@mintplayer/ng-swiper 21.1.2 → 21.1.3

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@@ -63,7 +63,7 @@ class BsSwipeContainerDirective {
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  padLeft = computed(() => {
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  const swipes = this._swipes();
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  if (!swipes)
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- return 0;
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+ return 1; // Default to 1 to prevent container collapse before swipes are loaded
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  let count = 0;
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  for (const s of swipes) {
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  if (!s.offside()) {
@@ -78,7 +78,7 @@ class BsSwipeContainerDirective {
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  padRight = computed(() => {
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  const swipes = this._swipes();
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  if (!swipes)
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- return 0;
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+ return 1; // Default to 1 to prevent container collapse before swipes are loaded
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  let count = 0;
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  for (const s of swipes.toArray().reverse()) {
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  if (!s.offside()) {
@@ -1 +1 @@
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- {"version":3,"file":"mintplayer-ng-swiper-swiper.mjs","sources":["../../../../libs/mintplayer-ng-swiper/swiper/src/directives/swipe-container/swipe-container.directive.ts","../../../../libs/mintplayer-ng-swiper/swiper/src/directives/swipe/swipe.directive.ts","../../../../libs/mintplayer-ng-swiper/swiper/src/swiper.module.ts","../../../../libs/mintplayer-ng-swiper/swiper/mintplayer-ng-swiper-swiper.ts"],"sourcesContent":["import { DOCUMENT } from '@angular/common';\nimport { animate, AnimationBuilder, AnimationPlayer, style } from '@angular/animations';\nimport { AfterViewInit, computed, ContentChildren, Directive, effect, ElementRef, forwardRef, HostBinding, inject, input, model, OnDestroy, output, QueryList, signal } from '@angular/core';\nimport { BsObserveSizeDirective, Size } from '@mintplayer/ng-swiper/observe-size';\nimport { LastTouch } from '../../interfaces/last-touch';\nimport { StartTouch } from '../../interfaces/start-touch';\nimport { BsSwipeDirective } from '../swipe/swipe.directive';\n\n@Directive({\n selector: '[bsSwipeContainer]',\n exportAs: 'bsSwipeContainer',\n standalone: true,\n hostDirectives: [BsObserveSizeDirective],\n})\nexport class BsSwipeContainerDirective implements AfterViewInit, OnDestroy {\n private animationBuilder = inject(AnimationBuilder);\n private observeSize = inject(BsObserveSizeDirective);\n containerElement = inject(ElementRef<HTMLDivElement>);\n document = inject(DOCUMENT) as Document;\n\n @HostBinding('style.margin-left.%') offsetLeft: number | null = null;\n @HostBinding('style.margin-right.%') offsetRight: number | null = null;\n @HostBinding('style.margin-top.px') offsetTopPx: number | null = null;\n @HostBinding('style.margin-bottom.px') offsetBottomPx: number | null = null;\n\n @ContentChildren(forwardRef(() => BsSwipeDirective)) set swipes(value: QueryList<BsSwipeDirective>) {\n setTimeout(() => this._swipes.set(value));\n }\n\n minimumOffset = input(50);\n animation = input<'slide' | 'fade' | 'none'>('slide');\n orientation = input<'horizontal' | 'vertical'>('horizontal');\n imageIndex = model<number>(0);\n animationStart = output<void>();\n animationEnd = output<void>();\n\n isViewInited = signal<boolean>(false);\n isAnimating = signal<boolean>(false);\n private isDestroyed = false;\n startTouch = signal<StartTouch | null>(null);\n lastTouch = signal<LastTouch | null>(null);\n _swipes = signal<QueryList<BsSwipeDirective> | null>(null);\n pendingAnimation?: AnimationPlayer;\n\n // Computed signals for derived state\n offset = computed(() => {\n const startTouch = this.startTouch();\n const lastTouch = this.lastTouch();\n const imageIndex = this.imageIndex();\n const isViewInited = this.isViewInited();\n const orientation = this.orientation();\n const containerSize = this.observeSize.size();\n const maxSlideHeight = this.maxSlideHeight();\n\n if (!isViewInited) {\n return (-imageIndex * 100);\n } else if (!!startTouch && !!lastTouch) {\n // For horizontal: use container width\n // For vertical: use maxSlideHeight (single slide height, not total container height)\n const containerLength = orientation === 'horizontal'\n ? (containerSize?.width ?? this.containerElement.nativeElement.clientWidth)\n : maxSlideHeight;\n if (containerLength === 0) {\n return (-imageIndex * 100);\n }\n const delta = orientation === 'horizontal'\n ? (lastTouch.position.x - startTouch.position.x)\n : (lastTouch.position.y - startTouch.position.y);\n return (-imageIndex * 100 + (delta / containerLength) * 100);\n } else {\n return (-imageIndex * 100);\n }\n });\n\n padLeft = computed(() => {\n const swipes = this._swipes();\n if (!swipes) return 0;\n\n let count = 0;\n for (const s of swipes) {\n if (!s.offside()) {\n break;\n } else {\n count++;\n }\n }\n return count;\n });\n\n padRight = computed(() => {\n const swipes = this._swipes();\n if (!swipes) return 0;\n\n let count = 0;\n for (const s of swipes.toArray().reverse()) {\n if (!s.offside()) {\n break;\n } else {\n count++;\n }\n }\n return count;\n });\n\n offsetPrimary = computed(() => this.offset() - this.padLeft() * 100);\n offsetSecondary = computed(() => -(this.offset() - this.padLeft() * 100) - (this.padRight() - 1) * 100);\n\n actualSwipes = computed(() => {\n const swipes = this._swipes();\n if (swipes) {\n return swipes.filter(swipe => !swipe.offside());\n } else {\n return [];\n }\n });\n\n // Computed signal that reactively tracks all swipe sizes\n private slideSizes = computed(() => {\n const actualSwipes = this.actualSwipes();\n if (!actualSwipes || actualSwipes.length === 0) {\n return [];\n }\n // Reading each swipe's size() creates reactive dependencies\n return actualSwipes.map(swipe => swipe.observeSize.size());\n });\n\n maxSlideHeight = computed(() => {\n const slideSizes = this.slideSizes();\n const heights = slideSizes.map(s => s?.height ?? 1);\n return heights.length ? Math.max(...heights) : 1;\n });\n\n currentSlideHeight = computed<number | null>(() => {\n const slideSizes = this.slideSizes();\n const imageIndex = this.imageIndex();\n const orientation = this.orientation();\n const heights = slideSizes.map(s => s?.height ?? 0);\n const maxHeight = heights.length ? Math.max(...heights) : 0;\n const currHeight: number = slideSizes[imageIndex]?.height ?? maxHeight;\n const result = (orientation === 'vertical') ? maxHeight : currHeight;\n // Return null if measurements aren't valid yet to avoid collapsing the carousel\n return result > 10 ? result : null;\n });\n\n constructor() {\n // Effect to update offsetLeft/offsetTopPx based on offsetPrimary and orientation\n effect(() => {\n const offsetPrimary = this.offsetPrimary();\n const orientation = this.orientation();\n const maxSlideHeight = this.maxSlideHeight();\n const isAnimating = this.isAnimating();\n\n // Skip updating offsets during animation to avoid interfering with CSS animation\n if (isAnimating) {\n return;\n }\n\n if (orientation === 'horizontal') {\n this.offsetLeft = offsetPrimary;\n this.offsetTopPx = null;\n } else {\n // For vertical mode, convert percentage to pixels using slide height\n // offsetPrimary is in percentage units (e.g., -100 means -100%)\n // We need to convert to pixels based on actual slide height\n this.offsetTopPx = (offsetPrimary / 100) * maxSlideHeight;\n this.offsetLeft = null;\n }\n });\n\n // Effect to update offsetRight/offsetBottomPx based on offsetSecondary and orientation\n effect(() => {\n const offsetSecondary = this.offsetSecondary();\n const orientation = this.orientation();\n const maxSlideHeight = this.maxSlideHeight();\n const isAnimating = this.isAnimating();\n\n // Skip updating offsets during animation to avoid interfering with CSS animation\n if (isAnimating) {\n return;\n }\n\n if (orientation === 'horizontal') {\n this.offsetRight = offsetSecondary;\n this.offsetBottomPx = null;\n } else {\n // For vertical mode, convert percentage to pixels using slide height\n this.offsetBottomPx = (offsetSecondary / 100) * maxSlideHeight;\n this.offsetRight = null;\n }\n });\n\n }\n\n ngAfterViewInit() {\n this.isViewInited.set(true);\n }\n\n ngOnDestroy() {\n this.isDestroyed = true;\n this.pendingAnimation?.destroy();\n }\n\n animateToIndexByDx(distance: number) {\n const imageIndex = this.imageIndex();\n const actualSwipes = this.actualSwipes();\n\n let newIndex: number;\n if (Math.abs(distance) < this.minimumOffset()) {\n newIndex = imageIndex;\n } else {\n newIndex = imageIndex + (distance < 0 ? 1 : -1);\n }\n\n this.animateToIndex(imageIndex, newIndex, distance, actualSwipes?.length ?? 1);\n }\n\n animateToIndex(oldIndex: number, newIndex: number, distance: number, totalSlides: number) {\n const animation = this.animation();\n const orientation = this.orientation();\n const containerElement = this.containerElement.nativeElement;\n const maxSlideHeight = this.maxSlideHeight();\n // For vertical mode, use maxSlideHeight instead of container height\n const containerLength = orientation === 'horizontal'\n ? containerElement.clientWidth\n : maxSlideHeight;\n\n this.animationStart.emit();\n\n // Handle 'none' animation mode - instant transition\n if (animation === 'none') {\n // Correct the image index immediately\n if (newIndex === -1) {\n this.imageIndex.set(totalSlides - 1);\n } else if (newIndex === totalSlides) {\n this.imageIndex.set(0);\n } else {\n this.imageIndex.set(newIndex);\n }\n this.startTouch.set(null);\n this.lastTouch.set(null);\n this.animationEnd.emit();\n return;\n }\n\n // Set animating flag and clear host bindings so animation has full control\n this.isAnimating.set(true);\n if (orientation === 'horizontal') {\n this.offsetLeft = null;\n this.offsetRight = null;\n } else {\n this.offsetTopPx = null;\n this.offsetBottomPx = null;\n }\n\n if (orientation === 'horizontal') {\n this.pendingAnimation = this.animationBuilder.build([\n style({\n 'margin-left': (-(oldIndex + 1) * containerLength + distance) + 'px',\n 'margin-right': ((oldIndex + 1) * containerLength - distance) + 'px',\n }),\n animate('500ms ease', style({\n 'margin-left': (-(newIndex + 1) * containerLength) + 'px',\n 'margin-right': ((newIndex + 1) * containerLength) + 'px',\n })),\n ]).create(containerElement);\n } else {\n this.pendingAnimation = this.animationBuilder.build([\n style({\n 'margin-top': (-(oldIndex + 1) * containerLength + distance) + 'px',\n 'margin-bottom': ((oldIndex + 1) * containerLength - distance) + 'px',\n }),\n animate('500ms ease', style({\n 'margin-top': (-(newIndex + 1) * containerLength) + 'px',\n 'margin-bottom': ((newIndex + 1) * containerLength) + 'px',\n })),\n ]).create(containerElement);\n }\n this.pendingAnimation.onDone(() => {\n if (this.isDestroyed) return;\n // Correct the image index\n if (newIndex === -1) {\n this.imageIndex.set(totalSlides - 1);\n } else if (newIndex === totalSlides) {\n this.imageIndex.set(0);\n } else {\n this.imageIndex.set(newIndex);\n }\n this.startTouch.set(null);\n this.lastTouch.set(null);\n this.pendingAnimation?.destroy();\n this.pendingAnimation = undefined;\n // Clear animating flag so effects can update offsets again\n this.isAnimating.set(false);\n this.animationEnd.emit();\n });\n this.pendingAnimation.play();\n }\n\n onSwipe(distance: number) {\n this.animateToIndexByDx(distance);\n }\n\n previous() {\n this.gotoAnimate(-1, 'relative');\n }\n\n next() {\n this.gotoAnimate(1, 'relative');\n }\n\n goto(index: number) {\n this.gotoAnimate(index, 'absolute');\n }\n\n private gotoAnimate(index: number, type: 'absolute' | 'relative') {\n this.pendingAnimation?.finish();\n setTimeout(() => {\n if (this.isDestroyed) return;\n this.pendingAnimation?.finish();\n const actualSwipes = this.actualSwipes();\n const imageIndex = this.imageIndex();\n const idx = (type === 'relative') ? imageIndex + index : index;\n this.animateToIndex(imageIndex, idx, 0, actualSwipes?.length ?? 1);\n }, 20);\n }\n\n}\n","import { Directive, effect, HostBinding, HostListener, inject, input } from \"@angular/core\";\nimport { BsObserveSizeDirective } from \"@mintplayer/ng-swiper/observe-size\";\nimport { BsSwipeContainerDirective } from \"../swipe-container/swipe-container.directive\";\n\n@Directive({\n selector: '[bsSwipe]',\n hostDirectives: [BsObserveSizeDirective],\n standalone: true,\n})\nexport class BsSwipeDirective {\n private container = inject(BsSwipeContainerDirective);\n observeSize = inject(BsObserveSizeDirective);\n\n public offside = input(false);\n\n // Track if we've detected a swipe (vs a tap)\n private isSwipeDetected = false;\n private readonly SWIPE_THRESHOLD = 10; // pixels\n\n private orientationEffect = effect(() => {\n const orientation = this.container.orientation();\n this.inlineBlock = (orientation === 'horizontal');\n this.block = (orientation === 'vertical');\n // Tell browser which axis we handle, allowing scroll on the other axis\n // pan-y = allow vertical scroll, we handle horizontal swipes\n // pan-x = allow horizontal scroll, we handle vertical swipes\n this.touchAction = (orientation === 'horizontal') ? 'pan-y' : 'pan-x';\n });\n\n private heightEffect = effect(() => {\n const maxHeight = this.container.maxSlideHeight();\n const orientation = this.container.orientation();\n // Only set height when we have valid measurements (> 10px threshold)\n // to avoid circular dependency during initial load\n const targetHeight = (orientation === 'vertical' && maxHeight > 10) ? maxHeight : null;\n this.slideHeight = targetHeight;\n });\n\n @HostBinding('class.align-top')\n @HostBinding('class.float-none')\n @HostBinding('class.w-100')\n @HostBinding('class.pe-auto')\n @HostBinding('class.me-0')\n classes = true;\n\n @HostBinding('class.d-inline-block') inlineBlock = true;\n @HostBinding('class.d-block') block = false;\n @HostBinding('style.height.px') slideHeight: number | null = null;\n @HostBinding('style.touch-action') touchAction: 'pan-x' | 'pan-y' = 'pan-y';\n\n @HostListener('touchstart', ['$event'])\n onTouchStart(ev: TouchEvent) {\n if (ev.touches.length === 1) {\n ev.stopPropagation(); // Prevent bubbling, but allow clicks\n this.isSwipeDetected = false;\n this.container.pendingAnimation?.finish();\n\n setTimeout(() => {\n this.container.startTouch.set({\n position: {\n x: ev.touches[0].clientX,\n y: ev.touches[0].clientY,\n },\n timestamp: Date.now(),\n });\n this.container.lastTouch.set({\n position: {\n x: ev.touches[0].clientX,\n y: ev.touches[0].clientY,\n },\n isTouching: true,\n });\n }, 20);\n }\n }\n\n @HostListener('touchmove', ['$event'])\n onTouchMove(ev: TouchEvent) {\n ev.stopPropagation();\n\n // Only prevent default (page scroll) if movement exceeds threshold\n const startTouch = this.container.startTouch();\n if (startTouch) {\n const dx = Math.abs(ev.touches[0].clientX - startTouch.position.x);\n const dy = Math.abs(ev.touches[0].clientY - startTouch.position.y);\n if (dx > this.SWIPE_THRESHOLD || dy > this.SWIPE_THRESHOLD) {\n this.isSwipeDetected = true;\n ev.preventDefault(); // Now we're swiping, prevent scroll\n }\n }\n\n this.container.lastTouch.set({\n position: {\n x: ev.touches[0].clientX,\n y: ev.touches[0].clientY,\n },\n isTouching: true,\n });\n }\n\n @HostListener('touchend', ['$event'])\n onTouchEnd(ev: TouchEvent) {\n ev.stopPropagation();\n if (this.isSwipeDetected) {\n ev.preventDefault();\n }\n\n const startTouch = this.container.startTouch();\n const lastTouch = this.container.lastTouch();\n const orientation = this.container.orientation();\n\n if (!!startTouch && !!lastTouch) {\n const distance = (orientation === 'horizontal')\n ? lastTouch.position.x - startTouch.position.x\n : lastTouch.position.y - startTouch.position.y;\n this.container.onSwipe(distance);\n }\n }\n\n}\n","import { NgModule } from '@angular/core';\nimport { BsSwipeDirective } from './directives/swipe/swipe.directive';\nimport { BsSwipeContainerDirective } from './directives/swipe-container/swipe-container.directive';\n\n@NgModule({\n imports: [BsSwipeDirective, BsSwipeContainerDirective],\n exports: [BsSwipeDirective, BsSwipeContainerDirective],\n})\nexport class BsSwiperModule {}\n","/**\n * Generated bundle index. Do not edit.\n */\n\nexport * from 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+ {"version":3,"file":"mintplayer-ng-swiper-swiper.mjs","sources":["../../../../libs/mintplayer-ng-swiper/swiper/src/directives/swipe-container/swipe-container.directive.ts","../../../../libs/mintplayer-ng-swiper/swiper/src/directives/swipe/swipe.directive.ts","../../../../libs/mintplayer-ng-swiper/swiper/src/swiper.module.ts","../../../../libs/mintplayer-ng-swiper/swiper/mintplayer-ng-swiper-swiper.ts"],"sourcesContent":["import { DOCUMENT } from '@angular/common';\nimport { animate, AnimationBuilder, AnimationPlayer, style } from '@angular/animations';\nimport { AfterViewInit, computed, ContentChildren, Directive, effect, ElementRef, forwardRef, HostBinding, inject, input, model, OnDestroy, output, QueryList, signal } from '@angular/core';\nimport { BsObserveSizeDirective, Size } from '@mintplayer/ng-swiper/observe-size';\nimport { LastTouch } from '../../interfaces/last-touch';\nimport { StartTouch } from '../../interfaces/start-touch';\nimport { BsSwipeDirective } from '../swipe/swipe.directive';\n\n@Directive({\n selector: '[bsSwipeContainer]',\n exportAs: 'bsSwipeContainer',\n standalone: true,\n hostDirectives: [BsObserveSizeDirective],\n})\nexport class BsSwipeContainerDirective implements AfterViewInit, OnDestroy {\n private animationBuilder = inject(AnimationBuilder);\n private observeSize = inject(BsObserveSizeDirective);\n containerElement = inject(ElementRef<HTMLDivElement>);\n document = inject(DOCUMENT) as Document;\n\n @HostBinding('style.margin-left.%') offsetLeft: number | null = null;\n @HostBinding('style.margin-right.%') offsetRight: number | null = null;\n @HostBinding('style.margin-top.px') offsetTopPx: number | null = null;\n @HostBinding('style.margin-bottom.px') offsetBottomPx: number | null = null;\n\n @ContentChildren(forwardRef(() => BsSwipeDirective)) set swipes(value: QueryList<BsSwipeDirective>) {\n setTimeout(() => this._swipes.set(value));\n }\n\n minimumOffset = input(50);\n animation = input<'slide' | 'fade' | 'none'>('slide');\n orientation = input<'horizontal' | 'vertical'>('horizontal');\n imageIndex = model<number>(0);\n animationStart = output<void>();\n animationEnd = output<void>();\n\n isViewInited = signal<boolean>(false);\n isAnimating = signal<boolean>(false);\n private isDestroyed = false;\n startTouch = signal<StartTouch | null>(null);\n lastTouch = signal<LastTouch | null>(null);\n _swipes = signal<QueryList<BsSwipeDirective> | null>(null);\n pendingAnimation?: AnimationPlayer;\n\n // Computed signals for derived state\n offset = computed(() => {\n const startTouch = this.startTouch();\n const lastTouch = this.lastTouch();\n const imageIndex = this.imageIndex();\n const isViewInited = this.isViewInited();\n const orientation = this.orientation();\n const containerSize = this.observeSize.size();\n const maxSlideHeight = this.maxSlideHeight();\n\n if (!isViewInited) {\n return (-imageIndex * 100);\n } else if (!!startTouch && !!lastTouch) {\n // For horizontal: use container width\n // For vertical: use maxSlideHeight (single slide height, not total container height)\n const containerLength = orientation === 'horizontal'\n ? (containerSize?.width ?? this.containerElement.nativeElement.clientWidth)\n : maxSlideHeight;\n if (containerLength === 0) {\n return (-imageIndex * 100);\n }\n const delta = orientation === 'horizontal'\n ? (lastTouch.position.x - startTouch.position.x)\n : (lastTouch.position.y - startTouch.position.y);\n return (-imageIndex * 100 + (delta / containerLength) * 100);\n } else {\n return (-imageIndex * 100);\n }\n });\n\n padLeft = computed(() => {\n const swipes = this._swipes();\n if (!swipes) return 1; // Default to 1 to prevent container collapse before swipes are loaded\n\n let count = 0;\n for (const s of swipes) {\n if (!s.offside()) {\n break;\n } else {\n count++;\n }\n }\n return count;\n });\n\n padRight = computed(() => {\n const swipes = this._swipes();\n if (!swipes) return 1; // Default to 1 to prevent container collapse before swipes are loaded\n\n let count = 0;\n for (const s of swipes.toArray().reverse()) {\n if (!s.offside()) {\n break;\n } else {\n count++;\n }\n }\n return count;\n });\n\n offsetPrimary = computed(() => this.offset() - this.padLeft() * 100);\n offsetSecondary = computed(() => -(this.offset() - this.padLeft() * 100) - (this.padRight() - 1) * 100);\n\n actualSwipes = computed(() => {\n const swipes = this._swipes();\n if (swipes) {\n return swipes.filter(swipe => !swipe.offside());\n } else {\n return [];\n }\n });\n\n // Computed signal that reactively tracks all swipe sizes\n private slideSizes = computed(() => {\n const actualSwipes = this.actualSwipes();\n if (!actualSwipes || actualSwipes.length === 0) {\n return [];\n }\n // Reading each swipe's size() creates reactive dependencies\n return actualSwipes.map(swipe => swipe.observeSize.size());\n });\n\n maxSlideHeight = computed(() => {\n const slideSizes = this.slideSizes();\n const heights = slideSizes.map(s => s?.height ?? 1);\n return heights.length ? Math.max(...heights) : 1;\n });\n\n currentSlideHeight = computed<number | null>(() => {\n const slideSizes = this.slideSizes();\n const imageIndex = this.imageIndex();\n const orientation = this.orientation();\n const heights = slideSizes.map(s => s?.height ?? 0);\n const maxHeight = heights.length ? Math.max(...heights) : 0;\n const currHeight: number = slideSizes[imageIndex]?.height ?? maxHeight;\n const result = (orientation === 'vertical') ? maxHeight : currHeight;\n // Return null if measurements aren't valid yet to avoid collapsing the carousel\n return result > 10 ? result : null;\n });\n\n constructor() {\n // Effect to update offsetLeft/offsetTopPx based on offsetPrimary and orientation\n effect(() => {\n const offsetPrimary = this.offsetPrimary();\n const orientation = this.orientation();\n const maxSlideHeight = this.maxSlideHeight();\n const isAnimating = this.isAnimating();\n\n // Skip updating offsets during animation to avoid interfering with CSS animation\n if (isAnimating) {\n return;\n }\n\n if (orientation === 'horizontal') {\n this.offsetLeft = offsetPrimary;\n this.offsetTopPx = null;\n } else {\n // For vertical mode, convert percentage to pixels using slide height\n // offsetPrimary is in percentage units (e.g., -100 means -100%)\n // We need to convert to pixels based on actual slide height\n this.offsetTopPx = (offsetPrimary / 100) * maxSlideHeight;\n this.offsetLeft = null;\n }\n });\n\n // Effect to update offsetRight/offsetBottomPx based on offsetSecondary and orientation\n effect(() => {\n const offsetSecondary = this.offsetSecondary();\n const orientation = this.orientation();\n const maxSlideHeight = this.maxSlideHeight();\n const isAnimating = this.isAnimating();\n\n // Skip updating offsets during animation to avoid interfering with CSS animation\n if (isAnimating) {\n return;\n }\n\n if (orientation === 'horizontal') {\n this.offsetRight = offsetSecondary;\n this.offsetBottomPx = null;\n } else {\n // For vertical mode, convert percentage to pixels using slide height\n this.offsetBottomPx = (offsetSecondary / 100) * maxSlideHeight;\n this.offsetRight = null;\n }\n });\n\n }\n\n ngAfterViewInit() {\n this.isViewInited.set(true);\n }\n\n ngOnDestroy() {\n this.isDestroyed = true;\n this.pendingAnimation?.destroy();\n }\n\n animateToIndexByDx(distance: number) {\n const imageIndex = this.imageIndex();\n const actualSwipes = this.actualSwipes();\n\n let newIndex: number;\n if (Math.abs(distance) < this.minimumOffset()) {\n newIndex = imageIndex;\n } else {\n newIndex = imageIndex + (distance < 0 ? 1 : -1);\n }\n\n this.animateToIndex(imageIndex, newIndex, distance, actualSwipes?.length ?? 1);\n }\n\n animateToIndex(oldIndex: number, newIndex: number, distance: number, totalSlides: number) {\n const animation = this.animation();\n const orientation = this.orientation();\n const containerElement = this.containerElement.nativeElement;\n const maxSlideHeight = this.maxSlideHeight();\n // For vertical mode, use maxSlideHeight instead of container height\n const containerLength = orientation === 'horizontal'\n ? containerElement.clientWidth\n : maxSlideHeight;\n\n this.animationStart.emit();\n\n // Handle 'none' animation mode - instant transition\n if (animation === 'none') {\n // Correct the image index immediately\n if (newIndex === -1) {\n this.imageIndex.set(totalSlides - 1);\n } else if (newIndex === totalSlides) {\n this.imageIndex.set(0);\n } else {\n this.imageIndex.set(newIndex);\n }\n this.startTouch.set(null);\n this.lastTouch.set(null);\n this.animationEnd.emit();\n return;\n }\n\n // Set animating flag and clear host bindings so animation has full control\n this.isAnimating.set(true);\n if (orientation === 'horizontal') {\n this.offsetLeft = null;\n this.offsetRight = null;\n } else {\n this.offsetTopPx = null;\n this.offsetBottomPx = null;\n }\n\n if (orientation === 'horizontal') {\n this.pendingAnimation = this.animationBuilder.build([\n style({\n 'margin-left': (-(oldIndex + 1) * containerLength + distance) + 'px',\n 'margin-right': ((oldIndex + 1) * containerLength - distance) + 'px',\n }),\n animate('500ms ease', style({\n 'margin-left': (-(newIndex + 1) * containerLength) + 'px',\n 'margin-right': ((newIndex + 1) * containerLength) + 'px',\n })),\n ]).create(containerElement);\n } else {\n this.pendingAnimation = this.animationBuilder.build([\n style({\n 'margin-top': (-(oldIndex + 1) * containerLength + distance) + 'px',\n 'margin-bottom': ((oldIndex + 1) * containerLength - distance) + 'px',\n }),\n animate('500ms ease', style({\n 'margin-top': (-(newIndex + 1) * containerLength) + 'px',\n 'margin-bottom': ((newIndex + 1) * containerLength) + 'px',\n })),\n ]).create(containerElement);\n }\n this.pendingAnimation.onDone(() => {\n if (this.isDestroyed) return;\n // Correct the image index\n if (newIndex === -1) {\n this.imageIndex.set(totalSlides - 1);\n } else if (newIndex === totalSlides) {\n this.imageIndex.set(0);\n } else {\n this.imageIndex.set(newIndex);\n }\n this.startTouch.set(null);\n this.lastTouch.set(null);\n this.pendingAnimation?.destroy();\n this.pendingAnimation = undefined;\n // Clear animating flag so effects can update offsets again\n this.isAnimating.set(false);\n this.animationEnd.emit();\n });\n this.pendingAnimation.play();\n }\n\n onSwipe(distance: number) {\n this.animateToIndexByDx(distance);\n }\n\n previous() {\n this.gotoAnimate(-1, 'relative');\n }\n\n next() {\n this.gotoAnimate(1, 'relative');\n }\n\n goto(index: number) {\n this.gotoAnimate(index, 'absolute');\n }\n\n private gotoAnimate(index: number, type: 'absolute' | 'relative') {\n this.pendingAnimation?.finish();\n setTimeout(() => {\n if (this.isDestroyed) return;\n this.pendingAnimation?.finish();\n const actualSwipes = this.actualSwipes();\n const imageIndex = this.imageIndex();\n const idx = (type === 'relative') ? imageIndex + index : index;\n this.animateToIndex(imageIndex, idx, 0, actualSwipes?.length ?? 1);\n }, 20);\n }\n\n}\n","import { Directive, effect, HostBinding, HostListener, inject, input } from \"@angular/core\";\nimport { BsObserveSizeDirective } from \"@mintplayer/ng-swiper/observe-size\";\nimport { BsSwipeContainerDirective } from \"../swipe-container/swipe-container.directive\";\n\n@Directive({\n selector: '[bsSwipe]',\n hostDirectives: [BsObserveSizeDirective],\n standalone: true,\n})\nexport class BsSwipeDirective {\n private container = inject(BsSwipeContainerDirective);\n observeSize = inject(BsObserveSizeDirective);\n\n public offside = input(false);\n\n // Track if we've detected a swipe (vs a tap)\n private isSwipeDetected = false;\n private readonly SWIPE_THRESHOLD = 10; // pixels\n\n private orientationEffect = effect(() => {\n const orientation = this.container.orientation();\n this.inlineBlock = (orientation === 'horizontal');\n this.block = (orientation === 'vertical');\n // Tell browser which axis we handle, allowing scroll on the other axis\n // pan-y = allow vertical scroll, we handle horizontal swipes\n // pan-x = allow horizontal scroll, we handle vertical swipes\n this.touchAction = (orientation === 'horizontal') ? 'pan-y' : 'pan-x';\n });\n\n private heightEffect = effect(() => {\n const maxHeight = this.container.maxSlideHeight();\n const orientation = this.container.orientation();\n // Only set height when we have valid measurements (> 10px threshold)\n // to avoid circular dependency during initial load\n const targetHeight = (orientation === 'vertical' && maxHeight > 10) ? maxHeight : null;\n this.slideHeight = targetHeight;\n });\n\n @HostBinding('class.align-top')\n @HostBinding('class.float-none')\n @HostBinding('class.w-100')\n @HostBinding('class.pe-auto')\n @HostBinding('class.me-0')\n classes = true;\n\n @HostBinding('class.d-inline-block') inlineBlock = true;\n @HostBinding('class.d-block') block = false;\n @HostBinding('style.height.px') slideHeight: number | null = null;\n @HostBinding('style.touch-action') touchAction: 'pan-x' | 'pan-y' = 'pan-y';\n\n @HostListener('touchstart', ['$event'])\n onTouchStart(ev: TouchEvent) {\n if (ev.touches.length === 1) {\n ev.stopPropagation(); // Prevent bubbling, but allow clicks\n this.isSwipeDetected = false;\n this.container.pendingAnimation?.finish();\n\n setTimeout(() => {\n this.container.startTouch.set({\n position: {\n x: ev.touches[0].clientX,\n y: ev.touches[0].clientY,\n },\n timestamp: Date.now(),\n });\n this.container.lastTouch.set({\n position: {\n x: ev.touches[0].clientX,\n y: ev.touches[0].clientY,\n },\n isTouching: true,\n });\n }, 20);\n }\n }\n\n @HostListener('touchmove', ['$event'])\n onTouchMove(ev: TouchEvent) {\n ev.stopPropagation();\n\n // Only prevent default (page scroll) if movement exceeds threshold\n const startTouch = this.container.startTouch();\n if (startTouch) {\n const dx = Math.abs(ev.touches[0].clientX - startTouch.position.x);\n const dy = Math.abs(ev.touches[0].clientY - startTouch.position.y);\n if (dx > this.SWIPE_THRESHOLD || dy > this.SWIPE_THRESHOLD) {\n this.isSwipeDetected = true;\n ev.preventDefault(); // Now we're swiping, prevent scroll\n }\n }\n\n this.container.lastTouch.set({\n position: {\n x: ev.touches[0].clientX,\n y: ev.touches[0].clientY,\n },\n isTouching: true,\n });\n }\n\n @HostListener('touchend', ['$event'])\n onTouchEnd(ev: TouchEvent) {\n ev.stopPropagation();\n if (this.isSwipeDetected) {\n ev.preventDefault();\n }\n\n const startTouch = this.container.startTouch();\n const lastTouch = this.container.lastTouch();\n const orientation = this.container.orientation();\n\n if (!!startTouch && !!lastTouch) {\n const distance = (orientation === 'horizontal')\n ? lastTouch.position.x - startTouch.position.x\n : lastTouch.position.y - startTouch.position.y;\n this.container.onSwipe(distance);\n }\n }\n\n}\n","import { NgModule } from '@angular/core';\nimport { BsSwipeDirective } from './directives/swipe/swipe.directive';\nimport { BsSwipeContainerDirective } from './directives/swipe-container/swipe-container.directive';\n\n@NgModule({\n imports: [BsSwipeDirective, BsSwipeContainerDirective],\n exports: [BsSwipeDirective, BsSwipeContainerDirective],\n})\nexport class BsSwiperModule {}\n","/**\n * Generated bundle index. 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package/package.json CHANGED
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "name": "@mintplayer/ng-swiper",
3
3
  "private": false,
4
- "version": "21.1.2",
4
+ "version": "21.1.3",
5
5
  "repository": {
6
6
  "type": "git",
7
7
  "url": "https://github.com/MintPlayer/mintplayer-ng-bootstrap",