@momoyu-ink/kit 0.5.5 → 0.6.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/{jsx-dev-runtime-BKsP0hXU.d.mts → jsx-dev-runtime-CFlTWFj5.d.mts} +30 -0
- package/dist/{jsx-dev-runtime-BKsP0hXU.d.ts → jsx-dev-runtime-CFlTWFj5.d.ts} +30 -0
- package/dist/jsx-dev-runtime.d.mts +1 -1
- package/dist/jsx-dev-runtime.d.ts +1 -1
- package/dist/jsx-runtime.d.mts +1 -1
- package/dist/jsx-runtime.d.ts +1 -1
- package/dist/lib.cjs +889 -49
- package/dist/lib.d.mts +149 -50
- package/dist/lib.d.ts +149 -50
- package/dist/lib.mjs +880 -29
- package/package.json +1 -1
package/dist/lib.d.mts
CHANGED
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@@ -1,13 +1,13 @@
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import * as
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import
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import { M as MouseEvent, a as MoyuEvent, C as Command, b as MaybePromise, J as JSX } from './jsx-dev-runtime-
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export { A as AudioCommand, c as AudioSettings, B as BubbleEvent, D as DetailedMoyuProps, E as EffectParams, G as GamepadCommand, K as KeyboardEvent, d as KeyboardEventKind, e as MakeNullOptional, f as MouseEventKind, g as MoyuAnimationAttributes, h as MoyuBackdropAttributes, i as MoyuClipAttributes, j as MoyuContainerAttributes, k as MoyuEventHandler, l as MoyuFilterAttributes, m as MoyuListenerAttributes, n as MoyuNodeAttributes, o as MoyuSpriteAttributes, p as MoyuTextAttributes, q as MoyuVideoAttributes, N as Node, S as ScenarioCommand, r as SystemCommand, T as TextCommand, s as TouchEvent, t as TouchEventKind, u as Tuple2, v as Tuple3, w as Tuple4, W as WindowState, x as createBubbleEvent, y as getStageSize } from './jsx-dev-runtime-
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import * as react from 'react';
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import { ReactElement, Component, ForwardRefExoticComponent, CSSProperties, FC, ComponentType } from 'react';
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import { M as MouseEvent, a as MoyuEvent, C as Command, b as MaybePromise, J as JSX } from './jsx-dev-runtime-CFlTWFj5.mjs';
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export { A as AudioCommand, c as AudioSettings, B as BubbleEvent, D as DetailedMoyuProps, E as EffectParams, G as GamepadCommand, K as KeyboardEvent, d as KeyboardEventKind, e as MakeNullOptional, f as MouseEventKind, g as MoyuAnimationAttributes, h as MoyuBackdropAttributes, i as MoyuClipAttributes, j as MoyuContainerAttributes, k as MoyuEventHandler, l as MoyuFilterAttributes, m as MoyuListenerAttributes, n as MoyuNodeAttributes, o as MoyuSpriteAttributes, p as MoyuTextAttributes, q as MoyuVideoAttributes, N as Node, S as ScenarioCommand, r as SystemCommand, T as TextCommand, s as TouchEvent, t as TouchEventKind, u as Tuple2, v as Tuple3, w as Tuple4, W as WindowState, x as createBubbleEvent, y as getStageSize } from './jsx-dev-runtime-CFlTWFj5.mjs';
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import { FluidValue } from '@react-spring/shared';
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import { ElementType, AssignableKeys, ComponentPropsWithRef } from '@react-spring/types';
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import { Snapshot } from 'valtio';
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import { ZodType } from 'zod';
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import { SpringValues, SpringRef } from '@react-spring/core';
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export * from '@react-spring/core';
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import { ZodType } from 'zod';
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import 'react/jsx-runtime';
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import 'react/jsx-dev-runtime';
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@@ -217,7 +217,13 @@ type TextLine = {
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tailing: string | null;
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};
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type
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type MarkerEnter = {
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markerId: string;
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story: string;
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paragraph: string;
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};
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type ScenarioEvent = MarkerEnter | ResolvedCommandLine | ResolvedSystemCallLine | TextLine | null | null | null | null;
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type WheelEventDeltaMode = 'pixel' | 'line' | 'page';
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@@ -342,18 +348,16 @@ declare global {
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function queueMicrotask(callback: () => void): void;
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}
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/** biome-ignore-all lint/suspicious/noExplicitAny: too tight for this file */
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-
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/**
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* Context for page parameters
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* Used to provide params to page components via React tree
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*/
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declare const PageParamsContext:
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declare const PageParamsContext: react.Context<Record<string, any> | undefined>;
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/**
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* Context for overlay parameters
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* Used to provide params to overlay components via React tree
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*/
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declare const OverlayParamsContext:
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declare const OverlayParamsContext: react.Context<Record<string, any> | undefined>;
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/**
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* Placeholder for global navigation types.
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* Projects can augment this interface to provide type safety for the global navigator.
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@@ -384,12 +388,12 @@ type GetOverlays<T> = T extends {
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type DefaultPageName = GetPages<RootNavigatorList>;
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type DefaultOverlayName = GetOverlays<RootNavigatorList>;
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interface PageDescriptor {
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component:
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component: ComponentType<any>;
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options?: Record<string, any>;
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requiredParams?: string[];
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}
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interface OverlayDescriptor {
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component:
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component: ComponentType<any>;
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options?: Record<string, any>;
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requiredParams?: string[];
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}
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@@ -407,6 +411,10 @@ interface Navigator<PageName extends string = DefaultPageName, OverlayName exten
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* @param params Parameters to pass to the page (optional)
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*/
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navigate: (page: PageName, params?: Record<string, any>) => void;
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/**
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* Check whether a page exists in the navigator configuration.
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*/
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hasPage: (page: string) => boolean;
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/**
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* Go back to the previous page (not implemented yet)
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*/
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@@ -471,7 +479,7 @@ declare function createStackNavigator<Pages extends Record<string, PageConfig>,
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* @param navigator The navigator instance
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* @returns A React component that renders the navigation state
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*/
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declare function createStaticNavigation(navigator: Navigator<any, any>):
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declare function createStaticNavigation(navigator: Navigator<any, any>): FC;
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/**
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* Get the navigator instance (stable reference)
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* Can be used in both components and state logic
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@@ -503,41 +511,11 @@ declare function useNavigationState(): Snapshot<NavigationState>;
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*/
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declare function useNavigationParams<T = Record<string, any>>(): T;
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}
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declare function useFadeIn(inTime: number, pause?: boolean, onFinished?: () => void): [SpringValues<{
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opacity: number;
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}>, SpringRef<{
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opacity: number;
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}>, () => void];
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declare function useFadeOut(outTime: number, pause?: boolean, onFinished?: () => void): [SpringValues<{
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opacity: number;
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}>, SpringRef<{
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opacity: number;
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}>, () => void];
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/** Advance to the next line in the current story. */
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declare function nextLine(): any;
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/** Set a timed wait, optionally skippable. */
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declare function setWaiting(time: number, skippable: boolean): void;
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/**
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* Custom hook to manage scenario lifecycle (load, start, terminate).
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* The underlying session is resilient to transient remounts such as Fast Refresh.
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*
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* @param {string[]} stories - An array of story names to load.
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* @param {string} [startName] - The name of the story to start.
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* @param {string} [entryName] - The entry point within the story to start from.
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* @param {boolean} [goNextOnLoad=false] - Whether to automatically advance to the next line after loading.
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*/
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declare function useScenario(stories: string[], startName?: string, entryName?: string, goNextOnLoad?: boolean): void;
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/**
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* Used to load a sound effect and provide a function to play it.
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*/
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declare function useSoundEffect(src: string): () => void;
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type ExecutionCursor = {
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story: string;
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paragraph: string;
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markerId?: string;
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};
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/** Flow control interface passed to every handler. */
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interface GameControl {
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done(): void;
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cancel(): void;
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}
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interface FastForwardOptions {
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stepLimit?: number;
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timeLimitMs?: number;
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onAbort?: (error: Error) => void;
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warp?: boolean;
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}
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/** Reactive skip state. Actors read via useIsSkipping(). */
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declare const skipState: {
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active: boolean;
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declare const autoState: {
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active: boolean;
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};
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/** Reactive fast-forward state. Actors read via useIsSeeking(). */
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declare const fastForwardState: {
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active: boolean;
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};
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/** Reactive warp state. Handlers use this to suppress live-only behavior during warp. */
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declare const warpState: {
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active: boolean;
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};
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/** Reactively returns whether skip (Ctrl fast-forward) is active. */
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declare function useIsSkipping(): boolean;
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/** Reactively returns whether auto mode is active. */
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declare function useIsAutoing(): boolean;
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/** Reactively returns whether any seek (fast-forward or warp) is active. */
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declare function useIsSeeking(): boolean;
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/** Returns the current seek type, or null when no seek is active. */
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declare function getSeekingType(): 'warp' | 'fast-forward' | null;
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/** Set the default tail delay in milliseconds for newly created auto tickets. */
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declare function setDefaultAutoTailMs(ms: number): void;
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declare function createStage(): {
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startAuto: () => void;
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stopAuto: () => void;
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isAutoing: () => boolean;
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startFastForward: (options?: FastForwardOptions) => void;
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stopFastForward: () => void;
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isFastForwarding: () => boolean;
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resetRuntimeState: () => void;
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bindEvents: () => () => void;
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};
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type StageInstance = ReturnType<typeof createStage>;
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declare function StageContextProvider({ stage, children }: {
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stage: StageInstance;
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children: React.ReactNode;
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}):
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}): react.FunctionComponentElement<react.ProviderProps<{
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registerCommandSchema: <T extends ZodType>(schema: T) => () => void;
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registerCommand: <T extends ScenarioCommandBaseType>(commands: string | string[], handler: CommandHandler<T>) => () => void;
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registerTextLine: (handler: TextLineHandler) => () => void;
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startAuto: () => void;
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stopAuto: () => void;
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isAutoing: () => boolean;
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startFastForward: (options?: FastForwardOptions) => void;
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stopFastForward: () => void;
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isFastForwarding: () => boolean;
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resetRuntimeState: () => void;
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} | null>>;
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/**
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*/
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declare function useBeforeHandleCommandCallback(callback: (upcomingCommand: ResolvedCommandLine) => void): void;
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interface AppStateAdapter<TState = unknown> {
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capture(): TState | Promise<TState>;
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restore(state: TState): void | Promise<void>;
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switchPage?(page: string, params?: Record<string, unknown>): void | Promise<void>;
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enterFastForwardMode?(options?: FastForwardOptions): void | Promise<void>;
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exitFastForwardMode?(): void | Promise<void>;
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restartCurrentStoryFromHead?(): void | Promise<void>;
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}
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type CombinedCheckpoint<TState = unknown> = {
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cursor: ExecutionCursor;
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appState: TState;
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};
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interface DebugSessionConfig {
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onMarkerEnter?: (checkpoint: CombinedCheckpoint<unknown>) => void | Promise<void>;
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onError?: (error: unknown) => void | Promise<void>;
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}
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interface DebugSessionController {
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restoreCheckpoint(markerId: string): Promise<boolean>;
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warp(options: DebugWarpOptions): Promise<void>;
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switchPage(page: string, params?: Record<string, unknown>): Promise<void>;
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}
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type DebugWarpBoundary = 'before' | 'after';
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interface DebugWarpOptions {
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markerId: string;
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boundary?: DebugWarpBoundary;
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}
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declare function registerAppStateAdapter<TState = unknown>(adapter: AppStateAdapter<TState> | null): void;
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declare function getAppStateAdapter<TState = unknown>(): AppStateAdapter<TState> | null;
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declare function startDebugSession(config?: DebugSessionConfig): Promise<DebugSessionController>;
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declare function stopDebugSession(): Promise<void>;
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declare function useDebugSession(): {
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startDebugSession: typeof startDebugSession;
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stopDebugSession: typeof stopDebugSession;
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restoreCheckpoint: (markerId: string) => Promise<boolean>;
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warp: (options: DebugWarpOptions) => Promise<void>;
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switchPage: (page: string, params?: Record<string, unknown>) => Promise<void>;
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active: boolean;
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checkpoints: {
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readonly [x: string]: {
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readonly cursor: {
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readonly story: string;
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readonly paragraph: string;
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readonly markerId?: string | undefined;
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};
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readonly appState: unknown;
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};
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};
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currentCursor: {
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readonly story: string;
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readonly paragraph: string;
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readonly markerId?: string | undefined;
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} | null;
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restoring: boolean;
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lastError: string | null;
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};
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declare function stopRuntimeDebugSession(): Promise<void>;
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declare function startRuntimeDebugSession(): Promise<void>;
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declare function useFadeInOut(inTime: number, _keepTime: number, _outTime: number, pause?: boolean, onFinished?: () => void): [SpringValues<{
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opacity: number;
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}>, SpringRef<{
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opacity: number;
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}>, () => void];
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declare function useFadeIn(inTime: number, pause?: boolean, onFinished?: () => void): [SpringValues<{
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opacity: number;
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}>, SpringRef<{
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opacity: number;
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}>, () => void];
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declare function useFadeOut(outTime: number, pause?: boolean, onFinished?: () => void): [SpringValues<{
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opacity: number;
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}>, SpringRef<{
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opacity: number;
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}>, () => void];
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/** Advance to the next line in the current story. */
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declare function nextLine(): any;
|
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748
|
+
/** Set a timed wait, optionally skippable. */
|
|
749
|
+
declare function setWaiting(time: number, skippable: boolean): void;
|
|
750
|
+
/**
|
|
751
|
+
* Custom hook to manage scenario lifecycle (load, start, terminate).
|
|
752
|
+
* The underlying session is resilient to transient remounts such as Fast Refresh.
|
|
753
|
+
*
|
|
754
|
+
* @param {string[]} stories - An array of story names to load.
|
|
755
|
+
* @param {string} [startName] - The name of the story to start.
|
|
756
|
+
* @param {string} [entryName] - The entry point within the story to start from.
|
|
757
|
+
* @param {boolean} [goNextOnLoad=false] - Whether to automatically advance to the next line after loading.
|
|
758
|
+
*/
|
|
759
|
+
declare function useScenario(stories: string[], startName?: string, entryName?: string, goNextOnLoad?: boolean): void;
|
|
760
|
+
|
|
761
|
+
/**
|
|
762
|
+
* Used to load a sound effect and provide a function to play it.
|
|
763
|
+
*/
|
|
764
|
+
declare function useSoundEffect(src: string): () => void;
|
|
765
|
+
|
|
667
766
|
declare module 'zod' {
|
|
668
767
|
interface GlobalMeta {
|
|
669
768
|
title?: string;
|
|
@@ -674,4 +773,4 @@ declare module 'zod' {
|
|
|
674
773
|
}
|
|
675
774
|
}
|
|
676
775
|
|
|
677
|
-
export { type AnimatedComponent, type AnimatedProps, type AnimationFrameCallbackEvent, type AutoTicketHandle, type AutoTicketOptions, type BeforeUnloadEvent, Command, type CommandHandler, type CustomEvent, type DefaultOverlayName, type DefaultPageName, type FocusEvent, type FocusEventKind, type FullScreenEvent, type FullscreenEventKind, type GameControl, type GameEvent, type Gamepad, type GamepadButton, type GamepadEvent, type GamepadHapticActuator, JSX, type KeyboardLocation, type Literal, MaybePromise, MouseEvent, MoyuEvent, type NavigationState, type Navigator, type NodeEvent, type OverlayConfig, type OverlayDescriptor, type OverlayInfo, OverlayParamsContext, type PageConfig, type PageDescriptor, PageParamsContext, type RegisterNavigator, type ResizeEvent, type ResolvedArgument, type ResolvedCommandLine, type ResolvedSystemCallLine, type RootErrorInfo, type RootHandle, type RootNavigatorList, type RootOptions, type RootUncaughtErrorInfo, type ScenarioCommandBaseType, type ScenarioEvent, type StackNavigatorOptions, StageContextProvider, type StageInstance, type TextLine, type TextLineHandler, type WheelEvent, type WheelEventDeltaMode, type WithAnimated, animated as a, addEventListener, animated, autoState, createRoot, createStackNavigator, createStage, createStaticNavigation, executeNodeCommand, executePluginCommand, getNavigator, globalEventListeners, globalRequestAnimationFrameListeners, moyu, nextLine, setDefaultAutoTailMs, setWaiting, skipState, useAutoBlocker, useAutoTicket, useBeforeHandleCommandCallback, useFadeIn, useFadeInOut, useFadeOut, useInterruptCallback, useIsAutoing, useIsSkipping, useNavigation, useNavigationParams, useNavigationState, useScenario, useSkipBlocker, useSkipCallback, useSoundEffect, useStageContext };
|
|
776
|
+
export { type AnimatedComponent, type AnimatedProps, type AnimationFrameCallbackEvent, type AppStateAdapter, type AutoTicketHandle, type AutoTicketOptions, type BeforeUnloadEvent, type CombinedCheckpoint, Command, type CommandHandler, type CustomEvent, type DebugSessionConfig, type DebugSessionController, type DebugWarpBoundary, type DebugWarpOptions, type DefaultOverlayName, type DefaultPageName, type FastForwardOptions, type FocusEvent, type FocusEventKind, type FullScreenEvent, type FullscreenEventKind, type GameControl, type GameEvent, type Gamepad, type GamepadButton, type GamepadEvent, type GamepadHapticActuator, JSX, type KeyboardLocation, type Literal, MaybePromise, MouseEvent, MoyuEvent, type NavigationState, type Navigator, type NodeEvent, type OverlayConfig, type OverlayDescriptor, type OverlayInfo, OverlayParamsContext, type PageConfig, type PageDescriptor, PageParamsContext, type RegisterNavigator, type ResizeEvent, type ResolvedArgument, type ResolvedCommandLine, type ResolvedSystemCallLine, type RootErrorInfo, type RootHandle, type RootNavigatorList, type RootOptions, type RootUncaughtErrorInfo, type ScenarioCommandBaseType, type ScenarioEvent, type StackNavigatorOptions, StageContextProvider, type StageInstance, type TextLine, type TextLineHandler, type WheelEvent, type WheelEventDeltaMode, type WithAnimated, animated as a, addEventListener, animated, autoState, createRoot, createStackNavigator, createStage, createStaticNavigation, executeNodeCommand, executePluginCommand, fastForwardState, getAppStateAdapter, getNavigator, getSeekingType, globalEventListeners, globalRequestAnimationFrameListeners, moyu, nextLine, registerAppStateAdapter, setDefaultAutoTailMs, setWaiting, skipState, startDebugSession, startRuntimeDebugSession, stopDebugSession, stopRuntimeDebugSession, useAutoBlocker, useAutoTicket, useBeforeHandleCommandCallback, useDebugSession, useFadeIn, useFadeInOut, useFadeOut, useInterruptCallback, useIsAutoing, useIsSeeking, useIsSkipping, useNavigation, useNavigationParams, useNavigationState, useScenario, useSkipBlocker, useSkipCallback, useSoundEffect, useStageContext, warpState };
|
package/dist/lib.d.ts
CHANGED
|
@@ -1,13 +1,13 @@
|
|
|
1
|
-
import * as
|
|
2
|
-
import
|
|
3
|
-
import { M as MouseEvent, a as MoyuEvent, C as Command, b as MaybePromise, J as JSX } from './jsx-dev-runtime-
|
|
4
|
-
export { A as AudioCommand, c as AudioSettings, B as BubbleEvent, D as DetailedMoyuProps, E as EffectParams, G as GamepadCommand, K as KeyboardEvent, d as KeyboardEventKind, e as MakeNullOptional, f as MouseEventKind, g as MoyuAnimationAttributes, h as MoyuBackdropAttributes, i as MoyuClipAttributes, j as MoyuContainerAttributes, k as MoyuEventHandler, l as MoyuFilterAttributes, m as MoyuListenerAttributes, n as MoyuNodeAttributes, o as MoyuSpriteAttributes, p as MoyuTextAttributes, q as MoyuVideoAttributes, N as Node, S as ScenarioCommand, r as SystemCommand, T as TextCommand, s as TouchEvent, t as TouchEventKind, u as Tuple2, v as Tuple3, w as Tuple4, W as WindowState, x as createBubbleEvent, y as getStageSize } from './jsx-dev-runtime-
|
|
1
|
+
import * as react from 'react';
|
|
2
|
+
import { ReactElement, Component, ForwardRefExoticComponent, CSSProperties, FC, ComponentType } from 'react';
|
|
3
|
+
import { M as MouseEvent, a as MoyuEvent, C as Command, b as MaybePromise, J as JSX } from './jsx-dev-runtime-CFlTWFj5.js';
|
|
4
|
+
export { A as AudioCommand, c as AudioSettings, B as BubbleEvent, D as DetailedMoyuProps, E as EffectParams, G as GamepadCommand, K as KeyboardEvent, d as KeyboardEventKind, e as MakeNullOptional, f as MouseEventKind, g as MoyuAnimationAttributes, h as MoyuBackdropAttributes, i as MoyuClipAttributes, j as MoyuContainerAttributes, k as MoyuEventHandler, l as MoyuFilterAttributes, m as MoyuListenerAttributes, n as MoyuNodeAttributes, o as MoyuSpriteAttributes, p as MoyuTextAttributes, q as MoyuVideoAttributes, N as Node, S as ScenarioCommand, r as SystemCommand, T as TextCommand, s as TouchEvent, t as TouchEventKind, u as Tuple2, v as Tuple3, w as Tuple4, W as WindowState, x as createBubbleEvent, y as getStageSize } from './jsx-dev-runtime-CFlTWFj5.js';
|
|
5
5
|
import { FluidValue } from '@react-spring/shared';
|
|
6
6
|
import { ElementType, AssignableKeys, ComponentPropsWithRef } from '@react-spring/types';
|
|
7
7
|
import { Snapshot } from 'valtio';
|
|
8
|
+
import { ZodType } from 'zod';
|
|
8
9
|
import { SpringValues, SpringRef } from '@react-spring/core';
|
|
9
10
|
export * from '@react-spring/core';
|
|
10
|
-
import { ZodType } from 'zod';
|
|
11
11
|
import 'react/jsx-runtime';
|
|
12
12
|
import 'react/jsx-dev-runtime';
|
|
13
13
|
|
|
@@ -217,7 +217,13 @@ type TextLine = {
|
|
|
217
217
|
tailing: string | null;
|
|
218
218
|
};
|
|
219
219
|
|
|
220
|
-
type
|
|
220
|
+
type MarkerEnter = {
|
|
221
|
+
markerId: string;
|
|
222
|
+
story: string;
|
|
223
|
+
paragraph: string;
|
|
224
|
+
};
|
|
225
|
+
|
|
226
|
+
type ScenarioEvent = MarkerEnter | ResolvedCommandLine | ResolvedSystemCallLine | TextLine | null | null | null | null;
|
|
221
227
|
|
|
222
228
|
type WheelEventDeltaMode = 'pixel' | 'line' | 'page';
|
|
223
229
|
|
|
@@ -342,18 +348,16 @@ declare global {
|
|
|
342
348
|
function queueMicrotask(callback: () => void): void;
|
|
343
349
|
}
|
|
344
350
|
|
|
345
|
-
/** biome-ignore-all lint/suspicious/noExplicitAny: too tight for this file */
|
|
346
|
-
|
|
347
351
|
/**
|
|
348
352
|
* Context for page parameters
|
|
349
353
|
* Used to provide params to page components via React tree
|
|
350
354
|
*/
|
|
351
|
-
declare const PageParamsContext:
|
|
355
|
+
declare const PageParamsContext: react.Context<Record<string, any> | undefined>;
|
|
352
356
|
/**
|
|
353
357
|
* Context for overlay parameters
|
|
354
358
|
* Used to provide params to overlay components via React tree
|
|
355
359
|
*/
|
|
356
|
-
declare const OverlayParamsContext:
|
|
360
|
+
declare const OverlayParamsContext: react.Context<Record<string, any> | undefined>;
|
|
357
361
|
/**
|
|
358
362
|
* Placeholder for global navigation types.
|
|
359
363
|
* Projects can augment this interface to provide type safety for the global navigator.
|
|
@@ -384,12 +388,12 @@ type GetOverlays<T> = T extends {
|
|
|
384
388
|
type DefaultPageName = GetPages<RootNavigatorList>;
|
|
385
389
|
type DefaultOverlayName = GetOverlays<RootNavigatorList>;
|
|
386
390
|
interface PageDescriptor {
|
|
387
|
-
component:
|
|
391
|
+
component: ComponentType<any>;
|
|
388
392
|
options?: Record<string, any>;
|
|
389
393
|
requiredParams?: string[];
|
|
390
394
|
}
|
|
391
395
|
interface OverlayDescriptor {
|
|
392
|
-
component:
|
|
396
|
+
component: ComponentType<any>;
|
|
393
397
|
options?: Record<string, any>;
|
|
394
398
|
requiredParams?: string[];
|
|
395
399
|
}
|
|
@@ -407,6 +411,10 @@ interface Navigator<PageName extends string = DefaultPageName, OverlayName exten
|
|
|
407
411
|
* @param params Parameters to pass to the page (optional)
|
|
408
412
|
*/
|
|
409
413
|
navigate: (page: PageName, params?: Record<string, any>) => void;
|
|
414
|
+
/**
|
|
415
|
+
* Check whether a page exists in the navigator configuration.
|
|
416
|
+
*/
|
|
417
|
+
hasPage: (page: string) => boolean;
|
|
410
418
|
/**
|
|
411
419
|
* Go back to the previous page (not implemented yet)
|
|
412
420
|
*/
|
|
@@ -471,7 +479,7 @@ declare function createStackNavigator<Pages extends Record<string, PageConfig>,
|
|
|
471
479
|
* @param navigator The navigator instance
|
|
472
480
|
* @returns A React component that renders the navigation state
|
|
473
481
|
*/
|
|
474
|
-
declare function createStaticNavigation(navigator: Navigator<any, any>):
|
|
482
|
+
declare function createStaticNavigation(navigator: Navigator<any, any>): FC;
|
|
475
483
|
/**
|
|
476
484
|
* Get the navigator instance (stable reference)
|
|
477
485
|
* Can be used in both components and state logic
|
|
@@ -503,41 +511,11 @@ declare function useNavigationState(): Snapshot<NavigationState>;
|
|
|
503
511
|
*/
|
|
504
512
|
declare function useNavigationParams<T = Record<string, any>>(): T;
|
|
505
513
|
|
|
506
|
-
|
|
507
|
-
|
|
508
|
-
|
|
509
|
-
|
|
510
|
-
}
|
|
511
|
-
declare function useFadeIn(inTime: number, pause?: boolean, onFinished?: () => void): [SpringValues<{
|
|
512
|
-
opacity: number;
|
|
513
|
-
}>, SpringRef<{
|
|
514
|
-
opacity: number;
|
|
515
|
-
}>, () => void];
|
|
516
|
-
declare function useFadeOut(outTime: number, pause?: boolean, onFinished?: () => void): [SpringValues<{
|
|
517
|
-
opacity: number;
|
|
518
|
-
}>, SpringRef<{
|
|
519
|
-
opacity: number;
|
|
520
|
-
}>, () => void];
|
|
521
|
-
|
|
522
|
-
/** Advance to the next line in the current story. */
|
|
523
|
-
declare function nextLine(): any;
|
|
524
|
-
/** Set a timed wait, optionally skippable. */
|
|
525
|
-
declare function setWaiting(time: number, skippable: boolean): void;
|
|
526
|
-
/**
|
|
527
|
-
* Custom hook to manage scenario lifecycle (load, start, terminate).
|
|
528
|
-
* The underlying session is resilient to transient remounts such as Fast Refresh.
|
|
529
|
-
*
|
|
530
|
-
* @param {string[]} stories - An array of story names to load.
|
|
531
|
-
* @param {string} [startName] - The name of the story to start.
|
|
532
|
-
* @param {string} [entryName] - The entry point within the story to start from.
|
|
533
|
-
* @param {boolean} [goNextOnLoad=false] - Whether to automatically advance to the next line after loading.
|
|
534
|
-
*/
|
|
535
|
-
declare function useScenario(stories: string[], startName?: string, entryName?: string, goNextOnLoad?: boolean): void;
|
|
536
|
-
|
|
537
|
-
/**
|
|
538
|
-
* Used to load a sound effect and provide a function to play it.
|
|
539
|
-
*/
|
|
540
|
-
declare function useSoundEffect(src: string): () => void;
|
|
514
|
+
type ExecutionCursor = {
|
|
515
|
+
story: string;
|
|
516
|
+
paragraph: string;
|
|
517
|
+
markerId?: string;
|
|
518
|
+
};
|
|
541
519
|
|
|
542
520
|
/** Flow control interface passed to every handler. */
|
|
543
521
|
interface GameControl {
|
|
@@ -568,6 +546,12 @@ interface AutoTicketHandle {
|
|
|
568
546
|
done(): void;
|
|
569
547
|
cancel(): void;
|
|
570
548
|
}
|
|
549
|
+
interface FastForwardOptions {
|
|
550
|
+
stepLimit?: number;
|
|
551
|
+
timeLimitMs?: number;
|
|
552
|
+
onAbort?: (error: Error) => void;
|
|
553
|
+
warp?: boolean;
|
|
554
|
+
}
|
|
571
555
|
/** Reactive skip state. Actors read via useIsSkipping(). */
|
|
572
556
|
declare const skipState: {
|
|
573
557
|
active: boolean;
|
|
@@ -576,10 +560,22 @@ declare const skipState: {
|
|
|
576
560
|
declare const autoState: {
|
|
577
561
|
active: boolean;
|
|
578
562
|
};
|
|
563
|
+
/** Reactive fast-forward state. Actors read via useIsSeeking(). */
|
|
564
|
+
declare const fastForwardState: {
|
|
565
|
+
active: boolean;
|
|
566
|
+
};
|
|
567
|
+
/** Reactive warp state. Handlers use this to suppress live-only behavior during warp. */
|
|
568
|
+
declare const warpState: {
|
|
569
|
+
active: boolean;
|
|
570
|
+
};
|
|
579
571
|
/** Reactively returns whether skip (Ctrl fast-forward) is active. */
|
|
580
572
|
declare function useIsSkipping(): boolean;
|
|
581
573
|
/** Reactively returns whether auto mode is active. */
|
|
582
574
|
declare function useIsAutoing(): boolean;
|
|
575
|
+
/** Reactively returns whether any seek (fast-forward or warp) is active. */
|
|
576
|
+
declare function useIsSeeking(): boolean;
|
|
577
|
+
/** Returns the current seek type, or null when no seek is active. */
|
|
578
|
+
declare function getSeekingType(): 'warp' | 'fast-forward' | null;
|
|
583
579
|
/** Set the default tail delay in milliseconds for newly created auto tickets. */
|
|
584
580
|
declare function setDefaultAutoTailMs(ms: number): void;
|
|
585
581
|
declare function createStage(): {
|
|
@@ -599,6 +595,10 @@ declare function createStage(): {
|
|
|
599
595
|
startAuto: () => void;
|
|
600
596
|
stopAuto: () => void;
|
|
601
597
|
isAutoing: () => boolean;
|
|
598
|
+
startFastForward: (options?: FastForwardOptions) => void;
|
|
599
|
+
stopFastForward: () => void;
|
|
600
|
+
isFastForwarding: () => boolean;
|
|
601
|
+
resetRuntimeState: () => void;
|
|
602
602
|
bindEvents: () => () => void;
|
|
603
603
|
};
|
|
604
604
|
type StageInstance = ReturnType<typeof createStage>;
|
|
@@ -607,7 +607,7 @@ declare function useStageContext(): StageInstance;
|
|
|
607
607
|
declare function StageContextProvider({ stage, children }: {
|
|
608
608
|
stage: StageInstance;
|
|
609
609
|
children: React.ReactNode;
|
|
610
|
-
}):
|
|
610
|
+
}): react.FunctionComponentElement<react.ProviderProps<{
|
|
611
611
|
registerCommandSchema: <T extends ZodType>(schema: T) => () => void;
|
|
612
612
|
registerCommand: <T extends ScenarioCommandBaseType>(commands: string | string[], handler: CommandHandler<T>) => () => void;
|
|
613
613
|
registerTextLine: (handler: TextLineHandler) => () => void;
|
|
@@ -624,6 +624,10 @@ declare function StageContextProvider({ stage, children }: {
|
|
|
624
624
|
startAuto: () => void;
|
|
625
625
|
stopAuto: () => void;
|
|
626
626
|
isAutoing: () => boolean;
|
|
627
|
+
startFastForward: (options?: FastForwardOptions) => void;
|
|
628
|
+
stopFastForward: () => void;
|
|
629
|
+
isFastForwarding: () => boolean;
|
|
630
|
+
resetRuntimeState: () => void;
|
|
627
631
|
bindEvents: () => () => void;
|
|
628
632
|
} | null>>;
|
|
629
633
|
/**
|
|
@@ -664,6 +668,101 @@ declare function useAutoTicket(): (options?: AutoTicketOptions) => AutoTicketHan
|
|
|
664
668
|
*/
|
|
665
669
|
declare function useBeforeHandleCommandCallback(callback: (upcomingCommand: ResolvedCommandLine) => void): void;
|
|
666
670
|
|
|
671
|
+
interface AppStateAdapter<TState = unknown> {
|
|
672
|
+
capture(): TState | Promise<TState>;
|
|
673
|
+
restore(state: TState): void | Promise<void>;
|
|
674
|
+
switchPage?(page: string, params?: Record<string, unknown>): void | Promise<void>;
|
|
675
|
+
enterFastForwardMode?(options?: FastForwardOptions): void | Promise<void>;
|
|
676
|
+
exitFastForwardMode?(): void | Promise<void>;
|
|
677
|
+
restartCurrentStoryFromHead?(): void | Promise<void>;
|
|
678
|
+
}
|
|
679
|
+
type CombinedCheckpoint<TState = unknown> = {
|
|
680
|
+
cursor: ExecutionCursor;
|
|
681
|
+
appState: TState;
|
|
682
|
+
};
|
|
683
|
+
interface DebugSessionConfig {
|
|
684
|
+
onMarkerEnter?: (checkpoint: CombinedCheckpoint<unknown>) => void | Promise<void>;
|
|
685
|
+
onError?: (error: unknown) => void | Promise<void>;
|
|
686
|
+
}
|
|
687
|
+
interface DebugSessionController {
|
|
688
|
+
restoreCheckpoint(markerId: string): Promise<boolean>;
|
|
689
|
+
warp(options: DebugWarpOptions): Promise<void>;
|
|
690
|
+
switchPage(page: string, params?: Record<string, unknown>): Promise<void>;
|
|
691
|
+
}
|
|
692
|
+
type DebugWarpBoundary = 'before' | 'after';
|
|
693
|
+
interface DebugWarpOptions {
|
|
694
|
+
markerId: string;
|
|
695
|
+
boundary?: DebugWarpBoundary;
|
|
696
|
+
}
|
|
697
|
+
declare function registerAppStateAdapter<TState = unknown>(adapter: AppStateAdapter<TState> | null): void;
|
|
698
|
+
declare function getAppStateAdapter<TState = unknown>(): AppStateAdapter<TState> | null;
|
|
699
|
+
declare function startDebugSession(config?: DebugSessionConfig): Promise<DebugSessionController>;
|
|
700
|
+
declare function stopDebugSession(): Promise<void>;
|
|
701
|
+
declare function useDebugSession(): {
|
|
702
|
+
startDebugSession: typeof startDebugSession;
|
|
703
|
+
stopDebugSession: typeof stopDebugSession;
|
|
704
|
+
restoreCheckpoint: (markerId: string) => Promise<boolean>;
|
|
705
|
+
warp: (options: DebugWarpOptions) => Promise<void>;
|
|
706
|
+
switchPage: (page: string, params?: Record<string, unknown>) => Promise<void>;
|
|
707
|
+
active: boolean;
|
|
708
|
+
checkpoints: {
|
|
709
|
+
readonly [x: string]: {
|
|
710
|
+
readonly cursor: {
|
|
711
|
+
readonly story: string;
|
|
712
|
+
readonly paragraph: string;
|
|
713
|
+
readonly markerId?: string | undefined;
|
|
714
|
+
};
|
|
715
|
+
readonly appState: unknown;
|
|
716
|
+
};
|
|
717
|
+
};
|
|
718
|
+
currentCursor: {
|
|
719
|
+
readonly story: string;
|
|
720
|
+
readonly paragraph: string;
|
|
721
|
+
readonly markerId?: string | undefined;
|
|
722
|
+
} | null;
|
|
723
|
+
restoring: boolean;
|
|
724
|
+
lastError: string | null;
|
|
725
|
+
};
|
|
726
|
+
|
|
727
|
+
declare function stopRuntimeDebugSession(): Promise<void>;
|
|
728
|
+
declare function startRuntimeDebugSession(): Promise<void>;
|
|
729
|
+
|
|
730
|
+
declare function useFadeInOut(inTime: number, _keepTime: number, _outTime: number, pause?: boolean, onFinished?: () => void): [SpringValues<{
|
|
731
|
+
opacity: number;
|
|
732
|
+
}>, SpringRef<{
|
|
733
|
+
opacity: number;
|
|
734
|
+
}>, () => void];
|
|
735
|
+
declare function useFadeIn(inTime: number, pause?: boolean, onFinished?: () => void): [SpringValues<{
|
|
736
|
+
opacity: number;
|
|
737
|
+
}>, SpringRef<{
|
|
738
|
+
opacity: number;
|
|
739
|
+
}>, () => void];
|
|
740
|
+
declare function useFadeOut(outTime: number, pause?: boolean, onFinished?: () => void): [SpringValues<{
|
|
741
|
+
opacity: number;
|
|
742
|
+
}>, SpringRef<{
|
|
743
|
+
opacity: number;
|
|
744
|
+
}>, () => void];
|
|
745
|
+
|
|
746
|
+
/** Advance to the next line in the current story. */
|
|
747
|
+
declare function nextLine(): any;
|
|
748
|
+
/** Set a timed wait, optionally skippable. */
|
|
749
|
+
declare function setWaiting(time: number, skippable: boolean): void;
|
|
750
|
+
/**
|
|
751
|
+
* Custom hook to manage scenario lifecycle (load, start, terminate).
|
|
752
|
+
* The underlying session is resilient to transient remounts such as Fast Refresh.
|
|
753
|
+
*
|
|
754
|
+
* @param {string[]} stories - An array of story names to load.
|
|
755
|
+
* @param {string} [startName] - The name of the story to start.
|
|
756
|
+
* @param {string} [entryName] - The entry point within the story to start from.
|
|
757
|
+
* @param {boolean} [goNextOnLoad=false] - Whether to automatically advance to the next line after loading.
|
|
758
|
+
*/
|
|
759
|
+
declare function useScenario(stories: string[], startName?: string, entryName?: string, goNextOnLoad?: boolean): void;
|
|
760
|
+
|
|
761
|
+
/**
|
|
762
|
+
* Used to load a sound effect and provide a function to play it.
|
|
763
|
+
*/
|
|
764
|
+
declare function useSoundEffect(src: string): () => void;
|
|
765
|
+
|
|
667
766
|
declare module 'zod' {
|
|
668
767
|
interface GlobalMeta {
|
|
669
768
|
title?: string;
|
|
@@ -674,4 +773,4 @@ declare module 'zod' {
|
|
|
674
773
|
}
|
|
675
774
|
}
|
|
676
775
|
|
|
677
|
-
export { type AnimatedComponent, type AnimatedProps, type AnimationFrameCallbackEvent, type AutoTicketHandle, type AutoTicketOptions, type BeforeUnloadEvent, Command, type CommandHandler, type CustomEvent, type DefaultOverlayName, type DefaultPageName, type FocusEvent, type FocusEventKind, type FullScreenEvent, type FullscreenEventKind, type GameControl, type GameEvent, type Gamepad, type GamepadButton, type GamepadEvent, type GamepadHapticActuator, JSX, type KeyboardLocation, type Literal, MaybePromise, MouseEvent, MoyuEvent, type NavigationState, type Navigator, type NodeEvent, type OverlayConfig, type OverlayDescriptor, type OverlayInfo, OverlayParamsContext, type PageConfig, type PageDescriptor, PageParamsContext, type RegisterNavigator, type ResizeEvent, type ResolvedArgument, type ResolvedCommandLine, type ResolvedSystemCallLine, type RootErrorInfo, type RootHandle, type RootNavigatorList, type RootOptions, type RootUncaughtErrorInfo, type ScenarioCommandBaseType, type ScenarioEvent, type StackNavigatorOptions, StageContextProvider, type StageInstance, type TextLine, type TextLineHandler, type WheelEvent, type WheelEventDeltaMode, type WithAnimated, animated as a, addEventListener, animated, autoState, createRoot, createStackNavigator, createStage, createStaticNavigation, executeNodeCommand, executePluginCommand, getNavigator, globalEventListeners, globalRequestAnimationFrameListeners, moyu, nextLine, setDefaultAutoTailMs, setWaiting, skipState, useAutoBlocker, useAutoTicket, useBeforeHandleCommandCallback, useFadeIn, useFadeInOut, useFadeOut, useInterruptCallback, useIsAutoing, useIsSkipping, useNavigation, useNavigationParams, useNavigationState, useScenario, useSkipBlocker, useSkipCallback, useSoundEffect, useStageContext };
|
|
776
|
+
export { type AnimatedComponent, type AnimatedProps, type AnimationFrameCallbackEvent, type AppStateAdapter, type AutoTicketHandle, type AutoTicketOptions, type BeforeUnloadEvent, type CombinedCheckpoint, Command, type CommandHandler, type CustomEvent, type DebugSessionConfig, type DebugSessionController, type DebugWarpBoundary, type DebugWarpOptions, type DefaultOverlayName, type DefaultPageName, type FastForwardOptions, type FocusEvent, type FocusEventKind, type FullScreenEvent, type FullscreenEventKind, type GameControl, type GameEvent, type Gamepad, type GamepadButton, type GamepadEvent, type GamepadHapticActuator, JSX, type KeyboardLocation, type Literal, MaybePromise, MouseEvent, MoyuEvent, type NavigationState, type Navigator, type NodeEvent, type OverlayConfig, type OverlayDescriptor, type OverlayInfo, OverlayParamsContext, type PageConfig, type PageDescriptor, PageParamsContext, type RegisterNavigator, type ResizeEvent, type ResolvedArgument, type ResolvedCommandLine, type ResolvedSystemCallLine, type RootErrorInfo, type RootHandle, type RootNavigatorList, type RootOptions, type RootUncaughtErrorInfo, type ScenarioCommandBaseType, type ScenarioEvent, type StackNavigatorOptions, StageContextProvider, type StageInstance, type TextLine, type TextLineHandler, type WheelEvent, type WheelEventDeltaMode, type WithAnimated, animated as a, addEventListener, animated, autoState, createRoot, createStackNavigator, createStage, createStaticNavigation, executeNodeCommand, executePluginCommand, fastForwardState, getAppStateAdapter, getNavigator, getSeekingType, globalEventListeners, globalRequestAnimationFrameListeners, moyu, nextLine, registerAppStateAdapter, setDefaultAutoTailMs, setWaiting, skipState, startDebugSession, startRuntimeDebugSession, stopDebugSession, stopRuntimeDebugSession, useAutoBlocker, useAutoTicket, useBeforeHandleCommandCallback, useDebugSession, useFadeIn, useFadeInOut, useFadeOut, useInterruptCallback, useIsAutoing, useIsSeeking, useIsSkipping, useNavigation, useNavigationParams, useNavigationState, useScenario, useSkipBlocker, useSkipCallback, useSoundEffect, useStageContext, warpState };
|