@mml-io/3d-web-client-core 0.25.0 → 0.26.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (173) hide show
  1. package/build/camera/CameraManager.d.ts +45 -11
  2. package/build/camera/CameraManager.d.ts.map +1 -1
  3. package/build/character/AnimationMixer.d.ts +74 -0
  4. package/build/character/AnimationMixer.d.ts.map +1 -0
  5. package/build/character/CharacterManager.d.ts +28 -43
  6. package/build/character/CharacterManager.d.ts.map +1 -1
  7. package/build/character/LocalController.d.ts +13 -8
  8. package/build/character/LocalController.d.ts.map +1 -1
  9. package/build/character/RemoteController.d.ts +13 -10
  10. package/build/character/RemoteController.d.ts.map +1 -1
  11. package/build/character/types.d.ts +8 -0
  12. package/build/character/types.d.ts.map +1 -0
  13. package/build/character/url-position.d.ts +8 -3
  14. package/build/character/url-position.d.ts.map +1 -1
  15. package/build/collisions/CollisionsManager.d.ts +19 -16
  16. package/build/collisions/CollisionsManager.d.ts.map +1 -1
  17. package/build/collisions/getRelativePositionAndRotationRelativeToObject.d.ts +2 -2
  18. package/build/collisions/getRelativePositionAndRotationRelativeToObject.d.ts.map +1 -1
  19. package/build/index.d.ts +7 -11
  20. package/build/index.d.ts.map +1 -1
  21. package/build/index.js +2219 -11796
  22. package/build/index.js.map +4 -4
  23. package/build/math/EulXYZ.d.ts +6 -1
  24. package/build/math/EulXYZ.d.ts.map +1 -1
  25. package/build/math/Matr4.d.ts +3 -2
  26. package/build/math/Matr4.d.ts.map +1 -1
  27. package/build/math/Quat.d.ts +1 -1
  28. package/build/math/Quat.d.ts.map +1 -1
  29. package/build/rendering/IRenderer.d.ts +141 -0
  30. package/build/rendering/IRenderer.d.ts.map +1 -0
  31. package/build/tweakpane/TweakPane.d.ts +10 -31
  32. package/build/tweakpane/TweakPane.d.ts.map +1 -1
  33. package/build/tweakpane/blades/cameraFolder.d.ts +4 -49
  34. package/build/tweakpane/blades/cameraFolder.d.ts.map +1 -1
  35. package/build/tweakpane/blades/characterControlsFolder.d.ts +4 -59
  36. package/build/tweakpane/blades/characterControlsFolder.d.ts.map +1 -1
  37. package/package.json +4 -16
  38. package/build/character/CanvasText.d.ts +0 -35
  39. package/build/character/CanvasText.d.ts.map +0 -1
  40. package/build/character/Character.d.ts +0 -72
  41. package/build/character/Character.d.ts.map +0 -1
  42. package/build/character/CharacterMaterial.d.ts +0 -20
  43. package/build/character/CharacterMaterial.d.ts.map +0 -1
  44. package/build/character/CharacterModel.d.ts +0 -45
  45. package/build/character/CharacterModel.d.ts.map +0 -1
  46. package/build/character/CharacterTooltip.d.ts +0 -33
  47. package/build/character/CharacterTooltip.d.ts.map +0 -1
  48. package/build/character/LowPolyModel.d.ts +0 -2
  49. package/build/character/LowPolyModel.d.ts.map +0 -1
  50. package/build/character/instancing/CharacterColourSamplingUtils.d.ts +0 -15
  51. package/build/character/instancing/CharacterColourSamplingUtils.d.ts.map +0 -1
  52. package/build/character/instancing/CharacterInstances.d.ts +0 -93
  53. package/build/character/instancing/CharacterInstances.d.ts.map +0 -1
  54. package/build/character/instancing/CharacterInstancingAnimationUtils.d.ts +0 -8
  55. package/build/character/instancing/CharacterInstancingAnimationUtils.d.ts.map +0 -1
  56. package/build/character/instancing/CharacterInstancingUtils.d.ts +0 -4
  57. package/build/character/instancing/CharacterInstancingUtils.d.ts.map +0 -1
  58. package/build/character/instancing/vendor/core/InstancedEntity.d.ts +0 -192
  59. package/build/character/instancing/vendor/core/InstancedEntity.d.ts.map +0 -1
  60. package/build/character/instancing/vendor/core/InstancedMesh2.d.ts +0 -362
  61. package/build/character/instancing/vendor/core/InstancedMesh2.d.ts.map +0 -1
  62. package/build/character/instancing/vendor/core/InstancedMeshBVH.d.ts +0 -146
  63. package/build/character/instancing/vendor/core/InstancedMeshBVH.d.ts.map +0 -1
  64. package/build/character/instancing/vendor/core/feature/Capacity.d.ts +0 -14
  65. package/build/character/instancing/vendor/core/feature/Capacity.d.ts.map +0 -1
  66. package/build/character/instancing/vendor/core/feature/FrustumCulling.d.ts +0 -38
  67. package/build/character/instancing/vendor/core/feature/FrustumCulling.d.ts.map +0 -1
  68. package/build/character/instancing/vendor/core/feature/Instances.d.ts +0 -50
  69. package/build/character/instancing/vendor/core/feature/Instances.d.ts.map +0 -1
  70. package/build/character/instancing/vendor/core/feature/LOD.d.ts +0 -90
  71. package/build/character/instancing/vendor/core/feature/LOD.d.ts.map +0 -1
  72. package/build/character/instancing/vendor/core/feature/Morph.d.ts +0 -19
  73. package/build/character/instancing/vendor/core/feature/Morph.d.ts.map +0 -1
  74. package/build/character/instancing/vendor/core/feature/Raycasting.d.ts +0 -8
  75. package/build/character/instancing/vendor/core/feature/Raycasting.d.ts.map +0 -1
  76. package/build/character/instancing/vendor/core/feature/Skeleton.d.ts +0 -20
  77. package/build/character/instancing/vendor/core/feature/Skeleton.d.ts.map +0 -1
  78. package/build/character/instancing/vendor/core/feature/Uniforms.d.ts +0 -43
  79. package/build/character/instancing/vendor/core/feature/Uniforms.d.ts.map +0 -1
  80. package/build/character/instancing/vendor/core/utils/GLInstancedBufferAttribute.d.ts +0 -43
  81. package/build/character/instancing/vendor/core/utils/GLInstancedBufferAttribute.d.ts.map +0 -1
  82. package/build/character/instancing/vendor/core/utils/InstancedRenderList.d.ts +0 -26
  83. package/build/character/instancing/vendor/core/utils/InstancedRenderList.d.ts.map +0 -1
  84. package/build/character/instancing/vendor/core/utils/SquareDataTexture.d.ts +0 -157
  85. package/build/character/instancing/vendor/core/utils/SquareDataTexture.d.ts.map +0 -1
  86. package/build/character/instancing/vendor/index.d.ts +0 -26
  87. package/build/character/instancing/vendor/index.d.ts.map +0 -1
  88. package/build/character/instancing/vendor/shaders/ShaderChunk.d.ts +0 -2
  89. package/build/character/instancing/vendor/shaders/ShaderChunk.d.ts.map +0 -1
  90. package/build/character/instancing/vendor/shaders/chunks/instanced_color_pars_vertex.d.ts +0 -2
  91. package/build/character/instancing/vendor/shaders/chunks/instanced_color_pars_vertex.d.ts.map +0 -1
  92. package/build/character/instancing/vendor/shaders/chunks/instanced_color_vertex.d.ts +0 -2
  93. package/build/character/instancing/vendor/shaders/chunks/instanced_color_vertex.d.ts.map +0 -1
  94. package/build/character/instancing/vendor/shaders/chunks/instanced_material_color_pars_vertex.d.ts +0 -2
  95. package/build/character/instancing/vendor/shaders/chunks/instanced_material_color_pars_vertex.d.ts.map +0 -1
  96. package/build/character/instancing/vendor/shaders/chunks/instanced_material_color_vertex.d.ts +0 -2
  97. package/build/character/instancing/vendor/shaders/chunks/instanced_material_color_vertex.d.ts.map +0 -1
  98. package/build/character/instancing/vendor/shaders/chunks/instanced_pars_vertex.d.ts +0 -2
  99. package/build/character/instancing/vendor/shaders/chunks/instanced_pars_vertex.d.ts.map +0 -1
  100. package/build/character/instancing/vendor/shaders/chunks/instanced_skinning_pars_vertex.d.ts +0 -2
  101. package/build/character/instancing/vendor/shaders/chunks/instanced_skinning_pars_vertex.d.ts.map +0 -1
  102. package/build/character/instancing/vendor/shaders/chunks/instanced_vertex.d.ts +0 -2
  103. package/build/character/instancing/vendor/shaders/chunks/instanced_vertex.d.ts.map +0 -1
  104. package/build/character/instancing/vendor/utils/CreateFrom.d.ts +0 -10
  105. package/build/character/instancing/vendor/utils/CreateFrom.d.ts.map +0 -1
  106. package/build/character/instancing/vendor/utils/SortingUtils.d.ts +0 -17
  107. package/build/character/instancing/vendor/utils/SortingUtils.d.ts.map +0 -1
  108. package/build/character/loading/CharacterModelLoader.d.ts +0 -12
  109. package/build/character/loading/CharacterModelLoader.d.ts.map +0 -1
  110. package/build/character/loading/GLTFLoadingWorker.worker.d.ts +0 -3
  111. package/build/character/loading/GLTFLoadingWorker.worker.d.ts.map +0 -1
  112. package/build/character/loading/GLTFLoadingWorkerBrowserCache.d.ts +0 -9
  113. package/build/character/loading/GLTFLoadingWorkerBrowserCache.d.ts.map +0 -1
  114. package/build/character/loading/GLTFLoadingWorkerPool.d.ts +0 -23
  115. package/build/character/loading/GLTFLoadingWorkerPool.d.ts.map +0 -1
  116. package/build/character/loading/GLTFLoadingWorkerTypes.d.ts +0 -19
  117. package/build/character/loading/GLTFLoadingWorkerTypes.d.ts.map +0 -1
  118. package/build/ground-plane/GroundPlane.d.ts +0 -10
  119. package/build/ground-plane/GroundPlane.d.ts.map +0 -1
  120. package/build/mml/MMLCompositionScene.d.ts +0 -31
  121. package/build/mml/MMLCompositionScene.d.ts.map +0 -1
  122. package/build/rendering/PostProcessingManager.d.ts +0 -93
  123. package/build/rendering/PostProcessingManager.d.ts.map +0 -1
  124. package/build/rendering/composer.d.ts +0 -106
  125. package/build/rendering/composer.d.ts.map +0 -1
  126. package/build/rendering/post-effects/bright-contrast-sat.d.ts +0 -3
  127. package/build/rendering/post-effects/bright-contrast-sat.d.ts.map +0 -1
  128. package/build/rendering/post-effects/gauss-grain.d.ts +0 -3
  129. package/build/rendering/post-effects/gauss-grain.d.ts.map +0 -1
  130. package/build/rendering/post-effects/n8-ssao/BlueNoise.d.ts +0 -2
  131. package/build/rendering/post-effects/n8-ssao/BlueNoise.d.ts.map +0 -1
  132. package/build/rendering/post-effects/n8-ssao/DepthDownSample.d.ts +0 -18
  133. package/build/rendering/post-effects/n8-ssao/DepthDownSample.d.ts.map +0 -1
  134. package/build/rendering/post-effects/n8-ssao/EffectCompositer.d.ts +0 -40
  135. package/build/rendering/post-effects/n8-ssao/EffectCompositer.d.ts.map +0 -1
  136. package/build/rendering/post-effects/n8-ssao/EffectShader.d.ts +0 -32
  137. package/build/rendering/post-effects/n8-ssao/EffectShader.d.ts.map +0 -1
  138. package/build/rendering/post-effects/n8-ssao/FullScreenTriangle.d.ts +0 -12
  139. package/build/rendering/post-effects/n8-ssao/FullScreenTriangle.d.ts.map +0 -1
  140. package/build/rendering/post-effects/n8-ssao/N8SSAOPass.d.ts +0 -66
  141. package/build/rendering/post-effects/n8-ssao/N8SSAOPass.d.ts.map +0 -1
  142. package/build/rendering/post-effects/n8-ssao/PoissionBlur.d.ts +0 -31
  143. package/build/rendering/post-effects/n8-ssao/PoissionBlur.d.ts.map +0 -1
  144. package/build/rendering/shaders/bayer-dither.d.ts +0 -2
  145. package/build/rendering/shaders/bayer-dither.d.ts.map +0 -1
  146. package/build/rendering/shaders/shader-helpers.d.ts +0 -5
  147. package/build/rendering/shaders/shader-helpers.d.ts.map +0 -1
  148. package/build/rendering/shaders/vertex-shader.d.ts +0 -2
  149. package/build/rendering/shaders/vertex-shader.d.ts.map +0 -1
  150. package/build/sun/Sun.d.ts +0 -19
  151. package/build/sun/Sun.d.ts.map +0 -1
  152. package/build/time/TimeManager.d.ts +0 -21
  153. package/build/time/TimeManager.d.ts.map +0 -1
  154. package/build/tweakpane/blades/characterFolder.d.ts +0 -21
  155. package/build/tweakpane/blades/characterFolder.d.ts.map +0 -1
  156. package/build/tweakpane/blades/collisionsStatsFolder.d.ts +0 -8
  157. package/build/tweakpane/blades/collisionsStatsFolder.d.ts.map +0 -1
  158. package/build/tweakpane/blades/effects/bcsFolder.d.ts +0 -13
  159. package/build/tweakpane/blades/effects/bcsFolder.d.ts.map +0 -1
  160. package/build/tweakpane/blades/effects/bloomAndGrain.d.ts +0 -13
  161. package/build/tweakpane/blades/effects/bloomAndGrain.d.ts.map +0 -1
  162. package/build/tweakpane/blades/effects/ssaoFolder.d.ts +0 -50
  163. package/build/tweakpane/blades/effects/ssaoFolder.d.ts.map +0 -1
  164. package/build/tweakpane/blades/effects/toneMappingFolder.d.ts +0 -19
  165. package/build/tweakpane/blades/effects/toneMappingFolder.d.ts.map +0 -1
  166. package/build/tweakpane/blades/environmentFolder.d.ts +0 -54
  167. package/build/tweakpane/blades/environmentFolder.d.ts.map +0 -1
  168. package/build/tweakpane/blades/postProcessingFolder.d.ts +0 -32
  169. package/build/tweakpane/blades/postProcessingFolder.d.ts.map +0 -1
  170. package/build/tweakpane/blades/rendererFolder.d.ts +0 -14
  171. package/build/tweakpane/blades/rendererFolder.d.ts.map +0 -1
  172. package/build/tweakpane/blades/rendererStatsFolder.d.ts +0 -11
  173. package/build/tweakpane/blades/rendererStatsFolder.d.ts.map +0 -1
@@ -1 +0,0 @@
1
- {"version":3,"file":"Sun.d.ts","sourceRoot":"","sources":["../../src/sun/Sun.ts"],"names":[],"mappings":"AAAA,OAAO,EAAyC,KAAK,EAAsB,OAAO,EAAE,MAAM,OAAO,CAAC;AAIlG,qBAAa,GAAI,SAAQ,KAAK;IAC5B,OAAO,CAAC,QAAQ,CAAC,KAAK,CAAkB;IACxC,OAAO,CAAC,QAAQ,CAAC,SAAS,CAIxB;IACF,OAAO,CAAC,QAAQ,CAAC,gBAAgB,CAAgB;IACjD,OAAO,CAAC,QAAQ,CAAC,gBAAgB,CAAc;IAC/C,OAAO,CAAC,QAAQ,CAAC,SAAS,CAA6B;IAEvD,OAAO,CAAC,QAAQ,CAAC,YAAY,CAAqB;IAClD,OAAO,CAAC,QAAQ,CAAC,gBAAgB,CAAmB;IAE7C,MAAM,EAAE,OAAO,GAAG,IAAI,CAAQ;;IAiC9B,uBAAuB,CAAC,QAAQ,EAAE,OAAO,GAAG,SAAS;IAMrD,iBAAiB,CAAC,KAAK,EAAE,MAAM;IAO/B,aAAa,CAAC,KAAK,EAAE,MAAM;IAO3B,YAAY,CAAC,SAAS,EAAE,MAAM;IAI9B,QAAQ;IAQf,OAAO,CAAC,cAAc;CAevB"}
@@ -1,21 +0,0 @@
1
- export declare class TimeManager {
2
- private roundMagnitude;
3
- private maxAverageFrames;
4
- private deltaTimes;
5
- private targetAverageDeltaTime;
6
- private lerpedAverageMagDelta;
7
- private fpsUpdateTime;
8
- private framesSinceLastFPSUpdate;
9
- private previousTime;
10
- time: number;
11
- deltaTime: number;
12
- rawDeltaTime: number;
13
- smoothDeltaTime: number;
14
- frame: number;
15
- fps: number;
16
- averageFPS: number;
17
- static maxDeltaTime: number;
18
- static MILLISECONDS_TO_SECONDS: number;
19
- update(): void;
20
- }
21
- //# sourceMappingURL=TimeManager.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"TimeManager.d.ts","sourceRoot":"","sources":["../../src/time/TimeManager.ts"],"names":[],"mappings":"AAEA,qBAAa,WAAW;IACtB,OAAO,CAAC,cAAc,CAAkB;IACxC,OAAO,CAAC,gBAAgB,CAAe;IACvC,OAAO,CAAC,UAAU,CAAgB;IAElC,OAAO,CAAC,sBAAsB,CAAa;IAC3C,OAAO,CAAC,qBAAqB,CAAa;IAC1C,OAAO,CAAC,aAAa,CAAa;IAClC,OAAO,CAAC,wBAAwB,CAAa;IAE7C,OAAO,CAAC,YAAY,CAAa;IAE1B,IAAI,EAAE,MAAM,CAAK;IACjB,SAAS,EAAE,MAAM,CAAK;IACtB,YAAY,EAAE,MAAM,CAAK;IACzB,eAAe,EAAE,MAAM,CAAK;IAC5B,KAAK,EAAE,MAAM,CAAK;IAClB,GAAG,EAAE,MAAM,CAAK;IAChB,UAAU,EAAE,MAAM,CAAK;IAE9B,OAAc,YAAY,SAAO;IAEjC,OAAc,uBAAuB,SAAQ;IAE7C,MAAM;CAuCP"}
@@ -1,21 +0,0 @@
1
- import { FolderApi } from "tweakpane";
2
- export declare const characterValues: {
3
- overrideMaterialParams: boolean;
4
- metalness: number;
5
- roughness: number;
6
- emissive: {
7
- r: number;
8
- g: number;
9
- b: number;
10
- };
11
- emissiveIntensity: number;
12
- envMapIntensity: number;
13
- };
14
- export declare class CharacterFolder {
15
- private folder;
16
- private materialParamsFolder;
17
- constructor(parentFolder: FolderApi, expand?: boolean);
18
- private updateMaterialParamsVisibility;
19
- setupChangeEvent(): void;
20
- }
21
- //# sourceMappingURL=characterFolder.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"characterFolder.d.ts","sourceRoot":"","sources":["../../../src/tweakpane/blades/characterFolder.ts"],"names":[],"mappings":"AACA,OAAO,EAAY,SAAS,EAAiB,MAAM,WAAW,CAAC;AAE/D,eAAO,MAAM,eAAe;;;;;;;;;;;CAO3B,CAAC;AASF,qBAAa,eAAe;IAC1B,OAAO,CAAC,MAAM,CAAY;IAC1B,OAAO,CAAC,oBAAoB,CAAY;gBAE5B,YAAY,EAAE,SAAS,EAAE,MAAM,GAAE,OAAe;IAkC5D,OAAO,CAAC,8BAA8B;IAI/B,gBAAgB,IAAI,IAAI;CAyBhC"}
@@ -1,8 +0,0 @@
1
- import { FolderApi } from "tweakpane";
2
- export declare class CollisionsStatsFolder {
3
- private folder;
4
- private debugCheckbox;
5
- constructor(parentFolder: FolderApi, expanded?: boolean);
6
- setupChangeEvent(toggleDebug: (enabled: boolean) => void): void;
7
- }
8
- //# sourceMappingURL=collisionsStatsFolder.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"collisionsStatsFolder.d.ts","sourceRoot":"","sources":["../../../src/tweakpane/blades/collisionsStatsFolder.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,SAAS,EAAE,MAAM,WAAW,CAAC;AAEtC,qBAAa,qBAAqB;IAChC,OAAO,CAAC,MAAM,CAAY;IAC1B,OAAO,CAAC,aAAa,CAAuB;gBAEhC,YAAY,EAAE,SAAS,EAAE,QAAQ,GAAE,OAAc;IAKtD,gBAAgB,CAAC,WAAW,EAAE,CAAC,OAAO,EAAE,OAAO,KAAK,IAAI,GAAG,IAAI;CASvE"}
@@ -1,13 +0,0 @@
1
- import { FolderApi } from "tweakpane";
2
- import { BrightnessContrastSaturation } from "../../../rendering/post-effects/bright-contrast-sat";
3
- export declare const bcsValues: {
4
- brightness: number;
5
- contrast: number;
6
- saturation: number;
7
- };
8
- export declare class BrightnessContrastSaturationFolder {
9
- private folder;
10
- constructor(parentFolder: FolderApi, expand?: boolean);
11
- setupChangeEvent(brightnessContrastSaturation: typeof BrightnessContrastSaturation | any): void;
12
- }
13
- //# sourceMappingURL=bcsFolder.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"bcsFolder.d.ts","sourceRoot":"","sources":["../../../../src/tweakpane/blades/effects/bcsFolder.ts"],"names":[],"mappings":"AACA,OAAO,EAAY,SAAS,EAAiB,MAAM,WAAW,CAAC;AAE/D,OAAO,EAAE,4BAA4B,EAAE,MAAM,qDAAqD,CAAC;AAEnG,eAAO,MAAM,SAAS;;;;CAIrB,CAAC;AAcF,qBAAa,kCAAkC;IAC7C,OAAO,CAAC,MAAM,CAAY;gBACd,YAAY,EAAE,SAAS,EAAE,MAAM,GAAE,OAAe;IAUrD,gBAAgB,CACrB,4BAA4B,EAAE,OAAO,4BAA4B,GAAG,GAAG,GACtE,IAAI;CAiBR"}
@@ -1,13 +0,0 @@
1
- import { BloomEffect } from "postprocessing";
2
- import { FolderApi } from "tweakpane";
3
- import { GaussGrainEffect } from "../../../rendering/post-effects/gauss-grain";
4
- export declare const bloomAndGrainValues: {
5
- grain: number;
6
- bloom: number;
7
- };
8
- export declare class BloomAndGrainFolder {
9
- private folder;
10
- constructor(parentFolder: FolderApi, expand?: boolean);
11
- setupChangeEvent(bloomEffect: BloomEffect | any, gaussGrainEffect: typeof GaussGrainEffect | any): void;
12
- }
13
- //# sourceMappingURL=bloomAndGrain.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"bloomAndGrain.d.ts","sourceRoot":"","sources":["../../../../src/tweakpane/blades/effects/bloomAndGrain.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,WAAW,EAAE,MAAM,gBAAgB,CAAC;AAC7C,OAAO,EAAY,SAAS,EAAiB,MAAM,WAAW,CAAC;AAE/D,OAAO,EAAE,gBAAgB,EAAE,MAAM,6CAA6C,CAAC;AAE/E,eAAO,MAAM,mBAAmB;;;CAG/B,CAAC;AAWF,qBAAa,mBAAmB;IAC9B,OAAO,CAAC,MAAM,CAAY;gBACd,YAAY,EAAE,SAAS,EAAE,MAAM,GAAE,OAAe;IAMrD,gBAAgB,CACrB,WAAW,EAAE,WAAW,GAAG,GAAG,EAC9B,gBAAgB,EAAE,OAAO,gBAAgB,GAAG,GAAG,GAC9C,IAAI;CAgBR"}
@@ -1,50 +0,0 @@
1
- import { EffectComposer } from "postprocessing";
2
- import { FolderApi } from "tweakpane";
3
- export declare const n8ssaoValues: {
4
- enabled: boolean;
5
- halfRes: boolean;
6
- intensity: number;
7
- aoRadius: number;
8
- distanceFalloff: number;
9
- color: {
10
- r: number;
11
- g: number;
12
- b: number;
13
- };
14
- aoSamples: number;
15
- denoiseSamples: number;
16
- denoiseRadius: number;
17
- viewMode: string;
18
- };
19
- export declare const n8ssaoOptions: {
20
- intensity: {
21
- min: number;
22
- max: number;
23
- step: number;
24
- };
25
- radius: {
26
- min: number;
27
- max: number;
28
- step: number;
29
- };
30
- distanceFalloff: {
31
- min: number;
32
- max: number;
33
- step: number;
34
- };
35
- aoSamples: number[];
36
- denoiseSamples: number[];
37
- denoiseRadius: number[];
38
- viewMode: string[];
39
- };
40
- export declare class SSAOFolder {
41
- private folder;
42
- private aoSamples;
43
- private denoiseSamples;
44
- private denoiseRadius;
45
- private aoDisplay;
46
- private postProcessingSSAOIndex;
47
- constructor(parentFolder: FolderApi, expand?: boolean);
48
- setupChangeEvent(composer: EffectComposer | any, n8aopass: any): void;
49
- }
50
- //# sourceMappingURL=ssaoFolder.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"ssaoFolder.d.ts","sourceRoot":"","sources":["../../../../src/tweakpane/blades/effects/ssaoFolder.ts"],"names":[],"mappings":"AACA,OAAO,EAAiB,cAAc,EAAsC,MAAM,gBAAgB,CAAC;AAEnG,OAAO,EAAE,SAAS,EAAE,MAAM,WAAW,CAAC;AAEtC,eAAO,MAAM,YAAY;;;;;;;;;;;;;;;CAWxB,CAAC;AAEF,eAAO,MAAM,aAAa;;;;;;;;;;;;;;;;;;;;CAQzB,CAAC;AAYF,qBAAa,UAAU;IACrB,OAAO,CAAC,MAAM,CAAY;IAE1B,OAAO,CAAC,SAAS,CAAa;IAC9B,OAAO,CAAC,cAAc,CAAa;IACnC,OAAO,CAAC,aAAa,CAAa;IAClC,OAAO,CAAC,SAAS,CAAa;IAE9B,OAAO,CAAC,uBAAuB,CAAa;gBAEhC,YAAY,EAAE,SAAS,EAAE,MAAM,GAAE,OAAe;IA2DrD,gBAAgB,CAAC,QAAQ,EAAE,cAAc,GAAG,GAAG,EAAE,QAAQ,EAAE,GAAG,GAAG,IAAI;CAsD7E"}
@@ -1,19 +0,0 @@
1
- import { ToneMappingEffect, ToneMappingMode } from "postprocessing";
2
- import { FolderApi } from "tweakpane";
3
- export declare const toneMappingValues: {
4
- mode: ToneMappingMode;
5
- resolution: number;
6
- whitePoint: number;
7
- middleGrey: number;
8
- minLuminance: number;
9
- averageLuminance: number;
10
- adaptationRate: number;
11
- };
12
- export declare class ToneMappingFolder {
13
- folder: FolderApi;
14
- private minLuminance;
15
- private avgLuminance;
16
- constructor(parentFolder: FolderApi, expand?: boolean);
17
- setupChangeEvent(toneMappingEffect: ToneMappingEffect | any): void;
18
- }
19
- //# sourceMappingURL=toneMappingFolder.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"toneMappingFolder.d.ts","sourceRoot":"","sources":["../../../../src/tweakpane/blades/effects/toneMappingFolder.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,iBAAiB,EAAE,eAAe,EAAE,MAAM,gBAAgB,CAAC;AACpE,OAAO,EAAE,SAAS,EAAE,MAAM,WAAW,CAAC;AAEtC,eAAO,MAAM,iBAAiB;UACjB,eAAe;;;;;;;CAO3B,CAAC;AAgCF,qBAAa,iBAAiB;IACrB,MAAM,EAAE,SAAS,CAAC;IACzB,OAAO,CAAC,YAAY,CAAa;IACjC,OAAO,CAAC,YAAY,CAAa;gBAErB,YAAY,EAAE,SAAS,EAAE,MAAM,GAAE,OAAe;IAwBrD,gBAAgB,CAAC,iBAAiB,EAAE,iBAAiB,GAAG,GAAG,GAAG,IAAI;CAW1E"}
@@ -1,54 +0,0 @@
1
- import { Scene } from "three";
2
- import { FolderApi } from "tweakpane";
3
- export declare const sunValues: {
4
- sunIntensity: number;
5
- sunPosition: {
6
- sunAzimuthalAngle: number;
7
- sunPolarAngle: number;
8
- };
9
- skyTurbidity: number;
10
- skyRayleigh: number;
11
- skyMieCoefficient: number;
12
- skyMieDirectionalG: number;
13
- sunColor: {
14
- r: number;
15
- g: number;
16
- b: number;
17
- };
18
- };
19
- export declare const envValues: {
20
- skyboxAzimuthalAngle: number;
21
- skyboxPolarAngle: number;
22
- envMapIntensity: number;
23
- skyboxIntensity: number;
24
- skyboxBlurriness: number;
25
- ambientLight: {
26
- ambientLightIntensity: number;
27
- ambientLightColor: {
28
- r: number;
29
- g: number;
30
- b: number;
31
- };
32
- };
33
- fog: {
34
- fogNear: number;
35
- fogFar: number;
36
- fogColor: {
37
- r: number;
38
- g: number;
39
- b: number;
40
- };
41
- };
42
- };
43
- export declare class EnvironmentFolder {
44
- folder: FolderApi;
45
- private sun;
46
- private envMap;
47
- private hdrButton;
48
- private skybox;
49
- private ambient;
50
- private fog;
51
- constructor(parentFolder: FolderApi, expand?: boolean);
52
- setupChangeEvent(scene: Scene, setHDR: () => void, setSkyboxAzimuthalAngle: (azimuthalAngle: number) => void, setSkyboxPolarAngle: (polarAngle: number) => void, setAmbientLight: () => void, setFog: () => void, updateSkyShaderValues: () => void, updateSunValues: () => void): void;
53
- }
54
- //# sourceMappingURL=environmentFolder.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"environmentFolder.d.ts","sourceRoot":"","sources":["../../../src/tweakpane/blades/environmentFolder.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,KAAK,EAAE,MAAM,OAAO,CAAC;AAC9B,OAAO,EAAuB,SAAS,EAAiB,MAAM,WAAW,CAAC;AAE1E,eAAO,MAAM,SAAS;;;;;;;;;;;;;;;CAWrB,CAAC;AAcF,eAAO,MAAM,SAAS;;;;;;;;;;;;;;;;;;;;;;;CAerB,CAAC;AAgBF,qBAAa,iBAAiB;IACrB,MAAM,EAAE,SAAS,CAAC;IACzB,OAAO,CAAC,GAAG,CAAY;IACvB,OAAO,CAAC,MAAM,CAAY;IAC1B,OAAO,CAAC,SAAS,CAAY;IAC7B,OAAO,CAAC,MAAM,CAAY;IAC1B,OAAO,CAAC,OAAO,CAAY;IAC3B,OAAO,CAAC,GAAG,CAAY;gBAEX,YAAY,EAAE,SAAS,EAAE,MAAM,GAAE,OAAe;IAmDrD,gBAAgB,CACrB,KAAK,EAAE,KAAK,EACZ,MAAM,EAAE,MAAM,IAAI,EAClB,uBAAuB,EAAE,CAAC,cAAc,EAAE,MAAM,KAAK,IAAI,EACzD,mBAAmB,EAAE,CAAC,UAAU,EAAE,MAAM,KAAK,IAAI,EACjD,eAAe,EAAE,MAAM,IAAI,EAC3B,MAAM,EAAE,MAAM,IAAI,EAClB,qBAAqB,EAAE,MAAM,IAAI,EACjC,eAAe,EAAE,MAAM,IAAI,GAC1B,IAAI;CAqJR"}
@@ -1,32 +0,0 @@
1
- import { FolderApi } from "tweakpane";
2
- import { PostProcessingManager } from "../../rendering/PostProcessingManager";
3
- export declare const postProcessingGlobalValues: {
4
- enabled: boolean;
5
- };
6
- export declare class PostProcessingFolder {
7
- private folder;
8
- private effectToggleBindings;
9
- private globalToggleBinding;
10
- private benchmarkButton;
11
- private benchmarkStatusBinding;
12
- private benchmarkResultsFolder;
13
- private postProcessingManager?;
14
- private benchmarkState;
15
- private benchmarkStatus;
16
- private benchmarkData;
17
- constructor(parentFolder: FolderApi, enabled: boolean | undefined, expand?: boolean);
18
- private setupBenchmarkResults;
19
- setupChangeEvent(postProcessingManager: PostProcessingManager): void;
20
- private setupEffectToggles;
21
- private getEffectDisplayName;
22
- private updateEffectFolderVisibility;
23
- refreshEffectStates(postProcessingManager: PostProcessingManager): void;
24
- private startBenchmark;
25
- recordFrameTime(): void;
26
- private onPhaseComplete;
27
- private storePhaseResults;
28
- private completeBenchmark;
29
- private updateBenchmarkDisplay;
30
- isBenchmarkRunning(): boolean;
31
- }
32
- //# sourceMappingURL=postProcessingFolder.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"postProcessingFolder.d.ts","sourceRoot":"","sources":["../../../src/tweakpane/blades/postProcessingFolder.ts"],"names":[],"mappings":"AACA,OAAO,EAAY,SAAS,EAAiB,MAAM,WAAW,CAAC;AAE/D,OAAO,EAAE,qBAAqB,EAAuB,MAAM,uCAAuC,CAAC;AAEnG,eAAO,MAAM,0BAA0B;;CAEtC,CAAC;AAoCF,qBAAa,oBAAoB;IAC/B,OAAO,CAAC,MAAM,CAAY;IAC1B,OAAO,CAAC,oBAAoB,CAA+B;IAC3D,OAAO,CAAC,mBAAmB,CAAM;IACjC,OAAO,CAAC,eAAe,CAAM;IAC7B,OAAO,CAAC,sBAAsB,CAAM;IACpC,OAAO,CAAC,sBAAsB,CAAY;IAC1C,OAAO,CAAC,qBAAqB,CAAC,CAAwB;IAEtD,OAAO,CAAC,cAAc,CAUpB;IAEF,OAAO,CAAC,eAAe,CAAoC;IAC3D,OAAO,CAAC,aAAa,CASnB;gBAEU,YAAY,EAAE,SAAS,EAAE,OAAO,EAAE,OAAO,GAAG,SAAS,EAAE,MAAM,GAAE,OAAe;IAwB1F,OAAO,CAAC,qBAAqB;IAuCtB,gBAAgB,CAAC,qBAAqB,EAAE,qBAAqB,GAAG,IAAI;IAoB3E,OAAO,CAAC,kBAAkB;IAsB1B,OAAO,CAAC,oBAAoB;IAa5B,OAAO,CAAC,4BAA4B;IAM7B,mBAAmB,CAAC,qBAAqB,EAAE,qBAAqB,GAAG,IAAI;IAe9E,OAAO,CAAC,cAAc;IAwBf,eAAe,IAAI,IAAI;IAqC9B,OAAO,CAAC,eAAe;IA2BvB,OAAO,CAAC,iBAAiB;IAkCzB,OAAO,CAAC,iBAAiB;IAgDzB,OAAO,CAAC,sBAAsB;IAmBvB,kBAAkB,IAAI,OAAO;CAGrC"}
@@ -1,14 +0,0 @@
1
- import { EffectPass } from "postprocessing";
2
- import { WebGLRenderer } from "three";
3
- import { FolderApi } from "tweakpane";
4
- export declare const rendererValues: {
5
- shadowMap: number;
6
- toneMapping: number;
7
- exposure: number;
8
- };
9
- export declare class RendererFolder {
10
- private folder;
11
- constructor(parentFolder: FolderApi, expand?: boolean);
12
- setupChangeEvent(renderer: WebGLRenderer, toneMappingFolder: FolderApi, toneMappingPass: EffectPass | any): void;
13
- }
14
- //# sourceMappingURL=rendererFolder.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"rendererFolder.d.ts","sourceRoot":"","sources":["../../../src/tweakpane/blades/rendererFolder.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,UAAU,EAAE,MAAM,gBAAgB,CAAC;AAC5C,OAAO,EAA6C,aAAa,EAAE,MAAM,OAAO,CAAC;AACjF,OAAO,EAAY,SAAS,EAAiB,MAAM,WAAW,CAAC;AAE/D,eAAO,MAAM,cAAc;;;;CAI1B,CAAC;AAqCF,qBAAa,cAAc;IACzB,OAAO,CAAC,MAAM,CAAY;gBAEd,YAAY,EAAE,SAAS,EAAE,MAAM,GAAE,OAAe;IAarD,gBAAgB,CACrB,QAAQ,EAAE,aAAa,EACvB,iBAAiB,EAAE,SAAS,EAC5B,eAAe,EAAE,UAAU,GAAG,GAAG,GAChC,IAAI;CA0BR"}
@@ -1,11 +0,0 @@
1
- import { EffectComposer } from "postprocessing";
2
- import { WebGLRenderer } from "three";
3
- import { FolderApi } from "tweakpane";
4
- import { TimeManager } from "../../time/TimeManager";
5
- export declare class RendererStatsFolder {
6
- private folder;
7
- private statsData;
8
- constructor(parentFolder: FolderApi, expanded?: boolean);
9
- update(renderer: WebGLRenderer, composer: EffectComposer, timeManager: TimeManager): void;
10
- }
11
- //# sourceMappingURL=rendererStatsFolder.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"rendererStatsFolder.d.ts","sourceRoot":"","sources":["../../../src/tweakpane/blades/rendererStatsFolder.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,cAAc,EAAE,MAAM,gBAAgB,CAAC;AAChD,OAAO,EAAE,aAAa,EAAE,MAAM,OAAO,CAAC;AACtC,OAAO,EAAE,SAAS,EAAE,MAAM,WAAW,CAAC;AAEtC,OAAO,EAAE,WAAW,EAAE,MAAM,wBAAwB,CAAC;AAcrD,qBAAa,mBAAmB;IAC9B,OAAO,CAAC,MAAM,CAAY;IAE1B,OAAO,CAAC,SAAS,CAUf;gBAEU,YAAY,EAAE,SAAS,EAAE,QAAQ,GAAE,OAAc;IAatD,MAAM,CAAC,QAAQ,EAAE,aAAa,EAAE,QAAQ,EAAE,cAAc,EAAE,WAAW,EAAE,WAAW,GAAG,IAAI;CAgBjG"}