@momoyu-ink/kit 0.10.1 → 0.11.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/AGENTS.md CHANGED
@@ -193,7 +193,7 @@ Stage 是剧情驱动 UI 的核心抽象:命令调度、流程控制、skip /
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  | 方法 | 作用 |
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  |------|------|
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- | `control.hold()` | 暂停直到用户操作;在 auto 模式下会打开 `hold` barrier |
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+ | `control.hold(until?, skippable?)` | 无参数时保持无限暂停;传入 Promise-like 时等待其 settle,`skippable` 为 true 时允许 interrupt / skip 提前完成 |
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  | `control.setWaiting(ms, skippable)` | 定时等待;在 auto 模式下会打开 `wait` barrier |
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  | `control.nextLine()` | 立即推进 |
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  | `control.unskippable()` | 将本次 dispatch 标记为不可跳过 |
@@ -202,7 +202,8 @@ Stage 是剧情驱动 UI 的核心抽象:命令调度、流程控制、skip /
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  **实现要点:**
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  - Stage 当前只封装 `scenariocommandline` 和 `scenariotext` 两类事件;`ResolvedSystemCallLine` 虽然从 `events.ts` 导出,但若要处理 system call,需要自己显式监听对应事件。
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- - auto 模式下,`hold()` / `setWaiting()` 不会直接把控制权交给普通等待逻辑,而是打开一个 barrier。只有当 barrier 的 ticket 全部 `done()` / `cancel()`,并且各自 `tailMs` 都结算完成后,Stage 才会恢复 `nextLine()`。
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+ - auto 模式下,无参数 `hold()` / `setWaiting()` 不会直接把控制权交给普通等待逻辑,而是打开一个 barrier。只有当 barrier 的 ticket 全部 `done()` / `cancel()`,并且各自 `tailMs` 都结算完成后,Stage 才会恢复 `nextLine()`。
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+ - `hold(until, skippable)` 使用 Stage 当前 dispatch 的唯一 active wait,不进入 auto barrier。Promise resolve 或 reject 后请求一次推进;reject 会记录错误。`skippable` 默认为 false;为 true 时,interrupt / skip 会先调用等待对象可选的 `finish()`,再解除等待。Promise、interrupt、skip、reset 和新 dispatch 竞争同一个一次性完成状态。
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  - `useAutoTicket()` 允许 actor 参与 auto barrier 协调。若 ticket 在 barrier 打开前的短暂采集窗口内创建,Stage 会先把它放入 pending 集合,再在下一个 barrier 打开时收编,解决语音等副作用早于文本 barrier 注册的问题。
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  - skip / auto blocker 用于表达“当前流程禁止模式继续”的业务条件,适合选项菜单、模态交互等必须等待用户操作的场景。
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@@ -109,6 +109,19 @@ type AudioCommand = {
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  panning: number;
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  };
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+ type EditableCommand = {
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+ subCommand: 'getState';
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+ } | {
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+ subCommand: 'setValue';
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+ value: string;
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+ } | {
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+ subCommand: 'setCaretRect';
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+ x: number;
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+ y: number;
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+ width: number;
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+ height: number;
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+ };
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+
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  type EffectParams = {
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  duration: number;
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  startDelay: number;
@@ -448,6 +461,9 @@ type SystemCommand = {
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  format?: ReadFormat;
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  } | {
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  subCommand: 'getParams';
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+ } | {
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+ subCommand: 'openUrl';
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+ url: string;
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  } | {
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  subCommand: 'quit';
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  };
@@ -462,6 +478,28 @@ type TextCommand = {
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  subCommand: 'getCursorPosition';
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  };
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+ type VideoCommand = {
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+ subCommand: 'play';
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+ } | {
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+ subCommand: 'pause';
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+ } | {
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+ subCommand: 'resume';
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+ } | {
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+ subCommand: 'stop';
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+ } | {
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+ subCommand: 'seek';
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+ time: number;
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+ } | {
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+ subCommand: 'setVolume';
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+ volume: number;
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+ } | {
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+ subCommand: 'setMuted';
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+ muted: boolean;
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+ } | {
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+ subCommand: 'setLoop';
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+ enabled: boolean;
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+ };
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+
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  interface MoyuEvent<T extends Record<string, unknown> = Record<string, unknown>> {
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  name: string;
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  body: T;
@@ -570,6 +608,13 @@ type LayoutEvent = {
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  height: number;
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  };
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+ type TextLayoutEvent = {
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+ text: string;
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+ width: number;
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+ height: number;
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+ endCursorPosition: [number, number];
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+ };
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+
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  type WheelEventDeltaMode = 'pixel' | 'line' | 'page';
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  interface WheelEvent extends Omit<MouseEvent, 'kind'> {
@@ -601,6 +646,7 @@ type NodeProps = {
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  interactive?: boolean;
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  cursor?: MoyuCursor;
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  zIndex?: number;
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+ excludeFromLayout?: boolean;
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  };
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  type AlignItems = 'start' | 'center' | 'end';
@@ -634,6 +680,44 @@ type ClipProps = {
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  height?: number;
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  };
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+ type EditableChangeSource = 'insertText' | 'insertCompositionText' | 'deleteBackward';
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+
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+ type EditableState = {
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+ value: string;
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+ isComposing: boolean;
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+ compositionText: string;
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+ };
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+
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+ type EditableEvent = {
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+ type: 'focus';
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+ state: EditableState;
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+ } | {
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+ type: 'blur';
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+ state: EditableState;
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+ } | {
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+ type: 'input';
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+ state: EditableState;
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+ } | {
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+ type: 'change';
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+ state: EditableState;
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+ source: EditableChangeSource;
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+ } | {
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+ type: 'compositionStart';
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+ state: EditableState;
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+ } | {
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+ type: 'compositionUpdate';
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+ state: EditableState;
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+ } | {
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+ type: 'compositionEnd';
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+ state: EditableState;
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+ };
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+
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+ type EditableProps = {
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+ value?: string;
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+ disabled?: boolean;
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+ readOnly?: boolean;
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+ };
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+
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  /**
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  * 滤镜配置(可序列化,用于 JS 互操作)
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  */
@@ -707,6 +791,7 @@ type TextProps = {
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  text?: string;
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  printMode?: TextPrintMode;
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  printSpeed?: number;
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+ parseMarkup?: boolean;
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  /**
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  * the writing direction of the text in the box,
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  * only `Horizontal` (right-to-left) or `Vertical` (top-to-bottom) is valid.
@@ -785,6 +870,10 @@ type ShaderSource = ({
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  type: 'raw';
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  content: string;
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  params?: Array<ShaderParam>;
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+ } | {
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+ type: 'file';
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+ src: string;
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+ params?: Array<ShaderParam>;
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  };
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  type ShaderTimeControl = 'auto' | 'manual' | 'transition';
@@ -856,6 +945,29 @@ type MoyuHBoxAttributes = HBoxProps & MoyuNodeAttributes & {
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  onLayout?: (event: LayoutEvent) => void;
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  };
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  type MoyuClipAttributes = ClipProps & MoyuNodeAttributes;
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+ type MoyuEditableAttributes = EditableProps & MoyuNodeAttributes & {
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+ onFocus?: (event: Extract<EditableEvent, {
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+ type: 'focus';
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+ }>) => void;
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+ onBlur?: (event: Extract<EditableEvent, {
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+ type: 'blur';
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+ }>) => void;
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+ onInput?: (event: Extract<EditableEvent, {
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+ type: 'input';
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+ }>) => void;
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+ onChange?: (event: Extract<EditableEvent, {
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+ type: 'change';
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+ }>) => void;
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+ onCompositionStart?: (event: Extract<EditableEvent, {
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+ type: 'compositionStart';
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+ }>) => void;
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+ onCompositionUpdate?: (event: Extract<EditableEvent, {
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+ type: 'compositionUpdate';
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+ }>) => void;
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+ onCompositionEnd?: (event: Extract<EditableEvent, {
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+ type: 'compositionEnd';
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+ }>) => void;
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+ };
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  type MoyuFilterAttributes = FilterProps & MoyuNodeAttributes;
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  type MoyuBackdropAttributes = BackdropProps & MoyuNodeAttributes;
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  type MoyuAnimationAttributes = AnimationProps & MoyuNodeAttributes;
@@ -873,6 +985,7 @@ type MoyuTextAttributes = TextProps & MoyuNodeAttributes & {
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  onStart?: () => void;
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  onFinish?: () => void;
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  onProgress?: (progress: number) => void;
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+ onTextLayout?: (event: TextLayoutEvent) => void;
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  };
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  declare namespace JSX {
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  type ElementType = string | React.JSXElementConstructor<any>;
@@ -898,6 +1011,7 @@ declare namespace JSX {
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  sprite: DetailedMoyuProps<MoyuSpriteAttributes>;
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  text: DetailedMoyuProps<MoyuTextAttributes>;
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  clip: DetailedMoyuProps<MoyuClipAttributes>;
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+ editable: DetailedMoyuProps<MoyuEditableAttributes>;
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  filter: DetailedMoyuProps<MoyuFilterAttributes>;
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  backdrop: DetailedMoyuProps<MoyuBackdropAttributes>;
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  animation: DetailedMoyuProps<MoyuAnimationAttributes>;
@@ -919,8 +1033,8 @@ type MakeNullOptional<T> = T extends unknown ? {
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  } : never;
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  declare function mergeEvent<T extends BubbleEvent, K extends BubbleEvent>(handlers: MoyuEventHandler<T> | readonly MoyuEventHandler<T>[] | undefined, defaultHandler?: MoyuEventHandler<K>): (event: T | K) => void;
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- type _Command = AudioCommand | TextCommand | GamepadCommand | ScenarioCommand | ShaderCommand | SteamCommand | SystemCommand;
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+ type _Command = AudioCommand | EditableCommand | TextCommand | GamepadCommand | ScenarioCommand | ShaderCommand | SteamCommand | SystemCommand | VideoCommand;
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  type Command = MakeNullOptional<_Command>;
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  type MaybePromise = any;
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- export { type Tuple2 as $, type AudioCommand as A, type BubbleEvent as B, type Command as C, type DetailedMoyuProps as D, type EffectParams as E, type ScenarioCommand as F, type GamepadCommand as G, type ShaderCommand as H, type ShaderParam as I, JSX as J, type KeyboardEvent as K, type LayoutEvent as L, type MoyuEvent as M, Node as N, type OverlayDialog as O, type ShaderParamType as P, type ShaderSource as Q, type RetainMode as R, type ShaderDirection as S, type TouchEvent as T, type ShaderTimeControl as U, type SteamCommand as V, type WheelEvent as W, type SystemCommand as X, type TextCommand as Y, type TimelinePossibleClip as Z, type TouchEventKind as _, type MaybePromise as a, type Tuple3 as a0, type Tuple4 as a1, type WheelEventDeltaMode as a2, type WindowState as a3, createBubbleEvent as a4, getStageSize as a5, mergeEvent as a6, type MoyuClipAttributes as b, type MoyuVBoxAttributes as c, type MoyuSpriteAttributes as d, type TextProps as e, type MoyuNodeAttributes as f, type MouseEvent as g, type SpriteProps as h, type JsonValue as i, type AudioSettings as j, type KeyboardEventKind as k, type MakeNullOptional as l, type MouseEventKind as m, type MoyuAnimationAttributes as n, type MoyuBackdropAttributes as o, type MoyuContainerAttributes as p, type MoyuEventHandler as q, type MoyuFilterAttributes as r, type MoyuHBoxAttributes as s, type MoyuListenerAttributes as t, type MoyuShaderAttributes as u, type MoyuShaderSlotAttributes as v, type MoyuTextAttributes as w, type MoyuVideoAttributes as x, type OverlayNotificationPosition as y, type OverlayStoreFlag as z };
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+ export { type SteamCommand as $, type AudioCommand as A, type BubbleEvent as B, type Command as C, type DetailedMoyuProps as D, type EditableState as E, type MoyuShaderAttributes as F, type GamepadCommand as G, type MoyuShaderSlotAttributes as H, type MoyuVideoAttributes as I, JSX as J, type KeyboardEvent as K, type LayoutEvent as L, type MoyuEvent as M, Node as N, type OverlayDialog as O, type OverlayNotificationPosition as P, type OverlayStoreFlag as Q, type RetainMode as R, type ShaderDirection as S, type TouchEvent as T, type ScenarioCommand as U, type ShaderCommand as V, type WheelEvent as W, type ShaderParam as X, type ShaderParamType as Y, type ShaderSource as Z, type ShaderTimeControl as _, type MaybePromise as a, type SystemCommand as a0, type TextCommand as a1, type TextLayoutEvent as a2, type TimelinePossibleClip as a3, type TouchEventKind as a4, type Tuple2 as a5, type Tuple3 as a6, type Tuple4 as a7, type VideoCommand as a8, type WheelEventDeltaMode as a9, type WindowState as aa, createBubbleEvent as ab, getStageSize as ac, mergeEvent as ad, type MoyuClipAttributes as b, type MoyuVBoxAttributes as c, type MoyuSpriteAttributes as d, type TextProps as e, type MoyuNodeAttributes as f, type MouseEvent as g, type MoyuTextAttributes as h, type EditableChangeSource as i, type SpriteProps as j, type JsonValue as k, type AudioSettings as l, type EditableCommand as m, type EditableEvent as n, type EffectParams as o, type KeyboardEventKind as p, type MakeNullOptional as q, type MouseEventKind as r, type MoyuAnimationAttributes as s, type MoyuBackdropAttributes as t, type MoyuContainerAttributes as u, type MoyuEditableAttributes as v, type MoyuEventHandler as w, type MoyuFilterAttributes as x, type MoyuHBoxAttributes as y, type MoyuListenerAttributes as z };
@@ -109,6 +109,19 @@ type AudioCommand = {
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  panning: number;
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  };
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+ type EditableCommand = {
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+ subCommand: 'getState';
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+ } | {
115
+ subCommand: 'setValue';
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+ value: string;
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+ } | {
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+ subCommand: 'setCaretRect';
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+ x: number;
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+ y: number;
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+ width: number;
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+ height: number;
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+ };
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+
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  type EffectParams = {
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  duration: number;
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  startDelay: number;
@@ -448,6 +461,9 @@ type SystemCommand = {
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  format?: ReadFormat;
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  } | {
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  subCommand: 'getParams';
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+ } | {
465
+ subCommand: 'openUrl';
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+ url: string;
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  } | {
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  subCommand: 'quit';
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  };
@@ -462,6 +478,28 @@ type TextCommand = {
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  subCommand: 'getCursorPosition';
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  };
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481
+ type VideoCommand = {
482
+ subCommand: 'play';
483
+ } | {
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+ subCommand: 'pause';
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+ } | {
486
+ subCommand: 'resume';
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+ } | {
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+ subCommand: 'stop';
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+ } | {
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+ subCommand: 'seek';
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+ time: number;
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+ } | {
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+ subCommand: 'setVolume';
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+ volume: number;
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+ } | {
496
+ subCommand: 'setMuted';
497
+ muted: boolean;
498
+ } | {
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+ subCommand: 'setLoop';
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+ enabled: boolean;
501
+ };
502
+
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  interface MoyuEvent<T extends Record<string, unknown> = Record<string, unknown>> {
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  name: string;
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  body: T;
@@ -570,6 +608,13 @@ type LayoutEvent = {
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  height: number;
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  };
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+ type TextLayoutEvent = {
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+ text: string;
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+ width: number;
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+ height: number;
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+ endCursorPosition: [number, number];
616
+ };
617
+
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  type WheelEventDeltaMode = 'pixel' | 'line' | 'page';
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  interface WheelEvent extends Omit<MouseEvent, 'kind'> {
@@ -601,6 +646,7 @@ type NodeProps = {
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  interactive?: boolean;
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  cursor?: MoyuCursor;
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  zIndex?: number;
649
+ excludeFromLayout?: boolean;
604
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  };
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  type AlignItems = 'start' | 'center' | 'end';
@@ -634,6 +680,44 @@ type ClipProps = {
634
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  height?: number;
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681
  };
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683
+ type EditableChangeSource = 'insertText' | 'insertCompositionText' | 'deleteBackward';
684
+
685
+ type EditableState = {
686
+ value: string;
687
+ isComposing: boolean;
688
+ compositionText: string;
689
+ };
690
+
691
+ type EditableEvent = {
692
+ type: 'focus';
693
+ state: EditableState;
694
+ } | {
695
+ type: 'blur';
696
+ state: EditableState;
697
+ } | {
698
+ type: 'input';
699
+ state: EditableState;
700
+ } | {
701
+ type: 'change';
702
+ state: EditableState;
703
+ source: EditableChangeSource;
704
+ } | {
705
+ type: 'compositionStart';
706
+ state: EditableState;
707
+ } | {
708
+ type: 'compositionUpdate';
709
+ state: EditableState;
710
+ } | {
711
+ type: 'compositionEnd';
712
+ state: EditableState;
713
+ };
714
+
715
+ type EditableProps = {
716
+ value?: string;
717
+ disabled?: boolean;
718
+ readOnly?: boolean;
719
+ };
720
+
637
721
  /**
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722
  * 滤镜配置(可序列化,用于 JS 互操作)
639
723
  */
@@ -707,6 +791,7 @@ type TextProps = {
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791
  text?: string;
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792
  printMode?: TextPrintMode;
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  printSpeed?: number;
794
+ parseMarkup?: boolean;
710
795
  /**
711
796
  * the writing direction of the text in the box,
712
797
  * only `Horizontal` (right-to-left) or `Vertical` (top-to-bottom) is valid.
@@ -785,6 +870,10 @@ type ShaderSource = ({
785
870
  type: 'raw';
786
871
  content: string;
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872
  params?: Array<ShaderParam>;
873
+ } | {
874
+ type: 'file';
875
+ src: string;
876
+ params?: Array<ShaderParam>;
788
877
  };
789
878
 
790
879
  type ShaderTimeControl = 'auto' | 'manual' | 'transition';
@@ -856,6 +945,29 @@ type MoyuHBoxAttributes = HBoxProps & MoyuNodeAttributes & {
856
945
  onLayout?: (event: LayoutEvent) => void;
857
946
  };
858
947
  type MoyuClipAttributes = ClipProps & MoyuNodeAttributes;
948
+ type MoyuEditableAttributes = EditableProps & MoyuNodeAttributes & {
949
+ onFocus?: (event: Extract<EditableEvent, {
950
+ type: 'focus';
951
+ }>) => void;
952
+ onBlur?: (event: Extract<EditableEvent, {
953
+ type: 'blur';
954
+ }>) => void;
955
+ onInput?: (event: Extract<EditableEvent, {
956
+ type: 'input';
957
+ }>) => void;
958
+ onChange?: (event: Extract<EditableEvent, {
959
+ type: 'change';
960
+ }>) => void;
961
+ onCompositionStart?: (event: Extract<EditableEvent, {
962
+ type: 'compositionStart';
963
+ }>) => void;
964
+ onCompositionUpdate?: (event: Extract<EditableEvent, {
965
+ type: 'compositionUpdate';
966
+ }>) => void;
967
+ onCompositionEnd?: (event: Extract<EditableEvent, {
968
+ type: 'compositionEnd';
969
+ }>) => void;
970
+ };
859
971
  type MoyuFilterAttributes = FilterProps & MoyuNodeAttributes;
860
972
  type MoyuBackdropAttributes = BackdropProps & MoyuNodeAttributes;
861
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  type MoyuAnimationAttributes = AnimationProps & MoyuNodeAttributes;
@@ -873,6 +985,7 @@ type MoyuTextAttributes = TextProps & MoyuNodeAttributes & {
873
985
  onStart?: () => void;
874
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  onFinish?: () => void;
875
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  onProgress?: (progress: number) => void;
988
+ onTextLayout?: (event: TextLayoutEvent) => void;
876
989
  };
877
990
  declare namespace JSX {
878
991
  type ElementType = string | React.JSXElementConstructor<any>;
@@ -898,6 +1011,7 @@ declare namespace JSX {
898
1011
  sprite: DetailedMoyuProps<MoyuSpriteAttributes>;
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  text: DetailedMoyuProps<MoyuTextAttributes>;
900
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  clip: DetailedMoyuProps<MoyuClipAttributes>;
1014
+ editable: DetailedMoyuProps<MoyuEditableAttributes>;
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  filter: DetailedMoyuProps<MoyuFilterAttributes>;
902
1016
  backdrop: DetailedMoyuProps<MoyuBackdropAttributes>;
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  animation: DetailedMoyuProps<MoyuAnimationAttributes>;
@@ -919,8 +1033,8 @@ type MakeNullOptional<T> = T extends unknown ? {
919
1033
  } : never;
920
1034
  declare function mergeEvent<T extends BubbleEvent, K extends BubbleEvent>(handlers: MoyuEventHandler<T> | readonly MoyuEventHandler<T>[] | undefined, defaultHandler?: MoyuEventHandler<K>): (event: T | K) => void;
921
1035
 
922
- type _Command = AudioCommand | TextCommand | GamepadCommand | ScenarioCommand | ShaderCommand | SteamCommand | SystemCommand;
1036
+ type _Command = AudioCommand | EditableCommand | TextCommand | GamepadCommand | ScenarioCommand | ShaderCommand | SteamCommand | SystemCommand | VideoCommand;
923
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  type Command = MakeNullOptional<_Command>;
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1038
  type MaybePromise = any;
925
1039
 
926
- export { type Tuple2 as $, type AudioCommand as A, type BubbleEvent as B, type Command as C, type DetailedMoyuProps as D, type EffectParams as E, type ScenarioCommand as F, type GamepadCommand as G, type ShaderCommand as H, type ShaderParam as I, JSX as J, type KeyboardEvent as K, type LayoutEvent as L, type MoyuEvent as M, Node as N, type OverlayDialog as O, type ShaderParamType as P, type ShaderSource as Q, type RetainMode as R, type ShaderDirection as S, type TouchEvent as T, type ShaderTimeControl as U, type SteamCommand as V, type WheelEvent as W, type SystemCommand as X, type TextCommand as Y, type TimelinePossibleClip as Z, type TouchEventKind as _, type MaybePromise as a, type Tuple3 as a0, type Tuple4 as a1, type WheelEventDeltaMode as a2, type WindowState as a3, createBubbleEvent as a4, getStageSize as a5, mergeEvent as a6, type MoyuClipAttributes as b, type MoyuVBoxAttributes as c, type MoyuSpriteAttributes as d, type TextProps as e, type MoyuNodeAttributes as f, type MouseEvent as g, type SpriteProps as h, type JsonValue as i, type AudioSettings as j, type KeyboardEventKind as k, type MakeNullOptional as l, type MouseEventKind as m, type MoyuAnimationAttributes as n, type MoyuBackdropAttributes as o, type MoyuContainerAttributes as p, type MoyuEventHandler as q, type MoyuFilterAttributes as r, type MoyuHBoxAttributes as s, type MoyuListenerAttributes as t, type MoyuShaderAttributes as u, type MoyuShaderSlotAttributes as v, type MoyuTextAttributes as w, type MoyuVideoAttributes as x, type OverlayNotificationPosition as y, type OverlayStoreFlag as z };
1040
+ export { type SteamCommand as $, type AudioCommand as A, type BubbleEvent as B, type Command as C, type DetailedMoyuProps as D, type EditableState as E, type MoyuShaderAttributes as F, type GamepadCommand as G, type MoyuShaderSlotAttributes as H, type MoyuVideoAttributes as I, JSX as J, type KeyboardEvent as K, type LayoutEvent as L, type MoyuEvent as M, Node as N, type OverlayDialog as O, type OverlayNotificationPosition as P, type OverlayStoreFlag as Q, type RetainMode as R, type ShaderDirection as S, type TouchEvent as T, type ScenarioCommand as U, type ShaderCommand as V, type WheelEvent as W, type ShaderParam as X, type ShaderParamType as Y, type ShaderSource as Z, type ShaderTimeControl as _, type MaybePromise as a, type SystemCommand as a0, type TextCommand as a1, type TextLayoutEvent as a2, type TimelinePossibleClip as a3, type TouchEventKind as a4, type Tuple2 as a5, type Tuple3 as a6, type Tuple4 as a7, type VideoCommand as a8, type WheelEventDeltaMode as a9, type WindowState as aa, createBubbleEvent as ab, getStageSize as ac, mergeEvent as ad, type MoyuClipAttributes as b, type MoyuVBoxAttributes as c, type MoyuSpriteAttributes as d, type TextProps as e, type MoyuNodeAttributes as f, type MouseEvent as g, type MoyuTextAttributes as h, type EditableChangeSource as i, type SpriteProps as j, type JsonValue as k, type AudioSettings as l, type EditableCommand as m, type EditableEvent as n, type EffectParams as o, type KeyboardEventKind as p, type MakeNullOptional as q, type MouseEventKind as r, type MoyuAnimationAttributes as s, type MoyuBackdropAttributes as t, type MoyuContainerAttributes as u, type MoyuEditableAttributes as v, type MoyuEventHandler as w, type MoyuFilterAttributes as x, type MoyuHBoxAttributes as y, type MoyuListenerAttributes as z };
@@ -1,4 +1,4 @@
1
1
  export { Fragment, jsxDEV } from 'react/jsx-dev-runtime';
2
- export { J as JSX } from './jsx-dev-runtime-x1NET2hA.mjs';
2
+ export { J as JSX } from './jsx-dev-runtime-BasPxDFu.mjs';
3
3
  import 'react/jsx-runtime';
4
4
  import 'react';
@@ -1,4 +1,4 @@
1
1
  export { Fragment, jsxDEV } from 'react/jsx-dev-runtime';
2
- export { J as JSX } from './jsx-dev-runtime-x1NET2hA.js';
2
+ export { J as JSX } from './jsx-dev-runtime-BasPxDFu.js';
3
3
  import 'react/jsx-runtime';
4
4
  import 'react';
@@ -1,4 +1,4 @@
1
1
  export { Fragment, jsx, jsxs } from 'react/jsx-runtime';
2
- export { J as JSX } from './jsx-dev-runtime-x1NET2hA.mjs';
2
+ export { J as JSX } from './jsx-dev-runtime-BasPxDFu.mjs';
3
3
  import 'react/jsx-dev-runtime';
4
4
  import 'react';
@@ -1,4 +1,4 @@
1
1
  export { Fragment, jsx, jsxs } from 'react/jsx-runtime';
2
- export { J as JSX } from './jsx-dev-runtime-x1NET2hA.js';
2
+ export { J as JSX } from './jsx-dev-runtime-BasPxDFu.js';
3
3
  import 'react/jsx-dev-runtime';
4
4
  import 'react';