@moku-labs/game 0.15.1 → 0.15.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/app/page.d.mts +1 -1
- package/dist/app/system.d.mts +3 -3
- package/dist/app.d.mts +3 -3
- package/dist/app.mjs +1 -1
- package/dist/assets.d.mts +1 -1
- package/dist/{commands-BynjWVVy.d.mts → commands-C_GccOFq.d.mts} +5 -5
- package/dist/control.d.mts +4 -4
- package/dist/{define-Ckj_TMWu.d.mts → define-DnO7ZLGl.d.mts} +2 -2
- package/dist/{headless-B0mH9qYg.d.mts → headless-D6BrEwCf.d.mts} +1 -1
- package/dist/{index-CCiTo1_3.d.mts → index-w2uyRKkj.d.mts} +3 -3
- package/dist/index.d.mts +5 -5
- package/dist/index.mjs +2 -2
- package/dist/inspect.d.mts +6 -6
- package/dist/jsx-dev-runtime.d.mts +1 -1
- package/dist/jsx-runtime.d.mts +1 -1
- package/dist/{runtime-BV3xv6gx.d.mts → runtime-kOH8InAs.d.mts} +1 -1
- package/dist/{src-CwVzErzN.mjs → src-Ca8W8Dvv.mjs} +3539 -1196
- package/dist/testing.d.mts +4 -4
- package/dist/testing.mjs +1 -1
- package/dist/{types-E2ykwIUO.d.mts → types-BHgJ1F6f.d.mts} +387 -47
- package/dist/{types-G3ZAAsbd.d.mts → types-Bm7DVtA_.d.mts} +17 -10
- package/dist/{types-CpdkyhaC.d.mts → types-DEYQF_tT.d.mts} +4 -4
- package/dist/{types-Bw-qLjFZ.d.mts → types-fpFKYm6E.d.mts} +142 -43
- package/dist/{types-D44EL4gT.d.mts → types-jiWJhLPE.d.mts} +2 -2
- package/dist/{visual-DoHwXeQi.d.mts → visual-BvkKJOSz.d.mts} +6 -6
- package/dist/visual.d.mts +1 -1
- package/package.json +4 -2
package/dist/app/page.d.mts
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package/dist/app/system.d.mts
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import {
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import { pt as PlatformProvider } from "../index-
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import { _ as SystemShellFactory, g as SystemName, h as SystemModules } from "../types-
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import { Dr as PlayerStateProvider } from "../types-BHgJ1F6f.mjs";
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import { pt as PlatformProvider } from "../index-w2uyRKkj.mjs";
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import { _ as SystemShellFactory, g as SystemName, h as SystemModules } from "../types-DEYQF_tT.mjs";
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import { Back, Haptics, KeepAwake, Lifecycle, Store } from "@moku-labs/system";
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//#region src/app/system.d.ts
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package/dist/app.d.mts
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import {
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import { V as StringTable } from "./types-
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import { a as GameHandle, c as MemoryProvider, d as SaveKind, f as Scenario, g as SystemName, i as GameDefinition, l as PageAgent, n as GameApp, o as GamePluginConfigs, p as ScreenSeams, r as GameConfig, s as HeadlessSeams, v as WithGameState } from "./types-
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import { Sr as Json } from "./types-BHgJ1F6f.mjs";
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import { V as StringTable } from "./types-Bm7DVtA_.mjs";
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import { a as GameHandle, c as MemoryProvider, d as SaveKind, f as Scenario, g as SystemName, i as GameDefinition, l as PageAgent, n as GameApp, o as GamePluginConfigs, p as ScreenSeams, r as GameConfig, s as HeadlessSeams, v as WithGameState } from "./types-DEYQF_tT.mjs";
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import { AnyPluginInstance } from "@moku-labs/core";
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//#region src/app/define.d.ts
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package/dist/app.mjs
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import { Dt as effectsPlugin, K as platformPlugin, Rt as audioPlugin, i as screen, p as flattenFeatures, t as createApp } from "./src-
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import { Dt as effectsPlugin, K as platformPlugin, Rt as audioPlugin, i as screen, p as flattenFeatures, t as createApp } from "./src-Ca8W8Dvv.mjs";
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import { t as memory } from "./memory-CWlqhS7l.mjs";
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import { n as isFakeClock, t as fakeClock } from "./fake-6mazmHK3.mjs";
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//#region src/app/define.ts
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package/dist/assets.d.mts
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import {
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import { P as AnimApi, a as AudioApi, h as EffectsApi, r as UiApi } from "./types-
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import { j as InputApi } from "./types-
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import { t as HeadlessApp } from "./headless-
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import { n as Command, r as ControlApp } from "./types-
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import { Dt as DebugSwitches, I as Captured, Ir as Api, Jr as Time, Nr as StoreApi, S as ScenesApi, T as Api$1, Wr as FrameRate, Zn as Bookmark, Zt as Api$2, er as FlowState, jr as Snapshot } from "./types-BHgJ1F6f.mjs";
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import { P as AnimApi, a as AudioApi, h as EffectsApi, r as UiApi } from "./types-fpFKYm6E.mjs";
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import { j as InputApi } from "./types-Bm7DVtA_.mjs";
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import { t as HeadlessApp } from "./headless-D6BrEwCf.mjs";
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import { n as Command, r as ControlApp } from "./types-jiWJhLPE.mjs";
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//#region src/plugins/flow/doors/commands.d.ts
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/**
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package/dist/control.d.mts
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import { t as HeadlessApp } from "./headless-
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import { i as InputArguments, n as Command, o as InputSchema, s as Ran } from "./types-
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import { t as commands } from "./commands-
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import { t as defineCommand } from "./define-
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import { t as HeadlessApp } from "./headless-D6BrEwCf.mjs";
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import { i as InputArguments, n as Command, o as InputSchema, s as Ran } from "./types-jiWJhLPE.mjs";
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import { t as commands } from "./commands-C_GccOFq.mjs";
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import { t as defineCommand } from "./define-DnO7ZLGl.mjs";
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//#region src/plugins/flow/doors/dev.d.ts
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/**
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import { t as HeadlessApp } from "./headless-
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import { c as Source, n as Command, o as InputSchema } from "./types-
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import { t as HeadlessApp } from "./headless-D6BrEwCf.mjs";
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import { c as Source, n as Command, o as InputSchema } from "./types-jiWJhLPE.mjs";
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//#region src/plugins/flow/doors/define.d.ts
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/**
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import {
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import { Fr as RngState, Hr as Api, Mn as Api$1, Sr as Json, er as FlowState, fr as Answer, rr as RouteStep, tr as JournalEntry } from "./types-BHgJ1F6f.mjs";
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//#region src/plugins/flow/headless.d.ts
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import {
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import { A as GlowValue, B as Target, C as BlurValue, D as FilterComponent, F as AnimPlayerValue, H as HapticKind, I as Config$10, K as defineAnimation, L as FramesValue, M as OutlineValue, N as UniformDeclaration, O as FilterSpec, P as AnimApi, Q as play, R as MotionKeyframe, S as AlphaValue, T as DisplacementValue, U as SfxDescriptor, W as Step, _ as State$12, a as AudioApi, b as EmitterDefinition, c as MusicDescriptor, ct as OverlayApi, d as State$11, f as VolumesFor, h as EffectsApi, j as NoiseValue, k as FilterValueOf, l as MusicOptions, m as Config$12, n as State$13, r as UiApi, s as Config$11, t as Config$13, w as ColorMatrixValue, x as EmitterValue, y as EmitterConfig, z as State$10 } from "./types-
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import { A as Config$15, B as State$14, C as TextBind, D as TextValue, E as TextStyles, F as Config$14, G as IsFlags, H as TextKey, I as I18nApi, K as ResolvedStyle, L as IntlKit, M as State$15, P as Argument, R as Message, S as TextApi, T as TextStyleInput, U as TypedTr, Y as WhenFlags, _ as BindOptions, b as Point, g as BindField, j as InputApi, k as defineComponent, m as IntrinsicElementsFor, p as defineTokens, q as Style, s as PopupComponent, v as Config$16, x as State$16, y as CountdownValue, z as Part } from "./types-
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import { $ as PassKind, Bn as TextStylesOf, Br as State$4, Bt as OverlayValue, C as State$7, Cr as Root, Dn as ProjectionSpec, E as Config$6, En as ProjectionMotion, Er as Patch, Fn as EmitterIdOf, Gr as RateChange, Gt as SpriteOptions, H as FrameRecord, Hn as defineFlow, Hr as Api$5, In as GameTypes, Ir as Api$3, It as HudPartValue, Jn as FeaturePlugin, Jt as TransformValue, Kr as State$8, Kt as SpriteValue, Ln as HudKeysOf, Lr as Config$4, Mn as Api$2, Mt as ViewportSize, N as State$6, Nn as BundlesOf, Nr as StoreApi, On as ReducedMotion, Pn as Config$3, Pr as RngApi, Qn as DefineNode, Qr as Require, Qt as Config$8, Rr as Events, Rt as NineSliceValue, S as ScenesApi, Sr as Json, T as Api$4, Tn as NumericFields, U as FrameRing, Ur as Config$7, Ut as ShapeValue, Xr as Config$9, Yn as FeatureTree, Yt as sprite, Zr as Events$1, Zt as Api$6, _ as DefineScene, _n as SystemFor, _r as State$2, a as Config$1, an as ComponentHandle, b as SceneDefinition, bn as DescriptionNode, br as Config$5, c as LoadBundles, cn as ComponentValue, cr as EffectOptions, en as State$9, f as State$1, fn as Mut, fr as Answer, g as AnySceneProjection, gn as SystemDefinition, hn as ResourceType, hr as Config$2, i as BundleSpec, ir as SceneIdOf, l as LoadReason, lr as GuideOptions, mn as QueryTerm, o as DefineBundles, or as Descriptor, p as Tier, pn as Narrowed, pr as Api$1, qn as FeatureDescription, qr as ThermalReading, r as BundleMap, sn as ComponentType, sr as Effect, t as Api, u as LoadResult, ur as Hint, vn as TagType, wr as State$5, x as SceneSpec, xn as Ease, y as LayerMap, zn as State$3, zr as PauseReason } from "./types-BHgJ1F6f.mjs";
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import { A as GlowValue, B as Target, C as BlurValue, D as FilterComponent, F as AnimPlayerValue, H as HapticKind, I as Config$10, K as defineAnimation, L as FramesValue, M as OutlineValue, N as UniformDeclaration, O as FilterSpec, P as AnimApi, Q as play, R as MotionKeyframe, S as AlphaValue, T as DisplacementValue, U as SfxDescriptor, W as Step, _ as State$12, a as AudioApi, b as EmitterDefinition, c as MusicDescriptor, ct as OverlayApi, d as State$11, f as VolumesFor, h as EffectsApi, j as NoiseValue, k as FilterValueOf, l as MusicOptions, m as Config$12, n as State$13, r as UiApi, s as Config$11, t as Config$13, w as ColorMatrixValue, x as EmitterValue, y as EmitterConfig, z as State$10 } from "./types-fpFKYm6E.mjs";
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import { A as Config$15, B as State$14, C as TextBind, D as TextValue, E as TextStyles, F as Config$14, G as IsFlags, H as TextKey, I as I18nApi, K as ResolvedStyle, L as IntlKit, M as State$15, P as Argument, R as Message, S as TextApi, T as TextStyleInput, U as TypedTr, Y as WhenFlags, _ as BindOptions, b as Point, g as BindField, j as InputApi, k as defineComponent, m as IntrinsicElementsFor, p as defineTokens, q as Style, s as PopupComponent, v as Config$16, x as State$16, y as CountdownValue, z as Part } from "./types-Bm7DVtA_.mjs";
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import { Log } from "@moku-labs/common/browser";
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import { PluginCtx } from "@moku-labs/core";
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package/dist/index.d.mts
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import { $ as
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import { $ as sequence, E as FilterArea, G as HAPTIC_KINDS, H as HapticKind, J as frames, K as defineAnimation, Q as play, V as types_d_exports, X as mark, Y as haptic, Z as parallel, at as tween, et as set, i as types_d_exports$16, it as stagger, lt as types_d_exports$4, nt as spawn, ot as use, p as types_d_exports$2, q as external, rt as spawned, st as wait, tt as sfx, v as types_d_exports$5 } from "./types-
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import { N as types_d_exports$8, O as types_d_exports$14, W as types_d_exports$7, _ as BindOptions, d as LocalWrite, f as popup, k as defineComponent, l as Box, p as defineTokens, u as DebugTrigger, w as TextFormat, y as CountdownValue } from "./types-
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import { $ as defineEffect, A as Held, At as defineTextStyles, B as Traced, C as Animation, Ct as audioPlugin, D as load, Dt as Countdown, E as defineBundles, Et as projection, F as Pressed, G as Now, H as frameAt, I as Swipeable, J as component, K as Order, L as Tappable, M as Pointer, N as PointerOver, O as Draggable, Ot as Text, P as Pressable, Q as tag, R as Touchable, S as AnimPlayer, St as clockPlugin, T as defineScene, Tt as animPlugin, U as Exiting, V as PASS_KINDS, W as Layer, X as resource, Y as mut, Z as system, _ as defineStyle, _t as inputPlugin, a as defineEmitter, at as worldPlugin, b as messageDuration, bt as effectsPlugin, c as Alpha, ct as textPlugin, d as Displacement, dt as platformPlugin, et as guide, f as Glow, ft as BackResult, g as resolve, gt as lifecyclePlugin, h as music, ht as modelPlugin, i as screen, it as flattenFeatures, j as Hovered, jt as label, k as DropTarget, kt as bind, l as Blur, lt as scenesPlugin, m as Outline, mt as types_d_exports$11, n as createPlugin, nt as schedule, o as Emitter, ot as uiPlugin, p as Noise, pt as PlatformProvider, q as Tree, r as defineGame, rt as defineFeature, s as defineFilter, st as timePlugin, t as createApp, tt as hint, u as ColorMatrix, ut as rendererPlugin, v as tr, vt as i18nPlugin, w as Frames, wt as assetsPlugin, x as defineMotion, xt as debugPlugin, y as messageArgument, yt as flowPlugin, z as Traceable } from "./index-
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export { Alpha, types_d_exports as Anim, AnimPlayer, Animation, types_d_exports$1 as Assets, types_d_exports$2 as Audio, type BackResult, type BindOptions, Blur, Box, types_d_exports$3 as Clock, ColorMatrix, Countdown, type CountdownValue, DEMAND_REASONS, types_d_exports$4 as Debug, DebugTrigger, type DescriptionNode, Displacement, Display, Draggable, DropTarget, types_d_exports$5 as Effects, Emitter, Exiting, type FilterArea, types_d_exports$6 as Flow, type FrameColumns, type FrameReadResult, type FrameReadout, type FrameRecord, type FrameRing, Frames, Glow, HAPTIC_KINDS, type HapticKind, Held, Hovered, HudPart, type HudPartValue, types_d_exports$7 as I18n, types_d_exports$8 as Input, Layer, types_d_exports$9 as Lifecycle, LocalWrite, type LongFrameEntry, types_d_exports$10 as Model, type MonitorConfig, type MonitorCounts, NineSlice, Noise, Now, Order, Outline, Overlay, type OverlayEventDetail, type OverlayValue, type OverlayWhat, PASS_KINDS, PERF_CAUSES, PERF_GAP_BUCKETS, PERF_LOG_VERSION, PROBLEM_RULES, Parent, type PassKind, type PassRecord, type PerfCause, type PerfChange, type PerfChangeEntry, type PerfCollectorLine, type PerfCounts, type PerfDisplay, type PerfEventLine, type PerfEventName, type PerfGapLine, type PerfHeaderLine, type PerfLogLine, type PerfLongFrameLine, type PerfMarkLine, type PerfMeasured, type PerfSampleLine, type PerfSpikeLine, type PerfStartupLine, type PerfTelemetryLine, type PerfThermalLine, types_d_exports$11 as Platform, type PlatformProvider, Pointer, PointerOver, type PoolTrim, type PoolTrimDetail, Pressable, Pressed, type ProblemEventDetail, type ProblemRule, types_d_exports$12 as Renderer, SHADER_WHATS, SaveUnreadableError, types_d_exports$13 as Scenes, type ShaderEventDetail, type ShaderWhat, Shape, Sprite, Swipeable, Tappable, Text, type TextFormat, types_d_exports$14 as TextTypes, types_d_exports$15 as Time, Touchable, Traceable, Traced, Transform, Tree, types_d_exports$16 as Ui, type WarmDetail, types_d_exports$17 as World, animPlugin, assetsPlugin, audioPlugin, bind, clockPlugin, component, createApp, createPlugin, debugPlugin, defineAnimation, defineBundles, defineComponent, defineEffect, defineEmitter, defineFeature, defineFilter, defineGame, defineMotion, defineScene, defineStyle, defineTextStyles, defineTokens, effectsPlugin, exit, external, flattenFeatures, flowPlugin, frameAt, frames, guide, haptic, hint, i18nPlugin, inputPlugin, label, lifecyclePlugin, load, mark, messageArgument, messageDuration, modelPlugin, music, mut, parallel, platformPlugin, play, popup, projection, rendererPlugin, resolve, resource, scenesPlugin, schedule, screen, sequence, set, sfx, slot, spawn, spawned, sprite, stagger, system, tag, textPlugin, timePlugin, to, tr, tween, type, uiPlugin, use, wait, worldPlugin };
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import { $ as PassKind, Ar as SaveUnreadableError, B as FrameReadResult, Bt as OverlayValue, Ct as SHADER_WHATS, D as MonitorConfig, Et as WarmDetail, F as types_d_exports$12, Ft as HudPart, G as MONITOR_SECTIONS, Gn as to, H as FrameRecord, Ht as Shape, It as HudPartValue, J as OverlayWhat, K as MonitorSections, Kn as type, L as MonitorCounts, Lt as NineSlice, M as PoolTrim, Pt as Display, Q as PROBLEM_RULES, St as ProblemRule, Tr as types_d_exports$10, Tt as ShaderWhat, U as FrameRing, Un as exit, V as FrameReadout, Vn as types_d_exports$6, Vr as types_d_exports$9, Vt as Parent, W as LongFrameEntry, Wn as slot, Wt as Sprite, X as PERF_GAP_BUCKETS, Xt as DEMAND_REASONS, Y as PERF_CAUSES, Yr as types_d_exports$15, Yt as sprite, Z as PERF_LOG_VERSION, _t as PerfStartupLine, at as PerfCounts, bn as DescriptionNode, bt as PoolTrimDetail, ct as PerfEventName, dt as PerfLogLine, et as PassRecord, ft as PerfLongFrameLine, gt as PerfSpikeLine, h as types_d_exports$1, ht as PerfSampleLine, it as PerfCollectorLine, lt as PerfGapLine, mt as PerfMeasured, nt as PerfChange, ot as PerfDisplay, pt as PerfMarkLine, q as OverlayEventDetail, qt as Transform, rt as PerfChangeEntry, st as PerfEventLine, tn as types_d_exports$17, tt as PerfCause, ut as PerfHeaderLine, vr as types_d_exports$3, vt as PerfTelemetryLine, w as types_d_exports$13, wt as ShaderEventDetail, xt as ProblemEventDetail, yt as PerfThermalLine, z as FrameColumns, zt as Overlay } from "./types-BHgJ1F6f.mjs";
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import { $ as sequence, E as FilterArea, G as HAPTIC_KINDS, H as HapticKind, J as frames, K as defineAnimation, Q as play, V as types_d_exports, X as mark, Y as haptic, Z as parallel, at as tween, et as set, i as types_d_exports$16, it as stagger, lt as types_d_exports$4, nt as spawn, ot as use, p as types_d_exports$2, q as external, rt as spawned, st as wait, tt as sfx, v as types_d_exports$5 } from "./types-fpFKYm6E.mjs";
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import { N as types_d_exports$8, O as types_d_exports$14, W as types_d_exports$7, _ as BindOptions, d as LocalWrite, f as popup, k as defineComponent, l as Box, p as defineTokens, u as DebugTrigger, w as TextFormat, y as CountdownValue } from "./types-Bm7DVtA_.mjs";
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import { $ as defineEffect, A as Held, At as defineTextStyles, B as Traced, C as Animation, Ct as audioPlugin, D as load, Dt as Countdown, E as defineBundles, Et as projection, F as Pressed, G as Now, H as frameAt, I as Swipeable, J as component, K as Order, L as Tappable, M as Pointer, N as PointerOver, O as Draggable, Ot as Text, P as Pressable, Q as tag, R as Touchable, S as AnimPlayer, St as clockPlugin, T as defineScene, Tt as animPlugin, U as Exiting, V as PASS_KINDS, W as Layer, X as resource, Y as mut, Z as system, _ as defineStyle, _t as inputPlugin, a as defineEmitter, at as worldPlugin, b as messageDuration, bt as effectsPlugin, c as Alpha, ct as textPlugin, d as Displacement, dt as platformPlugin, et as guide, f as Glow, ft as BackResult, g as resolve, gt as lifecyclePlugin, h as music, ht as modelPlugin, i as screen, it as flattenFeatures, j as Hovered, jt as label, k as DropTarget, kt as bind, l as Blur, lt as scenesPlugin, m as Outline, mt as types_d_exports$11, n as createPlugin, nt as schedule, o as Emitter, ot as uiPlugin, p as Noise, pt as PlatformProvider, q as Tree, r as defineGame, rt as defineFeature, s as defineFilter, st as timePlugin, t as createApp, tt as hint, u as ColorMatrix, ut as rendererPlugin, v as tr, vt as i18nPlugin, w as Frames, wt as assetsPlugin, x as defineMotion, xt as debugPlugin, y as messageArgument, yt as flowPlugin, z as Traceable } from "./index-w2uyRKkj.mjs";
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export { Alpha, types_d_exports as Anim, AnimPlayer, Animation, types_d_exports$1 as Assets, types_d_exports$2 as Audio, type BackResult, type BindOptions, Blur, Box, types_d_exports$3 as Clock, ColorMatrix, Countdown, type CountdownValue, DEMAND_REASONS, types_d_exports$4 as Debug, DebugTrigger, type DescriptionNode, Displacement, Display, Draggable, DropTarget, types_d_exports$5 as Effects, Emitter, Exiting, type FilterArea, types_d_exports$6 as Flow, type FrameColumns, type FrameReadResult, type FrameReadout, type FrameRecord, type FrameRing, Frames, Glow, HAPTIC_KINDS, type HapticKind, Held, Hovered, HudPart, type HudPartValue, types_d_exports$7 as I18n, types_d_exports$8 as Input, Layer, types_d_exports$9 as Lifecycle, LocalWrite, type LongFrameEntry, MONITOR_SECTIONS, types_d_exports$10 as Model, type MonitorConfig, type MonitorCounts, type MonitorSections, NineSlice, Noise, Now, Order, Outline, Overlay, type OverlayEventDetail, type OverlayValue, type OverlayWhat, PASS_KINDS, PERF_CAUSES, PERF_GAP_BUCKETS, PERF_LOG_VERSION, PROBLEM_RULES, Parent, type PassKind, type PassRecord, type PerfCause, type PerfChange, type PerfChangeEntry, type PerfCollectorLine, type PerfCounts, type PerfDisplay, type PerfEventLine, type PerfEventName, type PerfGapLine, type PerfHeaderLine, type PerfLogLine, type PerfLongFrameLine, type PerfMarkLine, type PerfMeasured, type PerfSampleLine, type PerfSpikeLine, type PerfStartupLine, type PerfTelemetryLine, type PerfThermalLine, types_d_exports$11 as Platform, type PlatformProvider, Pointer, PointerOver, type PoolTrim, type PoolTrimDetail, Pressable, Pressed, type ProblemEventDetail, type ProblemRule, types_d_exports$12 as Renderer, SHADER_WHATS, SaveUnreadableError, types_d_exports$13 as Scenes, type ShaderEventDetail, type ShaderWhat, Shape, Sprite, Swipeable, Tappable, Text, type TextFormat, types_d_exports$14 as TextTypes, types_d_exports$15 as Time, Touchable, Traceable, Traced, Transform, Tree, types_d_exports$16 as Ui, type WarmDetail, types_d_exports$17 as World, animPlugin, assetsPlugin, audioPlugin, bind, clockPlugin, component, createApp, createPlugin, debugPlugin, defineAnimation, defineBundles, defineComponent, defineEffect, defineEmitter, defineFeature, defineFilter, defineGame, defineMotion, defineScene, defineStyle, defineTextStyles, defineTokens, effectsPlugin, exit, external, flattenFeatures, flowPlugin, frameAt, frames, guide, haptic, hint, i18nPlugin, inputPlugin, label, lifecyclePlugin, load, mark, messageArgument, messageDuration, modelPlugin, music, mut, parallel, platformPlugin, play, popup, projection, rendererPlugin, resolve, resource, scenesPlugin, schedule, screen, sequence, set, sfx, slot, spawn, spawned, sprite, stagger, system, tag, textPlugin, timePlugin, to, tr, tween, type, uiPlugin, use, wait, worldPlugin };
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package/dist/index.mjs
CHANGED
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@@ -1,4 +1,4 @@
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|
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1
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-
import { $ as parallel, $t as
|
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1
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+
import { $ as parallel, $t as SHADER_WHATS, A as types_exports$5, At as Blur, B as DebugTrigger, Bt as assetsPlugin, C as types_exports$12, Ct as Traced, D as types_exports$8, Dt as effectsPlugin, E as types_exports$9, Et as messageDuration, F as types_exports, Ft as Outline, G as textPlugin, Gt as rendererPlugin, H as popup, Ht as AnimPlayer, I as uiPlugin, It as defineFilter, J as defineAnimation, Jt as MONITOR_SECTIONS, K as platformPlugin, Kt as PASS_KINDS, L as resolve, Lt as debugPlugin, M as types_exports$3, Mt as Displacement, N as types_exports$2, Nt as Glow, O as types_exports$7, Ot as Emitter, P as types_exports$1, Pt as Noise, Q as mark, Qt as PROBLEM_RULES, R as defineMotion, Rt as audioPlugin, S as types_exports$13, St as Traceable, T as types_exports$10, Tt as messageArgument, U as defineTokens, Ut as Animation, V as LocalWrite, Vt as animPlugin, W as defineStyle, Wt as Frames, X as frames, Xt as PERF_GAP_BUCKETS, Y as external, Yt as PERF_CAUSES, Z as haptic, Zt as PERF_LOG_VERSION, _ as load, _t as Pressable, a as defineEffect, an as slot, at as spawned, b as types_exports$15, bt as Tappable, c as schedule, cn as modelPlugin, ct as use, d as tr, dn as timePlugin, dt as Draggable, en as DEMAND_REASONS, et as play, f as defineFeature, fn as clockPlugin, ft as DropTarget, g as defineBundles, gt as PointerOver, h as music, ht as Pointer, i as screen, in as exit, it as spawn, j as types_exports$4, jt as ColorMatrix, k as types_exports$6, kt as Alpha, l as projection, ln as SaveUnreadableError, lt as wait, m as defineEmitter, mt as Hovered, n as createPlugin, nn as flowPlugin, nt as set, o as guide, on as to, ot as stagger, p as flattenFeatures, pt as Held, q as HAPTIC_KINDS, qt as frameAt, r as defineGame, rt as sfx, s as hint, sn as type, st as tween, t as createApp, tn as worldPlugin, tt as sequence, u as defineScene, un as lifecyclePlugin, ut as inputPlugin, v as types_exports$17, vt as Pressed, w as types_exports$11, wt as i18nPlugin, x as types_exports$14, xt as Touchable, y as types_exports$16, yt as Swipeable, z as Box, zt as scenesPlugin } from "./src-Ca8W8Dvv.mjs";
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|
2
2
|
import { A as Order, C as Sprite, D as Exiting, E as sprite, F as system, L as tag, M as component, N as mut, O as Layer, P as resource, S as Shape, _ as HudPart, c as Countdown, f as defineTextStyles, g as Display, j as Tree, k as Now, l as Text, p as label, u as bind, v as NineSlice, w as Transform, x as Parent, y as Overlay } from "./visual-2m4wJL_z.mjs";
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|
3
3
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import { r as defineComponent } from "./flatten-BkXuscAV.mjs";
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|
4
|
-
export { Alpha, types_exports as Anim, AnimPlayer, Animation, types_exports$1 as Assets, types_exports$2 as Audio, Blur, Box, types_exports$3 as Clock, ColorMatrix, Countdown, DEMAND_REASONS, types_exports$4 as Debug, DebugTrigger, Displacement, Display, Draggable, DropTarget, types_exports$5 as Effects, Emitter, Exiting, types_exports$6 as Flow, Frames, Glow, HAPTIC_KINDS, Held, Hovered, HudPart, types_exports$7 as I18n, types_exports$8 as Input, Layer, types_exports$9 as Lifecycle, LocalWrite, types_exports$10 as Model, NineSlice, Noise, Now, Order, Outline, Overlay, PASS_KINDS, PERF_CAUSES, PERF_GAP_BUCKETS, PERF_LOG_VERSION, PROBLEM_RULES, Parent, types_exports$11 as Platform, Pointer, PointerOver, Pressable, Pressed, types_exports$12 as Renderer, SHADER_WHATS, SaveUnreadableError, types_exports$13 as Scenes, Shape, Sprite, Swipeable, Tappable, Text, types_exports$14 as TextTypes, types_exports$15 as Time, Touchable, Traceable, Traced, Transform, Tree, types_exports$16 as Ui, types_exports$17 as World, animPlugin, assetsPlugin, audioPlugin, bind, clockPlugin, component, createApp, createPlugin, debugPlugin, defineAnimation, defineBundles, defineComponent, defineEffect, defineEmitter, defineFeature, defineFilter, defineGame, defineMotion, defineScene, defineStyle, defineTextStyles, defineTokens, effectsPlugin, exit, external, flattenFeatures, flowPlugin, frameAt, frames, guide, haptic, hint, i18nPlugin, inputPlugin, label, lifecyclePlugin, load, mark, messageArgument, messageDuration, modelPlugin, music, mut, parallel, platformPlugin, play, popup, projection, rendererPlugin, resolve, resource, scenesPlugin, schedule, screen, sequence, set, sfx, slot, spawn, spawned, sprite, stagger, system, tag, textPlugin, timePlugin, to, tr, tween, type, uiPlugin, use, wait, worldPlugin };
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|
4
|
+
export { Alpha, types_exports as Anim, AnimPlayer, Animation, types_exports$1 as Assets, types_exports$2 as Audio, Blur, Box, types_exports$3 as Clock, ColorMatrix, Countdown, DEMAND_REASONS, types_exports$4 as Debug, DebugTrigger, Displacement, Display, Draggable, DropTarget, types_exports$5 as Effects, Emitter, Exiting, types_exports$6 as Flow, Frames, Glow, HAPTIC_KINDS, Held, Hovered, HudPart, types_exports$7 as I18n, types_exports$8 as Input, Layer, types_exports$9 as Lifecycle, LocalWrite, MONITOR_SECTIONS, types_exports$10 as Model, NineSlice, Noise, Now, Order, Outline, Overlay, PASS_KINDS, PERF_CAUSES, PERF_GAP_BUCKETS, PERF_LOG_VERSION, PROBLEM_RULES, Parent, types_exports$11 as Platform, Pointer, PointerOver, Pressable, Pressed, types_exports$12 as Renderer, SHADER_WHATS, SaveUnreadableError, types_exports$13 as Scenes, Shape, Sprite, Swipeable, Tappable, Text, types_exports$14 as TextTypes, types_exports$15 as Time, Touchable, Traceable, Traced, Transform, Tree, types_exports$16 as Ui, types_exports$17 as World, animPlugin, assetsPlugin, audioPlugin, bind, clockPlugin, component, createApp, createPlugin, debugPlugin, defineAnimation, defineBundles, defineComponent, defineEffect, defineEmitter, defineFeature, defineFilter, defineGame, defineMotion, defineScene, defineStyle, defineTextStyles, defineTokens, effectsPlugin, exit, external, flattenFeatures, flowPlugin, frameAt, frames, guide, haptic, hint, i18nPlugin, inputPlugin, label, lifecyclePlugin, load, mark, messageArgument, messageDuration, modelPlugin, music, mut, parallel, platformPlugin, play, popup, projection, rendererPlugin, resolve, resource, scenesPlugin, schedule, screen, sequence, set, sfx, slot, spawn, spawned, sprite, stagger, system, tag, textPlugin, timePlugin, to, tr, tween, type, uiPlugin, use, wait, worldPlugin };
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package/dist/inspect.d.mts
CHANGED
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@@ -1,9 +1,9 @@
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1
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-
import { $n as
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2
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-
import { a as AudioApi, g as EffectsStats, h as EffectsApi, r as UiApi, u as SoundEntry } from "./types-
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3
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-
import { c as UiNode } from "./types-
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|
4
|
-
import { t as HeadlessApp } from "./headless-
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|
5
|
-
import { a as InputOf, c as Source, i as InputArguments, l as WatchApp, o as InputSchema, t as CheatEntry, u as WatchInput } from "./types-
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|
6
|
-
import { n as defineSource } from "./define-
|
|
1
|
+
import { $n as FlowGraph, $t as Explained, P as Under, R as RenderStats, Rn as Position, T as Api$2, Zt as Api$1, dn as FrameDiff, jr as Snapshot, m as Usage, on as ComponentSchema, t as Api$3, tr as JournalEntry, un as EntitySnapshot, yr as Api } from "./types-BHgJ1F6f.mjs";
|
|
2
|
+
import { a as AudioApi, g as EffectsStats, h as EffectsApi, r as UiApi, u as SoundEntry } from "./types-fpFKYm6E.mjs";
|
|
3
|
+
import { c as UiNode } from "./types-Bm7DVtA_.mjs";
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4
|
+
import { t as HeadlessApp } from "./headless-D6BrEwCf.mjs";
|
|
5
|
+
import { a as InputOf, c as Source, i as InputArguments, l as WatchApp, o as InputSchema, t as CheatEntry, u as WatchInput } from "./types-jiWJhLPE.mjs";
|
|
6
|
+
import { n as defineSource } from "./define-DnO7ZLGl.mjs";
|
|
7
7
|
|
|
8
8
|
//#region src/plugins/flow/doors/read.d.ts
|
|
9
9
|
/**
|
|
@@ -1,2 +1,2 @@
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|
|
1
|
-
import { a as jsxs, i as jsxDEV, n as JSX, r as jsx, t as Fragment } from "./runtime-
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|
1
|
+
import { a as jsxs, i as jsxDEV, n as JSX, r as jsx, t as Fragment } from "./runtime-kOH8InAs.mjs";
|
|
2
2
|
export { Fragment, type JSX, jsx, jsxDEV, jsxs };
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package/dist/jsx-runtime.d.mts
CHANGED
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@@ -1,2 +1,2 @@
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|
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1
|
-
import { a as jsxs, n as JSX, r as jsx, t as Fragment } from "./runtime-
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|
1
|
+
import { a as jsxs, n as JSX, r as jsx, t as Fragment } from "./runtime-kOH8InAs.mjs";
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|
2
2
|
export { Fragment, type JSX, jsx, jsxs };
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|
@@ -1,4 +1,4 @@
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|
|
1
|
-
import { a as JsxChild, h as UiIntrinsicElements, t as DescriptionNode } from "./types-
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|
1
|
+
import { a as JsxChild, h as UiIntrinsicElements, t as DescriptionNode } from "./types-Bm7DVtA_.mjs";
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|
2
2
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|
3
3
|
//#region src/plugins/ui/jsx/runtime.d.ts
|
|
4
4
|
/** What the compiler passes as props: the children plus whatever the tag declared. */
|