@mml-io/3d-web-client-core 0.24.2 → 0.25.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (199) hide show
  1. package/build/camera/CameraManager.d.ts +2 -0
  2. package/build/camera/CameraManager.d.ts.map +1 -0
  3. package/build/character/CanvasText.d.ts +1 -0
  4. package/build/character/CanvasText.d.ts.map +1 -0
  5. package/build/character/Character.d.ts +1 -0
  6. package/build/character/Character.d.ts.map +1 -0
  7. package/build/character/CharacterManager.d.ts +2 -0
  8. package/build/character/CharacterManager.d.ts.map +1 -0
  9. package/build/character/CharacterMaterial.d.ts +1 -0
  10. package/build/character/CharacterMaterial.d.ts.map +1 -0
  11. package/build/character/CharacterModel.d.ts +1 -0
  12. package/build/character/CharacterModel.d.ts.map +1 -0
  13. package/build/character/CharacterState.d.ts +1 -0
  14. package/build/character/CharacterState.d.ts.map +1 -0
  15. package/build/character/CharacterTooltip.d.ts +1 -0
  16. package/build/character/CharacterTooltip.d.ts.map +1 -0
  17. package/build/character/LocalController.d.ts +2 -0
  18. package/build/character/LocalController.d.ts.map +1 -0
  19. package/build/character/LowPolyModel.d.ts +1 -0
  20. package/build/character/LowPolyModel.d.ts.map +1 -0
  21. package/build/character/RemoteController.d.ts +1 -0
  22. package/build/character/RemoteController.d.ts.map +1 -0
  23. package/build/character/Spawning.d.ts +1 -0
  24. package/build/character/Spawning.d.ts.map +1 -0
  25. package/build/character/instancing/CharacterColourSamplingUtils.d.ts +1 -0
  26. package/build/character/instancing/CharacterColourSamplingUtils.d.ts.map +1 -0
  27. package/build/character/instancing/CharacterInstances.d.ts +1 -0
  28. package/build/character/instancing/CharacterInstances.d.ts.map +1 -0
  29. package/build/character/instancing/CharacterInstancingAnimationUtils.d.ts +1 -0
  30. package/build/character/instancing/CharacterInstancingAnimationUtils.d.ts.map +1 -0
  31. package/build/character/instancing/CharacterInstancingUtils.d.ts +1 -0
  32. package/build/character/instancing/CharacterInstancingUtils.d.ts.map +1 -0
  33. package/build/character/instancing/vendor/core/InstancedEntity.d.ts +1 -0
  34. package/build/character/instancing/vendor/core/InstancedEntity.d.ts.map +1 -0
  35. package/build/character/instancing/vendor/core/InstancedMesh2.d.ts +1 -0
  36. package/build/character/instancing/vendor/core/InstancedMesh2.d.ts.map +1 -0
  37. package/build/character/instancing/vendor/core/InstancedMeshBVH.d.ts +1 -0
  38. package/build/character/instancing/vendor/core/InstancedMeshBVH.d.ts.map +1 -0
  39. package/build/character/instancing/vendor/core/feature/Capacity.d.ts +1 -0
  40. package/build/character/instancing/vendor/core/feature/Capacity.d.ts.map +1 -0
  41. package/build/character/instancing/vendor/core/feature/FrustumCulling.d.ts +1 -0
  42. package/build/character/instancing/vendor/core/feature/FrustumCulling.d.ts.map +1 -0
  43. package/build/character/instancing/vendor/core/feature/Instances.d.ts +1 -0
  44. package/build/character/instancing/vendor/core/feature/Instances.d.ts.map +1 -0
  45. package/build/character/instancing/vendor/core/feature/LOD.d.ts +1 -0
  46. package/build/character/instancing/vendor/core/feature/LOD.d.ts.map +1 -0
  47. package/build/character/instancing/vendor/core/feature/Morph.d.ts +1 -0
  48. package/build/character/instancing/vendor/core/feature/Morph.d.ts.map +1 -0
  49. package/build/character/instancing/vendor/core/feature/Raycasting.d.ts +1 -0
  50. package/build/character/instancing/vendor/core/feature/Raycasting.d.ts.map +1 -0
  51. package/build/character/instancing/vendor/core/feature/Skeleton.d.ts +1 -0
  52. package/build/character/instancing/vendor/core/feature/Skeleton.d.ts.map +1 -0
  53. package/build/character/instancing/vendor/core/feature/Uniforms.d.ts +1 -0
  54. package/build/character/instancing/vendor/core/feature/Uniforms.d.ts.map +1 -0
  55. package/build/character/instancing/vendor/core/utils/GLInstancedBufferAttribute.d.ts +1 -0
  56. package/build/character/instancing/vendor/core/utils/GLInstancedBufferAttribute.d.ts.map +1 -0
  57. package/build/character/instancing/vendor/core/utils/InstancedRenderList.d.ts +1 -0
  58. package/build/character/instancing/vendor/core/utils/InstancedRenderList.d.ts.map +1 -0
  59. package/build/character/instancing/vendor/core/utils/SquareDataTexture.d.ts +1 -0
  60. package/build/character/instancing/vendor/core/utils/SquareDataTexture.d.ts.map +1 -0
  61. package/build/character/instancing/vendor/index.d.ts +1 -0
  62. package/build/character/instancing/vendor/index.d.ts.map +1 -0
  63. package/build/character/instancing/vendor/shaders/ShaderChunk.d.ts +1 -0
  64. package/build/character/instancing/vendor/shaders/ShaderChunk.d.ts.map +1 -0
  65. package/build/character/instancing/vendor/shaders/chunks/instanced_color_pars_vertex.d.ts +1 -0
  66. package/build/character/instancing/vendor/shaders/chunks/instanced_color_pars_vertex.d.ts.map +1 -0
  67. package/build/character/instancing/vendor/shaders/chunks/instanced_color_vertex.d.ts +1 -0
  68. package/build/character/instancing/vendor/shaders/chunks/instanced_color_vertex.d.ts.map +1 -0
  69. package/build/character/instancing/vendor/shaders/chunks/instanced_material_color_pars_vertex.d.ts +1 -0
  70. package/build/character/instancing/vendor/shaders/chunks/instanced_material_color_pars_vertex.d.ts.map +1 -0
  71. package/build/character/instancing/vendor/shaders/chunks/instanced_material_color_vertex.d.ts +1 -0
  72. package/build/character/instancing/vendor/shaders/chunks/instanced_material_color_vertex.d.ts.map +1 -0
  73. package/build/character/instancing/vendor/shaders/chunks/instanced_pars_vertex.d.ts +1 -0
  74. package/build/character/instancing/vendor/shaders/chunks/instanced_pars_vertex.d.ts.map +1 -0
  75. package/build/character/instancing/vendor/shaders/chunks/instanced_skinning_pars_vertex.d.ts +1 -0
  76. package/build/character/instancing/vendor/shaders/chunks/instanced_skinning_pars_vertex.d.ts.map +1 -0
  77. package/build/character/instancing/vendor/shaders/chunks/instanced_vertex.d.ts +1 -0
  78. package/build/character/instancing/vendor/shaders/chunks/instanced_vertex.d.ts.map +1 -0
  79. package/build/character/instancing/vendor/utils/CreateFrom.d.ts +1 -0
  80. package/build/character/instancing/vendor/utils/CreateFrom.d.ts.map +1 -0
  81. package/build/character/instancing/vendor/utils/SortingUtils.d.ts +1 -0
  82. package/build/character/instancing/vendor/utils/SortingUtils.d.ts.map +1 -0
  83. package/build/character/loading/CharacterModelLoader.d.ts +1 -0
  84. package/build/character/loading/CharacterModelLoader.d.ts.map +1 -0
  85. package/build/character/loading/GLTFLoadingWorker.worker.d.ts +1 -0
  86. package/build/character/loading/GLTFLoadingWorker.worker.d.ts.map +1 -0
  87. package/build/character/loading/GLTFLoadingWorkerBrowserCache.d.ts +1 -0
  88. package/build/character/loading/GLTFLoadingWorkerBrowserCache.d.ts.map +1 -0
  89. package/build/character/loading/GLTFLoadingWorkerPool.d.ts +1 -0
  90. package/build/character/loading/GLTFLoadingWorkerPool.d.ts.map +1 -0
  91. package/build/character/loading/GLTFLoadingWorkerTypes.d.ts +1 -0
  92. package/build/character/loading/GLTFLoadingWorkerTypes.d.ts.map +1 -0
  93. package/build/character/url-position.d.ts +1 -0
  94. package/build/character/url-position.d.ts.map +1 -0
  95. package/build/collisions/CollisionsManager.d.ts +6 -0
  96. package/build/collisions/CollisionsManager.d.ts.map +1 -0
  97. package/build/collisions/getRelativePositionAndRotationRelativeToObject.d.ts +1 -0
  98. package/build/collisions/getRelativePositionAndRotationRelativeToObject.d.ts.map +1 -0
  99. package/build/error-screen/ErrorScreen.d.ts +1 -0
  100. package/build/error-screen/ErrorScreen.d.ts.map +1 -0
  101. package/build/ground-plane/GroundPlane.d.ts +1 -0
  102. package/build/ground-plane/GroundPlane.d.ts.map +1 -0
  103. package/build/helpers/math-helpers.d.ts +3 -2
  104. package/build/helpers/math-helpers.d.ts.map +1 -0
  105. package/build/index.d.ts +1 -0
  106. package/build/index.d.ts.map +1 -0
  107. package/build/index.js +257 -129
  108. package/build/index.js.map +3 -3
  109. package/build/input/EventHandlerCollection.d.ts +1 -0
  110. package/build/input/EventHandlerCollection.d.ts.map +1 -0
  111. package/build/input/KeyInputManager.d.ts +1 -0
  112. package/build/input/KeyInputManager.d.ts.map +1 -0
  113. package/build/input/VirtualJoystick.d.ts +1 -0
  114. package/build/input/VirtualJoystick.d.ts.map +1 -0
  115. package/build/loading-screen/LoadingScreen.d.ts +1 -0
  116. package/build/loading-screen/LoadingScreen.d.ts.map +1 -0
  117. package/build/math/Box.d.ts +2 -1
  118. package/build/math/Box.d.ts.map +1 -0
  119. package/build/math/EulXYZ.d.ts +1 -0
  120. package/build/math/EulXYZ.d.ts.map +1 -0
  121. package/build/math/Line.d.ts +1 -0
  122. package/build/math/Line.d.ts.map +1 -0
  123. package/build/math/Matr4.d.ts +22 -2
  124. package/build/math/Matr4.d.ts.map +1 -0
  125. package/build/math/Quat.d.ts +7 -0
  126. package/build/math/Quat.d.ts.map +1 -0
  127. package/build/math/Ray.d.ts +1 -0
  128. package/build/math/Ray.d.ts.map +1 -0
  129. package/build/math/Vect3.d.ts +4 -3
  130. package/build/math/Vect3.d.ts.map +1 -0
  131. package/build/math/index.d.ts +1 -0
  132. package/build/math/index.d.ts.map +1 -0
  133. package/build/math/radToDeg.d.ts +1 -0
  134. package/build/math/radToDeg.d.ts.map +1 -0
  135. package/build/mml/MMLCompositionScene.d.ts +2 -0
  136. package/build/mml/MMLCompositionScene.d.ts.map +1 -0
  137. package/build/rendering/PostProcessingManager.d.ts +1 -0
  138. package/build/rendering/PostProcessingManager.d.ts.map +1 -0
  139. package/build/rendering/composer.d.ts +2 -0
  140. package/build/rendering/composer.d.ts.map +1 -0
  141. package/build/rendering/post-effects/bright-contrast-sat.d.ts +1 -0
  142. package/build/rendering/post-effects/bright-contrast-sat.d.ts.map +1 -0
  143. package/build/rendering/post-effects/gauss-grain.d.ts +1 -0
  144. package/build/rendering/post-effects/gauss-grain.d.ts.map +1 -0
  145. package/build/rendering/post-effects/n8-ssao/BlueNoise.d.ts +1 -0
  146. package/build/rendering/post-effects/n8-ssao/BlueNoise.d.ts.map +1 -0
  147. package/build/rendering/post-effects/n8-ssao/DepthDownSample.d.ts +1 -0
  148. package/build/rendering/post-effects/n8-ssao/DepthDownSample.d.ts.map +1 -0
  149. package/build/rendering/post-effects/n8-ssao/EffectCompositer.d.ts +1 -0
  150. package/build/rendering/post-effects/n8-ssao/EffectCompositer.d.ts.map +1 -0
  151. package/build/rendering/post-effects/n8-ssao/EffectShader.d.ts +1 -0
  152. package/build/rendering/post-effects/n8-ssao/EffectShader.d.ts.map +1 -0
  153. package/build/rendering/post-effects/n8-ssao/FullScreenTriangle.d.ts +1 -0
  154. package/build/rendering/post-effects/n8-ssao/FullScreenTriangle.d.ts.map +1 -0
  155. package/build/rendering/post-effects/n8-ssao/N8SSAOPass.d.ts +1 -0
  156. package/build/rendering/post-effects/n8-ssao/N8SSAOPass.d.ts.map +1 -0
  157. package/build/rendering/post-effects/n8-ssao/PoissionBlur.d.ts +1 -0
  158. package/build/rendering/post-effects/n8-ssao/PoissionBlur.d.ts.map +1 -0
  159. package/build/rendering/shaders/bayer-dither.d.ts +1 -0
  160. package/build/rendering/shaders/bayer-dither.d.ts.map +1 -0
  161. package/build/rendering/shaders/shader-helpers.d.ts +1 -0
  162. package/build/rendering/shaders/shader-helpers.d.ts.map +1 -0
  163. package/build/rendering/shaders/vertex-shader.d.ts +1 -0
  164. package/build/rendering/shaders/vertex-shader.d.ts.map +1 -0
  165. package/build/sun/Sun.d.ts +1 -0
  166. package/build/sun/Sun.d.ts.map +1 -0
  167. package/build/time/TimeManager.d.ts +1 -0
  168. package/build/time/TimeManager.d.ts.map +1 -0
  169. package/build/tweakpane/TweakPane.d.ts +5 -1
  170. package/build/tweakpane/TweakPane.d.ts.map +1 -0
  171. package/build/tweakpane/blades/cameraFolder.d.ts +1 -0
  172. package/build/tweakpane/blades/cameraFolder.d.ts.map +1 -0
  173. package/build/tweakpane/blades/characterControlsFolder.d.ts +1 -0
  174. package/build/tweakpane/blades/characterControlsFolder.d.ts.map +1 -0
  175. package/build/tweakpane/blades/characterFolder.d.ts +1 -0
  176. package/build/tweakpane/blades/characterFolder.d.ts.map +1 -0
  177. package/build/tweakpane/blades/collisionsStatsFolder.d.ts +8 -0
  178. package/build/tweakpane/blades/collisionsStatsFolder.d.ts.map +1 -0
  179. package/build/tweakpane/blades/effects/bcsFolder.d.ts +1 -0
  180. package/build/tweakpane/blades/effects/bcsFolder.d.ts.map +1 -0
  181. package/build/tweakpane/blades/effects/bloomAndGrain.d.ts +1 -0
  182. package/build/tweakpane/blades/effects/bloomAndGrain.d.ts.map +1 -0
  183. package/build/tweakpane/blades/effects/ssaoFolder.d.ts +1 -0
  184. package/build/tweakpane/blades/effects/ssaoFolder.d.ts.map +1 -0
  185. package/build/tweakpane/blades/effects/toneMappingFolder.d.ts +1 -0
  186. package/build/tweakpane/blades/effects/toneMappingFolder.d.ts.map +1 -0
  187. package/build/tweakpane/blades/environmentFolder.d.ts +1 -0
  188. package/build/tweakpane/blades/environmentFolder.d.ts.map +1 -0
  189. package/build/tweakpane/blades/postProcessingFolder.d.ts +1 -0
  190. package/build/tweakpane/blades/postProcessingFolder.d.ts.map +1 -0
  191. package/build/tweakpane/blades/rendererFolder.d.ts +1 -0
  192. package/build/tweakpane/blades/rendererFolder.d.ts.map +1 -0
  193. package/build/tweakpane/blades/rendererStatsFolder.d.ts +1 -0
  194. package/build/tweakpane/blades/rendererStatsFolder.d.ts.map +1 -0
  195. package/build/tweakpane/tweakPaneActivity.d.ts +1 -0
  196. package/build/tweakpane/tweakPaneActivity.d.ts.map +1 -0
  197. package/build/tweakpane/tweakPaneStyle.d.ts +1 -0
  198. package/build/tweakpane/tweakPaneStyle.d.ts.map +1 -0
  199. package/package.json +11 -9
@@ -0,0 +1 @@
1
+ {"version":3,"file":"url-position.d.ts","sourceRoot":"","sources":["../../src/character/url-position.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,QAAQ,EAAE,MAAM,OAAO,CAAC;AAGjC,OAAO,EAAE,IAAI,EAAE,MAAM,cAAc,CAAC;AACpC,OAAO,EAAE,KAAK,EAAE,MAAM,eAAe,CAAC;AAItC,wBAAgB,wBAAwB,CAAC,SAAS,EAAE,QAAQ,EAAE,MAAM,EAAE,QAAQ,GAAG,MAAM,CAOtF;AAED,wBAAgB,wBAAwB,CAAC,IAAI,EAAE,MAAM,GAAG;IACtD,SAAS,EAAE;QAAE,QAAQ,EAAE,KAAK,CAAC;QAAC,UAAU,EAAE,IAAI,CAAA;KAAE,CAAC;IACjD,MAAM,EAAE;QAAE,QAAQ,EAAE,KAAK,CAAC;QAAC,UAAU,EAAE,IAAI,CAAA;KAAE,CAAC;CAC/C,CAYA"}
@@ -27,11 +27,16 @@ export declare class CollisionsManager {
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  private tempEulXYZ;
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  private tempSegment;
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  private tempSegment2;
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+ private tempCollisionPosition;
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+ private tempMinimalNormal;
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+ private tempMinimalPoint;
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  collisionMeshState: Map<Group, CollisionMeshState>;
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  private collisionTrigger;
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  private previouslyCollidingElements;
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  constructor(scene: Scene);
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+ toggleDebug(enabled: boolean): void;
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  raycastFirst(ray: Ray, maximumDistance?: number | null): [number, Vect3, CollisionMeshState, Vect3] | null;
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+ private createDebugVisuals;
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  private createCollisionMeshState;
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  addMeshesGroup(group: Group, mElement?: MElement): void;
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  updateMeshesGroup(group: Group): void;
@@ -39,3 +44,4 @@ export declare class CollisionsManager {
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  private applyCollider;
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  applyColliders(tempSegment: Line, radius: number): void;
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  }
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+ //# sourceMappingURL=CollisionsManager.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"CollisionsManager.d.ts","sourceRoot":"","sources":["../../src/collisions/CollisionsManager.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,QAAQ,EAAuB,MAAM,iBAAiB,CAAC;AAChE,OAAO,EAKL,KAAK,EACL,KAAK,EAUN,MAAM,OAAO,CAAC;AAGf,OAAO,EAAE,OAAO,EAAiB,MAAM,gBAAgB,CAAC;AAIxD,OAAO,EAAE,IAAI,EAAE,MAAM,cAAc,CAAC;AACpC,OAAO,EAAE,KAAK,EAAE,MAAM,eAAe,CAAC;AAEtC,OAAO,EAAE,GAAG,EAAE,MAAM,aAAa,CAAC;AAClC,OAAO,EAAE,KAAK,EAAE,MAAM,eAAe,CAAC;AAItC,MAAM,MAAM,kBAAkB,GAAG;IAC/B,MAAM,EAAE,KAAK,CAAC;IACd,MAAM,EAAE,KAAK,CAAC;IACd,OAAO,EAAE,OAAO,CAAC;IACjB,UAAU,CAAC,EAAE,KAAK,CAAC;IACnB,eAAe,EAAE,OAAO,CAAC;CAC1B,CAAC;AAEF,qBAAa,iBAAiB;IAC5B,OAAO,CAAC,KAAK,CAAkB;IAC/B,OAAO,CAAC,KAAK,CAAQ;IACrB,OAAO,CAAC,UAAU,CAAsB;IACxC,OAAO,CAAC,WAAW,CAAsB;IACzC,OAAO,CAAC,SAAS,CAAsB;IACvC,OAAO,CAAC,QAAQ,CAAoB;IACpC,OAAO,CAAC,OAAO,CAAkB;IACjC,OAAO,CAAC,UAAU,CAAe;IACjC,OAAO,CAAC,eAAe,CAAiB;IACxC,OAAO,CAAC,gBAAgB,CAAiB;IACzC,OAAO,CAAC,OAAO,CAAa;IAC5B,OAAO,CAAC,UAAU,CAAgB;IAClC,OAAO,CAAC,WAAW,CAAc;IACjC,OAAO,CAAC,YAAY,CAAc;IAClC,OAAO,CAAC,qBAAqB,CAAe;IAC5C,OAAO,CAAC,iBAAiB,CAAe;IACxC,OAAO,CAAC,gBAAgB,CAAe;IAEhC,kBAAkB,EAAE,GAAG,CAAC,KAAK,EAAE,kBAAkB,CAAC,CAAa;IACtE,OAAO,CAAC,gBAAgB,CAA6B;IACrD,OAAO,CAAC,2BAA2B,CAGjC;gBAEU,KAAK,EAAE,KAAK;IAMjB,WAAW,CAAC,OAAO,EAAE,OAAO;IA+B5B,YAAY,CACjB,GAAG,EAAE,GAAG,EACR,eAAe,GAAE,MAAM,GAAG,IAAW,GACpC,CAAC,MAAM,EAAE,KAAK,EAAE,kBAAkB,EAAE,KAAK,CAAC,GAAG,IAAI;IAwCpD,OAAO,CAAC,kBAAkB;IAyB1B,OAAO,CAAC,wBAAwB;IAmFzB,cAAc,CAAC,KAAK,EAAE,KAAK,EAAE,QAAQ,CAAC,EAAE,QAAQ,GAAG,IAAI;IAWvD,iBAAiB,CAAC,KAAK,EAAE,KAAK,GAAG,IAAI;IAerC,iBAAiB,CAAC,KAAK,EAAE,KAAK,GAAG,IAAI;IAW5C,OAAO,CAAC,aAAa;IAuGd,cAAc,CAAC,WAAW,EAAE,IAAI,EAAE,MAAM,EAAE,MAAM;CA6CxD"}
@@ -1,3 +1,4 @@
1
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  import { PositionAndRotation } from "@mml-io/mml-web";
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  import { Object3D } from "three";
3
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  export declare function getRelativePositionAndRotationRelativeToObject(positionAndRotation: PositionAndRotation, container: Object3D): PositionAndRotation;
4
+ //# sourceMappingURL=getRelativePositionAndRotationRelativeToObject.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"getRelativePositionAndRotationRelativeToObject.d.ts","sourceRoot":"","sources":["../../src/collisions/getRelativePositionAndRotationRelativeToObject.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,mBAAmB,EAAE,MAAM,iBAAiB,CAAC;AACtD,OAAO,EAAE,QAAQ,EAAE,MAAM,OAAO,CAAC;AAWjC,wBAAgB,8CAA8C,CAC5D,mBAAmB,EAAE,mBAAmB,EACxC,SAAS,EAAE,QAAQ,GAClB,mBAAmB,CAiCrB"}
@@ -5,3 +5,4 @@ export declare class ErrorScreen {
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  constructor(title: string, message: string);
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  dispose(): void;
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  }
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+ //# sourceMappingURL=ErrorScreen.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"ErrorScreen.d.ts","sourceRoot":"","sources":["../../src/error-screen/ErrorScreen.ts"],"names":[],"mappings":"AAAA,qBAAa,WAAW;IACtB,SAAgB,OAAO,EAAE,cAAc,CAAC;IAExC,OAAO,CAAC,eAAe,CAAiB;IACxC,OAAO,CAAC,WAAW,CAAiB;gBAExB,KAAK,EAAE,MAAM,EAAE,OAAO,EAAE,MAAM;IA8BnC,OAAO;CAGf"}
@@ -7,3 +7,4 @@ export declare class GroundPlane extends Group {
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  private readonly floorMesh;
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  constructor();
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  }
10
+ //# sourceMappingURL=GroundPlane.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"GroundPlane.d.ts","sourceRoot":"","sources":["../../src/ground-plane/GroundPlane.ts"],"names":[],"mappings":"AAAA,OAAO,EAGL,KAAK,EAQN,MAAM,OAAO,CAAC;AAaf,qBAAa,WAAY,SAAQ,KAAK;IACpC,OAAO,CAAC,QAAQ,CAAC,SAAS,CAAO;IACjC,OAAO,CAAC,QAAQ,CAAC,YAAY,CAAwB;IACrD,OAAO,CAAC,QAAQ,CAAC,aAAa,CAA2D;IACzF,OAAO,CAAC,QAAQ,CAAC,aAAa,CAAuB;IACrD,OAAO,CAAC,QAAQ,CAAC,SAAS,CAAqB;;CA0BhD"}
@@ -1,8 +1,9 @@
1
- import { Quat, Vect3 } from "../math";
1
+ import { IQuat, IVect3, Vect3 } from "../math";
2
2
  export declare const roundToDecimalPlaces: (value: number, decimalPlaces: number) => number;
3
- export declare const toArray: (origin: Vect3 | Quat, precision?: number) => number[];
3
+ export declare const toArray: (origin: IVect3 | IQuat, precision?: number) => number[];
4
4
  export declare const getSpawnPositionInsideCircle: (radius: number, positions: number, id: number, yPos?: number) => Vect3;
5
5
  export declare const round: (n: number, digits: number) => number;
6
6
  export declare const ease: (target: number, n: number, factor: number) => number;
7
7
  export declare function clamp(value: number, min: number, max: number): number;
8
8
  export declare const remap: (value: number, minValue: number, maxValue: number, minScaledValue: number, maxScaledValue: number) => number;
9
+ //# sourceMappingURL=math-helpers.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"math-helpers.d.ts","sourceRoot":"","sources":["../../src/helpers/math-helpers.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,KAAK,EAAE,MAAM,EAAQ,KAAK,EAAE,MAAM,SAAS,CAAC;AAErD,eAAO,MAAM,oBAAoB,GAAI,OAAO,MAAM,EAAE,eAAe,MAAM,KAAG,MAG3E,CAAC;AAEF,eAAO,MAAM,OAAO,GAAI,QAAQ,MAAM,GAAG,KAAK,EAAE,YAAW,MAAU,KAAG,MAAM,EAS7E,CAAC;AAEF,eAAO,MAAM,4BAA4B,GACvC,QAAQ,MAAM,EACd,WAAW,MAAM,EACjB,IAAI,MAAM,EACV,OAAM,MAAU,KACf,KASF,CAAC;AAEF,eAAO,MAAM,KAAK,GAAI,GAAG,MAAM,EAAE,QAAQ,MAAM,KAAG,MAEjD,CAAC;AAEF,eAAO,MAAM,IAAI,GAAI,QAAQ,MAAM,EAAE,GAAG,MAAM,EAAE,QAAQ,MAAM,KAAG,MAEhE,CAAC;AAEF,wBAAgB,KAAK,CAAC,KAAK,EAAE,MAAM,EAAE,GAAG,EAAE,MAAM,EAAE,GAAG,EAAE,MAAM,GAAG,MAAM,CAErE;AAED,eAAO,MAAM,KAAK,GAChB,OAAO,MAAM,EACb,UAAU,MAAM,EAChB,UAAU,MAAM,EAChB,gBAAgB,MAAM,EACtB,gBAAgB,MAAM,KACrB,MAKF,CAAC"}
package/build/index.d.ts CHANGED
@@ -20,3 +20,4 @@ export { LoadingScreenConfig, LoadingScreen } from "./loading-screen/LoadingScre
20
20
  export { ErrorScreen } from "./error-screen/ErrorScreen";
21
21
  export { EnvironmentConfiguration } from "./rendering/composer";
22
22
  export * from "./math";
23
+ //# sourceMappingURL=index.d.ts.map
@@ -0,0 +1 @@
1
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