@mml-io/3d-web-client-core 0.4.0 → 0.6.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -0,0 +1,32 @@
1
+ import * as THREE from "three";
2
+ type RGBA = {
3
+ r: number;
4
+ g: number;
5
+ b: number;
6
+ a: number;
7
+ };
8
+ type CanvasTextOptions = {
9
+ fontSize: number;
10
+ textColorRGB255A1: RGBA;
11
+ backgroundColorRGB255A1?: RGBA;
12
+ font?: string;
13
+ bold?: boolean;
14
+ paddingPx?: number;
15
+ alignment?: string;
16
+ dimensions?: {
17
+ width: number;
18
+ height: number;
19
+ };
20
+ };
21
+ export declare function CanvasText(message: string, options: CanvasTextOptions): HTMLCanvasElement;
22
+ export declare function THREECanvasTextTexture(text: string, options: CanvasTextOptions): {
23
+ texture: THREE.Texture;
24
+ width: number;
25
+ height: number;
26
+ };
27
+ export declare function THREECanvasTextMaterial(text: string, options: CanvasTextOptions): {
28
+ material: THREE.MeshBasicMaterial;
29
+ width: number;
30
+ height: number;
31
+ };
32
+ export {};
@@ -4,6 +4,7 @@ import { CollisionsManager } from "../collisions/CollisionsManager";
4
4
  import { KeyInputManager } from "../input/KeyInputManager";
5
5
  import { TimeManager } from "../time/TimeManager";
6
6
  import { CharacterModel } from "./CharacterModel";
7
+ import { CharacterTooltip } from "./CharacterTooltip";
7
8
  import { LocalController } from "./LocalController";
8
9
  export type CharacterDescription = {
9
10
  meshFileUrl: string;
@@ -27,6 +28,7 @@ export declare class Character {
27
28
  model: CharacterModel | null;
28
29
  color: Color;
29
30
  position: Vector3;
31
+ tooltip: CharacterTooltip | null;
30
32
  constructor(characterDescription: CharacterDescription, id: number, isLocal: boolean, modelLoadedCallback: () => void, collisionsManager: CollisionsManager, keyInputManager: KeyInputManager, cameraManager: CameraManager, timeManager: TimeManager);
31
33
  private load;
32
34
  update(time: number): void;
@@ -0,0 +1,16 @@
1
+ import { Camera, Object3D } from "three";
2
+ export declare class CharacterTooltip {
3
+ private geometry;
4
+ private material;
5
+ private mesh;
6
+ private visibleOpacity;
7
+ private targetOpacity;
8
+ private fadingSpeed;
9
+ private secondsToFadeOut;
10
+ private props;
11
+ constructor(parentModel: Object3D);
12
+ private redrawText;
13
+ setText(text: string, temporary?: boolean): void;
14
+ hide(): void;
15
+ update(camera: Camera): void;
16
+ }
@@ -56,6 +56,7 @@ export declare class LocalController {
56
56
  private getTargetAnimation;
57
57
  private updateRotationOffset;
58
58
  private updateAzimuthalAngle;
59
+ private computeAngularDifference;
59
60
  private updateRotation;
60
61
  private addScaledVectorToCharacter;
61
62
  private updatePosition;
package/build/index.d.ts CHANGED
@@ -7,3 +7,4 @@ export { MMLCompositionScene } from "./mml/MMLCompositionScene";
7
7
  export { Composer } from "./rendering/composer";
8
8
  export { TimeManager } from "./time/TimeManager";
9
9
  export { CollisionsManager } from "./collisions/CollisionsManager";
10
+ export { Sun } from "./sun/Sun";