@motionscript/audio 0.1.0 → 0.1.1-alpha.1

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Files changed (46) hide show
  1. package/CHANGELOG.md +21 -0
  2. package/README.md +1 -1
  3. package/dist/browser/chunks/chunk-WUH3G22N.js +2 -0
  4. package/dist/browser/chunks/chunk-WUH3G22N.js.map +7 -0
  5. package/dist/browser/index.js +1 -1
  6. package/dist/browser/index.js.map +3 -3
  7. package/dist/browser/kit.js +1 -1
  8. package/dist/browser/manifest.json +1 -1
  9. package/dist/kit.d.ts +1 -9
  10. package/dist/kit.d.ts.map +1 -1
  11. package/dist/kit.js +2 -9
  12. package/dist/kit.js.map +1 -1
  13. package/dist/nodes.d.ts +0 -12
  14. package/dist/nodes.d.ts.map +1 -1
  15. package/dist/nodes.js +0 -12
  16. package/dist/nodes.js.map +1 -1
  17. package/dist/waveform/envelope.d.ts +27 -98
  18. package/dist/waveform/envelope.d.ts.map +1 -1
  19. package/dist/waveform/envelope.js +17 -77
  20. package/dist/waveform/envelope.js.map +1 -1
  21. package/dist/waveform/full-waveform.d.ts +32 -61
  22. package/dist/waveform/full-waveform.d.ts.map +1 -1
  23. package/dist/waveform/full-waveform.js +25 -66
  24. package/dist/waveform/full-waveform.js.map +1 -1
  25. package/dist/waveform/index.d.ts +0 -16
  26. package/dist/waveform/index.d.ts.map +1 -1
  27. package/dist/waveform/index.js +0 -14
  28. package/dist/waveform/index.js.map +1 -1
  29. package/dist/waveform/live-waveform.d.ts +33 -70
  30. package/dist/waveform/live-waveform.d.ts.map +1 -1
  31. package/dist/waveform/live-waveform.js +24 -74
  32. package/dist/waveform/live-waveform.js.map +1 -1
  33. package/dist/waveform/shared.d.ts +21 -62
  34. package/dist/waveform/shared.d.ts.map +1 -1
  35. package/dist/waveform/shared.js +33 -71
  36. package/dist/waveform/shared.js.map +1 -1
  37. package/package.json +4 -4
  38. package/src/kit.ts +1 -9
  39. package/src/nodes.ts +0 -12
  40. package/src/waveform/envelope.ts +28 -100
  41. package/src/waveform/full-waveform.ts +25 -67
  42. package/src/waveform/index.ts +0 -16
  43. package/src/waveform/live-waveform.ts +24 -74
  44. package/src/waveform/shared.ts +33 -78
  45. package/dist/browser/chunks/chunk-DD3KHRUL.js +0 -2
  46. package/dist/browser/chunks/chunk-DD3KHRUL.js.map +0 -7
@@ -1 +1 @@
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A waveform node\n * does not read a `sound` node's `src`, declares no audio asset and is not tied\n * to a clip: it draws the {@link AudioEnvelope} it is handed in its `envelope`\n * prop. Decoding a file into an envelope is the host's job, done once per file\n * before the document is built. Where the recording sits on the audio lane is\n * the author's timing too, which is why `FullWaveform.follow` is opt-in.\n *\n * ### The JSON form\n *\n * A document holds the envelope as plain JSON, because a prop value in a\n * document is JSON. The typed arrays in {@link AudioEnvelope} are one spelling of\n * it; `ArrayLike<number>` also accepts the plain arrays a document stores:\n *\n * ```json\n * {\n * \"magnitude\": [0, 0.25, 0.5, 1, 0.5, 0],\n * \"duration\": 6,\n * \"speaker\": [0, 0, 0, 1, 1, -1],\n * \"speakers\": 2\n * }\n * ```\n *\n * `magnitude` is the peak loudness, `0`…`1`, of buckets that divide `duration`\n * seconds evenly. `speaker` is `null` when nobody was identified; otherwise it is parallel to `magnitude`, one voice\n * index per bucket, `-1` for \"nobody\". `speakers` is the voice count, `0` when\n * `speaker` is `null`. A `Float32Array` or `Int16Array` is not JSON-serialisable\n * (`JSON.stringify` writes an object of indices), so a host that holds the typed\n * form converts with `Array.from` before storing it in a document.\n *\n * ## Why the data is baked rather than listened to\n *\n * A scene has to render identically in the preview and in a headless export,\n * and an export has no audio device, no `AudioContext` and no playback to\n * analyse. So a \"live\" visualiser cannot read a Web Audio analyser: what it\n * reads is a *pre-computed envelope*, indexed by the scene clock. The picture is\n * then a pure function of time, which is what makes scrubbing backwards, jumping\n * to frame 900, and rendering out of order all produce the same frame.\n *\n * The decode happens in the host, once per file, and arrives here through the\n * build — the same arrangement a chart's rows and a protein's atoms already use,\n * and for the same reason: the build is synchronous and cannot await a fetch.\n *\n * ## Why magnitude rather than min/max\n *\n * An editor's waveform is drawn from per-bucket minima *and* maxima, because an\n * editor is a measuring instrument. These nodes are neither — they are a bar\n * chart of loudness that happens to be shaped like a recording — and audio is\n * near enough symmetric that a mirrored magnitude is indistinguishable at the\n * size a node draws. Half the numbers, and one array to reason about.\n */\n\n/**\n * A decoded recording, reduced to a uniform grid of loudness — plus, when the\n * host knows it, who is talking in each bucket.\n *\n * The speaker track is **not** something a decoder can produce; it comes from a\n * diarized transcript and is folded in by the host before the build. It lives\n * here rather than in a parallel structure because every reader of it is also a\n * reader of the magnitudes at the same index, and two arrays that must stay the\n * same length are better as one object than as two arguments.\n */\nexport interface AudioEnvelope {\n /**\n * Peak magnitude per bucket, 0…1. Buckets span {@link duration} evenly. A\n * `Float32Array`, or the plain `number[]` a document stores.\n */\n magnitude: ArrayLike<number>\n /** The decoded length in seconds. */\n duration: number\n /**\n * Which voice is speaking in each bucket, as an index into the recording's\n * own numbering, or `-1` for \"nobody identified\". Parallel to\n * {@link magnitude}, or `null` when the track was never diarized.\n */\n speaker: ArrayLike<number> | null\n /** How many distinct voices the diarizer found. Zero when it did not run. */\n speakers: number\n}\n\n/** The envelope of a track that hasn't loaded — or isn't there. */\nexport const EMPTY_ENVELOPE: AudioEnvelope = {\n magnitude: new Float32Array(0),\n duration: 0,\n speaker: null,\n speakers: 0,\n}\n\n/** One drawn bar: how loud, and whose. */\nexport interface EnvelopeBar {\n /** 0…1. */\n magnitude: number\n /** The voice index, or -1. */\n speaker: number\n}\n\n/**\n * Resamples `[from, to)` seconds of an envelope down to `bars` columns.\n *\n * Peak-preserving rather than averaging, which is the whole difference between\n * a waveform and a blur: averaging a hundred buckets into one column flattens\n * every transient, and transients are what makes a drawn recording read as\n * speech rather than as noise. The speaker of a column is the speaker of its\n * *loudest* bucket, on the same reasoning — a column straddling a turn belongs\n * to whoever is actually audible in it.\n *\n * A window past either end of the recording yields silent, unattributed\n * columns rather than clamping onto the nearest real one. That matters for the\n * live visualiser, which is handed a window centred on the playhead and would\n * otherwise smear the first bucket across the whole run-up to a track's start.\n */\nexport function sampleEnvelope(\n envelope: AudioEnvelope,\n from: number,\n to: number,\n bars: number\n): EnvelopeBar[] {\n const count = Math.max(0, Math.floor(bars))\n const out: EnvelopeBar[] = new Array(count)\n for (let i = 0; i < count; i++) out[i] = { magnitude: 0, speaker: -1 }\n\n const buckets = envelope.magnitude.length\n if (count === 0 || buckets === 0 || envelope.duration <= 0) return out\n\n const perSecond = buckets / envelope.duration\n const span = (to - from) / count\n\n for (let i = 0; i < count; i++) {\n const start = (from + span * i) * perSecond\n const end = (from + span * (i + 1)) * perSecond\n\n // At least one bucket per column, so a window zoomed in past the grid draws\n // the sample it is standing on rather than an empty band.\n const first = Math.floor(start)\n const last = Math.max(first, Math.ceil(end) - 1)\n\n let loudest = 0\n let speaker = -1\n for (let b = first; b <= last; b++) {\n if (b < 0 || b >= buckets) continue\n const value = envelope.magnitude[b]\n if (value < loudest) continue\n loudest = value\n speaker = envelope.speaker ? envelope.speaker[b] : -1\n }\n\n out[i] = { magnitude: loudest, speaker }\n }\n\n return out\n}\n\n/**\n * The same window, with everything that isn't `voice` silenced.\n *\n * The point of the speaker filter, and the reason it silences rather than\n * *drops*: a podcast visualiser filtered to one host should go quiet while the\n * other one talks, not compress their turn out of existence. Keeping the bars\n * and zeroing them is what makes the picture read as \"this person is not\n * speaking right now\" instead of as a jump cut.\n *\n * `voice` of `null` returns the bars untouched, which is the unfiltered node.\n */\nexport function forSpeaker(\n bars: EnvelopeBar[],\n voice: number | null\n): EnvelopeBar[] {\n if (voice === null) return bars\n return bars.map((bar) =>\n bar.speaker === voice ? bar : { magnitude: 0, speaker: bar.speaker }\n )\n}\n"]}
1
+ {"version":3,"file":"envelope.js","sourceRoot":"","sources":["../../src/waveform/envelope.ts"],"names":[],"mappings":"AAAA;;;;;;;;;GASG;AAmBH,mEAAmE;AACnE,MAAM,CAAC,MAAM,cAAc,GAAkB;IAC3C,SAAS,EAAE,IAAI,YAAY,CAAC,CAAC,CAAC;IAC9B,QAAQ,EAAE,CAAC;IACX,OAAO,EAAE,IAAI;IACb,QAAQ,EAAE,CAAC;CACZ,CAAA;AASD;;;;;;GAMG;AACH,MAAM,UAAU,cAAc,CAC5B,QAAuB,EACvB,IAAY,EACZ,EAAU,EACV,IAAY;IAEZ,MAAM,KAAK,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC,CAAA;IAC3C,MAAM,GAAG,GAAkB,IAAI,KAAK,CAAC,KAAK,CAAC,CAAA;IAC3C,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,KAAK,EAAE,CAAC,EAAE;QAAE,GAAG,CAAC,CAAC,CAAC,GAAG,EAAE,SAAS,EAAE,CAAC,EAAE,OAAO,EAAE,CAAC,CAAC,EAAE,CAAA;IAEtE,MAAM,OAAO,GAAG,QAAQ,CAAC,SAAS,CAAC,MAAM,CAAA;IACzC,IAAI,KAAK,KAAK,CAAC,IAAI,OAAO,KAAK,CAAC,IAAI,QAAQ,CAAC,QAAQ,IAAI,CAAC;QAAE,OAAO,GAAG,CAAA;IAEtE,MAAM,SAAS,GAAG,OAAO,GAAG,QAAQ,CAAC,QAAQ,CAAA;IAC7C,MAAM,IAAI,GAAG,CAAC,EAAE,GAAG,IAAI,CAAC,GAAG,KAAK,CAAA;IAEhC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,KAAK,EAAE,CAAC,EAAE,EAAE,CAAC;QAC/B,MAAM,KAAK,GAAG,CAAC,IAAI,GAAG,IAAI,GAAG,CAAC,CAAC,GAAG,SAAS,CAAA;QAC3C,MAAM,GAAG,GAAG,CAAC,IAAI,GAAG,IAAI,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,SAAS,CAAA;QAE/C,uFAAuF;QACvF,MAAM,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC,KAAK,CAAC,CAAA;QAC/B,MAAM,IAAI,GAAG,IAAI,CAAC,GAAG,CAAC,KAAK,EAAE,IAAI,CAAC,IAAI,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,CAAA;QAEhD,IAAI,OAAO,GAAG,CAAC,CAAA;QACf,IAAI,OAAO,GAAG,CAAC,CAAC,CAAA;QAChB,KAAK,IAAI,CAAC,GAAG,KAAK,EAAE,CAAC,IAAI,IAAI,EAAE,CAAC,EAAE,EAAE,CAAC;YACnC,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,IAAI,OAAO;gBAAE,SAAQ;YACnC,MAAM,KAAK,GAAG,QAAQ,CAAC,SAAS,CAAC,CAAC,CAAC,CAAA;YACnC,IAAI,KAAK,GAAG,OAAO;gBAAE,SAAQ;YAC7B,OAAO,GAAG,KAAK,CAAA;YACf,OAAO,GAAG,QAAQ,CAAC,OAAO,CAAC,CAAC,CAAC,QAAQ,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAA;QACvD,CAAC;QAED,GAAG,CAAC,CAAC,CAAC,GAAG,EAAE,SAAS,EAAE,OAAO,EAAE,OAAO,EAAE,CAAA;IAC1C,CAAC;IAED,OAAO,GAAG,CAAA;AACZ,CAAC;AAED;;;;GAIG;AACH,MAAM,UAAU,UAAU,CACxB,IAAmB,EACnB,KAAoB;IAEpB,IAAI,KAAK,KAAK,IAAI;QAAE,OAAO,IAAI,CAAA;IAC/B,OAAO,IAAI,CAAC,GAAG,CAAC,CAAC,GAAG,EAAE,EAAE,CACtB,GAAG,CAAC,OAAO,KAAK,KAAK,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,SAAS,EAAE,CAAC,EAAE,OAAO,EAAE,GAAG,CAAC,OAAO,EAAE,CACrE,CAAA;AACH,CAAC","sourcesContent":["/**\n * The host decodes audio into an {@link AudioEnvelope} once per file, before the\n * build, and hands it to the node; nothing here decodes or listens. It is baked\n * because an export has no audio device or analyser, and the picture must be a\n * pure function of time.\n *\n * In a document an envelope is plain JSON, which `ArrayLike<number>` accepts.\n * A `Float32Array` is not JSON-serialisable (`JSON.stringify` writes an object\n * of indices), so convert with `Array.from` before storing it.\n */\n\n/**\n * A recording reduced to a uniform grid of loudness, plus who is talking in each\n * bucket when the host knows. The speaker track comes from a diarized transcript,\n * not the decoder; it lives here because every reader of it also reads the\n * magnitudes at the same index.\n */\nexport interface AudioEnvelope {\n /** Peak magnitude per bucket, 0 to 1; buckets span {@link duration} evenly. */\n magnitude: ArrayLike<number>\n /** Seconds. */\n duration: number\n /** Voice index per bucket (`-1` for nobody), parallel to {@link magnitude}, or `null` when never diarized. */\n speaker: ArrayLike<number> | null\n /** Zero when the diarizer did not run. */\n speakers: number\n}\n\n/** The envelope of a track that has not loaded or is not there. */\nexport const EMPTY_ENVELOPE: AudioEnvelope = {\n magnitude: new Float32Array(0),\n duration: 0,\n speaker: null,\n speakers: 0,\n}\n\nexport interface EnvelopeBar {\n /** 0 to 1. */\n magnitude: number\n /** Voice index, or -1. */\n speaker: number\n}\n\n/**\n * Resamples `[from, to)` seconds down to `bars` columns, keeping peaks rather\n * than averaging: averaging flattens the transients that make a drawing read as\n * speech. A column's speaker is that of its loudest bucket. A window past either\n * end yields silent, unattributed columns rather than clamping onto the nearest\n * real one, which would smear the first bucket across a live window's run-up.\n */\nexport function sampleEnvelope(\n envelope: AudioEnvelope,\n from: number,\n to: number,\n bars: number\n): EnvelopeBar[] {\n const count = Math.max(0, Math.floor(bars))\n const out: EnvelopeBar[] = new Array(count)\n for (let i = 0; i < count; i++) out[i] = { magnitude: 0, speaker: -1 }\n\n const buckets = envelope.magnitude.length\n if (count === 0 || buckets === 0 || envelope.duration <= 0) return out\n\n const perSecond = buckets / envelope.duration\n const span = (to - from) / count\n\n for (let i = 0; i < count; i++) {\n const start = (from + span * i) * perSecond\n const end = (from + span * (i + 1)) * perSecond\n\n // At least one bucket per column, so a zoomed-in window draws the sample it stands on.\n const first = Math.floor(start)\n const last = Math.max(first, Math.ceil(end) - 1)\n\n let loudest = 0\n let speaker = -1\n for (let b = first; b <= last; b++) {\n if (b < 0 || b >= buckets) continue\n const value = envelope.magnitude[b]\n if (value < loudest) continue\n loudest = value\n speaker = envelope.speaker ? envelope.speaker[b] : -1\n }\n\n out[i] = { magnitude: loudest, speaker }\n }\n\n return out\n}\n\n/**\n * The same window with everything but `voice` silenced, not dropped, so a\n * filtered visualiser goes quiet while the other host talks instead of cutting\n * their turn out. `null` returns the bars untouched.\n */\nexport function forSpeaker(\n bars: EnvelopeBar[],\n voice: number | null\n): EnvelopeBar[] {\n if (voice === null) return bars\n return bars.map((bar) =>\n bar.speaker === voice ? bar : { magnitude: 0, speaker: bar.speaker }\n )\n}\n"]}
@@ -1,118 +1,89 @@
1
1
  import { type Fill, type FillResolved, type NodeOf, type Node2D as _Node2D, type Node2DProps as _Node2DProps } from "@motionscript/sdk";
2
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  import { type AudioEnvelope } from "./envelope.js";
3
3
  /**
4
- * A **waveform overview**: the whole recording's shape, drawn at once.
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+ * The whole recording's shape drawn at once, with a played portion that
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+ * advances: a picture of the file where {@link LiveWaveform} is of the moment.
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  *
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- * The picture every audio editor opens with, and the one a podcast clip puts
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- * under its caption — a static silhouette of the file, with a played portion
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- * that advances. It answers "how long is this and where are the loud parts",
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- * which is a question about the *file*, not about the moment; its sibling
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- * {@link LiveWaveform} answers the other one.
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- *
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- * ## Progress is authored, not assumed
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- *
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- * `follow` is off by default, and that default is the considered one. A
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- * scene has no idea where the recording it is drawing sits on the video's audio
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- * lane — a clip is placed, trimmed and sped up out there, and none of that is
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- * visible from in here. So the honest default is that the fill is *animation*:
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- * the author sweeps it with a command, the same as any other tween, and it lands
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- * wherever they put it. `follow` is the shortcut for the common arrangement
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- * where the node appears exactly as the track starts, and it says so by being a
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- * switch someone has to turn on rather than a behaviour that quietly disagrees
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- * with the mix.
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- *
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- * ## Voices instead of progress
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- *
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- * With `byVoice` on, the played/ahead split is replaced by one colour per
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- * speaking voice, at a size you can read. For a two-hander it is a map of the conversation: who has the
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- * floor, where the turns are, how long each one ran. It replaces the progress
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- * colours rather than combining with them, because a bar cannot mean two things
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- * at once and "played, and also Grace" is a legend nobody can hold in their
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- * head.
7
+ * `follow` is off by default because a scene cannot see where the recording sits
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+ * on the video's audio lane (placed, trimmed, sped up); the author sweeps
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+ * `progress` with a command, and `follow` is the opt-in for a node that appears
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+ * exactly as the track starts. `byVoice` replaces the played/ahead split with
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+ * one colour per voice rather than combining with it: a bar cannot mean two
12
+ * things at once.
32
13
  */
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14
  export declare const FullWaveform: import("@motionscript/sdk").Component<"fullWaveform", import("@motionscript/sdk").Merge<import("@motionscript/sdk").Box2DState, {
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- /** The baked recording. See {@link AudioEnvelope} for why it is baked. */
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+ /** The baked recording; see {@link AudioEnvelope}. */
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  readonly envelope: import("@motionscript/sdk").Type<AudioEnvelope, AudioEnvelope, false>;
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- /** How many columns the whole file is drawn as. */
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  readonly bars: 120;
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- /** Space between bars, as a fraction of the pitch. See {@link layOutBars}. */
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+ /** Space between bars as a fraction of the pitch; see {@link layOutBars}. */
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19
  readonly gap: 0.3;
40
- /** Corner radius of a bar, capped at half its width. */
20
+ /** Capped at half the bar's width. */
41
21
  readonly radius: 2;
42
- /** How much of the file reads as played, `0`–`1`. Tweenable. */
22
+ /** The share of the file that reads as played, `0`-`1`. */
43
23
  readonly progress: 0;
44
- /** Drive `progress` from the node's own clock instead of the prop. */
24
+ /** Drive `progress` from the node's own clock instead. */
45
25
  readonly follow: false;
46
- /** Multiplies every magnitude — a quiet track pulled up to fill its box. */
26
+ /** Multiplies every magnitude, pulling a quiet track up to fill its box. */
47
27
  readonly gain: 1;
48
- /** How much of the box a silent bar still occupies, `0`–`1`. */
28
+ /** The share of the box a silent bar still occupies, `0`-`1`. */
49
29
  readonly floor: 0.015;
50
30
  readonly align: import("@motionscript/sdk").Type<"center" | "bottom", "center" | "bottom", false>;
51
- /** Colour each voice's turns rather than splitting on played / not played. */
52
31
  readonly byVoice: false;
53
- /** A colour per voice index. Short or empty falls back to the palette. */
32
+ /** A colour per voice index; short or empty falls back to the palette. */
54
33
  readonly voiceColors: import("@motionscript/sdk").Type<string[], string[], false>;
55
34
  /** The bars ahead of the playhead. */
56
35
  readonly fill: import("@motionscript/sdk").Type<Fill, FillResolved[], false>;
57
- /** …and the bars behind it. */
58
36
  readonly playedFill: import("@motionscript/sdk").Type<Fill, FillResolved[], false>;
59
37
  }>, {
60
38
  readonly sweep: unknown;
61
39
  }, null, _Node2D<_Node2DProps>, import("@motionscript/sdk").CallProps<import("@motionscript/sdk").Merge<import("@motionscript/sdk").Box2DState, {
62
- /** The baked recording. See {@link AudioEnvelope} for why it is baked. */
40
+ /** The baked recording; see {@link AudioEnvelope}. */
63
41
  readonly envelope: import("@motionscript/sdk").Type<AudioEnvelope, AudioEnvelope, false>;
64
- /** How many columns the whole file is drawn as. */
65
42
  readonly bars: 120;
66
- /** Space between bars, as a fraction of the pitch. See {@link layOutBars}. */
43
+ /** Space between bars as a fraction of the pitch; see {@link layOutBars}. */
67
44
  readonly gap: 0.3;
68
- /** Corner radius of a bar, capped at half its width. */
45
+ /** Capped at half the bar's width. */
69
46
  readonly radius: 2;
70
- /** How much of the file reads as played, `0`–`1`. Tweenable. */
47
+ /** The share of the file that reads as played, `0`-`1`. */
71
48
  readonly progress: 0;
72
- /** Drive `progress` from the node's own clock instead of the prop. */
49
+ /** Drive `progress` from the node's own clock instead. */
73
50
  readonly follow: false;
74
- /** Multiplies every magnitude — a quiet track pulled up to fill its box. */
51
+ /** Multiplies every magnitude, pulling a quiet track up to fill its box. */
75
52
  readonly gain: 1;
76
- /** How much of the box a silent bar still occupies, `0`–`1`. */
53
+ /** The share of the box a silent bar still occupies, `0`-`1`. */
77
54
  readonly floor: 0.015;
78
55
  readonly align: import("@motionscript/sdk").Type<"center" | "bottom", "center" | "bottom", false>;
79
- /** Colour each voice's turns rather than splitting on played / not played. */
80
56
  readonly byVoice: false;
81
- /** A colour per voice index. Short or empty falls back to the palette. */
57
+ /** A colour per voice index; short or empty falls back to the palette. */
82
58
  readonly voiceColors: import("@motionscript/sdk").Type<string[], string[], false>;
83
59
  /** The bars ahead of the playhead. */
84
60
  readonly fill: import("@motionscript/sdk").Type<Fill, FillResolved[], false>;
85
- /** …and the bars behind it. */
86
61
  readonly playedFill: import("@motionscript/sdk").Type<Fill, FillResolved[], false>;
87
62
  }>, null, import("@motionscript/sdk").BuiltNode<import("@motionscript/sdk").Merge<import("@motionscript/sdk").Box2DState, {
88
- /** The baked recording. See {@link AudioEnvelope} for why it is baked. */
63
+ /** The baked recording; see {@link AudioEnvelope}. */
89
64
  readonly envelope: import("@motionscript/sdk").Type<AudioEnvelope, AudioEnvelope, false>;
90
- /** How many columns the whole file is drawn as. */
91
65
  readonly bars: 120;
92
- /** Space between bars, as a fraction of the pitch. See {@link layOutBars}. */
66
+ /** Space between bars as a fraction of the pitch; see {@link layOutBars}. */
93
67
  readonly gap: 0.3;
94
- /** Corner radius of a bar, capped at half its width. */
68
+ /** Capped at half the bar's width. */
95
69
  readonly radius: 2;
96
- /** How much of the file reads as played, `0`–`1`. Tweenable. */
70
+ /** The share of the file that reads as played, `0`-`1`. */
97
71
  readonly progress: 0;
98
- /** Drive `progress` from the node's own clock instead of the prop. */
72
+ /** Drive `progress` from the node's own clock instead. */
99
73
  readonly follow: false;
100
- /** Multiplies every magnitude — a quiet track pulled up to fill its box. */
74
+ /** Multiplies every magnitude, pulling a quiet track up to fill its box. */
101
75
  readonly gain: 1;
102
- /** How much of the box a silent bar still occupies, `0`–`1`. */
76
+ /** The share of the box a silent bar still occupies, `0`-`1`. */
103
77
  readonly floor: 0.015;
104
78
  readonly align: import("@motionscript/sdk").Type<"center" | "bottom", "center" | "bottom", false>;
105
- /** Colour each voice's turns rather than splitting on played / not played. */
106
79
  readonly byVoice: false;
107
- /** A colour per voice index. Short or empty falls back to the palette. */
80
+ /** A colour per voice index; short or empty falls back to the palette. */
108
81
  readonly voiceColors: import("@motionscript/sdk").Type<string[], string[], false>;
109
82
  /** The bars ahead of the playhead. */
110
83
  readonly fill: import("@motionscript/sdk").Type<Fill, FillResolved[], false>;
111
- /** …and the bars behind it. */
112
84
  readonly playedFill: import("@motionscript/sdk").Type<Fill, FillResolved[], false>;
113
85
  }>, {
114
86
  readonly sweep: unknown;
115
87
  }, _Node2D<_Node2DProps>>>>;
116
88
  export type FullWaveform = NodeOf<typeof FullWaveform>;
117
- export type FullWaveformProps = NonNullable<Parameters<typeof FullWaveform>[0]>;
118
89
  //# sourceMappingURL=full-waveform.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"full-waveform.d.ts","sourceRoot":"","sources":["../../src/waveform/full-waveform.ts"],"names":[],"mappings":"AAAA,OAAO,EAKL,KAAK,IAAI,EACT,KAAK,YAAY,EACjB,KAAK,MAAM,EAGX,KAAK,MAAM,IAAI,OAAO,EACtB,KAAK,WAAW,IAAI,YAAY,EACjC,MAAM,mBAAmB,CAAA;AAE1B,OAAO,EAAkC,KAAK,aAAa,EAAE,MAAM,YAAY,CAAA;AAc/E;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA6BG;AACH,eAAO,MAAM,YAAY;IAGrB,0EAA0E;;IAE1E,mDAAmD;;IAEnD,8EAA8E;;IAE9E,wDAAwD;;IAExD,gEAAgE;;IAEhE,sEAAsE;;IAEtE,4EAA4E;;IAE5E,gEAAgE;;;IAGhE,8EAA8E;;IAE9E,0EAA0E;;IAE1E,sCAAsC;;IAEtC,+BAA+B;;;;;IAvB/B,0EAA0E;;IAE1E,mDAAmD;;IAEnD,8EAA8E;;IAE9E,wDAAwD;;IAExD,gEAAgE;;IAEhE,sEAAsE;;IAEtE,4EAA4E;;IAE5E,gEAAgE;;;IAGhE,8EAA8E;;IAE9E,0EAA0E;;IAE1E,sCAAsC;;IAEtC,+BAA+B;;;IAvB/B,0EAA0E;;IAE1E,mDAAmD;;IAEnD,8EAA8E;;IAE9E,wDAAwD;;IAExD,gEAAgE;;IAEhE,sEAAsE;;IAEtE,4EAA4E;;IAE5E,gEAAgE;;;IAGhE,8EAA8E;;IAE9E,0EAA0E;;IAE1E,sCAAsC;;IAEtC,+BAA+B;;;;2BAwBjC,CAAA;AAEF,MAAM,MAAM,YAAY,GAAG,MAAM,CAAC,OAAO,YAAY,CAAC,CAAA;AACtD,MAAM,MAAM,iBAAiB,GAAG,WAAW,CAAC,UAAU,CAAC,OAAO,YAAY,CAAC,CAAC,CAAC,CAAC,CAAC,CAAA"}
1
+ {"version":3,"file":"full-waveform.d.ts","sourceRoot":"","sources":["../../src/waveform/full-waveform.ts"],"names":[],"mappings":"AAAA,OAAO,EAML,KAAK,IAAI,EACT,KAAK,YAAY,EACjB,KAAK,MAAM,EAGX,KAAK,MAAM,IAAI,OAAO,EACtB,KAAK,WAAW,IAAI,YAAY,EACjC,MAAM,mBAAmB,CAAA;AAE1B,OAAO,EAAkC,KAAK,aAAa,EAAE,MAAM,YAAY,CAAA;AAa/E;;;;;;;;;;GAUG;AACH,eAAO,MAAM,YAAY;IAGrB,sDAAsD;;;IAGtD,6EAA6E;;IAE7E,sCAAsC;;IAEtC,2DAA2D;;IAE3D,0DAA0D;;IAE1D,4EAA4E;;IAE5E,iEAAiE;;;;IAIjE,0EAA0E;;IAE1E,sCAAsC;;;;;;IAnBtC,sDAAsD;;;IAGtD,6EAA6E;;IAE7E,sCAAsC;;IAEtC,2DAA2D;;IAE3D,0DAA0D;;IAE1D,4EAA4E;;IAE5E,iEAAiE;;;;IAIjE,0EAA0E;;IAE1E,sCAAsC;;;;IAnBtC,sDAAsD;;;IAGtD,6EAA6E;;IAE7E,sCAAsC;;IAEtC,2DAA2D;;IAE3D,0DAA0D;;IAE1D,4EAA4E;;IAE5E,iEAAiE;;;;IAIjE,0EAA0E;;IAE1E,sCAAsC;;;;;2BAqBxC,CAAA;AAEF,MAAM,MAAM,YAAY,GAAG,MAAM,CAAC,OAAO,YAAY,CAAC,CAAA"}
@@ -1,78 +1,52 @@
1
- import { Types, component2d, easeInOut, fillOps, } from "@motionscript/sdk";
1
+ import { Types, clamp, component2d, easeInOut, fillOps, } from "@motionscript/sdk";
2
2
  import { EMPTY_ENVELOPE, sampleEnvelope } from "./envelope.js";
3
- import { clamp01, groupByPaint, layOutBars, paintBars, voiceColor, } from "./shared.js";
4
- /** A paint entry as the waveforms declare theirs: resolved and tweened like a fill, its kind read off the default. */
3
+ import { groupByPaint, layOutBars, paintBars, voiceFill, } from "./shared.js";
4
+ /** A fill entry whose kind is read off the default. */
5
5
  const paint = (initial) => Types.custom(initial, { resolve: fillOps.resolve, lerp: fillOps.lerp });
6
6
  /**
7
- * A **waveform overview**: the whole recording's shape, drawn at once.
7
+ * The whole recording's shape drawn at once, with a played portion that
8
+ * advances: a picture of the file where {@link LiveWaveform} is of the moment.
8
9
  *
9
- * The picture every audio editor opens with, and the one a podcast clip puts
10
- * under its caption — a static silhouette of the file, with a played portion
11
- * that advances. It answers "how long is this and where are the loud parts",
12
- * which is a question about the *file*, not about the moment; its sibling
13
- * {@link LiveWaveform} answers the other one.
14
- *
15
- * ## Progress is authored, not assumed
16
- *
17
- * `follow` is off by default, and that default is the considered one. A
18
- * scene has no idea where the recording it is drawing sits on the video's audio
19
- * lane — a clip is placed, trimmed and sped up out there, and none of that is
20
- * visible from in here. So the honest default is that the fill is *animation*:
21
- * the author sweeps it with a command, the same as any other tween, and it lands
22
- * wherever they put it. `follow` is the shortcut for the common arrangement
23
- * where the node appears exactly as the track starts, and it says so by being a
24
- * switch someone has to turn on rather than a behaviour that quietly disagrees
25
- * with the mix.
26
- *
27
- * ## Voices instead of progress
28
- *
29
- * With `byVoice` on, the played/ahead split is replaced by one colour per
30
- * speaking voice, at a size you can read. For a two-hander it is a map of the conversation: who has the
31
- * floor, where the turns are, how long each one ran. It replaces the progress
32
- * colours rather than combining with them, because a bar cannot mean two things
33
- * at once and "played, and also Grace" is a legend nobody can hold in their
34
- * head.
10
+ * `follow` is off by default because a scene cannot see where the recording sits
11
+ * on the video's audio lane (placed, trimmed, sped up); the author sweeps
12
+ * `progress` with a command, and `follow` is the opt-in for a node that appears
13
+ * exactly as the track starts. `byVoice` replaces the played/ahead split with
14
+ * one colour per voice rather than combining with it: a bar cannot mean two
15
+ * things at once.
35
16
  */
36
17
  export const FullWaveform = component2d({
37
18
  key: "fullWaveform",
38
19
  state: {
39
- /** The baked recording. See {@link AudioEnvelope} for why it is baked. */
20
+ /** The baked recording; see {@link AudioEnvelope}. */
40
21
  envelope: Types.custom(EMPTY_ENVELOPE),
41
- /** How many columns the whole file is drawn as. */
42
22
  bars: 120,
43
- /** Space between bars, as a fraction of the pitch. See {@link layOutBars}. */
23
+ /** Space between bars as a fraction of the pitch; see {@link layOutBars}. */
44
24
  gap: 0.3,
45
- /** Corner radius of a bar, capped at half its width. */
25
+ /** Capped at half the bar's width. */
46
26
  radius: 2,
47
- /** How much of the file reads as played, `0`–`1`. Tweenable. */
27
+ /** The share of the file that reads as played, `0`-`1`. */
48
28
  progress: 0,
49
- /** Drive `progress` from the node's own clock instead of the prop. */
29
+ /** Drive `progress` from the node's own clock instead. */
50
30
  follow: false,
51
- /** Multiplies every magnitude — a quiet track pulled up to fill its box. */
31
+ /** Multiplies every magnitude, pulling a quiet track up to fill its box. */
52
32
  gain: 1,
53
- /** How much of the box a silent bar still occupies, `0`–`1`. */
33
+ /** The share of the box a silent bar still occupies, `0`-`1`. */
54
34
  floor: 0.015,
55
35
  align: Types.custom("center"),
56
- /** Colour each voice's turns rather than splitting on played / not played. */
57
36
  byVoice: false,
58
- /** A colour per voice index. Short or empty falls back to the palette. */
37
+ /** A colour per voice index; short or empty falls back to the palette. */
59
38
  voiceColors: Types.custom([]),
60
39
  /** The bars ahead of the playhead. */
61
40
  fill: paint("#5b5b7a"),
62
- /** …and the bars behind it. */
63
41
  playedFill: paint("#6366f1"),
64
42
  },
65
- // Nothing declares a component's paints but itself: `fill` and `playedFill` both.
43
+ // Nothing declares a component's paints but itself.
66
44
  load: (loader, state) => {
67
45
  loader.fill(state.fill);
68
46
  loader.fill(state.playedFill);
69
47
  },
70
48
  commands: {
71
- /**
72
- * Fill the waveform in, left to right — the node's one command, since
73
- * everything else about it is expressible as an ordinary `to`. Eased in-out
74
- * unless it is given an easing of its own.
75
- */
49
+ /** Fill the waveform in, left to right; eased in-out unless given an easing. */
76
50
  sweep: (timeline, state) => {
77
51
  const ease = timeline.easing ? null : easeInOut();
78
52
  const from = state.progress;
@@ -100,9 +74,7 @@ function drawBars(ctx, s) {
100
74
  });
101
75
  if (boxes.length === 0)
102
76
  return;
103
- // One draw per colour rather than per bar — see {@link paintBars}. The key
104
- // is a string because it has to be comparable; the paint it stands for is
105
- // resolved after the grouping.
77
+ // One draw per colour, not per bar (see {@link paintBars}); the key is a string so it is comparable.
106
78
  const edge = played(ctx, s) * boxes.length;
107
79
  const groups = groupByPaint(boxes, (i) => s.byVoice
108
80
  ? `voice:${sampled[i].speaker}`
@@ -115,32 +87,19 @@ function drawBars(ctx, s) {
115
87
  ctx.draw(graphics);
116
88
  }
117
89
  }
118
- /** Where the fill has reached, from whichever source is in charge. */
119
90
  function played(ctx, s) {
120
91
  if (!s.follow)
121
- return clamp01(s.progress);
92
+ return clamp(s.progress, 0, 1);
122
93
  const length = s.envelope.duration;
123
94
  if (length <= 0)
124
95
  return 0;
125
- return clamp01(ctx.time.elapsed / length);
96
+ return clamp(ctx.time.elapsed / length, 0, 1);
126
97
  }
127
- /**
128
- * The paint a group takes.
129
- *
130
- * A voice's colour is a **colour string**, never one of the node's two fill
131
- * props, and that is deliberate: a voice is identified by hue, so a gradient
132
- * or an image there would defeat the only thing the colour is for. It also
133
- * means these paints declare no assets, which is why `load` only has to account
134
- * for the two real fill props.
135
- */
136
98
  function paintFor(s, key) {
137
99
  if (key === "played")
138
100
  return s.playedFill;
139
101
  if (key === "ahead")
140
102
  return s.fill;
141
- const voice = Number(key.slice("voice:".length));
142
- if (!Number.isFinite(voice) || voice < 0)
143
- return s.fill;
144
- return s.voiceColors[voice] ?? voiceColor(voice);
103
+ return voiceFill(key, s.voiceColors, s.fill);
145
104
  }
146
105
  //# sourceMappingURL=full-waveform.js.map
@@ -1 +1 @@
1
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It answers \"how long is this and where are the loud parts\",\n * which is a question about the *file*, not about the moment; its sibling\n * {@link LiveWaveform} answers the other one.\n *\n * ## Progress is authored, not assumed\n *\n * `follow` is off by default, and that default is the considered one. A\n * scene has no idea where the recording it is drawing sits on the video's audio\n * lane — a clip is placed, trimmed and sped up out there, and none of that is\n * visible from in here. So the honest default is that the fill is *animation*:\n * the author sweeps it with a command, the same as any other tween, and it lands\n * wherever they put it. `follow` is the shortcut for the common arrangement\n * where the node appears exactly as the track starts, and it says so by being a\n * switch someone has to turn on rather than a behaviour that quietly disagrees\n * with the mix.\n *\n * ## Voices instead of progress\n *\n * With `byVoice` on, the played/ahead split is replaced by one colour per\n * speaking voice, at a size you can read. For a two-hander it is a map of the conversation: who has the\n * floor, where the turns are, how long each one ran. It replaces the progress\n * colours rather than combining with them, because a bar cannot mean two things\n * at once and \"played, and also Grace\" is a legend nobody can hold in their\n * head.\n */\nexport const FullWaveform = component2d({\n key: \"fullWaveform\",\n state: {\n /** The baked recording. See {@link AudioEnvelope} for why it is baked. */\n envelope: Types.custom<AudioEnvelope>(EMPTY_ENVELOPE),\n /** How many columns the whole file is drawn as. */\n bars: 120,\n /** Space between bars, as a fraction of the pitch. See {@link layOutBars}. */\n gap: 0.3,\n /** Corner radius of a bar, capped at half its width. */\n radius: 2,\n /** How much of the file reads as played, `0`–`1`. Tweenable. */\n progress: 0,\n /** Drive `progress` from the node's own clock instead of the prop. */\n follow: false,\n /** Multiplies every magnitude — a quiet track pulled up to fill its box. */\n gain: 1,\n /** How much of the box a silent bar still occupies, `0`–`1`. */\n floor: 0.015,\n align: Types.custom<WaveformAlignment>(\"center\"),\n /** Colour each voice's turns rather than splitting on played / not played. */\n byVoice: false,\n /** A colour per voice index. Short or empty falls back to the palette. */\n voiceColors: Types.custom<string[]>([]),\n /** The bars ahead of the playhead. */\n fill: paint(\"#5b5b7a\"),\n /** …and the bars behind it. */\n playedFill: paint(\"#6366f1\"),\n },\n // Nothing declares a component's paints but itself: `fill` and `playedFill` both.\n load: (loader, state) => {\n loader.fill(state.fill)\n loader.fill(state.playedFill)\n },\n commands: {\n /**\n * Fill the waveform in, left to right — the node's one command, since\n * everything else about it is expressible as an ordinary `to`. Eased in-out\n * unless it is given an easing of its own.\n */\n sweep: (timeline, state) => {\n const ease = timeline.easing ? null : easeInOut()\n const from = state.progress\n return timeline.animate((t) => ({ progress: from + (1 - from) * (ease ? ease(t) : t) }))\n },\n },\n render: (ctx, state) => {\n drawBars(ctx, state)\n ctx.children()\n },\n})\n\nexport type FullWaveform = NodeOf<typeof FullWaveform>\nexport type FullWaveformProps = NonNullable<Parameters<typeof FullWaveform>[0]>\n\ninterface FullState {\n readonly envelope: AudioEnvelope\n readonly bars: number\n readonly gap: number\n readonly radius: number\n readonly progress: number\n readonly follow: boolean\n readonly gain: number\n readonly floor: number\n readonly align: WaveformAlignment\n readonly byVoice: boolean\n readonly voiceColors: string[]\n readonly fill: FillResolved[]\n readonly playedFill: FillResolved[]\n}\n\nfunction drawBars(ctx: RenderContext, s: FullState): void {\n const { width, height } = ctx.size\n if (width <= 0 || height <= 0) return\n\n const count = Math.max(1, Math.round(s.bars))\n const sampled = sampleEnvelope(s.envelope, 0, s.envelope.duration, count)\n const boxes = layOutBars(sampled, {\n width,\n height,\n gap: s.gap,\n align: s.align,\n gain: s.gain,\n floor: s.floor,\n })\n if (boxes.length === 0) return\n\n // One draw per colour rather than per bar — see {@link paintBars}. The key\n // is a string because it has to be comparable; the paint it stands for is\n // resolved after the grouping.\n const edge = played(ctx, s) * boxes.length\n const groups = groupByPaint(boxes, (i) =>\n s.byVoice\n ? `voice:${sampled[i].speaker}`\n : i < edge\n ? \"played\"\n : \"ahead\"\n )\n\n for (const [key, run] of groups) {\n const graphics = paintBars(run, paintFor(s, key), s.radius)\n if (graphics) ctx.draw(graphics)\n }\n}\n\n/** Where the fill has reached, from whichever source is in charge. */\nfunction played(ctx: RenderContext, s: FullState): number {\n if (!s.follow) return clamp01(s.progress)\n const length = s.envelope.duration\n if (length <= 0) return 0\n return clamp01(ctx.time.elapsed / length)\n}\n\n/**\n * The paint a group takes.\n *\n * A voice's colour is a **colour string**, never one of the node's two fill\n * props, and that is deliberate: a voice is identified by hue, so a gradient\n * or an image there would defeat the only thing the colour is for. It also\n * means these paints declare no assets, which is why `load` only has to account\n * for the two real fill props.\n */\nfunction paintFor(s: FullState, key: string): Fill {\n if (key === \"played\") return s.playedFill\n if (key === \"ahead\") return s.fill\n\n const voice = Number(key.slice(\"voice:\".length))\n if (!Number.isFinite(voice) || voice < 0) return s.fill\n return s.voiceColors[voice] ?? voiceColor(voice)\n}\n"]}
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the author sweeps\n * `progress` with a command, and `follow` is the opt-in for a node that appears\n * exactly as the track starts. `byVoice` replaces the played/ahead split with\n * one colour per voice rather than combining with it: a bar cannot mean two\n * things at once.\n */\nexport const FullWaveform = component2d({\n key: \"fullWaveform\",\n state: {\n /** The baked recording; see {@link AudioEnvelope}. */\n envelope: Types.custom<AudioEnvelope>(EMPTY_ENVELOPE),\n bars: 120,\n /** Space between bars as a fraction of the pitch; see {@link layOutBars}. */\n gap: 0.3,\n /** Capped at half the bar's width. */\n radius: 2,\n /** The share of the file that reads as played, `0`-`1`. */\n progress: 0,\n /** Drive `progress` from the node's own clock instead. */\n follow: false,\n /** Multiplies every magnitude, pulling a quiet track up to fill its box. */\n gain: 1,\n /** The share of the box a silent bar still occupies, `0`-`1`. */\n floor: 0.015,\n align: Types.custom<WaveformAlignment>(\"center\"),\n byVoice: false,\n /** A colour per voice index; short or empty falls back to the palette. */\n voiceColors: Types.custom<string[]>([]),\n /** The bars ahead of the playhead. */\n fill: paint(\"#5b5b7a\"),\n playedFill: paint(\"#6366f1\"),\n },\n // Nothing declares a component's paints but itself.\n load: (loader, state) => {\n loader.fill(state.fill)\n loader.fill(state.playedFill)\n },\n commands: {\n /** Fill the waveform in, left to right; eased in-out unless given an easing. */\n sweep: (timeline, state) => {\n const ease = timeline.easing ? null : easeInOut()\n const from = state.progress\n return timeline.animate((t) => ({ progress: from + (1 - from) * (ease ? ease(t) : t) }))\n },\n },\n render: (ctx, state) => {\n drawBars(ctx, state)\n ctx.children()\n },\n})\n\nexport type FullWaveform = NodeOf<typeof FullWaveform>\n\ninterface FullState {\n readonly envelope: AudioEnvelope\n readonly bars: number\n readonly gap: number\n readonly radius: number\n readonly progress: number\n readonly follow: boolean\n readonly gain: number\n readonly floor: number\n readonly align: WaveformAlignment\n readonly byVoice: boolean\n readonly voiceColors: string[]\n readonly fill: FillResolved[]\n readonly playedFill: FillResolved[]\n}\n\nfunction drawBars(ctx: RenderContext, s: FullState): void {\n const { width, height } = ctx.size\n if (width <= 0 || height <= 0) return\n\n const count = Math.max(1, Math.round(s.bars))\n const sampled = sampleEnvelope(s.envelope, 0, s.envelope.duration, count)\n const boxes = layOutBars(sampled, {\n width,\n height,\n gap: s.gap,\n align: s.align,\n gain: s.gain,\n floor: s.floor,\n })\n if (boxes.length === 0) return\n\n // One draw per colour, not per bar (see {@link paintBars}); the key is a string so it is comparable.\n const edge = played(ctx, s) * boxes.length\n const groups = groupByPaint(boxes, (i) =>\n s.byVoice\n ? `voice:${sampled[i].speaker}`\n : i < edge\n ? \"played\"\n : \"ahead\"\n )\n\n for (const [key, run] of groups) {\n const graphics = paintBars(run, paintFor(s, key), s.radius)\n if (graphics) ctx.draw(graphics)\n }\n}\n\nfunction played(ctx: RenderContext, s: FullState): number {\n if (!s.follow) return clamp(s.progress, 0, 1)\n const length = s.envelope.duration\n if (length <= 0) return 0\n return clamp(ctx.time.elapsed / length, 0, 1)\n}\n\nfunction paintFor(s: FullState, key: string): Fill {\n if (key === \"played\") return s.playedFill\n if (key === \"ahead\") return s.fill\n return voiceFill(key, s.voiceColors, s.fill)\n}\n"]}
@@ -1,21 +1,5 @@
1
- /**
2
- * The waveform family: one subject, two questions.
3
- *
4
- * - {@link FullWaveform} draws the **file** — the whole recording's silhouette,
5
- * with a played portion that advances. "How long is this, and where are the
6
- * loud parts."
7
- * - {@link LiveWaveform} draws the **moment** — bars moving with playback, the
8
- * visualiser a podcast clip puts beside the artwork. "Is anything happening
9
- * right now, and whose voice is it."
10
- *
11
- * Both read the same baked {@link AudioEnvelope}, which is why they cannot
12
- * disagree about a recording, and why neither listens to anything — see that
13
- * module for why a scene that has to export cannot use a live analyser.
14
- */
15
1
  export { FullWaveform } from "./full-waveform.js";
16
- export type { FullWaveformProps } from "./full-waveform.js";
17
2
  export { LiveWaveform } from "./live-waveform.js";
18
- export type { LiveWaveformProps } from "./live-waveform.js";
19
3
  export { EMPTY_ENVELOPE, forSpeaker, sampleEnvelope } from "./envelope.js";
20
4
  export type { AudioEnvelope, EnvelopeBar } from "./envelope.js";
21
5
  export { VOICE_PALETTE, WAVEFORM_ALIGNMENTS, WAVEFORM_STYLES, groupByPaint, layOutBars, paintBars, voiceColor, } from "./shared.js";
@@ -1 +1 @@
1
- {"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../src/waveform/index.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;GAaG;AACH,OAAO,EAAE,YAAY,EAAE,MAAM,iBAAiB,CAAA;AAC9C,YAAY,EAAE,iBAAiB,EAAE,MAAM,iBAAiB,CAAA;AACxD,OAAO,EAAE,YAAY,EAAE,MAAM,iBAAiB,CAAA;AAC9C,YAAY,EAAE,iBAAiB,EAAE,MAAM,iBAAiB,CAAA;AACxD,OAAO,EAAE,cAAc,EAAE,UAAU,EAAE,cAAc,EAAE,MAAM,YAAY,CAAA;AACvE,YAAY,EAAE,aAAa,EAAE,WAAW,EAAE,MAAM,YAAY,CAAA;AAC5D,OAAO,EACL,aAAa,EACb,mBAAmB,EACnB,eAAe,EACf,YAAY,EACZ,UAAU,EACV,SAAS,EACT,UAAU,GACX,MAAM,UAAU,CAAA;AACjB,YAAY,EAAE,MAAM,EAAE,iBAAiB,EAAE,aAAa,EAAE,MAAM,UAAU,CAAA"}
1
+ {"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../src/waveform/index.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,YAAY,EAAE,MAAM,iBAAiB,CAAA;AAC9C,OAAO,EAAE,YAAY,EAAE,MAAM,iBAAiB,CAAA;AAC9C,OAAO,EAAE,cAAc,EAAE,UAAU,EAAE,cAAc,EAAE,MAAM,YAAY,CAAA;AACvE,YAAY,EAAE,aAAa,EAAE,WAAW,EAAE,MAAM,YAAY,CAAA;AAC5D,OAAO,EACL,aAAa,EACb,mBAAmB,EACnB,eAAe,EACf,YAAY,EACZ,UAAU,EACV,SAAS,EACT,UAAU,GACX,MAAM,UAAU,CAAA;AACjB,YAAY,EAAE,MAAM,EAAE,iBAAiB,EAAE,aAAa,EAAE,MAAM,UAAU,CAAA"}
@@ -1,17 +1,3 @@
1
- /**
2
- * The waveform family: one subject, two questions.
3
- *
4
- * - {@link FullWaveform} draws the **file** — the whole recording's silhouette,
5
- * with a played portion that advances. "How long is this, and where are the
6
- * loud parts."
7
- * - {@link LiveWaveform} draws the **moment** — bars moving with playback, the
8
- * visualiser a podcast clip puts beside the artwork. "Is anything happening
9
- * right now, and whose voice is it."
10
- *
11
- * Both read the same baked {@link AudioEnvelope}, which is why they cannot
12
- * disagree about a recording, and why neither listens to anything — see that
13
- * module for why a scene that has to export cannot use a live analyser.
14
- */
15
1
  export { FullWaveform } from "./full-waveform.js";
16
2
  export { LiveWaveform } from "./live-waveform.js";
17
3
  export { EMPTY_ENVELOPE, forSpeaker, sampleEnvelope } from "./envelope.js";
@@ -1 +1 @@
1
- {"version":3,"file":"index.js","sourceRoot":"","sources":["../../src/waveform/index.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;GAaG;AACH,OAAO,EAAE,YAAY,EAAE,MAAM,iBAAiB,CAAA;AAE9C,OAAO,EAAE,YAAY,EAAE,MAAM,iBAAiB,CAAA;AAE9C,OAAO,EAAE,cAAc,EAAE,UAAU,EAAE,cAAc,EAAE,MAAM,YAAY,CAAA;AAEvE,OAAO,EACL,aAAa,EACb,mBAAmB,EACnB,eAAe,EACf,YAAY,EACZ,UAAU,EACV,SAAS,EACT,UAAU,GACX,MAAM,UAAU,CAAA","sourcesContent":["/**\n * The waveform family: one subject, two questions.\n *\n * - {@link FullWaveform} draws the **file** — the whole recording's silhouette,\n * with a played portion that advances. \"How long is this, and where are the\n * loud parts.\"\n * - {@link LiveWaveform} draws the **moment** — bars moving with playback, the\n * visualiser a podcast clip puts beside the artwork. \"Is anything happening\n * right now, and whose voice is it.\"\n *\n * Both read the same baked {@link AudioEnvelope}, which is why they cannot\n * disagree about a recording, and why neither listens to anything — see that\n * module for why a scene that has to export cannot use a live analyser.\n */\nexport { FullWaveform } from \"./full-waveform\"\nexport type { FullWaveformProps } from \"./full-waveform\"\nexport { LiveWaveform } from \"./live-waveform\"\nexport type { LiveWaveformProps } from \"./live-waveform\"\nexport { EMPTY_ENVELOPE, forSpeaker, sampleEnvelope } from \"./envelope\"\nexport type { AudioEnvelope, EnvelopeBar } from \"./envelope\"\nexport {\n VOICE_PALETTE,\n WAVEFORM_ALIGNMENTS,\n WAVEFORM_STYLES,\n groupByPaint,\n layOutBars,\n paintBars,\n voiceColor,\n} from \"./shared\"\nexport type { BarBox, WaveformAlignment, WaveformStyle } from \"./shared\"\n"]}
1
+ {"version":3,"file":"index.js","sourceRoot":"","sources":["../../src/waveform/index.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,YAAY,EAAE,MAAM,iBAAiB,CAAA;AAC9C,OAAO,EAAE,YAAY,EAAE,MAAM,iBAAiB,CAAA;AAC9C,OAAO,EAAE,cAAc,EAAE,UAAU,EAAE,cAAc,EAAE,MAAM,YAAY,CAAA;AAEvE,OAAO,EACL,aAAa,EACb,mBAAmB,EACnB,eAAe,EACf,YAAY,EACZ,UAAU,EACV,SAAS,EACT,UAAU,GACX,MAAM,UAAU,CAAA","sourcesContent":["export { FullWaveform } from \"./full-waveform\"\nexport { LiveWaveform } from \"./live-waveform\"\nexport { EMPTY_ENVELOPE, forSpeaker, sampleEnvelope } from \"./envelope\"\nexport type { AudioEnvelope, EnvelopeBar } from \"./envelope\"\nexport {\n VOICE_PALETTE,\n WAVEFORM_ALIGNMENTS,\n WAVEFORM_STYLES,\n groupByPaint,\n layOutBars,\n paintBars,\n voiceColor,\n} from \"./shared\"\nexport type { BarBox, WaveformAlignment, WaveformStyle } from \"./shared\"\n"]}