@mirasen/chessboard 0.1.1 → 1.0.0-rc.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (125) hide show
  1. package/CHANGELOG.md +10 -0
  2. package/README.md +224 -47
  3. package/dist/animation/planner.d.ts +11 -6
  4. package/dist/animation/planner.js +164 -45
  5. package/dist/animation/render/fade.d.ts +2 -2
  6. package/dist/animation/render/fade.js +3 -3
  7. package/dist/animation/render/move.d.ts +3 -3
  8. package/dist/animation/render/move.js +5 -5
  9. package/dist/animation/render/plan.d.ts +3 -3
  10. package/dist/animation/render/static.d.ts +2 -2
  11. package/dist/animation/render/static.js +3 -3
  12. package/dist/animation/types.d.ts +14 -15
  13. package/dist/animation/types.js +1 -6
  14. package/dist/extensions/factory/main.js +23 -2
  15. package/dist/extensions/factory/runtime.d.ts +2 -1
  16. package/dist/extensions/factory/runtime.js +48 -4
  17. package/dist/extensions/first-party/active-target/factory.js +5 -5
  18. package/dist/extensions/first-party/auto-promote/factory.d.ts +2 -0
  19. package/dist/extensions/first-party/auto-promote/factory.js +51 -0
  20. package/dist/extensions/first-party/auto-promote/types.d.ts +14 -0
  21. package/dist/extensions/first-party/auto-promote/types.js +2 -0
  22. package/dist/extensions/first-party/board-events/factory.js +1 -16
  23. package/dist/extensions/first-party/board-events/types.d.ts +1 -2
  24. package/dist/extensions/first-party/last-move/factory.js +6 -6
  25. package/dist/extensions/first-party/legal-moves/factory.js +1 -1
  26. package/dist/extensions/first-party/main-renderer/animation/render.js +1 -2
  27. package/dist/extensions/first-party/main-renderer/animation/update.js +9 -23
  28. package/dist/extensions/first-party/main-renderer/board/render.js +3 -3
  29. package/dist/extensions/first-party/main-renderer/board/update.js +5 -3
  30. package/dist/extensions/first-party/main-renderer/coordinates/render.js +4 -4
  31. package/dist/extensions/first-party/main-renderer/drag/render.js +1 -1
  32. package/dist/extensions/first-party/main-renderer/normalize.d.ts +2 -3
  33. package/dist/extensions/first-party/main-renderer/normalize.js +1 -1
  34. package/dist/extensions/first-party/main-renderer/pieces/render.js +5 -5
  35. package/dist/extensions/first-party/main-renderer/pieces/suppress.js +7 -2
  36. package/dist/extensions/first-party/main-renderer/types/extension.d.ts +1 -1
  37. package/dist/extensions/first-party/main-renderer/types/extension.js +1 -1
  38. package/dist/extensions/first-party/promotion/factory.d.ts +3 -0
  39. package/dist/extensions/first-party/promotion/factory.js +219 -0
  40. package/dist/extensions/first-party/promotion/normalize.d.ts +3 -0
  41. package/dist/extensions/first-party/promotion/normalize.js +37 -0
  42. package/dist/extensions/first-party/promotion/types/input.d.ts +10 -0
  43. package/dist/extensions/first-party/promotion/types/internal.d.ts +12 -0
  44. package/dist/extensions/first-party/promotion/types/internal.js +22 -0
  45. package/dist/extensions/first-party/promotion/types/main.d.ts +24 -0
  46. package/dist/extensions/first-party/promotion/types/main.js +2 -0
  47. package/dist/extensions/first-party/selected-square/factory.js +3 -3
  48. package/dist/extensions/index.d.ts +1 -1
  49. package/dist/extensions/types/basic/events.d.ts +8 -31
  50. package/dist/extensions/types/basic/events.js +9 -5
  51. package/dist/extensions/types/basic/interaction.d.ts +21 -0
  52. package/dist/extensions/types/basic/transient-visuals.d.ts +2 -1
  53. package/dist/extensions/types/context/events.d.ts +5 -0
  54. package/dist/extensions/types/context/events.js +1 -0
  55. package/dist/extensions/types/context/ui-move.d.ts +3 -15
  56. package/dist/extensions/types/extension.d.ts +10 -8
  57. package/dist/extensions/types/main.d.ts +11 -6
  58. package/dist/extensions/types/surface/commands.d.ts +9 -0
  59. package/dist/extensions/types/surface/events.d.ts +2 -3
  60. package/dist/extensions/types/wrapper.d.ts +23 -22
  61. package/dist/extensions/types/wrapper.js +34 -6
  62. package/dist/extensions/update.d.ts +2 -2
  63. package/dist/extensions/update.js +1 -1
  64. package/dist/layout/factory.js +3 -3
  65. package/dist/layout/geometry/factory.d.ts +2 -11
  66. package/dist/layout/geometry/factory.js +16 -17
  67. package/dist/layout/geometry/helpers.d.ts +5 -0
  68. package/dist/layout/geometry/helpers.js +33 -0
  69. package/dist/layout/geometry/types.d.ts +13 -12
  70. package/dist/layout/helpers.d.ts +3 -4
  71. package/dist/layout/helpers.js +5 -5
  72. package/dist/layout/reducers.js +9 -8
  73. package/dist/layout/types.d.ts +5 -5
  74. package/dist/render/mount.js +2 -2
  75. package/dist/render/rendering/state.js +7 -7
  76. package/dist/runtime/factory/events.d.ts +3 -0
  77. package/dist/runtime/factory/events.js +18 -0
  78. package/dist/runtime/factory/helpers.js +12 -12
  79. package/dist/runtime/factory/input.js +17 -10
  80. package/dist/runtime/factory/main.js +44 -4
  81. package/dist/runtime/input/adapter/event.d.ts +3 -0
  82. package/dist/runtime/input/adapter/event.js +19 -0
  83. package/dist/runtime/input/adapter/factory.js +19 -38
  84. package/dist/runtime/input/adapter/helpers.d.ts +3 -5
  85. package/dist/runtime/input/adapter/helpers.js +60 -12
  86. package/dist/runtime/input/adapter/pointer.d.ts +6 -10
  87. package/dist/runtime/input/adapter/pointer.js +37 -70
  88. package/dist/runtime/input/adapter/types.d.ts +6 -3
  89. package/dist/runtime/input/adapter/types.js +6 -1
  90. package/dist/runtime/input/controller/factory.js +12 -11
  91. package/dist/runtime/input/controller/pointer.d.ts +5 -6
  92. package/dist/runtime/input/controller/pointer.js +36 -35
  93. package/dist/runtime/input/controller/transient-visuals.d.ts +2 -2
  94. package/dist/runtime/input/controller/transient-visuals.js +12 -5
  95. package/dist/runtime/input/controller/types.d.ts +5 -4
  96. package/dist/runtime/lifecycle.js +6 -6
  97. package/dist/runtime/mutation/interaction.js +1 -5
  98. package/dist/runtime/mutation/types.d.ts +10 -8
  99. package/dist/runtime/types/main.d.ts +2 -0
  100. package/dist/state/change/{factory.d.ts → factory/main.d.ts} +1 -1
  101. package/dist/state/change/{factory.js → factory/main.js} +8 -5
  102. package/dist/state/change/factory/ui-move.d.ts +4 -0
  103. package/dist/{runtime → state/change}/factory/ui-move.js +9 -9
  104. package/dist/state/change/helpers.d.ts +4 -2
  105. package/dist/state/change/helpers.js +11 -1
  106. package/dist/state/change/mutation.d.ts +1 -1
  107. package/dist/state/change/reducers.d.ts +3 -3
  108. package/dist/state/change/reducers.js +4 -4
  109. package/dist/state/change/types/main.d.ts +18 -0
  110. package/dist/state/change/types/main.js +1 -0
  111. package/dist/state/change/types/ui-move.d.ts +25 -0
  112. package/dist/state/change/types/ui-move.js +1 -0
  113. package/dist/state/factory.js +1 -1
  114. package/dist/state/interaction/factory.js +4 -2
  115. package/dist/state/interaction/helpers.d.ts +2 -0
  116. package/dist/state/interaction/helpers.js +3 -0
  117. package/dist/state/interaction/types/internal.d.ts +9 -1
  118. package/dist/state/types.d.ts +1 -1
  119. package/dist/wrapper/factory.js +2 -26
  120. package/package.json +9 -5
  121. package/dist/runtime/factory/ui-move.d.ts +0 -4
  122. package/dist/runtime/types/ui-move.d.ts +0 -9
  123. package/dist/state/change/types.d.ts +0 -17
  124. /package/dist/{runtime/types/ui-move.js → extensions/first-party/promotion/types/input.js} +0 -0
  125. /package/dist/{state/change/types.js → extensions/types/basic/interaction.js} +0 -0
@@ -10,6 +10,7 @@ import { createInteractionController } from '../input/controller/factory.js';
10
10
  import { runtimeDestroy, runtimeMount, runtimeUnmount } from '../lifecycle.js';
11
11
  import { createRuntimeMutationPipeline } from '../mutation/factory.js';
12
12
  import { runtimeRunMutationPipeline } from '../mutation/run.js';
13
+ import { createExtensionRuntimeSurfaceEvents } from './events.js';
13
14
  import { createRuntimeInteractionSurface } from './input.js';
14
15
  function createRuntimeInternal(options) {
15
16
  const extensionSystem = createExtensionSystem(options);
@@ -30,7 +31,7 @@ function createRuntimeInternal(options) {
30
31
  })
31
32
  };
32
33
  }
33
- function createExtensionRuntimeSurfaceCommands(getInternalState) {
34
+ function createExtensionRuntimeSurfaceCommandsInternalSurface(getInternalState) {
34
35
  return {
35
36
  setPosition(input) {
36
37
  const state = getInternalState();
@@ -103,6 +104,13 @@ function createExtensionRuntimeSurfaceCommands(getInternalState) {
103
104
  runtimeRunMutationPipeline(state);
104
105
  return changed;
105
106
  },
107
+ startDrag(session) {
108
+ const state = getInternalState();
109
+ const mutationSession = state.mutation.getSession();
110
+ const changed = state.state.interaction.setDragSession(session, mutationSession);
111
+ runtimeRunMutationPipeline(state);
112
+ return changed;
113
+ },
106
114
  clearActiveInteraction() {
107
115
  const state = getInternalState();
108
116
  const mutationSession = state.mutation.getSession();
@@ -117,6 +125,36 @@ function createExtensionRuntimeSurfaceCommands(getInternalState) {
117
125
  runtimeRunMutationPipeline(state);
118
126
  return changed;
119
127
  },
128
+ resolveDeferredUIMoveRequest(details) {
129
+ const state = getInternalState();
130
+ const deferredRequest = state.state.change.deferredUIMoveRequest;
131
+ assert(deferredRequest, 'No deferred UI move request to resolve');
132
+ const { sourceSquare, destination } = deferredRequest;
133
+ const moveRequest = {
134
+ from: sourceSquare,
135
+ to: destination.to,
136
+ ...(destination.capturedSquare !== undefined && {
137
+ capturedSquare: destination.capturedSquare
138
+ }),
139
+ ...(destination.secondary !== undefined && { secondary: destination.secondary }),
140
+ promotedTo: details.promotedTo
141
+ };
142
+ const mutationSession = state.mutation.getSession();
143
+ const move = state.state.board.move(moveRequest, mutationSession);
144
+ state.state.change.setDeferredUIMoveRequest(null, mutationSession);
145
+ mutationSession.addMutation('runtime.interaction.resolveDeferredUIMoveRequest', true);
146
+ runtimeRunMutationPipeline(state);
147
+ return move;
148
+ },
149
+ cancelDeferredUIMoveRequest() {
150
+ const state = getInternalState();
151
+ assert(state.state.change.deferredUIMoveRequest, 'No deferred UI move request to cancel');
152
+ const mutationSession = state.mutation.getSession();
153
+ const changed = state.state.change.setDeferredUIMoveRequest(null, mutationSession);
154
+ mutationSession.addMutation('runtime.interaction.cancelDeferredUIMoveRequest', changed);
155
+ runtimeRunMutationPipeline(state);
156
+ return changed;
157
+ },
120
158
  getSnapshot() {
121
159
  const state = getInternalState();
122
160
  return {
@@ -139,11 +177,13 @@ export function createRuntime(options) {
139
177
  return internalState;
140
178
  }
141
179
  // Create RuntimeExtensionSurface to pass to the extension system for initialization of extension instances
142
- const extensionSurface = createExtensionRuntimeSurfaceCommands(getInternalState);
180
+ const extensionSurfaceCommands = createExtensionRuntimeSurfaceCommandsInternalSurface(getInternalState);
181
+ const extensionSurfaceEvents = createExtensionRuntimeSurfaceEvents(getInternalState);
143
182
  // Now construct the internal state
144
183
  const optionsInternal = {
145
184
  ...options,
146
- extensionRuntimeSurfaceCommands: extensionSurface,
185
+ extensionRuntimeSurfaceCommands: extensionSurfaceCommands,
186
+ extensionRuntimeSurfaceEvents: extensionSurfaceEvents,
147
187
  getInternalState
148
188
  };
149
189
  internalState = createRuntimeInternal(optionsInternal);
@@ -174,7 +214,7 @@ export function createRuntime(options) {
174
214
  internalStatus = 'destroyed';
175
215
  internalState = null;
176
216
  },
177
- ...extensionSurface,
217
+ ...extensionSurfaceCommands,
178
218
  getExtensionsPublicRecord() {
179
219
  return getInternalState().extensionSystem.getPublicRecord();
180
220
  }
@@ -0,0 +1,3 @@
1
+ import { InputAdapterInternal } from './types.js';
2
+ export declare function eventHandler(state: InputAdapterInternal, e: Event): void;
3
+ export declare function eventDestroy(state: InputAdapterInternal): void;
@@ -0,0 +1,19 @@
1
+ import { ALL_SCENE_POINTER_EVENT_TYPES } from '../../../extensions/types/basic/events.js';
2
+ import { pointerEventDestroy, pointerEventHandler } from './pointer.js';
3
+ export function eventHandler(state, e) {
4
+ let context = null;
5
+ if (ALL_SCENE_POINTER_EVENT_TYPES.has(e.type)) {
6
+ context = pointerEventHandler(state, e);
7
+ }
8
+ if (!context) {
9
+ context = {
10
+ rawEvent: e,
11
+ sceneEvent: null
12
+ };
13
+ }
14
+ // Pass to controller for extension handling
15
+ state.controller.onEvent(context);
16
+ }
17
+ export function eventDestroy(state) {
18
+ pointerEventDestroy(state);
19
+ }
@@ -1,55 +1,36 @@
1
- import { isPointerRelevantEvent, onPointerCancel, onPointerDown, onPointerLeave, onPointerMove, onPointerUp, releaseCapture } from './pointer.js';
1
+ import assert from '@ktarmyshov/assert';
2
+ import { eventDestroy, eventHandler } from './event.js';
3
+ import { NEED_EVENT_TYPES } from './types.js';
2
4
  function createInputAdapterInternal(options) {
3
5
  return {
4
6
  container: options.container,
5
- getGeometry: options.getGeometry,
7
+ getRenderGeometry: options.getRenderGeometry,
6
8
  controller: options.controller,
7
9
  activePointerId: null
8
10
  };
9
11
  }
10
12
  export function createInputAdapter(options) {
11
13
  const internalState = createInputAdapterInternal(options);
12
- const onPointerDownHandler = (e) => {
13
- if (!isPointerRelevantEvent(e))
14
- return;
15
- onPointerDown(internalState, e);
16
- };
17
- const onPointerMoveHandler = (e) => {
18
- if (!isPointerRelevantEvent(e))
19
- return;
20
- onPointerMove(internalState, e);
21
- };
22
- const onPointerUpHandler = (e) => {
23
- if (!isPointerRelevantEvent(e))
24
- return;
25
- onPointerUp(internalState, e);
26
- };
27
- const onPointerCancelHandler = (e) => {
28
- if (!isPointerRelevantEvent(e))
29
- return;
30
- onPointerCancel(internalState, e);
31
- };
32
- const onPointerLeaveHandler = (e) => {
33
- if (!isPointerRelevantEvent(e))
34
- return;
35
- onPointerLeave(internalState, e);
14
+ const onEventHander = (e) => {
15
+ eventHandler(internalState, e);
36
16
  };
37
17
  const inputAdapter = {
18
+ subscribeEvent(type) {
19
+ internalState.container.addEventListener(type, onEventHander);
20
+ },
21
+ unsubscribeEvent(type) {
22
+ assert(NEED_EVENT_TYPES.has(type), `Unsubscribe for event type ${type} is not supported. This is required event type for the board to function properly.`);
23
+ internalState.container.removeEventListener(type, onEventHander);
24
+ },
38
25
  destroy() {
39
- if (internalState.activePointerId !== null) {
40
- releaseCapture(internalState);
26
+ for (const type of NEED_EVENT_TYPES) {
27
+ internalState.container.removeEventListener(type, onEventHander);
41
28
  }
42
- internalState.container.removeEventListener('pointerdown', onPointerDownHandler);
43
- internalState.container.removeEventListener('pointermove', onPointerMoveHandler);
44
- internalState.container.removeEventListener('pointerup', onPointerUpHandler);
45
- internalState.container.removeEventListener('pointercancel', onPointerCancelHandler);
46
- internalState.container.removeEventListener('pointerleave', onPointerLeaveHandler);
29
+ eventDestroy(internalState);
47
30
  }
48
31
  };
49
- internalState.container.addEventListener('pointerdown', onPointerDownHandler);
50
- internalState.container.addEventListener('pointermove', onPointerMoveHandler);
51
- internalState.container.addEventListener('pointerup', onPointerUpHandler);
52
- internalState.container.addEventListener('pointercancel', onPointerCancelHandler);
53
- internalState.container.addEventListener('pointerleave', onPointerLeaveHandler);
32
+ for (const type of NEED_EVENT_TYPES) {
33
+ internalState.container.addEventListener(type, onEventHander);
34
+ }
54
35
  return inputAdapter;
55
36
  }
@@ -1,5 +1,3 @@
1
- import { ScenePoint } from '../../../extensions/types/basic/transient-visuals.js';
2
- import { RenderGeometry } from '../../../layout/geometry/types.js';
3
- import { Square } from '../../../state/board/types/internal.js';
4
- export declare function mapBoardPointToSquare(x: number, y: number, geometry: RenderGeometry): Square | null;
5
- export declare function clampBoardPoint(point: ScenePoint, geometry: RenderGeometry): ScenePoint;
1
+ import { ScenePointerEvent } from '../../../extensions/types/basic/events.js';
2
+ import { InputAdapterInternal } from './types.js';
3
+ export declare function makeScenePointerEvent(state: InputAdapterInternal, e: PointerEvent): ScenePointerEvent;
@@ -1,12 +1,67 @@
1
- export function mapBoardPointToSquare(x, y, geometry) {
1
+ export function makeScenePointerEvent(state, e) {
2
+ const containerRect = state.container.getBoundingClientRect();
3
+ const sceneRect = makeSceneRectFromDOMRect(containerRect);
4
+ const point = toScenePoint(e, containerRect);
5
+ const clampedPoint = clampToSceneRect(point, sceneRect);
6
+ let clampedToBoardPoint = null;
7
+ let targetSquare = null;
8
+ const geometry = state.getRenderGeometry();
9
+ if (geometry) {
10
+ const sceneBoardRect = geometry.boardRect;
11
+ clampedToBoardPoint = clampToSceneRect(point, sceneBoardRect);
12
+ targetSquare = mapScenePointToSquare(point, geometry);
13
+ }
14
+ return {
15
+ // DOM part
16
+ type: e.type,
17
+ // scene part
18
+ point,
19
+ clampedPoint,
20
+ boardClampedPoint: clampedToBoardPoint,
21
+ // board part
22
+ targetSquare
23
+ };
24
+ }
25
+ function toScenePoint(e, inRect) {
26
+ return {
27
+ x: e.clientX - inRect.x,
28
+ y: e.clientY - inRect.y
29
+ };
30
+ }
31
+ function makeSceneRectFromDOMRect(domRect) {
32
+ return {
33
+ x: 0,
34
+ y: 0,
35
+ width: domRect.width,
36
+ height: domRect.height
37
+ };
38
+ }
39
+ function clampToSceneRect(point, boundRect) {
40
+ // X cannot go below boundRect.x, cannot go above boundRect.x + boundRect.width
41
+ // Y cannot go below boundRect.y, cannot go above boundRect.y + boundRect.height
42
+ return {
43
+ x: Math.max(boundRect.x, Math.min(point.x, boundRect.x + boundRect.width)),
44
+ y: Math.max(boundRect.y, Math.min(point.y, boundRect.y + boundRect.height))
45
+ };
46
+ }
47
+ function mapScenePointToSquare(point, geometry) {
48
+ const { x, y } = point;
2
49
  if (!Number.isFinite(x) || !Number.isFinite(y))
3
50
  return null;
4
- const { boardSize, squareSize, orientation } = geometry;
5
- if (x < 0 || x >= boardSize || y < 0 || y >= boardSize)
51
+ const orientation = geometry.orientation;
52
+ const boardRect = geometry.boardRect;
53
+ const boardSize = boardRect.width;
54
+ const squareSize = geometry.squareSize;
55
+ if (x < boardRect.x ||
56
+ x >= boardRect.x + boardSize ||
57
+ y < boardRect.y ||
58
+ y >= boardRect.y + boardSize)
6
59
  return null;
7
60
  // Grid cell indices, each in [0, 7].
8
- const xIndex = Math.floor(x / squareSize);
9
- const yIndex = Math.floor(y / squareSize);
61
+ const xIndex = Math.floor((x - boardRect.x) / squareSize);
62
+ const yIndex = Math.floor((y - boardRect.y) / squareSize);
63
+ if (xIndex < 0 || xIndex > 7 || yIndex < 0 || yIndex > 7)
64
+ return null;
10
65
  // Invert the orientation mapping used by geometry.squareRect:
11
66
  // white: xIndex = file, yIndex = 7 - rank → file = xIndex, rank = 7 - yIndex
12
67
  // black: xIndex = 7 - file, yIndex = rank → file = 7 - xIndex, rank = yIndex
@@ -14,10 +69,3 @@ export function mapBoardPointToSquare(x, y, geometry) {
14
69
  const rank = orientation === 0 /* ColorCode.White */ ? 7 - yIndex : yIndex;
15
70
  return (rank * 8 + file);
16
71
  }
17
- export function clampBoardPoint(point, geometry) {
18
- const { boardSize } = geometry;
19
- return {
20
- x: Math.min(Math.max(point.x, 0), boardSize),
21
- y: Math.min(Math.max(point.y, 0), boardSize)
22
- };
23
- }
@@ -1,13 +1,9 @@
1
- import { ScenePointerEventType } from '../../../extensions/types/basic/events.js';
1
+ import { ExtensionOnEventContext } from '../../../extensions/types/context/events.js';
2
2
  import { InputAdapterInternal } from './types.js';
3
- export type PointerRelevantEvent = PointerEvent & {
4
- type: ScenePointerEventType;
5
- };
6
- export declare function isPointerRelevantEvent(e: PointerEvent): e is PointerRelevantEvent;
3
+ export declare function pointerEventHandler(state: InputAdapterInternal, e: PointerEvent): ExtensionOnEventContext;
7
4
  /** Release capture for the currently tracked pointer and clear tracking state. */
8
5
  export declare function releaseCapture(state: InputAdapterInternal): void;
9
- export declare function onPointerDown(state: InputAdapterInternal, e: PointerRelevantEvent): void;
10
- export declare function onPointerMove(state: InputAdapterInternal, e: PointerRelevantEvent): void;
11
- export declare function onPointerUp(state: InputAdapterInternal, e: PointerRelevantEvent): void;
12
- export declare function onPointerCancel(state: InputAdapterInternal, e: PointerRelevantEvent): void;
13
- export declare function onPointerLeave(state: InputAdapterInternal, e: PointerRelevantEvent): void;
6
+ export declare function adapterOnPointerDown(state: InputAdapterInternal, e: PointerEvent): void;
7
+ export declare function adapterOnPointerUp(state: InputAdapterInternal, e: PointerEvent): void;
8
+ export declare function adapterOnPointerCancel(state: InputAdapterInternal, e: PointerEvent): void;
9
+ export declare function pointerEventDestroy(state: InputAdapterInternal): void;
@@ -1,9 +1,30 @@
1
1
  import assert from '@ktarmyshov/assert';
2
- import { SCENE_POINTER_EVENT_TYPES } from '../../../extensions/types/basic/events.js';
3
- import { clampBoardPoint, mapBoardPointToSquare } from './helpers.js';
4
- const validPointerEventTypes = new Set(SCENE_POINTER_EVENT_TYPES);
5
- export function isPointerRelevantEvent(e) {
6
- return e instanceof PointerEvent && validPointerEventTypes.has(e.type);
2
+ import { ALL_SCENE_POINTER_EVENT_TYPES } from '../../../extensions/types/basic/events.js';
3
+ import { makeScenePointerEvent } from './helpers.js';
4
+ export function pointerEventHandler(state, e) {
5
+ assert(ALL_SCENE_POINTER_EVENT_TYPES.has(e.type), `Unexpected pointer event type: ${e.type}`);
6
+ // First convert to scene event for controller
7
+ const sceneEvent = makeScenePointerEvent(state, e);
8
+ // Then handle pointer event within the adapter logic (e.g. tracking active pointer, capturing, etc.)
9
+ pointerEventAdapterHandler(state, e);
10
+ // Then create context and pass to controller for extension handling
11
+ return {
12
+ rawEvent: e,
13
+ sceneEvent
14
+ };
15
+ }
16
+ function pointerEventAdapterHandler(state, e) {
17
+ switch (e.type) {
18
+ case 'pointerdown':
19
+ adapterOnPointerDown(state, e);
20
+ break;
21
+ case 'pointerup':
22
+ adapterOnPointerUp(state, e);
23
+ break;
24
+ case 'pointercancel':
25
+ adapterOnPointerCancel(state, e);
26
+ break;
27
+ }
7
28
  }
8
29
  /** Release capture for the currently tracked pointer and clear tracking state. */
9
30
  export function releaseCapture(state) {
@@ -14,84 +35,30 @@ export function releaseCapture(state) {
14
35
  }
15
36
  state.activePointerId = null;
16
37
  }
17
- function resolvePointerTarget(state, e) {
18
- const geometry = state.getGeometry();
19
- if (!geometry)
20
- return { target: null, rawPoint: null, clampedPoint: null };
21
- const rect = state.container.getBoundingClientRect();
22
- const x = e.clientX - rect.left;
23
- const y = e.clientY - rect.top;
24
- const target = mapBoardPointToSquare(x, y, geometry);
25
- const point = { x, y };
26
- return { target, rawPoint: point, clampedPoint: clampBoardPoint(point, geometry) };
27
- }
28
- function makeBoardPointerEvent(e, pointerTarget) {
29
- assert(e.defaultPrevented === false, 'Expected event to be unhandled before making BoardPointerEvent');
30
- let defaultPrevented = false;
31
- return {
32
- type: e.type,
33
- // DOM part
34
- pointerId: e.pointerId,
35
- isPrimary: e.isPrimary,
36
- button: e.button,
37
- buttons: e.buttons,
38
- ctrlKey: e.ctrlKey,
39
- altKey: e.altKey,
40
- shiftKey: e.shiftKey,
41
- metaKey: e.metaKey,
42
- // Board part
43
- rawPoint: pointerTarget.rawPoint,
44
- clampedPoint: pointerTarget.clampedPoint,
45
- target: pointerTarget.target,
46
- // Mechanics
47
- get defaultPrevented() {
48
- return defaultPrevented;
49
- },
50
- preventDefault() {
51
- defaultPrevented = true;
52
- }
53
- };
54
- }
55
- export function onPointerDown(state, e) {
38
+ export function adapterOnPointerDown(state, e) {
39
+ assert(e.type === 'pointerdown', `Expected pointerdown event, got ${e.type}`);
56
40
  if (!e.isPrimary)
57
41
  return; // ignore non-primary pointers
58
42
  if (state.activePointerId !== null)
59
43
  return; // already tracking
60
44
  state.activePointerId = e.pointerId;
61
45
  state.container.setPointerCapture(e.pointerId);
62
- const pointerTarget = resolvePointerTarget(state, e);
63
- const boardEvent = makeBoardPointerEvent(e, pointerTarget);
64
- e.preventDefault(); // prevent native text selection during drag
65
- state.controller.onEvent(boardEvent);
66
46
  }
67
- export function onPointerMove(state, e) {
47
+ export function adapterOnPointerUp(state, e) {
48
+ assert(e.type === 'pointerup', `Expected pointerup event, got ${e.type}`);
68
49
  if (e.pointerId !== state.activePointerId)
69
50
  return;
70
- const pointerTarget = resolvePointerTarget(state, e);
71
- const boardEvent = makeBoardPointerEvent(e, pointerTarget);
72
- e.preventDefault(); // prevent native text selection during drag
73
- state.controller.onEvent(boardEvent);
74
- }
75
- export function onPointerUp(state, e) {
76
- if (e.pointerId !== state.activePointerId)
77
- return;
78
- const pointerTarget = resolvePointerTarget(state, e); // resolve before releasing capture
79
51
  releaseCapture(state);
80
- const boardEvent = makeBoardPointerEvent(e, pointerTarget);
81
- state.controller.onEvent(boardEvent);
82
52
  }
83
- export function onPointerCancel(state, e) {
53
+ export function adapterOnPointerCancel(state, e) {
54
+ assert(e.type === 'pointercancel', `Expected pointercancel event, got ${e.type}`);
84
55
  if (e.pointerId !== state.activePointerId)
85
56
  return;
86
- const pointerTarget = resolvePointerTarget(state, e); // resolve before releasing capture
87
57
  releaseCapture(state);
88
- const boardEvent = makeBoardPointerEvent(e, pointerTarget);
89
- state.controller.onEvent(boardEvent);
90
58
  }
91
- export function onPointerLeave(state, e) {
92
- if (e.pointerId !== state.activePointerId)
93
- return;
94
- const pointerTarget = resolvePointerTarget(state, e);
95
- const boardEvent = makeBoardPointerEvent(e, pointerTarget);
96
- state.controller.onEvent(boardEvent);
59
+ export function pointerEventDestroy(state) {
60
+ if (state.activePointerId !== null) {
61
+ releaseCapture(state);
62
+ }
63
+ state.activePointerId = null;
97
64
  }
@@ -1,16 +1,19 @@
1
- import { RenderGeometry } from '../../../layout/geometry/types.js';
1
+ import { SceneRenderGeometry } from '../../../layout/geometry/types.js';
2
2
  import { InteractionController } from '../controller/types.js';
3
3
  export interface InputAdapterInitOptions {
4
4
  container: HTMLElement;
5
- getGeometry: () => RenderGeometry | null;
5
+ getRenderGeometry: () => SceneRenderGeometry | null;
6
6
  controller: InteractionController;
7
7
  }
8
8
  export interface InputAdapterInternal {
9
9
  readonly container: HTMLElement;
10
- readonly getGeometry: () => RenderGeometry | null;
10
+ readonly getRenderGeometry: () => SceneRenderGeometry | null;
11
11
  readonly controller: InteractionController;
12
12
  activePointerId: number | null;
13
13
  }
14
14
  export interface InputAdapter {
15
+ subscribeEvent<K extends keyof HTMLElementEventMap>(type: K): void;
16
+ unsubscribeEvent<K extends keyof HTMLElementEventMap>(type: K): void;
15
17
  destroy(): void;
16
18
  }
19
+ export declare const NEED_EVENT_TYPES: Set<string>;
@@ -1 +1,6 @@
1
- export {};
1
+ export const NEED_EVENT_TYPES = new Set([
2
+ 'pointerdown',
3
+ 'pointermove',
4
+ 'pointerup',
5
+ 'pointercancel'
6
+ ]);
@@ -1,4 +1,4 @@
1
- import { handlePointerCancel, handlePointerDown, handlePointerLeave, handlePointerMove, handlePointerUp } from './pointer.js';
1
+ import { handlePointerCancel, handlePointerDown, handlePointerMove, handlePointerUp } from './pointer.js';
2
2
  import { transmitTransientInput } from './transient-visuals.js';
3
3
  function createInteractionControllerInternal(options) {
4
4
  return {
@@ -8,25 +8,26 @@ function createInteractionControllerInternal(options) {
8
8
  export function createInteractionController(options) {
9
9
  const internalState = createInteractionControllerInternal(options);
10
10
  return {
11
- onEvent(event) {
12
- switch (event.type) {
11
+ onEvent(context) {
12
+ internalState.surface.onEvent(context);
13
+ if (context.rawEvent.defaultPrevented) {
14
+ return; // The event has been handled by the surface (extensions)
15
+ }
16
+ switch (context.rawEvent.type) {
13
17
  case 'pointerdown':
14
- handlePointerDown(internalState, event);
18
+ handlePointerDown(internalState, context);
15
19
  break;
16
20
  case 'pointermove':
17
- handlePointerMove(internalState, event);
21
+ handlePointerMove(internalState, context);
18
22
  break;
19
23
  case 'pointerup':
20
- handlePointerUp(internalState, event);
24
+ handlePointerUp(internalState, context);
21
25
  break;
22
26
  case 'pointercancel':
23
- handlePointerCancel(internalState, event);
24
- break;
25
- case 'pointerleave':
26
- handlePointerLeave(internalState, event);
27
+ handlePointerCancel(internalState, context);
27
28
  break;
28
29
  }
29
- transmitTransientInput(internalState, event);
30
+ transmitTransientInput(internalState, context);
30
31
  }
31
32
  };
32
33
  }
@@ -1,7 +1,6 @@
1
- import { ScenePointerEvent } from '../../../extensions/types/basic/events.js';
1
+ import { ExtensionOnEventContext } from '../../../extensions/types/context/events.js';
2
2
  import { InteractionControllerInternal } from './types.js';
3
- export declare function handlePointerDown(state: InteractionControllerInternal, event: ScenePointerEvent): void;
4
- export declare function handlePointerMove(state: InteractionControllerInternal, event: ScenePointerEvent): void;
5
- export declare function handlePointerUp(state: InteractionControllerInternal, event: ScenePointerEvent): void;
6
- export declare function handlePointerCancel(state: InteractionControllerInternal, event: ScenePointerEvent): void;
7
- export declare function handlePointerLeave(state: InteractionControllerInternal, event: ScenePointerEvent): void;
3
+ export declare function handlePointerDown(state: InteractionControllerInternal, context: ExtensionOnEventContext): void;
4
+ export declare function handlePointerMove(state: InteractionControllerInternal, context: ExtensionOnEventContext): void;
5
+ export declare function handlePointerUp(state: InteractionControllerInternal, context: ExtensionOnEventContext): void;
6
+ export declare function handlePointerCancel(state: InteractionControllerInternal, context: ExtensionOnEventContext): void;