@mkbabb/glass-ui 4.2.0 → 6.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +89 -172
- package/dist/DropdownMenuTrigger-BzQtd9lt.js +65 -0
- package/dist/FadingScroll-C1ZWEjmG.js +83 -0
- package/dist/Input-B4WQ_CMc.js +57 -0
- package/dist/PagerDots-BoTQ7g5l.js +307 -0
- package/dist/Surface-BWRfwyn8.js +59 -0
- package/dist/accent-tone-solve-Dii9ePhK.js +20 -0
- package/dist/animated-digit.d.ts +1 -1
- package/dist/animated-digit.js +5 -5
- package/dist/aurora.d.ts +1 -1
- package/dist/aurora.js +1438 -431
- package/dist/axes.d.ts +1 -0
- package/dist/axes.js +50 -0
- package/dist/badge-C0C-rTBu.js +80 -0
- package/dist/badge.d.ts +1 -1
- package/dist/badge.js +1 -1
- package/dist/blob-config.d.ts +1 -0
- package/dist/blob-config.js +2 -0
- package/dist/blob.d.ts +1 -0
- package/dist/blob.js +1601 -0
- package/dist/button-32mg6xA8.js +194 -0
- package/dist/button.d.ts +1 -1
- package/dist/button.js +1 -1
- package/dist/canvas.js +1 -1
- package/dist/card-16xmzIr3.js +303 -0
- package/dist/card.d.ts +1 -1
- package/dist/card.js +1 -1
- package/dist/carousel.d.ts +1 -2
- package/dist/carousel.js +148 -300
- package/dist/chip.d.ts +1 -0
- package/dist/chip.js +81 -0
- package/dist/class-names-5jotTFzp.js +97 -0
- package/dist/coalesce-metric-znAcLzkB.js +13 -0
- package/dist/collapsible-bPzS1aQk.js +63 -0
- package/dist/collapsible.d.ts +1 -1
- package/dist/collapsible.js +1 -1
- package/dist/color-swatch.d.ts +1 -1
- package/dist/color-swatch.js +3 -2
- package/dist/color.js +87 -2
- package/dist/command-BjPjUU9z.js +307 -0
- package/dist/command.d.ts +1 -1
- package/dist/command.js +1 -1
- package/dist/completion-seal.d.ts +1 -1
- package/dist/completion-seal.js +89 -46
- package/dist/components/_shared/ModalOverlay.vue.d.ts +43 -0
- package/dist/components/_shared/axes.d.ts +21 -0
- package/dist/components/_shared/class-names.d.ts +27 -0
- package/dist/components/_shared/feedback-tone.css +1 -0
- package/dist/components/_shared/field-surfaces.css +1 -0
- package/dist/components/_shared/index.d.ts +6 -0
- package/dist/components/_shared/menu.css +1 -0
- package/dist/components/_shared/menuItemVariants.d.ts +51 -0
- package/dist/components/_shared/useControlSize.d.ts +46 -0
- package/dist/components/_shared/useMotionAxis.d.ts +41 -0
- package/dist/components/_shared/useSurfaceAxis.d.ts +64 -0
- package/dist/components/_shared/valueDomain.d.ts +6 -0
- package/dist/components/alert/Alert.vue.d.ts +19 -0
- package/dist/components/alert/index.d.ts +8 -0
- package/dist/components/animated-digit/AnimatedDigit.vue.d.ts +56 -0
- package/dist/components/aurora/Aurora.vue.d.ts +110 -0
- package/dist/components/aurora/composables/atoms-fields.d.ts +43 -0
- package/dist/components/aurora/composables/atoms.d.ts +198 -0
- package/dist/components/aurora/composables/auroraImageSource.d.ts +44 -0
- package/dist/components/aurora/composables/color.d.ts +111 -0
- package/dist/components/aurora/composables/frameLoop.d.ts +66 -0
- package/dist/components/aurora/composables/glSetup.d.ts +29 -0
- package/dist/components/aurora/composables/runtime.d.ts +142 -0
- package/dist/components/aurora/composables/uniformBridge.d.ts +120 -0
- package/dist/components/aurora/composables/uniformBridgeWGPU.d.ts +60 -0
- package/dist/components/aurora/composables/uniformBridgeWGPUImage.d.ts +39 -0
- package/dist/components/aurora/composables/useAurora.d.ts +82 -0
- package/dist/components/aurora/composables/useCursorInteraction.d.ts +25 -0
- package/dist/components/aurora/composables/wgpuSetup.d.ts +50 -0
- package/dist/components/aurora/constants/presets.d.ts +326 -0
- package/dist/components/aurora/constants/shaders/aurora-image.frag.d.ts +3 -0
- package/dist/components/aurora/constants/shaders/aurora-image.wgsl.d.ts +3 -0
- package/dist/components/aurora/constants/shaders/aurora-mediums.wgsl.d.ts +1 -0
- package/dist/components/aurora/constants/shaders/aurora.wgsl.d.ts +1 -0
- package/dist/components/aurora/constants/shaders/brush.glsl.d.ts +1 -0
- package/dist/components/aurora/constants/shaders/flow.glsl.d.ts +1 -0
- package/dist/components/aurora/constants/shaders/mediums.glsl.d.ts +2 -0
- package/dist/components/aurora/constants/shaders/metal-medium.glsl.d.ts +2 -0
- package/dist/components/aurora/index.d.ts +13 -0
- package/dist/components/avatar/Avatar.vue.d.ts +23 -0
- package/dist/components/avatar/AvatarImage.vue.d.ts +10 -0
- package/dist/components/avatar/index.d.ts +9 -0
- package/dist/components/badge/Badge.vue.d.ts +41 -0
- package/dist/components/badge/index.d.ts +9 -0
- package/dist/components/blob/Blob.vue.d.ts +83 -0
- package/dist/components/blob/composables/satelliteKinematics.d.ts +20 -0
- package/dist/components/blob/composables/uploadBlobUniforms.d.ts +51 -0
- package/dist/components/blob/composables/useBlobPointer.d.ts +88 -0
- package/dist/components/blob/composables/useMetaballRenderer.d.ts +102 -0
- package/dist/components/blob/composables/wgpuSetup.d.ts +23 -0
- package/dist/components/blob/config.d.ts +3 -0
- package/dist/components/blob/constants.d.ts +82 -0
- package/dist/components/blob/index.d.ts +8 -0
- package/dist/components/blob/presets.d.ts +14 -0
- package/dist/components/blob/shaders/metaball-uniforms.glsl.d.ts +1 -0
- package/dist/components/blob/types.d.ts +256 -0
- package/dist/components/button/Button.vue.d.ts +33 -0
- package/dist/components/button/index.d.ts +9 -0
- package/dist/components/card/Card.vue.d.ts +180 -0
- package/dist/components/card/CardHeader.vue.d.ts +58 -0
- package/dist/components/card/ScrollCard.vue.d.ts +33 -0
- package/dist/components/card/card-scroll.css +1 -0
- package/dist/components/card/styles.css +1 -0
- package/dist/components/carousel/Carousel.vue.d.ts +44 -0
- package/dist/components/carousel/CarouselContent.vue.d.ts +24 -0
- package/dist/components/carousel/CarouselNext.vue.d.ts +21 -0
- package/dist/components/carousel/CarouselPrevious.vue.d.ts +21 -0
- package/dist/components/carousel/index.d.ts +8 -0
- package/dist/components/carousel/useCarousel.d.ts +21 -0
- package/dist/components/chip/Chip.vue.d.ts +20 -0
- package/dist/components/chip/chipVariants.d.ts +43 -0
- package/dist/components/chip/index.d.ts +3 -0
- package/dist/components/chip/types.d.ts +38 -0
- package/dist/components/combobox/Combobox.vue.d.ts +32 -0
- package/dist/components/combobox/ComboboxList.vue.d.ts +32 -0
- package/dist/components/combobox/index.d.ts +9 -0
- package/dist/components/command/Command.vue.d.ts +38 -0
- package/dist/components/command/CommandDialog.vue.d.ts +27 -0
- package/dist/components/command/index.d.ts +10 -0
- package/dist/components/completion-seal/CompletionSeal.vue.d.ts +28 -0
- package/dist/components/completion-seal/constants.d.ts +66 -0
- package/dist/components/completion-seal/styles.css +1 -0
- package/dist/components/configurator/Configurator.vue.d.ts +160 -0
- package/dist/components/configurator/ConfiguratorRow.vue.d.ts +96 -0
- package/dist/components/configurator/index.d.ts +6 -0
- package/dist/components/configurator/size.d.ts +26 -0
- package/dist/components/configurator/styles.css +1 -0
- package/dist/components/constellation/Constellation.vue.d.ts +39 -0
- package/dist/components/constellation/composables/useConstellation.d.ts +26 -0
- package/dist/components/constellation/constants.d.ts +87 -0
- package/dist/components/constellation/constellationField.d.ts +70 -0
- package/dist/components/constellation/constellationInteraction.d.ts +141 -0
- package/dist/components/constellation/constellationRender.d.ts +15 -0
- package/dist/components/constellation/constellationTypes.d.ts +423 -0
- package/dist/components/constellation/index.d.ts +6 -0
- package/dist/components/controls/DarkModeToggle.vue.d.ts +32 -0
- package/dist/components/controls/dark-mode-toggle.css +1 -0
- package/dist/components/data-table/DataTable.vue.d.ts +94 -0
- package/dist/components/data-table/index.d.ts +2 -0
- package/dist/components/data-table/types.d.ts +81 -0
- package/dist/components/deck/constants.d.ts +4 -0
- package/dist/components/deck/index.d.ts +7 -0
- package/dist/components/dialog/DialogContent.vue.d.ts +121 -0
- package/dist/components/dialog/index.d.ts +8 -0
- package/dist/components/dialog/placement.css +1 -0
- package/dist/components/dock/DockBackgroundToggle.vue.d.ts +46 -0
- package/dist/components/dock/DockControl.vue.d.ts +73 -0
- package/dist/components/dock/DockCrossfade.vue.d.ts +50 -0
- package/dist/components/dock/DockLayer.vue.d.ts +33 -0
- package/dist/components/dock/DockLayerGroup.vue.d.ts +65 -0
- package/dist/components/dock/DockStack.vue.d.ts +73 -0
- package/dist/components/dock/DockTrigger.vue.d.ts +27 -0
- package/dist/components/dock/GlassDock.vue.d.ts +34 -0
- package/dist/components/dock/composables/dockContext.d.ts +48 -0
- package/dist/components/dock/composables/dockCrossfadeContext.d.ts +57 -0
- package/dist/components/dock/composables/dockMorphContext.d.ts +91 -0
- package/dist/components/dock/composables/dockMorphMeasure.d.ts +96 -0
- package/dist/components/dock/composables/index.d.ts +10 -0
- package/dist/components/dock/composables/useDockClickIntegrity.d.ts +27 -0
- package/dist/components/dock/composables/useDockFisheye.d.ts +24 -0
- package/dist/components/dock/composables/useDockOverflowFit.d.ts +22 -0
- package/dist/components/dock/composables/useDockPopover.d.ts +70 -0
- package/dist/components/dock/composables/useDockSearch.d.ts +85 -0
- package/dist/components/dock/composables/useDockShellProps.d.ts +185 -0
- package/dist/components/dock/composables/useDockSpring.d.ts +71 -0
- package/dist/components/dock/composables/useDockState.d.ts +70 -0
- package/dist/components/dock/composables/useDockTouchGate.d.ts +51 -0
- package/dist/components/dock/constants.d.ts +95 -0
- package/dist/components/dock/index.d.ts +20 -0
- package/dist/components/dock/styles/adaptive-legibility.css +1 -0
- package/dist/components/dock/styles/controls/icon-button.css +1 -0
- package/dist/components/dock/styles/controls/tab-button.css +1 -0
- package/dist/components/dock/styles/controls/touch-floor.css +1 -0
- package/dist/components/dock/styles/controls/triggers.css +1 -0
- package/dist/components/dock/styles/controls.css +1 -0
- package/dist/components/dock/styles/crossfade.css +1 -0
- package/dist/components/dock/styles/cta-seat.css +1 -0
- package/dist/components/dock/styles/density.css +1 -0
- package/dist/components/dock/styles/dock.css +1 -0
- package/dist/components/dock/styles/fisheye.css +1 -0
- package/dist/components/dock/styles/index.css +1 -0
- package/dist/components/dock/styles/layer-group.css +1 -0
- package/dist/components/dock/styles/layers.css +1 -0
- package/dist/components/dock/styles/morph.css +1 -0
- package/dist/components/dock/styles/overflow.css +1 -0
- package/dist/components/dock/styles/popover.css +1 -0
- package/dist/components/dock/styles/search.css +1 -0
- package/dist/components/dock/styles/section.css +1 -0
- package/dist/components/dock/styles/shape.css +1 -0
- package/dist/components/dock/styles/shell-regions.css +1 -0
- package/dist/components/dock/styles/shell.css +1 -0
- package/dist/components/drawer/Drawer.vue.d.ts +85 -0
- package/dist/components/drawer/DrawerContent.vue.d.ts +40 -0
- package/dist/components/drawer/composables/drawerSnapContext.d.ts +28 -0
- package/dist/components/drawer/composables/useDrawerSnap.d.ts +24 -0
- package/dist/components/drawer/constants.d.ts +50 -0
- package/dist/components/drawer/index.d.ts +33 -0
- package/dist/components/drawer/styles.css +1 -0
- package/dist/components/dropdown-menu/DropdownMenu.vue.d.ts +24 -0
- package/dist/components/dropdown-menu/DropdownMenuContent.vue.d.ts +36 -0
- package/dist/components/dropdown-menu/DropdownMenuTrigger.vue.d.ts +20 -0
- package/dist/components/dropdown-menu/index.d.ts +15 -0
- package/dist/components/dropdown-menu/useMenuTrigger.d.ts +14 -0
- package/dist/components/easing/EasingConfigurator.vue.d.ts +33 -0
- package/dist/components/easing/EasingPicker.vue.d.ts +49 -0
- package/dist/components/easing/composables/useEasingPicker.d.ts +84 -0
- package/dist/components/easing/constants.d.ts +30 -0
- package/dist/components/expandable-container/ExpandableContainer.vue.d.ts +71 -0
- package/dist/components/fading-scroll/composables/useFadingScroll.d.ts +31 -0
- package/dist/components/fourier-field/FourierField.vue.d.ts +60 -0
- package/dist/components/fourier-field/composables/fourierFieldGLSetup.d.ts +24 -0
- package/dist/components/fourier-field/composables/fourierFieldWGPUSetup.d.ts +31 -0
- package/dist/components/fourier-field/composables/uniformBridgeWGPU.d.ts +41 -0
- package/dist/components/fourier-field/composables/useFourierField.d.ts +56 -0
- package/dist/components/fourier-field/constants.d.ts +134 -0
- package/dist/components/fourier-field/index.d.ts +31 -0
- package/dist/components/fourier-field/math.d.ts +111 -0
- package/dist/components/fourier-field/shaders/fourier-field.glsl.d.ts +4 -0
- package/dist/components/fourier-field/shaders/fourier-field.render.wgsl.d.ts +1 -0
- package/dist/components/fourier-field/shaders/fourier-field.ribbon.d.ts +51 -0
- package/dist/components/handmark/HandMark.vue.d.ts +29 -0
- package/dist/components/handmark/composables/useHandMark.d.ts +99 -0
- package/dist/components/handmark/constants.d.ts +69 -0
- package/dist/components/handmark/geometry.d.ts +65 -0
- package/dist/components/handmark/index.d.ts +25 -0
- package/dist/components/handmark/noise.d.ts +30 -0
- package/dist/components/handmark/types.d.ts +70 -0
- package/dist/components/header-ribbon/HeaderRibbon.vue.d.ts +31 -0
- package/dist/components/header-ribbon/index.d.ts +2 -0
- package/dist/components/header-ribbon/types.d.ts +7 -0
- package/dist/components/icon-chip/styles.css +1 -0
- package/dist/components/index.d.ts +35 -0
- package/dist/components/infinite-scroll/index.d.ts +2 -0
- package/dist/components/instrument-chassis/styles.css +1 -0
- package/dist/components/labeled-field/LabeledField.vue.d.ts +118 -0
- package/dist/components/labeled-field/LabeledInput.vue.d.ts +38 -0
- package/dist/components/liquid-grid/LiquidGrid.vue.d.ts +46 -0
- package/dist/components/liquid-grid/composables/liquidGrid.d.ts +113 -0
- package/dist/components/liquid-grid/composables/liquidGridGLSetup.d.ts +18 -0
- package/dist/components/liquid-grid/composables/liquidGridWGPUSetup.d.ts +21 -0
- package/dist/components/liquid-grid/composables/uniformBridgeWGPU.d.ts +16 -0
- package/dist/components/liquid-grid/composables/useLiquidGrid.d.ts +32 -0
- package/dist/components/liquid-grid/constants.d.ts +93 -0
- package/dist/components/liquid-grid/index.d.ts +5 -0
- package/dist/components/liquid-grid/shaders/liquid-grid.glsl.d.ts +4 -0
- package/dist/components/liquid-grid/shaders/liquid-grid.wgsl.d.ts +1 -0
- package/dist/components/metric-badge/MetricBadge.vue.d.ts +40 -0
- package/dist/components/metric-cell/MetricCell.vue.d.ts +108 -0
- package/dist/components/metric-stack/MetricRow.vue.d.ts +120 -0
- package/dist/components/metric-stack/MetricStack.vue.d.ts +92 -0
- package/dist/components/notification/Notification.vue.d.ts +16 -0
- package/dist/components/pager-dots/PagerDots.vue.d.ts +48 -0
- package/dist/components/pager-dots/composables/usePagerWorm.d.ts +26 -0
- package/dist/components/pager-dots/constants.d.ts +15 -0
- package/dist/components/paper-backdrop/PaperBackdrop.vue.d.ts +21 -0
- package/dist/components/popover/Popover.vue.d.ts +54 -0
- package/dist/components/popover/PopoverContent.vue.d.ts +53 -0
- package/dist/components/popover/PopoverTrigger.vue.d.ts +16 -0
- package/dist/components/popover/popoverContext.d.ts +17 -0
- package/dist/components/progress/Progress.vue.d.ts +19 -0
- package/dist/components/progress/ProgressDefault.vue.d.ts +9 -0
- package/dist/components/progress/ProgressGradient.vue.d.ts +26 -0
- package/dist/components/progress/ProgressLiquid.vue.d.ts +22 -0
- package/dist/components/progress/index.d.ts +1 -0
- package/dist/components/progress/valueMarks.css +1 -0
- package/dist/components/pulse/Pulse.vue.d.ts +53 -0
- package/dist/components/scroll-progress-rim/ScrollProgressRim.vue.d.ts +19 -0
- package/dist/components/scroll-progress-rim/index.d.ts +3 -0
- package/dist/components/scroll-progress-rim/styles.css +1 -0
- package/dist/components/scroll-progress-rim/types.d.ts +2 -0
- package/dist/components/search/FuzzySearch.vue.d.ts +24 -0
- package/dist/components/search/SearchBar.vue.d.ts +38 -0
- package/dist/components/search/searchVariants.d.ts +19 -0
- package/dist/components/select/SelectContent.vue.d.ts +42 -0
- package/dist/components/select/index.d.ts +8 -0
- package/dist/components/skeleton/Skeleton.vue.d.ts +35 -0
- package/dist/components/slider/Slider.vue.d.ts +42 -0
- package/dist/components/slider/index.d.ts +46 -0
- package/dist/components/sortable-list/SortableHandle.vue.d.ts +19 -0
- package/dist/components/sortable-list/SortableItem.vue.d.ts +22 -0
- package/dist/components/sortable-list/SortableList.vue.d.ts +39 -0
- package/dist/components/sortable-list/composables/dragController.d.ts +29 -0
- package/dist/components/sortable-list/composables/types.d.ts +50 -0
- package/dist/components/sortable-list/composables/useSortable.d.ts +5 -0
- package/dist/components/sortable-list/context.d.ts +11 -0
- package/dist/components/sortable-list/index.d.ts +4 -0
- package/dist/components/split-chars/SplitChars.vue.d.ts +53 -0
- package/dist/components/surface/Surface.vue.d.ts +45 -0
- package/dist/components/surface/index.d.ts +2 -0
- package/dist/components/table/Table.vue.d.ts +21 -0
- package/dist/components/tabs/SegmentedTabs.vue.d.ts +111 -0
- package/dist/components/tabs/composables/useEyeglassLive.d.ts +17 -0
- package/dist/components/tabs/composables/useTabDragMorph.d.ts +42 -0
- package/dist/components/tabs/composables/useTabResponsive.d.ts +43 -0
- package/dist/components/tabs/composables/useTabRovingFocus.d.ts +51 -0
- package/dist/components/tabs/constants.d.ts +1 -0
- package/dist/components/tabs/index.d.ts +2 -0
- package/dist/components/tabs/styles/drag.css +1 -0
- package/dist/components/tabs/styles/segmented.css +1 -0
- package/dist/components/tags-input/TagsInput.vue.d.ts +28 -0
- package/dist/components/timeline/ContinuousMarkers.vue.d.ts +49 -0
- package/dist/components/timeline/ContinuousTimeline.vue.d.ts +118 -0
- package/dist/components/timeline/GlassTimeline.vue.d.ts +114 -0
- package/dist/components/toast/Toast.vue.d.ts +107 -0
- package/dist/components/toast/index.d.ts +9 -0
- package/dist/components/toast/use-toast.d.ts +182 -0
- package/dist/components/toggle/Toggle.vue.d.ts +29 -0
- package/dist/components/toggle/index.d.ts +26 -0
- package/dist/components/typewriter/TypewriterText.vue.d.ts +82 -0
- package/dist/components/typewriter/composables/useTypewriter.d.ts +21 -0
- package/dist/components/typewriter/utils/graphemes.d.ts +1 -0
- package/dist/components/watercolor-dot/WatercolorDot.vue.d.ts +74 -0
- package/dist/components/watercolor-dot/prng.d.ts +5 -0
- package/dist/components/watercolor-dot/useWatercolorBlob.d.ts +31 -0
- package/dist/composables/color/accent-tone-solve.d.ts +11 -0
- package/dist/composables/color/index.d.ts +18 -1
- package/dist/composables/color/useAccentTone.d.ts +6 -8
- package/dist/composables/dom/useUserInvalidAria.d.ts +7 -11
- package/dist/composables/glass/ambientHueHistogram.d.ts +27 -0
- package/dist/composables/glass/backdropLuminanceSample.d.ts +56 -0
- package/dist/composables/glass/backdropSampleMath.d.ts +5 -0
- package/dist/composables/glass/textureUpload.d.ts +91 -0
- package/dist/composables/glass/useGlassBackdropLuminance.d.ts +58 -1
- package/dist/composables/glass/useSpecularPointer.d.ts +23 -4
- package/dist/composables/glass/useSpecularTracking.d.ts +1 -1
- package/dist/composables/glass/wave/waveField.d.ts +22 -1
- package/dist/composables/glass/wave/waveField.glsl.d.ts +1 -1
- package/dist/composables/glass/wave/waveField.wgsl.d.ts +1 -1
- package/dist/composables/glass/webgl/backingSize.d.ts +44 -0
- package/dist/composables/glass/webgl/createCanvasLifecycle.d.ts +36 -55
- package/dist/composables/glass/webgl/shaders/glass-refract.glsl.d.ts +36 -0
- package/dist/composables/glass/webgl/useWebGLCanvas.d.ts +1 -1
- package/dist/composables/glass/webgl/visibility.d.ts +42 -0
- package/dist/composables/glass/webgpu/rendererStatus.d.ts +13 -0
- package/dist/composables/glass/webgpu/useGpuSubstrate.d.ts +8 -4
- package/dist/composables/glass/webgpu/useWebGPUCanvas.d.ts +3 -111
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- /package/dist/components/{custom/labeled-field → labeled-field}/LabeledSwitch.vue.d.ts +0 -0
- /package/dist/components/{custom/labeled-field → labeled-field}/index.d.ts +0 -0
- /package/dist/{utils/coalesceMetric.d.ts → components/metric/coalesce-metric.d.ts} +0 -0
- /package/dist/components/{custom/metric-badge → metric-badge}/index.d.ts +0 -0
- /package/dist/components/{custom/metric-cell → metric-cell}/index.d.ts +0 -0
- /package/dist/components/{custom/metric-stack → metric-stack}/index.d.ts +0 -0
- /package/dist/components/{ui/notification → notification}/index.d.ts +0 -0
- /package/dist/components/{ui/number-field → number-field}/NumberField.vue.d.ts +0 -0
- /package/dist/components/{ui/number-field → number-field}/NumberFieldContent.vue.d.ts +0 -0
- /package/dist/components/{ui/number-field → number-field}/NumberFieldDecrement.vue.d.ts +0 -0
- /package/dist/components/{ui/number-field → number-field}/NumberFieldIncrement.vue.d.ts +0 -0
- /package/dist/components/{ui/number-field → number-field}/NumberFieldInput.vue.d.ts +0 -0
- /package/dist/components/{ui/number-field → number-field}/index.d.ts +0 -0
- /package/dist/components/{custom/pager-dots → pager-dots}/index.d.ts +0 -0
- /package/dist/components/{custom/pager-dots → pager-dots}/pagerWindow.d.ts +0 -0
- /package/dist/components/{custom/paper-backdrop → paper-backdrop}/index.d.ts +0 -0
- /package/dist/components/{ui/popover → popover}/index.d.ts +0 -0
- /package/dist/components/{custom/pulse → pulse}/index.d.ts +0 -0
- /package/dist/components/{ui/radio-group → radio-group}/RadioGroup.vue.d.ts +0 -0
- /package/dist/components/{ui/radio-group → radio-group}/RadioGroupItem.vue.d.ts +0 -0
- /package/dist/components/{ui/radio-group → radio-group}/index.d.ts +0 -0
- /package/dist/components/{custom/search → search}/composables/fuzzySearchIndex.d.ts +0 -0
- /package/dist/components/{custom/search → search}/composables/index.d.ts +0 -0
- /package/dist/components/{custom/search → search}/composables/types.d.ts +0 -0
- /package/dist/components/{custom/search → search}/composables/useFuzzySearch.d.ts +0 -0
- /package/dist/components/{custom/search → search}/index.d.ts +0 -0
- /package/dist/components/{ui/select → select}/Select.vue.d.ts +0 -0
- /package/dist/components/{ui/select → select}/SelectGroup.vue.d.ts +0 -0
- /package/dist/components/{ui/select → select}/SelectItem.vue.d.ts +0 -0
- /package/dist/components/{ui/select → select}/SelectLabel.vue.d.ts +0 -0
- /package/dist/components/{ui/select → select}/SelectScrollDownButton.vue.d.ts +0 -0
- /package/dist/components/{ui/select → select}/SelectScrollUpButton.vue.d.ts +0 -0
- /package/dist/components/{ui/select → select}/SelectSeparator.vue.d.ts +0 -0
- /package/dist/components/{ui/select → select}/SelectTrigger.vue.d.ts +0 -0
- /package/dist/components/{ui/select → select}/SelectValue.vue.d.ts +0 -0
- /package/dist/components/{ui/separator → separator}/Separator.vue.d.ts +0 -0
- /package/dist/components/{ui/separator → separator}/index.d.ts +0 -0
- /package/dist/components/{ui/skeleton → skeleton}/index.d.ts +0 -0
- /package/dist/{composables/sortable → components/sortable-list/composables}/dropResolver.d.ts +0 -0
- /package/dist/{composables/sortable → components/sortable-list/composables}/ghostRenderer.d.ts +0 -0
- /package/dist/{composables/sortable → components/sortable-list/composables}/index.d.ts +0 -0
- /package/dist/{composables/sortable → components/sortable-list/composables}/touchGate.d.ts +0 -0
- /package/dist/{composables/sortable → components/sortable-list/composables}/transitionTiming.d.ts +0 -0
- /package/dist/components/{custom/spa-view → spa-view}/SpaView.vue.d.ts +0 -0
- /package/dist/components/{custom/spa-view → spa-view}/index.d.ts +0 -0
- /package/dist/components/{custom/split-chars → split-chars}/index.d.ts +0 -0
- /package/dist/components/{custom/status-dot → status-dot}/StatusDot.vue.d.ts +0 -0
- /package/dist/components/{custom/status-dot → status-dot}/index.d.ts +0 -0
- /package/dist/components/{ui/switch → switch}/Switch.vue.d.ts +0 -0
- /package/dist/components/{ui/switch → switch}/index.d.ts +0 -0
- /package/dist/components/{ui/table → table}/TableBody.vue.d.ts +0 -0
- /package/dist/components/{ui/table → table}/TableCaption.vue.d.ts +0 -0
- /package/dist/components/{ui/table → table}/TableCell.vue.d.ts +0 -0
- /package/dist/components/{ui/table → table}/TableEmpty.vue.d.ts +0 -0
- /package/dist/components/{ui/table → table}/TableHead.vue.d.ts +0 -0
- /package/dist/components/{ui/table → table}/TableHeader.vue.d.ts +0 -0
- /package/dist/components/{ui/table → table}/TableRow.vue.d.ts +0 -0
- /package/dist/components/{ui/table → table}/index.d.ts +0 -0
- /package/dist/components/{ui/tags-input → tags-input}/TagsInputInput.vue.d.ts +0 -0
- /package/dist/components/{ui/tags-input → tags-input}/TagsInputItem.vue.d.ts +0 -0
- /package/dist/components/{ui/tags-input → tags-input}/TagsInputItemDelete.vue.d.ts +0 -0
- /package/dist/components/{ui/tags-input → tags-input}/TagsInputItemText.vue.d.ts +0 -0
- /package/dist/components/{ui/tags-input → tags-input}/index.d.ts +0 -0
- /package/dist/components/{ui/textarea → textarea}/Textarea.vue.d.ts +0 -0
- /package/dist/components/{ui/textarea → textarea}/index.d.ts +0 -0
- /package/dist/components/{custom/timeline → timeline}/ContinuousRail.vue.d.ts +0 -0
- /package/dist/components/{custom/timeline → timeline}/ScrubberTimeline.vue.d.ts +0 -0
- /package/dist/components/{custom/timeline → timeline}/SegmentedTimeline.vue.d.ts +0 -0
- /package/dist/components/{custom/timeline → timeline}/geometry.d.ts +0 -0
- /package/dist/components/{custom/timeline → timeline}/index.d.ts +0 -0
- /package/dist/components/{custom/timeline → timeline}/types.d.ts +0 -0
- /package/dist/components/{ui/toast → toast}/ToastAction.vue.d.ts +0 -0
- /package/dist/components/{ui/toast → toast}/ToastClose.vue.d.ts +0 -0
- /package/dist/components/{ui/toast → toast}/ToastDescription.vue.d.ts +0 -0
- /package/dist/components/{ui/toast → toast}/ToastTitle.vue.d.ts +0 -0
- /package/dist/components/{ui/toast → toast}/Toaster.vue.d.ts +0 -0
- /package/dist/components/{ui/toggle-group → toggle-group}/ToggleGroup.vue.d.ts +0 -0
- /package/dist/components/{ui/toggle-group → toggle-group}/ToggleGroupItem.vue.d.ts +0 -0
- /package/dist/components/{ui/toggle-group → toggle-group}/index.d.ts +0 -0
- /package/dist/components/{ui/toggle-group → toggle-group}/toggleGroupContext.d.ts +0 -0
- /package/dist/components/{ui/tooltip → tooltip}/Tooltip.vue.d.ts +0 -0
- /package/dist/components/{ui/tooltip → tooltip}/TooltipContent.vue.d.ts +0 -0
- /package/dist/components/{ui/tooltip → tooltip}/TooltipProvider.vue.d.ts +0 -0
- /package/dist/components/{ui/tooltip → tooltip}/TooltipTrigger.vue.d.ts +0 -0
- /package/dist/components/{ui/tooltip → tooltip}/index.d.ts +0 -0
- /package/dist/components/{custom/typewriter → typewriter}/composables/index.d.ts +0 -0
- /package/dist/components/{custom/typewriter → typewriter}/index.d.ts +0 -0
- /package/dist/components/{custom/typewriter → typewriter}/types.d.ts +0 -0
- /package/dist/components/{custom/typewriter → typewriter}/utils/keyboard.d.ts +0 -0
- /package/dist/components/{custom/typewriter → typewriter}/utils/pausePatterns.d.ts +0 -0
- /package/dist/components/{custom/typewriter → typewriter}/utils/timing.d.ts +0 -0
- /package/dist/components/{custom/typewriter → typewriter}/utils/typoStateMachine.d.ts +0 -0
- /package/dist/components/{custom/watercolor-dot → watercolor-dot}/index.d.ts +0 -0
- /package/dist/{utils → composables/glass/procedural}/prng.d.ts +0 -0
- /package/dist/{constants-BWj7DkMn.js → constants-DRZmNIY-.js} +0 -0
- /package/dist/{createContext-Cd23P9j0.js → createContext-FU0n5MGK.js} +0 -0
- /package/dist/{flow.glsl-DqEGRpl4.js → flow.glsl-DEGFGE11.js} +0 -0
- /package/dist/{scrollReader-rc3Ns_NM.js → scrollReader-C2oK9Hb8.js} +0 -0
- /package/dist/{supportsCssTimeline-BWenxvHU.js → supportsCssTimeline-Dz-GVxXM.js} +0 -0
- /package/dist/{useDragVelocity-CjcfX3dA.js → useDragVelocity-CbMZEBaC.js} +0 -0
- /package/dist/{useLiquidFlex-Cc6PjVJD.js → useLiquidFlex-Ch4exNvN.js} +0 -0
- /package/dist/{useResizeObserver-DdEn3v2f.js → useResizeObserver-BcUTquV7.js} +0 -0
- /package/dist/{useResolveTokenColor-ChOnCckA.js → useResolveTokenColor-C07e-qaT.js} +0 -0
- /package/dist/{useTimer-BBLGPXR8.js → useTimer-D8koDvJS.js} +0 -0
- /package/dist/{vReveal-CT1KtwZA.js → vReveal-DZfWl9XI.js} +0 -0
- /package/dist/{vSpecular-EX7loENl.js → vSpecular-CQFmLNzA.js} +0 -0
- /package/dist/{writeVelocityWeight-Bh83xZfs.js → writeVelocityWeight-D_AcvTsE.js} +0 -0
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import type { GooDotConfig } from "../constants";
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/** The total dot-grid uniform-buffer byte size (16-aligned — 6 vec4 lanes). */
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export declare const GOO_DOT_UNIFORM_BYTES = 96;
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export declare const WELD_LO = 0.1;
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export declare const WELD_HI = 0.45;
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/** The dot-mode int the shader branches on (0 = smooth field dot, 1 = Bayer dither). */
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export declare function dotModeFor(variant: GooDotConfig["variant"]): number;
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/** The repel/attract sign for a pointer mode (repel pushes out, attract pulls in). */
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export declare function pointerModeSign(mode: GooDotConfig["pointerMode"]): number;
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/** The transient dot-cursor + liquid-field state the renderer writes per-frame (closed over,
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* never the config). The cursor push (Move 3 shadow offset, the cursor swell) AND the
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* liquid-lattice clock (Move 4b twinkle + squash) ride here so the per-frame pack reads ONE
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* transient struct. */
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export interface GooDotPointerState {
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/** Field-uv cursor [-0.5, 0.5] (0,0 = canvas center). */
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x: number;
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y: number;
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/** 1 while the pointer is over the host, 0 at rest (decays the influence). */
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active: number;
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/** The accel-burst brightness/scale bloom 0..1 (the flick term, the velocity tell). */
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bloom: number;
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/** The live sim clock (s) for the φ-twinkle breathing — the field's `breath`/`hash21` phase. */
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timeSec: number;
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/** The volume-preserving lattice squash (Move 4b): the X scale on the pulse + a fast drag;
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* the shader applies `1/squash` on Y so the cell area ≈ 1 (a liquid lean, not a balloon). */
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latticeSquash: number;
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}
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/** A fresh resting dot-cursor state. */
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export declare function restingDotPointer(): GooDotPointerState;
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export interface GooDotUniformScratch {
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buffer: ArrayBuffer;
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f32: Float32Array;
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}
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export declare function createGooDotScratch(): GooDotUniformScratch;
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/**
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* Pack the per-frame dot-grid uniforms in place. `resolutionPx` drives the cell grid;
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* `pointer` carries the §T7 dot-cursor influence (parallax/swell/bloom). The field lanes are
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* packed SEPARATELY by the goo-blob `packBlobWGPUUniforms` into binding0 — this module owns
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* ONLY the dot-grid lanes (the extend).
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*/
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export declare function packGooDotUniforms(scratch: GooDotUniformScratch, config: GooDotConfig, resolutionPx: {
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w: number;
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h: number;
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}, dpr: number, pointer: GooDotPointerState): GooDotUniformScratch;
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export { restingDotPointer as restingPointer };
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import { type Ref } from "vue";
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import { type GpuBackend } from "../../../../composables/glass/webgpu/useGpuSubstrate";
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import type { GooDotConfig } from "../constants";
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export interface UseGooDotMatrixOptions {
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config: GooDotConfig;
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/** `"capture"` → renderAt-only (the deterministic π capture path). Default `"live"`. */
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mode?: "live" | "capture";
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}
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/** The uniform handle a consumer wires its lifecycle against (backend-agnostic). */
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export interface GooDotMatrixHandle {
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/** The resolved backend (`"webgpu"` where supported, else the WebGL2 fallback). */
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readonly backend: GpuBackend;
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/** Park the loop (the WCAG-2.2.2 pause seam — `DockBackgroundToggle` wires this). */
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pause: () => void;
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/** Re-arm the loop. */
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resume: () => void;
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/** Re-arm a parked loop on demand (a pointer/setter that re-introduced motion). */
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wake: () => void;
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/** Draw one frame out-of-loop (capture / thumbnail). */
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renderAt: (timeSec: number) => void;
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/** The live `prefers-reduced-motion: reduce` state. */
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readonly reducedMotion: boolean;
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/** Tear down the renderer + release GPU/GL resources. */
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dispose: () => void;
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}
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/**
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* Mount the goo-dot-matrix renderer on `canvasRef`. The WebGPU primary runs the dot-stamp
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* fragment over the byte-untouched goo-blob field; the WebGL2 fallback runs the SAME dot-stamp
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* (the ONE field, the ONE dot-grid output). Returns the uniform lifecycle handle.
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*/
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export declare function useGooDotMatrix(canvasRef: Ref<HTMLCanvasElement | null>, options: UseGooDotMatrixOptions): GooDotMatrixHandle;
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import type { OklchStop } from "../../../composables/color";
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import { type BlobConfig } from "../goo-blob";
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/** The four render registers — the §T4 `variant` axis (default `dot-field`). */
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export type GooDotVariant = "dot-field" | "dot-dither" | "dot-lattice" | "dot-sphere";
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/** Pointer interaction mode — repel pushes dots off the field, attract pulls them in. */
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export type GooDotPointerMode = "repel" | "attract";
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/** The warm ground modes — `"warm"` paints a living warm-amber gradient pass-1 BEHIND the
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* dots in the SAME GL context (the §3 colourful ground, an opaque field to read over);
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* `"transparent"` skips the ground pass (the library composable default — the dots ride the
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* consumer's own host, e.g. the global `[data-paper-field]` backdrop). */
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export type GooDotFieldGround = "warm" | "transparent";
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/**
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* Compile-time dot-stamp cell cap (px) — the device-px cell SIZE the fragment quantizes the
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* grid to; mirrors the §T1 `uDotPixelSize` band (a floor so a tiny cell never hangs the
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* fragment over a huge grid). Register-A only.
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*/
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export declare const MIN_DOT_PIXEL_SIZE = 4;
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/**
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* The full author schema — the studio's `useConfiguratorState` model. The FIELD atoms are
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* REUSED from the goo-blob `BlobConfig` (the metaball field is the byte-untouched goo half),
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* and the DOT-RENDER atoms are ADDED (the §T1/§T2/§T3 dot-grid output). A NEW schema (no
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* prior `goo-dot-matrix`, no MIGRATION row).
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*/
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export interface GooDotConfig {
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/** Which render register — `dot-field` (default) | `dot-dither` | `dot-lattice` | `dot-sphere`. */
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variant: GooDotVariant;
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/**
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* The metaball FIELD config — the byte-untouched goo-blob field atoms (geometry, the
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* smin membrane, the satellites, the warm-cream palette). The hybrid READS the field
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* `sceneDistG`/`thickness` off this; it does not rebuild the math.
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*/
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field: BlobConfig;
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/**
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* The dot-grid CELL size in device px (Register A — §T1 `uDotPixelSize`). Larger cells →
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* coarser dots. Floored at `MIN_DOT_PIXEL_SIZE` so the fragment never over-grids.
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*/
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dotPixelSize: number;
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/** Dot radius MIN (the rim/outside dot, fraction of the cell, §T1 `uDotMin`). */
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dotMin: number;
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/** Dot radius MAX (the core dot, fraction of the cell, §T1 `uDotMax`). */
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dotMax: number;
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/** The field floor at which the meniscus rise begins (§T1 `uFieldFloor`). */
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fieldFloor: number;
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/** The dim-outside brightness floor (the dots dim at the rim, §T1 `uDotBrightFloor`). */
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dotBrightFloor: number;
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/**
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* The φ-banded PRESENCE FLOOR (BD.W-GOODOT-LIQUID-FIELD Move 1, `uPresenceFloor`). The
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* base-lattice opacity the field NEVER drops below — the dot is always present and the
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* metaball MODULATES it (it never gates it). At `0` the read is byte-identical to the old
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* `step()` discard (the calm escape hatch); the default fills the card corner-to-corner.
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*/
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presenceFloor: number;
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/**
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* The NECK-RIDGE swell (Move 2, `uWeldSwell`). At a weld (the shallow-gradient membrane
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* where two bodies meet) the dot radius swells by `1 + weldSwell·weld`. Pinned so the
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* swelled rim dot stays a sub-cell ROUND circle (`dotMax·(1+weldSwell) < 1`), never a
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* clipped square (the √φ cell-clip ceiling).
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*/
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weldSwell: number;
|
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60
|
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/**
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61
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* The NECK-RIDGE specular (Move 2, `uWeldSpecular`). A MULTIPLICATIVE HDR brightness pop on
|
|
62
|
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* the weld dots (`bright *= 1 + weldSpecular·weld`) — it can exceed the core ceiling so the
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|
63
|
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* waist is the BRIGHTEST band in the field a beat before the bodies fuse.
|
|
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|
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*/
|
|
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|
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weldSpecular: number;
|
|
66
|
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/**
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|
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* The liquid-lattice flow (Move 4b, `uFlowAmt`). The cell sample advects down the field
|
|
68
|
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* gradient toward the forming core (`sampleUv -= normalize(scene.yz)·flowAmt·core`) so the
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|
69
|
-
* lattice migrates INTO the goo rather than sitting screen-locked. A real net-new lane.
|
|
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|
-
*/
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|
71
|
-
flowAmt: number;
|
|
72
|
-
/** The dot-color ramp (resolved via the ColorResolver; default warm technicolor). */
|
|
73
|
-
palette: OklchStop[];
|
|
74
|
-
/** The ground color (default transparent so the glass card / paper-field shows through). */
|
|
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background: OklchStop | "transparent";
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/**
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* The §3 warm GROUND pass (Move 4a, `fieldGround`). `"warm"` draws a living warm-amber
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* gradient pass-1 behind the dots in the SAME context (an opaque field to read over, the
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* cartoon shadow's casting surface); `"transparent"` skips it (the library composable
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* default — the dots ride the consumer's own host).
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*/
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fieldGround: GooDotFieldGround;
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/** Pointer parallax + repel + accel-burst (the §T7 dot-cursor influence). */
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interactive: boolean;
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/** repel ↔ attract (the dot-influence direction). */
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pointerMode: GooDotPointerMode;
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/** The pointer influence radius (NDC; the §T7 `pointerRadius`). */
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pointerRadius: number;
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/** ONE static frame then park under `prefers-reduced-motion: reduce`. */
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respectReducedMotion: boolean;
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}
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/**
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* The warm TECHNICOLOR identity palette (the library default — warm-fire/amber/gold, NEVER
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* teal/cyan). A 3-stop liquid ramp the read maps CORE→NECK→RIM (the `tone = 1 - fCell` sample,
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* so stop[0] is the deep CORE, stop[2] the base-lattice RIM):
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*
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* CORE — hot butter-gold (`fCell→1`, the bright cream membrane at the body core),
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* NECK — molten coral (the weld climax, the fattest+brightest dots at the merge waist),
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* RIM — deep amber (`fCell≈floor`, the resting base lattice — it carries chroma, never gray).
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*
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* BD.W-GOODOT-LIQUID-FIELD Move 3 — the near-mono cream-on-cream identity (ΔL 0.08 ΔC 0.04,
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* invisible separation) re-graded to real chroma (C_core ≥ 0.13, the no-gray warm floor cleared
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* with room). A consumer themes it mono-warm-white-on-near-black through a PRESET, never a token
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* edit (presets-in-consumers — the library identity sharpens as a token evolution).
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*/
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export declare const WARM_IDENTITY_PALETTE: OklchStop[];
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/**
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* The shipped warm-identity default — the §T6 default table: the Register-A field-driven dot
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* stamp over the byte-untouched goo-blob field (the cream metaball), warm technicolor dots that
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* FILL the card corner-to-corner (the presence floor), the weld a ridge of the fattest+brightest
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* coral dots, over a transparent ground (the composable default — the dots ride the consumer's
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* own host). The demo turns the warm ground ON; the near-dark reference is a DEMO preset
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* (presets-in-consumers).
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*/
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export declare const DEFAULT_GOO_DOT_CONFIG: GooDotConfig;
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@@ -1,5 +0,0 @@
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export { default as GooDotMatrix } from "./GooDotMatrix.vue";
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export { useGooDotMatrix, type GooDotMatrixHandle, type UseGooDotMatrixOptions, } from "./composables/useGooDotMatrix";
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export { type GooDotConfig, type GooDotVariant, type GooDotPointerMode, type GooDotFieldGround, DEFAULT_GOO_DOT_CONFIG, WARM_IDENTITY_PALETTE, MIN_DOT_PIXEL_SIZE, } from "./constants";
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export { gridOrigin, latticeInstanceCount, fibonacciDot, type Vec2, type Vec3, } from "./composables/gooDotLattice";
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export type { OklchStop } from "../../../composables/color";
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@@ -1,13 +0,0 @@
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1
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/** The spliced goo-blob field GLSL (decls + sceneDistG/breath/samplePaletteOklch). */
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export declare const GOO_DOT_FIELD_GLSL: string;
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3
|
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/**
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4
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* The full-quad vertex shader — the BYTE-IDENTICAL metaball.vert convention (the `aPosition`
|
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|
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* attrib name + `vUv = aPosition·0.5+0.5`), so the goo-blob `uploadBlobUniforms` draw path
|
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|
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* (the SHARED field upload — `gl.drawArrays(TRIANGLES, 0, 6)` over the `aPosition` quad) is
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* REUSED wholesale for the field lanes; the dot-grid uniforms are set beside it.
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*/
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export declare const GOO_DOT_VERT_GLSL = "#version 300 es\nprecision highp float;\nin vec2 aPosition;\nout vec2 vUv;\nvoid main() {\n vUv = aPosition * 0.5 + 0.5;\n gl_Position = vec4(aPosition, 0.0, 1.0);\n}";
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/** The Register-A dot-stamp fragment — the GLSL twin of the WGSL `fs_main`. */
|
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export declare const GOO_DOT_FRAG_GLSL: string;
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export declare const GOO_DOT_GROUND_VERT_GLSL = "#version 300 es\nprecision highp float;\nin vec2 aPosition;\nout vec2 vUv;\nvoid main() {\n vUv = aPosition * 0.5 + 0.5;\n gl_Position = vec4(aPosition, 0.0, 1.0);\n}";
|
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export declare const GOO_DOT_GROUND_FRAG_GLSL = "#version 300 es\nprecision highp float;\nin vec2 vUv;\nout vec4 fragColor;\nuniform float uGroundTime;\nvoid main() {\n float d1 = 0.5 + 0.5 * sin(uGroundTime * 0.11 + vUv.x * 2.1);\n float d2 = 0.5 + 0.5 * sin(uGroundTime * 0.07 - vUv.y * 1.7 + 1.3);\n vec3 amber = vec3(0.99, 0.86, 0.62);\n vec3 coral = vec3(0.95, 0.62, 0.42);\n vec3 deep = vec3(0.86, 0.50, 0.30);\n vec3 g = mix(deep, coral, d1);\n vec3 rgb = mix(g, amber, d2 * (1.0 - vUv.y) * 0.8);\n fragColor = vec4(rgb, 1.0);\n}";
|
|
@@ -1,4 +0,0 @@
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1
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/** The spliced goo-blob field (struct + bindings + sceneDistG/breath/samplePaletteOklch). */
|
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2
|
-
export declare const GOO_DOT_FIELD_WGSL: string;
|
|
3
|
-
export declare const GOO_DOT_WGSL: string;
|
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4
|
-
export declare const GOO_DOT_GROUND_WGSL = "\nstruct GroundUniforms {\n // g0: (uGroundTime, uGroundAspect, _pad, _pad)\n g0: vec4<f32>,\n};\n@group(0) @binding(0) var<uniform> gu: GroundUniforms;\n\nstruct GVSOut {\n @builtin(position) pos: vec4<f32>,\n @location(0) uv: vec2<f32>,\n};\n\n@vertex\nfn vs_main(@builtin(vertex_index) vi: u32) -> GVSOut {\n var p = vec2<f32>(-1.0, -1.0);\n if (vi == 1u) { p = vec2<f32>(3.0, -1.0); }\n else if (vi == 2u) { p = vec2<f32>(-1.0, 3.0); }\n var out: GVSOut;\n out.pos = vec4<f32>(p, 0.0, 1.0);\n out.uv = p * 0.5 + 0.5;\n return out;\n}\n\n@fragment\nfn fs_main(in: GVSOut) -> @location(0) vec4<f32> {\n let t = gu.g0.x;\n let uv = in.uv;\n // Two slow warm drifts \u2014 the centroid moves so the ground is LIVING (G3c).\n let d1 = 0.5 + 0.5 * sin(t * 0.11 + uv.x * 2.1);\n let d2 = 0.5 + 0.5 * sin(t * 0.07 - uv.y * 1.7 + 1.3);\n let amber = vec3<f32>(0.99, 0.86, 0.62); // warm gold high\n let coral = vec3<f32>(0.95, 0.62, 0.42); // molten coral mid\n let deep = vec3<f32>(0.86, 0.50, 0.30); // deep amber low\n let g = mix(deep, coral, d1);\n let rgb = mix(g, amber, d2 * (1.0 - uv.y) * 0.8);\n return vec4<f32>(rgb, 1.0);\n}";
|
|
@@ -1,29 +0,0 @@
|
|
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1
|
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import type { HandMarkProps } from "./types";
|
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2
|
-
declare function play(): void;
|
|
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|
-
declare var __VLS_1: {};
|
|
4
|
-
type __VLS_Slots = {} & {
|
|
5
|
-
default?: (props: typeof __VLS_1) => any;
|
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|
-
};
|
|
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|
-
declare const __VLS_base: import("vue").DefineComponent<HandMarkProps, {
|
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8
|
-
play: typeof play;
|
|
9
|
-
}, {}, {}, {}, import("vue").ComponentOptionsMixin, import("vue").ComponentOptionsMixin, {}, string, import("vue").PublicProps, Readonly<HandMarkProps> & Readonly<{}>, {
|
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|
-
color: string;
|
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|
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animation: import("./types").HandAnimation;
|
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|
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seed: number;
|
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13
|
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shape: import("./types").HandShape;
|
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14
|
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appear: "mount" | "visible" | "manual";
|
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15
|
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jagged: boolean;
|
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|
-
brush: import("./brush").BrushName | Partial<import("./brush").Brush>;
|
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|
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drawMs: number;
|
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|
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drawDelayMs: number;
|
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19
|
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boilFps: number;
|
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|
-
boilFrames: number;
|
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21
|
-
}, {}, {}, {}, string, import("vue").ComponentProvideOptions, false, {}, any>;
|
|
22
|
-
declare const __VLS_export: __VLS_WithSlots<typeof __VLS_base, __VLS_Slots>;
|
|
23
|
-
declare const _default: typeof __VLS_export;
|
|
24
|
-
export default _default;
|
|
25
|
-
type __VLS_WithSlots<T, S> = T & {
|
|
26
|
-
new (): {
|
|
27
|
-
$slots: S;
|
|
28
|
-
};
|
|
29
|
-
};
|
|
@@ -1,89 +0,0 @@
|
|
|
1
|
-
/**
|
|
2
|
-
* useHandMark.ts — the headless reactive core (L2/L3/L4; SPEC §9).
|
|
3
|
-
* ─────────────────────────────────────────────────────────────────────────────
|
|
4
|
-
* Sits between the props and the SFC template so a future React/web-component skin
|
|
5
|
-
* reuses L1–L4. It orchestrates: resolve brush → shapeGeom → ink → animation. It
|
|
6
|
-
* owns NO DOM (the SFC anchors/measures/mounts the filter); it owns the reactive
|
|
7
|
-
* pipeline + the draw-on / boil state machine.
|
|
8
|
-
*
|
|
9
|
-
* Two draw-on mechanisms, picked by a FIELD (never an instrument `if`):
|
|
10
|
-
* - clean ink (no grain): `stroke-dashoffset` on `pathLength="1"` — the slides
|
|
11
|
-
* recipe, geometry-agnostic, compositor-cheap, no filter to re-raster.
|
|
12
|
-
* - grained ink (crayon): a `clip-path: inset()` WIPE — the filter rasters ONCE
|
|
13
|
-
* and the reveal mutates only the clip (`ds-crayon-handmark §5.1`). NEVER
|
|
14
|
-
* dashoffset under a filter (it would re-raster the graph per frame — the Δ4
|
|
15
|
-
* gate).
|
|
16
|
-
*
|
|
17
|
-
* PRM: every draw-on collapses to instant (finished static state); boil no-ops
|
|
18
|
-
* (`useLineBoil.start()` early-returns under reduced motion).
|
|
19
|
-
*/
|
|
20
|
-
import { type Ref } from "vue";
|
|
21
|
-
import { type Brush, type BrushName } from "../brush";
|
|
22
|
-
/**
|
|
23
|
-
* The boil clock surface the SFC binds — the `useLineBoil` return shape, declared
|
|
24
|
-
* structurally over glass-ui's OWN `Ref` (pencil-boil ships a nested `@vue`, so its
|
|
25
|
-
* `Ref` symbol differs; the no-op stub is built with this `ref`, hence the surface
|
|
26
|
-
* is named here rather than `ReturnType<typeof useLineBoil>`).
|
|
27
|
-
*/
|
|
28
|
-
export interface BoilClock {
|
|
29
|
-
currentFrame: Ref<number>;
|
|
30
|
-
start: () => void;
|
|
31
|
-
stop: () => void;
|
|
32
|
-
}
|
|
33
|
-
import { type ShapeGeom } from "../geometry";
|
|
34
|
-
import { type SVGFragment } from "../ink";
|
|
35
|
-
import type { HandAnimation, HandMarkProps, HandShape, MarkBox } from "../types";
|
|
36
|
-
export interface UseHandMarkInput {
|
|
37
|
-
brush: BrushName | Partial<Brush>;
|
|
38
|
-
shape: HandShape;
|
|
39
|
-
color: string;
|
|
40
|
-
seed: number;
|
|
41
|
-
overrides?: Partial<Brush>;
|
|
42
|
-
animation: HandAnimation;
|
|
43
|
-
boilFps: number;
|
|
44
|
-
boilFrames: number;
|
|
45
|
-
roughness: number | null;
|
|
46
|
-
segments: number | null;
|
|
47
|
-
jagged: boolean;
|
|
48
|
-
/** NATURAL underline morphology (C-2) — procedural off the house-seeded engine. */
|
|
49
|
-
natural: boolean;
|
|
50
|
-
box: MarkBox | null;
|
|
51
|
-
path: string | null;
|
|
52
|
-
filterId: string;
|
|
53
|
-
/**
|
|
54
|
-
* The MEASURED text baseline as a fraction of the `.hm` box height (text-mode
|
|
55
|
-
* underline anchor). `null` until the SFC measures it (ResizeObserver +
|
|
56
|
-
* `document.fonts.ready`) — geometry falls back to the legacy constant for that
|
|
57
|
-
* one pre-measure frame. Ignored in positioned (`box`) mode.
|
|
58
|
-
*/
|
|
59
|
-
baselineFrac: number | null;
|
|
60
|
-
}
|
|
61
|
-
/**
|
|
62
|
-
* Normalise raw HandMarkProps (with their defaults applied) into the core input.
|
|
63
|
-
* `baselineFrac` is the SFC's MEASURED text baseline (text-mode underline anchor) —
|
|
64
|
-
* passed in (not a prop) because it is a runtime measurement, `null` until measured.
|
|
65
|
-
*/
|
|
66
|
-
export declare function normalizeProps(props: HandMarkProps, filterId: string, baselineFrac?: number | null): UseHandMarkInput;
|
|
67
|
-
export interface HandMarkCore {
|
|
68
|
-
/** the resolved effective brush vector. */
|
|
69
|
-
brush: Ref<Brush>;
|
|
70
|
-
/** the static base geometry (boil re-perturbs THIS). */
|
|
71
|
-
baseGeom: Ref<ShapeGeom>;
|
|
72
|
-
/** the live SVG fragment (paths + filter defs). */
|
|
73
|
-
fragment: Ref<SVGFragment>;
|
|
74
|
-
/** the live `d` (escape-hatch path > boiled geometry > static base). */
|
|
75
|
-
pathD: Ref<string>;
|
|
76
|
-
/** does the brush emit a grain filter? (drives the draw-on mechanism). */
|
|
77
|
-
grained: Ref<boolean>;
|
|
78
|
-
/** the draw-on mechanism for this mark: dashoffset (pen) | clip (crayon). */
|
|
79
|
-
drawKind: Ref<"dashoffset" | "clip">;
|
|
80
|
-
/** does this animation draw on at all? */
|
|
81
|
-
draws: Ref<boolean>;
|
|
82
|
-
/** does this animation boil? */
|
|
83
|
-
boils: Ref<boolean>;
|
|
84
|
-
/** the boil clock (a real `useLineBoil` only when the mark boils; else a no-op stub). */
|
|
85
|
-
boil: BoilClock;
|
|
86
|
-
/** arm/disarm boil (draw-then-boil holds it until the draw finishes). */
|
|
87
|
-
boilArmed: Ref<boolean>;
|
|
88
|
-
}
|
|
89
|
-
export declare function useHandMark(input: Ref<UseHandMarkInput>): HandMarkCore;
|
|
@@ -1,59 +0,0 @@
|
|
|
1
|
-
/**
|
|
2
|
-
* constants.ts — the marking-space geometry constants (the colocation home).
|
|
3
|
-
* ─────────────────────────────────────────────────────────────────────────────
|
|
4
|
-
* The hand-mark family's named geometry constants live here (the AY.W-COLOCATE
|
|
5
|
-
* convention's `constants.ts` home). geometry.ts + the SFC re-read them by name.
|
|
6
|
-
*/
|
|
7
|
-
/** Marking-space width (the 0..100 × 0..40 viewBox; `preserveAspectRatio="none"`). */
|
|
8
|
-
export declare const VB_W = 100;
|
|
9
|
-
/** Marking-space height. */
|
|
10
|
-
export declare const VB_H = 40;
|
|
11
|
-
/**
|
|
12
|
-
* The hairline gap, as a fraction of the `.hm` box, between the MEASURED text
|
|
13
|
-
* baseline and the underline centerline. The underline rides just under the real
|
|
14
|
-
* glyph bottoms — a hand mark sits a few % of cap-height below the baseline, never
|
|
15
|
-
* through it (the E1 occlusion root: a constant `y=32` strikethroughs tight-leading
|
|
16
|
-
* display type because 80% of a `line-height:1.02` box IS the baseline).
|
|
17
|
-
*/
|
|
18
|
-
export declare const UNDERLINE_GAP = 0.06;
|
|
19
|
-
/**
|
|
20
|
-
* The highlighter LOW-SEAT band (BA.W-HANDMARK C-1(a)). A real highlighter rides
|
|
21
|
-
* the low two-thirds of the line — the ink sits on the baseline and rises to
|
|
22
|
-
* ~x-height — NOT the box vertical center the fork shipped. The band centerline
|
|
23
|
-
* seats at `baselineFrac − HIGHLIGHT_RISE` (raised off the baseline by ~half a
|
|
24
|
-
* lowercase x-height) so the wide slab (weight 26) covers x-height down to the
|
|
25
|
-
* baseline. Expressed as a fraction of the `.hm` box, parallel to UNDERLINE_GAP.
|
|
26
|
-
*/
|
|
27
|
-
export declare const HIGHLIGHT_RISE = 0.22;
|
|
28
|
-
/** Pre-measure fallback for the highlight band's low seat (null baselineFrac). */
|
|
29
|
-
export declare const HIGHLIGHT_FALLBACK_FRAC = 0.66;
|
|
30
|
-
/**
|
|
31
|
-
* The boil voice — φ-incommensurate fractal value-noise (the masthead morphology).
|
|
32
|
-
* ─────────────────────────────────────────────────────────────────────────────
|
|
33
|
-
* The boil centerline is a 1-D fractal value-noise displacement off the HOUSE
|
|
34
|
-
* `mulberry32`, NOT a seeded sinusoid. A sinusoid (the prior body) self-correlates
|
|
35
|
-
* into a near-period — it reads as a spell-check squiggle and a clean sine fails any
|
|
36
|
-
* honest non-periodicity discriminator (a sine's extrema are near-uniformly spaced).
|
|
37
|
-
* The value-noise sums octaves at φ-stepped frequencies (mutually irrational → the
|
|
38
|
-
* sum NEVER closes into a period); each octave's amplitude decays by 1/φ. The result
|
|
39
|
-
* is a hump-to-hump-IRREGULAR hand line whose inter-extremum spacing-CV is the honest
|
|
40
|
-
* teeth (measured: ~0.41 at the paint's segment count, ~0.71 resampled at RES=64,
|
|
41
|
-
* over 400 seeds — vs the prior sinusoid's ~0.14; a clean separation either side of a
|
|
42
|
-
* 0.30 floor). The amplitude is SCALE-RELATIVE (a fraction of the rendered span), so
|
|
43
|
-
* a long word and a short word wobble in proportion. FILTER-FREE — the wander lives
|
|
44
|
-
* in the control points + the hull width, never a feTurbulence.
|
|
45
|
-
*
|
|
46
|
-
* Constants pinned against a 400-seed spacing-CV spike (NOT the seed-overfit autocorr
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* peak the prior gate keyed — autocorr cannot separate smooth low-frequency value-
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* noise from a sinusoid at any resolution).
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*/
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/** φ — the per-octave frequency step (mutually irrational → never periodic). */
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export declare const NOISE_PHI = 1.618033988749895;
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/** octave count of the fractal value-noise sum. */
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export declare const NOISE_OCTAVES = 4;
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/** base octave frequency (humps across the unit span); octave k rides F0·φ^k. */
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export declare const NOISE_F0 = 2.5;
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/** displacement amplitude as a fraction of the rendered span (scale-relative). */
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export declare const NOISE_AMP_FRAC = 0.05;
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/** endpoint-only cosine taper width (the ends settle to baseline; the BODY stays irregular). */
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export declare const NOISE_EDGE = 0.12;
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@@ -1,85 +0,0 @@
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/**
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* geometry.ts — SEMANTIC shape → pencil-boil centerlines (L1, pure; SPEC §3).
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* ─────────────────────────────────────────────────────────────────────────────
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* A shape is a pure mapper: (semantic target) → L1 geometry. The renderer never
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* knows what it drew — it sees only `Point[]`. Adding a shape = adding one switch
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* arm; nothing downstream changes (texture + animation are shape-blind). This is
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* the generality lever (Brush ⟂ Path).
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*
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* The marking coordinate space is 0..100 × 0..40, with `preserveAspectRatio="none"`
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* so the <svg> stretches to the slotted word box (the SPEC §6.2 width-invariance
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* contract). Two usage modes:
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* - text mode (box == null): use the full viewBox (single-line underline/strike)
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* - positioned mode (box = {x,y,w,h}): map an explicit rect (circle a datum)
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*
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* The circle arm rides pencil-boil 0.4.x's `ellipsePoints` (the hand-circle
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* overshoot ring — the sole upstream geometry delta this component required).
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*
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* THE SEED RECONCILE (BA.W-HANDMARK [S2]): the wobble centerlines are seeded from
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* the HOUSE prng leaf (`src/utils/prng.ts` mulberry32 + hashString — the AV.W14
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* single-source). The family FEEDS pencil-boil a house-derived integer seed; glass-
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* ui code imports ZERO `mulberry32` from pencil-boil (its internal mulberry32 stays
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* inside its OWN perturb math). ONE seed leaf, the house identity.
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*/
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import { type WobbleOptions } from "@mkbabb/pencil-boil";
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import { UNDERLINE_GAP, VB_H, VB_W } from "./constants";
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import type { HandShape, MarkBox } from "./types";
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export { VB_W, VB_H, UNDERLINE_GAP };
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/** A shape maps to one or more centerlines (open polylines) or one closed ring. */
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export interface ShapeGeom {
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lines: [number, number][][];
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closed: boolean;
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}
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/**
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* The boil voice — φ-incommensurate fractal value-noise (RE-INVENT; the masthead
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35
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* morphology). A 1-D fractal value-noise DISPLACEMENT off the HOUSE `mulberry32`,
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* NOT a seeded sinusoid (the prior body self-correlated into a near-period — a spell-
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* check squiggle):
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*
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* disp(t) = Σ_{k=0..OCT-1} aₖ · vnoiseₖ(t·fₖ + φₖ) normalised by Σaₖ
|
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40
|
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* fₖ = NOISE_F0 · φ^k (φ mutually-irrational steps → the sum NEVER closes
|
|
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|
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* into a period — the non-periodicity mechanism)
|
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|
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* aₖ = (1/φ)^k (per-octave decay)
|
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|
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* φₖ = seeded per-octave phase (house mulberry32)
|
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|
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* vnoiseₖ = seeded lattice value-noise, smootherstep-faired
|
|
45
|
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*
|
|
46
|
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* The four atlas axes:
|
|
47
|
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* - amplitude SCALES with the rendered span (`(x2−x1) × NOISE_AMP_FRAC`), not a
|
|
48
|
-
* viewBox-stretched constant (a long word and a short word wobble in proportion);
|
|
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|
-
* - the hump-to-hump spacing is IRREGULAR (the φ-incommensurate octave sum — the
|
|
50
|
-
* honest non-periodicity teeth, spacing-CV ~0.41 at the paint count vs the prior
|
|
51
|
-
* sinusoid's ~0.14, over 400 seeds);
|
|
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|
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* - the non-uniform body gives the pf hull a pressure-taper-friendly point stream;
|
|
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|
-
* - the seed is the HOUSE mulberry32 (determinism + per-seed variation), ZERO
|
|
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|
-
* pencil-boil `mulberry32` import.
|
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|
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*
|
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|
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* ENDPOINT anchor (NOT a body-wide envelope): a narrow cosine taper at the very ends
|
|
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|
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* only (`NOISE_EDGE`), so the ends settle to baseline (no draw-on pop) while the BODY
|
|
58
|
-
* amplitude stays irregular hump-to-hump (the prior `sin(π·t)` envelope made the body
|
|
59
|
-
* amplitude smooth-and-uniform — the clean-envelope tell). FILTER-FREE: the wander is
|
|
60
|
-
* in the control points + the hull width, never a feTurbulence.
|
|
61
|
-
*
|
|
62
|
-
* EXPORTED so the measuring gate samples the REAL emitted point-set (never a symbol-
|
|
63
|
-
* presence regex — the W-GATE-TRUTH-AUDIT discipline).
|
|
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|
-
*/
|
|
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|
-
export declare function naturalUnderlinePoints(x1: number, y: number, x2: number, seed: number, segments: number): [number, number][];
|
|
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|
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/**
|
|
67
|
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* Semantic shape → { lines, closed } in the marking space (or a positioned box).
|
|
68
|
-
*
|
|
69
|
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* The text-mode underline anchors to a MEASURED baseline: `baselineFrac` is the
|
|
70
|
-
* slotted word's alphabetic baseline as a fraction of the `.hm` box height (the SFC
|
|
71
|
-
* measures it via ResizeObserver + `document.fonts.ready`). The underline y is then
|
|
72
|
-
* `VB_H × (baselineFrac + UNDERLINE_GAP)` — never the old hardcoded `32` (80% of the
|
|
73
|
-
* box), which struck through tight-leading headings. `null` ⇒ not yet measured: fall
|
|
74
|
-
* back to the legacy `VB_H − 8` constant so first paint (and jsdom/SSR) still renders
|
|
75
|
-
* a line, replaced the instant the measure lands.
|
|
76
|
-
*
|
|
77
|
-
* `natural` routes the underline through the φ-incommensurate value-noise
|
|
78
|
-
* `naturalUnderlinePoints` morphology instead of pencil-boil's `wobbleLinePoints`
|
|
79
|
-
* (the masthead `boil` voice); the default underline keeps the pencil-boil line.
|
|
80
|
-
*/
|
|
81
|
-
export declare function shapeGeom(shape: HandShape, opts: WobbleOptions, box?: MarkBox | null, baselineFrac?: number | null, natural?: boolean): ShapeGeom;
|
|
82
|
-
/** Boil one geometry: re-perturb the CACHED centerlines (anchored → no draw-on pop). */
|
|
83
|
-
export declare function boilLines({ lines, closed }: ShapeGeom, amount: number, seed: number): [number, number][][];
|
|
84
|
-
/** Serialize centerlines → one SVG `d` (multi-line shapes concat with a space). */
|
|
85
|
-
export declare function serialize(lines: [number, number][][], jagged?: boolean): string;
|
|
@@ -1,27 +0,0 @@
|
|
|
1
|
-
/**
|
|
2
|
-
* handmark — the ./handmark barrel (SPEC §11).
|
|
3
|
-
* ─────────────────────────────────────────────────────────────────────────────
|
|
4
|
-
* `HandMark` is the generic export; `InkMark` is the prose alias the atlas/slides
|
|
5
|
-
* import so call sites read as prose (one implementation, zero divergence). The
|
|
6
|
-
* pure L1–L3 functions ship too — they are framework-free, directly usable in
|
|
7
|
-
* slides decks, D3 charts (call `shapeGeom`/`ellipsePoints` to ink a path), even
|
|
8
|
-
* canvas.
|
|
9
|
-
*
|
|
10
|
-
* The DEFAULT is `pen` (clean ink, grain:0 ⇒ no filter, zero extra dep). The
|
|
11
|
-
* `@mkbabb/pencil-boil` geometry + `perfect-freehand` body are OPTIONAL PEERS;
|
|
12
|
-
* only `ribbon:'hull'` (the highlighter) touches the vendored pf core (treeshaken
|
|
13
|
-
* otherwise).
|
|
14
|
-
*
|
|
15
|
-
* BA.W-HANDMARK: `GlassUnderline`/the `/underline` subpath RETIRED onto
|
|
16
|
-
* `HandMark shape="underline"` (DEC-8 outcome 1; clean break, no alias). The
|
|
17
|
-
* editorial draw-on underline is `<HandMark shape="underline" animation="draw-on">`;
|
|
18
|
-
* the natural pencil-boil morphology is the `boil` brush.
|
|
19
|
-
*/
|
|
20
|
-
export { default as HandMark, default as InkMark } from "./HandMark.vue";
|
|
21
|
-
export { BRUSHES, resolveBrush, lerpBrush, type Brush, type BrushName, type BlendMode, type TaperSpec, type StampFn, type InkPath, } from "./brush";
|
|
22
|
-
export { shapeGeom, serialize, boilLines, naturalUnderlinePoints, VB_W, VB_H, UNDERLINE_GAP, type ShapeGeom, } from "./geometry";
|
|
23
|
-
export { ink, type SVGFragment } from "./ink";
|
|
24
|
-
export { grainFilter, hasGrain } from "./texture";
|
|
25
|
-
export { getStroke, getStrokePoints, getSvgPathFromStroke, type StrokeOptions, type InputPoint, } from "./freehand";
|
|
26
|
-
export { useHandMark, normalizeProps, type UseHandMarkInput, type HandMarkCore, type BoilClock, } from "./composables/useHandMark";
|
|
27
|
-
export type { HandMarkProps, HandShape, HandAnimation, MarkBox, } from "./types";
|
|
@@ -1,62 +0,0 @@
|
|
|
1
|
-
/**
|
|
2
|
-
* types.ts — the public API surface (SPEC §6). Pure types, 0 runtime.
|
|
3
|
-
* ─────────────────────────────────────────────────────────────────────────────
|
|
4
|
-
* The L5 surface steals rough-notation's *vocabulary* (annotate-style props +
|
|
5
|
-
* ordered groups), not its code. Every prop has a per-brush default, so the
|
|
6
|
-
* common call is one tag: <HandMark>who pays in</HandMark>.
|
|
7
|
-
*/
|
|
8
|
-
import type { Brush, BrushName } from "./brush";
|
|
9
|
-
/** A target rect in the 0..100 × 0..40 marking space (positioned mode). */
|
|
10
|
-
export interface MarkBox {
|
|
11
|
-
x: number;
|
|
12
|
-
y: number;
|
|
13
|
-
w: number;
|
|
14
|
-
h: number;
|
|
15
|
-
}
|
|
16
|
-
export type HandShape = "underline" | "strikethrough" | "highlight" | "circle" | "box" | "bracket" | "path";
|
|
17
|
-
export type HandAnimation = "none" | "draw-on" | "boil" | "draw-then-boil";
|
|
18
|
-
export interface HandMarkProps {
|
|
19
|
-
/** 'pen'(default) | preset name | full/partial Brush object. */
|
|
20
|
-
brush?: BrushName | Partial<Brush>;
|
|
21
|
-
/** default 'underline'. */
|
|
22
|
-
shape?: HandShape;
|
|
23
|
-
/** ANY CSS color. default 'currentColor'. */
|
|
24
|
-
color?: string;
|
|
25
|
-
/** procedural variant — deterministic. default 1. */
|
|
26
|
-
seed?: number;
|
|
27
|
-
/** spread over the resolved brush (3rd resolution level). */
|
|
28
|
-
overrides?: Partial<Brush>;
|
|
29
|
-
/** default 'none' (the static-masthead default). */
|
|
30
|
-
animation?: HandAnimation;
|
|
31
|
-
/** draw-on duration. default 800. */
|
|
32
|
-
drawMs?: number;
|
|
33
|
-
/** draw-on start delay. default 0. */
|
|
34
|
-
drawDelayMs?: number;
|
|
35
|
-
/** draw-on trigger. default 'visible' (IntersectionObserver). */
|
|
36
|
-
appear?: "mount" | "visible" | "manual";
|
|
37
|
-
/** boil frame rate. default 8 (≈125ms). */
|
|
38
|
-
boilFps?: number;
|
|
39
|
-
/** distinct boil frames. default 3. */
|
|
40
|
-
boilFrames?: number;
|
|
41
|
-
/** override brush.roughness. */
|
|
42
|
-
roughness?: number;
|
|
43
|
-
/** wobble resolution. default per-brush. */
|
|
44
|
-
segments?: number;
|
|
45
|
-
/** angular kinks vs smooth bezier. default false. */
|
|
46
|
-
jagged?: boolean;
|
|
47
|
-
/**
|
|
48
|
-
* NATURAL underline morphology (BA.W-HANDMARK C-2). When true (the masthead
|
|
49
|
-
* `boil` voice), the underline geometry goes PROCEDURAL — scale-relative
|
|
50
|
-
* amplitude, an IRREGULAR seeded period count, off the house prng leaf feeding
|
|
51
|
-
* pencil-boil — instead of pencil-boil's single `wobbleLinePoints` line. The
|
|
52
|
-
* `boil` brush auto-engages it; the default underline keeps the pencil-boil line.
|
|
53
|
-
* Ignored on non-underline shapes.
|
|
54
|
-
*/
|
|
55
|
-
natural?: boolean;
|
|
56
|
-
/** POSITIONED mode (circle a datum): explicit target rect. */
|
|
57
|
-
box?: MarkBox;
|
|
58
|
-
/** shape:'path' escape hatch — arbitrary SVG `d` (wins over shape). */
|
|
59
|
-
path?: string;
|
|
60
|
-
/** arbitrary point stream → brush ink. */
|
|
61
|
-
points?: [number, number][];
|
|
62
|
-
}
|
|
@@ -1,31 +0,0 @@
|
|
|
1
|
-
import type { HeaderRibbonProps } from "./types";
|
|
2
|
-
declare var __VLS_1: {}, __VLS_3: {}, __VLS_5: {
|
|
3
|
-
pinned: boolean;
|
|
4
|
-
toggled: boolean;
|
|
5
|
-
}, __VLS_7: {};
|
|
6
|
-
type __VLS_Slots = {} & {
|
|
7
|
-
left?: (props: typeof __VLS_1) => any;
|
|
8
|
-
} & {
|
|
9
|
-
items?: (props: typeof __VLS_3) => any;
|
|
10
|
-
} & {
|
|
11
|
-
anchor?: (props: typeof __VLS_5) => any;
|
|
12
|
-
} & {
|
|
13
|
-
items?: (props: typeof __VLS_7) => any;
|
|
14
|
-
};
|
|
15
|
-
declare const __VLS_base: import("vue").DefineComponent<HeaderRibbonProps, {
|
|
16
|
-
isPinned: import("vue").Ref<boolean, boolean>;
|
|
17
|
-
isExpanded: import("vue").Ref<boolean, boolean>;
|
|
18
|
-
isVisible: import("vue").ComputedRef<boolean>;
|
|
19
|
-
isToggled: import("vue").Ref<boolean, boolean>;
|
|
20
|
-
}, {}, {}, {}, import("vue").ComponentOptionsMixin, import("vue").ComponentOptionsMixin, {}, string, import("vue").PublicProps, Readonly<HeaderRibbonProps> & Readonly<{}>, {
|
|
21
|
-
position: import("./types").HeaderRibbonPosition;
|
|
22
|
-
hideTimeoutMs: number;
|
|
23
|
-
}, {}, {}, {}, string, import("vue").ComponentProvideOptions, false, {}, any>;
|
|
24
|
-
declare const __VLS_export: __VLS_WithSlots<typeof __VLS_base, __VLS_Slots>;
|
|
25
|
-
declare const _default: typeof __VLS_export;
|
|
26
|
-
export default _default;
|
|
27
|
-
type __VLS_WithSlots<T, S> = T & {
|
|
28
|
-
new (): {
|
|
29
|
-
$slots: S;
|
|
30
|
-
};
|
|
31
|
-
};
|
|
@@ -1,7 +0,0 @@
|
|
|
1
|
-
export type HeaderRibbonPosition = "left" | "right";
|
|
2
|
-
export interface HeaderRibbonProps {
|
|
3
|
-
/** Side of the viewport the ribbon anchors against. Defaults to `"left"`. */
|
|
4
|
-
position?: HeaderRibbonPosition;
|
|
5
|
-
/** Milliseconds after the pointer leaves the ribbon before items collapse. Defaults to `2000`. */
|
|
6
|
-
hideTimeoutMs?: number;
|
|
7
|
-
}
|