@mirage-engine/core 0.3.5 → 0.3.6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,33 +1,33 @@
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  var Oe = Object.defineProperty, Be = Object.defineProperties;
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  var Fe = Object.getOwnPropertyDescriptors;
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- var be = Object.getOwnPropertySymbols;
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+ var ye = Object.getOwnPropertySymbols;
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  var _e = Object.prototype.hasOwnProperty, Ne = Object.prototype.propertyIsEnumerable;
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  var oe = (s, e, t) => e in s ? Oe(s, e, { enumerable: !0, configurable: !0, writable: !0, value: t }) : s[e] = t, q = (s, e) => {
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  for (var t in e || (e = {}))
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  _e.call(e, t) && oe(s, t, e[t]);
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- if (be)
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- for (var t of be(e))
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+ if (ye)
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+ for (var t of ye(e))
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  Ne.call(e, t) && oe(s, t, e[t]);
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  return s;
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  }, we = (s, e) => Be(s, Fe(e));
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  var g = (s, e, t) => (oe(s, typeof e != "symbol" ? e + "" : e, t), t);
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- var Ee = (s, e, t) => new Promise((r, i) => {
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- var a = (l) => {
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+ var Ee = (s, e, t) => new Promise((i, r) => {
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+ var a = (c) => {
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  try {
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- o(t.next(l));
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- } catch (c) {
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- i(c);
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+ o(t.next(c));
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+ } catch (l) {
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+ r(l);
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  }
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- }, n = (l) => {
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+ }, n = (c) => {
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  try {
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- o(t.throw(l));
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- } catch (c) {
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- i(c);
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+ o(t.throw(c));
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+ } catch (l) {
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+ r(l);
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  }
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- }, o = (l) => l.done ? r(l.value) : Promise.resolve(l.value).then(a, n);
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+ }, o = (c) => c.done ? i(c.value) : Promise.resolve(c.value).then(a, n);
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  o((t = t.apply(s, e)).next());
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  });
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- import * as y from "three";
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+ import * as b from "three";
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  const Re = {
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  INCLUDE_TREE: "include-tree",
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  EXCLUDE_TREE: "exclude-tree",
@@ -58,7 +58,7 @@ const Re = {
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  NAME: "data-mirage-filter",
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  KEY: "mirageFilter",
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  VALUES: Re
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- }, V = {
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+ }, Y = {
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  NAME: "data-mirage-select",
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  KEY: "mirageSelect",
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  VALUES: Re
@@ -71,7 +71,7 @@ const Re = {
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  VALUES: {
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  FRONT: "front"
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  }
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- }, te = 0, $ = 1, Q = 2, ze = 4, re = 8, le = 16;
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+ }, te = 0, $ = 1, Q = 2, ze = 4, re = 8, ce = 16;
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  function Ve(s) {
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  const e = s.match(/rgba?\((\d+),\s*(\d+),\s*(\d+)/);
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  return e ? {
@@ -131,36 +131,36 @@ class We {
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  g(this, "renderLoop", () => {
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  if (!this.isRunning)
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  return;
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- this.onBeforeRender.forEach((r) => r()), this.isDomDirty && (this.isDomDirty = !1, this.onLayoutChange.forEach((r) => r(this.pendingMask, this.pendingDeletions)), this.pendingDeletions.clear(), this.pendingMask = te);
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+ this.onBeforeRender.forEach((i) => i()), this.isDomDirty && (this.isDomDirty = !1, this.onLayoutChange.forEach((i) => i(this.pendingMask, this.pendingDeletions)), this.pendingDeletions.clear(), this.pendingMask = te);
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  const e = window.scrollX, t = window.scrollY;
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- (e !== this.lastScrollX || t !== this.lastScrollY) && (this.onScrollChange.forEach((r) => r(e, t)), this.lastScrollX = e, this.lastScrollY = t, this.scrollTimer && clearTimeout(this.scrollTimer), this.scrollTimer = window.setTimeout(() => {
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+ (e !== this.lastScrollX || t !== this.lastScrollY) && (this.onScrollChange.forEach((i) => i(e, t)), this.lastScrollX = e, this.lastScrollY = t, this.scrollTimer && clearTimeout(this.scrollTimer), this.scrollTimer = window.setTimeout(() => {
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  this.pendingMask |= $, this.isDomDirty = !0, this.scrollTimer = null;
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- }, 150)), this.pendingStyles.size > 0 && (this.onStyleChange.forEach((r) => r(this.pendingStyles)), this.pendingStyles.clear()), this.onRender.forEach((r) => r()), requestAnimationFrame(this.renderLoop);
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+ }, 150)), this.pendingStyles.size > 0 && (this.onStyleChange.forEach((i) => i(this.pendingStyles)), this.pendingStyles.clear()), this.onRender.forEach((i) => i()), requestAnimationFrame(this.renderLoop);
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  });
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- var i, a;
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+ var r, a;
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  this.target = e;
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- const r = (i = t.resizeDebounce) != null ? i : !0;
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- r === !1 ? this.resizeConfig = { enabled: !1, delay: 0 } : r === !0 ? this.resizeConfig = { enabled: !0, delay: 150 } : this.resizeConfig = {
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+ const i = (r = t.resizeDebounce) != null ? r : !0;
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+ i === !1 ? this.resizeConfig = { enabled: !1, delay: 0 } : i === !0 ? this.resizeConfig = { enabled: !0, delay: 150 } : this.resizeConfig = {
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  enabled: !0,
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- delay: (a = r.delay) != null ? a : 150,
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- onStart: r.onStart,
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- onEnd: r.onEnd
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+ delay: (a = i.delay) != null ? a : 150,
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+ onStart: i.onStart,
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+ onEnd: i.onEnd
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  }, this.observer = new MutationObserver((n) => {
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  let o = te;
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- for (const l of n)
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- if (l.type === "childList")
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- o |= re, l.removedNodes.length > 0 && l.removedNodes.forEach((c) => {
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- c instanceof HTMLElement && this.pendingDeletions.add(c);
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+ for (const c of n)
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+ if (c.type === "childList")
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+ o |= re, c.removedNodes.length > 0 && c.removedNodes.forEach((l) => {
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+ l instanceof HTMLElement && this.pendingDeletions.add(l);
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  });
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- else if (l.type === "attributes")
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- if (l.attributeName === "style") {
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+ else if (c.type === "attributes")
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+ if (c.attributeName === "style") {
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  o |= $ | Q;
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- const c = l.target, d = Ye(c.style);
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- this.pendingStyles.set(c, d);
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+ const l = c.target, d = Ye(l.style);
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+ this.pendingStyles.set(l, d);
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  } else
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- l.attributeName === "class" ? o |= $ | Q : l.attributeName && l.attributeName.startsWith("data-") && (o |= $ | Q, l.attributeName.startsWith("data-mirage") && (o |= re));
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+ c.attributeName === "class" ? o |= $ | Q : c.attributeName && c.attributeName.startsWith("data-") && (o |= $ | Q, c.attributeName.startsWith("data-mirage") && (o |= re));
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  else
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- l.type === "characterData" && (o |= le | $);
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+ c.type === "characterData" && (o |= ce | $);
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  if (o !== te) {
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  if (this.pendingMask |= o, o & re) {
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  this.clearTimers(), this.isDomDirty = !0;
@@ -187,7 +187,7 @@ class We {
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  this.mutationTimer && (clearTimeout(this.mutationTimer), this.mutationTimer = null), this.cssTimer && (clearTimeout(this.cssTimer), this.cssTimer = null), this.scrollTimer && (clearTimeout(this.scrollTimer), this.scrollTimer = null);
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  }
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  }
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- const W = 1, j = 2, lt = 0, L = {
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+ const W = 1, j = 2, ct = 0, L = {
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  BASE: 0,
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  SELECTED: 1,
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  getCaptureLayer: (s) => 31 - s,
@@ -208,18 +208,18 @@ class Le {
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  static calculateBaselineFromDOM(e) {
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  if (typeof document == "undefined")
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  return 0;
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- const t = document.createElement("div"), r = document.createElement("span"), i = document.createElement("img");
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- t.style.visibility = "hidden", t.style.position = "absolute", t.style.top = "0px", t.style.left = "0px", t.style.font = e, t.style.margin = "0", t.style.padding = "0", t.style.border = "none", r.style.margin = "0", r.style.padding = "0", r.style.border = "none", r.style.lineHeight = "normal", i.width = 1, i.height = 1, i.style.verticalAlign = "baseline", r.appendChild(document.createTextNode("Hidden Text")), t.appendChild(r), t.appendChild(i), document.body.appendChild(t);
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- const a = i.offsetTop - r.offsetTop;
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+ const t = document.createElement("div"), i = document.createElement("span"), r = document.createElement("img");
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+ t.style.visibility = "hidden", t.style.position = "absolute", t.style.top = "0px", t.style.left = "0px", t.style.font = e, t.style.margin = "0", t.style.padding = "0", t.style.border = "none", i.style.margin = "0", i.style.padding = "0", i.style.border = "none", i.style.lineHeight = "normal", r.width = 1, r.height = 1, r.style.verticalAlign = "baseline", i.appendChild(document.createTextNode("Hidden Text")), t.appendChild(i), t.appendChild(r), document.body.appendChild(t);
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+ const a = r.offsetTop - i.offsetTop;
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  return document.body.removeChild(t), a;
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  }
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  }
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  g(Le, "cache", /* @__PURE__ */ new Map());
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- class He extends y.MeshBasicMaterial {
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- constructor(t, r, i, a, n = 2) {
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+ class He extends b.MeshBasicMaterial {
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+ constructor(t, i, r, a, n = 2) {
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  super({
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  transparent: !0,
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- side: y.FrontSide,
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+ side: b.FrontSide,
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  color: 16777215
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  });
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  g(this, "canvas");
@@ -227,34 +227,34 @@ class He extends y.MeshBasicMaterial {
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  g(this, "qualityFactor");
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  if (this.canvas = document.createElement("canvas"), this.ctx = this.canvas.getContext("2d"), !this.ctx)
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  throw new Error("[Mirage] Failed to create canvas context");
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- this.qualityFactor = n, this.map = new y.CanvasTexture(this.canvas), this.map.colorSpace = y.LinearSRGBColorSpace, this.map.minFilter = y.LinearFilter, this.map.magFilter = y.LinearFilter, this.updateText(t, r, i, a);
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+ this.qualityFactor = n, this.map = new b.CanvasTexture(this.canvas), this.map.colorSpace = b.LinearSRGBColorSpace, this.map.minFilter = b.LinearFilter, this.map.magFilter = b.LinearFilter, this.updateText(t, i, r, a);
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  }
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- wrapText(t, r) {
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- const i = t.split(`
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+ wrapText(t, i) {
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+ const r = t.split(`
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  `), a = [];
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- return i.forEach((n) => {
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+ return r.forEach((n) => {
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  const o = n.match(/[^\s\-]+\-?|\-|\s+/g) || [];
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  if (o.length === 0) {
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  a.push("");
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  return;
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  }
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- let l = o[0];
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- for (let c = 1; c < o.length; c++) {
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- const d = o[c];
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- this.ctx.measureText(l + d).width <= r + 2 ? l += d : (l && a.push(l), l = d.trimStart());
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+ let c = o[0];
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+ for (let l = 1; l < o.length; l++) {
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+ const d = o[l];
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+ this.ctx.measureText(c + d).width <= i + 2 ? c += d : (c && a.push(c), c = d.trimStart());
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  }
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- l && a.push(l);
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+ c && a.push(c);
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  }), a;
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  }
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- updateText(t, r, i, a, n) {
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+ updateText(t, i, r, a, n) {
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  n !== void 0 && (this.qualityFactor = n);
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- const l = (window.devicePixelRatio || 1) * this.qualityFactor, c = i * l, d = a * l;
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- this.canvas.width !== c || this.canvas.height !== d ? (this.canvas.width = c, this.canvas.height = d) : this.ctx.clearRect(0, 0, this.canvas.width, this.canvas.height), this.ctx.setTransform(l, 0, 0, l, 0, 0), this.ctx.font = r.font, this.ctx.fillStyle = r.color, this.ctx.textBaseline = "alphabetic", this.ctx.globalAlpha = 1;
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- const h = this.wrapText(t, i), u = r.lineHeight, p = Le.getBaseline(r.font);
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+ const c = (window.devicePixelRatio || 1) * this.qualityFactor, l = r * c, d = a * c;
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+ this.canvas.width !== l || this.canvas.height !== d ? (this.canvas.width = l, this.canvas.height = d) : this.ctx.clearRect(0, 0, this.canvas.width, this.canvas.height), this.ctx.setTransform(c, 0, 0, c, 0, 0), this.ctx.font = i.font, this.ctx.fillStyle = i.color, this.ctx.textBaseline = "alphabetic", this.ctx.globalAlpha = 1;
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+ const h = this.wrapText(t, r), u = i.lineHeight, p = Le.getBaseline(i.font);
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  h.forEach((f, m) => {
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  const E = m * u + p;
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  let R = 0;
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- r.textAlign === "center" ? R = i / 2 : r.textAlign === "right" && (R = i), this.ctx.textAlign = r.textAlign, this.ctx.fillText(f, R, E);
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+ i.textAlign === "center" ? R = r / 2 : i.textAlign === "right" && (R = r), this.ctx.textAlign = i.textAlign, this.ctx.fillText(f, R, E);
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  }), this.map && (this.map.needsUpdate = !0);
259
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  }
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  dispose() {
@@ -266,26 +266,26 @@ function K(s) {
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  }
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  function Z(s) {
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  if (!s || s === "transparent")
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- return { color: new y.Color(16777215), alpha: 0 };
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+ return { color: new b.Color(16777215), alpha: 0 };
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  const e = s.match(
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  /rgba?\((\d+),\s*(\d+),\s*(\d+)(?:,\s*([\d.]+))?\)/
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  );
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  if (e) {
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- const t = parseInt(e[1], 10), r = parseInt(e[2], 10), i = parseInt(e[3], 10), a = e[4] !== void 0 ? parseFloat(e[4]) : 1;
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- return { color: new y.Color(`rgb(${t}, ${r}, ${i})`), alpha: a };
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+ const t = parseInt(e[1], 10), i = parseInt(e[2], 10), r = parseInt(e[3], 10), a = e[4] !== void 0 ? parseFloat(e[4]) : 1;
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+ return { color: new b.Color(`rgb(${t}, ${i}, ${r})`), alpha: a };
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  }
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- return { color: new y.Color(s), alpha: 1 };
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+ return { color: new b.Color(s), alpha: 1 };
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  }
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  function Pe(s) {
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  const e = [];
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- let t = "", r = 0;
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- for (let i = 0; i < s.length; i++) {
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- const a = s[i];
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+ let t = "", i = 0;
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+ for (let r = 0; r < s.length; r++) {
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+ const a = s[r];
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  if (a === "(")
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- r++;
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+ i++;
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  else if (a === ")")
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- r--;
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- else if (a === "," && r === 0) {
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+ i--;
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+ else if (a === "," && i === 0) {
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  e.push(t.trim()), t = "";
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  continue;
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  }
@@ -299,22 +299,22 @@ function Ge(s) {
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  const e = s.match(/linear-gradient\((.*)\)/);
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  if (!e)
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  return null;
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- const t = e[1], r = Pe(t);
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- let i = Math.PI, a = 0;
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- const n = r[0].trim();
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+ const t = e[1], i = Pe(t);
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+ let r = Math.PI, a = 0;
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+ const n = i[0].trim();
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  if (n.startsWith("to "))
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- n === "to top" ? i = 0 : n === "to right" ? i = Math.PI / 2 : n === "to bottom" ? i = Math.PI : n === "to left" ? i = Math.PI * 1.5 : n === "to top right" || n === "to right top" ? i = Math.PI / 4 : n === "to bottom right" || n === "to right bottom" ? i = Math.PI * 0.75 : n === "to bottom left" || n === "to left bottom" ? i = Math.PI * 1.25 : (n === "to top left" || n === "to left top") && (i = Math.PI * 1.75), a = 1;
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+ n === "to top" ? r = 0 : n === "to right" ? r = Math.PI / 2 : n === "to bottom" ? r = Math.PI : n === "to left" ? r = Math.PI * 1.5 : n === "to top right" || n === "to right top" ? r = Math.PI / 4 : n === "to bottom right" || n === "to right bottom" ? r = Math.PI * 0.75 : n === "to bottom left" || n === "to left bottom" ? r = Math.PI * 1.25 : (n === "to top left" || n === "to left top") && (r = Math.PI * 1.75), a = 1;
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307
  else if (n.endsWith("deg") || n.endsWith("rad") || n.endsWith("turn")) {
308
- const l = parseFloat(n);
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- n.endsWith("deg") ? i = l * (Math.PI / 180) : n.endsWith("rad") ? i = l : n.endsWith("turn") && (i = l * Math.PI * 2), a = 1;
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+ const c = parseFloat(n);
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+ n.endsWith("deg") ? r = c * (Math.PI / 180) : n.endsWith("rad") ? r = c : n.endsWith("turn") && (r = c * Math.PI * 2), a = 1;
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  }
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  const o = [];
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- for (let l = a; l < r.length && !(o.length >= 8); l++) {
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- const c = r[l].trim(), d = c.lastIndexOf(" ");
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- let h = c, u = null;
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- if (d !== -1 && !c.endsWith(")")) {
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- const f = c.substring(d + 1);
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- (f.endsWith("%") || f.endsWith("px") || !isNaN(parseFloat(f))) && (h = c.substring(0, d).trim(), u = f);
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+ for (let c = a; c < i.length && !(o.length >= 8); c++) {
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+ const l = i[c].trim(), d = l.lastIndexOf(" ");
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+ let h = l, u = null;
315
+ if (d !== -1 && !l.endsWith(")")) {
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+ const f = l.substring(d + 1);
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+ (f.endsWith("%") || f.endsWith("px") || !isNaN(parseFloat(f))) && (h = l.substring(0, d).trim(), u = f);
318
318
  }
319
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  const p = Z(h);
320
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  o.push({
@@ -325,22 +325,22 @@ function Ge(s) {
325
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  });
326
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  }
327
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  if (o.length > 0) {
328
- for (let c = 0; c < o.length; c++)
329
- o[c].rawStop !== null && (o[c].stop = parseFloat(o[c].rawStop) / 100);
328
+ for (let l = 0; l < o.length; l++)
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+ o[l].rawStop !== null && (o[l].stop = parseFloat(o[l].rawStop) / 100);
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  o[0].rawStop === null && (o[0].stop = 0), o.length > 1 && o[o.length - 1].rawStop === null && (o[o.length - 1].stop = 1);
331
- let l = 0;
332
- for (let c = 1; c < o.length; c++)
333
- if (o[c].rawStop !== null || c === o.length - 1) {
334
- const d = c - l;
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+ let c = 0;
332
+ for (let l = 1; l < o.length; l++)
333
+ if (o[l].rawStop !== null || l === o.length - 1) {
334
+ const d = l - c;
335
335
  if (d > 1) {
336
- const h = o[l].stop, p = (o[c].stop - h) / d;
336
+ const h = o[c].stop, p = (o[l].stop - h) / d;
337
337
  for (let f = 1; f < d; f++)
338
- o[l + f].stop = h + p * f;
338
+ o[c + f].stop = h + p * f;
339
339
  }
340
- l = c;
340
+ c = l;
341
341
  }
342
342
  }
343
- return { angle: i, stops: o };
343
+ return { angle: r, stops: o };
344
344
  }
345
345
  const qe = `varying vec2 vUv;
346
346
  varying vec4 vScreenPos;
@@ -492,25 +492,25 @@ baseColor = blendSrcOver(baseColor, texColor);`, Te = {
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  uvChunk: Ke,
493
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  baseColorChunk: Je
494
494
  };
495
- function Qe(s, e, t, r = null, i) {
495
+ function Qe(s, e, t, i = null, r) {
496
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  var M;
497
- const a = r !== null || !!s.imageSrc;
497
+ const a = i !== null || !!s.imageSrc;
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  let n = "";
499
499
  const o = {};
500
- if (i != null && i.uniforms)
501
- for (const [w, b] of Object.entries(i.uniforms))
502
- typeof b == "number" ? (n += `uniform float ${w};
503
- `, o[w] = { value: b }) : Array.isArray(b) ? b.length === 2 ? (n += `uniform vec2 ${w};
504
- `, o[w] = { value: new y.Vector2(...b) }) : b.length === 3 ? (n += `uniform vec3 ${w};
505
- `, o[w] = { value: new y.Vector3(...b) }) : b.length === 4 && (n += `uniform vec4 ${w};
506
- `, o[w] = { value: new y.Vector4(...b) }) : (n += `uniform float ${w};
507
- `, o[w] = { value: b });
508
- const l = (a ? ae.declChunk : "") + `
509
- ` + n, c = s.isTraveler ? ae.uvChunk : `vec2 resultUv = vUv * uTextureRepeat + uTextureOffset;
510
- `, d = a ? c + ((i == null ? void 0 : i.uvModifier) || "") : "", h = a ? ae.baseColorChunk : "", u = (i == null ? void 0 : i.colorModifier) || "", p = Te.fragmentShader.replace("#INJECT_DECLARATIONS", l).replace("#INJECT_UV_MODIFIER", d).replace("#INJECT_BASE_COLOR", h).replace("#INJECT_COLOR_MODIFIER", u), f = Z(s.backgroundColor), m = Z(s.borderColor), E = {
511
- uSize: { value: new y.Vector2(e, t) },
500
+ if (r != null && r.uniforms)
501
+ for (const [w, y] of Object.entries(r.uniforms))
502
+ typeof y == "number" ? (n += `uniform float ${w};
503
+ `, o[w] = { value: y }) : Array.isArray(y) ? y.length === 2 ? (n += `uniform vec2 ${w};
504
+ `, o[w] = { value: new b.Vector2(...y) }) : y.length === 3 ? (n += `uniform vec3 ${w};
505
+ `, o[w] = { value: new b.Vector3(...y) }) : y.length === 4 && (n += `uniform vec4 ${w};
506
+ `, o[w] = { value: new b.Vector4(...y) }) : (n += `uniform float ${w};
507
+ `, o[w] = { value: y });
508
+ const c = (a ? ae.declChunk : "") + `
509
+ ` + n, l = s.isTraveler ? ae.uvChunk : `vec2 resultUv = vUv * uTextureRepeat + uTextureOffset;
510
+ `, d = a ? l + ((r == null ? void 0 : r.uvModifier) || "") : "", h = a ? ae.baseColorChunk : "", u = (r == null ? void 0 : r.colorModifier) || "", p = Te.fragmentShader.replace("#INJECT_DECLARATIONS", c).replace("#INJECT_UV_MODIFIER", d).replace("#INJECT_BASE_COLOR", h).replace("#INJECT_COLOR_MODIFIER", u), f = Z(s.backgroundColor), m = Z(s.borderColor), E = {
511
+ uSize: { value: new b.Vector2(e, t) },
512
512
  uBgColor: {
513
- value: new y.Vector4(
513
+ value: new b.Vector4(
514
514
  f.color.r,
515
515
  f.color.g,
516
516
  f.color.b,
@@ -518,53 +518,53 @@ function Qe(s, e, t, r = null, i) {
518
518
  )
519
519
  },
520
520
  uBorderColor: {
521
- value: new y.Vector4(
521
+ value: new b.Vector4(
522
522
  m.color.r,
523
523
  m.color.g,
524
524
  m.color.b,
525
525
  m.alpha
526
526
  )
527
527
  },
528
- uBorderRadius: { value: new y.Vector4(0, 0, 0, 0) },
528
+ uBorderRadius: { value: new b.Vector4(0, 0, 0, 0) },
529
529
  uBorderWidth: { value: K(s.borderWidth) },
530
530
  uOpacity: { value: (M = s.opacity) != null ? M : 1 },
531
531
  uTexture: { value: null },
532
- uTextureRepeat: { value: new y.Vector2(1, 1) },
533
- uTextureOffset: { value: new y.Vector2(0, 0) },
532
+ uTextureRepeat: { value: new b.Vector2(1, 1) },
533
+ uTextureOffset: { value: new b.Vector2(0, 0) },
534
534
  uGradientCount: { value: 0 },
535
535
  uGradientAngle: { value: 0 },
536
536
  uGradientColors: {
537
- value: Array.from({ length: 8 }, () => new y.Vector4(0, 0, 0, 0))
537
+ value: Array.from({ length: 8 }, () => new b.Vector4(0, 0, 0, 0))
538
538
  },
539
539
  uGradientStops: { value: new Float32Array(8) }
540
540
  };
541
- Me(E.uBorderRadius.value, s.borderRadius), a && (E.uTexture.value = r);
542
- const R = new y.ShaderMaterial({
541
+ Me(E.uBorderRadius.value, s.borderRadius), a && (E.uTexture.value = i);
542
+ const R = new b.ShaderMaterial({
543
543
  uniforms: q(q({}, E), o),
544
544
  vertexShader: Te.vertexShader,
545
545
  fragmentShader: p,
546
546
  transparent: !0,
547
- side: y.FrontSide
547
+ side: b.FrontSide
548
548
  // for better performance
549
549
  });
550
- return s.backgroundImage && ce(R, { backgroundImage: s.backgroundImage }), R;
550
+ return s.backgroundImage && le(R, { backgroundImage: s.backgroundImage }), R;
551
551
  }
552
- function Ze(s, e, t, r, i) {
552
+ function Ze(s, e, t, i, r) {
553
553
  const a = K(e.borderWidth);
554
- ce(s, {
554
+ le(s, {
555
555
  width: t,
556
- height: r,
556
+ height: i,
557
557
  borderRadius: e.borderRadius,
558
558
  borderWidth: a,
559
559
  backgroundColor: e.backgroundColor,
560
560
  borderColor: e.borderColor,
561
561
  opacity: e.opacity,
562
- texture: i,
562
+ texture: r,
563
563
  backgroundImage: e.backgroundImage
564
564
  });
565
565
  }
566
- function ce(s, e) {
567
- var r, i, a;
566
+ function le(s, e) {
567
+ var i, r, a;
568
568
  if (e.width !== void 0 && e.height !== void 0 && s.uniforms.uSize.value.set(e.width, e.height), e.borderRadius !== void 0 && Me(s.uniforms.uBorderRadius.value, e.borderRadius), e.borderWidth !== void 0 && (s.uniforms.uBorderWidth.value = e.borderWidth), e.backgroundColor !== void 0)
569
569
  if (Array.isArray(e.backgroundColor)) {
570
570
  const n = s.uniforms.uBgColor.value.w;
@@ -618,11 +618,11 @@ function ce(s, e) {
618
618
  );
619
619
  }
620
620
  e.opacity !== void 0 && (s.uniforms.uOpacity.value = e.opacity), e.bgOpacity !== void 0 && (s.uniforms.uBgColor.value.w = e.bgOpacity), e.borderOpacity !== void 0 && (s.uniforms.uBorderColor.value.w = e.borderOpacity), s.uniforms.uTexture && e.texture !== void 0 && (s.uniforms.uTexture.value = e.texture);
621
- const t = e.texture !== void 0 ? e.texture : (r = s.uniforms.uTexture) == null ? void 0 : r.value;
621
+ const t = e.texture !== void 0 ? e.texture : (i = s.uniforms.uTexture) == null ? void 0 : i.value;
622
622
  if (t && (t.image instanceof ImageBitmap || t.image instanceof HTMLImageElement || t.image instanceof HTMLCanvasElement)) {
623
- const n = t.image.naturalWidth || t.image.videoWidth || t.image.width, o = t.image.naturalHeight || t.image.videoHeight || t.image.height, l = (i = e.width) != null ? i : s.uniforms.uSize.value.x, c = (a = e.height) != null ? a : s.uniforms.uSize.value.y;
624
- if (n && o && l && c) {
625
- const d = n / o, h = l / c;
623
+ const n = t.image.naturalWidth || t.image.videoWidth || t.image.width, o = t.image.naturalHeight || t.image.videoHeight || t.image.height, c = (r = e.width) != null ? r : s.uniforms.uSize.value.x, l = (a = e.height) != null ? a : s.uniforms.uSize.value.y;
624
+ if (n && o && c && l) {
625
+ const d = n / o, h = c / l;
626
626
  if (d > h) {
627
627
  const u = h / d;
628
628
  s.uniforms.uTextureRepeat.value.set(u, 1), s.uniforms.uTextureOffset.value.set((1 - u) / 2, 0);
@@ -639,13 +639,13 @@ function ce(s, e) {
639
639
  s.uniforms.uGradientCount.value = n.stops.length, s.uniforms.uGradientAngle.value = n.angle;
640
640
  for (let o = 0; o < 8; o++)
641
641
  if (o < n.stops.length) {
642
- const l = n.stops[o];
642
+ const c = n.stops[o];
643
643
  s.uniforms.uGradientColors.value[o].set(
644
- l.color.r,
645
- l.color.g,
646
- l.color.b,
647
- l.alpha
648
- ), s.uniforms.uGradientStops.value[o] = l.stop;
644
+ c.color.r,
645
+ c.color.g,
646
+ c.color.b,
647
+ c.alpha
648
+ ), s.uniforms.uGradientStops.value[o] = c.stop;
649
649
  } else
650
650
  s.uniforms.uGradientColors.value[o].set(0, 0, 0, 0), s.uniforms.uGradientStops.value[o] = 1;
651
651
  } else
@@ -655,7 +655,7 @@ function ce(s, e) {
655
655
  n !== "width" && n !== "height" && n !== "borderRadius" && n !== "borderWidth" && n !== "backgroundColor" && n !== "borderColor" && n !== "opacity" && n !== "bgOpacity" && n !== "borderOpacity" && n !== "texture" && n !== "backgroundImage" && s.uniforms[n] !== void 0 && (s.uniforms[n].value !== void 0 && s.uniforms[n].value !== null && typeof s.uniforms[n].value.set == "function" ? Array.isArray(e[n]) ? s.uniforms[n].value.set(...e[n]) : e[n] !== void 0 && (e[n].copy ? s.uniforms[n].value.copy(e[n]) : s.uniforms[n].value = e[n]) : s.uniforms[n].value = e[n]);
656
656
  }
657
657
  function Me(s, e) {
658
- var o, l, c, d;
658
+ var o, c, l, d;
659
659
  if (e == null) {
660
660
  s.set(0, 0, 0, 0);
661
661
  return;
@@ -668,42 +668,42 @@ function Me(s, e) {
668
668
  s.set(e[0], e[1], e[2], e[3]);
669
669
  return;
670
670
  }
671
- const t = e.split("/")[0].trim().split(/\s+/), r = K(t[0]), i = K((o = t[1]) != null ? o : t[0]), a = K((l = t[2]) != null ? l : t[0]), n = K((d = (c = t[3]) != null ? c : t[1]) != null ? d : t[0]);
672
- s.set(r, i, a, n);
671
+ const t = e.split("/")[0].trim().split(/\s+/), i = K(t[0]), r = K((o = t[1]) != null ? o : t[0]), a = K((c = t[2]) != null ? c : t[0]), n = K((d = (l = t[3]) != null ? l : t[1]) != null ? d : t[0]);
672
+ s.set(i, r, a, n);
673
673
  }
674
- const Y = {
675
- create(s, e, t, r, i, a = 2, n = null, o) {
674
+ const N = {
675
+ create(s, e, t, i, r, a = 2, n = null, o) {
676
676
  return s === "BOX" ? Qe(
677
677
  e,
678
- r,
679
678
  i,
679
+ r,
680
680
  n,
681
681
  o
682
682
  ) : s === "TEXT" ? new He(
683
683
  t || "",
684
684
  e,
685
- r,
686
685
  i,
686
+ r,
687
687
  a
688
- ) : new y.MeshBasicMaterial({ visible: !1 });
688
+ ) : new b.MeshBasicMaterial({ visible: !1 });
689
689
  },
690
- update(s, e, t, r, i, a, n = 2, o) {
690
+ update(s, e, t, i, r, a, n = 2, o) {
691
691
  e === "BOX" ? Ze(
692
692
  s,
693
693
  t,
694
- i,
694
+ r,
695
695
  a,
696
696
  o
697
697
  ) : e === "TEXT" && s.updateText(
698
- r || "",
698
+ i || "",
699
699
  t,
700
- i,
700
+ r,
701
701
  a,
702
702
  n
703
703
  );
704
704
  },
705
705
  forceUpdateUniforms(s, e) {
706
- ce(s, e);
706
+ le(s, e);
707
707
  }
708
708
  };
709
709
  class et {
@@ -714,10 +714,10 @@ class et {
714
714
  g(this, "elementUrls", /* @__PURE__ */ new WeakMap());
715
715
  g(this, "onUpdate");
716
716
  this.onUpdate = e, t && (this.observer = new IntersectionObserver(
717
- (r) => {
718
- for (const i of r) {
719
- const a = i.target;
720
- i.isIntersecting ? this.loadTexture(a) : this.disposeTexture(a);
717
+ (i) => {
718
+ for (const r of i) {
719
+ const a = r.target;
720
+ r.isIntersecting ? this.loadTexture(a) : this.disposeTexture(a);
721
721
  }
722
722
  },
723
723
  { rootMargin: "300px" }
@@ -739,24 +739,24 @@ class et {
739
739
  if (t) {
740
740
  this.loadStatus.set(e, !0);
741
741
  try {
742
- let r;
742
+ let i;
743
743
  if (t.startsWith("data:image/svg+xml"))
744
- r = yield new Promise((a, n) => {
744
+ i = yield new Promise((a, n) => {
745
745
  const o = new Image();
746
746
  o.onload = () => a(o), o.onerror = n, o.src = t;
747
747
  });
748
748
  else {
749
749
  const n = yield (yield fetch(t)).blob();
750
- r = yield createImageBitmap(n, { imageOrientation: "flipY" });
750
+ i = yield createImageBitmap(n, { imageOrientation: "flipY" });
751
751
  }
752
752
  if (this.elementUrls.get(e) !== t) {
753
- "close" in r && r.close();
753
+ "close" in i && i.close();
754
754
  return;
755
755
  }
756
- const i = new y.Texture(r);
757
- r instanceof HTMLImageElement || (i.flipY = !1), i.colorSpace = y.LinearSRGBColorSpace, i.needsUpdate = !0, this.textures.set(e, i), this.onUpdate(e, i);
758
- } catch (r) {
759
- console.warn("[MirageEngine] Failed to load texture:", t, r);
756
+ const r = new b.Texture(i);
757
+ i instanceof HTMLImageElement || (r.flipY = !1), r.colorSpace = b.LinearSRGBColorSpace, r.needsUpdate = !0, this.textures.set(e, r), this.onUpdate(e, r);
758
+ } catch (i) {
759
+ console.warn("[MirageEngine] Failed to load texture:", t, i);
760
760
  } finally {
761
761
  this.elementUrls.has(e) && this.loadStatus.set(e, !1);
762
762
  }
@@ -775,7 +775,7 @@ class et {
775
775
  }
776
776
  }
777
777
  class tt {
778
- constructor(e, t, r, i) {
778
+ constructor(e, t, i, r) {
779
779
  g(this, "canvas");
780
780
  g(this, "scene");
781
781
  g(this, "camera");
@@ -799,26 +799,26 @@ class tt {
799
799
  g(this, "textureManager");
800
800
  // private meshMap: Map<HTMLElement, THREE.Mesh> = new Map();
801
801
  g(this, "fixedMeshes", /* @__PURE__ */ new Set());
802
- var o, l, c, d, h;
803
- this.target = e, this.mountContainer = r, this.registry = i, this.mode = (o = t.mode) != null ? o : "overlay", this.canvasSize = (l = t.canvasSize) != null ? l : "viewport", this.clipArea = (c = t.travelerClipArea) != null ? c : 1, this.targetLayer = (d = t.layer) != null ? d : "base", this.textureManager = new et((u, p) => {
802
+ var o, c, l, d, h;
803
+ this.target = e, this.mountContainer = i, this.registry = r, this.mode = (o = t.mode) != null ? o : "overlay", this.canvasSize = (c = t.canvasSize) != null ? c : "viewport", this.clipArea = (l = t.travelerClipArea) != null ? l : 1, this.targetLayer = (d = t.layer) != null ? d : "base", this.textureManager = new et((u, p) => {
804
804
  const f = this.registry.get(u);
805
- f && f.material instanceof y.ShaderMaterial && Y.forceUpdateUniforms(f.material, { texture: p });
806
- }, this.isViewport), this.canvas = document.createElement("canvas"), this.scene = new y.Scene(), this.targetRect = this.target.getBoundingClientRect();
805
+ f && f.material instanceof b.ShaderMaterial && N.forceUpdateUniforms(f.material, { texture: p });
806
+ }, this.isViewport), this.canvas = document.createElement("canvas"), this.scene = new b.Scene(), this.targetRect = this.target.getBoundingClientRect();
807
807
  const a = this.isViewport ? window.innerWidth + this.overscan * 2 : this.targetRect.width, n = this.isViewport ? window.innerHeight + this.overscan * 2 : this.targetRect.height;
808
- this.camera = new y.OrthographicCamera(
808
+ this.camera = new b.OrthographicCamera(
809
809
  a / -2,
810
810
  a / 2,
811
811
  n / 2,
812
812
  n / -2,
813
813
  1,
814
814
  1e3
815
- ), this.camera.position.z = 100, this.camera.layers.set(this.getSceneLayer()), this.renderer = new y.WebGLRenderer({
815
+ ), this.camera.position.z = 100, this.camera.layers.set(this.getSceneLayer()), this.renderer = new b.WebGLRenderer({
816
816
  canvas: this.canvas,
817
817
  alpha: !0,
818
818
  antialias: !0
819
819
  // [new]
820
820
  // premultipliedAlpha: true
821
- }), y.ColorManagement.enabled = !1, this.renderer.outputColorSpace = y.LinearSRGBColorSpace, this.renderer.setPixelRatio(window.devicePixelRatio), this.renderer.setSize(a, n), this.applyTextQuality((h = t.quality) != null ? h : "medium");
821
+ }), b.ColorManagement.enabled = !1, this.renderer.outputColorSpace = b.LinearSRGBColorSpace, this.renderer.setPixelRatio(window.devicePixelRatio), this.renderer.setSize(a, n), this.applyTextQuality((h = t.quality) != null ? h : "medium");
822
822
  }
823
823
  get isViewport() {
824
824
  return this.mode === "overlay" && this.canvasSize === "viewport";
@@ -828,15 +828,15 @@ class tt {
828
828
  }
829
829
  createRenderTarget() {
830
830
  for (let e = 0; e < k.MAX_LAYERS; e++) {
831
- const t = this.isViewport ? window.innerWidth + this.overscan * 2 : this.targetRect.width, r = this.isViewport ? window.innerHeight + this.overscan * 2 : this.targetRect.height;
831
+ const t = this.isViewport ? window.innerWidth + this.overscan * 2 : this.targetRect.width, i = this.isViewport ? window.innerHeight + this.overscan * 2 : this.targetRect.height;
832
832
  this.renderTargets.push(
833
- new y.WebGLRenderTarget(
833
+ new b.WebGLRenderTarget(
834
834
  t * this.qualityFactor,
835
- r * this.qualityFactor,
835
+ i * this.qualityFactor,
836
836
  {
837
- minFilter: y.LinearFilter,
838
- magFilter: y.LinearFilter,
839
- format: y.RGBAFormat,
837
+ minFilter: b.LinearFilter,
838
+ magFilter: b.LinearFilter,
839
+ format: b.RGBAFormat,
840
840
  stencilBuffer: !1,
841
841
  depthBuffer: !0
842
842
  }
@@ -872,15 +872,15 @@ class tt {
872
872
  this.canvas.style.width = `${e}px`, this.canvas.style.height = `${t}px`, this.mode === "duplicate" ? (this.canvas.style.position = "", this.canvas.style.top = "", this.canvas.style.left = "", this.canvas.style.display = "block") : (this.canvas.style.position = this.isViewport ? "fixed" : "absolute", this.canvas.style.top = this.isViewport ? `-${this.overscan}px` : `${this.target.offsetTop}px`, this.canvas.style.left = this.isViewport ? `-${this.overscan}px` : `${this.target.offsetLeft}px`, this.canvas.style.display = "block");
873
873
  }
874
874
  updateUniforms(e, t) {
875
- const r = this.registry.get(e);
876
- r && (r.traverse((i) => {
877
- i.isMesh && i.material && Y.forceUpdateUniforms(
878
- i.material,
875
+ const i = this.registry.get(e);
876
+ i && (i.traverse((r) => {
877
+ r.isMesh && r.material && N.forceUpdateUniforms(
878
+ r.material,
879
879
  t
880
880
  );
881
- }), r.userData.nativeMesh && r.userData.nativeMesh.traverse((i) => {
882
- i.isMesh && i.material && Y.forceUpdateUniforms(
883
- i.material,
881
+ }), i.userData.nativeMesh && i.userData.nativeMesh.traverse((r) => {
882
+ r.isMesh && r.material && N.forceUpdateUniforms(
883
+ r.material,
884
884
  t
885
885
  );
886
886
  }));
@@ -890,20 +890,22 @@ class tt {
890
890
  }
891
891
  setSize(e, t) {
892
892
  this.renderer.setSize(e, t);
893
- for (const r of this.renderTargets)
894
- r.setSize(e * this.qualityFactor, t * this.qualityFactor);
893
+ for (const i of this.renderTargets)
894
+ i.setSize(e * this.qualityFactor, t * this.qualityFactor);
895
895
  this.camera.left = e / -2, this.camera.right = e / 2, this.camera.top = t / 2, this.camera.bottom = t / -2, this.camera.updateProjectionMatrix();
896
896
  }
897
897
  syncScene(e, t) {
898
- const r = this.target.getBoundingClientRect(), i = this.isViewport ? window.innerWidth + this.overscan * 2 : r.width, a = this.isViewport ? window.innerHeight + this.overscan * 2 : r.height, n = this.isViewport ? this.canvas.clientWidth : this.targetRect.width, o = this.isViewport ? this.canvas.clientHeight : this.targetRect.height, l = Math.abs(i - n) > 0.1 || Math.abs(a - o) > 0.1, c = this.mode === "overlay" && (Math.abs(r.top - this.targetRect.top) > 0.1 || Math.abs(r.left - this.targetRect.left) > 0.1);
899
- l ? (this.targetRect = r, this.setSize(i, a), this.updateCanvasLayout()) : c ? (this.targetRect = r, this.updateCanvasLayout()) : this.targetRect = r, this.renderOrder = 0, this.reconcileNode(e), t.size > 0 && t.forEach((d) => {
898
+ const i = this.target.getBoundingClientRect(), r = this.isViewport ? window.innerWidth + this.overscan * 2 : i.width, a = this.isViewport ? window.innerHeight + this.overscan * 2 : i.height, n = this.isViewport ? this.canvas.clientWidth : this.targetRect.width, o = this.isViewport ? this.canvas.clientHeight : this.targetRect.height, c = Math.abs(r - n) > 0.1 || Math.abs(a - o) > 0.1, l = this.mode === "overlay" && (Math.abs(i.top - this.targetRect.top) > 0.1 || Math.abs(i.left - this.targetRect.left) > 0.1);
899
+ c ? (this.targetRect = i, this.setSize(r, a), this.updateCanvasLayout()) : l ? (this.targetRect = i, this.updateCanvasLayout()) : this.targetRect = i, this.renderOrder = 0, this.reconcileNode(e), t.size > 0 && t.forEach((d) => {
900
900
  const h = this.registry.get(d);
901
901
  if (h) {
902
902
  this.scene.remove(h);
903
903
  for (const u of this.travelersByLayer)
904
904
  u.delete(h);
905
- this.fixedMeshes.delete(h), h.geometry.dispose(), h.userData.nativeMesh && (this.scene.remove(h.userData.nativeMesh), Array.isArray(h.userData.nativeMesh.material) ? h.userData.nativeMesh.material.forEach((u) => u.dispose()) : h.userData.nativeMesh.material.dispose(), h.userData.nativeMesh.geometry.dispose()), h.traverse((u) => {
906
- u instanceof y.Mesh && (u.geometry && u.geometry.dispose(), u.material && (Array.isArray(u.material) ? u.material.forEach((p) => p.dispose()) : u.material.dispose()));
905
+ this.fixedMeshes.delete(h), h.geometry.dispose(), h.userData.nativeMesh && (this.scene.remove(h.userData.nativeMesh), Array.isArray(h.userData.nativeMesh.material) ? h.userData.nativeMesh.material.forEach(
906
+ (u) => u.dispose()
907
+ ) : h.userData.nativeMesh.material.dispose(), h.userData.nativeMesh.geometry.dispose()), h.traverse((u) => {
908
+ u instanceof b.Mesh && (u.geometry && u.geometry.dispose(), u.material && (Array.isArray(u.material) ? u.material.forEach((p) => p.dispose()) : u.material.dispose()));
907
909
  }), this.registry.remove(d), this.textureManager.unregister(d);
908
910
  }
909
911
  });
@@ -913,11 +915,11 @@ class tt {
913
915
  // => 이후 activeElements를 이용하여 mesh를 정리!!!+ map에서도 삭제
914
916
  // private reconcileNode(node: SceneNode, activeElements: Set<HTMLElement>) {
915
917
  reconcileNode(e) {
916
- var i;
918
+ var r;
917
919
  let t = this.registry.get(e.element);
918
- const r = JSON.stringify(e.shaderHooks || null);
919
- if (t && t.userData.shaderHash !== r && (this.scene.remove(t), t.geometry.dispose(), t.material instanceof y.Material && t.material.dispose(), this.registry.remove(e.element), t = void 0), !t) {
920
- const a = new y.PlaneGeometry(1, 1), n = e.isTraveler ? (i = this.renderTargets[e.captureLayer - 2]) == null ? void 0 : i.texture : this.textureManager.get(e.element), o = Y.create(
920
+ const i = JSON.stringify(e.shaderHooks || null);
921
+ if (t && t.userData.shaderHash !== i && (this.scene.remove(t), t.geometry.dispose(), t.material instanceof b.Material && t.material.dispose(), this.registry.remove(e.element), t = void 0), !t) {
922
+ const a = new b.PlaneGeometry(1, 1), n = e.isTraveler ? (r = this.renderTargets[e.captureLayer - 2]) == null ? void 0 : r.texture : this.textureManager.get(e.element), o = N.create(
921
923
  "BOX",
922
924
  e.styles,
923
925
  "",
@@ -927,7 +929,7 @@ class tt {
927
929
  n,
928
930
  e.shaderHooks
929
931
  );
930
- t = new y.Mesh(a, o), e.type === "TEXT" && (t.name = "BG_MESH"), this.scene.add(t), this.registry.register(e.element, t), t.userData.baseMaterial = o, t.userData.domElement = e.element, t.userData.shaderHash = r;
932
+ t = new b.Mesh(a, o), e.type === "TEXT" && (t.name = "BG_MESH"), this.scene.add(t), this.registry.register(e.element, t), t.userData.baseMaterial = o, t.userData.domElement = e.element, t.userData.shaderHash = i;
931
933
  }
932
934
  if (this.updateMeshProperties(t, e), this.updateMeshLayers(t, e), e.isTraveler)
933
935
  for (let a = 0; a < k.MAX_LAYERS; a++)
@@ -939,14 +941,18 @@ class tt {
939
941
  for (const a of e.children)
940
942
  this.reconcileNode(a);
941
943
  else
942
- e.type === "TEXT" && (this.reconcileTextChild(t, e, !1), t.userData.nativeMesh && e.nativeStyles && this.reconcileTextChild(t.userData.nativeMesh, e, !0));
943
- }
944
- reconcileTextChild(e, t, r) {
945
- var c;
946
- const i = t.textLines || [
944
+ e.type === "TEXT" && (this.reconcileTextChild(t, e, !1), t.userData.nativeMesh && e.nativeStyles && this.reconcileTextChild(
945
+ t.userData.nativeMesh,
946
+ e,
947
+ !0
948
+ ));
949
+ }
950
+ reconcileTextChild(e, t, i) {
951
+ var l;
952
+ const r = t.textLines || [
947
953
  { text: t.textContent || "", rect: t.rect }
948
- ], a = r ? t.nativeStyles : t.textStyles, n = JSON.stringify(a) + t.textContent + i.map((d) => d.text).join("|"), o = (c = e.userData) == null ? void 0 : c.textChildStyleHash;
949
- if (t.dirtyMask & le || n !== o) {
954
+ ], a = i ? t.nativeStyles : t.textStyles, n = JSON.stringify(a) + t.textContent + r.map((d) => d.text).join("|"), o = (l = e.userData) == null ? void 0 : l.textChildStyleHash;
955
+ if (t.dirtyMask & ce || n !== o) {
950
956
  e.children.filter(
951
957
  (f) => f.name.startsWith("TEXT_CHILD")
952
958
  ).forEach((f) => {
@@ -955,22 +961,22 @@ class tt {
955
961
  (E = m.material.map) == null || E.dispose(), m.geometry.dispose(), e.remove(m);
956
962
  });
957
963
  const h = t.rect, u = h.x + h.width / 2, p = h.y + h.height / 2;
958
- i.forEach((f, m) => {
959
- const E = Y.create(
964
+ r.forEach((f, m) => {
965
+ const E = N.create(
960
966
  "TEXT",
961
967
  a,
962
968
  f.text,
963
969
  f.rect.width,
964
970
  f.rect.height,
965
971
  this.qualityFactor
966
- ), R = new y.PlaneGeometry(1, 1), M = new y.Mesh(R, E);
972
+ ), R = new b.PlaneGeometry(1, 1), M = new b.Mesh(R, E);
967
973
  M.name = `TEXT_CHILD_${m}`;
968
- const w = t.rect.width === 0 ? 1 : f.rect.width / t.rect.width, b = t.rect.height === 0 ? 1 : f.rect.height / t.rect.height;
969
- M.scale.set(w, b, 1);
970
- const U = f.rect.x + f.rect.width / 2, D = f.rect.y + f.rect.height / 2, O = U - u, N = -(D - p);
974
+ const w = t.rect.width === 0 ? 1 : f.rect.width / t.rect.width, y = t.rect.height === 0 ? 1 : f.rect.height / t.rect.height;
975
+ M.scale.set(w, y, 1);
976
+ const U = f.rect.x + f.rect.width / 2, A = f.rect.y + f.rect.height / 2, O = U - u, X = -(A - p);
971
977
  M.position.set(
972
978
  t.rect.width === 0 ? 0 : O / t.rect.width,
973
- t.rect.height === 0 ? 0 : N / t.rect.height,
979
+ t.rect.height === 0 ? 0 : X / t.rect.height,
974
980
  5e-3
975
981
  ), e.add(M);
976
982
  }), e.userData.textChildStyleHash = n;
@@ -980,10 +986,10 @@ class tt {
980
986
  return;
981
987
  const h = d, u = t.visibility & W ? L.BASE : L.HIDDEN;
982
988
  if (h.layers.set(u), t.visibility & j && h.layers.enable(L.SELECTED), t.visibility & W)
983
- if (!r && t.nativeLayer !== void 0 && t.nativeStyles !== void 0)
989
+ if (!i && t.nativeLayer !== void 0 && t.nativeStyles !== void 0)
984
990
  for (let p = t.captureLayer; p < t.nativeLayer; p++)
985
991
  h.layers.enable(L.getCaptureLayer(p));
986
- else if (r && t.nativeLayer !== void 0)
992
+ else if (i && t.nativeLayer !== void 0)
987
993
  for (let p = Math.max(t.captureLayer, t.nativeLayer); p <= k.MAX_LAYERS + 1; p++)
988
994
  h.layers.enable(L.getCaptureLayer(p));
989
995
  else
@@ -992,74 +998,74 @@ class tt {
992
998
  });
993
999
  }
994
1000
  updateMeshProperties(e, t) {
995
- var w, b, U;
996
- const { rect: r, styles: i } = t, a = this.renderer.getPixelRatio(), n = this.renderer.domElement.width / a, o = this.renderer.domElement.height / a;
997
- e.material = e.userData.baseMaterial, e.scale.set(r.width, r.height, 1), e.userData.domRect = {
998
- x: r.x,
999
- y: r.y,
1000
- width: r.width,
1001
- height: r.height
1001
+ var w, y, U;
1002
+ const { rect: i, styles: r } = t, a = this.renderer.getPixelRatio(), n = this.renderer.domElement.width / a, o = this.renderer.domElement.height / a;
1003
+ e.material = e.userData.baseMaterial, e.scale.set(i.width, i.height, 1), e.userData.domRect = {
1004
+ x: i.x,
1005
+ y: i.y,
1006
+ width: i.width,
1007
+ height: i.height
1002
1008
  };
1003
- const l = 1e-3;
1009
+ const c = 1e-3;
1004
1010
  this.renderOrder++;
1005
- const c = this.targetRect.left + window.scrollX, d = this.targetRect.top + window.scrollY;
1011
+ const l = this.targetRect.left + window.scrollX, d = this.targetRect.top + window.scrollY;
1006
1012
  let h, u;
1007
1013
  if (this.isViewport)
1008
- h = r.x - window.innerWidth / 2 + r.width / 2, u = -r.y + window.innerHeight / 2 - r.height / 2;
1014
+ h = i.x - window.innerWidth / 2 + i.width / 2, u = -i.y + window.innerHeight / 2 - i.height / 2;
1009
1015
  else {
1010
- const D = r.x - c, O = r.y - d;
1011
- h = D - n / 2 + r.width / 2, u = -O + o / 2 - r.height / 2;
1016
+ const A = i.x - l, O = i.y - d;
1017
+ h = A - n / 2 + i.width / 2, u = -O + o / 2 - i.height / 2;
1012
1018
  }
1013
1019
  e.position.set(
1014
1020
  h,
1015
1021
  u,
1016
- i.zIndex + this.renderOrder * l
1022
+ r.zIndex + this.renderOrder * c
1017
1023
  );
1018
- const p = r.x, f = r.y;
1019
- e.userData.basePosition = { x: h, y: u }, e.userData.originalBasePosition = { x: h, y: u }, e.userData.baseSize = { width: r.width, height: r.height }, e.userData.baseDOM = { x: p, y: f }, e.userData.isFixed = t.isFixed, e.userData.initialScroll = { x: window.scrollX, y: window.scrollY };
1024
+ const p = i.x, f = i.y;
1025
+ e.userData.basePosition = { x: h, y: u }, e.userData.originalBasePosition = { x: h, y: u }, e.userData.baseSize = { width: i.width, height: i.height }, e.userData.baseDOM = { x: p, y: f }, e.userData.isFixed = t.isFixed, e.userData.initialScroll = { x: window.scrollX, y: window.scrollY };
1020
1026
  const m = t.element.nodeType === Node.TEXT_NODE ? t.element.parentElement : t.element, E = window.getComputedStyle(m);
1021
1027
  let R = 0, M = 0;
1022
1028
  if (E.transform && E.transform !== "none") {
1023
- const D = new DOMMatrix(E.transform);
1024
- R = D.m41, M = D.m42;
1029
+ const A = new DOMMatrix(E.transform);
1030
+ R = A.m41, M = A.m42;
1025
1031
  }
1026
- if (e.userData.baseTransform = { x: R, y: M }, delete e.userData.originRatioX, delete e.userData.originRatioY, Y.update(
1032
+ if (e.userData.baseTransform = { x: R, y: M }, delete e.userData.originRatioX, delete e.userData.originRatioY, N.update(
1027
1033
  e.userData.baseMaterial,
1028
1034
  "BOX",
1029
- i,
1035
+ r,
1030
1036
  "",
1031
- r.width,
1032
- r.height,
1037
+ i.width,
1038
+ i.height,
1033
1039
  this.qualityFactor,
1034
1040
  t.isTraveler ? (w = this.renderTargets[t.captureLayer - 2]) == null ? void 0 : w.texture : this.textureManager.get(t.element)
1035
1041
  ), t.nativeStyles && t.nativeRect) {
1036
1042
  if (!e.userData.nativeMesh) {
1037
- const I = Y.create(
1043
+ const I = N.create(
1038
1044
  "BOX",
1039
1045
  t.nativeStyles,
1040
1046
  "",
1041
1047
  t.nativeRect.width,
1042
1048
  t.nativeRect.height,
1043
1049
  this.qualityFactor,
1044
- t.isTraveler ? (b = this.renderTargets[t.captureLayer - 2]) == null ? void 0 : b.texture : this.textureManager.get(t.element),
1050
+ t.isTraveler ? (y = this.renderTargets[t.captureLayer - 2]) == null ? void 0 : y.texture : this.textureManager.get(t.element),
1045
1051
  t.shaderHooks
1046
- ), P = new y.Mesh(e.geometry, I);
1052
+ ), P = new b.Mesh(e.geometry, I);
1047
1053
  t.type === "TEXT" && (P.name = "BG_MESH"), this.scene.add(P), e.userData.nativeMesh = P;
1048
1054
  }
1049
- const D = e.userData.nativeMesh;
1050
- let O, N;
1055
+ const A = e.userData.nativeMesh;
1056
+ let O, X;
1051
1057
  if (this.isViewport)
1052
- O = t.nativeRect.x - window.innerWidth / 2 + t.nativeRect.width / 2, N = -t.nativeRect.y + window.innerHeight / 2 - t.nativeRect.height / 2;
1058
+ O = t.nativeRect.x - window.innerWidth / 2 + t.nativeRect.width / 2, X = -t.nativeRect.y + window.innerHeight / 2 - t.nativeRect.height / 2;
1053
1059
  else {
1054
- const I = t.nativeRect.x - c, P = t.nativeRect.y - d;
1055
- O = I - n / 2 + t.nativeRect.width / 2, N = -P + o / 2 - t.nativeRect.height / 2;
1060
+ const I = t.nativeRect.x - l, P = t.nativeRect.y - d;
1061
+ O = I - n / 2 + t.nativeRect.width / 2, X = -P + o / 2 - t.nativeRect.height / 2;
1056
1062
  }
1057
- D.scale.set(t.nativeRect.width, t.nativeRect.height, 1), D.position.set(
1063
+ A.scale.set(t.nativeRect.width, t.nativeRect.height, 1), A.position.set(
1058
1064
  O,
1059
- N,
1060
- t.nativeStyles.zIndex + this.renderOrder * l
1061
- ), Y.update(
1062
- D.material,
1065
+ X,
1066
+ t.nativeStyles.zIndex + this.renderOrder * c
1067
+ ), N.update(
1068
+ A.material,
1063
1069
  "BOX",
1064
1070
  t.nativeStyles,
1065
1071
  "",
@@ -1069,37 +1075,37 @@ class tt {
1069
1075
  t.isTraveler ? (U = this.renderTargets[t.captureLayer - 2]) == null ? void 0 : U.texture : this.textureManager.get(t.element)
1070
1076
  );
1071
1077
  } else
1072
- e.userData.nativeMesh && (this.scene.remove(e.userData.nativeMesh), e.userData.nativeMesh.material instanceof y.Material && e.userData.nativeMesh.material.dispose(), delete e.userData.nativeMesh);
1078
+ e.userData.nativeMesh && (this.scene.remove(e.userData.nativeMesh), e.userData.nativeMesh.material instanceof b.Material && e.userData.nativeMesh.material.dispose(), delete e.userData.nativeMesh);
1073
1079
  }
1074
1080
  updateMeshLayers(e, t) {
1075
- const r = t.visibility & W ? L.BASE : L.HIDDEN;
1076
- if (e.layers.set(r), t.visibility & j && e.layers.enable(L.SELECTED), e.userData.nativeMesh && t.nativeLayer !== void 0) {
1077
- const i = e.userData.nativeMesh;
1078
- if (i.layers.set(L.HIDDEN), t.visibility & W) {
1081
+ const i = t.visibility & W ? L.BASE : L.HIDDEN;
1082
+ if (e.layers.set(i), t.visibility & j && e.layers.enable(L.SELECTED), e.userData.nativeMesh && t.nativeLayer !== void 0) {
1083
+ const r = e.userData.nativeMesh;
1084
+ if (r.layers.set(L.HIDDEN), t.visibility & W) {
1079
1085
  for (let a = t.captureLayer; a < t.nativeLayer; a++)
1080
1086
  e.layers.enable(L.getCaptureLayer(a));
1081
1087
  for (let a = Math.max(t.captureLayer, t.nativeLayer); a <= k.MAX_LAYERS + 1; a++)
1082
- i.layers.enable(L.getCaptureLayer(a));
1088
+ r.layers.enable(L.getCaptureLayer(a));
1083
1089
  }
1084
1090
  } else if (t.visibility & W)
1085
- for (let i = t.captureLayer; i <= k.MAX_LAYERS + 1; i++)
1086
- e.layers.enable(L.getCaptureLayer(i));
1091
+ for (let r = t.captureLayer; r <= k.MAX_LAYERS + 1; r++)
1092
+ e.layers.enable(L.getCaptureLayer(r));
1087
1093
  }
1088
- captureRenderTarget(e, t, r) {
1089
- if (e.size === 0 || !r)
1094
+ captureRenderTarget(e, t, i) {
1095
+ if (e.size === 0 || !i)
1090
1096
  return;
1091
- const i = new y.Color(), a = this.renderer.getClearAlpha();
1092
- this.renderer.getClearColor(i), this.renderer.setClearColor(0, 0), this.renderer.setRenderTarget(r), this.renderer.clear(), this.renderer.autoClear = !1, this.renderer.setScissorTest(!0), this.camera.layers.set(t);
1093
- const n = new y.Vector3(), o = this.isViewport ? window.innerWidth + this.overscan * 2 : this.targetRect.width, l = this.isViewport ? window.innerHeight + this.overscan * 2 : this.targetRect.height, c = this.renderer.getPixelRatio();
1097
+ const r = new b.Color(), a = this.renderer.getClearAlpha();
1098
+ this.renderer.getClearColor(r), this.renderer.setClearColor(0, 0), this.renderer.setRenderTarget(i), this.renderer.clear(), this.renderer.autoClear = !1, this.renderer.setScissorTest(!0), this.camera.layers.set(t);
1099
+ const n = new b.Vector3(), o = this.isViewport ? window.innerWidth + this.overscan * 2 : this.targetRect.width, c = this.isViewport ? window.innerHeight + this.overscan * 2 : this.targetRect.height, l = this.renderer.getPixelRatio();
1094
1100
  for (const d of e) {
1095
1101
  n.setFromMatrixPosition(d.matrixWorld), n.project(this.camera);
1096
- const h = (n.x + 1) / 2 * o, u = (n.y + 1) / 2 * l;
1102
+ const h = (n.x + 1) / 2 * o, u = (n.y + 1) / 2 * c;
1097
1103
  let p = 0, f = 1;
1098
1104
  typeof this.clipArea == "number" ? f = this.clipArea : this.clipArea.endsWith("%") ? f = parseFloat(this.clipArea) / 100 : this.clipArea.endsWith("px") && (p = parseFloat(this.clipArea));
1099
- const m = d.scale.x * f + 0.5, E = d.scale.y * f + 0.5, R = h - m / 2, M = u - E / 2, w = (R * this.qualityFactor - p) / c, b = (M * this.qualityFactor - p) / c, U = (m * this.qualityFactor + p * 2) / c, D = (E * this.qualityFactor + p * 2) / c;
1100
- this.renderer.setScissor(w, b, U, D), this.renderer.render(this.scene, this.camera);
1105
+ const m = d.scale.x * f + 0.5, E = d.scale.y * f + 0.5, R = h - m / 2, M = u - E / 2, w = (R * this.qualityFactor - p) / l, y = (M * this.qualityFactor - p) / l, U = (m * this.qualityFactor + p * 2) / l, A = (E * this.qualityFactor + p * 2) / l;
1106
+ this.renderer.setScissor(w, y, U, A), this.renderer.render(this.scene, this.camera);
1101
1107
  }
1102
- this.renderer.setScissorTest(!1), this.renderer.autoClear = !0, this.renderer.setRenderTarget(null), this.camera.layers.set(this.getSceneLayer()), this.renderer.setClearColor(i, a);
1108
+ this.renderer.setScissorTest(!1), this.renderer.autoClear = !0, this.renderer.setRenderTarget(null), this.camera.layers.set(this.getSceneLayer()), this.renderer.setClearColor(r, a);
1103
1109
  }
1104
1110
  render() {
1105
1111
  for (let e = 0; e < k.MAX_LAYERS; e++) {
@@ -1113,36 +1119,39 @@ class tt {
1113
1119
  this.renderer.render(this.scene, this.camera);
1114
1120
  }
1115
1121
  syncMeshesByDOM() {
1116
- const e = this.targetRect.left + window.scrollX, t = this.targetRect.top + window.scrollY, r = this.renderer.getPixelRatio(), i = this.renderer.domElement.width / r, a = this.renderer.domElement.height / r;
1122
+ const e = this.targetRect.left + window.scrollX, t = this.targetRect.top + window.scrollY, i = this.renderer.getPixelRatio(), r = this.renderer.domElement.width / i, a = this.renderer.domElement.height / i;
1117
1123
  this.scene.children.forEach((n) => {
1118
1124
  const o = n;
1119
1125
  if (!o.userData || !o.userData.domElement)
1120
1126
  return;
1121
- const l = o.userData.domElement;
1122
- if (!l.isConnected)
1123
- return;
1124
- let c;
1125
- if (l.nodeType === Node.TEXT_NODE) {
1127
+ const c = o.userData.domElement;
1128
+ let l;
1129
+ if (c.nodeType === Node.TEXT_NODE) {
1126
1130
  const h = document.createRange();
1127
- h.selectNode(l), c = h.getBoundingClientRect();
1131
+ h.selectNode(c), l = h.getBoundingClientRect();
1128
1132
  } else
1129
- c = l.getBoundingClientRect();
1133
+ l = c.getBoundingClientRect();
1130
1134
  const d = o.userData.domRect;
1131
- if (!d || Math.abs(c.x - d.x) > 0.5 || Math.abs(c.y - d.y) > 0.5 || Math.abs(c.width - d.width) > 0.5 || Math.abs(c.height - d.height) > 0.5) {
1132
- o.userData.domRect = { x: c.x, y: c.y, width: c.width, height: c.height };
1135
+ if (!d || Math.abs(l.x - d.x) > 0.5 || Math.abs(l.y - d.y) > 0.5 || Math.abs(l.width - d.width) > 0.5 || Math.abs(l.height - d.height) > 0.5) {
1136
+ o.userData.domRect = {
1137
+ x: l.x,
1138
+ y: l.y,
1139
+ width: l.width,
1140
+ height: l.height
1141
+ };
1133
1142
  let h, u;
1134
1143
  if (this.isViewport)
1135
- h = c.x - window.innerWidth / 2 + c.width / 2, u = -c.y + window.innerHeight / 2 - c.height / 2;
1144
+ h = l.x - window.innerWidth / 2 + l.width / 2, u = -l.y + window.innerHeight / 2 - l.height / 2;
1136
1145
  else {
1137
- const p = c.x - e, f = c.y - t;
1138
- h = p - i / 2 + c.width / 2, u = -f + a / 2 - c.height / 2;
1146
+ const p = l.x - e, f = l.y - t;
1147
+ h = p - r / 2 + l.width / 2, u = -f + a / 2 - l.height / 2;
1139
1148
  }
1140
- if (o.position.setX(h), o.position.setY(u), o.scale.set(c.width, c.height, 1), o.material instanceof y.ShaderMaterial && Y.forceUpdateUniforms(o.material, {
1141
- width: c.width,
1142
- height: c.height
1149
+ if (o.position.setX(h), o.position.setY(u), o.scale.set(l.width, l.height, 1), o.material instanceof b.ShaderMaterial && N.forceUpdateUniforms(o.material, {
1150
+ width: l.width,
1151
+ height: l.height
1143
1152
  }), o.userData.nativeMesh) {
1144
1153
  const p = o.userData.nativeMesh;
1145
- p.position.setX(h), p.position.setY(u), p.scale.set(c.width, c.height, 1);
1154
+ p.position.setX(h), p.position.setY(u), p.scale.set(l.width, l.height, 1);
1146
1155
  }
1147
1156
  }
1148
1157
  });
@@ -1150,86 +1159,86 @@ class tt {
1150
1159
  }
1151
1160
  function rt(s) {
1152
1161
  const e = s.textContent || "", t = [];
1153
- let r = "", i = null, a = -1;
1154
- const n = (c, d) => {
1155
- for (let h = 0; h < c.length; h++) {
1156
- const u = c[h], p = document.createRange();
1162
+ let i = "", r = null, a = -1;
1163
+ const n = (l, d) => {
1164
+ for (let h = 0; h < l.length; h++) {
1165
+ const u = l[h], p = document.createRange();
1157
1166
  p.setStart(s, d + h), p.setEnd(s, d + h + 1);
1158
1167
  const f = p.getBoundingClientRect();
1159
1168
  if (f.width === 0 && f.height === 0) {
1160
- r += u;
1169
+ i += u;
1161
1170
  continue;
1162
1171
  }
1163
- a === -1 || Math.abs(f.top - a) > f.height / 2 ? (r && i && t.push({
1164
- text: r,
1172
+ a === -1 || Math.abs(f.top - a) > f.height / 2 ? (i && r && t.push({
1173
+ text: i,
1165
1174
  rect: {
1166
- left: i.left,
1167
- top: i.top,
1168
- width: i.right - i.left,
1169
- height: i.bottom - i.top
1175
+ left: r.left,
1176
+ top: r.top,
1177
+ width: r.right - r.left,
1178
+ height: r.bottom - r.top
1170
1179
  }
1171
- }), r = u, i = {
1180
+ }), i = u, r = {
1172
1181
  left: f.left,
1173
1182
  top: f.top,
1174
1183
  right: f.right,
1175
1184
  bottom: f.bottom
1176
- }, a = f.top) : (r += u, i && (i.left = Math.min(i.left, f.left), i.top = Math.min(i.top, f.top), i.right = Math.max(i.right, f.right), i.bottom = Math.max(
1177
- i.bottom,
1185
+ }, a = f.top) : (i += u, r && (r.left = Math.min(r.left, f.left), r.top = Math.min(r.top, f.top), r.right = Math.max(r.right, f.right), r.bottom = Math.max(
1186
+ r.bottom,
1178
1187
  f.bottom
1179
1188
  )));
1180
1189
  }
1181
1190
  }, o = e.match(/[^\s\-]+\-?|\-|\s+/g) || [];
1182
- let l = 0;
1183
- for (const c of o) {
1191
+ let c = 0;
1192
+ for (const l of o) {
1184
1193
  const d = document.createRange();
1185
- d.setStart(s, l), d.setEnd(s, l + c.length);
1194
+ d.setStart(s, c), d.setEnd(s, c + l.length);
1186
1195
  const h = d.getClientRects();
1187
1196
  if (h.length > 1)
1188
- n(c, l);
1197
+ n(l, c);
1189
1198
  else {
1190
1199
  const u = h.length === 1 ? h[0] : d.getBoundingClientRect();
1191
1200
  if (u.width === 0 && u.height === 0) {
1192
- r += c, l += c.length;
1201
+ i += l, c += l.length;
1193
1202
  continue;
1194
1203
  }
1195
- a === -1 || Math.abs(u.top - a) > u.height / 2 ? (r && i && t.push({
1196
- text: r,
1204
+ a === -1 || Math.abs(u.top - a) > u.height / 2 ? (i && r && t.push({
1205
+ text: i,
1197
1206
  rect: {
1198
- left: i.left,
1199
- top: i.top,
1200
- width: i.right - i.left,
1201
- height: i.bottom - i.top
1207
+ left: r.left,
1208
+ top: r.top,
1209
+ width: r.right - r.left,
1210
+ height: r.bottom - r.top
1202
1211
  }
1203
- }), r = c, i = {
1212
+ }), i = l, r = {
1204
1213
  left: u.left,
1205
1214
  top: u.top,
1206
1215
  right: u.right,
1207
1216
  bottom: u.bottom
1208
- }, a = u.top) : (r += c, i && (i.left = Math.min(i.left, u.left), i.top = Math.min(i.top, u.top), i.right = Math.max(i.right, u.right), i.bottom = Math.max(
1209
- i.bottom,
1217
+ }, a = u.top) : (i += l, r && (r.left = Math.min(r.left, u.left), r.top = Math.min(r.top, u.top), r.right = Math.max(r.right, u.right), r.bottom = Math.max(
1218
+ r.bottom,
1210
1219
  u.bottom
1211
1220
  )));
1212
1221
  }
1213
- l += c.length;
1222
+ c += l.length;
1214
1223
  }
1215
- return r && i && t.push({
1216
- text: r,
1224
+ return i && r && t.push({
1225
+ text: i,
1217
1226
  rect: {
1218
- left: i.left,
1219
- top: i.top,
1220
- width: i.right - i.left,
1221
- height: i.bottom - i.top
1227
+ left: r.left,
1228
+ top: r.top,
1229
+ width: r.right - r.left,
1230
+ height: r.bottom - r.top
1222
1231
  }
1223
1232
  }), t.filter(
1224
- (c) => c.text.trim().length > 0 && c.rect.width > 0 && c.rect.height > 0
1233
+ (l) => l.text.trim().length > 0 && l.rect.width > 0 && l.rect.height > 0
1225
1234
  );
1226
1235
  }
1227
1236
  function Se(s) {
1228
1237
  const e = parseFloat(s.fontSize);
1229
1238
  let t = parseFloat(s.lineHeight);
1230
1239
  isNaN(t) && (t = e * 1.2);
1231
- let r = parseFloat(s.letterSpacing);
1232
- return isNaN(r) && (r = 0), {
1240
+ let i = parseFloat(s.letterSpacing);
1241
+ return isNaN(i) && (i = 0), {
1233
1242
  font: `${s.fontStyle} ${s.fontWeight} ${s.fontSize} ${s.fontFamily}`,
1234
1243
  fontSize: s.fontSize,
1235
1244
  color: s.color,
@@ -1237,10 +1246,10 @@ function Se(s) {
1237
1246
  textBaseline: "alphabetic",
1238
1247
  direction: s.direction || "inherit",
1239
1248
  lineHeight: t,
1240
- letterSpacing: r
1249
+ letterSpacing: i
1241
1250
  };
1242
1251
  }
1243
- function De(s, e = $ | Q | ze | le | re, t, r = 1, i = 0, a = 2, n, o) {
1252
+ function Ae(s, e = $ | Q | ze | ce | re, t, i = 1, r = 0, a = 2, n, o) {
1244
1253
  var de, ue, fe, ge, pe, me;
1245
1254
  if (s.nodeType === Node.TEXT_NODE) {
1246
1255
  const v = s;
@@ -1249,35 +1258,35 @@ function De(s, e = $ | Q | ze | le | re, t, r = 1, i = 0, a = 2, n, o) {
1249
1258
  const C = v.textContent.replace(/\s+/g, " ");
1250
1259
  if (C.length === 0)
1251
1260
  return null;
1252
- const A = rt(v);
1253
- if (A.length === 0)
1261
+ const D = rt(v);
1262
+ if (D.length === 0)
1254
1263
  return null;
1255
1264
  const B = v.parentElement, S = B ? window.getComputedStyle(B) : null;
1256
1265
  if (!S)
1257
1266
  return null;
1258
- const X = Math.min(...A.map((T) => T.rect.left)), x = Math.min(...A.map((T) => T.rect.top)), z = Math.max(...A.map((T) => T.rect.left + T.rect.width)), G = Math.max(...A.map((T) => T.rect.top + T.rect.height));
1267
+ const z = Math.min(...D.map((T) => T.rect.left)), x = Math.min(...D.map((T) => T.rect.top)), V = Math.max(...D.map((T) => T.rect.left + T.rect.width)), G = Math.max(...D.map((T) => T.rect.top + T.rect.height));
1259
1268
  return {
1260
1269
  id: Math.random().toString(36).substring(2, 9),
1261
1270
  type: "TEXT",
1262
1271
  element: v,
1263
1272
  rect: {
1264
- x: X + window.scrollX,
1273
+ x: z + window.scrollX,
1265
1274
  y: x + window.scrollY,
1266
- width: z - X,
1275
+ width: V - z,
1267
1276
  height: G - x
1268
1277
  },
1269
1278
  styles: {
1270
1279
  backgroundColor: "transparent",
1271
1280
  backgroundImage: "",
1272
1281
  opacity: B && B.dataset[H.KEY] === H.VALUES.HIDE ? 1 : parseFloat(S.opacity),
1273
- zIndex: (isNaN(parseInt(S.zIndex)) ? 0 : parseInt(S.zIndex)) + i,
1282
+ zIndex: (isNaN(parseInt(S.zIndex)) ? 0 : parseInt(S.zIndex)) + r,
1274
1283
  borderRadius: "0px",
1275
1284
  borderColor: "transparent",
1276
1285
  borderWidth: "0px",
1277
1286
  isTraveler: !1
1278
1287
  },
1279
1288
  textContent: C,
1280
- textLines: A.map((T) => ({
1289
+ textLines: D.map((T) => ({
1281
1290
  text: T.text.trim(),
1282
1291
  rect: {
1283
1292
  x: T.rect.left + window.scrollX,
@@ -1290,23 +1299,23 @@ function De(s, e = $ | Q | ze | le | re, t, r = 1, i = 0, a = 2, n, o) {
1290
1299
  dirtyMask: e,
1291
1300
  visibility: t,
1292
1301
  isTraveler: !1,
1293
- captureLayer: r,
1302
+ captureLayer: i,
1294
1303
  isFixed: S.position === "fixed",
1295
1304
  nativeLayer: n,
1296
1305
  nativeStyles: o ? q(q({
1297
1306
  backgroundColor: "transparent",
1298
1307
  backgroundImage: "",
1299
1308
  opacity: B && B.dataset[H.KEY] === H.VALUES.HIDE ? 1 : parseFloat(S.opacity),
1300
- zIndex: (isNaN(parseInt(S.zIndex)) ? 0 : parseInt(S.zIndex)) + i,
1309
+ zIndex: (isNaN(parseInt(S.zIndex)) ? 0 : parseInt(S.zIndex)) + r,
1301
1310
  borderRadius: "0px",
1302
1311
  borderColor: "transparent",
1303
1312
  borderWidth: "0px",
1304
1313
  isTraveler: !1
1305
1314
  }, Se(S)), o) : void 0,
1306
1315
  nativeRect: o ? {
1307
- x: X + window.scrollX,
1316
+ x: z + window.scrollX,
1308
1317
  y: x + window.scrollY,
1309
- width: z - X,
1318
+ width: V - z,
1310
1319
  height: G - x
1311
1320
  } : void 0,
1312
1321
  children: []
@@ -1314,10 +1323,10 @@ function De(s, e = $ | Q | ze | le | re, t, r = 1, i = 0, a = 2, n, o) {
1314
1323
  }
1315
1324
  if (s.nodeType !== Node.ELEMENT_NODE)
1316
1325
  return null;
1317
- const l = s, c = l.dataset[_.KEY];
1326
+ const c = s, l = c.dataset[_.KEY];
1318
1327
  let d = t, h = t;
1319
- if (c) {
1320
- const v = new Set(c.split(/\s+/));
1328
+ if (l) {
1329
+ const v = new Set(l.split(/\s+/));
1321
1330
  for (const C of v)
1322
1331
  if (!Ce.includes(C))
1323
1332
  throw new Error(
@@ -1335,7 +1344,7 @@ function De(s, e = $ | Q | ze | le | re, t, r = 1, i = 0, a = 2, n, o) {
1335
1344
  );
1336
1345
  v.has(_.VALUES.INCLUDE_TREE) ? d = d | W : v.has(_.VALUES.EXCLUDE_TREE) && (d = d & ~W), h = d, v.has(_.VALUES.INCLUDE_SELF) ? h = h | W : v.has(_.VALUES.EXCLUDE_SELF) && (h = h & ~W);
1337
1346
  }
1338
- const u = l.dataset[V.KEY];
1347
+ const u = c.dataset[Y.KEY];
1339
1348
  if (u) {
1340
1349
  const v = new Set(u.split(/\s+/));
1341
1350
  for (const C of v)
@@ -1343,121 +1352,121 @@ function De(s, e = $ | Q | ze | le | re, t, r = 1, i = 0, a = 2, n, o) {
1343
1352
  throw new Error(
1344
1353
  `[MirageEngine] Invalid select token: '${C}'. Expected one of: 'include-tree', 'exclude-tree', 'include-self', 'exclude-self', 'end'.`
1345
1354
  );
1346
- if (v.has(V.VALUES.END))
1355
+ if (v.has(Y.VALUES.END))
1347
1356
  return null;
1348
- if (v.has(V.VALUES.INCLUDE_TREE) && v.has(V.VALUES.EXCLUDE_TREE))
1357
+ if (v.has(Y.VALUES.INCLUDE_TREE) && v.has(Y.VALUES.EXCLUDE_TREE))
1349
1358
  throw new Error(
1350
1359
  "[MirageEngine] Conflicting selects: 'include-tree' and 'exclude-tree' cannot be used together on the same element."
1351
1360
  );
1352
- if (v.has(V.VALUES.INCLUDE_SELF) && v.has(V.VALUES.EXCLUDE_SELF))
1361
+ if (v.has(Y.VALUES.INCLUDE_SELF) && v.has(Y.VALUES.EXCLUDE_SELF))
1353
1362
  throw new Error(
1354
1363
  "[MirageEngine] Conflicting selects: 'include-self' and 'exclude-self' cannot be used together on the same element."
1355
1364
  );
1356
- v.has(V.VALUES.INCLUDE_TREE) ? d = d | j : v.has(V.VALUES.EXCLUDE_TREE) && (d = d & ~j), h = d, v.has(V.VALUES.INCLUDE_SELF) ? h = h | j : v.has(V.VALUES.EXCLUDE_SELF) && (h = h & ~j);
1365
+ v.has(Y.VALUES.INCLUDE_TREE) ? d = d | j : v.has(Y.VALUES.EXCLUDE_TREE) && (d = d & ~j), h = d, v.has(Y.VALUES.INCLUDE_SELF) ? h = h | j : v.has(Y.VALUES.EXCLUDE_SELF) && (h = h & ~j);
1357
1366
  }
1358
- const p = l.dataset[k.KEY];
1367
+ const p = c.dataset[k.KEY];
1359
1368
  let f = !1, m = o ? q({}, o) : {}, E = n;
1360
1369
  if (p) {
1361
1370
  let v = 1;
1362
- const C = p.indexOf("{"), A = p.lastIndexOf("}");
1371
+ const C = p.indexOf("{"), D = p.lastIndexOf("}");
1363
1372
  let B = p;
1364
- if (C !== -1 && A !== -1 && A > C) {
1373
+ if (C !== -1 && D !== -1 && D > C) {
1365
1374
  B = p.substring(0, C).trim();
1366
- const x = p.substring(C, A + 1);
1375
+ const x = p.substring(C, D + 1);
1367
1376
  try {
1368
1377
  m = new Function("return " + x)();
1369
- } catch (z) {
1378
+ } catch (V) {
1370
1379
  console.warn(
1371
1380
  `[MirageEngine] Failed to parse travel styles JSON: ${x}`
1372
1381
  );
1373
1382
  }
1374
1383
  }
1375
1384
  const S = B.split(/\s+/);
1376
- let X = !1;
1385
+ let z = !1;
1377
1386
  if (S.includes(k.VALUES.TRAVELER)) {
1378
- f = !0, X = !0;
1379
- const x = S.find((z) => !isNaN(parseInt(z, 10)));
1387
+ f = !0, z = !0;
1388
+ const x = S.find((V) => !isNaN(parseInt(V, 10)));
1380
1389
  x && (v = parseInt(x, 10));
1381
1390
  } else if (S.includes(k.VALUES.NATIVE)) {
1382
1391
  f = !1;
1383
- const x = S.find((z) => !isNaN(parseInt(z, 10)));
1392
+ const x = S.find((V) => !isNaN(parseInt(V, 10)));
1384
1393
  x && (E = parseInt(x, 10));
1385
1394
  }
1386
- if (X) {
1395
+ if (z) {
1387
1396
  const x = v + 1;
1388
- if (x < r)
1397
+ if (x < i)
1389
1398
  throw new Error(
1390
- `[MirageEngine] Traveler layer (${v}) cannot be smaller than inherited capture layer (${r - 1}).`
1399
+ `[MirageEngine] Traveler layer (${v}) cannot be smaller than inherited capture layer (${i - 1}).`
1391
1400
  );
1392
- r = Math.min(x, k.MAX_LAYERS + 1);
1401
+ i = Math.min(x, k.MAX_LAYERS + 1);
1393
1402
  }
1394
1403
  }
1395
- const R = l.dataset[Xe.KEY];
1404
+ const R = c.dataset[Xe.KEY];
1396
1405
  let M;
1397
1406
  R && (M = JSON.parse(R));
1398
- const w = l.getBoundingClientRect(), b = window.getComputedStyle(l);
1399
- if (w.width === 0 || w.height === 0 || b.display === "none")
1407
+ const w = c.getBoundingClientRect(), y = window.getComputedStyle(c);
1408
+ if (w.width === 0 || w.height === 0 || y.display === "none")
1400
1409
  return null;
1401
- let U = l.getAttribute("data-mid");
1402
- U || (U = Math.random().toString(36).substring(2, 11), l.setAttribute("data-mid", U));
1403
- const D = parseInt(b.zIndex), O = (isNaN(D) ? 0 : D) + i;
1404
- let N;
1405
- if (l.tagName === "IMG")
1406
- N = l.src;
1407
- else if (l.tagName.toLowerCase() === "svg") {
1408
- const v = l.cloneNode(!0), C = m == null ? void 0 : m.color, A = m == null ? void 0 : m.fill, B = m == null ? void 0 : m.stroke, S = m == null ? void 0 : m.opacity, X = (T, ve) => {
1409
- const F = window.getComputedStyle(T), J = ve, ke = F.fill === F.color, Ue = F.stroke === F.color, ie = A || (ke ? C : void 0) || F.fill;
1410
+ let U = c.getAttribute("data-mid");
1411
+ U || (U = Math.random().toString(36).substring(2, 11), c.setAttribute("data-mid", U));
1412
+ const A = parseInt(y.zIndex), O = (isNaN(A) ? 0 : A) + r;
1413
+ let X;
1414
+ if (c.tagName === "IMG")
1415
+ X = c.src;
1416
+ else if (c.tagName.toLowerCase() === "svg") {
1417
+ const v = c.cloneNode(!0), C = m == null ? void 0 : m.color, D = m == null ? void 0 : m.fill, B = m == null ? void 0 : m.stroke, S = m == null ? void 0 : m.opacity, z = (T, ve) => {
1418
+ const F = window.getComputedStyle(T), J = ve, ke = F.fill === F.color, Ue = F.stroke === F.color, ie = D || (ke ? C : void 0) || F.fill;
1410
1419
  ie && ie !== "none" && (J.style.fill = ie);
1411
1420
  const se = B || (Ue ? C : void 0) || F.stroke;
1412
1421
  se && se !== "none" && (J.style.stroke = se), F.strokeWidth && F.strokeWidth !== "0px" && (J.style.strokeWidth = F.strokeWidth);
1413
- const ye = C || F.color;
1414
- ye && (J.style.color = ye);
1422
+ const be = C || F.color;
1423
+ be && (J.style.color = be);
1415
1424
  const ne = S || F.opacity;
1416
1425
  ne && ne !== "1" && (J.style.opacity = ne);
1417
1426
  for (let ee = 0; ee < T.children.length; ee++)
1418
- X(T.children[ee], ve.children[ee]);
1427
+ z(T.children[ee], ve.children[ee]);
1419
1428
  };
1420
- X(l, v);
1421
- const x = l.getBoundingClientRect(), z = window.devicePixelRatio * a;
1422
- v.hasAttribute("viewBox") || v.setAttribute("viewBox", `0 0 ${x.width} ${x.height}`), v.setAttribute("width", (x.width * z).toString()), v.setAttribute("height", (x.height * z).toString());
1429
+ z(c, v);
1430
+ const x = c.getBoundingClientRect(), V = window.devicePixelRatio * a;
1431
+ v.hasAttribute("viewBox") || v.setAttribute("viewBox", `0 0 ${x.width} ${x.height}`), v.setAttribute("width", (x.width * V).toString()), v.setAttribute("height", (x.height * V).toString());
1423
1432
  let G = new XMLSerializer().serializeToString(v);
1424
1433
  G.includes("xmlns=") || (G = G.replace(
1425
1434
  "<svg",
1426
1435
  '<svg xmlns="http://www.w3.org/2000/svg"'
1427
- )), N = `data:image/svg+xml;utf8,${encodeURIComponent(G)}`;
1428
- } else if (b.backgroundImage && b.backgroundImage !== "none") {
1429
- const v = b.backgroundImage.match(/url\(['"]?(.*?)['"]?\)/);
1430
- v && (N = v[1]);
1436
+ )), X = `data:image/svg+xml;utf8,${encodeURIComponent(G)}`;
1437
+ } else if (y.backgroundImage && y.backgroundImage !== "none") {
1438
+ const v = y.backgroundImage.match(/url\(['"]?(.*?)['"]?\)/);
1439
+ v && (X = v[1]);
1431
1440
  }
1432
1441
  const I = {
1433
- backgroundColor: b.backgroundColor,
1434
- backgroundImage: b.backgroundImage,
1435
- opacity: l.dataset[H.KEY] === H.VALUES.HIDE ? 1 : parseFloat(b.opacity),
1442
+ backgroundColor: y.backgroundColor,
1443
+ backgroundImage: y.backgroundImage,
1444
+ opacity: c.dataset[H.KEY] === H.VALUES.HIDE ? 1 : parseFloat(y.opacity),
1436
1445
  zIndex: O,
1437
- borderRadius: b.borderRadius,
1438
- borderColor: b.borderColor,
1439
- borderWidth: b.borderWidth,
1440
- imageSrc: N,
1446
+ borderRadius: y.borderRadius,
1447
+ borderColor: y.borderColor,
1448
+ borderWidth: y.borderWidth,
1449
+ imageSrc: X,
1441
1450
  isTraveler: f
1442
1451
  }, P = I;
1443
- let Ae, Ie;
1452
+ let De, Ie;
1444
1453
  const he = [];
1445
- return l.tagName.toLowerCase() !== "svg" && Array.from(l.childNodes).forEach((v) => {
1446
- const C = v.nodeType === Node.TEXT_NODE ? h : d, A = De(
1454
+ return c.tagName.toLowerCase() !== "svg" && Array.from(c.childNodes).forEach((v) => {
1455
+ const C = v.nodeType === Node.TEXT_NODE ? h : d, D = Ae(
1447
1456
  v,
1448
1457
  e,
1449
1458
  C,
1450
- r,
1459
+ i,
1451
1460
  O,
1452
1461
  a,
1453
1462
  E,
1454
1463
  v.nodeType === Node.TEXT_NODE && Object.keys(m).length > 0 ? m : void 0
1455
1464
  );
1456
- A && he.push(A);
1465
+ D && he.push(D);
1457
1466
  }), {
1458
1467
  id: U,
1459
1468
  type: "BOX",
1460
- element: l,
1469
+ element: c,
1461
1470
  rect: {
1462
1471
  x: w.left + window.scrollX,
1463
1472
  y: w.top + window.scrollY,
@@ -1465,12 +1474,12 @@ function De(s, e = $ | Q | ze | le | re, t, r = 1, i = 0, a = 2, n, o) {
1465
1474
  height: w.height
1466
1475
  },
1467
1476
  styles: P,
1468
- textContent: Ae,
1477
+ textContent: De,
1469
1478
  textStyles: Ie,
1470
1479
  dirtyMask: e,
1471
1480
  visibility: h,
1472
1481
  isTraveler: f,
1473
- captureLayer: r,
1482
+ captureLayer: i,
1474
1483
  nativeLayer: E,
1475
1484
  nativeStyles: E !== void 0 ? we(q({}, I), {
1476
1485
  backgroundColor: (de = m.backgroundColor) != null ? de : I.backgroundColor,
@@ -1488,36 +1497,41 @@ function De(s, e = $ | Q | ze | le | re, t, r = 1, i = 0, a = 2, n, o) {
1488
1497
  width: m.width !== void 0 ? parseFloat(m.width) : w.width,
1489
1498
  height: m.height !== void 0 ? parseFloat(m.height) : w.height
1490
1499
  } : void 0,
1491
- isFixed: b.position === "fixed",
1500
+ isFixed: y.position === "fixed",
1492
1501
  children: he,
1493
1502
  shaderHooks: M
1494
1503
  };
1495
1504
  }
1496
1505
  function it(s, e) {
1497
- e.size !== 0 && e.forEach((t, r) => {
1498
- var a, n;
1499
- const i = s.get(r);
1500
- !i || !i.userData.basePosition || Y.forceUpdateUniforms(i.material, {
1506
+ e.size !== 0 && e.forEach((t, i) => {
1507
+ var a, n, o, c;
1508
+ const r = s.get(i);
1509
+ !r || !r.userData.basePosition || (N.forceUpdateUniforms(r.material, {
1501
1510
  backgroundColor: t.backgroundColor,
1502
1511
  backgroundImage: t.backgroundImage,
1503
1512
  opacity: t.opacity,
1504
- borderRadius: (n = t.borderRadius) != null ? n : (a = i.userData.baseStyles) == null ? void 0 : a.borderRadius
1513
+ borderRadius: (n = t.borderRadius) != null ? n : (a = r.userData.baseStyles) == null ? void 0 : a.borderRadius
1505
1514
  // width and height are no longer updated here, they are updated in syncMeshesByDOM
1506
- });
1515
+ }), r.userData.nativeMesh && N.forceUpdateUniforms(r.userData.nativeMesh.material, {
1516
+ backgroundColor: t.backgroundColor,
1517
+ backgroundImage: t.backgroundImage,
1518
+ opacity: t.opacity,
1519
+ borderRadius: (c = t.borderRadius) != null ? c : (o = r.userData.baseStyles) == null ? void 0 : o.borderRadius
1520
+ }));
1507
1521
  });
1508
1522
  }
1509
1523
  class st {
1510
- constructor(e, t, r, i) {
1524
+ constructor(e, t, i, r) {
1511
1525
  g(this, "target");
1512
1526
  g(this, "renderer");
1513
1527
  g(this, "registry");
1514
1528
  g(this, "isTravelEnabled", !1);
1515
1529
  g(this, "tracker");
1516
- this.target = e, this.renderer = t, this.registry = r, this.tracker = new We(e, {
1517
- resizeDebounce: i.resizeDebounce
1530
+ this.target = e, this.renderer = t, this.registry = i, this.tracker = new We(e, {
1531
+ resizeDebounce: r.resizeDebounce
1518
1532
  }), this.tracker.onLayoutChange.add((a, n) => {
1519
1533
  document.querySelector(`[${k.NAME}~='${k.VALUES.TRAVELER}']`) !== null && !this.isTravelEnabled && (this.isTravelEnabled = !0, this.renderer.createRenderTarget());
1520
- const l = De(
1534
+ const c = Ae(
1521
1535
  this.target,
1522
1536
  a,
1523
1537
  W,
@@ -1525,7 +1539,7 @@ class st {
1525
1539
  0,
1526
1540
  this.renderer.qualityFactor
1527
1541
  );
1528
- l && this.renderer.syncScene(l, n);
1542
+ c && this.renderer.syncScene(c, n);
1529
1543
  }), this.tracker.onStyleChange.add((a) => {
1530
1544
  it(this.registry, a);
1531
1545
  }), this.tracker.onRender.add(() => {
@@ -1564,13 +1578,13 @@ class nt {
1564
1578
  this.store.delete(e);
1565
1579
  }
1566
1580
  }
1567
- class ct {
1581
+ class lt {
1568
1582
  constructor(e, t) {
1569
1583
  g(this, "renderer");
1570
1584
  g(this, "syncer");
1571
1585
  g(this, "target");
1572
1586
  g(this, "registry");
1573
- var i, a, n;
1587
+ var r, a, n;
1574
1588
  if (this.target = e, this.registry = new nt(), !document.getElementById("mirage-engine-styles")) {
1575
1589
  const o = document.createElement("style");
1576
1590
  o.id = "mirage-engine-styles", o.textContent = `
@@ -1579,13 +1593,13 @@ class ct {
1579
1593
  }
1580
1594
  `, document.head.appendChild(o);
1581
1595
  }
1582
- let r;
1583
- if (t.mode === "duplicate" ? r = (a = (i = t.container) != null ? i : this.target.parentElement) != null ? a : void 0 : r = (n = this.target.parentElement) != null ? n : void 0, !r)
1596
+ let i;
1597
+ if (t.mode === "duplicate" ? i = (a = (r = t.container) != null ? r : this.target.parentElement) != null ? a : void 0 : i = (n = this.target.parentElement) != null ? n : void 0, !i)
1584
1598
  throw new Error("[Mirage] Cannot find a container (parent or option).");
1585
1599
  this.renderer = new tt(
1586
1600
  this.target,
1587
1601
  t,
1588
- r,
1602
+ i,
1589
1603
  this.registry
1590
1604
  ), this.renderer.mount(), this.syncer = new st(this.target, this.renderer, this.registry, t);
1591
1605
  }
@@ -1624,10 +1638,10 @@ class ct {
1624
1638
  }), window.addEventListener("keyup", (a) => {
1625
1639
  t[a.key] !== void 0 && (t[a.key] = !1);
1626
1640
  });
1627
- const r = 2, i = () => {
1628
- requestAnimationFrame(i), t.ArrowRight && e.position.setX(e.position.x + r), t.ArrowLeft && e.position.setX(e.position.x - r), t.ArrowUp && e.position.setY(e.position.y + r), t.ArrowDown && e.position.setY(e.position.y - r);
1641
+ const i = 2, r = () => {
1642
+ requestAnimationFrame(r), t.ArrowRight && e.position.setX(e.position.x + i), t.ArrowLeft && e.position.setX(e.position.x - i), t.ArrowUp && e.position.setY(e.position.y + i), t.ArrowDown && e.position.setY(e.position.y - i);
1629
1643
  };
1630
- i();
1644
+ r();
1631
1645
  }
1632
1646
  }
1633
1647
  export {
@@ -1635,17 +1649,17 @@ export {
1635
1649
  H as ATTR_DOM,
1636
1650
  _ as ATTR_FILTER,
1637
1651
  at as ATTR_SANDWICH,
1638
- V as ATTR_SELECT,
1652
+ Y as ATTR_SELECT,
1639
1653
  Xe as ATTR_SHADER,
1640
1654
  k as ATTR_TRAVEL,
1641
- le as DIRTY_CONTENT,
1655
+ ce as DIRTY_CONTENT,
1642
1656
  te as DIRTY_NONE,
1643
1657
  $ as DIRTY_RECT,
1644
1658
  re as DIRTY_STRUCTURE,
1645
1659
  Q as DIRTY_STYLE,
1646
1660
  ze as DIRTY_ZINDEX,
1647
- lt as EXCLUDED,
1648
- ct as Engine,
1661
+ ct as EXCLUDED,
1662
+ lt as Engine,
1649
1663
  j as SELECT_LAYER,
1650
1664
  L as THREE_LAYERS,
1651
1665
  xe as TRAVEL_VALUES,