@moku-labs/game 0.15.28 → 0.15.29

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,4 +1,4 @@
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- import { m as StartedPage, r as GameConfig, t as AnyGameApp, u as PageOptions } from "../types-Bsa1nFyU.mjs";
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+ import { m as StartedPage, r as GameConfig, t as AnyGameApp, u as PageOptions } from "../types-Cyu_jKop.mjs";
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  //#region src/app/page.d.ts
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  /**
@@ -1,6 +1,6 @@
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- import { jr as PlayerStateProvider } from "../types-C_nC_M4p.mjs";
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- import { ht as PlatformProvider } from "../index-Dn_v0Fqs.mjs";
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- import { _ as SystemShellFactory, g as SystemName, h as SystemModules } from "../types-Bsa1nFyU.mjs";
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+ import { Mr as PlayerStateProvider } from "../types-D27I4Q7b.mjs";
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+ import { ht as PlatformProvider } from "../index-Cl5zwodk.mjs";
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+ import { _ as SystemShellFactory, g as SystemName, h as SystemModules } from "../types-Cyu_jKop.mjs";
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  import { Back, Haptics, KeepAwake, Lifecycle, Store } from "@moku-labs/system";
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  //#region src/app/system.d.ts
package/dist/app.d.mts CHANGED
@@ -1,6 +1,6 @@
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- import { Er as Json } from "./types-C_nC_M4p.mjs";
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- import { U as StringTable } from "./types-bEJEga5m.mjs";
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- import { a as GameHandle, c as MemoryProvider, d as SaveKind, f as Scenario, g as SystemName, i as GameDefinition, l as PageAgent, n as GameApp, o as GamePluginConfigs, p as ScreenSeams, r as GameConfig, s as HeadlessSeams, v as WithGameState } from "./types-Bsa1nFyU.mjs";
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+ import { Dr as Json } from "./types-D27I4Q7b.mjs";
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+ import { U as StringTable } from "./types-BAp9HdR4.mjs";
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+ import { a as GameHandle, c as MemoryProvider, d as SaveKind, f as Scenario, g as SystemName, i as GameDefinition, l as PageAgent, n as GameApp, o as GamePluginConfigs, p as ScreenSeams, r as GameConfig, s as HeadlessSeams, v as WithGameState } from "./types-Cyu_jKop.mjs";
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  import { AnyPluginInstance } from "@moku-labs/core";
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  //#region src/app/define.d.ts
package/dist/app.mjs CHANGED
@@ -1,4 +1,4 @@
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- import { Ft as audioPlugin, H as platformPlugin, i as screen, m as flattenFeatures, t as createApp, wt as effectsPlugin } from "./src-DPvSTM8O.mjs";
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+ import { Ft as audioPlugin, H as platformPlugin, i as screen, m as flattenFeatures, t as createApp, wt as effectsPlugin } from "./src-wyJYr12n.mjs";
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  import { t as memory } from "./memory-CWlqhS7l.mjs";
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  import { n as isFakeClock, t as fakeClock } from "./fake-6mazmHK3.mjs";
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  //#region src/app/define.ts
package/dist/assets.d.mts CHANGED
@@ -1,4 +1,4 @@
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- import { d as Manifest } from "./types-C_nC_M4p.mjs";
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+ import { d as Manifest } from "./types-D27I4Q7b.mjs";
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  //#region src/plugins/assets/scan/cli.d.ts
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  /**
@@ -1,8 +1,8 @@
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- import { Br as Api, C as ScenesApi, E as DebugSwitches, Fr as Snapshot, J as Api$1, Jr as FrameRate, Lr as StoreApi, Qr as Time, at as Captured, ir as FlowState, tn as Api$2, tr as Bookmark } from "./types-C_nC_M4p.mjs";
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- import { P as AnimApi, a as AudioApi, h as EffectsApi, r as UiApi } from "./types-C76NQm-h.mjs";
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- import { N as InputApi } from "./types-bEJEga5m.mjs";
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- import { t as HeadlessApp } from "./headless-DBYmnluy.mjs";
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- import { n as Command, r as ControlApp } from "./types-DTetCcBC.mjs";
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+ import { $r as Time, D as DebugSwitches, Ir as Snapshot, Rr as StoreApi, Vr as Api, Y as Api$1, Yr as FrameRate, ar as FlowState, nn as Api$2, nr as Bookmark, ot as Captured, w as ScenesApi } from "./types-D27I4Q7b.mjs";
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+ import { P as AnimApi, a as AudioApi, h as EffectsApi, r as UiApi } from "./types-DjQkfbfZ.mjs";
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+ import { N as InputApi } from "./types-BAp9HdR4.mjs";
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+ import { t as HeadlessApp } from "./headless-f31cEZ7f.mjs";
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+ import { n as Command, r as ControlApp } from "./types-CgE5L_7f.mjs";
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  //#region src/plugins/flow/doors/commands.d.ts
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  /**
@@ -1,7 +1,7 @@
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- import { t as HeadlessApp } from "./headless-DBYmnluy.mjs";
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- import { i as InputArguments, n as Command, o as InputSchema, s as Ran } from "./types-DTetCcBC.mjs";
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- import { t as commands } from "./commands-BJ4gG5WZ.mjs";
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- import { t as defineCommand } from "./define-CVYadV_I.mjs";
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+ import { t as HeadlessApp } from "./headless-f31cEZ7f.mjs";
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+ import { i as InputArguments, n as Command, o as InputSchema, s as Ran } from "./types-CgE5L_7f.mjs";
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+ import { t as commands } from "./commands-BOxMqhVe.mjs";
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+ import { t as defineCommand } from "./define-CE1uxbe9.mjs";
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  //#region src/plugins/flow/doors/dev.d.ts
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  /**
@@ -1,5 +1,5 @@
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- import { t as HeadlessApp } from "./headless-DBYmnluy.mjs";
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- import { c as Source, n as Command, o as InputSchema } from "./types-DTetCcBC.mjs";
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+ import { t as HeadlessApp } from "./headless-f31cEZ7f.mjs";
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+ import { c as Source, n as Command, o as InputSchema } from "./types-CgE5L_7f.mjs";
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  //#region src/plugins/flow/doors/define.d.ts
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  /**
@@ -1,4 +1,4 @@
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- import { Er as Json, In as Api$1, Kr as Api, ar as JournalEntry, gr as Answer, ir as FlowState, sr as RouteStep, zr as RngState } from "./types-C_nC_M4p.mjs";
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+ import { Br as RngState, Dr as Json, Ln as Api$1, _r as Answer, ar as FlowState, cr as RouteStep, or as JournalEntry, qr as Api } from "./types-D27I4Q7b.mjs";
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  //#region src/plugins/flow/headless.d.ts
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  /**
@@ -1,6 +1,6 @@
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- import { $n as FeatureTree, An as ProjectionMotion, Ar as Patch, Bn as GameTypes, Br as Api$3, C as ScenesApi, Dr as Root, Er as Json, Et as PassKind, G as TransformValue, H as SpriteOptions, Hr as Events, I as OverlayValue, In as Api$2, J as Api$4, K as sprite, Kn as defineFlow, Kr as Api$5, Ln as BundlesOf, Lr as StoreApi, M as HudPartValue, Mn as ReducedMotion, Or as State$5, P as NineSliceValue, Qn as FeaturePlugin, Rn as Config$3, Rr as RngApi, S as SceneSpec, Sn as TagType, Tn as Ease, U as SpriteValue, Un as State$3, Ur as PauseReason, Vn as HudKeysOf, Vr as Config$4, Wn as TextStylesOf, Wr as State$4, Xr as State$8, Y as Config$6, Yr as RateChange, Zn as FeatureDescription, Zr as ThermalReading, _ as AnySceneProjection, _n as Narrowed, _r as Api$1, a as Config$1, b as LayerMap, bn as SystemDefinition, c as LoadBundles, cr as SceneIdOf, dn as ComponentType, dr as Effect, ei as Config$9, f as ReadyBundles, fn as ComponentValue, fr as EffectOptions, gn as Mut, gr as Answer, gt as FrameRing, ht as FrameRecord, i as BundleSpec, in as State$9, jn as ProjectionSpec, kn as NumericFields, l as LoadReason, ln as ComponentHandle, m as Tier, mr as Hint, ni as Require, nn as Config$8, nr as DefineNode, nt as State$6, o as DefineBundles, p as State$1, pr as GuideOptions, qr as Config$7, r as BundleMap, t as Api, ti as Events$1, tn as Api$6, u as LoadResult, ur as Descriptor, ut as ViewportSize, v as DefineScene, vn as QueryTerm, w as State$7, wn as DescriptionNode, wr as Config$5, x as SceneDefinition, xn as SystemFor, xr as State$2, yn as ResourceType, yr as Config$2, z as ShapeValue, zn as EmitterIdOf } from "./types-C_nC_M4p.mjs";
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- import { A as GlowValue, B as Target, C as BlurValue, D as FilterComponent, F as AnimPlayerValue, H as HapticKind, I as Config$10, K as defineAnimation, L as FramesValue, M as OutlineValue, N as UniformDeclaration, O as FilterSpec, P as AnimApi, Q as play, R as MotionKeyframe, S as AlphaValue, T as DisplacementValue, U as SfxDescriptor, W as Step, _ as State$12, a as AudioApi, b as EmitterDefinition, c as MusicDescriptor, d as State$11, f as VolumesFor, h as EffectsApi, j as NoiseValue, k as FilterValueOf, l as MusicOptions, lt as OverlayApi, m as Config$12, n as State$13, r as UiApi, s as Config$11, t as Config$13, w as ColorMatrixValue, x as EmitterValue, y as EmitterConfig, z as State$10 } from "./types-C76NQm-h.mjs";
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- import { B as Message, C as State$16, D as TextStyleInput, G as TypedTr, H as State$14, I as Argument, J as ResolvedStyle, L as Config$14, M as Config$15, N as InputApi, O as TextStyles, P as State$15, R as I18nApi, S as Point, T as TextBind, V as Part, W as TextKey, Y as Style, Z as WhenFlags, b as Config$16, g as IntrinsicElementsFor, h as defineTokens, j as defineComponent, k as TextValue, q as IsFlags, s as PopupComponent, v as BindField, w as TextApi, x as CountdownValue, y as BindOptions, z as IntlKit } from "./types-bEJEga5m.mjs";
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+ import { $n as FeaturePlugin, An as NumericFields, B as ShapeValue, Bn as EmitterIdOf, C as SceneSpec, Cn as TagType, Dr as Json, Dt as PassKind, En as Ease, F as NineSliceValue, Gn as TextStylesOf, Gr as State$4, Hn as HudKeysOf, Hr as Config$4, Jr as Config$8, K as TransformValue, L as OverlayValue, Ln as Api$2, Mn as ProjectionSpec, N as HudPartValue, Nn as ReducedMotion, Or as Root, Qn as FeatureDescription, Qr as ThermalReading, Rn as BundlesOf, Rr as StoreApi, S as SceneDefinition, Sn as SystemFor, Sr as State$2, T as State$7, Tn as DescriptionNode, Tr as Config$5, U as SpriteOptions, Ur as Events, Vn as GameTypes, Vr as Api$3, W as SpriteValue, Wn as State$3, Wr as PauseReason, X as Config$6, Xr as RateChange, Y as Api$4, Zr as State$8, _ as AnySceneProjection, _n as Mut, _r as Answer, _t as FrameRing, a as Config$1, an as State$9, bn as ResourceType, br as Config$2, c as LoadBundles, dr as Descriptor, dt as ViewportSize, er as FeatureTree, f as ReadyBundles, fn as ComponentType, fr as Effect, gt as FrameRecord, hr as Hint, i as BundleSpec, jn as ProjectionMotion, jr as Patch, kr as State$5, l as LoadReason, lr as SceneIdOf, m as Tier, mr as GuideOptions, ni as Events$1, nn as Api$6, o as DefineBundles, p as State$1, pn as ComponentValue, pr as EffectOptions, q as sprite, qn as defineFlow, qr as Api$5, r as BundleMap, ri as Require, rn as Config$9, rr as DefineNode, rt as State$6, t as Api, ti as Config$10, u as LoadResult, un as ComponentHandle, v as Config$7, vn as Narrowed, vr as Api$1, w as ScenesApi, x as LayerMap, xn as SystemDefinition, y as DefineScene, yn as QueryTerm, zn as Config$3, zr as RngApi } from "./types-D27I4Q7b.mjs";
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+ import { A as GlowValue, B as Target, C as BlurValue, D as FilterComponent, F as AnimPlayerValue, H as HapticKind, I as Config$11, K as defineAnimation, L as FramesValue, M as OutlineValue, N as UniformDeclaration, O as FilterSpec, P as AnimApi, Q as play, R as MotionKeyframe, S as AlphaValue, T as DisplacementValue, U as SfxDescriptor, W as Step, _ as State$12, a as AudioApi, b as EmitterDefinition, c as MusicDescriptor, d as State$11, f as VolumesFor, h as EffectsApi, j as NoiseValue, k as FilterValueOf, l as MusicOptions, lt as OverlayApi, m as Config$13, n as State$13, r as UiApi, s as Config$12, t as Config$14, w as ColorMatrixValue, x as EmitterValue, y as EmitterConfig, z as State$10 } from "./types-DjQkfbfZ.mjs";
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+ import { B as Message, C as State$16, D as TextStyleInput, G as TypedTr, H as State$14, I as Argument, J as ResolvedStyle, L as Config$15, M as Config$16, N as InputApi, O as TextStyles, P as State$15, R as I18nApi, S as Point, T as TextBind, V as Part, W as TextKey, Y as Style, Z as WhenFlags, b as Config$17, g as IntrinsicElementsFor, h as defineTokens, j as defineComponent, k as TextValue, q as IsFlags, s as PopupComponent, v as BindField, w as TextApi, x as CountdownValue, y as BindOptions, z as IntlKit } from "./types-BAp9HdR4.mjs";
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  import { Log } from "@moku-labs/common/browser";
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  import { PluginCtx } from "@moku-labs/core";
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@@ -151,7 +151,7 @@ type ProjectionFor<Player, Session> = <const LayerName extends string, const Lif
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  * app.anim.play(coinsFly, { from: purse, to: counter }).marks(); // []: the first frame is next
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  * ```
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  */
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- declare const animPlugin: import("@moku-labs/core").PluginInstance<"anim", Config$10, State$10, AnimApi, {
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+ declare const animPlugin: import("@moku-labs/core").PluginInstance<"anim", Config$11, State$10, AnimApi, {
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  "anim:mark": {
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  animation: string;
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  mark: string;
@@ -217,7 +217,7 @@ declare const assetsPlugin: import("@moku-labs/core").PluginInstance<"assets", C
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  * });
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  * ```
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  */
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- declare const audioPlugin: import("@moku-labs/core").PluginInstance<"audio", Config$11, State$11, AudioApi, {}> & Record<never, never>;
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+ declare const audioPlugin: import("@moku-labs/core").PluginInstance<"audio", Config$12, State$11, AudioApi, {}> & Record<never, never>;
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  //#endregion
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  //#region src/plugins/clock/index.d.ts
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  /**
@@ -263,7 +263,7 @@ declare const debugPlugin: import("@moku-labs/core").PluginInstance<"debug", Rec
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  * app.effects.stats(); // { particles: 0, emitters: 0, filters: 0, renderPasses: 0 }: nothing runs before start
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  * ```
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  */
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- declare const effectsPlugin: import("@moku-labs/core").PluginInstance<"effects", Config$12, State$12, EffectsApi, {}> & Record<never, never>;
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+ declare const effectsPlugin: import("@moku-labs/core").PluginInstance<"effects", Config$13, State$12, EffectsApi, {}> & Record<never, never>;
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  //#endregion
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  //#region src/plugins/flow/index.d.ts
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  /**
@@ -327,7 +327,7 @@ declare const flowPlugin: import("@moku-labs/core").PluginInstance<"flow", Confi
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  * await app.assets.load("ep01"); // resolves after strings.ep01 of the loaded locales arrived
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  * ```
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  */
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- declare const i18nPlugin: import("@moku-labs/core").PluginInstance<"i18n", Config$14, State$14, I18nApi, {
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+ declare const i18nPlugin: import("@moku-labs/core").PluginInstance<"i18n", Config$15, State$14, I18nApi, {
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  "i18n:locale-changed": {
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  locale: string;
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  };
@@ -352,7 +352,7 @@ declare const i18nPlugin: import("@moku-labs/core").PluginInstance<"i18n", Confi
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  * });
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  * ```
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  */
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- declare const inputPlugin: import("@moku-labs/core").PluginInstance<"input", Config$15, State$15, InputApi, {}> & Record<never, never>;
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+ declare const inputPlugin: import("@moku-labs/core").PluginInstance<"input", Config$16, State$15, InputApi, {}> & Record<never, never>;
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  //#endregion
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  //#region src/plugins/lifecycle/index.d.ts
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  /**
@@ -597,9 +597,12 @@ declare const rendererPlugin: import("@moku-labs/core").PluginInstance<"renderer
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  * layers: { room: {} },
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  * projections: [wardRoom]
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  * });
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+ *
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+ * // A game gives the next scene a fixed 3 ms of each frame (half of it by default) while the old one stays on the screen.
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+ * createApp({ plugins: [...screen, boardFeature], pluginConfigs: { scenes: { buildMs: 3 } } });
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  * ```
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  */
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- declare const scenesPlugin: import("@moku-labs/core").PluginInstance<"scenes", Record<string, never>, State$7, ScenesApi, {
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+ declare const scenesPlugin: import("@moku-labs/core").PluginInstance<"scenes", Config$7, State$7, ScenesApi, {
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  "scenes:changed": {
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  from: string | undefined;
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  to: string;
@@ -624,7 +627,7 @@ declare const scenesPlugin: import("@moku-labs/core").PluginInstance<"scenes", R
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  * app.text.styles(); // ["body", "digits", "hud.digits"]
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  * ```
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  */
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- declare const textPlugin: import("@moku-labs/core").PluginInstance<"text", Config$16, State$16, TextApi, {}> & Record<never, never>;
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+ declare const textPlugin: import("@moku-labs/core").PluginInstance<"text", Config$17, State$16, TextApi, {}> & Record<never, never>;
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  //#endregion
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  //#region src/plugins/time/index.d.ts
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  /**
@@ -639,7 +642,7 @@ declare const textPlugin: import("@moku-labs/core").PluginInstance<"text", Confi
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  * });
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  * ```
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  */
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- declare const timePlugin: import("@moku-labs/core").PluginInstance<"time", Config$7, State$8, Api$5, {
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+ declare const timePlugin: import("@moku-labs/core").PluginInstance<"time", Config$8, State$8, Api$5, {
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  "time:thermal": ThermalReading;
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  "time:rate": RateChange;
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  }> & Record<never, never>;
@@ -660,7 +663,7 @@ declare const timePlugin: import("@moku-labs/core").PluginInstance<"time", Confi
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  * app.input.tap(app.ui.find("claim") ?? 0);
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  * ```
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  */
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- declare const uiPlugin: import("@moku-labs/core").PluginInstance<"ui", Config$13, State$13, UiApi, {}> & Record<never, never>;
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+ declare const uiPlugin: import("@moku-labs/core").PluginInstance<"ui", Config$14, State$13, UiApi, {}> & Record<never, never>;
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  //#endregion
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  //#region src/plugins/world/index.d.ts
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  /**
@@ -676,7 +679,7 @@ declare const uiPlugin: import("@moku-labs/core").PluginInstance<"ui", Config$13
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  * app.world.projection.entityOf("board.items", "i7"); // 1048576
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  * ```
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  */
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- declare const worldPlugin: import("@moku-labs/core").PluginInstance<"world", Config$8, State$9, Api$6, {
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+ declare const worldPlugin: import("@moku-labs/core").PluginInstance<"world", Config$9, State$9, Api$6, {
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  "world:reconciled": {
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  mode: "play" | "direct";
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  projections: number;
@@ -1734,7 +1737,7 @@ declare function defineEmitter(id: string, config: EmitterConfig): EmitterDefini
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  * });
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  * ```
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  */
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- declare const createApp: <const ExtraPlugins extends readonly import("@moku-labs/core").AnyPluginInstance[] = readonly []>(options?: import("@moku-labs/core").CreateAppOptions<Config$9, Events$1, (import("@moku-labs/core").PluginInstance<"time", Config$7, State$8, Api$5, {
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+ declare const createApp: <const ExtraPlugins extends readonly import("@moku-labs/core").AnyPluginInstance[] = readonly []>(options?: import("@moku-labs/core").CreateAppOptions<Config$10, Events$1, (import("@moku-labs/core").PluginInstance<"time", Config$8, State$8, Api$5, {
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  "time:thermal": ThermalReading;
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  "time:rate": RateChange;
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  }> & Record<never, never>) | (import("@moku-labs/core").PluginInstance<"lifecycle", Config$4, State$4, Api$3, {
@@ -1779,7 +1782,7 @@ declare const createApp: <const ExtraPlugins extends readonly import("@moku-labs
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  rolledBackTo: string;
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  retry: boolean;
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  };
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- }> & Record<never, never>) | ExtraPlugins[number], [...ExtraPlugins], import("@moku-labs/core").CoreApisFromTuple<[import("@moku-labs/core").CorePluginInstance<"log", import("@moku-labs/common/browser").LogConfig, import("@moku-labs/common/browser").LogState, import("@moku-labs/common/browser").LogApi>, import("@moku-labs/core").CorePluginInstance<"env", import("@moku-labs/common/browser").EnvConfig, import("@moku-labs/common/browser").EnvState, import("@moku-labs/common/browser").EnvApi>]>, import("@moku-labs/core").CorePluginInstance<"log", import("@moku-labs/common/browser").LogConfig, import("@moku-labs/common/browser").LogState, import("@moku-labs/common/browser").LogApi> | import("@moku-labs/core").CorePluginInstance<"env", import("@moku-labs/common/browser").EnvConfig, import("@moku-labs/common/browser").EnvState, import("@moku-labs/common/browser").EnvApi>> | undefined) => import("@moku-labs/core").App<Config$9, Events$1, (import("@moku-labs/core").PluginInstance<"time", Config$7, State$8, Api$5, {
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+ }> & Record<never, never>) | ExtraPlugins[number], [...ExtraPlugins], import("@moku-labs/core").CoreApisFromTuple<[import("@moku-labs/core").CorePluginInstance<"log", import("@moku-labs/common/browser").LogConfig, import("@moku-labs/common/browser").LogState, import("@moku-labs/common/browser").LogApi>, import("@moku-labs/core").CorePluginInstance<"env", import("@moku-labs/common/browser").EnvConfig, import("@moku-labs/common/browser").EnvState, import("@moku-labs/common/browser").EnvApi>]>, import("@moku-labs/core").CorePluginInstance<"log", import("@moku-labs/common/browser").LogConfig, import("@moku-labs/common/browser").LogState, import("@moku-labs/common/browser").LogApi> | import("@moku-labs/core").CorePluginInstance<"env", import("@moku-labs/common/browser").EnvConfig, import("@moku-labs/common/browser").EnvState, import("@moku-labs/common/browser").EnvApi>> | undefined) => import("@moku-labs/core").App<Config$10, Events$1, (import("@moku-labs/core").PluginInstance<"time", Config$8, State$8, Api$5, {
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  "time:thermal": ThermalReading;
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  "time:rate": RateChange;
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  }> & Record<never, never>) | (import("@moku-labs/core").PluginInstance<"lifecycle", Config$4, State$4, Api$3, {
@@ -1837,7 +1840,7 @@ declare const createApp: <const ExtraPlugins extends readonly import("@moku-labs
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  * });
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  * ```
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  */
1840
- declare const createPlugin: import("@moku-labs/core").BoundCreatePluginFunction<Config$9, Events$1, import("@moku-labs/core").CoreApisFromTuple<[import("@moku-labs/core").CorePluginInstance<"log", import("@moku-labs/common/browser").LogConfig, import("@moku-labs/common/browser").LogState, import("@moku-labs/common/browser").LogApi>, import("@moku-labs/core").CorePluginInstance<"env", import("@moku-labs/common/browser").EnvConfig, import("@moku-labs/common/browser").EnvState, import("@moku-labs/common/browser").EnvApi>]>>;
1843
+ declare const createPlugin: import("@moku-labs/core").BoundCreatePluginFunction<Config$10, Events$1, import("@moku-labs/core").CoreApisFromTuple<[import("@moku-labs/core").CorePluginInstance<"log", import("@moku-labs/common/browser").LogConfig, import("@moku-labs/common/browser").LogState, import("@moku-labs/common/browser").LogApi>, import("@moku-labs/core").CorePluginInstance<"env", import("@moku-labs/common/browser").EnvConfig, import("@moku-labs/common/browser").EnvState, import("@moku-labs/common/browser").EnvApi>]>>;
1841
1844
  /**
1842
1845
  * Binds the authoring helpers to the types of one game: "createApp for a game". Each plugin binds
1843
1846
  * its own helpers (`flowFor`, `projectionFor`, `systemsFor`, `componentsFor`, `bundlesFor`,
@@ -1939,7 +1942,7 @@ declare function defineGame<Types extends GameTypes>(): {
1939
1942
  * createApp({ plugins: [...screen, boardFeature], pluginConfigs: { renderer: { mount: "#game" } } });
1940
1943
  * ```
1941
1944
  */
1942
- declare const screen: readonly [import("@moku-labs/core").PluginInstance<"world", Config$8, State$9, Api$6, {
1945
+ declare const screen: readonly [import("@moku-labs/core").PluginInstance<"world", Config$9, State$9, Api$6, {
1943
1946
  "world:reconciled": {
1944
1947
  mode: "play" | "direct";
1945
1948
  projections: number;
@@ -1956,7 +1959,7 @@ declare const screen: readonly [import("@moku-labs/core").PluginInstance<"world"
1956
1959
  kind: "webgpu" | "webgl";
1957
1960
  reason: string;
1958
1961
  };
1959
- }> & Record<never, never>, import("@moku-labs/core").PluginInstance<"input", Config$15, State$15, InputApi, {}> & Record<never, never>, import("@moku-labs/core").PluginInstance<"assets", Config$1, State$1, Api, {
1962
+ }> & Record<never, never>, import("@moku-labs/core").PluginInstance<"input", Config$16, State$15, InputApi, {}> & Record<never, never>, import("@moku-labs/core").PluginInstance<"assets", Config$1, State$1, Api, {
1960
1963
  "assets:bundle-loaded": {
1961
1964
  bundle: string;
1962
1965
  tier: Tier;
@@ -1979,13 +1982,13 @@ declare const screen: readonly [import("@moku-labs/core").PluginInstance<"world"
1979
1982
  bundle: string;
1980
1983
  keys: readonly string[];
1981
1984
  };
1982
- }> & Record<never, never>, import("@moku-labs/core").PluginInstance<"scenes", Record<string, never>, State$7, ScenesApi, {
1985
+ }> & Record<never, never>, import("@moku-labs/core").PluginInstance<"scenes", Config$7, State$7, ScenesApi, {
1983
1986
  "scenes:changed": {
1984
1987
  from: string | undefined;
1985
1988
  to: string;
1986
1989
  music: string | undefined;
1987
1990
  };
1988
- }> & Record<never, never>, import("@moku-labs/core").PluginInstance<"anim", Config$10, State$10, AnimApi, {
1991
+ }> & Record<never, never>, import("@moku-labs/core").PluginInstance<"anim", Config$11, State$10, AnimApi, {
1989
1992
  "anim:mark": {
1990
1993
  animation: string;
1991
1994
  mark: string;
@@ -1993,10 +1996,10 @@ declare const screen: readonly [import("@moku-labs/core").PluginInstance<"world"
1993
1996
  "anim:finished": {
1994
1997
  animation: string;
1995
1998
  };
1996
- }> & Record<never, never>, import("@moku-labs/core").PluginInstance<"i18n", Config$14, State$14, I18nApi, {
1999
+ }> & Record<never, never>, import("@moku-labs/core").PluginInstance<"i18n", Config$15, State$14, I18nApi, {
1997
2000
  "i18n:locale-changed": {
1998
2001
  locale: string;
1999
2002
  };
2000
- }> & Record<never, never>, import("@moku-labs/core").PluginInstance<"text", Config$16, State$16, TextApi, {}> & Record<never, never>, import("@moku-labs/core").PluginInstance<"ui", Config$13, State$13, UiApi, {}> & Record<never, never>];
2003
+ }> & Record<never, never>, import("@moku-labs/core").PluginInstance<"text", Config$17, State$16, TextApi, {}> & Record<never, never>, import("@moku-labs/core").PluginInstance<"ui", Config$14, State$13, UiApi, {}> & Record<never, never>];
2001
2004
  //#endregion
2002
2005
  export { system as $, Draggable as A, Text as At, Touchable as B, AnimPlayer as C, debugPlugin as Ct, defineBundles as D, animPlugin as Dt, defineScene as E, assetsPlugin as Et, PointerOver as F, Exiting as G, Traced as H, Pressable as I, Order as J, Layer as K, Pressed as L, Held as M, defineTextStyles as Mt, Hovered as N, label as Nt, load as O, projection as Ot, Pointer as P, resource as Q, Swipeable as R, defineMotion as S, effectsPlugin as St, Frames as T, audioPlugin as Tt, PASS_KINDS as U, Traceable as V, frameAt as W, component as X, Tree as Y, mut as Z, defineStyle as _, modelPlugin as _t, defineEmitter as a, defineFeature as at, messageDuration as b, i18nPlugin as bt, Alpha as c, uiPlugin as ct, Displacement as d, scenesPlugin as dt, tag as et, Glow as f, rendererPlugin as ft, resolve as g, types_d_exports as gt, music as h, PlatformProvider as ht, screen as i, schedule as it, DropTarget as j, bind as jt, ready as k, Countdown as kt, Blur as l, timePlugin as lt, Outline as m, BackResult as mt, createPlugin as n, guide as nt, Emitter as o, flattenFeatures as ot, Noise as p, platformPlugin as pt, Now as q, defineGame as r, hint as rt, defineFilter as s, worldPlugin as st, createApp as t, defineEffect as tt, ColorMatrix as u, textPlugin as ut, tr as v, lifecyclePlugin as vt, Animation as w, clockPlugin as wt, cubicBezier as x, flowPlugin as xt, messageArgument as y, inputPlugin as yt, Tappable as z };
package/dist/index.d.mts CHANGED
@@ -1,5 +1,5 @@
1
- import { $r as types_d_exports$15, $t as WarmDetail, A as Display, At as PerfChangeEntry, B as Sprite, Bt as PerfMarkLine, Ct as PERF_GAP_BUCKETS, Dt as PassRecord, Et as PassKind, F as Overlay, Ft as PerfEventName, Gn as types_d_exports$6, Gr as types_d_exports$9, Gt as PerfTelemetryLine, Ht as PerfSampleLine, I as OverlayValue, It as PerfGapLine, Jn as slot, Jt as ProblemEventDetail, K as sprite, Kt as PerfThermalLine, L as Parent, Lt as PerfHeaderLine, M as HudPartValue, Mt as PerfCounts, N as NineSlice, Nt as PerfDisplay, Ot as PerfCause, Pr as SaveUnreadableError, Pt as PerfEventLine, Qt as ShaderWhat, R as Shape, Rt as PerfLogLine, Sr as types_d_exports$3, St as PERF_CAUSES, T as types_d_exports$13, Tt as PROBLEM_RULES, Ut as PerfSpikeLine, V as SpriteBlend, Vt as PerfMeasured, W as Transform, Wt as PerfStartupLine, X as MonitorConfig, Xn as type, Xt as SHADER_WHATS, Yn as to, Yt as ProblemRule, Zt as ShaderEventDetail, _t as LongFrameEntry, an as types_d_exports$17, bt as OverlayEventDetail, en as DEMAND_REASONS, ft as FrameColumns, g as types_d_exports$1, gt as FrameRing, ht as FrameRecord, it as types_d_exports$12, j as HudPart, jt as PerfCollectorLine, kr as types_d_exports$10, kt as PerfChange, mt as FrameReadout, ot as MonitorCounts, pt as FrameReadResult, q as AdaptiveScale, qn as exit, qt as PoolTrimDetail, tt as PoolTrim, vt as MONITOR_SECTIONS, wn as DescriptionNode, wt as PERF_LOG_VERSION, xt as OverlayWhat, yt as MonitorSections, zt as PerfLongFrameLine } from "./types-C_nC_M4p.mjs";
2
- import { $ as sequence, E as FilterArea, G as HAPTIC_KINDS, H as HapticKind, J as frames, K as defineAnimation, Q as play, V as types_d_exports, X as mark, Y as haptic, Z as parallel, at as stopSfx, ct as wait, et as set, i as types_d_exports$16, it as stagger, nt as spawn, ot as tween, p as types_d_exports$2, q as external, rt as spawned, st as use, tt as sfx, ut as types_d_exports$4, v as types_d_exports$5 } from "./types-C76NQm-h.mjs";
3
- import { A as types_d_exports$14, E as TextFormat, F as types_d_exports$8, K as types_d_exports$7, d as DebugTrigger, f as LocalWrite, h as defineTokens, j as defineComponent, m as popup, p as ScrollState, u as Box, x as CountdownValue, y as BindOptions } from "./types-bEJEga5m.mjs";
4
- import { $ as system, A as Draggable, At as Text, B as Touchable, C as AnimPlayer, Ct as debugPlugin, D as defineBundles, Dt as animPlugin, E as defineScene, Et as assetsPlugin, F as PointerOver, G as Exiting, H as Traced, I as Pressable, J as Order, K as Layer, L as Pressed, M as Held, Mt as defineTextStyles, N as Hovered, Nt as label, O as load, Ot as projection, P as Pointer, Q as resource, R as Swipeable, S as defineMotion, St as effectsPlugin, T as Frames, Tt as audioPlugin, U as PASS_KINDS, V as Traceable, W as frameAt, X as component, Y as Tree, Z as mut, _ as defineStyle, _t as modelPlugin, a as defineEmitter, at as defineFeature, b as messageDuration, bt as i18nPlugin, c as Alpha, ct as uiPlugin, d as Displacement, dt as scenesPlugin, et as tag, f as Glow, ft as rendererPlugin, g as resolve, gt as types_d_exports$11, h as music, ht as PlatformProvider, i as screen, it as schedule, j as DropTarget, jt as bind, k as ready, kt as Countdown, l as Blur, lt as timePlugin, m as Outline, mt as BackResult, n as createPlugin, nt as guide, o as Emitter, ot as flattenFeatures, p as Noise, pt as platformPlugin, q as Now, r as defineGame, rt as hint, s as defineFilter, st as worldPlugin, t as createApp, tt as defineEffect, u as ColorMatrix, ut as textPlugin, v as tr, vt as lifecyclePlugin, w as Animation, wt as clockPlugin, x as cubicBezier, xt as flowPlugin, y as messageArgument, yt as inputPlugin, z as Tappable } from "./index-Dn_v0Fqs.mjs";
1
+ import { $t as ShaderWhat, Ar as types_d_exports$10, At as PerfChange, Bt as PerfLongFrameLine, Cr as types_d_exports$3, Ct as PERF_CAUSES, Dt as PassKind, E as types_d_exports$13, Et as PROBLEM_RULES, Fr as SaveUnreadableError, Ft as PerfEventLine, G as Transform, Gt as PerfStartupLine, H as SpriteBlend, Ht as PerfMeasured, I as Overlay, It as PerfEventName, J as AdaptiveScale, Jn as exit, Jt as PoolTrimDetail, Kn as types_d_exports$6, Kr as types_d_exports$9, Kt as PerfTelemetryLine, L as OverlayValue, Lt as PerfGapLine, M as HudPart, Mt as PerfCollectorLine, N as HudPartValue, Nt as PerfCounts, Ot as PassRecord, P as NineSlice, Pt as PerfDisplay, Qt as ShaderEventDetail, R as Parent, Rt as PerfHeaderLine, St as OverlayWhat, Tn as DescriptionNode, Tt as PERF_LOG_VERSION, Ut as PerfSampleLine, V as Sprite, Vt as PerfMarkLine, Wt as PerfSpikeLine, Xn as to, Xt as ProblemRule, Yn as slot, Yt as ProblemEventDetail, Z as MonitorConfig, Zn as type, Zt as SHADER_WHATS, _t as FrameRing, at as types_d_exports$12, bt as MonitorSections, ei as types_d_exports$15, en as WarmDetail, g as types_d_exports$1, gt as FrameRecord, ht as FrameReadout, j as Display, jt as PerfChangeEntry, kt as PerfCause, mt as FrameReadResult, nt as PoolTrim, on as types_d_exports$17, pt as FrameColumns, q as sprite, qt as PerfThermalLine, st as MonitorCounts, tn as DEMAND_REASONS, vt as LongFrameEntry, wt as PERF_GAP_BUCKETS, xt as OverlayEventDetail, yt as MONITOR_SECTIONS, z as Shape, zt as PerfLogLine } from "./types-D27I4Q7b.mjs";
2
+ import { $ as sequence, E as FilterArea, G as HAPTIC_KINDS, H as HapticKind, J as frames, K as defineAnimation, Q as play, V as types_d_exports, X as mark, Y as haptic, Z as parallel, at as stopSfx, ct as wait, et as set, i as types_d_exports$16, it as stagger, nt as spawn, ot as tween, p as types_d_exports$2, q as external, rt as spawned, st as use, tt as sfx, ut as types_d_exports$4, v as types_d_exports$5 } from "./types-DjQkfbfZ.mjs";
3
+ import { A as types_d_exports$14, E as TextFormat, F as types_d_exports$8, K as types_d_exports$7, d as DebugTrigger, f as LocalWrite, h as defineTokens, j as defineComponent, m as popup, p as ScrollState, u as Box, x as CountdownValue, y as BindOptions } from "./types-BAp9HdR4.mjs";
4
+ import { $ as system, A as Draggable, At as Text, B as Touchable, C as AnimPlayer, Ct as debugPlugin, D as defineBundles, Dt as animPlugin, E as defineScene, Et as assetsPlugin, F as PointerOver, G as Exiting, H as Traced, I as Pressable, J as Order, K as Layer, L as Pressed, M as Held, Mt as defineTextStyles, N as Hovered, Nt as label, O as load, Ot as projection, P as Pointer, Q as resource, R as Swipeable, S as defineMotion, St as effectsPlugin, T as Frames, Tt as audioPlugin, U as PASS_KINDS, V as Traceable, W as frameAt, X as component, Y as Tree, Z as mut, _ as defineStyle, _t as modelPlugin, a as defineEmitter, at as defineFeature, b as messageDuration, bt as i18nPlugin, c as Alpha, ct as uiPlugin, d as Displacement, dt as scenesPlugin, et as tag, f as Glow, ft as rendererPlugin, g as resolve, gt as types_d_exports$11, h as music, ht as PlatformProvider, i as screen, it as schedule, j as DropTarget, jt as bind, k as ready, kt as Countdown, l as Blur, lt as timePlugin, m as Outline, mt as BackResult, n as createPlugin, nt as guide, o as Emitter, ot as flattenFeatures, p as Noise, pt as platformPlugin, q as Now, r as defineGame, rt as hint, s as defineFilter, st as worldPlugin, t as createApp, tt as defineEffect, u as ColorMatrix, ut as textPlugin, v as tr, vt as lifecyclePlugin, w as Animation, wt as clockPlugin, x as cubicBezier, xt as flowPlugin, y as messageArgument, yt as inputPlugin, z as Tappable } from "./index-Cl5zwodk.mjs";
5
5
  export { type AdaptiveScale, Alpha, types_d_exports as Anim, AnimPlayer, Animation, types_d_exports$1 as Assets, types_d_exports$2 as Audio, type BackResult, type BindOptions, Blur, Box, types_d_exports$3 as Clock, ColorMatrix, Countdown, type CountdownValue, DEMAND_REASONS, types_d_exports$4 as Debug, DebugTrigger, type DescriptionNode, Displacement, Display, Draggable, DropTarget, types_d_exports$5 as Effects, Emitter, Exiting, type FilterArea, types_d_exports$6 as Flow, type FrameColumns, type FrameReadResult, type FrameReadout, type FrameRecord, type FrameRing, Frames, Glow, HAPTIC_KINDS, type HapticKind, Held, Hovered, HudPart, type HudPartValue, types_d_exports$7 as I18n, types_d_exports$8 as Input, Layer, types_d_exports$9 as Lifecycle, LocalWrite, type LongFrameEntry, MONITOR_SECTIONS, types_d_exports$10 as Model, type MonitorConfig, type MonitorCounts, type MonitorSections, NineSlice, Noise, Now, Order, Outline, Overlay, type OverlayEventDetail, type OverlayValue, type OverlayWhat, PASS_KINDS, PERF_CAUSES, PERF_GAP_BUCKETS, PERF_LOG_VERSION, PROBLEM_RULES, Parent, type PassKind, type PassRecord, type PerfCause, type PerfChange, type PerfChangeEntry, type PerfCollectorLine, type PerfCounts, type PerfDisplay, type PerfEventLine, type PerfEventName, type PerfGapLine, type PerfHeaderLine, type PerfLogLine, type PerfLongFrameLine, type PerfMarkLine, type PerfMeasured, type PerfSampleLine, type PerfSpikeLine, type PerfStartupLine, type PerfTelemetryLine, type PerfThermalLine, types_d_exports$11 as Platform, type PlatformProvider, Pointer, PointerOver, type PoolTrim, type PoolTrimDetail, Pressable, Pressed, type ProblemEventDetail, type ProblemRule, types_d_exports$12 as Renderer, SHADER_WHATS, SaveUnreadableError, types_d_exports$13 as Scenes, ScrollState, type ShaderEventDetail, type ShaderWhat, Shape, Sprite, type SpriteBlend, Swipeable, Tappable, Text, type TextFormat, types_d_exports$14 as TextTypes, types_d_exports$15 as Time, Touchable, Traceable, Traced, Transform, Tree, types_d_exports$16 as Ui, type WarmDetail, types_d_exports$17 as World, animPlugin, assetsPlugin, audioPlugin, bind, clockPlugin, component, createApp, createPlugin, cubicBezier, debugPlugin, defineAnimation, defineBundles, defineComponent, defineEffect, defineEmitter, defineFeature, defineFilter, defineGame, defineMotion, defineScene, defineStyle, defineTextStyles, defineTokens, effectsPlugin, exit, external, flattenFeatures, flowPlugin, frameAt, frames, guide, haptic, hint, i18nPlugin, inputPlugin, label, lifecyclePlugin, load, mark, messageArgument, messageDuration, modelPlugin, music, mut, parallel, platformPlugin, play, popup, projection, ready, rendererPlugin, resolve, resource, scenesPlugin, schedule, screen, sequence, set, sfx, slot, spawn, spawned, sprite, stagger, stopSfx, system, tag, textPlugin, timePlugin, to, tr, tween, type, uiPlugin, use, wait, worldPlugin };
package/dist/index.mjs CHANGED
@@ -1,4 +1,4 @@
1
- import { $ as sfx, $t as flowPlugin, A as types_exports$7, At as Glow, B as defineMotion, Bt as Animation, C as types_exports$14, Ct as messageDuration, D as types_exports$10, Dt as Blur, E as types_exports$11, Et as Alpha, F as types_exports$2, Ft as audioPlugin, G as external, Gt as MONITOR_SECTIONS, H as platformPlugin, Ht as rendererPlugin, I as types_exports$1, It as scenesPlugin, J as mark, Jt as PERF_LOG_VERSION, K as frames, Kt as PERF_CAUSES, L as types_exports, Lt as assetsPlugin, M as types_exports$5, Mt as Outline, N as types_exports$4, Nt as defineFilter, O as types_exports$9, Ot as ColorMatrix, P as types_exports$3, Pt as debugPlugin, Q as set, Qt as worldPlugin, R as uiPlugin, Rt as animPlugin, S as types_exports$15, St as messageArgument, T as types_exports$12, Tt as Emitter, U as HAPTIC_KINDS, Ut as PASS_KINDS, V as textPlugin, Vt as Frames, W as defineAnimation, Wt as frameAt, X as play, Xt as SHADER_WHATS, Y as parallel, Yt as PROBLEM_RULES, Z as sequence, Zt as DEMAND_REASONS, _ as defineBundles, _t as Tappable, a as cubicBezier, an as modelPlugin, at as use, b as types_exports$17, bt as Traced, c as hint, cn as timePlugin, ct as Draggable, d as defineScene, dt as Hovered, et as spawn, f as tr, ft as Pointer, g as music, gt as Swipeable, h as defineEmitter, ht as Pressed, i as screen, in as type, it as tween, j as types_exports$6, jt as Noise, k as types_exports$8, kt as Displacement, l as schedule, ln as clockPlugin, lt as DropTarget, m as flattenFeatures, mt as Pressable, n as createPlugin, nn as slot, nt as stagger, o as defineEffect, on as SaveUnreadableError, ot as wait, p as defineFeature, pt as PointerOver, q as haptic, qt as PERF_GAP_BUCKETS, r as defineGame, rn as to, rt as stopSfx, s as guide, sn as lifecyclePlugin, st as inputPlugin, t as createApp, tn as exit, tt as spawned, u as projection, ut as Held, v as load, vt as Touchable, w as types_exports$13, wt as effectsPlugin, x as types_exports$16, xt as i18nPlugin, y as ready, yt as Traceable, z as resolve, zt as AnimPlayer } from "./src-DPvSTM8O.mjs";
1
+ import { $ as sfx, $t as flowPlugin, A as types_exports$7, At as Glow, B as defineMotion, Bt as Animation, C as types_exports$14, Ct as messageDuration, D as types_exports$10, Dt as Blur, E as types_exports$11, Et as Alpha, F as types_exports$2, Ft as audioPlugin, G as external, Gt as MONITOR_SECTIONS, H as platformPlugin, Ht as rendererPlugin, I as types_exports$1, It as scenesPlugin, J as mark, Jt as PERF_LOG_VERSION, K as frames, Kt as PERF_CAUSES, L as types_exports, Lt as assetsPlugin, M as types_exports$5, Mt as Outline, N as types_exports$4, Nt as defineFilter, O as types_exports$9, Ot as ColorMatrix, P as types_exports$3, Pt as debugPlugin, Q as set, Qt as worldPlugin, R as uiPlugin, Rt as animPlugin, S as types_exports$15, St as messageArgument, T as types_exports$12, Tt as Emitter, U as HAPTIC_KINDS, Ut as PASS_KINDS, V as textPlugin, Vt as Frames, W as defineAnimation, Wt as frameAt, X as play, Xt as SHADER_WHATS, Y as parallel, Yt as PROBLEM_RULES, Z as sequence, Zt as DEMAND_REASONS, _ as defineBundles, _t as Tappable, a as cubicBezier, an as modelPlugin, at as use, b as types_exports$17, bt as Traced, c as hint, cn as timePlugin, ct as Draggable, d as defineScene, dt as Hovered, et as spawn, f as tr, ft as Pointer, g as music, gt as Swipeable, h as defineEmitter, ht as Pressed, i as screen, in as type, it as tween, j as types_exports$6, jt as Noise, k as types_exports$8, kt as Displacement, l as schedule, ln as clockPlugin, lt as DropTarget, m as flattenFeatures, mt as Pressable, n as createPlugin, nn as slot, nt as stagger, o as defineEffect, on as SaveUnreadableError, ot as wait, p as defineFeature, pt as PointerOver, q as haptic, qt as PERF_GAP_BUCKETS, r as defineGame, rn as to, rt as stopSfx, s as guide, sn as lifecyclePlugin, st as inputPlugin, t as createApp, tn as exit, tt as spawned, u as projection, ut as Held, v as load, vt as Touchable, w as types_exports$13, wt as effectsPlugin, x as types_exports$16, xt as i18nPlugin, y as ready, yt as Traceable, z as resolve, zt as AnimPlayer } from "./src-wyJYr12n.mjs";
2
2
  import { $ as component, H as Shape, I as Display, J as Exiting, L as HudPart, Q as Tree, R as NineSlice, S as bind, T as label, U as Sprite, V as Parent, W as Transform, X as Now, Y as Layer, Z as Order, b as Countdown, d as LocalWrite, et as mut, g as popup, it as tag, l as DebugTrigger, nt as system, p as ScrollState, q as sprite, s as Box, tt as resource, v as defineTokens, w as defineTextStyles, x as Text, y as defineStyle, z as Overlay } from "./visual-ClVRMUAi.mjs";
3
3
  import { t as defineComponent } from "./component-DGg5DqKK.mjs";
4
4
  export { Alpha, types_exports as Anim, AnimPlayer, Animation, types_exports$1 as Assets, types_exports$2 as Audio, Blur, Box, types_exports$3 as Clock, ColorMatrix, Countdown, DEMAND_REASONS, types_exports$4 as Debug, DebugTrigger, Displacement, Display, Draggable, DropTarget, types_exports$5 as Effects, Emitter, Exiting, types_exports$6 as Flow, Frames, Glow, HAPTIC_KINDS, Held, Hovered, HudPart, types_exports$7 as I18n, types_exports$8 as Input, Layer, types_exports$9 as Lifecycle, LocalWrite, MONITOR_SECTIONS, types_exports$10 as Model, NineSlice, Noise, Now, Order, Outline, Overlay, PASS_KINDS, PERF_CAUSES, PERF_GAP_BUCKETS, PERF_LOG_VERSION, PROBLEM_RULES, Parent, types_exports$11 as Platform, Pointer, PointerOver, Pressable, Pressed, types_exports$12 as Renderer, SHADER_WHATS, SaveUnreadableError, types_exports$13 as Scenes, ScrollState, Shape, Sprite, Swipeable, Tappable, Text, types_exports$14 as TextTypes, types_exports$15 as Time, Touchable, Traceable, Traced, Transform, Tree, types_exports$16 as Ui, types_exports$17 as World, animPlugin, assetsPlugin, audioPlugin, bind, clockPlugin, component, createApp, createPlugin, cubicBezier, debugPlugin, defineAnimation, defineBundles, defineComponent, defineEffect, defineEmitter, defineFeature, defineFilter, defineGame, defineMotion, defineScene, defineStyle, defineTextStyles, defineTokens, effectsPlugin, exit, external, flattenFeatures, flowPlugin, frameAt, frames, guide, haptic, hint, i18nPlugin, inputPlugin, label, lifecyclePlugin, load, mark, messageArgument, messageDuration, modelPlugin, music, mut, parallel, platformPlugin, play, popup, projection, ready, rendererPlugin, resolve, resource, scenesPlugin, schedule, screen, sequence, set, sfx, slot, spawn, spawned, sprite, stagger, stopSfx, system, tag, textPlugin, timePlugin, to, tr, tween, type, uiPlugin, use, wait, worldPlugin };
@@ -1,9 +1,9 @@
1
- import { Cr as Api, Fr as Snapshot, Hn as Position, J as Api$2, ar as JournalEntry, h as Usage, hn as FrameDiff, mn as EntitySnapshot, rn as Explained, rr as FlowGraph, rt as Under, st as RenderStats, t as Api$3, tn as Api$1, un as ComponentSchema } from "./types-C_nC_M4p.mjs";
2
- import { a as AudioApi, g as EffectsStats, h as EffectsApi, r as UiApi, u as SoundEntry } from "./types-C76NQm-h.mjs";
3
- import { c as UiNode } from "./types-bEJEga5m.mjs";
4
- import { t as HeadlessApp } from "./headless-DBYmnluy.mjs";
5
- import { a as InputOf, c as Source, i as InputArguments, l as WatchApp, o as InputSchema, t as CheatEntry, u as WatchInput } from "./types-DTetCcBC.mjs";
6
- import { n as defineSource } from "./define-CVYadV_I.mjs";
1
+ import { Ir as Snapshot, Un as Position, Y as Api$2, ct as RenderStats, dn as ComponentSchema, gn as FrameDiff, h as Usage, hn as EntitySnapshot, in as Explained, ir as FlowGraph, it as Under, nn as Api$1, or as JournalEntry, t as Api$3, wr as Api } from "./types-D27I4Q7b.mjs";
2
+ import { a as AudioApi, g as EffectsStats, h as EffectsApi, r as UiApi, u as SoundEntry } from "./types-DjQkfbfZ.mjs";
3
+ import { c as UiNode } from "./types-BAp9HdR4.mjs";
4
+ import { t as HeadlessApp } from "./headless-f31cEZ7f.mjs";
5
+ import { a as InputOf, c as Source, i as InputArguments, l as WatchApp, o as InputSchema, t as CheatEntry, u as WatchInput } from "./types-CgE5L_7f.mjs";
6
+ import { n as defineSource } from "./define-CE1uxbe9.mjs";
7
7
 
8
8
  //#region src/plugins/flow/doors/read.d.ts
9
9
  /**
@@ -1,2 +1,2 @@
1
- import { a as jsxs, i as jsxDEV, n as JSX, r as jsx, t as Fragment } from "./runtime-DnjJ4Zo9.mjs";
1
+ import { a as jsxs, i as jsxDEV, n as JSX, r as jsx, t as Fragment } from "./runtime-HwTBjkIL.mjs";
2
2
  export { Fragment, type JSX, jsx, jsxDEV, jsxs };
@@ -1,2 +1,2 @@
1
- import { a as jsxs, n as JSX, r as jsx, t as Fragment } from "./runtime-DnjJ4Zo9.mjs";
1
+ import { a as jsxs, n as JSX, r as jsx, t as Fragment } from "./runtime-HwTBjkIL.mjs";
2
2
  export { Fragment, type JSX, jsx, jsxs };
@@ -1,4 +1,4 @@
1
- import { _ as UiIntrinsicElements, a as JsxChild, t as DescriptionNode } from "./types-bEJEga5m.mjs";
1
+ import { _ as UiIntrinsicElements, a as JsxChild, t as DescriptionNode } from "./types-BAp9HdR4.mjs";
2
2
 
3
3
  //#region src/plugins/ui/jsx/runtime.d.ts
4
4
  /** What the compiler passes as props: the children plus whatever the tag declared. */