@momoyu-ink/kit 0.10.0 → 0.11.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/AGENTS.md +3 -2
- package/dist/{jsx-dev-runtime-gGlb6FbX.d.mts → jsx-dev-runtime-BasPxDFu.d.mts} +246 -3
- package/dist/{jsx-dev-runtime-gGlb6FbX.d.ts → jsx-dev-runtime-BasPxDFu.d.ts} +246 -3
- package/dist/jsx-dev-runtime.d.mts +1 -1
- package/dist/jsx-dev-runtime.d.ts +1 -1
- package/dist/jsx-runtime.d.mts +1 -1
- package/dist/jsx-runtime.d.ts +1 -1
- package/dist/lib.cjs +647 -138
- package/dist/lib.d.mts +88 -15
- package/dist/lib.d.ts +88 -15
- package/dist/lib.mjs +657 -137
- package/package.json +2 -1
package/dist/lib.d.mts
CHANGED
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@@ -1,8 +1,8 @@
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import * as react from 'react';
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import { ReactElement, Component, ForwardRefExoticComponent, CSSProperties, FC, ReactNode, ComponentType } from 'react';
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import { S as ShaderDirection, M as MoyuEvent, C as Command, a as MaybePromise, J as JSX, L as LayoutEvent, W as WheelEvent, T as TouchEvent, b as MoyuClipAttributes, c as MoyuVBoxAttributes, d as MoyuSpriteAttributes, e as TextProps, f as MoyuNodeAttributes, g as MouseEvent, h as
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export { A as AudioCommand,
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import { FluidValue } from '@react-spring/shared';
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import { S as ShaderDirection, M as MoyuEvent, C as Command, a as MaybePromise, J as JSX, L as LayoutEvent, W as WheelEvent, T as TouchEvent, b as MoyuClipAttributes, c as MoyuVBoxAttributes, d as MoyuSpriteAttributes, e as TextProps, f as MoyuNodeAttributes, g as MouseEvent, h as MoyuTextAttributes, E as EditableState, i as EditableChangeSource, j as SpriteProps, k as JsonValue } from './jsx-dev-runtime-BasPxDFu.mjs';
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export { A as AudioCommand, l as AudioSettings, B as BubbleEvent, D as DetailedMoyuProps, m as EditableCommand, n as EditableEvent, o as EffectParams, G as GamepadCommand, K as KeyboardEvent, p as KeyboardEventKind, q as MakeNullOptional, r as MouseEventKind, s as MoyuAnimationAttributes, t as MoyuBackdropAttributes, u as MoyuContainerAttributes, v as MoyuEditableAttributes, w as MoyuEventHandler, x as MoyuFilterAttributes, y as MoyuHBoxAttributes, z as MoyuListenerAttributes, F as MoyuShaderAttributes, H as MoyuShaderSlotAttributes, I as MoyuVideoAttributes, N as Node, O as OverlayDialog, P as OverlayNotificationPosition, Q as OverlayStoreFlag, R as RetainMode, U as ScenarioCommand, V as ShaderCommand, X as ShaderParam, Y as ShaderParamType, Z as ShaderSource, _ as ShaderTimeControl, $ as SteamCommand, a0 as SystemCommand, a1 as TextCommand, a2 as TextLayoutEvent, a3 as TimelinePossibleClip, a4 as TouchEventKind, a5 as Tuple2, a6 as Tuple3, a7 as Tuple4, a8 as VideoCommand, a9 as WheelEventDeltaMode, aa as WindowState, ab as createBubbleEvent, ac as getStageSize, ad as mergeEvent } from './jsx-dev-runtime-BasPxDFu.mjs';
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import { FluidValue, addFluidObserver as addFluidObserver$1, removeFluidObserver as removeFluidObserver$1 } from '@react-spring/shared';
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import { ElementType, AssignableKeys, ComponentPropsWithRef } from '@react-spring/types';
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import { Snapshot } from 'valtio';
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import { SpringValue, SpringValues, SpringRef } from '@react-spring/core';
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@@ -33,7 +33,7 @@ interface RootOptions {
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declare function createRoot(options?: RootOptions): RootHandle;
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declare const globalEventListeners: Record<string, ((event: unknown) => void)[]>;
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declare const globalRequestAnimationFrameListeners: FrameRequestCallback
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declare const globalRequestAnimationFrameListeners: Map<number, FrameRequestCallback>;
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declare function addEventListener(name: string, callback: (...args: any[]) => void): () => void;
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@@ -247,13 +247,17 @@ type ShaderBuiltin = {
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steps: number;
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} | {
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name: 'mask';
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rule: string;
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softness: number;
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reverse: boolean;
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};
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type ShaderBuiltinName = 'crossfade' | 'wipe' | 'fade' | 'push' | 'slideaway' | 'zoom' | 'pixellate' | 'mask';
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type DlcProgress = {
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downloadedBytes: string;
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totalBytes: string;
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};
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declare global {
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interface Window {
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moyu: any;
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@@ -269,21 +273,25 @@ declare function insertChildBefore(nodeId: number, beforeChildNodeId: number, ch
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declare function removeChildAt(nodeId: number, index: number): void;
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declare function removeChild(nodeId: number, childNodeId: number): void;
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declare function updateProps(nodeId: number, props: Record<string, any>): void;
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declare function focusEditable(nodeId: number): void;
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declare function blurEditable(nodeId: number): void;
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declare function executeNodeCommand(nodeId: number, payload: Command): MaybePromise;
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declare function executePluginCommand(pluginName: string, payload: Command): MaybePromise;
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declare const moyu_addChild: typeof addChild;
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declare const moyu_blurEditable: typeof blurEditable;
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declare const moyu_createInstance: typeof createInstance;
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declare const moyu_destroyInstance: typeof destroyInstance;
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declare const moyu_executeNodeCommand: typeof executeNodeCommand;
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declare const moyu_executePluginCommand: typeof executePluginCommand;
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declare const moyu_focusEditable: typeof focusEditable;
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declare const moyu_insertChild: typeof insertChild;
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declare const moyu_insertChildBefore: typeof insertChildBefore;
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declare const moyu_removeChild: typeof removeChild;
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declare const moyu_removeChildAt: typeof removeChildAt;
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declare const moyu_updateProps: typeof updateProps;
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declare namespace moyu {
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export { moyu_addChild as addChild, moyu_createInstance as createInstance, moyu_destroyInstance as destroyInstance, moyu_executeNodeCommand as executeNodeCommand, moyu_executePluginCommand as executePluginCommand, moyu_insertChild as insertChild, moyu_insertChildBefore as insertChildBefore, moyu_removeChild as removeChild, moyu_removeChildAt as removeChildAt, moyu_updateProps as updateProps };
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export { moyu_addChild as addChild, moyu_blurEditable as blurEditable, moyu_createInstance as createInstance, moyu_destroyInstance as destroyInstance, moyu_executeNodeCommand as executeNodeCommand, moyu_executePluginCommand as executePluginCommand, moyu_focusEditable as focusEditable, moyu_insertChild as insertChild, moyu_insertChildBefore as insertChildBefore, moyu_removeChild as removeChild, moyu_removeChildAt as removeChildAt, moyu_updateProps as updateProps };
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}
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type Primitives = keyof JSX.IntrinsicElements;
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@@ -312,6 +320,9 @@ type AnimatedLeaf<T> = Exclude<T, object | undefined> | Extract<T, ReadonlyArray
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declare const animated: WithAnimated;
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declare const addFluidObserver: typeof addFluidObserver$1;
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declare const removeFluidObserver: typeof removeFluidObserver$1;
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type GameStateStore<TState extends object> = TState;
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interface GameStateSourceProps<TState extends object> {
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store: GameStateStore<TState>;
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@@ -613,7 +624,7 @@ interface ButtonProps extends Omit<MoyuNodeAttributes, 'onClick'> {
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textOffsetY?: number;
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textAlign?: 'left' | 'center' | 'right';
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}
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declare function Button({ sprite, disabled, lockOn, onPress, text, textStyle, textOffsetX, textOffsetY, textAlign, anchor, pivot, interactive, onMouseEnter, onMouseLeave, onMouseDown, onMouseUp, onTouchStart, onTouchEnd, onTouchCancel, ...containerProps }: ButtonProps): JSX.Element;
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declare function Button({ sprite, disabled, lockOn, onPress, text, textStyle, textOffsetX, textOffsetY, textAlign, children, anchor, pivot, interactive, onMouseEnter, onMouseLeave, onMouseDown, onMouseUp, onTouchStart, onTouchEnd, onTouchCancel, ...containerProps }: ButtonProps): JSX.Element;
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interface CheckboxProps extends Omit<ButtonProps, 'lockOn' | 'sprite'> {
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checked?: boolean;
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@@ -624,6 +635,65 @@ interface CheckboxProps extends Omit<ButtonProps, 'lockOn' | 'sprite'> {
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}
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declare function Checkbox({ checked, defaultChecked, onCheckedChange, uncheckedSprite, checkedSprite, onPress, ...buttonProps }: CheckboxProps): JSX.Element;
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interface InputCaretStyle extends Omit<MoyuSpriteAttributes, 'bounds' | 'children' | 'interactive' | 'mode' | 'nineSliceMode' | 'targetWidth' | 'targetHeight' | 'x' | 'y' | 'visible'> {
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width: number;
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height?: number;
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blinkInterval?: number;
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}
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interface InputBackgroundStyle extends Omit<MoyuSpriteAttributes, 'children' | 'interactive' | 'targetWidth' | 'targetHeight'> {
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}
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interface InputBackgroundStates {
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idle: InputBackgroundStyle;
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hover?: InputBackgroundStyle;
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press?: InputBackgroundStyle;
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focused?: InputBackgroundStyle;
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readOnly?: InputBackgroundStyle;
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disabled?: InputBackgroundStyle;
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}
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type InputBackground = InputBackgroundStyle | InputBackgroundStates;
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interface InputProps extends Omit<MoyuNodeAttributes, 'children' | 'onFocus' | 'onBlur' | 'onInput' | 'onChange'> {
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value?: string;
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defaultValue?: string;
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placeholder?: string;
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disabled?: boolean;
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readOnly?: boolean;
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autoFocus?: boolean;
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width: number;
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height: number;
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paddingX?: number;
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textStyle: Omit<MoyuTextAttributes, 'children' | 'interactive' | 'text'>;
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placeholderStyle?: Omit<MoyuTextAttributes, 'children' | 'interactive' | 'text'>;
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caret: InputCaretStyle;
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background?: InputBackground;
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onInput?: (state: EditableState) => void;
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onChange?: (state: EditableState, source: EditableChangeSource) => void;
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onFocus?: (state: EditableState) => void;
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onBlur?: (state: EditableState) => void;
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onCompositionStart?: (state: EditableState) => void;
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onCompositionUpdate?: (state: EditableState) => void;
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onCompositionEnd?: (state: EditableState) => void;
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}
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interface InputHandle {
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focus(): void;
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blur(): void;
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getState(): EditableState;
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}
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declare const Input: react.ForwardRefExoticComponent<InputProps & react.RefAttributes<InputHandle>>;
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interface RadioGroupProps extends MoyuNodeAttributes {
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value?: string;
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defaultValue?: string;
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onValueChange?: (value: string) => void;
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children?: ReactNode;
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}
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declare function RadioGroup({ value, defaultValue, onValueChange, children, ...containerProps }: RadioGroupProps): JSX.Element;
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interface RadioProps extends Omit<ButtonProps, 'lockOn' | 'sprite'> {
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value: string;
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uncheckedSprite: ControlSpriteProps;
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checkedSprite: ControlSpriteProps;
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}
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declare function Radio({ value, uncheckedSprite, checkedSprite, onPress, ...buttonProps }: RadioProps): JSX.Element;
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interface SelectOption {
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text: string;
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value: string;
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}
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declare function Select({ value, defaultValue, onValueChange, onPress, disabled, options, trigger, list, option, textStyle, textOffsetX, textOffsetY, textAlign, anchor, pivot, ...containerProps }: SelectProps): JSX.Element;
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interface SliderTrackProps extends Omit<
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src: ControlStateValue<string>;
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interface SliderTrackProps extends Omit<ControlSpriteProps, 'targetWidth'> {
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}
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interface SliderThumbProps extends Omit<
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src: ControlStateValue<string>;
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interface SliderThumbProps extends Omit<ControlSpriteProps, 'targetWidth'> {
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}
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interface SliderProps extends Omit<MoyuNodeAttributes, 'onClick'> {
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defaultValue?: number;
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onValueChange?: (value: number) => void;
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onValueCommit?: (value: number) => void;
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onPress?: (event: PressEvent) => void;
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track: SliderTrackProps;
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thumb: SliderThumbProps;
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}
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declare function Slider({ value, defaultValue, onValueChange, onPress, disabled, track, thumb, anchor, pivot, interactive, onMouseEnter, onMouseLeave, onMouseDown, onMouseUp, onMouseMove, onTouchStart, onTouchMove, onTouchEnd, onTouchCancel, ...containerProps }: SliderProps): JSX.Element;
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declare function Slider({ value, defaultValue, onValueChange, onValueCommit, onPress, disabled, track, thumb, anchor, pivot, interactive, onMouseEnter, onMouseLeave, onMouseDown, onMouseUp, onMouseMove, onTouchStart, onTouchMove, onTouchEnd, onTouchCancel, ...containerProps }: SliderProps): JSX.Element;
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type ExecutionCursor = {
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story: string;
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interface GameControl {
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/** Timed wait — blocks auto-advance. Engine fires scenariowaitingcancelled on timeout or skip. */
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setWaiting(time: number, skippable: boolean): void;
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/**
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hold(): void;
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/** Hold indefinitely, or until a Promise-like object settles. */
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hold(until?: PromiseLike<void>, skippable?: boolean): void;
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/** Manually advance (rarely needed, e.g. `!` tailing). */
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nextLine(): void;
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/** Mark this dispatch cycle as unskippable. If skipping, hold() will stop skip instead of advancing. */
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startAuto: () => void;
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stopAuto: () => void;
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isAutoing: () => boolean;
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setDefaultAutoTailMs: typeof setDefaultAutoTailMs;
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startFastForward: (options?: FastForwardOptions) => void;
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stopFastForward: () => void;
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isFastForwarding: () => boolean;
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getSeekingType: typeof getSeekingType;
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resetRuntimeState: () => void;
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};
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isAutoing: () => boolean;
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setDefaultAutoTailMs: typeof setDefaultAutoTailMs;
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startFastForward: (options?: FastForwardOptions) => void;
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isFastForwarding: () => boolean;
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getSeekingType: typeof getSeekingType;
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} | null>>;
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export { type AnimatedComponent, type AnimatedProps, type AnimationFrameCallbackEvent, type AppStateAdapter, type AutoTicketHandle, type AutoTicketOptions, type BeforeUnloadEvent, Button, type ButtonProps, Checkbox, type CheckboxProps, type CombinedCheckpoint, Command, type CommandHandler, type ControlSpriteProps, type ControlState, type ControlStateValue, type ControlTextStyle, type CustomEvent, DEBUG_EMPTY_PAGE, type DebugSessionConfig, type DebugSessionController, type DebugWarpBoundary, type DebugWarpOptions, type DefaultOverlayName, type DefaultPageName, type FastForwardOptions, type FocusEvent, type FocusEventKind, type FullScreenEvent, type FullscreenEventKind, type GameControl, type GameEvent, type GameStateSourceProps, type GameStateStore, type Gamepad, type GamepadButton, type GamepadEvent, type GamepadHapticActuator, JSX, type KeyboardLocation, LayoutEvent, type Literal, MaybePromise, MouseEvent, MoyuClipAttributes, MoyuEvent, MoyuNodeAttributes, MoyuSpriteAttributes, MoyuVBoxAttributes, type NavigationState, type Navigator, type NodeEvent, type OverlayConfig, type OverlayDescriptor, type OverlayInfo, OverlayParamsContext, type PageConfig, type PageDescriptor, PageParamsContext, type PressEvent, type RegisterNavigator, type ResizeEvent, type ResolvedArgument, type ResolvedCommandLine, type ResolvedSystemCallLine, type RootErrorInfo, type RootHandle, type RootNavigatorList, type RootOptions, type RootUiDataMap, type RootUncaughtErrorInfo, type ScenarioCommandBaseType, type ScenarioEvent, ScrollView, type ScrollViewController, type ScrollViewProps, Select, type SelectListProps, type SelectOption, type SelectOptionSpriteProps, type SelectProps, type ShaderBuiltin, type ShaderBuiltinName, type ShaderEvent, Slider, type SliderProps, type SliderThumbProps, type SliderTrackProps, type StackNavigatorOptions, StageContextProvider, type StageInstance, type TextLine, type TextLineHandler, TouchEvent, type UseScrollViewOptions, WheelEvent, type WithAnimated, animated as a, addEventListener, animated, autoState, createGameStateContext, createRoot, createStackNavigator, createStage, createStaticNavigation, ensureArchiveVariableDefaults, executeNodeCommand, executePluginCommand, fastForwardState, getAppStateAdapter, getNavigator, getSeekingType, getUiData, globalEventListeners, globalRequestAnimationFrameListeners, initGlobalVariableDefaults, initUiData, loadVariablesDocument, moyu, nextLine, registerAppStateAdapter, replaceUiData, setDefaultAutoTailMs, setWaiting, skipState, startDebugSession, startRuntimeDebugSession, stopDebugSession, stopRuntimeDebugSession, useAutoBlocker, useAutoTicket, useBeforeHandleCommandCallback, useDebugSession, useFadeIn, useFadeInOut, useFadeOut, useInterruptCallback, useIsAutoing, useIsSeeking, useIsSkipping, useNavigation, useNavigationParams, useNavigationState, useScenario, useScrollView, useSkipBlocker, useSkipCallback, useSoundEffect, useStageContext, useUiData, warpState };
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+
export { type AnimatedComponent, type AnimatedProps, type AnimationFrameCallbackEvent, type AppStateAdapter, type AutoTicketHandle, type AutoTicketOptions, type BeforeUnloadEvent, Button, type ButtonProps, Checkbox, type CheckboxProps, type CombinedCheckpoint, Command, type CommandHandler, type ControlSpriteProps, type ControlState, type ControlStateValue, type ControlTextStyle, type CustomEvent, DEBUG_EMPTY_PAGE, type DebugSessionConfig, type DebugSessionController, type DebugWarpBoundary, type DebugWarpOptions, type DefaultOverlayName, type DefaultPageName, type DlcProgress, EditableChangeSource, EditableState, type FastForwardOptions, type FocusEvent, type FocusEventKind, type FullScreenEvent, type FullscreenEventKind, type GameControl, type GameEvent, type GameStateSourceProps, type GameStateStore, type Gamepad, type GamepadButton, type GamepadEvent, type GamepadHapticActuator, Input, type InputBackground, type InputBackgroundStates, type InputBackgroundStyle, type InputCaretStyle, type InputHandle, type InputProps, JSX, type KeyboardLocation, LayoutEvent, type Literal, MaybePromise, MouseEvent, MoyuClipAttributes, MoyuEvent, MoyuNodeAttributes, MoyuSpriteAttributes, MoyuTextAttributes, MoyuVBoxAttributes, type NavigationState, type Navigator, type NodeEvent, type OverlayConfig, type OverlayDescriptor, type OverlayInfo, OverlayParamsContext, type PageConfig, type PageDescriptor, PageParamsContext, type PressEvent, Radio, RadioGroup, type RadioGroupProps, type RadioProps, type RegisterNavigator, type ResizeEvent, type ResolvedArgument, type ResolvedCommandLine, type ResolvedSystemCallLine, type RootErrorInfo, type RootHandle, type RootNavigatorList, type RootOptions, type RootUiDataMap, type RootUncaughtErrorInfo, type ScenarioCommandBaseType, type ScenarioEvent, ScrollView, type ScrollViewController, type ScrollViewProps, Select, type SelectListProps, type SelectOption, type SelectOptionSpriteProps, type SelectProps, type ShaderBuiltin, type ShaderBuiltinName, type ShaderEvent, Slider, type SliderProps, type SliderThumbProps, type SliderTrackProps, type StackNavigatorOptions, StageContextProvider, type StageInstance, type TextLine, type TextLineHandler, TouchEvent, type UseScrollViewOptions, WheelEvent, type WithAnimated, animated as a, addEventListener, addFluidObserver, animated, autoState, createGameStateContext, createRoot, createStackNavigator, createStage, createStaticNavigation, ensureArchiveVariableDefaults, executeNodeCommand, executePluginCommand, fastForwardState, getAppStateAdapter, getNavigator, getSeekingType, getUiData, globalEventListeners, globalRequestAnimationFrameListeners, initGlobalVariableDefaults, initUiData, loadVariablesDocument, moyu, nextLine, registerAppStateAdapter, removeFluidObserver, replaceUiData, setDefaultAutoTailMs, setWaiting, skipState, startDebugSession, startRuntimeDebugSession, stopDebugSession, stopRuntimeDebugSession, useAutoBlocker, useAutoTicket, useBeforeHandleCommandCallback, useDebugSession, useFadeIn, useFadeInOut, useFadeOut, useInterruptCallback, useIsAutoing, useIsSeeking, useIsSkipping, useNavigation, useNavigationParams, useNavigationState, useScenario, useScrollView, useSkipBlocker, useSkipCallback, useSoundEffect, useStageContext, useUiData, warpState };
|
package/dist/lib.d.ts
CHANGED
|
@@ -1,8 +1,8 @@
|
|
|
1
1
|
import * as react from 'react';
|
|
2
2
|
import { ReactElement, Component, ForwardRefExoticComponent, CSSProperties, FC, ReactNode, ComponentType } from 'react';
|
|
3
|
-
import { S as ShaderDirection, M as MoyuEvent, C as Command, a as MaybePromise, J as JSX, L as LayoutEvent, W as WheelEvent, T as TouchEvent, b as MoyuClipAttributes, c as MoyuVBoxAttributes, d as MoyuSpriteAttributes, e as TextProps, f as MoyuNodeAttributes, g as MouseEvent, h as
|
|
4
|
-
export { A as AudioCommand,
|
|
5
|
-
import { FluidValue } from '@react-spring/shared';
|
|
3
|
+
import { S as ShaderDirection, M as MoyuEvent, C as Command, a as MaybePromise, J as JSX, L as LayoutEvent, W as WheelEvent, T as TouchEvent, b as MoyuClipAttributes, c as MoyuVBoxAttributes, d as MoyuSpriteAttributes, e as TextProps, f as MoyuNodeAttributes, g as MouseEvent, h as MoyuTextAttributes, E as EditableState, i as EditableChangeSource, j as SpriteProps, k as JsonValue } from './jsx-dev-runtime-BasPxDFu.js';
|
|
4
|
+
export { A as AudioCommand, l as AudioSettings, B as BubbleEvent, D as DetailedMoyuProps, m as EditableCommand, n as EditableEvent, o as EffectParams, G as GamepadCommand, K as KeyboardEvent, p as KeyboardEventKind, q as MakeNullOptional, r as MouseEventKind, s as MoyuAnimationAttributes, t as MoyuBackdropAttributes, u as MoyuContainerAttributes, v as MoyuEditableAttributes, w as MoyuEventHandler, x as MoyuFilterAttributes, y as MoyuHBoxAttributes, z as MoyuListenerAttributes, F as MoyuShaderAttributes, H as MoyuShaderSlotAttributes, I as MoyuVideoAttributes, N as Node, O as OverlayDialog, P as OverlayNotificationPosition, Q as OverlayStoreFlag, R as RetainMode, U as ScenarioCommand, V as ShaderCommand, X as ShaderParam, Y as ShaderParamType, Z as ShaderSource, _ as ShaderTimeControl, $ as SteamCommand, a0 as SystemCommand, a1 as TextCommand, a2 as TextLayoutEvent, a3 as TimelinePossibleClip, a4 as TouchEventKind, a5 as Tuple2, a6 as Tuple3, a7 as Tuple4, a8 as VideoCommand, a9 as WheelEventDeltaMode, aa as WindowState, ab as createBubbleEvent, ac as getStageSize, ad as mergeEvent } from './jsx-dev-runtime-BasPxDFu.js';
|
|
5
|
+
import { FluidValue, addFluidObserver as addFluidObserver$1, removeFluidObserver as removeFluidObserver$1 } from '@react-spring/shared';
|
|
6
6
|
import { ElementType, AssignableKeys, ComponentPropsWithRef } from '@react-spring/types';
|
|
7
7
|
import { Snapshot } from 'valtio';
|
|
8
8
|
import { SpringValue, SpringValues, SpringRef } from '@react-spring/core';
|
|
@@ -33,7 +33,7 @@ interface RootOptions {
|
|
|
33
33
|
declare function createRoot(options?: RootOptions): RootHandle;
|
|
34
34
|
|
|
35
35
|
declare const globalEventListeners: Record<string, ((event: unknown) => void)[]>;
|
|
36
|
-
declare const globalRequestAnimationFrameListeners: FrameRequestCallback
|
|
36
|
+
declare const globalRequestAnimationFrameListeners: Map<number, FrameRequestCallback>;
|
|
37
37
|
|
|
38
38
|
declare function addEventListener(name: string, callback: (...args: any[]) => void): () => void;
|
|
39
39
|
|
|
@@ -247,13 +247,17 @@ type ShaderBuiltin = {
|
|
|
247
247
|
steps: number;
|
|
248
248
|
} | {
|
|
249
249
|
name: 'mask';
|
|
250
|
-
rule: string;
|
|
251
250
|
softness: number;
|
|
252
251
|
reverse: boolean;
|
|
253
252
|
};
|
|
254
253
|
|
|
255
254
|
type ShaderBuiltinName = 'crossfade' | 'wipe' | 'fade' | 'push' | 'slideaway' | 'zoom' | 'pixellate' | 'mask';
|
|
256
255
|
|
|
256
|
+
type DlcProgress = {
|
|
257
|
+
downloadedBytes: string;
|
|
258
|
+
totalBytes: string;
|
|
259
|
+
};
|
|
260
|
+
|
|
257
261
|
declare global {
|
|
258
262
|
interface Window {
|
|
259
263
|
moyu: any;
|
|
@@ -269,21 +273,25 @@ declare function insertChildBefore(nodeId: number, beforeChildNodeId: number, ch
|
|
|
269
273
|
declare function removeChildAt(nodeId: number, index: number): void;
|
|
270
274
|
declare function removeChild(nodeId: number, childNodeId: number): void;
|
|
271
275
|
declare function updateProps(nodeId: number, props: Record<string, any>): void;
|
|
276
|
+
declare function focusEditable(nodeId: number): void;
|
|
277
|
+
declare function blurEditable(nodeId: number): void;
|
|
272
278
|
declare function executeNodeCommand(nodeId: number, payload: Command): MaybePromise;
|
|
273
279
|
declare function executePluginCommand(pluginName: string, payload: Command): MaybePromise;
|
|
274
280
|
|
|
275
281
|
declare const moyu_addChild: typeof addChild;
|
|
282
|
+
declare const moyu_blurEditable: typeof blurEditable;
|
|
276
283
|
declare const moyu_createInstance: typeof createInstance;
|
|
277
284
|
declare const moyu_destroyInstance: typeof destroyInstance;
|
|
278
285
|
declare const moyu_executeNodeCommand: typeof executeNodeCommand;
|
|
279
286
|
declare const moyu_executePluginCommand: typeof executePluginCommand;
|
|
287
|
+
declare const moyu_focusEditable: typeof focusEditable;
|
|
280
288
|
declare const moyu_insertChild: typeof insertChild;
|
|
281
289
|
declare const moyu_insertChildBefore: typeof insertChildBefore;
|
|
282
290
|
declare const moyu_removeChild: typeof removeChild;
|
|
283
291
|
declare const moyu_removeChildAt: typeof removeChildAt;
|
|
284
292
|
declare const moyu_updateProps: typeof updateProps;
|
|
285
293
|
declare namespace moyu {
|
|
286
|
-
export { moyu_addChild as addChild, moyu_createInstance as createInstance, moyu_destroyInstance as destroyInstance, moyu_executeNodeCommand as executeNodeCommand, moyu_executePluginCommand as executePluginCommand, moyu_insertChild as insertChild, moyu_insertChildBefore as insertChildBefore, moyu_removeChild as removeChild, moyu_removeChildAt as removeChildAt, moyu_updateProps as updateProps };
|
|
294
|
+
export { moyu_addChild as addChild, moyu_blurEditable as blurEditable, moyu_createInstance as createInstance, moyu_destroyInstance as destroyInstance, moyu_executeNodeCommand as executeNodeCommand, moyu_executePluginCommand as executePluginCommand, moyu_focusEditable as focusEditable, moyu_insertChild as insertChild, moyu_insertChildBefore as insertChildBefore, moyu_removeChild as removeChild, moyu_removeChildAt as removeChildAt, moyu_updateProps as updateProps };
|
|
287
295
|
}
|
|
288
296
|
|
|
289
297
|
type Primitives = keyof JSX.IntrinsicElements;
|
|
@@ -312,6 +320,9 @@ type AnimatedLeaf<T> = Exclude<T, object | undefined> | Extract<T, ReadonlyArray
|
|
|
312
320
|
|
|
313
321
|
declare const animated: WithAnimated;
|
|
314
322
|
|
|
323
|
+
declare const addFluidObserver: typeof addFluidObserver$1;
|
|
324
|
+
declare const removeFluidObserver: typeof removeFluidObserver$1;
|
|
325
|
+
|
|
315
326
|
type GameStateStore<TState extends object> = TState;
|
|
316
327
|
interface GameStateSourceProps<TState extends object> {
|
|
317
328
|
store: GameStateStore<TState>;
|
|
@@ -613,7 +624,7 @@ interface ButtonProps extends Omit<MoyuNodeAttributes, 'onClick'> {
|
|
|
613
624
|
textOffsetY?: number;
|
|
614
625
|
textAlign?: 'left' | 'center' | 'right';
|
|
615
626
|
}
|
|
616
|
-
declare function Button({ sprite, disabled, lockOn, onPress, text, textStyle, textOffsetX, textOffsetY, textAlign, anchor, pivot, interactive, onMouseEnter, onMouseLeave, onMouseDown, onMouseUp, onTouchStart, onTouchEnd, onTouchCancel, ...containerProps }: ButtonProps): JSX.Element;
|
|
627
|
+
declare function Button({ sprite, disabled, lockOn, onPress, text, textStyle, textOffsetX, textOffsetY, textAlign, children, anchor, pivot, interactive, onMouseEnter, onMouseLeave, onMouseDown, onMouseUp, onTouchStart, onTouchEnd, onTouchCancel, ...containerProps }: ButtonProps): JSX.Element;
|
|
617
628
|
|
|
618
629
|
interface CheckboxProps extends Omit<ButtonProps, 'lockOn' | 'sprite'> {
|
|
619
630
|
checked?: boolean;
|
|
@@ -624,6 +635,65 @@ interface CheckboxProps extends Omit<ButtonProps, 'lockOn' | 'sprite'> {
|
|
|
624
635
|
}
|
|
625
636
|
declare function Checkbox({ checked, defaultChecked, onCheckedChange, uncheckedSprite, checkedSprite, onPress, ...buttonProps }: CheckboxProps): JSX.Element;
|
|
626
637
|
|
|
638
|
+
interface InputCaretStyle extends Omit<MoyuSpriteAttributes, 'bounds' | 'children' | 'interactive' | 'mode' | 'nineSliceMode' | 'targetWidth' | 'targetHeight' | 'x' | 'y' | 'visible'> {
|
|
639
|
+
width: number;
|
|
640
|
+
height?: number;
|
|
641
|
+
blinkInterval?: number;
|
|
642
|
+
}
|
|
643
|
+
interface InputBackgroundStyle extends Omit<MoyuSpriteAttributes, 'children' | 'interactive' | 'targetWidth' | 'targetHeight'> {
|
|
644
|
+
}
|
|
645
|
+
interface InputBackgroundStates {
|
|
646
|
+
idle: InputBackgroundStyle;
|
|
647
|
+
hover?: InputBackgroundStyle;
|
|
648
|
+
press?: InputBackgroundStyle;
|
|
649
|
+
focused?: InputBackgroundStyle;
|
|
650
|
+
readOnly?: InputBackgroundStyle;
|
|
651
|
+
disabled?: InputBackgroundStyle;
|
|
652
|
+
}
|
|
653
|
+
type InputBackground = InputBackgroundStyle | InputBackgroundStates;
|
|
654
|
+
interface InputProps extends Omit<MoyuNodeAttributes, 'children' | 'onFocus' | 'onBlur' | 'onInput' | 'onChange'> {
|
|
655
|
+
value?: string;
|
|
656
|
+
defaultValue?: string;
|
|
657
|
+
placeholder?: string;
|
|
658
|
+
disabled?: boolean;
|
|
659
|
+
readOnly?: boolean;
|
|
660
|
+
autoFocus?: boolean;
|
|
661
|
+
width: number;
|
|
662
|
+
height: number;
|
|
663
|
+
paddingX?: number;
|
|
664
|
+
textStyle: Omit<MoyuTextAttributes, 'children' | 'interactive' | 'text'>;
|
|
665
|
+
placeholderStyle?: Omit<MoyuTextAttributes, 'children' | 'interactive' | 'text'>;
|
|
666
|
+
caret: InputCaretStyle;
|
|
667
|
+
background?: InputBackground;
|
|
668
|
+
onInput?: (state: EditableState) => void;
|
|
669
|
+
onChange?: (state: EditableState, source: EditableChangeSource) => void;
|
|
670
|
+
onFocus?: (state: EditableState) => void;
|
|
671
|
+
onBlur?: (state: EditableState) => void;
|
|
672
|
+
onCompositionStart?: (state: EditableState) => void;
|
|
673
|
+
onCompositionUpdate?: (state: EditableState) => void;
|
|
674
|
+
onCompositionEnd?: (state: EditableState) => void;
|
|
675
|
+
}
|
|
676
|
+
interface InputHandle {
|
|
677
|
+
focus(): void;
|
|
678
|
+
blur(): void;
|
|
679
|
+
getState(): EditableState;
|
|
680
|
+
}
|
|
681
|
+
declare const Input: react.ForwardRefExoticComponent<InputProps & react.RefAttributes<InputHandle>>;
|
|
682
|
+
|
|
683
|
+
interface RadioGroupProps extends MoyuNodeAttributes {
|
|
684
|
+
value?: string;
|
|
685
|
+
defaultValue?: string;
|
|
686
|
+
onValueChange?: (value: string) => void;
|
|
687
|
+
children?: ReactNode;
|
|
688
|
+
}
|
|
689
|
+
declare function RadioGroup({ value, defaultValue, onValueChange, children, ...containerProps }: RadioGroupProps): JSX.Element;
|
|
690
|
+
interface RadioProps extends Omit<ButtonProps, 'lockOn' | 'sprite'> {
|
|
691
|
+
value: string;
|
|
692
|
+
uncheckedSprite: ControlSpriteProps;
|
|
693
|
+
checkedSprite: ControlSpriteProps;
|
|
694
|
+
}
|
|
695
|
+
declare function Radio({ value, uncheckedSprite, checkedSprite, onPress, ...buttonProps }: RadioProps): JSX.Element;
|
|
696
|
+
|
|
627
697
|
interface SelectOption {
|
|
628
698
|
text: string;
|
|
629
699
|
value: string;
|
|
@@ -656,24 +726,23 @@ interface SelectProps extends Omit<MoyuNodeAttributes, 'onClick'> {
|
|
|
656
726
|
}
|
|
657
727
|
declare function Select({ value, defaultValue, onValueChange, onPress, disabled, options, trigger, list, option, textStyle, textOffsetX, textOffsetY, textAlign, anchor, pivot, ...containerProps }: SelectProps): JSX.Element;
|
|
658
728
|
|
|
659
|
-
interface SliderTrackProps extends Omit<
|
|
660
|
-
src: ControlStateValue<string>;
|
|
729
|
+
interface SliderTrackProps extends Omit<ControlSpriteProps, 'targetWidth'> {
|
|
661
730
|
targetWidth: number;
|
|
662
731
|
}
|
|
663
|
-
interface SliderThumbProps extends Omit<
|
|
664
|
-
src: ControlStateValue<string>;
|
|
732
|
+
interface SliderThumbProps extends Omit<ControlSpriteProps, 'targetWidth'> {
|
|
665
733
|
targetWidth: number;
|
|
666
734
|
}
|
|
667
735
|
interface SliderProps extends Omit<MoyuNodeAttributes, 'onClick'> {
|
|
668
736
|
value?: number;
|
|
669
737
|
defaultValue?: number;
|
|
670
738
|
onValueChange?: (value: number) => void;
|
|
739
|
+
onValueCommit?: (value: number) => void;
|
|
671
740
|
onPress?: (event: PressEvent) => void;
|
|
672
741
|
disabled?: boolean;
|
|
673
742
|
track: SliderTrackProps;
|
|
674
743
|
thumb: SliderThumbProps;
|
|
675
744
|
}
|
|
676
|
-
declare function Slider({ value, defaultValue, onValueChange, onPress, disabled, track, thumb, anchor, pivot, interactive, onMouseEnter, onMouseLeave, onMouseDown, onMouseUp, onMouseMove, onTouchStart, onTouchMove, onTouchEnd, onTouchCancel, ...containerProps }: SliderProps): JSX.Element;
|
|
745
|
+
declare function Slider({ value, defaultValue, onValueChange, onValueCommit, onPress, disabled, track, thumb, anchor, pivot, interactive, onMouseEnter, onMouseLeave, onMouseDown, onMouseUp, onMouseMove, onTouchStart, onTouchMove, onTouchEnd, onTouchCancel, ...containerProps }: SliderProps): JSX.Element;
|
|
677
746
|
|
|
678
747
|
type ExecutionCursor = {
|
|
679
748
|
story: string;
|
|
@@ -713,8 +782,8 @@ type StoryReplaceOutcome = {
|
|
|
713
782
|
interface GameControl {
|
|
714
783
|
/** Timed wait — blocks auto-advance. Engine fires scenariowaitingcancelled on timeout or skip. */
|
|
715
784
|
setWaiting(time: number, skippable: boolean): void;
|
|
716
|
-
/**
|
|
717
|
-
hold(): void;
|
|
785
|
+
/** Hold indefinitely, or until a Promise-like object settles. */
|
|
786
|
+
hold(until?: PromiseLike<void>, skippable?: boolean): void;
|
|
718
787
|
/** Manually advance (rarely needed, e.g. `!` tailing). */
|
|
719
788
|
nextLine(): void;
|
|
720
789
|
/** Mark this dispatch cycle as unskippable. If skipping, hold() will stop skip instead of advancing. */
|
|
@@ -787,9 +856,11 @@ declare function createStage(): {
|
|
|
787
856
|
startAuto: () => void;
|
|
788
857
|
stopAuto: () => void;
|
|
789
858
|
isAutoing: () => boolean;
|
|
859
|
+
setDefaultAutoTailMs: typeof setDefaultAutoTailMs;
|
|
790
860
|
startFastForward: (options?: FastForwardOptions) => void;
|
|
791
861
|
stopFastForward: () => void;
|
|
792
862
|
isFastForwarding: () => boolean;
|
|
863
|
+
getSeekingType: typeof getSeekingType;
|
|
793
864
|
resetRuntimeState: () => void;
|
|
794
865
|
bindEvents: () => () => void;
|
|
795
866
|
};
|
|
@@ -816,9 +887,11 @@ declare function StageContextProvider({ stage, children }: {
|
|
|
816
887
|
startAuto: () => void;
|
|
817
888
|
stopAuto: () => void;
|
|
818
889
|
isAutoing: () => boolean;
|
|
890
|
+
setDefaultAutoTailMs: typeof setDefaultAutoTailMs;
|
|
819
891
|
startFastForward: (options?: FastForwardOptions) => void;
|
|
820
892
|
stopFastForward: () => void;
|
|
821
893
|
isFastForwarding: () => boolean;
|
|
894
|
+
getSeekingType: typeof getSeekingType;
|
|
822
895
|
resetRuntimeState: () => void;
|
|
823
896
|
bindEvents: () => () => void;
|
|
824
897
|
} | null>>;
|
|
@@ -1013,4 +1086,4 @@ declare module 'zod' {
|
|
|
1013
1086
|
}
|
|
1014
1087
|
}
|
|
1015
1088
|
|
|
1016
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export { type AnimatedComponent, type AnimatedProps, type AnimationFrameCallbackEvent, type AppStateAdapter, type AutoTicketHandle, type AutoTicketOptions, type BeforeUnloadEvent, Button, type ButtonProps, Checkbox, type CheckboxProps, type CombinedCheckpoint, Command, type CommandHandler, type ControlSpriteProps, type ControlState, type ControlStateValue, type ControlTextStyle, type CustomEvent, DEBUG_EMPTY_PAGE, type DebugSessionConfig, type DebugSessionController, type DebugWarpBoundary, type DebugWarpOptions, type DefaultOverlayName, type DefaultPageName, type FastForwardOptions, type FocusEvent, type FocusEventKind, type FullScreenEvent, type FullscreenEventKind, type GameControl, type GameEvent, type GameStateSourceProps, type GameStateStore, type Gamepad, type GamepadButton, type GamepadEvent, type GamepadHapticActuator, JSX, type KeyboardLocation, LayoutEvent, type Literal, MaybePromise, MouseEvent, MoyuClipAttributes, MoyuEvent, MoyuNodeAttributes, MoyuSpriteAttributes, MoyuVBoxAttributes, type NavigationState, type Navigator, type NodeEvent, type OverlayConfig, type OverlayDescriptor, type OverlayInfo, OverlayParamsContext, type PageConfig, type PageDescriptor, PageParamsContext, type PressEvent, type RegisterNavigator, type ResizeEvent, type ResolvedArgument, type ResolvedCommandLine, type ResolvedSystemCallLine, type RootErrorInfo, type RootHandle, type RootNavigatorList, type RootOptions, type RootUiDataMap, type RootUncaughtErrorInfo, type ScenarioCommandBaseType, type ScenarioEvent, ScrollView, type ScrollViewController, type ScrollViewProps, Select, type SelectListProps, type SelectOption, type SelectOptionSpriteProps, type SelectProps, type ShaderBuiltin, type ShaderBuiltinName, type ShaderEvent, Slider, type SliderProps, type SliderThumbProps, type SliderTrackProps, type StackNavigatorOptions, StageContextProvider, type StageInstance, type TextLine, type TextLineHandler, TouchEvent, type UseScrollViewOptions, WheelEvent, type WithAnimated, animated as a, addEventListener, animated, autoState, createGameStateContext, createRoot, createStackNavigator, createStage, createStaticNavigation, ensureArchiveVariableDefaults, executeNodeCommand, executePluginCommand, fastForwardState, getAppStateAdapter, getNavigator, getSeekingType, getUiData, globalEventListeners, globalRequestAnimationFrameListeners, initGlobalVariableDefaults, initUiData, loadVariablesDocument, moyu, nextLine, registerAppStateAdapter, replaceUiData, setDefaultAutoTailMs, setWaiting, skipState, startDebugSession, startRuntimeDebugSession, stopDebugSession, stopRuntimeDebugSession, useAutoBlocker, useAutoTicket, useBeforeHandleCommandCallback, useDebugSession, useFadeIn, useFadeInOut, useFadeOut, useInterruptCallback, useIsAutoing, useIsSeeking, useIsSkipping, useNavigation, useNavigationParams, useNavigationState, useScenario, useScrollView, useSkipBlocker, useSkipCallback, useSoundEffect, useStageContext, useUiData, warpState };
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export { type AnimatedComponent, type AnimatedProps, type AnimationFrameCallbackEvent, type AppStateAdapter, type AutoTicketHandle, type AutoTicketOptions, type BeforeUnloadEvent, Button, type ButtonProps, Checkbox, type CheckboxProps, type CombinedCheckpoint, Command, type CommandHandler, type ControlSpriteProps, type ControlState, type ControlStateValue, type ControlTextStyle, type CustomEvent, DEBUG_EMPTY_PAGE, type DebugSessionConfig, type DebugSessionController, type DebugWarpBoundary, type DebugWarpOptions, type DefaultOverlayName, type DefaultPageName, type DlcProgress, EditableChangeSource, EditableState, type FastForwardOptions, type FocusEvent, type FocusEventKind, type FullScreenEvent, type FullscreenEventKind, type GameControl, type GameEvent, type GameStateSourceProps, type GameStateStore, type Gamepad, type GamepadButton, type GamepadEvent, type GamepadHapticActuator, Input, type InputBackground, type InputBackgroundStates, type InputBackgroundStyle, type InputCaretStyle, type InputHandle, type InputProps, JSX, type KeyboardLocation, LayoutEvent, type Literal, MaybePromise, MouseEvent, MoyuClipAttributes, MoyuEvent, MoyuNodeAttributes, MoyuSpriteAttributes, MoyuTextAttributes, MoyuVBoxAttributes, type NavigationState, type Navigator, type NodeEvent, type OverlayConfig, type OverlayDescriptor, type OverlayInfo, OverlayParamsContext, type PageConfig, type PageDescriptor, PageParamsContext, type PressEvent, Radio, RadioGroup, type RadioGroupProps, type RadioProps, type RegisterNavigator, type ResizeEvent, type ResolvedArgument, type ResolvedCommandLine, type ResolvedSystemCallLine, type RootErrorInfo, type RootHandle, type RootNavigatorList, type RootOptions, type RootUiDataMap, type RootUncaughtErrorInfo, type ScenarioCommandBaseType, type ScenarioEvent, ScrollView, type ScrollViewController, type ScrollViewProps, Select, type SelectListProps, type SelectOption, type SelectOptionSpriteProps, type SelectProps, type ShaderBuiltin, type ShaderBuiltinName, type ShaderEvent, Slider, type SliderProps, type SliderThumbProps, type SliderTrackProps, type StackNavigatorOptions, StageContextProvider, type StageInstance, type TextLine, type TextLineHandler, TouchEvent, type UseScrollViewOptions, WheelEvent, type WithAnimated, animated as a, addEventListener, addFluidObserver, animated, autoState, createGameStateContext, createRoot, createStackNavigator, createStage, createStaticNavigation, ensureArchiveVariableDefaults, executeNodeCommand, executePluginCommand, fastForwardState, getAppStateAdapter, getNavigator, getSeekingType, getUiData, globalEventListeners, globalRequestAnimationFrameListeners, initGlobalVariableDefaults, initUiData, loadVariablesDocument, moyu, nextLine, registerAppStateAdapter, removeFluidObserver, replaceUiData, setDefaultAutoTailMs, setWaiting, skipState, startDebugSession, startRuntimeDebugSession, stopDebugSession, stopRuntimeDebugSession, useAutoBlocker, useAutoTicket, useBeforeHandleCommandCallback, useDebugSession, useFadeIn, useFadeInOut, useFadeOut, useInterruptCallback, useIsAutoing, useIsSeeking, useIsSkipping, useNavigation, useNavigationParams, useNavigationState, useScenario, useScrollView, useSkipBlocker, useSkipCallback, useSoundEffect, useStageContext, useUiData, warpState };
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