@mocanvas/mocanvas 4.1.0 → 4.1.1

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package/MIGRATION.md CHANGED
@@ -663,6 +663,8 @@ aspirational.
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  | `ShapeUtil.toSvg`, `ShapeUtil.toBackgroundSvg` | Not `ShapeUtil` members. Custom shapes contribute to SVG export through `registerShapeSvgRenderer(type, renderer)`; without one they fall back to `geometryFallbackSvg`. |
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  | Sync protocol | Wire compatibility with tldraw's own sync protocol is not planned. `@mocanvas/sync` is a working transport of its own — presence records, `store.mergeRemoteChanges`, and a relay — but it does not speak tldraw's wire format. |
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  | `image` shape on the GPU | The texture path exists in the engine (`StyleWords.texture` + `uploadTexture`) but the `image` shape still draws an `<img>` in the DOM overlay. |
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+ | `FrameShapeUtil` default size | mocanvas creates a frame at **160×90**; tldraw creates one at 320×180. Same aspect, half the size. It only bites code that creates a frame *programmatically* without passing `w`/`h` — drawing one with the tool sizes it from the drag either way. Pass explicit dimensions if the size matters to you. Aligning the default is a behaviour change and is not being made in a patch release. |
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+ | An unregistered shape type in `store.put()` | Accepted, deliberately, and confirmed rather than fixed. A `.tldr` written by a build that knows a shape type this one does not must survive a load/save round trip instead of being dropped on the next save, so an unknown `type` passes its props through untouched. Its *other* fields are still validated — `x` must be a number whatever the type is — and a type you did register is validated in full. See `COMPAT.md`. |
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  | Text rendering | DOM overlay. Glyph-atlas text in WASM is phase 3. |
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  | GPU frame clipping | The `CLIP` flag and `isClipShape` hook are wired end to end, but no built-in shape enables it yet (phase 3). |
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  | WebGPU backend | Phase 3. WebGL2 is the only backend today, behind `RenderBackend`. |
package/dist/index.d.ts CHANGED
@@ -445,12 +445,25 @@ declare class ZoomBrushOverlayUtil extends BaseBrushOverlayUtil<TLZoomBrushOverl
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  * the same person on every screen in the room.
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  */
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- /** Shared configuration: how a person who has gone quiet is dimmed. */
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+ /**
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+ * Shared configuration for the collaborator painters.
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+ *
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+ * These exist so a subclass that redraws a cursor can read the label's
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+ * measurements instead of hard-coding them next to a `super.render` it does not
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+ * control. `zIndex` is not here because it is a static on the util itself —
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+ * `class Mine extends CollaboratorCursorOverlayUtil { static override zIndex = 1100 }`.
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+ */
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  interface CollaboratorOverlayUtilOptions {
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  /** Opacity applied to everything drawn for an idle collaborator. */
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  idleOpacity: number;
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+ /** Point size of the name and chat chips. */
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+ fontSize: number;
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+ /** Widest a name chip may draw before its text is clipped with an ellipsis. */
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+ nameMaxWidth: number;
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+ /** The same, for a chat message, which is usually allowed more room. */
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+ chatMaxWidth: number;
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  }
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- /** The one dial every collaborator overlay has. */
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+ /** The dials every collaborator overlay has. */
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  declare const DEFAULT_COLLABORATOR_OVERLAY_OPTIONS: CollaboratorOverlayUtilOptions;
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  /**
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  * The half every collaborator painter shares: who to draw, and how faded.
@@ -484,7 +497,7 @@ declare class CollaboratorCursorOverlayUtil extends CollaboratorOverlayUtil {
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  static options: CollaboratorOverlayUtilOptions;
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  isActive(): boolean;
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  getOverlays(): TLCollaboratorCursorOverlay[];
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- render(ctx: CanvasRenderingContext2D): void;
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+ render(ctx: CanvasRenderingContext2D, given?: TLCollaboratorCursorOverlay[]): void;
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  }
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  /** Another person's selection brush, in their colour. */
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  declare class CollaboratorBrushOverlayUtil extends CollaboratorOverlayUtil {
@@ -878,14 +891,6 @@ declare function traceTaperedStroke(ctx: CanvasRenderingContext2D, points: reado
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  * go with the rest of the guide.
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  */
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  declare function traceCross(ctx: CanvasRenderingContext2D, x: number, y: number, arm: number): void;
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- /**
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- * Draw a short text label on a filled, rounded chip — a collaborator's name,
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- * a zoom read-out.
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- *
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- * Returns the chip's width so a caller can lay several out in a row. Measuring
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- * costs a `measureText`, which is why the result is handed back rather than
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- * recomputed.
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- */
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  declare function drawLabelChip(ctx: CanvasRenderingContext2D, text: string, x: number, y: number, opts: {
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  background: string;
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  color: string;
@@ -893,6 +898,13 @@ declare function drawLabelChip(ctx: CanvasRenderingContext2D, text: string, x: n
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  paddingX: number;
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  paddingY: number;
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  radius: number;
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+ /**
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+ * Widest the whole chip may draw. Text that does not fit is cut and ends
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+ * with an ellipsis. Omitted means no cap, which is what every caller did
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+ * before — and is why one long collaborator name could draw a chip across
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+ * the board it was labelling.
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+ */
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+ maxWidth?: number;
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  }): number;
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  /** Side of the drawing grid. */
package/dist/index.js CHANGED
@@ -393,10 +393,25 @@ function traceCross(ctx, x, y, arm) {
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  ctx.moveTo(x - arm, y + arm);
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  ctx.lineTo(x + arm, y - arm);
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  }
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+ function truncateToWidth(ctx, text, maxWidth) {
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+ if (maxWidth === void 0 || maxWidth <= 0) return text;
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+ if (ctx.measureText(text).width <= maxWidth) return text;
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+ const ellipsis = "\u2026";
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+ if (ctx.measureText(ellipsis).width > maxWidth) return "";
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+ let lo = 0;
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+ let hi = text.length;
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+ while (lo < hi) {
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+ const mid = Math.ceil((lo + hi) / 2);
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+ if (ctx.measureText(text.slice(0, mid) + ellipsis).width <= maxWidth) lo = mid;
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+ else hi = mid - 1;
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+ }
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+ return text.slice(0, lo) + ellipsis;
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+ }
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  function drawLabelChip(ctx, text, x, y, opts) {
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  ctx.font = opts.font;
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  ctx.textBaseline = "top";
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  ctx.textAlign = "left";
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+ text = truncateToWidth(ctx, text, opts.maxWidth === void 0 ? void 0 : opts.maxWidth - opts.paddingX * 2);
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  const metrics = ctx.measureText(text);
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  const ascent = metrics.actualBoundingBoxAscent;
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  const descent = metrics.actualBoundingBoxDescent;
@@ -643,8 +658,14 @@ var ZoomBrushOverlayUtil = class extends BaseBrushOverlayUtil {
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  }
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  };
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  var DEFAULT_COLLABORATOR_OVERLAY_OPTIONS = {
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- idleOpacity: 0.5
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+ idleOpacity: 0.5,
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+ fontSize: 12,
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+ nameMaxWidth: 120,
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+ chatMaxWidth: 200
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  };
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+ function chipFont(fontSize) {
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+ return `${fontSize}px system-ui, -apple-system, "Segoe UI", sans-serif`;
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+ }
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  var CollaboratorOverlayUtil = class extends OverlayUtil {
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  /** Everybody present and on this page. Never the local user. */
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  getPeople() {
@@ -686,11 +707,11 @@ var CollaboratorCursorOverlayUtil = class extends CollaboratorOverlayUtil {
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  }
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  return out;
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  }
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- render(ctx) {
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- const overlays = this.getOverlays();
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+ render(ctx, given) {
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+ const overlays = given ?? this.getOverlays();
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  if (overlays.length === 0) return;
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  const editor = this.editor;
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- const idleOpacity = this.options.idleOpacity;
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+ const { idleOpacity, fontSize, nameMaxWidth, chatMaxWidth } = this.options;
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  isolate(ctx, (c) => {
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  for (const overlay of overlays) {
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  const at = editor.pageToViewport(overlay.point);
@@ -713,6 +734,7 @@ var CollaboratorCursorOverlayUtil = class extends CollaboratorOverlayUtil {
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  c.fill();
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  c.stroke();
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  c.restore();
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+ const isChat = !!overlay.chatMessage;
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  const label = overlay.chatMessage || overlay.userName;
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  if (label) {
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  drawLabelChip(c, label, at.x + 12, at.y + 16, {
@@ -720,10 +742,13 @@ var CollaboratorCursorOverlayUtil = class extends CollaboratorOverlayUtil {
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  // White reads on all eight presence colours, which are chosen to be
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  // dark enough for exactly this.
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  color: "#ffffff",
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- font: '12px system-ui, -apple-system, "Segoe UI", sans-serif',
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+ font: chipFont(fontSize),
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  paddingX: 6,
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  paddingY: 3,
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- radius: 4
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+ radius: 4,
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+ // Without a cap a long name drew a chip as wide as the name, which
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+ // on a zoomed-out board covered the drawing it was labelling.
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+ maxWidth: isChat ? chatMaxWidth : nameMaxWidth
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  });
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  }
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  }