@moku-labs/game 0.14.10 → 0.14.12
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/app/page.d.mts +1 -1
- package/dist/app/system.d.mts +3 -3
- package/dist/app.d.mts +2 -2
- package/dist/app.mjs +1 -1
- package/dist/assets.d.mts +1 -1
- package/dist/{commands-fUjYUA67.d.mts → commands-BaCx2B9j.d.mts} +5 -5
- package/dist/control.d.mts +4 -4
- package/dist/{define-BN15lAWb.d.mts → define-Ce8SVEN-.d.mts} +2 -2
- package/dist/{headless-CrhefcLu.d.mts → headless-CMHNsKjW.d.mts} +1 -1
- package/dist/{index-pXWn22ql.d.mts → index-CLQ8NOTw.d.mts} +4 -4
- package/dist/index.d.mts +5 -5
- package/dist/index.mjs +1 -1
- package/dist/inspect.d.mts +7 -7
- package/dist/jsx-dev-runtime.d.mts +1 -1
- package/dist/jsx-runtime.d.mts +1 -1
- package/dist/{memory-DR1ibF_s.d.mts → memory-pUQ7YZWC.d.mts} +1 -1
- package/dist/{runtime-DhiqvW6v.d.mts → runtime-BCnKn0xf.d.mts} +1 -1
- package/dist/{src-CzfMhkry.mjs → src-CtC8w3_z.mjs} +353 -50
- package/dist/testing.d.mts +100 -5
- package/dist/testing.mjs +88 -2
- package/dist/{types-S8UOeAML.d.mts → types-BX4Ge_j5.d.mts} +2 -2
- package/dist/{types-BT9S_Lo2.d.mts → types-BjTtGSFb.d.mts} +7 -5
- package/dist/{types-Bc9AvZVO.d.mts → types-CAPv9l29.d.mts} +2 -2
- package/dist/{types-6yCbzHHn.d.mts → types-DOlpeuGx.d.mts} +41 -7
- package/dist/{types-DxKupZ6I.d.mts → types-Y_rCuXtj.d.mts} +4 -3
- package/dist/{types-Biehq93s.d.mts → types-gisvSHoC.d.mts} +4 -4
- package/dist/visual.d.mts +6 -6
- package/dist/visual.mjs +6 -5
- package/llms.txt +4 -3
- package/package.json +1 -1
package/dist/app/page.d.mts
CHANGED
package/dist/app/system.d.mts
CHANGED
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@@ -1,6 +1,6 @@
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import {
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import { ct as PlatformProvider } from "../index-
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import { _ as SystemShellFactory, g as SystemName, h as SystemModules } from "../types-
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import { nn as PlayerStateProvider } from "../types-BjTtGSFb.mjs";
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import { ct as PlatformProvider } from "../index-CLQ8NOTw.mjs";
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import { _ as SystemShellFactory, g as SystemName, h as SystemModules } from "../types-gisvSHoC.mjs";
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import { Back, Haptics, KeepAwake, Lifecycle, Store } from "@moku-labs/system";
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//#region src/app/system.d.ts
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package/dist/app.d.mts
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import {
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import { a as GameHandle, c as MemoryProvider, d as SaveKind, f as Scenario, g as SystemName, i as GameDefinition, l as PageAgent, n as GameApp, o as GamePluginConfigs, p as ScreenSeams, r as GameConfig, s as HeadlessSeams } from "./types-
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import { Zt as Json } from "./types-BjTtGSFb.mjs";
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import { a as GameHandle, c as MemoryProvider, d as SaveKind, f as Scenario, g as SystemName, i as GameDefinition, l as PageAgent, n as GameApp, o as GamePluginConfigs, p as ScreenSeams, r as GameConfig, s as HeadlessSeams } from "./types-gisvSHoC.mjs";
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import { AnyPluginInstance } from "@moku-labs/core";
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//#region src/app/define.d.ts
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package/dist/app.mjs
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import { Ct as effectsPlugin, H as platformPlugin, Nt as audioPlugin, i as screen, t as createApp } from "./src-
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import { Ct as effectsPlugin, H as platformPlugin, Nt as audioPlugin, i as screen, t as createApp } from "./src-CtC8w3_z.mjs";
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import { t as memory } from "./memory-CWlqhS7l.mjs";
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import { t as fakeClock } from "./fake-MpzwZhIZ.mjs";
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//#region src/app/define.ts
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package/dist/assets.d.mts
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import { A as Api$2, E as DebugSwitches, Ot as Bookmark, h as Api$1, jt as FlowState,
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import { a as AudioApi, r as UiApi, v as ScenesApi, x as AnimApi } from "./types-
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import { A as InputApi } from "./types-
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import { t as HeadlessApp } from "./headless-
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import { n as Command, r as ControlApp } from "./types-
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import { A as Api$2, E as DebugSwitches, Ot as Bookmark, h as Api$1, jt as FlowState, un as Api, w as Captured, yn as Time } from "./types-BjTtGSFb.mjs";
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import { a as AudioApi, r as UiApi, v as ScenesApi, x as AnimApi } from "./types-Y_rCuXtj.mjs";
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import { A as InputApi } from "./types-DOlpeuGx.mjs";
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import { t as HeadlessApp } from "./headless-CMHNsKjW.mjs";
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import { n as Command, r as ControlApp } from "./types-CAPv9l29.mjs";
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//#region src/plugins/flow/doors/commands.d.ts
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/**
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package/dist/control.d.mts
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import { t as HeadlessApp } from "./headless-
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import { i as InputArguments, n as Command, o as InputSchema, s as Ran } from "./types-
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import { t as commands } from "./commands-
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import { t as defineCommand } from "./define-
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import { t as HeadlessApp } from "./headless-CMHNsKjW.mjs";
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import { i as InputArguments, n as Command, o as InputSchema, s as Ran } from "./types-CAPv9l29.mjs";
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import { t as commands } from "./commands-BaCx2B9j.mjs";
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import { t as defineCommand } from "./define-Ce8SVEN-.mjs";
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//#region src/plugins/flow/doors/dev.d.ts
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/**
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import { t as HeadlessApp } from "./headless-
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import { c as Source, n as Command, o as InputSchema } from "./types-
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import { t as HeadlessApp } from "./headless-CMHNsKjW.mjs";
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import { c as Source, n as Command, o as InputSchema } from "./types-CAPv9l29.mjs";
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//#region src/plugins/flow/doors/define.d.ts
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/**
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import {
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import { Mt as JournalEntry, Pt as RouteStep, Vt as Answer, Zt as Json, dt as Api$1, gn as Api, jt as FlowState, ln as RngState } from "./types-BjTtGSFb.mjs";
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//#region src/plugins/flow/headless.d.ts
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/**
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import { $ as DescriptionNode, A as Api$6, B as ComponentType, Et as FeatureDescription, Ft as SceneIdOf, G as Mut,
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import { A as SfxDescriptor, C as Config$10, D as Target, E as State$9, N as defineAnimation, S as AnimPlayerValue, T as MotionKeyframe, _ as SceneSpec, a as AudioApi, c as MusicDescriptor, d as State$10, g as SceneDefinition, h as LayerMap, j as Step, k as HapticKind, l as MusicOptions, m as DefineScene, n as State$12, p as AnySceneProjection, r as UiApi, s as Config$11, t as Config$12, v as ScenesApi, w as FramesValue, x as AnimApi, y as State$11, z as play } from "./types-
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import { _ as NoiseValue, c as EmitterValue, d as ColorMatrixValue, f as DisplacementValue, g as GlowValue, h as FilterValueOf, i as State$13, l as AlphaValue, m as FilterSpec, n as EffectsApi, o as EmitterConfig, p as FilterComponent, s as EmitterDefinition, t as Config$13, u as BlurValue, v as OutlineValue, y as UniformDeclaration } from "./types-
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import { A as InputApi, B as SpriteOptions, E as TextValue, F as NineSliceValue, G as Argument, J as IntlKit, K as Config$14, O as defineComponent, Q as TypedTr, R as ShapeValue, S as TextBind, T as TextStyles, U as TransformValue, V as SpriteValue, W as sprite, X as Part, Y as Message, Z as State$14, _ as Config$16, b as State$16, et as IsFlags, f as defineTokens, g as BindOptions, h as BindField, it as WhenFlags, j as State$15, k as Config$15, nt as Style, p as IntrinsicElementsFor, q as I18nApi, s as PopupComponent, tt as ResolvedStyle, v as CountdownValue, w as TextStyleInput, x as TextApi, y as Point } from "./types-
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import { $ as DescriptionNode, $t as State$5, A as Api$6, B as ComponentType, Cn as Require, Et as FeatureDescription, Ft as SceneIdOf, G as Mut, Ht as Api$1, J as QueryTerm, K as Narrowed, Kt as State$2, Lt as Descriptor, N as State$8, Qt as Root, R as ComponentHandle, Rt as GuideOptions, Sn as Events$1, V as ComponentValue, Wt as Config$2, X as SystemDefinition, Y as ResourceType, Yt as Config$5, Z as TagType, Zt as Json, _n as Config$7, a as Config$1, at as NumericFields, c as LoadBundles, cn as RngApi, d as State$1, dn as Config$4, dt as Api$2, et as Ease, f as Tier, fn as Events, ft as BundlesOf, g as Config$6, gn as Api$5, gt as GameTypes, h as Api$4, ht as FeaturePlugin, i as BundleSpec, j as Config$8, k as ViewportSize, kt as DefineNode, l as LoadReason, mn as State$4, mt as EmitterIdOf, o as DefineBundles, ot as ProjectionMotion, pn as PauseReason, pt as Config$3, r as BundleMap, sn as StoreApi, st as ProjectionSpec, t as Api, tn as Patch, un as Api$3, vn as State$7, vt as State$3, x as State$6, xn as Config$9, xt as defineFlow, yt as TextStylesOf, zt as Hint } from "./types-BjTtGSFb.mjs";
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import { A as SfxDescriptor, C as Config$10, D as Target, E as State$9, N as defineAnimation, S as AnimPlayerValue, T as MotionKeyframe, _ as SceneSpec, a as AudioApi, c as MusicDescriptor, d as State$10, g as SceneDefinition, h as LayerMap, j as Step, k as HapticKind, l as MusicOptions, m as DefineScene, n as State$12, p as AnySceneProjection, r as UiApi, s as Config$11, t as Config$12, v as ScenesApi, w as FramesValue, x as AnimApi, y as State$11, z as play } from "./types-Y_rCuXtj.mjs";
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import { _ as NoiseValue, c as EmitterValue, d as ColorMatrixValue, f as DisplacementValue, g as GlowValue, h as FilterValueOf, i as State$13, l as AlphaValue, m as FilterSpec, n as EffectsApi, o as EmitterConfig, p as FilterComponent, s as EmitterDefinition, t as Config$13, u as BlurValue, v as OutlineValue, y as UniformDeclaration } from "./types-BX4Ge_j5.mjs";
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import { A as InputApi, B as SpriteOptions, E as TextValue, F as NineSliceValue, G as Argument, J as IntlKit, K as Config$14, O as defineComponent, Q as TypedTr, R as ShapeValue, S as TextBind, T as TextStyles, U as TransformValue, V as SpriteValue, W as sprite, X as Part, Y as Message, Z as State$14, _ as Config$16, b as State$16, et as IsFlags, f as defineTokens, g as BindOptions, h as BindField, it as WhenFlags, j as State$15, k as Config$15, nt as Style, p as IntrinsicElementsFor, q as I18nApi, s as PopupComponent, tt as ResolvedStyle, v as CountdownValue, w as TextStyleInput, x as TextApi, y as Point } from "./types-DOlpeuGx.mjs";
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import { Log } from "@moku-labs/common/browser";
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import { PluginCtx } from "@moku-labs/core";
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package/dist/index.d.mts
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import { $ as DescriptionNode,
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import { B as sequence, F as frames, G as stagger, H as sfx, I as haptic, J as wait, K as tween, L as mark, M as HAPTIC_KINDS, N as defineAnimation, O as types_d_exports, P as external, R as parallel, U as spawn, V as set, W as spawned, b as types_d_exports$12, f as types_d_exports$2, i as types_d_exports$15, k as HapticKind, q as use, z as play } from "./types-
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import { a as types_d_exports$4 } from "./types-
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import { $ as types_d_exports$6, C as TextFormat, D as types_d_exports$13, H as Transform, I as Parent, L as Shape, M as types_d_exports$7, N as Display, O as defineComponent, P as NineSlice, W as sprite, d as popup, f as defineTokens, g as BindOptions, l as Box, u as LocalWrite, v as CountdownValue, z as Sprite } from "./types-
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import { $ as defineFeature, A as Held, B as Traced, C as Animation, Ct as bind, D as load, E as defineBundles, F as Pressed, G as component, H as Layer, I as Swipeable, J as system, K as mut, L as Tappable, M as Pointer, N as PointerOver, O as Draggable, P as Pressable, Q as schedule, R as Touchable, S as AnimPlayer, St as Text, T as defineScene, Tt as label, U as Order, V as Exiting, W as Tree, X as guide, Y as tag, Z as hint, _ as defineStyle, _t as audioPlugin, a as defineEmitter, at as rendererPlugin, b as messageDuration, bt as projection, c as Alpha, ct as PlatformProvider, d as Displacement, dt as lifecyclePlugin, et as worldPlugin, f as Glow, ft as inputPlugin, g as resolve, gt as clockPlugin, h as music, ht as effectsPlugin, i as screen, it as scenesPlugin, j as Hovered, k as DropTarget, l as Blur, lt as types_d_exports$10, m as Outline, mt as flowPlugin, n as createPlugin, nt as timePlugin, o as Emitter, ot as platformPlugin, p as Noise, pt as i18nPlugin, q as resource, r as defineGame, rt as textPlugin, s as defineFilter, st as BackResult, t as createApp, tt as uiPlugin, u as ColorMatrix, ut as modelPlugin, v as tr, vt as assetsPlugin, w as Frames, wt as defineTextStyles, x as defineMotion, xt as Countdown, y as messageArgument, yt as animPlugin, z as Traceable } from "./index-
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import { $ as DescriptionNode, C as types_d_exports$11, Ct as slot, P as types_d_exports$16, St as exit, Tt as type, an as SaveUnreadableError, bn as types_d_exports$14, bt as types_d_exports$5, en as types_d_exports$9, hn as types_d_exports$8, m as types_d_exports$1, qt as types_d_exports$3, wt as to } from "./types-BjTtGSFb.mjs";
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import { B as sequence, F as frames, G as stagger, H as sfx, I as haptic, J as wait, K as tween, L as mark, M as HAPTIC_KINDS, N as defineAnimation, O as types_d_exports, P as external, R as parallel, U as spawn, V as set, W as spawned, b as types_d_exports$12, f as types_d_exports$2, i as types_d_exports$15, k as HapticKind, q as use, z as play } from "./types-Y_rCuXtj.mjs";
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import { a as types_d_exports$4 } from "./types-BX4Ge_j5.mjs";
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import { $ as types_d_exports$6, C as TextFormat, D as types_d_exports$13, H as Transform, I as Parent, L as Shape, M as types_d_exports$7, N as Display, O as defineComponent, P as NineSlice, W as sprite, d as popup, f as defineTokens, g as BindOptions, l as Box, u as LocalWrite, v as CountdownValue, z as Sprite } from "./types-DOlpeuGx.mjs";
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import { $ as defineFeature, A as Held, B as Traced, C as Animation, Ct as bind, D as load, E as defineBundles, F as Pressed, G as component, H as Layer, I as Swipeable, J as system, K as mut, L as Tappable, M as Pointer, N as PointerOver, O as Draggable, P as Pressable, Q as schedule, R as Touchable, S as AnimPlayer, St as Text, T as defineScene, Tt as label, U as Order, V as Exiting, W as Tree, X as guide, Y as tag, Z as hint, _ as defineStyle, _t as audioPlugin, a as defineEmitter, at as rendererPlugin, b as messageDuration, bt as projection, c as Alpha, ct as PlatformProvider, d as Displacement, dt as lifecyclePlugin, et as worldPlugin, f as Glow, ft as inputPlugin, g as resolve, gt as clockPlugin, h as music, ht as effectsPlugin, i as screen, it as scenesPlugin, j as Hovered, k as DropTarget, l as Blur, lt as types_d_exports$10, m as Outline, mt as flowPlugin, n as createPlugin, nt as timePlugin, o as Emitter, ot as platformPlugin, p as Noise, pt as i18nPlugin, q as resource, r as defineGame, rt as textPlugin, s as defineFilter, st as BackResult, t as createApp, tt as uiPlugin, u as ColorMatrix, ut as modelPlugin, v as tr, vt as assetsPlugin, w as Frames, wt as defineTextStyles, x as defineMotion, xt as Countdown, y as messageArgument, yt as animPlugin, z as Traceable } from "./index-CLQ8NOTw.mjs";
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export { Alpha, types_d_exports as Anim, AnimPlayer, Animation, types_d_exports$1 as Assets, types_d_exports$2 as Audio, type BackResult, type BindOptions, Blur, Box, types_d_exports$3 as Clock, ColorMatrix, Countdown, type CountdownValue, type DescriptionNode, Displacement, Display, Draggable, DropTarget, types_d_exports$4 as Effects, Emitter, Exiting, types_d_exports$5 as Flow, Frames, Glow, HAPTIC_KINDS, type HapticKind, Held, Hovered, types_d_exports$6 as I18n, types_d_exports$7 as Input, Layer, types_d_exports$8 as Lifecycle, LocalWrite, types_d_exports$9 as Model, NineSlice, Noise, Order, Outline, Parent, types_d_exports$10 as Platform, type PlatformProvider, Pointer, PointerOver, Pressable, Pressed, types_d_exports$11 as Renderer, SaveUnreadableError, types_d_exports$12 as Scenes, Shape, Sprite, Swipeable, Tappable, Text, type TextFormat, types_d_exports$13 as TextTypes, types_d_exports$14 as Time, Touchable, Traceable, Traced, Transform, Tree, types_d_exports$15 as Ui, types_d_exports$16 as World, animPlugin, assetsPlugin, audioPlugin, bind, clockPlugin, component, createApp, createPlugin, defineAnimation, defineBundles, defineComponent, defineEmitter, defineFeature, defineFilter, defineGame, defineMotion, defineScene, defineStyle, defineTextStyles, defineTokens, effectsPlugin, exit, external, flowPlugin, frames, guide, haptic, hint, i18nPlugin, inputPlugin, label, lifecyclePlugin, load, mark, messageArgument, messageDuration, modelPlugin, music, mut, parallel, platformPlugin, play, popup, projection, rendererPlugin, resolve, resource, scenesPlugin, schedule, screen, sequence, set, sfx, slot, spawn, spawned, sprite, stagger, system, tag, textPlugin, timePlugin, to, tr, tween, type, uiPlugin, use, wait, worldPlugin };
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package/dist/index.mjs
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import { $ as sfx, A as types_exports$3, At as Noise, B as defineStyle, Bt as rendererPlugin, C as types_exports$10, Ct as effectsPlugin, D as types_exports$6, Dt as ColorMatrix, E as types_exports$7, Et as Blur, F as resolve, Ft as assetsPlugin, G as external, Gt as
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import { $ as sfx, A as types_exports$3, At as Noise, B as defineStyle, Bt as rendererPlugin, C as types_exports$10, Ct as effectsPlugin, D as types_exports$6, Dt as ColorMatrix, E as types_exports$7, Et as Blur, F as resolve, Ft as assetsPlugin, G as external, Gt as slot, H as platformPlugin, Ht as flowPlugin, I as Box, It as animPlugin, J as mark, Jt as modelPlugin, K as frames, Kt as to, L as LocalWrite, Lt as AnimPlayer, M as types_exports$1, Mt as defineFilter, N as types_exports, Nt as audioPlugin, O as types_exports$5, Ot as Displacement, P as uiPlugin, Pt as scenesPlugin, Q as set, Qt as clockPlugin, R as popup, Rt as Animation, S as types_exports$11, St as messageDuration, T as types_exports$8, Tt as Alpha, U as HAPTIC_KINDS, V as textPlugin, Vt as worldPlugin, W as defineAnimation, Wt as exit, X as play, Xt as lifecyclePlugin, Y as parallel, Yt as SaveUnreadableError, Z as sequence, Zt as timePlugin, _ as types_exports$16, _t as Touchable, a as defineMotion, at as wait, b as types_exports$13, bt as i18nPlugin, c as schedule, ct as DropTarget, d as tr, dt as Pointer, et as spawn, f as defineFeature, ft as PointerOver, g as load, gt as Tappable, h as defineBundles, ht as Swipeable, i as screen, it as use, j as types_exports$2, jt as Outline, k as types_exports$4, kt as Glow, l as projection, lt as Held, m as music, mt as Pressed, n as createPlugin, nt as stagger, o as guide, ot as inputPlugin, p as defineEmitter, pt as Pressable, q as haptic, qt as type, r as defineGame, rt as tween, s as hint, st as Draggable, t as createApp, tt as spawned, u as defineScene, ut as Hovered, v as types_exports$15, vt as Traceable, w as types_exports$9, wt as Emitter, x as types_exports$12, xt as messageArgument, y as types_exports$14, yt as Traced, z as defineTokens, zt as Frames } from "./src-CtC8w3_z.mjs";
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import { A as system, C as Exiting, D as component, E as Tree, O as mut, S as sprite, T as Order, _ as Parent, b as Transform, c as Text, d as defineTextStyles, f as label, g as NineSlice, h as Display, j as tag, k as resource, l as bind, s as Countdown, v as Shape, w as Layer, y as Sprite } from "./visual-dMW8iqAE.mjs";
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import { r as defineComponent } from "./flatten-BkXuscAV.mjs";
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export { Alpha, types_exports as Anim, AnimPlayer, Animation, types_exports$1 as Assets, types_exports$2 as Audio, Blur, Box, types_exports$3 as Clock, ColorMatrix, Countdown, Displacement, Display, Draggable, DropTarget, types_exports$4 as Effects, Emitter, Exiting, types_exports$5 as Flow, Frames, Glow, HAPTIC_KINDS, Held, Hovered, types_exports$6 as I18n, types_exports$7 as Input, Layer, types_exports$8 as Lifecycle, LocalWrite, types_exports$9 as Model, NineSlice, Noise, Order, Outline, Parent, types_exports$10 as Platform, Pointer, PointerOver, Pressable, Pressed, types_exports$11 as Renderer, SaveUnreadableError, types_exports$12 as Scenes, Shape, Sprite, Swipeable, Tappable, Text, types_exports$13 as TextTypes, types_exports$14 as Time, Touchable, Traceable, Traced, Transform, Tree, types_exports$15 as Ui, types_exports$16 as World, animPlugin, assetsPlugin, audioPlugin, bind, clockPlugin, component, createApp, createPlugin, defineAnimation, defineBundles, defineComponent, defineEmitter, defineFeature, defineFilter, defineGame, defineMotion, defineScene, defineStyle, defineTextStyles, defineTokens, effectsPlugin, exit, external, flowPlugin, frames, guide, haptic, hint, i18nPlugin, inputPlugin, label, lifecyclePlugin, load, mark, messageArgument, messageDuration, modelPlugin, music, mut, parallel, platformPlugin, play, popup, projection, rendererPlugin, resolve, resource, scenesPlugin, schedule, screen, sequence, set, sfx, slot, spawn, spawned, sprite, stagger, system, tag, textPlugin, timePlugin, to, tr, tween, type, uiPlugin, use, wait, worldPlugin };
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package/dist/inspect.d.mts
CHANGED
|
@@ -1,10 +1,10 @@
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|
|
1
|
-
import { A as Api$1, At as FlowGraph, M as Explained, Mt as JournalEntry, S as Under, T as RenderStats, U as EntitySnapshot, W as FrameDiff, _t as Position,
|
|
2
|
-
import { a as AudioApi, r as UiApi, u as SoundEntry } from "./types-
|
|
3
|
-
import { n as EffectsApi, r as EffectsStats } from "./types-
|
|
4
|
-
import { c as UiNode } from "./types-
|
|
5
|
-
import { t as HeadlessApp } from "./headless-
|
|
6
|
-
import { a as InputOf, c as Source, i as InputArguments, l as WatchApp, o as InputSchema, t as CheatEntry, u as WatchInput } from "./types-
|
|
7
|
-
import { n as defineSource } from "./define-
|
|
1
|
+
import { A as Api$1, At as FlowGraph, Jt as Api, M as Explained, Mt as JournalEntry, S as Under, T as RenderStats, U as EntitySnapshot, W as FrameDiff, _t as Position, h as Api$2, on as Snapshot, p as Usage, t as Api$3, z as ComponentSchema } from "./types-BjTtGSFb.mjs";
|
|
2
|
+
import { a as AudioApi, r as UiApi, u as SoundEntry } from "./types-Y_rCuXtj.mjs";
|
|
3
|
+
import { n as EffectsApi, r as EffectsStats } from "./types-BX4Ge_j5.mjs";
|
|
4
|
+
import { c as UiNode } from "./types-DOlpeuGx.mjs";
|
|
5
|
+
import { t as HeadlessApp } from "./headless-CMHNsKjW.mjs";
|
|
6
|
+
import { a as InputOf, c as Source, i as InputArguments, l as WatchApp, o as InputSchema, t as CheatEntry, u as WatchInput } from "./types-CAPv9l29.mjs";
|
|
7
|
+
import { n as defineSource } from "./define-Ce8SVEN-.mjs";
|
|
8
8
|
|
|
9
9
|
//#region src/plugins/flow/doors/read.d.ts
|
|
10
10
|
/**
|
|
@@ -1,2 +1,2 @@
|
|
|
1
|
-
import { a as jsxs, i as jsxDEV, n as JSX, r as jsx, t as Fragment } from "./runtime-
|
|
1
|
+
import { a as jsxs, i as jsxDEV, n as JSX, r as jsx, t as Fragment } from "./runtime-BCnKn0xf.mjs";
|
|
2
2
|
export { Fragment, type JSX, jsx, jsxDEV, jsxs };
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package/dist/jsx-runtime.d.mts
CHANGED
|
@@ -1,2 +1,2 @@
|
|
|
1
|
-
import { a as jsxs, n as JSX, r as jsx, t as Fragment } from "./runtime-
|
|
1
|
+
import { a as jsxs, n as JSX, r as jsx, t as Fragment } from "./runtime-BCnKn0xf.mjs";
|
|
2
2
|
export { Fragment, type JSX, jsx, jsxs };
|
|
@@ -1,4 +1,4 @@
|
|
|
1
|
-
import {
|
|
1
|
+
import { Zt as Json, in as SaveDoc, nn as PlayerStateProvider, rn as ProviderCall } from "./types-BjTtGSFb.mjs";
|
|
2
2
|
|
|
3
3
|
//#region src/plugins/model/store/providers/memory.d.ts
|
|
4
4
|
/**
|
|
@@ -1,4 +1,4 @@
|
|
|
1
|
-
import { a as JsxChild, m as UiIntrinsicElements, t as DescriptionNode } from "./types-
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|
1
|
+
import { a as JsxChild, m as UiIntrinsicElements, t as DescriptionNode } from "./types-DOlpeuGx.mjs";
|
|
2
2
|
|
|
3
3
|
//#region src/plugins/ui/jsx/runtime.d.ts
|
|
4
4
|
/** What the compiler passes as props: the children plus whatever the tag declared. */
|