@momoyu-ink/kit 0.11.2 → 0.11.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -429,7 +429,7 @@ type SteamCommand = {
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  type ReadFormat = 'text' | 'binary';
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- type WindowState = 'idle' | 'maximized' | 'minimized' | 'fullscreen';
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+ type WindowState = "idle" | "maximized" | "minimized" | "fullscreen";
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  type SystemCommand = {
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  subCommand: 'setWindowSize';
@@ -622,6 +622,13 @@ type LayoutEvent = {
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  height: number;
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  };
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+ type PointerEventKind = 'over' | 'enter' | 'leave' | 'down' | 'up' | 'click';
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+
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+ type TextInteractionEvent = {
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+ id: string;
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+ kind: PointerEventKind;
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+ };
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+
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  type TextLayoutEvent = {
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  text: string;
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  width: number;
@@ -806,11 +813,6 @@ type TextProps = {
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  printMode?: TextPrintMode;
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  printSpeed?: number;
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  parseMarkup?: boolean;
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- /**
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- * the writing direction of the text in the box,
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- * only `Horizontal` (right-to-left) or `Vertical` (top-to-bottom) is valid.
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- */
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- direction?: 'horizontal' | 'vertical';
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  /**
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  * the width of box.
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  */
@@ -819,10 +821,6 @@ type TextProps = {
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  * the height of box.
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  */
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  boxHeight?: number;
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- /**
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- * the size of the glyph grid which each character be fit to, usually equals to `font_size`.
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- */
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- glyphGridSize?: number;
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  fontSize?: number;
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  fillColor?: string;
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  lineHeight?: number;
@@ -911,7 +909,7 @@ type ShaderSlotProps = {
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  height?: number;
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  };
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- type AnimationFormat = 'apng' | 'webp';
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+ type AnimationFormat = 'apng' | 'webp' | 'jxl';
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  type AnimationProps = {
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  src: string | null;
@@ -1000,6 +998,7 @@ type MoyuTextAttributes = TextProps & MoyuNodeAttributes & {
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  onFinish?: () => void;
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  onProgress?: (progress: number) => void;
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  onTextLayout?: (event: TextLayoutEvent) => void;
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+ onInteraction?: (event: TextInteractionEvent) => void;
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  };
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  declare namespace JSX {
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  type ElementType = string | React.JSXElementConstructor<any>;
@@ -1052,4 +1051,4 @@ type _Command = AudioCommand | EditableCommand | TextCommand | GamepadCommand |
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  type Command = MakeNullOptional<_Command>;
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  type MaybePromise = any;
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- export { type ShaderTimeControl as $, type AudioCommand as A, type BubbleEvent as B, type Command as C, type DetailedMoyuProps as D, type EditableState as E, type MoyuShaderAttributes as F, type GamepadCommand as G, type MoyuShaderSlotAttributes as H, type MoyuVideoAttributes as I, JSX as J, type KeyboardEvent as K, type LayoutEvent as L, type MoyuEvent as M, Node as N, type OverlayDialog as O, type OverlayNotificationPosition as P, type OverlayStoreFlag as Q, type PlatformInfo as R, type ShaderDirection as S, type TouchEvent as T, type RetainMode as U, type ScenarioCommand as V, type WheelEvent as W, type ShaderCommand as X, type ShaderParam as Y, type ShaderParamType as Z, type ShaderSource as _, type MaybePromise as a, type SteamCommand as a0, type SystemCommand as a1, type TextCommand as a2, type TextLayoutEvent as a3, type TimelinePossibleClip as a4, type TouchEventKind as a5, type Tuple2 as a6, type Tuple3 as a7, type Tuple4 as a8, type VideoCommand as a9, type WheelEventDeltaMode as aa, type WindowState as ab, createBubbleEvent as ac, getPlatform as ad, getStageSize as ae, mergeEvent as af, type MoyuClipAttributes as b, type MoyuVBoxAttributes as c, type MoyuSpriteAttributes as d, type TextProps as e, type MoyuNodeAttributes as f, type MouseEvent as g, type MoyuTextAttributes as h, type EditableChangeSource as i, type SpriteProps as j, type JsonValue as k, type AudioSettings as l, type EditableCommand as m, type EditableEvent as n, type EffectParams as o, type KeyboardEventKind as p, type MakeNullOptional as q, type MouseEventKind as r, type MoyuAnimationAttributes as s, type MoyuBackdropAttributes as t, type MoyuContainerAttributes as u, type MoyuEditableAttributes as v, type MoyuEventHandler as w, type MoyuFilterAttributes as x, type MoyuHBoxAttributes as y, type MoyuListenerAttributes as z };
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+ export { type ShaderSource as $, type AudioCommand as A, type BubbleEvent as B, type Command as C, type DetailedMoyuProps as D, type EditableState as E, type MoyuShaderAttributes as F, type GamepadCommand as G, type MoyuShaderSlotAttributes as H, type MoyuVideoAttributes as I, JSX as J, type KeyboardEvent as K, type LayoutEvent as L, type MoyuEvent as M, Node as N, type OverlayDialog as O, type OverlayNotificationPosition as P, type OverlayStoreFlag as Q, type PlatformInfo as R, type ShaderDirection as S, type TouchEvent as T, type PointerEventKind as U, type RetainMode as V, type WheelEvent as W, type ScenarioCommand as X, type ShaderCommand as Y, type ShaderParam as Z, type ShaderParamType as _, type MaybePromise as a, type ShaderTimeControl as a0, type SteamCommand as a1, type SystemCommand as a2, type TextCommand as a3, type TextInteractionEvent as a4, type TextLayoutEvent as a5, type TimelinePossibleClip as a6, type TouchEventKind as a7, type Tuple2 as a8, type Tuple3 as a9, type Tuple4 as aa, type VideoCommand as ab, type WheelEventDeltaMode as ac, type WindowState as ad, createBubbleEvent as ae, getPlatform as af, getStageSize as ag, mergeEvent as ah, type MoyuClipAttributes as b, type MoyuVBoxAttributes as c, type MoyuSpriteAttributes as d, type TextProps as e, type MoyuNodeAttributes as f, type MouseEvent as g, type MoyuTextAttributes as h, type EditableChangeSource as i, type SpriteProps as j, type JsonValue as k, type AudioSettings as l, type EditableCommand as m, type EditableEvent as n, type EffectParams as o, type KeyboardEventKind as p, type MakeNullOptional as q, type MouseEventKind as r, type MoyuAnimationAttributes as s, type MoyuBackdropAttributes as t, type MoyuContainerAttributes as u, type MoyuEditableAttributes as v, type MoyuEventHandler as w, type MoyuFilterAttributes as x, type MoyuHBoxAttributes as y, type MoyuListenerAttributes as z };
@@ -429,7 +429,7 @@ type SteamCommand = {
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  type ReadFormat = 'text' | 'binary';
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- type WindowState = 'idle' | 'maximized' | 'minimized' | 'fullscreen';
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+ type WindowState = "idle" | "maximized" | "minimized" | "fullscreen";
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  type SystemCommand = {
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  subCommand: 'setWindowSize';
@@ -622,6 +622,13 @@ type LayoutEvent = {
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  height: number;
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  };
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+ type PointerEventKind = 'over' | 'enter' | 'leave' | 'down' | 'up' | 'click';
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+
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+ type TextInteractionEvent = {
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+ id: string;
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+ kind: PointerEventKind;
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+ };
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+
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  type TextLayoutEvent = {
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  text: string;
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  width: number;
@@ -806,11 +813,6 @@ type TextProps = {
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  printMode?: TextPrintMode;
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  printSpeed?: number;
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  parseMarkup?: boolean;
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- /**
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- * the writing direction of the text in the box,
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- * only `Horizontal` (right-to-left) or `Vertical` (top-to-bottom) is valid.
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- */
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- direction?: 'horizontal' | 'vertical';
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  /**
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  * the width of box.
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  */
@@ -819,10 +821,6 @@ type TextProps = {
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  * the height of box.
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  */
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  boxHeight?: number;
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- /**
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- * the size of the glyph grid which each character be fit to, usually equals to `font_size`.
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- */
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- glyphGridSize?: number;
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  fontSize?: number;
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  fillColor?: string;
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  lineHeight?: number;
@@ -911,7 +909,7 @@ type ShaderSlotProps = {
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  height?: number;
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  };
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- type AnimationFormat = 'apng' | 'webp';
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+ type AnimationFormat = 'apng' | 'webp' | 'jxl';
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  type AnimationProps = {
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  src: string | null;
@@ -1000,6 +998,7 @@ type MoyuTextAttributes = TextProps & MoyuNodeAttributes & {
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  onFinish?: () => void;
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  onProgress?: (progress: number) => void;
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  onTextLayout?: (event: TextLayoutEvent) => void;
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+ onInteraction?: (event: TextInteractionEvent) => void;
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  };
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  declare namespace JSX {
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  type ElementType = string | React.JSXElementConstructor<any>;
@@ -1052,4 +1051,4 @@ type _Command = AudioCommand | EditableCommand | TextCommand | GamepadCommand |
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  type Command = MakeNullOptional<_Command>;
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  type MaybePromise = any;
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- export { type ShaderTimeControl as $, type AudioCommand as A, type BubbleEvent as B, type Command as C, type DetailedMoyuProps as D, type EditableState as E, type MoyuShaderAttributes as F, type GamepadCommand as G, type MoyuShaderSlotAttributes as H, type MoyuVideoAttributes as I, JSX as J, type KeyboardEvent as K, type LayoutEvent as L, type MoyuEvent as M, Node as N, type OverlayDialog as O, type OverlayNotificationPosition as P, type OverlayStoreFlag as Q, type PlatformInfo as R, type ShaderDirection as S, type TouchEvent as T, type RetainMode as U, type ScenarioCommand as V, type WheelEvent as W, type ShaderCommand as X, type ShaderParam as Y, type ShaderParamType as Z, type ShaderSource as _, type MaybePromise as a, type SteamCommand as a0, type SystemCommand as a1, type TextCommand as a2, type TextLayoutEvent as a3, type TimelinePossibleClip as a4, type TouchEventKind as a5, type Tuple2 as a6, type Tuple3 as a7, type Tuple4 as a8, type VideoCommand as a9, type WheelEventDeltaMode as aa, type WindowState as ab, createBubbleEvent as ac, getPlatform as ad, getStageSize as ae, mergeEvent as af, type MoyuClipAttributes as b, type MoyuVBoxAttributes as c, type MoyuSpriteAttributes as d, type TextProps as e, type MoyuNodeAttributes as f, type MouseEvent as g, type MoyuTextAttributes as h, type EditableChangeSource as i, type SpriteProps as j, type JsonValue as k, type AudioSettings as l, type EditableCommand as m, type EditableEvent as n, type EffectParams as o, type KeyboardEventKind as p, type MakeNullOptional as q, type MouseEventKind as r, type MoyuAnimationAttributes as s, type MoyuBackdropAttributes as t, type MoyuContainerAttributes as u, type MoyuEditableAttributes as v, type MoyuEventHandler as w, type MoyuFilterAttributes as x, type MoyuHBoxAttributes as y, type MoyuListenerAttributes as z };
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+ export { type ShaderSource as $, type AudioCommand as A, type BubbleEvent as B, type Command as C, type DetailedMoyuProps as D, type EditableState as E, type MoyuShaderAttributes as F, type GamepadCommand as G, type MoyuShaderSlotAttributes as H, type MoyuVideoAttributes as I, JSX as J, type KeyboardEvent as K, type LayoutEvent as L, type MoyuEvent as M, Node as N, type OverlayDialog as O, type OverlayNotificationPosition as P, type OverlayStoreFlag as Q, type PlatformInfo as R, type ShaderDirection as S, type TouchEvent as T, type PointerEventKind as U, type RetainMode as V, type WheelEvent as W, type ScenarioCommand as X, type ShaderCommand as Y, type ShaderParam as Z, type ShaderParamType as _, type MaybePromise as a, type ShaderTimeControl as a0, type SteamCommand as a1, type SystemCommand as a2, type TextCommand as a3, type TextInteractionEvent as a4, type TextLayoutEvent as a5, type TimelinePossibleClip as a6, type TouchEventKind as a7, type Tuple2 as a8, type Tuple3 as a9, type Tuple4 as aa, type VideoCommand as ab, type WheelEventDeltaMode as ac, type WindowState as ad, createBubbleEvent as ae, getPlatform as af, getStageSize as ag, mergeEvent as ah, type MoyuClipAttributes as b, type MoyuVBoxAttributes as c, type MoyuSpriteAttributes as d, type TextProps as e, type MoyuNodeAttributes as f, type MouseEvent as g, type MoyuTextAttributes as h, type EditableChangeSource as i, type SpriteProps as j, type JsonValue as k, type AudioSettings as l, type EditableCommand as m, type EditableEvent as n, type EffectParams as o, type KeyboardEventKind as p, type MakeNullOptional as q, type MouseEventKind as r, type MoyuAnimationAttributes as s, type MoyuBackdropAttributes as t, type MoyuContainerAttributes as u, type MoyuEditableAttributes as v, type MoyuEventHandler as w, type MoyuFilterAttributes as x, type MoyuHBoxAttributes as y, type MoyuListenerAttributes as z };
@@ -1,4 +1,4 @@
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  export { Fragment, jsxDEV } from 'react/jsx-dev-runtime';
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- export { J as JSX } from './jsx-dev-runtime-WLUT_h4x.mjs';
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+ export { J as JSX } from './jsx-dev-runtime-xC0sDJ2D.mjs';
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  import 'react/jsx-runtime';
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  import 'react';
@@ -1,4 +1,4 @@
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  export { Fragment, jsxDEV } from 'react/jsx-dev-runtime';
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- export { J as JSX } from './jsx-dev-runtime-WLUT_h4x.js';
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+ export { J as JSX } from './jsx-dev-runtime-xC0sDJ2D.js';
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  import 'react/jsx-runtime';
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  import 'react';
@@ -1,4 +1,4 @@
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  export { Fragment, jsx, jsxs } from 'react/jsx-runtime';
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- export { J as JSX } from './jsx-dev-runtime-WLUT_h4x.mjs';
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+ export { J as JSX } from './jsx-dev-runtime-xC0sDJ2D.mjs';
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  import 'react/jsx-dev-runtime';
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  import 'react';
@@ -1,4 +1,4 @@
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  export { Fragment, jsx, jsxs } from 'react/jsx-runtime';
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- export { J as JSX } from './jsx-dev-runtime-WLUT_h4x.js';
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+ export { J as JSX } from './jsx-dev-runtime-xC0sDJ2D.js';
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  import 'react/jsx-dev-runtime';
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  import 'react';
package/dist/lib.d.mts CHANGED
@@ -1,7 +1,7 @@
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  import * as react from 'react';
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  import { ReactElement, Component, ForwardRefExoticComponent, CSSProperties, FC, ReactNode, ComponentType } from 'react';
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- import { S as ShaderDirection, M as MoyuEvent, C as Command, a as MaybePromise, J as JSX, L as LayoutEvent, W as WheelEvent, T as TouchEvent, b as MoyuClipAttributes, c as MoyuVBoxAttributes, d as MoyuSpriteAttributes, e as TextProps, f as MoyuNodeAttributes, g as MouseEvent, h as MoyuTextAttributes, E as EditableState, i as EditableChangeSource, j as SpriteProps, k as JsonValue } from './jsx-dev-runtime-WLUT_h4x.mjs';
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- export { A as AudioCommand, l as AudioSettings, B as BubbleEvent, D as DetailedMoyuProps, m as EditableCommand, n as EditableEvent, o as EffectParams, G as GamepadCommand, K as KeyboardEvent, p as KeyboardEventKind, q as MakeNullOptional, r as MouseEventKind, s as MoyuAnimationAttributes, t as MoyuBackdropAttributes, u as MoyuContainerAttributes, v as MoyuEditableAttributes, w as MoyuEventHandler, x as MoyuFilterAttributes, y as MoyuHBoxAttributes, z as MoyuListenerAttributes, F as MoyuShaderAttributes, H as MoyuShaderSlotAttributes, I as MoyuVideoAttributes, N as Node, O as OverlayDialog, P as OverlayNotificationPosition, Q as OverlayStoreFlag, R as PlatformInfo, U as RetainMode, V as ScenarioCommand, X as ShaderCommand, Y as ShaderParam, Z as ShaderParamType, _ as ShaderSource, $ as ShaderTimeControl, a0 as SteamCommand, a1 as SystemCommand, a2 as TextCommand, a3 as TextLayoutEvent, a4 as TimelinePossibleClip, a5 as TouchEventKind, a6 as Tuple2, a7 as Tuple3, a8 as Tuple4, a9 as VideoCommand, aa as WheelEventDeltaMode, ab as WindowState, ac as createBubbleEvent, ad as getPlatform, ae as getStageSize, af as mergeEvent } from './jsx-dev-runtime-WLUT_h4x.mjs';
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+ import { S as ShaderDirection, M as MoyuEvent, C as Command, a as MaybePromise, J as JSX, L as LayoutEvent, W as WheelEvent, T as TouchEvent, b as MoyuClipAttributes, c as MoyuVBoxAttributes, d as MoyuSpriteAttributes, e as TextProps, f as MoyuNodeAttributes, g as MouseEvent, h as MoyuTextAttributes, E as EditableState, i as EditableChangeSource, j as SpriteProps, k as JsonValue } from './jsx-dev-runtime-xC0sDJ2D.mjs';
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+ export { A as AudioCommand, l as AudioSettings, B as BubbleEvent, D as DetailedMoyuProps, m as EditableCommand, n as EditableEvent, o as EffectParams, G as GamepadCommand, K as KeyboardEvent, p as KeyboardEventKind, q as MakeNullOptional, r as MouseEventKind, s as MoyuAnimationAttributes, t as MoyuBackdropAttributes, u as MoyuContainerAttributes, v as MoyuEditableAttributes, w as MoyuEventHandler, x as MoyuFilterAttributes, y as MoyuHBoxAttributes, z as MoyuListenerAttributes, F as MoyuShaderAttributes, H as MoyuShaderSlotAttributes, I as MoyuVideoAttributes, N as Node, O as OverlayDialog, P as OverlayNotificationPosition, Q as OverlayStoreFlag, R as PlatformInfo, U as PointerEventKind, V as RetainMode, X as ScenarioCommand, Y as ShaderCommand, Z as ShaderParam, _ as ShaderParamType, $ as ShaderSource, a0 as ShaderTimeControl, a1 as SteamCommand, a2 as SystemCommand, a3 as TextCommand, a4 as TextInteractionEvent, a5 as TextLayoutEvent, a6 as TimelinePossibleClip, a7 as TouchEventKind, a8 as Tuple2, a9 as Tuple3, aa as Tuple4, ab as VideoCommand, ac as WheelEventDeltaMode, ad as WindowState, ae as createBubbleEvent, af as getPlatform, ag as getStageSize, ah as mergeEvent } from './jsx-dev-runtime-xC0sDJ2D.mjs';
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  import { FluidValue, addFluidObserver as addFluidObserver$1, removeFluidObserver as removeFluidObserver$1 } from '@react-spring/shared';
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  import { ElementType, AssignableKeys, ComponentPropsWithRef } from '@react-spring/types';
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  import { Snapshot } from 'valtio';
package/dist/lib.d.ts CHANGED
@@ -1,7 +1,7 @@
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  import * as react from 'react';
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  import { ReactElement, Component, ForwardRefExoticComponent, CSSProperties, FC, ReactNode, ComponentType } from 'react';
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- import { S as ShaderDirection, M as MoyuEvent, C as Command, a as MaybePromise, J as JSX, L as LayoutEvent, W as WheelEvent, T as TouchEvent, b as MoyuClipAttributes, c as MoyuVBoxAttributes, d as MoyuSpriteAttributes, e as TextProps, f as MoyuNodeAttributes, g as MouseEvent, h as MoyuTextAttributes, E as EditableState, i as EditableChangeSource, j as SpriteProps, k as JsonValue } from './jsx-dev-runtime-WLUT_h4x.js';
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- export { A as AudioCommand, l as AudioSettings, B as BubbleEvent, D as DetailedMoyuProps, m as EditableCommand, n as EditableEvent, o as EffectParams, G as GamepadCommand, K as KeyboardEvent, p as KeyboardEventKind, q as MakeNullOptional, r as MouseEventKind, s as MoyuAnimationAttributes, t as MoyuBackdropAttributes, u as MoyuContainerAttributes, v as MoyuEditableAttributes, w as MoyuEventHandler, x as MoyuFilterAttributes, y as MoyuHBoxAttributes, z as MoyuListenerAttributes, F as MoyuShaderAttributes, H as MoyuShaderSlotAttributes, I as MoyuVideoAttributes, N as Node, O as OverlayDialog, P as OverlayNotificationPosition, Q as OverlayStoreFlag, R as PlatformInfo, U as RetainMode, V as ScenarioCommand, X as ShaderCommand, Y as ShaderParam, Z as ShaderParamType, _ as ShaderSource, $ as ShaderTimeControl, a0 as SteamCommand, a1 as SystemCommand, a2 as TextCommand, a3 as TextLayoutEvent, a4 as TimelinePossibleClip, a5 as TouchEventKind, a6 as Tuple2, a7 as Tuple3, a8 as Tuple4, a9 as VideoCommand, aa as WheelEventDeltaMode, ab as WindowState, ac as createBubbleEvent, ad as getPlatform, ae as getStageSize, af as mergeEvent } from './jsx-dev-runtime-WLUT_h4x.js';
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+ import { S as ShaderDirection, M as MoyuEvent, C as Command, a as MaybePromise, J as JSX, L as LayoutEvent, W as WheelEvent, T as TouchEvent, b as MoyuClipAttributes, c as MoyuVBoxAttributes, d as MoyuSpriteAttributes, e as TextProps, f as MoyuNodeAttributes, g as MouseEvent, h as MoyuTextAttributes, E as EditableState, i as EditableChangeSource, j as SpriteProps, k as JsonValue } from './jsx-dev-runtime-xC0sDJ2D.js';
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+ export { A as AudioCommand, l as AudioSettings, B as BubbleEvent, D as DetailedMoyuProps, m as EditableCommand, n as EditableEvent, o as EffectParams, G as GamepadCommand, K as KeyboardEvent, p as KeyboardEventKind, q as MakeNullOptional, r as MouseEventKind, s as MoyuAnimationAttributes, t as MoyuBackdropAttributes, u as MoyuContainerAttributes, v as MoyuEditableAttributes, w as MoyuEventHandler, x as MoyuFilterAttributes, y as MoyuHBoxAttributes, z as MoyuListenerAttributes, F as MoyuShaderAttributes, H as MoyuShaderSlotAttributes, I as MoyuVideoAttributes, N as Node, O as OverlayDialog, P as OverlayNotificationPosition, Q as OverlayStoreFlag, R as PlatformInfo, U as PointerEventKind, V as RetainMode, X as ScenarioCommand, Y as ShaderCommand, Z as ShaderParam, _ as ShaderParamType, $ as ShaderSource, a0 as ShaderTimeControl, a1 as SteamCommand, a2 as SystemCommand, a3 as TextCommand, a4 as TextInteractionEvent, a5 as TextLayoutEvent, a6 as TimelinePossibleClip, a7 as TouchEventKind, a8 as Tuple2, a9 as Tuple3, aa as Tuple4, ab as VideoCommand, ac as WheelEventDeltaMode, ad as WindowState, ae as createBubbleEvent, af as getPlatform, ag as getStageSize, ah as mergeEvent } from './jsx-dev-runtime-xC0sDJ2D.js';
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  import { FluidValue, addFluidObserver as addFluidObserver$1, removeFluidObserver as removeFluidObserver$1 } from '@react-spring/shared';
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  import { ElementType, AssignableKeys, ComponentPropsWithRef } from '@react-spring/types';
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  import { Snapshot } from 'valtio';
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@momoyu-ink/kit",
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- "version": "0.11.2",
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+ "version": "0.11.3",
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  "description": "Software Development Kit of Moyu Visual Novel Engine",
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  "main": "dist/lib.cjs",
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  "module": "dist/lib.mjs",