@motionscript/code 0.1.0-alpha.0 → 0.1.0-alpha.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,11 +1,11 @@
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  {
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  "name": "@motionscript/code",
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- "version": "0.1.0-alpha.0",
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+ "version": "0.1.0-alpha.3",
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  "exports": {
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  ".": "dist/browser/index.js"
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  },
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  "peers": [
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- "@motionscript/core"
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+ "@motionscript/sdk"
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  ],
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  "assets": {}
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  }
@@ -30,7 +30,7 @@ export declare function word(line: number, col: number, length?: number): CodeRa
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  export declare function lines(from: number, to?: number): CodeRange;
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  /**
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  * Immutable, chainable, iterable builder over multiple ranges — mirrors
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- * {@link FillChain}/`Fills` in `@motionscript/core`. Every method returns a
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+ * {@link FillChain}/`Fills` in `@motionscript/sdk`. Every method returns a
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  * *new* chain with one more range appended, so the next range-kind method is
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  * called directly rather than through a separate combinator:
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  *
@@ -32,7 +32,7 @@ export function lines(from, to) {
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  }
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  /**
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  * Immutable, chainable, iterable builder over multiple ranges — mirrors
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- * {@link FillChain}/`Fills` in `@motionscript/core`. Every method returns a
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+ * {@link FillChain}/`Fills` in `@motionscript/sdk`. Every method returns a
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  * *new* chain with one more range appended, so the next range-kind method is
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  * called directly rather than through a separate combinator:
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  *
@@ -1 +1 @@
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Lines and columns are 1-indexed.\n *\n * `endLine`/`endCol` may be `Infinity` to mean \"to the end of the line\" or\n * \"to the end of the document\".\n */\nexport interface CodeRange {\n startLine: number;\n startCol: number;\n endLine: number;\n endCol: number;\n}\n\n/**\n * Create a range that spans `length` characters starting at (line, col).\n * If `length` is omitted, the range extends to the end of the line.\n *\n * Example:\n * word(1, 3, 3) // line 1, column 3, spans 3 characters\n * word(1, 3) // line 1, column 3, to end of line\n */\nexport function word(line: number, col: number, length?: number): CodeRange {\n return {\n startLine: line,\n startCol: col,\n endLine: line,\n endCol: length === undefined ? Infinity : col + length,\n };\n}\n\n/**\n * Create a range that covers entire lines from `from` to `to` (inclusive).\n * If `to` is omitted, only line `from` is covered.\n *\n * Example:\n * lines(1, 3) // lines 1 through 3\n * lines(2) // line 2 only\n */\nexport function lines(from: number, to?: number): CodeRange {\n return {\n startLine: from,\n startCol: 1,\n endLine: to ?? from,\n endCol: Infinity,\n };\n}\n\n\n\n/**\n * Immutable, chainable, iterable builder over multiple ranges — mirrors\n * {@link FillChain}/`Fills` in `@motionscript/core`. Every method returns a\n * *new* chain with one more range appended, so the next range-kind method is\n * called directly rather than through a separate combinator:\n *\n * @example\n * CodeRanges.lines(2).word(5, 1, 3) // a 2-range selection, one expression\n */\nexport class CodeRangeChain {\n constructor(public readonly list: CodeRange[] = []) { }\n\n lines(from: number, to?: number): CodeRangeChain {\n return new CodeRangeChain([...this.list, lines(from, to)]);\n }\n\n word(line: number, col: number, length?: number): CodeRangeChain {\n return new CodeRangeChain([...this.list, word(line, col, length)]);\n }\n\n *[Symbol.iterator](): Iterator<CodeRange> {\n yield* this.list;\n }\n}\n\n/**\n * Entry point for building multi-range selections fluently — an empty\n * {@link CodeRangeChain}, so `CodeRanges.lines(2)` *is* `new\n * CodeRangeChain().lines(2)`. `word`/`lines` stay directly importable and\n * usable standalone for a single range; reach for `CodeRanges` when a call\n * needs more than one.\n */\nexport const CodeRanges = new CodeRangeChain();\n\n/**\n * Convert a CodeRange to absolute character offsets [start, end) in the joined\n * source text, given the per-line lengths of that source. Lines/columns are\n * clamped into the document so out-of-bounds inputs produce a valid range.\n */\nexport function rangeToCharOffsets(\n r: CodeRange,\n lineLengths: number[],\n): { start: number; end: number } {\n if (lineLengths.length === 0) return { start: 0, end: 0 };\n\n // Cumulative line starts in the joined string (lines joined with '\\n').\n const lineStart: number[] = new Array(lineLengths.length);\n let acc = 0;\n for (let i = 0; i < lineLengths.length; i++) {\n lineStart[i] = acc;\n acc += lineLengths[i] + 1; // +1 for the joining newline\n }\n const docEnd = acc > 0 ? acc - 1 : 0; // strip trailing newline\n\n const clampLine = (n: number) =>\n Math.max(0, Math.min(lineLengths.length - 1, n - 1)); // to 0-indexed\n\n // A range read back from JSON holds `Infinity` as `null`; both mean \"to the end\".\n const endLine = r.endLine ?? Infinity;\n const endCol = r.endCol ?? Infinity;\n\n const sLine = clampLine(r.startLine);\n const eLine = clampLine(endLine);\n const sColMax = lineLengths[sLine];\n const eColMax = lineLengths[eLine];\n\n // Columns are 1-indexed; clamp to [1, lineLength+1] so endCol can sit past\n // the last char (one-past-end).\n const sCol = Math.max(0, Math.min(sColMax, r.startCol - 1));\n const eCol = endCol === Infinity\n ? eColMax\n : Math.max(0, Math.min(eColMax, endCol - 1));\n\n const start = Math.min(docEnd, lineStart[sLine] + sCol);\n const end = Math.min(docEnd, lineStart[eLine] + eCol);\n return { start: Math.min(start, end), end: Math.max(start, end) };\n}\n\n/**\n * Convert [start, end) character offsets in joined source to a CodeRange.\n * Lines/cols in the returned range are 1-indexed.\n */\nexport function charOffsetsToRange(\n start: number,\n end: number,\n lineLengths: number[],\n): CodeRange {\n let off = 0;\n let startLine = 1, startCol = 1, endLine = 1, endCol = 1;\n let foundStart = false;\n for (let li = 0; li < lineLengths.length; li++) {\n const lineStart = off;\n const lineEnd = off + lineLengths[li];\n if (!foundStart && start >= lineStart && start <= lineEnd) {\n startLine = li + 1;\n startCol = (start - lineStart) + 1;\n foundStart = true;\n }\n if (end >= lineStart && end <= lineEnd) {\n endLine = li + 1;\n endCol = (end - lineStart) + 1;\n break;\n }\n off = lineEnd + 1;\n }\n return { startLine, startCol, endLine, endCol };\n}\n"]}
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Lines and columns are 1-indexed.\n *\n * `endLine`/`endCol` may be `Infinity` to mean \"to the end of the line\" or\n * \"to the end of the document\".\n */\nexport interface CodeRange {\n startLine: number;\n startCol: number;\n endLine: number;\n endCol: number;\n}\n\n/**\n * Create a range that spans `length` characters starting at (line, col).\n * If `length` is omitted, the range extends to the end of the line.\n *\n * Example:\n * word(1, 3, 3) // line 1, column 3, spans 3 characters\n * word(1, 3) // line 1, column 3, to end of line\n */\nexport function word(line: number, col: number, length?: number): CodeRange {\n return {\n startLine: line,\n startCol: col,\n endLine: line,\n endCol: length === undefined ? Infinity : col + length,\n };\n}\n\n/**\n * Create a range that covers entire lines from `from` to `to` (inclusive).\n * If `to` is omitted, only line `from` is covered.\n *\n * Example:\n * lines(1, 3) // lines 1 through 3\n * lines(2) // line 2 only\n */\nexport function lines(from: number, to?: number): CodeRange {\n return {\n startLine: from,\n startCol: 1,\n endLine: to ?? from,\n endCol: Infinity,\n };\n}\n\n\n\n/**\n * Immutable, chainable, iterable builder over multiple ranges — mirrors\n * {@link FillChain}/`Fills` in `@motionscript/sdk`. Every method returns a\n * *new* chain with one more range appended, so the next range-kind method is\n * called directly rather than through a separate combinator:\n *\n * @example\n * CodeRanges.lines(2).word(5, 1, 3) // a 2-range selection, one expression\n */\nexport class CodeRangeChain {\n constructor(public readonly list: CodeRange[] = []) { }\n\n lines(from: number, to?: number): CodeRangeChain {\n return new CodeRangeChain([...this.list, lines(from, to)]);\n }\n\n word(line: number, col: number, length?: number): CodeRangeChain {\n return new CodeRangeChain([...this.list, word(line, col, length)]);\n }\n\n *[Symbol.iterator](): Iterator<CodeRange> {\n yield* this.list;\n }\n}\n\n/**\n * Entry point for building multi-range selections fluently — an empty\n * {@link CodeRangeChain}, so `CodeRanges.lines(2)` *is* `new\n * CodeRangeChain().lines(2)`. `word`/`lines` stay directly importable and\n * usable standalone for a single range; reach for `CodeRanges` when a call\n * needs more than one.\n */\nexport const CodeRanges = new CodeRangeChain();\n\n/**\n * Convert a CodeRange to absolute character offsets [start, end) in the joined\n * source text, given the per-line lengths of that source. Lines/columns are\n * clamped into the document so out-of-bounds inputs produce a valid range.\n */\nexport function rangeToCharOffsets(\n r: CodeRange,\n lineLengths: number[],\n): { start: number; end: number } {\n if (lineLengths.length === 0) return { start: 0, end: 0 };\n\n // Cumulative line starts in the joined string (lines joined with '\\n').\n const lineStart: number[] = new Array(lineLengths.length);\n let acc = 0;\n for (let i = 0; i < lineLengths.length; i++) {\n lineStart[i] = acc;\n acc += lineLengths[i] + 1; // +1 for the joining newline\n }\n const docEnd = acc > 0 ? acc - 1 : 0; // strip trailing newline\n\n const clampLine = (n: number) =>\n Math.max(0, Math.min(lineLengths.length - 1, n - 1)); // to 0-indexed\n\n // A range read back from JSON holds `Infinity` as `null`; both mean \"to the end\".\n const endLine = r.endLine ?? Infinity;\n const endCol = r.endCol ?? Infinity;\n\n const sLine = clampLine(r.startLine);\n const eLine = clampLine(endLine);\n const sColMax = lineLengths[sLine];\n const eColMax = lineLengths[eLine];\n\n // Columns are 1-indexed; clamp to [1, lineLength+1] so endCol can sit past\n // the last char (one-past-end).\n const sCol = Math.max(0, Math.min(sColMax, r.startCol - 1));\n const eCol = endCol === Infinity\n ? eColMax\n : Math.max(0, Math.min(eColMax, endCol - 1));\n\n const start = Math.min(docEnd, lineStart[sLine] + sCol);\n const end = Math.min(docEnd, lineStart[eLine] + eCol);\n return { start: Math.min(start, end), end: Math.max(start, end) };\n}\n\n/**\n * Convert [start, end) character offsets in joined source to a CodeRange.\n * Lines/cols in the returned range are 1-indexed.\n */\nexport function charOffsetsToRange(\n start: number,\n end: number,\n lineLengths: number[],\n): CodeRange {\n let off = 0;\n let startLine = 1, startCol = 1, endLine = 1, endCol = 1;\n let foundStart = false;\n for (let li = 0; li < lineLengths.length; li++) {\n const lineStart = off;\n const lineEnd = off + lineLengths[li];\n if (!foundStart && start >= lineStart && start <= lineEnd) {\n startLine = li + 1;\n startCol = (start - lineStart) + 1;\n foundStart = true;\n }\n if (end >= lineStart && end <= lineEnd) {\n endLine = li + 1;\n endCol = (end - lineStart) + 1;\n break;\n }\n off = lineEnd + 1;\n }\n return { startLine, startCol, endLine, endCol };\n}\n"]}
package/dist/layout.d.ts CHANGED
@@ -1,4 +1,4 @@
1
- import type { InsetsResolved, MeasureContext2D, RenderContext2D } from "@motionscript/core";
1
+ import type { InsetsResolved, MeasureContext2D, RenderContext2D } from "@motionscript/sdk";
2
2
  import type { TokenAdvanceCache } from "./measure-cache.js";
3
3
  import type { IdLine } from "./tokens.js";
4
4
  /**
@@ -1 +1 @@
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Split out from the node so a layout\n * can be computed for a token structure the node is no longer holding: during a\n * structural transition the frame is the interpolation of two of them, and the\n * one that is going away is not reachable through `this` any more.\n */\nexport interface CodeMetrics {\n fontSize: number;\n fontFamily: string;\n lineHeight: number;\n letterSpacing: number;\n padding: InsetsResolved;\n showLineNumbers: boolean;\n lineNumberGap: number;\n}\n\n/** Where one token sits: its LEFT edge, and the vertical CENTRE of its line's slot. */\nexport interface TokenBox {\n x: number;\n y: number;\n}\n\n/**\n * A resolved listing geometry: every token placed, in the node's own space\n * (origin at the block's centre, y-up).\n *\n * Positions are absolute rather than \"a running sum plus a width scale\", which\n * is the whole point. A token's place in the *next* structure is knowable\n * without drawing it, so a transition can move a token from where it was to\n * where it will be instead of faking the motion by collapsing the advance of\n * its neighbours — which is what made an insert look like a pile of glyphs at\n * the left margin springing apart.\n */\nexport interface CodeLayout {\n /** Token id → placement. */\n tokens: Map<number, TokenBox>;\n /** Vertical centre of each line's slot, by line index. */\n lineY: number[];\n /**\n * Width of each line's ink, by line index — the sum of its tokens' advances,\n * so a blank line is `0` and a short line is short.\n *\n * Returned rather than kept local because it is the only thing that knows a\n * listing is **ragged**: `innerW` is the longest line, and everything that\n * asks where the text actually is (hit testing, for one) would otherwise have\n * to treat the block as a rectangle the width of its longest row.\n */\n lineW: number[];\n /** Line id → its index in this structure (i.e. its line *number* minus one). */\n lineIndex: Map<number, number>;\n gutter: number;\n gutterGap: number;\n /** Content size, no padding. */\n innerW: number;\n innerH: number;\n /** Content size plus padding — what the block draws and measures as. */\n blockW: number;\n blockH: number;\n /** Left edge of the code column (after padding and gutter). */\n startX: number;\n}\n\n/**\n * Signature of everything a layout depends on other than the token structure\n * itself. A cached layout survives exactly as long as this is unchanged.\n */\nexport function metricsSignature(m: CodeMetrics): string {\n const p = m.padding;\n return [\n m.fontSize, m.fontFamily, m.lineHeight, m.letterSpacing,\n p.left, p.right, p.top, p.bottom,\n m.showLineNumbers ? 1 : 0, m.lineNumberGap,\n ].join(\"|\");\n}\n\n/**\n * Horizontal gap between the line-number column and the code text. Sized in\n * space-widths so it scales with the font, and measured with letterSpacing 0 —\n * line numbers and the gap don't carry the code's letter-spacing.\n */\nfunction gutterGapOf(scope: MeasureContext2D | RenderContext2D, m: CodeMetrics, cache: TokenAdvanceCache): number {\n return cache.advance(scope, \" \", m.fontSize, m.fontFamily, 0) * m.lineNumberGap;\n}\n\n/** Width of the line-number column for a structure of `lineCount` lines, gap included. */\nfunction gutterOf(\n scope: MeasureContext2D | RenderContext2D,\n m: CodeMetrics,\n cache: TokenAdvanceCache,\n lineCount: number,\n gap: number,\n): number {\n if (!m.showLineNumbers) return 0;\n const sample = String(Math.max(1, lineCount));\n return cache.advance(scope, sample, m.fontSize, m.fontFamily, 0) + gap;\n}\n\n/**\n * Place every token of `lines`.\n *\n * Pure in (lines, metrics, font measurements), which is what lets a caller cache\n * one per structure rather than recomputing it per frame — a transition's two\n * endpoints are both fixed for its whole duration.\n */\nexport function layoutCode(\n lines: IdLine[],\n m: CodeMetrics,\n cache: TokenAdvanceCache,\n scope: MeasureContext2D | RenderContext2D,\n): CodeLayout {\n const lineH = m.fontSize * m.lineHeight;\n const gutterGap = m.showLineNumbers ? gutterGapOf(scope, m, cache) : 0;\n const gutter = gutterOf(scope, m, cache, lines.length, gutterGap);\n\n const widths: number[] = new Array(lines.length);\n let maxLineWidth = 0;\n for (let i = 0; i < lines.length; i++) {\n let w = 0;\n for (const tok of lines[i].tokens) {\n w += cache.advance(scope, tok.content, m.fontSize, m.fontFamily, m.letterSpacing);\n }\n widths[i] = w;\n if (w > maxLineWidth) maxLineWidth = w;\n }\n\n const innerW = maxLineWidth + gutter;\n const innerH = lines.length * lineH;\n const blockW = innerW + m.padding.left + m.padding.right;\n const blockH = innerH + m.padding.top + m.padding.bottom;\n const startX = -blockW / 2 + m.padding.left + gutter;\n // y-up author space: the first line sits at the TOP of the block, so the\n // cursor starts at the top edge (+half height, minus top padding) and steps\n // DOWNWARD by subtracting a line height per row.\n const startY = blockH / 2 - m.padding.top;\n\n const tokens = new Map<number, TokenBox>();\n const lineY: number[] = new Array(lines.length);\n const lineIndex = new Map<number, number>();\n\n for (let i = 0; i < lines.length; i++) {\n const centerY = startY - i * lineH - lineH / 2;\n lineY[i] = centerY;\n lineIndex.set(lines[i].id, i);\n let x = startX;\n for (const tok of lines[i].tokens) {\n tokens.set(tok.id, { x, y: centerY });\n x += cache.advance(scope, tok.content, m.fontSize, m.fontFamily, m.letterSpacing);\n }\n }\n\n return { tokens, lineY, lineW: widths, lineIndex, gutter, gutterGap, innerW, innerH, blockW, blockH, startX };\n}\n"]}
1
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Split out from the node so a layout\n * can be computed for a token structure the node is no longer holding: during a\n * structural transition the frame is the interpolation of two of them, and the\n * one that is going away is not reachable through `this` any more.\n */\nexport interface CodeMetrics {\n fontSize: number;\n fontFamily: string;\n lineHeight: number;\n letterSpacing: number;\n padding: InsetsResolved;\n showLineNumbers: boolean;\n lineNumberGap: number;\n}\n\n/** Where one token sits: its LEFT edge, and the vertical CENTRE of its line's slot. */\nexport interface TokenBox {\n x: number;\n y: number;\n}\n\n/**\n * A resolved listing geometry: every token placed, in the node's own space\n * (origin at the block's centre, y-up).\n *\n * Positions are absolute rather than \"a running sum plus a width scale\", which\n * is the whole point. A token's place in the *next* structure is knowable\n * without drawing it, so a transition can move a token from where it was to\n * where it will be instead of faking the motion by collapsing the advance of\n * its neighbours — which is what made an insert look like a pile of glyphs at\n * the left margin springing apart.\n */\nexport interface CodeLayout {\n /** Token id → placement. */\n tokens: Map<number, TokenBox>;\n /** Vertical centre of each line's slot, by line index. */\n lineY: number[];\n /**\n * Width of each line's ink, by line index — the sum of its tokens' advances,\n * so a blank line is `0` and a short line is short.\n *\n * Returned rather than kept local because it is the only thing that knows a\n * listing is **ragged**: `innerW` is the longest line, and everything that\n * asks where the text actually is (hit testing, for one) would otherwise have\n * to treat the block as a rectangle the width of its longest row.\n */\n lineW: number[];\n /** Line id → its index in this structure (i.e. its line *number* minus one). */\n lineIndex: Map<number, number>;\n gutter: number;\n gutterGap: number;\n /** Content size, no padding. */\n innerW: number;\n innerH: number;\n /** Content size plus padding — what the block draws and measures as. */\n blockW: number;\n blockH: number;\n /** Left edge of the code column (after padding and gutter). */\n startX: number;\n}\n\n/**\n * Signature of everything a layout depends on other than the token structure\n * itself. A cached layout survives exactly as long as this is unchanged.\n */\nexport function metricsSignature(m: CodeMetrics): string {\n const p = m.padding;\n return [\n m.fontSize, m.fontFamily, m.lineHeight, m.letterSpacing,\n p.left, p.right, p.top, p.bottom,\n m.showLineNumbers ? 1 : 0, m.lineNumberGap,\n ].join(\"|\");\n}\n\n/**\n * Horizontal gap between the line-number column and the code text. Sized in\n * space-widths so it scales with the font, and measured with letterSpacing 0 —\n * line numbers and the gap don't carry the code's letter-spacing.\n */\nfunction gutterGapOf(scope: MeasureContext2D | RenderContext2D, m: CodeMetrics, cache: TokenAdvanceCache): number {\n return cache.advance(scope, \" \", m.fontSize, m.fontFamily, 0) * m.lineNumberGap;\n}\n\n/** Width of the line-number column for a structure of `lineCount` lines, gap included. */\nfunction gutterOf(\n scope: MeasureContext2D | RenderContext2D,\n m: CodeMetrics,\n cache: TokenAdvanceCache,\n lineCount: number,\n gap: number,\n): number {\n if (!m.showLineNumbers) return 0;\n const sample = String(Math.max(1, lineCount));\n return cache.advance(scope, sample, m.fontSize, m.fontFamily, 0) + gap;\n}\n\n/**\n * Place every token of `lines`.\n *\n * Pure in (lines, metrics, font measurements), which is what lets a caller cache\n * one per structure rather than recomputing it per frame — a transition's two\n * endpoints are both fixed for its whole duration.\n */\nexport function layoutCode(\n lines: IdLine[],\n m: CodeMetrics,\n cache: TokenAdvanceCache,\n scope: MeasureContext2D | RenderContext2D,\n): CodeLayout {\n const lineH = m.fontSize * m.lineHeight;\n const gutterGap = m.showLineNumbers ? gutterGapOf(scope, m, cache) : 0;\n const gutter = gutterOf(scope, m, cache, lines.length, gutterGap);\n\n const widths: number[] = new Array(lines.length);\n let maxLineWidth = 0;\n for (let i = 0; i < lines.length; i++) {\n let w = 0;\n for (const tok of lines[i].tokens) {\n w += cache.advance(scope, tok.content, m.fontSize, m.fontFamily, m.letterSpacing);\n }\n widths[i] = w;\n if (w > maxLineWidth) maxLineWidth = w;\n }\n\n const innerW = maxLineWidth + gutter;\n const innerH = lines.length * lineH;\n const blockW = innerW + m.padding.left + m.padding.right;\n const blockH = innerH + m.padding.top + m.padding.bottom;\n const startX = -blockW / 2 + m.padding.left + gutter;\n // y-up author space: the first line sits at the TOP of the block, so the\n // cursor starts at the top edge (+half height, minus top padding) and steps\n // DOWNWARD by subtracting a line height per row.\n const startY = blockH / 2 - m.padding.top;\n\n const tokens = new Map<number, TokenBox>();\n const lineY: number[] = new Array(lines.length);\n const lineIndex = new Map<number, number>();\n\n for (let i = 0; i < lines.length; i++) {\n const centerY = startY - i * lineH - lineH / 2;\n lineY[i] = centerY;\n lineIndex.set(lines[i].id, i);\n let x = startX;\n for (const tok of lines[i].tokens) {\n tokens.set(tok.id, { x, y: centerY });\n x += cache.advance(scope, tok.content, m.fontSize, m.fontFamily, m.letterSpacing);\n }\n }\n\n return { tokens, lineY, lineW: widths, lineIndex, gutter, gutterGap, innerW, innerH, blockW, blockH, startX };\n}\n"]}
@@ -1,4 +1,4 @@
1
- import { MeasureContext2D, RenderContext2D } from "@motionscript/core";
1
+ import { MeasureContext2D, RenderContext2D } from "@motionscript/sdk";
2
2
  /**
3
3
  * Memoizes text-advance measurements for the Code node.
4
4
  *
@@ -1 +1 @@
1
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@@ -1 +1 @@
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1
+ {"version":3,"file":"measure-cache.js","sourceRoot":"","sources":["../src/measure-cache.ts"],"names":[],"mappings":"AAEA;;;;;;;;;;;;;;;;;;;;;GAqBG;AACH,MAAM,OAAO,iBAAiB;IAClB,KAAK,GAAG,IAAI,GAAG,EAAkB,CAAC;IAClC,GAAG,GAAG,EAAE,CAAC;IAEjB,+EAA+E;IAC/E,SAAS,CAAC,QAAgB,EAAE,UAAkB;QAC1C,OAAO,GAAG,QAAQ,IAAI,UAAU,EAAE,CAAC;IACvC,CAAC;IAED,0EAA0E;IAC1E,IAAI,CAAC,GAAW;QACZ,IAAI,GAAG,KAAK,IAAI,CAAC,GAAG,EAAE,CAAC;YACnB,IAAI,CAAC,KAAK,CAAC,KAAK,EAAE,CAAC;YACnB,IAAI,CAAC,GAAG,GAAG,GAAG,CAAC;QACnB,CAAC;IACL,CAAC;IAED;;;;OAIG;IACH,OAAO,CACH,KAAyC,EACzC,OAAe,EACf,QAAgB,EAChB,UAAkB,EAClB,aAAqB;QAErB,IAAI,OAAO,CAAC,MAAM,KAAK,CAAC;YAAE,OAAO,CAAC,CAAC;QACnC,MAAM,GAAG,GAAG,GAAG,OAAO,IAAI,aAAa,EAAE,CAAC;QAC1C,MAAM,GAAG,GAAG,IAAI,CAAC,KAAK,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;QAChC,IAAI,GAAG,KAAK,SAAS;YAAE,OAAO,GAAG,CAAC;QAClC,wEAAwE;QACxE,8DAA8D;QAC9D,iDAAiD;QACjD,MAAM,EAAE,KAAK,EAAE,GAAG,KAAK,CAAC,WAAW,CAAC,OAAO,EAAE,QAAQ,EAAE,UAAU,EAAE,SAAS,EAAE,aAAa,CAAC,CAAC;QAC7F,IAAI,CAAC,KAAK,CAAC,GAAG,CAAC,GAAG,EAAE,KAAK,CAAC,CAAC;QAC3B,OAAO,KAAK,CAAC;IACjB,CAAC;CACJ","sourcesContent":["import { MeasureContext2D, RenderContext2D } from \"@motionscript/sdk\";\r\n\r\n/**\r\n * Memoizes text-advance measurements for the Code node.\r\n *\r\n * `scope.measureText` runs a full CanvasKit/Skia paragraph layout (shaping plus\r\n * font object alloc/free) on every call — far too expensive to repeat for every\r\n * token on every frame. A token's advance only depends on (content, fontSize,\r\n * fontFamily, letterSpacing); content changes only at edit time and the font\r\n * inputs only change via props, so the same string measures to the same width\r\n * across the many static frames the player renders.\r\n *\r\n * fontSize + fontFamily fold into a `signature` checked once per frame: when it\r\n * changes the cache clears. letterSpacing folds into the per-entry key so the\r\n * letter-spaced token advances and the unspaced gutter advances coexist in one\r\n * map. The signature check (not the node's `set()`) is the invalidation point on\r\n * purpose — animated/bound font props (`to({ fontSize })`, `fontSize={() => …}`)\r\n * bypass `set()` but still flow through the per-frame signature comparison.\r\n *\r\n * NOTE: the two `measureText` implementations in packages/browser/src\r\n * (measure-scope.ts and render-context.ts) are uncached and shape+free fonts on\r\n * every call. A shared cache there would speed up all text nodes, but it touches\r\n * shared infra and cross-font correctness, so it's intentionally left out here.\r\n */\r\nexport class TokenAdvanceCache {\r\n private cache = new Map<string, number>();\r\n private sig = \"\";\r\n\r\n /** Signature of the font inputs that, when changed, invalidate every entry. */\r\n signature(fontSize: number, fontFamily: string): string {\r\n return `${fontSize}|${fontFamily}`;\r\n }\r\n\r\n /** Clear the cache if the font signature changed since the last frame. */\r\n sync(sig: string): void {\r\n if (sig !== this.sig) {\r\n this.cache.clear();\r\n this.sig = sig;\r\n }\r\n }\r\n\r\n /**\r\n * Advance width of `content`, measured once per unique (content,\r\n * letterSpacing) pair under the current font signature. Call `sync()` first\r\n * each frame so a font change is reflected.\r\n */\r\n advance(\r\n scope: MeasureContext2D | RenderContext2D,\r\n content: string,\r\n fontSize: number,\r\n fontFamily: string,\r\n letterSpacing: number,\r\n ): number {\r\n if (content.length === 0) return 0;\r\n const key = `${content}\u0000${letterSpacing}`;\r\n const hit = this.cache.get(key);\r\n if (hit !== undefined) return hit;\r\n // Only the advance width is cached: a code block's geometry is a column\r\n // of x offsets, and its line height comes from the node's own\r\n // `lineHeight` prop rather than from the shaper.\r\n const { width } = scope.measureText(content, fontSize, fontFamily, undefined, letterSpacing);\r\n this.cache.set(key, width);\r\n return width;\r\n }\r\n}\r\n"]}
package/dist/node.d.ts CHANGED
@@ -1,4 +1,4 @@
1
- import { RenderContext2D, RenderPass2D, Clip, EasingFunction, NodeConfig, Size2D, SizeConstraints, Node2D, Node2DProps, MeasureContext2D, InsetsResolved, InsetsProps, type AssetScope, type Command, type CommandArgs, type Node, type TweenStepper, type Vector2 } from "@motionscript/core";
1
+ import { RenderContext2D, RenderPass2D, Clip, EasingFunction, NodeConfig, Size2D, SizeConstraints, Node2D, Node2DProps, MeasureContext2D, InsetsResolved, InsetsProps, type AssetScope, type Command, type CommandArgs, type Node, type TweenStepper, type Vector2 } from "@motionscript/sdk";
2
2
  import { CodeRange, type CodeDiffStrategy, type CodePhaseStrategy, CodeTheme } from "./engine.js";
3
3
  /**
4
4
  * A listing and nothing else — no paint slots, and no box behind the tokens.
@@ -53,6 +53,8 @@ export declare class Code extends Node2D<CodeProps> {
53
53
  /** The settled structure. During an edit, the structure the edit lands on. */
54
54
  private tokenLines;
55
55
  private tokenized;
56
+ /** The source `tokenLines` spells, so a frame compares it with `code` without joining every token. */
57
+ private _linesSource;
56
58
  private transitions;
57
59
  private advanceCache;
58
60
  private structureVersion;
@@ -289,5 +291,23 @@ export declare class Code extends Node2D<CodeProps> {
289
291
  * fields and caches.
290
292
  */
291
293
  protected drawSelf(draw: RenderContext2D): void;
294
+ /**
295
+ * Whether a listing command has applied since the timeline last restored the
296
+ * props.
297
+ *
298
+ * A slot rather than a field because slots are all a restore puts back. The
299
+ * structure, highlight and transitions live outside the props, and only a
300
+ * command that has started writes them, so before the first one starts (or
301
+ * after a seek back past it) they still hold whatever the last evaluation
302
+ * left — the end of every command, after compile. This reads false again
303
+ * there, and `_sync` derives them from the props instead.
304
+ */
305
+ private readonly _driven;
306
+ /** Each source the props have named, tokenized once, so a listing derived again keeps the ids a highlight selected. */
307
+ private readonly _derived;
308
+ /** The first command to apply after a restore starts from the props' listing. */
309
+ private _drive;
310
+ private _sync;
311
+ private _structureFor;
292
312
  }
293
313
  //# sourceMappingURL=node.d.ts.map
@@ -1 +1 @@
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1
+ {"version":3,"file":"node.d.ts","sourceRoot":"","sources":["../src/node.ts"],"names":[],"mappings":"AAAA,OAAO,EAEH,eAAe,EAAE,YAAY,EAAE,IAAI,EAAE,cAAc,EAAE,UAAU,EAAE,MAAM,EAAE,eAAe,EACxF,MAAM,EAAE,WAAW,EAAE,gBAAgB,EAAE,cAAc,EAAE,WAAW,EAE3C,KAAK,UAAU,EAAE,KAAK,OAAO,EAAE,KAAK,WAAW,EAAE,KAAK,IAAI,EAAE,KAAK,YAAY,EAAE,KAAK,OAAO,EACrH,MAAM,mBAAmB,CAAC;AAC3B,OAAO,EACH,SAAS,EAOT,KAAK,gBAAgB,EAUrB,KAAK,iBAAiB,EAKtB,SAAS,EAGZ,MAAM,UAAU,CAAC;AAElB;;;;;;;;;;GAUG;AACH,MAAM,WAAW,SAAU,SAAQ,WAAW;IAC1C,IAAI,EAAE,MAAM,CAAC;IACb,QAAQ,EAAE,MAAM,CAAC;IACjB,QAAQ,EAAE,MAAM,CAAC;IACjB,UAAU,EAAE,MAAM,CAAC;IACnB,uGAAuG;IACvG,KAAK,EAAE,SAAS,CAAC;IACjB,UAAU,EAAE,MAAM,CAAC;IACnB,aAAa,EAAE,MAAM,CAAC;IACtB,eAAe,EAAE,OAAO,CAAC;IACzB,aAAa,EAAE,MAAM,CAAC;IACtB,OAAO,EAAE,WAAW,CAAC;CACxB;AAED;;;;;;;;GAQG;AACH,MAAM,WAAW,cAAc;IAC3B,sFAAsF;IACtF,YAAY,CAAC,EAAE,gBAAgB,CAAC;IAChC,kHAAkH;IAClH,aAAa,CAAC,EAAE,iBAAiB,CAAC;CACrC;AAED,qBAUa,IAAK,SAAQ,MAAM,CAAC,SAAS,CAAC;IAEvC,SAA4C,IAAI,EAAE,MAAM,CAAC;IACzD,SAAsD,QAAQ,EAAE,MAAM,CAAC;IACvE,SAAqD,UAAU,EAAE,MAAM,CAAC;IACxE,SAAoE,KAAK,EAAE,SAAS,CAAC;IACrF,SAA4C,QAAQ,EAAE,MAAM,CAAC;IAC7D,SAA6C,UAAU,EAAE,MAAM,CAAC;IAIhE,SAA6C,aAAa,EAAE,MAAM,CAAC;IACnE,SAA+C,eAAe,EAAE,OAAO,CAAC;IAIxE,SAA2C,aAAa,EAAE,MAAM,CAAC;IACjE,SAAmC,OAAO,EAAE,cAAc,CAAC;IAE3D,8EAA8E;IAC9E,OAAO,CAAC,UAAU,CAAgB;IAClC,OAAO,CAAC,SAAS,CAAkB;IACnC,sGAAsG;IACtG,OAAO,CAAC,YAAY,CAAc;IAElC,OAAO,CAAC,WAAW,CAAwB;IAI3C,OAAO,CAAC,YAAY,CAA2B;IAM/C,OAAO,CAAC,gBAAgB,CAAK;IAC7B,OAAO,CAAC,cAAc,CAAuB;IAC7C,OAAO,CAAC,WAAW,CAA2B;IAI9C,OAAO,CAAC,mBAAmB,CAAuB;IAClD,OAAO,CAAC,cAAc,CAA0B;IAEhD;;;;OAIG;IACH,OAAO,CAAC,QAAQ,CAAC,YAAY,CAAmB;IAChD,OAAO,CAAC,QAAQ,CAAC,aAAa,CAAoB;gBAEtC,KAAK,EAAE,UAAU,CAAC,IAAI,EAAE,SAAS,CAAC,GAAG,cAAc;IAkB/D,GAAG,CAAC,KAAK,EAAE;SAAG,CAAC,IAAI,MAAM,SAAS,CAAC,CAAC,EAAE,SAAS,CAAC,CAAC,CAAC,GAAG,CAAC,MAAM,SAAS,CAAC,CAAC,CAAC,CAAC;KAAE,GAAG,IAAI;IAOlF,OAAO,CAAC,QAAQ;IAOhB;;;;;;OAMG;IACH,OAAO,CAAC,QAAQ;IAShB;;;;;;;;;;;OAWG;IACM,aAAa,CAAC,MAAM,EAAE,UAAU,GAAG,IAAI;IAQhD,OAAO,CAAC,OAAO;IAYf,uDAAuD;IACvD,OAAO,CAAC,UAAU;IAQlB,OAAO,CAAC,aAAa;IASrB;;;;;;;;;;;OAWG;IACH,OAAO,CAAC,WAAW;IAoBV,OAAO,CAAC,WAAW,EAAE,eAAe,EAAE,KAAK,EAAE,gBAAgB,GAAG,OAAO,CAAC,MAAM,CAAC;cA0BrE,aAAa,CAAC,GAAG,EAAE,YAAY,GAAG,IAAI;cA6BtC,UAAU,CAAC,GAAG,EAAE,eAAe,GAAG,IAAI;IAIzD,8EAA8E;cAC3D,YAAY,CAAC,MAAM,EAAE,IAAI,GAAG,OAAO;IAItD;;;;OAIG;cACgB,QAAQ,IAAI,IAAI;IAOnC;;;;;;;;;;;;;;;;;;;;;OAqBG;cACgB,WAAW,CAAC,KAAK,EAAE,OAAO,EAAE,SAAS,EAAE,MAAM,GAAG,OAAO;IAyB1E;;;;;;;;OAQG;IACH,OAAO,CAAC,SAAS;IASjB;;;;;;OAMG;IAEH,MAAM,CAAC,IAAI,EAAE,WAAW,CAAC;QAAE,IAAI,EAAE,MAAM,CAAA;KAAE,CAAC,GAAG;QAAE,QAAQ,EAAE,MAAM,CAAA;KAAE,GAAG,OAAO,CAAC,MAAM,CAAC,MAAM,EAAE,KAAK,CAAC,CAAC;IAMlG,uCAAuC;IAEvC,OAAO,CAAC,IAAI,EAAE,WAAW,CAAC;QAAE,IAAI,EAAE,MAAM,CAAA;KAAE,CAAC,GAAG;QAAE,QAAQ,EAAE,MAAM,CAAA;KAAE,GAAG,OAAO,CAAC,MAAM,CAAC,MAAM,EAAE,KAAK,CAAC,CAAC;IAMnG;;;;;OAKG;IAeH,MAAM,CACF,IAAI,EAAE,WAAW,CAAC;QAAE,QAAQ,EAAE,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;QAAC,IAAI,EAAE,MAAM,CAAA;KAAE,CAAC,GAAG;QAAE,QAAQ,EAAE,MAAM,CAAA;KAAE,GACvF,OAAO,CAAC,MAAM,CAAC,MAAM,EAAE,KAAK,CAAC,CAAC;IAQjC;;;;;;;;;;;OAWG;IAEH,KAAK,CACD,IAAI,EAAE,WAAW,CAAC;QAAE,MAAM,EAAE,SAAS,CAAA;KAAE,CAAC,GAAG;QAAE,QAAQ,EAAE,MAAM,CAAA;KAAE,GAChE,OAAO,CAAC,MAAM,CAAC,MAAM,EAAE,KAAK,CAAC,CAAC;IAuBjC,0DAA0D;IAE1D,OAAO,CACH,IAAI,EAAE,WAAW,CAAC;QAAE,MAAM,EAAE,SAAS,CAAC;QAAC,WAAW,EAAE,MAAM,CAAA;KAAE,CAAC,GAAG;QAAE,QAAQ,EAAE,MAAM,CAAA;KAAE,GACrF,OAAO,CAAC,MAAM,CAAC,MAAM,EAAE,KAAK,CAAC,CAAC;IAQjC;;;;;;OAMG;IAEH,SAAS,CACL,IAAI,EAAE,WAAW,CAAC;QAAE,MAAM,EAAE,SAAS,GAAG,QAAQ,CAAC,SAAS,CAAC,CAAC;QAAC,GAAG,CAAC,EAAE,MAAM,CAAA;KAAE,CAAC,GAAG;QAAE,QAAQ,EAAE,MAAM,CAAA;KAAE,GACpG,OAAO,CAAC,MAAM,CAAC,MAAM,EAAE,KAAK,CAAC,CAAC;IAiCjC;;;OAGG;IAEH,cAAc,CAAC,IAAI,EAAE,WAAW,CAAC,MAAM,CAAC,MAAM,EAAE,KAAK,CAAC,CAAC,GAAG;QAAE,QAAQ,EAAE,MAAM,CAAA;KAAE,GAAG,OAAO,CAAC,MAAM,CAAC,MAAM,EAAE,KAAK,CAAC,CAAC;IAuB/G;;;;;;;;;;;;;OAaG;IACH,OAAO,CAAC,MAAM;IAmDd;;;;;;;;OAQG;IACH,OAAO,CAAC,MAAM;IAoBd;;;;;;;;OAQG;IACM,YAAY,CACjB,EAAE,EAAE,OAAO,CAAC,SAAS,CAAC,EACtB,QAAQ,EAAE,MAAM,EAChB,MAAM,CAAC,EAAE,cAAc,GACxB,YAAY;IA8Bf;;;OAGG;IACH,aAAa,CAAC,IAAI,EAAE,MAAM,GAAG,SAAS,EAAE;IAgBxC,2EAA2E;IAC3E,WAAW,CAAC,IAAI,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,GAAG,SAAS,GAAG,IAAI;IAK1D,uEAAuE;IACvE,cAAc,CAAC,IAAI,EAAE,MAAM,GAAG,SAAS,GAAG,IAAI;IAI9C,OAAO,CAAC,YAAY;IAIpB,OAAO,CAAC,WAAW;IAMnB,8EAA8E;IAC9E,OAAO,CAAC,QAAQ;IAUhB;;;OAGG;IACH,OAAO,CAAC,gBAAgB;IA2BxB;;;;;;OAMG;IACH,SAAS,CAAC,QAAQ,CAAC,IAAI,EAAE,eAAe,GAAG,IAAI;IAY/C;;;;;;;;;;OAUG;IACH,iBAAyB,OAAO,CAAU;IAE1C,uHAAuH;IACvH,OAAO,CAAC,QAAQ,CAAC,QAAQ,CAAoG;IAE7H,iFAAiF;IACjF,OAAO,CAAC,MAAM;IAKd,OAAO,CAAC,KAAK;IAYb,OAAO,CAAC,aAAa;CAgBxB"}
package/dist/node.js CHANGED
@@ -4,12 +4,14 @@ var __decorate = (this && this.__decorate) || function (decorators, target, key,
4
4
  else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
5
5
  return c > 3 && r && Object.defineProperty(target, key, r), r;
6
6
  };
7
- import { node, Clip, Node2D, property, insetsOps, lerpNumber, command, driveCommand, } from "@motionscript/core";
7
+ import { node, Clip, Node2D, property, insetsProperty, lerpNumber, command, driveCommand, } from "@motionscript/sdk";
8
8
  import { rangeToCharOffsets, charOffsetsToRange, TokenAdvanceCache, tokenizeCodeToIdLines, defaultCodeDiff, layoutCode, metricsSignature, makeAnim, defaultCodePhases, resolveTokenStates, moveProgress, canHighlight, ensureHighlighter, DefaultHighlightStyle, drawCode, } from "./engine.js";
9
9
  let Code = class Code extends Node2D {
10
10
  /** The settled structure. During an edit, the structure the edit lands on. */
11
11
  tokenLines = [];
12
12
  tokenized = false;
13
+ /** The source `tokenLines` spells, so a frame compares it with `code` without joining every token. */
14
+ _linesSource = "";
13
15
  transitions = [];
14
16
  // Caches expensive scope.measureText() calls; cleared when the font
15
17
  // signature (fontSize|fontFamily) changes. See TokenAdvanceCache.
@@ -38,6 +40,7 @@ let Code = class Code extends Node2D {
38
40
  this.phaseStrategy = props.phaseStrategy ?? defaultCodePhases;
39
41
  this.applyProp("width", props.width ?? "hug");
40
42
  this.applyProp("height", props.height ?? "hug");
43
+ this.applyProp("_driven", false);
41
44
  // Best-effort, for a highlighter constructed outside the asset pipeline
42
45
  // entirely (a bare `new Code(...)` in a test or a headless measure). On
43
46
  // the timeline the authoritative load is the one `declareAssets` declares,
@@ -54,7 +57,7 @@ let Code = class Code extends Node2D {
54
57
  }
55
58
  }
56
59
  tokenize() {
57
- this.setLines(tokenizeCodeToIdLines(this.code, this.language, this.theme));
60
+ this.setLines(this._structureFor(this.code), this.code);
58
61
  // Only consider ourselves tokenized once we actually highlighted; while
59
62
  // the language is still loading we keep retrying on each render.
60
63
  this.tokenized = canHighlight(this.language, this.theme);
@@ -66,10 +69,11 @@ let Code = class Code extends Node2D {
66
69
  * counter rather than a hash of the content — a write that skipped the bump
67
70
  * would keep serving the previous frame's geometry for the new listing.
68
71
  */
69
- setLines(lines) {
72
+ setLines(lines, source) {
70
73
  if (this.tokenLines === lines)
71
74
  return;
72
75
  this.tokenLines = lines;
76
+ this._linesSource = source;
73
77
  this.structureVersion++;
74
78
  this.layoutCache = null;
75
79
  this.layoutCacheKey = null;
@@ -149,6 +153,7 @@ let Code = class Code extends Node2D {
149
153
  return { from: edit.fromLayout, to: edit.toLayout, edit };
150
154
  }
151
155
  measure(constraints, scope) {
156
+ this._sync();
152
157
  this.advanceCache.sync(this.advanceCache.signature(this.fontSize, this.fontFamily));
153
158
  const wm = this.width;
154
159
  const hm = this.height;
@@ -183,6 +188,7 @@ let Code = class Code extends Node2D {
183
188
  // column-by-column rather than merely look different.
184
189
  ctx.pushTextStyle(null);
185
190
  try {
191
+ this._sync();
186
192
  // Keep retrying until the language+theme have actually loaded, so a frame
187
193
  // that rendered as plain text upgrades to full highlighting the moment the
188
194
  // asset loader resolves. Never mid-edit: re-tokenizing mints fresh ids,
@@ -237,6 +243,7 @@ let Code = class Code extends Node2D {
237
243
  * silhouette measured against stale metrics.
238
244
  */
239
245
  hitTestSelf(local, tolerance) {
246
+ this._sync();
240
247
  const layout = this.hitLayout();
241
248
  if (!layout)
242
249
  return super.hitTestSelf(local, tolerance);
@@ -286,11 +293,13 @@ let Code = class Code extends Node2D {
286
293
  * above it, instead of colouring the new text as its own program.
287
294
  */
288
295
  append(args) {
296
+ this._sync();
289
297
  const { code } = args.data;
290
298
  return this.editTo(this.joinedSource() + code, args.duration, args.easing);
291
299
  }
292
300
  /** Insert `code` above the listing. */
293
301
  prepend(args) {
302
+ this._sync();
294
303
  const { code } = args.data;
295
304
  return this.editTo(code + this.joinedSource(), args.duration, args.easing);
296
305
  }
@@ -301,6 +310,7 @@ let Code = class Code extends Node2D {
301
310
  * of the existing line.
302
311
  */
303
312
  insert(args) {
313
+ this._sync();
304
314
  const { position, code } = args.data;
305
315
  const source = this.joinedSource();
306
316
  const offset = this.offsetAt(position);
@@ -319,6 +329,7 @@ let Code = class Code extends Node2D {
319
329
  * the rest of the line reflows around the hole.
320
330
  */
321
331
  erase(args) {
332
+ this._sync();
322
333
  const { target: codeRange } = args.data;
323
334
  const { duration, easing } = args;
324
335
  const source = this.joinedSource();
@@ -345,6 +356,7 @@ let Code = class Code extends Node2D {
345
356
  }
346
357
  /** Replace the code in `codeRange` with `replacement`. */
347
358
  replace(args) {
359
+ this._sync();
348
360
  const { target: codeRange, replacement } = args.data;
349
361
  const source = this.joinedSource();
350
362
  const { start, end } = rangeToCharOffsets(codeRange, this.lineLengths());
@@ -358,6 +370,7 @@ let Code = class Code extends Node2D {
358
370
  * again with a different range to cross-fade.
359
371
  */
360
372
  highlight(args) {
373
+ this._sync();
361
374
  const { target: codeRange, dim } = args.data;
362
375
  const { duration, easing } = args;
363
376
  const toDim = dim ?? 0.4;
@@ -392,6 +405,7 @@ let Code = class Code extends Node2D {
392
405
  * highlight state.
393
406
  */
394
407
  resetHighlight(args) {
408
+ this._sync();
395
409
  const { duration, easing } = args;
396
410
  if (this.highlightDimOpacity === null)
397
411
  return driveCommand(duration, () => { });
@@ -452,6 +466,7 @@ let Code = class Code extends Node2D {
452
466
  // the edit settles.
453
467
  this.tokenized = canHighlight(this.language, this.theme);
454
468
  return driveCommand(duration, (t) => {
469
+ this._drive();
455
470
  const running = t > 0 && t < 1;
456
471
  const index = this.transitions.indexOf(transition);
457
472
  if (running && index < 0)
@@ -463,11 +478,11 @@ let Code = class Code extends Node2D {
463
478
  // starts, the listing is what preceded it; at or past the end, the
464
479
  // result. A `finally` could only ever have run forwards.
465
480
  if (t <= 0) {
466
- this.setLines(from);
481
+ this.setLines(from, fromCode);
467
482
  this._writeProp("code", fromCode);
468
483
  }
469
484
  else {
470
- this.setLines(edit.lines);
485
+ this.setLines(edit.lines, next);
471
486
  this._writeProp("code", next);
472
487
  }
473
488
  });
@@ -484,6 +499,7 @@ let Code = class Code extends Node2D {
484
499
  runDim(tokens, duration, easing, settle) {
485
500
  const transition = { kind: "dim", tokens, progress: 0 };
486
501
  return driveCommand(duration, (t) => {
502
+ this._drive();
487
503
  const running = t > 0 && t < 1;
488
504
  const index = this.transitions.indexOf(transition);
489
505
  if (running && index < 0)
@@ -504,6 +520,7 @@ let Code = class Code extends Node2D {
504
520
  * the rest of the step's props tween alongside it untouched.
505
521
  */
506
522
  _prepareStep(to, duration, easing) {
523
+ this._sync();
507
524
  const next = to.code;
508
525
  if (typeof next !== "string" || next === this.joinedSource()) {
509
526
  return super._prepareStep(to, duration, easing);
@@ -536,6 +553,7 @@ let Code = class Code extends Node2D {
536
553
  const ranges = [];
537
554
  if (!text)
538
555
  return ranges;
556
+ this._sync();
539
557
  const source = this.joinedSource();
540
558
  const lineLens = this.lineLengths();
541
559
  let from = 0;
@@ -558,9 +576,7 @@ let Code = class Code extends Node2D {
558
576
  return this.findRangeAt(text, 0);
559
577
  }
560
578
  joinedSource() {
561
- return this.tokenLines
562
- .map(line => line.tokens.map(t => t.content).join(''))
563
- .join('\n');
579
+ return this._linesSource;
564
580
  }
565
581
  lineLengths() {
566
582
  return this.tokenLines.map(line => line.tokens.reduce((acc, t) => acc + t.content.length, 0));
@@ -627,6 +643,43 @@ let Code = class Code extends Node2D {
627
643
  highlightActive: this.highlightDimOpacity !== null || this.transitions.some(tr => tr.kind === "dim"),
628
644
  });
629
645
  }
646
+ /** Each source the props have named, tokenized once, so a listing derived again keeps the ids a highlight selected. */
647
+ _derived = new Map();
648
+ /** The first command to apply after a restore starts from the props' listing. */
649
+ _drive() {
650
+ this._sync();
651
+ this._writeProp("_driven", true);
652
+ }
653
+ _sync() {
654
+ if (!this._driven) {
655
+ this.transitions.length = 0;
656
+ this.highlightDimOpacity = null;
657
+ if (this.highlightedIds.size > 0)
658
+ this.highlightedIds = new Set();
659
+ this.setLines(this._structureFor(this.code), this.code);
660
+ }
661
+ else if (this._linesSource !== this.code && !this.activeEdit()) {
662
+ // A `set` or a binding moved `code` outside a listing command.
663
+ this.setLines(this._structureFor(this.code), this.code);
664
+ }
665
+ }
666
+ _structureFor(code) {
667
+ const highlighted = canHighlight(this.language, this.theme);
668
+ let entry = this._derived.get(code);
669
+ if (!entry || entry.language !== this.language || entry.theme !== this.theme || entry.highlighted !== highlighted) {
670
+ entry = {
671
+ language: this.language,
672
+ theme: this.theme,
673
+ highlighted,
674
+ lines: tokenizeCodeToIdLines(code, this.language, this.theme),
675
+ };
676
+ this._derived.delete(code);
677
+ this._derived.set(code, entry);
678
+ if (this._derived.size > DERIVED_LISTINGS)
679
+ this._derived.delete(this._derived.keys().next().value);
680
+ }
681
+ return entry.lines;
682
+ }
630
683
  };
631
684
  __decorate([
632
685
  property({ default: "" })
@@ -656,7 +709,7 @@ __decorate([
656
709
  property({ default: 2 })
657
710
  ], Code.prototype, "lineNumberGap", void 0);
658
711
  __decorate([
659
- property({ default: 0, mapper: insetsOps.resolve, tween: insetsOps.lerp })
712
+ insetsProperty()
660
713
  ], Code.prototype, "padding", void 0);
661
714
  __decorate([
662
715
  command({ args: [{ key: "code", kind: "text", multiline: true }] })
@@ -705,6 +758,8 @@ Code = __decorate([
705
758
  })
706
759
  ], Code);
707
760
  export { Code };
761
+ /** Sources a node keeps tokenized, oldest dropped first; a bound `code` can name any number of them. */
762
+ const DERIVED_LISTINGS = 16;
708
763
  /**
709
764
  * Normalize `highlight()`'s `codeRange` argument to a plain array: a single
710
765
  * `CodeRange` (a plain object, not iterable) becomes a one-element array; a