@mmstack/primitives 19.6.0 → 19.7.1

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@@ -4,4 +4,5 @@ export * from './pausable';
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  export * from './start-transition';
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  export * from './suspense-boundary';
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  export * from './transaction';
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+ export * from './transition';
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  export * from './transition-scope';
@@ -1,7 +1,8 @@
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  import { type Signal } from '@angular/core';
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  /**
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- * Handle for an in-progress transition: a `pending` signal (true while the transition's
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- * resources are in flight) and a `done` promise that resolves once they all settle.
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+ * Handle for an in-progress transition: a `pending` signal (true while the transition's OWN
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+ * resources are in flight loads already in flight when it started are not attributed) and a
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+ * `done` promise that resolves once they all settle.
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  */
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  export type TransitionRef = {
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  readonly pending: Signal<boolean>;
@@ -41,8 +41,7 @@ export declare class SuspenseBoundary extends SuspenseBoundaryBase {
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  }
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  /**
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  * Unscoped suspense boundary — **reads the ambient scope** instead of providing one. For cases where
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- * the resources to coordinate are registered *above* the boundary (e.g. an app-builder page whose
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- * manifests/connectors register at a higher injector), so the boundary observes that outer scope
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+ * the resources to coordinate are registered *above* the boundary so the boundary observes that outer scope
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  * rather than opening a fresh one. Pair with a `provideTransitionScope()` (or another boundary) in an
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  * ancestor.
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  */
@@ -15,7 +15,8 @@ export type Transaction = {
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  export declare function createTransaction(): Transaction;
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  /** The transaction in effect right now, or `null`. Stateful actions consult this to record undo. */
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  export declare function activeTransaction(): Transaction | null;
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- /** Handle for an in-progress transaction (Tier 3): the transition `pending`/`done`, plus `abort`. */
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+ /** Handle for an in-progress transaction (Tier 3): the transaction's own `pending`/`done`
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+ * (loads already in flight at start are not attributed to it), plus `abort`. */
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  export type TransactionRef = {
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  readonly pending: Signal<boolean>;
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  readonly done: Promise<void>;
@@ -78,6 +78,15 @@ export declare function createForwardingScope(): ForwardingTransitionScope;
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  export declare function provideForwardingTransitionScope(): Provider;
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  /** Read the transition scope reachable from `injector`, or null if none is provided there. */
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  export declare function getTransitionScope(injector: Injector): TransitionScope | null;
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+ /**
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+ * @internal Transaction-attributed pending for `startTransition`/`startTransaction`: like
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+ * `scope.pending`, but loads already in flight when the tracker is created are NOT attributed —
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+ * a pre-existing background load can neither settle the transaction early nor block its settle
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+ * forever. A pre-existing flight is excluded only until it first settles; a later re-trigger of
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+ * the same resource (e.g. the transaction's write changed its request) counts as the
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+ * transaction's own work.
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+ */
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+ export declare function createAttributedPending(scope: TransitionScope): Signal<boolean>;
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  /**
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  * Returns a register function bound to the nearest transition scope: it adds a resource
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  * to the scope and removes it when the caller's injection context is destroyed. Pass any
@@ -0,0 +1,62 @@
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+ import { type Signal } from '@angular/core';
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+ import * as i0 from "@angular/core";
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+ export type MmTransitionContext<T> = {
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+ readonly $implicit: T;
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+ readonly mmTransition: T;
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+ };
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+ /**
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+ * Generic hold-and-swap: the non-router `TransitionRouterOutlet`. When the bound value changes,
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+ * the OLD view stays mounted and visible (it keeps its old context value — that's the hold) while
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+ * the NEW view mounts hidden with its **own transition scope**; resources created in the incoming
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+ * subtree register into that scope just by existing, and once they've gone in flight and settled
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+ * the views swap in one frame. Tabs, wizard steps, master-detail — any branch change that would
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+ * otherwise flash a loading state.
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+ *
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+ * ```html
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+ * <div *mmTransition="selectedTab(); let tab">
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+ * @switch (tab) { ... }
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+ * </div>
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+ * ```
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+ *
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+ * Distinct from `<mm-suspense>` (the readiness gate): suspense decides placeholder-vs-content
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+ * *within* one branch, but can't stop an `@switch` from unmounting the old branch the instant the
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+ * value flips. This directive is the swap itself — the old branch survives until the new one is
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+ * ready. Compose them freely: suspense inside a transitioned branch handles its first load.
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+ *
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+ * Semantics mirror the outlet: the first render is immediate (nothing to hold); an interrupting
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+ * value change mid-hold destroys the half-ready hidden view and re-targets; a branch that loads
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+ * nothing swaps right after its first render. Per-view scopes mean the outgoing branch's
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+ * background work can never delay the swap. Set `mmTransitionImmediate` to skip holding, and
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+ * `mmTransitionViewTransition` to wrap the swap in `document.startViewTransition` (feature
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+ * detected). On the server every change swaps immediately.
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+ */
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+ export declare class MmTransition<T> {
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+ private readonly tpl;
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+ private readonly vcr;
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+ private readonly parent;
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+ private readonly onServer;
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+ /** The value whose changes are transitioned. Each view keeps the value it was created with. */
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+ readonly value: import("@angular/core").InputSignal<T>;
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+ /** Skip holding entirely — every change swaps at once (the plain re-render behavior). */
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+ readonly immediate: import("@angular/core").InputSignal<boolean>;
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+ /** Wrap the swap in the View Transitions API for an animated cross-fade (feature detected). */
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+ readonly viewTransition: import("@angular/core").InputSignal<boolean>;
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+ private current;
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+ private incoming;
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+ /** Bumped on every re-target/teardown so a superseded (possibly deferred) swap can't commit. */
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+ private swapEpoch;
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+ private readonly holding;
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+ /** True while an incoming view is mounted hidden, waiting to settle. */
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+ readonly pending: Signal<boolean>;
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+ static ngTemplateContextGuard<T>(dir: MmTransition<T>, ctx: unknown): ctx is MmTransitionContext<T>;
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+ constructor();
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+ private onValue;
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+ private commitSwap;
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+ /** The actual swap: destroy the old view, reveal the new one. Always instant. */
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+ private finishSwap;
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+ private dropIncoming;
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+ private createView;
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+ private setHidden;
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+ static ɵfac: i0.ɵɵFactoryDeclaration<MmTransition<any>, never>;
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+ static ɵdir: i0.ɵɵDirectiveDeclaration<MmTransition<any>, "[mmTransition]", ["mmTransition"], { "value": { "alias": "mmTransition"; "required": true; "isSignal": true; }; "immediate": { "alias": "mmTransitionImmediate"; "required": false; "isSignal": true; }; "viewTransition": { "alias": "mmTransitionViewTransition"; "required": false; "isSignal": true; }; }, {}, never, never, true, never>;
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+ }
@@ -33,6 +33,13 @@ export type PointerDragState = {
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  * otherwise the listener's element. `null` when idle.
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  */
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  origin: HTMLElement | null;
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+ /**
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+ * Whether the LAST gesture ended by being aborted (`pointercancel` /
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+ * `lostpointercapture` / Escape / `cancel()`) rather than a normal `pointerup`.
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+ * Only meaningful on the idle transition — consumers ending a drag branch on it
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+ * to distinguish "drop here" from "abort". Sticky until the next `pointerdown`.
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+ */
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+ cancelled: boolean;
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  };
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  export type PointerDragOptions = SensorRunOptions & {
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  /**
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@mmstack/primitives",
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- "version": "19.6.0",
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+ "version": "19.7.1",
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  "keywords": [
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  "angular",
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  "signals",