@mmstack/primitives 22.2.2 → 22.3.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +12 -3
- package/fesm2022/mmstack-primitives.mjs +117 -70
- package/fesm2022/mmstack-primitives.mjs.map +1 -1
- package/package.json +1 -1
- package/types/mmstack-primitives.d.ts +80 -23
package/package.json
CHANGED
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@@ -1937,6 +1937,14 @@ type PointerDragState = {
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modifiers: PointerModifiers;
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/** Mouse button that started the gesture (`-1` when idle). */
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button: number;
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/** The pointing device: `'mouse' | 'touch' | 'pen'` (`''` when idle). */
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pointerType: string;
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/**
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* The element the gesture started on: the `handleSelector` match when one is
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* set (so a single delegated listener can tell which child started the drag),
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* otherwise the listener's element. `null` when idle.
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*/
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origin: HTMLElement | null;
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};
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type PointerDragOptions = SensorRunOptions & {
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/**
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@@ -1949,12 +1957,24 @@ type PointerDragOptions = SensorRunOptions & {
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coordinateSpace?: 'client' | 'page';
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/** Pixels the pointer must travel before `active` flips true. @default 3 */
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activationThreshold?: number;
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-
/**
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/**
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* Throttle (ms) for `current`/`delta` updates. @default 16
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*
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* Note: a final sub-throttle move right before `pointerup` may not surface on
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* the throttled view (it coalesces into the terminal idle). Logic that must act
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* on the *exact* release position should read {@link PointerDragSignal.unthrottled}.
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*/
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throttle?: number;
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/** Only start when the pointerdown target matches this selector (delegated handles). */
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handleSelector?: string;
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/** Mouse buttons that may start a gesture. @default [0] (primary) */
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buttons?: number[];
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/**
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* Stop the `pointerdown` from propagating once this sensor claims it. Lets an
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* inner sensor win over an outer one on the same element tree (e.g. a nested
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* sortable inside another). @default false
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*/
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stopPropagation?: boolean;
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};
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/** A gesture signal with an `unthrottled` view and an imperative `cancel()`. */
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type PointerDragSignal = Signal<PointerDragState> & {
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@@ -2592,18 +2612,64 @@ type MutableSignalStore<T> = MutableSignal<UnwrapOpaque<T>> & {
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readonly [LEAF]: () => boolean;
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} : NonNullable<T> extends any[] ? MutableArrayStore<NonNullable<T>> : MutableSignalStoreObject<T>);
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declare const STORE_SHARED_GLOBALS: unique symbol;
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/**
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* @internal
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* Maps a store's backing signal to its lazily-built child proxies, each held via a `WeakRef`.
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*/
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type ProxyCache = WeakMap<object, Map<PropertyKey, WeakRef<Signal<any>>>>;
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/**
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* @internal
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* Prunes a cache entry once its proxy is reclaimed by the GC.
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*/
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type ProxyCleanupRegistry = FinalizationRegistry<{
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target: object;
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prop: PropertyKey;
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}>;
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/**
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* @internal
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* Validates whether a value is a Signal Store.
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*/
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declare function isStore<T>(value: unknown): value is SignalStore<T>;
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-
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-
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-
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-
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-
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-
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type toStoreOptions = {
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injector?: Injector;
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/**
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* Opt-in autovivification: when writing through a `null`/`undefined` path, create the
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* missing intermediate containers instead of dropping the write. Off by default.
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*
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* Levels whose current value is a known object/array re-vivify as that same shape — the
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* knowledge is captured when the path is first accessed and cached, so it holds even after
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* the value is later nulled. This option governs only genuinely-unknown (currently
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* `null`/`undefined`) levels: `'auto'` (an array for index keys, an object otherwise), an
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* explicit `'object'`/`'array'`, or a `() => container` factory. See {@link Vivify}.
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*/
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vivify?: Vivify;
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/**
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* Performance opt-in: promise that no node ever switches between leaf and substore (i.e. no
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* unions mixing a primitive with an object/array). With this on, each node's leaf-ness is
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* resolved once on the first {@link isLeaf} probe and cached as a constant, skipping the
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* reactive `computed`. If a node's shape does change anyway, {@link isLeaf} keeps its first
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* answer. Off by default.
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*/
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noUnionLeaves?: boolean;
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/**
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* @internal
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* Shared cleanup singletons, they get injected/passed automatically
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*/
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[STORE_SHARED_GLOBALS]?: {
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cache: ProxyCache;
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registry: ProxyCleanupRegistry;
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};
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};
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type StoreOptions<T> = CreateSignalOptions<T> & toStoreOptions;
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declare function toStore<T extends AnyRecord>(source: MutableSignal<T>, options?: toStoreOptions): MutableSignalStore<T>;
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declare function toStore<T extends AnyRecord>(source: WritableSignal<T>, options?: toStoreOptions): WritableSignalStore<T>;
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declare function toStore<T extends AnyRecord>(source: Signal<T>, options?: toStoreOptions): SignalStore<T>;
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type ExtendStoreOptions = Omit<toStoreOptions, 'vivify' | 'noUnionLeaves' | typeof STORE_SHARED_GLOBALS>;
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declare function extendStore<T extends AnyRecord, L extends AnyRecord>(store: MutableSignalStore<T>, source: MutableSignal<L> | L, options?: ExtendStoreOptions): MutableSignalStore<Simplify<Omit<NonNullable<T>, keyof L> & L>>;
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declare function extendStore<T extends AnyRecord, L extends AnyRecord>(store: WritableSignalStore<T>, source: WritableSignal<L> | L, options?: ExtendStoreOptions): WritableSignalStore<Simplify<Omit<NonNullable<T>, keyof L> & L>>;
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declare function extendStore<T extends AnyRecord, L extends AnyRecord>(store: SignalStore<T>, source: Signal<L> | L, options?: ExtendStoreOptions): SignalStore<Simplify<Omit<NonNullable<T>, keyof L> & L>>;
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/**
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* Creates a WritableSignalStore from a value.
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* @see {@link toStore}
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@@ -2717,22 +2783,13 @@ type Fork<T> = {
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* leaves compare by value, so equal primitives are correctly seen as unchanged.
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*/
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declare function merge3<T>(ancestor: T, mine: T, theirs: T): T;
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-
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/**
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* ForkStoreOptions, vivify/noUnionLeaves should remain the same & are automatically inherited, override carefully (advanced usecases)
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*/
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type ForkStoreOptions<T> = toStoreOptions & {
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strategy?: ForkStrategy<T>;
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* Store config for the FORK's store — NOT inherited from `base` (it's closed over inside
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* the base's `toStore` and can't be read back). If the base was created with these, pass
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* the same values or the fork's write semantics will differ:
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* - `vivify`: without it, a write through a `null`/`undefined` path is silently dropped on
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* the fork even though the base would have created the container. Match the base.
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* - `noUnionLeaves`: a perf promise; off just means the slower reactive leaf-probe. NOTE it
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* is a whole-store guarantee — a fork that flips a node's type (leaf↔substore) violates it,
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* and on `commit` the base receives the flipped value with stale cached leaf-ness.
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*/
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vivify?: Vivify;
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noUnionLeaves?: boolean;
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}): Fork<T>;
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};
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declare function forkStore<T extends Record<string, any>>(base: WritableSignalStore<T>, opt?: ForkStoreOptions<T>): Fork<T>;
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/**
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* Interface for storage mechanisms compatible with the `stored` signal.
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@@ -3193,4 +3250,4 @@ type CreateHistoryOptions<T> = Omit<CreateSignalOptions<T[]>, 'equal'> & {
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declare function withHistory<T>(sourceOrValue: WritableSignal<T> | T, opt?: CreateHistoryOptions<T>): SignalWithHistory<T>;
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export { MmActivity, PAUSABLE_OPTIONS, SuspenseBoundary, SuspenseBoundaryBase, UnscopedSuspenseBoundary, activeTransaction, batteryStatus, chunked, clipboard, combineWith, createForwardingScope, createTransaction, createTransitionScope, debounce, debounced, derived, distinct, elementSize, elementVisibility, extendStore, filter, filterWith, focusWithin, forkStore, geolocation, getTransitionScope, holdUntilReady, idle, indexArray, injectPaused, injectRegisterResource, injectStartTransaction, injectStartTransition, injectTransitionScope, isDerivation, isLeaf, isMutable, isOpaque, isStore, keepPrevious, keyArray, map, mapArray, mapObject, mediaQuery, merge3, mousePosition, mutable, mutableStore, nestedEffect, networkStatus, opaque, orientation, pageVisibility, pairwise, pausableComputed, pausableEffect, pausableSignal, pipeable, piped, pointerDrag, pooled, pooledArray, pooledMap, pooledSet, prefersDarkMode, prefersReducedMotion, provideForwardingTransitionScope, providePausableOptions, providePaused, provideTransitionScope, registerResource, resolvePause, scan, scrollPosition, select, sensor, sensors, signalFromEvent, startWith, store, stored, tabSync, tap, throttle, throttled, toFakeDerivation, toFakeSignalDerivation, toStore, toWritable, until, windowSize, withHistory };
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export type { BatteryStatus, ClipboardSignal, Computation, CreateChunkedOptions, CreateDebouncedOptions, CreateHistoryOptions, CreatePooledOptions, CreateProvidedPooledOptions, CreateStoredOptions, CreateThrottledOptions, DebouncedSignal, DerivedSignal, ElementSize, ElementSizeOptions, ElementSizeSignal, ElementVisibilityOptions, ElementVisibilitySignal, Fork, ForkStrategy, ForwardingTransitionScope, Frame, GeolocationOptions, GeolocationSignal, IdleOptions, IdleSignal, MousePositionOptions, MousePositionSignal, MutableSignal, MutableSignalStore, NetworkStatusSignal, Opaque, PausableOptions, PauseOption, PipeableSignal, PointerDragOptions, PointerDragSignal, PointerDragState, PointerModifiers, PointerPoint, ReconcileFn, RegisterOptions, ScreenOrientation, ScreenOrientationState, ScrollPosition, ScrollPositionOptions, ScrollPositionSignal, SensorRunOptions, SignalFromEventOptions, SignalStore, SignalWithHistory, StoredSignal, SuspendType, ThrottledSignal, Transaction, TransactionRef, TransitionRef, TransitionScope, UntilOptions, Vivify, WindowSize, WindowSizeOptions, WindowSizeSignal, WithVivify, WritableSignalStore };
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export type { BatteryStatus, ClipboardSignal, Computation, CreateChunkedOptions, CreateDebouncedOptions, CreateHistoryOptions, CreatePooledOptions, CreateProvidedPooledOptions, CreateStoredOptions, CreateThrottledOptions, DebouncedSignal, DerivedSignal, ElementSize, ElementSizeOptions, ElementSizeSignal, ElementVisibilityOptions, ElementVisibilitySignal, ExtendStoreOptions, Fork, ForkStoreOptions, ForkStrategy, ForwardingTransitionScope, Frame, GeolocationOptions, GeolocationSignal, IdleOptions, IdleSignal, MousePositionOptions, MousePositionSignal, MutableSignal, MutableSignalStore, NetworkStatusSignal, Opaque, PausableOptions, PauseOption, PipeableSignal, PointerDragOptions, PointerDragSignal, PointerDragState, PointerModifiers, PointerPoint, ReconcileFn, RegisterOptions, ScreenOrientation, ScreenOrientationState, ScrollPosition, ScrollPositionOptions, ScrollPositionSignal, SensorRunOptions, SignalFromEventOptions, SignalStore, SignalWithHistory, StoreOptions, StoredSignal, SuspendType, ThrottledSignal, Transaction, TransactionRef, TransitionRef, TransitionScope, UntilOptions, Vivify, WindowSize, WindowSizeOptions, WindowSizeSignal, WithVivify, WritableSignalStore, toStoreOptions };
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