@mirasen/react-chessboard 1.0.0

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package/LICENSE ADDED
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+ MIT License
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+
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+ Copyright (c) 2025 [Contributors](https://github.com/mirasen-io/react-chessboard/graphs/contributors)
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+
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+ Permission is hereby granted, free of charge, to any person obtaining a copy
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+ of this software and associated documentation files (the "Software"), to deal
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+ in the Software without restriction, including without limitation the rights
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+ to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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+ copies of the Software, and to permit persons to whom the Software is
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+ furnished to do so, subject to the following conditions:
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+
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+ The above copyright notice and this permission notice shall be included in all
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+ copies or substantial portions of the Software.
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+
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+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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+ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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+ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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+ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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+ SOFTWARE.
package/README.md ADDED
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+ [![NPM Version](https://img.shields.io/npm/v/%40mirasen%2Freact-chessboard)](https://www.npmjs.com/package/@mirasen/react-chessboard)
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+ [![CI](https://github.com/mirasen-io/react-chessboard/actions/workflows/ci.yml/badge.svg?branch=main)](https://github.com/mirasen-io/react-chessboard/actions/workflows/ci.yml)
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+ [![Quality Gate Status](https://sonarcloud.io/api/project_badges/measure?project=mirasen-io_react-chessboard&metric=alert_status)](https://sonarcloud.io/summary/new_code?id=mirasen-io_react-chessboard)
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+ [![Coverage](https://sonarcloud.io/api/project_badges/measure?project=mirasen-io_react-chessboard&metric=coverage)](https://sonarcloud.io/summary/new_code?id=mirasen-io_react-chessboard)
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+ [![License](https://img.shields.io/npm/l/@mirasen/react-chessboard)](./LICENSE)
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+
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+ # @mirasen/react-chessboard
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+
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+ A React chessboard component with built-in interaction, promotion, animation, and chess.js integration.
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+
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+ Start with a working chessboard, not a board primitive.
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+
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+ ## Try it live
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+
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+ These examples use the same Mirasen chessboard runtime that powers the React component.
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+
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+ - [Play a chess.js game](https://mirasen.io/chessboard/examples/chessjs.html)
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+ - [Try the promotion flow](https://mirasen.io/chessboard/examples/promotion.html)
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+ - [Try the minimal example](https://mirasen.io/chessboard/examples/minimal.html)
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+
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+ ## Why this exists
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+
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+ Most React chessboard components give you a board primitive and leave the real chess UX to your app:
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+
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+ - click and drag behavior
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+ - legal target feedback
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+ - promotion flow
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+ - special move glue
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+ - animation
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+ - synchronization with a rules engine
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+
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+ `@mirasen/react-chessboard` wraps `@mirasen/chessboard` in a small React component so React apps can start from a working chessboard instead.
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+
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+ React owns lifecycle and props. Mirasen owns board rendering, input, interaction, animation, promotion, and extension behavior.
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+
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+ ## Installation
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+
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+ ```bash
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+ npm install @mirasen/react-chessboard
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+ ```
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+
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+ For chess.js integration:
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+
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+ ```bash
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+ npm install @mirasen/react-chessboard chess.js
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+ ```
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+
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+ React and React DOM are peer dependencies. The package supports React 18 and newer.
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+
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+ ## Usage
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+
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+ ### Minimal React component
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+
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+ ```tsx
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+ import { Chessboard } from '@mirasen/react-chessboard';
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+
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+ export function App() {
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+ return (
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+ <div style={{ width: 420, height: 420 }}>
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+ <Chessboard position={{ id: 'game-1', position: 'start' }} />
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+ </div>
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+ );
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+ }
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+ ```
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+
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+ The outer container needs a visible size. The board fills that container.
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+
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+ User moves are disabled unless you provide `movability`. For a playable chess game, connect the component to a game/rules layer such as `chess.js`.
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+
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+ ### Connect to chess.js
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+
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+ `@mirasen/react-chessboard` owns board interaction and UI move output.
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+ `chess.js` owns legality and game state.
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+
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+ The package re-exports the Mirasen chess.js adapter helpers:
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+
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+ ```tsx
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+ import {
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+ Chessboard,
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+ type BoardOrientation,
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+ type MoveOutput,
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+ type MovabilityInput
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+ } from '@mirasen/react-chessboard';
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+ import { toBoardMoveDestinations, toGameMove } from '@mirasen/react-chessboard/adapters/chessjs';
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+ import { Chess } from 'chess.js';
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+ import { useCallback, useMemo, useRef, useState } from 'react';
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+
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+ type PositionRequest = {
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+ id: number;
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+ position: string;
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+ };
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+
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+ export function App() {
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+ const chessRef = useRef(new Chess());
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+
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+ const [position, setPosition] = useState<PositionRequest>({
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+ id: 0,
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+ position: chessRef.current.fen()
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+ });
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+ const [orientation, setOrientation] = useState<BoardOrientation>('white');
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+ const [autoPromoteToQueen, setAutoPromoteToQueen] = useState(false);
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+ const [lastMove, setLastMove] = useState<string | null>(null);
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+ const [error, setError] = useState<string | null>(null);
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+
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+ const syncPosition = useCallback(() => {
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+ setPosition((current) => ({
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+ id: current.id + 1,
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+ position: chessRef.current.fen()
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+ }));
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+ }, []);
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+
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+ const movability = useMemo<MovabilityInput>(
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+ () => ({
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+ mode: 'strict',
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+ destinations: (source) => {
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+ const moves = chessRef.current.moves({
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+ square: source,
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+ verbose: true
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+ });
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+ const destinations = toBoardMoveDestinations(moves);
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+
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+ return destinations.length > 0 ? destinations : undefined;
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+ }
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+ }),
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+ [position.position]
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+ );
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+
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+ const onUIMove = useCallback(
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+ (move: MoveOutput) => {
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+ try {
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+ chessRef.current.move(toGameMove(move));
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+ setLastMove(`${move.from}-${move.to}`);
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+ setError(null);
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+ syncPosition();
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+ } catch (cause) {
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+ setError(cause instanceof Error ? cause.message : 'Illegal move');
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+ syncPosition();
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+ }
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+ },
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+ [syncPosition]
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+ );
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+
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+ function resetGame() {
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+ chessRef.current.reset();
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+ setLastMove(null);
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+ setError(null);
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+ syncPosition();
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+ }
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+
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+ function flipBoard() {
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+ setOrientation((current) => (current === 'white' ? 'black' : 'white'));
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+ }
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+
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+ return (
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+ <main>
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+ <div style={{ width: 420, height: 420 }}>
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+ <Chessboard
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+ position={position}
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+ orientation={orientation}
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+ movability={movability}
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+ onUIMove={onUIMove}
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+ autoPromoteToQueen={autoPromoteToQueen}
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+ />
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+ </div>
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+
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+ <button type="button" onClick={resetGame}>
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+ Reset
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+ </button>
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+ <button type="button" onClick={flipBoard}>
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+ Flip board
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+ </button>
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+ <label>
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+ <input
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+ type="checkbox"
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+ checked={autoPromoteToQueen}
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+ onChange={(event) => setAutoPromoteToQueen(event.currentTarget.checked)}
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+ />
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+ Auto-promote to queen
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+ </label>
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+
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+ <p>FEN: {position.position}</p>
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+ <p>Last move: {lastMove ?? 'none'}</p>
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+ {error ? <p role="alert">{error}</p> : null}
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+ </main>
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+ );
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+ }
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+ ```
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+
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+ For a complete local smoke example, see [`examples/app`](./examples/app).
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+
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+ ## Request-based props
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+
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+ The component intentionally uses request objects for board-changing commands.
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+
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+ ```tsx
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+ <Chessboard position={{ id: gameId, position: fen }} />
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+ ```
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+
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+ `position` is not a controlled prop that reapplies on every render. It is an id-based set-position request:
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+
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+ - same `position.id` → ignored
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+ - new `position.id` → `board.setPosition(...)` is applied once
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+
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+ This makes React rerenders safe and prevents repeated prop/effect synchronization from resetting board state or clearing visual feedback.
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+
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+ ### External moves
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+
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+ Use `externalMove` for computer, remote, replay, or engine moves that should be applied to the board as moves rather than full-position resets.
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+
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+ ```tsx
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+ import { toBoardMove } from '@mirasen/react-chessboard/adapters/chessjs';
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+
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+ const appliedMove = chess.move(randomMove);
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+
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+ setExternalMove((current) => ({
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+ id: (current?.id ?? 0) + 1,
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+ move: toBoardMove(appliedMove)
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+ }));
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+
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+ <Chessboard position={{ id: gameId, position: chess.fen() }} externalMove={externalMove} />;
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+ ```
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+
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+ `externalMove` is also id-based:
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+
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+ - same `externalMove.id` → ignored
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+ - new `externalMove.id` → `board.move(...)` is applied once
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+
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+ This prevents duplicate React renders from replaying the same move.
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+
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+ ## Props
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+
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+ ```ts
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+ import type { CSSProperties } from 'react';
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+ import type {
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+ BoardOrientation,
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+ MoveOutput,
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+ MoveRequestInput,
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+ MovabilityInput,
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+ PositionInput
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+ } from '@mirasen/react-chessboard';
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+
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+ type PositionRequest = {
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+ id: string | number;
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+ position: PositionInput;
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+ };
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+
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+ type ExternalMoveRequest = {
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+ id: string | number;
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+ move: MoveRequestInput;
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+ };
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+
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+ type ChessboardProps = {
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+ position: PositionRequest;
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+ externalMove?: ExternalMoveRequest;
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+ orientation?: BoardOrientation;
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+ movability?: MovabilityInput;
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+ onUIMove?: (move: MoveOutput) => void;
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+ autoPromoteToQueen?: boolean;
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+ className?: string;
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+ style?: CSSProperties;
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+ };
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+ ```
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+
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+ ### `position`
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+
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+ Id-based set-position request. Use a new `id` when you want the board to apply a new position.
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+
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+ ### `externalMove`
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+
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+ Id-based move request for moves coming from outside the user interaction flow.
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+
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+ ### `orientation`
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+
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+ Board orientation. Accepts the same color input as `@mirasen/chessboard`, such as `'white'` or `'black'`.
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+
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+ ### `movability`
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+
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+ Controls user-initiated moves. Use strict movability with legal destinations when integrating with a rules engine.
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+
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+ ### `onUIMove`
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+
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+ Called when the user completes a board move. Use this to update your game/rules layer.
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+
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+ ### `autoPromoteToQueen`
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+
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+ When `true`, promotion automatically selects a queen. When omitted or `false`, the normal built-in promotion flow is used.
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+
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+ ### `className` and `style`
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+
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+ Applied to the outer container only. They are for layout, not board theming.
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+
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+ ## chess.js adapter helpers
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+
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+ The React package re-exports the core chess.js adapter helpers:
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+
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+ ```ts
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+ import {
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+ toBoardMove,
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+ toBoardMoveDestinations,
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+ toGameMove,
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+ type ChessJsMoveInput
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+ } from '@mirasen/react-chessboard/adapters/chessjs';
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+ ```
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+
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+ - `toGameMove` converts a board UI move into a move accepted by `chess.move(...)`.
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+ - `toBoardMove` converts a `chess.js` move result into a board move request.
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+ - `toBoardMoveDestinations` converts verbose legal `chess.js` moves into strict board destinations.
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+
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+ This keeps the integration boundary explicit:
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+
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+ - `chess.js` decides which moves are legal.
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+ - The React component displays and collects user moves.
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+ - Mirasen handles board interaction, target feedback, promotion UI, special-move board updates, and animation.
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+
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+ ## What you get out of the box
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+
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+ The underlying Mirasen board provides the default first-party chessboard baseline:
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+
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+ - SVG rendering
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+ - pointer-based click and drag interaction
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+ - selected-square feedback
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+ - active-target feedback
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+ - legal move hints
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+ - last-move feedback
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+ - promotion UI
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+ - optional auto-promotion
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+ - animation for board-state changes
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+ - mobile-friendly pointer behavior
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+
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+ ## Styling and customization
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+
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+ The React component intentionally exposes a small high-level API and uses the default Mirasen board appearance.
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+
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+ It does not expose color, square, piece, renderer, or extension customization props in v1.
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+
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+ This is deliberate: the React package is the simple path for users who want a working chessboard quickly.
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+
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+ For custom visuals, custom extensions, custom piece sets, or low-level runtime control, use `@mirasen/chessboard` directly from React.
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+
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+ ## Advanced: use the core package directly from React
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+
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+ Power users can use the framework-agnostic core package directly:
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+
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+ ```tsx
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+ import { createBoard, type Chessboard as CoreChessboard } from '@mirasen/chessboard';
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+ import { useEffect, useRef } from 'react';
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+
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+ export function CustomBoard() {
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+ const containerRef = useRef<HTMLDivElement | null>(null);
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+ const boardRef = useRef<CoreChessboard | null>(null);
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+
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+ useEffect(() => {
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+ const element = containerRef.current;
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+
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+ if (!element) {
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+ return;
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+ }
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+
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+ const board = createBoard({
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+ element
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+ // extensions/config/custom visuals
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+ });
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+
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+ boardRef.current = board;
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+
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+ return () => {
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+ board.destroy();
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+ boardRef.current = null;
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+ };
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+ }, []);
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+
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+ return <div ref={containerRef} style={{ width: 420, height: 420 }} />;
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+ }
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+ ```
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+
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+ Use this route when you need lower-level runtime access than the React component intentionally provides.
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+
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+ ## Local example app
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+
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+ ```bash
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+ cd examples/app
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+ npm install
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+ npm run dev
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+ ```
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+
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+ Production build:
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+
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+ ```bash
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+ cd examples/app
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+ npm run build
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+ ```
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+
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+ ## Relationship to @mirasen/chessboard
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+
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+ `@mirasen/react-chessboard` is a thin wrapper over `@mirasen/chessboard`.
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+
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+ Use this package when you want a React component with a small high-level API.
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+
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+ Use `@mirasen/chessboard` directly when you want the full framework-agnostic runtime and extension system.
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+
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+ ## Artwork
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+
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+ The default board appearance uses the same Chessnut piece set as `@mirasen/chessboard`.
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+
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+ - Author: Alexis Luengas — https://github.com/LexLuengas
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+ - Source: https://github.com/LexLuengas/chessnut-pieces
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+ - License: Apache License 2.0 — https://github.com/LexLuengas/chessnut-pieces/blob/master/LICENSE.txt
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+
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+ For full attribution, see the core package artwork documentation in `@mirasen/chessboard`.
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+ import type { ChessboardProps } from './types.js';
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+ export declare function Chessboard({ position, externalMove, orientation, movability, onUIMove, autoPromoteToQueen, className, style }: ChessboardProps): import("react/jsx-runtime").JSX.Element;
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+ import { jsx as _jsx } from "react/jsx-runtime";
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+ import { createBoard } from '@mirasen/chessboard';
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+ import { useEffect, useRef } from 'react';
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+ export function Chessboard({ position, externalMove, orientation, movability, onUIMove, autoPromoteToQueen, className, style }) {
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+ const containerRef = useRef(null);
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+ const boardRef = useRef(null);
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+ const onUIMoveRef = useRef(onUIMove);
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+ const lastPositionIdRef = useRef(null);
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+ const lastExternalMoveIdRef = useRef(null);
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+ // Keep latest callback in ref
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+ onUIMoveRef.current = onUIMove;
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+ // Board creation and destruction
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+ useEffect(() => {
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+ if (!containerRef.current)
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+ return;
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+ const board = createBoard({ element: containerRef.current });
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+ boardRef.current = board;
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+ board.extensions.events.setOnUIMove((move) => {
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+ onUIMoveRef.current?.(move);
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+ });
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+ return () => {
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+ board.extensions.events.setOnUIMove(null);
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+ board.destroy();
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+ boardRef.current = null;
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+ };
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+ }, []);
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+ // Position sync
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+ useEffect(() => {
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+ if (!boardRef.current)
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+ return;
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+ if (lastPositionIdRef.current === position.id)
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+ return;
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+ boardRef.current.setPosition(position.position);
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+ lastPositionIdRef.current = position.id;
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+ }, [position.id, position.position]);
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+ // External move sync
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+ useEffect(() => {
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+ if (!boardRef.current)
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+ return;
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+ if (!externalMove)
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+ return;
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+ if (lastExternalMoveIdRef.current === externalMove.id)
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+ return;
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+ boardRef.current.move(externalMove.move);
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+ lastExternalMoveIdRef.current = externalMove.id;
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+ }, [externalMove?.id, externalMove?.move]);
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+ // Orientation sync
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+ useEffect(() => {
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+ if (!boardRef.current)
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+ return;
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+ if (orientation === undefined)
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+ return;
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+ boardRef.current.setOrientation(orientation);
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+ }, [orientation]);
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+ // Movability sync
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+ useEffect(() => {
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+ if (!boardRef.current)
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+ return;
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+ if (movability === undefined)
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+ return;
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+ boardRef.current.setMovability(movability);
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+ }, [movability]);
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+ // autoPromoteToQueen sync
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+ useEffect(() => {
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+ if (!boardRef.current)
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+ return;
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+ boardRef.current.extensions.autoPromote.toQueen = autoPromoteToQueen ?? false;
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+ }, [autoPromoteToQueen]);
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+ return _jsx("div", { ref: containerRef, className: className, style: style });
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+ }
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+ export { toBoardMove, toBoardMoveDestinations, toGameMove } from '@mirasen/chessboard/adapters/chessjs';
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+ export type { ChessJsMoveInput } from '@mirasen/chessboard/adapters/chessjs';
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+ export { toBoardMove, toBoardMoveDestinations, toGameMove } from '@mirasen/chessboard/adapters/chessjs';
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+ export { Chessboard } from './Chessboard.js';
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+ export type { BoardOrientation, ChessboardProps, ExternalMoveRequest, PositionRequest } from './types.js';
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+ export type { ColorInput, MovabilityInput, MoveOutput, MoveRequestInput, PositionInput } from '@mirasen/chessboard';
package/dist/index.js ADDED
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+ export { Chessboard } from './Chessboard.js';
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+ import type { ColorInput, MovabilityInput, MoveOutput, MoveRequestInput, PositionInput } from '@mirasen/chessboard';
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+ import type { CSSProperties } from 'react';
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+ export type BoardOrientation = ColorInput;
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+ export type PositionRequest = {
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+ id: string | number;
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+ position: PositionInput;
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+ };
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+ export type ExternalMoveRequest = {
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+ id: string | number;
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+ move: MoveRequestInput;
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+ };
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+ export type ChessboardProps = {
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+ position: PositionRequest;
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+ externalMove?: ExternalMoveRequest;
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+ orientation?: BoardOrientation;
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+ movability?: MovabilityInput;
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+ onUIMove?: (move: MoveOutput) => void;
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+ autoPromoteToQueen?: boolean;
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+ className?: string;
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+ style?: CSSProperties;
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+ };
package/dist/types.js ADDED
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+ export {};
package/package.json ADDED
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+ {
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+ "name": "@mirasen/react-chessboard",
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+ "description": "A React chessboard component with built-in interaction, promotion, animation, and chess.js integration.",
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+ "version": "1.0.0",
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+ "license": "MIT",
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+ "keywords": [
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+ "mirasen",
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+ "react",
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+ "chess",
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+ "chessboard",
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+ "react-chessboard",
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+ "chess-ui",
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+ "chess.js",
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+ "chessjs",
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+ "typescript",
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+ "svg"
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+ ],
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+ "homepage": "https://mirasen.io/chessboard/",
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+ "repository": {
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+ "type": "git",
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+ "url": "git+https://github.com/mirasen-io/react-chessboard.git"
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+ },
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+ "bugs": {
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+ "url": "https://github.com/mirasen-io/react-chessboard/issues"
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+ },
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+ "type": "module",
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+ "types": "./dist/index.d.ts",
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+ "exports": {
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+ ".": {
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+ "types": "./dist/index.d.ts",
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+ "import": "./dist/index.js"
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+ },
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+ "./adapters/chessjs": {
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+ "types": "./dist/adapters/chessjs.d.ts",
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+ "import": "./dist/adapters/chessjs.js"
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+ }
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+ },
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+ "scripts": {
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+ "build": "rimraf ./dist && tsc --project tsconfig.json && npm run prepack",
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+ "build:release": "rimraf ./dist && tsc --project tsconfig-release.json && npm run prepack",
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+ "prepack": "publint",
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+ "format": "prettier --write .",
43
+ "lint": "prettier --check . && eslint .",
44
+ "check": "tsc --skipLibCheck --noEmit",
45
+ "check:test": "tsc --project tsconfig-test.json --skipLibCheck --noEmit",
46
+ "test": "npm run check:test && vitest run --run",
47
+ "coverage": "npm run check:test && vitest run --coverage",
48
+ "changeset:version": "changeset version && npm install && git add --all",
49
+ "changeset:publish": "changeset publish"
50
+ },
51
+ "files": [
52
+ "dist",
53
+ "!dist/**/*.test.*",
54
+ "!dist/**/*.spec.*",
55
+ "README.md",
56
+ "LICENSE"
57
+ ],
58
+ "dependencies": {
59
+ "@mirasen/chessboard": "^1.1.3"
60
+ },
61
+ "peerDependencies": {
62
+ "react": ">=18",
63
+ "react-dom": ">=18",
64
+ "chess.js": "^1.4.0"
65
+ },
66
+ "peerDependenciesMeta": {
67
+ "chess.js": {
68
+ "optional": true
69
+ }
70
+ },
71
+ "devDependencies": {
72
+ "@changesets/cli": "^2.28.1",
73
+ "@eslint/compat": "^2.0.0",
74
+ "@eslint/js": "^10.0.1",
75
+ "@testing-library/react": "^16.3.2",
76
+ "@types/node": "^25.0.2",
77
+ "@types/react": "^18.3.0",
78
+ "@types/react-dom": "^18.3.0",
79
+ "@vitest/coverage-istanbul": "^4.0.3",
80
+ "eslint": "^10.0.2",
81
+ "eslint-config-prettier": "^10.1.2",
82
+ "globals": "^17.4.0",
83
+ "jsdom": "^29.1.1",
84
+ "prettier": "^3.5.3",
85
+ "publint": "^0.3.11",
86
+ "react": "^18.3.1",
87
+ "react-dom": "^18.3.1",
88
+ "rimraf": "^6.0.1",
89
+ "typescript": "^5.8.2",
90
+ "typescript-eslint": "^8.57.2",
91
+ "vitest": "^4.0.3"
92
+ },
93
+ "engines": {
94
+ "node": ">=20"
95
+ }
96
+ }