@motion.page/sdk 0.1.0

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Files changed (52) hide show
  1. package/README.md +817 -0
  2. package/dist/core/Animation.d.ts +230 -0
  3. package/dist/core/AnimationBuilder.d.ts +125 -0
  4. package/dist/core/Engine.d.ts +140 -0
  5. package/dist/core/Motion.d.ts +56 -0
  6. package/dist/core/PropTween.d.ts +81 -0
  7. package/dist/core/Ticker.d.ts +107 -0
  8. package/dist/core/Timeline.d.ts +294 -0
  9. package/dist/easing/index.d.ts +65 -0
  10. package/dist/fit/FitResolver.d.ts +12 -0
  11. package/dist/index.cjs +34 -0
  12. package/dist/index.cjs.map +52 -0
  13. package/dist/index.d.ts +25 -0
  14. package/dist/index.js +34 -0
  15. package/dist/index.js.map +52 -0
  16. package/dist/memory/AnimationPool.d.ts +14 -0
  17. package/dist/memory/ObjectPool.d.ts +37 -0
  18. package/dist/memory/PropTweenPool.d.ts +14 -0
  19. package/dist/registries/SDKRegistry.d.ts +69 -0
  20. package/dist/render/CSSRenderer.d.ts +33 -0
  21. package/dist/render/PathRenderer.d.ts +24 -0
  22. package/dist/render/RenderBatch.d.ts +27 -0
  23. package/dist/render/TransformCache.d.ts +54 -0
  24. package/dist/stagger/StaggerResolver.d.ts +28 -0
  25. package/dist/triggers/BaseTrigger.d.ts +61 -0
  26. package/dist/triggers/CursorTrigger.d.ts +86 -0
  27. package/dist/triggers/EventTrigger.d.ts +48 -0
  28. package/dist/triggers/GestureTrigger.d.ts +137 -0
  29. package/dist/triggers/MarkerManager.d.ts +42 -0
  30. package/dist/triggers/MouseMoveTrigger.d.ts +49 -0
  31. package/dist/triggers/PageExitTrigger.d.ts +74 -0
  32. package/dist/triggers/PageLoadTrigger.d.ts +37 -0
  33. package/dist/triggers/PinManager.d.ts +131 -0
  34. package/dist/triggers/ScrollTrigger.d.ts +103 -0
  35. package/dist/triggers/TriggerManager.d.ts +133 -0
  36. package/dist/types/index.d.ts +355 -0
  37. package/dist/types/public.d.ts +7 -0
  38. package/dist/utils/ColorParser.d.ts +23 -0
  39. package/dist/utils/DrawSVGParser.d.ts +62 -0
  40. package/dist/utils/FilterParser.d.ts +49 -0
  41. package/dist/utils/MotionUtils.d.ts +136 -0
  42. package/dist/utils/PathParser.d.ts +89 -0
  43. package/dist/utils/PositionParser.d.ts +24 -0
  44. package/dist/utils/PropertyParser.d.ts +159 -0
  45. package/dist/utils/QuickSetter.d.ts +16 -0
  46. package/dist/utils/ScrollPositionParser.d.ts +19 -0
  47. package/dist/utils/StyleReset.d.ts +73 -0
  48. package/dist/utils/TargetResolver.d.ts +23 -0
  49. package/dist/utils/TextSplitter.d.ts +90 -0
  50. package/dist/utils/executeTimelineAction.d.ts +18 -0
  51. package/dist/utils/getLayoutRect.d.ts +10 -0
  52. package/package.json +56 -0
@@ -0,0 +1,49 @@
1
+ /**
2
+ * MouseMoveTrigger
3
+ *
4
+ * Triggers timelines based on mouse movement:
5
+ * - distance: progress based on distance from center of viewport/target
6
+ * - axis: progress based on X/Y position within viewport/target
7
+ *
8
+ * Supports:
9
+ * - Viewport or custom target element tracking
10
+ * - Optional smoothing (lerp interpolation)
11
+ * - Custom start/leave progress values
12
+ * - Per-element triggers with "each" mode
13
+ */
14
+ import type { MouseMoveConfig } from '../types';
15
+ import type { Timeline } from '../core/Timeline';
16
+ import { BaseTrigger } from './BaseTrigger';
17
+ export declare class MouseMoveTrigger extends BaseTrigger<MouseMoveConfig> {
18
+ private _targets;
19
+ private _listeners;
20
+ private _frozenRects;
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+ private _state;
22
+ private _targetState;
23
+ private _tickerCallback?;
24
+ private readonly _defaultStartProgress;
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+ private readonly _defaultLeaveProgress;
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+ constructor(timeline: Timeline, config: MouseMoveConfig);
27
+ /**
28
+ * Set up mouse event listeners once DOM is ready.
29
+ */
30
+ protected _onEnable(): void;
31
+ /**
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+ * Remove all event listeners and stop the smoothing ticker.
33
+ */
34
+ protected _onDisable(): void;
35
+ private _addViewportListeners;
36
+ /**
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+ * Re-snapshot frozen rects after layout changes (e.g. window resize).
38
+ * Called by TriggerManager on resize.
39
+ */
40
+ refresh(): void;
41
+ private _addTargetListeners;
42
+ private _handleViewportMouseMove;
43
+ private _handleTargetMouseMove;
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+ private _handleMouseLeave;
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+ private _applyProgress;
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+ private _startSmoothingTicker;
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+ private _lerp;
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+ private _updateTimelineProgress;
49
+ }
@@ -0,0 +1,74 @@
1
+ /**
2
+ * PageExitTrigger
3
+ *
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+ * Triggers timeline playback when a user clicks a link that would navigate away
5
+ * from the current page. Intercepts the click, plays the exit animation, then
6
+ * navigates to the target URL after the timeline completes.
7
+ *
8
+ * Supports three link selection modes:
9
+ * - 'all': intercept all navigation links (default)
10
+ * - 'include': only intercept links matching specific selectors
11
+ * - 'exclude': intercept all links except those matching specific selectors
12
+ *
13
+ * Supports skipping certain href patterns:
14
+ * - 'anchor': skip # links (same-page anchors)
15
+ * - 'javascript': skip javascript: hrefs
16
+ * - 'mailto': skip mailto: and tel: hrefs
17
+ *
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+ * Works on all websites — no server-side dependencies (PHP, Node, etc.).
19
+ */
20
+ import type { Timeline } from '../core/Timeline';
21
+ import { BaseTrigger } from './BaseTrigger';
22
+ /** Configuration for PageExitTrigger */
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+ export interface PageExitTriggerConfig {
24
+ /** Link selection mode: 'all' (default), 'include', or 'exclude' */
25
+ mode?: 'all' | 'include' | 'exclude';
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+ /** CSS selector(s) for links — required for 'include'/'exclude' modes */
27
+ selectors?: string;
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+ /** Href patterns to skip (never intercept) */
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+ skipHref?: ('anchor' | 'javascript' | 'mailto')[];
30
+ }
31
+ export declare class PageExitTrigger extends BaseTrigger<PageExitTriggerConfig> {
32
+ private _links;
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+ private _listeners;
34
+ private _isNavigating;
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+ private _pendingUrl;
36
+ private _onCompleteHandler;
37
+ private _pollTimerId;
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+ constructor(timeline: Timeline, config: PageExitTriggerConfig);
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+ /**
40
+ * Set up click listeners on qualifying links once DOM is ready.
41
+ */
42
+ protected _onEnable(): void;
43
+ /**
44
+ * Remove all click listeners and cancel pending navigation.
45
+ */
46
+ protected _onDisable(): void;
47
+ /**
48
+ * Detect if we're running inside the Motion.page builder iframe.
49
+ * Exit animations should not intercept clicks in the builder.
50
+ */
51
+ private _isInsideBuilder;
52
+ /**
53
+ * Resolve which <a> elements should be intercepted based on config mode.
54
+ */
55
+ private _resolveLinks;
56
+ /**
57
+ * Determine if a link should be intercepted based on its href and skipHref config.
58
+ * Skips links that don't actually navigate away.
59
+ */
60
+ private _shouldIntercept;
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+ /**
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+ * Attach click listeners to all resolved links.
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+ */
64
+ private _addClickListeners;
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+ /**
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+ * Wait for the timeline to complete, then navigate.
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+ * Uses requestAnimationFrame polling to check timeline progress.
68
+ */
69
+ private _waitForCompletion;
70
+ /**
71
+ * Navigate to the pending URL.
72
+ */
73
+ private _navigate;
74
+ }
@@ -0,0 +1,37 @@
1
+ /**
2
+ * PageLoadTrigger
3
+ *
4
+ * Triggers timelines based on page load events:
5
+ * - timing: 'before' - plays immediately (before DOMContentLoaded)
6
+ * - timing: 'during' - plays on DOMContentLoaded
7
+ * - timing: 'after' - plays on window load event
8
+ */
9
+ import type { Timeline } from '../core/Timeline';
10
+ import type { PageLoadTriggerConfig } from './TriggerManager';
11
+ export declare class PageLoadTrigger {
12
+ private _registrations;
13
+ private _domContentLoaded;
14
+ private _windowLoaded;
15
+ private _initialized;
16
+ constructor();
17
+ private _initialize;
18
+ /**
19
+ * Register a timeline with pageLoad trigger
20
+ */
21
+ register(timeline: Timeline, config: PageLoadTriggerConfig): void;
22
+ /**
23
+ * Unregister a timeline from page load trigger
24
+ */
25
+ unregister(timeline: Timeline): void;
26
+ /**
27
+ * Clear all registrations
28
+ */
29
+ clear(): void;
30
+ private _triggerDuring;
31
+ private _triggerAfter;
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+ /**
33
+ * Reset for testing - DO NOT USE IN PRODUCTION
34
+ * @internal
35
+ */
36
+ _reset(): void;
37
+ }
@@ -0,0 +1,131 @@
1
+ /**
2
+ * PinManager
3
+ *
4
+ * Handles element pinning during scroll animations.
5
+ * Extracted from ScrollTrigger for better separation of concerns.
6
+ *
7
+ * Two pinning strategies based on scroller type:
8
+ * 1. Window scroller: position:fixed (seamless, no jitter)
9
+ * 2. Custom scroller: translate3d (counters scroll movement)
10
+ *
11
+ * State machine: before → pinned → after
12
+ */
13
+ export type PinState = 'before' | 'pinned' | 'after';
14
+ export declare class PinManager {
15
+ private static _registry;
16
+ private static _users;
17
+ /**
18
+ * Get or create a shared PinManager for the given element.
19
+ * If another ScrollTrigger already pinned this element, returns that same
20
+ * PinManager so no additional spacer is created. Tracks `id` as a user.
21
+ */
22
+ static getOrCreate(id: number, element: HTMLElement): PinManager;
23
+ /**
24
+ * Release a ScrollTrigger's reference to a pinned element's PinManager.
25
+ * When the last user releases, cleanup() is called and registry entries removed.
26
+ */
27
+ static release(id: number, element: HTMLElement): void;
28
+ private _id;
29
+ private _element;
30
+ private _originalStyles;
31
+ private _spacer;
32
+ private _currentState;
33
+ private _pinStart;
34
+ private _pinEnd;
35
+ private _pinDistance;
36
+ private _useFixedPin;
37
+ private _pinSpacing;
38
+ private _elementHeight;
39
+ private _fixedTop;
40
+ private _fixedLeft;
41
+ private _width;
42
+ constructor(id: number);
43
+ /**
44
+ * Setup pinning for an element
45
+ *
46
+ * @param element - The element to pin
47
+ * @param pinStart - Scroll position where pin starts
48
+ * @param pinEnd - Scroll position where pin ends
49
+ * @param scrollerStartOffset - Viewport offset for fixed positioning
50
+ * @param useFixedPin - true for window scroller (position:fixed), false for custom (transform)
51
+ */
52
+ setup(element: HTMLElement, pinStart: number, pinEnd: number, scrollerStartOffset: number, useFixedPin: boolean, pinSpacing?: boolean | 'margin' | 'padding'): void;
53
+ /**
54
+ * Update pin state based on scroll position
55
+ */
56
+ update(scrollTop: number): void;
57
+ /**
58
+ * Clean up pin - restore original styles and remove spacer
59
+ */
60
+ cleanup(): void;
61
+ /**
62
+ * Get the pinned element
63
+ */
64
+ getElement(): HTMLElement | null;
65
+ /**
66
+ * Get the pin distance (scroll range over which element is pinned)
67
+ */
68
+ getPinDistance(): number;
69
+ /**
70
+ * Get current pin state
71
+ */
72
+ getState(): PinState;
73
+ /**
74
+ * Get a layout rect for trigger-position calculations.
75
+ *
76
+ * Used by ScrollTrigger._calculateTriggerPositions() and refresh() to obtain the
77
+ * correct document-relative position of the pinned element when it is position:fixed
78
+ * — querying the element itself in that state returns viewport-relative coordinates,
79
+ * which produce incorrect trigger positions.
80
+ *
81
+ * Returns a synthetic rect that combines:
82
+ * - top/left/width from the spacer (document-flow position)
83
+ * - height from _elementHeight (the element's natural content height)
84
+ *
85
+ * The spacer's own BCR height is NOT used because it includes padding-bottom
86
+ * (= pinDistance, added for pin spacing), which would inflate callers' end-position
87
+ * calculations and grow the pinDistance on every refresh cycle.
88
+ *
89
+ * Returns `null` when the spacer is not in the DOM (transform-pin strategy or
90
+ * before first setup), signalling the caller to fall back to the element's own rect.
91
+ */
92
+ getLayoutRect(): {
93
+ top: number;
94
+ left: number;
95
+ width: number;
96
+ height: number;
97
+ bottom: number;
98
+ right: number;
99
+ } | null;
100
+ /**
101
+ * Check if using fixed pin strategy
102
+ */
103
+ isFixedPin(): boolean;
104
+ /**
105
+ * Resolve pinSpacing config to a concrete value
106
+ */
107
+ private _resolvePinSpacing;
108
+ /**
109
+ * Fixed positioning for window scroller (seamless pinning)
110
+ *
111
+ * Wrapper pattern: the spacer wraps the element at all times (created in
112
+ * setup, removed in cleanup). State changes only toggle styles on the
113
+ * element — no spacer insertion/removal between states.
114
+ *
115
+ * Layout math (wrapper):
116
+ * Spacer content-height = elementHeight
117
+ * Spacer padding-bottom = pinDistance (when pinSpacing enabled)
118
+ * Spacer total box = elementHeight + pinDistance
119
+ *
120
+ * 'before': element in flow inside spacer at top — no offset
121
+ * 'pinned': element position:fixed, spacer holds space
122
+ * 'after': element back in flow at spacer top, translateY(pinDistance)
123
+ * moves it visually to (originalPos + pinDistance) — seamless
124
+ * transition with the next section
125
+ */
126
+ private _updateFixed;
127
+ /**
128
+ * Transform-based pinning for custom scroll containers
129
+ */
130
+ private _updateTransform;
131
+ }
@@ -0,0 +1,103 @@
1
+ /**
2
+ * ScrollTrigger
3
+ *
4
+ * Triggers timelines based on scroll position:
5
+ * - start/end parameters define trigger zone (GSAP-style)
6
+ * - scrub links animation progress to scroll position
7
+ * - scrub: number adds smooth lag (in seconds)
8
+ * - scroller: custom scroll container (default: window)
9
+ * - pin: fix element in place during animation
10
+ * - markers shows debug markers (optional)
11
+ *
12
+ * Pin implementation:
13
+ * - Window scroller: uses position:fixed (seamless, no jitter)
14
+ * - Custom scroller: uses transform (slight lag unavoidable)
15
+ *
16
+ * Start/End format: "<element_position> <scroller_position>"
17
+ * - Keywords: top, center, bottom
18
+ * - Units: 100px, 50%, 20vh
19
+ * - Relative: +=500px (for end only)
20
+ */
21
+ import type { ScrollConfig } from '../types';
22
+ import type { Timeline } from '../core/Timeline';
23
+ import { BaseTrigger } from './BaseTrigger';
24
+ export declare class ScrollTrigger extends BaseTrigger<ScrollConfig> {
25
+ private static _nextId;
26
+ private _id;
27
+ private static readonly _SCRUB_TICKER_PRIORITY;
28
+ private static _activeInstances;
29
+ private static _loadListenerAdded;
30
+ private _scrollListener?;
31
+ private _scrubTickListener;
32
+ private _currentProgress;
33
+ private _targetProgress;
34
+ private _scrubLag;
35
+ private _scroller;
36
+ private _triggerStart;
37
+ private _triggerEnd;
38
+ private _pinManager;
39
+ private _markerManager;
40
+ private _triggerState;
41
+ private _toggleActions;
42
+ private _initializing;
43
+ constructor(timeline: Timeline, config: ScrollConfig);
44
+ /**
45
+ * Register the global window.load listener (once).
46
+ * After all resources finish loading, refresh every active ScrollTrigger
47
+ * so trigger positions account for layout shifts caused by images/fonts.
48
+ */
49
+ private static _ensureLoadListener;
50
+ private _resolveScroller;
51
+ private _resolvePinElement;
52
+ /**
53
+ * Default start position — matches GSAP behavior:
54
+ * - With pin: 'top top' (element top hits viewport top)
55
+ * - Without pin: 'top bottom' (element top hits viewport bottom)
56
+ */
57
+ private _defaultStart;
58
+ /**
59
+ * Default end position — matches GSAP behavior:
60
+ * 'bottom top' (element bottom hits viewport top)
61
+ */
62
+ private _defaultEnd;
63
+ private _getFirstAnimatedElement;
64
+ /**
65
+ * Resolve the trigger element from config or first animation
66
+ */
67
+ private _resolveTriggerElement;
68
+ /**
69
+ * Calculate trigger start/end scroll positions based on config.
70
+ *
71
+ * Pin distance equals the trigger range (triggerEnd - triggerStart).
72
+ * The PinManager spacer adds exactly that many pixels of scroll room to the
73
+ * page, so the animation always plays over the full configured distance while
74
+ * the element is pinned — no separate "extension" step is needed.
75
+ *
76
+ * When refresh() is called while the element is position:fixed (pinned), we
77
+ * use the spacer's rect instead of the element's rect. A position:fixed
78
+ * element returns viewport-relative coordinates from getBoundingClientRect(),
79
+ * which would produce incorrect document-relative trigger positions. The
80
+ * spacer sits in the element's original place in the document flow, so its
81
+ * rect always reflects the correct base for the calculation.
82
+ */
83
+ private _calculateTriggerPositions;
84
+ protected _onEnable(): void;
85
+ protected _onDisable(): void;
86
+ /**
87
+ * Refresh trigger positions (call after layout changes like resize)
88
+ */
89
+ refresh(): void;
90
+ private _getViewportHeight;
91
+ private _getScrollTop;
92
+ private _getScrollHeight;
93
+ private _onScroll;
94
+ /**
95
+ * Apply snap to a raw progress value based on config.snap.
96
+ * - number: snap to evenly-spaced increments (e.g. 0.25 → 0, 0.25, 0.5, 0.75, 1)
97
+ * - number[]: snap to nearest value in array
98
+ * - function: custom snap function
99
+ */
100
+ private _applySnap;
101
+ private _startSmoothScrollLoop;
102
+ private _stopSmoothScrollLoop;
103
+ }
@@ -0,0 +1,133 @@
1
+ /**
2
+ * TriggerManager
3
+ *
4
+ * Coordinates all trigger types (pageLoad, pageExit, scroll, hover, click, mouseMove, gesture)
5
+ * and activates timelines based on trigger conditions.
6
+ *
7
+ * Uses a registry pattern for trigger classes to avoid importing them directly.
8
+ * Each trigger module registers itself via TriggerManager.registerTrigger() when loaded.
9
+ * This enables tree-shaking: only trigger types included in the bundle are available.
10
+ */
11
+ import type { ScrollConfig, MouseMoveConfig, GestureConfig, HoverConfig, ClickConfig, CursorConfig, PageExitConfig } from '../types';
12
+ import type { Timeline } from '../core/Timeline';
13
+ /** Config for page load trigger */
14
+ export interface PageLoadTriggerConfig {
15
+ timing?: 'before' | 'during' | 'after';
16
+ }
17
+ /** Interface that trigger instances must satisfy for cleanup */
18
+ interface TriggerInstance {
19
+ enable(): void;
20
+ disable(): void;
21
+ }
22
+ /** Interface for PageLoadTrigger specifically */
23
+ interface PageLoadTriggerInstance {
24
+ register(timeline: Timeline, config: PageLoadTriggerConfig): void;
25
+ unregister(timeline: Timeline): void;
26
+ clear(): void;
27
+ _reset(): void;
28
+ }
29
+ /** Trigger class constructors stored in registry */
30
+ type TriggerFactory = new (...args: any[]) => TriggerInstance;
31
+ export declare class TriggerManager {
32
+ private static _instance;
33
+ /** Registry for trigger class constructors - populated by each trigger module on load */
34
+ private static _triggerRegistry;
35
+ /** PageLoadTrigger factory - separate because it has a different interface */
36
+ private static _pageLoadTriggerFactory;
37
+ /** Debounce delay (ms) for the window resize → refreshScrollTriggers handler */
38
+ private static readonly _RESIZE_DEBOUNCE_MS;
39
+ private _pageLoadTrigger;
40
+ private _scrollTriggers;
41
+ private _eventTriggers;
42
+ private _mouseMoveTriggers;
43
+ private _gestureTriggers;
44
+ private _cursorTriggers;
45
+ private _pageExitTriggers;
46
+ /** Bound resize handler (created once, reused for add/removeEventListener) */
47
+ private _resizeHandler;
48
+ /** Timer id for debounced resize */
49
+ private _resizeTimer;
50
+ /** All trigger maps — used by unregister() and killAll() for bulk iteration */
51
+ private get _allTriggerMaps();
52
+ private constructor();
53
+ static getInstance(): TriggerManager;
54
+ /**
55
+ * Register a trigger class. Called by each trigger module when it loads.
56
+ * @internal
57
+ */
58
+ static registerTrigger(type: string, factory: TriggerFactory): void;
59
+ /**
60
+ * Register the PageLoadTrigger class. Called by PageLoadTrigger module when it loads.
61
+ * @internal
62
+ */
63
+ static registerPageLoadTrigger(factory: new () => PageLoadTriggerInstance): void;
64
+ /** Get or create the PageLoadTrigger instance */
65
+ private _getPageLoadTrigger;
66
+ /** Create a trigger instance from the registry */
67
+ private _createTrigger;
68
+ /**
69
+ * Register a pageLoad trigger
70
+ */
71
+ registerPageLoad(timeline: Timeline, config: PageLoadTriggerConfig): void;
72
+ /**
73
+ * Attach a debounced window resize listener that refreshes all scroll triggers.
74
+ * Called lazily when the first scroll trigger is registered.
75
+ * @internal
76
+ */
77
+ private _attachResizeListener;
78
+ /**
79
+ * Detach the window resize listener.
80
+ * Called when the last scroll trigger is removed or killAll() is invoked.
81
+ * @internal
82
+ */
83
+ private _detachResizeListener;
84
+ /**
85
+ * Register a scroll trigger
86
+ */
87
+ registerScroll(timeline: Timeline, config: ScrollConfig): void;
88
+ /**
89
+ * Register a hover trigger
90
+ */
91
+ registerHover(timeline: Timeline, config: HoverConfig): void;
92
+ /**
93
+ * Register a click trigger
94
+ */
95
+ registerClick(timeline: Timeline, config: ClickConfig): void;
96
+ /**
97
+ * Register a mouseMove trigger
98
+ */
99
+ registerMouseMove(timeline: Timeline, config: MouseMoveConfig): void;
100
+ /**
101
+ * Register a gesture trigger
102
+ */
103
+ registerGesture(timeline: Timeline, config: GestureConfig): void;
104
+ /**
105
+ * Register a cursor trigger
106
+ */
107
+ registerCursor(timeline: Timeline, config: CursorConfig): void;
108
+ /**
109
+ * Register a page exit trigger
110
+ */
111
+ registerPageExit(timeline: Timeline, config: PageExitConfig): void;
112
+ /**
113
+ * Unregister a timeline
114
+ */
115
+ unregister(timeline: Timeline): void;
116
+ /**
117
+ * Refresh all position-based triggers after layout changes (e.g. window resize).
118
+ * This includes scroll triggers, hover event triggers, gesture triggers, and
119
+ * mouseMove triggers — all of which cache element bounds at setup time.
120
+ */
121
+ refreshScrollTriggers(): void;
122
+ /**
123
+ * Kill all triggers
124
+ */
125
+ killAll(): void;
126
+ /**
127
+ * Reset for testing - DO NOT USE IN PRODUCTION
128
+ * Resets the singleton instance
129
+ * @internal
130
+ */
131
+ static _reset(): void;
132
+ }
133
+ export {};