@modastar/godot-skills 0.1.3 → 0.1.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.claude-plugin/plugin.json +1 -1
- package/.codex-plugin/plugin.json +1 -1
- package/README.md +30 -6
- package/package.json +2 -1
- package/plugin.json +6 -0
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"$schema": "https://json.schemastore.org/claude-code-plugin-manifest.json",
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"name": "godot-skills",
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"displayName": "godot-skills",
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"version": "0.1.
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"version": "0.1.4",
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"description": "Agent Skills for Godot 4.7+.",
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"keywords": ["godot", "gdscript", "gdshader", "agent-skills"]
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}
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package/README.md
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# godot-skills
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A efficient and lightweight Agent Skills plugin for Godot 4.7+. Works with Claude Code, Codex, and Pi Coding Agent.
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A efficient and lightweight Agent Skills plugin for Godot 4.7+. Works with Claude Code, Codex CLI, Codex App, Antigravity, OpenCode, Hermes Agent, and Pi Coding Agent.
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## Install
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If the install summary says `Run /reload-plugins to activate.`, run that command.
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### Codex
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### Codex CLI
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```sh
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codex plugin marketplace add https://github.com/xlanstar/godot-skills
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codex plugin add godot-skills@godot-skills
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```
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### Antigravity
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```sh
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agy plugin install https://github.com/xlanstar/godot-skills
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```
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### Codex App, OpenCode, Hermes Agent
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These read the cross-agent `.agents/skills/` convention. From your Godot
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project root:
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```sh
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git clone https://github.com/xlanstar/godot-skills.git ~/godot-skills
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mkdir -p .agents/skills && ln -s ~/godot-skills/skills/* .agents/skills/
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```
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Hermes Agent additionally needs the project trusted once: `hermes skills trust .`
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### Pi Coding Agent
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```sh
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```sh
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claude --plugin-dir /absolute/path/to/godot-skills # session only
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codex plugin marketplace add /absolute/path/to/godot-skills
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agy plugin install /absolute/path/to/godot-skills
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pi install /absolute/path/to/godot-skills
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```
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## Architecture
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```text
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plugin.json Agent Plugins manifest (Cursor, Antigravity)
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.claude-plugin/plugin.json Claude Code metadata
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.codex-plugin/plugin.json Codex plugin metadata
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.agents/plugins/marketplace.json Codex local marketplace entry
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.codex-plugin/plugin.json Codex CLI plugin metadata
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.agents/plugins/marketplace.json Codex CLI local marketplace entry
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package.json Pi package metadata
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AGENTS.md Shared instructions (CLAUDE.md symlinks here)
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skills/*/SKILL.md Portable Agent Skills
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```
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Codex App, OpenCode, and Hermes Agent consume `skills/` through the
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`.agents/skills/` convention rather than a manifest.
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The plugin intentionally has no hooks, MCP server, runtime code, or dependencies.
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## Release
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```
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`npm version` bumps `package.json`, runs `scripts/sync-version.sh` to mirror the
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version into
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version into `plugin.json`, `.claude-plugin/plugin.json`, and
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`.codex-plugin/plugin.json`,
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commits, tags `vX.Y.Z`, and pushes with the tag. The pushed tag triggers
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`.github/workflows/release.yml`, which verifies the tag matches `package.json`,
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creates a GitHub Release with generated notes, and publishes to npm (for `pi
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install`) when the `NPM_TOKEN` repo secret exists.
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Most hosts install straight from the Git repo, so nothing else is
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published; the tag is the release.
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Versioning: **patch** = wording or fixes inside a skill, **minor** = new skill
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package/package.json
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{
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"name": "@modastar/godot-skills",
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"version": "0.1.
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"version": "0.1.4",
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"description": "Agent Skills for Godot 4.7+.",
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"keywords": [
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"pi-package",
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"postversion": "git push --follow-tags"
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},
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"files": [
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"plugin.json",
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".claude-plugin",
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".codex-plugin",
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".agents",
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