text-(--el-text-strong) border-transparent',\n member: 'bg-(--el-role-member) text-(--el-text-strong) border-transparent',\n viewer: 'bg-(--el-role-viewer) text-(--el-text-strong) border-transparent',\n },\n // Organization roles (Story 6.10 · design/org-admin): owner → lavender\n // (the highest, brand-purple tier), admin → sky, member → mint — the hue\n // in the tint, charcoal text (AA-safe, finding #35), same recipe as above.\n // Dedicated `--el-org-role-*` tokens (MOTIR-1274 · 1266.3); zero change.\n orgRole: {\n owner: 'bg-(--el-org-role-owner) text-(--el-text-strong) border-transparent',\n admin: 'bg-(--el-org-role-admin) text-(--el-text-strong) border-transparent',\n member: 'bg-(--el-org-role-member) text-(--el-text-strong) border-transparent',\n },\n tone: {\n neutral: 'bg-(--el-chip-bg) text-(--el-text-secondary) border-(--el-chip-border)',\n // Epic-level privacy \"Not public\" badge (Story 6.14 · design\n // epic-privacy panels 1/2/6b) — lavender tint, charcoal text, the same\n // AA-safe recipe as `status=\"planned\"` / `memberRole=\"admin\"` (≈9.7:1).\n // Dedicated `--el-privacy-private` token (MOTIR-1274 · 1266.3); the\n // matching `--el-privacy-public` is defined ahead of a \"public\" badge.\n private: 'bg-(--el-privacy-private) text-(--el-text-strong) border-transparent',\n // Inactive \"Archived\" badge (MOTIR-1276 · 1266.5) — a QUIET muted fill\n // with slate ink, not a hued tint: archived is an inactive state, not a\n // severity. Dedicated `--el-archived-pill-*` tokens so a palette can tune\n // the inactive badge apart from the neutral chip; AA-safe (slate on muted\n // clears AA both themes).\n archived: 'bg-(--el-archived-pill-bg) text-(--el-archived-pill-text) border-transparent',\n },\n },\n defaultVariants: {},\n },\n);\n\nexport interface PillProps\n extends HTMLAttributes<HTMLSpanElement>, VariantProps<typeof pillVariants> {}\n\nexport const Pill = forwardRef<HTMLSpanElement, PillProps>(function Pill(\n { status, severity, priority, memberRole, orgRole, tone, className, children, ...rest },\n ref,\n) {\n return (\n <span\n ref={ref}\n className={cn(\n pillVariants({ status, severity, priority, memberRole, orgRole, tone }),\n className,\n )}\n {...rest}\n >\n {children}\n </span>\n );\n});\n","import { forwardRef, type HTMLAttributes, type ReactNode } from 'react';\nimport { cn } from '../../utils/cn';\n\n/**\n * SectionLabel — the small uppercase-mono header that captions a group of\n * rows (a sidebar nav section, and later the cmd-K command groups).\n *\n * Lifted to its own primitive per PRODECT_FINDINGS #28 so the two consumers\n * share ONE source of truth for the canonical typography (mono · 11px ·\n * semibold · uppercase · 0.06em tracking · muted-foreground) instead of each\n * memorizing four utility classes. `Sidebar` uses it for section labels now;\n * 1.5.4's `CommandGroupHeader` composes the same primitive.\n *\n * Presentational only — renders a `<div>`. Pass `label` for the common\n * string case, or `children` for richer content (e.g. a label + a count).\n *\n * @example\n * <SectionLabel label=\"Workspace\" />\n * <SectionLabel>Results <span>{count}</span></SectionLabel>\n */\nexport interface SectionLabelProps extends HTMLAttributes<HTMLDivElement> {\n /** Convenience for the string case; ignored when `children` is provided. */\n label?: string;\n children?: ReactNode;\n}\n\nexport const SectionLabel = forwardRef<HTMLDivElement, SectionLabelProps>(function SectionLabel(\n { label, children, className, ...rest },\n ref,\n) {\n return (\n <div\n ref={ref}\n className={cn(\n 'font-mono text-[11px] font-semibold uppercase tracking-[0.06em] text-(--el-text-eyebrow)',\n className,\n )}\n {...rest}\n >\n {children ?? label}\n </div>\n );\n});\n","import type { ReactNode } from 'react';\nimport { BookOpen, Search, SlidersHorizontal } from 'lucide-react';\nimport { cn } from '../../utils/cn';\nimport { buttonVariants } from '../ui/Button';\nimport { Card } from '../ui/Card';\nimport { Pill } from '../ui/Pill';\nimport type { StyleId } from '../../theme/styles';\nimport type { PaletteId } from '../../theme/palettes';\nimport type { TypeId } from '../../theme/typography';\n\n/**\n * StyleVignette — the LIVE preview specimen that makes a design axis's FEEL\n * legible (Subtask 7.3.37 / MOTIR-1050).\n *\n * The fix for \"I only see typography change\": instead of a token-swatch table,\n * this is a composed, realistic MINI-SURFACE — a nav rail, a work-item card, a\n * search input, a button row, and a floating modal — rendered LIVE under a\n * style's shape/feel tokens + component overrides (and, independently, a palette\n * and a type pairing). Switching any axis re-shapes / re-skins / re-types the\n * whole vignette, so the user sees the product's feel, not a colour chip.\n *\n * ── Two modes ────────────────────────────────────────────────────────────\n * • LIVE (no axis props) — the wrapper sets NO `data-*` axis attribute, so it\n * INHERITS the active theme from `<html>` (driven by `theme-context`). Use\n * this for the appearance-settings preview and the design-step showcase: the\n * vignette re-renders automatically as the global selection changes.\n * • SCOPED (any of `styleId` / `palette` / `type`) — the wrapper carries that\n * axis attribute, so the globals.css axis block recomputes the tokens for\n * this subtree ONLY. Use this for the onboarding Style gallery (one vignette\n * per style) and the Palette step (one style re-rendered under each palette).\n *\n * Built on the `app/tokens/page.tsx` specimen pattern: real `--el-*` colour\n * tokens + element-semantic shape tokens + the `data-surface` material hooks, so\n * surface-material styles (glassmorphism's frosted glass, cybercore's glow grid)\n * apply exactly as they do in the shipped app. NEVER a Tier-0 `--color-*` or a\n * raw `rounded-*`/`p-*`/`h-*` (the colour + shape token rules in CLAUDE.md).\n *\n * Nesting caveat: a SCOPED base entry (`warm-editorial` / `motir` palette /\n * `motir` type) has no globals.css override block, so when it is nested under a\n * NON-base `<html>` it inherits that ancestor's axis rather than resetting to\n * the base. In the real consumers this never bites — onboarding runs against the\n * default `<html>`, and the appearance preview uses LIVE mode (inherits the\n * active selection it is meant to show). Full nested-base isolation (a reset\n * block or an iframe) is a noted follow-up if a future consumer needs it.\n */\n\nexport interface StyleVignetteProps {\n /** Scope the vignette to a specific style; omit to inherit the active style. */\n styleId?: StyleId;\n /** Scope the vignette to a specific palette; omit to inherit the active palette. */\n palette?: PaletteId;\n /** Scope the vignette to a specific type pairing; omit to inherit the active type. */\n type?: TypeId;\n /**\n * Accessible name for the preview region. The vignette is decorative chrome,\n * so it is announced as a single labelled image rather than a pile of\n * read-out controls.\n */\n label?: string;\n className?: string;\n}\n\n/** A muted progress bar; `accent` tints it with the active accent. */\nfunction Bar({ accent, widthPct }: { accent?: boolean; widthPct: number }) {\n return (\n <div className=\"h-[6px] w-full overflow-hidden rounded-(--radius-badge) bg-(--el-muted)\">\n <div\n className={cn(\n 'h-full rounded-(--radius-badge)',\n accent ? 'bg-(--el-accent)' : 'bg-(--el-border-strong)',\n )}\n style={{ width: `${widthPct}%` }}\n />\n </div>\n );\n}\n\n/** One row of the work-item card's mini list — a status dot + label + chip. */\nfunction ListRow({ dotVar, label, chip }: { dotVar: string; label: string; chip: string }) {\n return (\n <div className=\"flex items-center gap-2 text-[11px] text-(--el-text-secondary)\">\n <span\n className=\"size-2 shrink-0 rounded-full\"\n style={{ background: `var(${dotVar})` }}\n aria-hidden\n />\n <span className=\"truncate\">{label}</span>\n <span className=\"ml-auto shrink-0 rounded-(--radius-badge) bg-(--el-surface) px-(--spacing-chip-x) py-(--spacing-chip-y) text-[9px] font-medium text-(--el-text-secondary)\">\n {chip}\n </span>\n </div>\n );\n}\n\nexport function StyleVignette({ styleId, palette, type, label, className }: StyleVignetteProps) {\n // Only emit an axis attribute when the caller pins it; an omitted axis stays\n // inherited (LIVE mode), which is how the appearance preview follows the\n // global selection without re-implementing the theme context.\n const axisAttrs: Record<string, string> = {};\n if (styleId) axisAttrs['data-style'] = styleId;\n if (palette) axisAttrs['data-palette'] = palette;\n if (type) axisAttrs['data-type'] = type;\n\n return (\n <div\n {...axisAttrs}\n role=\"img\"\n aria-label={label ?? 'Design style preview'}\n className={cn(\n 'style-vignette relative isolate overflow-hidden',\n 'rounded-(--radius-card) border border-(--el-border) bg-(--el-surface)',\n 'shadow-(--shadow-subtle)',\n className,\n )}\n >\n {/* Material canvas: transparent for flat styles; the glassmorphism gradient\n / cybercore grid is painted here via the descendant rules in\n globals.css (a preview can't lean on the body-scoped canvas). */}\n <span className=\"sv-canvas pointer-events-none absolute inset-0 -z-10\" aria-hidden />\n\n <div className=\"flex flex-col gap-3 p-3\">\n {/* NAV — a compact rail; data-surface lets a material style frost it. */}\n <div\n data-surface=\"sidebar\"\n className=\"flex items-center gap-2 rounded-(--radius-control) bg-(--el-sidebar-bg) px-3 py-2\"\n >\n <span className=\"size-2.5 rounded-full bg-(--el-accent)\" aria-hidden />\n <span className=\"font-serif text-[12px] font-semibold text-(--el-text)\">Acme</span>\n <span className=\"ml-2 rounded-(--radius-control) bg-(--el-accent) px-2 py-[3px] text-[10px] font-medium text-(--el-accent-text)\">\n Board\n </span>\n <span className=\"text-[10px] text-(--el-text-muted)\">Backlog</span>\n <span className=\"text-[10px] text-(--el-text-muted)\">Reports</span>\n <span className=\"ml-auto size-5 rounded-full bg-(--el-muted)\" aria-hidden />\n </div>\n\n <div className=\"grid grid-cols-[1.4fr_1fr] gap-3\">\n {/* WORK-ITEM CARD — the centrepiece: type hue + serif title + status. */}\n <Card className=\"flex flex-col gap-2 !p-3\">\n <div className=\"flex items-center gap-2\">\n {/* A decorative story-type icon in its `--el-type-story` hue. The\n package can't depend on motir-core's domain `IssueTypeIcon`\n (which maps work-item kinds → glyphs), so the vignette inlines\n the same glyph + hue directly — pixel-identical, boundary-clean. */}\n <BookOpen className=\"size-4 text-(--el-type-story)\" aria-hidden />\n <span className=\"truncate font-serif text-[13px] font-semibold text-(--el-text)\">\n Ship the billing flow\n </span>\n <Pill status=\"in-progress\" className=\"ml-auto !text-[9px]\">\n In progress\n </Pill>\n </div>\n <div className=\"flex flex-col gap-1.5\">\n <ListRow dotVar=\"--el-success\" label=\"Invoice schema\" chip=\"Done\" />\n <ListRow dotVar=\"--el-warning\" label=\"Dunning emails\" chip=\"Review\" />\n <ListRow dotVar=\"--el-info\" label=\"Stripe webhook\" chip=\"To do\" />\n </div>\n <div className=\"mt-0.5 flex flex-col gap-1.5\">\n <Bar accent widthPct={66} />\n <Bar widthPct={38} />\n </div>\n </Card>\n\n {/* MODAL — a floating dialog panel; modal radius + elevation + scrim. */}\n <div className=\"relative\">\n <span\n className=\"pointer-events-none absolute -inset-1 rounded-(--radius-card) bg-black/10\"\n aria-hidden\n />\n <div\n data-surface=\"modal\"\n className=\"relative flex flex-col gap-2 rounded-(--radius-modal) border border-(--el-border) bg-(--el-page-bg) p-3 shadow-(--shadow-modal)\"\n >\n <span className=\"font-serif text-[12px] font-semibold text-(--el-text)\">\n New invoice\n </span>\n <Bar widthPct={100} />\n <Bar widthPct={72} />\n <div className=\"mt-1 flex gap-2\">\n <span\n className={cn(\n buttonVariants({ variant: 'primary', size: 'sm' }),\n '!h-7 !px-3 !text-[10px]',\n )}\n >\n Create\n </span>\n <span\n className={cn(\n buttonVariants({ variant: 'ghost', size: 'sm' }),\n '!h-7 !px-3 !text-[10px]',\n )}\n >\n Cancel\n </span>\n </div>\n </div>\n </div>\n </div>\n\n {/* INPUT — a search field; data-surface lets a material style fill it. */}\n <div\n data-surface=\"input\"\n className=\"flex h-(--height-input) items-center gap-2 rounded-(--radius-input) border border-(--el-border-strong) bg-(--el-page-bg) px-(--spacing-input-x) text-[11px] text-(--el-text-muted)\"\n >\n <Search className=\"size-3.5\" aria-hidden />\n <span>Search work items…</span>\n </div>\n\n {/* BUTTON ROW — primary + ghost, exact Button silhouettes (non-interactive). */}\n <div className=\"flex gap-2\">\n <span className={cn(buttonVariants({ variant: 'primary', size: 'sm' }), '!text-[11px]')}>\n New work item\n </span>\n <span className={cn(buttonVariants({ variant: 'ghost', size: 'sm' }), '!text-[11px]')}>\n <SlidersHorizontal className=\"size-3.5\" aria-hidden />\n Filter\n </span>\n </div>\n </div>\n </div>\n );\n}\n\nexport default StyleVignette as (props: StyleVignetteProps) => ReactNode;\n","'use client';\n\n// A minimal, self-contained render of the extracted design system — the\n// package's answer to motir-core's `/tokens` route, so the extraction is\n// VERIFIABLE IN ISOLATION (the card's acceptance criterion). It composes the\n// real primitives, the live `StyleVignette` preview, and a swatch grid of the\n// `--el-*` element tokens, all under a `ThemeProvider`, so a consumer (or a\n// screenshot / unit render) can confirm the tokens + components behave without\n// wiring the package into an app first.\n//\n// It reads the axis registries directly to render one scoped `StyleVignette`\n// per style / palette — the same pattern motir-core's tokens route + onboarding\n// galleries use — proving the `[data-style]` / `[data-palette]` swap layers in\n// `theme.css` are intact.\n\nimport { ThemeProvider } from '../contexts/theme-context';\nimport { STYLE_IDS } from '../theme/styles';\nimport { PALETTE_IDS } from '../theme/palettes';\nimport { Button } from '../components/ui/Button';\nimport { Card } from '../components/ui/Card';\nimport { Input } from '../components/ui/Input';\nimport { Pill } from '../components/ui/Pill';\nimport { SectionLabel } from '../components/ui/SectionLabel';\nimport { StyleVignette } from '../components/theme/StyleVignette';\n\n/** The `--el-*` element tokens the swatch grid samples (a representative slice). */\nconst SWATCH_TOKENS = [\n '--el-accent',\n '--el-surface',\n '--el-text',\n '--el-text-muted',\n '--el-border',\n '--el-success',\n '--el-warning',\n '--el-danger',\n '--el-info',\n '--el-type-story',\n] as const;\n\nfunction Swatches() {\n return (\n <div className=\"flex flex-wrap gap-2\">\n {SWATCH_TOKENS.map((token) => (\n <div key={token} className=\"flex flex-col items-center gap-1\">\n <span\n className=\"size-10 rounded-(--radius-control) border border-(--el-border)\"\n style={{ background: `var(${token})` }}\n aria-hidden\n />\n <span className=\"text-[10px] text-(--el-text-muted)\">{token.replace('--el-', '')}</span>\n </div>\n ))}\n </div>\n );\n}\n\nexport interface TokensSpecimenProps {\n className?: string;\n}\n\n/**\n * The design-system isolation specimen. Wrap-free: it mounts its own\n * `ThemeProvider`, so it can be dropped into any route (or a headless render)\n * to see the whole system at once.\n */\nexport function TokensSpecimen({ className }: TokensSpecimenProps) {\n return (\n <ThemeProvider>\n <div className={className} data-surface=\"page\">\n <div className=\"mx-auto flex max-w-[64rem] flex-col gap-8 p-8\">\n <header className=\"flex flex-col gap-1\">\n <h1 className=\"font-serif text-2xl font-semibold text-(--el-text)\">\n @motir/design-system\n </h1>\n <p className=\"text-sm text-(--el-text-muted)\">\n Colour · Style · Type — the extracted 3-axis system, rendered in isolation.\n </p>\n </header>\n\n <section className=\"flex flex-col gap-3\">\n <SectionLabel>Element tokens</SectionLabel>\n <Swatches />\n </section>\n\n <section className=\"flex flex-col gap-3\">\n <SectionLabel>Primitives</SectionLabel>\n <Card className=\"flex flex-col gap-4\">\n <div className=\"flex flex-wrap items-center gap-2\">\n <Button variant=\"primary\">Primary</Button>\n <Button variant=\"secondary\">Secondary</Button>\n <Button variant=\"ghost\">Ghost</Button>\n <Button variant=\"danger\">Danger</Button>\n <Pill status=\"in-progress\">In progress</Pill>\n </div>\n <Input label=\"Work item title\" placeholder=\"Ship the billing flow\" />\n </Card>\n </section>\n\n <section className=\"flex flex-col gap-3\">\n <SectionLabel>Style axis (data-style)</SectionLabel>\n <div className=\"grid grid-cols-1 gap-4 sm:grid-cols-2\">\n {STYLE_IDS.map((styleId) => (\n <StyleVignette key={styleId} styleId={styleId} label={`Style: ${styleId}`} />\n ))}\n </div>\n </section>\n\n <section className=\"flex flex-col gap-3\">\n <SectionLabel>Palette axis (data-palette)</SectionLabel>\n <div className=\"grid grid-cols-1 gap-4 sm:grid-cols-2\">\n {PALETTE_IDS.map((palette) => (\n <StyleVignette key={palette} palette={palette} label={`Palette: ${palette}`} />\n ))}\n </div>\n </section>\n </div>\n </div>\n </ThemeProvider>\n );\n}\n\nexport default TokensSpecimen;\n"]}
@@ -0,0 +1,59 @@
1
+ import { AppliedAppearanceDto } from '../appearance.js';
2
+ import './types.js';
3
+ import './styles.js';
4
+ import './typography.js';
5
+ import './palettes.js';
6
+
7
+ /**
8
+ * Appearance APPLICATION resolution (Story 7.3 · Subtask 7.3.61).
9
+ *
10
+ * The single, registry-pure source of truth for turning a set of stored axis
11
+ * values — whether they came from the server (a logged-in user's DB row) or
12
+ * from localStorage (an anonymous visitor) — into the four concrete attribute
13
+ * values applied to `<html>`. It is deliberately free of any Prisma / DOM /
14
+ * Next import so BOTH the server (the appearance service + mapper) and the
15
+ * client (the theme context's seeding) can call it.
16
+ *
17
+ * The one piece of logic that lives ONLY here (and is mirrored, by necessity,
18
+ * as inlined JS in `init-script.ts`) is the **type-axis precedence** the
19
+ * per-axis DTO mapper deferred to this subtask: an unpinned type follows the
20
+ * active STYLE's `defaultTypeId`, NOT the global default. See
21
+ * `AppliedAppearanceDto`.
22
+ */
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+
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+ /** The four raw axis values as stored — a DB row's columns or localStorage. */
25
+ interface AppearanceAxesInput {
26
+ pattern?: string | null;
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+ styleId?: string | null;
28
+ paletteId?: string | null;
29
+ typeId?: string | null;
30
+ }
31
+ /** The raw localStorage snapshot the client reads (keys per `THEME_STORAGE_KEYS`). */
32
+ interface LocalAppearanceSnapshot {
33
+ pattern: string | null;
34
+ style: string | null;
35
+ palette: string | null;
36
+ type: string | null;
37
+ }
38
+ /**
39
+ * Resolve raw axis values to the applied appearance. Each axis is resolved
40
+ * through its registry (a stale / unknown / absent value collapses to the
41
+ * documented default); the type axis additionally applies the style-default
42
+ * precedence: a pinned, still-registered `typeId` wins, otherwise the resolved
43
+ * style's `defaultTypeId`. `typePinned` reflects whether a real type was pinned.
44
+ */
45
+ declare function resolveAxesToApplied(axes: AppearanceAxesInput): AppliedAppearanceDto;
46
+ /**
47
+ * The reconciliation: given the authoritative SERVER preference (or `null` for
48
+ * an anonymous visitor) and the localStorage snapshot, decide what to apply.
49
+ *
50
+ * - **Server present** → the server preference wins (it followed the user to
51
+ * this device); localStorage is ignored for the applied value.
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+ * - **Server absent (anonymous / not signed in)** → resolve from localStorage.
53
+ *
54
+ * localStorage is therefore the anonymous store + the instant-apply cache, never
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+ * an override of a present server value (the precedence rule of 7.3.61).
56
+ */
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+ declare function resolveAppliedAppearance(server: AppliedAppearanceDto | null, local: LocalAppearanceSnapshot): AppliedAppearanceDto;
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+
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+ export { type AppearanceAxesInput, type LocalAppearanceSnapshot, resolveAppliedAppearance, resolveAxesToApplied };