@mml-io/3d-web-threejs 0.0.0-experimental-2a3c26b-20251217
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +19 -0
- package/build/ThreeJSWorldRenderer.d.ts +55 -0
- package/build/ThreeJSWorldRenderer.d.ts.map +1 -0
- package/build/camera/ThreeJSCameraManager.d.ts +16 -0
- package/build/camera/ThreeJSCameraManager.d.ts.map +1 -0
- package/build/character/CanvasText.d.ts +35 -0
- package/build/character/CanvasText.d.ts.map +1 -0
- package/build/character/Character.d.ts +59 -0
- package/build/character/Character.d.ts.map +1 -0
- package/build/character/CharacterMaterial.d.ts +20 -0
- package/build/character/CharacterMaterial.d.ts.map +1 -0
- package/build/character/CharacterModel.d.ts +47 -0
- package/build/character/CharacterModel.d.ts.map +1 -0
- package/build/character/CharacterTooltip.d.ts +33 -0
- package/build/character/CharacterTooltip.d.ts.map +1 -0
- package/build/character/LowPolyModel.d.ts +2 -0
- package/build/character/LowPolyModel.d.ts.map +1 -0
- package/build/character/ThreeJSCharacterManager.d.ts +51 -0
- package/build/character/ThreeJSCharacterManager.d.ts.map +1 -0
- package/build/character/instancing/CharacterColourSamplingUtils.d.ts +15 -0
- package/build/character/instancing/CharacterColourSamplingUtils.d.ts.map +1 -0
- package/build/character/instancing/CharacterInstances.d.ts +92 -0
- package/build/character/instancing/CharacterInstances.d.ts.map +1 -0
- package/build/character/instancing/CharacterInstancingAnimationUtils.d.ts +8 -0
- package/build/character/instancing/CharacterInstancingAnimationUtils.d.ts.map +1 -0
- package/build/character/instancing/CharacterInstancingUtils.d.ts +4 -0
- package/build/character/instancing/CharacterInstancingUtils.d.ts.map +1 -0
- package/build/character/instancing/vendor/core/InstancedEntity.d.ts +192 -0
- package/build/character/instancing/vendor/core/InstancedEntity.d.ts.map +1 -0
- package/build/character/instancing/vendor/core/InstancedMesh2.d.ts +362 -0
- package/build/character/instancing/vendor/core/InstancedMesh2.d.ts.map +1 -0
- package/build/character/instancing/vendor/core/InstancedMeshBVH.d.ts +146 -0
- package/build/character/instancing/vendor/core/InstancedMeshBVH.d.ts.map +1 -0
- package/build/character/instancing/vendor/core/feature/Capacity.d.ts +14 -0
- package/build/character/instancing/vendor/core/feature/Capacity.d.ts.map +1 -0
- package/build/character/instancing/vendor/core/feature/FrustumCulling.d.ts +38 -0
- package/build/character/instancing/vendor/core/feature/FrustumCulling.d.ts.map +1 -0
- package/build/character/instancing/vendor/core/feature/Instances.d.ts +50 -0
- package/build/character/instancing/vendor/core/feature/Instances.d.ts.map +1 -0
- package/build/character/instancing/vendor/core/feature/LOD.d.ts +90 -0
- package/build/character/instancing/vendor/core/feature/LOD.d.ts.map +1 -0
- package/build/character/instancing/vendor/core/feature/Morph.d.ts +19 -0
- package/build/character/instancing/vendor/core/feature/Morph.d.ts.map +1 -0
- package/build/character/instancing/vendor/core/feature/Raycasting.d.ts +8 -0
- package/build/character/instancing/vendor/core/feature/Raycasting.d.ts.map +1 -0
- package/build/character/instancing/vendor/core/feature/Skeleton.d.ts +20 -0
- package/build/character/instancing/vendor/core/feature/Skeleton.d.ts.map +1 -0
- package/build/character/instancing/vendor/core/feature/Uniforms.d.ts +43 -0
- package/build/character/instancing/vendor/core/feature/Uniforms.d.ts.map +1 -0
- package/build/character/instancing/vendor/core/utils/GLInstancedBufferAttribute.d.ts +43 -0
- package/build/character/instancing/vendor/core/utils/GLInstancedBufferAttribute.d.ts.map +1 -0
- package/build/character/instancing/vendor/core/utils/InstancedRenderList.d.ts +26 -0
- package/build/character/instancing/vendor/core/utils/InstancedRenderList.d.ts.map +1 -0
- package/build/character/instancing/vendor/core/utils/SquareDataTexture.d.ts +157 -0
- package/build/character/instancing/vendor/core/utils/SquareDataTexture.d.ts.map +1 -0
- package/build/character/instancing/vendor/index.d.ts +26 -0
- package/build/character/instancing/vendor/index.d.ts.map +1 -0
- package/build/character/instancing/vendor/shaders/ShaderChunk.d.ts +2 -0
- package/build/character/instancing/vendor/shaders/ShaderChunk.d.ts.map +1 -0
- package/build/character/instancing/vendor/shaders/chunks/instanced_color_pars_vertex.d.ts +2 -0
- package/build/character/instancing/vendor/shaders/chunks/instanced_color_pars_vertex.d.ts.map +1 -0
- package/build/character/instancing/vendor/shaders/chunks/instanced_color_vertex.d.ts +2 -0
- package/build/character/instancing/vendor/shaders/chunks/instanced_color_vertex.d.ts.map +1 -0
- package/build/character/instancing/vendor/shaders/chunks/instanced_material_color_pars_vertex.d.ts +2 -0
- package/build/character/instancing/vendor/shaders/chunks/instanced_material_color_pars_vertex.d.ts.map +1 -0
- package/build/character/instancing/vendor/shaders/chunks/instanced_material_color_vertex.d.ts +2 -0
- package/build/character/instancing/vendor/shaders/chunks/instanced_material_color_vertex.d.ts.map +1 -0
- package/build/character/instancing/vendor/shaders/chunks/instanced_pars_vertex.d.ts +2 -0
- package/build/character/instancing/vendor/shaders/chunks/instanced_pars_vertex.d.ts.map +1 -0
- package/build/character/instancing/vendor/shaders/chunks/instanced_skinning_pars_vertex.d.ts +2 -0
- package/build/character/instancing/vendor/shaders/chunks/instanced_skinning_pars_vertex.d.ts.map +1 -0
- package/build/character/instancing/vendor/shaders/chunks/instanced_vertex.d.ts +2 -0
- package/build/character/instancing/vendor/shaders/chunks/instanced_vertex.d.ts.map +1 -0
- package/build/character/instancing/vendor/utils/CreateFrom.d.ts +10 -0
- package/build/character/instancing/vendor/utils/CreateFrom.d.ts.map +1 -0
- package/build/character/instancing/vendor/utils/SortingUtils.d.ts +17 -0
- package/build/character/instancing/vendor/utils/SortingUtils.d.ts.map +1 -0
- package/build/character/loading/CharacterModelLoader.d.ts +12 -0
- package/build/character/loading/CharacterModelLoader.d.ts.map +1 -0
- package/build/character/loading/GLTFLoadingWorker.worker.d.ts +3 -0
- package/build/character/loading/GLTFLoadingWorker.worker.d.ts.map +1 -0
- package/build/character/loading/GLTFLoadingWorkerBrowserCache.d.ts +9 -0
- package/build/character/loading/GLTFLoadingWorkerBrowserCache.d.ts.map +1 -0
- package/build/character/loading/GLTFLoadingWorkerPool.d.ts +23 -0
- package/build/character/loading/GLTFLoadingWorkerPool.d.ts.map +1 -0
- package/build/character/loading/GLTFLoadingWorkerTypes.d.ts +19 -0
- package/build/character/loading/GLTFLoadingWorkerTypes.d.ts.map +1 -0
- package/build/collisions/ThreeJSCollisionManager.d.ts +18 -0
- package/build/collisions/ThreeJSCollisionManager.d.ts.map +1 -0
- package/build/composer.d.ts +108 -0
- package/build/composer.d.ts.map +1 -0
- package/build/ground-plane/GroundPlane.d.ts +10 -0
- package/build/ground-plane/GroundPlane.d.ts.map +1 -0
- package/build/index.d.ts +2 -0
- package/build/index.d.ts.map +1 -0
- package/build/index.js +10494 -0
- package/build/index.js.map +7 -0
- package/build/mml/ThreeJSMMLCompositionScene.d.ts +32 -0
- package/build/mml/ThreeJSMMLCompositionScene.d.ts.map +1 -0
- package/build/mml/ThreeJSMMLManager.d.ts +20 -0
- package/build/mml/ThreeJSMMLManager.d.ts.map +1 -0
- package/build/post-effects/PostProcessingManager.d.ts +102 -0
- package/build/post-effects/PostProcessingManager.d.ts.map +1 -0
- package/build/post-effects/bright-contrast-sat.d.ts +3 -0
- package/build/post-effects/bright-contrast-sat.d.ts.map +1 -0
- package/build/post-effects/gauss-grain.d.ts +3 -0
- package/build/post-effects/gauss-grain.d.ts.map +1 -0
- package/build/post-effects/n8-ssao/BlueNoise.d.ts +2 -0
- package/build/post-effects/n8-ssao/BlueNoise.d.ts.map +1 -0
- package/build/post-effects/n8-ssao/DepthDownSample.d.ts +18 -0
- package/build/post-effects/n8-ssao/DepthDownSample.d.ts.map +1 -0
- package/build/post-effects/n8-ssao/EffectCompositer.d.ts +40 -0
- package/build/post-effects/n8-ssao/EffectCompositer.d.ts.map +1 -0
- package/build/post-effects/n8-ssao/EffectShader.d.ts +32 -0
- package/build/post-effects/n8-ssao/EffectShader.d.ts.map +1 -0
- package/build/post-effects/n8-ssao/FullScreenTriangle.d.ts +12 -0
- package/build/post-effects/n8-ssao/FullScreenTriangle.d.ts.map +1 -0
- package/build/post-effects/n8-ssao/N8SSAOPass.d.ts +66 -0
- package/build/post-effects/n8-ssao/N8SSAOPass.d.ts.map +1 -0
- package/build/post-effects/n8-ssao/PoissionBlur.d.ts +31 -0
- package/build/post-effects/n8-ssao/PoissionBlur.d.ts.map +1 -0
- package/build/shaders/bayer-dither.d.ts +2 -0
- package/build/shaders/bayer-dither.d.ts.map +1 -0
- package/build/shaders/shader-helpers.d.ts +5 -0
- package/build/shaders/shader-helpers.d.ts.map +1 -0
- package/build/shaders/vertex-shader.d.ts +2 -0
- package/build/shaders/vertex-shader.d.ts.map +1 -0
- package/build/sun/Sun.d.ts +21 -0
- package/build/sun/Sun.d.ts.map +1 -0
- package/build/tweakpane/ThreeJSTweakPaneFolders.d.ts +31 -0
- package/build/tweakpane/ThreeJSTweakPaneFolders.d.ts.map +1 -0
- package/build/tweakpane/blades/collisionsStatsFolder.d.ts +10 -0
- package/build/tweakpane/blades/collisionsStatsFolder.d.ts.map +1 -0
- package/build/tweakpane/blades/effects/bcsFolder.d.ts +15 -0
- package/build/tweakpane/blades/effects/bcsFolder.d.ts.map +1 -0
- package/build/tweakpane/blades/effects/bloomAndGrain.d.ts +15 -0
- package/build/tweakpane/blades/effects/bloomAndGrain.d.ts.map +1 -0
- package/build/tweakpane/blades/effects/ssaoFolder.d.ts +52 -0
- package/build/tweakpane/blades/effects/ssaoFolder.d.ts.map +1 -0
- package/build/tweakpane/blades/effects/toneMappingFolder.d.ts +22 -0
- package/build/tweakpane/blades/effects/toneMappingFolder.d.ts.map +1 -0
- package/build/tweakpane/blades/environmentFolder.d.ts +58 -0
- package/build/tweakpane/blades/environmentFolder.d.ts.map +1 -0
- package/build/tweakpane/blades/postProcessingFolder.d.ts +34 -0
- package/build/tweakpane/blades/postProcessingFolder.d.ts.map +1 -0
- package/build/tweakpane/blades/rendererFolder.d.ts +17 -0
- package/build/tweakpane/blades/rendererFolder.d.ts.map +1 -0
- package/build/tweakpane/blades/rendererStatsFolder.d.ts +10 -0
- package/build/tweakpane/blades/rendererStatsFolder.d.ts.map +1 -0
- package/package.json +44 -0
|
@@ -0,0 +1,32 @@
|
|
|
1
|
+
import { CollisionsManager } from "@mml-io/3d-web-client-core";
|
|
2
|
+
import { IMMLScene, LoadingProgressManager, MMLDocumentTimeManager, PositionAndRotation } from "@mml-io/mml-web";
|
|
3
|
+
import { ThreeJSGraphicsAdapter } from "@mml-io/mml-web-threejs";
|
|
4
|
+
import { PerspectiveCamera, Scene, AudioListener, Group } from "three";
|
|
5
|
+
import { ThreeJSCollisionManager } from "../collisions/ThreeJSCollisionManager";
|
|
6
|
+
type ThreeJSMMLCompositionSceneConfig = {
|
|
7
|
+
targetElement: HTMLElement;
|
|
8
|
+
scene: Scene;
|
|
9
|
+
camera: PerspectiveCamera;
|
|
10
|
+
audioListener: AudioListener;
|
|
11
|
+
collisionsManager: CollisionsManager;
|
|
12
|
+
threeJSCollisionManager: ThreeJSCollisionManager;
|
|
13
|
+
loadingProgressManager: LoadingProgressManager | null;
|
|
14
|
+
getUserPositionAndRotation: () => PositionAndRotation;
|
|
15
|
+
};
|
|
16
|
+
export declare class ThreeJSMMLCompositionScene {
|
|
17
|
+
private config;
|
|
18
|
+
group: Group;
|
|
19
|
+
readonly mmlScene: IMMLScene<ThreeJSGraphicsAdapter>;
|
|
20
|
+
readonly documentTimeManager: MMLDocumentTimeManager;
|
|
21
|
+
private readonly promptManager;
|
|
22
|
+
private readonly interactionManager;
|
|
23
|
+
private readonly interactionListener;
|
|
24
|
+
private readonly chatProbes;
|
|
25
|
+
private readonly clickTrigger;
|
|
26
|
+
private readonly resourceManager;
|
|
27
|
+
constructor(config: ThreeJSMMLCompositionSceneConfig);
|
|
28
|
+
onChatMessage(message: string): void;
|
|
29
|
+
dispose(): void;
|
|
30
|
+
}
|
|
31
|
+
export {};
|
|
32
|
+
//# sourceMappingURL=ThreeJSMMLCompositionScene.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"ThreeJSMMLCompositionScene.d.ts","sourceRoot":"","sources":["../../src/mml/ThreeJSMMLCompositionScene.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,iBAAiB,EAAS,MAAM,4BAA4B,CAAC;AACtE,OAAO,EAEL,SAAS,EAKT,sBAAsB,EAEtB,sBAAsB,EACtB,mBAAmB,EAGpB,MAAM,iBAAiB,CAAC;AACzB,OAAO,EAEL,sBAAsB,EAIvB,MAAM,yBAAyB,CAAC;AACjC,OAAO,EAAE,iBAAiB,EAAE,KAAK,EAAE,aAAa,EAAE,KAAK,EAAY,MAAM,OAAO,CAAC;AAEjF,OAAO,EAAE,uBAAuB,EAAE,MAAM,uCAAuC,CAAC;AAEhF,KAAK,gCAAgC,GAAG;IACtC,aAAa,EAAE,WAAW,CAAC;IAC3B,KAAK,EAAE,KAAK,CAAC;IACb,MAAM,EAAE,iBAAiB,CAAC;IAC1B,aAAa,EAAE,aAAa,CAAC;IAC7B,iBAAiB,EAAE,iBAAiB,CAAC;IACrC,uBAAuB,EAAE,uBAAuB,CAAC;IACjD,sBAAsB,EAAE,sBAAsB,GAAG,IAAI,CAAC;IACtD,0BAA0B,EAAE,MAAM,mBAAmB,CAAC;CACvD,CAAC;AAEF,qBAAa,0BAA0B;IAYzB,OAAO,CAAC,MAAM;IAXnB,KAAK,EAAE,KAAK,CAAC;IAEpB,SAAgB,QAAQ,EAAE,SAAS,CAAC,sBAAsB,CAAC,CAAC;IAC5D,SAAgB,mBAAmB,EAAE,sBAAsB,CAAC;IAC5D,OAAO,CAAC,QAAQ,CAAC,aAAa,CAAgB;IAC9C,OAAO,CAAC,QAAQ,CAAC,kBAAkB,CAAqB;IACxD,OAAO,CAAC,QAAQ,CAAC,mBAAmB,CAA8C;IAClF,OAAO,CAAC,QAAQ,CAAC,UAAU,CAAgD;IAC3E,OAAO,CAAC,QAAQ,CAAC,YAAY,CAAsB;IACnD,OAAO,CAAC,QAAQ,CAAC,eAAe,CAAyB;gBAErC,MAAM,EAAE,gCAAgC;IAiI5D,aAAa,CAAC,OAAO,EAAE,MAAM;IAM7B,OAAO;CAKR"}
|
|
@@ -0,0 +1,20 @@
|
|
|
1
|
+
import { MMLDocumentConfiguration } from "@mml-io/3d-web-client-core";
|
|
2
|
+
import { LoadingProgressManager } from "@mml-io/mml-web";
|
|
3
|
+
import { ThreeJSMMLCompositionScene } from "./ThreeJSMMLCompositionScene";
|
|
4
|
+
export declare class ThreeJSMMLManager {
|
|
5
|
+
private mmlCompositionScene;
|
|
6
|
+
private mmlTargetWindow;
|
|
7
|
+
private mmlTargetElement;
|
|
8
|
+
private loadingProgressManager;
|
|
9
|
+
private mmlDocumentStates;
|
|
10
|
+
private authToken;
|
|
11
|
+
constructor(mmlCompositionScene: ThreeJSMMLCompositionScene, mmlTargetWindow: Window, mmlTargetElement: HTMLElement, loadingProgressManager: LoadingProgressManager | null);
|
|
12
|
+
setMMLConfiguration(mmlDocuments: {
|
|
13
|
+
[key: string]: MMLDocumentConfiguration;
|
|
14
|
+
}, authToken: string | null): void;
|
|
15
|
+
onChatMessage(message: string): void;
|
|
16
|
+
dispose(): void;
|
|
17
|
+
private createMMLDocument;
|
|
18
|
+
private updateMMLDocumentAttributes;
|
|
19
|
+
}
|
|
20
|
+
//# sourceMappingURL=ThreeJSMMLManager.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"ThreeJSMMLManager.d.ts","sourceRoot":"","sources":["../../src/mml/ThreeJSMMLManager.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,wBAAwB,EAAE,MAAM,4BAA4B,CAAC;AACtE,OAAO,EACL,sBAAsB,EAGvB,MAAM,iBAAiB,CAAC;AAEzB,OAAO,EAAE,0BAA0B,EAAE,MAAM,8BAA8B,CAAC;AAU1E,qBAAa,iBAAiB;IAK1B,OAAO,CAAC,mBAAmB;IAC3B,OAAO,CAAC,eAAe;IACvB,OAAO,CAAC,gBAAgB;IACxB,OAAO,CAAC,sBAAsB;IAPhC,OAAO,CAAC,iBAAiB,CAA2C;IACpE,OAAO,CAAC,SAAS,CAAuB;gBAG9B,mBAAmB,EAAE,0BAA0B,EAC/C,eAAe,EAAE,MAAM,EACvB,gBAAgB,EAAE,WAAW,EAC7B,sBAAsB,EAAE,sBAAsB,GAAG,IAAI;IAG/D,mBAAmB,CACjB,YAAY,EAAE;QAAE,CAAC,GAAG,EAAE,MAAM,GAAG,wBAAwB,CAAA;KAAE,EACzD,SAAS,EAAE,MAAM,GAAG,IAAI,GACvB,IAAI;IA4BP,aAAa,CAAC,OAAO,EAAE,MAAM,GAAG,IAAI;IAMpC,OAAO,IAAI,IAAI;IAQf,OAAO,CAAC,iBAAiB;IA0BzB,OAAO,CAAC,2BAA2B;CAwCpC"}
|
|
@@ -0,0 +1,102 @@
|
|
|
1
|
+
import { BloomEffect, EffectComposer, EffectPass, ToneMappingEffect } from "postprocessing";
|
|
2
|
+
import { PerspectiveCamera, Scene, Vector2, WebGLRenderer } from "three";
|
|
3
|
+
import { BCSValues } from "../tweakpane/blades/effects/bcsFolder";
|
|
4
|
+
import { BloomAndGrainValues } from "../tweakpane/blades/effects/bloomAndGrain";
|
|
5
|
+
import { N8SSAOValues } from "../tweakpane/blades/effects/ssaoFolder";
|
|
6
|
+
import { ToneMappingValues } from "../tweakpane/blades/effects/toneMappingFolder";
|
|
7
|
+
import { PostProcessingGlobalValues } from "../tweakpane/blades/postProcessingFolder";
|
|
8
|
+
import { BrightnessContrastSaturation } from "./bright-contrast-sat";
|
|
9
|
+
import { GaussGrainEffect } from "./gauss-grain";
|
|
10
|
+
import { N8SSAOPass } from "./n8-ssao/N8SSAOPass";
|
|
11
|
+
export declare const PP_GLOBALLY_ENABLED = false;
|
|
12
|
+
export interface EffectState {
|
|
13
|
+
name: string;
|
|
14
|
+
enabled: boolean;
|
|
15
|
+
wasEnabledBeforeGlobalDisable: boolean;
|
|
16
|
+
instance: any;
|
|
17
|
+
passIndex?: number;
|
|
18
|
+
}
|
|
19
|
+
export interface PostProcessingConfig {
|
|
20
|
+
enabled?: boolean;
|
|
21
|
+
bloom?: {
|
|
22
|
+
intensity?: number;
|
|
23
|
+
};
|
|
24
|
+
bcs?: {
|
|
25
|
+
brightness?: number;
|
|
26
|
+
contrast?: number;
|
|
27
|
+
saturation?: number;
|
|
28
|
+
};
|
|
29
|
+
grain?: {
|
|
30
|
+
amount?: number;
|
|
31
|
+
};
|
|
32
|
+
ssao?: {
|
|
33
|
+
enabled?: boolean;
|
|
34
|
+
halfRes?: boolean;
|
|
35
|
+
aoRadius?: number;
|
|
36
|
+
distanceFalloff?: number;
|
|
37
|
+
intensity?: number;
|
|
38
|
+
aoSamples?: number;
|
|
39
|
+
denoiseSamples?: number;
|
|
40
|
+
denoiseRadius?: number;
|
|
41
|
+
};
|
|
42
|
+
toneMapping?: {
|
|
43
|
+
mode?: number;
|
|
44
|
+
resolution?: number;
|
|
45
|
+
whitePoint?: number;
|
|
46
|
+
middleGrey?: number;
|
|
47
|
+
minLuminance?: number;
|
|
48
|
+
averageLuminance?: number;
|
|
49
|
+
adaptationRate?: number;
|
|
50
|
+
};
|
|
51
|
+
}
|
|
52
|
+
export declare class PostProcessingManager {
|
|
53
|
+
private renderer;
|
|
54
|
+
private scene;
|
|
55
|
+
private camera;
|
|
56
|
+
private width;
|
|
57
|
+
private height;
|
|
58
|
+
isGloballyEnabled: boolean;
|
|
59
|
+
effectComposer: EffectComposer;
|
|
60
|
+
private effectStates;
|
|
61
|
+
private renderPass;
|
|
62
|
+
private fxaaEffect;
|
|
63
|
+
private fxaaPass;
|
|
64
|
+
private bloomEffect;
|
|
65
|
+
private bloomPass;
|
|
66
|
+
private toneMappingEffect;
|
|
67
|
+
private toneMappingPass;
|
|
68
|
+
private n8aopass;
|
|
69
|
+
private bcs;
|
|
70
|
+
private bcsPass;
|
|
71
|
+
private gaussGrainEffect;
|
|
72
|
+
private gaussGrainPass;
|
|
73
|
+
resolution: Vector2;
|
|
74
|
+
readonly postProcessingGlobalValues: PostProcessingGlobalValues;
|
|
75
|
+
readonly bcsValues: BCSValues;
|
|
76
|
+
readonly bloomAndGrainValues: BloomAndGrainValues;
|
|
77
|
+
readonly n8ssaoValues: N8SSAOValues;
|
|
78
|
+
readonly toneMappingValues: ToneMappingValues;
|
|
79
|
+
constructor(renderer: WebGLRenderer, scene: Scene, camera: PerspectiveCamera, width: number, height: number, initialConfig?: PostProcessingConfig);
|
|
80
|
+
private initializeEffects;
|
|
81
|
+
private registerEffect;
|
|
82
|
+
private setupPipeline;
|
|
83
|
+
private rebuildPipeline;
|
|
84
|
+
enableEffect(name: string): void;
|
|
85
|
+
disableEffect(name: string): void;
|
|
86
|
+
toggleGlobalPostProcessing(enabled?: boolean): void;
|
|
87
|
+
updateEffectConfiguration(config: PostProcessingConfig): void;
|
|
88
|
+
updateCamera(camera: PerspectiveCamera): void;
|
|
89
|
+
resizeActiveEffects(width: number, height: number): void;
|
|
90
|
+
render(): void;
|
|
91
|
+
getEffectState(name: string): EffectState | undefined;
|
|
92
|
+
getAllEffectStates(): EffectState[];
|
|
93
|
+
isEffectEnabled(name: string): boolean;
|
|
94
|
+
get n8ssaoPass(): N8SSAOPass;
|
|
95
|
+
get toneMappingEffectInstance(): ToneMappingEffect;
|
|
96
|
+
get toneMappingPassInstance(): EffectPass;
|
|
97
|
+
get bcsInstance(): typeof BrightnessContrastSaturation;
|
|
98
|
+
get bloomEffectInstance(): BloomEffect;
|
|
99
|
+
get gaussGrainEffectInstance(): typeof GaussGrainEffect;
|
|
100
|
+
dispose(): void;
|
|
101
|
+
}
|
|
102
|
+
//# sourceMappingURL=PostProcessingManager.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"PostProcessingManager.d.ts","sourceRoot":"","sources":["../../src/post-effects/PostProcessingManager.ts"],"names":[],"mappings":"AAAA,OAAO,EACL,WAAW,EACX,cAAc,EACd,UAAU,EAGV,iBAAiB,EAElB,MAAM,gBAAgB,CAAC;AACxB,OAAO,EAAE,iBAAiB,EAAiB,KAAK,EAAE,OAAO,EAAE,aAAa,EAAE,MAAM,OAAO,CAAC;AAExF,OAAO,EAAE,SAAS,EAA0B,MAAM,uCAAuC,CAAC;AAC1F,OAAO,EACL,mBAAmB,EAEpB,MAAM,2CAA2C,CAAC;AACnD,OAAO,EAAE,YAAY,EAA6B,MAAM,wCAAwC,CAAC;AACjG,OAAO,EACL,iBAAiB,EAElB,MAAM,+CAA+C,CAAC;AACvD,OAAO,EACL,0BAA0B,EAE3B,MAAM,0CAA0C,CAAC;AAElD,OAAO,EAAE,4BAA4B,EAAE,MAAM,uBAAuB,CAAC;AACrE,OAAO,EAAE,gBAAgB,EAAE,MAAM,eAAe,CAAC;AACjD,OAAO,EAAE,UAAU,EAAE,MAAM,sBAAsB,CAAC;AAElD,eAAO,MAAM,mBAAmB,QAAQ,CAAC;AAEzC,MAAM,WAAW,WAAW;IAC1B,IAAI,EAAE,MAAM,CAAC;IACb,OAAO,EAAE,OAAO,CAAC;IACjB,6BAA6B,EAAE,OAAO,CAAC;IACvC,QAAQ,EAAE,GAAG,CAAC;IACd,SAAS,CAAC,EAAE,MAAM,CAAC;CACpB;AAED,MAAM,WAAW,oBAAoB;IACnC,OAAO,CAAC,EAAE,OAAO,CAAC;IAClB,KAAK,CAAC,EAAE;QAAE,SAAS,CAAC,EAAE,MAAM,CAAA;KAAE,CAAC;IAC/B,GAAG,CAAC,EAAE;QACJ,UAAU,CAAC,EAAE,MAAM,CAAC;QACpB,QAAQ,CAAC,EAAE,MAAM,CAAC;QAClB,UAAU,CAAC,EAAE,MAAM,CAAC;KACrB,CAAC;IACF,KAAK,CAAC,EAAE;QAAE,MAAM,CAAC,EAAE,MAAM,CAAA;KAAE,CAAC;IAC5B,IAAI,CAAC,EAAE;QACL,OAAO,CAAC,EAAE,OAAO,CAAC;QAClB,OAAO,CAAC,EAAE,OAAO,CAAC;QAClB,QAAQ,CAAC,EAAE,MAAM,CAAC;QAClB,eAAe,CAAC,EAAE,MAAM,CAAC;QACzB,SAAS,CAAC,EAAE,MAAM,CAAC;QACnB,SAAS,CAAC,EAAE,MAAM,CAAC;QACnB,cAAc,CAAC,EAAE,MAAM,CAAC;QACxB,aAAa,CAAC,EAAE,MAAM,CAAC;KACxB,CAAC;IACF,WAAW,CAAC,EAAE;QACZ,IAAI,CAAC,EAAE,MAAM,CAAC;QACd,UAAU,CAAC,EAAE,MAAM,CAAC;QACpB,UAAU,CAAC,EAAE,MAAM,CAAC;QACpB,UAAU,CAAC,EAAE,MAAM,CAAC;QACpB,YAAY,CAAC,EAAE,MAAM,CAAC;QACtB,gBAAgB,CAAC,EAAE,MAAM,CAAC;QAC1B,cAAc,CAAC,EAAE,MAAM,CAAC;KACzB,CAAC;CACH;AAED,qBAAa,qBAAqB;IA4B9B,OAAO,CAAC,QAAQ;IAChB,OAAO,CAAC,KAAK;IACb,OAAO,CAAC,MAAM;IACd,OAAO,CAAC,KAAK;IACb,OAAO,CAAC,MAAM;IA/BT,iBAAiB,EAAE,OAAO,CAAuB;IACjD,cAAc,EAAE,cAAc,CAAC;IAEtC,OAAO,CAAC,YAAY,CAAkC;IACtD,OAAO,CAAC,UAAU,CAAa;IAE/B,OAAO,CAAC,UAAU,CAAa;IAC/B,OAAO,CAAC,QAAQ,CAAa;IAC7B,OAAO,CAAC,WAAW,CAAc;IACjC,OAAO,CAAC,SAAS,CAAa;IAC9B,OAAO,CAAC,iBAAiB,CAAoB;IAC7C,OAAO,CAAC,eAAe,CAAa;IACpC,OAAO,CAAC,QAAQ,CAAa;IAC7B,OAAO,CAAC,GAAG,CAAgC;IAC3C,OAAO,CAAC,OAAO,CAAa;IAC5B,OAAO,CAAC,gBAAgB,CAAoB;IAC5C,OAAO,CAAC,cAAc,CAAa;IAE5B,UAAU,EAAE,OAAO,CAAC;IAE3B,SAAgB,0BAA0B,EAAE,0BAA0B,CAAC;IACvE,SAAgB,SAAS,EAAE,SAAS,CAAC;IACrC,SAAgB,mBAAmB,EAAE,mBAAmB,CAAC;IACzD,SAAgB,YAAY,EAAE,YAAY,CAAC;IAC3C,SAAgB,iBAAiB,EAAE,iBAAiB,CAAC;gBAG3C,QAAQ,EAAE,aAAa,EACvB,KAAK,EAAE,KAAK,EACZ,MAAM,EAAE,iBAAiB,EACzB,KAAK,EAAE,MAAM,EACb,MAAM,EAAE,MAAM,EACtB,aAAa,CAAC,EAAE,oBAAoB;IAmBtC,OAAO,CAAC,iBAAiB;IAyDzB,OAAO,CAAC,cAAc;IAStB,OAAO,CAAC,aAAa;IAMrB,OAAO,CAAC,eAAe;IAoBhB,YAAY,CAAC,IAAI,EAAE,MAAM;IAWzB,aAAa,CAAC,IAAI,EAAE,MAAM;IAW1B,0BAA0B,CAAC,OAAO,CAAC,EAAE,OAAO;IAmB5C,yBAAyB,CAAC,MAAM,EAAE,oBAAoB;IAiEtD,YAAY,CAAC,MAAM,EAAE,iBAAiB,GAAG,IAAI;IAS7C,mBAAmB,CAAC,KAAK,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM;IAyBjD,MAAM;IASN,cAAc,CAAC,IAAI,EAAE,MAAM,GAAG,WAAW,GAAG,SAAS;IAIrD,kBAAkB,IAAI,WAAW,EAAE;IAInC,eAAe,CAAC,IAAI,EAAE,MAAM,GAAG,OAAO;IAI7C,IAAW,UAAU,IAAI,UAAU,CAElC;IAED,IAAW,yBAAyB,IAAI,iBAAiB,CAExD;IAED,IAAW,uBAAuB,IAAI,UAAU,CAE/C;IAED,IAAW,WAAW,IAAI,OAAO,4BAA4B,CAE5D;IAED,IAAW,mBAAmB,IAAI,WAAW,CAE5C;IAED,IAAW,wBAAwB,IAAI,OAAO,gBAAgB,CAE7D;IAEM,OAAO;CAGf"}
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"bright-contrast-sat.d.ts","sourceRoot":"","sources":["../../src/post-effects/bright-contrast-sat.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,cAAc,EAAW,MAAM,OAAO,CAAC;AAIhD,eAAO,MAAM,4BAA4B,gBAiEvC,CAAC"}
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"gauss-grain.d.ts","sourceRoot":"","sources":["../../src/post-effects/gauss-grain.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,cAAc,EAAoB,MAAM,OAAO,CAAC;AAIzD,eAAO,MAAM,gBAAgB,gBAiD3B,CAAC"}
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"BlueNoise.d.ts","sourceRoot":"","sources":["../../../src/post-effects/n8-ssao/BlueNoise.ts"],"names":[],"mappings":"AAGA,eAAO,MAAM,SAAS,EAAE,MACo0qF,CAAC"}
|
|
@@ -0,0 +1,18 @@
|
|
|
1
|
+
import { Matrix4, Uniform, Vector2 } from "three";
|
|
2
|
+
declare const DepthDownSample: {
|
|
3
|
+
uniforms: {
|
|
4
|
+
sceneDepth: Uniform<null>;
|
|
5
|
+
resolution: Uniform<Vector2>;
|
|
6
|
+
near: Uniform<number>;
|
|
7
|
+
far: Uniform<number>;
|
|
8
|
+
viewMatrixInv: Uniform<Matrix4>;
|
|
9
|
+
projectionMatrixInv: Uniform<Matrix4>;
|
|
10
|
+
logDepth: Uniform<boolean>;
|
|
11
|
+
};
|
|
12
|
+
depthWrite: boolean;
|
|
13
|
+
depthTest: boolean;
|
|
14
|
+
vertexShader: string;
|
|
15
|
+
fragmentShader: string;
|
|
16
|
+
};
|
|
17
|
+
export { DepthDownSample };
|
|
18
|
+
//# sourceMappingURL=DepthDownSample.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"DepthDownSample.d.ts","sourceRoot":"","sources":["../../../src/post-effects/n8-ssao/DepthDownSample.ts"],"names":[],"mappings":"AAGA,OAAO,EAAE,OAAO,EAAE,OAAO,EAAE,OAAO,EAAE,MAAM,OAAO,CAAC;AAElD,QAAA,MAAM,eAAe;;;;;;;;;;;;;;CAkIpB,CAAC;AAEF,OAAO,EAAE,eAAe,EAAE,CAAC"}
|
|
@@ -0,0 +1,40 @@
|
|
|
1
|
+
import { Matrix4, Uniform, Vector2, Vector3 } from "three";
|
|
2
|
+
declare const EffectCompositer: {
|
|
3
|
+
uniforms: {
|
|
4
|
+
sceneDiffuse: Uniform<null>;
|
|
5
|
+
sceneDepth: Uniform<null>;
|
|
6
|
+
tDiffuse: Uniform<null>;
|
|
7
|
+
projMat: Uniform<Matrix4>;
|
|
8
|
+
viewMat: Uniform<Matrix4>;
|
|
9
|
+
projectionMatrixInv: Uniform<Matrix4>;
|
|
10
|
+
viewMatrixInv: Uniform<Matrix4>;
|
|
11
|
+
cameraPos: Uniform<Vector3>;
|
|
12
|
+
resolution: Uniform<Vector2>;
|
|
13
|
+
color: Uniform<Vector3>;
|
|
14
|
+
blueNoise: Uniform<null>;
|
|
15
|
+
downsampledDepth: Uniform<null>;
|
|
16
|
+
time: Uniform<number>;
|
|
17
|
+
intensity: Uniform<number>;
|
|
18
|
+
renderMode: Uniform<number>;
|
|
19
|
+
gammaCorrection: Uniform<boolean>;
|
|
20
|
+
logDepth: Uniform<boolean>;
|
|
21
|
+
ortho: Uniform<boolean>;
|
|
22
|
+
near: Uniform<number>;
|
|
23
|
+
far: Uniform<number>;
|
|
24
|
+
screenSpaceRadius: Uniform<boolean>;
|
|
25
|
+
radius: Uniform<number>;
|
|
26
|
+
distanceFalloff: Uniform<number>;
|
|
27
|
+
fog: Uniform<boolean>;
|
|
28
|
+
fogExp: Uniform<boolean>;
|
|
29
|
+
fogDensity: Uniform<number>;
|
|
30
|
+
fogNear: Uniform<number>;
|
|
31
|
+
fogFar: Uniform<number>;
|
|
32
|
+
colorMultiply: Uniform<boolean>;
|
|
33
|
+
};
|
|
34
|
+
depthWrite: boolean;
|
|
35
|
+
depthTest: boolean;
|
|
36
|
+
vertexShader: string;
|
|
37
|
+
fragmentShader: string;
|
|
38
|
+
};
|
|
39
|
+
export { EffectCompositer };
|
|
40
|
+
//# sourceMappingURL=EffectCompositer.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"EffectCompositer.d.ts","sourceRoot":"","sources":["../../../src/post-effects/n8-ssao/EffectCompositer.ts"],"names":[],"mappings":"AAGA,OAAO,EAAE,OAAO,EAAE,OAAO,EAAE,OAAO,EAAE,OAAO,EAAE,MAAM,OAAO,CAAC;AAE3D,QAAA,MAAM,gBAAgB;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;CA4QrB,CAAC;AACF,OAAO,EAAE,gBAAgB,EAAE,CAAC"}
|
|
@@ -0,0 +1,32 @@
|
|
|
1
|
+
import { Matrix4, Uniform, Vector2, Vector3 } from "three";
|
|
2
|
+
declare const EffectShader: {
|
|
3
|
+
uniforms: {
|
|
4
|
+
sceneDiffuse: Uniform<null>;
|
|
5
|
+
sceneDepth: Uniform<null>;
|
|
6
|
+
sceneNormal: Uniform<null>;
|
|
7
|
+
projMat: Uniform<Matrix4>;
|
|
8
|
+
viewMat: Uniform<Matrix4>;
|
|
9
|
+
projViewMat: Uniform<Matrix4>;
|
|
10
|
+
projectionMatrixInv: Uniform<Matrix4>;
|
|
11
|
+
viewMatrixInv: Uniform<Matrix4>;
|
|
12
|
+
cameraPos: Uniform<Vector3>;
|
|
13
|
+
resolution: Uniform<Vector2>;
|
|
14
|
+
time: Uniform<number>;
|
|
15
|
+
samples: Uniform<never[]>;
|
|
16
|
+
samplesR: Uniform<never[]>;
|
|
17
|
+
bluenoise: Uniform<null>;
|
|
18
|
+
distanceFalloff: Uniform<number>;
|
|
19
|
+
radius: Uniform<number>;
|
|
20
|
+
near: Uniform<number>;
|
|
21
|
+
far: Uniform<number>;
|
|
22
|
+
logDepth: Uniform<boolean>;
|
|
23
|
+
ortho: Uniform<boolean>;
|
|
24
|
+
screenSpaceRadius: Uniform<boolean>;
|
|
25
|
+
};
|
|
26
|
+
depthWrite: boolean;
|
|
27
|
+
depthTest: boolean;
|
|
28
|
+
vertexShader: string;
|
|
29
|
+
fragmentShader: string;
|
|
30
|
+
};
|
|
31
|
+
export { EffectShader };
|
|
32
|
+
//# sourceMappingURL=EffectShader.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"EffectShader.d.ts","sourceRoot":"","sources":["../../../src/post-effects/n8-ssao/EffectShader.ts"],"names":[],"mappings":"AAGA,OAAO,EAAE,OAAO,EAAE,OAAO,EAAE,OAAO,EAAE,OAAO,EAAE,MAAM,OAAO,CAAC;AAE3D,QAAA,MAAM,YAAY;;;;;;;;;;;;;;;;;;;;;;;;;;;;CAsNjB,CAAC;AAEF,OAAO,EAAE,YAAY,EAAE,CAAC"}
|
|
@@ -0,0 +1,12 @@
|
|
|
1
|
+
import { ShaderMaterial, WebGLRenderer } from "three";
|
|
2
|
+
export declare class FullScreenTriangle {
|
|
3
|
+
private camera;
|
|
4
|
+
private geometry;
|
|
5
|
+
private mesh;
|
|
6
|
+
constructor(material: ShaderMaterial);
|
|
7
|
+
get material(): ShaderMaterial;
|
|
8
|
+
set material(value: ShaderMaterial);
|
|
9
|
+
render(renderer: WebGLRenderer): void;
|
|
10
|
+
dispose(): void;
|
|
11
|
+
}
|
|
12
|
+
//# sourceMappingURL=FullScreenTriangle.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"FullScreenTriangle.d.ts","sourceRoot":"","sources":["../../../src/post-effects/n8-ssao/FullScreenTriangle.ts"],"names":[],"mappings":"AAGA,OAAO,EAKL,cAAc,EAEd,aAAa,EACd,MAAM,OAAO,CAAC;AAEf,qBAAa,kBAAkB;IAC7B,OAAO,CAAC,MAAM,CAAgD;IAC9D,OAAO,CAAC,QAAQ,CAAwC;IACxD,OAAO,CAAC,IAAI,CAAuC;gBAEvC,QAAQ,EAAE,cAAc;IAcpC,IAAI,QAAQ,IAAI,cAAc,CAE7B;IAED,IAAI,QAAQ,CAAC,KAAK,EAAE,cAAc,EAEjC;IAEM,MAAM,CAAC,QAAQ,EAAE,aAAa,GAAG,IAAI;IAIrC,OAAO,IAAI,IAAI;CAIvB"}
|
|
@@ -0,0 +1,66 @@
|
|
|
1
|
+
import { Pass } from "postprocessing";
|
|
2
|
+
import { Color, DataTexture, OrthographicCamera, PerspectiveCamera, Scene, WebGLRenderTarget, WebGLRenderer } from "three";
|
|
3
|
+
export type RenderModeType = "Combined" | "AO" | "No AO" | "Split" | "Split AO";
|
|
4
|
+
type PresetsType = "Performance" | "Low" | "Medium" | "High" | "Ultra";
|
|
5
|
+
interface IConfiguration {
|
|
6
|
+
aoSamples: number;
|
|
7
|
+
aoRadius: number;
|
|
8
|
+
denoiseSamples: number;
|
|
9
|
+
denoiseRadius: number;
|
|
10
|
+
distanceFalloff: number;
|
|
11
|
+
intensity: number;
|
|
12
|
+
denoiseIterations: number;
|
|
13
|
+
renderMode: number;
|
|
14
|
+
color: Color;
|
|
15
|
+
gammaCorrection: boolean;
|
|
16
|
+
logarithmicDepthBuffer: boolean;
|
|
17
|
+
screenSpaceRadius: boolean;
|
|
18
|
+
halfRes: boolean;
|
|
19
|
+
depthAwareUpsampling: boolean;
|
|
20
|
+
colorMultiply: boolean;
|
|
21
|
+
}
|
|
22
|
+
declare class N8SSAOPass extends Pass {
|
|
23
|
+
private debugMode;
|
|
24
|
+
scene: Scene;
|
|
25
|
+
camera: PerspectiveCamera | OrthographicCamera;
|
|
26
|
+
lastTime: number;
|
|
27
|
+
private width;
|
|
28
|
+
private height;
|
|
29
|
+
configuration: IConfiguration & ProxyHandler<IConfiguration>;
|
|
30
|
+
private autosetGamma;
|
|
31
|
+
private samples;
|
|
32
|
+
private samplesR;
|
|
33
|
+
private samplesDenoise;
|
|
34
|
+
private copyQuadMaterial;
|
|
35
|
+
private copyQuad;
|
|
36
|
+
private writeTargetInternal;
|
|
37
|
+
private readTargetInternal;
|
|
38
|
+
private outputTargetInternal;
|
|
39
|
+
private depthDownsampleTarget;
|
|
40
|
+
private depthDownsampleQuad;
|
|
41
|
+
private effectShaderQuad;
|
|
42
|
+
private effectCompositerQuad;
|
|
43
|
+
private poissonBlurQuad;
|
|
44
|
+
private depthTexture;
|
|
45
|
+
private bluenoise;
|
|
46
|
+
private r;
|
|
47
|
+
private c;
|
|
48
|
+
constructor(scene: Scene, camera: PerspectiveCamera | OrthographicCamera, width?: number, height?: number);
|
|
49
|
+
private configureHalfResTargets;
|
|
50
|
+
private configureSampleDependentPasses;
|
|
51
|
+
private configureAOPass;
|
|
52
|
+
private configureDenoisePass;
|
|
53
|
+
private configureEffectCompositer;
|
|
54
|
+
private generateHemisphereSamples;
|
|
55
|
+
private generateHemisphereSamplesR;
|
|
56
|
+
private generateDenoiseSamples;
|
|
57
|
+
setSize(width: number, height: number): void;
|
|
58
|
+
setDepthTexture(depthTexture: DataTexture): void;
|
|
59
|
+
render(renderer: WebGLRenderer, inputBuffer: WebGLRenderTarget, outputBuffer: WebGLRenderTarget): void;
|
|
60
|
+
enableDebugMode(): void;
|
|
61
|
+
disableDebugMode(): void;
|
|
62
|
+
setDisplayMode(mode: "Combined" | "AO" | "No AO" | "Split" | "Split AO"): void;
|
|
63
|
+
setQualityMode(mode: PresetsType): void;
|
|
64
|
+
}
|
|
65
|
+
export { N8SSAOPass };
|
|
66
|
+
//# sourceMappingURL=N8SSAOPass.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"N8SSAOPass.d.ts","sourceRoot":"","sources":["../../../src/post-effects/n8-ssao/N8SSAOPass.ts"],"names":[],"mappings":"AAGA,OAAO,EAAE,IAAI,EAAE,MAAM,gBAAgB,CAAC;AACtC,OAAO,EACL,KAAK,EACL,WAAW,EAQX,kBAAkB,EAClB,iBAAiB,EAIjB,KAAK,EAML,iBAAiB,EACjB,aAAa,EACd,MAAM,OAAO,CAAC;AAWf,MAAM,MAAM,cAAc,GAAG,UAAU,GAAG,IAAI,GAAG,OAAO,GAAG,OAAO,GAAG,UAAU,CAAC;AAEhF,KAAK,WAAW,GAAG,aAAa,GAAG,KAAK,GAAG,QAAQ,GAAG,MAAM,GAAG,OAAO,CAAC;AAEvE,UAAU,cAAc;IACtB,SAAS,EAAE,MAAM,CAAC;IAClB,QAAQ,EAAE,MAAM,CAAC;IACjB,cAAc,EAAE,MAAM,CAAC;IACvB,aAAa,EAAE,MAAM,CAAC;IACtB,eAAe,EAAE,MAAM,CAAC;IACxB,SAAS,EAAE,MAAM,CAAC;IAClB,iBAAiB,EAAE,MAAM,CAAC;IAC1B,UAAU,EAAE,MAAM,CAAC;IACnB,KAAK,EAAE,KAAK,CAAC;IACb,eAAe,EAAE,OAAO,CAAC;IACzB,sBAAsB,EAAE,OAAO,CAAC;IAChC,iBAAiB,EAAE,OAAO,CAAC;IAC3B,OAAO,EAAE,OAAO,CAAC;IACjB,oBAAoB,EAAE,OAAO,CAAC;IAC9B,aAAa,EAAE,OAAO,CAAC;CACxB;AAiBD,cAAM,UAAW,SAAQ,IAAI;IAC3B,OAAO,CAAC,SAAS,CAAU;IAEpB,KAAK,EAAE,KAAK,CAAC;IACb,MAAM,EAAE,iBAAiB,GAAG,kBAAkB,CAAC;IAC/C,QAAQ,EAAE,MAAM,CAAK;IAE5B,OAAO,CAAC,KAAK,CAAS;IACtB,OAAO,CAAC,MAAM,CAAS;IAEhB,aAAa,EAAE,cAAc,GAAG,YAAY,CAAC,cAAc,CAAC,CAAC;IAEpE,OAAO,CAAC,YAAY,CAAiB;IACrC,OAAO,CAAC,OAAO,CAAiB;IAChC,OAAO,CAAC,QAAQ,CAAgB;IAChC,OAAO,CAAC,cAAc,CAAiB;IAEvC,OAAO,CAAC,gBAAgB,CAoBrB;IAEH,OAAO,CAAC,QAAQ,CAAqE;IAErF,OAAO,CAAC,mBAAmB,CAAoB;IAC/C,OAAO,CAAC,kBAAkB,CAAoB;IAC9C,OAAO,CAAC,oBAAoB,CAAoB;IAChD,OAAO,CAAC,qBAAqB,CAA2B;IAExD,OAAO,CAAC,mBAAmB,CAA4B;IACvD,OAAO,CAAC,gBAAgB,CAA4B;IACpD,OAAO,CAAC,oBAAoB,CAA4B;IACxD,OAAO,CAAC,eAAe,CAA4B;IAEnD,OAAO,CAAC,YAAY,CAAU;IAC9B,OAAO,CAAC,SAAS,CAAc;IAE/B,OAAO,CAAC,CAAC,CAAU;IACnB,OAAO,CAAC,CAAC,CAAQ;gBAGf,KAAK,EAAE,KAAK,EACZ,MAAM,EAAE,iBAAiB,GAAG,kBAAkB,EAC9C,KAAK,SAAM,EACX,MAAM,SAAM;IA0Fd,OAAO,CAAC,uBAAuB;IA2B/B,OAAO,CAAC,8BAA8B;IAKtC,OAAO,CAAC,eAAe;IAqBvB,OAAO,CAAC,oBAAoB;IAe5B,OAAO,CAAC,yBAAyB;IAmBjC,OAAO,CAAC,yBAAyB;IAcjC,OAAO,CAAC,0BAA0B;IAQlC,OAAO,CAAC,sBAAsB;IAiBvB,OAAO,CAAC,KAAK,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,GAAG,IAAI;IAY5C,eAAe,CAAC,YAAY,EAAE,WAAW,GAAG,IAAI;IAIhD,MAAM,CACX,QAAQ,EAAE,aAAa,EACvB,WAAW,EAAE,iBAAiB,EAC9B,YAAY,EAAE,iBAAiB,GAC9B,IAAI;IAyMA,eAAe,IAAI,IAAI;IAIvB,gBAAgB,IAAI,IAAI;IAIxB,cAAc,CAAC,IAAI,EAAE,UAAU,GAAG,IAAI,GAAG,OAAO,GAAG,OAAO,GAAG,UAAU,GAAG,IAAI;IAM9E,cAAc,CAAC,IAAI,EAAE,WAAW,GAAG,IAAI;CAuB/C;AAED,OAAO,EAAE,UAAU,EAAE,CAAC"}
|
|
@@ -0,0 +1,31 @@
|
|
|
1
|
+
import { Matrix4, Uniform, Vector2, Vector3 } from "three";
|
|
2
|
+
export declare const PoissionBlur: {
|
|
3
|
+
uniforms: {
|
|
4
|
+
sceneDiffuse: Uniform<null>;
|
|
5
|
+
sceneDepth: Uniform<null>;
|
|
6
|
+
tDiffuse: Uniform<null>;
|
|
7
|
+
projMat: Uniform<Matrix4>;
|
|
8
|
+
viewMat: Uniform<Matrix4>;
|
|
9
|
+
projectionMatrixInv: Uniform<Matrix4>;
|
|
10
|
+
viewMatrixInv: Uniform<Matrix4>;
|
|
11
|
+
cameraPos: Uniform<Vector3>;
|
|
12
|
+
resolution: Uniform<Vector2>;
|
|
13
|
+
time: Uniform<number>;
|
|
14
|
+
r: Uniform<number>;
|
|
15
|
+
blueNoise: Uniform<null>;
|
|
16
|
+
radius: Uniform<number>;
|
|
17
|
+
worldRadius: Uniform<number>;
|
|
18
|
+
index: Uniform<number>;
|
|
19
|
+
poissonDisk: Uniform<never[]>;
|
|
20
|
+
distanceFalloff: Uniform<number>;
|
|
21
|
+
near: Uniform<number>;
|
|
22
|
+
far: Uniform<number>;
|
|
23
|
+
logDepth: Uniform<boolean>;
|
|
24
|
+
screenSpaceRadius: Uniform<boolean>;
|
|
25
|
+
};
|
|
26
|
+
depthWrite: boolean;
|
|
27
|
+
depthTest: boolean;
|
|
28
|
+
vertexShader: string;
|
|
29
|
+
fragmentShader: string;
|
|
30
|
+
};
|
|
31
|
+
//# sourceMappingURL=PoissionBlur.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"PoissionBlur.d.ts","sourceRoot":"","sources":["../../../src/post-effects/n8-ssao/PoissionBlur.ts"],"names":[],"mappings":"AAGA,OAAO,EAAE,OAAO,EAAE,OAAO,EAAE,OAAO,EAAE,OAAO,EAAE,MAAM,OAAO,CAAC;AAE3D,eAAO,MAAM,YAAY;;;;;;;;;;;;;;;;;;;;;;;;;;;;CAkLxB,CAAC"}
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"bayer-dither.d.ts","sourceRoot":"","sources":["../../src/shaders/bayer-dither.ts"],"names":[],"mappings":"AAAA,eAAO,MAAM,WAAW,EAAE,MAoDzB,CAAC"}
|
|
@@ -0,0 +1,5 @@
|
|
|
1
|
+
export declare function injectBeforeMain(shaderSource: string, codeToInject: string): string;
|
|
2
|
+
export declare function injectInsideMain(shaderSource: string, codeToInject: string): string;
|
|
3
|
+
export declare function injectBefore(shaderSource: string, before: string, codeToInject: string): string;
|
|
4
|
+
export declare function injectAfter(shaderSource: string, after: string, codeToInject: string): string;
|
|
5
|
+
//# sourceMappingURL=shader-helpers.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"shader-helpers.d.ts","sourceRoot":"","sources":["../../src/shaders/shader-helpers.ts"],"names":[],"mappings":"AAAA,wBAAgB,gBAAgB,CAAC,YAAY,EAAE,MAAM,EAAE,YAAY,EAAE,MAAM,GAAG,MAAM,CASnF;AAED,wBAAgB,gBAAgB,CAAC,YAAY,EAAE,MAAM,EAAE,YAAY,EAAE,MAAM,GAAG,MAAM,CASnF;AAED,wBAAgB,YAAY,CAAC,YAAY,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,YAAY,EAAE,MAAM,GAAG,MAAM,CAS/F;AAED,wBAAgB,WAAW,CAAC,YAAY,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,EAAE,YAAY,EAAE,MAAM,GAAG,MAAM,CAU7F"}
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"vertex-shader.d.ts","sourceRoot":"","sources":["../../src/shaders/vertex-shader.ts"],"names":[],"mappings":"AAAA,eAAO,MAAM,YAAY,oLAQtB,CAAC"}
|
|
@@ -0,0 +1,21 @@
|
|
|
1
|
+
import { Group, Vector3 } from "three";
|
|
2
|
+
import { SunValues } from "../tweakpane/blades/environmentFolder";
|
|
3
|
+
export declare class Sun extends Group {
|
|
4
|
+
private sunValues;
|
|
5
|
+
private readonly debug;
|
|
6
|
+
private readonly sunOffset;
|
|
7
|
+
private readonly shadowResolution;
|
|
8
|
+
private readonly shadowCamFrustum;
|
|
9
|
+
private readonly camHelper;
|
|
10
|
+
private readonly shadowCamera;
|
|
11
|
+
private readonly directionalLight;
|
|
12
|
+
target: Vector3 | null;
|
|
13
|
+
constructor(sunValues: SunValues);
|
|
14
|
+
updateCharacterPosition(position: Vector3 | undefined): void;
|
|
15
|
+
setAzimuthalAngle(angle: number): void;
|
|
16
|
+
setPolarAngle(angle: number): void;
|
|
17
|
+
setIntensity(intensity: number): void;
|
|
18
|
+
setColor(): void;
|
|
19
|
+
private setSunPosition;
|
|
20
|
+
}
|
|
21
|
+
//# sourceMappingURL=Sun.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"Sun.d.ts","sourceRoot":"","sources":["../../src/sun/Sun.ts"],"names":[],"mappings":"AAAA,OAAO,EAAyC,KAAK,EAAsB,OAAO,EAAE,MAAM,OAAO,CAAC;AAElG,OAAO,EAAE,SAAS,EAAE,MAAM,uCAAuC,CAAC;AAElE,qBAAa,GAAI,SAAQ,KAAK;IAYhB,OAAO,CAAC,SAAS;IAX7B,OAAO,CAAC,QAAQ,CAAC,KAAK,CAAkB;IACxC,OAAO,CAAC,QAAQ,CAAC,SAAS,CAAU;IACpC,OAAO,CAAC,QAAQ,CAAC,gBAAgB,CAAgB;IACjD,OAAO,CAAC,QAAQ,CAAC,gBAAgB,CAAc;IAC/C,OAAO,CAAC,QAAQ,CAAC,SAAS,CAA6B;IAEvD,OAAO,CAAC,QAAQ,CAAC,YAAY,CAAqB;IAClD,OAAO,CAAC,QAAQ,CAAC,gBAAgB,CAAmB;IAE7C,MAAM,EAAE,OAAO,GAAG,IAAI,CAAQ;gBAEjB,SAAS,EAAE,SAAS;IAqCjC,uBAAuB,CAAC,QAAQ,EAAE,OAAO,GAAG,SAAS;IAMrD,iBAAiB,CAAC,KAAK,EAAE,MAAM;IAO/B,aAAa,CAAC,KAAK,EAAE,MAAM;IAO3B,YAAY,CAAC,SAAS,EAAE,MAAM;IAI9B,QAAQ;IAQf,OAAO,CAAC,cAAc;CAevB"}
|
|
@@ -0,0 +1,31 @@
|
|
|
1
|
+
import { CollisionsManager } from "@mml-io/3d-web-client-core";
|
|
2
|
+
import { Scene, WebGLRenderer } from "three";
|
|
3
|
+
import { Pane } from "tweakpane";
|
|
4
|
+
import { Composer } from "../composer";
|
|
5
|
+
export declare class ThreeJSTweakPaneFolders {
|
|
6
|
+
private renderer;
|
|
7
|
+
private scene;
|
|
8
|
+
private composer;
|
|
9
|
+
private collisionsManager;
|
|
10
|
+
private postProcessingEnabled;
|
|
11
|
+
private renderStatsFolder;
|
|
12
|
+
private rendererFolder;
|
|
13
|
+
private postProcessingFolder;
|
|
14
|
+
private postProcessingSettingsFolder;
|
|
15
|
+
private toneMappingFolder;
|
|
16
|
+
private ssaoFolder;
|
|
17
|
+
private bcsFolder;
|
|
18
|
+
private bloomAndGrainFolder;
|
|
19
|
+
private environment;
|
|
20
|
+
private collisionsStatsFolder;
|
|
21
|
+
private memoryInspector;
|
|
22
|
+
private frameStartTime;
|
|
23
|
+
private lastFrameRenderTime;
|
|
24
|
+
constructor(renderer: WebGLRenderer, scene: Scene, composer: Composer, collisionsManager: CollisionsManager, postProcessingEnabled: boolean | undefined);
|
|
25
|
+
registerFolders(pane: Pane): void;
|
|
26
|
+
setupChangeHandlers(): void;
|
|
27
|
+
startFrameTiming(): void;
|
|
28
|
+
endFrameTiming(): void;
|
|
29
|
+
update(deltaTimeSeconds: number, frameRenderTimeMs: number): void;
|
|
30
|
+
}
|
|
31
|
+
//# sourceMappingURL=ThreeJSTweakPaneFolders.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"ThreeJSTweakPaneFolders.d.ts","sourceRoot":"","sources":["../../src/tweakpane/ThreeJSTweakPaneFolders.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,iBAAiB,EAAE,MAAM,4BAA4B,CAAC;AAE/D,OAAO,EAAE,KAAK,EAAE,aAAa,EAAE,MAAM,OAAO,CAAC;AAC7C,OAAO,EAAa,IAAI,EAAE,MAAM,WAAW,CAAC;AAE5C,OAAO,EAAE,QAAQ,EAAE,MAAM,aAAa,CAAC;AAavC,qBAAa,uBAAuB;IAiBhC,OAAO,CAAC,QAAQ;IAChB,OAAO,CAAC,KAAK;IACb,OAAO,CAAC,QAAQ;IAChB,OAAO,CAAC,iBAAiB;IACzB,OAAO,CAAC,qBAAqB;IApB/B,OAAO,CAAC,iBAAiB,CAAuB;IAChD,OAAO,CAAC,cAAc,CAAkB;IACxC,OAAO,CAAC,oBAAoB,CAAwB;IACpD,OAAO,CAAC,4BAA4B,CAAa;IACjD,OAAO,CAAC,iBAAiB,CAAqB;IAC9C,OAAO,CAAC,UAAU,CAAc;IAChC,OAAO,CAAC,SAAS,CAAsC;IACvD,OAAO,CAAC,mBAAmB,CAAuB;IAClD,OAAO,CAAC,WAAW,CAAqB;IACxC,OAAO,CAAC,qBAAqB,CAAyB;IACtD,OAAO,CAAC,eAAe,CAAa;IAEpC,OAAO,CAAC,cAAc,CAAa;IACnC,OAAO,CAAC,mBAAmB,CAAa;gBAG9B,QAAQ,EAAE,aAAa,EACvB,KAAK,EAAE,KAAK,EACZ,QAAQ,EAAE,QAAQ,EAClB,iBAAiB,EAAE,iBAAiB,EACpC,qBAAqB,EAAE,OAAO,GAAG,SAAS;IAG7C,eAAe,CAAC,IAAI,EAAE,IAAI,GAAG,IAAI;IAsDjC,mBAAmB,IAAI,IAAI;IAwC3B,gBAAgB,IAAI,IAAI;IAIxB,cAAc,IAAI,IAAI;IAMtB,MAAM,CAAC,gBAAgB,EAAE,MAAM,EAAE,iBAAiB,EAAE,MAAM,GAAG,IAAI;CAiBzE"}
|
|
@@ -0,0 +1,10 @@
|
|
|
1
|
+
import { CollisionsManager } from "@mml-io/3d-web-client-core";
|
|
2
|
+
import { FolderApi } from "tweakpane";
|
|
3
|
+
export declare class CollisionsStatsFolder {
|
|
4
|
+
private collisionsManager;
|
|
5
|
+
private folder;
|
|
6
|
+
private debugCheckbox;
|
|
7
|
+
constructor(parentFolder: FolderApi, collisionsManager: CollisionsManager, expanded?: boolean);
|
|
8
|
+
setupChangeEvent(): void;
|
|
9
|
+
}
|
|
10
|
+
//# sourceMappingURL=collisionsStatsFolder.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"collisionsStatsFolder.d.ts","sourceRoot":"","sources":["../../../src/tweakpane/blades/collisionsStatsFolder.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,iBAAiB,EAAE,MAAM,4BAA4B,CAAC;AAC/D,OAAO,EAAE,SAAS,EAAE,MAAM,WAAW,CAAC;AAEtC,qBAAa,qBAAqB;IAM9B,OAAO,CAAC,iBAAiB;IAL3B,OAAO,CAAC,MAAM,CAAY;IAC1B,OAAO,CAAC,aAAa,CAAuB;gBAG1C,YAAY,EAAE,SAAS,EACf,iBAAiB,EAAE,iBAAiB,EAC5C,QAAQ,GAAE,OAAc;IAMnB,gBAAgB,IAAI,IAAI;CAShC"}
|
|
@@ -0,0 +1,15 @@
|
|
|
1
|
+
import { FolderApi } from "tweakpane";
|
|
2
|
+
import { BrightnessContrastSaturation } from "../../../post-effects/bright-contrast-sat";
|
|
3
|
+
export type BCSValues = {
|
|
4
|
+
brightness: number;
|
|
5
|
+
contrast: number;
|
|
6
|
+
saturation: number;
|
|
7
|
+
};
|
|
8
|
+
export declare function createDefaultBCSValues(): BCSValues;
|
|
9
|
+
export declare class BrightnessContrastSaturationFolder {
|
|
10
|
+
private bcsValues;
|
|
11
|
+
private folder;
|
|
12
|
+
constructor(parentFolder: FolderApi, bcsValues: BCSValues, expand?: boolean);
|
|
13
|
+
setupChangeEvent(brightnessContrastSaturation: typeof BrightnessContrastSaturation | any): void;
|
|
14
|
+
}
|
|
15
|
+
//# sourceMappingURL=bcsFolder.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"bcsFolder.d.ts","sourceRoot":"","sources":["../../../../src/tweakpane/blades/effects/bcsFolder.ts"],"names":[],"mappings":"AACA,OAAO,EAAY,SAAS,EAAiB,MAAM,WAAW,CAAC;AAE/D,OAAO,EAAE,4BAA4B,EAAE,MAAM,2CAA2C,CAAC;AAEzF,MAAM,MAAM,SAAS,GAAG;IACtB,UAAU,EAAE,MAAM,CAAC;IACnB,QAAQ,EAAE,MAAM,CAAC;IACjB,UAAU,EAAE,MAAM,CAAC;CACpB,CAAC;AAEF,wBAAgB,sBAAsB,IAAI,SAAS,CAMlD;AAcD,qBAAa,kCAAkC;IAI3C,OAAO,CAAC,SAAS;IAHnB,OAAO,CAAC,MAAM,CAAY;gBAExB,YAAY,EAAE,SAAS,EACf,SAAS,EAAE,SAAS,EAC5B,MAAM,GAAE,OAAe;IAWlB,gBAAgB,CACrB,4BAA4B,EAAE,OAAO,4BAA4B,GAAG,GAAG,GACtE,IAAI;CAiBR"}
|
|
@@ -0,0 +1,15 @@
|
|
|
1
|
+
import { BloomEffect } from "postprocessing";
|
|
2
|
+
import { FolderApi } from "tweakpane";
|
|
3
|
+
import { GaussGrainEffect } from "../../../post-effects/gauss-grain";
|
|
4
|
+
export type BloomAndGrainValues = {
|
|
5
|
+
grain: number;
|
|
6
|
+
bloom: number;
|
|
7
|
+
};
|
|
8
|
+
export declare function createDefaultBloomAndGrainValues(): BloomAndGrainValues;
|
|
9
|
+
export declare class BloomAndGrainFolder {
|
|
10
|
+
private bloomAndGrainValues;
|
|
11
|
+
private folder;
|
|
12
|
+
constructor(parentFolder: FolderApi, bloomAndGrainValues: BloomAndGrainValues, expand?: boolean);
|
|
13
|
+
setupChangeEvent(bloomEffect: BloomEffect | any, gaussGrainEffect: typeof GaussGrainEffect | any): void;
|
|
14
|
+
}
|
|
15
|
+
//# sourceMappingURL=bloomAndGrain.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"bloomAndGrain.d.ts","sourceRoot":"","sources":["../../../../src/tweakpane/blades/effects/bloomAndGrain.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,WAAW,EAAE,MAAM,gBAAgB,CAAC;AAC7C,OAAO,EAAY,SAAS,EAAiB,MAAM,WAAW,CAAC;AAE/D,OAAO,EAAE,gBAAgB,EAAE,MAAM,mCAAmC,CAAC;AAErE,MAAM,MAAM,mBAAmB,GAAG;IAChC,KAAK,EAAE,MAAM,CAAC;IACd,KAAK,EAAE,MAAM,CAAC;CACf,CAAC;AAEF,wBAAgB,gCAAgC,IAAI,mBAAmB,CAKtE;AAWD,qBAAa,mBAAmB;IAI5B,OAAO,CAAC,mBAAmB;IAH7B,OAAO,CAAC,MAAM,CAAY;gBAExB,YAAY,EAAE,SAAS,EACf,mBAAmB,EAAE,mBAAmB,EAChD,MAAM,GAAE,OAAe;IAOlB,gBAAgB,CACrB,WAAW,EAAE,WAAW,GAAG,GAAG,EAC9B,gBAAgB,EAAE,OAAO,gBAAgB,GAAG,GAAG,GAC9C,IAAI;CAgBR"}
|
|
@@ -0,0 +1,52 @@
|
|
|
1
|
+
import { EffectComposer } from "postprocessing";
|
|
2
|
+
import { FolderApi } from "tweakpane";
|
|
3
|
+
export type N8SSAOValues = {
|
|
4
|
+
enabled: boolean;
|
|
5
|
+
halfRes: boolean;
|
|
6
|
+
intensity: number;
|
|
7
|
+
aoRadius: number;
|
|
8
|
+
distanceFalloff: number;
|
|
9
|
+
color: {
|
|
10
|
+
r: number;
|
|
11
|
+
g: number;
|
|
12
|
+
b: number;
|
|
13
|
+
};
|
|
14
|
+
aoSamples: number;
|
|
15
|
+
denoiseSamples: number;
|
|
16
|
+
denoiseRadius: number;
|
|
17
|
+
viewMode: string;
|
|
18
|
+
};
|
|
19
|
+
export declare function createDefaultN8SSAOValues(): N8SSAOValues;
|
|
20
|
+
export declare const n8ssaoOptions: {
|
|
21
|
+
intensity: {
|
|
22
|
+
min: number;
|
|
23
|
+
max: number;
|
|
24
|
+
step: number;
|
|
25
|
+
};
|
|
26
|
+
radius: {
|
|
27
|
+
min: number;
|
|
28
|
+
max: number;
|
|
29
|
+
step: number;
|
|
30
|
+
};
|
|
31
|
+
distanceFalloff: {
|
|
32
|
+
min: number;
|
|
33
|
+
max: number;
|
|
34
|
+
step: number;
|
|
35
|
+
};
|
|
36
|
+
aoSamples: number[];
|
|
37
|
+
denoiseSamples: number[];
|
|
38
|
+
denoiseRadius: number[];
|
|
39
|
+
viewMode: string[];
|
|
40
|
+
};
|
|
41
|
+
export declare class SSAOFolder {
|
|
42
|
+
private n8ssaoValues;
|
|
43
|
+
private folder;
|
|
44
|
+
private aoSamples;
|
|
45
|
+
private denoiseSamples;
|
|
46
|
+
private denoiseRadius;
|
|
47
|
+
private aoDisplay;
|
|
48
|
+
private postProcessingSSAOIndex;
|
|
49
|
+
constructor(parentFolder: FolderApi, n8ssaoValues: N8SSAOValues, expand?: boolean);
|
|
50
|
+
setupChangeEvent(composer: EffectComposer | any, n8aopass: any): void;
|
|
51
|
+
}
|
|
52
|
+
//# sourceMappingURL=ssaoFolder.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"ssaoFolder.d.ts","sourceRoot":"","sources":["../../../../src/tweakpane/blades/effects/ssaoFolder.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,cAAc,EAAE,MAAM,gBAAgB,CAAC;AAEhD,OAAO,EAAE,SAAS,EAAE,MAAM,WAAW,CAAC;AAEtC,MAAM,MAAM,YAAY,GAAG;IACzB,OAAO,EAAE,OAAO,CAAC;IACjB,OAAO,EAAE,OAAO,CAAC;IACjB,SAAS,EAAE,MAAM,CAAC;IAClB,QAAQ,EAAE,MAAM,CAAC;IACjB,eAAe,EAAE,MAAM,CAAC;IACxB,KAAK,EAAE;QAAE,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAA;KAAE,CAAC;IAC3C,SAAS,EAAE,MAAM,CAAC;IAClB,cAAc,EAAE,MAAM,CAAC;IACvB,aAAa,EAAE,MAAM,CAAC;IACtB,QAAQ,EAAE,MAAM,CAAC;CAClB,CAAC;AAEF,wBAAgB,yBAAyB,IAAI,YAAY,CAaxD;AAED,eAAO,MAAM,aAAa;;;;;;;;;;;;;;;;;;;;CAQzB,CAAC;AAEF,qBAAa,UAAU;IAYnB,OAAO,CAAC,YAAY;IAXtB,OAAO,CAAC,MAAM,CAAY;IAE1B,OAAO,CAAC,SAAS,CAAa;IAC9B,OAAO,CAAC,cAAc,CAAa;IACnC,OAAO,CAAC,aAAa,CAAa;IAClC,OAAO,CAAC,SAAS,CAAa;IAE9B,OAAO,CAAC,uBAAuB,CAAa;gBAG1C,YAAY,EAAE,SAAS,EACf,YAAY,EAAE,YAAY,EAClC,MAAM,GAAE,OAAe;IA6DlB,gBAAgB,CAAC,QAAQ,EAAE,cAAc,GAAG,GAAG,EAAE,QAAQ,EAAE,GAAG,GAAG,IAAI;CAsD7E"}
|