@mkbabb/glass-ui 4.1.0 → 5.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +73 -159
- package/dist/CardAction-2uUvjMQK.js +285 -0
- package/dist/CollapsibleContent-DiHcB_HH.js +63 -0
- package/dist/CommandShortcut-fmdbsEJL.js +302 -0
- package/dist/ConfiguratorRow-BV6zPjTM.js +151 -0
- package/dist/DataTable-Bxya8nBn.js +518 -0
- package/dist/DialogContent-Bl4v10AC.js +192 -0
- package/dist/DialogFooter-C0v4Hz2F.js +168 -0
- package/dist/FadingScroll-BSRLqQCx.js +76 -0
- package/dist/FocusScope-BzKwhsBn.js +23 -0
- package/dist/IconChip-CwLmBJ_K.js +57 -0
- package/dist/IconTooltip-D9sbK-Mk.js +25 -0
- package/dist/Input-DKf-XwUM.js +57 -0
- package/dist/InstrumentChassis-Dss5Tjcm.js +65 -0
- package/dist/Label-C84TaQiw.js +36 -0
- package/dist/Notification-DQv2cOh9.js +43 -0
- package/dist/NumberFieldContent-BkE7xPS9.js +140 -0
- package/dist/PagerDots-BP6jh7z4.js +279 -0
- package/dist/PaperBackdrop-BYwE8_kg.js +31 -0
- package/dist/PopoverContent-DOtszFWK.js +251 -0
- package/dist/Progress-uWLyXE7J.js +308 -0
- package/dist/SelectGroup-BuEptUsa.js +31 -0
- package/dist/SelectScrollDownButton-CDtwaWkZ.js +261 -0
- package/dist/SelectSeparator-4QGephvr.js +49 -0
- package/dist/Separator-DqJ6PfOd.js +44 -0
- package/dist/Surface-BWRfwyn8.js +59 -0
- package/dist/Switch-BPBfhMU3.js +49 -0
- package/dist/Toaster-C_-WeU9W.js +281 -0
- package/dist/ToggleGroupItem-DNWx2aSW.js +175 -0
- package/dist/TooltipProvider-GtfYdSVf.js +110 -0
- package/dist/accent-tone-solve-CBw3L0cy.js +20 -0
- package/dist/animated-digit.d.ts +1 -1
- package/dist/animated-digit.js +4 -4
- package/dist/aurora.d.ts +1 -1
- package/dist/aurora.js +1427 -398
- package/dist/axes.d.ts +1 -0
- package/dist/axes.js +50 -0
- package/dist/badge-C0C-rTBu.js +80 -0
- package/dist/badge.d.ts +1 -1
- package/dist/badge.js +1 -1
- package/dist/blob-config.d.ts +5 -0
- package/dist/blob-config.js +2 -0
- package/dist/blob.d.ts +1 -0
- package/dist/blob.js +1582 -0
- package/dist/button-BXzhydVB.js +187 -0
- package/dist/button.d.ts +1 -1
- package/dist/button.js +1 -1
- package/dist/canvas.js +1 -1
- package/dist/card.d.ts +1 -1
- package/dist/card.js +1 -1
- package/dist/carousel.d.ts +2 -2
- package/dist/carousel.js +177 -131
- package/dist/chip.d.ts +10 -0
- package/dist/chip.js +81 -0
- package/dist/class-names-5jotTFzp.js +97 -0
- package/dist/coalesce-metric-B8o7zT9u.js +13 -0
- package/dist/collapsible.d.ts +1 -1
- package/dist/collapsible.js +1 -1
- package/dist/color-Bp5jmv4Z.js +86 -0
- package/dist/color-swatch.d.ts +1 -1
- package/dist/color-swatch.js +2 -2
- package/dist/color.js +3 -2
- package/dist/command.d.ts +1 -1
- package/dist/command.js +1 -1
- package/dist/completion-seal.d.ts +1 -1
- package/dist/completion-seal.js +76 -42
- package/dist/components/_shared/axes.d.ts +21 -0
- package/dist/components/_shared/class-names.d.ts +27 -0
- package/dist/components/_shared/index.d.ts +6 -0
- package/dist/components/_shared/menuItemVariants.d.ts +51 -0
- package/dist/components/_shared/useControlSize.d.ts +46 -0
- package/dist/components/_shared/useMotionAxis.d.ts +41 -0
- package/dist/components/_shared/useSurfaceAxis.d.ts +64 -0
- package/dist/components/alert/Alert.vue.d.ts +19 -0
- package/dist/components/alert/index.d.ts +8 -0
- package/dist/components/aurora/Aurora.vue.d.ts +104 -0
- package/dist/components/aurora/composables/atoms-fields.d.ts +43 -0
- package/dist/components/aurora/composables/atoms.d.ts +198 -0
- package/dist/components/aurora/composables/auroraImageSource.d.ts +44 -0
- package/dist/components/aurora/composables/color.d.ts +111 -0
- package/dist/components/aurora/composables/frameLoop.d.ts +66 -0
- package/dist/components/aurora/composables/glSetup.d.ts +29 -0
- package/dist/components/aurora/composables/runtime.d.ts +140 -0
- package/dist/components/aurora/composables/uniformBridge.d.ts +120 -0
- package/dist/components/aurora/composables/uniformBridgeWGPU.d.ts +60 -0
- package/dist/components/aurora/composables/uniformBridgeWGPUImage.d.ts +39 -0
- package/dist/components/aurora/composables/useAurora.d.ts +80 -0
- package/dist/components/aurora/composables/useCursorInteraction.d.ts +25 -0
- package/dist/components/aurora/composables/wgpuSetup.d.ts +50 -0
- package/dist/components/aurora/constants/presets.d.ts +326 -0
- package/dist/components/aurora/constants/shaders/aurora-image.frag.d.ts +3 -0
- package/dist/components/aurora/constants/shaders/aurora-image.wgsl.d.ts +3 -0
- package/dist/components/aurora/constants/shaders/aurora-mediums.wgsl.d.ts +1 -0
- package/dist/components/aurora/constants/shaders/aurora.wgsl.d.ts +1 -0
- package/dist/components/aurora/constants/shaders/brush.glsl.d.ts +1 -0
- package/dist/components/aurora/constants/shaders/flow.glsl.d.ts +1 -0
- package/dist/components/aurora/constants/shaders/mediums.glsl.d.ts +2 -0
- package/dist/components/aurora/constants/shaders/metal-medium.glsl.d.ts +2 -0
- package/dist/components/aurora/index.d.ts +13 -0
- package/dist/components/avatar/Avatar.vue.d.ts +23 -0
- package/dist/components/avatar/index.d.ts +9 -0
- package/dist/components/badge/Badge.vue.d.ts +41 -0
- package/dist/components/badge/index.d.ts +9 -0
- package/dist/components/blob/Blob.vue.d.ts +72 -0
- package/dist/components/blob/composables/easing.d.ts +7 -0
- package/dist/components/blob/composables/satelliteKinematics.d.ts +20 -0
- package/dist/components/blob/composables/uploadBlobUniforms.d.ts +51 -0
- package/dist/components/blob/composables/useBlobPointer.d.ts +88 -0
- package/dist/components/blob/composables/useBlobSatellites.d.ts +16 -0
- package/dist/components/blob/composables/useMetaballRenderer.d.ts +100 -0
- package/dist/components/blob/composables/wgpuSetup.d.ts +23 -0
- package/dist/components/blob/config.d.ts +3 -0
- package/dist/components/blob/constants.d.ts +82 -0
- package/dist/components/blob/index.d.ts +8 -0
- package/dist/components/blob/presets.d.ts +14 -0
- package/dist/components/blob/shaders/metaball-uniforms.glsl.d.ts +1 -0
- package/dist/components/blob/shaders/metaball.wgsl.d.ts +1 -0
- package/dist/components/blob/types.d.ts +256 -0
- package/dist/components/button/Button.vue.d.ts +31 -0
- package/dist/components/button/index.d.ts +9 -0
- package/dist/components/card/Card.vue.d.ts +180 -0
- package/dist/components/card/CardHeader.vue.d.ts +58 -0
- package/dist/components/carousel/Carousel.vue.d.ts +44 -0
- package/dist/components/carousel/CarouselContent.vue.d.ts +24 -0
- package/dist/components/carousel/CarouselNext.vue.d.ts +21 -0
- package/dist/components/carousel/CarouselPrevious.vue.d.ts +21 -0
- package/dist/components/carousel/GlassCarouselPager.vue.d.ts +50 -0
- package/dist/components/carousel/useCarousel.d.ts +21 -0
- package/dist/components/chip/Chip.vue.d.ts +20 -0
- package/dist/components/chip/chipVariants.d.ts +43 -0
- package/dist/components/chip/index.d.ts +3 -0
- package/dist/components/chip/types.d.ts +38 -0
- package/dist/components/combobox/Combobox.vue.d.ts +32 -0
- package/dist/components/combobox/ComboboxList.vue.d.ts +32 -0
- package/dist/components/command/index.d.ts +10 -0
- package/dist/components/completion-seal/CompletionSeal.vue.d.ts +28 -0
- package/dist/components/completion-seal/constants.d.ts +66 -0
- package/dist/components/configurator/Configurator.vue.d.ts +160 -0
- package/dist/components/configurator/ConfiguratorRow.vue.d.ts +96 -0
- package/dist/components/configurator/index.d.ts +6 -0
- package/dist/components/configurator/size.d.ts +26 -0
- package/dist/components/constellation/Constellation.vue.d.ts +34 -0
- package/dist/components/constellation/composables/constellationGLSetup.d.ts +10 -0
- package/dist/components/constellation/composables/constellationWGPUSetup.d.ts +19 -0
- package/dist/components/constellation/composables/useConstellation.d.ts +39 -0
- package/dist/components/constellation/constants.d.ts +97 -0
- package/dist/components/constellation/constellationTypes.d.ts +420 -0
- package/dist/components/dialog/DialogContent.vue.d.ts +115 -0
- package/dist/components/dock/DockBackgroundToggle.vue.d.ts +46 -0
- package/dist/components/dock/DockControl.vue.d.ts +73 -0
- package/dist/components/dock/DockCrossfade.vue.d.ts +50 -0
- package/dist/components/dock/DockLayer.vue.d.ts +33 -0
- package/dist/components/dock/DockLayerGroup.vue.d.ts +65 -0
- package/dist/components/dock/DockStack.vue.d.ts +73 -0
- package/dist/components/dock/DockTrigger.vue.d.ts +27 -0
- package/dist/components/dock/GlassDock.vue.d.ts +33 -0
- package/dist/components/dock/composables/dockContext.d.ts +48 -0
- package/dist/components/dock/composables/dockCrossfadeContext.d.ts +57 -0
- package/dist/components/dock/composables/dockMorphContext.d.ts +89 -0
- package/dist/components/dock/composables/dockMorphMeasure.d.ts +86 -0
- package/dist/components/dock/composables/index.d.ts +10 -0
- package/dist/components/dock/composables/useDockFisheye.d.ts +24 -0
- package/dist/components/dock/composables/useDockOverflowFit.d.ts +22 -0
- package/dist/components/dock/composables/useDockPopover.d.ts +68 -0
- package/dist/components/dock/composables/useDockSearch.d.ts +85 -0
- package/dist/components/dock/composables/useDockShellProps.d.ts +178 -0
- package/dist/components/dock/composables/useDockSpring.d.ts +71 -0
- package/dist/components/dock/composables/useDockTouchGate.d.ts +51 -0
- package/dist/components/dock/constants.d.ts +107 -0
- package/dist/components/dock/index.d.ts +19 -0
- package/dist/components/drawer/Drawer.vue.d.ts +85 -0
- package/dist/components/drawer/DrawerContent.vue.d.ts +40 -0
- package/dist/components/drawer/composables/useDrawerSnap.d.ts +24 -0
- package/dist/components/drawer/constants.d.ts +50 -0
- package/dist/components/drawer/index.d.ts +35 -0
- package/dist/components/dropdown-menu/DropdownMenu.vue.d.ts +24 -0
- package/dist/components/dropdown-menu/DropdownMenuContent.vue.d.ts +36 -0
- package/dist/components/dropdown-menu/index.d.ts +16 -0
- package/dist/components/dropdown-menu/useMenuTrigger.d.ts +14 -0
- package/dist/components/expandable-container/ExpandableContainer.vue.d.ts +71 -0
- package/dist/components/fourier-field/FourierField.vue.d.ts +54 -0
- package/dist/components/fourier-field/composables/fourierFieldGLSetup.d.ts +24 -0
- package/dist/components/fourier-field/composables/fourierFieldWGPUSetup.d.ts +31 -0
- package/dist/components/fourier-field/composables/uniformBridgeWGPU.d.ts +41 -0
- package/dist/components/fourier-field/composables/useFourierField.d.ts +55 -0
- package/dist/components/fourier-field/constants.d.ts +134 -0
- package/dist/components/fourier-field/index.d.ts +31 -0
- package/dist/components/fourier-field/math.d.ts +111 -0
- package/dist/components/fourier-field/shaders/fourier-field.glsl.d.ts +4 -0
- package/dist/components/fourier-field/shaders/fourier-field.render.wgsl.d.ts +1 -0
- package/dist/components/fourier-field/shaders/fourier-field.ribbon.d.ts +51 -0
- package/dist/components/goo-filter/GooFilter.vue.d.ts +22 -0
- package/dist/components/goo-filter/index.d.ts +1 -0
- package/dist/components/handmark/brush.d.ts +269 -0
- package/dist/components/handmark/composables/useHandMark.d.ts +99 -0
- package/dist/components/handmark/constants.d.ts +69 -0
- package/dist/components/handmark/geometry.d.ts +65 -0
- package/dist/components/handmark/index.d.ts +27 -0
- package/dist/components/handmark/noise.d.ts +30 -0
- package/dist/components/handmark/types.d.ts +70 -0
- package/dist/components/header-ribbon/HeaderRibbon.vue.d.ts +31 -0
- package/dist/components/header-ribbon/index.d.ts +2 -0
- package/dist/components/header-ribbon/types.d.ts +7 -0
- package/dist/components/icon-chip/types.d.ts +92 -0
- package/dist/components/index.d.ts +36 -0
- package/dist/components/liquid-grid/LiquidGrid.vue.d.ts +42 -0
- package/dist/components/liquid-grid/composables/liquidGrid.d.ts +113 -0
- package/dist/components/liquid-grid/composables/liquidGridGLSetup.d.ts +18 -0
- package/dist/components/liquid-grid/composables/liquidGridWGPUSetup.d.ts +21 -0
- package/dist/components/liquid-grid/composables/uniformBridgeWGPU.d.ts +16 -0
- package/dist/components/liquid-grid/composables/useLiquidGrid.d.ts +31 -0
- package/dist/components/liquid-grid/constants.d.ts +93 -0
- package/dist/components/liquid-grid/index.d.ts +5 -0
- package/dist/components/liquid-grid/shaders/liquid-grid.glsl.d.ts +4 -0
- package/dist/components/liquid-grid/shaders/liquid-grid.wgsl.d.ts +1 -0
- package/dist/components/metric-badge/MetricBadge.vue.d.ts +40 -0
- package/dist/components/metric-cell/MetricCell.vue.d.ts +108 -0
- package/dist/components/metric-stack/MetricRow.vue.d.ts +120 -0
- package/dist/components/notification/Notification.vue.d.ts +16 -0
- package/dist/components/pager-dots/composables/usePagerWorm.d.ts +26 -0
- package/dist/components/pager-dots/constants.d.ts +15 -0
- package/dist/components/popover/Popover.vue.d.ts +54 -0
- package/dist/components/popover/PopoverContent.vue.d.ts +53 -0
- package/dist/components/popover/PopoverTrigger.vue.d.ts +16 -0
- package/dist/components/popover/popoverContext.d.ts +17 -0
- package/dist/components/progress/Progress.vue.d.ts +54 -0
- package/dist/components/progress/ProgressLiquid.vue.d.ts +21 -0
- package/dist/components/progress/index.d.ts +6 -0
- package/dist/components/scroll-progress-rim/ScrollProgressRim.vue.d.ts +19 -0
- package/dist/components/scroll-progress-rim/index.d.ts +3 -0
- package/dist/components/scroll-progress-rim/types.d.ts +2 -0
- package/dist/components/search/FuzzySearch.vue.d.ts +22 -0
- package/dist/components/search/SearchBar.vue.d.ts +38 -0
- package/dist/components/search/searchVariants.d.ts +19 -0
- package/dist/components/select/SelectContent.vue.d.ts +42 -0
- package/dist/components/slider/Slider.vue.d.ts +40 -0
- package/dist/components/slider/index.d.ts +46 -0
- package/dist/components/sortable-list/SortableHandle.vue.d.ts +19 -0
- package/dist/components/sortable-list/SortableItem.vue.d.ts +22 -0
- package/dist/components/sortable-list/SortableList.vue.d.ts +39 -0
- package/dist/components/sortable-list/composables/dragController.d.ts +29 -0
- package/dist/components/sortable-list/composables/types.d.ts +50 -0
- package/dist/components/sortable-list/composables/useSortable.d.ts +5 -0
- package/dist/components/sortable-list/context.d.ts +11 -0
- package/dist/components/sortable-list/index.d.ts +4 -0
- package/dist/components/split-chars/SplitChars.vue.d.ts +53 -0
- package/dist/components/stacked-icons/types.d.ts +19 -0
- package/dist/components/surface/Surface.vue.d.ts +45 -0
- package/dist/components/surface/index.d.ts +2 -0
- package/dist/components/tabs/SegmentedTabs.vue.d.ts +101 -0
- package/dist/components/tabs/composables/useEyeglassLive.d.ts +17 -0
- package/dist/components/tabs/composables/useTabDragMorph.d.ts +42 -0
- package/dist/components/tabs/composables/useTabResponsive.d.ts +43 -0
- package/dist/components/tabs/composables/useTabRovingFocus.d.ts +51 -0
- package/dist/components/tabs/constants.d.ts +1 -0
- package/dist/components/timeline/ContinuousMarkers.vue.d.ts +49 -0
- package/dist/components/timeline/GlassTimeline.vue.d.ts +114 -0
- package/dist/components/timeline/ScrubberTimeline.vue.d.ts +45 -0
- package/dist/components/timeline/geometry.d.ts +92 -0
- package/dist/components/toast/Toast.vue.d.ts +107 -0
- package/dist/components/toast/index.d.ts +9 -0
- package/dist/components/toast/use-toast.d.ts +182 -0
- package/dist/components/toggle/Toggle.vue.d.ts +29 -0
- package/dist/components/toggle/index.d.ts +26 -0
- package/dist/components/watercolor-dot/WatercolorDot.vue.d.ts +74 -0
- package/dist/components/watercolor-dot/prng.d.ts +5 -0
- package/dist/components/watercolor-dot/useWatercolorBlob.d.ts +31 -0
- package/dist/composables/color/accent-tone-solve.d.ts +11 -0
- package/dist/composables/color/index.d.ts +18 -1
- package/dist/composables/color/useAccentTone.d.ts +6 -8
- package/dist/composables/dom/index.d.ts +1 -0
- package/dist/composables/dom/useDragVelocity.d.ts +46 -0
- package/dist/composables/dom/useUserInvalidAria.d.ts +7 -11
- package/dist/composables/glass/ambientHueHistogram.d.ts +27 -0
- package/dist/composables/glass/backdropLuminanceSample.d.ts +56 -0
- package/dist/composables/glass/backdropSampleMath.d.ts +5 -0
- package/dist/composables/glass/textureUpload.d.ts +91 -0
- package/dist/composables/glass/useGlassBackdropLuminance.d.ts +27 -1
- package/dist/composables/glass/useSpecularPointer.d.ts +23 -4
- package/dist/composables/glass/useSpecularTracking.d.ts +1 -1
- package/dist/composables/glass/wave/index.d.ts +4 -0
- package/dist/composables/glass/wave/waveField.d.ts +136 -0
- package/dist/composables/glass/wave/waveField.glsl.d.ts +1 -0
- package/dist/composables/glass/wave/waveField.wgsl.d.ts +1 -0
- package/dist/composables/glass/webgl/backingSize.d.ts +44 -0
- package/dist/composables/glass/webgl/createCanvasLifecycle.d.ts +76 -2
- package/dist/composables/glass/webgl/shaders/glass-refract.glsl.d.ts +36 -0
- package/dist/composables/glass/webgl/useWebGLCanvas.d.ts +40 -2
- package/dist/composables/glass/webgl/visibility.d.ts +42 -0
- package/dist/composables/glass/webgpu/index.d.ts +1 -0
- package/dist/composables/glass/webgpu/useGpuSubstrate.d.ts +38 -0
- package/dist/composables/glass/webgpu/useWebGPUCanvas.d.ts +13 -74
- package/dist/composables/glass/webgpu/webgpuCanvasTypes.d.ts +96 -0
- package/dist/composables/glass/webgpu/webgpuDevice.d.ts +31 -1
- package/dist/composables/index.d.ts +1 -2
- package/dist/composables/motion/bloomUpField.d.ts +29 -0
- package/dist/composables/motion/core/index.d.ts +8 -0
- package/dist/composables/motion/core/writeVelocityWeight.d.ts +31 -0
- package/dist/composables/motion/gooBarbellGeometry.d.ts +79 -0
- package/dist/composables/motion/index.d.ts +2 -0
- package/dist/composables/motion/morphSignatures.d.ts +88 -0
- package/dist/composables/motion/motionTempo.d.ts +9 -0
- package/dist/composables/motion/pointerFieldMappings.d.ts +161 -0
- package/dist/composables/motion/springPresets.d.ts +20 -27
- package/dist/composables/motion/suite.d.ts +2 -2
- package/dist/composables/motion/useBloomUp.d.ts +97 -0
- package/dist/composables/motion/useDockCtaReceive.d.ts +29 -54
- package/dist/composables/motion/useElementMorph.d.ts +99 -0
- package/dist/composables/motion/useGooMorph.d.ts +72 -0
- package/dist/composables/motion/useLeadTrail.d.ts +69 -0
- package/dist/composables/motion/useLiquidFlex.d.ts +18 -0
- package/dist/composables/motion/useLiquidPress.d.ts +21 -0
- package/dist/composables/motion/useLiquidReveal.d.ts +19 -30
- package/dist/composables/motion/usePointerVelocityField.d.ts +59 -0
- package/dist/composables/motion/useRoutePointer.d.ts +41 -0
- package/dist/composables/motion/useScrollPin.d.ts +49 -0
- package/dist/composables/motion/useScrollScene.d.ts +67 -0
- package/dist/composables/motion/useSelectionGroup.d.ts +83 -0
- package/dist/composables/motion/useSelectionIndicator.d.ts +90 -0
- package/dist/composables/motion/useSpringPress.d.ts +5 -5
- package/dist/configurator.d.ts +1 -1
- package/dist/configurator.js +3 -3
- package/dist/constellation.d.ts +1 -1
- package/dist/constellation.js +291 -254
- package/dist/controls.d.ts +1 -1
- package/dist/controls.js +4 -4
- package/dist/createCanvasLifecycle-DlrcvWbb.js +209 -0
- package/dist/dark.js +1 -1
- package/dist/data-table.d.ts +1 -1
- package/dist/data-table.js +1 -1
- package/dist/deck.d.ts +1 -1
- package/dist/deck.js +6 -6
- package/dist/dialog.d.ts +1 -1
- package/dist/dialog.js +3 -4
- package/dist/dock.d.ts +1 -1
- package/dist/dock.js +1111 -1119
- package/dist/dockContext-d-WpJN2Z.js +13 -0
- package/dist/dom.js +7 -6
- package/dist/drawer.d.ts +1 -1
- package/dist/drawer.js +181 -163
- package/dist/dropdown-menu-DaGlVdp9.js +421 -0
- package/dist/dropdown-menu.d.ts +1 -1
- package/dist/dropdown-menu.js +1 -1
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- package/src/styles/critical-partition.mjs +0 -162
- package/src/styles/dock/morph-bridge.css +0 -159
- package/src/styles/dock/stack-rail.css +0 -264
- package/src/styles/floating-panel.css +0 -49
- package/src/styles/hover-popover.css +0 -45
- /package/dist/{compile-nZ1xVYTp.js → compile-C55K3P9g.js} +0 -0
- /package/dist/components/{ui/_shared → _shared}/ModalOverlay.vue.d.ts +0 -0
- /package/dist/components/{ui/_shared → _shared}/useStalePropWarning.d.ts +0 -0
- /package/dist/components/{ui/accordion → accordion}/Accordion.vue.d.ts +0 -0
- /package/dist/components/{ui/accordion → accordion}/AccordionContent.vue.d.ts +0 -0
- /package/dist/components/{ui/accordion → accordion}/AccordionItem.vue.d.ts +0 -0
- /package/dist/components/{ui/accordion → accordion}/AccordionTrigger.vue.d.ts +0 -0
- /package/dist/components/{ui/accordion → accordion}/index.d.ts +0 -0
- /package/dist/components/{ui/alert → alert}/AlertDescription.vue.d.ts +0 -0
- /package/dist/components/{ui/alert → alert}/AlertTitle.vue.d.ts +0 -0
- /package/dist/components/{custom/animated-digit → animated-digit}/AnimatedDigit.vue.d.ts +0 -0
- /package/dist/components/{custom/animated-digit → animated-digit}/index.d.ts +0 -0
- /package/dist/components/{custom/aurora → aurora}/composables/auroraFallbackGround.d.ts +0 -0
- /package/dist/components/{custom/aurora → aurora}/composables/configSource.d.ts +0 -0
- /package/dist/components/{custom/aurora → aurora}/constants/budget.d.ts +0 -0
- /package/dist/components/{custom/aurora → aurora}/constants/renderMode.d.ts +0 -0
- /package/dist/components/{custom/aurora → aurora}/constants/shaders/aurora.frag.d.ts +0 -0
- /package/dist/components/{custom/aurora → aurora}/constants/shaders/aurora.vert.d.ts +0 -0
- /package/dist/components/{custom/aurora → aurora}/constants/shaders/composition.glsl.d.ts +0 -0
- /package/dist/components/{custom/aurora → aurora}/constants/shaders/oil-modes.glsl.d.ts +0 -0
- /package/dist/components/{custom/aurora → aurora}/constants/shaders/procedural-color.wgsl.d.ts +0 -0
- /package/dist/components/{custom/aurora → aurora}/constants/shaders/tonemap.glsl.d.ts +0 -0
- /package/dist/components/{custom/aurora → aurora}/constants/shaders/vangogh-medium.glsl.d.ts +0 -0
- /package/dist/components/{ui/avatar → avatar}/AvatarFallback.vue.d.ts +0 -0
- /package/dist/components/{ui/avatar → avatar}/AvatarImage.vue.d.ts +0 -0
- /package/dist/components/{custom/goo-blob → blob}/composables/buildMetaballProgram.d.ts +0 -0
- /package/dist/components/{custom/goo-blob → blob}/composables/uniformBridgeWGPU.d.ts +0 -0
- /package/dist/components/{custom/goo-blob → blob}/composables/useBlobMood.d.ts +0 -0
- /package/dist/components/{custom/goo-blob → blob}/shaders/metaball-noise.wgsl.d.ts +0 -0
- /package/dist/components/{custom/goo-blob → blob}/shaders/metaball-palette.wgsl.d.ts +0 -0
- /package/dist/components/{custom/goo-blob → blob}/shaders/metaball.frag.d.ts +0 -0
- /package/dist/components/{custom/goo-blob → blob}/shaders/metaball.vert.d.ts +0 -0
- /package/dist/components/{custom/goo-blob → blob}/shaders/oklch-perturb.glsl.d.ts +0 -0
- /package/dist/components/{custom/goo-blob → blob}/shaders/sdf-body.glsl.d.ts +0 -0
- /package/dist/components/{custom/goo-blob → blob}/shaders/watercolor-edges.glsl.d.ts +0 -0
- /package/dist/components/{ui/card → card}/CardAction.vue.d.ts +0 -0
- /package/dist/components/{ui/card → card}/CardContent.vue.d.ts +0 -0
- /package/dist/components/{ui/card → card}/CardDescription.vue.d.ts +0 -0
- /package/dist/components/{ui/card → card}/CardFooter.vue.d.ts +0 -0
- /package/dist/components/{ui/card → card}/CardTitle.vue.d.ts +0 -0
- /package/dist/components/{ui/card → card}/ScrollCard.vue.d.ts +0 -0
- /package/dist/components/{ui/card → card}/ScrollCardHeader.vue.d.ts +0 -0
- /package/dist/components/{ui/card → card}/index.d.ts +0 -0
- /package/dist/components/{ui/carousel → carousel}/CarouselItem.vue.d.ts +0 -0
- /package/dist/components/{ui/carousel → carousel}/CarouselPager.vue.d.ts +0 -0
- /package/dist/components/{ui/carousel → carousel}/index.d.ts +0 -0
- /package/dist/components/{ui/carousel → carousel}/interface.d.ts +0 -0
- /package/dist/components/{ui/checkbox → checkbox}/Checkbox.vue.d.ts +0 -0
- /package/dist/components/{ui/checkbox → checkbox}/index.d.ts +0 -0
- /package/dist/components/{ui/collapsible → collapsible}/Collapsible.vue.d.ts +0 -0
- /package/dist/components/{ui/collapsible → collapsible}/CollapsibleContent.vue.d.ts +0 -0
- /package/dist/components/{ui/collapsible → collapsible}/CollapsibleTrigger.vue.d.ts +0 -0
- /package/dist/components/{ui/collapsible → collapsible}/index.d.ts +0 -0
- /package/dist/components/{custom/color-swatch → color-swatch}/ColorSwatch.vue.d.ts +0 -0
- /package/dist/components/{custom/color-swatch → color-swatch}/index.d.ts +0 -0
- /package/dist/components/{ui/combobox → combobox}/ComboboxAnchor.vue.d.ts +0 -0
- /package/dist/components/{ui/combobox → combobox}/ComboboxEmpty.vue.d.ts +0 -0
- /package/dist/components/{ui/combobox → combobox}/ComboboxGroup.vue.d.ts +0 -0
- /package/dist/components/{ui/combobox → combobox}/ComboboxInput.vue.d.ts +0 -0
- /package/dist/components/{ui/combobox → combobox}/ComboboxItem.vue.d.ts +0 -0
- /package/dist/components/{ui/combobox → combobox}/ComboboxItemIndicator.vue.d.ts +0 -0
- /package/dist/components/{ui/combobox → combobox}/ComboboxSeparator.vue.d.ts +0 -0
- /package/dist/components/{ui/combobox → combobox}/ComboboxViewport.vue.d.ts +0 -0
- /package/dist/components/{ui/combobox → combobox}/index.d.ts +0 -0
- /package/dist/components/{ui/command → command}/Command.vue.d.ts +0 -0
- /package/dist/components/{ui/command → command}/CommandDialog.vue.d.ts +0 -0
- /package/dist/components/{ui/command → command}/CommandEmpty.vue.d.ts +0 -0
- /package/dist/components/{ui/command → command}/CommandGroup.vue.d.ts +0 -0
- /package/dist/components/{ui/command → command}/CommandInput.vue.d.ts +0 -0
- /package/dist/components/{ui/command → command}/CommandItem.vue.d.ts +0 -0
- /package/dist/components/{ui/command → command}/CommandList.vue.d.ts +0 -0
- /package/dist/components/{ui/command → command}/CommandSeparator.vue.d.ts +0 -0
- /package/dist/components/{ui/command → command}/CommandShortcut.vue.d.ts +0 -0
- /package/dist/components/{custom/completion-seal → completion-seal}/composables/useCompletionSeal.d.ts +0 -0
- /package/dist/components/{custom/completion-seal → completion-seal}/index.d.ts +0 -0
- /package/dist/components/{custom/configurator → configurator}/ConfiguratorLayer.vue.d.ts +0 -0
- /package/dist/components/{custom/configurator → configurator}/useConfiguratorState.d.ts +0 -0
- /package/dist/components/{custom/constellation → constellation}/composables/createConstellationField.d.ts +0 -0
- /package/dist/components/{custom/constellation → constellation}/composables/uniformBridgeWGPU.d.ts +0 -0
- /package/dist/components/{custom/constellation → constellation}/constellationField.d.ts +0 -0
- /package/dist/components/{custom/constellation → constellation}/constellationInteraction.d.ts +0 -0
- /package/dist/components/{custom/constellation → constellation}/constellationRender.d.ts +0 -0
- /package/dist/components/{custom/constellation → constellation}/constellationWell.d.ts +0 -0
- /package/dist/components/{custom/constellation → constellation}/index.d.ts +0 -0
- /package/dist/components/{custom/constellation → constellation}/shaders/constellation-lines.glsl.d.ts +0 -0
- /package/dist/components/{custom/constellation → constellation}/shaders/constellation-lines.wgsl.d.ts +0 -0
- /package/dist/components/{custom/constellation → constellation}/shaders/constellation-points.glsl.d.ts +0 -0
- /package/dist/components/{custom/constellation → constellation}/shaders/constellation-points.wgsl.d.ts +0 -0
- /package/dist/components/{custom/controls → controls}/DarkModeToggle.vue.d.ts +0 -0
- /package/dist/components/{custom/controls → controls}/index.d.ts +0 -0
- /package/dist/components/{ui/data-table → data-table}/DataTable.vue.d.ts +0 -0
- /package/dist/components/{ui/data-table → data-table}/DataTablePagination.vue.d.ts +0 -0
- /package/dist/components/{ui/data-table → data-table}/composables/useDataTableResponsive.d.ts +0 -0
- /package/dist/components/{ui/data-table → data-table}/composables/useDataTableRowIdentity.d.ts +0 -0
- /package/dist/components/{ui/data-table → data-table}/index.d.ts +0 -0
- /package/dist/components/{ui/data-table → data-table}/types.d.ts +0 -0
- /package/dist/components/{custom/deck → deck}/DeckPager.vue.d.ts +0 -0
- /package/dist/components/{custom/deck → deck}/composables/useDeck.d.ts +0 -0
- /package/dist/components/{custom/deck → deck}/composables/useDeckKeyboard.d.ts +0 -0
- /package/dist/components/{custom/deck → deck}/composables/useDeckSpring.d.ts +0 -0
- /package/dist/components/{custom/deck → deck}/constants.d.ts +0 -0
- /package/dist/components/{custom/deck → deck}/index.d.ts +0 -0
- /package/dist/components/{ui/dialog → dialog}/Dialog.vue.d.ts +0 -0
- /package/dist/components/{ui/dialog → dialog}/DialogClose.vue.d.ts +0 -0
- /package/dist/components/{ui/dialog → dialog}/DialogDescription.vue.d.ts +0 -0
- /package/dist/components/{ui/dialog → dialog}/DialogFooter.vue.d.ts +0 -0
- /package/dist/components/{ui/dialog → dialog}/DialogHeader.vue.d.ts +0 -0
- /package/dist/components/{ui/dialog → dialog}/DialogScrollContent.vue.d.ts +0 -0
- /package/dist/components/{ui/dialog → dialog}/DialogTitle.vue.d.ts +0 -0
- /package/dist/components/{ui/dialog → dialog}/DialogTrigger.vue.d.ts +0 -0
- /package/dist/components/{ui/dialog → dialog}/index.d.ts +0 -0
- /package/dist/components/{custom/dock → dock}/DockSection.vue.d.ts +0 -0
- /package/dist/components/{custom/dock → dock}/DockSeparator.vue.d.ts +0 -0
- /package/dist/components/{custom/dock → dock}/composables/isTeleportedTarget.d.ts +0 -0
- /package/dist/components/{custom/dock → dock}/composables/useDockClickIntegrity.d.ts +0 -0
- /package/dist/components/{custom/dock → dock}/composables/useDockHold.d.ts +0 -0
- /package/dist/components/{custom/dock → dock}/composables/useDockState.d.ts +0 -0
- /package/dist/components/{ui/drawer → drawer}/DrawerDescription.vue.d.ts +0 -0
- /package/dist/components/{ui/drawer → drawer}/DrawerFooter.vue.d.ts +0 -0
- /package/dist/components/{ui/drawer → drawer}/DrawerHeader.vue.d.ts +0 -0
- /package/dist/components/{ui/drawer → drawer}/DrawerOverlay.vue.d.ts +0 -0
- /package/dist/components/{ui/drawer → drawer}/DrawerTitle.vue.d.ts +0 -0
- /package/dist/components/{ui/drawer → drawer}/composables/drawerSnapContext.d.ts +0 -0
- /package/dist/components/{ui/dropdown-menu → dropdown-menu}/DropdownMenuCheckboxItem.vue.d.ts +0 -0
- /package/dist/components/{ui/dropdown-menu → dropdown-menu}/DropdownMenuGroup.vue.d.ts +0 -0
- /package/dist/components/{ui/dropdown-menu → dropdown-menu}/DropdownMenuItem.vue.d.ts +0 -0
- /package/dist/components/{ui/dropdown-menu → dropdown-menu}/DropdownMenuLabel.vue.d.ts +0 -0
- /package/dist/components/{ui/dropdown-menu → dropdown-menu}/DropdownMenuRadioGroup.vue.d.ts +0 -0
- /package/dist/components/{ui/dropdown-menu → dropdown-menu}/DropdownMenuRadioItem.vue.d.ts +0 -0
- /package/dist/components/{ui/dropdown-menu → dropdown-menu}/DropdownMenuSeparator.vue.d.ts +0 -0
- /package/dist/components/{ui/dropdown-menu → dropdown-menu}/DropdownMenuShortcut.vue.d.ts +0 -0
- /package/dist/components/{ui/dropdown-menu → dropdown-menu}/DropdownMenuSub.vue.d.ts +0 -0
- /package/dist/components/{ui/dropdown-menu → dropdown-menu}/DropdownMenuSubContent.vue.d.ts +0 -0
- /package/dist/components/{ui/dropdown-menu → dropdown-menu}/DropdownMenuSubTrigger.vue.d.ts +0 -0
- /package/dist/components/{ui/dropdown-menu → dropdown-menu}/DropdownMenuTrigger.vue.d.ts +0 -0
- /package/dist/components/{custom/easing → easing}/EasingConfigurator.vue.d.ts +0 -0
- /package/dist/components/{custom/easing → easing}/EasingPicker.vue.d.ts +0 -0
- /package/dist/components/{custom/easing → easing}/composables/useEasingPicker.d.ts +0 -0
- /package/dist/components/{custom/easing → easing}/constants.d.ts +0 -0
- /package/dist/components/{custom/easing → easing}/index.d.ts +0 -0
- /package/dist/components/{custom/expandable-container → expandable-container}/index.d.ts +0 -0
- /package/dist/components/{custom/fading-scroll → fading-scroll}/FadingScroll.vue.d.ts +0 -0
- /package/dist/components/{custom/fading-scroll → fading-scroll}/composables/useFadingScroll.d.ts +0 -0
- /package/dist/components/{custom/fading-scroll → fading-scroll}/constants.d.ts +0 -0
- /package/dist/components/{custom/fading-scroll → fading-scroll}/index.d.ts +0 -0
- /package/dist/components/{ui/focus-scope → focus-scope}/FocusScope.vue.d.ts +0 -0
- /package/dist/components/{ui/focus-scope → focus-scope}/index.d.ts +0 -0
- /package/dist/components/{custom/fourier-field → fourier-field}/presets.d.ts +0 -0
- /package/dist/components/{custom/fourier-field → fourier-field}/shaders/fourier-field.compute.wgsl.d.ts +0 -0
- /package/dist/components/{custom/handmark → handmark}/HandMark.vue.d.ts +0 -0
- /package/dist/components/{custom/handmark → handmark}/freehand.d.ts +0 -0
- /package/dist/components/{custom/handmark → handmark}/ink.d.ts +0 -0
- /package/dist/components/{custom/handmark → handmark}/texture.d.ts +0 -0
- /package/dist/components/{custom/icon-chip → icon-chip}/IconChip.vue.d.ts +0 -0
- /package/dist/components/{custom/icon-chip → icon-chip}/index.d.ts +0 -0
- /package/dist/components/{custom/icon-tooltip → icon-tooltip}/IconTooltip.vue.d.ts +0 -0
- /package/dist/components/{custom/icon-tooltip → icon-tooltip}/index.d.ts +0 -0
- /package/dist/components/{custom/infinite-scroll → infinite-scroll}/InfiniteScroll.vue.d.ts +0 -0
- /package/dist/components/{custom/infinite-scroll → infinite-scroll}/composables/index.d.ts +0 -0
- /package/dist/components/{custom/infinite-scroll → infinite-scroll}/composables/types.d.ts +0 -0
- /package/dist/components/{custom/infinite-scroll → infinite-scroll}/composables/useInfiniteScroll.d.ts +0 -0
- /package/dist/components/{custom/infinite-scroll → infinite-scroll}/index.d.ts +0 -0
- /package/dist/components/{ui/input → input}/Input.vue.d.ts +0 -0
- /package/dist/components/{ui/input → input}/index.d.ts +0 -0
- /package/dist/components/{custom/instrument-chassis → instrument-chassis}/ChassisDivider.vue.d.ts +0 -0
- /package/dist/components/{custom/instrument-chassis → instrument-chassis}/InstrumentChassis.vue.d.ts +0 -0
- /package/dist/components/{custom/instrument-chassis → instrument-chassis}/index.d.ts +0 -0
- /package/dist/components/{ui/label → label}/Label.vue.d.ts +0 -0
- /package/dist/components/{ui/label → label}/index.d.ts +0 -0
- /package/dist/components/{custom/labeled-field → labeled-field}/LabeledField.vue.d.ts +0 -0
- /package/dist/components/{custom/labeled-field → labeled-field}/LabeledInput.vue.d.ts +0 -0
- /package/dist/components/{custom/labeled-field → labeled-field}/LabeledSelect.vue.d.ts +0 -0
- /package/dist/components/{custom/labeled-field → labeled-field}/LabeledSlider.vue.d.ts +0 -0
- /package/dist/components/{custom/labeled-field → labeled-field}/LabeledSwitch.vue.d.ts +0 -0
- /package/dist/components/{custom/labeled-field → labeled-field}/index.d.ts +0 -0
- /package/dist/{utils/coalesceMetric.d.ts → components/metric/coalesce-metric.d.ts} +0 -0
- /package/dist/components/{custom/metric-badge → metric-badge}/index.d.ts +0 -0
- /package/dist/components/{custom/metric-cell → metric-cell}/index.d.ts +0 -0
- /package/dist/components/{custom/metric-stack → metric-stack}/MetricStack.vue.d.ts +0 -0
- /package/dist/components/{custom/metric-stack → metric-stack}/index.d.ts +0 -0
- /package/dist/components/{ui/notification → notification}/index.d.ts +0 -0
- /package/dist/components/{ui/number-field → number-field}/NumberField.vue.d.ts +0 -0
- /package/dist/components/{ui/number-field → number-field}/NumberFieldContent.vue.d.ts +0 -0
- /package/dist/components/{ui/number-field → number-field}/NumberFieldDecrement.vue.d.ts +0 -0
- /package/dist/components/{ui/number-field → number-field}/NumberFieldIncrement.vue.d.ts +0 -0
- /package/dist/components/{ui/number-field → number-field}/NumberFieldInput.vue.d.ts +0 -0
- /package/dist/components/{ui/number-field → number-field}/index.d.ts +0 -0
- /package/dist/components/{custom/pager-dots → pager-dots}/PagerDots.vue.d.ts +0 -0
- /package/dist/components/{custom/pager-dots → pager-dots}/index.d.ts +0 -0
- /package/dist/components/{custom/pager-dots → pager-dots}/pagerWindow.d.ts +0 -0
- /package/dist/components/{custom/paper-backdrop → paper-backdrop}/PaperBackdrop.vue.d.ts +0 -0
- /package/dist/components/{custom/paper-backdrop → paper-backdrop}/index.d.ts +0 -0
- /package/dist/components/{ui/popover → popover}/index.d.ts +0 -0
- /package/dist/components/{ui/progress → progress}/ProgressDefault.vue.d.ts +0 -0
- /package/dist/components/{ui/progress → progress}/ProgressGradient.vue.d.ts +0 -0
- /package/dist/components/{ui/progress → progress}/ProgressSectioned.vue.d.ts +0 -0
- /package/dist/components/{ui/progress → progress}/useProgressGeometry.d.ts +0 -0
- /package/dist/components/{custom/pulse → pulse}/Pulse.vue.d.ts +0 -0
- /package/dist/components/{custom/pulse → pulse}/index.d.ts +0 -0
- /package/dist/components/{ui/radio-group → radio-group}/RadioGroup.vue.d.ts +0 -0
- /package/dist/components/{ui/radio-group → radio-group}/RadioGroupItem.vue.d.ts +0 -0
- /package/dist/components/{ui/radio-group → radio-group}/index.d.ts +0 -0
- /package/dist/components/{custom/search → search}/composables/fuzzySearchIndex.d.ts +0 -0
- /package/dist/components/{custom/search → search}/composables/index.d.ts +0 -0
- /package/dist/components/{custom/search → search}/composables/types.d.ts +0 -0
- /package/dist/components/{custom/search → search}/composables/useFuzzySearch.d.ts +0 -0
- /package/dist/components/{custom/search → search}/index.d.ts +0 -0
- /package/dist/components/{ui/section → section}/Section.vue.d.ts +0 -0
- /package/dist/components/{ui/section → section}/index.d.ts +0 -0
- /package/dist/components/{ui/select → select}/Select.vue.d.ts +0 -0
- /package/dist/components/{ui/select → select}/SelectGroup.vue.d.ts +0 -0
- /package/dist/components/{ui/select → select}/SelectItem.vue.d.ts +0 -0
- /package/dist/components/{ui/select → select}/SelectLabel.vue.d.ts +0 -0
- /package/dist/components/{ui/select → select}/SelectScrollDownButton.vue.d.ts +0 -0
- /package/dist/components/{ui/select → select}/SelectScrollUpButton.vue.d.ts +0 -0
- /package/dist/components/{ui/select → select}/SelectSeparator.vue.d.ts +0 -0
- /package/dist/components/{ui/select → select}/SelectTrigger.vue.d.ts +0 -0
- /package/dist/components/{ui/select → select}/SelectValue.vue.d.ts +0 -0
- /package/dist/components/{ui/select → select}/index.d.ts +0 -0
- /package/dist/components/{ui/separator → separator}/Separator.vue.d.ts +0 -0
- /package/dist/components/{ui/separator → separator}/index.d.ts +0 -0
- /package/dist/components/{ui/skeleton → skeleton}/Skeleton.vue.d.ts +0 -0
- /package/dist/components/{ui/skeleton → skeleton}/index.d.ts +0 -0
- /package/dist/{composables/sortable → components/sortable-list/composables}/dropResolver.d.ts +0 -0
- /package/dist/{composables/sortable → components/sortable-list/composables}/ghostRenderer.d.ts +0 -0
- /package/dist/{composables/sortable → components/sortable-list/composables}/index.d.ts +0 -0
- /package/dist/{composables/sortable → components/sortable-list/composables}/touchGate.d.ts +0 -0
- /package/dist/{composables/sortable → components/sortable-list/composables}/transitionTiming.d.ts +0 -0
- /package/dist/components/{custom/spa-view → spa-view}/SpaView.vue.d.ts +0 -0
- /package/dist/components/{custom/spa-view → spa-view}/index.d.ts +0 -0
- /package/dist/components/{custom/split-chars → split-chars}/index.d.ts +0 -0
- /package/dist/components/{custom/stacked-icons → stacked-icons}/StackedIconGroup.vue.d.ts +0 -0
- /package/dist/components/{custom/stacked-icons → stacked-icons}/index.d.ts +0 -0
- /package/dist/components/{custom/status-dot → status-dot}/StatusDot.vue.d.ts +0 -0
- /package/dist/components/{custom/status-dot → status-dot}/index.d.ts +0 -0
- /package/dist/components/{ui/switch → switch}/Switch.vue.d.ts +0 -0
- /package/dist/components/{ui/switch → switch}/index.d.ts +0 -0
- /package/dist/components/{ui/table → table}/Table.vue.d.ts +0 -0
- /package/dist/components/{ui/table → table}/TableBody.vue.d.ts +0 -0
- /package/dist/components/{ui/table → table}/TableCaption.vue.d.ts +0 -0
- /package/dist/components/{ui/table → table}/TableCell.vue.d.ts +0 -0
- /package/dist/components/{ui/table → table}/TableEmpty.vue.d.ts +0 -0
- /package/dist/components/{ui/table → table}/TableHead.vue.d.ts +0 -0
- /package/dist/components/{ui/table → table}/TableHeader.vue.d.ts +0 -0
- /package/dist/components/{ui/table → table}/TableRow.vue.d.ts +0 -0
- /package/dist/components/{ui/table → table}/index.d.ts +0 -0
- /package/dist/components/{custom/tabs → tabs}/index.d.ts +0 -0
- /package/dist/components/{ui/tags-input → tags-input}/TagsInput.vue.d.ts +0 -0
- /package/dist/components/{ui/tags-input → tags-input}/TagsInputInput.vue.d.ts +0 -0
- /package/dist/components/{ui/tags-input → tags-input}/TagsInputItem.vue.d.ts +0 -0
- /package/dist/components/{ui/tags-input → tags-input}/TagsInputItemDelete.vue.d.ts +0 -0
- /package/dist/components/{ui/tags-input → tags-input}/TagsInputItemText.vue.d.ts +0 -0
- /package/dist/components/{ui/tags-input → tags-input}/index.d.ts +0 -0
- /package/dist/components/{ui/textarea → textarea}/Textarea.vue.d.ts +0 -0
- /package/dist/components/{ui/textarea → textarea}/index.d.ts +0 -0
- /package/dist/components/{custom/timeline → timeline}/ContinuousRail.vue.d.ts +0 -0
- /package/dist/components/{custom/timeline → timeline}/ContinuousTimeline.vue.d.ts +0 -0
- /package/dist/components/{custom/timeline → timeline}/SegmentedTimeline.vue.d.ts +0 -0
- /package/dist/components/{custom/timeline → timeline}/index.d.ts +0 -0
- /package/dist/components/{custom/timeline → timeline}/types.d.ts +0 -0
- /package/dist/components/{ui/toast → toast}/ToastAction.vue.d.ts +0 -0
- /package/dist/components/{ui/toast → toast}/ToastClose.vue.d.ts +0 -0
- /package/dist/components/{ui/toast → toast}/ToastDescription.vue.d.ts +0 -0
- /package/dist/components/{ui/toast → toast}/ToastTitle.vue.d.ts +0 -0
- /package/dist/components/{ui/toast → toast}/Toaster.vue.d.ts +0 -0
- /package/dist/components/{ui/toggle-group → toggle-group}/ToggleGroup.vue.d.ts +0 -0
- /package/dist/components/{ui/toggle-group → toggle-group}/ToggleGroupItem.vue.d.ts +0 -0
- /package/dist/components/{ui/toggle-group → toggle-group}/index.d.ts +0 -0
- /package/dist/components/{ui/toggle-group → toggle-group}/toggleGroupContext.d.ts +0 -0
- /package/dist/components/{ui/tooltip → tooltip}/Tooltip.vue.d.ts +0 -0
- /package/dist/components/{ui/tooltip → tooltip}/TooltipContent.vue.d.ts +0 -0
- /package/dist/components/{ui/tooltip → tooltip}/TooltipProvider.vue.d.ts +0 -0
- /package/dist/components/{ui/tooltip → tooltip}/TooltipTrigger.vue.d.ts +0 -0
- /package/dist/components/{ui/tooltip → tooltip}/index.d.ts +0 -0
- /package/dist/components/{custom/typewriter → typewriter}/TypewriterText.vue.d.ts +0 -0
- /package/dist/components/{custom/typewriter → typewriter}/composables/index.d.ts +0 -0
- /package/dist/components/{custom/typewriter → typewriter}/composables/useTypewriter.d.ts +0 -0
- /package/dist/components/{custom/typewriter → typewriter}/index.d.ts +0 -0
- /package/dist/components/{custom/typewriter → typewriter}/types.d.ts +0 -0
- /package/dist/components/{custom/typewriter → typewriter}/utils/keyboard.d.ts +0 -0
- /package/dist/components/{custom/typewriter → typewriter}/utils/pausePatterns.d.ts +0 -0
- /package/dist/components/{custom/typewriter → typewriter}/utils/timing.d.ts +0 -0
- /package/dist/components/{custom/typewriter → typewriter}/utils/typoStateMachine.d.ts +0 -0
- /package/dist/components/{custom/watercolor-dot → watercolor-dot}/index.d.ts +0 -0
- /package/dist/{utils → composables/glass/procedural}/prng.d.ts +0 -0
- /package/dist/{constants--C2DkLW8.js → constants-D8lSMkOz.js} +0 -0
- /package/dist/{createContext-CpBNTRMI.js → createContext-BQ1Gy_LB.js} +0 -0
- /package/dist/{flow.glsl-B2P7e0MT.js → flow.glsl-CVqPSj8_.js} +0 -0
- /package/dist/{procedural-color.wgsl-m7Zgv35j.js → procedural-color.wgsl-ByduxnzV.js} +0 -0
- /package/dist/{scrollReader-DI1NWxUw.js → scrollReader-DzYqPQ6V.js} +0 -0
- /package/dist/{supportsCssTimeline-BWenxvHU.js → supportsCssTimeline-Ie4xJFbD.js} +0 -0
- /package/dist/{useGlobalDark-CmjB9E32.js → useGlobalDark-DjKMEQE2.js} +0 -0
- /package/dist/{useInterval-CNdua40W.js → useInterval-ZATRi-1T.js} +0 -0
- /package/dist/{useResizeObserver-Bpoi7tRE.js → useResizeObserver-DDuoBeBo.js} +0 -0
- /package/dist/{useResolveTokenColor-vAylyR0x.js → useResolveTokenColor-DVT5kwv6.js} +0 -0
- /package/dist/{useTextHighlight-NmBM5V_4.js → useTextHighlight-C46Le9u_.js} +0 -0
- /package/dist/{useTimer-BHJOKr35.js → useTimer-CkDV8SC2.js} +0 -0
- /package/dist/{useViewportReady-anbac3m6.js → useViewportReady-c0isoKL8.js} +0 -0
- /package/dist/{vReveal-D9k0jADx.js → vReveal-DUmiEkX_.js} +0 -0
- /package/dist/{vSpecular-EX7loENl.js → vSpecular-DlYN0UZy.js} +0 -0
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/** A 2-vector. */
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export interface Vec2 {
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x: number;
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y: number;
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}
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/**
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* The directed-twist magnitude FLOOR (the visibility cure — shared across JS↔GLSL↔WGSL).
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* The curl scalar alone sits ~|0.3|, damping the crest twist to a whisper; a cell in the
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* crest band always rotates at least this fraction of `twistMax` so the wave READS.
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*/
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export declare const TWIST_FLOOR = 0.62;
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/**
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* A moving Gaussian crest band sweeping along `waveDir` at angular speed `waveOmega`.
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* Returns the envelope in [0,1]: ~0 where the wave has NOT reached, ~1 at the crest,
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* relaxing back to ~0 behind it. `coord` is the wave phase at a point; `crest` wraps it
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* to a single 0..1 cycle and `env` is the Gaussian about the cycle midpoint. The crest
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* "passes OVER and THROUGH" the field — the cells are calm ahead, twist HARD at the
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* crest, relax behind.
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*/
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export declare function travelingEnvelope(pivot: Vec2, t: number, waveDir: Vec2, waveK: number, waveOmega: number, waveSigma: number): number;
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/**
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* The curl-noise vorticity read at the cell center — a smooth low-frequency scalar in
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* roughly [-1,1] that DIRECTS the per-cell twist so adjacent cells lean TOGETHER (a
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* flowing read, never per-cell noise). The host supplies `curlFn(p) -> Vec2` (the shared
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* divergence-free curl of its own noise basis); this takes the x-component as the signed
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* director and folds a slow time drift so the flow itself evolves. Basis-agnostic.
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*/
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export declare function curlScalar(curlFn: (p: Vec2) => Vec2, cc: Vec2, t: number): number;
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/** The cell pivot `cc` + the spring-eased crest envelope `env` a cell rides. */
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export interface CellDriver {
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/** The PRE-twist cell center (the per-cell pivot the twist rotates about). */
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cc: Vec2;
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/** The traveling-Gaussian crest envelope × amp at that pivot ([0,1] · amp). */
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env: number;
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}
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/**
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* The pre-twist driver for the grid coordinate `g`: floor `g` to its cell, return that cell's
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* center `cc` + the traveling-wave crest envelope `env` evaluated AT that center (= `cellHeight`,
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* so there is provably ONE envelope). FOLD A: the face must sample its height/relief at THIS
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* pre-twist `cc`, NOT at `floor(twisted_g)` (the crest twist crosses the cell boundary → the
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* face would light a NEIGHBOUR cell). `cellTwist` rides the SAME driver, so twist and face fuse.
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*/
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export declare function cellDriver(g: Vec2, cellSize: number, t: number, waveDir: Vec2, waveK: number, waveOmega: number, waveSigma: number, amp: number): CellDriver;
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/**
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* Twist the grid coordinate `g` about its OWN cell center, gated by the traveling wave
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* and directed by the curl flow. The pivot is the cell center (a per-cell constant) so the
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* box rotates about its middle — the cell stays in place but TWISTS (a windmill of warped
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* boxes where the crest passes; calm square cells elsewhere). `amp` is the spring-eased
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* envelope amplitude the JS host drives (the liquid-weight inertia). Returns the twisted
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* coordinate (still in grid space; the host evaluates its extraction at it).
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*
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* FOLD C — the `TWIST_FLOOR` is CREST-GATED: the floor is multiplied by the crest envelope so
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* OFF-crest cells relax to near-flat (calm paper) and only the crest band crinkles. Without
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* this every cell crinkles regardless of the wave (static foil, no traveling read).
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*/
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export declare function cellTwist(curlFn: (p: Vec2) => Vec2, g: Vec2, cellSize: number, t: number, waveDir: Vec2, waveK: number, waveOmega: number, waveSigma: number, twistMax: number, shearMax: number, amp: number): Vec2;
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/**
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* The sheet displacement at a cell center `cc` — the EXACT traveling-wave scalar the twist
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* rides (`travelingEnvelope · amp`), surfaced as a named leaf fn so the face reads ONE
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* envelope. Range [0,1]·amp: ~0 ahead of / behind the crest, ~amp at the crest. `cellTwist`
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* (via `cellDriver`) calls this, so a sign drift reds the numeric parity gate everywhere.
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*/
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export declare function cellHeight(cc: Vec2, t: number, waveDir: Vec2, waveK: number, waveOmega: number, waveSigma: number, amp: number): number;
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/**
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* The central-difference slope of `cellHeight` across a cell (`ε = 0.5·cellSize`) — the lit-fold
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* normal source. Pure, derivative-FREE (NO `dFdx` on the height) → Safari WebGL2-safe by
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* construction (only the Golus AA uses `fwidth`). Returns ∇H = (∂H/∂x, ∂H/∂y) at `cc`.
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*/
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export declare function faceRelief(cc: Vec2, cellSize: number, t: number, waveDir: Vec2, waveK: number, waveOmega: number, waveSigma: number, amp: number): Vec2;
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/**
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* Soft inset-square coverage inside a (warped) cell — the filled FACE plateau. `d` is the
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* distance into the cell from the nearest gutter (per axis, on the triangle-wave the Golus
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* grid already uses); `smoothstep(inset, inset+2·aa, d)` floors the face to a soft-edged tile
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* that retreats as `inset` grows (the squash). The shaders pass `aa = fwidth(g)` (crisp at any
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* DPR — the Golus precedent); the JS round-trip passes a fixed `uvDeriv` (reproducible).
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* Returns face coverage [0..1].
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*/
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export declare function facePlateau(g: Vec2, inset: number, uvDeriv: Vec2): number;
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/**
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* A LOCAL Gaussian-gated rotation about the cursor — the finger twists the cells around
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* it (the re-aimed `cursorBulge`: a swirl, not a radial push). `strength` is the peak
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* twist angle at the cursor; `radius` the Gaussian falloff (grid units). Returns the
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* swirled coordinate.
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*/
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export declare function cursorSwirl(g: Vec2, cursor: Vec2, strength: number, radius: number): Vec2;
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/**
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* The `waveFlow` second-flow FREQUENCY RATIO (shared across JS↔GLSL↔WGSL — the round-trip fence).
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* The secondary counter-flow term samples the curl at `warpFreq · this` so it drifts on a slightly
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* different spatial scale (the anti-loop variety) while staying the SAME order of magnitude as the
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* primary. `0.6 · 1.833333 ≈ 1.1` reproduces concentric's unit-scale pair; the GLSL/WGSL
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* transcriptions carry the identical literal.
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*/
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export declare const WAVE_FLOW_SECOND_RATIO = 1.833333;
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/**
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* A CONTINUOUS divergence-free flow warp gated by the traveling wave — the SMOOTH twin of
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* `cellTwist` for surfaces that need an unbroken coordinate (the level-set contours shatter
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* into a mesh under the per-cell discontinuity; they need this continuous warp). The curl
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* flow direction is read at `g` itself (no per-cell pivot → no seam), its magnitude gated by
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* the SAME traveling Gaussian crest sweeping along `waveDir`. So the contours flow + twist as
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* the wave passes OVER and THROUGH them, with NO cell-boundary discontinuity. Returns the
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* warped coordinate.
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*
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* BG.W-GRID-AFFINE — the LOCALLY-AFFINE frequency law. `warpFreq` is the HOST-supplied spatial
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* frequency (in the caller's OWN coordinate units) at which the curl-flow potential is sampled.
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* The caller passes a frequency an ORDER OF MAGNITUDE BELOW its own grid/contour frequency, so
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* the warp-displacement gradient is ~constant across any ONE cell (the warp Jacobian is locally
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* affine): the major gridlines bow as ONE smooth continuous curve across the frame, NEVER the
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* per-cell crackle a cell-scale sampling frequency produces. liquid-grid feeds a CELL-scale
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* coordinate (`uv · gridScale`, span ~14–40 cells) so it passes a tiny `warpFreq` (~0.03 →
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* wavelength of MANY cells); concentric feeds a UNIT-scale domain (`vUv`, span ~1) so it passes
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* the unit-scale `0.6`. The amplitude is UNCHANGED (the curl magnitude is the intrinsic q-space
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* gradient at the fixed `CURL_EPS`, independent of `warpFreq` — only the spatial frequency drops,
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* the bow amplitude `twistMax · env` is preserved). The `t·` drift coefficients are host-agnostic
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* (they set the flow's temporal evolution rate in q-space, independent of `warpFreq`).
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*/
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export declare function waveFlow(curlFn: (p: Vec2) => Vec2, g: Vec2, t: number, waveDir: Vec2, waveK: number, waveOmega: number, waveSigma: number, twistMax: number, amp: number, warpFreq?: number): Vec2;
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/**
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* A LOW-octave value-noise topography H(p) — the scalar field concentric extracts level-set
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* contours of. `octaves` LOW (3) keeps the nested loops CLEAN (not high-freq speckle — the
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* legibility floor). The host supplies its `noiseFn(x,y)` (the SAME value-noise basis its
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* `potentialFBM` uses, basis-agnostic). Returns the un-normalized height.
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*/
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export declare function heightField(noiseFn: (x: number, y: number) => number, p: Vec2, octaves: number, seed: number): number;
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/**
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* The ω=√(g·k) breathing swell — a slow global rise/fall the topography rides so basins
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* inflate/deflate with weight (the deep-water dispersion the suite shares). A pure
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* f(t) the host adds onto H. `phase` lets a host offset its own swell.
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*/
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export declare function waveSwell(t: number, phase: number): number;
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/**
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* The cell-warp applied BEFORE the height eval (concentric's `cellWarpBeforeHeight`). It
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* is the SAME `cellTwist` paper-grid runs — concentric warps the SAMPLING coordinate so
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* the contours twist/flow as the traveling wave crosses (kinship with paper-grid). A thin
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* alias for the gate's by-name assert + the host's call-site clarity.
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*/
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export declare function cellWarpBeforeHeight(curlFn: (p: Vec2) => Vec2, g: Vec2, cellSize: number, t: number, waveDir: Vec2, waveK: number, waveOmega: number, waveSigma: number, twistMax: number, shearMax: number, amp: number): Vec2;
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export declare const WAVE_FIELD_GLSL = "\n#ifndef WAVE_FIELD_TAU\n#define WAVE_FIELD_TAU 6.283185307179586\n#endif\n\n// The traveling-wave envelope \u2014 a moving Gaussian crest band sweeping along waveDir.\nfloat travelingEnvelope(vec2 pivot, float t, vec2 waveDir, float waveK, float waveOmega, float waveSigma) {\n float coord = dot(pivot, waveDir) * waveK - t * waveOmega;\n float crest = fract(coord / WAVE_FIELD_TAU);\n float z = (crest - 0.5) * 2.0;\n return exp(-(z * z) / max(waveSigma, 1e-3));\n}\n\n// The curl-direction scalar \u2014 the smooth low-freq director the per-cell twist follows.\nfloat curlScalar(vec2 cc, float t) {\n vec2 f = curlFBM(vec2(cc.x * 0.5 + t * 0.08, cc.y * 0.5 - t * 0.06));\n return clamp(f.x, -1.0, 1.0);\n}\n\n// The directed-twist FLOOR (the visibility cure): keep the curl SIGN (adjacent cells lean\n// together) but floor the magnitude so a crest-band cell ALWAYS rotates decisively.\n#ifndef WAVE_FIELD_TWIST_FLOOR\n#define WAVE_FIELD_TWIST_FLOOR 0.62\n#endif\nfloat directedTwist(float s, float floorMag) {\n float mag = max(floorMag, abs(s));\n float sgn = tanh(s * 6.0);\n return sgn * mag;\n}\n\n// \u2500\u2500 The FACE leaf (the structurally-absent RE-INVENT \u2014 height-lit filled cell interior) \u2500\u2500\n// Defined ABOVE cellTwist: cellTwist rides cellHeight via the driver so twist + face read ONE\n// envelope.\n\n// The sheet displacement at a cell center = the EXACT traveling-wave scalar the twist rides.\nfloat cellHeight(vec2 cc, float t, vec2 waveDir, float waveK, float waveOmega, float waveSigma, float amp) {\n return travelingEnvelope(cc, t, waveDir, waveK, waveOmega, waveSigma) * amp;\n}\n\n// The pre-twist driver (FOLD A): the cell pivot cc + the crest envelope env the twist AND the\n// face both ride. The face samples height/relief at THIS pre-twist cc (floor(twisted_g) at the\n// crest lights a NEIGHBOUR cell). cc in .xy, env in .z.\nvec3 cellDriver(vec2 g, float cellSize, float t, vec2 waveDir, float waveK, float waveOmega,\n float waveSigma, float amp) {\n float cs = max(cellSize, 1e-3);\n vec2 cc = (floor(g / cs) + 0.5) * cs;\n float env = cellHeight(cc, t, waveDir, waveK, waveOmega, waveSigma, amp);\n return vec3(cc, env);\n}\n\n// The central-difference slope of cellHeight across a cell (eps = 0.5\u00B7cellSize) \u2014 derivative-\n// FREE (NO dFdx on the height) \u2192 Safari WebGL2-safe. Returns \u2207H.\nvec2 faceRelief(vec2 cc, float cellSize, float t, vec2 waveDir, float waveK, float waveOmega,\n float waveSigma, float amp) {\n float eps = max(cellSize, 1e-3) * 0.5;\n float hxp = cellHeight(cc + vec2(eps, 0.0), t, waveDir, waveK, waveOmega, waveSigma, amp);\n float hxm = cellHeight(cc - vec2(eps, 0.0), t, waveDir, waveK, waveOmega, waveSigma, amp);\n float hyp = cellHeight(cc + vec2(0.0, eps), t, waveDir, waveK, waveOmega, waveSigma, amp);\n float hym = cellHeight(cc - vec2(0.0, eps), t, waveDir, waveK, waveOmega, waveSigma, amp);\n return vec2((hxp - hxm) / (2.0 * eps), (hyp - hym) / (2.0 * eps));\n}\n\n// Soft inset-square coverage inside a (warped) cell \u2014 the filled FACE plateau. d is the distance\n// into the cell from the nearest gutter (the Golus triangle-wave); the inset retreats as it grows\n// (the squash). aa = the shader's fwidth(g) (JS passes a fixed uvDeriv).\nfloat facePlateau(vec2 g, float inset, vec2 uvDeriv) {\n vec2 tri = 1.0 - abs(fract(g) * 2.0 - 1.0);\n float d = min(tri.x, tri.y);\n float aa = max(uvDeriv.x, uvDeriv.y) * 1.5;\n return smoothstep(inset, inset + 2.0 * aa, d);\n}\n\n// The cell-local twist about each cell's own center, gated by the traveling wave + directed\n// by the curl flow. amp is the spring-eased envelope amplitude the JS host drives. FOLD C: the\n// TWIST_FLOOR is crest-gated by env so OFF-crest cells relax to flat calm paper (the traveling\n// read, not static foil).\nvec2 cellTwist(vec2 g, float cellSize, float t, vec2 waveDir, float waveK, float waveOmega,\n float waveSigma, float twistMax, float shearMax, float amp) {\n vec3 drv = cellDriver(g, cellSize, t, waveDir, waveK, waveOmega, waveSigma, amp);\n vec2 cc = drv.xy;\n float env = drv.z;\n float floorMag = WAVE_FIELD_TWIST_FLOOR * env; // FOLD C: crest-gated floor\n float theta = twistMax * env * directedTwist(curlScalar(cc, t), floorMag);\n float shear = shearMax * env * directedTwist(curlScalar(cc + vec2(17.3, 9.1), t), floorMag);\n vec2 local = g - cc;\n float ct = cos(theta);\n float st = sin(theta);\n vec2 rot = vec2(ct * local.x - st * local.y, st * local.x + ct * local.y);\n rot.x += shear * rot.y; // a small skew so the box MORPHS, not just rotates\n return cc + rot;\n}\n\n// The CONTINUOUS traveling-wave FLOW warp \u2014 the SMOOTH twin of cellTwist (no per-cell seam;\n// for the level-set contours that shatter into a mesh under the cell discontinuity).\n// BG.W-GRID-AFFINE \u2014 warpFreq is the HOST-supplied curl-sampling spatial frequency (the caller's\n// own coordinate units): an order of magnitude BELOW its grid frequency so the warp is locally\n// affine (major lines bow as ONE smooth curve, no sub-cell crackle). liquid-grid (cell-scale g0)\n// passes ~0.03; concentric (unit-scale p) passes 0.6. The 1.833333 second-flow ratio transcribes\n// WAVE_FLOW_SECOND_RATIO. Amplitude unchanged \u2014 curl magnitude is the intrinsic gradient at the\n// fixed CURL_EPS, independent of warpFreq; the t-drift is host-agnostic.\nvec2 waveFlow(vec2 g, float t, vec2 waveDir, float waveK, float waveOmega, float waveSigma,\n float twistMax, float amp, float warpFreq) {\n float env = travelingEnvelope(g, t, waveDir, waveK, waveOmega, waveSigma) * amp;\n vec2 f = curlFBM(vec2(g.x * warpFreq + t * 0.05, g.y * warpFreq - t * 0.04));\n float wf2 = warpFreq * 1.833333;\n vec2 f2 = curlFBM(vec2(g.x * wf2 - t * 0.03, g.y * wf2 + t * 0.035));\n float k = twistMax * env;\n return g + (f + f2 * 0.5) * k;\n}\n\n// The local cursor swirl \u2014 the finger twists the cells around it (re-aimed cursorBulge).\nvec2 cursorSwirl(vec2 g, vec2 cursor, float strength, float radius) {\n vec2 to = g - cursor;\n float d2 = dot(to, to);\n float r = max(radius, 1e-4);\n float theta = strength * exp(-d2 / (2.0 * r * r));\n float ct = cos(theta);\n float st = sin(theta);\n return cursor + vec2(ct * to.x - st * to.y, st * to.x + ct * to.y);\n}\n\n// The LOW-octave value-noise topography \u2014 the scalar field concentric extracts contours of.\nfloat heightField(vec2 p, float octavesF, float seed) {\n float v = 0.0;\n float amp = 0.5;\n float freq = 1.0;\n float px = p.x + seed;\n float py = p.y - seed;\n int n = int(clamp(octavesF, 1.0, 6.0));\n for (int i = 0; i < 6; i++) {\n if (i >= n) break;\n v += amp * valueNoise(px * freq, py * freq);\n float rx = 0.8 * px - 0.6 * py;\n float ry = 0.6 * px + 0.8 * py;\n px = rx;\n py = ry;\n freq *= 2.0;\n amp *= 0.5;\n }\n return v;\n}\n\n// The \u03C9=\u221A(g\u00B7k) breathing swell \u2014 basins inflate/deflate with weight.\nfloat waveSwell(float t, float phase) {\n return sin(t * 0.35 + phase) * 0.5 + sin(t * 0.21 + phase * 1.7) * 0.5;\n}\n";
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export declare const WAVE_FIELD_WGSL = "\nconst WAVE_FIELD_TAU: f32 = 6.283185307179586;\n\n// The traveling-wave envelope \u2014 a moving Gaussian crest band sweeping along waveDir.\nfn travelingEnvelope(pivot: vec2f, t: f32, waveDir: vec2f, waveK: f32, waveOmega: f32, waveSigma: f32) -> f32 {\n let coord = dot(pivot, waveDir) * waveK - t * waveOmega;\n let crest = fract(coord / WAVE_FIELD_TAU);\n let z = (crest - 0.5) * 2.0;\n return exp(-(z * z) / max(waveSigma, 1e-3));\n}\n\n// The curl-direction scalar \u2014 the smooth low-freq director the per-cell twist follows.\nfn curlScalar(cc: vec2f, t: f32) -> f32 {\n let f = curlFBM(vec2f(cc.x * 0.5 + t * 0.08, cc.y * 0.5 - t * 0.06));\n return clamp(f.x, -1.0, 1.0);\n}\n\n// The directed-twist FLOOR (the visibility cure): keep the curl SIGN (adjacent cells lean\n// together) but floor the magnitude so a crest-band cell ALWAYS rotates decisively.\nconst WAVE_FIELD_TWIST_FLOOR: f32 = 0.62;\nfn directedTwist(s: f32, floorMag: f32) -> f32 {\n let mag = max(floorMag, abs(s));\n let sgn = tanh(s * 6.0);\n return sgn * mag;\n}\n\n// \u2500\u2500 The FACE leaf (the structurally-absent RE-INVENT \u2014 height-lit filled cell interior) \u2500\u2500\n// DECLARED ABOVE cellTwist (no WGSL forward declaration): cellTwist rides cellHeight via the\n// driver so twist + face read ONE envelope.\n\n// The sheet displacement at a cell center = the EXACT traveling-wave scalar the twist rides.\nfn cellHeight(cc: vec2f, t: f32, waveDir: vec2f, waveK: f32, waveOmega: f32, waveSigma: f32, amp: f32) -> f32 {\n return travelingEnvelope(cc, t, waveDir, waveK, waveOmega, waveSigma) * amp;\n}\n\n// The pre-twist driver (FOLD A): the cell pivot cc + the crest envelope env the twist AND the\n// face both ride. The face samples height/relief at THIS pre-twist cc (the crest twist crosses\n// the cell boundary \u2192 floor(twisted_g) would light a NEIGHBOUR cell). cc in .xy, env in .z.\nfn cellDriver(g: vec2f, cellSize: f32, t: f32, waveDir: vec2f, waveK: f32, waveOmega: f32,\n waveSigma: f32, amp: f32) -> vec3f {\n let cs = max(cellSize, 1e-3);\n let cc = (floor(g / cs) + 0.5) * cs;\n let env = cellHeight(cc, t, waveDir, waveK, waveOmega, waveSigma, amp);\n return vec3f(cc, env);\n}\n\n// The central-difference slope of cellHeight across a cell (eps = 0.5\u00B7cellSize) \u2014 derivative-\n// FREE (NO dFdx on the height) \u2192 Safari WebGL2-safe. Returns \u2207H.\nfn faceRelief(cc: vec2f, cellSize: f32, t: f32, waveDir: vec2f, waveK: f32, waveOmega: f32,\n waveSigma: f32, amp: f32) -> vec2f {\n let eps = max(cellSize, 1e-3) * 0.5;\n let hxp = cellHeight(cc + vec2f(eps, 0.0), t, waveDir, waveK, waveOmega, waveSigma, amp);\n let hxm = cellHeight(cc - vec2f(eps, 0.0), t, waveDir, waveK, waveOmega, waveSigma, amp);\n let hyp = cellHeight(cc + vec2f(0.0, eps), t, waveDir, waveK, waveOmega, waveSigma, amp);\n let hym = cellHeight(cc - vec2f(0.0, eps), t, waveDir, waveK, waveOmega, waveSigma, amp);\n return vec2f((hxp - hxm) / (2.0 * eps), (hyp - hym) / (2.0 * eps));\n}\n\n// Soft inset-square coverage inside a (warped) cell \u2014 the filled FACE plateau. d is the\n// distance into the cell from the nearest gutter (the Golus triangle-wave); the inset retreats\n// as it grows (the squash). aa = the shader's fwidth(g) (JS passes a fixed uvDeriv).\nfn facePlateau(g: vec2f, inset: f32, uvDeriv: vec2f) -> f32 {\n let tri = 1.0 - abs(fract(g) * 2.0 - 1.0);\n let d = min(tri.x, tri.y);\n let aa = max(uvDeriv.x, uvDeriv.y) * 1.5;\n return smoothstep(inset, inset + 2.0 * aa, d);\n}\n\n// The cell-local twist about each cell's own center, gated by the traveling wave + directed\n// by the curl flow. amp is the spring-eased envelope amplitude the JS host drives. FOLD C: the\n// TWIST_FLOOR is crest-gated by env so OFF-crest cells relax to flat calm paper (the traveling\n// read, not static foil).\nfn cellTwist(g: vec2f, cellSize: f32, t: f32, waveDir: vec2f, waveK: f32, waveOmega: f32,\n waveSigma: f32, twistMax: f32, shearMax: f32, amp: f32) -> vec2f {\n let drv = cellDriver(g, cellSize, t, waveDir, waveK, waveOmega, waveSigma, amp);\n let cc = drv.xy;\n let env = drv.z;\n let floorMag = WAVE_FIELD_TWIST_FLOOR * env; // FOLD C: crest-gated floor\n let theta = twistMax * env * directedTwist(curlScalar(cc, t), floorMag);\n let shear = shearMax * env * directedTwist(curlScalar(cc + vec2f(17.3, 9.1), t), floorMag);\n let local = g - cc;\n let ct = cos(theta);\n let st = sin(theta);\n var rot = vec2f(ct * local.x - st * local.y, st * local.x + ct * local.y);\n rot.x = rot.x + shear * rot.y; // a small skew so the box MORPHS, not just rotates\n return cc + rot;\n}\n\n// The CONTINUOUS traveling-wave FLOW warp \u2014 the SMOOTH twin of cellTwist (no per-cell seam;\n// for the level-set contours that shatter into a mesh under the cell discontinuity).\n// BG.W-GRID-AFFINE \u2014 warpFreq is the HOST-supplied curl-sampling spatial frequency (the caller's\n// own coordinate units): an order of magnitude BELOW its grid frequency so the warp is locally\n// affine (major lines bow as ONE smooth curve, no sub-cell crackle). liquid-grid (cell-scale g0)\n// passes ~0.03; concentric (unit-scale p) passes 0.6. The 1.833333 second-flow ratio transcribes\n// WAVE_FLOW_SECOND_RATIO. Amplitude unchanged \u2014 curl magnitude is the intrinsic gradient at the\n// fixed CURL_EPS, independent of warpFreq; the t-drift is host-agnostic.\nfn waveFlow(g: vec2f, t: f32, waveDir: vec2f, waveK: f32, waveOmega: f32, waveSigma: f32,\n twistMax: f32, amp: f32, warpFreq: f32) -> vec2f {\n let env = travelingEnvelope(g, t, waveDir, waveK, waveOmega, waveSigma) * amp;\n let f = curlFBM(vec2f(g.x * warpFreq + t * 0.05, g.y * warpFreq - t * 0.04));\n let wf2 = warpFreq * 1.833333;\n let f2 = curlFBM(vec2f(g.x * wf2 - t * 0.03, g.y * wf2 + t * 0.035));\n let k = twistMax * env;\n return g + (f + f2 * 0.5) * k;\n}\n\n// The local cursor swirl \u2014 the finger twists the cells around it (re-aimed cursorBulge).\nfn cursorSwirl(g: vec2f, cursor: vec2f, strength: f32, radius: f32) -> vec2f {\n let to = g - cursor;\n let d2 = dot(to, to);\n let r = max(radius, 1e-4);\n let theta = strength * exp(-d2 / (2.0 * r * r));\n let ct = cos(theta);\n let st = sin(theta);\n return cursor + vec2f(ct * to.x - st * to.y, st * to.x + ct * to.y);\n}\n\n// The LOW-octave value-noise topography \u2014 the scalar field concentric extracts contours of.\nfn heightField(p: vec2f, octavesF: f32, seed: f32) -> f32 {\n var v = 0.0;\n var amp = 0.5;\n var freq = 1.0;\n var px = p.x + seed;\n var py = p.y - seed;\n let n = i32(clamp(octavesF, 1.0, 6.0));\n for (var i = 0; i < 6; i = i + 1) {\n if (i >= n) { break; }\n v = v + amp * valueNoise(px * freq, py * freq);\n let rx = 0.8 * px - 0.6 * py;\n let ry = 0.6 * px + 0.8 * py;\n px = rx;\n py = ry;\n freq = freq * 2.0;\n amp = amp * 0.5;\n }\n return v;\n}\n\n// The \u03C9=\u221A(g\u00B7k) breathing swell \u2014 basins inflate/deflate with weight.\nfn waveSwell(t: f32, phase: f32) -> f32 {\n return sin(t * 0.35 + phase) * 0.5 + sin(t * 0.21 + phase * 1.7) * 0.5;\n}\n";
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/**
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* The freshly-measured backing geometry the leaf hands the consumer's `resize`. The
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* consumer no longer MEASURES (the leaf owns the gBCR + the bounded ancestor walk +
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* the DPR clamp + the NEVER-300×150 floor, ONE implementation); it only UPLOADS these
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* dims to its viewport/uniforms. `changed` is `false` when the buffer already matched
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* aurora's 1.5× wash ceiling vs goo-blob's 2× focal `resolveBudgetDpr`). The leaf owns
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export declare function sizeBacking(canvas: HTMLCanvasElement, dprPolicy: DprPolicy): BackingSize;
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export type CanvasSuspendReason = "tab-hidden" | "off-screen" | "off-screen-io" | "manual";
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import { sizeBacking, type BackingSize, type DprPolicy } from "./backingSize";
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* The consumer's DPR policy, handed to the leaf's `sizeBacking`. When PRESENT the
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* leaf owns the backing-store MEASUREMENT + sizing (the G1 inversion) and the live
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* `BackingSize` rides every `resize` call. When ABSENT the leaf falls back to the
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* legacy behaviour (the consumer's `resize()` self-measures) — the migration seam.
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* BG.W-VIZ-RESIZE-ADOPT: the GL/WGPU substrate (the `createGpuSubstrate` picker + both
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* legs) is UNIVERSALLY on this seam now — every one of the 9 procedural viz threads its
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/**
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/**
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* at the leaf (DRY) so a consumer inherits the off-screen IO-park ORed with the
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* content-visibility park, with NO per-viz `useIntersectionPause` wiring. The leaf
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* wires a plain (scope-free, reactivity-free) IO observing the canvas, writing the
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* DISTINCT `"off-screen-io"` reason. On `isIntersecting → true` it ALSO re-measures
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* via `sizeBacking` (the reveal belt-and-braces, the load-bearing path on WebKit
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* where `contentvisibilityautostatechange` support is weaker).
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*
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* Default `false` — OPT-IN. Today several consumers (goo-blob, aurora)
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* already write `"off-screen-io"` from their OWN `useIntersectionPause`; a leaf IO
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* defaulting on would DOUBLE-WRITE that reason and breach the one-writer invariant.
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* The atomic retirement of those per-consumer calls (so the leaf IO becomes the sole
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* writer, default-on) lands in the viz lanes. Until then a viz with NO IO wiring
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* (concentric / fourier / dot-flow — the live PARK gap) opts IN to inherit the park.
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*/
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composeIntersectionPark?: boolean;
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/** `rootMargin` for the leaf-composed IO park (G3). Default `"256px"` (pre-warm). */
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intersectionRootMargin?: string;
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/**
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* BG.W-VIZ-REVEAL-BLOOM — the one-shot cold-first-VISIBLE entrance bloom. When set,
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* the leaf sets a one-shot `data-substrate-reveal` ATTRIBUTE on the canvas at the
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* moment it FIRST becomes visible (a dedicated one-shot IntersectionObserver — NOT
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* at `arm()`, which a content-skipped / below-fold viz would burn on an invisible
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* paint). The CANVAS-targeted CSS `@keyframes substrate-reveal-bloom` (`viz-reveal.css`)
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* then ramps `filter: brightness()/saturate()` from a dim floor, OVERSHOOTS past 1.0
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* on the `--ease-cartoon-punch` linear() curve (the EFFECTS-channel sanctioned
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* overshoot — opacity clamps at 1.0, only `filter: brightness` can exceed the
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* settle), and settles to the canvas's own no-resting-filter rest — a FIELD bloom
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* (the canvas rect stays `scale(1)`, no box-zoom gutter). The `revealFired` guard
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* keeps it ONE-SHOT: an IO/CV re-reveal of an already-seen viz is a silent re-attach
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* → ZERO second bloom on scroll-off-and-back. PRM → the leaf skips the attr AND the
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* CSS animation sits inside `@media (prefers-reduced-motion: no-preference)`, so the
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* field paints settled from frame 0 (zero ramp). Default `false` (opt-in per viz).
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*/
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revealBloom?: boolean;
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}
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export interface CanvasLifecycleHandle {
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arm: () => void;
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/**
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* BD.W-SUBSTRATE-SIZE-UNIFY (G2) — size the backing store + start the leaf RO
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* SYNCHRONOUSLY, decoupled from the (async) context acquire. The WebGPU backend
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* calls this BEFORE `armAsync`'s device request so the canvas is sharp from frame 0
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* while the device resolves behind it (the ≤6s blurry-flash close). Idempotent: a
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* no-op once `arm()` has run it. A no-op when no `dprPolicy` was supplied (legacy).
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*/
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presize: () => void;
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suspend: (reason?: CanvasSuspendReason) => void;
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resume: (reason?: CanvasSuspendReason) => void;
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wake: () => void;
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@@ -0,0 +1,36 @@
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/**
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* The pinned chromatic-dispersion scale — ONE source-of-truth across BOTH refraction
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* stacks (this GLSL floor + the WGSL `glassShader.wgsl` twin). An ABSOLUTE rim-offset
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* multiplier: `|ca| = inward · rim · uChromatic · CHROMATIC_SCALE`. Pinned here so a
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* cross-stack drift (the 0.003/0.004/0.0045 three-way split the Tier-2 literal `0.004`
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* carried) is impossible — the shipped WGSL twin replaces its literal with this value.
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*/
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export declare const CHROMATIC_SCALE = 0.0045;
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/** The uniform-name contract — the ONE spelling map the JS binder + the fence read. */
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export declare const GLASS_REFRACT_UNIFORMS: {
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readonly resolution: "uResolution";
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readonly time: "uTime";
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readonly panelCount: "uPanelCount";
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readonly bounds: "uBounds";
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readonly lightPos: "uLightPos";
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readonly blurRadius: "uBlurRadius";
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readonly refractionStrength: "uRefractionStrength";
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/** the fence operator — refraction=depth, hue=this absolute rim offset. */
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readonly chromatic: "uChromatic";
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readonly metalStrength: "uMetalStrength";
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readonly valveKnee: "uValveKnee";
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readonly plateAlphaMax: "uPlateAlphaMax";
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readonly backdrop: "uBackdrop";
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};
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/** The maximum panel count the fragment loop unrolls (mirrors Tier-2 `MAX_PANELS`). */
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export declare const GLASS_REFRACT_MAX_PANELS = 8;
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/** The full-screen-triangle vertex pass (the substrate's standard fullscreen pass). */
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export declare const GLASS_REFRACT_VERT_GLSL = "#version 300 es\nprecision highp float;\nin vec2 aPosition;\nout vec2 vUv;\nvoid main() {\n vUv = aPosition * 0.5 + 0.5; // [-1,1]\u00B2 clip \u2192 [0,1]\u00B2 UV\n gl_Position = vec4(aPosition, 0.0, 1.0);\n}";
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/**
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* The Tier-1 WebGL2 refraction fragment source. Renders the FULL ship pass: squircle
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* depth-refraction → 3×3 blur → absolute-rim chromatic split → curl drapery sheen →
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* ridge-local plate-alpha valve → directional specular + Fresnel rim. Splices the
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* SHARED `CURL_FBM_GLSL` chunk (the drapery term); `potentialFBM` is defined below
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* the uniforms per the splice-order law (the host owns the noise basis).
|
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*/
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export declare const GLASS_REFRACT_FRAG_GLSL = "#version 300 es\nprecision highp float;\n\n#define MAX_PANELS 8\n\nin vec2 vUv;\nout vec4 fragColor;\n\nuniform vec2 uResolution;\nuniform float uTime;\nuniform int uPanelCount;\nuniform vec4 uBounds[MAX_PANELS]; // per-panel rect: xy = origin (UV), zw = size (UV)\nuniform vec2 uLightPos; // key-light position (UV)\nuniform float uBlurRadius; // blur kernel px scale\nuniform float uRefractionStrength; // the DEPTH knob (squircle displacement)\nuniform float uChromatic; // the fence operator \u2014 the absolute rim hue split\nuniform float uMetalStrength; // the drapery/metal sheen composite\nuniform float uValveKnee; // the K12 plate valve knee (structLuma threshold)\nuniform float uPlateAlphaMax; // the alpha the valve firms to over a bright ridge\nuniform sampler2D uBackdrop; // the field render (bound by the keystone FBO pass)\n\n// The pinned cross-stack chromatic scale (ONE source-of-truth; see CHROMATIC_SCALE).\nconst float CHROMATIC_SCALE = 0.0045;\n\n// \u2500\u2500 the ONE backdrop-read wrapper (explicit LOD; the Tier-2 sampleBG discipline) \u2500\u2500\nvec3 sampleBG(vec2 uv) {\n return textureLod(uBackdrop, clamp(uv, 0.0, 1.0), 0.0).rgb;\n}\n\n// 4th-order squircle bevel profile: f(x)=\u2074\u221A(1-(1-x)\u2074). 0 at centre, 1 at rim, the\n// edge-concentrated slope (Snell n=1.5 thin-interior lens, NOT a uniform radial).\nfloat squircleProfile(float x) {\n float t = 1.0 - clamp(x, 0.0, 1.0);\n float t4 = t * t * t * t;\n return sqrt(sqrt(max(0.0, 1.0 - t4)));\n}\n\nfloat fresnel(float cosTheta, float ior) {\n float r0 = pow((1.0 - ior) / (1.0 + ior), 2.0);\n return r0 + (1.0 - r0) * pow(1.0 - cosTheta, 5.0);\n}\n\nfloat luma(vec3 c) { return dot(c, vec3(0.2126, 0.7152, 0.0722)); }\n\n// scalar fbm potential \u2014 the host's noise basis, wrapped so curlFBM stays basis-\n// agnostic (the flow.glsl splice-order law). A cheap value-noise fbm for the sheen.\nfloat hash21(vec2 p) {\n vec3 p3 = fract(vec3(p.xyx) * 0.1031);\n p3 += dot(p3, p3.yzx + 33.33);\n return fract((p3.x + p3.y) * p3.z);\n}\nfloat vnoise(vec2 p) {\n vec2 i = floor(p);\n vec2 f = fract(p);\n vec2 w = f * f * (3.0 - 2.0 * f);\n return mix(mix(hash21(i), hash21(i + vec2(1.0, 0.0)), w.x),\n mix(hash21(i + vec2(0.0, 1.0)), hash21(i + vec2(1.0, 1.0)), w.x), w.y);\n}\nfloat potentialFBM(vec2 p) {\n float v = 0.0, a = 0.5;\n vec2 q = p;\n for (int i = 0; i < 3; i++) { v += a * vnoise(q); q = q * 2.02 + vec2(1.7, 9.2); a *= 0.5; }\n return v;\n}\n\n\nconst float CURL_EPS = 0.012;\n\n// Scalar fbm potential psi \u2014 the host's noise basis, wrapped so the curl operator is\n// basis-agnostic. A host carrying its own fbm defines this as: return fbm(p);\nfloat potentialFBM(vec2 p);\n\n// \u2207\u00D7\u03C8 in 2D \u2014 the divergence-free flow direction. Central finite differences of the\n// scalar potential give the partials; the cross-pairing (\u2202y, \u2212\u2202x) is the 2D curl.\nvec2 curlFBM(vec2 p) {\n float dx = potentialFBM(p + vec2(CURL_EPS, 0.0)) - potentialFBM(p - vec2(CURL_EPS, 0.0));\n float dy = potentialFBM(p + vec2(0.0, CURL_EPS)) - potentialFBM(p - vec2(0.0, CURL_EPS));\n // \u03C8-gradient is (dx, dy)/(2\u00B7eps); the curl rotates it 90\u00B0: (\u2202\u03C8/\u2202y, \u2212\u2202\u03C8/\u2202x).\n vec2 g = vec2(dx, dy) / (2.0 * CURL_EPS);\n return vec2(g.y, -g.x);\n}\n\n\n// The glass material over one panel rect. Every sample flows through sampleBG.\nvec4 glassSample(vec2 uv, vec4 b) {\n vec2 gmin = b.xy;\n vec2 size = b.zw;\n vec2 local = (uv - gmin) / size; // 0..1 within panel\n vec2 centered = local - vec2(0.5); // -0.5..0.5\n\n // REFRACTION = DEPTH: rim-concentrated squircle displacement (a pure UV offset).\n float r = clamp(length(centered) * 2.0, 0.0, 1.0);\n float prof = squircleProfile(r);\n vec2 dir = normalize(centered + vec2(1e-5));\n vec2 disp = dir * prof * (uRefractionStrength * 0.04 / 1.5); // n=1.5\n vec2 refrUv = uv + disp;\n\n // the canonical edge-band rim mask (GLSL source-of-truth) \u2014 hue rides the RIM only.\n vec2 toEdge = vec2(0.5) - abs(centered); // 0 at the panel edge, 0.5 at centre\n float edge = min(toEdge.x, toEdge.y);\n float rim = 1.0 - smoothstep(0.0, 0.16, edge); // 1 at the rim band, 0 by 16% inward\n\n vec2 px = 1.0 / uResolution;\n\n // 3\u00D73 blur around the displaced UV (the demoted-blur read carrier) \u2014 explicit LOD.\n vec3 col = vec3(0.0);\n float wsum = 0.0;\n for (int x = -1; x <= 1; x++) {\n for (int y = -1; y <= 1; y++) {\n vec2 o = vec2(float(x), float(y)) * px * max(uBlurRadius, 0.5);\n float wgt = 1.0 - 0.25 * float(abs(x) + abs(y));\n col += sampleBG(refrUv + o) * wgt;\n wsum += wgt;\n }\n }\n col /= wsum;\n\n // HUE = ABSOLUTE rim offset: split R/B by ca = inward \u00B7 rim \u00B7 uChromatic \u00B7 CHROMATIC_SCALE.\n vec2 inward = dir;\n vec2 ca = inward * rim * uChromatic * CHROMATIC_SCALE;\n float cr = sampleBG(refrUv + ca).r;\n float cb = sampleBG(refrUv - ca).b;\n col.r = mix(col.r, cr, rim * 0.6);\n col.b = mix(col.b, cb, rim * 0.6);\n\n // FULL PASS \u2014 the curl-drapery metal sheen (2nd curlFBM), gated by uMetalStrength.\n vec2 flow = curlFBM(local * 3.0 + uTime * 0.05);\n float sheen = potentialFBM(local * 5.0 + flow * 1.5 + uTime * 0.08);\n col += vec3(smoothstep(0.55, 0.95, sheen) * uMetalStrength * 0.12);\n\n // directional specular + Fresnel rim.\n vec3 n = normalize(vec3(centered * 0.6, 1.0));\n float spec = fresnel(max(n.z, 0.0), 1.5);\n vec2 ldir = normalize(uLightPos - uv);\n float ldot = max(dot(centered, ldir), 0.0);\n col += vec3(spec * (0.3 + 0.7 * ldot) * 0.15);\n\n // K12 ridge-local plate VALVE: firm the alpha toward uPlateAlphaMax over a BRIGHT\n // ridge (AA legibility); the dim valley stays translucent so the metal reads.\n float structLuma = luma(col);\n float valve = smoothstep(uValveKnee, 1.0, structLuma);\n float plateA = mix(0.9, uPlateAlphaMax, valve);\n\n return vec4(col, plateA);\n}\n\nvoid main() {\n vec2 uv = vUv;\n vec3 color = sampleBG(uv); // BASE: the field passes through unchanged.\n float alpha = 1.0;\n\n for (int i = 0; i < MAX_PANELS; i++) {\n if (i >= uPanelCount) break;\n vec4 b = uBounds[i];\n vec2 gmin = b.xy;\n vec2 gmax = b.xy + b.zw;\n bool inside = uv.x >= gmin.x && uv.x <= gmax.x && uv.y >= gmin.y && uv.y <= gmax.y;\n if (inside) {\n vec4 s = glassSample(uv, b);\n color = s.rgb;\n alpha = s.a;\n }\n }\n\n fragColor = vec4(color, alpha);\n}";
|
|
@@ -1,3 +1,5 @@
|
|
|
1
|
+
import { type BackingSize, type DprPolicy } from "./createCanvasLifecycle";
|
|
2
|
+
export type { BackingSize, DprPolicy } from "./createCanvasLifecycle";
|
|
1
3
|
/**
|
|
2
4
|
* The ONE `getContext("webgl2")` capability probe (BB.W-CI-GREEN — the
|
|
3
5
|
* single-bootstrap rule). A throwaway WebGL2 context is created here, in the
|
|
@@ -14,6 +16,21 @@
|
|
|
14
16
|
* `document`).
|
|
15
17
|
*/
|
|
16
18
|
export declare function probeWebGL2Renderer(): string | null;
|
|
19
|
+
/**
|
|
20
|
+
* The WebGPU→WebGL2 fall POISON test — can THIS specific canvas still host WebGL2?
|
|
21
|
+
* (BD.W-VIZ-BROKEN-FIX — the single-bootstrap home for the probe.) Once `getContext("webgpu")`
|
|
22
|
+
* has run on a canvas, the HTML one-context-type rule locks it to `webgpu` forever and
|
|
23
|
+
* `getContext("webgl2")` returns `null`. The picker's fall-to-WebGL2 path probes this to
|
|
24
|
+
* decide whether it must clone+swap the canvas (genuinely poisoned) or can keep the original
|
|
25
|
+
* (a fall that ran BEFORE any `getContext("webgpu")` — no-adapter / device-reject / acquire-
|
|
26
|
+
* timeout — never poisoned it; reusing it avoids orphaning the consumer's captured canvas
|
|
27
|
+
* reference). The `getContext("webgl2")` bootstrap stays in THIS substrate (the sole webgl2-
|
|
28
|
+
* creating module per `proof:webgl-substrate-single` clause B); the picker composes this
|
|
29
|
+
* helper rather than calling `getContext("webgl2")` itself. `getContext` is idempotent for
|
|
30
|
+
* the same type, so on a clean canvas the probe returns the very context the net re-acquires
|
|
31
|
+
* (no extra cost). Returns `true` if the canvas can host WebGL2, `false` if poisoned/unable.
|
|
32
|
+
*/
|
|
33
|
+
export declare function canvasCanHostWebGL2(canvas: HTMLCanvasElement): boolean;
|
|
17
34
|
export type WebGLSuspendReason = "tab-hidden" | "off-screen" | "off-screen-io" | "manual";
|
|
18
35
|
/** The per-frame hooks a consumer's `setup(gl)` returns. */
|
|
19
36
|
export interface WebGLCanvasFrame {
|
|
@@ -21,8 +38,14 @@ export interface WebGLCanvasFrame {
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21
38
|
frame: (timeSec: number) => void;
|
|
22
39
|
/** Demand-gate: is there live motion to render next frame? `false` → park. */
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|
23
40
|
shouldContinue: () => boolean;
|
|
24
|
-
/**
|
|
25
|
-
|
|
41
|
+
/**
|
|
42
|
+
* Upload the backing geometry to the viewport/uniforms. BD.W-SUBSTRATE-SIZE-UNIFY:
|
|
43
|
+
* when a `dprPolicy` is supplied the leaf MEASURES + sizes the backing and passes
|
|
44
|
+
* the live `BackingSize` here (the consumer body shrinks to
|
|
45
|
+
* `gl.viewport(0,0,s.w,s.h)`); the arg is optional so a legacy self-measuring
|
|
46
|
+
* consumer keeps compiling until it adopts the leaf sizer.
|
|
47
|
+
*/
|
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48
|
+
resize: (s?: BackingSize) => void;
|
|
26
49
|
/** Frame time from elapsed seconds — the consumer owns frozen/reduced-motion. */
|
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27
50
|
time?: (elapsedSec: number) => number;
|
|
28
51
|
/** Delete GL resources (program/buffers/VAO). Runs on dispose + before a restore re-setup. */
|
|
@@ -42,6 +65,19 @@ export interface WebGLCanvasOptions {
|
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|
42
65
|
* reads the live value via `handle.reducedMotion` (e.g. aurora's frozen-t).
|
|
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66
|
*/
|
|
44
67
|
respectReducedMotion?: boolean;
|
|
68
|
+
/**
|
|
69
|
+
* BD.W-SUBSTRATE-SIZE-UNIFY (G1/G2) — the consumer's DPR policy. When PRESENT the
|
|
70
|
+
* leaf owns the backing-store measurement + sizing (the ONE sizer, sized
|
|
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|
+
* synchronously at mount before any acquire) and hands the live `BackingSize` to
|
|
72
|
+
* `resize(s)`. When ABSENT the legacy path runs (the consumer self-measures).
|
|
73
|
+
*/
|
|
74
|
+
dprPolicy?: DprPolicy;
|
|
75
|
+
/** Compose the leaf IO park (G3). Default `false` (opt-in; see createCanvasLifecycle). */
|
|
76
|
+
composeIntersectionPark?: boolean;
|
|
77
|
+
/** `rootMargin` for the leaf IO park (G3). */
|
|
78
|
+
intersectionRootMargin?: string;
|
|
79
|
+
/** Fire the one-shot cold-first-VISIBLE entrance bloom (BG.W-VIZ-REVEAL-BLOOM — the `data-substrate-reveal` attr). Default `false`. */
|
|
80
|
+
revealBloom?: boolean;
|
|
45
81
|
/**
|
|
46
82
|
* Build the program + geometry on a fresh context. Called on `arm()` AND on
|
|
47
83
|
* every `webglcontextrestored`. Returns the per-frame hooks.
|
|
@@ -51,6 +87,8 @@ export interface WebGLCanvasOptions {
|
|
|
51
87
|
export interface WebGLCanvasHandle {
|
|
52
88
|
/** Run the expensive init (context + `setup` + arm the loop). Idempotent; no-op post-dispose. */
|
|
53
89
|
arm: () => void;
|
|
90
|
+
/** BD.W-SUBSTRATE-SIZE-UNIFY (G2) — size the backing + start the leaf RO synchronously (pre-acquire). */
|
|
91
|
+
presize: () => void;
|
|
54
92
|
suspend: (reason?: WebGLSuspendReason) => void;
|
|
55
93
|
resume: (reason?: WebGLSuspendReason) => void;
|
|
56
94
|
/** Re-arm a parked loop (a setter that re-introduced motion calls this). */
|
|
@@ -0,0 +1,42 @@
|
|
|
1
|
+
import type { CanvasSuspendReason } from "./createCanvasLifecycle";
|
|
2
|
+
/**
|
|
3
|
+
* The scheduler seam the observers drive. Each observer writes a DISTINCT suspend
|
|
4
|
+
* reason (`tab-hidden` / `off-screen` / `off-screen-io`) — the one-writer-per-reason
|
|
5
|
+
* invariant — and reads the scheduler's live `armed`/`hooks`/`disposed`/`reducedMotion`
|
|
6
|
+
* state through the getters (never a shared closure var, so the two files stay decoupled).
|
|
7
|
+
*/
|
|
8
|
+
export interface CanvasVisibilityDeps {
|
|
9
|
+
canvas: HTMLCanvasElement;
|
|
10
|
+
suspend: (reason: CanvasSuspendReason) => void;
|
|
11
|
+
resume: (reason: CanvasSuspendReason) => void;
|
|
12
|
+
resize: () => void;
|
|
13
|
+
wake: () => void;
|
|
14
|
+
isArmed: () => boolean;
|
|
15
|
+
hasHooks: () => boolean;
|
|
16
|
+
isDisposed: () => boolean;
|
|
17
|
+
isReducedMotion: () => boolean;
|
|
18
|
+
composeIntersectionPark: boolean;
|
|
19
|
+
intersectionRootMargin?: string;
|
|
20
|
+
revealBloom: boolean;
|
|
21
|
+
}
|
|
22
|
+
export interface CanvasVisibility {
|
|
23
|
+
/**
|
|
24
|
+
* BD.W-SUBSTRATE-SIZE-UNIFY (G2) — size the backing store + start the leaf RO
|
|
25
|
+
* SYNCHRONOUSLY, decoupled from the (async) context acquire. Idempotent: a no-op
|
|
26
|
+
* once it has run. The WebGPU backend calls this BEFORE its async device request so
|
|
27
|
+
* the canvas is sharp from frame 0 while the device resolves.
|
|
28
|
+
*/
|
|
29
|
+
presize(): void;
|
|
30
|
+
/** Bind the content-visibility + intersection park observers (called at arm). */
|
|
31
|
+
bindPark(): void;
|
|
32
|
+
/** Arm the one-shot first-visible entrance bloom (called at arm, after armed=true). */
|
|
33
|
+
armRevealBloom(): void;
|
|
34
|
+
/** Detach every observer/listener owned here. */
|
|
35
|
+
dispose(): void;
|
|
36
|
+
}
|
|
37
|
+
/**
|
|
38
|
+
* The canvas visibility observers. Constructing this binds the tab-visibility owner +
|
|
39
|
+
* seeds the initial `document.hidden` suspend (the pre-arm seed), matching the prior
|
|
40
|
+
* inline behaviour byte-for-byte.
|
|
41
|
+
*/
|
|
42
|
+
export declare function createCanvasVisibility(deps: CanvasVisibilityDeps): CanvasVisibility;
|
|
@@ -1,2 +1,3 @@
|
|
|
1
1
|
export { createWebGPUCanvas, supportsWebGPU, WebGPUInitError, type WebGPUCanvasFrame, type WebGPUCanvasHandle, type WebGPUCanvasOptions, type WebGPUSuspendReason, } from "./useWebGPUCanvas";
|
|
2
2
|
export { createGpuSubstrate, type GpuBackend, type GpuSubstrateHandle, type GpuSubstrateOptions, } from "./useGpuSubstrate";
|
|
3
|
+
export { sizeBacking, type BackingSize, type DprPolicy, } from "../webgl/createCanvasLifecycle";
|
|
@@ -1,4 +1,6 @@
|
|
|
1
1
|
import { type WebGLCanvasFrame, type WebGLCanvasOptions } from "../webgl/useWebGLCanvas";
|
|
2
|
+
import type { DprPolicy } from "../webgl/createCanvasLifecycle";
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3
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+
export type { BackingSize, DprPolicy } from "../webgl/createCanvasLifecycle";
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2
4
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import { supportsWebGPU, type WebGPUCanvasFrame, type WebGPUCanvasOptions } from "./useWebGPUCanvas";
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3
5
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export { supportsWebGPU };
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4
6
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/** Which backend the picker resolved. */
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@@ -15,6 +17,33 @@ export interface GpuSubstrateOptions {
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15
17
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setupWGPU?: WebGPUCanvasOptions["setup"];
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16
18
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/** The GLSL program builder (the WebGL2 fallback path — always required). */
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17
19
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setupGL: WebGLCanvasOptions["setup"];
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20
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+
/**
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21
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+
* BD.W-SUBSTRATE-SIZE-UNIFY (G1/G2) — the consumer's DPR policy (a flat multiplier
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22
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+
* or a box-aware resolver). When PRESENT the leaf owns the backing-store measurement
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23
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+
* + sizes it SYNCHRONOUSLY at mount (the ONE sizer; before the async acquire on the
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24
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+
* WebGPU path), handing the live `BackingSize` to each `setup`'s `resize(s)`. When
|
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25
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+
* ABSENT the legacy path runs (the consumer self-measures) — the per-viz adoption
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26
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+
* seam, identical on both backends.
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27
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+
*/
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28
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+
dprPolicy?: DprPolicy;
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29
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+
/**
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|
30
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+
* G3 — compose the leaf IntersectionObserver park (a consumer inherits the
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31
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+
* off-screen IO-park ORed with content-visibility, no per-viz `useIntersectionPause`
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32
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+
* wiring). Default `false` (OPT-IN): several consumers already write `"off-screen-io"`
|
|
33
|
+
* from their own `useIntersectionPause` and a leaf IO default-on would double-write
|
|
34
|
+
* that reason. A viz with NO IO wiring (concentric/fourier/dot-flow) opts IN.
|
|
35
|
+
*/
|
|
36
|
+
composeIntersectionPark?: boolean;
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|
37
|
+
/** `rootMargin` for the leaf IO park (G3). Default `"256px"`. */
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|
38
|
+
intersectionRootMargin?: string;
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|
39
|
+
/**
|
|
40
|
+
* BG.W-VIZ-REVEAL-BLOOM — fire the one-shot cold-first-VISIBLE entrance bloom (a
|
|
41
|
+
* one-shot `data-substrate-reveal` attr on the canvas the CSS `@keyframes
|
|
42
|
+
* substrate-reveal-bloom` reads to ramp `filter: brightness()` from a dim floor,
|
|
43
|
+
* overshoot past 1.0 on `--ease-cartoon-punch`, then settle). Fires at first-visible,
|
|
44
|
+
* one-shot (zero second bloom), PRM-instant. Default `false` (opt-in per viz).
|
|
45
|
+
*/
|
|
46
|
+
revealBloom?: boolean;
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|
18
47
|
/** WebGPU `context.configure` alpha mode (default `"premultiplied"`). */
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|
19
48
|
alphaMode?: WebGPUCanvasOptions["alphaMode"];
|
|
20
49
|
/** WebGPU adapter/device request options. */
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|
@@ -55,6 +84,15 @@ export interface GpuSubstrateHandle {
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|
55
84
|
armAsync: () => Promise<void>;
|
|
56
85
|
/** Synchronous arm (the WebGL2 net arms immediately; the WebGPU path is a no-op until the device resolves). */
|
|
57
86
|
arm: () => void;
|
|
87
|
+
/**
|
|
88
|
+
* BD.W-SUBSTRATE-SIZE-UNIFY (G2) — size the backing store + start the leaf RO
|
|
89
|
+
* SYNCHRONOUSLY, decoupled from the (async) backend acquire. Call it the instant the
|
|
90
|
+
* canvas is in the DOM so the field is sharp from frame 0 while the device resolves
|
|
91
|
+
* (the ≤6s blurry-flash close). `armAsync` already calls it internally on both legs;
|
|
92
|
+
* exposed so a consumer can presize even earlier (e.g. immediately on mount, before
|
|
93
|
+
* the awaited `armAsync`). A no-op when no `dprPolicy` was supplied (legacy).
|
|
94
|
+
*/
|
|
95
|
+
presize: () => void;
|
|
58
96
|
suspend: (reason?: "tab-hidden" | "off-screen" | "off-screen-io" | "manual") => void;
|
|
59
97
|
resume: (reason?: "tab-hidden" | "off-screen" | "off-screen-io" | "manual") => void;
|
|
60
98
|
wake: () => void;
|